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		<updated>2026-05-30T09:44:26Z</updated>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User_talk:U17686967&amp;diff=163804</id>
		<title>User talk:U17686967</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User_talk:U17686967&amp;diff=163804"/>
				<updated>2023-06-06T09:23:28Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== kph to km/h ==&lt;br /&gt;
&lt;br /&gt;
Hello, thank you for your contributions in correcting kph to km/h. However, the &amp;quot;Update&amp;quot; pages serve as archives of the official changelogs, and thus we ask that they are not altered. Thanks, [[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 08:58, 6 June 2023 (UTC)&lt;br /&gt;
    Ah alright, thank you for the feedback. [[User:U17686967|The_Doctor]] ([[User talk:U17686967|talk]]) 09:22, 6 June 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Danger_Zone%22&amp;diff=163782</id>
		<title>Update &quot;Danger Zone&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Danger_Zone%22&amp;diff=163782"/>
				<updated>2023-06-06T08:24:50Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163755 by U44629479 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateDangerZone.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
[[wt:en/news/7740-meet-major-update-danger-zone-en|Update &amp;quot;Danger Zone&amp;quot;]] ([[wt:en/game/changelog/current/1380|changelog]]) was introduced on 15 June 2022. This update is notable for the introduction of the first &amp;quot;fourth generation&amp;quot; jet aircraft, the Israeli helicopter tree and the first Chinese helicopter, incendiary ordnance, and the ability to rewind in battle replays.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.17}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[F-14A Early]]&lt;br /&gt;
* [[TBF-1C]] (Updated model)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Lim-5P]]&lt;br /&gt;
* [[Ju 87 R-2 Libya|Ju 87 R2 Libya]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Su-17M4]]&lt;br /&gt;
* [[I-15bis]] (Updated model)&lt;br /&gt;
&lt;br /&gt;
=== Great Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Jaguar GR.1A]] (Detailed cockpit has been added)&lt;br /&gt;
* [[Jaguar GR.1A|Jaguar GR.1B]] (Detailed cockpit has been added. Cockpit is available on aircraft when using the weaponry preset with TIALD)&lt;br /&gt;
* [[Avenger Mk II (Great Britain)|Avenger Mk.II]] (Updated model)&lt;br /&gt;
* [[Lightning F.53]] (Pack)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[I-15bis (China)]] (Updated model)&lt;br /&gt;
* [[F-5E (China)|F-5E]]&lt;br /&gt;
* [[D.510C]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Ariete (Fighter)|Ariete]] (Premium)&lt;br /&gt;
* [[He 112 B-1/U2]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[Milan]] (Pack)&lt;br /&gt;
* [[Mirage F1CT]]&lt;br /&gt;
* [[Jaguar A]] (Detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[M1A1 AIM|M1A1 AIM (ADF)]] (Squadron)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Leopard 2 (PzBtl 123)|Leopard 2 PzBtl123]] (Pack)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[BTR-ZD]]&lt;br /&gt;
&lt;br /&gt;
=== Great Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Challenger DS]] (Pack)&lt;br /&gt;
* [[G6]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[M36B2 (Japan)|M36B2]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[ZTZ99A]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Lancia 3Ro (100/17)]]&lt;br /&gt;
* [[VBC (PT2)]]&lt;br /&gt;
* [[L6/40 (31 Rgt.)|L6/40 31 Rgt.]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[MEPHISTO|VCAC MEPHISTO]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Pvkv III]]&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[Merkava Mk.3B]]&lt;br /&gt;
* [[Tiran 4]]&lt;br /&gt;
* [[Magach 3]], [[Sho't Kal Dalet|Centurion Sho't Kal Dalet]] — Have been added to the ground forces research tree for Israel, and are available for purchase with GE.&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Gearing]]&lt;br /&gt;
* [[USS Douglas|USS Douglas (PGM-100)]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[SMS Bayern|SMS Bayern, 1916]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Kronshtadt]]&lt;br /&gt;
&lt;br /&gt;
=== Great Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Hood|HMS Hood, 1941]]&lt;br /&gt;
* [[ML 1383]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[JDS Ayanami (DD-103)]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Geniere|Geniere (D555), 1972]] (Premium)&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[Z-19E]] (Pack)&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[AH-1G (Israel)|AH-1G]]&lt;br /&gt;
* [[AH-1Q (Israel)|AH-1Q]]&lt;br /&gt;
* [[AH-1F (Israel)|AH-1F]]&lt;br /&gt;
* [[MD500-TOW]]&lt;br /&gt;
* [[AH-64A (Israel)|AH-64A Peten]]&lt;br /&gt;
* [[AH-64D-I (Israel)|AH-64D-I]]&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* Abandoned Town — location for mixed battles&lt;br /&gt;
* South-Eastern City — location for air battles.&lt;br /&gt;
&lt;br /&gt;
= Location and mission updates =&lt;br /&gt;
&lt;br /&gt;
* New template for helicopter PvE. Allows players to land in enemy territory in order to &amp;quot;pick up an agent&amp;quot;. The players will need to land on the selected point and capture the area then return to any of their own landing points.&lt;br /&gt;
* Cover fighters escorting AI attackers have been disabled in helicopter PvE.&lt;br /&gt;
* The sets of AI units, in helicopter PvE, used by the missions have been adjusted to the current matching ranks to prevent high-rank units from entering battles to the initial helicopters.&lt;br /&gt;
* All &amp;quot;ground attack&amp;quot; missions with participation of heavy ground vehicles (marked on map with a tank icon) have been reworded:&lt;br /&gt;
** Replacement of new more elaborate vehicle models with older models of acceptable quality where it isn't affecting gameplay;&lt;br /&gt;
** Decreasing the number of tanks;&lt;br /&gt;
** Overall reduction in the number of vehicles.&lt;br /&gt;
* All this allowed for significant increase in performance on previous generation consoles and on weak PCs: the average FPS on test configuration in the mission &amp;quot;African Canyon&amp;quot; increased on average by about 30%.&lt;br /&gt;
* Location Sun City has been reworked: the detalization improved (in the city outskirts mostly); a pass through all three capture zones has been added.&lt;br /&gt;
* House buildings in the location &amp;quot;Poland&amp;quot; have been reworked.&lt;br /&gt;
* &amp;quot;White Rock Fortress&amp;quot; location has been sent for reworking.&lt;br /&gt;
* [Domination] Ardennes and [Domination] Wallonia missions have been renamed to [Domination #1] Ardennes and [Domination #2] Ardennes.&lt;br /&gt;
* [Domination] and [Battle] missions in the locations &amp;quot;Fulda Gap&amp;quot;, &amp;quot;Maginot Line&amp;quot; and &amp;quot;Vietnam&amp;quot; have been reworked to separate missions: indicated #1 - small variant, previously used in Arcade battles only; indicated #2 - big variant, previously used in Realistic and Simulator battles. Every variant of the missions now can be played in any gaming mode of the available Battle ratings.&lt;br /&gt;
* [Battle] missions on locations &amp;quot;Fulda Gap&amp;quot;, &amp;quot;Maginot Line&amp;quot;, &amp;quot;Vietnam&amp;quot;, &amp;quot;Sweden&amp;quot;, &amp;quot;Finland&amp;quot;, &amp;quot;Cargo Port&amp;quot;, &amp;quot;Poland&amp;quot;, &amp;quot;Fields of Poland&amp;quot; have been reworked to place capture points closer to the respawns, instead of the missions area edges.&lt;br /&gt;
* [Battle] the mission in the &amp;quot;Campania&amp;quot; location in Arcade battles now has similar spawn points as in the Realistic and Simulator battles.&lt;br /&gt;
* [Battle] the mission in the &amp;quot;Sands of Sinai&amp;quot; location now has a second spawn zone for each team.&lt;br /&gt;
* New missions [Domination #2] have been added to the locations &amp;quot;Second Battle of El Alamein&amp;quot;, ''Mozdok&amp;quot;,''Hurtgen Forest&amp;quot;. Previous [Domination] missions have been renamed to [Domination #1] .&lt;br /&gt;
&lt;br /&gt;
= Enduring Confrontation =&lt;br /&gt;
&lt;br /&gt;
* Templates for hunters have been reworked. They now hunt enemy aircraft under AI control from the following templates: bombers, attackers and naval bombers.&lt;br /&gt;
* In the bomber template it is now possible to switch targets in case the current target has been destroyed while the bombers are flying towards it.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes =&lt;br /&gt;
&lt;br /&gt;
* Reload time for 4.7cm cannons on the following Italian vehicles has been revisited:&lt;br /&gt;
** '''AB43''' — reload time has been reduced from 4.6 to 3.3 seconds;&lt;br /&gt;
** '''M13/40 (I)''' — reload time has been reduced from 5.0 to 4.0 seconds;&lt;br /&gt;
** '''M13/40 (II)''' — reload time has been reduced from 5.0 to 2.9 seconds;&lt;br /&gt;
** '''M13/40 (III)''' — reload time has been reduced from 5.0 to 2.9 seconds;&lt;br /&gt;
** '''Sahariano''' — reload time has been reduced from 5.0 to 4.0 seconds;&lt;br /&gt;
** '''47/32 L40''' — reload time has been reduced from 6.0 to 3.0 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Breda 501''' — sides are now open, traverse targeting angles have been increased.&lt;br /&gt;
* '''ZSD63''' — reload time has been changed from 25 to 13 seconds.&lt;br /&gt;
* '''IS-2 &amp;quot;Revenge&amp;quot;''' — anti-aircraft 12.7 mm DShK machine gun has been added.&lt;br /&gt;
* '''M-51 (W)''' — 7.62 mm M1919 machine gun has been replaced with a 12.7 mm M2 machine gun.&lt;br /&gt;
* '''ZTZ88A, ZTZ96, ZTZ96A''' — The values of transmission ratios have been clarified.&lt;br /&gt;
* '''Strv 122, Strv 122B PLSS''' - slpprj m/95 shell has been added to the ammunition variants. DM33 shell has been moved to the first tier modifications.&lt;br /&gt;
* '''ZTZ99-II, ZTZ99-III''' — DTW-125 shell has been replaced by DTC10-125 shell.&lt;br /&gt;
* '''ZTZ99-II, ZTZ99-III''' — DTB12-125 HE shell with radio fuse and ATGM GP125 have been added to ammunition.&lt;br /&gt;
* '''LAV-AD''' - number of rounds ready-to-fire in a belt has been reduced from 500 to 385. Total ammunition capacity increased from 1000 to 1155 rounds. Gun elevation angle reduced from +65 to +60 degrees. Source: National Defence Reports, by Canadian Department of National Defence // Weapons of the modern marines.&lt;br /&gt;
* '''M2A4 (all)''' - vertical aiming angles have been adjusted from -6/+19 to -10/+20 degrees. [https://forum.warthunder.com/index.php?/topic/536825-213076-the-light-tank-m2a4s-main-gun-and-coaxial-machine-gun-have-incorrect-elevation-angles/ Source]&lt;br /&gt;
* '''M16 (All)''' - material and armour thickness of the hull have been changed from 4mm constructional steel to 6.35mm rolled homogeneous steel.&lt;br /&gt;
* '''M26E1''' - gunner's sight magnification has been adjusted from 4,3-5х to 4-8х. Source: Royal Army Corps - Technical Situation Report No. 36, 1945 // R.P. Hunnicutt - Pershing A History of the Medium Tank T20 Series - 1999.&lt;br /&gt;
* '''Ferdinand''' - transmission parameters have been set equal to those of the Elefant (number of gears). Previously missed internal damage model parts have been added, similar to those of Elefant.&lt;br /&gt;
* '''Marder 1A3''' - weight has been increased from 29,200 to 33,500 kg. [https://forum.warthunder.com/index.php?/topic/534355-213050-spz-marder-1a3-incorrect-weight/ Source]&lt;br /&gt;
* '''Sherman Mk.Ic, Sherman Vc (all)''' - ammo capacity has been increased from 77 to 80 rounds, first stage ammo rack of 5 rounds has been added. Source: AORG (1945). Report on ammunition stowage and loading of 17 pr. gun in Sherman Vc Report No: 273&lt;br /&gt;
* '''M4 Tipo Ic''' - ammo capacity has been reduced from 71 to 65 rounds. Total main gun ammunition is lower than British models, because this tank has a machine gun mounted instead of an additional ammo rack. First stage ammo rack of 5 rounds has been added.&lt;br /&gt;
* '''Type 75''' - gear control ratios have been adjusted, number of gears revised. Source: 制式要綱 75式自走155mmりゅう弾砲(B) Ｄ８００７Ｂ&lt;br /&gt;
* '''Type 75 MLRS''' - gear control ratios have been adjusted, number of gears revised. Source: 制式要綱 75式自走多連装130mmロケット弾発射機 XC 5004&lt;br /&gt;
* '''Type 74 G''' - weight has been increased from 36,800 to 38,000 kg. Source: 仮制式要綱 74式戦車(G) D9002G(Temporally official style outline, Type 74 (G), D9002G)&lt;br /&gt;
* '''Khrizantema-S''' — The stabiliser of the aiming complex has been added. Source: Презентация продукции ОАО «Пеленг», Комбинированный оптический прибор управления 1К118П.&lt;br /&gt;
* '''AMX-13 M-24''' - weight has been reduced from 15,500 to 13,900 kg. [https://forum.warthunder.com/index.php?/topic/552429-amx-13-m24-overweight/ Source.]&lt;br /&gt;
* '''AMX-13 M-24''' - vertical stabiliser has been added. [https://forum.warthunder.com/index.php?/topic/552431-amx-13-m24-missing-stabilizer/ Source.]&lt;br /&gt;
* '''AMX-13 M-24''' - gun depression angle has been reduced from -10 to -8 degrees. [https://forum.warthunder.com/index.php?/topic/552432-amx-13-m24-wrong-depression/ Source]&lt;br /&gt;
* '''AMX-13 FL11''' - weight has been reduced from 15,500 to 12,700 kg. [https://forum.warthunder.com/index.php?/topic/531631-amx-13-fl-11-incorrect-weight Source]&lt;br /&gt;
* '''AMX-30 ACRA, AMX-30 DCA, AMX-30 Roland, AMX-30 (1972), AMX-30''' - gear control ratios have been adjusted, number of gears revised. [https://forum.warthunder.com/index.php?/topic/551426-2022-04-09-215138-amx-30b-variants-modelled-with-incorrect-gear-ratios-and-top-reverse-speed/ Source.]&lt;br /&gt;
* '''AMX-50 Foch''' - gear control ratios have been adjusted, number of gears revised. [https://forum.warthunder.com/index.php?/topic/550781-215122-amx-50-foch-modeled-with-incorrect-gear-ratios-and-top-forward-and-reverse-speeds/ Source.]&lt;br /&gt;
* '''D2''' - Amount of ammunition has been changed from 108 to 120 shots. [https://forum.warthunder.com/index.php?/topic/544302-2130130-char-d2-wrong-ammo-count/ Source.]&lt;br /&gt;
* The turret on the following ground vehicles have been converted to volumetric armour: T-62, T-62M1, T-34-85 (D-5T)&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes =&lt;br /&gt;
=== Weaponry ===&lt;br /&gt;
&lt;br /&gt;
* '''MiG-21 (all modifications)''' — transferred to the new suspended weapon editor system.&lt;br /&gt;
* '''J-7II''' — transferred to the new suspended weapon editor system&lt;br /&gt;
* '''J-7E''' — transferred to the new suspended weapon editor system.&lt;br /&gt;
* '''MiG-23 (all modification)''' — transferred to the new suspended weaponry editor system.&lt;br /&gt;
* '''MiG-27K, MiG-27M''' — transferred to the new suspended weaponry editor system.&lt;br /&gt;
* '''30 mm AKAN M/55 cannon''' — hidden belt has been removed from the weaponry preset.&lt;br /&gt;
* '''75 mm VK 7.5 cannon''' — fire rate has been changed from 30 to 40 shots per minute ([https://forum.warthunder.com/index.php?/topic/550603-215112-75-cm-bk-75-fire-rate-too-slow/ report]).&lt;br /&gt;
* '''30 mm MK 103 cannon''' — fire rate has been changed from 380 to 450 shots per minute ([https://forum.warthunder.com/index.php?/topic/550068-215019-mk-103-fire-rate-too-slow/ report]).&lt;br /&gt;
* '''37 mm М9 cannon''' — velocity of the high-explosive fragmentation incendiary shell has been changed from 610 m/sec to 792 m/sec. Velocity of the armour-piercing incendiary shell has been changed from 945 m/sec to 929 m/sec.&lt;br /&gt;
* '''20 mm Hispano cannon''' — type of the explosive has been corrected from PETN to S.R.379.&lt;br /&gt;
* '''R.550 Magic I''' — overload limitation at a missile launch has been set to 8G ([https://forum.warthunder.com/index.php?/topic/551057-fwd-apr-21-2022-215165-both-r550-magic-i-and-r550-magic-ii-should-only-be-launched-if-the-aircraft-is-pulling-up-to-6-8gs-or-less/ report]).&lt;br /&gt;
* '''Morko-Morane''' — 20 mm MG-151 cannon has been added to the weaponry presets ([https://forum.warthunder.com/index.php?/topic/479347-m%C3%B6rk%C3%B6-morane-msv-stats-and-armament/ report]).&lt;br /&gt;
* '''AH MK.1''' — a bug where in the suspended weaponry Hydra-70 missiles have been used instead of CRV7 has been fixed.&lt;br /&gt;
* '''AH-1F''' — TOW-2 missiles have been added.&lt;br /&gt;
* '''F2H-2''' — combined variants with HVAR missiles, 250 pounds AN-M57 bombs and 500 pounds AN-M64A1 bombs have been added to the suspended weaponry presets ([https://forum.warthunder.com/index.php?/topic/512657-2021-02-13-23095-f2h-2-banshee-ordnance-options/ report]).&lt;br /&gt;
* '''Mi-35M''' — B-13L missile and S-13OF missile blocks have been added to the suspended weaponry presets.&lt;br /&gt;
* '''F-4 (all versions)''' — transferred to the new suspended weaponry editor system&lt;br /&gt;
* '''F-4J''' — AIM-7 missiles now can be mounted on the inboard wing pylons.&lt;br /&gt;
* '''F-4E''' — is now able to carry up to 6 AGM-65 missiles. GBU-8 guided bombs have been added.&lt;br /&gt;
* '''F-4EJ Kai''' — AIM-7E2 missiles have been changed to AIF-7F.&lt;br /&gt;
* '''F-4E IAF''' — AIM-9E and AIM-9P missiles have been replaced with AIM-9D and AIM-9G missiles. Presets with one AGM-65 have been removed, presets with 3 AGM-65 have been added. The total number of available presets has been increased to 6. GBU-15 have been preplaced with GBU-8 guided bombs for a total of 4 bombs.&lt;br /&gt;
* '''F-4F (all modifications)''' - 3000 pounds M118 bomb has been added to the suspended weaponry.&lt;br /&gt;
* BLU-1 incendiary bomb has been added to the following aircraft: F-5 (all nations), F-104C, F-104G, F-104S, F-104S-ASA, F-84F (all nations),&lt;br /&gt;
* BLU-27/B incendiary bomb has been added to the following aircraft: F-105D, B-57B, F-100D&lt;br /&gt;
* MK 77 mod.4 incendiary bomb has been added to the following aircraft: A-4 (all series)&lt;br /&gt;
* ZB-360 incendiary bomb has been added to the following aircraft: MiG-21F-13, Su-7B, Su-7BKL, Su-7BMK&lt;br /&gt;
* ZB-500 incendiary bomb has been added to the following aircraft: MiG-21bis-SAU, MiG-23MLA, MiG-23MF, Su-22UM3K, MiG-21SMT, MiG-21bis, MiG-21S (R-13-300), MiG-23M, MiG-23MLD, Su-17М2, Su-17М4, MiG-27М, MiG-27K, Il-28Sh.&lt;br /&gt;
* '''A-10A''' - display of the HUD info has been corrected.&lt;br /&gt;
* '''Hampden TB Mk I (USSR)''' - ammunition of the turrets has been corrected.&lt;br /&gt;
* '''SB (all)''' - targeting angles of the turrets have been corrected.&lt;br /&gt;
* '''Yak-4''' - targeting angles of the turret have been corrected.&lt;br /&gt;
* '''A-4N''' - new weapon setups have been added with 1,000lbs bombs and AIM-9D missiles.&lt;br /&gt;
* '''Kfir C2 / C7, A-7 (all), A-10A, F-4 (all), Nesher''' – the pod cannon has been changed from M61 to GAU-4/A&lt;br /&gt;
* '''F-8E''' - the number of bombs in the setups with 12 250 lbs bombs has been reduced to 8.&lt;br /&gt;
* '''AH-1S''' - targeting point mode has been added for the forward weapons.&lt;br /&gt;
* '''F-104C / S, A-7 (all modifications)''' – forward cannon has been changed from M61 to M61A1.&lt;br /&gt;
* '''AH Mk.1 Apache''' - Hydra 70 rockets have been changed to CRV7.&lt;br /&gt;
* '''F2H-2''' - new weapon presets have been added: 4x HVAR + 4x 250lbs, 4x HVAR + 2x 500lbs. Separate bomb drop has been added.&lt;br /&gt;
* '''F9F-5, F9F-8''' - Separate bomb drop has been added.&lt;br /&gt;
* RS-132 rockets have been changed to M-13UM on the following aircraft: Su-8,Su-6,IL-10. Other aircraft received ROFS-132 rockets instead of RS-132.&lt;br /&gt;
* RS-82 rockets have been changed to M-8 on the following aircraft: Su-8,Su-6,IL-10. Other aircraft received ROS-82 rockets instead of RS-82.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* '''E7K2''' — a bug that might leave rigging wires in the air when the wings were torn off has been fixed.&lt;br /&gt;
* '''Su-6 (AM-42), Su-6 (M-71F)''' — aircraft armour has been supplemented ([https://forum.warthunder.ru/index.php?/topic/312149-nepravilnoe-bronirovanie-su-6-am-42/ report 1], [https://forum.warthunder.ru/index.php?/topic/312018-nepravilnoe-bronirovanie-su-6-m-71f/ report 2]).&lt;br /&gt;
* '''AH-64D, AH MK.1, Ka-50, Mi-28NM, Tiger UHT, Tiger HAD, Tiger HAP''' — new group has been added to the suspended weaponry menu. Weapon presets have been sorted into groups.&lt;br /&gt;
* The mass of the suspended container UPK-23-250 has been corrected.&lt;br /&gt;
* Multiple fixes for weapon icons in the weapons menu.&lt;br /&gt;
&lt;br /&gt;
=== Flight Model changes ===&lt;br /&gt;
&lt;br /&gt;
* '''Ki-102, Ki-96, Ki-108, Ki-100 (all), D4Y3''' — a bug has been fixed in 100% throttle engine operation, throttle increased to 2,600 rpm. Flaps and ailerons controls updated. Gear up/gear down speed adjusted. Take off and landing controllability increased. Thermodynamics of the engine reworked to make the overheat smoother.&lt;br /&gt;
* '''Yer-2 (all)''' — flight model has been updated. Engine modes adjusted. Fuel distribution over the fuel tanks corrected and adjusted. Drag polars of the wings, fuselage, tail and propeller blades have been recalculated and adjusted. Flight control while the flaps are extended has been adjusted.&lt;br /&gt;
* '''A5M4, VG-33, MB-152c-1, MB-157, Wirraway''' — flight model has been completely reworked in accordance with the current capabilities of the physical model. Drag polars of the wings, fuselage, tail and propeller blades have been recalculated and adjusted. Moments of inertia adjusted. Engine modes adjusted. Fuel distribution over the fuel tanks has been adjusted.&lt;br /&gt;
* '''IL-10 (all)''' — flight model has been updated. Bugs in the cooling system have been fixed. A bug has been fixed due to which the maximum speed of the horizontal flight was overestimated by 15-20 km/h at all altitudes. Controllability and dynamic parameters have been improved.&lt;br /&gt;
* '''Su-6 AM-42''' — flight model has been updated. Engine modes adjusted. Fuel distribution over the fuel tanks has been adjusted. Drag polars of the wings, fuselage, tail and propeller blades have been recalculated and adjusted. Controllability has been adjusted while flaps and gears are extended.&lt;br /&gt;
* '''Yak-1,Yak-3, Yak-15, Yak-17, Yak-23''' — flight model has been updated. Calculation of the pitching has been improved while flaps are in the landing position, controllability and balancing in the landing position improved. Slipstream twist effect to the wings has been improved.&lt;br /&gt;
* '''Mirage F1C''' — available thrust at medium (M 0.4…0.7) speeds at low and medium altitudes has been adjusted and increased.&lt;br /&gt;
* '''Su-17, Su-22''' — flight model has been updated, calculation of the pitching has been improved while flaps are in the landing position, controllability in the landing position improved.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
=== Naval weaponry: ===&lt;br /&gt;
&lt;br /&gt;
* Instant fire option for both main and auxiliary calibre guns has been added, By activating this option, main calibre guns fire first, the auxiliary guns fire by pressing the fire button until the main calibre is reloaded, Option can be enabled in the Controls &amp;gt; Naval &amp;gt; Weaponry &amp;gt; Fire of the main and auxiliary calibres by one button &amp;gt; Yes.&lt;br /&gt;
* Armour penetration coefficients of the naval 75, 76, 85 and 88mm AP rounds have been corrected for the de Marre formula. Penetration has been reduced by 5-10 mm.&lt;br /&gt;
* '''PG 02''' — ballistic parameters of the 20mm sub-calibre round have been fixed, armour penetration increased.&lt;br /&gt;
* '''Type K-8 No.13 Late, Type K-8 No.13''' — remote fuse HE round has been added for the 8-cm/40 3rd year type gun.&lt;br /&gt;
* '''IJN Mikuma, IJN Suzuya''' — remote fuse HE round has been added for the 155-mm/60 Type 3 gun.&lt;br /&gt;
* '''German WWI battleships''' — ballistic parameters of the 150mm/55 SK L/45 gun rounds have been fixed. Flight time has been reduced, trajectory became narrower, armour penetration slightly increased.&lt;br /&gt;
* '''HMS Vega''' — a bug with undershoot on the rear main calibre turret has been fixed.&lt;br /&gt;
* '''RN Commandanti Margottini''' — twin 20mm mounts have been replaced with illumination launchers.&lt;br /&gt;
* '''USS Fletcher, USS Cowell, USS Aylwin, USS Sumner, USS Moffett''' — ammo capacity of the charge mortar launchers on the ship sides has been increased by the depth charges on the racks.&lt;br /&gt;
* '''Saetta''' - Reloading time at an allied point for the Nettuno missiles has been changed from 8 to 12 seconds.&lt;br /&gt;
* '''Pr. 1204(late)''' - A bug allowing the rocket launcher to be fired through the aft anti-aircraft gun has been fixed.&lt;br /&gt;
&lt;br /&gt;
=== Naval modifications and crew skills: ===&lt;br /&gt;
&lt;br /&gt;
* '''Type K-3 No.1, Type K-7 No.4''' - The name of the AP belt modification for the 40 mm autocannon has been corrected.&lt;br /&gt;
* '''RN Raimondo Montecuccoli, RN Eugenio di Savoia, USS Baltimore''' — sea planes have been added.&lt;br /&gt;
* Smoke screen has been adjusted. The ship disappears faster behind it and becomes unavailable for targeting. Also it appears later from behind the veil.&lt;br /&gt;
&lt;br /&gt;
=== Naval characteristics, physics and damage model: ===&lt;br /&gt;
&lt;br /&gt;
* '''Interaction of shells on water has been improved - arming and ricochet results'''. Previously we introduced arming of HE rounds via nose fuze when hitting the water surface. Now all rounds can be armed when hitting the water surface, followed by detonation depending on the fuze setup. The detonation might happen under the water or above, if a shell ricochets from water. If a shell is equipped with a time fuse and is not armed by hitting the water, after ricocheting it may hit a ship's side.&lt;br /&gt;
* The mechanics of fuzes in delayed-action shells of 100mm calibre or higher have been changed: a shell detonates over time, instead of with preset distance.&lt;br /&gt;
* '''Admiral Hipper, Prinz Eugen''' — main armoured deck has been corrected at the ends. Materials of the armouring of the main calibre turrets, upper deck and the bridge have been corrected ([https://forum.warthunder.com/index.php?/topic/550219-215019-admiral-hipper-prinz-eugen-various-armour-related-issues/ report]).&lt;br /&gt;
* '''Admiral Graf Spee''' — elevators of the auxiliary guns have been added.&lt;br /&gt;
* '''IJN Mogami, IJN Suzuya, IJN Mikuma''' — armouring has been corrected.&lt;br /&gt;
* '''IJN Kongo''' — material of the shields of casemate guns has been changed.&lt;br /&gt;
* '''HMS Marlborough''' — height of the main armour plate (305 mm thick) has been increased in accordance with blueprints. The thickness of deck armour has been corrected. Internal coal bunkers have been added.&lt;br /&gt;
* '''HMS Kent, HMS York''' — thickness of the floor of the main calibre turrets has been fixed ([https://forum.warthunder.com/index.php?/topic/552705-215175-hms-kent-54-hms-norfolk-78-hms-york-90-turret-barbette-is-too-short-and-other-armour-related-issues/ report]).&lt;br /&gt;
* '''HMS Norfolk (78)''' - Armour belt size has been changed. Source: 'Dorsetshire' - Armour and protection 1929&lt;br /&gt;
* '''USS Baltimore, USS Pittsburgh''' - Geometry of the armour plates on main calibre turrets has been corrected. Armour thicknesses for the main calibre turrets have been corrected.&lt;br /&gt;
* '''USS Arizona''' - Armour thicknesses above steering gear has been changed according to the blueprints from 158.75 mm to 114.3 mm.&lt;br /&gt;
* '''USS Helena, USS Brooklyn, USS Cleveland''' - Thickness of armour decks and traverses has been corrected. Armour plates covering aft magazine bunkers got thinner at lower edge.&lt;br /&gt;
* '''IJN Isuzu, IJN Kuma, IJN Sendai''' - Armoured decks above ammunition cellars have been raised to the height of the upper deck, and thickness has been corrected. Thickness of the front part of the gun shields of the main calibre turrets of the IJN Kuma, IJN Sendai has been increased. Source: 巡洋艦(上下巻) (図解 日本帝国海軍全艦船 1868-1945 第2巻)&lt;br /&gt;
* '''IJN Yubari''' - Geometry and armour belt thickness at the first boiler room have been corrected. Source: 軍艦夕張防禦及兵装略図&lt;br /&gt;
* A bug has been fixed that led to hull penetration on some battleships while the armour belt was not penetrated.&lt;br /&gt;
&lt;br /&gt;
=== Naval Visual models and visual parts: ===&lt;br /&gt;
&lt;br /&gt;
* '''IJN Kongo''' — lifeboat davits that limited the bow main calibre turret firing angles have been removed.&lt;br /&gt;
* '''USS Portland, USS Helena''' — bugs on the visual model of destroyed turrets have been fixed.&lt;br /&gt;
* '''IJN Hayanami''' — twin 25mm guns have been changed to triple, shields have been removed from the 25mm mount at the bow.&lt;br /&gt;
* '''HMS Cadiz''' — a bug has been fixed where AA gun crews have been visually doubled.&lt;br /&gt;
* '''HMS Armada''' — the model of the director control tower has been fixed.&lt;br /&gt;
* '''HMAS Tobruk,HMS Brissenden''' — the model of the Type 291 radar has been fixed.&lt;br /&gt;
* '''USS Detroit, USS Raleigh, USS Trenton''' — the number and shape of the boilers, as well as the shape of the boiler room have been adjusted in accordance with the blueprints.&lt;br /&gt;
* '''Albatros F543''' — display of the boat cranes has been fixed.&lt;br /&gt;
* '''USS Asheville''' — The main calibre turret rotation area is now mapped on the deck.&lt;br /&gt;
&lt;br /&gt;
=== Interface ===&lt;br /&gt;
&lt;br /&gt;
* A bug in the protection analysis has been fixed that prevented some ship modules from displaying.&lt;br /&gt;
* '''USS Candid, USS Asheville, LCS(L)(3), PG 02''' — ship types have been fixed in the info cards ([https://forum.warthunder.com/index.php?/topic/539150-rptd-211022-candid-asheville-and-lcsl3-incorrect-ship-type/ report]).&lt;br /&gt;
* Option to '''disable radar interface''' when radar is deactivated has been added.&lt;br /&gt;
* The colour of the torpedo sight indication when it is impossible to calculate the lead has been changed.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* Time of fire on crashed catapult aircraft on the deck has been reduced.&lt;br /&gt;
* The angle of the maximum possible deviation of the camera direction from the direction of the catapult has been increased, at which the launch of a sea plane is allowed.&lt;br /&gt;
* All boats are now able to fight fire, repair and pump water when the crew number is critically low.&lt;br /&gt;
* Range measuring time and updating of the weapon control systems have been reduced by 20%.&lt;br /&gt;
* Naval markers of shell drop and lead markers have become more responsive and have less delay in updates of their position.&lt;br /&gt;
* In the missions in boats the strength of the swell has been slightly reduced.&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* For 14 days after the release of the &amp;quot;Danger Zone&amp;quot; update, you will still have the opportunity to start and continue researching vehicles before which there are new update vehicles in the research tree. You will see a corresponding tooltip directly in the &amp;quot;Research&amp;quot; window on the new vehicles. After 14 days new vehicles from the update will become mandatory for research within the research tree.&lt;br /&gt;
* Reserve ground vehicles in the Italian tech tree have been changed. M13/40 (I) and M13/40 (III) are not reserves any longer. New reserves are the AB41 and L6/40 with corresponding BR change.&lt;br /&gt;
* '''M11/39''' - The class of the vehicle has been changed from &amp;quot;medium tank&amp;quot; to &amp;quot;light tank&amp;quot;. The unit has been transferred from the SPG tree to the light tank tree.&lt;br /&gt;
* '''Ratel 20''' - BR in AB game mode has been changed from 7.0 to 6.7.&lt;br /&gt;
* '''OF-40 MTCA''' - Available for purchase with Golden Eagles.&lt;br /&gt;
* '''OF-40 MTCA''' - BR in all game modes has been changed from 9.0 to 8.7&lt;br /&gt;
* '''PUMA''' and '''TAM''' 一 switched places.&lt;br /&gt;
* '''ZSU-23-4''' and '''ZSU-37-2''' 一 switched places.&lt;br /&gt;
* '''ZSU-37-2''' 一 the battle rating in AB mode has been reduced from 8.3 to 8.0.&lt;br /&gt;
* '''Phòng không T-34''' and '''M42 (China)''' 一 switched places.&lt;br /&gt;
* '''J1N1''' and '''Ki-45 tei''' 一 switched places.&lt;br /&gt;
* '''G.50 series 2 / G.50 AS series 7 (grouped)''' 一 taken out of group with CR.42.&lt;br /&gt;
* '''C. 200 series 3 / C. 200 series 7 (grouped)''' 一 moved to rank II.&lt;br /&gt;
* '''Sagittario 2''' 一 moved to rank VI and located before G.91 YS.&lt;br /&gt;
* '''F.222.2''' 一 moved to the location after Martin 167-A3.&lt;br /&gt;
* '''N.C.223.3''' and '''M.B.174A-3''' 一 switched places.&lt;br /&gt;
* '''MO-4''' and '''D-3''' 一 switched places.&lt;br /&gt;
* '''Poltava''' - Costs of research and purchase have been changed:&lt;br /&gt;
** Cost in SL 990000 =&amp;gt; 790000&lt;br /&gt;
** Cost in RP 380000 =&amp;gt; 320000&lt;br /&gt;
* The number of required aircraft to open rank VII in Italian aviation has been increased from 3 to 4.&lt;br /&gt;
* '''He 112 B-1/U2 (premium, Germany)''' - Hidden in the research tree for players who didn't manage to purchase the aircraft before the update has been released.&lt;br /&gt;
* '''Rasmussen's P-36A''' - Received premium status instead of event vehicle status.&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* Camouflage schemes for ground vehicles from all nations have been updated. Quality and resolution have also been improved.&lt;br /&gt;
* Some decals from the &amp;quot;other&amp;quot; section have been moved to new sections &amp;quot;Snow Globe&amp;quot;, &amp;quot;Logotypes&amp;quot;, &amp;quot;Battle Pass&amp;quot;, &amp;quot;Clan Awards&amp;quot;, &amp;quot;Holidays&amp;quot;, &amp;quot;Game update&amp;quot;, &amp;quot;Veteran&amp;quot;.&lt;br /&gt;
* Additional variants of the previous plant decorations have been added to the &amp;quot;In Disguise&amp;quot; section.&lt;br /&gt;
&lt;br /&gt;
= Awards =&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;One Shot&amp;quot; battle award has been renamed to &amp;quot;Without a miss&amp;quot;.&lt;br /&gt;
* The new &amp;quot;F-14A&amp;quot; loading screen that you can get by playing 100 random battles with an activity of 70% or more in the F-14A Early has been added.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* The mechanics of the view of offers of the available author's camouflages on the market has been improved. Now the offer can be shown again no earlier than 3 months after the previous review and only if players don't own this camouflage. For the same vehicle offers for different camouflages can be shown no more than once in a week.&lt;br /&gt;
* 40 camouflages from the previously released trophies have been added to the offers of any being viewed that are available on the market.&lt;br /&gt;
* Aircraft HUD has been improved: rocket sight reworked, 3rd person view bombsight updated, seeker area markers and lock-on markers with air-to-air missiles, as well as flight and engine parameters. The colour of the updated indicators can be changed separately in settings, both for sights and flight parameters.&lt;br /&gt;
* Icons, allowing quick analysis of the result of a shot have been added for the ground vehicle's hit camera. Schematic information about remaining crew members, about the ability of the hit vehicle to fire (gun icon), move (engine icon), point the cannon (guidance icon) and condition of the tracks are displayed.&lt;br /&gt;
* Hit camera for naval vessels has been updated. Now a close-up highlights the area of the enemy vessel that received a hit and individual icons show the damage status.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* The mechanics of active radar seekers have been added. Active radar seekers, unlike the semi-active, are autonomous and do not require external target illumination. This allows the use of the &amp;quot;fire and forget&amp;quot; principle, but the lock-on distance of the active seekers is significantly shorter, which is why, when launched at longer distances, inertial navigation is used for the most of the trajectory.&lt;br /&gt;
* The mechanics of the radar-aided inertial navigation has been added. Radar-aided inertial navigation is enabled while the radar tracks a target. The use of radio correction of the inertial navigation makes it possible to increase the accuracy of guidance if a target manoeuvres after missile launch at a distance greater than the seeker lock-on distance, as well as to correct errors in the initial launch conditions.&lt;br /&gt;
* The track-while-scan mode of radars has been added. This mode allows the radar to track multiple targets while scanning. This mode has the following features:&lt;br /&gt;
** The track-while-scan mode prevents a target's radar warning system from detecting a missile, in contrast with the classical methods of tracking by, for example, a conical scanning, thus decreasing a target's awareness about attack.&lt;br /&gt;
** In the track-while-scan mode it is possible to deploy any type of armament, except for semi-active seeker missiles.&lt;br /&gt;
** The track-while-scan mode provides a target designation for the homing seekers without interruption to radar whilst scanning.&lt;br /&gt;
** The marker of the acquired target displays in the HUD and other tracked targets displays only in the radar indicator. You can toggle targets by pressing the &amp;quot;Select Radar/IRST target to lock&amp;quot; button.&lt;br /&gt;
* Arcade Battles no longer use a multiplier that increases the capture zone of the homing head of air-to-air missiles. The scanning and capture zone parameters for air-to-air missiles in AB are now the same as in RB and use real missile parameters. This mechanic was originally intended to increase the effectiveness of early air-to-air missiles in AB but the emergence of more manoeuvrable missiles in the game and the mass proliferation of the flares led to the fact that arcade increase of the scanning area of the homing head of the guided air-to-air missiles began to degrade the battle performance of the missile due to lower resolution and difficulty to capture the target the player wanted and higher probability of the missile leaving for flares.&lt;br /&gt;
* Added mechanics of a new type of weapons for aircraft - incendiary bombs.&lt;br /&gt;
&lt;br /&gt;
= Graphics =&lt;br /&gt;
&lt;br /&gt;
* The appearance of decals from explosions and shots on different surfaces of the landscape has been improved.&lt;br /&gt;
* The following visual effects have been reworked:&lt;br /&gt;
** Smoke traces from the motor of air-to-air and air-to-ground guided missiles.&lt;br /&gt;
** Effects of ground vehicles moving on different types of surfaces.&lt;br /&gt;
** Effect of detonation of AP shells in the air.&lt;br /&gt;
** Effect of muzzle gases from the breech of the ZSU 2S6&lt;br /&gt;
** Effect of shell of calibre 8-18 mm hitting.&lt;br /&gt;
** Effect of leaves falling from fallen trees.&lt;br /&gt;
** Effect of the hard-kill active protection rounds&lt;br /&gt;
* All tracer rounds now have the effect of the colour shift from initiator colour to the tracer colour on trajectory. The effect of tracer destruction with tracer tearing off has been added. Tracer can break off ricocheted tracer ammunition or if it fails to penetrate an obstacle.&lt;br /&gt;
* Temporal anti-aliasing (TAA) has been improved. TAA works faster, the ghosting effect of tanks through the environment has been removed, and overall quality has increased. Since the new TAA algorithm works faster, previous standard quality TAA is no longer used and has been removed from the options. New TAA algorithm enabled by default, if any of the previous algorithms were enabled before.&lt;br /&gt;
* The display of the visual effects in thermal imagers and night vision devices has been improved. Displaying of small particles like sparks has been added. Temperatures on the effects of armour-piercing shells hitting the landscape have been fixed.&lt;br /&gt;
* The display time of some effects of crashed aircraft has been reduced.&lt;br /&gt;
* Light sources depended on surface type have been added to effects of large calibre shells hits.&lt;br /&gt;
* For PC users, a GPU Benchmark has been added, where after loading into the hangar, a system test to determine the recommended graphics settings is presented once. Re-testing, if necessary, can be launched by opening Options &amp;gt; Graphics &amp;gt; GPU Benchmark.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* Engines in all ground vehicles now have new sounds, except for VFM 5, IKV 103, IKV 91, PVRBV 551, STRF 90. Special emphasis is made on the naturalness of sounds both from inside and outside the vehicles.&lt;br /&gt;
* Tanks of the ZTZ-99 series have received their own unique engine sounds.&lt;br /&gt;
* New sounds have been created for tracks and hull vibrations of ground vehicles while turning.&lt;br /&gt;
* New sound design of the turret rotation mechanism on ground vehicles has been created.&lt;br /&gt;
* TOW ATGM received a new more realistic sound design - the clap of a 'squib' before firing. This 'squib' opens a nitrogen cylinder, the release energy of which should spin the gyroscope. Its old sound design - the buzzing of an electric drive of a spinning gyroscope was transferred to Soviet ATGMs since they should also have this sound.&lt;br /&gt;
* '''M61 Vulcan cannon''' — new sounds have been added.&lt;br /&gt;
* New sounds for the PG87 and ZU-23-2 cannons have been created.&lt;br /&gt;
&lt;br /&gt;
= Controls =&lt;br /&gt;
&lt;br /&gt;
* The value of &amp;quot;Camera Mouse Look Speed&amp;quot; is now consistent across all vehicle types. Previously, in ground vehicles, the applied value was lower, which in turn required different settings for ground vehicles and aircraft.&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
* The mechanics to rewind client replays has been added. The rewind is performed between recorded key points in a replay. To be able to rewind the replay, it must be recorded with the setting &amp;quot;Settings&amp;quot; - &amp;quot;Replays and viewer mode&amp;quot; - &amp;quot;Record a rewindable replay&amp;quot; enabled. Here you can also select the frequency of keypoint recording. Recording keypoints requires additional PC or console resources and on weak PCs may cause short-term FPS drops at the moment of recording the keypoint, especially in heavy loaded battles and naval battles of large ships. Therefore the activation of this feature is left to the player's discretion.&lt;br /&gt;
* New optional 3rd person view camera has been added for helicopter battles. It can be found in &amp;quot;Settings&amp;quot; - &amp;quot;Helicopter battle settings&amp;quot; - &amp;quot;Cinematic 3rd person view camera&amp;quot;. This camera uses a 10 degrees smaller field of view which allows a better view of the helicopter and has a slight shift on the horizontal axis.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== [[wt:en/game/changelog/current/1382|17.06.2022]] (2.17.0.15) ==&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Speed, altitude, ammo and torpedo indicators have been restored to the aircraft HUD&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''SB2C (all)''' - elevator animation has been fixed.&lt;br /&gt;
* '''Sea Hawk''' - elevator animation has been fixed.&lt;br /&gt;
* '''I-15bis''' - LODs have been fixed.&lt;br /&gt;
* '''JA37C''' - flaps animation has been fixed, animation of the intake hatches when reverse thrust is engaged has been fixed.&lt;br /&gt;
* '''Yak-15''' - damage effects have been fixed.&lt;br /&gt;
* '''SK60B''' - animation of the intake hatches when reverse thrust is engaged has been fixed.&lt;br /&gt;
* '''IAR-81C''' - flaps animation has been fixed from viewed from cockpit view.&lt;br /&gt;
* '''P-39/P-400''' - flaps animation has been fixed.&lt;br /&gt;
* '''Tempest Mk.II, Tempest Mk.V''' - flaps animation has been fixed.&lt;br /&gt;
* '''B-25J''' - bomb bay animation has been fixed.&lt;br /&gt;
* '''Pe-3 (all)''' - bomb bay animation has been fixed.&lt;br /&gt;
* '''FJ-4B''' - flaps animation has been fixed.&lt;br /&gt;
* '''MiG-21PFM''' - a bug has been fixed where the Kh-66 missile was indicated as an &amp;quot;air-to-air&amp;quot; missile.&lt;br /&gt;
* '''Typhon Mk.Ib/L''' - a bug has been fixed where rocket rails appeared on the right wing when suspended bombs were mounted.&lt;br /&gt;
* '''M.D.450B''' - a bug has been fixed where rocket rails appeared on the right wing when suspended bombs were mounted.&lt;br /&gt;
* The seeker on the Mistral, Type 91, HN-6 and Stinger missiles now can be uncaged before launch&lt;br /&gt;
* Tracked target representation on the radar scope has been changed - a velocity vector has been added.&lt;br /&gt;
* Added Track-While-Scan (TWS) mode for Ja37 Viggen radar.&lt;br /&gt;
* Better acquisition range and life time for the Matra R-530F Missile ([https://forum.warthunder.com/index.php?/topic/549833-the-super-530f-has-only-half-of-the-lock-on-range-it-should-should-be-25km-as-opposed-to-125km-maximum-flight-range-should-go-from-18km-to-36km/ report 1]), ([https://community.gaijin.net/issues/p/warthunder/i/fjjvfO3JdrY2 report 2])&lt;br /&gt;
* Added doppler notch filters for radar of F-4J/F-4M FGR2/F-4K/T-2 preventing it from detecting abeam targets as well as targets with small relative speed.&lt;br /&gt;
&lt;br /&gt;
'''Ground Vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Т-34-85 (D-5Т)''' - the armour of the turret ring has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where in some cases the &amp;quot;Tool set&amp;quot; modification disappeared after battle.&lt;br /&gt;
* '''IJN Kako''' - now able to fire main and auxiliary calibres with a single key.&lt;br /&gt;
* '''HMS Hood''' - displacement value in the info card has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/hv6B7sSeLPOh report]).&lt;br /&gt;
* '''Koln F220, Lubeck F224, HMS Leopard F14''' - a bug has been fixed that prevented water pumping ([https://community.gaijin.net/issues/p/warthunder/i/gcVRm3qGPeCB report])&lt;br /&gt;
&lt;br /&gt;
'''Missions and locations'''&lt;br /&gt;
&lt;br /&gt;
* Preset of aircraft available in air battles in ground AB has been changed:&lt;br /&gt;
** Aircraft with ATGM (AGM-65A, AGM-65B, Х-29Т) added in the last updated have been moved from the list of available bombers to attack aircraft;&lt;br /&gt;
** Aircraft with large-calibre unguided rockets (С-24) have been removed from the list of available bombers.&lt;br /&gt;
* Restrictions on the availability of number of missions in ground battles from the BR sessions have been changed:&lt;br /&gt;
** All missions in the locations Frozen Pass, Ash River, Karelia, Kuban, Jungle, Volokolamsk have been limited to vehicles below a BR of 8.7;&lt;br /&gt;
** All missions in the location Red Desert have been limited to vehicles above a BR of 9.7;&lt;br /&gt;
** AB Only:&lt;br /&gt;
*** All missions in the locations European Province, Fields of Poland have been limited to vehicles above a BR of 9.7;&lt;br /&gt;
** RB Only:&lt;br /&gt;
*** [Domination] and [Battle] missions in the location Surroundings of Volokolamsk have been limited to vehicles above a BR of 9.7 (not available in AB);&lt;br /&gt;
*** [Capture] and [Battle] missions on location Fulda have been limited to vehicles above a BR of 9.7.&lt;br /&gt;
* New mission variants have been added to the rotation for ground battles. Also accessibility limits of redesigned missions have been changed:&lt;br /&gt;
** [Domination #2] missions in the location 2nd Battle of El Alamein and Hürtgen Forest have been added to sessions with BR of 5.0 and higher;&lt;br /&gt;
** [Domination #2] mission in the locations Mozdok have been added to sessions with BR of 6.7 and higher;&lt;br /&gt;
** [Domination #2] and [Battle #2] missions in the locations Vietnam and Maginot Line (large variants) have been added to sessions with BR of 8.3 and higher;&lt;br /&gt;
** [Domination #2] and [Battle #2] missions in the location Fulda /large variants) have been added to sessions with BR of 9.7 and higher;&lt;br /&gt;
** [Domination #1] and [Battle #1] missions in the locations Vietnam and Maginot Line (small variants) are now available in sessions with BR of 3.7 or higher in AB and BR of 5.0 or higher in RB;&lt;br /&gt;
** [Domination #1] and [Battle #1] missions in the location Fulda(small variants) are available in the sessions with BR of 6.7 or higher.&lt;br /&gt;
* A bug has been fixed that allowed driving outside the mission borders in the [Domination #1/2] Fulda Gap missions without warnings to turn back to the battlefield.&lt;br /&gt;
* A bug has been fixed where the capture points in the [Conquest #1/2] Port Novorossiysk were placed too close to the buildings.&lt;br /&gt;
* A bug has been fixed where some trees in the Guadalcanal locations were hanging midair.&lt;br /&gt;
* Czech hedgehogs have been removed from passages on the Stalingrad and Berlin tank locations.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The balance of the sound groups has been slightly corrected (bullet flights, gun shots of allied/enemy, explosions, etc.).&lt;br /&gt;
* Low frequencies of the tank gun shots have been slightly increased.&lt;br /&gt;
* Low frequencies of the explosions have been slightly increased.&lt;br /&gt;
* Allied/enemy helicopters have become more distinctive from the ground.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1384|22.06.2022]] (2.17.0.28 (2.17.0.27 Xbox, Playstation)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''M36B2''' - incorrect armour thickness in the info card has been corrected.&lt;br /&gt;
* '''M4A4 (China), M4A4 (France), M4A4 (Italy)''' - М2 machine gun, invisible on the visual model, has been removed from the xray view.&lt;br /&gt;
* '''Challenger Mk.2, Challenger DS, Challenger Mk.3''' - incorrect equivalent durability of the turret front has been fixed, now it corresponds to the [https://docs.google.com/spreadsheets/d/e/2PACX-1vQDTyCak6QYT2JfantYDtski7F2hLzn-VP2CePXDLYIJ1pDX1ByQC_HIxc7zy09BuwMHA5R23SezWnl/pubhtml?gid=1196414621&amp;amp;single=true calculated protection parameters], as before ([https://forum.warthunder.com/index.php?/topic/556689-fwd-jun172022-217011-challenger-mk23-turret-armor-dropped-since-danger-zone/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''Hurricane Mk IIb/Trop''' - a bug has been fixed where HVAR pylons were displayed under the right wing.&lt;br /&gt;
* '''F4U-1D, F4U-1C, F4U-4''' - a bug has been fixed where HVAR pylons were displayed under the right wing.&lt;br /&gt;
* '''P-51D-5, P-51D-10, P-51H-5-NA, P-51D-20, P-51K''' - a bug has been fixed where HVAR pylons were displayed under the right wing.&lt;br /&gt;
* '''Firecrest''' - a bug has been fixed where HVAR pylons were displayed under the right wing.&lt;br /&gt;
* '''Ka-52''' - name of the active protection system has been changed to L370 Vitebsk.&lt;br /&gt;
* A bug has been fixed where a seeker lock-on zone was not displayed for air-to-air missiles.&lt;br /&gt;
* '''Po-2''' - position of the windshield in the cockpit has been fixed.&lt;br /&gt;
* '''I-185''' - canopy animation has been fixed.&lt;br /&gt;
* '''Su-11, Su-9''' - aileron animation from the cockpit view has been fixed.&lt;br /&gt;
* '''MiG-9 (all versions)''' - position of the landing gear from the cockpit view has been fixed.&lt;br /&gt;
* '''F4U (all versions)''' - flaps animation from the cockpit view has been fixed.&lt;br /&gt;
* '''Yak-28''' - animation of the elevator and rudder has been fixed.&lt;br /&gt;
* '''Wellington (all versions)''' - bomb bay animation has been fixed.&lt;br /&gt;
* '''Tu-1, Tu-2''' - bomb bay animation has been fixed.&lt;br /&gt;
* '''SB-2М (all versions), Ar-2''' - bomb bay animation has been fixed.&lt;br /&gt;
* '''Vampire''' - animation of the landing gear and air brake has been fixed for the cockpit view.&lt;br /&gt;
* '''Ki-84 (all versions)''' - flaps animation from the cockpit view has been fixed .&lt;br /&gt;
* '''Halifax B Mk.IIIa''' - display of the gear legs from the cockpit view has been fixed.&lt;br /&gt;
* '''Wirraway''' - animation of the elevator from the cockpit view has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Velocity of the HE-TF round of the 127mm\40 gun Type 89 on the Mogami and Tone cruisers has been reduced from 910 to 720 m/s. Source: TMJ OT O-19&lt;br /&gt;
* '''USS Baltimore''' - bombs have been added to OS2U aircraft.&lt;br /&gt;
* A bug has been fixed where the enemy crew number was displayed incorrectly after the hit camera appeared.&lt;br /&gt;
* A bug has been fixed where a shell type loaded in the main calibre guns was dubbed to the auxiliary guns while enabling the option &amp;quot;Main and auxiliary calibre shooting with one button&amp;quot;.&lt;br /&gt;
* Functionality of the naval hit camera has been improved. Zooming in has been reduced, camera hovering along the ship's hull has been slightly reworked. Zooming out has been added after displaying damage details.&lt;br /&gt;
&lt;br /&gt;
'''Game mechanics'''&lt;br /&gt;
&lt;br /&gt;
* Bomb assault fuze for aviation in the BR 7.0+ tank Arcade battles has been reduced from 10 to 5 seconds.&lt;br /&gt;
* Separate RP calculation has been introduced for the incendiary bombs. Their costs now vary from 3 to 10% of the carrier's cost in the bomb weight range 200-2,000 kg (below 200 kg the coefficient is 3%, above 2,000 kg the coefficient is 10%, medium weights are interpolated lineary).&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Available loading screens now displayed in the loading screen filter menu. To track your progress on the desired screen you may add it to &amp;quot;Favourite&amp;quot;.&lt;br /&gt;
* Duplicating colour schemes have been removed from the aircraft interface menu.&lt;br /&gt;
&lt;br /&gt;
'''Missions'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where there were night missions in the locations Frozen Pass, Ash River, Karelia, Kuban, Jungles, Volokolamsk in the BR 9.0+ tank battles..&lt;br /&gt;
* [Confrontation] Vietnam - incorrect message &amp;quot;Our team is capturing CAPTURE_ZONE_255&amp;quot; has been fixed.&lt;br /&gt;
* Benchmark mission &amp;quot;Pacific War (Day)&amp;quot; - aircraft drowning after takeoff from the carrier has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Overestimated explosion and gunfire impulse to the visual effects has been reduced. Issue with incorrect visual effect reaction to the close artillery barrage has been solved.&lt;br /&gt;
* A bug has been fixed where bow splashes on larger ships were displayed incorrectly.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1385|24.06.2022]] (2.17.0.32) ==&lt;br /&gt;
&lt;br /&gt;
* An error has been fixed that sometimes caused artefacts to appear in shadows from star shells on minimal SSAO settings.&lt;br /&gt;
* In the naval hit camera, a text message has been added for ammunition explosions.&lt;br /&gt;
* Bomb assault fuze for aviation in BR 7.3-8.3 ground Arcade battles has been rolled back to 10 seconds. Starting speed has been reduced from 680 to 550 km/h for bombers and attack aircraft and from 600 to 550 km/h for fighters.&lt;br /&gt;
* '''BTR-ZD''' - Battle rating in RB has been increased from 4.3 to 4.7.&lt;br /&gt;
* Lancia 3Ro (100/17) - Battle rating in the AB has been increased from 1.7 to 2.0&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1386|28.06.2022]] (2.17.0.37) ==&lt;br /&gt;
&lt;br /&gt;
* The animation of wheels, flaps and intake flaps on radiators in third person view and cockpit view for aircraft has been fixed.&lt;br /&gt;
* The animation of the opening of drogue parachute's container flaps has been fixed.&lt;br /&gt;
* '''P-51D''' — the radio compass in the cockpit has been corrected.&lt;br /&gt;
* Display of shadows on the &amp;quot;Movie&amp;quot; graphic preset has been corrected.&lt;br /&gt;
* '''Ki-43-2, Ki-44-2 (all versions)''' — display of the bunding of the fuel tanks has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1387|29.06.2022]] (2.17.0.42 (2.17.0.39 Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug where in a test drive in Soviet vehicles whilst destroying a SPAA Sd.Kfz. 6/2 crew could be lost ([https://community.gaijin.net/issues/p/warthunder/i/Y8PTeQvNlR1A report]).&lt;br /&gt;
* Fixed a bug that caused the secondary gun's shell type to not switch to the &amp;quot;Next Shell Type&amp;quot; via the control if only one shell type was selected for the primary gun ([https://community.gaijin.net/issues/p/warthunder/i/i8LaiX3zLZO0 report]).&lt;br /&gt;
* Fixed a bug that allowed the commander's sight to be activated while the tank was underwater if it was assigned to a separate key ([https://community.gaijin.net/issues/p/warthunder/i/hvFkPmNPzoIp report]).&lt;br /&gt;
* '''Cromwell V (RP-3)''' — fixed missing RP-3 rocket detonation when hitting crew members.&lt;br /&gt;
* '''T-72M2 Moderna''' — fixed bug with dynamic security protection elements hovering in the air, shown when main blocks of dynamic protection in the front of turret are damaged ([https://forum.warthunder.ru/index.php?/topic/320087-t-72m2-moderna-bag-s-dinamicheskoi-zashchitoi-i-bryzgovikami/ report]).&lt;br /&gt;
* '''Type-10''' — fixed bug with rubber fabric shields hanging in the air, shown when steel side shields are damaged&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* Added information about the maximum possible speed in dropping bombs to the card of aerial bombs.&lt;br /&gt;
* Added information about the type of warhead to the card of aircraft missiles.&lt;br /&gt;
* The activation time and the operating time of the IR of some air-to-air missiles with infrared IR have been reduced to 1s. and 20s. accordingly. List of missiles: Matra R530E, Matra R550 Magic, Matra R550 Magic 2, AIM-9B, AIM-9 FGW.2, AIM-9D, AIM-9E, AIM-9G, AIM-9J, AIM-9P, AIM-9H, AIM-9L, RB24, RB24J, RB74, R-3S, R-13М1, R-60, R-60М, R-23Т, R-24Т, PL-2, PL-5B, SRAAM, Firestreak, Redtop, Shafrir 1, Shafrir 2.&lt;br /&gt;
* Removed restriction on maximum launch vehicle overload at air-to-air missile launch.&lt;br /&gt;
* '''AIM-9D''' — removed the IR disarming before missile launch.([https://forum.warthunder.com/index.php?/topic/498413-1492020-aim-9d-incorrect-seeker-uncaging/ report])&lt;br /&gt;
* Kh-25, Kh-25ML, Kh-29L, S-25L, AS-30L - added targeting of IR from aircraft aiming system and de-targeting of IR prior to missile launch.&lt;br /&gt;
* '''Milan''' — fixed bug with limitation of maximum launch speed of the AIM-9B.&lt;br /&gt;
* Fixed assault fuze not working correctly, in which a dropped bomb exploded even if less than a second passed from the moment of drop ([https://community.gaijin.net/issues/p/warthunder/i/dWU0RusrXLE5 report]).&lt;br /&gt;
* '''AH-1G (Israel)''' — fixed a bug which caused the aiming marker to drift down after firing half of the unguided rockets mounted on an outboard weapon in slots 6 or 8 ([https://community.gaijin.net/issues/p/warthunder/i/eJP5Mwq55Xbq report 1], [https://community.gaijin.net/issues/p/warthunder/i/NaBqigzMtktS report 2]).&lt;br /&gt;
* '''F-4J''' — fixed a bug that caused IRCM to incorrectly fire forward of an aircraft ([https://community.gaijin.net/issues/p/warthunder/i/8eKD4hndEADM report]).&lt;br /&gt;
* '''A-4N''' — fixed a bug that caused the AIM-9D + 5 x 1000-lb suspended armament kit to use the wrong pylon for AIM-9D missiles.&lt;br /&gt;
* '''Su-22UM3K''' — fixed a bug that caused the pylon to be displayed on the other side when Kh-25ML, Kh-29L and S-24B missiles were suspended on the under-fuselage right attachment point ([https://community.gaijin.net/issues/p/warthunder/i/PG6eFFIzLw63 report]).&lt;br /&gt;
* '''F-105D''' — corrected number of icons in suspended armament menu for BLU-27.&lt;br /&gt;
* '''F-14A early''' — corrected takeoff performance and reduced takeoff speed, added ability to fold wings on parking.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''RN Comandanti medaglie d'Oro''' — corrected operation and display of bombs mounted on aboard. Corrected ammunition amount displayed in auxiliary calibre cellar.&lt;br /&gt;
* '''Pr.50, SKR Yenot, Karl Marx''' — corrected type of depth bombs and firing ranges.&lt;br /&gt;
* Composition and weight of explosives in 12.7 mm Breda-SAFAT ammunition was changed from 1.1 g TNT to 0.6 g PETN.&lt;br /&gt;
* Italian 305mm AP shell explosion delay increased from 0.01s. up to 0.035 s.&lt;br /&gt;
&lt;br /&gt;
'''Game mechanics'''&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug that caused no penalty for destroying allied vehicles in modes with the system of rewards for useful actions.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug where in the crew window the tooltip of the &amp;quot;Reload Speed&amp;quot; skill for weapons didn't completely match the weapons available on the selected aircraft.&lt;br /&gt;
* In naval battles in the statistics window in battle or replay, additional armament icons of ships (if any) has been improved:&lt;br /&gt;
** aircraft bomb icon changed to depth charge icon;&lt;br /&gt;
** added mine icon&lt;br /&gt;
&lt;br /&gt;
'''Locations'''&lt;br /&gt;
&lt;br /&gt;
* The exit outside the game zone at the location &amp;quot;Stalingrad - tank battle&amp;quot; has been closed&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* Fixed missing shadows in the hangar on the minimum graphics preset when using an integrated or weak video card, such as HD Graphics 630 or GeForce GT 1030.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* Explosion sounds have been adjusted in accordance with player feedback: low frequencies have been added, echo has been partially removed.&lt;br /&gt;
* The balance of the sound elements of the player's ground vehicles has been slightly adjusted: engines, tracks, surfaces under vehicles.&lt;br /&gt;
* New mechanical sounds for failing aircraft parts have been created. They replace the old ones which sounded more like explosions. They can be heard, for example, when detaching unretracted landing gear or wings at high speed.&lt;br /&gt;
* The calculation of the Doppler effect has been fixed, now it is more pronounced for objects moving quickly relative to the player - aircraft, helicopters, missiles and ATGM systems.&lt;br /&gt;
* An error has been fixed that the sound of tracks rubbing against the ground under the vehicle would continue if the track was damaged or if there was a sudden stop.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1388|01.07.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug that caused leaving a working aircraft on the airfield to be counted in the player statistics as loss of the vehicle.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1389|04.07.2022]] (2.17.0.50) ==&lt;br /&gt;
&lt;br /&gt;
* '''D3A1, B-17 (all)''' — Inoperative cockpit instruments have been fixed.&lt;br /&gt;
* '''Meteor F.8 IAF''' — Inoperative compass in the cockpit has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1390|05.07.2022]] (Server update) ==&lt;br /&gt;
'''Locations'''&lt;br /&gt;
&lt;br /&gt;
* The shape of the battle area in the &amp;quot;Stalingrad — ground battle&amp;quot; location has been changed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1391|06.07.2022]] (2.17.0.54) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''M19, M19 (Japan), M42, M42 (Japan)''' — Sequential firing of 40mm cannons has been added.&lt;br /&gt;
* '''2S6 SAM''' — Sequential firing for the barrels of the 30mm 2A38 cannons has been added.&lt;br /&gt;
* '''XM8''' — A bug with lowered anti-aircraft machine gun rotation speed when installing &amp;quot;Level 3&amp;quot; module with additional protection has been fixed.&lt;br /&gt;
* '''XM8''' — A bug with lack of fire duplication when installing &amp;quot;Level 3&amp;quot; module with additional protection has been fixed.&lt;br /&gt;
* '''Т-72АV TURMS-T''' — Animation of self-digging equipment has been fixed.&lt;br /&gt;
* '''BTR-ZD''' — A bug with absence of ESS release effect from the right side of the exhaust duct has been fixed.&lt;br /&gt;
* '''PGZ04A''' — A bug with displaying of the guided ground-to-air guided missile in the modification window has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/iIpA8VLVep7J report])&lt;br /&gt;
* '''IT-1''' — Overstated launcher repair time has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/MBaD1JNWgK9a report])&lt;br /&gt;
* '''9P149, 9P157''' — A bug with blocking of optics rotation at break of launcher drives has been fixed ([https://forum.warthunder.com/index.php?/topic/528445-22-07-2021-khrizantema-s-gunner-sight-and-atgm-arm/ report])&lt;br /&gt;
* '''ZBD86''' — Underestimated brightness of IR illuminator has been fixed&lt;br /&gt;
* '''IS-7''' — A bug that caused rear machine guns to stop rotating during 3rd person view has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''KAB-500L, Mk.13, BGL-400, BGL-1000''' — A bug with absence of the capture of the homing head which appeared in some cases during dropping from level flight and pitching up has been fixed.&lt;br /&gt;
* '''MiG-27K''' — The operation of the &amp;quot;Kaira&amp;quot; camera in presets with Kh-29T and KAB-500Kr. Has been fixed.&lt;br /&gt;
* '''F-4C''' — A bug where by using 2000 pounds MK84 bomb the bombs on the left side and bombs on the fuselage were placed not on own pylons has been fixed.&lt;br /&gt;
* '''Saab B18B''' — A bug where in the X-Ray view the model of the gunner could be duplicated has been fixed.&lt;br /&gt;
* '''Pe-3 (all series)''' — A bug where the missile pylons on the left wing could stay has been fixed.&lt;br /&gt;
* '''F4U-4''' — A bug where the rocket pylons on the wings could stay has been fixed.&lt;br /&gt;
* '''Firebrand''' — A bug where the missile pylons on the left wing could stay has been fixed.&lt;br /&gt;
* '''P-38-L-5LO, Saab A21RB''' — A bug where in the suspended weaponry menu the amount of rounds in the container has been displayed incorrectly has been fixed.&lt;br /&gt;
* '''F9F-2, F9F-5, F9F-8, F2H-2, F11F-1''' — The starting point of test flight has been changed from island to aircraft carrier.&lt;br /&gt;
* '''Il-28''' — The position in the bomb bay of the FAB-1500 bomb has been corrected.&lt;br /&gt;
* '''F3D-1''' — Weapon icon for the 2000 pounds AN-M66A2 bomb has been corrected.&lt;br /&gt;
* '''P-51 K''' — Custom camouflage pattern has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''Pr.12412, Pr.12412P''' — A bug where the radar capture zone follows the position of the AK-630 artillery unit has been fixed.&lt;br /&gt;
* '''RN Trento, RN Zara, RN Pola''' — Settings of the fuze of the armour-piercing shell of the 203mm/53 Ansaldo cannon have been corrected. The delay has been changed from 0.01 sec. to 0.03 sec.&lt;br /&gt;
* '''RN Gabbiano''' — The allowed launch angles of the left torpedo launcher have been corrected&lt;br /&gt;
* A bug where an HE shell might fail to cock on water and continue its path in it without losing speed has been fixed. Now shells with instantaneous contact fuzes always detonate when hitting water.&lt;br /&gt;
* A bug that caused a shell with zero fuze delay not to detonate on impact has been fixed.&lt;br /&gt;
* '''HMS Marlborough''' — Excessively lengthy water pumping has been corrected. Compartment flooding mechanics, water entry and pumping rates have been reconfigured.&lt;br /&gt;
* '''100-mm/70 СМ-5-1''' — Kinetic energy calculation for shell with F-55 bottom fuze has been corrected.&lt;br /&gt;
&lt;br /&gt;
'''Game mechanics'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the camera to rotate to the side of the barrel when entering and/or exiting binoculars when the mouse look is turned on has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/n64ha3yzWP8E report]).&lt;br /&gt;
* A bug where the transfering (place changing) has been carried out in the wrong order when one crew member died has been fixed.&lt;br /&gt;
* A bug where when trying to turn on the commander's sight on a vehicle that is underwater a hint about turning on the &amp;quot;doubled commander controlling&amp;quot; mode appeared has been fixed.&lt;br /&gt;
* The lack of the reward for victory in the &amp;quot;EC&amp;quot; in SB mode if the player was in the battle for less than 15 minuts has been fixed.&lt;br /&gt;
* Crash when trying to take off in an A-7E after failed takeoff in an F-4C Phantom II has been fixed.&lt;br /&gt;
* Appearance of vehicles in each other when quickly switching nations in the ground vehicle hangar has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/xTJTl6XxtVhb?comment=uALNAj6d97W9ZaBughj1yIjl report]).&lt;br /&gt;
* A bug with inability to respawn after losing a vehicle has been fixed.&lt;br /&gt;
* The incorrect displaying of the vehicle models in the replays with rewind function has been fixed.&lt;br /&gt;
* A bug which caused the texture of a broken barrel to appear in the cannon's sight has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* Appearance of the artefacts on thermal imager at high level of graphic and effects has been fixed ([https://forum.warthunder.ru/index.php?/topic/321582-problemy-s-grafikoi-v-teplovizore/ report]).&lt;br /&gt;
* Artefacts from various smoke effects on Mac with an Nvidia GPU have been fixed.&lt;br /&gt;
* Artefacts in the form of tracks and other vehicle elements appearing in ground and sea battles have been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Achievements and appearance'''&lt;br /&gt;
&lt;br /&gt;
* The conditions for obtaining the &amp;quot;Royal Navy&amp;quot; decal have been clarified. The list of vehicles has been replaced with the requirement &amp;quot;British carrier-based aircraft&amp;quot;.&lt;br /&gt;
* Missing localization of the titles &amp;quot;Cavalier of the Order of Liberation&amp;quot; and &amp;quot;Chevalier of the Order of Merit of France&amp;quot; has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The volume of the re-gassing sound of enemy/allied tanks of the Challenger series has been decreased.&lt;br /&gt;
* Playback logic of enemy/allied aircraft engine and cannon sounds has been adjusted to avoid situations where no sound has been played.&lt;br /&gt;
* Engine sound of the player's tank T-80 series has been narrowed by panorama and corrected by frequencies. Previously there were situations where the sound of the T-80's own engine made you think there was an enemy tank nearby.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1392|07.07.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A new UI has been enabled for aircraft that displays flight parameters, engine mode, ammo capacity and aiming markers for bombs and missiles.&lt;br /&gt;
* An error has been fixed that sometimes caused lack of damage from pressure to the crew of ground vehicles with the transmission located in the crew compartment when the transmission was hit.&lt;br /&gt;
* Pressure damage area when AP shells with a mass of explosives of 0.2-0.5 kg detonate inside the tank has been increased.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1393|13.07.2022]] (2.17.0.69 (2.17.0.68 - Xbox, 2.17.0.66 - PlayStation)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that made a vehicle slide up while moving on a slope.&lt;br /&gt;
* A bug has been fixed where specific armaments were missed in the protection analysis while selecting aircraft with custom weapon presets.&lt;br /&gt;
* A bug has been fixed that prevented display of the laser emission direction.&lt;br /&gt;
* '''PGZ-04A''' — the number of the rounds in a belt has been adjusted and the position of the ammo storage has been adjusted ([https://forum.warthunder.com/index.php?/topic/543291-pgz-04a-cant-reload-the-second-ammo-belt-in-captured-point/ report]).&lt;br /&gt;
* '''AMX-30 DCA, Falcon''' — the order of the APDS round in the belt has been adjusted ([https://forum.warthunder.com/index.php?/topic/527354-20072021-27040-radar-spaa-ammo-type-selection-can-render-the-lead-indicator-incredibly-inaccurate/ report]).&lt;br /&gt;
* '''ZT3A2''' — a bug has been fixed that prevented multiple ATGM navigation with a single beam.&lt;br /&gt;
* Pz.III J, Pz.III J1, T-III - a bug has been fixed that prevented smoke grenade reload ([https://community.gaijin.net/issues/p/warthunder/i/cQNIs2WLoNBW report])&lt;br /&gt;
* Pvkv III - a bug has been fixed that prevented overpressure damage.&lt;br /&gt;
* '''Leclerc, Leclerc S2, Leclerc SXXI''' — a bug has been fixed that prevented kinetic damage to the bustle rack ERA blocks.&lt;br /&gt;
* '''Leclerc, Leclerc S2, Leclerc SXXI''' — a bug has been fixed with overestimated autoloader reload time.&lt;br /&gt;
* '''Leclerc, Leclerc S2, Leclerc SXXI''' — a bug has been fixed with underestimated pivot turn time ([https://forum.warthunder.com/index.php?/topic/536284-rptd-29056-unusually-slow-rotation-speed-of-both-the-leclercs-hull-neutral-pivot-gear-turning-speed/ report]).&lt;br /&gt;
* '''Machbet''' — a bug has been fixed with different targeting angles of the missile launcher and the auto cannon.&lt;br /&gt;
* The following SPAAG, IFV, and main battle tanks with belt feed now have belt reload time set to 20 sec.: '''M163, M247, LAV-AD, ADATS, Flakpanzer I Gepard, ZSU-23-4, ZSU-37-2, 2S6, Falcon, Chieftain Marksman, Rooikat ZA-35, PGZ04A, PGZ09, AMX-30 DCA, Type-87, Machbet, M3 Bradley, M3A3 Bradley, BMD-4, BMP-2, BMP-2М, BMP-3, MBT-70, KPz-70, Leopard-2K, T-72M2 Moderna.'''&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevents helicopter auto repair when only the main rotor is broken.&lt;br /&gt;
* A bug has been fixed that prevented display of the direction of the incoming missile in the helicopter HUD .&lt;br /&gt;
* A bug has been fixed that prevented display of the laser direction in the laser warning system.&lt;br /&gt;
* A bug has been fixed that caused the sight stabiliser to reset while turning 180 degrees in relation to a target.&lt;br /&gt;
* '''HKP3C''' — a bug has been fixed where the ATGM targeting area was reduced while the sight stabiliser is activated ([https://community.gaijin.net/issues/p/warthunder/i/krFPjFJ3BaIt report]).&lt;br /&gt;
* '''Super Mystere B2''' — a bug has been fixed with a missing AS-20 missile in the secondary armament.&lt;br /&gt;
* '''Pe-8''' — bomb drop order has been fixed. External pylons go first, then the bomb bay opens. Separate bomb drop has been added for FAB-250SV, FAB-500SV, and FAB-1000 bombs.&lt;br /&gt;
* '''Yak-1B''' — a bug has been fixed where wing rocket rails may be displayed in a no rocket weapon setup.&lt;br /&gt;
* 30mm GIAT M781 gun — a bug has been fixed where the &amp;quot;New 30mm guns&amp;quot; module increased the spread at 500m distance ([https://community.gaijin.net/issues/p/warthunder/i/qfvKth3IiR4C report]).&lt;br /&gt;
* '''S-199''' — the number of respawn has been fixed from 1 to 3.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Now, when the artillery mount is damaged, the x-ray shows barrels as damaged too.&lt;br /&gt;
* '''HMS Blackpool''' — a bug has been fixed where the mortars after repeated damage might be displayed as undamaged.&lt;br /&gt;
* '''Admiral Hipper''' — a bug has been fixed that led to the incorrect animation of the rangefinders on the fire control towers.&lt;br /&gt;
* '''HMS Garland''' — required camera position for the depth charges drop has been fixed.&lt;br /&gt;
* '''Sverdlov''' — drown parameters have been adjusted, pumping time reduced.&lt;br /&gt;
* MPK Pr.12412 - ammo replenishment time for the 30mm/54 AK-630 gun has been significantly reduced.&lt;br /&gt;
* '''USS Gearing''' — radar is now able to track air targets.&lt;br /&gt;
* Explosives type of the British shells has been fixed:&lt;br /&gt;
* 305mm Mk.VIa APC: TNT → Lyddite;&lt;br /&gt;
* 343mm Mk.Ia APC: Shellite → Lyddite;&lt;br /&gt;
* 343mm CPC: Shellite → TNT.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* A bug when using the Nvidia GPU on medium or high quality settings of the global illumination in battles in the dark day time under the player's aircraft on the ground could display a highlighted square, has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/GCSVbMt5Oaxm report]).&lt;br /&gt;
* A bug where moving cameras in dark day time battles could display a dark band of edges of the screen has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Console players can now open the appearance view of vehicles from the &amp;quot;Premium Packs&amp;quot; screen in the in-game store.&lt;br /&gt;
* For your convenience, you can now select the type of vehicles to display packs in the Xbox in-game store.&lt;br /&gt;
* &amp;quot;Restart&amp;quot; button has been added to the game settings when changing sound settings that require you to restart the game client.&lt;br /&gt;
* A bug that caused some helicopters to lose their marker for offensive weapon or turret when switching the small arms selector ([https://community.gaijin.net/issues/p/warthunder/i/lE8AlBWm9wv9 report]).&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The engine sound management system of enemy/allied vehicles has been reconfigured so as to eliminate the possibility of appearing of &amp;quot;silent&amp;quot; vehicles around the player's vehicle.This applies to ground vehicles and aircraft.&lt;br /&gt;
* The engine volumes of enemy/allied ground vehicles have been aligned with each other.&lt;br /&gt;
* A bug that caused enemy/allied jets to be inaudible when approaching the player has been fixed.&lt;br /&gt;
* Sounds of the machine guns of the ground vehicles received more dynamics. It means that each shot has become more audible compared to the previous and subsequent ones.&lt;br /&gt;
* Hits on the ground vehicle of the player and enemies/allies received low-frequency and mid-frequency components of the explosion. Previously the most distinguishable element was the clang of a shell against armour.&lt;br /&gt;
&lt;br /&gt;
'''Changes in PVE game modes'''&lt;br /&gt;
&lt;br /&gt;
* In the &amp;quot;Assault Ground Arcade&amp;quot; mode, a bug where it wasn't possible to respawn in helicopters of a BR under 8.3 has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Ability to play in squads in the missions of dynamic campaigns has been disabled.&lt;br /&gt;
* A bug where simultaneous vehicle movement and interacting with game chat could cause controls to be blocked has been fixed ([https://forum.warthunder.com/index.php?/topic/545776-rptd-getting-locked-into-the-free-text-chat-window/ report]).&lt;br /&gt;
* Advance to the Rhine — A bug which could lead to sudden destruction of a player's aircraft when flying at a low altitude along the river has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/WJNZorPWbu46 report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1394|15.07.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* The loading speed of the authorization menu elements in the Xbox Series has been improved.&lt;br /&gt;
* Fixed client crash when adding or removing an Xbox Live friend in the Xbox Series.&lt;br /&gt;
* All author camouflages from the trophies from the &amp;quot;Wind of Change&amp;quot; and &amp;quot;Winged Lions&amp;quot; updates now all have the same rarity: unusual (green).&lt;br /&gt;
* In connection with the change in the rarity of camouflage from trophies from the updates &amp;quot;Wind of Change&amp;quot; and &amp;quot;Winged Lions&amp;quot;, the conditions of exchange of camouflage coupons for vouchers on consoles in accordance with their new rarity have been updated.&lt;br /&gt;
* Camouflage coupons from all trophies can now be exchanged for 25 warbonds.&lt;br /&gt;
* The market now allows searching for trophies, keys and decals by using the appropriate update tags.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1395|20.07.2022]] (2.17.0.80 (2.17.0.79 - Xbox, 2.17.0.67 - PlayStation)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* Display of the muzzle flash of AA machine guns in sniper view have been corrected.&lt;br /&gt;
* '''TOW, I-TOW, TOW-2, TOW-2A''' — explosive type has been adjusted ([https://forum.warthunder.com/index.php?/topic/558968-tow-series-missiles-incorrect-explosive-filler-type/ report]).&lt;br /&gt;
* '''Pvkv III''' — a bug has been fixed that prevented napalm damage to the crew in the open top compartment.&lt;br /&gt;
* '''Challenger 2 TES, Challenger 2 (2F)''' — description of the combined armour plate on the lower front hull glacis has been corrected.&lt;br /&gt;
* '''Merkava Mk.4B, Merkava Mk.4M''' — a bug has been fixed that prevented damage to the crew from penetrations through the transmission and engine.&lt;br /&gt;
* '''PGZ-04A, PGZ-09''' — a bug has been fixed where tank rounds disappeared from the x ray view until depletion.&lt;br /&gt;
* '''M16 MGMC''' — a bug has been fixed that caused the front wheels to clip into the ground in the hangar ([https://forum.warthunder.com/index.php?/topic/533347-m16-mgmc-wheels-clipping-bug/ report]).&lt;br /&gt;
* '''Warrior''' — a bug has been fixed where the ATGM disappeared from the launcher in xray mode after a single launch.&lt;br /&gt;
* '''T-55A''' — a bug has been fixed that prevented proper ESS smoke display ([https://forum.warthunder.com/index.php?/topic/493557-rptd-t-55a-ess-bug/#comment-8674528 report]).&lt;br /&gt;
* '''Type 60 SPRG (C), R3 T106 FA''' — a bug has been fixed where HEAT shells were missed for one of the guns when mixed ammo has been loaded.&lt;br /&gt;
* '''AMX-30 DCA''' — new belt reload time has been reduced from 50 sec to 30 sec.&lt;br /&gt;
* '''Falcon''' — new belt reload time has been reduced from 50 sec to 4 sec.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''AIM-54A''' — remote fuze radius has been increased from 8 to 20 m.&lt;br /&gt;
* '''AGM-114B, AGM-114K''' — type of explosive and its weight have been specified([https://forum.warthunder.com/index.php?/topic/558824-agm-114b-incorrect-explosive-filler/ rеport]).&lt;br /&gt;
* '''I-TOW, TOW-2''' — explosives type has been changed from Comp.B to LX-14 ([https://forum.warthunder.com/index.php?/topic/558968-tow-series-missiles-incorrect-explosive-filler-type/ report]).&lt;br /&gt;
* A bug has been fixed where the ballistic calculator marker might be displayed behind the aircraft ([https://community.gaijin.net/issues/p/warthunder/i/LbxfOXaqfRS8 report 1], [https://community.gaijin.net/issues/p/warthunder/i/73ZiRXdn8UUC report 2]).&lt;br /&gt;
* A bug has been fixed where a ballistic calculator did not count the &amp;quot;Vertical targeting&amp;quot; parameter.&lt;br /&gt;
* A bug has been fixed where IRST sensors responded to dipoles (&amp;quot;chaff&amp;quot;).&lt;br /&gt;
* '''BI, Ki-200, Me 163 B, Me 163 B-0''' — a bug has been fixed where rocket engine aircraft had oil and engine temperatures set to &amp;quot;0&amp;quot; in the HUD.&lt;br /&gt;
* '''AH-1F (IAF)''' — camera position of the gunner's view has been fixed.&lt;br /&gt;
* '''F-84F (all nations)''' — bomb drop order in the 2x MK84 + 2x MK83 setup has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/Fiw4eyrGNcVY report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''USS Davis''' — ship type has been corrected in the info card in the English localization.&lt;br /&gt;
* '''MPK Pr.201М, MPK Pr.201К, SKR-1, SKR-7, Yenot, Rosomakha, Karl Marx''' — a bug has been fixed where RBU-1200, RBU-2500, and RBU-6000 mortars were able to shoot one round more than loaded ammunition.&lt;br /&gt;
* A bug has been fixed where a disabled binocular camera activated while switching from the shell track camera to recon aircraft.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where multiple jet engine sounds on the airfield in RB mode were interrupted and began again.&lt;br /&gt;
* Engine sound management has been adjusted to minimise the visibility of interruptions and start of engine sounds in an accumulation of vehicles around the player, like it is on the respawn point in the beginning of battles.&lt;br /&gt;
* A bug has been fixed where a player's hydroplane engine sounded lower with each shot from a player's ship in Naval battles.&lt;br /&gt;
* Ground vehicle engine and track sounds from 3rd person view with maximum zooming out are now concentrated in the centre of the panorama.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Login window has been changed in the console version:&lt;br /&gt;
** Buttons are now located lower down.&lt;br /&gt;
** Visual button style is now more solid.&lt;br /&gt;
** You're now able to login by pressing a standard 'confirm' button: А (Xbox) / Х (PlayStation).&lt;br /&gt;
* Applying filters in the secondary weapons menu now groups weapon setups into categories.&lt;br /&gt;
* Too quick blinking of the fuel indicator while running out of fuel has been corrected.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Stutters on specific PC configurations appearing after a few battles have been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1396|20.07.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* '''FIAT 6614''' — a bug has been fixed where HEAT rounds were not available.&lt;br /&gt;
* '''BTR-ZD''' — BR in RB and SB has been changed from 4.7 to 5.3&lt;br /&gt;
* '''Pvkv III''' — BR in all game modes has been changed from 2.7 to 3.3&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1397|21.07.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* The structure of the decal list has been changed: the number of categories has been decreased due to the addition of subcategories. Now the main categories are nations, with types of vehicles as subcategories. In the &amp;quot;Main&amp;quot; category there are world flags, digits, victory marks, roundels and insignias. All the remaining decals, such as pin-ups and collections, can be found In the &amp;quot;Special&amp;quot; category.&lt;br /&gt;
* Spam filter settings have been adjusted. Now players can send messages to the battle chat every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1398|22.07.2022]] (2.17.0.85) ==&lt;br /&gt;
&lt;br /&gt;
* All author camouflages from the trophies from the &amp;quot;Ground Breaking&amp;quot;, &amp;quot;Direct Hit&amp;quot; and &amp;quot;Red Skies&amp;quot; updates now all have the same rarity: unusual (green).&lt;br /&gt;
* In connection with the change in the rarity of camouflage from trophies from the updates &amp;quot;Ground Breaking&amp;quot;, &amp;quot;Direct Hit&amp;quot; and &amp;quot;Red Skies&amp;quot;, the conditions of exchange of camouflage coupons for vouchers on consoles in accordance with their new rarity have been updated.&lt;br /&gt;
&lt;br /&gt;
'''Linux'''&lt;br /&gt;
&lt;br /&gt;
* Memory leak on minimised (in tray) game has been fixed.&lt;br /&gt;
* A bug that caused the game to crash in battle has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1400|27.07.2022]] (2.17.0.96) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where after receiving repeated gun damage, a gunshot and reloading might look incorrect.&lt;br /&gt;
* A bug has been fixed that caused smoke grenade reloading at a captured point at higher capacity than the smoke grenade ammo is capable.&lt;br /&gt;
* A bug has been fixed that allowed launching smoke grenades in a number that is different from the number in a salvo ([https://community.gaijin.net/issues/p/warthunder/i/IHOzsQ5m9tIV report])&lt;br /&gt;
* 0.5 sec delay has been added between smoke grenade salvos.&lt;br /&gt;
* '''M3A3 Stuart''' — a bug has been fixed that led to the instant deployment of both smoke grenades at once.&lt;br /&gt;
* '''A13 Mk.I, A13 Mk I (3rd R.T.R.), A13 Mk.II, A13 Mk.II 1939, Daimler Mk II, SARC MkVI (2pdr), Valentine IX, Valentine XI, Matilda III''' — a bug has been fixed that led to the instant deployment of both smoke grenades at once .&lt;br /&gt;
* '''TOW-2B''' — explosives type has been changed from Comp.B to LX-14.&lt;br /&gt;
* '''TOW-2B''' — a bug has been fixed with an overestimated fragment penetration value.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the radar cursor might hover outside the radar display in the interface.&lt;br /&gt;
* Detection range of pulse radars in the most high-ranked fighters has been increased by 30% at low and medium altitudes.&lt;br /&gt;
* Control axes of the radar designation cue now control its speed instead of position. It makes it possible to use joystick axes. For keyboard control it is recommended to change the axis type to 'absolute'.&lt;br /&gt;
* '''Saab A-21A-3''' — navigation bombing has been added ([https://forum.warthunder.com/index.php?/topic/556124-a21a-3-missing-ballistic-computer/ report]).&lt;br /&gt;
* '''Saab J35A, Saab J35D''' - a bug has been fixed where a wing tip remains when the wings are detached ([https://community.gaijin.net/issues/p/warthunder/i/6FUbQzxi137r report]).&lt;br /&gt;
* '''MiG-21bis, MiG-21bis-SAU''' - a bug has been fixed where there was an unused launching device in the 2xR-60 weapon setup.&lt;br /&gt;
* A bug has been fixed with missing popup with the details in the protection analysis of aircraft with custom weapon setups.&lt;br /&gt;
* '''F-14A''' — a bug has been fixed where the target indicator in the HUD followed towards the glance direction in VR headsets.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Trophies&amp;quot; tab in the achievement menu has been renamed to &amp;quot;Gaijin.Net achievements&amp;quot;.&lt;br /&gt;
* The &amp;quot;Achievements&amp;quot; tab of the player card now has an option to compare &amp;quot;Gaijin.Net achievements&amp;quot; and their progress to any other user profile.&lt;br /&gt;
* Battle Pass prizes marked with the &amp;quot;lock&amp;quot; icon when clicking on this icon, a tooltip has been added with the reason why this prize cannot be claimed at that moment.&lt;br /&gt;
* The &amp;quot;Awards&amp;quot; section has been removed from the &amp;quot;Achievements&amp;quot; menu since it was duplicating the &amp;quot;Awards&amp;quot; tab.&lt;br /&gt;
* &amp;quot;Titles&amp;quot; section has been removed from the &amp;quot;Achievements&amp;quot; menu. All available titles now displayed in the title selection menu.&lt;br /&gt;
* A bug has been fixed where unavailable decals and decorations were displayed in the vehicle customization menu.&lt;br /&gt;
* &amp;quot;Track progress&amp;quot; button has been added for unachieved icons into the player's icon selection menu.&lt;br /&gt;
* &amp;quot;Nations&amp;quot; category in the decal menu is now displayed in the same order as in the research menu.&lt;br /&gt;
* Tank decal mistakenly placed in the France (ground vehicles) section have been moved to the USSR (ground vehicle) section.&lt;br /&gt;
* The Radar help tab has been removed to the Help window.&lt;br /&gt;
* A bug has been fixed where in the customization menu on consoles a button was indicated that was not assigned to the simulation of a shot.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused a sudden colour shift while in battle.&lt;br /&gt;
* A bug has been fixed where the water surface might be displayed differently in repeated benchmarks &amp;quot;Tank battle&amp;quot; on minimal graphic settings.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1399|27.07.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* All author camouflages from trophies from the &amp;quot;Hot Tracks&amp;quot;, &amp;quot;Raining Fire&amp;quot;, &amp;quot;Ixwa Strike&amp;quot; and &amp;quot;New Power&amp;quot; updates now all have the same rarity: unusual (green).&lt;br /&gt;
* In connection with the change in the rarity of camouflages from trophies from the &amp;quot;Hot Tracks&amp;quot;, &amp;quot;Raining Fire&amp;quot;, &amp;quot;Ixwa Strike&amp;quot; and &amp;quot;New Power&amp;quot; updates, the conditions of exchange of camouflage coupons for vouchers on consoles have been updated in accordance with their new rarity.&lt;br /&gt;
* Conditions for earning the &amp;quot;True and Fable&amp;quot; achievement have been updated: now they allow for repeat completion of missions. This change will let the players who have completed some of the missions before the achievement was added to the game earn the achievement.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1401|29.07.2022]] (2.17.0.103) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that caused firing to occur without animation and sound in RB after the cannon has been repaired, has been fixed.&lt;br /&gt;
* Excessive vibration from the engine of an IR missile which caused misses has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1402|03.08.2022]] (2.17.0.109) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''ZTZ96, ZTZ96A''' — A bug with the displacement of powder charges in the automatic loader has been fixed ([https://forum.warthunder.ru/index.php?/topic/302545-25023-ztz96-otstrelennye-snaryadyzaryady-ostayutsya-v-dm-i-vzryvayutsya/ report]).&lt;br /&gt;
* '''BMD-4''' — The thickness of the side armour has been changed from 20mm to 30mm.&lt;br /&gt;
* '''AUBL/74 HVG''' — Smoke grenades have been replaced with modern aerosol grenades.&lt;br /&gt;
* '''Leopard A1A1''' — A bug with low aiming speed of the anti-aircraft machine gun in comparison with other vehicles has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/NyG8sr3eOJ2U report]).&lt;br /&gt;
* '''Leclerc, Leclerc S2, Leclerc SXXI''' — Angle of inclination of the cannon over the engine compartment has been changed from 0 to -2 degrees.&lt;br /&gt;
* The number of smoke grenades in salvo to provide more volleys has been reduced for following vehicles: CM11, M60A3 TTS, PGZ04A, PGZ09, PTL02, PTZ89, ZTZ59D1, T-69 II G, ZBD86, WMA301, ZTZ96, ZTZ96A, ZTZ96A (P), ZTZ99-II, ZTZ99-III, ZTZ99A, AMX-10RC, AMX-30, AMX-30 (1972), AMX-30 ACRA, AMX-30B2, AMX-30 DCA, AMX-30 Super, AMX-32, MARS 15, SK-105A2, Gepard, FlaRakPz 1, KPz-70, leKPz M41, Leopard 1A5, Leopard 2A4, Leopard 2 (PzBtl 123), Leopard 2A5, Leopard 2A6, Leopard 2K, Leopard 2 PL, Leopard I, Leopard A1A1, Leopard A1A1 (L/44), C2A1, Marder A1-, Marder 1A3, DF105, mKPz M47 G, M48A2 C, M48A2 G A2, M48 Super, Radkampfwagen 90, Ru 251, PUMA, JaPz.K A2, TAM, TAM 2C, TAM 2IP, Sho't Kal Gimel, Magach 6B, Gal Batash, Merkava Mk.1B, Merkava Mk.2B, Merkava Mk.2D, Merkava Mk.3B, Merkava Mk.4B, Merkava Mk.4M, AUBL/74 HVG, Centauro I 105, C13 T90, Ariete, Ariete (P), Ariete PSO, Centauro I 120, Dardo, FIAT 6614, AUBL/74, Leopard 1A5, OF-40, OF-40 Mk.2A, OF-40 (MTCA), OTOMATIC, VBC (PT2), VCC-80/30, VCC-80/60, Type 10, Type 16, Type 87, Type 87 RCV, Type 89, Type 90, Type 90 (B), Ikv 91, Strv 101, Strv 103A, Strv 103С, Strv 104, Strv 105, Strv 121, Strv 122A, Strv 122B PLSS, Centurion Mk.10, Sho't Kal Dalet, Challenger Mk.2, Challenger DS, Black Night, Challenger 2 (2F), Challenger 2 TES, Challenger 2, Challenger Mk.3, Chieftain Mk.10, Chieftain Mk.3, Chieftain Mk.5, Olifant Mk.1A, Olifant Mk.2, Rooikat 105, Rooikat Mk.1D, VFM5, Vickers Mk.1, Vickers Mk.3, Vickers Mk.7, AGS, M1 Abrams, IPM1, M1A1, M1A1 AIM, M1A2 Abrams, M247, M60A1 RISE (P), M60A2, M60 AMBT, M60A3 TTS, Magach 3, Merkava Mk.2B, Merkava Mk.3D, 2S25, 2S25М, BMD-4, BMP-1, BMP-2, BMP-2M, BMP-3, Object 685, PT-76-57, T-55AM-1, T-55AMD-1, T-62M-1, T-64B, T-72A, T-72AV (TURMS-T), T-72B, T-72B3, T-72B (1989), T-80B, T-80BVM, T-80U.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the bomb sight to not change colour to red when pointing at the enemy has been fixed ([https://forum.warthunder.ru/index.php?/topic/322887-pochinili-55/page/4/&amp;amp;tab=comments#comment-8873638 report]).&lt;br /&gt;
* '''57mm Akan m/47 cannon''' — A bug where the 57mm AP shell was considered bullet like and did not give secondary fragments has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/Apz0dra713Vv report]).&lt;br /&gt;
* '''AV-8A, AV-8C, Harrier GR.1, Harrier GR.3''' — Light deactivation when turning the pilots head to the left has been fixed ([https://forum.warthunder.ru/index.php?/topic/308291-27063harrier-vse-semeistvo/ report]).&lt;br /&gt;
* '''Z-1007 bis''' — The sequence of bomb dropping has been changed: the first dropped will be bombs from suspended weaponry and then from the bomb bay.&lt;br /&gt;
* For all incendiary bombs calculations and adjustments of damage to targets in air battles have been made. Now when an incendiary bomb hits a bombing base it will take more damage than from a HE bomb.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* The fuze delay of some British AP and semi AP shells has been changed from 0.035 sec. to 0.025 sec.: '''305mm Mark VIa APC, 343mm Mark Ia APC, 343mm Mark IIIa APC, 381mm Mk XIIa APC, 133mm Mark II SAP, 152mm CPBC, 152mm AP (152 mm/50 QF Mk.5), 190mm SAPC, 203mm Mark I.B. SAPC.'''&lt;br /&gt;
* The fuze delay of some Japanese shells have been changed: '''203mm Type 91''' (from 0.03 sec. to 0.05 sec.), '''155mm Type 91''' (from 0.01 sec. to 0,035 sec.).&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Above the &amp;quot;Research&amp;quot; button and the corresponding nation tab and also on the vehicle icon has been added a display of a label about the time availability for purchase in a limited time. The time until which the vehicle is available for purchase will be indicated in the vehicle card.&lt;br /&gt;
* Now in the achievement description that requires the performance of other achievements you will be able to see the conditions for their receipt.&lt;br /&gt;
* Icons of unreceived achievements for decorations and decals will be now displayed without a bleaching effect. Instead they will show lock icons.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* The darkening of the lighting on the locations in the missions with the selected day time (morning and evening) has been fixed.&lt;br /&gt;
* Incorrect displaying of mud landscape deformation made by vehicles has been fixed.&lt;br /&gt;
* Flickering reflections on water from different location elements on all GPU settings except for the minimum ones has been fixed.&lt;br /&gt;
* A bug that led to the invisibility of the ship's shot tracer in the shell flight camera has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''VR'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused black stripes to be displayed on the sides has been fixed.&lt;br /&gt;
* Wrong displaying of the tank sight has been fixed.&lt;br /&gt;
* Field of view limits in gunner's sight when turning an armoured vehicle's gun when using a VR helmet have been increased.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1403|05.08.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* For airborne radar antenna, manual tilt control is available by using the &amp;quot;Radar/IRST tilt control axis&amp;quot; control axis. If the radar antenna has pitch stabilisation it will keep elevation angle relative to the horizon regardless of ownship manoeuvres.&lt;br /&gt;
&lt;br /&gt;
::Antenna manual tilt control allows players to search targets above and below without manoeuvres such as climbing or diving.&lt;br /&gt;
&lt;br /&gt;
::To use antenna manual tilt control, the &amp;quot;Constant elevation of radar antenna&amp;quot; option must be disabled. Otherwise, the antenna behaviour will be the same as before - the centreline of the scan zone in elevation will have fixed position relative ownship nose.&lt;br /&gt;
&lt;br /&gt;
* Scan zone centreline in azimuth for radars of F-14A, JA37, Mirage 3E, MiG-23M/MF/MLD/MLA, F-4EJ KAI, AH-64D and Ka-52 is controlled by &amp;quot;Horizontal Radar/IRST target cue control axis&amp;quot; axis regardless of &amp;quot;Targets cyclic switching of air radar&amp;quot; option.&lt;br /&gt;
* For F-14A and JA37 radars in TWS mode, the scan zone centreline always tracks the selected target.&lt;br /&gt;
* For F-14A and JA37 radars in TWS mode if &amp;quot;Targets cyclic switching of air&amp;quot; option is disabled, the target selection cursor is stuck to the selected target as long as it is not moved away by &amp;quot;Horizontal Radar/IRST target cue control axis&amp;quot; or &amp;quot;Vertical Radar/IRST target cue control axis&amp;quot; axes.&lt;br /&gt;
* For F-14A radar switching between two ACM modes: VSL and BST has been moved from &amp;quot;Change radar mode&amp;quot; to &amp;quot;Change radar search mode&amp;quot; command.&lt;br /&gt;
* For F-14A radar in ACM modes (BST and VSL) and in tracking mode TRK it is possible to switch between pulse and pulse doppler modes. This doesn't change search mode (SRC PD, TWS, SRC PDV, SRC) anymore.&lt;br /&gt;
* Target appearance on radar range-finder indicator has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1404|08.08.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* All author camouflages from trophies from the &amp;quot;Starfighters&amp;quot;, &amp;quot;Viking Fury&amp;quot;, &amp;quot;Nordwind&amp;quot; and &amp;quot;Night Vision&amp;quot; updates now all have the same rarity: unusual (green).&lt;br /&gt;
* In connection with the change in the rarity of camouflages from trophies from the Starfighters&amp;quot;, &amp;quot;Viking Fury&amp;quot;, &amp;quot;Nordwind&amp;quot; and &amp;quot;Night Vision&amp;quot; updates, the conditions of exchange of camouflage coupons for vouchers on consoles have been updated in accordance with their new rarity.&lt;br /&gt;
* The amount of ammunition for anti-aircraft and coaxial machine guns has been changed to a multiple of the length of the used belt.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1405|10.08.2022]] (2.17.0.126 (2.17.0.124 - PlayStation, Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* An ammo indicator on ground vehicle machine guns has been added. Available ammo is displayed with a number and a scale, the animation of the filling the scale visually indicates reloading. Coaxial machine guns are combined into a single UI element, while an AA machine gun is displayed separately. The option is enabled by default. You may hide the indicator in Options - Ground vehicle Battle Setting.&lt;br /&gt;
* A bug has been fixed that resulted in visible muzzle flashes while observing from the machine gun sight in Simulator battles or with gunner camera enabled.&lt;br /&gt;
* A bug has been fixed that resulted in normal fire while blowout panels were triggered on the following vehicles: AMX-40, Leclerc, Leclerc S2, Leclerc SXXI, Leopard 2A4, Leopard 2A5, Leopard 2 PL, Type 10, Type 90, Type 90 (B), Strv 122A, Strv 122B PLSS, XM-1 (Chrysler), XM-1 (GM).&lt;br /&gt;
* '''AUBL/74''' — smoke grenades have been changed to the modern aerosol type.&lt;br /&gt;
* '''ARL-44''' — magnification of the gunner's sight has been changed from standard х1.9-3.5 to х4 ([https://forum.warthunder.com/index.php?/topic/557822-arl-44-sight-correction/ report])&lt;br /&gt;
* '''IS-3, IS-6''' — The AA machine gun is now controlled by the loader.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''F-4E (IAF)''' — a bug has been fixed where a pylon was missing while equipping AIM-9G missiles.&lt;br /&gt;
* '''G.91 R/4''' — position of the guns has been fixed in the secondary weapon menu while installing AS-20 or AA-20 missiles. Guns now shifted to the right side of the fuselage.&lt;br /&gt;
* '''MiG-27K''' — a bug has been fixed where unused pylons were displayed in the custom weapon setup with KAB-500 and KAB-500L guided bombs.&lt;br /&gt;
* '''EC-665 Tiger HAP, EC-665 Tiger HAD''' — position of the gunner's camera in the cockpit has been fixed.&lt;br /&gt;
* A bug has been fixed where in custom weapon setups a bomb drop might temporarily disable any following bombs in the drop order.&lt;br /&gt;
* A bug has been fixed that prevented the display of the nozzle flames in the WEP mode while vertical synchronisation was enabled.&lt;br /&gt;
* A bug has been fixed that resulted in flickering in mirrors and the HUD in cockpit view.&lt;br /&gt;
* A bug has been fixed that prevented the HUD visor from displaying in the cockpit mirrors.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''IJN Kongo''' — a bug has been fixed that prevented auxiliary calibre round change in battle.&lt;br /&gt;
* Desynchronization of the reload speed on the reload indicator and in the crew skill tab has been fixed for the bluewater ships.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1406|16.08.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* All author camouflages from trophies from the &amp;quot;The Valkyries&amp;quot;, &amp;quot;Supersonic&amp;quot;, &amp;quot;Locked on!&amp;quot;, and &amp;quot;Imperial Navy&amp;quot; updates now all have the same rarity: unusual (green).&lt;br /&gt;
* In connection with the change in the rarity of camouflages from trophies from the &amp;quot;The Valkyries&amp;quot;, &amp;quot;Supersonic&amp;quot;, &amp;quot;Locked on!&amp;quot;, and &amp;quot;Imperial Navy&amp;quot; updates, the conditions of exchange of camouflage coupons for vouchers on consoles have been updated in accordance with their new rarity.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1407|17.08.2022]] (2.17.0.140 (2.17.0.138 - PlayStation, Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Leopard 2K''' — a bug has been fixed where remaining ammo for the automatic cannon after ammo storage was disabled.&lt;br /&gt;
* '''PGZ04A, AMX-30 DCA, SIDAM 25, SIDAM 25 (Mistral), Type 87, ZA-35, ADATS, M247''' — range data from the laser rangefinder now transfers to the gun sight.&lt;br /&gt;
* '''Type 87''' — gunner NVD added.&lt;br /&gt;
* '''MEPHISTO''' — a bug has been fixed that prevented ATGM launch while afloat.&lt;br /&gt;
* '''Merkava Mk.4B, Merkava Mk.4M''' — a bug has been fixed that resulted in normal fire when blowout panels were triggered.&lt;br /&gt;
* '''XM-1 (Chrysler)''' — a bug has been fixed that prevented the blowout panel from triggering while full ammo was loaded.&lt;br /&gt;
* '''XM-1 (Chrysler)''' — a bug has been fixed that created a missing AA machine gun icon.&lt;br /&gt;
* '''2А72, M242 guns''' — pre-overheat operational time has been increased.&lt;br /&gt;
* '''HJ-73E ATGM''' — the missile weight has been increased from 12.2 kg to 12.5 kg; max range has been increased from 3 km to 3.2 km; max speed has been reduced from 140 to 130 m/sec ([https://forum.warthunder.com/index.php?/topic/560488-incorrect-specification-of-hj-73e-missile/ report]).&lt;br /&gt;
* '''2S6, XM975, ADATS, Roland 1, FlaRakPz 1, FlaRakRad, M901''' — minimal cruise speed allowing missile launch has been increased from 1 to 5 km/h.&lt;br /&gt;
* Vehicles with several AA or coaxial machine guns of different calibres now have the ammo indicator of the smaller calibre machine guns disabled&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the helicopter yaw axis remained operational when the yaw mechanism was destroyed.&lt;br /&gt;
* Lancaster B.Mk.I / B.Mk.III - the upper turret now able to shoot downwards over the fuselage sides.&lt;br /&gt;
* Lancaster B.Mk.I - a bug has been fixed that prevented targeting angle info of the upper turret from displaying.&lt;br /&gt;
* XP-50 - a bug has been fixed that prevented user camos.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Parameters of the 533mm Mk.8-3 C\D torpedoes of the PT-6 and PT-20 boats have been corrected:&lt;br /&gt;
** Speed has been reduced from 29 to 27 kts;&lt;br /&gt;
** Explosives weight and type have been changed from 272 kg of torpex to 174.2 kg of TNT;&lt;br /&gt;
** Range has been increased from 3,650 to 12,350 metres.&lt;br /&gt;
* Localization of the Type 1924 destroyers has been fixed in the ENG client.&lt;br /&gt;
* '''PT-811''' — an option of simultaneous fire of the 40mm and 20mm guns has been introduced.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the &amp;quot;Compare Gaijin.Net achievements&amp;quot; button didn't allow comparison with another player's achievements.&lt;br /&gt;
* &amp;quot;Decals&amp;quot; tab on the player's card has been reworked. Preview of the selected decal with description and the task (if any) has been added to the upper part of the window. Not-achieved decals now seen full-colored, but have the lock symbol on them.Every decal now has a full list of actions available right from the window: preview, purchase, progress track, application of the achieved decals to player's vehicles, search or activation (for the Market decals), display of the player's collection of decals. In the near future the &amp;quot;Decals&amp;quot; tab will be removed from the &amp;quot;Achievements&amp;quot; window as superfluous.&lt;br /&gt;
* A bug has been fixed that prevented ground vehicle MG ammo indicator hiding.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the grass disappeared while zooming in at the &amp;quot;Kuban&amp;quot; location at high graphics settings.&lt;br /&gt;
* A bug has been fixed where the water turned red while fast toggling from the gunner's thermal imager to the third person view.&lt;br /&gt;
&lt;br /&gt;
'''VR'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where a target frame followed the player's view while controlling the Ka-52 with air-to-surface missiles.&lt;br /&gt;
* A bug has been fixed where the weapon lock indicator was bound to the pilot's head position. ([https://community.gaijin.net/issues/p/warthunder/i/ri8737QoEj51 report]).&lt;br /&gt;
* A bug has been fixed where ground vehicles appeared at 1 km distance while playing aircraft.&lt;br /&gt;
&lt;br /&gt;
'''PlayStation®5'''&lt;br /&gt;
&lt;br /&gt;
* Head tracking support by using Sony HD-Camera has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1408|18.08.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* The new Object 122MT &amp;quot;MS&amp;quot; squadron ground vehicle has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1409|23.08.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused the unguided rockets to do increased damage to the bombing targets (bases) in aircraft battles.&lt;br /&gt;
* The authenticity tags system has been reworked on the Marketplace to allow for combined search with this filter. For example, it's now possible to search for both Historical and Semihistorical camouflages simultaneously by choosing both options in the filter.&lt;br /&gt;
* Tags can now be used in the item search text box. For example, searching for &amp;quot;Danger Zone&amp;quot; will now display only the corresponding trophy, key and decal, but also all camouflages of the trophy, since they have the &amp;quot;Camouflage trophy: &amp;quot;Danger Zone&amp;quot; tag.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1410|24.08.2022]] (2.17.0.156 (2.17.0.150 - PlayStation, Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''BMD-4''' — the value of the hull side armor has been corrected in the info card.&lt;br /&gt;
* '''Type 93''' — speed of the Type 91 missile has been corected in the info card ([https://forum.warthunder.com/index.php?/topic/560827-type-93-and-incorrect-speed-of-the-type-91-sam/ report]).&lt;br /&gt;
* '''M48 Super''' — underestimated targeting speed of the AA machine gun has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/NyG8sr3eOJ2U?comment=6eEnn5fFz8B2YUEcZi7T0cQI report]).&lt;br /&gt;
* '''SMK''' — inoperable machine gun of the radio operator has been removed from the x-ray view.&lt;br /&gt;
* '''Conway''' — a bug has been fixed due to which tracks were repaired before the track sprocket ([https://forum.warthunder.com/index.php?/topic/520726-26042021-tank-track-acting-like-destroyed-even-though-it-is-repaired/ report]).&lt;br /&gt;
* '''100mm BR-412, BR-412B, BR-412D rounds''' — incorrectly presented overpressure damage has been revoked.&lt;br /&gt;
* '''25mm PGU-25/U round''' — muzzle velocity has been increased from 1065 to 1085 m/sec, the tracer has been removed.&lt;br /&gt;
* '''25mm PGU-20/U round''' — incorrect tracer element has been removed.&lt;br /&gt;
* '''T-72A, Т-72AV (TURMS-T), Т-72B, Т-72B (1989), Т-72B3''' — ammo belt capacity of the 12,7mm machine gun has been corrected from 150 to 60 rounds.&lt;br /&gt;
* '''Т-80B, Т-80BVM, Т-80U''' — ammo belt capacity of the 12,7mm machine gun has been corrected from 150 to 100 rounds.&lt;br /&gt;
* '''Т-80U''' — total ammo capacity of the 12,7mm gun has been corrected from 300 to 500 rounds.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed due to which bombs were released asymmetricaly in Arcade battles - first from one wing, then from another.&lt;br /&gt;
* A bug has been fixed due to which a canceling of a lock on target of guided bombs did not reset the crosshair.&lt;br /&gt;
* The shifting down of the guided bomb sight while target acquisition is enabled has been fixed for the gamepads.&lt;br /&gt;
* '''SNEB Type 23 rockets''' — armor piercing value of the shaped charge has been fixed from 300mm to 400mm.&lt;br /&gt;
* '''DEFA 553 gun''' — weight has been corrected from 150 to 81 kg.&lt;br /&gt;
* '''SB2U (all versions)''' — incorrect display of objects i through the sight has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/9jBVzKmBr7Ww report]).&lt;br /&gt;
* Center of the view zone tracking target while TWS is on now automatically resets while the TWS is disabled.&lt;br /&gt;
* Now radar locks on target while the tracking is on even while aircraft are pitched significantly.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''Leningrad''' — Guidance angles of the fourth main calibre turret have been corrected to avoid collisions with anti-aircraft guns when firing.&lt;br /&gt;
* '''HMS Hawkins''' — Guidance angle of the main calibre turret has been reduced according to installation limitations from 30 to 19 degrees.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* A bug which caused the amount of SL and GE in the hangar in the player card to not be updated after purchase of an item in the store has been fixed.&lt;br /&gt;
* A bug where after the last machine gun belt was expended, the ammo indicator showed the refill animation has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/Vhr8tL7O8pfV report]).&lt;br /&gt;
* Links to the market for traded items from the &amp;quot;Summer Cocktail&amp;quot; trophy have been added.&lt;br /&gt;
* Tags can now be used in the item search text box. For example, searching for &amp;quot;Danger Zone&amp;quot; will now display only the corresponding trophy, key and decal, but also all camouflages of the trophy, since they have the &amp;quot;Camouflage trophy: &amp;quot;Danger Zone&amp;quot; tag.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* Incorrect displaying of waves in naval battles and replays when the camera was placed low or at a certain distance has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''PlayStation'''&lt;br /&gt;
&lt;br /&gt;
* A bug due to which decals haven't loaded in the vehicle appearance menu after the ground AB game session has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1411|31.08.2022]] (2.17.0.166 (2.17.0.165 - Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''ZTZ88A''' — the number of smoke grenades in a salvo has been reduced from 4 to 2.&lt;br /&gt;
* '''M60, M60A1 (AOS), M60A1 RISE(P), M60A1 &amp;quot;D.C.Ariete&amp;quot;, M60A2, M60A3 TTS, XM-803''' - a bug has been fixed with the incomplete first belt of the machine gun in battle.&lt;br /&gt;
* External fuel tanks have been removed from the vital modules list in the protection analysis.&lt;br /&gt;
* A bug has been fixed where the thermal imager remained in third-person view in replays.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevented the disabling of the automatic countermeasures launch while the player's aircraft survived till the end of a battle.&lt;br /&gt;
* '''P-61A-1, P-61C-1''' - ammo capacity of the turret M2 Browning machine guns has been corrected from 2,120 to 2,240 rounds.&lt;br /&gt;
* '''Sea Hawk FGA.6, Sea Hawk Mk.100''' - the amount of ammo has been corrected from 150 to 200 rounds per gun (from 600 to 800 in total). ([https://forum.warthunder.com/index.php?/topic/559927-sea-hawk-fga6-sea-hawk-mk100-incorrect-ammunition-capacity/ report])&lt;br /&gt;
* '''SNEB type 23''' - explosive weight has been increased from 0.22 to 0.34 kg.&lt;br /&gt;
* A bug has been fixed where in some cases, aircraft were unable to drop a torpedo.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* The issue with camera toggle while deploying a recon aircraft has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1412|07.09.2022]] (2.17.0.184 (2.17.0.179 - Xbox)) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the rocket's sight was displayed in the aircraft gunner's camera.&lt;br /&gt;
* '''UH-1B, UH-1C XM-30, UH-1C''' — a bug has been fixed which prevented gun pod ammo from displaying.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1413|09.09.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* In-game chats have been temporarily disabled. Quick commands are available in the game sessions for players in your team and voice chat is active for squad members.&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Wind_of_Change%22&amp;diff=163781</id>
		<title>Update &quot;Wind of Change&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Wind_of_Change%22&amp;diff=163781"/>
				<updated>2023-06-06T08:24:36Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163759 by U44629479 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateWindofChange.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
Update &amp;quot;Wind of Change&amp;quot; ([[wt:en/game/changelog/current/1354|changelog]]) was introduced on 24 March 2022. This update is notable for the introduction of the Israeli ground vehicle tree and the first Israeli helicopter, the Swedish helicopter tree, and new ultra high quality textures and graphical effects.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.15}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[B-26B|B-26B Marauder]]&lt;br /&gt;
* [[A-10A|A-10A Thunderbolt II (Early)]] (Pack)&lt;br /&gt;
* [[A-10A Late|A-10A Thunderbolt II (Late)]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-23MLA (Germany)|MiG-23MLA]]&lt;br /&gt;
* [[Su-22UM3K (Germany)|Su-22UM3K]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-21S]] — cockpit has been updated&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[J-8B]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[F-104S.ASA|F-104S ASA]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[B-26C|B-26C Marauder]]&lt;br /&gt;
* [[Mirage F1C]]&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* Israeli tech tree is available to all players&lt;br /&gt;
* [[F-84F (Israel)|F-84F IAF]] (Premium)&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[LAV-AD]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Turm III]] (Pack)&lt;br /&gt;
* [[PUMA]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[T-55AMD-1]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Black Night]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[ZTZ96A (P)]] (Pack)&lt;br /&gt;
* [[ZTZ88A]]&lt;br /&gt;
* [[M3A3 (1st PTG)]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[ELC bis|ELC bis (1961)]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Strv 105]]&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[Magach 1]]&lt;br /&gt;
* [[Magach 2]]&lt;br /&gt;
* [[M-51]]&lt;br /&gt;
* [[AML-90 (Israel)|AML-90]]&lt;br /&gt;
* [[Sho't]]&lt;br /&gt;
* [[AMX-13 (Israel)|AMX-13]]&lt;br /&gt;
* [[Magach 6]]&lt;br /&gt;
* [[Magach 6A]]&lt;br /&gt;
* [[Magach 6B]]&lt;br /&gt;
* [[Sho't Kal Alef]]&lt;br /&gt;
* [[Sho't Kal Gimel]]&lt;br /&gt;
* [[Gal Batash]]&lt;br /&gt;
* [[Tiran 4S]]&lt;br /&gt;
* [[Zachlam Tager]]&lt;br /&gt;
* [[Hovet]]&lt;br /&gt;
* [[Machbet]]&lt;br /&gt;
* [[Merkava Mk.1B]]&lt;br /&gt;
* [[Merkava Mk.2B]]&lt;br /&gt;
* [[Merkava Mk.4B]]&lt;br /&gt;
* [[Merkava Mk.4M]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Arizona|USS Arizona (BB-39)]]&lt;br /&gt;
* [[Kim Qui|Kim Qui (HQ 605)]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Karl Marx]] (Squadron vehicle)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MPK Pr.12412P]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Valhalla|HMS Valhalla (G45)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[IJN Kongo]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Albatros F543]]&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Ka-52]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[HKP3C]]&lt;br /&gt;
* [[HKP2]]&lt;br /&gt;
* [[HKP9A]]&lt;br /&gt;
* [[HKP9A (FC)]]&lt;br /&gt;
* [[AHS]]&lt;br /&gt;
* [[Mi-28A]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[AH-64A Peten (Israel)|AH-64A Peten]]&lt;br /&gt;
&lt;br /&gt;
= Graphics =&lt;br /&gt;
&lt;br /&gt;
* Selecting of the game client has been added: minimal — has a number of limitations, designed to get acquainted with the game at resolutions less than 1080p; standard — to play at resolutions of 1080p and higher. Also additional ultra HQ textures for playing at 1440/2140p for ground vehicles and environments, aircraft and all models and environments in the game have been added.&lt;br /&gt;
* New surface rendering with significant improvements in the appearance of the ground and other objects in the game environment has been added.&lt;br /&gt;
&lt;br /&gt;
* Thick smoke now casts a shadow.&lt;br /&gt;
* Variety in the visual effects of explosions and large shell hits has been added.&lt;br /&gt;
* New visual effect of dust, grass and leaves being lifted when ground vehicles shoot has been added.&lt;br /&gt;
* New effect of dust blown off ground vehicles when shooting has been added.&lt;br /&gt;
&lt;br /&gt;
* Impulse from shots and explosions now affect nearby trees and vegetation: now they will be realistically deflected by the impulse and leaves will be blown off.&lt;br /&gt;
* Visual effects used in locations have been improved and became more diverse.&lt;br /&gt;
* Visual effects by destruction of the objects on locations have been reworked - significant optimization in terms of performance has been done.&lt;br /&gt;
* The system of wave generation on water has been changed.&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* New location for combined battles &amp;quot;Sun city&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Enduring Confrontation =&lt;br /&gt;
&lt;br /&gt;
* The mission in location &amp;quot;Smolensk&amp;quot; has been transferred to the updated logic. Mission size has been increased to 128x128 km. We remind you that we are gradually transfering missions from the old logic to the new with each major update. The current list of missions that work with the new logic:&lt;br /&gt;
** Afghanistan. Mission size: 128*128&lt;br /&gt;
** Smolensk. Mission size: 128*128&lt;br /&gt;
** Vietnam. Mission size: 128*128&lt;br /&gt;
** Montmedi Sector. Mission size: 64*64&lt;br /&gt;
** Sicily. Mission size: 64*64&lt;br /&gt;
** Spain. Mission size: 128*128&lt;br /&gt;
** Zhengzhou. Mission size: 64*64&lt;br /&gt;
** Zhengzhou. Year 46. Mission size: 64*64&lt;br /&gt;
* New paths for ground convoys in the missions Afghanistan, Vietnam and Smolensk have been added. Convoys will now have the ability to appear not only at the edges of the map but also at the centre of the mission.&lt;br /&gt;
* 3 new missions for the game mode &amp;quot;Helicopter PvE confrontation:&lt;br /&gt;
** Afghanistan&lt;br /&gt;
** Skyscrapers&lt;br /&gt;
** Vietnam&lt;br /&gt;
* Missions are smaller in size compared to regular confrontation.&lt;br /&gt;
* Players start in the team that controls fewer territories than the opponent. When territories are captured by the player team, new spawn points will appear.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes =&lt;br /&gt;
&lt;br /&gt;
* Hard-kill active protection systems have been added&lt;br /&gt;
** APS Drozd (Т-55AMD-1)&lt;br /&gt;
** APS Iron Fist (Black Night)&lt;br /&gt;
** APS Trophy-HV (Merkava Mk.4M)&lt;br /&gt;
* ST-A3, Type 61 - gear control ratios and the number of gears have been adjusted ([https://forum.warthunder.com/index.php?/topic/542684-2021-12-16-213023-type-61-transmission-ratio-is-incorrect/ report]).&lt;br /&gt;
* ST-A3 - a bug with incorrect sight magnification data has been fixed. Magnification values have been fixed from 8-15.9х to 4-8х. ([https://forum.warthunder.com/index.php?/topic/531054-2021-12-16-213023-st-a-3-incorrect-gunner-sight-magnifications-and-fov/ report])&lt;br /&gt;
* STB-1, Strv 103 (all), Type 74 (all) - depletion order from ammo stowage has been adjusted.&lt;br /&gt;
* Type 74 (all) - vertical targeting speed has been reduced from 4,5 to 4 degrees per second. Source: 制式要綱 ７４式戦車 Ｄ９００２ // 仮式要綱 ７４式戦車(Ｂ) Ｄ９００２Ｂ // 制式要綱 ７４式戦車(Ｅ) Ｄ９００２Ｅ&lt;br /&gt;
* Type 74 C/E/F/G, Type 87 - gear control ratios and the number of gears have been adjusted. Rear speed has been reduced from 14.1 to 7.4 km/h. ([https://forum.warthunder.com/index.php?/topic/542997-2021-12-16-213023-type-74-series-gear-ratio-is-incorrect/ report])&lt;br /&gt;
* Type 87 -  vertical targeting speed has been reduced from 90 to 56 degrees per second. ([https://forum.warthunder.com/index.php?/topic/540995-2021-11-30-211092-type-87-spaag-wrong-targeting-speed/ report])&lt;br /&gt;
* Type 89 - elevation targeting speed has been reduced from  60 to 24 deg./sec; horizontal - from 60 to 30 deg./sec. ATGM launchers vertical targeting speed has been reduced from 25 to 2 deg./sec. Max elevation angle in launchers has been increased from 12 to 20 degrees. Ammo capacity of the 7.62 MG has been increased from 1,000 to 2,000 rounds. Source: 制式要綱 ８９式装甲戦闘車 Ｄ ８００９ // 制式要綱 ８９式装甲戦闘車(B) Ｄ ８００９B&lt;br /&gt;
* Type 89 - gear control ratios and the number of gears have been adjusted. [https://forum.warthunder.com/index.php?/topic/540687-2021-11-17-211061-type-89-wrong-number-of-gears/ report]&lt;br /&gt;
* Begleitpanzer 57 - stabiliser on the 57mm gun has been added ([https://forum.warthunder.com/index.php?/topic/529061-29-07-2021-27095-begleitpanzer-57-stabilizer-new-sources/ report]). // Ammo capacity has been increased from 96 to 148 rounds. ([https://forum.warthunder.com/index.php?/topic/513511-28-07-2021-27084-begleitpanzer-57-missing-ammunition-capacity/ report]) // Parameters of the AP rounds have been adjusted. Explosive weight in the default AP round has been increased from 75 to 300 grams; overpressure damage added; shell type has been changed to SAP; armour penetration values have been decreased correspondingly. ([https://forum.warthunder.com/index.php?/topic/528653-29-07-2021-27084-begleitpanzer-57-incorrect-projectile-weight-and-explosive-mass-for-ammunition/ report])&lt;br /&gt;
* M60A1 (all), M60, M60A2, M60A3 TTS (all), M247, Strv 104, Olifant Mk.1a, M47 (105), CM11  - gear control ratios and the number of gears have been adjusted. Source: TM 9-2520-223-34 &amp;amp; P // TM-5-5420-202-20-1 // TM 9-2350-257-20-2-3-1.&lt;br /&gt;
* Strf 9040C, Strf 9056, Strf 9040B, Lvlv 9040C, CV90120, CV90105 TML - gear control ratios and the number of gears have been adjusted ([https://forum.warthunder.com/index.php?/topic/525010-29-07-2021-cvstrf-90-and-lvkv-9040c-series-incorrect-transmission-gears-and-performance/ report]).&lt;br /&gt;
* AMX-30B2 (all) - gear control ratios and the number of gears have been adjusted ([https://forum.warthunder.com/index.php?/topic/537918-amx-30b2-incorrect-number-of-gear/ report]).&lt;br /&gt;
* Strv m/39 (all), Strv m/40L - a bug has been fixed that caused incorrect behaviour on slopes.&lt;br /&gt;
* D2 - gear control ratios and the number of gears have been adjusted ([https://forum.warthunder.com/index.php?/topic/544301-2022-01-01-213053-char-d2-wrong-gearbox/ report]).&lt;br /&gt;
* AMX-32 - gear control ratios and the number of gears have been adjusted ([https://forum.warthunder.com/index.php?/topic/537905-amx-32-incorect-gear-and-reverse-speed/ report]).&lt;br /&gt;
* MARS 15 - gun elevation angle has been reduced from 18 to 15 degrees ([https://forum.warthunder.com/index.php?/topic/537481-mars-15-wrong-elevation/ report])&lt;br /&gt;
* AMX-13 (FL11), EBR (1951), EBR (1963) - horizontal targeting speed has been reduced  from 30 to 26 deg./sec; vertical targeting speed has been reduced from 4.5 to 4 deg./sec ([https://forum.warthunder.com/index.php?/topic/545651-2022-01-24-213076-fl-11-turret-wrong-targeting-speed/ report]).&lt;br /&gt;
* AMX-13 (FL11), EBR (1951) - sight magnification has been reduced from 7.5х to 5.8х ([https://forum.warthunder.com/index.php?/topic/541843-fl-11-turret-wrong-optic-characteristic/ report]).&lt;br /&gt;
* Valentine IX (all), Valentine XI - armour of the hull sides has been reduced from 50 to 43 mm. ([https://forum.warthunder.com/index.php?/topic/537349-valentine-ix-xi-side-armour/ report])&lt;br /&gt;
* Valentine IX (all), Valentine XI - vertical targeting angles have been adjusted from -12/+20 to -8/+17 degrees ([https://forum.warthunder.com/index.php?/topic/537350-valentine-ix-xi-vertical-guidance/ report])&lt;br /&gt;
* Archer - fire rate has been increased from 10.5 to 12.7 rpm ([https://forum.warthunder.com/index.php?/topic/381852-fwd-oct182017-archer-incorrect-reload-rate/ report]).&lt;br /&gt;
* AML-90, Eland 90 Mk.7 - sight magnification has been reduced from 6.0х to 5.5х ([https://forum.warthunder.com/index.php?/topic/540477-aml-90-wrong-sight/ report]).&lt;br /&gt;
* Ratel 90 - sight magnification has been increased to 5.5х ([https://forum.warthunder.com/index.php?/topic/540477-aml-90-wrong-sight/ report]).&lt;br /&gt;
* M163 - amphibious ability has been revoked, since the vehicle requires preparation before entering water. Source: TM 9-2350-300-10 - Operator's Manual (Crew) for Gun, Air Defense Artillery, Self-Propelled, 20-mm, M163&lt;br /&gt;
* M4A3(76)W, M4A3(76)W (Japan) - traverse aiming speed has been reduced from 24 to 21 deg./sec. ([https://community.gaijin.net/issues/p/warthunder/i/cF8SaroxnHtn report]).&lt;br /&gt;
* Pz.III M, Pz.III N (all), Panther D, Tiger H1, Tiger H1 (Animal Skin), Sd.Kfz.234/2, Pz.IV G (all), StuG III G (Italy) - correct model of the 91mm German smoke grenades have been added.&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes =&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
&lt;br /&gt;
* AP, AP-I, APT-I rounds for machine guns and cannons of calibres over 12.7mm have been transferred to the Jacob de Marre formula for armour penetration&lt;br /&gt;
* Ki-49-IIa - the configuration of the turret armament has been corrected from MG15 to Type 89.&lt;br /&gt;
* 37mm М10 gun - rate of fire has been adjusted from 163 to 165 rpm ([https://forum.warthunder.com/index.php?/topic/461607-14919-us-37mm-m10-cannon/ report])&lt;br /&gt;
* AN-M30A1 bomb - bomb weight has been corrected from 100 to 110 lbs. Source: &amp;quot;United States bombs and fuzes 1944&amp;quot; &amp;quot;OP 1664, US Explosive Ordnance, Volume 2&amp;quot;&lt;br /&gt;
* AN-M66A2 bomb- bomb weight has been corrected from 2,000 to 2,196.5 lbs. Source: &amp;quot;OP 1280, Aircraft Bombs&amp;quot; &amp;quot;OP 2216, Aircraft Bombs, Fuzes, and Associated Components&amp;quot;&lt;br /&gt;
* AN-M64A1 bomb - bomb weight has been corrected from 500 to 535 lbs. Source: &amp;quot;USNBD - US Bombs and Fuzes, Pyrotechnics&amp;quot; &amp;quot;OP 1664, US Explosive Ordnance, Volume 2&amp;quot;&lt;br /&gt;
* AN-M65 bomb - bomb weight has been corrected from 1,000 to 1,104 lbs. Source: &amp;quot;OP 1280, Aircraft Bombs&amp;quot; &amp;quot;OP 2216, Aircraft Bombs, Fuzes, and Associated Components&amp;quot; &amp;quot;TM 9-1325-200, Bombs and Bomb Components&amp;quot;&lt;br /&gt;
* AN-M57 bomb - bomb weight has been corrected from 250 to 260 lbs. Source: &amp;quot;USNBD - US Bombs and Fuzes, Pyrotechnics&amp;quot; &amp;quot;OP 1664, US Explosive Ordnance, Volume 2&amp;quot;&lt;br /&gt;
* 1,600 lbs AN-MK 1 — mass of the bomb has been reduced from 1,600 to 1,590 lbs. Explosive mass has been increased from 94.8 to 97.5 kg. Source: &amp;quot;OP 1280, Aircraft Bombs&amp;quot; &amp;quot;OP 2216, Aircraft Bombs, Fuzes, and Associated Components&amp;quot; &amp;quot;TM 9-1325-200, Bombs and Bomb Components&amp;quot;.&lt;br /&gt;
* 250 G.P. Mk.IV bomb - bomb weight has been corrected from 250 to 230 lbs. Source: &amp;quot;British bombs and fuzes pyrotechnigs detonators USNBD 1944&amp;quot; &amp;quot;OP 1665, British Explosive Ordnance&amp;quot;&lt;br /&gt;
* 500 G.P. Mk.IV bomb - bomb weight has been corrected from 500 to 470 lbs. Source: &amp;quot;British bombs and fuzes pyrotechnigs detonators USNBD 1944&amp;quot; &amp;quot;OP 1665, British Explosive Ordnance&amp;quot;&lt;br /&gt;
* 1000 G.P. Mk.I  bomb - bomb weight has been corrected from 1,000 to 1,093 lbs. Source: British bombs and fuzes pyrotechnigs detonators USNBD 1944&amp;quot; &amp;quot;OP 1665, British Explosive Ordnance&amp;quot;&lt;br /&gt;
* 1000 M.C. Mk.I bomb - bomb weight has been corrected from 1,000 to 1,046 lbs. Source: British bombs and fuzes pyrotechnigs detonators USNBD 1944&amp;quot; &amp;quot;OP 1665, British Explosive Ordnance&amp;quot;&lt;br /&gt;
* 4000 H.C. Mk.II bomb - bomb weight has been corrected from 4,000 to 3,930 lbs. Source: British bombs and fuzes pyrotechnigs detonators USNBD 1944&amp;quot; &amp;quot;OP 1665, British Explosive Ordnance&amp;quot;&lt;br /&gt;
* AIM-9C Sidewinder missile - model of the missile has been fixed ([https://forum.warthunder.com/index.php?/topic/540397-aim-9c-sidewinder-incorrect-weight-and-model/ report])&lt;br /&gt;
* RedTop missile - explosives weight has been corrected from 31 to 18.1 kg&lt;br /&gt;
* Firestreak missile - explosives weight has been corrected from 22,7 to 8,75 kg.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* Su-6(АМ-42), Su-6(М-71F) - armour of the aircraft has been corrected.&lt;br /&gt;
* Su-22М3 - weapon preset &amp;quot;Kh-29L х2 + Kh-25ML х2 + R-60 х2&amp;quot; has been added&lt;br /&gt;
* MiG-23MF, MiG-21-bis-SAU - incorrect naming of the R-60 modification has been corrected to R-60MK.&lt;br /&gt;
* A-4 (all versions) - a bug has been fixed in which part of the pylons might remain when the wings are torn off.&lt;br /&gt;
* A-7D - test flight has been changed from carrier to airfield.&lt;br /&gt;
* S.O.4050 Vautour IIN -  a bug has been fixed in which only one pilot was displayed on the aircraft's info card ([https://community.gaijin.net/issues/p/warthunder/i/39lK2jXcecdw report])&lt;br /&gt;
* Meteor F.8 - a bug has been fixed in which there was an incorrect modification required for the AR rockets.&lt;br /&gt;
* Me 262A-2 - aircraft class has been changed from &amp;quot;fighter&amp;quot; to &amp;quot;strike aircraft&amp;quot;.&lt;br /&gt;
* SA 341F - IR mode has been changed to NVD.&lt;br /&gt;
* F-5A (China)  - RWR modification has been removed. This system is available by default, same as similar aircraft in the previous update. Cost of modification will be refunded to the owners.&lt;br /&gt;
* Q-5A  - RWR modification has been removed. This system is available by default, same as similar aircraft in the previous update. Cost of modification will be refunded to the owners.&lt;br /&gt;
* A-4E Early (M) - ammo capacity of the 30mm DEFA-552 gun has been changed from 100 to 150 rounds per gun.&lt;br /&gt;
* F-84F (all versions) - weapon setup &amp;quot;2х 2,000 lbs LDGP Mk84 bomb + 2x 1,000 LDGP Mk83 bomb&amp;quot; has been added.&lt;br /&gt;
* F-100D (France) — setup of the  6х 750lbs, 4x 1,000lbs MK83 and 2х Zuni rockets has been added.&lt;br /&gt;
* He 111H-16 - SC2500 &amp;quot;Max&amp;quot; bomb has been added.&lt;br /&gt;
* A-7D - GBU-8 bomb has been added.&lt;br /&gt;
* S.O. 4050 Vautour II (all versions) - bomb setups have been grouped into nations. French Vautours use the 'lbs' bombs; Israeli Vautours use domestic bombs.&lt;br /&gt;
* BTD-1 - 6x250 lbs bomb setup has been revoked. 1,600 lbs bomb has been added.&lt;br /&gt;
* Fiat G.91 R/1 - AA-20 and AS-20 missiles have been added to suspended weaponry.&lt;br /&gt;
* F.C.20 Bis - The weight of the explosive mass for the 37mm armour piercing chamber shell has been changed from 230 to 23 gramm.&lt;br /&gt;
* Boomerang MkII — setup of the 2x 250lbs bombs has been added.&lt;br /&gt;
* MiG-23MLD — a bug has been fixed with missing pylons for the setups &amp;quot;FAB-250-М62 + missile&amp;quot; (R-24R, R-24T, R-23R, R-23T).&lt;br /&gt;
* XA-38 — separate bomb drop has been added for the external bombs below the fuselage.&lt;br /&gt;
* F-4EJ / EJ Kai Phantom II — gunpod icon has been corrected.&lt;br /&gt;
* F-4 Phantom II (all versions) — a bug has been fixed which prevented info on the gunpods in xray mode.&lt;br /&gt;
* Significant FPS drop after airborne radar switch on has been fixed.&lt;br /&gt;
* Freeze after kill streak aircraft spawn has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes =&lt;br /&gt;
&lt;br /&gt;
* He 111 (all modifications), Ju 88C-6, Ju 388, FW 200 - Flight model has been updated. Engine operation modes have been clarified (issue with unstable engine rpm has been fixed). Fuel distribution by fuel tanks has been corrected. Wing, fuselage, tail and propeller blade polars have been recalculated and refined. Clarified behaviour when operating mechanisation (e.g. wheels, flaps). Improved behaviour when diving at high angles.&lt;br /&gt;
* Ki-43 (all modifications) - Flight model has been updated. Wing, fuselage, tail and propeller blade polars have been recalculated and refined. Clarified behaviour when operating mechanisation (e.g. wheels, flaps). Controllability on mouse aiming control type has been improved.&lt;br /&gt;
* F-86E, F-86F, F-86K, Canadair Sabre - Elevator pitch angles and animation have been corrected. Throttle tightness and balancing speed dependencies have been adjusted. Probability of crashes during sharp manoeuvres by using mouse aiming control type has been reduced.&lt;br /&gt;
* B-17E, B-17E late, B-17G, TBF-1c - Flight model has been updated. Clarified behaviour when operating mechanisation (e.g. wheels, flaps). Aileron efficiency at low speeds has been reduced. Bomb bay open/close time has been adjusted according to available documentation (10-12 s). Engine shutdown time has been corrected. Thermodynamics has been updated (temperature dependence on altitude and airspeed has been clarified).&lt;br /&gt;
* Douglas AD-2 / AD-4 - Flight model has been updated. Aileron efficiency at low speeds has been reduced. Engine shutdown time has been corrected.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Naval weaponry: ==&lt;br /&gt;
&lt;br /&gt;
* Fire control system has been added to:&lt;br /&gt;
** Akebono&lt;br /&gt;
** Ikazuchi&lt;br /&gt;
* Radar has been added to:&lt;br /&gt;
** RN Eugenio di Savoia&lt;br /&gt;
** Kerch&lt;br /&gt;
* Shell type changes:&lt;br /&gt;
** 200mm Type 88 AP round - from APC to APCBC&lt;br /&gt;
** 305mm Mark IIa semi-AP round - from CPC to SAPCBC 343mm semi-AP round- from CPC to SAPCBC&lt;br /&gt;
&lt;br /&gt;
== Naval characteristics, physics and damage model: ==&lt;br /&gt;
&lt;br /&gt;
* Anti-torpedo bulges have been fixed. Previously, they might not work against torpedoes with fewer explosives than what they were designed for.&lt;br /&gt;
* Hull break parameters of destroyers and cruisers have been adjusted for torpedo hits in the centre of a ship. Destroyers could be insta-killed by torpedoes with the explosives weight over 300 kg. Torpedoes with over 500 kg of explosives are able to hull break destroyers by hitting at almost any part. Light cruisers can have their hull broken by torpedoes of over 500 kg of explosives when hit in the middle of a ship. Ammo stowages can also be blown up by torpedo hits.&lt;br /&gt;
* In Arcade battles, parameters of the torpedo dive before it hits a battleship or heavy cruiser. Previously, a torpedo may lack a depth, and it might hit the armour belt, especially when a ship motions on waves.&lt;br /&gt;
* Reload time penalty has been disabled in the AB, when an ammo elevator is damaged or destroyed.&lt;br /&gt;
* All naval guns have had their shell dispersion ellipse adjusted. Based on historical materials that were used to fix the ballistics of shells in the previous update (the list was published in the notes for update &amp;quot;Winged Lions&amp;quot;), we recalculated the size of the shell dispersion ellipses in a salvo. The size of the ellipse has been significantly reduced, allowing you to hit a target at a greater distance more often.&lt;br /&gt;
* Armour belts and vertical armoring of battleships have been separated into destructible plates. Armour belt plates and internal vertical longitudinal armour in battleships can now be destroyed by kinetic and explosive damage. For example, to destroy a 350 mm armour plate, 2-4 direct hits with a 305 mm armour-piercing projectile will be required. The lower the kinetic energy of the projectile, the less damage it can cause to the armour plate. Projectiles with relatively low energy are not able to destroy the armour plate. After destruction, the armour plate will be considered destroyed and passes the shock wave and some of the fragments behind, and can also pass the armour-piercing projectile, which will nearly not lose its penetrating capability.&lt;br /&gt;
* The flooding mechanics have been reworked for all ships. The capacity of the drainage pumps is now evenly distributed over the entire vessel. The time of pumping water depends entirely on the serviceability of the pumps and the amount of water in the interior of the ship. In general, the pumping time of one compartment has been reduced, and the pumping of several compartments at the same time has become more levelled.&lt;br /&gt;
* Crew compartments have been redistributed on all bigger ships, the crew has also been distributed among all compartments and modules in such a way that most of it is concentrated in the bridge (or in the area of the conditional bridge). The smallest amount is located at the extremities. And sometimes they don't exist at all.&lt;br /&gt;
* Positions of the plot rooms have been corrected on RN Eugenio di Savoia, Kerch, and US cruisers and battleships.&lt;br /&gt;
* Positions of modules and armour have been corrected for SGB Grey Goose and SGB Grey fox.&lt;br /&gt;
* Size of fuel tanks has been corrected for the Т31 and  Т22 destroyers, in accordance to the blueprints.&lt;br /&gt;
* Position of the ammo stowages of the main calibre guns has been corrected in accordance to the blueprints:&lt;br /&gt;
** HMS Calpe&lt;br /&gt;
** HMS Brissenden&lt;br /&gt;
** USS Helena&lt;br /&gt;
* Armoring has been adjusted in accordance to the blueprints:&lt;br /&gt;
** Scharnhorst&lt;br /&gt;
** USS Wyoming&lt;br /&gt;
** USS North Dakota&lt;br /&gt;
** USS Pensacola&lt;br /&gt;
** USS Northampton&lt;br /&gt;
** USS Portland&lt;br /&gt;
* Admiral Graf Spee - armour has been adjusted. Central part of the armour belt: 100mm=&amp;gt;80mm. (Source: RM 25/7020 RM 25/7270 RM 25/7232)&lt;br /&gt;
&lt;br /&gt;
== Naval Visual models and visual parts: ==&lt;br /&gt;
&lt;br /&gt;
* All ships with cannon artillery now feature uneven salvo mechanics. Previously, all guns and turrets fired simultaneous salvoes. Now, there is an interval between shots fired from different guns and turrets on a ship. The interval duration depends on conditional excellence of the fire control systems: the older the ship, the longer the interval between shots in a salvo. For example, a salvo of casemate guns located on the battery deck, in single casemates or grouped in platoons, is able to fire only by command of the first crew member, has the longest interval between shots. Post-war automatic and semi-automatic guns with remote fire control will fire simultaneously, as before. The sequence of shots in a salvo is random each time. The new mechanics are designed to diversify the visuals of the game.&lt;br /&gt;
* USS Raleigh - AA guns have been changed to comply with the layout of the year 1942.&lt;br /&gt;
* Flags animation has been corrected:&lt;br /&gt;
** USS Barker&lt;br /&gt;
** USS Welborn C Wood&lt;br /&gt;
** USS Raleigh&lt;br /&gt;
** SMS Westfalen&lt;br /&gt;
** HMS Kent&lt;br /&gt;
* RM Eugenio Di Savoia - shields on 20mm AA guns have been removed.&lt;br /&gt;
* USS Aylwin - draught has been adjusted&lt;br /&gt;
* HMS Kelvin: Type 291 radar removed in accordance with the equipment of the ship in 1939.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* Flusi 1 has been renamed to Krischan der Große&lt;br /&gt;
* Tashkent - a bug with the display of the stern rangefinder has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* The timer for switching the battle trophies with vehicles in the item store to the new ones has been added. The switch will take place at 12:00 GMT on the 10th of April.&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* Sets of Israeli decals for aircraft and decorations for ground vehicles, available for completing tasks and purchasing for GE, have been added.&lt;br /&gt;
* Profile icons 'modern tankmen' have been enabled.&lt;br /&gt;
* New decals for repair assistance and fire extinguishment assistance have been added.&lt;br /&gt;
* T-64B, ZSU-23-4 - new late single tone camo has been added, available for completing tasks and purchasing for GE. Terms of obtaining other camos have been recalculated.&lt;br /&gt;
&lt;br /&gt;
= Awards =&lt;br /&gt;
&lt;br /&gt;
* Set of Israeli medals has been added.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* Resolution of icons in the modification window, suspended weaponry and icons in the quick access panel (shells, artillery call, scouting, smoke grenades etc) have been improved.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* Fire extinguishment assistance is now available for all allies (previously was available for squad mates and light tanks only).&lt;br /&gt;
* Repair assistance  is now available for all allies (previously was available for squad mates and light tanks only). Squad mates and light tanks accelerate the repair x3, other types of allied vehicles - x2.&lt;br /&gt;
* Ships now provide repair assistance automatically, instead of by holding a button, since the assistance does not impose any restrictions on them, unlike ground vehicles.&lt;br /&gt;
* A tooltip has been added with a suggestion to thank an ally after successfully helping to repair or extinguish a fire by pressing the &amp;quot;Radio message to the team&amp;quot; button once. When you press the button, a &amp;quot;Thank you!&amp;quot; radio message will be sent to the team chat.&lt;br /&gt;
* A tooltip has been added with a suggestion to apologize to the allies after the destruction of a member of their team by pressing the &amp;quot;Radio message to the team&amp;quot; button once. When you press the button, a radio message &amp;quot;Sorry!&amp;quot; will be sent to the team chat.&lt;br /&gt;
* Manual target designation has been added for radars. 2 control axes are used to move the designation cue. This designation method can be used instead of target cycling.&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the PlayStation® platform. =&lt;br /&gt;
&lt;br /&gt;
* Ultra-high definition textures presets have been added as DLC for playing at 1440/2140p: for ground vehicles and environments, aircraft and all models and environments in the game.&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the Xbox platform. =&lt;br /&gt;
&lt;br /&gt;
* Ultra-high definition textures presets have been added as DLC for playing at 1440/2140p: for ground vehicles and environments, aircraft and all models and environments in the game.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1355|28.03.2022]] (2.15.0.19) ==&lt;br /&gt;
&lt;br /&gt;
* Pz.IV E, Pz.IV F1, Pz.IV F2, Pz.IV G, Pz.IV H, Pz.IV J, Pz.Bef.Wg.IV J — an erroneous element of a strip on the damage indicator has been removed.&lt;br /&gt;
* Z.1007 bis series 3 — a bug with a double displaying of received damage on the indicator has been fixed.&lt;br /&gt;
* He 111 H-3 — a bug that caused unresearched aircraft to be displayed in the hangar with boxes on parachutes has been fixed.&lt;br /&gt;
* Now unresearched aircraft will be displayed in the hangar without suspended weaponry.&lt;br /&gt;
* Fiat G.91 pre-serie — a bug with the incorrect number of machine guns in the vehicle card has been fixed. It previously displayed 8 machine guns instead of 4 ([https://community.gaijin.net/issues/p/warthunder/i/4MDYX18YsMeS report]).&lt;br /&gt;
* F-8E — a bug where the pylon was missing for missiles in the suspended weaponry setup &amp;quot;Aim-9D + 2000 pounds MK84 bomb&amp;quot;, has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/2oKqmAmHOB7c report]).&lt;br /&gt;
* MiG-23MLA — the icon for the GSH-23L cannons in the suspended weaponry menu has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/VnKs6qiuMOUx report 1]) ([https://community.gaijin.net/issues/p/warthunder/i/Pf3UUKRpzJx8 report 2]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1356|30.03.2022]] (2.15.0.29 (2.15.0.28 — Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* M60 AMBT — a bug has been fixed that prevented automatic distance setup on the machine guns after using the laser rangefinder.&lt;br /&gt;
* T-55A, T-55AM-1, T-55AMD-1 — the thickness of the bulkhead in the engine compartment has been adjusted: 20mm -&amp;gt; 5mm.&lt;br /&gt;
* Type-75 MLRS — 3rd person view camera has been repositioned.&lt;br /&gt;
* T-80U — armouring of the spare tracks has been adjusted: 30mm -&amp;gt; 20mm.&lt;br /&gt;
* Merkava Mk.4B — missing armouring elements have been restored.&lt;br /&gt;
* Gal Batash — Material of the hull front has been fixed from rolled homogeneous steel to cast homogeneous steel. Corrected the ammo capacity of the coaxial gun (1750 -&amp;gt; 5950) and AA machine guns (5950 -&amp;gt; 1750).&lt;br /&gt;
* LAV-AD — a bug has been fixed with missing info in the max speed of the M247 rocket.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A-4N — the sequence of the Shafrir 2 missile launch from the pylons has been adjusted.&lt;br /&gt;
* Buccaneer S.1 S.2 — the sequence of the AGM-12B missile launch from the pylons has been adjusted.&lt;br /&gt;
* F-84F (all) — a bug has been fixed where the weapon setup &amp;quot;2х 1,000lbs LDGP MK83 + 12 HVAR&amp;quot; bombs were mounted on the wrong pylon ([https://community.gaijin.net/issues/p/warthunder/i/Z6NyUhfMbV8h report]).&lt;br /&gt;
* Meteor F Mk.8 Reaper — separate bomb drop has  been added for bombs mounted below the fuselage .&lt;br /&gt;
* F-5A — the name of the modification has been corrected from Flares/RWS to Flares/Chaff.&lt;br /&gt;
* Mirage F1C — automatic control and damping have been corrected.&lt;br /&gt;
* A bug has been fixed where on respawning in a helicopter while firing from the forward-firing gun/machine gun, the message &amp;quot;Fire is not available during repair&amp;quot; was displayed.&lt;br /&gt;
* A bug has been fixed where &amp;quot;air to ground&amp;quot; radars were able to display only targets in the line of sight of the optical system.&lt;br /&gt;
* A bug has been fixed where, when using a gamepad, it was difficult to lock on to target in the TV camera of the guided weapons.&lt;br /&gt;
&lt;br /&gt;
'''Naval Vessels'''&lt;br /&gt;
&lt;br /&gt;
* MPK project 12412P — the Strela MANPADS has been removed from x-ray view.&lt;br /&gt;
* Krasny Kavkaz — a bug has been fixed that prevented use of the second and third ammo types in battle. Ammo racks in the main calibre turrets have been unified.&lt;br /&gt;
* SF40 light and heavy — a bug has been fixed that caused sinking when attempting to enable the pumps.&lt;br /&gt;
* A bug has been fixed where a vessel moved backwards after automatic braking to launch recon aircraft with the &amp;quot;Abrupt stop&amp;quot; button. The bug might be observed during and after recon aircraft flight.&lt;br /&gt;
* Destroyed armour plates now framed in red in the x-ray mode.&lt;br /&gt;
* Position of the coal bunkers, fuel tanks and bulges has been changed in the hit camera to improve the display of the main modules.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Freezes caused when quitting the game have been fixed.&lt;br /&gt;
* A bug has been fixed where in some cases  selecting a fighter in ground AB might lead to a crash while playing in the Compatibility graphics setting using full control mode.&lt;br /&gt;
* Freezes on the PS4 that might occur in EC missions, have been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The sound of the GAU-8 Avenger gun on the A-10A has become much more distinctive when heard from the ground.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1357|01.04.2022]] (Server update) ==&lt;br /&gt;
'''Surface Pacifiers'''&lt;br /&gt;
&lt;br /&gt;
* Acoustic-M7 cannon: fire rate has been reduced from 15 to 6.6 cycles per minute. Source : &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 1. Pg 3048&amp;quot;&lt;br /&gt;
* Acoustic-M7 cannon: damage area has been reduced from +-3 to +-2 degrees vertical/horizontal. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 1 Pg. 3018&amp;quot;&lt;br /&gt;
* Maul-Q 180mm gun: fire rate has been adjusted from 3 to 6 rounds per minute. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets&amp;quot;  . Book 3. Pg 1072&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1358|05.04.2022]] (Server update) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* PUMA — in all modes the BR has been increased from 8.3 to 9.0.&lt;br /&gt;
* Zachlam Tager — in all modes the BR has been decreased from 7.3 to 6.7.&lt;br /&gt;
* Type 60 ATM — in all modes the BR has been decreased from 7.0 to 6.7.&lt;br /&gt;
* Begleitpanzer 57 — the BR in AB has been increased from 9.0 to 9.3, and in RB from 8.7 to 9.0.&lt;br /&gt;
&lt;br /&gt;
'''Helicopters'''&lt;br /&gt;
&lt;br /&gt;
* Mi-28A — in all modes the BR has been increased from 9.7 to 10.0.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* Mirage F1C — Matra R550 Magic 2 missiles have been added. Modification Matra 530F has been moved to the tier III.&lt;br /&gt;
* J-8B — additional weapon presets have been added.&lt;br /&gt;
* PL-5B — self-destruct fuse has been adjusted 40 sec → 23 sec, max overload 20 G → 30 G, instantaneous thrust 36 kN → 27.9 kN.&lt;br /&gt;
&lt;br /&gt;
'''Children of Arachis'''&lt;br /&gt;
&lt;br /&gt;
* Red Spear ATGM — Penetration value has been increased from 1000mm → 1700mm. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets. Book 2, Pg 728&amp;quot;.&lt;br /&gt;
* Fire Stone ATGM — Maximum flight distance has been changed from 7 km → 2 km. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets. Book 2, Pg 331&amp;quot;.&lt;br /&gt;
* 180 mm Maul-Q cannon — Type of the explosive material has been clarified (Composition V → TNT), as well as muzzle velocity (1200 m/sec → 900 m/sec) and non-contact target sensor release radius (5m → 2.5m) for the Maul-MP-HE shell. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets. Book 2, Pg 832&amp;quot;.&lt;br /&gt;
* 40 mm McUW-3A cannon — Armour thickness necessary for fuse detonation has been changed (0.1mm → 25mm), fuse delay distance (0.5m → 1.5m) and noise level (-17%). Source: &amp;quot;Official report for Military Imperium Council. Combat light vehicles. Book 2, Pg. 2018&amp;quot;.&lt;br /&gt;
* R-LAU — Rocket launcher stabiliser has been added. Launcher aiming speed has been changed from 5 deg/sec to 15 deg/sec. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 1, Pg. 2323&amp;quot;.&lt;br /&gt;
* R-LAU — Fire rate of the launcher has been changed from 144 rounds/min to 240 rounds/min. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 1, Pg. 2324&amp;quot;.&lt;br /&gt;
* R-LAU — Smoke grenades fired under the tank have been added. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 1, Pg. 2318&amp;quot;.&lt;br /&gt;
* R-LAU — Replenishment time has been changed from 45 sec to 30 sec.&lt;br /&gt;
* Q-AD, CT-T, R-LAU, S-0NC, D-0TR, TOPTER — Night vision devices have been removed. Source: &amp;quot;Official report for Military Imperium Council. Combat vehicles sights. Book 2, Pg 138&amp;quot;.&lt;br /&gt;
* CT-T, R-LAU — durability of the side skirts (180mm → 54mm) and hull side armour (200mm → 20mm) have been decreased against kinetic rounds. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 2, Pg. 1328&amp;quot;.&lt;br /&gt;
* S-0NC — durability of the side skirts (300mm → 60mm) and hull sides armour (300mm → 30mm) have been decreased against kinetic rounds. Source: &amp;quot;The Irulan Report. Book 2, Pg 362-363&amp;quot;.&lt;br /&gt;
* D-0TR — durability of the side skirts (300mm → 60mm) and hull sides armour (300mm → 30mm) have been decreased against kinetic rounds. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 2, Pg. 1218&amp;quot;.&lt;br /&gt;
* Noise parameters on the move have been adjusted: Q-AD -35%; S-0NC, D-0TR +25%. Source: &amp;quot;Official report for Military Imperium Council. Combat vehicles, Design and Development. Book 1, Pg. 214&amp;quot;.&lt;br /&gt;
* Parameters of the orbital beam emitter attack have been adjusted: speed of the aiming point over the planet's terrain 2.5 m/s → 4 m/s, trajectory delay 3 s → 2 s. Source: &amp;quot;The official report for the High Council of Lansdraad. Lasguns. Book 4, Pg 283-294&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1359|06.04.2022]] (2.15.1.29 (2.15.1.28 — Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* Turan II — a bug has been fixed that prevented the reloading of the smoke grenades.&lt;br /&gt;
* Magach 6A — a bug has been fixed that resulted in displaying of a stabiliser in the FCS menu and vehicle profile.&lt;br /&gt;
* KV-122 — values in the rear armouring have been corrected in the info card.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A-10A, A-10A Late — a bug has been fixed that prevents display in the info cards of the weight of the weapons suspended on hardpoints/pylons.&lt;br /&gt;
&lt;br /&gt;
'''Naval Vessels'''&lt;br /&gt;
&lt;br /&gt;
* Albatros, Bussard - ammo capacity of the 76mm guns has been increased from 230 to 800 rounds ([https://forum.warthunder.com/index.php?/topic/536021-ammunition-capacity-on-the-class-143-albatross-vessels/ report]).&lt;br /&gt;
* HMS Jervis - 40mm 2pdr QF Mk.IIc has been moved to the utility guns group.&lt;br /&gt;
* Overestimated repair time of naval vessel modules has been fixed. Vital modules, such as engines, engine rooms, boiler rooms, now can be repaired within 30-40 seconds. The repair time of other modules has also been decreased. Simultaneous repair doesn't cause penalties to the overall repair time. A timer indicates the repair time for the most complex module in repair. If a vessel receives new damage during a repair, the indicator displays the repair time of the most damaged module at that moment, while the repair time of the previous module remains the same and is completed at its original time.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused the camera in ground battle replays to fly through the gun's barrel when the replay is paused.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1360|06.04.2022]] (Server update) ==&lt;br /&gt;
'''April's chest'''&lt;br /&gt;
&lt;br /&gt;
* In addition to the vehicle coupons from previous April events that can currently be won from the box, the same vehicles can now drop not as coupons, but will be automatically applied to your account - vehicle coupons will continue to drop alongside this. This increases the chance to get a vehicle without devaluing any currently held coupons. If a player gets a vehicle that they own already, they receive 1,000,000 SL instead.&lt;br /&gt;
* Coupon drop counters are split into item categories (coupon for vehicle, coupon for camo, coupon for decoration, Hat trophy), that allows instant drop on an item in each category after opening the required number of chests, instead of a random item in a random category.&lt;br /&gt;
* Battle trophies with boosters, wagers and orders now open into separate items both in the April's chest content list, and in the chest spinner.&lt;br /&gt;
* It is necessary to restart the game for correct chest description and opening the chest.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1361|07.04.2022]] (2.15.1.13) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''MiG-23MLA''' — a bug has been fixed that resulted in flares/chaff flying in front of the aircraft.&lt;br /&gt;
* '''М197 gun''' — overheating time has been reduced ([https://forum.warthunder.com/index.php?/topic/547073-m197-autocannon-overheating-time-is-vastly-incorrect/ report]).&lt;br /&gt;
* '''F-84F (all versions)''' — a bug has been fixed that allowed using the weapon selector to fire the upper row of the HVAR rockets before the lower ([https://community.gaijin.net/issues/p/warthunder/i/1TDupg9O6cNS report]).&lt;br /&gt;
* '''Nesher''' — a bug has been fixed where in some weapon setups the MK82 bombs might be visually detached from pylons.&lt;br /&gt;
&lt;br /&gt;
'''Ground Vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''ELC bis''' — a bug that created additional missing camouflages has been fixed.&lt;br /&gt;
* '''ZTZ88A''' — a bug has been fixed that prevented obtaining some of the additional camouflages for completing tasks.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1362|11.04.2022]] (Server update) ==&lt;br /&gt;
'''[PvE] Helicopter battles'''&lt;br /&gt;
&lt;br /&gt;
* BR ranges have been changed from 7.7-9.3 / 9.7+ to 7.7-9.0 / 9.3+.&lt;br /&gt;
* Calculation period for useful actions has been changed from 15 to 10 minutes.&lt;br /&gt;
* Activity counters, rewards for useful actions, and RP reward at the end of a session have been adjusted and split into the BR ranges.&lt;br /&gt;
* '''Mi-24A''' — battle rating in Arcade battles has been changed from 9.0 to 9.3.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1363|13.04.2022]] (2.15.1.47 (2.15.1.46 — PlayStation®, Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''R-LAU''' — the armour penetration capability of the Cudgel-33A missile has been adjusted from 1800-&amp;gt;1300mm. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 1, Pg. 2325&amp;quot;.&lt;br /&gt;
* '''Zachlam Tager''' — disappearing missiles have been fixed.&lt;br /&gt;
* '''Т-72А, Т-72АВ TURMS-T, Т-72B, Т-72B 1989, Т-90А''' — armouring of the spare tracks has been adjusted from 30 → 20 mm.&lt;br /&gt;
* '''Leopard 2A4, Leopard 2A5, Leopard 2A6, Leopard 2PL, Strv 121, Strv 122A, Strv 122B PLSS''' — targeting angles of the AA machine gun have been adjusted. The elevation angles in the right hemi-sphere have been increased from 20 to 75 degrees.&lt;br /&gt;
* '''M60A1 (AOS), M60A1 RISE(P), M60A3 TTS, Magach 6A, M60A3 TTS(CN), M60A1 &amp;quot;D.C.Ariete&amp;quot;''' — a bug has been fixed that allowed the machine gun passing through elements of the turret.&lt;br /&gt;
* '''M3 Bradley''' — localization of the TOW ATGM has been corrected.&lt;br /&gt;
* '''M4 Sherman tanks''' — pivot radius has been reduced.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft/Helicopters'''&lt;br /&gt;
&lt;br /&gt;
* '''Etendard IVM''' — a ballistic calculator for rockets has been added.&lt;br /&gt;
* '''Saab A32A''' — incorrect naming in the modification of bombs has been corrected.&lt;br /&gt;
* '''AB 205 A-1''' — missed animation of the rotation of the minigun has been fixed.&lt;br /&gt;
* '''AH-1G''' — missed animation of the rotation of the М195 gun has been fixed.&lt;br /&gt;
* Saab JA-37, Saab AJ-37 - a bug has been fixed that caused an incorrect engine speed and available thrust.&lt;br /&gt;
* '''Matra R530, Matra R530E''' — max launch range has been adjusted from 15km to 18km ([https://forum.warthunder.com/index.php?/topic/489504-fwd2020-06-29-199034-mirage-iiic-matra-r530e-incorrect-flight-range/ report])&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused overestimated prices on Soviet naval vessels for weapon presets with 45-36NU torpedoes.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Parameters in AA guns of the helipads have been adjusted. The number of AA guns has been reduced from 4 to 2, AA guns now fire only warning shots dealing no damage; fire range has been reduced from 3,500 to 3,000 metres.&lt;br /&gt;
* A low reward in Silver Lions has been added to the &amp;quot;Children of Arachis' ' mission for all actions in combat that are normally awarded in random battles.&lt;br /&gt;
* A bug has been fixed where falling bushes from gun fire sounded like falling trees and caused clouds of dust.&lt;br /&gt;
* Looped sound has been fixed in the boat tutorial mission.&lt;br /&gt;
* A bug has been fixed that caused trees to appear on the airfield in the &amp;quot;Sicily&amp;quot; mission.&lt;br /&gt;
* A bug has been fixed for some helicopters which caused ground vehicles to disappear in the sight camera on long distances&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1364|20.04.2022]] (2.15.1.65 (2.15.1.64 - Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''M113A1 (TOW), M113A1 (TOW), Swingfire, Type 75 MLRS, RakJPz 2, RakJPz 2 (HOT)''' — a bug has been fixed where selecting the AA gun in the radial menu disabled the missile launchers.&lt;br /&gt;
* Missing animation of empty cartridges has been restored.&lt;br /&gt;
* '''ZTZ96A, ZTZ96A (P)''' — sight magnification has been increased from 8х to 6х-11х. The generation of the gunner's thermal imager has been changed from first to second. Source: compilation of the players' feedback; data on the Al-Khalid tank with similar targeting equipment ([https://community.gaijin.net/issues/p/warthunder/i/wdzcfR1xKpZj report]).&lt;br /&gt;
* '''ZTZ99-II, ZTZ99-III''' — sight magnification has been increased from 8х to 6х-11х. Source: compilation of the players' feedback; data on the Al-Khalid tank with similar targeting equipment ([https://community.gaijin.net/issues/p/warthunder/i/wdzcfR1xKpZj rеport]).&lt;br /&gt;
* '''BMP-1''' - wave shield and position of the missile in the hangar have been fixed.&lt;br /&gt;
* '''Magach 6A''' - BR has been reduced in all gaming modes from 8.0 to 7.7.&lt;br /&gt;
* '''M3A3 Stuart''' — mass of the tank has been adjusted from 12.6 t to 14 t ([https://forum.warthunder.com/index.php?/topic/550485-2022-04-16-215155-the-light-tank-m3a3-has-the-wrong-combat-weight/ report])&lt;br /&gt;
* '''M163, M113A1 (TOW), CM25, ASRAD-R''' — material of the side skirts has been corrected from construction steel to rubber fabric.&lt;br /&gt;
* '''PUMA''' — a bug has been fixed that led to ammunition disappearance from the hull ammo racks after destruction of the ammo in the turret's rear.&lt;br /&gt;
* '''LAV-AD''' — rate of fire of the 25mm GAU-12U gun has been adjusted from 2,200 rpm to 1,800 rpm. ([https://forum.warthunder.com/index.php?/topic/550240-2022-03-28-215019-lav-ad-fire-rate/ report])&lt;br /&gt;
* '''LAV-AD''' — a bug has been fixed where the HE round was dubbed in the shell list in the protection analysis menu.&lt;br /&gt;
* '''Lvkv 9040C''' — name of the radar has been fixed in the x-ray mode.&lt;br /&gt;
* '''Zachlam Tager''' — a bug has been fixed with missing data on the elevation drive speed and targeting angles of the missile launcher in the xray mode.&lt;br /&gt;
* '''FV102 Striker''' — a bug has been fixed with missing data on the explosives type and TNT equivalent on the info cards of the missiles ([https://community.gaijin.net/issues/p/warthunder/i/EoSqr0V968ur report])&lt;br /&gt;
* A bug has been fixed due to which it was possible to control the ATGM via the AA machine gun sight: '''T-55AM-1, Т-55AMD-1, Т-62M-1, Т-64B, Т-72B (1989), Т-72B3, 2S25M, XM803, MBT-70, KPz-70, M60A2, M551, CM-25, AMX-30 ACRA, Marder A1-, Raketenjagdpanzer 2, Raketenjagdpanzer 2 (HOT), Wiesel 1A2, M113A1 (TOW), Type 60 ATM, FV102 Striker, FV438 Swingfire.'''&lt;br /&gt;
* A bug has been fixed due to which the radiator grills were hidden in the protection view: '''M2A2, M2A4, M2A4 (1st Arm.Div.), M3 Stuart, M3A1 Stuart, M3A1 (USMC), M3A3 (1st PTG), M3A3 Stuart (China), M3A3 Stuart (Italy), M3A3 Stuart (France), M5A1, M5A1 (China), Stuart VI (5th CAD), M8 HMC, M8 HMC (China), M8A1, M3 Lee, Grant I, Grant I (Great Britain), М-3 Medium, M4A2, M4A2 (76) W, M4A2 (USSR), M4A3 (105), M4A3 (105) (France), Cobra King, M4A3E2, M4A3E2 (France), M4A3E2 (76) W, M4A3 (76) W, M4A3 (76) W (Japan), M4A4 (China), M4A4 (1st PTG), M4A4 (Italy), M4A4 (France), M4A4 (SA50), Sherman Firefly, Sherman Vc, Merkava Mk.1 (USA), Merkava Mk.2B, Merkava Mk.2B (USA), M163, M163 (Israel), M901, SIDAM 25, SIDAM 25 (Mistral), T92, M22, LVT(A)(1), T14, M56, T25, M10 (China), M4A5 Ram II, M2, M6A1.'''&lt;br /&gt;
* '''M3 Lee''' — position of the commander's hatch while rotating the turret has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Planet Arrachis vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''R-LAU''' — noise parameters while a rocket is launching has been increased by 50%. Source: Official report for Military Imperium Council. Combat vehicles, Design and Development. Book 1, Pg. 215.&lt;br /&gt;
* '''Q-AD''' — operational time of the Red spear missile cruise engine has been increased from 5 to 15 sec, thrust has been reduced from 230 to 100 N. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets. Book 2, Pg 729&amp;quot;.&lt;br /&gt;
* '''R-LAU''' — reload time has been increased from 30 to 35 sec.&lt;br /&gt;
* '''180mm Maul-Q cannon''' — remote fuse arming distance has been reduced from 300 to 100 m. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets. Book 2, Pg 833&amp;quot;.&lt;br /&gt;
* '''140mm ATW gun''' — remote fuse arming distance has been reduced from 300 to 100 m. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets. Book 2, Pg 813&amp;quot;.&lt;br /&gt;
* '''40mm McUW-3A gun''' — remote fuse arming distance has been reduced from 300 to 50 m. Source: &amp;quot;Official report for Military Imperium Council. Combat light vehicles. Book 2, Pg. 2017&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''JA37C''' — naming of the RWR has been changed from AN/APR-25 to APP-73 ([https://forum.warthunder.com/index.php?/topic/549283-ja-37c-wrong-rwr-name/ report]).&lt;br /&gt;
* '''F-84F''' — ballistic calculator mode for bombs has been changed from CCIP to CCRP ([https://forum.warthunder.com/index.php?/topic/532432-f-84f-missing-feature-the-ccrp-capability-of-a-ballistic-computer/ report 1]) ([https://forum.warthunder.com/index.php?/topic/548735-f84f-should-not-have-bomb-ccip-should-be-ccrp/ report 2]).&lt;br /&gt;
* '''Douglas AD-2''' — a bug has been fixed which prevented separate rocket launches in the 12 HVAR + 2 Tiny Tim weapon setup.&lt;br /&gt;
* '''Ju 188 A-2''' — a bug has been fixed that prevented the upper turret from shooting at correct targeting angles.&lt;br /&gt;
* '''Me 264''' — a bug has been fixed with a missing trail from the rightmost jet engine.&lt;br /&gt;
* A bug has been fixed with the CCRP ballistic computer that preserved the drop area marker even after disabling when the aerial target is locked on.&lt;br /&gt;
* A bug has been fixed with a CCRP ballistic computer which preserved the aiming area for unguided bombs when launching the air-to-surface missiles.&lt;br /&gt;
* A bug has been fixed with the missing radar mode display (radar/IRST) in the user's interface ([https://community.gaijin.net/issues/p/warthunder/i/N2PV1gmiUvAB report]).&lt;br /&gt;
* '''F-104 (all versions)''' - flight model has been updated, controllability after releasing the flaps has been improved.&lt;br /&gt;
* '''F-104A''' - engine has been changed to the more powerful J79-GE-3B&lt;br /&gt;
* '''MiG-21S''' - rudder animation has been fixed.&lt;br /&gt;
* '''A-7E''' - aileron animation has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Disabled effects for the seakeeping modules in the Arcade battles have been fixed.&lt;br /&gt;
* Dubbed lead marker that was displayed on the back side of the direction of the shot.&lt;br /&gt;
* '''HMS Armada, HMAS Tobruk''' — a bug has been fixed which allowed torpedo launch through the ships' hull&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Blackening of the remote landscape on minimal graphic settings has been fixed.&lt;br /&gt;
* A bug has been fixed that prevented compatibility mode.&lt;br /&gt;
* The invisible obstacle under the bridge in the &amp;quot;Down the river&amp;quot; mission has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1365|21.04.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* We have temporarily disabled the display of ship decorators for allies and enemies. Only the player who placed the decorator will be able to see it.&lt;br /&gt;
* A bug has been fixed that made the Mission Editor unavailable for the following aircraft: A-10A, A-10A Late, F-104S.ASA, Su-22UM3K (Germany), MiG-23MLA (Germany), J-8B, Mirage F1C, Kfir C.2.&lt;br /&gt;
* You are now able to purchase the April chest and the key in bulk of up to 100 pieces.&lt;br /&gt;
* An option of skipping the April chest animation has been introduced.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1366|27.04.2022]] (2.15.1.83 (2.15.1.78 - PlayStation®, Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that allowed installation of naval decorations on ground vehicles ([https://community.gaijin.net/issues/p/warthunder/i/0vb8wHUBcQWt report]).&lt;br /&gt;
* A bug has been fixed where after turret traverse drive repair the visual model of the turret on some vehicles was aligned directly forward ([https://community.gaijin.net/issues/p/warthunder/i/EOpO6xtr7f7z report]).&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevented air-to-air missile launch while the IRST lock-on was enabled.&lt;br /&gt;
* A bug has been fixed where hover mode could be disabled when switching to the &amp;quot;Controls&amp;quot; menu.&lt;br /&gt;
* Ki-61/100 (all versions) — effects of high-speed airflow to the rudders were reduced in order to make a pull-out easier.&lt;br /&gt;
* JA 37 С — calibre of countermeasures has been set to 55mm ([https://forum.warthunder.com/index.php?/topic/552223-ja-37c-countermeasures-should-count-as-largre-caliber/ report]).&lt;br /&gt;
* Wirraway — separate bomb drop has been added in accordance with &amp;quot;Wirraway Operation Instructions&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Helicopter PvE'''&lt;br /&gt;
&lt;br /&gt;
* The delay between the start of the ground battle and activation of the AA guns has been increased. Players now have more time to react to the battle and leave a dangerous area.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the reload time of hydroplanes landed on allied water capture points was equal to the reload time in mid-air, instead of the airfield reload time.&lt;br /&gt;
* USS Arizona — a bug has been fixed where AI gunners weren't firing the main calibre guns at the enemy.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* The setup of aircraft and helicopters in Ground Arcade battles has been reworked and complemented ([https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vS57-PeBILTuJUpdfx0-lWe8tYicPZXaTeCz7DqHI0FjPpjpb2R4MlZvtuMCmVzpm8gtTM3bRWJDMH2/pubhtml see the full table]):&lt;br /&gt;
** One aircraft setup in the BR range of 7.3+ has been changed to three setups in the ranges of 7.3-8.3, 8.7-9.7 and 10.0+.&lt;br /&gt;
** One helicopter setup in the BR range of 9.0+ has been changed to two setups in the ranges of 8.0-9.0 and 9.3+;&lt;br /&gt;
** Aircraft and aircraft weapon setups at BR 7.0 and below have been partially updated.&lt;br /&gt;
* A bug has been fixed that prevented the found session notification sound in background mode.&lt;br /&gt;
&lt;br /&gt;
'''Xbox'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused turret twitch while switching from the commander's sight to 3rd person view ([https://community.gaijin.net/issues/p/warthunder/i/zzBGrXVN1aLx report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1367|05.05.2022]] (2.15.1.93) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevents the maximum reverse speed stated in the manuals.&lt;br /&gt;
* Vignette of the gun sight has been reduced for rank I-IV vehicles.&lt;br /&gt;
* Centurion (all versions) — pivot radius has been reduced.&lt;br /&gt;
* Type 87 RCV — sight magnification has been corrected from 2.7x-12.0x to х8&lt;br /&gt;
* Jagdtiger — a bug has been fixed that prevents display of the armour values of the hull front upper and lower plates in the hangar.&lt;br /&gt;
* LAV-AD — armour piercing capabilities of the М247 rockets have been corrected for angled hits.&lt;br /&gt;
* Machbet — a bug has been fixed that prevents SAM launches when the commander is knocked out.&lt;br /&gt;
* Merkava Mk.4B, Merkava Mk.4M — a bug has been fixed that disabled blowout panels of the ammo rack located behind the turret.&lt;br /&gt;
* Merkava Mk.4B, Merkava Mk.4M — vertical targeting angles of the commander's sight have been adjusted from -10…+20 to -20…+60 degrees; stabilisation of the commander's sight has been added.&lt;br /&gt;
* T-72M2 Moderna — armour description of the turret has been corrected in xray mode.&lt;br /&gt;
* VT1-2, Begleitpanzer 57 — a bug has been fixed that prevented gun breech damage when the module in not shot through.&lt;br /&gt;
* Zachlam Tager — moved to rank IV. Research, purchase, repair and crew training costs have been changed correspondingly, as well as other economic values.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* MiG-23MLA — incorrect depletion order of countermeasures has been fixed, upper blocks now run first.&lt;br /&gt;
* Kfir C.2, Kfir C.7 — countermeasure ammo in each block has been increased from 16 to 18.&lt;br /&gt;
* Reset of the time fuse for bombs while changing game mode has been fixed.&lt;br /&gt;
* F.C.20 Bis — missing description of rounds of the same type has been corrected for &amp;quot;Armoured targets&amp;quot; and &amp;quot;Aerial targets&amp;quot; belts.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* PTF-7 — a bug has been fixed that prevented maximum speed declared in the operation manual.&lt;br /&gt;
* HMS Cadiz — year of modification has been corrected&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* You can now toggle the view of custom camos available on the Market in the vehicle customization menu. View offer displayed once for each camo, At the moment, the option is available for camos from the &amp;quot;Winds of change&amp;quot; trophy.&lt;br /&gt;
* A bug has been fixed where mouse sensitivity increased after enabling the option &amp;quot;Fix gun direction in mouse view&amp;quot;.&lt;br /&gt;
* Display of the grass at long distances has been improved (LOD settings have been corrected).&lt;br /&gt;
* Missing highlights of the vehicles' outlines have been fixed for SB replays.&lt;br /&gt;
* A bug has been fixed that disabled the &amp;quot;Invert axis&amp;quot; option for traverse and pitch axis on a weapon ([https://forum.warthunder.com/index.php?/topic/518572-fwd-2021-07-08-270100-invert-axis-button-in-pitch-axis-for-weapons-aiming-in-controls-does-not-invert-axis/ report]).&lt;br /&gt;
* Vehicles from the latest game events (Crafting event and the 5th season of the Battle Pass) that are available from the Market, have been added to the tech trees.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1368|06.05.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed incorrect display of the real value of the &amp;quot;Bomb activation time (sec)&amp;quot;, which could occur after switching the game difficulty mode.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1369|12.05.2022]] (2.15.1.102) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Dardo, VCC-80/30''' — the incorrect animation of the HE-IT round on the info card has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/chsLRnhg3NZr report]).&lt;br /&gt;
* '''FV102 Striker''' — armour penetration values on the info card have been corrected ([https://forum.warthunder.com/index.php?/topic/399643-rptd-24feb2018-152mm-pen-on-striker-stat-card/ report]).&lt;br /&gt;
* '''15 cm Pz.W.42''' — armour penetration values on the info card have been corrected.&lt;br /&gt;
* '''T-80U, T-90A''' — targeting angles in the TKN-4 commander's sight have been adjusted from -5/+10 to -20/+30 degrees. Source: Изделие 478Б. Техническое описание и инструкция по эксплуатации, 1985.&lt;br /&gt;
* '''LVT(A)(4)''' — the name of the vehicle on the info card has been corrected ([https://community.gaijin.net/issues/p/warthunder/i/6suyuvV3fq7U report]).&lt;br /&gt;
* '''Begleitpanzer 57''' — the automatic loader has been added to the ATGM launcher ([https://forum.warthunder.com/index.php?/topic/498635-2020-09-17-1101065-begleitpanzer-57-tow-reload-should-be-automatic/ report]).&lt;br /&gt;
* '''Т-72M2 Moderna''' — a bug has been fixed where a reload time was overestimated .&lt;br /&gt;
* '''Phòng không T-34, Phòng không T-34 (USSR)''' — different visibility values have been equalised, visibility of both vehicles are now set to 120% ([https://community.gaijin.net/issues/p/warthunder/i/O7AXcDFc0CMU report]).&lt;br /&gt;
* '''IS-4M''' — AA machine gun is now controlled by the gunner.&lt;br /&gt;
* '''T29, T30, T34''' — AA machine guns are now controlled by the gunner.&lt;br /&gt;
* '''Merkava Mk.4B''' — material and thickness of the spare tracks on the turret have been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''MiG-21S''' — a bug has been fixed where in some situations the texture of pylons remains on the detachment line while the pylons are detached.&lt;br /&gt;
* '''AD-2 / AD-4 (all versions)''' — icons of the 1,000 lbs bombs have been corrected in all weapon presets.&lt;br /&gt;
* '''S-13OF rocket''' — the weight has been corrected to 69 kg. Source: &amp;quot;Неуправляемая авиационная ракета С-13ОФ - Концерн «Калашников»&amp;quot;; and others&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1370|16.05.2022]] (2.15.1.106) ==&lt;br /&gt;
&lt;br /&gt;
* Battle chat is now available again for both teams. Please be advised: to avoid violations of the communication rules, there is a message pause that is set equal to 30 seconds between each message you send. We will continue to monitor the situation, and, if the number of violations in battle chat increases, we will have to disable it again.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1371|18.05.2022]] (2.15.1.111 (2.15.1.108 - PlayStation, Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the reload indicator of the hard-kill active protection remains after a respawn when a previous vehicle was destroyed while reloading the protection system rounds.&lt;br /&gt;
* Repair time of the hard-kill protection has been halved.&lt;br /&gt;
* Reload time of the hard-kill protection rounds has been reduced by 25%.&lt;br /&gt;
* '''Vickers Mk.7''' — a bug has been fixed with overestimated repair time for optics.&lt;br /&gt;
* '''M50''' — a bug has been fixed that resulted in overestimated recoil impulse of the recoilless rifles.&lt;br /&gt;
* '''Centauro I 120''' — a bug has been fixed that resulted in overestimated recoil impulse of the 120mm main gun ([https://forum.warthunder.com/index.php?/topic/499097-rptd-centauro-mgs-recoil-unrealistically-high/ report]).&lt;br /&gt;
* '''Challenger 2 TES, Challenger 2 (2F)''' — the stabilizer has been added to the Enforcer Remote Weapon Station ([https://forum.warthunder.com/index.php?/topic/499855-2020-11-04-1101133-challenger-2-2f-enforcer-rws-lacks-vertical-stabiliser/ report]).&lt;br /&gt;
* '''Strv 103-0, Strv 103A, Strv 103С''' — a bug has been fixed that resulted in overpressure damage to the crew when the engine compartment is destroyed.&lt;br /&gt;
* '''Machbet''' — a bug has been fixed that prevented automatic range setup from laser rangefinder.&lt;br /&gt;
* '''AMX-10RC''' — a bug has been fixed where HUD indicated stabilizer mode is on when the vehicle lacks stabilizer.&lt;br /&gt;
* '''M4A3 (105)''' — calibre of the smoke round has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/lZarf6tRXP3M report]).&lt;br /&gt;
* Search-and-track radars with plan position indicators now have 360 deg. lock-on capability. This option allows locking on target without moving a turret to its direction. This update is available for:&lt;br /&gt;
** '''VEAK 40'''&lt;br /&gt;
** '''Chieftain Marksman'''&lt;br /&gt;
** '''AMX-30 DCA'''&lt;br /&gt;
** '''ZSU-23-4'''&lt;br /&gt;
** '''ZSU-37-2'''&lt;br /&gt;
* '''ZSU-23-4''' — several radar modes have been added in 30° and 90° sectors. Actual radar features variable searching sector in 30…90° range.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''Mirage F1C, Kfir 2.C, Su-22UM3K, MiG-23MLA, F-104S.ASA, J-8B, A-10A Thunderbolt II (early), A-10A Thunderbolt II (late)''' — [[wt:en/news/7620-development-custom-weapon-setups-for-aircraft-en|custom weapon setups]] are now available.&lt;br /&gt;
* A bug has been fixed with AAM seeker warm-up by pressing the &amp;quot;drop/launch&amp;quot; button ([https://community.gaijin.net/issues/p/warthunder/i/QhQGMZHD3RpW report]).&lt;br /&gt;
* A bug has been fixed that prevented SPI set in the air for aircraft with optical lock-on (e.g. MiG-27K, Jaguar GR.1A, etc.).&lt;br /&gt;
* '''AD-2''' — a bug has been fixed that required the Tiny Tim modification to be researched for opening the 2,000 lbs bombs.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''Groza''' — firing angles over the ship's bow have been corrected.&lt;br /&gt;
* '''Admiral Hipper, Prinz Eugen''' — firing angles have been corrected at the bow's davits.&lt;br /&gt;
* '''IJN Ikoma''' — circulation angle has been reduced.&lt;br /&gt;
* '''IJN Syonan''' — the type of the main calibre guns have been corrected.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Flickering of some objects (trees, etc) at high graphical settings have been fixed ([https://community.gaijin.net/issues/p/warthunder/i/5NwwlXt40Wgn report]).&lt;br /&gt;
* A bug has been fixed that resulted in decals removal from vehicles by the application crash.&lt;br /&gt;
* A bug has been fixed that prevented removing friends from the friend list of the Steam version of the game.&lt;br /&gt;
* &amp;quot;Awards&amp;quot; button in the &amp;quot;Achievements&amp;quot; menu has become brighter.&lt;br /&gt;
* A bug has been fixed where icons and names of vehicles in local and server replays of the Realistic and Simulator battles were displayed only for players from the left column of the statistics chart.&lt;br /&gt;
* A bug has been fixed due to which enemy aircraft markers were displayed at shorter distances than stated in the crew skills.&lt;br /&gt;
* Position of the sun, moon and stars now correspond to the actual latitude/longitude.&lt;br /&gt;
* Time delay of placing marks on the minimap has been reduced from 30 to 1 second.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1372|19.05.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Planned [https://docs.google.com/spreadsheets/d/e/2PACX-1vT8q3kF2ckEimOi1NACzig7LQssUysxoe3Y7ZK_cR5QAcaiLdAvVZ9ct9uBTK_xMqab4m7YLrpOUxNZ/pubhtml BR changes] have been implemented.&lt;br /&gt;
* '''Su-22UM3K''' — a bug has been fixed that allowed the use of FAB-500 bombs on the internal wing pylons.&lt;br /&gt;
* '''F-104S ASA''' — a bug has been fixed where it was possible to fire the M61A1 guns while using the Aspide A1 missiles.&lt;br /&gt;
* '''J-8B''' — a bug has been fixed that allowed the use of PL-5B missiles on the internal wing pylons. The armament system of the jet fighter allows the use of up to 4 missiles at a time.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1374|25.05.2022]] (2.15.1.126 (2.15.1.125 - PlayStation, Xbox)) ==&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Type 60 SPRG, Maus, E-100, BMP-3''' — a bug has been fixed that disabled the machine gun while an auxiliary weapon is selected.&lt;br /&gt;
* '''Zachlam Tager''' — a bug with an underestimated firing range has been fixed.&lt;br /&gt;
* '''AMX-13-M24''' — targeting angles have been adjusted from -10°...15° to -8°…15° ([https://forum.warthunder.com/index.php?/topic/552432-amx-13-m24-wrong-depression/ report]).&lt;br /&gt;
* '''AMX-13-M24''' — gun stabiliser has been added ([https://forum.warthunder.com/index.php?/topic/552431-amx-13-m24-missing-stabilizer/ report])&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* Sight point colour change option has been added for helicopter HUD&lt;br /&gt;
* '''J-7E''' — a bug has been fixed where elements of the wings or pylons remain behind when the wings are detached.&lt;br /&gt;
* '''F11F-1''' — the number of rockets has been corrected in the pop-up info of the 52x FFAR rockets pod in the secondary weapons menu.&lt;br /&gt;
* '''J-8B''' — PL-5B missiles have been moved from the external wing pylons to the internal wing pylons. The total amount of available PL-5B missiles doesn't change, allowing you to mount weapons to external pylons.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Twitching of the torpedo lead marker at long distances has been fixed in Arcade battles.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* The initial speed of aircraft in tank Arcade battles now depends on the session BR and type of air battle:&lt;br /&gt;
** 1.0-3.0 — 300 km/h;&lt;br /&gt;
** 3.3-5.7 — 400 km/h;&lt;br /&gt;
** 6.0-7.0 — 500 km/h;&lt;br /&gt;
** 7.3-9.7 — 600 km/h;&lt;br /&gt;
** 10.0+ — 700 km/h;&lt;br /&gt;
** helicopters — 200 km/h.&lt;br /&gt;
* Aircraft and helicopter setup for tank Arcade battles has been updated ([https://docs.google.com/spreadsheets/d/e/2PACX-1vSRUf5aPzBA3YrlFD9Na3HC9Fq3OrN5-2KjxbIL7Get5VUNRWfU_wsFez6wW4BM4FIakpWd2jBeU6Dp/pubhtml see table]).&lt;br /&gt;
* A bug has been fixed where when scrolling the contact list any status change of contacts reverts to the start of the list.&lt;br /&gt;
* Timer icon has been returned for remote fuse HE rounds.&lt;br /&gt;
* A bug has been fixed where a reject message to the squadron application might be displayed outside the &amp;quot;Squadron journal&amp;quot; menu.&lt;br /&gt;
* A bug has been fixed where selecting the icon of a vehicle in the &amp;quot;Objective vehicles&amp;quot; menu might select other vehicles in the tech tree.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1375|30.05.2022]] (2.15.1.133) ==&lt;br /&gt;
&lt;br /&gt;
* Trim vane folding time for amphibious tanks has been increased.&lt;br /&gt;
* A bug has been fixed that may have resulted in a client crash while firing in the high tier Naval battles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1376|01.06.2022]] (2.15.1.141) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that resulted in an inverted vertical mouse view when switching to binoculars while the option &amp;quot;Fix gun direction in mouse view&amp;quot; is enabled&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* Aircraft with built-in optical targeting systems are now able to set the targeting point in the sky while in 3rd person view.&lt;br /&gt;
* A bug has been fixed where it was difficult to zoom out in the sight when stabilised on target as an ATGM gunner, and while moving the sight in third person view.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused huge circles and graphic artefacts.&lt;br /&gt;
* A bug has been fixed that allowed several messages in battle chat without delay ([https://community.gaijin.net/issues/p/warthunder/i/OCFzwey5FdII report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1377|06.06.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Scoring parameters in helicopter PvE mode have been corrected:&lt;br /&gt;
** Minimal point multiplier for damage, critical damage, destruction and destruction assist, whilst taking into account the BR of the player and enemy vehicles, has been increased by 400%;&lt;br /&gt;
** Point multiplier for damage and destruction of enemy bases has been reduced by ~ 54.5%.&lt;br /&gt;
* A bug has been fixed where the base durability in the &amp;quot;City&amp;quot; mission for helicopter PvE mode was lower than in other missions.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1378|08.06.2022]] (2.15.1.146 (2.15.1.144 Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* In the marker-less game modes, 1st generation ATGMs do not fall on the ground anymore when switching to binoculars.&lt;br /&gt;
* '''Sho't''' — a bug has been fixed with the minimal gun depression angle over the engine compartment. The minimal angle has been corrected from +5 to 0 degrees ([https://community.gaijin.net/issues/p/warthunder/i/uM08JIAHMnFY report])&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''F-104S.ASA''' — a bug has been fixed with a missed gun in custom weapon presets in xray mode.&lt;br /&gt;
* '''F-4C Phantom II''' — a bug has been fixed where the belly-mounted gun was displayed in the xray mode instead of installed wing gun pods.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Initial speed of attacker and bomber aircraft in Ground Arcade battles has been increased (fighters' speed remains):&lt;br /&gt;
** from 600 to 680 km/h in sessions of BR 7.3 — 9.7;&lt;br /&gt;
** from 700 to 800 km/h in sessions of BR 10+.&lt;br /&gt;
* Aircraft setup in Ground Arcade battles has been updated:&lt;br /&gt;
** IL-28Sh and Me 262 C-2b — have been removed in session of BR 7.3 — 8.3;&lt;br /&gt;
** AH-1S early and BO 105 PAH-1 — have been removed in sessions of BR 8.0 — 9.0;&lt;br /&gt;
** UH-1D (Germany) — a bug has been fixed with incorrect weapons in the setup with unguided rockets.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1379|09.06.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Aircraft setup in ground Arcade battles has been updated:&lt;br /&gt;
** The following aircraft have been added to the bomber list of BR 7.3 — 9.7:&lt;br /&gt;
*** A-7D with AGM-65A x4 (instead of 1000 lb x12)&lt;br /&gt;
*** Yak-38M with S-24B x4&lt;br /&gt;
*** A-4N (Israel) with AGM-65A x3 (instead of 1000 lb x5)&lt;br /&gt;
** The following aircraft have been added to the bomber list of BR 10.0+:&lt;br /&gt;
*** F-5E with AGM-65B x4&lt;br /&gt;
*** F-4E Phantom II with AGM-65B x4&lt;br /&gt;
*** MiG-27K with Kh-29T x2 (instead of FAB-500M-62 x7)&lt;br /&gt;
*** Su-17M2 with S-24B x6 (instead of FAB-500M-62 x8)&lt;br /&gt;
* Changes to helicopter PvE mode:&lt;br /&gt;
** BR ranges have been changed from 7.7-9.0 / 9.3+ to 7.7-9.3 / 9.7+.&lt;br /&gt;
** Score multiplier for damaging and destroying enemy bases has been reduced by 20%.&lt;br /&gt;
** BR of helicopters have been updated for Arcade battles:&lt;br /&gt;
*** AB 205 A-1: 8.3 → 7.7&lt;br /&gt;
*** H-34: 8.3 → 8.0&lt;br /&gt;
*** AH-1G: 8.3 → 8.7&lt;br /&gt;
*** Mi-4AV: 8.3 → 8.7&lt;br /&gt;
*** UH-1D (Germany): 8.7 → 9.0&lt;br /&gt;
*** UH-1B: 8.7 → 9.0&lt;br /&gt;
*** UH-1C: 8.7 → 9.0&lt;br /&gt;
*** UH-1C XM-30: 8.7 → 9.0&lt;br /&gt;
*** SA 316B Alouette III: 9.0 → 8.7&lt;br /&gt;
*** A.109EOA-2: 9.3 → 8.7&lt;br /&gt;
*** IAR 316B: 9.3 → 8.7&lt;br /&gt;
*** AH-1S early: 9.3 → 9.7&lt;br /&gt;
*** SA 341F Gazelle: 9.7 → 9.0&lt;br /&gt;
*** SA 342M Gazelle: 9.7 → 9.3&lt;br /&gt;
*** Mi-24P HFS 80 (Germany): 9.7 → 10.0&lt;br /&gt;
*** Mi-24P (Germany): 9.7 → 10.0&lt;br /&gt;
*** Mi-24V: 9.7 → 10.0&lt;br /&gt;
*** Mi-24P: 9.7 → 10.0&lt;br /&gt;
*** HKP9A (FC): 10.0 → 9.7&lt;br /&gt;
*** Mi-28A: 10.0 → 10.3&lt;br /&gt;
*** AH-1Z: 10.0 → 10.3&lt;br /&gt;
*** EC-665 Tiger HAP: 10.3 → 10.0&lt;br /&gt;
*** Ka-50: 10.3 → 10.7&lt;br /&gt;
*** AH-64DJP: 10.3 → 10.7&lt;br /&gt;
*** Mi-35M: 10.3 → 10.7&lt;br /&gt;
*** EC-665 Tiger UHT: 10.7 → 10.3&lt;br /&gt;
*** Ka-52: 10.7 → 11.0&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Winged_Lions%22&amp;diff=163780</id>
		<title>Update &quot;Winged Lions&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Winged_Lions%22&amp;diff=163780"/>
				<updated>2023-06-06T08:24:24Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163761 by U44629479 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateWingedLions.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
Update &amp;quot;Winged Lions&amp;quot; ([[wt:en/game/changelog/current/1328|changelog]]) was introduced on 14 December 2021. This update is notable for the introduction of the Israeli aircraft tree and the first Israeli ground vehicles, shipborne reconnaissance aircraft, and new wind-affected visual effects.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.13}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[F-105D|F-105 Thunderchief]]&lt;br /&gt;
* [[OS2U-1]] (updated model)&lt;br /&gt;
* [[OS2U-3]] (updated model)&lt;br /&gt;
* [[F-4J Phantom II|F-4J]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-27K]]&lt;br /&gt;
* [[Su-22M3]] (Squadron Vehicle)&lt;br /&gt;
* [[MiG-21S]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Seafire LF Mk.III]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[La-11 (China)|La-11]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[Seafire LF Mk.III (France)|Seafire LF Mk III]]&lt;br /&gt;
* [[Mirage 5F]]&lt;br /&gt;
* [[S.O.4050 Vautour IIN|Vautour IIN]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[Spitfire Mk IXc (Israel)|Spitfire Mk IXc]]&lt;br /&gt;
* [[S-199]]&lt;br /&gt;
* [[B-17G (Israel)|B-17G]]&lt;br /&gt;
* [[Spitfire Mk.IX (CW) (Israel)|Spitfire Mk IX (CW)]]&lt;br /&gt;
* [[P-51D-20-NA (Israel)|P-51D-20-NA]]&lt;br /&gt;
* [[M.D.450B Ouragan (Israel)|M.D.450B Ouragan]]&lt;br /&gt;
* [[Meteor NF.13 (Israel)|Meteor NF.13]]&lt;br /&gt;
* [[Meteor F.8 (Israel)|Meteor F.8]]&lt;br /&gt;
* [[Vautour IIA (Israel)|Vautour IIA]]&lt;br /&gt;
* [[Vautour IIN (Israel)|Vautour IIN]]&lt;br /&gt;
* [[Mystere IVA (Israel)|M.D. 454 Mystere IVA]]&lt;br /&gt;
* [[A-4E Early (M) (Israel)|A-4E Early (M)]]&lt;br /&gt;
* [[A-4H (Israel)|A-4H]]&lt;br /&gt;
* [[A-4N (Israel)|A-4N]]&lt;br /&gt;
* [[Sambad|Super Mystere B2 Sambad]]&lt;br /&gt;
* [[Sa'ar|Super Mystere B2 Sa`ar]]&lt;br /&gt;
* [[F-4E Phantom II (Israel)|F-4E Phantom II]]&lt;br /&gt;
* [[Nesher]]&lt;br /&gt;
* [[Mirage IIICJ]]&lt;br /&gt;
* [[Kfir C.7]]&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[XM975]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[DF105]]&lt;br /&gt;
* [[Pz.II C]], [[Pz.II C (DAK)]] — (updated model)&lt;br /&gt;
* [[Pz.III B]] — (updated model)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[2S3M]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Challenger 2 TES|Challenger 2 TES (2008)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[Type 10]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[M41D]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[VCC-80/60]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[Leclerc SXXI]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Bkan 1C]]&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[M-51]]&lt;br /&gt;
* [[Merkava Mk.2D]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Wilkinson]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Flusi 1]]&lt;br /&gt;
* [[Scharnhorst]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Kerch (cruiser)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[JDS Harukaze (DD-101)|JDS Harukaze]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[RN Eugenio di Savoia]]&lt;br /&gt;
&lt;br /&gt;
= Graphics =&lt;br /&gt;
&lt;br /&gt;
* The [[wt:en/news/7455-development-the-way-the-wind-blows-en|effect of breeze or wind]] on particle effects such as fires and smoke, dust from vehicle movement and aircraft engines, gun shots, explosions and sparks has been added.&lt;br /&gt;
* Added new high-resolution decals for shell hits on ground vehicle armour.&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* New location for aerial battles &amp;quot;Israel&amp;quot;&lt;br /&gt;
* New mission [Operation] Golan heights for the location &amp;quot;Israel&amp;quot;.&lt;br /&gt;
* New [Ground Strike] Golan heights mission has been added for the location &amp;quot;Israel&amp;quot;.&lt;br /&gt;
* Test flight for Israeli aircraft has been added.&lt;br /&gt;
* New operation in the &amp;quot;Spain&amp;quot; location, based on Enduring Confrontation logic (in total there are already three such missions). The size of the mission's map is 128x128 km.&lt;br /&gt;
&lt;br /&gt;
= Location and mission updates =&lt;br /&gt;
&lt;br /&gt;
* All Ground Strike missions (except for novice Ground Strike missions), and Enduring Confrontation missions (where not applied before): ground AI units utilize the same models available in ground vehicle battles. The same will be implemented for RB missions later.&lt;br /&gt;
* A bug in all &amp;quot;Enduring Confrontation&amp;quot; missions, where after the destruction of several bombing bases they ceased to respawn has been fixed.&lt;br /&gt;
* The score indicator in &amp;quot;Enduring Confrontation&amp;quot; missions at the bottom of the screen has been disabled as it essentially duplicated the bar at the top edge of the screen but might mislead players because the scores and the bar itself were calculated in different ranges.&lt;br /&gt;
&lt;br /&gt;
= Enduring Confrontation =&lt;br /&gt;
&lt;br /&gt;
* A new mission in the &amp;quot;Spain&amp;quot; location. The map size is 128x128 km.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes =&lt;br /&gt;
&lt;br /&gt;
* Upper and lower armour plates of the following ground vehicles have been converted to volumetric armour:&lt;br /&gt;
** '''IS-3'''&lt;br /&gt;
** '''IS-4M'''&lt;br /&gt;
** '''IS-7'''&lt;br /&gt;
** '''T-10A'''&lt;br /&gt;
** '''T-10M'''&lt;br /&gt;
** '''Object 268'''&lt;br /&gt;
** '''Tiger II (P)'''&lt;br /&gt;
** '''Tiger II (H)'''&lt;br /&gt;
** '''Tiger II (10.5 cm KwK)'''&lt;br /&gt;
** '''Tiger II (H) Sla.16'''&lt;br /&gt;
** '''Jagdtiger'''&lt;br /&gt;
* The turret sides on the following ground vehicles have been converted to volumetric armour:&lt;br /&gt;
** '''Tiger II (H)'''&lt;br /&gt;
** '''Tiger II (10.5 cm KwK)'''&lt;br /&gt;
** '''Tiger II (H) Sla.16'''&lt;br /&gt;
* Turret armour on the T-54 (1951) has been converted to volumetric.&lt;br /&gt;
* Physically correct tracks have been added for:&lt;br /&gt;
** USSR: '''BMP-1 (SPz BMP-1 and ZBD86), BMP-2, BMP-2М, 2S3'''&lt;br /&gt;
** Germany: '''all Tiger II modifications , Jagdtiger, all Leopard 1 modifications, Pz-II F/C, Pz-III B/E, Stug A'''&lt;br /&gt;
** USA: '''М24, М19A1, М46, М47, M4A3E2 75mm and 76mm.'''&lt;br /&gt;
** Italy: '''all OF-40 modifications, Otomatic.'''&lt;br /&gt;
** France: '''АМХ-50, АМХ-М4, АМХ-50 Fosh, AMX-50 Surblinde, AMX-50 surbase, Mars-15'''&lt;br /&gt;
** Great Britain: '''all Churchill modifications, SPG 3 inch Gun Motor Carriage'''&lt;br /&gt;
** Sweden: '''B1 kan.'''&lt;br /&gt;
** Israel: '''M51, all Merkava tank modifications.'''&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes =&lt;br /&gt;
=== Weaponry ===&lt;br /&gt;
&lt;br /&gt;
* Radar warning system (RWS) is now available for all aircraft with no need to research the modification. The corresponding modification has been removed, EXP, SL or GE spent to unlock it will be returned.&lt;br /&gt;
* '''A28B''' - 18 cm HPRAK m/49 rockets have been removed from weapon presets (Source 1: FV Raketbeväpning 1944-1954 (SAF Rocket armament 1944-1955), Source 22: SFI (Speciell förarinstruktion) J 28 B Prestanda)&lt;br /&gt;
* Aircraft with HVAR and RP3 rockets now feature separate launches.&lt;br /&gt;
* '''F-4E''' — GBU-15(V)1/B guided bomb has been added.&lt;br /&gt;
* '''MiG-21bis-SAU''' — R-60 missiles have been replaced by R-60MK.&lt;br /&gt;
* '''Mi-24P (Germany)''' — R-60M missiles have been replaced by R-60МMK.&lt;br /&gt;
* '''B17BS''' — Bomb sight has been added.&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes =&lt;br /&gt;
&lt;br /&gt;
* '''F4F-3/4, F6F-5 (all modifications)''' — Flight model has been updated. Engine operation modes have been clarified. Fuel distribution by fuel tanks has been corrected. Wing, fuselage, tail and propeller blade polars have been recalculated and refined. Clarified behavior when operating mechanization (e.g. wheels, flaps). Improved behavior when diving at high angles.&lt;br /&gt;
* '''Lа-11''' — Flight model has been updated. A bug that led to an excessive roll when maneuvering with mouse aim has been fixed.&lt;br /&gt;
* '''He 51 B-2/H''' — Fixed a bug that caused the aircraft to behave incorrectly on water. Controllability and seaworthiness have been improved.&lt;br /&gt;
* '''C.202 (all modifications), C.205 (all modifications), C.200 (all modifications)''' — Flight model has been updated. Controllability on all types of control methods has been improved. Errors that led to the incorrect behavior of the vehicle in a tailspin have been fixed.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
=== Naval weaponry: ===&lt;br /&gt;
&lt;br /&gt;
* '''MPK pr.12412''' - aiming angles of the AK-630 30mm rotary* cannon have been increased.&lt;br /&gt;
* '''IJN Yugumo''' - traverse aiming angles of the first torpedo launcher have been increased.&lt;br /&gt;
* '''SF40 Leichte''' - 37mm FlaK-Lafette C/36 has been changed to 37mm FlaK.43 gun.&lt;br /&gt;
* Torpedo type for British destroyers has been changed from Mark IX to Mark IX**:&lt;br /&gt;
** '''HMAS Armada'''&lt;br /&gt;
** '''HMS Brissenden'''&lt;br /&gt;
** '''HMS Jervis'''&lt;br /&gt;
** '''HMS Kelvin'''&lt;br /&gt;
** '''HMS Nepal'''&lt;br /&gt;
** '''HMCS Haida'''&lt;br /&gt;
** '''HMS Mohawk'''&lt;br /&gt;
** '''HMS Tribal'''&lt;br /&gt;
** '''HMS Tobruk'''&lt;br /&gt;
** '''ORP Garland'''&lt;br /&gt;
&lt;br /&gt;
=== Naval characteristics, physics and damage model: ===&lt;br /&gt;
&lt;br /&gt;
* Ballistics in naval shells have been corrected - changes have been implemented to the dynamics and speed loss, in accordance with historical data. The effect of air resistance has been fixed. As a result, the flight time has been changed. For the vast majority of shells the flight time has been reduced. Trajectories have become more flat, including according changes to fall angles. Speed loss at distance has been reduced that has resulted in increased armour penetration capabilities of many rounds. Changes affect almost all shells in naval battles, their parameters may be specified further in future. Shells with the most noticeable armour penetration value changes are (first parameter - distance 1,000 meters; second - 15,000 meters):&lt;br /&gt;
** SAP 130 mm/50 B-13: armour penetration increased by ~10-12 mm&lt;br /&gt;
** AP and SAP 180 mm/57 B-1P, B-1K, 152mm/57 B-38: armour penetration increased by ~25-40 mm&lt;br /&gt;
** SAP 127 mm/50 Mk.5: armour penetration increased by ~13-21 mm&lt;br /&gt;
** SAP 152 mm/53 Mk.12: armour penetration increased by ~24-34 mm&lt;br /&gt;
** AP 152 mm/47 Mk.16: armour penetration increased by ~16-29 mm&lt;br /&gt;
** AP 203 mm/55 Mk.14: armour penetration increased by ~12-31 mm&lt;br /&gt;
** AP 203 mm/55 Mk.12: armour penetration increased by~18-43 mm&lt;br /&gt;
** AP 305 mm/45 Mk.5: armour penetration increased by ~16-40 mm&lt;br /&gt;
** AP 305 mm/50 SK L/50: armour penetration increased by ~14-44 mm&lt;br /&gt;
** SAP 152 mm/50 BL Mk.XXIII: armour penetration increased by ~1-15 mm&lt;br /&gt;
** SAP 152 mm/45 BL Mk.XII:armour penetration increased by ~11-27 mm&lt;br /&gt;
** SAP 203 mm/50 Mk.VIII: armour penetration increased by ~12-18 mm&lt;br /&gt;
** AP 305 mm/45 Mk.X: armour penetration increased by ~19-46 mm&lt;br /&gt;
** SAP 343 mm/45 Mk.VH: armour penetration increased by ~12-52 mm&lt;br /&gt;
** AP 343mm/45 Mk.VH: armour penetration increased by ~23-95 mm&lt;br /&gt;
** AP 203 mm/50 Ansaldo mod.1924: armour penetration increased by ~21-37 mm&lt;br /&gt;
** AP 305 mm/46 Armstrong mod.1909: armour penetration increased by ~26-62 mm&lt;br /&gt;
** SAP 305 mm/46 Armstrong mod.1909:armour penetration increased by ~48-121 mm&lt;br /&gt;
** SAP 140-мм/50 3rd Year Type 14 cm: armour penetration increased by ~19-25 mm&lt;br /&gt;
** AP 305-м/50 41st Year Type:armour penetration increased by ~14-34 mm&lt;br /&gt;
** SAP 356-мм/45 41st Year Type: armour penetration increased by ~26-30 mm&lt;br /&gt;
** Other AP and SAP shells have 1-10 mm armour penetration rise/loss.&lt;br /&gt;
*** [https://docs.google.com/document/d/e/2PACX-1vQb1MstlwntGKWqNqIM-Wo0T3zGdcPXEyRQ3imjxA929yY_orzKGSMYck-Qmwe8uCQyTLgMYgw48kei/pub List of documents] on the basis of which the ballistics of the naval shells have been changed.&lt;br /&gt;
*** When specifying ballistics first of all we tried to bring the flight time of the shells and its speed at different distances to the data from the documents listed.On most shells it turned out quite accurately. Absolute accuracy is currently impossible to achieve for objective reasons and limitations in the game engine. In future we plan to bring external ballistics to a more accurate simulation. Currently you can observe differences in the angles of incidence with shells for historical ones. This is also due to the limitations of the engine which we will eliminate during development. We also remind you that penetration data from the documents and in-game penetration may differ because in-game penetration is calculated uniformly according to a single formula for all shells and the documentary data may have been obtained in different ways: theoretical and practical. However the flight time and speed on the trajectory are now much closer to historical (and for many shells almost completely coincide) than they were before.&lt;br /&gt;
* 283mm/54.5 SK C/34 — Shell velocity dynamics that caused armour penetration to be lowered and flight time to be increased has been fixed.&lt;br /&gt;
* One coefficient of the armour penetration on the semi-AP rounds calculation has been fixed, resulting in a slight armour piercing value rise.&lt;br /&gt;
* '''Admiral Graf Spee''' - ship's armour has been corrected: the thickness on extremities and decks. The deck traverse has been separated into two plates of different thicknesses.&lt;br /&gt;
* '''Parizhskaya Kommuna''' - the dynamics of sinking and the behavior of the ship when flooding has been fixed. The ship no longer capsizes when losing buoyancy up to 60-80%&lt;br /&gt;
* '''USS Raleigh, USS Trenton''' - a model of fuel tanks has been added in the area of the ammunition room of the aft turrets of the main battery.&lt;br /&gt;
* '''USS Pensacola''' - the location of the central artillery post and the location of the aft ammunition stowages for secondary and anti-aircraft artillery have been changed.&lt;br /&gt;
* '''HMS Liverpool, HMS Southampton''' - armour has been added under the barbettes of the main caliber guns.&lt;br /&gt;
* '''USS Northampton''' - elevators have been added for the secondary guns.&lt;br /&gt;
* '''M-17''' - the internal geometry of the bow section of the ship has been fixed for the correct calculation of the received damage.&lt;br /&gt;
&lt;br /&gt;
=== Naval Visual models and visual parts: ===&lt;br /&gt;
&lt;br /&gt;
* '''MPK pr.12412''' - the mounted rescue boat has been removed during a battle session.&lt;br /&gt;
* '''HMS Blackpool''' - incorrect display of torpedoes inside of the torpedo tubes has been fixed.&lt;br /&gt;
* '''USS Raleigh''' - incorrect display of the elevator of the aft tower of the main battery in the x-ray has been fixed.&lt;br /&gt;
* '''USS Pensacola''' - the shape and dimensions of the fuel tanks have been changed in accordance with the blueprints.&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* F-84F and Vautour IIA IDF/AF(Premium French aircraft) have been withdrawn from purchase. In future the Vautour IIA will appear as a premium vehicle in Israel's aircraft tree. Read details in the [[wt:en/news/7480-development-vautour-iia-and-vautour-iin-in-the-lineups-of-france-and-israel-en|Developers Diary]].&lt;br /&gt;
* '''F6F-5N (France)''' — Moved to a group with the F6F-5.&lt;br /&gt;
* '''Seafire F.Mk.XVII and Seafire FR.47''' — Have been moved into one group.&lt;br /&gt;
* Italian light cruisers of rank IV have been moved to the right branch of the research tree.&lt;br /&gt;
* Changes in the economy of the '''RN Raimondo Montecuccoli''':&lt;br /&gt;
** Research cost have been reduced: 220.000 → 100.000 RP&lt;br /&gt;
** Purchase cost has been reduced: 610.000 → 310.000 SL&lt;br /&gt;
** Crew training cost has been reduced 180.000 → 90.000 SL&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the &amp;quot;Fire Arrows&amp;quot; achievement might only be completed using unguided rockets.&lt;br /&gt;
* &amp;quot;Emblem of the 61st Mechanised Battalion, South West Africa&amp;quot; decal has been added for the South African vehicles. The decal can be unlocked only with SA vehicles.&lt;br /&gt;
* '''R3 T106 FA, R3 T20 FA-HS''' — tricolor camo has been added available for Golden Eagles.&lt;br /&gt;
* New &amp;quot;Road Signs&amp;quot; decorations have been added and are available for purchase with GE.&lt;br /&gt;
* The logic of checking the player's vehicles for compliance with the condition in a task has been changed for most game tasks about 'damage, destruction and assist in the destruction of the enemy' that are used for obtaining camouflages, stickers, decorations, medals, titles, achievements etc. Now the vehicle that has been used for damage or destroying the enemy will be checked and not the one that the player was controlling at the moment of the event (damage, destruction and assist). For example earned on the aircraft achievements from air strikes in ground AB will be counted in the air vehicles even if at the moment the player is already in the tank, but destroys the enemy with an aircraft bomb. Gradually this logic will be extended to the rest of such tasks.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* In battle in the action bar's selection window, each point now has a fixed location. If some actions are missing on the vehicle, then instead of them there will be empty spaces in this menu.&lt;br /&gt;
* A new &amp;quot;Allow empty teams&amp;quot; point has been added In the options menu for creating custom battles that will allow you to start and continue missions without active players and bots in any of the teams.&lt;br /&gt;
* &amp;quot;Bots rank&amp;quot; has been removed from the options menu when creating custom battles. Now vehicles for any chosen bots are determined by the minimum allowed BR and the game session BR (used to determine whether to add long-range airfields. Helipads and other objects of high rank battles) and determined by the maximum allowed BR as it happens in random battles.&lt;br /&gt;
* SAM info cards now contains data on G-tolerance and seeker parameters.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7453-development-the-battlecruiser-scharnhorst-and-shipboard-reconnaissance-aircraft-en|Scout aircraft in naval battles.]] The ability to launch a scout aircraft from the ship's catapult (if it has one) has been added to naval battles. It is necessary to open and install the appropriate modification beforehand. After the start of the battle, the launch of the aircraft becomes available after a specific time. To launch, activate the catapult (default &amp;quot;U&amp;quot;), point it outboard and launch the aircraft (default &amp;quot;U&amp;quot;). During flight, you can switch between the aircraft and the ship. As long as the player controls the aircraft the ship will remain on the course it was on at the time of launch. The ship will fire in accordance with the set shooter AI mode. If the ship is destroyed while controlling the aircraft the flight will end after a while. In addition to aerial fighting, scouting aircraft can:&lt;br /&gt;
** Capture points&lt;br /&gt;
** Drop bombs&lt;br /&gt;
** Deploy a smoke screen at altitudes of up to 50m&lt;br /&gt;
** Perform long-range scouting&lt;br /&gt;
* List of ships that have received launchable aircraft:&lt;br /&gt;
** '''USS Trenton'''&lt;br /&gt;
** '''USS Raleigh'''&lt;br /&gt;
** '''USS Detroit'''&lt;br /&gt;
** '''USS Brooklyn'''&lt;br /&gt;
** '''USS Helena'''&lt;br /&gt;
** '''USS New Orleans'''&lt;br /&gt;
** '''USS Portland'''&lt;br /&gt;
** '''USS Northampton'''&lt;br /&gt;
** '''USS Pensacola'''&lt;br /&gt;
** '''USS Cleveland'''&lt;br /&gt;
** '''Admiral Hipper'''&lt;br /&gt;
** '''Admiral Graf Spee'''&lt;br /&gt;
** '''Prinz Eugen'''&lt;br /&gt;
** '''Karlsruhe'''&lt;br /&gt;
** '''Scharnhorst'''&lt;br /&gt;
** '''Kirov'''&lt;br /&gt;
** '''Maxim Gorky'''&lt;br /&gt;
** '''Voroshilov'''&lt;br /&gt;
** '''HMS Enterprise'''&lt;br /&gt;
** '''HMS Kent'''&lt;br /&gt;
** '''HMNZS Leander'''&lt;br /&gt;
** '''HMS York'''&lt;br /&gt;
** '''IJN Kako'''&lt;br /&gt;
** '''IJN Kuma'''&lt;br /&gt;
** '''IJN Sendai'''&lt;br /&gt;
** '''IJN Furutaka'''&lt;br /&gt;
** '''IJN Suzuya'''&lt;br /&gt;
** '''IJN Mogami'''&lt;br /&gt;
** '''IJN Mikuma'''&lt;br /&gt;
** '''IJN Agano'''&lt;br /&gt;
** '''RN Bartolomeo Colleoni'''&lt;br /&gt;
** '''RN Trento'''&lt;br /&gt;
** '''RN Zara'''&lt;br /&gt;
** '''RN Pola'''&lt;br /&gt;
* Japanese ships have as many aircraft for launch as the number of them mounted on catapults. Aircraft stored on decks and rostrums are not yet available.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* Implemented surround sound support for Windows 10 platforms (Windows Sonic for headphones, Dolby Atmos for headphones, DTS: X headphones), Xbox One, Xbox Series, PS4, PS5.&lt;br /&gt;
* Sound events of aircraft engines, ground vehicles, as well as aircraft guns and enemy/allied ground vehicles received support for improved spatial positioning.&lt;br /&gt;
* For the player's ground vehicles, the suspension soundtrack has been implemented when driving over rough terrain. That is, the movement of the suspension arms is now voiced.&lt;br /&gt;
* All jet aircraft have received unique engine sounds, reflecting the characteristic features of a particular engine model.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== [[wt:en/game/changelog/current/1329|15.12.2021]] (2.13.0.19) ==&lt;br /&gt;
&lt;br /&gt;
* A bug where the capture of an enemy point was interrupted when joining an air strike event in AB ground battles has been fixed.&lt;br /&gt;
* A bug that caused a blank second page to appear on the multifunctional aircraft menu with the active &amp;quot;Armament&amp;quot; point has been fixed.&lt;br /&gt;
* The reload timer for suspended weapons for scout-aircraft no longer resets after switching to ship control.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* F-4J - a bug has been fixed where there was a pylon missing for certain weapon presets&lt;br /&gt;
* S.O.4050 Vautour IIN, S.O.4050 Vautour IIA IDF/AF - icons of bombs have been corrected in the secondary weapon menu.&lt;br /&gt;
* S.O.4050 Vautour IIN - added penetration data for the AS-20 Nord missiles.&lt;br /&gt;
* Mirage 5F - bombs and rocket powered presets display has been corrected in the secondary weapon menu.&lt;br /&gt;
* Mirage IIICJ - a bug has been fixed where the &amp;quot;Without load&amp;quot; preset was grouped into the &amp;quot;To hit air targets&amp;quot;&lt;br /&gt;
* Kfir C.7 - the number of rockets in pods has been added for Zuni MK32 Mod 0 ATAP presets.&lt;br /&gt;
* M.D.450B Ouragan - the required modification has been corrected for setup of &amp;quot;500lbs x2, T10 151 x4, T10 151 x4&amp;quot;.&lt;br /&gt;
* La-11 (China) - the name of the aircraft has been corrected in the Chinese research tree.&lt;br /&gt;
* MiG-23M - mistakenly changed missiles from R-60M to R-60MK have been restored.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* Leclerc, Leclerc S2, Leclerc SXXI — A bug that led to the absence of secondary fragments when penetrating a block under the gunner's sight has been fixed.&lt;br /&gt;
* HN-6 — The Incorrect display of the homing head rocket parameters in the card has been fixed. Autopilot on short-range launches has been improved.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused sound on multichannel audio systems (incl 7.1 headsets) to be played incorrectly, &amp;quot;deaf&amp;quot;, without positioning effect or with the sound picture missing from the front and rear of listeners has been fixed.&lt;br /&gt;
* A bug that sometimes made enemy and allied aircraft engines audible in pressurized cockpits has been fixed.&lt;br /&gt;
* A bug that sometimes interrupted the engine sound and made it possible that some elements of the sound picture (gun shots, tracks, ground vehicle engines) disappeared has been fixed.&lt;br /&gt;
* The engine sound on the Abrams possibly being badly distorted when climbing a slope has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1330|16.12.2021]] (2.13.0.27) ==&lt;br /&gt;
'''Fleet'''&lt;br /&gt;
&lt;br /&gt;
* A bug that might cause seaplanes to not collide and fly through ships after takeoff has been fixed.&lt;br /&gt;
* '''OS2U-1''' aircraft on '''USS Helena, USS Brooklyn, USS Cleveland''' and '''HMS Enterprise''' received bomb weaponry.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''P-51D-20-NA (Israel)''' — Cockpit has been added.&lt;br /&gt;
* '''Mirage 5F, Mirage IIICJ, A-4H, A-4E Early (M), A-4N''' — Additional camouflage versions which are available for completing tasks and for GE have been added.&lt;br /&gt;
* '''MiG-21S''' - A new preset with 2хR-3R and 2хR-3S has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1331|22.12.2021]] (2.13.0.39) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''T-69 II G''' — a bug has been fixed with the lack of control of the AA machine gun when the commander is knocked out. ([https://forum.warthunder.com/index.php?/topic/540632-30112021-t-69-iig-roof-mg-tied-to-commander-instead-of-loader/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* An issue with lock-on of air-to-air missiles on certain aircraft in test flight has been solved ([https://community.gaijin.net/issues/p/warthunder/i/WxQxEpUM2OcE report]).&lt;br /&gt;
* Incorrect bomb drop from the central pylons has been fixed.&lt;br /&gt;
* '''A28B''' — the sightmark shift after missile launch has been corrected.&lt;br /&gt;
* A bug has been fixed that prevented zooming out after bomb/rocket powered chase camera has been enabled.&lt;br /&gt;
* '''Aichi E13A1''' - turret machine gun type has been changed from Type 99 to Type 97.&lt;br /&gt;
* '''A-7E''' - camera toggle has been fixed for the weapon preset containing the FLIR system and AGM-62A Walleye guided bombs.&lt;br /&gt;
* '''A-129CBT''' - a bug has been fixed, where in the preset of BGM-71C ITOW + FFAR x 14, certain missiles were visually detached.&lt;br /&gt;
* '''B-25 (all series), PBJ-1J''' - the thickness of the armour plate below the nose gunner has  been corrected (Source: AN 01-60GE-1)&lt;br /&gt;
* '''Mirage 3E''' - radar view in the cockpit has been changed from cone to square.&lt;br /&gt;
* 37mm М4/М10 gun - spread has been corrected.&lt;br /&gt;
* Rockets and air-to-surface missiles with huge HE warheads now feature a space between the warhead and the fuse. This change results in warhead detonation on the certain distance before the armour, and improves the shrapnel spread diagram. The list of rockets/missiles is:&lt;br /&gt;
** S-1OF&lt;br /&gt;
** S-13OF&lt;br /&gt;
** S-21&lt;br /&gt;
** S-24&lt;br /&gt;
** S-24B&lt;br /&gt;
** S-25O&lt;br /&gt;
** S-25L&lt;br /&gt;
** Type-130-2&lt;br /&gt;
** Zuni Mk32&lt;br /&gt;
** Tiny Tim&lt;br /&gt;
** Red Angel&lt;br /&gt;
** Uncle Tom&lt;br /&gt;
** Triplex R.P.&lt;br /&gt;
** Kh-66&lt;br /&gt;
** Kh-23M&lt;br /&gt;
** Kh-25&lt;br /&gt;
** Kh-25ML&lt;br /&gt;
** Kh-29L&lt;br /&gt;
** Kh-29T&lt;br /&gt;
** AS-20&lt;br /&gt;
** AS-30&lt;br /&gt;
** AS-30L&lt;br /&gt;
** Rb05A&lt;br /&gt;
** AGM-12B&lt;br /&gt;
** AGM-12C&lt;br /&gt;
&lt;br /&gt;
'''Fleet'''&lt;br /&gt;
&lt;br /&gt;
* The sortieing of a reconnaissance aircraft will no longer increase the spawn point cost of bomber aircraft.&lt;br /&gt;
* '''HMS Norfolk''' - a bug preventing torpedo reload in Arcade battles has been fixed.&lt;br /&gt;
* '''JDS Harukaze''' - flag has been changed in the info card.&lt;br /&gt;
* '''Prinz Eugen''' - take off angles of reconnaissance aircraft have been corrected.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* PC: a bug has been fixed where on some graphic cards, shadows of static objects in the hangar might disappear after switching to windowed mode and back.&lt;br /&gt;
* PC: ground darkening has been fixed, when setting the global illumination quality higher than &amp;quot;low&amp;quot;.&lt;br /&gt;
* Glitching of the pop-up window with a battle trophy in the warbond shop has been fixed.&lt;br /&gt;
* Fixed a bug where the squadron tag was indicated in front of the name of the AI that replaced the player who did not join a battle.&lt;br /&gt;
* The mechanics of accounting of the active players in air Realistic battles has been improved. Now, the team score begins to decrease instantly, when there are no more active players with a respawn left. At the same time, the waiting period of the last active player has been increased from 90 to 100 seconds.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1332|23.12.2021]] (2.13.0.44) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* 2S3M — thickness of the bulkhead between the driver and the transmission has been corrected.&lt;br /&gt;
* Challenger 2, Challenger 2 (2F) — a bug has been fixed where the rear armour plate was missing in the hull in the xray mode.&lt;br /&gt;
* Challenger 2, Challenger 2 (2F), Challenger 2 TES — the armour type of the turret bottom has been changed to cast steel ([https://forum.warthunder.com/index.php?/topic/525785-challenger-2-turret-and-hatches-should-be-cast-steel-instead-of-rolled-steel/ report])&lt;br /&gt;
* Challenger 2 TES — overestimated durability of the side skirts has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The volume of jet engines from first and third person views has been slightly decreased.&lt;br /&gt;
* Enemy/allied jet engines do not overlap the whole sound of battle for players on the ground. Jet engine sounds now have less priority over explosions, gun fire, and ground vehicle engines.&lt;br /&gt;
* Player gunshots from ground vehicles are now more distinctive and detailed in comparison to allied/enemy gunshots.&lt;br /&gt;
* Signal of the laser warning system is now more distinctive for a player, it becomes louder and higher in tone.&lt;br /&gt;
* A bug has been fixed that prevented playback of rocket engines of enemy\allied aircraft.&lt;br /&gt;
* Bugs in the playback of player aircraft rocket engines have been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where snow and rain in VR headsets were displayed only for one eye.&lt;br /&gt;
* Artefacts from exhaust gases animation on the AMD Radeon graphic cards have been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1333|24.12.2021]] (2.13.0.46) ==&lt;br /&gt;
&lt;br /&gt;
* The 'notch' sector 90 degrees relative to the target's course has been increased 1.5 times for pulse-doppler modes of AN/APG-59 and AN/AWG-11/12 and slightly decreased for AN/APG-66J and PS-37A/46A.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* RWR sounds have been changed to something less annoying and loud. The reference sound used has been brought from the F-14 Tomcat RWR.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1334|27.12.2021]] (2.13.0.48) ==&lt;br /&gt;
&lt;br /&gt;
* Notch sector has been increased  for semi-active radar seekers of AIM-7, R-23R and R-24R&lt;br /&gt;
* Visibility issues with some icons have been resolved.&lt;br /&gt;
* Radars will no longer acquire terrain instead of failed target  acquisitions at low altitude.&lt;br /&gt;
* Smoothed indication of ground clutter on a radar scope.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1335|29.12.2021]] (2.13.0.53) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* All ground vehicles with rangefinders now feature longer distances for the Arcade ballistic calculator (colour cross).  Max distance depends on the type:&lt;br /&gt;
** Up to 1.5 km — regular rangefinder;&lt;br /&gt;
** Up to 4 km — stereoscopic rangefinder;&lt;br /&gt;
** Up to 10 km — laser rangefinder;&lt;br /&gt;
* '''E-100''' — material of the side skirts has been changed to cast armour ([https://forum.warthunder.com/index.php?/topic/537988-e-100-side-skirts-incorrect-material/ report]).&lt;br /&gt;
* '''Vickers Mk.1''' — the depletion order for the ammo rack has been changed.&lt;br /&gt;
* '''ZTZ-96A''' — durability values of the ERA protection on the turret's front in xray mode have been fixed..&lt;br /&gt;
* '''T-72B3''' — name of the AA machine gun has been corrected to 6P49.&lt;br /&gt;
* '''M60A2 ''' — fire control has been added to the commander's sight ([https://forum.warthunder.com/index.php?/topic/540864-m60a2-missing-commander-fire-control/ report]).&lt;br /&gt;
* '''XM975''' — vertical aiming angles of the launcher have been fixed.&lt;br /&gt;
* '''Type-10''' — a bug has been fixed that prevented damage to the crew in event of an ammo stowage fire with damaged bulkhead between ammo and the crew.&lt;br /&gt;
* '''Leopard 2PL''' — a bug has been fixed that allowed the gun to pass through the track shoulder.&lt;br /&gt;
* '''ZSU-37-2''' — camera position bug has been fixed that caused the vehicle to disappear in certain observation angles.&lt;br /&gt;
* '''AMX-30 (1972), AMX-30B2, AMX-30B2 BRENUS, AMX-32, AMX-40''' — display of the horizontal traverse speed on the coaxial 20mm gun has been fixed.&lt;br /&gt;
* '''Т-55АМ''' — position of the radiation emitter of the IR spotlight has been fixed.&lt;br /&gt;
* '''Calliope''' — sight magnification has been fixed from x3 to standard (х1.9 — 3.5).&lt;br /&gt;
* TOW-2B — a bug has been fixed that prevents damage from the charge core when the ATGM hits sloped parts ([https://forum.warthunder.com/index.php?/topic/543183-dec182021-tow-2b-missile-unable-to-create-penetrator-when-impacted-on-flat-surfaces/ report]).&lt;br /&gt;
* kulsgr m/90 round — the tracer has been disabled ([https://forum.warthunder.com/index.php?/topic/543436-cv9040-kulsgrm90-tracer/ report]).&lt;br /&gt;
* Sprgr. 38 round for the 50mm KwK 39 and Mk.214a guns— weight, muzzle velocity, and velocity drop along the trajectory have been specified ([https://forum.warthunder.com/index.php?/topic/543865-5-cm-sprgr-38-wrong-muzzle-velocity/ report]).&lt;br /&gt;
* 47-mm mle1936 round — velocity drop along the trajectory has been specified ([https://forum.warthunder.com/index.php?/topic/538538-47mm-mle1936-wrong-ballistic-coefficient/ report]).&lt;br /&gt;
* '''Vickers Mk.7''' — physically accurate tracks have been added.&lt;br /&gt;
* '''Type-90, Type-16, Type-74 (all versions), Type-10''' — the elevation angles of the M2 anti-aircraft machine gun have been standardized. Max elevation angle is now 60°, previous angles varied from 20° to 40° depending on the vehicles.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''F2G-1''' — ammo capacity has been increased from 300 to 600 rounds per gun ([https://forum.warthunder.com/index.php?/topic/507357-2020-01-05-23062-f2g-1-wrong-ammo-count/ report]).&lt;br /&gt;
* '''F-100A (China)''' —  AN/APR-25 radar warning system has been added ([https://forum.warthunder.com/index.php?/topic/539030-taiwan-f-100a-missing-rwr/ report]).&lt;br /&gt;
* '''EC-665 Tiger UHT''' — a bug has been fixed that allowed elements of the targeting device  to be visible at the extreme left and right positions ([https://forum.warthunder.com/index.php?/topic/543464-ec-665-tiger-uht-mast-optic-camera-incorrect-location/ report]).&lt;br /&gt;
* '''Hurricane Mk.IIB/Trop, Hurricane Mk.IV, F6F-5, Typhoon (all versions)''' — separate rocket launch has been added.&lt;br /&gt;
* '''Me 264''' — engine sound has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/uJ6Ntxx5R11C report]).&lt;br /&gt;
* AIM-9C Sidewinder — missile weight has been changed from 88 to 95 kg; burn time has been changed from 5 to 5.2 sec ([https://forum.warthunder.com/index.php?/topic/540397-aim-9c-sidewinder-incorrect-weight-and-model/ report]).&lt;br /&gt;
* AIM-9J/P Sidewinder — a bug with incorrect values of the max launch load has been fixed for certain presets, max load has been corrected from 4G to 7G.&lt;br /&gt;
* 120-kg bomb М/71 — explosive type has been corrected from TNT to COMP B.&lt;br /&gt;
* AA-20, AS-20 — missile speed has been converted to Mach ([https://forum.warthunder.com/index.php?/topic/534999-as20-nords-wrong-parameters/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the recon aircraft model remained visible in the x-ray view after its launch.&lt;br /&gt;
* A bug with the effect of fire for burning aircraft instantly crossing the battlefield in naval battles has been fixed.&lt;br /&gt;
* AI gunners of 20-mm guns won't fire at destroyers anymore.&lt;br /&gt;
* Parameters of the shells of 114mm/45 guns Mark IV and Mark V ([https://forum.warthunder.com/index.php?/topic/531665-incorrect-filler-weights-and-compositions-for-british-shells/ report 1], [https://forum.warthunder.com/index.php?/topic/531704-battle-class-45%E2%80%9D45-qf-mk5/&amp;amp;tab=comments#comment-9080555 report 2]) have been changed:&lt;br /&gt;
** Explosives type of the HE rounds has been changed to RDX/TNT;&lt;br /&gt;
** Weight of the explosives in the HE rounds has been changed: 1.22 → 1.81 kg;&lt;br /&gt;
** Weight of the explosives in the semi-AP rounds has been changed: 0.72 → 0.91 kg.&lt;br /&gt;
* Parameters of the Mk.7 rockets on US patrol boats have been changed ([https://forum.warthunder.com/index.php?/topic/478477-fwd-2020-09-05-1101046-wrong-us-naval-rockets-for-higgins-78ft-pt-200/ report]):&lt;br /&gt;
** Explosives weight: 1.27 → 0.79 kg;&lt;br /&gt;
** Rocket weight: 22.6 → 22.27 kg.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Max brightness on the NVD has been reduced when the illuminating rounds are fired.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1336|12.01.2022]] (2.13.0.60 (2.13.0.59 — Xbox, Playstation)) ==&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused the rendering of exhaust gases on towed or rammed vehicles.&lt;br /&gt;
* A bug has been fixed where smoke from smoke grenades was displayed as low temperature in the thermal imagers in night scenarios .&lt;br /&gt;
* A bug has been fixed that resulted in shot loss when another enemy vehicle was located near the target and the shot vector was directed to the ground's surface.&lt;br /&gt;
* '''FlaRakRad, SARC MkVI (6pdr)''' — a bug has been fixed that caused the model to disappear when observed from the commander's sight at certain angles.&lt;br /&gt;
* '''Eland 90 Mk.7, AML-90, Ratel-20, Ratel-90, ZT3A2''' — smoke grenades now launched in two salvos.&lt;br /&gt;
* '''ZTZ59D1''' — smoke grenades have been changed to modern spray grenades activated in mid-air.&lt;br /&gt;
* '''Char 25t''' — turret traverse speed has been specified - 24°/sec → 36°/second ([https://forum.warthunder.com/index.php?/topic/539636-char-25-t-underperforming-traverse-speed/ report]).&lt;br /&gt;
* '''Char 25t''' — sight magnification has been specified - х6 → х7.9 ([https://forum.warthunder.com/index.php?/topic/539957-char-25-t-sight-is-wrong/ report]).&lt;br /&gt;
* '''M18 GMC''' — sight magnification has been changed from x3 to the standard (х1.9 — 3.5) ([https://forum.warthunder.com/index.php?/topic/544190-2022-01-04-213053-m18-gun-sight/ report]).&lt;br /&gt;
* '''Leopard 2K''' — max speed has been specified from 70 to 72 km/h.&lt;br /&gt;
* '''M4A3 (76) W (JSDF)''' — underestimated turn time of the AA machine gun has been fixed. Speed has been changed in accordance with other open flak cannons 30°/second → 90°/second ([https://community.gaijin.net/issues/p/warthunder/i/IB4q1Umhw9ro report]).&lt;br /&gt;
* '''Vickers Mk.3''' — overestimated thickness of the bulkhead between engine and combat compartments has been fixed - 500mm → 10mm.&lt;br /&gt;
* '''TCM AGS''' — a bug has been fixed that resulted in different targeting angles of the gun and the coaxial machine gun.&lt;br /&gt;
* '''Ikv 91, Ikv 91-105''' — sight magnification has been specified - х8-16 → x10 ([https://forum.warthunder.com/index.php?/topic/544723-2022-01-07-213053-ikv-91-gunners-sight-incorrect/ report]).&lt;br /&gt;
* '''Ikv 91, Ikv 91-105''' — turret traverse speed has been specified - 20°/second → 25°/second ([https://forum.warthunder.com/index.php?/topic/544632-2022-01-07-213053-ikv-91-targeting-speed-incorrect/ report]).&lt;br /&gt;
* '''STB-1''' — targeting angles on the AA machine gun have been specified in order to avoid intersections with the turret.&lt;br /&gt;
* '''155-mm sgr m/60 round''' — tracer has been removed.&lt;br /&gt;
&lt;br /&gt;
'''Aviation'''&lt;br /&gt;
&lt;br /&gt;
* '''ITP (М-1)''' — a bug has been fixed that caused a fuselage break when the tail was detached.&lt;br /&gt;
* '''MiG-21MF, MiG-21bis-SAU, MiG-21SMT, MiG-21bis''' — visuals of pylons for R-60 and R-3S missiles have been fixed ([https://forum.warthunder.com/index.php?/topic/540728-rptd-211071-mig-21mf-others-r-3s-pylon-renders-and-overlaps-with-r-60-pylon-only-when-r-60-other-weapon-configuration-is-selected/ report]).&lt;br /&gt;
* '''Bf 109 (all versions)''' — separate drop has been added for 50kg bombs ([https://forum.warthunder.com/index.php?/topic/533892-213053-bf-109-series-incorrectly-unable-to-drop-bombs-singlewise/ report]).&lt;br /&gt;
* '''F.C.20 Bis''' — the name of the 37mm Breda Model 39 gun has been fixed.&lt;br /&gt;
* '''800kg armour piercing bomb Type 99 number 80''' — explosives type has been changed to Type 91 ([https://forum.warthunder.com/index.php?/topic/478005-1950125-japanese-bombs-incorrect-explosive-mass-and-filler-type/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Targeting speed parameters of the Italian 100-mm/47 utility guns have been corrected.&lt;br /&gt;
* '''IJN Mutsuki, IJN Satsuki, Scharnhorst''' — errors in the info cards concerning the armour thickness of the main calibre turrets have been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Standard hangar has been enabled.&lt;br /&gt;
* A bug has been fixed with missing aircraft contacts when the game resolution was set lower than the resolution of the monitor.&lt;br /&gt;
* Battle task &amp;quot;Aerial Superiority &amp;quot; now features the &amp;quot;Rogue wave&amp;quot; award ([https://community.gaijin.net/issues/p/warthunder/i/N6Y7KPGJWmky report]).&lt;br /&gt;
* Marker position under the airfield in the &amp;quot;Domination:Vietnam&amp;quot; mission has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1337|17.01.2022]] (2.13.0.66) ==&lt;br /&gt;
&lt;br /&gt;
* Physically correct moonlight has been added.&lt;br /&gt;
* Display of some objects (for example bushes and trees) has been improved when observed through a ground vehicle sight by graphic settings &amp;quot;max&amp;quot; and &amp;quot;movie&amp;quot;.&lt;br /&gt;
* '''MiG-27K, Jaguar GR.1A''' — a bug has been fixed that caused camera rotation while maneuvering.&lt;br /&gt;
* A bug has been fixed where Roland 1 missiles had a limited effective range within 1 km versus helicopters.&lt;br /&gt;
* Display of trophy contents has been improved.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1338|19.01.2022]] (2.13.0.71 (2.13.0.68 — Xbox, Playstation)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused vertical targeting block when stationary and firing from rapid-fire heavy recoil guns ([https://www.youtube.com/watch?v=DK-pdKxbEOc&amp;amp;feature=youtu.be video]).&lt;br /&gt;
* A bug has been fixed where &amp;quot;Commander fire control&amp;quot; was disabled when switching to the commander's sight from the binoculars by enabling NVD or a thermal imager ([https://www.youtube.com/watch?v=tOKNhhEzb6w&amp;amp;feature=youtu.be video]).&lt;br /&gt;
* A bug has been fixed where NVD and TVD remained functional in third-person view when the battery is low.&lt;br /&gt;
* '''Object 279, Т95''': a bug has been fixed that caused respawning below ground level.&lt;br /&gt;
* Simulator Battles: fixed a bug where the browser map, as well as the map in the &amp;quot;Assistant for War Thunder&amp;quot; app, showed the positions of allies.&lt;br /&gt;
&lt;br /&gt;
'''Aviation'''&lt;br /&gt;
&lt;br /&gt;
* '''A2D-1''' - separate rocket launch has been added for the weapon preset of 2,000 lbs + HVARx20.&lt;br /&gt;
* '''PB2 rockets''' - a bug has been fixed that prevented HEAT warheads to break through advertised armour thickness ([https://forum.warthunder.com/index.php?/topic/537078-213027-pb-2-rockets-no-penetration/ report])&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''Crew number on Italian cruisers''' has been adjusted in accordance to the year of modification:&lt;br /&gt;
** '''RN Eugenio di Savoia''': 578 → 694;&lt;br /&gt;
** '''RN Raimondo Montecuccoli''': 578 → 648.&lt;br /&gt;
* Shrapnel amount and shrapnel total damage in naval HE rounds have been adjusted in order to avoid performance drop when taking massive fire.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused low FPS in the first minutes when playing in a custom mission in custom battles has been fixed.&lt;br /&gt;
* 3D decorations and decals in the Inventory menu now have their respective sections.&lt;br /&gt;
* &amp;quot;Numbers&amp;quot; decals have been added for Israel.&lt;br /&gt;
* A bug has been fixed that allowed TVD to see through glass, for example, through windows in buildings.&lt;br /&gt;
* Star icon has been restored to show the best squad in the battle statistics window.&lt;br /&gt;
* Incorrect shadows on horizontal surfaces of ingame objects have been corrected.&lt;br /&gt;
* Synchronization of guided missile flight when launched by other players has been improved.&lt;br /&gt;
&lt;br /&gt;
'''Xbox, Playstation'''&lt;br /&gt;
&lt;br /&gt;
* '''МiG-27K, Jaguar GR.1A''' —a bug has been fixed that caused camera rotation while maneuvering.&lt;br /&gt;
* A bug has been fixed where Roland 1 missiles had a limited effective range within 1 km versus helicopters.&lt;br /&gt;
* Display of trophy contents has been improved.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1339|24.01.2022]] (2.13.0.76) ==&lt;br /&gt;
'''SB Enduring Conflict missions and RB random battles with EC mission logic'''&lt;br /&gt;
&lt;br /&gt;
* AI anti-aircraft gun presets have been changed for convoys and the Ground Battle event, where two groups of AI units fight with each other. The changes were made to lower AA calibres where possible and therefore the general setups are as follows:&lt;br /&gt;
** BR 1.0-2.0: calibre 7.92mm&lt;br /&gt;
** BR 2.3-3.3: calibre 12.7mm&lt;br /&gt;
** BR 3.7-4.7: calibre 20mm&lt;br /&gt;
** BR 5.0-6.3: calibre 40mm&lt;br /&gt;
** BR 6.7-7.7: calibre 30mm, autoguns&lt;br /&gt;
** BR 8+: calibre 30mm, autoguns, radars.&lt;br /&gt;
* Example of the a US setup:&lt;br /&gt;
** Before:&lt;br /&gt;
*** BR 1.0-2.0: M15 CGMC&lt;br /&gt;
*** BR 2.3-3.3: M19A1&lt;br /&gt;
*** BR 3.7-4.7: M19A1&lt;br /&gt;
*** BR 5.0-6.3: M163&lt;br /&gt;
*** BR 6.7-7.7: M247&lt;br /&gt;
*** BR 8+: M247&lt;br /&gt;
** After:&lt;br /&gt;
*** BR 1.0-2.0: Light AA Mk I&lt;br /&gt;
*** BR 2.3-3.3: M16 MGMC&lt;br /&gt;
*** BR 3.7-4.7: AEC AA&lt;br /&gt;
*** BR 5.0-6.3: M19A1&lt;br /&gt;
*** BR 6.7-7.7: M163&lt;br /&gt;
*** BR 8+: M247&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1340|26.01.2022]] (2.13.0.82 (2.13.0.78 — Xbox, 2.13.0.81 — Playstation)) ==&lt;br /&gt;
&lt;br /&gt;
* A &amp;quot;Filters&amp;quot; option has been added to the secondary weapons menu. Now you may choose to display only &amp;quot;favorite&amp;quot; or &amp;quot;available&amp;quot; setups, as well as display the setups by modification tier.&lt;br /&gt;
* An &amp;quot;Alarm clock&amp;quot; icon has been added to warn players about expiring items in their inventory.&lt;br /&gt;
* Boosters and personal discounts in the bottom right part of the hangar menu, as well as those in the &amp;quot;Store → Inventory&amp;quot; menu are now framed in orange or red depending on their expiration dates - in 4 or 1 hours respectively.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with passing certain obstacles, such as trenches, where the slope angle under the vehicle could be calculated incorrectly, which caused traction drop and the vehicle sticking.&lt;br /&gt;
* A bug has been fixed where an effect of fire could remain on the battlefield after the vehicle's hull disappears.&lt;br /&gt;
* M1128 — max engine speed has been specified from 2,600 to 2,400 rpm; max speed has been corrected from 121 to 96.5 km/h.&lt;br /&gt;
* BMP-3 — a bug has been fixed with the laser rangefinder over the gun's barrel with the &amp;quot;Sodema&amp;quot; modification installed.&lt;br /&gt;
* Challenger 2 — a bug with the description of the front right side skirt in the x-ray mode has been fixed.&lt;br /&gt;
* Radkampfwagen 90 — a bug has been fixed where in some cases the protection of the armour fragment in the lower part of the turret was overestimated.&lt;br /&gt;
* M18 —  a bug has been fixed where in some cases the protection of the armour fragment below the gun mantlet was overestimated.&lt;br /&gt;
* The accuracy of laser and correlation rangefinders has been increased.&lt;br /&gt;
&lt;br /&gt;
'''Aviation'''&lt;br /&gt;
&lt;br /&gt;
* Me 163B, Me 163B-0, Ki-200 — a bug has been fixed that prevented take-off from unpaved airfields ([https://forum.warthunder.com/index.php?/topic/511821-2512021-me-163s-cant-take-off-in-rb-on-dirt-runways/ report], [https://www.youtube.com/watch?v=SUA8WzMJEDo video]).&lt;br /&gt;
* A bug has been fixed where wing spoilers may display raised in the hangar or on the reserve site.&lt;br /&gt;
* J-7E — max launch overload in 4G has been removed from the PL-5B missiles.&lt;br /&gt;
* Ki-45 Hei, Ki-45 Ko, Ki-45 Otsu, Ki-45 Tei — targeting angles of the dorsal turrets have been fixed.&lt;br /&gt;
* D4Y (all modifications) — targeting angles of the dorsal turret have been fixed.&lt;br /&gt;
* F1M2 — targeting angles of the dorsal turret have been fixed.&lt;br /&gt;
* 12,7mm Breda-SAFAT — fuze sensitivity of the HE round has been fixed from 3 to 0.1 mm ([https://forum.warthunder.com/index.php?/topic/541559-213066-italianjapanese-127mm-hef-fuze-sensitivity/ report]).&lt;br /&gt;
* Saab AJ37 — the weapon setups including the RB75 missiles have been moved to the section &amp;quot;For armoured targets&amp;quot; ([https://community.gaijin.net/issues/p/warthunder/i/CUk023RczrYR report]).&lt;br /&gt;
* AIM-7F, R-24R missiles — autopilot logic at close distances to the target has been improved.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* USS Trenton, USS Raleigh — number of the rangefinders of the stern and central gun director rooms in the x-ray mode has been corrected.&lt;br /&gt;
* USS North Dakota — number of the gun directors in the pop-up message of the central gun director room has been corrected in the xray mode.&lt;br /&gt;
* A bug has been fixed where the azimuth scale may be hidden when changing from the bluewater ship to the coastal vessel with a radar ([https://community.gaijin.net/issues/p/warthunder/i/C75DsLHPjne9 report]).&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Display of markers in the tutorial missions has been corrected.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1342|02.02.2022]] (2.13.0.94 (2.13.0.93 — Xbox, PlayStation®)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* The marker for the ballistic calculator (crosshair) has been disabled for the ATGM weapons.&lt;br /&gt;
* A bug has been fixed that caused the marker for the ballistic calculator (crosshair) to be displayed incorrectly when shooting at aerial targets with ground vehicles with a laser rangefinder.&lt;br /&gt;
* M1A2 Abrams — commander's sight magnification has been specified: x2-8 → x3-10 ([https://forum.warthunder.com/index.php?/topic/533828-213076-m1a2-citv-slew-rate-and-zoom/ report]).&lt;br /&gt;
* Ikv 91, ikv 91-105 — gun control option has been added to the commander's sight.&lt;br /&gt;
* Ikv 91, ikv 91-105 — number of forward and reverse gears have been increased, the gear ratio values have been specified ([https://forum.warthunder.com/index.php?/topic/544724-2022-01-07-213053-ikv-91-transmission-and-gear-ratios-incorrect/ report]).&lt;br /&gt;
* Merkava Mk.2D — the display of the composite screen has been disabled in xray mode.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* F4J — a bug has been fixed where the 20mm Mk 11 mod 5 gunpod was not displayed on the model  ([https://community.gaijin.net/issues/p/warthunder/i/Kj3Y9RADjndD report]).&lt;br /&gt;
* Mi-24V — a bug has been fixed where the S-24 rocket was displayed in the weapon preset &amp;quot;9M114 Shturm x8 +S8KO x40&amp;quot;.&lt;br /&gt;
* SBD-3 — a separate bomb drop has been added for the 100 lbs ANM-30 bombs.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Purchased, or available to purchase vehicles, able to complete tasks in the weekend/special events now have the 'star' tag. You can get to the task via the &amp;quot;Task&amp;quot; tab in the vehicle menu, or by clicking the 'star' tag in the hangar. (Note: this feature will be implemented within 24 hours after the publication of this change list).&lt;br /&gt;
* A bug has been fixed where the  RMB+LMB click on a vehicle group might disable the interface.&lt;br /&gt;
* Dependence of the camera rotation speed from the replay speed  has been fixed.&lt;br /&gt;
* Freezing of shot sounds in aerial and ground Arcade battles has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1343|03.02.2022]] (Server update) ==&lt;br /&gt;
[[wt:en/news/7537-development-planned-economy-changes-in-february-en|Planned economy changes]] have been implemented:&lt;br /&gt;
&lt;br /&gt;
* Bonus Silver Lions reward for victory or defeat in missions have been changed to 47% and 20%, instead of 67% and 0% respectively.&lt;br /&gt;
* The research points reward for time spent in mission has been changed: 0.8 RP/sec for defeat and 1.2 RP/sec for victory, instead of 0.6 RP/sec for defeat and 1.4 RP/sec for victory.&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/e/2PACX-1vSn61WCFhiG23LVjLuWUNS6XyOzA5mk9Rk_1_0IwxMY7kNtegzpfJ8xxY0Xvu1_aMJZE2NCOUxUzwwV/pubhtml Changes to reward multipliers, repair costs, and related economic parameters for vehicles] have been applied in accordance to with a transition to the rank based economy.&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/e/2PACX-1vREQ-G3McnbBdPTvc2mCI6G3sQSoeUOG6BUV42Mr1YQUcAiJHzuSINeu-D2nGL1L6m-asA1V_aIcNEl/pubhtml Changes to research and purchase costs, as well as relative parameters for specific vehicles] have been applied.&lt;br /&gt;
&lt;br /&gt;
Changes to the research trees:&lt;br /&gt;
&lt;br /&gt;
* '''M1A1 Abrams and IPM1''' 一 switched places.&lt;br /&gt;
* '''Pz.IV F2 and Pz.IV G''' 一 grouped up.&lt;br /&gt;
* '''Pz.IV H and Pz.IV J (in the group)''' 一 moved to rank II.&lt;br /&gt;
* '''TAM and Begleitpanzer 57''' 一 switched places.&lt;br /&gt;
* '''Crusader AA Mk.I and Crusader AA Mk.II''' 一 switched places.&lt;br /&gt;
* '''Chi-Ha Kai and Ho-I''' 一 switched places.&lt;br /&gt;
* '''Ikv 103''' 一 moved to rank III.&lt;br /&gt;
* '''F-104G''' 一 moved to rank VII.&lt;br /&gt;
* '''Ju 88 C-6''' 一 moved to rank II.&lt;br /&gt;
* '''Bf 110 C-7 and Bf 110 F-2''' 一 grouped up.&lt;br /&gt;
* '''Tu-4, Tu-4 (China)''' 一 moved to rank V.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1344|09.02.2022]] (2.13.0.109 (2.13.0.109 — Xbox, PlayStation®)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* The first four rounds of an artillery strike in ground battles are now targeting shots that leave orange smoke trails. Targeting shots may damage vehicles only with direct hits (no splash damage). The total number of shots in artillery support has been increased from 12 to 15.&lt;br /&gt;
* '''Ariete, Ariete PSO, Ariete (P)''' — the number of forward and reverse gears have been increased, the gear ratios have been adjusted.&lt;br /&gt;
* '''Chieftain Mk.3, Chieftain Mk.5, Chieftain Mk.10''' — pivot radius has been reduced.&lt;br /&gt;
* '''M4A2 (76) W''' — targeting time on the AA machine gun has been increased from 30 to 90°/sec, similar to other open MG mounts.&lt;br /&gt;
* 2А11 37mm gun 一 burst fire spread has been increased, muzzle velocity spread has been increased when firing in bursts.&lt;br /&gt;
* M7 76mm gun一 muzzle velocity of the M42A1 HE round has been specified from 800 to 853 m/sec ([https://community.gaijin.net/issues/p/warthunder/i/meftcyAWSGgo report]).&lt;br /&gt;
* M1 76mm gun 一 muzzle velocity of the M42A1 HE round has been specified to 823 m/sec ([https://community.gaijin.net/issues/p/warthunder/i/7Vh8LMEI8TtH report]).&lt;br /&gt;
* MIM146 SAM missile — a bug has been fixed that prevented armour fragmentation.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused the incorrect launch direction of the right catapult on the AI carrier USS Forrestal ([https://forum.warthunder.ru/index.php?/topic/300030-23082-slomannye-avianostsy/ rерort]).&lt;br /&gt;
* '''Yak-38,Yak-38M''' 一 incorrect indication of the thrust direction in the cockpit has been fixed .&lt;br /&gt;
* '''F3H-2''' — a bug with the aircraft's armouring has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/VX1ReXHqG0A2 report]).&lt;br /&gt;
* '''He 111 H-16''' — a bug has been fixed where the lower turret was able to fire through the fuselage ([https://community.gaijin.net/issues/p/warthunder/i/aDpPLzMUGQUh report]).&lt;br /&gt;
* '''B-10B''' — separate bomb drop from the bomb bay has been added for the 1,000 lb AN-M65A1 bombs ([https://community.gaijin.net/issues/p/warthunder/i/EEtNeGWSUYR7 report]).&lt;br /&gt;
* '''I-180S''' — separate bomb drop with low calibre bombs has been added.&lt;br /&gt;
* '''Meteor F Mk.8 Reaper''' — separate bomb drop has been added for 1,000 lb G.P.Mk.I and M.C.Mk.I bombs on the fuselage pylons, as well as for the 500lb Mk.IV bombs.&lt;br /&gt;
* '''S-199''' — a bug has been fixed that prevented separate gun control.&lt;br /&gt;
* '''IAR 316B''' — the secondary weapon menu has been corrected.&lt;br /&gt;
* '''Sa'ar''' — weight of the FFAR Mighty Mouse pods has been corrected.&lt;br /&gt;
* m/56D rockets — a bug that prevented armour fragmentation has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/cPoxeFvphtDh report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''HMS Blackpool''' — a bug has been fixed with the depth setting of the Mk20 Bidder torpedo that prevented damage to destroyers and boats ([https://forum.warthunder.com/index.php?/topic/545293-britsh-mk-20-bidder-torpedoes-passing-under-target-and-not-detonating/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* The incorrect display of shadows in areas of accumulation of destroyed and operational armoured vehicles has been corrected.&lt;br /&gt;
* Long names for missiles in air battles have been shortened in the HUD ([https://forum.warthunder.com/index.php?/topic/535726-rptd-unnecessarily-long-missile-names-in-the-top-left-overlay-obstruct-the-view/ report]).&lt;br /&gt;
* FPS drop has been fixed when firing AA machine guns in naval battles.&lt;br /&gt;
* A bug has been fixed with an interpolation switch to the remote key point when watching replays.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1345|14.02.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Planned [https://docs.google.com/spreadsheets/d/e/2PACX-1vSy5SB0-VernPclB6tJlKcfQWm3Sm57ogngCsY3ohPlC1zgrIK6_HomfOrIRnaANlqyuOigyxZT7HwV/pubhtml Battle Rating changes] have been applied.&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/546722-development-battle-rating-update-and-important-changes-to-the-top-tier-air-battles/ Important changes] to top-tier air battles implemented.&lt;br /&gt;
&lt;br /&gt;
Other changes&lt;br /&gt;
&lt;br /&gt;
* Some wagers have been changed (applied to newly received items only):&lt;br /&gt;
** &amp;quot;Mission Maker&amp;quot; — the number of stages has been reduced from 10 to 3; reward for the first stage has been increased from 50,000 to 75,000 Silver Lions; rewards for the third (and the now last) stage has been increased from 150,000 to 400,000 Silver Lions.&lt;br /&gt;
** &amp;quot;Wing Breaker&amp;quot; - the number of stages has been reduced from 10 to 3; reward for the first stage has been increased from 12,500 to 50,000 Silver Lions; rewards for the third (and the now last) stage has been increased from 75,000 to 300,000 Silver Lions.&lt;br /&gt;
** &amp;quot;The Best Squad&amp;quot; — the number of failed attempts has been reduced from 4 to 3; the reward for the 10th (final) stage has been decreased from 500,000 to 250,000 SL.&lt;br /&gt;
** &amp;quot;Hero of the Sky&amp;quot; and &amp;quot;Antimech&amp;quot; wagers have been grouped into a single one - &amp;quot;Unstoppable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1346|16.02.2022]] (2.13.0.125 (2.13.0.125 - Xbox, PlayStation)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''2S6''' — a bug has been fixed that prevented 30mm ammo reload on a point with the 2S6M1 modification installed.&lt;br /&gt;
* '''BT-7, BT-7M, BT-7A (F-32)''' — turn lag has been fixed.&lt;br /&gt;
* '''Strv m/31''' — turn lag has been fixed.&lt;br /&gt;
* '''Tetrarch I''' — turn lag has been fixed.&lt;br /&gt;
* 57mm OR-281U — explosives type has been specified from TNT to A-IX-2. Source: 57-мм автоматическая зенитная пушка С-60. Руководство службы.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''F-105D''' — lack of the radar lock on target visualisation has been fixed .&lt;br /&gt;
* '''Me-264''' — targeting angles of the nose turret have been corrected.&lt;br /&gt;
* '''TBD-1''' — targeting angles of the turret have been corrected.&lt;br /&gt;
* '''DB-3A (China)''' — targeting angles of the turrets have been corrected ([https://forum.warthunder.com/index.php?/topic/469037-193050-chinese-db-3a-wrong-guidance-of-all-turrets-wrong-shkas-model/ report]).&lt;br /&gt;
* '''Lancaster B.Mk.I, Lancaster B.Mk.III''' — a bug has been fixed where the upper turret was able to shoot through the fuselage.&lt;br /&gt;
* '''MiG-27M, MiG-27K''' — a bug has been fixed where the number of bombs in the setup &amp;quot;OFAB-100 х12, S5KP х64&amp;quot; was incorrect .&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where a wrecked hydroplane disappeared when the second hydroplane was launched.&lt;br /&gt;
* '''MBK-161 late''' — bugs with incorrectly displayed armour values have been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevented raindrops from displaying when the graphics are set to &amp;quot;Maximum&amp;quot; or &amp;quot;Movie&amp;quot; modes.&lt;br /&gt;
* An option has been added to hide markers of the available tasks from the &amp;quot;Research&amp;quot; button, as well as nations and vehicle types' tabs. Markers are now hidden after reading the corresponding info in the user profile window.&lt;br /&gt;
* Players are now able to toggle previews of vehicles, camos, decals and decorations from the Battle Pass prizes list.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1347|21.02.2022]] (2.13.0.131) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where hit markers on vehicle armour did not correspond to actual armour penetration and damage caused.&lt;br /&gt;
* A bug has been fixed where a switch box on the ERA block was not detached when the block was destroyed.&lt;br /&gt;
* A bug has been fixed where the TVD might remain enabled in server replays for third-person view.&lt;br /&gt;
* A bug has been fixed that prevented artillery strikes and vehicle control during a nuclear blast.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* Distant sounds of aircraft engines have been changed to more distinctive and less annoying.&lt;br /&gt;
* Sound management system of the engines of ground vehicles has been reworked in order to calculate the priority of engines and tracks sounds based on their actual volume. Previously, the calculation dealt only with distance to the listener.&lt;br /&gt;
* Sound volume of the allied/enemy tank engines is now aligned along the rpm range, i.e. idle and maximum rpm are now close in volume. Previously, idle rpm was several times quieter, making hiding tanks behind obstacles silent.&lt;br /&gt;
* Sound volume of all ground vehicle engines has been equalized by the distance key points for the whole hearable range of 0-300 meters.&lt;br /&gt;
* Sound volume in the gaming environment has been reduced to improve the subjective positioning of the engines and tracks. I.e. tank 20m to the left sounds directly from the left, in the left ear&lt;br /&gt;
* The audibility range on player controlled SAMs has been increased to 4 km, but their volume and frequency balance have been changed so that they don't deafen across the map. Thanks to this, sounds should become more audible to pilots.&lt;br /&gt;
* The management system of the sounds of ground and air cannons has been redesigned. Now the priority will be calculated based on the actual volume of the cannon (previously only the distance to the listener was taken into account).&lt;br /&gt;
* Hit sounds from 20mm-35mm rapid-fire cannons no longer stutter and disappear. The sounds, as well as the management system have been reworked.&lt;br /&gt;
* Artillery strike sound system has been reworked. Now these sounds don't stutter or disappear in case of a massive area strike from many players.&lt;br /&gt;
* The volume of sound events such as explosions and shooting now decrease more noticeably with distance. This makes the sound events closest to the player, like enemy engines, explosions and shooting, more noticeable.&lt;br /&gt;
* The sounds of destruction of vehicles and trees have been made less loud and more noticeably diminished over distance.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1348|24.02.2022]] (2.13.0.136) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Bkan 1C, DF105, Leopard 2K''' — sight range reset has been corrected after the rangefinder is applied.&lt;br /&gt;
* '''XM-8''' — suspension damping has been increased.&lt;br /&gt;
* '''OF-40 Mk.2A, OF-40 (MTCA)''' — AA machine gun is now controlled by the loader ([https://community.gaijin.net/issues/p/warthunder/i/1EbirhOFun4N report]).&lt;br /&gt;
* Range enter ability has been added when measuring range from the commander's sight with fire control disabled.&lt;br /&gt;
* A bug has been fixed where dust and mud from the tracks of the player's vehicle from the front were displayed incorrectly while observed in sniper mode.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''MiG-27K''' - a bug has been fixed that prevented IRST to lock on a ground area from the cockpit view.&lt;br /&gt;
* '''SBU2 (all versions), V-156 (all versions)''' - targeting angles of the turret have been adjusted.&lt;br /&gt;
* '''F-8E(FN)''' - launch G-limit has been removed for the Matra R550 Magic missile ([https://forum.warthunder.com/index.php?/topic/544982-f-8efn-magic-missile-has-wrong-launch-g-limits/ report])&lt;br /&gt;
* '''Fw-190A-4''' - guns have been divided into groups: low-calibre, high-calibre, and auxiliary ([https://community.gaijin.net/issues/p/warthunder/i/goZv8RKaIzJV report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where after crash landing, the catapults did not start reloading for the next launch .&lt;br /&gt;
* On ships with several hydroplanes, the launch marker no longer lights up when the hydroplane is launched.&lt;br /&gt;
* A bug with hull damage displayed in the hit camera has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where an artillery strike request prevented the correct execution of the nuclear blast scenario.&lt;br /&gt;
* &amp;quot;Show vehicles&amp;quot; button has been added to the terms of the regular event in order to display required vehicles in a separate window.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1349|02.03.2022]] (2.13.0.154) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''ADATS (M113)''' — armouring on the external fuel tanks has been increased from 12.7 to 44 mm.&lt;br /&gt;
* '''ASRAD-R''' — armouring on the external fuel tanks has been increased from 12.7 to 44 mm.&lt;br /&gt;
* '''SIDAM-25, SIDAM-25 (Mistral)''' — armouring on the external fuel tanks has been increased from 6 to 44 mm.&lt;br /&gt;
* '''CM25''' — armouring on the external fuel tanks has been increased from 4 to 44 mm.&lt;br /&gt;
* '''ASU-85''' — IR spotlight has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/CyvFxt2XQYO9 report]).&lt;br /&gt;
* '''BMP-3''' — a bug has been fixed where the &amp;quot;Sodema&amp;quot; sight was displayed on the model without researching the corresponding modification.&lt;br /&gt;
* '''Challenger 2, Challenger 2 (2F), Challenger 2 TES''' — description of the internal bulkheads has been corrected.&lt;br /&gt;
* '''Challenger 2 TES''' — description of the external armour blocks in x-ray mode has been corrected.&lt;br /&gt;
* A bug has been fixed where a rotation of the commander's periscope might be displayed as turret rotation when observed by other players.&lt;br /&gt;
* When open-top vehicles are destroyed by fire, the crew members are no longer displayed in their seats.&lt;br /&gt;
* A bug has been fixed where, when observed in a tank sight, a shell might be displayed in a splayed tank muzzle.&lt;br /&gt;
* A bug has been fixed where it was possible to shoot through obstacles when a tank gun barrel passed through them.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''AU-1''' — weapon icons have been corrected in the secondary weapons menu.&lt;br /&gt;
* '''AJ37''' — icon of the RB 75 missile has been corrected ([https://community.gaijin.net/issues/p/warthunder/i/P3koFGnP44LQ report]).&lt;br /&gt;
* '''Wyvern S.4''' — a bug has been fixed that prevented separate rocket launches for the &amp;quot;Rp-3 x16 + torpedo&amp;quot; setup.&lt;br /&gt;
* '''EC-665 Tiger HAD''' — a bug has been fixed where rockets were not displayed in the left pod of the &amp;quot;HOT-3 x4, SNEB type 23 x12&amp;quot; setup ([https://community.gaijin.net/issues/p/warthunder/i/M1DzrsCHCids report]).&lt;br /&gt;
* '''Fw 190 A-5 (all versions)''' — guns have been divided into control groups &amp;quot;low calibre&amp;quot;, &amp;quot;high calibre&amp;quot;, and &amp;quot;suspended&amp;quot;.&lt;br /&gt;
* '''F-4J''' — weapon setups have been divided into groups ([https://community.gaijin.net/issues/p/warthunder/i/1RzGU3fQSDVw report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''SMS Helgoland, SMS Westfallen, HMS Dreadnought, Imperatritsa Mariya, Poltava, Parizhskaya Kommuna''' — armour data has been corrected in the info cards.&lt;br /&gt;
* '''PT-200''' — 20mm ammo belt select option has been fixed .&lt;br /&gt;
* '''Moskva, Leningrad''' — horizontal targeting angles on the main calibre guns have been increased&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1351|07.03.2022]] (2.13.0.165) ==&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The engine sounds for enemy aerial and ground vehicles now have a higher priority than allied vehicles.&lt;br /&gt;
* The track sounds on enemy ground vehicles now have a higher priority than allied vehicles.&lt;br /&gt;
* The engines for enemy and allied vehicles sound quieter as the engine speed decreases. An idling vehicle will again sound significantly quieter than a vehicle in motion.&lt;br /&gt;
* The volume of hits from low calibre rounds (20-37mm) around the listener has been significantly decreased. Such sounds might previously have been identified as machine gun fire or just crackling.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1352|10.03.2022]] (2.13.0.171 (2.13.0.167 - Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Strv m/40L, Strv m/39''' — coaxial machine guns Ksp m/36 have been changed to Ksp m/39.&lt;br /&gt;
* '''Type-10 ''' — hull tilt angles have been corrected while the suspension control is enabled ([https://forum.warthunder.com/index.php?/topic/541751-type-10-hydropneumatic-suspension-bug/ report]).&lt;br /&gt;
* '''Type-10 ''' — pivot speed has been increased ([https://community.gaijin.net/issues/p/warthunder/i/076ZCtYe8tXV report]).&lt;br /&gt;
* '''VEAK 40''' — vehicles in test drive have been changed to modern ones.&lt;br /&gt;
* '''PT-16/T14''' — targeting limits of the AA machine gun have been corrected to avoid shooting through the elements of the turret top.&lt;br /&gt;
* '''Bkan 1C''' — 3rd person view camera position has been fixed ([https://forum.warthunder.com/index.php?/topic/543485-2130162-bkan-1-wrong-commander-seat/ report]).&lt;br /&gt;
* '''T-34-57, T-34-57 (1943), T-34 (1 Gv.T.Br.), Т-34 (1943), Type 62, Type 62 (USSR), T26E5, Strv m/41 S-I, Centurion Mk.5/1 (RAAC), T-10A, Т-10M, BT-5, RBT-5, 9P149, 9P157, Sturer Emil, VK 45.01 (P), FIAT 6614, Tortoise, A.C.IV, M15 CGMC, M3 GMC''' — Armour values in the info card have been corrected.&lt;br /&gt;
* '''Type 87 RCV''' — gear select ratios have been specified.&lt;br /&gt;
* '''Type 87''' — gunner sight magnification has been specified ([https://forum.warthunder.com/index.php?/topic/533579-2021-09-29-28061-type-87-aa-87%E5%BC%8F%E8%87%AA%E8%B5%B0%E9%AB%98%E5%B0%84%E6%A9%9F%E9%96%A2%E7%A0%B2-wrong-gunner-sight-magnification/ report]).&lt;br /&gt;
* '''Grant I, Grant I (USA)''' — the thickness of the armour plate below the 75mm gun has been fixed from 12.7 mm to 22,2 mm.&lt;br /&gt;
* '''AS 42''' — gun recoil has been removed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''Etendard IVM''' - calculator for the constantly computed impact point (CCIP) for bombs has been added ([https://forum.warthunder.com/index.php?/topic/481161-352020-etendard-ivm-france-radar/ report])&lt;br /&gt;
* '''Sa`ar''' - a bug has been fixed where in some cases wing components might remain on the wing tips when the wings are torn off.&lt;br /&gt;
* '''Firebrand TF.Mk.IV''' - separate rocket launch has been added for the setup of &amp;quot;2х 250lbs G.P. Mk.IV bomb + RP-3 rockets&amp;quot;&lt;br /&gt;
* '''ITP (М-1)''' - separate rocket launch has been added for the RS-82 and RBS-82 rockets&lt;br /&gt;
* '''Kfir C.7''' - launch order has been corrected for the Zuni Mk32 Mod 0 ATAP rockets.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''USS Candid''' - display for the first stage ammo count has been corrected for the 76mm gun.&lt;br /&gt;
* Explosives type of the British AP and semi-AP round has been changed for the following guns:&lt;br /&gt;
** 343mm/45 Mk 5(H) - from Lyddite to Shellite&lt;br /&gt;
** 152mm/45 BL Mk XII - from Lyddite to TNT&lt;br /&gt;
** 152mm/50 BL Mk XXIII - from Lyddite to TNT&lt;br /&gt;
** 152mm/50 QF Mk N5 - from Lyddite to TNT&lt;br /&gt;
** 190mm/45 BL Mk VI - from Lyddite to TNT&lt;br /&gt;
* TNT equivalent of the Shellite has been corrected to 0.94.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1353|16.03.2022]] (2.13.0.180) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Stormer HVM''' — incorrect scoring of the &amp;quot;Fire arrows&amp;quot; award for destroying aircraft has been corrected.&lt;br /&gt;
* '''M3 Bradley, M3A3 Bradley ''' — a bug with incorrect declination angle of the ATGM launcher in RB has been fixed.&lt;br /&gt;
* '''SMK''' — incorrect armour values in the info card have been fixed.&lt;br /&gt;
* '''Sho`t Kal Dalet''' — name of the coaxial machine gun has been corrected in x-ray mode.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Downloading additional content will no longer be interrupted when joining battle.&lt;br /&gt;
* Israeli Air Force decals can be used on Israeli aircraft only.&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Apex_Predators%22&amp;diff=163779</id>
		<title>Update &quot;Apex Predators&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Apex_Predators%22&amp;diff=163779"/>
				<updated>2023-06-06T08:24:08Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163754 by U44629479 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateApexPredators.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
Update &amp;quot;Apex Predators&amp;quot; ([[wt:en/game/changelog/current/1444|changelog]]) was introduced on 20 December 2022. This update is notable for the introduction of rank VIII aircraft.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.23}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[A-6E TRAM]] (Store Pack)&lt;br /&gt;
* [[F-16A]]&lt;br /&gt;
* [[F-16A ADF]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-21 &amp;quot;Lazur-M&amp;quot; (Germany)|MiG-21 &amp;quot;Lazur-M&amp;quot;]] (Store Pack)&lt;br /&gt;
* [[Tornado IDS ASSTA1 (Germany)|Tornado IDS ASSTA1]]&lt;br /&gt;
* [[Tornado IDS (Germany)|Tornado IDS]] (Winter Quest event)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-23ML]] (Store Pack)&lt;br /&gt;
* [[MiG-29|MiG-29 (9-13)]]&lt;br /&gt;
&lt;br /&gt;
=== Great Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[F-4J(UK) Phantom II]] (Store Pack)&lt;br /&gt;
* [[Tornado GR.1|Tornado Gr.1]]&lt;br /&gt;
* [[Sea Harrier FRS.1]] (Squadron vehicle)&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[F-4EJ ADTW]] (Store Pack)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[J-7D]] (Store Pack)&lt;br /&gt;
* [[F-16A MLU (China)|F-16A MLU]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[F-104S TAF (Italy)|F-104S TAF]] (Store Pack)&lt;br /&gt;
* [[F-16A ADF (Italy)]]&lt;br /&gt;
* [[Tornado IDS (1995) (Italy)|Tornado IDS (1995)]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[Mirage F1C-200]] (Store Pack)&lt;br /&gt;
* [[Mirage 2000D-R1]]&lt;br /&gt;
* [[Late 298D]] (Winter Quest event)&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[J35XS]] (Store Pack)&lt;br /&gt;
* [[JA37D]]&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[Kfir Canard]] (Store Pack)&lt;br /&gt;
* [[F-16A Netz (Israel)|F-16A Netz]]&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[M728 CEV|M728]] (Store Pack)&lt;br /&gt;
* [[M1128 Wolfpack]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Gepard 1A2]]&lt;br /&gt;
* [[Ferdinand]] - updated model&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Strela-10M2]]&lt;br /&gt;
* [[T-80UM2|Т-80UM2]] (Winter Quest event)&lt;br /&gt;
* [[IS-2 (1944)]] - updated model&lt;br /&gt;
&lt;br /&gt;
=== Great Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Khalid]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[SUB-I-II]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[WZ1001(E) LCT|WZ1001]]&lt;br /&gt;
* [[IS-2 (1944)]] - updated model&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[CM52]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[AMX-32 (105)|AMX-32/105]]&lt;br /&gt;
* [[2C bis]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[T-55M]]&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[Magach 7C]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[PT-812]]&lt;br /&gt;
* [[USS Newport News]] (Winter Quest event)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[V-990]]&lt;br /&gt;
* [[Z47|Z-47]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Great Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Abdiel]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[IJN Myoko]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Letuchiy]]&lt;br /&gt;
* [[Ryany]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[RN Duca degli Abruzzi]]&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[BO 105 CB-2|Bo 105 CB-2]] - Detailed cockpit has been updated.&lt;br /&gt;
* [[BO 105 PAH-1|Bo 105 PAH-1]] - Detailed cockpit has been updated.&lt;br /&gt;
* [[BO 105 PAH-1A1|Bo 105 PAH-1A1]] - Detailed cockpit has been updated.&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* Location for combined battles &amp;quot;Gold quarry&amp;quot;&lt;br /&gt;
* Location for combined battles &amp;quot;Snowy Poland&amp;quot;&lt;br /&gt;
&lt;br /&gt;
= Location and mission updates =&lt;br /&gt;
&lt;br /&gt;
* Aircraft missions (AB, RB, Enduring Confrontation and Helicopter PvE):&lt;br /&gt;
** If the AI operated air defence misses an aircraft it is more likely to take a higher preemptive angle allowing the player to see that it is being shot at. Prior to this change missed shots were mostly behind the player's aircraft and were difficult to see.&lt;br /&gt;
* Night signal lighting has been added to the large dynamic airfields.&lt;br /&gt;
* Lighting on the location &amp;quot;Ground Zero&amp;quot; has been fixed (switched off).&lt;br /&gt;
* The physics of the landscape affecting movement on &amp;quot;poor&amp;quot; ground (dirt, snow, etc), have been changed.&lt;br /&gt;
* Aircraft carrier models for test flights of early carrier-based British aircraft (HMS Illustrious), USA (USS Lexington) and Japan (IJN Shokaku). The escort ships have also been replaced.&lt;br /&gt;
&lt;br /&gt;
= Enduring Confrontation and Helicopter PvE =&lt;br /&gt;
'''&amp;quot;Enduring Confrontation&amp;quot; and &amp;quot;Helicopter PvE&amp;quot; (common changes for both game modes)'''&lt;br /&gt;
&lt;br /&gt;
* Objects (vegetation like trees and buildings etc.) that are in the battle area of ground battles will now be removed at the start of the battle so that there are no problems with units being stuck in trees and houses.&lt;br /&gt;
* The distance between the conflict sides in ground battles has been reduced and standardised (there were missions with a distance between troop positions of 2-3 km).&lt;br /&gt;
* The length of anti-aircraft bursts now depends on their fire rate. Faster anti-aircraft guns now fire shorter bursts so that the number of rounds is about equal at all ranks.&lt;br /&gt;
* All AI controlled air defences now use tracer ammunition.&lt;br /&gt;
* A bug that might cause a ground battle to start at the edge of the map but not at the front line, resulting in troops deep at the rear of the enemy and the attack being drawn across the map has been fixed.&lt;br /&gt;
* The logic of generating a ground battle at the beginning of the mission has been fixed. Now the battle shouldn't start in squares where the initial points of the player spawns exist (helicopter pads/airfields).&lt;br /&gt;
* A bug where a convoy with some units stuck in one of the squares was able to cross the front line and go deeper into enemy territory with the rest of the units has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Enduring Confrontation&amp;quot; (changes do not affect &amp;quot;helicopter PvE&amp;quot;)'''&lt;br /&gt;
&lt;br /&gt;
* New mission in the &amp;quot;Grand Canyon&amp;quot; location.&lt;br /&gt;
* The vehicles used in the missions now take into account the regular change of BR ranges simply to avoid situations where aircraft with low BR end up against next-generation anti-aircraft guns.&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Helicopter PvE&amp;quot; (changes do not affect &amp;quot;EC&amp;quot;)'''&lt;br /&gt;
&lt;br /&gt;
* New mission in the &amp;quot;Grand Canyon&amp;quot; location.&lt;br /&gt;
* Falcon and AMX DCA 30 have been replaced with Gepard I.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes =&lt;br /&gt;
&lt;br /&gt;
* '''M1128''' - С76А1 shell has been replaced with the М774. Additional protection in form of grids and side shields is not available as an installed modification.&lt;br /&gt;
* '''M42, M42 (Japan)''' — Rank has been changed from IV to III.&lt;br /&gt;
* '''M42, M42 (Japan)''' — BR in the RB mode has been changed from 4.7 to 4.3.&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes =&lt;br /&gt;
=== Weaponry ===&lt;br /&gt;
&lt;br /&gt;
* '''23mm Type 23-2K autocannon''' — Speed of rounds has been changed from 705 m/sec to 720 m/sec.&lt;br /&gt;
* '''1000 pounds AN-M65A1 bomb''' — Bomb mass has been changed from 1104 to 1205 pounds. Source: &amp;quot;OP 1280, Aircraft Bombs. OP 2216 Aircraft Bombs, fuzes and Associated components. T.M. 9-1325-200&amp;quot;.&lt;br /&gt;
* '''1000 pounds AN-M65A1 Fin M129 bomb''' — Bomb mass has been changed from 1205 to 1104 pounds. Source: &amp;quot;OP 1280, Aircraft Bombs. OP 2216 Aircraft Bombs, fuzes and Associated components. T.M. 9-1325-200&amp;quot;.&lt;br /&gt;
* '''A2D-1''' — The position of the 500 pounds AN-M64A1 bombs on the pylons has been corrected.&lt;br /&gt;
* '''Ba.65 (K.14) L''' — New preset with 4x100 kg SAP 100M bombs has been added to the suspended weaponry. ([https://forum.warthunder.ru/index.php?/topic/270885-1891185-oshibochnyi-variant-bombovoi-nagruzki-dlya-breda-ba65-k14-l/ report]).&lt;br /&gt;
* '''Buccaneer S.2''' - 540 pounder Mk.M2 bomb has been added to the suspended weaponry.&lt;br /&gt;
* '''B-25J-1''' — Guiding angles of the upper turret have been changed from 89 to 82 degrees.&lt;br /&gt;
* '''Do-17 Z-2''' — Preset with 10хSC50 + 1xSC250 has been added to the suspended weaponry.&lt;br /&gt;
* '''Fokker D.XXX-3''' - Amount of the ammunition for the 7.7 mm FN Browning M.30 No.3 machine guns has been changed from 500 to 300 rounds.&lt;br /&gt;
* '''F-86F-2, F-86F-25''' - 750 pounder М117 bomb has been added to the suspended weaponry.&lt;br /&gt;
* '''F9F-8''' - Mighty Mouse missile blocks have been added to the suspended weaponry.&lt;br /&gt;
* '''F-100D''' — Amount of the BLU-27 has been changed from 4 to 6 units. Source: &amp;quot;T.O. 1F-100D(l)-1 (31 July 1973) (Change 5-15 September 1978&amp;quot; ([https://forum.warthunder.com/index.php?/topic/568525-221176-f-100-blu-27b-finned-loadout-incorrect/ report]).&lt;br /&gt;
* '''Mirage F1C, Mirage F1CT''' - Amount of flares has been changed from 184 to 252 ([https://community.gaijin.net/issues/p/warthunder/i/YPiEIOFuXjeL report]).&lt;br /&gt;
* '''S.O.4050 Vautour IIN''' — A bug where the Т10 151 missiles were missed in the suspended weaponry has been fixed([https://community.gaijin.net/issues/p/warthunder/i/XTvoVJAIcWp0 report]).&lt;br /&gt;
* '''Z-19''' - Set of AKD-9 ATGM has been added as a free set.&lt;br /&gt;
* '''Q-5A''' - 250-3 bomb has been added to the suspended weaponry.&lt;br /&gt;
* '''MiG-3-34''' — Ammunition capacity of the 20 mm ShVAK cannon has been changed from 200 to 400 rounds.&lt;br /&gt;
* '''Su-22М3''' — A bug due to which the right 30mm НР-30 cannon wasn't working when &amp;quot;Flares/Chaff&amp;quot; modification wasn't installed has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/USL2WcLZwhCp report]).&lt;br /&gt;
* '''Yak-38, Yak-38M''' - Additional R-60 missiles have been added to the suspended weaponry.&lt;br /&gt;
* '''F-4J''' — Helmet-mounted target designation system has been added.&lt;br /&gt;
* '''F-104S''' - Flares and chaff have been added&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* '''A-4B''' - Displaying of icons for the MK77 Mod 4 incendiary tanks has been corrected.&lt;br /&gt;
* '''AD-2, AD-4, AM-1''' — Modification for research non-contact 1000 pounds MK 13 Mod 0 mine has been added.&lt;br /&gt;
* '''Bf 109 (all modifications)''' - MG151/20 cannon has been added in the X_Ray view.&lt;br /&gt;
* '''Bf 110C-7''' - Displaying of the bomb pylon has been fixed.&lt;br /&gt;
* '''F3H-2''' — Radar model has been changed from AN/APQ-50 to AN/APQ-51. Source: &amp;quot;Navweps 01-245FCB-501 Flight Handbook - F3H-2 , -2M Demon. F3H-2M Standard Aircraft Characteristics - 15 May 1955&amp;quot;.&lt;br /&gt;
* '''F7F-3''' - Displaying of the weapon icons has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/R7l6MvMpMGRd report])&lt;br /&gt;
* '''F8U-2''' — Radar model has been changed from AN/APQ-50 to AN/APS-67. Source: &amp;quot;F8U-2 Crusader Standard Aircraft Characteristics - 30 January 1959&amp;quot;.&lt;br /&gt;
* '''Hunter F.1''' — Radar model has been changed from AN/APG-30 to ARI.5820. Source: &amp;quot;A.P. 4347A Pilot's Notes Hunter F.1&amp;quot;.&lt;br /&gt;
* '''MD-500-TOW''' — Ballistic calculator for unguided rockets has been removed.&lt;br /&gt;
* '''Rooivalk Mk1F CSH''' — A bug where in some cases could cause the pointing cross in the gunner view to extend beyond the pointing area has been fixed.&lt;br /&gt;
* '''Seafire FR.47''' - A bug that caused the miss of the part of the right flap in the damage model has been fixed.&lt;br /&gt;
* '''Swift F.1''' — Radar model has been changed from AN/APG-30 to ARI.5857. Spurce: &amp;quot;A.P. 4348A &amp;amp; B Pilot's Notes Swift F.1 &amp;amp; F.2&amp;quot;.&lt;br /&gt;
* '''Tiger UHT, A-129CBT''' — A bug due to which 12,7 mm FN M3P machine guns required two modifications has been fixed.&lt;br /&gt;
* '''Q-5L''' — A bug that caused parts of the aircraft to remain in the air when the wing was torn off has been fixed.&lt;br /&gt;
* '''UH-1B, UH-1C, UH-1CXM-30''' — Displaying of the 40mm М75 grenade launcher in the X-Ray view has been fixed.&lt;br /&gt;
* '''UH-1C, UH-1CXM30''' - Displaying of the ATGM weaponry icons has been fixed.&lt;br /&gt;
* '''Mi-24 (all modifications)''' — Displaying of the 23mm GSh-23L cannons in the X-Ray view has been added.&lt;br /&gt;
* '''Mi-28N''' — &amp;quot;MAW&amp;quot; modification has been replaced by &amp;quot;Flares/Chaff&amp;quot; modification.&lt;br /&gt;
* '''Su-8''' — A bug due to which the stabiliser wasn't divided into two parts has been fixed.&lt;br /&gt;
* '''MiG-23MLA''' - R-60 missiles have been changed to R-60MK.&lt;br /&gt;
* '''MiG-23MLD''' - R-60 missiles have been changed to R-60M.&lt;br /&gt;
* '''F-4EJ Kai''' - AIM-9L missiles have been added to the armament nomenclature.&lt;br /&gt;
* '''MiG-21bis (Sweden)''' - R-60 missiles have been changed to R-60MK.&lt;br /&gt;
* '''T129''' - Displaying of the IRCM elements when installing appropriate modifications has been fixed.&lt;br /&gt;
* '''AD-2, AD-4''' — Modification to research aircraft non-contact 1000 lbs Mk 13 Mod 0 mine has been added.&lt;br /&gt;
* '''AH-64 (all modifications), YAH-64''' — Magnification of the TADS scope has been changed from 4.1x-81.8x to 3.0х-126.0х.&lt;br /&gt;
* '''AH-1F, AH-1S, AH-1Q, UH-1C, UH-1CXM-30''' — Magnification of the M65 TSU sight has been changed from 24.0x to 2.0х-13.0х.&lt;br /&gt;
* '''A.109EOA-2''' — Magnification of the SFIM M334 scope has been changed from 4.1x-81.8x to 2.5х-10.0х.&lt;br /&gt;
* '''BO-105PAH-1, BO-105PAH-1A1''' — Magnification of the APX 397 scope has been changed from 20.0х to 3.2х-10.8х.&lt;br /&gt;
* '''BO-105CB2, Lynx Ah.Mk.1, G-lynx, A-129CBT, A-129A, HKP9A, HKP9A (FC)''' — Magnification of the HeliTOW scope has been changed from 20.0х to 3.2х-12.0х.&lt;br /&gt;
* '''F9F-2, F9F-5''' — Modification to research 500 pounds AN-M64A1 bomb has been added.&lt;br /&gt;
* '''MiG-23MLA, MiG-23BN, MiG-23MLD''' — Display of the GSh-23L cannons has been added to the X-Ray view.&lt;br /&gt;
* '''Mi-24 (all modifications)''' — Magnification of the 9С475 sight has been changed from 15.0x to 3.3х-10.0х.&lt;br /&gt;
* '''Mi-28NM''' — A bug where the covers of containers might remain in the air when firing &amp;quot;Vikhr&amp;quot; missiles has been fixed.&lt;br /&gt;
* '''Il-28 (all modifications), Tu-14T, Mi-4AV, Mi-24 (all modifications), Mi-35M, Yak-1 (all modifications), Yak-7B, Yak-3, Yak-9 (all modifications)''' — A system of inert gas inflation of fuel tanks has been added.&lt;br /&gt;
* R-24T missile seeker sensitivity to flares has been made more realistic, it has been increased so the missile can now be decoyed more easily.&lt;br /&gt;
* Radar pulse-doppler modes that use high pulse repetition frequency (HPRF) and have limited detection range on tail-on targets as a side-effect, now have the proper designation in radar mode names on the HUD and in the radar card in X-Ray view in Hangar. Affected aircraft: F-14A, F-4J, F-4K, F-4M FGR2, Mirage-2000, T-1, T-2.&lt;br /&gt;
* 3 ACM modes added for F-4EJ KAI radar: &amp;quot;boresight&amp;quot;, &amp;quot;vertical scan&amp;quot; and &amp;quot;wide scan&amp;quot; (&amp;quot;HUD&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
=== Secondary weapon customization added to aircraft: ===&lt;br /&gt;
&lt;br /&gt;
* '''AD-2'''&lt;br /&gt;
* '''AD-4'''&lt;br /&gt;
* '''AD-4NA'''&lt;br /&gt;
* '''AM-1'''&lt;br /&gt;
* '''AU-1'''&lt;br /&gt;
* '''DH-110 Sea Vixen'''&lt;br /&gt;
* '''F2H-2'''&lt;br /&gt;
* '''F9F-2'''&lt;br /&gt;
* '''F9F-5'''&lt;br /&gt;
* '''F9F-8'''&lt;br /&gt;
* '''F-84F (all nations)'''&lt;br /&gt;
* '''Mi-24A'''&lt;br /&gt;
* '''Mi-24D'''&lt;br /&gt;
* '''Mi-24P, Mi-24P (Germany), Mi-24P HFS 80'''&lt;br /&gt;
* '''Mi-24В'''&lt;br /&gt;
* '''Mi-35М'''&lt;br /&gt;
* '''Su-6'''&lt;br /&gt;
* '''Su-6 (M-71F)'''&lt;br /&gt;
* '''Su-6 (AM-42)'''&lt;br /&gt;
* '''Su-8'''&lt;br /&gt;
* '''Yak-38'''&lt;br /&gt;
* '''Yak-38M'''&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes =&lt;br /&gt;
&lt;br /&gt;
* '''D-520''' – Flight model has been updated. Maximum refuelling capacity has been increased. Weight of empty aircraft has been reduced. Flight performance hasn't changed.&lt;br /&gt;
* '''N1K2 (all modifications), SAAB J/A-21 (all modifications), F-105D, F-89 (all modifications)''' — Engine fire suppression systems have been added.&lt;br /&gt;
* '''A6M (all modifications)''' — Flight model has been updated. Fuel consumption has been updated. Fuel distribution and fuel tank usage order has been clarified.&lt;br /&gt;
* '''FW-190A-5 (all modifications) / Ta-152C1''' — Flight model has been updated. It is now much easier to perform manoeuvres against propeller rotation direction. When approaching critical angle aircraft become more stable. 3 points landing is now easier to perform.&lt;br /&gt;
* '''F4U-4/4b''' - Engine power has been specified. Work on WEP and 3rd stage has been fixed.&lt;br /&gt;
* '''F4U-7''' - Engine power brought to the values of F4U-4b (boos has been increased).&lt;br /&gt;
* '''Il-28 (all modifications), MiG-17 (all modifications), MiG-15 (all modifications), Tu-14, Yak-28''' - Engine fire suppression systems have been added.&lt;br /&gt;
* '''La-15/174''' — Engine fire suppression systems have been added.&lt;br /&gt;
* '''P-63 (all modifications)''' — Engine start/stop times have been adjusted. Engine RPM dynamics has been improved. Operation of the propeller group as a whole has been improved and stabilised. Aileron efficiency at low airflow speeds has been reduced.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
=== Naval weaponry: ===&lt;br /&gt;
&lt;br /&gt;
* '''RN Aquila''' - Fire rate of the 152 mm/40 Armstrong mod.1899/1916 main calibre guns has been increased to 6 rounds per minute.&lt;br /&gt;
* '''Pr.7 &amp;quot;Besposhchadny&amp;quot;''' - 45 mm anti-aircraft guns have been replaced with 37mm 70-К autocannons.&lt;br /&gt;
* '''LCM ZIppo''' - MG-3 machine guns have been replaced with М73&lt;br /&gt;
&lt;br /&gt;
=== Naval characteristics, physics and damage model: ===&lt;br /&gt;
&lt;br /&gt;
* '''IJN Fuso''' - The belt armour scheme in the area of aft main calibre turrets and aft tip armour have been corrected.&lt;br /&gt;
* '''USS Fargo (CL-106)''' - Bridge location and its armour have been fixed. Fire control centres have been moved deep inside the ship, below the waterline.&lt;br /&gt;
* '''HMS Hood''' - funnel cutouts have been removed from the armored deck. Incorrect armor thickness of some areas of the deck have been fixed. Armoring of the deck above the ammo stowages and under the main gun turrets has been corrected.&lt;br /&gt;
* '''Z12 Erich Giese, Z15 Erich Steinbrinck, Emden''' - the position of the radio room has been corrected. The size of the fuel tanks has been fixed. Position and size of the ammo stowages corrected.&lt;br /&gt;
* '''SMS Ostfriesland''' - a bug has been fixed that made the armour thickness of the coal bunkers equal to 3 mm.&lt;br /&gt;
* '''Emden''' - the models and number of the ammo elevators of the main guns have been fixed.&lt;br /&gt;
* '''HMS Diana''' - the position of the radio room, plot room, and the ammo stowages of the main calibre guns have been corrected. Fuel tanks added. Position and size of the engine and boiler rooms have been fixed. Added armour for the navigation bridge and some air defence installations.&lt;br /&gt;
* '''HMS Glorious''' - armouring of the main calibre turrets has been fixed, the armour layout of the fire director room on the bow has been fixed. The thickness of the torpedo bulkheads has been adjusted. Coal bunkers have been changed to fuel tanks.&lt;br /&gt;
* '''USS Alaska''' - The shape and size of the fuel tanks has been corrected.&lt;br /&gt;
* '''IJN Hyuga''' - Deck armour for bridges has been added.&lt;br /&gt;
* '''Admiral Graf Spee''' - The location of the crew compartments has been corrected.&lt;br /&gt;
&lt;br /&gt;
=== Naval Visual models and visual parts: ===&lt;br /&gt;
&lt;br /&gt;
* New sailor and officer models have been added to each game nation for modern ships. Visual crew models have been replaced on all modern ships.&lt;br /&gt;
* '''Parizhskaya kommunaа''' - 12.7mm DShK machine guns have been moved from the spotlight platform on the mast to the fighting top above.&lt;br /&gt;
* '''Folaga''' - The name of the ship has been corrected (the abbreviation RN has been removed), the flag has been changed to a republican one.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* New AI-controlled WWII aircraft carriers have been added:&lt;br /&gt;
** USA:&lt;br /&gt;
*** USS Lexington (CV-2)&lt;br /&gt;
*** USS Saratoga (CV-3)&lt;br /&gt;
*** USS Enterprise (CV-6)&lt;br /&gt;
** Britain:&lt;br /&gt;
*** HMS Illustrious&lt;br /&gt;
** Japan:&lt;br /&gt;
*** IJN Shokaku&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* '''F4U-1A (USMC)''' - Has been removed from the group with F4U-1A&lt;br /&gt;
* '''Kfir C.2''' - BR for RB has been lowered to 10.7.&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* A set of pilot icons featuring modern female pilots has been added. Icons are available for purchase with GE.&lt;br /&gt;
* '''M46 &amp;quot;Tiger&amp;quot;''' - Decal of the tiger has been returned to standard camouflage. Free camouflage of the 73rd tank battalion has been removed.&lt;br /&gt;
* New collections of decals and decorations for winter events have been added.&lt;br /&gt;
* Added the ability to purchase camouflages with Golden Eagles or by completing tasks for WW2 era destroyers. Each playable nation has its own typical colour palette and typical designs.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* Hit indicators (red markers seen at the screen's sides) have been updated. Hits without armour penetration displayed in grey, new indicators added for the hits that disable a module, a crew member, or initiate a fire in the player's vehicle.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* Suspended fuel tank mechanics have been added for aircraft: '''Tornado''' (all versions), '''МiG-29''', '''F-16''' (all versions), '''Mirage 2000D R1'''&lt;br /&gt;
* A mechanism for determining the explicit activity of a player has been added to naval battles. In cases where during battle and using any weaponry under control of the player, a single hit to the enemy player is not made and therefore the account will not receive awards and achievements for the battle.&lt;br /&gt;
* Scout drones are now able to put a marker on the map via the target camera. The marker is visible to all allies and shown on the minimap of the team, as well as on the ground.&lt;br /&gt;
&lt;br /&gt;
= Graphics =&lt;br /&gt;
&lt;br /&gt;
* The visual effect of pulse-width modulation has been added to missiles with attitude control engines.&lt;br /&gt;
* New effect has been added for tracer destruction at the tracer or AP round hit or ricochet.&lt;br /&gt;
* New hit decals on aircraft from the kinetic rounds have been added.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* The music for high ranked ground and air battles has been expanded with seven new tracks. Existing tracks have been completely redesigned.&lt;br /&gt;
* '''Voice events for all nations in Naval Battles have been completely updated.''' Each nation has received a new voiceover set in its own language.&lt;br /&gt;
&lt;br /&gt;
Now in a naval battle you can hear three different roles for your naval vessel: Commander, Officers and Sailors. The first one gives orders for running of it and its weapons. The Officers and Sailors will report on the situation in the surrounding waters and the vessel's condition. Enemy detection, their type, direction and distance, your firing results, and more will now be voiced by appropriate reports.&lt;br /&gt;
&lt;br /&gt;
Damage reports, fires or floods, dangerous heeling and broken mechanisms will allow you to not miss anything important and start repairs in time.&lt;br /&gt;
&lt;br /&gt;
Different intonations that depend on the situation and the intensity of the battle, will help to immerse yourself in the atmosphere of sea battles!&lt;br /&gt;
&lt;br /&gt;
When the enemy is distant and your vessel is in no danger, your crew reports and orders will be calm and focused. But when the enemy is near and shots and explosions are thundering all around, it would be difficult to keep a calm tone of voice!&lt;br /&gt;
&lt;br /&gt;
We remind you that the language of the crew's speech can be selected in the game menu: one for all nations or the unique national one.&lt;br /&gt;
&lt;br /&gt;
The U.S. and British navies still use a single voice option (British), but in the near future the US Navy will get its own unique voices.&lt;br /&gt;
&lt;br /&gt;
This is the beginning of a major sound update in naval battle which will be expanded and improved with future updates.&lt;br /&gt;
&lt;br /&gt;
* The sound of the overall battle picture for ground and naval battles has been adjusted. The attenuation of the sounds of guns and shots and explosions is more consistent with the distance to them allowing more emphasis to be placed on nearer, more important sounds.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1445|21.12.2022]] (2.23.0.11) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''CM52''' - the flag in the info card has been corrected.&lt;br /&gt;
* '''T-80 (all versions)''' - a bug has been fixed that affected the acceleration dynamics.&lt;br /&gt;
* '''WZ1001(E) LCT''' - a bug with collision of the barrel with the hull rear has been fixed.&lt;br /&gt;
* '''WZ1001(E) LCT''' - a bug has been fixed that resulted in an underestimated armor penetration values equal to ZTZ99A, while featuring higher muzzle velocity ([https://community.gaijin.net/issues/p/warthunder/i/sYyha85mu4cd report])&lt;br /&gt;
* '''Puma''' - a bug has been fixed that resulted in damage to the battle compartment while there is a fire in the ammo store behind the turret ([https://community.gaijin.net/issues/p/warthunder/i/XRtupBX8zSY7 report])&lt;br /&gt;
* '''ZSU-37, ZiS-43''' - a bug has been fixed where it was impossible to select ammo type in the action bar.&lt;br /&gt;
* '''AMX-32 (105)''' - a bug with the shifted commander's camera has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''A-6E TRAM''' — a bug has been fixed where the lock-on of the IRST disabled itself at obtuse angles.&lt;br /&gt;
&lt;br /&gt;
'''Customization and achievements'''&lt;br /&gt;
&lt;br /&gt;
* '''Tornado GR.1, Tornado IDS ASSTA1, Tornado IDS (1995), Mirage 2000D-R1''' - additional camos have been added available by completing tasks and Golden Eagles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1446|21.12.2022]] (2.23.0.12) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the UAV to crash into an invisible obstacle when trying to fly under the bridge in the &amp;quot;Pradesh&amp;quot; location has been fixed.&lt;br /&gt;
* A bug that caused the grass around a moving tank to shake on Xbox Series S and PC with DirectX 12 has been fixed.&lt;br /&gt;
* A bug that caused the shadows to flicker on objects and the ground has been fixed.&lt;br /&gt;
* 3D decals for aircraft hits have been fixed.&lt;br /&gt;
* Decals of armour penetration made by kinetic shells have been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1447|22.12.2022]] (2.23.0.18) ==&lt;br /&gt;
&lt;br /&gt;
* Locations: Hürtgen Forest, Japan — fixed an error that caused shells and bullets to pass through specific rocks.&lt;br /&gt;
* Locations: Golden Quarry, Abandoned Factory — fixed an error that caused fuel columns to lack damage models.&lt;br /&gt;
* Fixes in radar and IRST of '''MiG-29''':&lt;br /&gt;
** Bugs that led to unstable radar target capturing when switching from search mode to target tracking mode have been fixed.&lt;br /&gt;
** IRST has been tuned in terms of overview modes, the target capturing zone has been reduced to the sensor's overview zone.&lt;br /&gt;
** Target capturing time for radar and IRST in close combat mode has been reduced.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1448|23.12.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* '''Tornado (all modifications)''' - a bug has been fixed that caused incorrect operation of the FM and the instructor on these aircraft (control has been improved).&lt;br /&gt;
* '''Tornado IDS ASSTA1, Tornado IDS (1995)''' - the ability to install GBU-16 guided bombs on wing pylons has been added, the total number of GBU-16 guided bombs has been increased to four.&lt;br /&gt;
* '''Tornado GR.1''' - the ability to install Mk. 13 guided bombs on wing pylons has been added, the total number of Mk. 13 guided bombs has been increased to four.&lt;br /&gt;
* '''F-16A ADF (Italy)''' - the ability to install AIM-9L missiles on the inner wing pylons has been added, the total number of AIM-9L missiles has been increased to six.&lt;br /&gt;
* '''MiG-29''' - the default set of weapons (2 x R-60) was replaced by 2 x R-60M. The position of the B-8M1 modification has been changed from tier III to tier II . A new R-27ER missile has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1449|28.12.2022]] (2.23.0.38 (2.23.0.33 - Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevents the SPAAG lead markers at distances over 3.5 km while locking on target.&lt;br /&gt;
* A bug has been fixed that enabled the lead marker on SPAAGs without cannons.&lt;br /&gt;
* A bug has been fixed that allows knocked out crew members to use the NVD, rangefinder, IR searchlight, engine control.&lt;br /&gt;
* PUMA — a bug has been fixed where the HEAT rounds in the protection analysis arrived at wrong angles.&lt;br /&gt;
* A bug has been fixed that allowed vehicle control after the nuclear blast by switching to the aircraft gunner's camera or binoculars of ground vehicles.&lt;br /&gt;
* Strela-10M2 — a bug has been fixed that prevents active scouting mechanics in battle ([https://community.gaijin.net/issues/p/warthunder/i/zsYdImaqaCUF report]).&lt;br /&gt;
* Disabled vehicle hit indicators caused by the forward guns on aircraft, nearby explosions and fire in a player's vehicle.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A-6E TRAM — SAS mode has been added.&lt;br /&gt;
* F-16A Block 20 MLU — a drag chute has been added.&lt;br /&gt;
* F-16А (all versions) - max speed at 9 km altitude has been increased.&lt;br /&gt;
* Mirage 2000C-S5, Mirage 2000D-R1 - max IAS speed has been increased to 1,440 km/h.&lt;br /&gt;
* MiG-23, MiG-29, F-16, Ja-37, Mirage F1 - for radar pulse-doppler track mode, the notch sector has been reduced. If the target is lost the radar maintains inertial tracking longer.&lt;br /&gt;
* R-23R, R-24R, R-27R, AIM-7, Skyflash, Rb71 missiles - velocity search acquisition zone has been reduced. This adjustment decreases the chance of acquiring another target, although it decreases the chances of locking on to the selected target if the target greatly changes its speed or direction within the period between a missile launch and the target acquisition.&lt;br /&gt;
* For all fighter radars, the range gate for BVR acquisition has been increased to avoid failed acquisition attempts if the target closing speed is high.&lt;br /&gt;
* Mirage 2000D-R1 — a bug has been fixed that caused a speed boost while mounting some weapon presets. The aircraft type has been changed to &amp;quot;strike aircraft&amp;quot;.&lt;br /&gt;
* J-7D — SL reward in Realistic Battles has been increased, the repair cost reduced to 5,400 SL.&lt;br /&gt;
* A bug has been fixed that caused suspended fuel tank detachments while toggling from a ship to aircraft in the hanger.&lt;br /&gt;
* Harrier GR.7 — a missing critical overload indication has been restored.&lt;br /&gt;
* A bug has been fixed that enabled the stabiliser while switching to the optical targeting camera.&lt;br /&gt;
* INS of R-24R and R-27R/ER missiles now works as it should: when contact with the target is lost the missile will continue steering on a predicted target position.&lt;br /&gt;
* Datalink will continue working for R-27R/ER missiles after target req-acquisition by fighter radar, allowing the missile to track target manoeuvres and req-acquire it.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* USS Arizona, USS Wyoming — fuze delay of AP rounds on the auxiliary guns has been adjusted to 0.015 sec.&lt;br /&gt;
* IJN Myoko — the firing angles of the main calibre turrets have been adjusted. The 3rd turret doesn't shoot through the superstructure anymore. The ship's class in the info card has been corrected.&lt;br /&gt;
* IJN Agano — targeting angles of the main calibre turrets have been increased.&lt;br /&gt;
* A bug that caused the mission results window to show an erroneous message about not receiving a reward for inactivity if the connection to the server was lost has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The volume of enemy vehicles in the rear hemisphere has been increased.&lt;br /&gt;
* Sound of the automatic weapons for ground vehicles and naval vessels has been improved. The sound has become more sharp and distinctive at distance. The volume of the breeches of the player's guns has become louder.&lt;br /&gt;
* Sounds of rockets and missiles passing by have become more distinctive and bright (in a 2 km area around the player).&lt;br /&gt;
* Ship crew voice chat — the frequency of the following sound reports has been reduced: position of the rudder, incoming hits, orders to initiate a damage control, incoming damage reports, heeling reports.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where hit decals might be displayed incorrectly: armour penetration marks might be displayed on aircraft, and aircraft skin damage might be displayed on ground vehicles.&lt;br /&gt;
* A bug has been fixed where hit decals might twinkle when turning the camera.&lt;br /&gt;
* A bug that might change the size of the &amp;quot;10th Anniversary&amp;quot; decoration has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Non-purchased ships and boats now have access to torpedoes in test sail.&lt;br /&gt;
* Reward notifications for actions have been added to Simulator battles, such as a hit to enemy vehicle, capturing of a point, etc. This allows a player to track the helpful actions reward in each period of time and be aware at period end and start. These notifications could be hidden in the &amp;quot;Battle Interface&amp;quot; section of the options menu, by unchecking the box &amp;quot;Show reward message for an action&amp;quot;In the &amp;quot;Battle Interface&amp;quot; section of the options menu you are now able to hide HUD elements in battle: battle chat, log of the destroyed vehicles, orders panel, reward notifications for actions and battle rewards notifications.&lt;br /&gt;
* The display of the player icon with the Chinese female pilot has been fixed.&lt;br /&gt;
* An error in the text of the &amp;quot;Pin Up Pilot Japan&amp;quot; decal has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Missions'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where aircraft might appear under the airfields' textures in the &amp;quot;Finland&amp;quot; and &amp;quot;Ash river&amp;quot; locations.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1450|30.12.2022]] (2.23.0.42) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''R-23T, R-24T, R-27T missiles''' — the dominance of heat signatures for jet engines and flares in the missile seekers has been adjusted.&lt;br /&gt;
* '''J35XS''' - ammo capacity of the forward-firing cannon has been increased to 120 rounds.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Missing detonation in the shell and charge cellars of naval vessels has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1451|11.01.2023]] (2.23.0.51 (2.23.0.48 - Xbox, Playstation)) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Radar/IRST beyond/within visual range combat&amp;quot; option now works with the helmet-mounted display.&lt;br /&gt;
* '''AD-4''' — an issue has been fixed with the missing pylon for the FFAR Mighty Mouse rocket pod on the right wing.&lt;br /&gt;
* '''Harrier GR.7''' — a bug has been fixed that prevented the MAX G indicator to switch off while landing.&lt;br /&gt;
* '''Hampden TB Mk.I''' — a bug has been fixed where bombs mounted in the bay were first to drop.&lt;br /&gt;
* '''Sa.342L Gazelle''' — a bug has been fixed that caused a mix up of the high and low rate of fire.&lt;br /&gt;
* '''Z-10''' — the camera zoom position has been adjusted.&lt;br /&gt;
* '''F-16A (all versions)''' — a bug has been fixed that caused incorrect G indication on the HUD in cockpit view ([https://forum.warthunder.com/index.php?/topic/570652-f-16a-the-g-indicator-issues-in-hud/ report]).&lt;br /&gt;
* '''R-27R/ER missiles''' — a bug has been fixed where missiles received radar correction in TWS mode. Now, the radar correction is available in the lock-on mode only, when the target is unlocked, the seeker disables.&lt;br /&gt;
* '''AN/APG-66''' — the default range scale of the radar has been changed from 18.5km to 37km.&lt;br /&gt;
* '''Su-6''' - a bug has been fixed where the total overload in the weapon customization menu was rounded to integers that resulted in an incorrect number in the weapon weight overload notification.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Sd.Kfz.221''' - gear ratios have been adjusted, engine speed increased from 2,600 to 3,600 rpm. Frontal armour has been reduced from 14.5mm to 8mm. Source: Panzer Tracts 13-1 // Die Gepanzerten Radfahrzeuge des Deutschen Heeres&lt;br /&gt;
* '''Sho't''' - an issue with missing parts of the damage model has been solved.&lt;br /&gt;
* '''M64, Sahariano, Churchill Crocodile, M19 (all versions), M42 (all versions), Avenger, Concept 3 NGAC, Sav m/43, Sd.Kfz.251/9, M3A1 (all versions), M3A3 (all versions), M8 Greyhound (all versions), M2 Medium, M3 GMC, Flakpanzer I, Flakpanzer 38, Jagdpanzer 38(t), Pz.35(t), Pz.38(t) A/F, Pz.Sfl.Ic, Sd.Kfz.140/1, VK 45.01 (P), Sd.Kfz.221, Sd.Kfz.234/1, Sd.Kfz.6/2, Flak 37 Sfl.''' — the order of ammo depletion has been adjusted. Previously, consumption of ammo might not result in the disappearance of ammo rack sections from the damage model.&lt;br /&gt;
* A bug has been fixed that allows control of the soft-kill active protection system while the gunner is knocked off.&lt;br /&gt;
* '''SU-57B''' — the display of the wheels have been mixed with the x-ray view in battle .&lt;br /&gt;
* '''AMX-30 ACRA''' — animation of the MUC rocket in the info card has been corrected.&lt;br /&gt;
* '''Type-75 SPH''' — a bug of underestimated armour penetration values on the M107 (PF) rounds in comparison with the M107 has been fixed.&lt;br /&gt;
* '''2S3M''' — a bug of the underestimated armour penetration values of the ZOF25 (PF) in comparison with the ZOF25 has been fixed.&lt;br /&gt;
* '''ITO-90M''' — generation of the thermal imager of the gunner's sight has been fixed from 1 to 3 ([https://community.gaijin.net/issues/p/warthunder/i/A7KUdhbwqBYO report])&lt;br /&gt;
* '''5.56, 5.8mm machine guns''' — a bug with missing localization of the ammo belt has been corrected ([https://community.gaijin.net/issues/p/warthunder/i/7OuQmVYumxdH report])&lt;br /&gt;
* Destructible objects, such as fences, pillars, etc. will not stop the kinetic rounds anymore.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''USS Newport News''' - the year of the ship modification in the vehicle card has been changed from 1962 to 1972.&lt;br /&gt;
* '''Letuchiy''' - Firing sector of the 3rd and 4th main calibre turrets has been corrected.&lt;br /&gt;
&lt;br /&gt;
'''Customization and achievements'''&lt;br /&gt;
&lt;br /&gt;
* '''Lübeck''' - Displaying of the deforming camouflage has been fixed.&lt;br /&gt;
* Resetting of the selected characteristics of the ships camouflages has been fixed.&lt;br /&gt;
* Missing exhaust of the ground vehicles in the Assault game mode has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Winter holidays hangar has been switched off.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1452|18.01.2023]] (2.23.0.67) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* Landscape LOD has been corrected in the aircraft optics. Now, a pilot will see the detailed picture of the landscape in the targeting optics as seen in helicopters previously.&lt;br /&gt;
* A bug where after firing and reloading all nine guided missile blocks the value settings for the salvo mode of suspended weaponry could be reset has been fixed.&lt;br /&gt;
* '''Mirage 2000D-R1''' — A bug that made it impossible to detect ground targets at long distances when using a CDLP targeting pod has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/Rqp2Hw1Ta0Pt report]).&lt;br /&gt;
* '''Laté 298D''' — A bug that caused the Mle 33 offensive machine guns to be classified as large calibre weapons has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/BHvsBxGm1htb report]).&lt;br /&gt;
* '''B-57B''' — Separate bomb drop has been added. Source: &amp;quot;T.O. 1B-57B-1 Flight Handbook B-57B aircraft&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the hit indicator sometimes showed the wrong direction of incoming fire.&lt;br /&gt;
* A bug has been fixed that prevented external elements from detaching when destroyed, and prevented a geometrical change when hit.&lt;br /&gt;
* A bug where vehicle loss might be displayed incorrectly (for example &amp;quot;Crew knocked out&amp;quot;) because of detonation of the fuel tank has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/ZpmyfoaHHBXy report 1], [https://community.gaijin.net/issues/p/warthunder/i/5whcpb6SxMiS report 2]).&lt;br /&gt;
* '''Strv 103A, Strv 103С''' — A bug that caused the crosshair to be displayed above the aiming circle if the vehicle was on a slight slope has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/kqh36g5zAFtj report]).&lt;br /&gt;
* '''Strv 103A, Strv 103С''' — A bug has been fixed where the vehicle might move while aiming with hull aiming enabled and a machine gun selected.&lt;br /&gt;
* '''PGZ09''' — A bug that caused the laser range finder to incorrectly change aiming distance while aiming at air targets has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/URHm9jGWlauk report]).&lt;br /&gt;
* A bug that caused some decorations of the &amp;quot;camouflage&amp;quot; section to disappear at certain angles when using the &amp;quot;minimal&amp;quot; graphics preset has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/lPf9NVaYFnYH report]).&lt;br /&gt;
* '''ItO 90M''' — Optical target tracking mode has been added ([https://forum.warthunder.com/index.php?/topic/562847-07092022-ito-90m-missing-optical-target-tracking/ report]).&lt;br /&gt;
* '''ItO 90M''' — A bug that led to the inability to follow the target when the detection radar was turned off has been fixed.&lt;br /&gt;
* '''M3 Bradley (ADATS), ADATS (M113)''' — Maximum operating range of the radar has been changed from 20 to 25 km ([https://forum.warthunder.com/index.php?/topic/524201-2021-06-07-27025-adats-worng-search-radar-maximum-range/ report]).&lt;br /&gt;
* '''Vickers Mk.3''' — A bug that caused a shift of the aiming point when using commander fire control from commander sight in SB has been fixed ([https://forum.warthunder.ru/index.php?/topic/326376-vickers-mk3-v-rezhime-simulyatorykh-boev-suo-rabotaet-ne-verno/ report]).&lt;br /&gt;
* '''Khalid''' — A bug with used modification of coaxial and anti-aircraft machine gun has been fixed ([https://forum.warthunder.com/index.php?/topic/572355-incorrect-auxillarycommander-gun-name-for-the-khalid/ report]).&lt;br /&gt;
* '''Type 16 MCV''' — A bug with different thickness of radiator grill on right and left hull sides has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/HdmT9fTokQw4 report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''USS Newport News (CA-148)''' - Guidance angles and guidance speed for the main calibre turrets have been corrected:&lt;br /&gt;
** Vertical guidance: -10°/+41° changed to -5°/+41°&lt;br /&gt;
** Targeting Speed: 5.2°/s changed to 5°/s&lt;br /&gt;
** Targeting Vertical Speed: 10°/s changed to 8.2°/s&lt;br /&gt;
* '''Pr.183''' - A bug with the armour of the main calibre turrets in the vehicle card has been fixed.&lt;br /&gt;
* '''Shouku Tei No.4''' - A bug that allowed the gaining of speed to be higher than declared in the vehicle card has been fixed.&lt;br /&gt;
* '''RN Duca degli Abruzzi''' - A bug where it was impossible to use spare torpedoes has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* A bug where a shadow might appear near the vehicle after changing graphics settings has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/lADwU7Z7ArJ9 report]).&lt;br /&gt;
* A bug where the night sky on low graphics settings could be displayed with noticeable flickering stripes has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* The physics of an icy surface has changed, ice is now more 'slippery'.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1453|24.01.2023]] (2.23.0.78) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused a lack of secondary shards when armour has been penetrated.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1454|25.01.2023]] (2.23.0.82 (2.23.0.78 - Xbox, Playstation)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevented the gun elevation mechanism from staying in place while in the free view camera.&lt;br /&gt;
* A bug has been fixed that caused a lack of secondary shards when armour has been penetrated.&lt;br /&gt;
* '''Churchill Crocodile''' — a bug has been fixed where the fuel trailer wheels were spinning after tank halt.&lt;br /&gt;
* '''30mm 2A42 &amp;amp; 2A72 cannons''' — a bug has been fixed with the HE animation for the APDS rounds in protection analysis ([https://community.gaijin.net/issues/p/warthunder/i/fVDgU9dwGLFt report]).&lt;br /&gt;
* '''9M37M''' — a bug has been fixed that prevented proximity fuze activation.&lt;br /&gt;
* '''T32, T32E1''' — a bug has been fixed with different thicknesses of the caterpillars and spare tracks.&lt;br /&gt;
* '''Khalid''' — gunner's sight magnification has been corrected from x8 to x7-10 ([https://forum.warthunder.com/index.php?/topic/572476-missing-zoom-capability-10x-7x-khalid/ report])&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''Mirage F1CT''' — a bug has been fixed where dismantled gun pods were displayed in xray mode in battle.&lt;br /&gt;
* '''Harrier GR.7''' — system time is now displayed in the HUD ([https://forum.warthunder.com/index.php?/topic/564387-harrier-gr7-hud-missing-system-time-clock-readout/ report]).&lt;br /&gt;
* '''Harrier GR.7''' — added RWR indicators to the HUD ([https://forum.warthunder.com/index.php?/topic/564389-harrier-gr7-hud-missing-rwr-threat-display/ report]).&lt;br /&gt;
* '''Harrier GR.7''' — a bug has been fixed where the HUD central indicator was tied to the aircraft centerline instead of the velocity vector ([https://forum.warthunder.com/index.php?/topic/564391-harrier-gr7-hud-should-show-velocity-vector-instead-of-aircraft-centreline/ report]).&lt;br /&gt;
* '''Bf 109 F-1''' — a bug has been fixed where the 20mm MG FF/M motor cannon was not displayed in xray mode.&lt;br /&gt;
* '''Tornado IDS Marineflieger''' — a bug has been fixed that prevented the navigation bombing marker from displaying.&lt;br /&gt;
* '''Kh-25ML''' — incorrect position of the engine flame has been fixed ([https://forum.warthunder.com/index.php?/topic/534934-213053-kh-25ml-missile-wrong-placement-of-flames-from-the-rocket-motor-and-unhistorical-tracer/ report]).&lt;br /&gt;
* '''Mirage F1C, Mirage F1C-200, Jaguar E, Jaguar A''' — HUD has been updated in accordance to data from actual aircraft.&lt;br /&gt;
* '''MiG-29''' — togglable HUD view has been added to the MFD.&lt;br /&gt;
* '''F-16A MLU''' — gun funnel view has been added to the HUD.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''Pr.1124 MLRS, TKA-106''' - a bug has been fixed that prevented rocket launcher reload in Arcade battles.&lt;br /&gt;
* '''Pr.131, Hugin''' — a bug has been fixed where an insufficient crew number led to the disabling of repair, fire extinguishing and water pumping.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* Yellow square artefacts from hits to the ground or water seen on the integrated graphic cards Intel HD 660, Intel HD 530 at ultra low-quality settings have been fixed.&lt;br /&gt;
* A bug has been fixed that prevented hit marks from shell fragments on an aircraft's skin.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevented custom control button assignment on PS5/PS4 consoles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1455|26.01.2023]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/e/2PACX-1vTB8_6WWqvUrinG3k3zSpp4OLkpRbpRyr2BPjOnwhM-TD_fMnfL3LjM33LjWVlMY1PfBe1MdQluBgqw/pubhtml BR changes come into effect.]&lt;br /&gt;
&lt;br /&gt;
'''Navy'''&lt;br /&gt;
&lt;br /&gt;
* '''Pr.183 BM-21''' — arming distance setting option has been temporarily disabled for the M-21OF rockets.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1456|01.02.2023]] (2.23.0.99) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''AB-205A-1''' — a bug has been fixed that caused a FPS drop after empty rocket tubes were discarded ([https://community.gaijin.net/issues/p/warthunder/i/QHgHRHm0uS1Z report]).&lt;br /&gt;
* '''MiG-29''' — ammo count of the secondary munitions has been added to the HUD.&lt;br /&gt;
* '''AGM-12''' — a bug has been fixed that caused an underestimated number of fragments when fired from helicopters .&lt;br /&gt;
* '''F-105D''' — the number of chaff rounds for the AN/ALE-2 pod has been fixed from 16 to 192.&lt;br /&gt;
* '''SAAB J-35 (all versions)''' - controllability at low speed has been improved for the &amp;quot;simplified' and &amp;quot;mouse aim&amp;quot; control modes.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where there might be spaces between a 3d decoration and a ground vehicle hull after a model update.&lt;br /&gt;
* A bug has been fixed where 3D decorations mounted on additional armour remained in air after disabling this modification.&lt;br /&gt;
* '''Strv 74''' — an issue with a shifted camera in the commander's sight has been fixed.&lt;br /&gt;
* '''LAV-AD''' — incorrect description of the commander's NVD has been corrected ([https://community.gaijin.net/issues/p/warthunder/i/kVaMErn6VPOK report]).&lt;br /&gt;
* '''Challenger 2''' — a bug has been fixed where rubberized sideskirts remained after ERA modules are shot off.&lt;br /&gt;
* '''ZSU-57-2, WZ305''' — a bug has been fixed where there were two identical researchable magazines with AP chambered shells. The BR-281 magazine has been changed to BR-281SP armour piercing solid rounds ([https://community.gaijin.net/issues/p/warthunder/i/Us6VWaDCupF8 rеport]).&lt;br /&gt;
* '''OTOMATIC''' — the tracer has been removed from 76/62 HE-MOM and 76/62 SAPOM rounds ([https://community.gaijin.net/issues/p/warthunder/i/T2auxW3gNyr4 report])&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* New mechanics for torpedo sights. Previously, the player had to manually select a torpedo tube by pressing a button (&amp;quot;Q&amp;quot; by default). Instead of switching available torpedo tubes by the button, their sight now switches following the direction of the player's camera. The Q button now only turns the sight on or off, and the torpedo tube is selected according to the available traverse angles and the direction of the player's view.&lt;br /&gt;
** For example, if a ship has torpedo tubes on her sides (&amp;quot;Kirov&amp;quot;, &amp;quot;Hipper&amp;quot;), you don't need to press &amp;quot;Q&amp;quot; to choose the torpedo tube on the other side. Just activate all torpedo sights with the &amp;quot;Q&amp;quot; button and turn the camera to the side you want to fire from. The same works with rotating torpedo tubes (like on most destroyers in the game) - the available torpedo tubes will be selected automatically. Ships and boats with fixed torpedo tubes toggle available tubes in the same manner, although in the limited traverse sector. If a ship has several torpedo tubes on each side, a new tube available to fire from the same side toggles automatically. If a torpedo sight is disabled and the enemy is in the fire sector, the torpedoes fire in salvo by pushing the torpedo fire button.&lt;br /&gt;
* Hull break parameters of boats have been fixed. Previously the hulls of the smaller boats might not break with a large calibre shell hit.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the cursor and cannon marker to display jerkily during turret rotation when looking from the player's view in referee mode has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''VR'''&lt;br /&gt;
&lt;br /&gt;
* '''F-16A MLU''' — a bug has been fixed where the sight followed the player's view. Now it is centred in the HUD.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The reload sounds of all guns in ground vehicles are now brighter and thicker, with the reload stages heard with more detail.&lt;br /&gt;
* Guns on ground vehicles of 100mm+ calibres with manual reloading now have their own reload sounds, which are thicker.&lt;br /&gt;
* Sounds of the empty cartridges of the gun rounds have been reworked for the gunner's view camera. Authentic drop sounds of cartridges of various calibres have been used.&lt;br /&gt;
* Suspension sounds on ground vehicles have been reworked for tilting and vertical speed-ups in order to more dynamically and stabley reflect the various conditions of the suspension.&lt;br /&gt;
* BM-13 Katyusha MLRS received its own sounds different from the other systems.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where a cursor might move to the second monitor in full-screen mode in naval and helicopter battles ([https://community.gaijin.net/issues/p/warthunder/i/hEaI6oCJ6U1l report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1457|08.02.2023]] (2.23.1.13) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''Kh-23M''' — controlled flight time has been increased from 25s to 30s.&lt;br /&gt;
* A bug has been fixed that caused a zoom sensitivity issue in the ATGM camera ([https://community.gaijin.net/issues/p/warthunder/i/dhEaFyfWtWmz report]).&lt;br /&gt;
* '''AJ37, JA37C''' — a bug has been fixed that caused a reverse thrust malfunction ([https://community.gaijin.net/issues/p/warthunder/i/MFDspjc0uMI3 report], [https://community.gaijin.net/issues/p/warthunder/i/7a3Q8u4DtRQN report]).&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''M46, M47, mKPz M47 G, M47 (105/55)''' — a bug has been fixed where the hull armour values in the armour view mode and info card were different.&lt;br /&gt;
* '''T-35''' — a bug has been fixed where the armour values in the armour view mode and info card were different.&lt;br /&gt;
* '''Gepard 1A2''' — a bug has been fixed where the vehicle was unable to fire from the twin cannon when one of the cannons was damaged ([https://community.gaijin.net/issues/p/warthunder/i/OjSUhkQ6Tq5d report]).&lt;br /&gt;
* '''T-80UK''' — a bug has been fixed that prevented fragments from entering the fighting compartment when a small area near the gun mantlet was penetrated.&lt;br /&gt;
* '''105mm GP105''' — ATGM range has been reduced from 5,500m to 5,000m; the weight has been increased from 18.8kg to 19.8kg ([https://community.gaijin.net/issues/p/warthunder/i/VW8ur3wimjNN report])&lt;br /&gt;
* A bug has been fixed that affected the ricochet mechanics, allowing shells to pierce armour at blunt angles ([https://community.gaijin.net/issues/p/warthunder/i/XTvLIGEyhF2F report]).&lt;br /&gt;
* Vehicles with external ammo storage (SAM SPAAG, ATGM carriers) have received an adjusted overpressure damage calculation. Hitting the external ammunition isn't followed by overpressure damage to the crew. Vehicle list: '''Strf 9040 BILL, ASRAD-R, ItO 90M, Pvrbv 551, UDES 33, Lvrbv 701, Roland 1, ItO 90M, Dardo, SIDAM 25 (Mistral), M113A1 (TOW), PGZ04A, M113A1 (TOW), CM25, Type 75 MLRS, Type 60 ATM, Matilda Hedgehog, Ratel 20, Swingfire, Warrior, Striker, ZT3A2, Stormer HVM, ADATS (M113), Strv 81 (RB 52), 2S6, FlaRakPz 1, FlaRakRad, M901, M3 Bradley, M3A3 Bradley, ADATS.'''&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where a roundoff to the max speed in Arcade battles caused 1 km/h difference with the info card limit.&lt;br /&gt;
&lt;br /&gt;
'''Game Mechanics'''&lt;br /&gt;
&lt;br /&gt;
* The active player timer in Ground, Naval, and Custom battles has been increased from 20s to 100s. When the timer expires, a team with no active players drains victory points, and loses the mission ([https://community.gaijin.net/issues/p/warthunder/i/GR6eG9zIFRo1 report]).&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that slowed down any scaling of decals ([https://community.gaijin.net/issues/p/warthunder/i/ogAHGIW5fjaB report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1458|09.02.2023]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Cross-platform voice chat support has been added for the Xbox One and Xbox Series X|S players. Now you can communicate with players in your squad even if they play on other platforms. You can activate voice chat in the corresponding menu in the game settings and adjust the microphone sensitivity level and volume of teammates. If you don't want your voice chat to be always transmitted you can also assign a button in the settings that hold your microphone open (push to talk).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1459|15.02.2023]] (2.23.1.26) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''F-104S, F-104S TAF''' — a bug has been fixed where flare containers obstructed the drag chute.&lt;br /&gt;
* '''Harrier Gr.7, Q-5L''' — a bug has been fixed that caused unlocking from the target when flying over it in the third person view.&lt;br /&gt;
* '''Harrier Gr.7, Q-5L''' — a bug has been fixed where toggling to the nose camera might cause a laser lock-on reset.&lt;br /&gt;
* '''DB-3A''' — elevation angles of the nose turret have been adjusted.&lt;br /&gt;
* '''Kikka''' — a bug has been fixed with missing rocket engines after respawn.&lt;br /&gt;
* '''Kikka''' — a bug has been fixed where after respawning the landing gear raised only in the visual model and detached at high speed in RB and SB modes.&lt;br /&gt;
* A bug has been fixed that prevented MG fire from the helicopter in camera mode while using a gamepad.&lt;br /&gt;
* A bug has been fixed involving different penetration values of the Type 94 gun on the Ha-Go tank and Ki-45 otsu.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''2S38''' — elevation angles in the commander sight have been increased from -10…+20° to -15…+75° ([https://forum.warthunder.com/index.php?/topic/573849-2s38-incorrect-commander-optics-vertical-guidance-limits/ report]).&lt;br /&gt;
* '''2S38, 9P157, BMP-3''' — a bug has been fixed that caused cyclic neutral gear switch while turning at low speed ([https://community.gaijin.net/issues/p/warthunder/i/8p0zlgLlpWXI report])&lt;br /&gt;
* '''ELC bis''' — a bug has been fixed with different armour values in the info card and the armour view mode ([https://community.gaijin.net/issues/p/warthunder/i/8l54b9wMEvFW report])&lt;br /&gt;
* '''Chieftain Mk.5 Marksman''' — gunner and commander sight magnification has been changed from х8 to х3–10.&lt;br /&gt;
* '''Leclerc SXXI''' — a bug has been fixed where the material of the side skirts was different from Leclerc S1 and Leclerc S2. Side skirts material has been changed from constructional steel to armoured steel.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* The frequency of announcing a vessel's turn orders and rudder position reports has been reduced. Phrases regarding a vessel's roll will now be announced only when it is sinking. Phrases regarding critical roll will be announced as before when the vessel reaches this roll under any circumstances.&lt;br /&gt;
* The ability to select torpedo sight with mouse or key has been added. The switch is located in: Menu &amp;gt; Options &amp;gt; Main parameters &amp;gt; Naval battle settings &amp;gt; Torpedo sight controlling with mouse&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the points in the &amp;quot;Requirements to Candidates&amp;quot; window for the squadron to not fit the height of the window has been fixed.&lt;br /&gt;
* A bug that caused the &amp;quot;Watch&amp;quot; button to not appear in the window for using a coupon that gives a skin/decal/decoration has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused some vehicle models to appear in coal black colour in some cases has been fixed ([https://forum.warthunder.com/index.php?/topic/538881-rptd-xp-50-and-b-25j-1-appear-to-be-jet-black-in-color-after-the-ground-breaking-update-and-patch/ source]).&lt;br /&gt;
* A bug that might make aircraft textures look blurry has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/SKUC2WTqL9QL report]).&lt;br /&gt;
* A bug where the mouse cursor might jump to a second monitor when playing in full-screen windowed mode in naval and helicopter battles when the &amp;quot;alt&amp;quot; key has been pressed or a radio command has been sent has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/PnQBkHZkfqRi report]).&lt;br /&gt;
* A bug relating to the periodic cessation of the battle replay when viewing from the official web page of the game has been fixed.&lt;br /&gt;
* Hints about pausing the replay of the battle to download the next part have been added. Also download status information has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1460|16.02.2023]] (2.23.1.33 (Xbox, Playstation - Server update)) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* The chance of radar lock transfer on nearby targets has been decreased, which means more stable target tracking.&lt;br /&gt;
* Launch range of R-530, R-27R and R-27T missiles has been slightly increased.&lt;br /&gt;
* Launch range of R-530F and R-530D missiles have been increased.&lt;br /&gt;
* AIM-9L - field of view of the seeker has been increased from 2.5 to 3.6 degree, max lock angle increased from 17 to 40 degrees, tracking rate reduced from 36 to 22 degrees per second ([https://forum.warthunder.com/index.php?/topic/566209-aim-9l-should-be-able-to-track-targets-up-to-40-off-boresight-before-launch-can-currently-only-do-17/ report])&lt;br /&gt;
* Missiles with IR seekers now have separately calculated lock-on distances on afterburner plumes. Afterburner target acquisition range to the front hemi-sphere has been increased for all-aspect missiles. Cooled-cell rear aspect missiles are now able to lock on targets on a collision course.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1461|21.02.2023]] (2.23.1.41) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''AH-1 (all versions)''' — camera zoom position has been adjusted to make firing more convenient.&lt;br /&gt;
* '''F-8E''' — missing AN/APR-27 radar warning system has been added. Source: &amp;quot;NAVAIIR 01-45HHD-1 NATOPS Flight Manual - F-8D&amp;amp;E&amp;quot;.&lt;br /&gt;
* '''MiG-21 F-13''' — ballistic calculator has been added for rockets. Source: &amp;quot;Самолёт МиГ-21Ф-13. Техническое описание, Книга II - Вооружение. 1963&amp;quot;.&lt;br /&gt;
* '''MiG-29''' — Stealth ammunition belt has been added for the GSh-301 cannon.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Khalid''' — The AA machine gun elevation angle has been increased from 50deg to 90deg. Source: (Khalid 4030/2 MBT User Handbook December 1980) ([https://forum.warthunder.com/index.php?/topic/572477-wrong-elevation-limits-for-commanders-gun-khalid/ rеport]).&lt;br /&gt;
* '''Khalid''' — missing ammo depletion indicator on the AA machine gun has been restored.&lt;br /&gt;
* '''Somua SM''' — track width has been increased from 20mm to 30mm.&lt;br /&gt;
* '''Strela-10M2''' — radar range has been increased from 5km to 10km ([https://community.gaijin.net/issues/p/warthunder/i/Y7P8aZAfgXHT report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where a fire was extinguished instantly without the &amp;quot;FPS&amp;quot; modification installed.&lt;br /&gt;
* '''Fairmile H LCS(L)(2)''' — ammo capacity of the 57mm gun has been increased from 170 rounds to 512 rounds, mortar ammo capacity increased from 50 to 110. Source:&amp;quot;C.B.04304: Details of Combined Operations Landing Craft and Barges&amp;quot; ([https://forum.warthunder.com/index.php?/topic/565712-219078-fairmile-h-lcsl2-mortar-ammunition-count-incorrect/ report], [https://forum.warthunder.com/index.php?/topic/565717-219078-fairmile-h-lcsl2-6-pdr-ammunition-count-incorrect/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused graphical artefacts on the MacOS version ([https://community.gaijin.net/issues/p/warthunder/i/FPLHg6qWNtND report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1462|28.02.2023]] (2.23.1.48 (2.23.1.46 - Xbox)) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* Harrier GR.7, Q-5 — a bug has been fixed where there might occur intersection of the player's camera and the TIALD pod view ([https://community.gaijin.net/issues/p/warthunder/i/AqGuWkJCr1zd report]).&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where zooming in the sniper sight might shift the crosshair.&lt;br /&gt;
&lt;br /&gt;
'''Game mechanics'''&lt;br /&gt;
&lt;br /&gt;
* 100 sec delay before decreasing the team victory points has been revoked for cases when enemy players have no available respawns. This applied for all gaming modes, except for Enduring Confrontation and Assault mode.&lt;br /&gt;
* We have received multiple reports on players in Realistic aircraft battles, who stay on the airfield and try to earn experience by taking off and landing over and over again. Now, the take off reward can only be achieved once in 3 minutes. Let's play fair and respect others.&lt;br /&gt;
* A bug has been fixed with the different bleed time of team points for a player outnumbered by an enemy team, or when in the vehicle respawn menu.&lt;br /&gt;
* A bug has been fixed where enemy artillery had no markers in air Assault mode.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* When completing a Battle Pass challenge, you will now see in the debriefing window the &amp;quot;Challenges&amp;quot; button for easily getting your reward.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1463|02.03.2023]] (2.23.1.51) ==&lt;br /&gt;
&lt;br /&gt;
* On the CPU without SSE4.1 support, but with a 64bit operating system the game will use all available RAM (previously it was limited by ca ~4GB).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1465|03.03.2023]] (2.23.1.55) ==&lt;br /&gt;
&lt;br /&gt;
* A bug where HE shells in some aircraft and anti-aircraft guns caused little damage has been fixed.&lt;br /&gt;
* Now also in the Steam version on a CPU without SSE4.1 support, but with a 64bit operating system the game will use all available RAM (previously it was limited by ca ~4GB).&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Red_Skies%22&amp;diff=163778</id>
		<title>Update &quot;Red Skies&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Red_Skies%22&amp;diff=163778"/>
				<updated>2023-06-06T08:22:12Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163757 by U44629479 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateRedSkies.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
[[wt:en/news/7200-news-meet-major-update-red-skies-en|Update &amp;quot;Red Skies&amp;quot;]] ([[wt:en/game/changelog/current/1246|changelog]]) was introduced on 2 June 2021. This update is notable for the introduction of commander sights for ground vehicles and rank VII for aircraft.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.7}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[F-5C]] (pack)&lt;br /&gt;
* [[F-5E]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[F-4F|F-4F (late)]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-23M]]&lt;br /&gt;
* [[Su-7BMK]] (pack)&lt;br /&gt;
* [[Yak-28B]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Sea Vixen F.A.W. Mk.2]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[P-51C-11-NT (Japan)|P-51C-11-NT]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[J-7E]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Sagittario 2]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[M.D.454 IVA|M.D.454 Mystere IVa]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Bf 109 G-6 (Sweden)|Bf 109 G-6]] (premium)&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Marder A1-]]&lt;br /&gt;
* [[TAM 2IP]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[T-80BVM]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Concept 3|Concept 3 (P)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[M47 (Japan)|M47]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[PGZ09]]&lt;br /&gt;
* [[PGZ04A]]&lt;br /&gt;
* [[WMA301]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Dardo]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[ItO 90M (France)|ItO 90M]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[ItO 90M]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Wyoming]] (BB-32)&lt;br /&gt;
* [[USS Candid]] (AM-154)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[VS-8 Schell I]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Bezuprechny|Pr.30-bis Bezuprechny]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Leopard|Leopard Class (F-14)]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[RN Dante Alighieri]]&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Scout AH.Mk.1]] (detailed cockpit has been added)&lt;br /&gt;
* [[Lynx AH.Mk.1]] (detailed cockpit has been added)&lt;br /&gt;
* [[G-LYNX]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[SA 316B Alouette III|SA.316B Alouette III]] (detailed cockpit has been added)&lt;br /&gt;
* [[IAR 316B]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* New location for mixed battles &amp;quot;Red desert&amp;quot;&lt;br /&gt;
* New naval location &amp;quot;Drowned city&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Location and mission updates ==&lt;br /&gt;
&lt;br /&gt;
* Animation for distant windmills and pump jacks has been added.&lt;br /&gt;
* Visual issues of snow have been fixed for the location &amp;quot;Stalingrad - tank battle&amp;quot;.&lt;br /&gt;
* Airfields at the higher ranks will now be protected by modern anti-aircraft guns, including missile weaponry, in aircraft RB missions where an integrated system of different fields for battles at different ranks was received in recent updates.&lt;br /&gt;
* The following missions now have the mechanics of different airfields for battles at different ranks:&lt;br /&gt;
** Operation &amp;quot;Sicily&amp;quot;&lt;br /&gt;
** Operation &amp;quot;Korea&amp;quot;&lt;br /&gt;
** Operation &amp;quot;Ruhr&amp;quot;&lt;br /&gt;
** Operation &amp;quot;Tunisia&amp;quot;&lt;br /&gt;
** Operation &amp;quot;Zhengzhou&amp;quot;&lt;br /&gt;
** Operation &amp;quot;China Civil War 1946&amp;quot;&lt;br /&gt;
* Overall rework of visuals in &amp;quot;Pacific Hidden Base&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Enduring Confrontation ==&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Sicily&amp;quot; mission is back in rotation. The mission is based on the greatly reworked EC logics, for which the other EC missions will have transferred soon. The full list of changes you may find in previous changelog during the testing of &amp;quot;Sicily&amp;quot;. Additional changes are:&lt;br /&gt;
** Mission is rotated 90 degrees in order for every team to have its own part on land and sea.&lt;br /&gt;
** Every team has its own carrier.&lt;br /&gt;
** Mission's size is increased from 7x7 to 8x8 squares; the square sides are 8,192 metres.&lt;br /&gt;
** Modern AA systems, Including missiles, have been added to airfield protection in high rank battles.&lt;br /&gt;
* New mission &amp;quot;Denmark&amp;quot; is available in custom battles only, its size is 128x128 km.&lt;br /&gt;
** Known bug: AI ships may ram and get stuck in each other.&lt;br /&gt;
* Migration to this logic will occur in stages, during this major update.&lt;br /&gt;
* Modern AA systems, Including missiles, have been added to airfield protection in high rank battles in the following missions: &amp;quot;Maginot Line&amp;quot;, &amp;quot;Tunisia&amp;quot;, &amp;quot;Zhengzhou&amp;quot;, and &amp;quot;China Civil War 1946&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
&lt;br /&gt;
* The aiming algorithm for semi-automatic missiles has been improved. The new algorithm takes into account movement of the vehicle and target much better, with improved accuracy and without swinging off the trajectory, both in automatic and manual modes. The algorithm works for all SAM SPAA's with semi-automatic guidance, as well as for any ATGM launched from the ground or from helicopters.&lt;br /&gt;
* The limit for launching missiles on the go has been removed for the Sidam Mistral SPAA.&lt;br /&gt;
* Protection analysis is now able to show overpressure damage effects.&lt;br /&gt;
* Physically correct tracks have been added for:&lt;br /&gt;
** Germany: '''Panther A, Panther D, Panther F, Panther G, Jagdpanther, Bfw.Jagdpanther, Tiger H1, Tiger E'''&lt;br /&gt;
** France: '''Panther &amp;quot;Dauphine&amp;quot;'''&lt;br /&gt;
** China: '''CM11'''&lt;br /&gt;
** Japan: '''Heavy Tank No.6'''&lt;br /&gt;
** USSR: '''T-V'''&lt;br /&gt;
* '''T-90A''' — shell from research tier I 3BM22 has been changed to 3BM42. Tier IV shell 3BM42M has been changed to 3BM46.&lt;br /&gt;
* '''T-80U''' — shell from research tier I 3BM22 has been changed to 3BM42. Tier IV shell 3BM42M has been changed to 3BM46.&lt;br /&gt;
* '''T-72B3''' — shell from research tier I 3BM22 has been changed to 3BM42. Tier IV shell 3BM42M has been changed to 3BM60.&lt;br /&gt;
* '''Leopard 2A6, Strv 122B PLSS''' — balancing reduction of the rate of fire has been revoked.&lt;br /&gt;
* '''Leclerc S1, S2''' — commander's thermal imager has been changed to IR night vision device. Source: Tankograd Nr.8001, Leclerc // Editions Techniques pour l'Automobile et l'Industrie, Char Leclerc // ([https://forum.warthunder.com/index.php?/topic/495666-fwd2020-08-22-199188-leclerc-should-not-have-commander-thermals/#comment-8624491 report]).&lt;br /&gt;
* M48 Super - the physically correct tracks have been temporarily revoked.&lt;br /&gt;
* '''Type-74, Type-74F, Type-74G''' — mantlet armour now consists of voluminous armour.&lt;br /&gt;
* '''M60A1, M60A1 &amp;quot;D.C.Ariete&amp;quot;, M60A1 RISE(P), M60A3 TTS, M60A3 TTS(China), M60 AMBT''' — turret armour now consists of voluminous armour.&lt;br /&gt;
* '''Leopard 2A4, Strv 121''' — composite armour now voluminous. Armour durability has been specified to be more correct for striking angles. Weak zones have been increased due to design features of the gunner's sight.&lt;br /&gt;
* '''Challenger Mk.2, Challenger Mk.3, Challenger 2, Challenger 2 (2F)''' — composite armour now consists of voluminous armour.&lt;br /&gt;
* '''M1, IPM1, M1A1''' — turret and front hull armour now consists of voluminous armour.&lt;br /&gt;
* '''Challenger 2 (2F)''' — a bug with a missing armour part when using the Dorchester 2F modification has been fixed. ([https://forum.warthunder.com/index.php?/topic/523784-2021-05-09-251112-challenger-2-2f-whole-plate-missing-on-the-sides/ report]).&lt;br /&gt;
* '''Strv 104, Chieftain Mk.3, Chieftain Mk.5, Chieftain Mk.10, Challenger Mk.2, Challenger Mk.3, Conqueror''' — traverse angles for the anti-aircraft machine gun have been clarified.&lt;br /&gt;
* '''Т-72АВ (TURMS-T) ''' — the armour has been clarified. Armour characteristics have been adjusted according to Т-72A 1983 ([https://forum.warthunder.com/index.php?/topic/522845-15052021-25189-armor-effectiveness-inconsistency-between-t-72a-variants/ report]).&lt;br /&gt;
* '''Strv 103-0, Strv 103A, Strv 103C''' — A bug that prevented automatic distance setting for the laser rangefinder has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
&lt;br /&gt;
* '''FJ-4B VMF-232''' - 4х AIM-9B preset has been added.&lt;br /&gt;
* '''F3H-2''' — AIM-7C missile has been added.&lt;br /&gt;
* '''Javelin F.(A.W.) Mk.9''' — in 4х Firestreak weapon preset, outboard guns have been removed.&lt;br /&gt;
* '''T2''' — AIM-9B modification has been removed, 2хAIM-9B preset is now available by default. RP or GE, spent on this modification will be refunded.&lt;br /&gt;
* '''Mirage IIIC''' — AIM-9B modification has been removed, 2хAIM-9B preset is now available by default. RP or GE, spent on this modification will be refunded.&lt;br /&gt;
* '''Mirage IIIE''' — AIM-9B modification has been removed, 2хAIM-9B preset is now available by default. RP or GE spent on this modification will be refunded.&lt;br /&gt;
* '''Lightning F.6''' — Firestreak modification has been removed, 2хFirestreaks preset is now available by default. RP or GE spent on this modification will be refunded.&lt;br /&gt;
* For most aircraft of rank VI and above possessing air-to-air missiles, default missile presets have been introduced. These presets are available for aircraft with missiles of different types and those able to use more than two missiles of each type at a time.&lt;br /&gt;
** List of the aircraft that have received default presets with air-to-air missiles without the need to research the modifications:&lt;br /&gt;
*** FJ-4B — 2х AIM-9B preset has been added.&lt;br /&gt;
*** FJ-4B VMF-232 — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F9F-8 — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F11F-1 — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F3H-2 — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-100D — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F8U-2 — 2х AIM-9B preset is now available without opening this modification.&lt;br /&gt;
*** A-7D — 2х AIM-9B preset has been added.&lt;br /&gt;
*** Phantom FGR.2 — a 2х AIM-9D and 1х SUU-23/A preset has been added.&lt;br /&gt;
*** Phantom FG.1 — a 2х AIM-9D and 1х SUU-23/A preset has been added.&lt;br /&gt;
*** F-4C — 2х AIM-9B and 1х SUU-23/A presets have been added on the central pylon.&lt;br /&gt;
*** F-4E — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-4F Early — 2х AIM-9B FGW.2 preset has been added.&lt;br /&gt;
*** F-5С — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-104G — 2х AIM-9B preset has been added.&lt;br /&gt;
*** MiG-21MF — 2х R-3S preset has been added.&lt;br /&gt;
*** МiG-21СМТ — 2х R-3s preset has been added.&lt;br /&gt;
*** МiG-21bis — 2х R-3s preset has been added.&lt;br /&gt;
*** Su-17М2 — 2х R-60 preset has been added.&lt;br /&gt;
*** Javelin F.(A.W.) Mk.9 — 2х Firestreak preset has been added.&lt;br /&gt;
*** Scimitar F Mk.1 — 2х AIM-9B preset has been added.&lt;br /&gt;
*** Hunter F.6 — 2х SRAAM preset has been added.&lt;br /&gt;
*** Lightning F.6 — 2х Firestreak presets are now available without opening this modification.&lt;br /&gt;
*** F-1 — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-4EJ — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-104J — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-104G (China) — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-104S — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-100A — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-100D (France) — 2х AIM-9B preset has been added.&lt;br /&gt;
*** J32B — 2х RB24 preset has been added.&lt;br /&gt;
*** J35D — 2х RB24 preset has been added.&lt;br /&gt;
*** T2 — 2х AIM-9B presets are now available without opening this modification.&lt;br /&gt;
* NS-45 cannon — AP-T round has been added (Source: сравнительная таблица основных характеристик 45-мм. авиационных автоматических пушек ОКБ-15 и ОКБ-16 по результатам государственных испытаний в НИИ АВ ВВС КА)&lt;br /&gt;
* '''Ho 229 v.3''' — armour piercing composite rigid tracer shell has been added to &amp;quot;armoured targets&amp;quot; belt.&lt;br /&gt;
* '''P-63A-5 (USSR), P-63C-5 (USSR), P-63A-10 (USSR)''' — 500 lb bomb has been changed to FAB-250 in the secondary weapon menu.&lt;br /&gt;
* '''P-400''' — 500 lb bomb has been added.&lt;br /&gt;
* '''P-39K-1 (USSR), P-39Q-15 (USSR)''' — FAB 250 bomb has been added.&lt;br /&gt;
* '''P-39N-0, P-39Q-5''' — 500 lb bomb has been added.&lt;br /&gt;
* '''Do 217E-2, Do 217E-4''' - Separate bomb drop has been added for bombs of the 250, 500 and 1000 kg.&lt;br /&gt;
* '''F9F-8''' — type of the 1000 lb bomb has been changed from AN-M65 to LDGP Mk 83.&lt;br /&gt;
* '''F-4EJ Phantom II''' — a bug has been fixed that prevented the selection of belt type for the gun pods.&lt;br /&gt;
* '''F.222.2''' — an inconsistency between machine guns models and their names has been fixed.&lt;br /&gt;
* '''J35D''' — a bug has been fixed, due to which the m/56d preset could be obtained by researching m/57d modification.&lt;br /&gt;
* '''Ka-29''' — a bug has been fixed, due to which 2А42 gun wasn't designated as secondary.&lt;br /&gt;
* '''Mi-24P (Germany) / Mi-24P HFS 80''' - additional reload of 9M114 ATGM has been added.&lt;br /&gt;
* '''A-4E Early''' — forward guns have been changed from Mk 12 Mod 3 to Mk 12 Mod 0. ([https://forum.warthunder.com/index.php?/topic/507314-2020-12-22-23024-a-4e-early-incorrect-cannons/ report])&lt;br /&gt;
* '''Buccaneer S.2''' — incorrect display of some weapon presets have been corrected. ([https://forum.warthunder.com/index.php?/topic/510308-2312021-23033-buccanneer-s2-can-equip-loadouts-without-having-necessary-modifications-unlocked/ report])&lt;br /&gt;
* '''F-4E Phantom II''' — AGM-65B Maverick has been added.&lt;br /&gt;
* GP 50 bomb — weight of the bomb has been corrected to 59 kg, weight of the TNT to 29.2 kg.&lt;br /&gt;
* Browning M2 — the difference in the rate of fire has been fixed. Specifically, the M2 gun mounted on aircraft varied and is now corrected to 750 rpm&lt;br /&gt;
* '''F8U-2''' — name of the ZUNI rocket launcher modification has been corrected. ([https://forum.warthunder.com/index.php?/topic/518491-2021-03-22-23039-f8u-2-crusader-wrong-name-of-zuni-launcher/ report])&lt;br /&gt;
* '''Q-5A''' — Lack of selecting of different countermeasure options (flares and chaff) has been fixed ([https://forum.warthunder.ru/index.php?/topic/305979-251125-ne-vernoe-nazvanie-ltts-v-modifikatsiyakh-q-5a-oshibka/ report]).&lt;br /&gt;
* '''MiG-21MF''' — radar warning system has been added.&lt;br /&gt;
* '''F7F-3''' — 1,000lb Mk12 Mod 0 mines have been added.&lt;br /&gt;
* '''Phantom FGR.2''' — AIM-9G has been added to the weaponry presets.&lt;br /&gt;
* '''Phantom FG.1''' — AIM-9G has been added to the weaponry presets.&lt;br /&gt;
* '''A129CBT''' — a bug has been fixed due to which flares and IRCM could not be installed simultaneously. Incorrect weapon presets after researching FN GMP400 LCC and FN RMP LC modifications have been fixed.&lt;br /&gt;
* For some helicopter machine guns, their belts have been updated to modern ammunition. ([https://forum.warthunder.com/index.php?/topic/512698-23064-2021-1-12-modern-helicopters-are-using-old-127mm-belt/lect report])&lt;br /&gt;
* AIM-9D / AIM-9G — G tolerance has been increased to 18G.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* '''J-4, J-2''' — a bug has been fixed due to which it was possible to activate the bomb sight after take off, when using OFAB-250 bombs.&lt;br /&gt;
* '''Hornet Mk.III''' — modification &amp;quot;150 octane fuel&amp;quot; has been added.&lt;br /&gt;
* '''SAAB B17B''' - A bug which caused duplication of suspended weaponry presets on the aircraft has been fixed ([https://forum.warthunder.com/index.php?/topic/489503-199034-incorrect-visuals-for-the-loadouts-in-several-units/ report])&lt;br /&gt;
* '''He 219 A-7''' - A bug where the armour on the right engine differs from the left one by 1mm has been fixed.&lt;br /&gt;
* '''B6N1, B6N2, B6N2a''' — a bug has been fixed that prevented the protected fuel tanks from being repaired.&lt;br /&gt;
* '''Ki-45 otsu, Ki-45 hei''' — a bug with missing module &amp;quot;compressor&amp;quot; has been fixed.&lt;br /&gt;
* '''P-61C-1''' — a visual display of the broken left propeller has been fixed. ([https://forum.warthunder.com/index.php?/topic/502349-2112020p-61c-1-left-propeller-dosnt-strike-ground/ report])&lt;br /&gt;
* '''P-40F-5''' — a bug has been fixed that prevented the protected fuel tanks from being repaired.&lt;br /&gt;
* '''Mi-28N''' — angles of aiming, locking and tracking the target have been corrected. ([https://forum.warthunder.ru/index.php?/topic/290310-mi-28-ogranicheny-ugly-zakhvatasoprovozhdeniya-tseli/ report])&lt;br /&gt;
* '''B6N1, B6N2, B6N2a''' — incorrect warning about the cockpit placeholder has been removed. ([https://forum.warthunder.com/index.php?/topic/499731-5102020-11010109-b6n-placeholder-text/ report])&lt;br /&gt;
* '''Mi-28N''' — Armour has been reworked.&lt;br /&gt;
* A bug has been fixed for some bombers with an inconsistency of the number of gun stations to the number of gunners.&lt;br /&gt;
* Localization issues have been resolved for some aircraft modifications.&lt;br /&gt;
* Correct bomb load images have been implemented to the suspended weaponry menu for the following aircraft:&lt;br /&gt;
** '''F.222.2'''&lt;br /&gt;
** '''N.C.223.3'''&lt;br /&gt;
** '''Potez 633'''&lt;br /&gt;
** '''LeO 451 early'''&lt;br /&gt;
** '''LeO 451 late'''&lt;br /&gt;
** '''M.B.162'''&lt;br /&gt;
* Horizontal stabilizers have been split into two parts on the damage model for the USA, USSR, German, French and Chinese aircraft, as well as helicopters. Now if part of a stabilizer is damaged, it will rip off instead of destroying both parts. The remaining nations (Britain, Japan, Italy, Sweden) will be added later.&lt;br /&gt;
&lt;br /&gt;
== Flight Model changes: ==&lt;br /&gt;
&lt;br /&gt;
* '''G8N1, Ki-49 (all modifications), P-39 (all modifications), P-40 (all modifications)''' — The flight model has been updated. Engine operating modes have been clarified. The distribution of fuel across tanks has been corrected. The polars of the wings, fuselage and propeller blades have been recalculated and updated. The behavior of the aircraft when releasing mechanization has been clarified.&lt;br /&gt;
* '''H8K (all modifications)''' — The flight model has been updated. Engine operating modes have been clarified. The distribution of fuel across tanks has been corrected. The polars of the wings, fuselage and propeller blades have been recalculated and updated. Seaworthiness has been improved. Takeoff and landing have been simplified.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Naval weaponry: ==&lt;br /&gt;
&lt;br /&gt;
* Sea mines — lifetime has been increased to 15 minutes. Mine ammo stowages have become unreplenishable for all vessels armed with mines. I.e. the ability to drop mines once in a battle.&lt;br /&gt;
* Detection distance for mines and torpedoes has been increased. Enemy torpedo detection range now depends on the vessel's size and height and approximately equals to:&lt;br /&gt;
** boats - 100-200m&lt;br /&gt;
** destroyers - 400-500m&lt;br /&gt;
** Cruisers, battleships - 600-700m&lt;br /&gt;
** Enemy mines might be detected at distances approximately half of the above listed.&lt;br /&gt;
** Allied torpedoes and mine detection distance is double of the above listed.&lt;br /&gt;
* Now, if the guns did not have time to aim at the aiming point, and the player switches weapon group, the guns continue aiming at the point where the player was aiming. Works with disabled target designation for AI gunners.&lt;br /&gt;
* Ammo storage for all ships with the depth charge stocks have been removed. At the same time the spare charges remained on racks near the mortars.&lt;br /&gt;
* 100-mm/70 SM-5-1 gun ('''Chapaev, Sverdlov, Zheleznyakov''') — remotely fused AA shell ZS-56 has been changed to ZS-55.&lt;br /&gt;
* '''Imperatritsa Maria, Poltava''' — characteristics of the 4500mm torpedo (1912) have been corrected.&lt;br /&gt;
* '''IJN Agano''' — fire rate of the 80mm/60 Type 98 gun has been corrected to 25 rpm. Two triple-barreled 25mm guns have been removed from the superstructure.&lt;br /&gt;
* '''Aquilone''' — AI fire on aerial targets has been corrected. Fire distance and accuracy have been increased. A bug with the reduced distance limit of the main guns has been fixed.&lt;br /&gt;
* '''Ognevoy, Tashkent''' — number of first order shots have been increased to 24.&lt;br /&gt;
* For AP shells of the 152 mm/47 Mk.16 and 203-мм/55 Mk.14 cannons (USS Cleveland, USS New Orleans) the parameters of the frontal resistance have been corrected which leads to the changes in the armour penetration.&lt;br /&gt;
* '''HMS Invincible''' — stern torpedo launcher and torpedo ammo rack have been added.&lt;br /&gt;
* '''HMS Dreadnought''' — stern torpedo launcher and torpedo ammo rack have been added. Positioning of the bow torpedo launchers has been corrected in accordance with blueprints.&lt;br /&gt;
* '''USS Baltimore''' — elevation angles have been corrected for 40mm Bofors guns.&lt;br /&gt;
* '''USS Baltimore, USS Helena''' — Mk.46 semi-AP round has been added for 127mm\38 Mk.12 guns.&lt;br /&gt;
* '''HMS Liverpool''' — remote fuse rounds have been added for 152mm and 102mm guns.&lt;br /&gt;
* '''RN Pola, RN Zara, RN Trento''' — overestimated spread has been corrected for 203mm/53 Ansaldo mod.1927 and mod.1924 guns.&lt;br /&gt;
* '''Frunze''' — a bug has been fixed that prevented a full ammo rack of 45mm rounds.&lt;br /&gt;
* '''SMS Von der Tann, SMS Helgoland, SMS Kaiser''' — one torpedo has been removed from the side torpedo launchers.&lt;br /&gt;
* '''SMS Von der Tann, SMS Helgoland, SMS Kaiser''' — one torpedo has been removed from side torpedo launchers, where &amp;quot;spoon&amp;quot; tube covers have been installed. Spare torpedoes have been moved to stowages.&lt;br /&gt;
&lt;br /&gt;
== Naval modifications and crew skills: ==&lt;br /&gt;
&lt;br /&gt;
* '''PT-109''' — Unnecessary modification with depth charges has been removed.&lt;br /&gt;
&lt;br /&gt;
== Naval characteristics, physics and damage model: ==&lt;br /&gt;
&lt;br /&gt;
* The damage model of destroyers has been changed and now corresponds to a &amp;quot;cruiser&amp;quot; form. The hull is divided into compartments responsible for flooding and housing the remaining modules. The crew is located in several internal compartments, from where it can be replenished into crew-carrying modules.&lt;br /&gt;
* Explosive armour Breach - Explosive armour Breach has been implemented for naval battles for all high-explosive projectiles with an instant fuse. When the shell detonates on an obstacle, the explosion penetration will be checked. And if it is sufficient for a breach, a gap in the obstacle will be breached into which gases and a sheaf of debris will rush. This allows optimization of the number of calculations for explosions on the armour and leads to a unified calculation of the force and damage of fragments and sectors of their dispersion. HE shells have become more effective in hitting modules and crew inside the ship if they have enough blast penetration.&lt;br /&gt;
* On all large ships the damage model of open gunnery and units with open shields has been redesigned. They are now more susceptible to damage from close bursts and shrapnel.&lt;br /&gt;
* Unnecessary holes appearing on naval vessels have been removed. Holes will only appear on the hull of the ship.&lt;br /&gt;
* A bug with the probability of detonation of a vessel's own torpedoes has been fixed. The chance that the torpedo will detonate when it is destroyed is now 3-7% (depending on the conditions of destruction). There is also a small chance of detonation when a torpedo is exposed to a severe fire. If one torpedo detonates other torpedoes in the explosion zone may detonate under the same conditions. The probability will be checked for each torpedo individually. The force of the torpedo explosion depends on the type and quantity of explosives in its warhead and causes appropriate damage to the vessel in its radius. So a torpedo explosion in the launcher or in the cellar will not necessarily result in instant destruction of a ship, but it is possible. So is the chain detonation of all torpedoes affected by the explosion.&lt;br /&gt;
* '''Nurnberg''' — The shape and thickness of armoured belts and armoured decks have been fixed. The armour of bow cellars, barbettes and the deckhouses have been fixed. Armour on rangefinder posts have been added. Location and number of ammunition cellars has been corrected. Gun shields have been added for six twin-barrelled 20mm guns.&lt;br /&gt;
* '''SMS Kaiser''' — A bug that caused the 150mm artillery shells to be unavailable in a battle has been fixed. 88mm cannons have been moved to the anti-aircraft weapons group.&lt;br /&gt;
* '''IJN Ikoma''' — Armour of the main calibre turrets has been fixed.&lt;br /&gt;
* '''IJN Tone''' — 50mm rings have been added to the armoured deck above the cellars inside the barbettes.&lt;br /&gt;
* '''Krasny Krym, Krasny Kavkaz, HMS Kent''' — Excessive roll on turning has been corrected.&lt;br /&gt;
* '''HMS Southampton''' — The shape and location of the fuel tanks has been corrected. Armour thickness and materials have been corrected for barbettes, side armour on ammo stowages, and main calibre turrets.&lt;br /&gt;
* '''Syonan''' — Location and size of ammunition, fuel tanks, engine room have been corrected. Ammunition elevators and a visual radar model have been added.&lt;br /&gt;
* '''IJN Kiyoshimo''' — The model of the superstructure and funnel to permit rotation for the first torpedo launcher of 360 degrees have been changed.&lt;br /&gt;
* '''Kerch''' — Incorrect weaponry in the vehicle card has been fixed. Two spare torpedoes have been added. Incorrect specifications of torpedoes mod. 1910 have been fixed.&lt;br /&gt;
* '''HMS Liverpool''' — armour thickness and materials have been corrected for barbettes, ammo stowages, and the deck.&lt;br /&gt;
* '''USS Brooklyn, USS Helena''' — incorrect armour thickness on the main calibre turrets have been corrected.&lt;br /&gt;
* '''RN Trento''' — size, number, and positioning of the fuel tanks have been specified.&lt;br /&gt;
* '''USS Cleveland''' — thickness of the rear armour of the main calibre turrets has been changed.&lt;br /&gt;
* '''IJN Hyuga''' — gaps in armour, between armour belts and casemates of the 150mm guns, have been removed.&lt;br /&gt;
* '''T22, T31, Leipzig''' — armour shields for 20mm guns have been added.&lt;br /&gt;
* '''Anton Schmitt (Type 1936)''' — armour shield for quad-barreled 20mm guns has been added.&lt;br /&gt;
* '''PT-6''' — a bug has been fixed that prevented the water pump from repairing.&lt;br /&gt;
* '''Type 1936A''' — display of the tip for depth charges in the x-ray mode has been fixed.&lt;br /&gt;
* '''IJN Isuzu''' — inconsistency of the speed in the info card and in battle has been fixed.&lt;br /&gt;
* '''PC-451''' — displaying ammo stowage and water pump tips in the x-ray mode has been corrected.&lt;br /&gt;
* '''Zheleznyakov, Sverdlov, Chapaev, HMCS Haida''' — an issue with internal modules outside the hull has been solved.&lt;br /&gt;
* '''USS Helena''' - conning tower armour has been removed in accordance with historical data.&lt;br /&gt;
&lt;br /&gt;
== Naval Visual models and visual parts: ==&lt;br /&gt;
&lt;br /&gt;
* A bug with the display of turret rotation when viewed from a distance has been fixed for the Soviet armoured boats. Turrets turning onboard were displayed in the stowed position.&lt;br /&gt;
* Sparks for all hit effects have been optimized and unified.&lt;br /&gt;
* The trajectory of falling shells now continues to be highlighted (if this option is enabled) when switching weapon groups after a shot.&lt;br /&gt;
* Visibility of naval shell tracers has been improved.&lt;br /&gt;
* '''&amp;quot;Rosomacha&amp;quot;, &amp;quot;Yenot&amp;quot;''' — A bug that made it impossible to place a decoration on the deck has been fixed.&lt;br /&gt;
* '''Poltava''' — The display of the tarpaulin cover of the third turret of the main calibre turret has been fixed.&lt;br /&gt;
* '''HMCS Brantford (Flower Class (K-218))''' — The location of the navigation lights has been fixed.&lt;br /&gt;
* '''PT-15 (Type 11)''' — Display of the antennas when looking at the boat from distance has been fixed.&lt;br /&gt;
* '''USS Fletcher''' — A bug with the radar antenna hanging in the air in destroyed state has been fixed.&lt;br /&gt;
* '''Leipzig''' — stern superstructure model has been fixed. Ship's model has been applied in accordance with the state of the ship before wrecking with Prinz Eugen in 1944.&lt;br /&gt;
* '''HMS Hawkins''' — layout of the ammo stowage on the main calibre guns have been fixed.&lt;br /&gt;
* '''HMS Dido, HMS Arethusa''' — visual layout of the number and positions of the engines has been changed to reflect historical accuracy.&lt;br /&gt;
* '''IJN Agano''' — central superstructure has been fixed.&lt;br /&gt;
* '''RN Pola''' — stern anchor, missing in the 1941 configuration, has been removed.&lt;br /&gt;
* '''RN Turbine, RN Aquilone''' — ship names in gold letters have been added to the stern.&lt;br /&gt;
* '''HMNZS Leander''' — a bug with a missing deck part on the bow end has been fixed.&lt;br /&gt;
* '''USS Aylwin (Farragut (DD-355))''' — the engine room has been reworked in accordance with blueprints.&lt;br /&gt;
* '''RN Geniere''' — destroyed bridge casing visuals have been fixed.&lt;br /&gt;
* '''Karl Galster, Anton Schmitt''' — excessive rudder blade has been removed.&lt;br /&gt;
* '''SF40 Leichte''' — a bug with the mis-allocation of ammo stowage to guns near where they are located, has been corrected. Previously, some guns were replenished from the stowage located on the opposite side.&lt;br /&gt;
* '''IJN Kako''' — depth charges have been removed from the x-ray mode on modifications without them.&lt;br /&gt;
* '''JDS Yūgure (DD-184)''' — transcription of the name and number has been corrected. Ship name has been added to the stern.&lt;br /&gt;
* Effect of the shell blast in the air has been reworked.&lt;br /&gt;
&lt;br /&gt;
== Localization ==&lt;br /&gt;
&lt;br /&gt;
* '''Comandanti Medaglie d'Oro''' — Ship's name has been fixed. Instead of the series Comandanti Medaglie d'Oro the ship has received the name Commandante Margottini.&lt;br /&gt;
&lt;br /&gt;
== Interface ==&lt;br /&gt;
&lt;br /&gt;
* Ship names in the research tree, vehicle cards and in the battles have been changed. Some ships have received their own names. Some have received new designation numbers or an indication of the series or class. State naming has been redesigned according to the historical period. For example Italian ships from the monarchy period have received the letters RN as a prefix to the name. The following ships have received new names and titles:&lt;br /&gt;
** '''Type 1934a(1944) – Z15 Erich Steinbrinck'''&lt;br /&gt;
** '''Type 1934a(1940) – Z12 Erich Giese'''&lt;br /&gt;
** '''Type 1936(1941) – Z22 Anton Schmidtt, 1940'''&lt;br /&gt;
** '''Type 1936A(mob) – Z32'''&lt;br /&gt;
** '''Type 1936b – Z43'''&lt;br /&gt;
** '''S-100 (1944) – S-100'''&lt;br /&gt;
** '''S-100 (1945) – S-147'''&lt;br /&gt;
** '''Type М(1943) – M-802'''&lt;br /&gt;
** '''Pr.7U – Soobrazitelny, 1943'''&lt;br /&gt;
** '''Pr.159 – SKR-1'''&lt;br /&gt;
** '''Pr.35 – SKR-7'''&lt;br /&gt;
** '''Clemson (DD-336) – USS Litchfield'''&lt;br /&gt;
** '''Clemson (DD-213) – USS Barker'''&lt;br /&gt;
** '''Farragut (DD-355) – USS Aylwin'''&lt;br /&gt;
** '''Town(L45) – HMS Churchill'''&lt;br /&gt;
** '''G class – HMS Grafton'''&lt;br /&gt;
** '''N class – HMS Nepal'''&lt;br /&gt;
** '''K class – HMS Kelvin'''&lt;br /&gt;
** '''J class – HMS Jervis'''&lt;br /&gt;
** '''Battle (D14) – HMS Armada'''&lt;br /&gt;
** '''Battle (D37) – HMAS Tobruk'''&lt;br /&gt;
** '''Tribal – HMS Eskimo'''&lt;br /&gt;
** '''Hunt (L71) – HMS Calpe'''&lt;br /&gt;
** '''Hunt (L79) – HMS Brissenden'''&lt;br /&gt;
** '''Dark(FPB 1101) – Dark Adventurer'''&lt;br /&gt;
** '''Dark(FPB 1102) – Dark Aggressor'''&lt;br /&gt;
** '''Isles class – HMS Liscomb'''&lt;br /&gt;
** '''Flower class – HMS Brantford'''&lt;br /&gt;
** '''River class – HMS Spey'''&lt;br /&gt;
** '''SGB(S309) – SGB Grey Goose'''&lt;br /&gt;
** '''SGB(S304) – SGB Grey Fox'''&lt;br /&gt;
** '''Type Brave – Brave Borderer'''&lt;br /&gt;
* Desynchronization of the aiming marker from the crosshair in the binoculars when aiming on move has been fixed.&lt;br /&gt;
* Crew member roles, different from their main, have been added to the x-ray mode.&lt;br /&gt;
* Delay for cannon elevation guidance has been removed in naval battles.&lt;br /&gt;
&lt;br /&gt;
== Other: ==&lt;br /&gt;
&lt;br /&gt;
* Default shortcut for the keyboard for the ranging shot has been added - L.Ctrl + LMB&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* Rank VII has been introduced for aviation. New max BR is 11.0.&lt;br /&gt;
** Br for the following aircraft has been changed from 10.7 to 11.0:&lt;br /&gt;
*** '''F-4E Phantom II'''&lt;br /&gt;
*** '''MiG-21bis'''&lt;br /&gt;
*** '''Phantom FGR.2'''&lt;br /&gt;
*** '''Phantom FG.1'''&lt;br /&gt;
*** '''F-4EJ Phantom II'''&lt;br /&gt;
*** '''Mirage IIIE'''&lt;br /&gt;
** Rank changes:&lt;br /&gt;
*** '''F-4E Phantom II''' — moved from rank VI to VII&lt;br /&gt;
*** '''A-7D''' — moved after AV-8C from rank VI to VII&lt;br /&gt;
*** '''MiG-21MF''' — moved from rank VI to VII&lt;br /&gt;
*** '''MiG-21SMT''' — moved from rank VI to VII&lt;br /&gt;
*** '''MiG-21bis''' — moved from rank VI to VII&lt;br /&gt;
*** '''Su-17M2''' — moved from rank VI to VII&lt;br /&gt;
*** '''Yak-38''' — moved from rank V to VI&lt;br /&gt;
*** '''Phantom FGR.2''' — moved from rank VI to VII&lt;br /&gt;
*** '''Phantom FG.1''' — moved from rank VI to VII&lt;br /&gt;
*** '''Harrier GR1''' — moved from rank V to VI&lt;br /&gt;
*** '''AV-8A''' — moved from rank V to VI&lt;br /&gt;
*** '''F-4EJ Phantom II''' — moved from rank VI to VII&lt;br /&gt;
*** '''F-104G''' — moved from rank VI to VII&lt;br /&gt;
*** '''F-5A''' — moved from rank VI to VII&lt;br /&gt;
*** '''Mirage IIIC''' — moved from rank VI to VII&lt;br /&gt;
*** '''Mirage IIIE''' — moved from rank VI to VII&lt;br /&gt;
*** '''J35D''' — moved from rank VI to VII&lt;br /&gt;
*** '''F-4F Early''' — moved from rank VI to VII&lt;br /&gt;
*** '''Bf 109 G-2''' — moved to rank IV.&lt;br /&gt;
* '''Meteor F Mk.8 Reaper (Premium)''' — Purchase cost has been changed from 8090 to 8380 GE.&lt;br /&gt;
* '''Harrier GR.1 (Premium)''' — Purchase cost has been changed from 8910 to 9090 GE.&lt;br /&gt;
* '''G.91 R/4 (Italy, Premium)''' - Is now available for purchase with GE.&lt;br /&gt;
* '''M3A3 Stuart (China) and M5A1 Stuart (China)''' — Have been grouped.&lt;br /&gt;
* '''M24 (China)''' — Has been moved to the position after the group with Light Tank M3A3 Stuart (China) and Light Tank M5A1 Stuart (China).&lt;br /&gt;
* '''Chi-Ha Kai (China)''' — Has been moved to rank II.&lt;br /&gt;
* '''M4A4 (China) and M4A1 (75) W (China)''' — Has been moved to the lineup after the T-34 (1943) (China).&lt;br /&gt;
* '''Т-34-85 Gai (China)''' — Has been moved to rank IV.&lt;br /&gt;
* The required number of vehicles to unlock the next rank in the Chinese research tree for ground vehicles has been changed:&lt;br /&gt;
** On rank I: 6 —&amp;gt; 5&lt;br /&gt;
** On rank II: 5 —&amp;gt; 6&lt;br /&gt;
** On rank V: 4 —&amp;gt; 5&lt;br /&gt;
* Changes in the German ground forces research tree:&lt;br /&gt;
** '''Pz.IV G''' — has been moved to rank II.&lt;br /&gt;
* The BR range of ground vehicles has been expanded to 11.0 BR. MBT's with BR 10.7 have been moved to BR 11.0.&lt;br /&gt;
** List of vehicles that receiving change because of BR changes in all game modes:&lt;br /&gt;
*** '''Challenger 2 (2F)''' — 11.0&lt;br /&gt;
*** '''Leclerc S1, S2''' — 11.0&lt;br /&gt;
*** '''Leopard 2A5, 2A6''' — 11.0&lt;br /&gt;
*** '''Strv 122A''' — 11.0&lt;br /&gt;
*** '''Strv 122B PLSS''' — 11.0&lt;br /&gt;
*** '''Ariete PSO''' — 11.0&lt;br /&gt;
*** '''Type 90, 90B''' - 11.0&lt;br /&gt;
*** '''M1A2''' - 11.0&lt;br /&gt;
*** '''Т-72B3''' — 10.7&lt;br /&gt;
*** '''Т-80U''' — 10.7&lt;br /&gt;
*** '''Т-90А''' — 10.7&lt;br /&gt;
*** '''ZTZ99''' - 10.7&lt;br /&gt;
* '''SGB Grey Fox and Fairmile D (697)''' — Switched places in the research tree.&lt;br /&gt;
* '''USS Northampton''' — Has been moved to rank IV. Research cost has been changed from 610.000 to 360.000.&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* MERDC camouflage schemes for late US ground vehicles have been updated.&lt;br /&gt;
* New MERDC &amp;quot;Red Desert&amp;quot; and &amp;quot;Summer Verdant&amp;quot; camouflage schemes have been added for late US ground vehicles.&lt;br /&gt;
* New MHN and MAN three-colour camouflage schemes have been added for German ground vehicles..&lt;br /&gt;
* Winter single-colour camouflages of USSR, Germany and USA have been updated.&lt;br /&gt;
* Deforming paint schemes for the late Swedish tanks have been updated.&lt;br /&gt;
* '''Tiger H1''' — &amp;quot;One color grey camouflage&amp;quot; has been added for purchase with Golden Eagles.&lt;br /&gt;
* Finnish pattern set for IiO 90M (Sweden) has been added.&lt;br /&gt;
* New award for ground vehicles has been added - &amp;quot;Firefighter&amp;quot; - granted for fire fighting assistance to an ally, a new game mechanic.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* Vehicle and mission type filter has been added to the mission creation in custom battles.&lt;br /&gt;
* Displaying of the heading angle from the attack direction has been added to the protection analysis view in the hangar.&lt;br /&gt;
* In protection analysis you may now use exact rounds from belts of automatic cannons.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* The mechanics of firefighting assistance has been added to ground battles. The ability to extinguish fires for all allies is available for light tanks and by playing in a squad you can help with it for any squad member regardless of the player's vehicle (like repair). In order to assist, the ally must not be able to fight fire themself - no FPE module on the vehicle or it is out of supply. By extinguishing fire the player will spend one of their own FPE units.&lt;br /&gt;
* The mechanics of commander's sight has been added for some ground vehicles of ranks IV-VII. The list of pre-configured vehicles (will be updated as mechanics are added to other vehicles)&lt;br /&gt;
** '''USA''': HSTV-L, M103, M1128, M1A2 Abrams, M247, M3A3 Bradley, M41A1, M47, M48A1, M60, M60A1 (AOS), M60A1 RISE (P), M60A2, M60 AMBT, M60A3 TTS, M901, Magach 3, MBT-70, Merkava Mk.1, Merkava Mk.2B, Merkava Mk.3D, T54E1, T92, T95E1, XM-803.&lt;br /&gt;
** '''Germany''': Begleitpanzer 57, SPz BMP-1, Gepard, JPz 4-5, KPz-70, Leopard 1A5, Leopard 2A4, Leopard 2A5, Leopard 2A6, Leopard 2K, Leopard 2 PL, Leopard A1A1 (L/44), C2A1, Leopard I, Leopard A1A1, Marder A1-, mKPz M47 G, M48A2 C, M48A2 G A2, M48 Super, Jagdtiger, Radkampfwagen 90, JaPz.K A2, Class 3 (P), TAM, TAM 2C, TAM 2IP.&lt;br /&gt;
** '''USSR''': BMP-1, BMP-2M, IS-3, IS-4M, IS-7, IT-1, Object 120, Object 268, Object 279, Object 685, Object 906, PT-76B, SU-122-54, T-10A, T-10M, T-54 (1947), T-54 (1949), T-54 (1951), T-55AM-1, T-55A, T-62, T-62M-1, T-64B, T-64A (1971), T-72AV (TURMS-T), T-80B, T-80BVM, T-80U, Т-90А, Type 62, ZPRK 2S6, ZSU-23-4,ZSU-37-2.&lt;br /&gt;
** '''Britain''': Centurion Action X, Centurion Mk.10, Centurion Mk.3, Strv 81 (RB 52), Centurion Mk.5/1, Challenger Mk.2, Challenger 2 (2F), Challenger 2, Challenger Mk.3, Chieftain Marksman, Chieftain Mk.10, Chieftain Mk.3, Chieftain Mk.5, Conqueror, Falcon, Striker, Caernarvon, FV4202, Warrior, Olifant Mk.1A, Olifant Mk.2, Rooikat 105, Rooikat Mk.1D, Rooikat MTTD, ZA-35, Stormer HVM, TTD, VFM5, Vickers MBT, Vickers Mk.7.&lt;br /&gt;
** '''Japan''': M41A1, M47, ST-A3, STB-1, Type 16, Type 61, Type 74, Type 74 F, Type 74G, Type 89, Type 90, Type 90 (B).&lt;br /&gt;
** '''China''': M48A1, M60A3 TTS, PGZ09, PT-76, PTL02, PTZ89, Т-62 №545, Type 59, ZTZ59D1, Type 62, Type 63-I, Type 69, T-69 II G, ZBD86, WMA301, ZTZ99.&lt;br /&gt;
** '''France''': AMX-10RC, AMX-30, AMX-30 (1972), AMX-30 ACRA, AMX-30B2, AMX-30B2 BRENUS, AMX-30 DCA, AMX-32, AMX-40, AMX-50 Foch, AMX-50 Surbaissé, AMX-50 Surblindé, Leclerc, Leclerc S2, MARS 15, SK-105A2.&lt;br /&gt;
** '''Italy''': Centauro, Centauro ROMOR, Ariete, Ariete (P), Ariete PSO, Centauro MGS, Leopard 1A5, M47 (105/55), M60A1 &amp;quot;D.C.Ariete&amp;quot;, OF-40, OF-40 Mk.2A, OF-40 (MTCA), OTOMATIC.&lt;br /&gt;
** '''Sweden''': CV 90105 TML, CV 90120, Strv 101, Strv 104, Strv 121, Strv 122A, Strv 81, Strv 81 (RB 52).&lt;br /&gt;
* The mechanics of using duplicate fire controls (a simulation of the commander's use of redundant controls and ocular gunner sight periscope) by commander has been added for some ground vehicles of ranks V-VII. In case of loss of consciousness a gunner will retain fire control if this feature is in operation on the tank and the tank commander is also alive. The list of pre-configured vehicles (will be updated as mechanics are added to other vehicles):&lt;br /&gt;
** '''USA''': HSTV-L, M1 Abrams, IPM1, M103, M1128, M1A1 Abrams, M1A2 Abrams, M247, M3 Bradley, M3A3 Bradley, M41A1, M47, M48A1, M551, M60, M60A1 (AOS), M60A1 RISE (P), M60 AMBT, M60A3 TTS, Magach 3, MBT-70, Merkava Mk.1, Merkava Mk.2B, Merkava Mk.3D, T54E1, T92, T95E1, XM8, XM-803, XM-1 (Chrysler), XM-1 (GM).&lt;br /&gt;
** '''Germany''': Begleitpanzer 57, Gepard, KPz-70, Leopard 1A5, Leopard 2A4, Leopard 2A5, Leopard 2A6, Leopard 2K, Leopard 2 PL, Leopard A1A1 (L/44), C2A1, Leopard I, Leopard A1A1, Marder A1-, mKPz M47 G, M48A2 C, M48A2 G A2, M48 Super, Radkampfwagen 90, JaPz.K A2, Class 3 (P), TAM, TAM 2C, TAM 2IP.&lt;br /&gt;
** '''USSR''': BMP-2, BMP-2M, BMP-3, T-72AV (TURMS-T), T-72B3, T-80U, T-80BVM, Т-90А.&lt;br /&gt;
** '''Britain''': Challenger Mk.2, Challenger 2 (2F), Challenger 2, Challenger Mk.3, Chieftain Marksman, Chieftain Mk.10, Chieftain Mk.3, Chieftain Mk.5, Conqueror, Falcon, Warrior, Rooikat 105, Rooikat Mk.1D, Rooikat MTTD, ZA-35, TTD, VFM5, Vickers Mk.7.&lt;br /&gt;
** '''Japan''': M41A1, STB-1, Type 16, Type 74, Type 74 F, Type 74G, Type 89, Type 90, Type 90 (B).&lt;br /&gt;
** '''China''': CM11, M48A1, M60A3 TTS, PGZ09, ZTZ96A, ZTZ99.&lt;br /&gt;
** '''France''': AMX-10RC, AMX-30, AMX-30 (1972), AMX-30 ACRA, AMX-30B2, AMX-30B2 BRENUS, AMX-30 DCA, AMX-30 Super, AMX-32, AMX-40, Leclerc, Leclerc S2, SK-105A2.&lt;br /&gt;
** '''Italy''': Centauro, Centauro ROMOR, Ariete, Ariete (P), Ariete PSO, Centauro MGS, Dardo, Leopard 1A5, M47 (105/55), M60A1 &amp;quot;D.C.Ariete&amp;quot;, OF-40, OF-40 Mk.2A, OF-40 (MTCA), OTOMATIC.&lt;br /&gt;
** '''Sweden''': CV 90105 TML, CV 90120, Strv 121, Strv 122A, Strv 122B PLSS, Strf 9040C, Strf 9040 BILL, Lvkv 9040C.&lt;br /&gt;
* The mechanics of range correction in the sight based on range measurement results with laser rangefinder has been added to ground RB.&lt;br /&gt;
* Torpedo speed multiplier in AB has been changed from a constant ‘equal to 3' to a piecewise linear dependence on the traveled distance:&lt;br /&gt;
** Up to 4 km the multiplier is 3;&lt;br /&gt;
** From 4 to 8 km multiplier drops linearly from 3 to 1;&lt;br /&gt;
** Over 8 km the multiplier is 1.&lt;br /&gt;
* Tracked vehicles are now more controllable on turning and pivoting, inertia in the direction of the turn has been reduced, the turn ends faster when the turn control has been released.&lt;br /&gt;
&lt;br /&gt;
= Graphical =&lt;br /&gt;
&lt;br /&gt;
* Thermal vision render has been improved, the picture looks more natural when using green or red channels.&lt;br /&gt;
* Nuclear blast effect has been updated. On &amp;quot;Maximum&amp;quot; and &amp;quot;Movie&amp;quot; modes you may now see the blast wave destroying buildings and environments. Blast wave details for other graphic modes have been reduced.&lt;br /&gt;
* New hit effects for the 206-480 mm shells have been added.&lt;br /&gt;
* New effects for artillery explosions in ground battles have been added.&lt;br /&gt;
* New effects when hitting red bricks have been added.&lt;br /&gt;
* Visual shot effect has been hidden in a naval vessels's sight to improve visibility.&lt;br /&gt;
* '''FV4005''' — The visual shot effect has been changed.&lt;br /&gt;
* New shooting effect type has been added for the 40 mm anti-aircraft guns.&lt;br /&gt;
* The time for smoke disappearing and its appearanve when aircraft bombs explode have been adjusted.&lt;br /&gt;
* Effects of fires and smoke on the ground have been reworked and improved.&lt;br /&gt;
* Erroneous night glow on some effects has been removed.&lt;br /&gt;
* The problem with low FPS while flying behind a burning aircraft has been fixed.&lt;br /&gt;
* All smoke trail effects on missiles have been changed.&lt;br /&gt;
* All aircraft fire effects have been changed.&lt;br /&gt;
* Sparks for all hit effects have been optimized and unified.&lt;br /&gt;
* Effect of bursting shells in the air has been updated.&lt;br /&gt;
* The trajectory of falling shells continues to be highlighted when switching weapon groups after the shot. To do this you need to enable the corresponding option in the settings.&lt;br /&gt;
* The visibility of naval shell traces has been improved.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* The sound of all ground vehicles guns, except for machine guns, have been reworked for third-person and gunner view with all allied and enemy vehicles. Powder blast is emphasized, while part of metallic sounds have been removed.&lt;br /&gt;
* Aircraft firing sounds have been improved, all shots now have increased density at low frequencies.&lt;br /&gt;
* New sounds of the vehicle tracks have been added for the ground vehicles produced in the 80's and later. There are 4 types in total: tracks for main battle tanks, tracks for light tanks, tracks for amphibians, tracks for infantry fighting vehicles.&lt;br /&gt;
* Unique vehicle track sounds have been added for all enemy/allied ground vehicles in accordance with the sounds of the player's vehicles..&lt;br /&gt;
* Authentic track sounds for the STRV103 series have been introduced.&lt;br /&gt;
* New sounds for the ATGM TOW system have been created - sound of a launching missile's navigation system before launching and the sound of the missile firing.&lt;br /&gt;
* A new mechanism for the sound of ground vehicles falling onto the suspension has been added.&lt;br /&gt;
* The system for managing the sound events of explosions has been improved so that an excess of explosions doesn't cause the loss of some important sound events such as enemy engines and track sounds.&lt;br /&gt;
* Explosion sounds have been reworked so that they now fade out more clearly with distance to a listener and do not create local oversaturated areas that could potentially begin to overload the game sound mix in the low frequency area or suppress the overall sound level.&lt;br /&gt;
* The global reverb system has been redesigned so as to improve the positioning of sound events and to make the game's sound mix cleaner.&lt;br /&gt;
* Internal game sound channel routing has been redesigned for more correct sound reproduction on multi channel speaker systems.&lt;br /&gt;
* Overload of the game sounds on the consoles during an intensive battle and shots from the main calibre cannons on ships have been fixed.&lt;br /&gt;
* The sound of rapid fire anti-aircraft guns that was disappearing on consoles has been fixed.&lt;br /&gt;
* The sound design of several areas on the Seversk 13 location has been created in order to emphasize the atmosphere and mood of the location.&lt;br /&gt;
&lt;br /&gt;
= Changes and fixes for VR devices =&lt;br /&gt;
&lt;br /&gt;
* VR: The game now utilizes OpenXR. VR support has been reworked:&lt;br /&gt;
** Depth perception has been improved.&lt;br /&gt;
** Visual clarity has been improved compared to the previous implementation at the same supersampling levels. This also allows players to achieve similar quality at lower supersampling levels.&lt;br /&gt;
** The overall image quality in VR has been improved.&lt;br /&gt;
** TAA is now supported in VR (while the option was previously available in the UI, it had no effect in VR).&lt;br /&gt;
** DLSS is now supported in VR.&lt;br /&gt;
** There are now three options for in-game flatscreen mirror windows: both eyes (similar to the old implementation), left or right eye only (both adjusted to the window's aspect ratio).&lt;br /&gt;
** Zoom axis now works across all cameras in VR, not just in cockpit view.&lt;br /&gt;
** Oculus ASW should now produce better results.&lt;br /&gt;
** GUI has been adjusted to require less head movement in VR to reach corner elements.&lt;br /&gt;
** Double vision and/or artifacts around close objects have been fixed.&lt;br /&gt;
** Incorrect lighting and shadowing of a fuselage when viewed from the cockpit have been fixed.&lt;br /&gt;
** Fighter Pilot Tutorial not being completable in VR has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== 03.06.2021 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1247|First update]] (2.7.0.16) ===&lt;br /&gt;
&lt;br /&gt;
* A bug which would result in the incorrect trajectory of anti-tank guided missiles after being launched has been fixed.&lt;br /&gt;
* K2 - the materials comprising the deck have been fixed.&lt;br /&gt;
* A bug that prevented AI aircraft from taking off from carriers in the historical mission &amp;quot;Fate of Hiryū&amp;quot; has been fixed.&lt;br /&gt;
* Mi-28N — the armour material of the pilot's door has been fixed.&lt;br /&gt;
* Sea Vixen F.A.W. Mk.2 — combined weapon presets with 1,000lbs bombs have been added&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1248|Second update]] (2.7.0.18) ===&lt;br /&gt;
&lt;br /&gt;
* A bug where it was sometimes impossible to shoot again after using shell chase mode in naval battles has been fixed.&lt;br /&gt;
* Linux client crash when clicking the &amp;quot;Make a screenshot&amp;quot; button has been fixed.&lt;br /&gt;
* A client crash when using the &amp;quot;Download additional content only in the hangar&amp;quot; feature has been fixed.&lt;br /&gt;
* Sagittario 2 — a bug with the missing air brake has been fixed.&lt;br /&gt;
* Sea Vixen F.A.W. Mk.2 — 1,000lbs bomb has been changed to 1000 LB G.P. Mk.I.&lt;br /&gt;
* P-39Q-5, P-39N-0 — a bug has been fixed, that showed empty M8 tubes when the 500lbs bomb AN-M64A1 was installed.&lt;br /&gt;
* P-400 — a bug has been fixed that prevented the displaying of the 500lbs bomb.&lt;br /&gt;
&lt;br /&gt;
== 04.06.2021 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1249|First update]] (2.7.0.19) ===&lt;br /&gt;
&lt;br /&gt;
;Ground Vehicle model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Strv 122B PLSS — A bug where the controls for the commander's optics would rotate together with the optics module in the X-Ray view of the vehicle has been fixed.&lt;br /&gt;
* Ta 152 H-1 — A bug which would cause missing textures around the engine area has been fixed.&lt;br /&gt;
* A bug that caused the periodic flares firing function not to work has been fixed.&lt;br /&gt;
* A bug, where allied vehicles would receive pressure damage as if their armour was ignored when other nearby allied vehicles were struck with a HE shell, has been fixed.&lt;br /&gt;
* Centurion Mk.1 — A bug where the commander's sight camera would not work due to an unfinished model has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Aircraft and helicopter model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* J6B, Iacobi's J8A, SAAB B17B, SAAB B71A, J22-A - An erroneous round from the &amp;quot;armoured targets&amp;quot; ammunition belt for the 8 mm Ksp m/22 machine gun with an armour penetration of 23 mm, has been removed. A duplicate belt for &amp;quot;ground targets&amp;quot; has been removed.&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* Artillery explosion sounds have been improved and are now more powerful. Now, they will be louder at lower frequencies, and will not be suppressed by other sounds as easily.&lt;br /&gt;
* The sounds of firing the machine guns on ground vehicles have been improved and firing sounds in the medium frequency range have been added.&lt;br /&gt;
* The fire rate sounds (up to 1,000 rpm) for machine guns has been fixed.&lt;br /&gt;
* Changes in the sounds of machine gun fire for naval forces, which would occur as the distance between the gun and listener increased, have been made more explicit.&lt;br /&gt;
* The volume of a ground vehicle's suspension (as it bounces up/down) will now depend on the player's engine volume setting.&lt;br /&gt;
* The voice notification about approaching allied mines and torpedoes during naval battles has been fixed.&lt;br /&gt;
* A bug, where the notification about approaching enemy torpedoes in naval battles would be too late to trigger, has been fixed.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1250|Second update]] (Server update) ===&lt;br /&gt;
&lt;br /&gt;
;Enduring Confrontation:&lt;br /&gt;
&lt;br /&gt;
* All missions&lt;br /&gt;
** A bug that would cause AI strike aircraft to be unable to find the correct targets and therefore not appear in battle has been fixed.&lt;br /&gt;
** A bug that would cause AI strike aircraft to fly around the last point of their designated route (at the edge of a location) has been fixed.&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Sicily&amp;quot; and &amp;quot;Denmark&amp;quot;&lt;br /&gt;
** Now, in these two missions (built using the previously introduced new logic), up to two ground battles may start at the beginning of a mission, allowing players using strike aircraft to go to battle immediately after the mission has started.&lt;br /&gt;
&lt;br /&gt;
;Visuals:&lt;br /&gt;
&lt;br /&gt;
* The size of marks left by 76mm naval rounds after striking a point has been increased.&lt;br /&gt;
* The visibility of tracer rounds in naval battles has been improved&lt;br /&gt;
&lt;br /&gt;
;Fleet characteristics, model, damage model, and armaments:&lt;br /&gt;
&lt;br /&gt;
* A bug relating to the calculation of damage has been fixed. Previously, it prevented some projectiles, especially HE rounds, from dealing the correct amount of damage.&lt;br /&gt;
* A bug that prevented fuel tanks on destroyers from receiving shrapnel and HE damage has been fixed.&lt;br /&gt;
&lt;br /&gt;
== 07.06.2021 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1251|First update]] (2.7.0.25) ===&lt;br /&gt;
&lt;br /&gt;
;General changes:&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug that caused the loading screen to freeze after joining battle.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1252|Second update]] (Server update) ===&lt;br /&gt;
&lt;br /&gt;
* Economy indicators (Rewards, repair cost) of vehicles where the BR was changed in the release of the &amp;quot;Red Skies&amp;quot; update have been returned to the level before update release. These unplanned changes were done mistakenly due to an increase in the maximum available vehicle BR.&lt;br /&gt;
&lt;br /&gt;
;Enduring Confrontation:&lt;br /&gt;
&lt;br /&gt;
* Changed the logic of AI strike aircraft. Now, even if the ground battle is over, but there are enough ground units left for the battlefield, AI strike aircraft will continue attacking them.&lt;br /&gt;
* Airfields in the locations Ruhr and Vietnam have been converted to the rank system.&lt;br /&gt;
* In missions with the rank system of airfields, airfield modules now have the correct HP values. Previously, they may have had the HP value mistakenly set to 0.&lt;br /&gt;
* All missions with old logic:&lt;br /&gt;
** AI strike aviation templates have been converted to the new version of the logic (previously used for Sicily and Denmark) in order to resolve old bugs that are corrected in the new logic, as well as to take another step towards migration of all EC missions to the new logic.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1253|09.06.2021]] (2.7.0.36 / 2.7.0.42 - Xbox, 2.7.0.33 - Playstation) ==&lt;br /&gt;
&lt;br /&gt;
* The driver in ground vehicles now switches gears more correctly when moving up or down a hill.&lt;br /&gt;
* '''Phantom FG.1, Phantom FGR.2''' - fixed missing texture on the AIM-9G/9D missile pylon.&lt;br /&gt;
* '''OS2U-3''' - fixed a bug with obstructed view for the gunner ([https://forum.warthunder.com/index.php?/topic/415720-os2u-3-rear-gunner-view-obstructed-by-gun-shield/&amp;amp;ct=1623143177 report]).&lt;br /&gt;
* A bug that caused the radial menu to not work when playing with a gamepad for some players by using control settings different from standard (flying out in an event, fire extinguisher, artillery strike) has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''SA 313B Alouette II (Germany), SA 313B Alouette II (France)''' — fixed a bug where the MG sight might disappear whilst using the weapon selector.&lt;br /&gt;
* '''Etendard IVM''' - fixed a bug where an antenna might remain when the tail is torn off.&lt;br /&gt;
* '''Firefly FR.Mk.V''' - fixed a bug that prevented installation of 250 lb or 500 lb bombs separately from rockets ([https://forum.warthunder.com/index.php?/topic/511992-2512021-23062-firefly-fr-mk-v-loadout-issue/&amp;amp;ct=1623138371 report]).&lt;br /&gt;
* '''A.109EOA-2, A129CBT''' - fixed a bug that disabled stabilization from the gunner view in certain sectors.&lt;br /&gt;
* '''SB-2 (all series)''' - bomb drop order has been corrected for DER-19 and DER-33 pylons.&lt;br /&gt;
* '''MiG-21F-13''' - the thickness of the headrest has been corrected to 16 mm.&lt;br /&gt;
* '''Harrier GR.3, Jaguar GR.1, AV-8A, AV-8C, Phantom FG.1, FGR.2''' — incorrect overload limit equal to 4G for launch AIM-9D and AIM-9G missiles has been revoked.&lt;br /&gt;
&lt;br /&gt;
;Flight model changes&lt;br /&gt;
&lt;br /&gt;
* '''MiG-23M''' - the maximum indicated air speed has been increased to 1,400 km/h.&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Ostwind, Ostwind II''' — fixed a bug that prevented part of the ammo rack from exploding even if the module had been destroyed (&amp;quot;blackened&amp;quot;).&lt;br /&gt;
* '''M47, mKpz M47, M47 (Japan)''' - gun depression angle has been corrected from -5 to -10 degrees ([https://forum.warthunder.com/index.php?/topic/525189-25052021-26018-m47-incorrect-gun-depression/ report]).&lt;br /&gt;
* '''FV102 Striker''' — Issues causing an inability to fire ATGMs after the commander was killed has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Fleets model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''IJN Yugumo''' - fixed insufficient draft.&lt;br /&gt;
* '''HMS Belfast, HMS Liverpool''' - the armour type on specific elements has been fixed.&lt;br /&gt;
* '''USS Baltimore''' - fixed the type of armour decking.&lt;br /&gt;
* '''S-204 Lang''' - MG34 machine gun changed to MG15.&lt;br /&gt;
&lt;br /&gt;
;Xbox&lt;br /&gt;
&lt;br /&gt;
* A bug that caused HDR mode to be active in the game on the Xbox Series X even though it had been turned off in the settings of the console or display has been fixed.&lt;br /&gt;
&lt;br /&gt;
;PS4&lt;br /&gt;
&lt;br /&gt;
* A client crash when starting A Test Flight In aircraft has been fixed.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* The game now launches correctly in VR mode using a WMR Headset with the Easy Anticheat checkbox enabled in the launcher.&lt;br /&gt;
&lt;br /&gt;
== 10.06.2021 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1254|First update]] (2.7.0.37) ===&lt;br /&gt;
&lt;br /&gt;
* A bug that caused tree branches and leaves to appear without transparency, at some camera angles, has been fixed.&lt;br /&gt;
* A bug, where it was impossible to interact with the tactical map in VR mode, has been fixed.&lt;br /&gt;
* A bug, where VR on some AMD GPUs could display black dot artifacts, has been fixed.&lt;br /&gt;
* A bug which caused excessive shading on the screen when using high ambient occlusion settings and when switching the antialiasing settings from TAA to FXAA has been fixed.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1255|Second update]] (Server update) ===&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Sagittario 2 — 30mm HE round of the Hispano HS 825 gun has been corrected:&lt;br /&gt;
** weight from 360 to 220 grams,&lt;br /&gt;
** velocity from 1,080 to 1,050 mps,&lt;br /&gt;
** RDX explosives weight from 27 to 50 grams.&lt;br /&gt;
** Incorrect belts &amp;quot;Ground targets&amp;quot;, &amp;quot;Stealth&amp;quot; and &amp;quot;Air targets&amp;quot; have been removed.&lt;br /&gt;
* Fixed a bug where the R-23T missile locked on target via IR search-and-track device might self-destruct in a network game.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1256|11.06.2021]] (2.7.0.40) ==&lt;br /&gt;
&lt;br /&gt;
* In the missions &amp;quot;[Operation] Smolensk 1941&amp;quot;, &amp;quot;[Operation] Smolensk 1943&amp;quot;,&amp;quot;[Event] Operation Uranus, and &amp;quot;[Operation] Mozdok. Winter 1943&amp;quot;, the winter air temperature has been specified.&lt;br /&gt;
* The mission &amp;quot;[Event] Operation Uranus&amp;quot; has been transferred to a ranked airfield system. The bombing of bases, and AI attackers, have also been added.&lt;br /&gt;
* A bug where AI aircraft in a formation were unable to take off from the deck of the ship in the historical mission &amp;quot;To Scratch One Flat-Top&amp;quot; has been fixed.&lt;br /&gt;
* A bug which would cause helicopters to de-sync from battles wherein surface to air missiles were used has been fixed.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* A game crash has been fixed that occured in some cases after ~10 minutes in the Windows Mixed Reality headset.&lt;br /&gt;
* For better performance, Windows Mixed Reality users are advised to disable Hardware-Accelerated GPU Scheduling Benchmarks in Windows options: System &amp;gt; Display &amp;gt; Graphic Options.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1257|16.06.2021]] (2.7.0.51 - PC / 2.7.0.47- Xbox, Playstation) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed an incorrect throttle changing from WEP to 100% in &amp;quot;Relative control sensitivity&amp;quot; mode.&lt;br /&gt;
* Ground vehicle gear change whilst going up slopes has been improved.&lt;br /&gt;
* Fixed a bug that caused a gear up warning indicator after the landing gear was torn off.&lt;br /&gt;
* Incorrect reload indicator of auxiliary armament (rockets, depth charges) after depletion of the first stage stowage of main calibre guns has been fixed in naval battles.&lt;br /&gt;
* Fixed a bug that caused aircraft to crash on the airfield after reconnection to a battle.&lt;br /&gt;
* Action panel for ground vehicles now has a tooltip and icon of the current shell type.&lt;br /&gt;
* Action panel for ground vehicles now has an indicator of the smoke grenade salvo (number in salvo/total number).&lt;br /&gt;
* Fixed a bug that prevented user created missions from appearing in the missions list.&lt;br /&gt;
* The display of unachieved medals in the &amp;quot;Awards&amp;quot; menu has been improved.&lt;br /&gt;
* '''RN Geniere''' is no longer displayed as a Premium ship in the hangar.&lt;br /&gt;
* The illumination radius of illuminating shells in mixed battles has been increased from 600 to 1,700 metres. The triggering height has been increased from 450 to 600 metres.&lt;br /&gt;
&lt;br /&gt;
;Missions and locations:&lt;br /&gt;
&lt;br /&gt;
* Completely corrected a bug, where distant ground vehicles in mixed battles might be displayed underground on specific places in locations.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''B-29, Tu-4''' — nuclear weapon carriers now spawn in the air over the airfield. Flight time before the bomb is dropped has been reduced from 2 minutes 30 seconds to 1 minute 50 seconds, depending on the distance between the airfield and a drop point.&lt;br /&gt;
* '''P-43A-1''' — an incorrect carrier respawn for this type has been revoked.&lt;br /&gt;
* '''&amp;quot;Red Angel&amp;quot; rocket''' — explosive mass has been corrected to 39 kg ([https://forum.warthunder.com/index.php?/topic/493300-892020-1101044-red-angel-rockets-incorrect-explosive-mass/ report]).&lt;br /&gt;
* '''Sea Venom FAW 20''' — a second radar display has been added.&lt;br /&gt;
* '''AH-1G''' — mounted 20mm М195 gun now has selectable ammo belts.&lt;br /&gt;
* '''Mi-24P (Germany), Mi-24P HFS 80, Mi-24V, Mi-24D, Mi-24P, Mi-28N, Ka-29, Ka-50, Ka-52''' — mounted 23mm GSh-23L guns now have selectable ammo belts.&lt;br /&gt;
* '''PB4Y-2 Privateer''' — 1,000 lbs Mk-13 Mod 0 mine has been added.&lt;br /&gt;
* '''Buccaneer S.2''' — a bug has been fixed that prevented the aircraft from entering a battle due to lack of the offensive armament ([https://forum.warthunder.com/index.php?/topic/513483-1022021-buccanneer-crew-locks-even-though-there-is-not-enough-sp-to-spawn/ report]).&lt;br /&gt;
&lt;br /&gt;
;Ground vehicle model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Strv 104, Warrior''' — added option for entering range data from the laser rangefinder to the sight.&lt;br /&gt;
* '''T-80U''' — a bug with the incorrect display of components of the turret combined armour in the x-ray mode has been fixed.&lt;br /&gt;
* '''ZPRK 2S6''' — fixed a bug with the missing commander's IR searchlight after researching the modification 2S6M1.&lt;br /&gt;
* '''Cromwell V RP-3, BM-8-24, Calliope, M26 (T99), 15 cm Pz.W.42, RBT-5''' - overpressure damage has been specified. Damage to rockets outside the hull may not initiate this type of damage.&lt;br /&gt;
* '''PGZ-04A''' — fixed a bug preventing missile reloading in Arcade battles. A bug with missing missiles with certain combinations of default, HE and/or AP belts has been fixed as well.&lt;br /&gt;
* '''TTD''' — overestimated visibility value has been fixed.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* Double images in the mirrors in aircraft cockpits have been fixed.&lt;br /&gt;
* Missing objects in the right lens have been fixed.&lt;br /&gt;
* A bug where the vignette of the sight on AGM-65 Maverick missiles wasn't moving, has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1258|17.06.2021]] (2.7.0.58) ==&lt;br /&gt;
&lt;br /&gt;
* P-47N — fixed a bug that caused incorrect control in mouse aim mode (twitching while correcting a roll whilst maneuvering).&lt;br /&gt;
* MiG-21, F-4 Phantom II, J-7 — excessive fuel consumption at low and medium thrust has been fixed.&lt;br /&gt;
* MiG-23 — hitmarker from a gun has been corrected when the radar in the HUD is on.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* Geometry glitching in the periphery of vision has been fixed for Pimax headsets and the like.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1259|18.06.2021]] (2.7.0.63) ==&lt;br /&gt;
&lt;br /&gt;
* AH-1F — sight positioning for the gun has been fixed.&lt;br /&gt;
* The option &amp;quot;Download additional content only in the hangar&amp;quot; is back.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* View centering in Pimax headsets with &amp;quot;Reset tracking position&amp;quot; shortcut has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1260|23.06.2021]] (2.7.0.68) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug where objects might disappear from a location at certain view angles, when using laser warning systems and night vision devices&lt;br /&gt;
* Fixed a bug that caused a client freeze when leaving a battle.&lt;br /&gt;
* Fixed a bug that made an enemy tank silhouette visible through a smoke screen in tank Arcade when pointing the gun marker at it .&lt;br /&gt;
* Fixed a bug that disabled third-person view tank gun control after switching view between binoculars and commander sight ([https://forum.warthunder.com/index.php?/topic/526157-17062021-stuck-in-commander-sight-view/ report])&lt;br /&gt;
* Excessive armour penetration of DM11A1, DM13, and M266 anti-aircraft belts has been fixed.&lt;br /&gt;
* Fixed a bug where firing rounds were visible on Dardo IFV from the gunner's view when firing on the go.&lt;br /&gt;
* Missing notification when a player is unable to respawn in battle in a vehicle has been fixed.&lt;br /&gt;
* Item exchange from the &amp;quot;Red Skies&amp;quot; trophy is now available for console players&lt;br /&gt;
&lt;br /&gt;
;Ground vehicle model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Armour areas vulnerable to low calibre projectiles on the T-80BVM tank have been fixed.&lt;br /&gt;
* '''Leopard 2A4, Challenger 2, Challenger 2 (2F), Т-72А, Т-72АВ TURMS-T''' — a bug where a projectile might ignore certain layers of the combined armour has been fixed .&lt;br /&gt;
* A bug with a projectile ignoring certain armour layers when hitting between ERA blocks has been fixed.&lt;br /&gt;
* '''Olifant Mk.2, TTD''' - smoke grenades type has been corrected.&lt;br /&gt;
* 115mm 3BM28 round — round type has been corrected to full-body APFSDS made of depleted uranium, armour penetration values have been corrected accordingly.&lt;br /&gt;
* 23mm HEFI-T round for '''AZP-23 gun''' — explosives type and weight corrected from 8g TNT to 13g A-IX-2&lt;br /&gt;
* 30mm HEFI, HEFI-T rounds for '''2А42, 2А72, 2А38 guns''' — explosive's type has been corrected from TNT to A-IX-2&lt;br /&gt;
* 115mm round 3BK15M — initial velocity has been corrected from 800m/s to 1,060m/s&lt;br /&gt;
* 115mm round 3BM21 — initial velocity has been corrected from 1,620m/s to 1,600m/s&lt;br /&gt;
* 115mm rounds 3BM3, 3BM4 — shell weight has been specified in the infocard from 5.55kg to 4 kg. Previously, the weight was indicated with a sabot.&lt;br /&gt;
* Speed drop at distance has been specified for the following rounds:&lt;br /&gt;
** 23mm AP-I, HEFI-T for '''AZP-23 gun'''&lt;br /&gt;
** 30mm AP-I, HEFI, HEFI-t for '''2А42, 2А72, 2А38 guns'''&lt;br /&gt;
** 100mm HE 3OF32 round&lt;br /&gt;
** 120mm HEATFS OCC 120 G1, DM12, M830, M830A1 rounds&lt;br /&gt;
** 125mm HE rounds 3OF19, 3OF26, DTB-125&lt;br /&gt;
** 125mm HEATFS 3BK12, 3BK18M, DTP-125 rounds&lt;br /&gt;
** 125mm APFSDS 3BM9. 3BM15, 3BM22 rounds&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''J5N1''' - a bug has been fixed that displayed armoured glass as steel in the armour view tab.&lt;br /&gt;
* '''A129CBT''' - a bug has been fixed that prevented installation of the '''BGM-71D TOW-2''' anti-tank missiles&lt;br /&gt;
* '''Brigand B 1''' - a bug has been fixed that caused duplication of the rocket and bomb presets in the suspended armament menu&lt;br /&gt;
* '''He 111 H-16''' - a bug has been fixed with the missing AP round in the description of the turret-mounted '''20mm MG FF/M gun'''.&lt;br /&gt;
* '''Yer-2 (ACh-30B) (e)''' - a bug has been fixed with the missing AP round in the description of the turret-mounted '''20mm ShVAK gun'''.&lt;br /&gt;
* '''F-104S''' - a bug has been fixed with the required modification to install specific sets of suspended armament.&lt;br /&gt;
* '''Mi-24''' - incorrect pylons for ''''S-24'''' and ''''S-8'''' rockets have been fixed.&lt;br /&gt;
* '''M24A1 gun''' - rate of fire has been corrected from 1,500 to 750 rpm&lt;br /&gt;
* '''Uncle Tom rocket''' - explosive weight has been corrected from 11.97 to 51.25 kg ([https://forum.warthunder.com/index.php?/topic/443522-26219-mosquito-fbvi-missing-uncle-tom-rockets/&amp;amp;ct=1624287302 report])&lt;br /&gt;
* 37mm HEFI-T round of the '''N-37 gun''' — explosive's weight has been corrected from 34 to 37g.&lt;br /&gt;
* Fuse delay has been reduced for the following rounds:&lt;br /&gt;
** 20mm HE-I, HEI-T, HE rounds for '''ShVAK and B-20 guns'''&lt;br /&gt;
** 23mm HEFI-t rounds for '''GSh-23, NS-23, NR-23 guns'''&lt;br /&gt;
** 23mm HEFI-T and HE-I rounds of the '''VYa-23 and PTB-23 guns'''&lt;br /&gt;
** 37mm HEFI-T round of the '''N-37 gun'''&lt;br /&gt;
** 45mm HEFI-T round of the '''NS-45 gun'''&lt;br /&gt;
** 20mm HI, HE-I rounds of the '''Hispano guns'''&lt;br /&gt;
&lt;br /&gt;
;Fleets model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''RN Etna''' — traverse angles of the main calibre turrets have been increased.&lt;br /&gt;
* '''Leipzig, Nürnberg''' — stern main calibre turrets now able to rotate for 360 degrees.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1261|24.06.2021]] (2.7.0.73) ==&lt;br /&gt;
&lt;br /&gt;
* A small amount of bifurcation while zooming in VR mode (with VR headsets) had been fixed ([https://forum.warthunder.com/index.php?/topic/527490-rptd-zoom-in-vr-does-not-fit-crossed-eyes-wrong-convergence-pimax-5k/ report]).&lt;br /&gt;
* A bug which caused naval shells to rotate in different directions or change rotation speed whilst in flight and being observed in the shell chase camera has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1262|29.06.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* '''Mi-28N, Ka-52''' — S-13DF missile has been changed to S-13OF with the А-IX-2 explosives weight equal to 6.9 kg. An incorrect calculation of TNT equivalent required for striking armoured targets has been corrected that led to an ammunition type change for balance reasons.&lt;br /&gt;
* '''RS-82, RS-132 rockets, Rb05A missile''' — missing overpressure damage has been fixed.&lt;br /&gt;
* The radius of shockwaves has been recalculated. The damage radius has been set according to the peak value of the shockwave's frontal pressure. For vehicles with an open fighting compartment, the threshold values have been set to 100 kPa to result in an unconditional crew knock out, and 30 kPa as a minimal value to damage the crew.&lt;br /&gt;
* '''Leopard-2PL''' — turret armour has been additionally specified, a bug which resulted in a sharp drop in armour durability over the area of combined armour screen on the turret has been fixed.&lt;br /&gt;
* '''ZTZ96A''' — Turret armour has been fixed. Previously, its protection was slightly lower than the ZTZ96.&lt;br /&gt;
* '''Т-55АМ-1, Т-62М-1''' — A bug where the resistance of the combined armour on the frontal upper armour plate against the APCR shells has been overestimated (470 mm → 450 mm) has been fixed.&lt;br /&gt;
* The damage Model on the machine gun ball mount and mechanic driver's visor flaps on some vehicles has been fixed. Previously in some situations armour resistance of these areas might be overestimated when fired at armour plate joints. Vehicle list:&lt;br /&gt;
** '''MKPz M47 G'''&lt;br /&gt;
** '''Pz.Bef.Wg.VI P'''&lt;br /&gt;
** '''Pz.III B'''&lt;br /&gt;
** '''Pz.III J1'''&lt;br /&gt;
** '''Pz.III J'''&lt;br /&gt;
** '''Pz.III L'''&lt;br /&gt;
** '''Pz.III M'''&lt;br /&gt;
** '''Pz.IV F1'''&lt;br /&gt;
** '''Pz.IV F2'''&lt;br /&gt;
** '''Pz.IV G'''&lt;br /&gt;
** '''Pz.IV H'''&lt;br /&gt;
** '''Pz.IV J'''&lt;br /&gt;
** '''Tiger II (H)'''&lt;br /&gt;
** '''Tiger II (10.5 cm Kw.K)'''&lt;br /&gt;
** '''Tiger II (P)'''&lt;br /&gt;
** '''Tiger E'''&lt;br /&gt;
** '''Tiger H1'''&lt;br /&gt;
** '''VK 45.01 (P)'''&lt;br /&gt;
** '''Brummbär'''&lt;br /&gt;
** '''M24'''&lt;br /&gt;
** '''M26'''&lt;br /&gt;
** '''M4'''&lt;br /&gt;
** '''M46'''&lt;br /&gt;
** '''M47'''&lt;br /&gt;
** '''M4A1'''&lt;br /&gt;
** '''M4A1 (76) W'''&lt;br /&gt;
** '''M4A2 (76) W'''&lt;br /&gt;
** '''M4A2'''&lt;br /&gt;
** '''M4A3 (105)'''&lt;br /&gt;
** '''M4A3E2'''&lt;br /&gt;
** '''M4A3 (76) W'''&lt;br /&gt;
** '''T20'''&lt;br /&gt;
** '''T25'''&lt;br /&gt;
** '''T26E1-1'''&lt;br /&gt;
** '''T29'''&lt;br /&gt;
** '''T32'''&lt;br /&gt;
** '''KV-1 (L-11)'''&lt;br /&gt;
** '''КV-1 (ZiS-5)'''&lt;br /&gt;
** '''КV-1S'''&lt;br /&gt;
** '''КV-2 (1940)'''&lt;br /&gt;
** '''KV-220'''&lt;br /&gt;
** '''T-34 (1942)'''&lt;br /&gt;
** '''T-34-85 (D-5T)'''&lt;br /&gt;
** '''Т-34-85'''&lt;br /&gt;
** '''Т-34-85E'''&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1263|30.06.2021]] (2.7.0.84 PC / 2.7.0.80 Xbox, Playstation) ==&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Erratic movement of guided missiles when observed in flight has been fixed.&lt;br /&gt;
* Physically correct tracks now shown in the hit camera.&lt;br /&gt;
* A bug has been fixed which displayed crew members and modules in server replays as low-poly models.&lt;br /&gt;
* Identification friend or foe for commanders' sights has been added to SB mode (duplicates the gunner's sights behaviour).&lt;br /&gt;
* In the modifications window you can now see a projectile's characteristics when you hover the cursor over it.&lt;br /&gt;
* '''Challenger 2, Challenger 2 (2F)''' — transmission operation and gear values have been specified. Intermediate gear values have been added to improve overall performance. Source: David Brown Santasalo TN54E official brochure.&lt;br /&gt;
* '''VFM5''' — transmission operation and gear values have been specified. ([https://forum.warthunder.com/index.php?/topic/523515-2021-06-14-27040-vfm5-transmission-not-corrected-with-others/ report]).&lt;br /&gt;
* '''Begleitpanzer 57''' — a bug with missing duplicate gun controls of commander in x-ray mode has been fixed.&lt;br /&gt;
* '''C2A1''' — a bug with incorrect mud shield material in the hangar has been fixed.&lt;br /&gt;
* '''Vickers MBT''' — a bug where there was no turret control when selecting a sighting machine gun as the main weapon has been fixed.&lt;br /&gt;
* '''120mm DM11''' — type of the shell has been corrected, it now features the remote fuse ability.&lt;br /&gt;
* '''M47 (105/55)''' — elevation angles have been increased from -5/+19 to -10/+20 degrees.&lt;br /&gt;
* '''Rooikat 105 TD, Rooikat MTTD''' — the number of steering axles has been reduced. First and second axles steer now (fourth was previously steered incorrectly).&lt;br /&gt;
* '''M56''' — recoil has been reduced.&lt;br /&gt;
* '''M60A2''' — a bug has been fixed with excessive repair time of the turret machine gun.&lt;br /&gt;
* '''Сhieftain Mk.10, Challenger Mk.2, Challenger Mk.3''' — elevation speed has been increased from 4.5 to 22.5 degrees ([https://forum.warthunder.com/index.php?/topic/493301-fwd-2020-11-26-21070-incorrect-gun-control-speeds-challenger-1-chieftain-mk10/ report]).&lt;br /&gt;
* '''Pz.III M, Pz. III N, Pz.IV H, Pz.Wef.Bg.IV J, Panzer IV/70A, Panzer IV/70V''' — a bug has been fixed that prevented track durability increase when installing the modification Ostketten/Winterketten.&lt;br /&gt;
* '''M15/42, M42 Contraereo, 75/34 M42, 75/34 M43, 105/25 M43, 75/46 M43''' — transmission operation and gear values have been specified. Max reverse speed is now 3.3 km/h. Max speed is 38 km/h. Source: CARRO ARMATO FIAT ANSALDO Modelli M42-M43, Norme d'uso e manutenzione, 2^ Edizione, 1944.&lt;br /&gt;
* '''Sd.Kfz. 6/2''' — a bug has been fixed that prevented the selection of the second type of the HEIT round in the protection analysis.&lt;br /&gt;
* '''Challenger 2 (2F), Challenger 2, Т-80БВМ, Т-72А, Т-34-85, Tiger H1, Leopard 2A5''' — a bug with tracks turning while the turret turned in the hit camera has been fixed.&lt;br /&gt;
* '''AMX-13 (HOT)''' — HOT missiles displayed correctly in flight and will not now fly sideways.&lt;br /&gt;
* '''Strv 103''' — removed excessive gun traverse after installing the engine modification.&lt;br /&gt;
* '''T-80BVM''' — Armour has been fixed. It is now impossible to damage the tank with low powered HE shells.&lt;br /&gt;
* '''KV-1S''' — Bugs related to the armour which, in some cases caused, shells to ignore the armour at high angles by a causing double ricochet, have been fixed.&lt;br /&gt;
* Bugs in the operation of volumetric shells which,in some rare cases, could cause anomalous penetration into overlapping bulk armour joints have been fixed.&lt;br /&gt;
* A bug, where shells hitting a target at large angles could cause damage to some tank modules while ignoring the armour, has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed, that caused a seeker to lock on target when pointing an observation camera at the sun. Missile launch was also possible, which led to missile self-destruct.&lt;br /&gt;
* A bug has been fixed that displayed HE round explosives weight in the info card when selecting AP rounds for auto cannons.&lt;br /&gt;
* A bug has been fixed that prevented automatic target tracking in helicopters at certain areas of the location &amp;quot;Normandy&amp;quot; in missions &amp;quot;Normandy&amp;quot; and &amp;quot;Fields of Normandy&amp;quot;.&lt;br /&gt;
* '''Wellington (all series)''' — 1,000 lbs bomb has been replaced from AN-M65A1 to G.P.MK1 ([https://forum.warthunder.com/index.php?/topic/508990-fwd-2020-06-22-27068-uk-wellingtons-using-us-1000lb-bombs/&amp;amp;ct=1624956821 report]).&lt;br /&gt;
* '''Ju 288C''' — display of the incorrect material of the pilot's seats armour has been fixed.&lt;br /&gt;
* '''J-7E''' — a bug has been fixed, when the modification &amp;quot;Type 500&amp;quot; was not required for 500 kg bomb presets.&lt;br /&gt;
* '''F-1''' — display of the icons in the suspended weapon menu has been fixed, icons are now set to the standard.&lt;br /&gt;
&lt;br /&gt;
;Fleet model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Shell tracking camera behavior has been improved:&lt;br /&gt;
** Camera return speed has been increased;&lt;br /&gt;
** Viewing angle has been increased;&lt;br /&gt;
** Camera stopping distance before shells hit the target has been reduced.&lt;br /&gt;
* '''Erich Giese''' — Ship's name in the research tree has been aligned with the general rule: Z12 Erich Giese ([https://forum.warthunder.com/index.php?/topic/526098-fwd-2021-06-23-27068-type-1934a-z12-erich-giese-incorrect-shortened-name/ report]).&lt;br /&gt;
* '''SMS Westfalen''' — Armour thickness of armour deck, bevels and anti-torpedo bulkhead have been corrected.&lt;br /&gt;
* '''RN Zara''' — Traverse angles of the first and fourth main calibre turrets have been increased: ±145° → ±150°.&lt;br /&gt;
&lt;br /&gt;
;Other fixes:&lt;br /&gt;
&lt;br /&gt;
* The counting of the &amp;quot;Atlas Stones&amp;quot; achievement has been fixed (for the Battle Pass).&lt;br /&gt;
* Camera speed in replays no longer depends on the selected playback speed([https://forum.warthunder.com/index.php?/topic/527467-forwarded17062021-camera-control-in-the-game-replay-locks-or-slows-down/ report]).&lt;br /&gt;
* A bug that made it impossible to leave the statistics screen in a single mission has been fixed ([https://forum.warthunder.com/index.php?/topic/525762-forwarded04062021-test-fly-replay/ report]).&lt;br /&gt;
* In the &amp;quot;Training squadron&amp;quot; creation window you can now navigate through the interface elements using a keyboard arrows or the gamepad D-pad.&lt;br /&gt;
* A bug that caused the blocked crew icon to remain red in some cases after a lock has been released has been fixed.&lt;br /&gt;
* Now in the battle log it will be specified how the player's vehicle was destroyed (by machine gun, shell, explosion, torpedo, etc).&lt;br /&gt;
* The &amp;quot;Active Scouting&amp;quot; button will no longer be displayed in the events selection menu. The function itself, as before, is available by predefined button.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1264|02.07.2021]] (2.7.0.95 - PC / 2.7.0.95 - Xbox) ==&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Battle of the South Pacific&amp;quot; mission from the historical campaign is now playable in RB mode again. The aircraft carrier can be destroyed.&lt;br /&gt;
* The camera will now only track shells if you have pressed and held the firing button on a loaded and ready to fire cannon. This way, shell tracking will not interfere with automatic cannon fire.&lt;br /&gt;
* A bug which would cause white foam to appear for a short period of time at the start of naval battles, or in the hangar, has been fixed.&lt;br /&gt;
* PC: improved OpenXR interaction (virtual reality headset) to allow a further decrease to the possibility of the client crashing and also to also improve performance on some hardware.&lt;br /&gt;
* Xbox: removed automatic target lock when pressing L2/LT in ground battles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1265|07.07.2021]] (2.7.0.106 PC / 2.7.0.102 Xbox, Playstation) ==&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* The armour piercing values of shells in the &amp;quot;Modifications&amp;quot; window now correspond to values in the info cards for shells.&lt;br /&gt;
* The incorrect indication of the enemy that destroyed your vehicle has been fixed in the kill camera.&lt;br /&gt;
* A bug has been fixed where the equivalent of multi-layer armour structures located at large angles was smaller than indicated in the protection analysis.&lt;br /&gt;
* '''U-SH 405, AMX-13 (SS.11), AMX-13 (HOT)''' — damage to the external ammunition (ATGM and rockets) will no longer initiate overpressure damage.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Tiger HAD, Tiger HAP''' - a bug has been fixed that resulted in HOT-3 launching containers remaining closed after all missiles deplete in the following presets: &amp;quot;HOT-3 x8, Mistral x2, SNEB x12&amp;quot; and &amp;quot;HOT-3 x 8, Mistral x4&amp;quot;.&lt;br /&gt;
* '''P-400''' - a bug has been fixed that allowed installation of the 500lb AN-M64A1 bomb without researching the corresponding modification.&lt;br /&gt;
* '''A129CBT, A.109EOA-2''' - a bug has been fixed with the &amp;quot;TOW-2&amp;quot; missile modification that did not match the installed missile ITOW.&lt;br /&gt;
* '''F3H-2''' - a bug has been fixed that caused the entire tail being detached when the fin was torn off.&lt;br /&gt;
* '''A-7D''' - a bug has been fixed where the rudder remained undamaged when the fin was damaged.&lt;br /&gt;
&lt;br /&gt;
;Fleets model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* The shell chase camera has been improved. For better view, the camera now stops at a distance before the shell hits the target, no matter how far the shells travel.&lt;br /&gt;
* '''M-802''' — display of the ship's skin has been improved.&lt;br /&gt;
* '''Groza''' — display of the ship's skin has been improved.&lt;br /&gt;
&lt;br /&gt;
;Aerial Enduring Confrontation&lt;br /&gt;
&lt;br /&gt;
* All aerial EC missions have been transferred to the rank system for airfields, making airfield size and AAA depend on the rank of battles. The number of airfields now also depend on the rank of battles:&lt;br /&gt;
** Low ranks:&lt;br /&gt;
*** 3 near airfields&lt;br /&gt;
*** 2 medium distance airfields&lt;br /&gt;
*** 2 distant airfields&lt;br /&gt;
** Medium ranks:&lt;br /&gt;
*** no near airfields&lt;br /&gt;
*** 3 medium distance airfields&lt;br /&gt;
*** 2 distant airfields&lt;br /&gt;
** High ranks:&lt;br /&gt;
*** no near airfields&lt;br /&gt;
*** no medium distance airfields&lt;br /&gt;
*** 3 distant airfields&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
&lt;br /&gt;
* A rare client crash whilst interacting with game chat has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1266|08.07.2021]] (2.7.0.109) ==&lt;br /&gt;
&lt;br /&gt;
;Changes to VR mode and VR headsets:&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused artefacts with SSAA enabled.&lt;br /&gt;
* A bug with &amp;quot;floating&amp;quot; collimator sights in specific aircraft has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1268|13.07.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* BR changes. [https://docs.google.com/spreadsheets/d/e/2PACX-1vScuAgyaM-7t-xhed61QBijuWJO7nNA8AXizkZL1-k0Odgo7NNx-4B_fwmNxxz6TgnJDWglfI9118vK/pubhtml Open the full table].&lt;br /&gt;
&lt;br /&gt;
All the announced rearrangements of vehicles in the tech trees will be applied when the economy update goes live.&lt;br /&gt;
&lt;br /&gt;
* '''HSTV-L''' - The operation of the auto loader has been specified. Previously it could shoot 6 rounds before it had to be reloaded. Now the auto loader allows the shooting of all ammunition with no reload required. Source: report&lt;br /&gt;
* '''Leopard 2A5, Leopard 2PL''' - round types have been updated. The DM33 round has been replaced with the DM43, the DM23 round has been replaced with the DM33.&lt;br /&gt;
* '''Leopard 2K''' - the DM23 round has been added.&lt;br /&gt;
* '''JPz. 4-5''' - the default M332 APCR round has been replaced with the DM502 HESH round. The M332 round is no longer available for this vehicle.&lt;br /&gt;
* '''Challenger 2''' - round types have been updated. The L26 round has been moved to the tier I modifications. The L27A1 round has been added to tier IV modifications.&lt;br /&gt;
* '''Challenger Mk.3, Vickers Mk.7''' - the L26 round has been added.&lt;br /&gt;
* '''Centauro I 105''' - round types have been updated.The new default round is the M456. The M735 round has been added to the tier I modifications. The DM23 has been added to the tier IV modifications.&lt;br /&gt;
* '''XM1(C), XM1(GM)''' - turret protection against APFSDS rounds has been improved. Provided protection against 115mm 3BM4 rounds along the course an arc of 60 degrees at 1,000 meters.&lt;br /&gt;
* '''Olifant Mk.2''' - turret protection against shaped-charge rounds has been improved. Provided protection against chemical rounds of calibers 100-105 mm along the course arc of 60 degrees.&lt;br /&gt;
* '''TAM-2IP''' - turret protection against shaped-charge rounds has been specified. Provided partial protection against chemical rounds of calibers 90-100 mm from the front.&lt;br /&gt;
* Respawn points cost for helicopters with powerful unguided rockets (S-13, S-24) in ground RB has been changed: basic - 227 RP, minimal - 182 RP.&lt;br /&gt;
* '''MiG-23M, MiG-21bis''' — as a balance change, the R-13M missile has been replaced by the more advanced R-13M1 with a higher angular target tracking speed, increased target acquisition range, and is also less sensitive to countermeasures&lt;br /&gt;
* '''MiG-23M''' — presets of 2хR-13М1 supplemented by 2х R-23R or 2хR-23T have been added.&lt;br /&gt;
* '''R-3S missile''' — the target capture field has been reduced from 4 to 3.5 degrees, the maximum angular velocity of target tracking has been reduced from 11 to 6 degrees per second according to the basic data on the R-3S missiles from the pilot's operation manual for MiG fighter aircraft.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1269|14.07.2021]] (2.07.0.118 - PC / 2.7.0.113 - Xbox, Playstation) ==&lt;br /&gt;
;Improvements and fixes&lt;br /&gt;
&lt;br /&gt;
* Turn dynamics in 1st gear in AB has been improved. There's now no switching to neutral with the speed drop.&lt;br /&gt;
* Crew lock mechanics when leaving a ground RB battle in an aircraft. Now, to determine the possibility of respawn in a vehicle, the last selected armament and ammunition (in the hangar or during the previous respawn) are used, rather than the basic cost of the vehicle. This also fixes a bug where the crew was blocked for leaving a battle early in aircraft without basic weapons, for example, with some helicopters and with the Sea Vixen F.A.W. Mk.2.&lt;br /&gt;
* Added a hint in the interface when changing the rate of fire for a helicopter's automatic cannon.&lt;br /&gt;
* Toggling of NVD mode in binoculars now switches the camera to the commander's sight with night vision on.&lt;br /&gt;
* A bug has been fixed that disabled selected weapon controls after consequent toggling of the binocular button, night vision mode button, and gunner's view camera.&lt;br /&gt;
* A bug has been fixed that prevents the aiming block while using separate brake controls with the &amp;quot;Block vertical aiming while braking&amp;quot; function enabled.&lt;br /&gt;
* '''Strv 103-0, Strv 103A, Strv 103С''' — hull aiming has been completely reworked: The new aiming system with differential control of the gears and the torque of the tracks increases the accuracy and the quality vehicle's positioning in space allows you to compensate for rollback when aiming on slopes. ([https://forum.warthunder.com/index.php?/topic/523407-additional-strv-103-hull-aim-mode-doesnt-aim-at-target/ report]).&lt;br /&gt;
* '''VT1-2''' — hull aiming at low angles has been improved.&lt;br /&gt;
* The location of key points in naval missions has been changed for locations in Denmark, La Manche, Jungle, Midway, New Guinea. Airfields have been moved in order to reduce the time of approach and reloading for aviation.&lt;br /&gt;
* Fixed a crash that sometimes happened from the main menu when opening the friends list or chats.&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed which resulted in incorrect values of armour penetration at different angles for the info cards of AP rounds.&lt;br /&gt;
* A bug has been fixed with shell behavior after penetration of armour that in rare cases prevented damage to the crew after a direct hit from APCR/APFS rounds.&lt;br /&gt;
* APDS L15A3 — the shell effect animation has been corrected in the round's card.&lt;br /&gt;
* '''BMP-1''' — an incorrect bulkhead between the fighting and troop compartments has been removed.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Javelin F.(A.W.) Mk.9''' — a bug has been fixed that resulted in the detachment of ailerons with the detaching of stabilizers.&lt;br /&gt;
* '''F9F-2''' — &amp;quot;Tiny Tim&amp;quot; rockets have been added.&lt;br /&gt;
* '''F8U-2''' — left and right gun groups are now in the same gun group.&lt;br /&gt;
* '''Jaguar Gr.1, Jaguar A''' — fixed fragments from the pylon hanging in the air after a wing has been destroyed. When the keel was detached, the horizontal tail section was not damaged.&lt;br /&gt;
* '''SA 341F Gazelle''' — fixed a bug when installing the &amp;quot;Flares/Chaff&amp;quot; modifications there might be duplicated ammunition for the 20 mm cannon GIAT M.621.&lt;br /&gt;
* '''Ju 188 A-2, TBF-1C, Avenger Mk.II, DB-3B, В-29, Beaufort Mk.VIII, H8K2, H8K3''' — the firing angles for turrets have been specified.&lt;br /&gt;
* '''S-13OF rockets''' — weight has been adjusted from 66.6 to 69 kg.&lt;br /&gt;
* '''PARS 3 LR, AGM-65A AGM-65B air-to-ground missiles''' — fixed a bug where it was impossible to capture some AI targets in Arcade mode.&lt;br /&gt;
&lt;br /&gt;
;Fleets model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''HMS Liverpool''' — fixed a bug due to which torpedoes wouldn't reload in arcade battles.&lt;br /&gt;
* '''HMS Southampton''' — the thickness of the barbets on the main calibre turrets above the upper deck has been changed from 24.4 mm to 25.4 mm.&lt;br /&gt;
* '''Type K-8 No.13, Type K-8 No.13 late''' — fixed the name of the 76.2 mm gun.&lt;br /&gt;
* '''HMS Montgomery, HMS Churchill''' — fixed the name of the 76 mm anti-aircraft gun.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1270|16.07.2021]] (2.7.0.122) ==&lt;br /&gt;
;Improvements&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Active reconnaissance&amp;quot; is now available in commander's sights.&lt;br /&gt;
* Azimuth scale has been added to the commander's sight.&lt;br /&gt;
* Dust effect position has been improved for the aircraft landing gear while running.&lt;br /&gt;
* Positioning of the damage panel of ships has been improved. It is now aligned with the bottom edge of the screen and does not overlap the mission objectives window.&lt;br /&gt;
&lt;br /&gt;
;Fixes&lt;br /&gt;
&lt;br /&gt;
* Missiles launched with automatic range setup to the target now follow the sight crosshair, not sight's zero value.&lt;br /&gt;
* Fixed a bug with decals displaying over certain 3D decorators, such as &amp;quot;Ammunition&amp;quot;, &amp;quot;Helmets&amp;quot;, &amp;quot;Machine guns&amp;quot;.&lt;br /&gt;
* Fixed a bug with an unavailable driver's camera, if a floating tank is in the water ([https://forum.warthunder.com/index.php?/topic/524332-13062021-in-water-driver-camera-problem/ report]).&lt;br /&gt;
* A bug has been fixed with reload indicator interrupted by the gunner's knock out on tank with auto loader.&lt;br /&gt;
* Location &amp;quot;City&amp;quot; - shadows from objects on location now draw at significantly longer distances.&lt;br /&gt;
* '''Strv 103-0, Strv 103A, Strv 103С''' — suspension control now unavailable if an engine is disabled.&lt;br /&gt;
* Repair status of horizontal drives of tank turrets wasn't displayed in the interface during a tank repair after a fire&lt;br /&gt;
* Hull skeleton of the last used in battle tank no longer disappears when a player is leaving a battle to the hangar.&lt;br /&gt;
* A bug has been fixed with vehicles with two or more loaders (Tiger II (10.5 cm Kw.K), KV-220, T-35,  Na-To, etc.), the second and subsequent loaders did not change places if they were knocked out before the first loader switched place.&lt;br /&gt;
* Fixed a bug when the IR spotlight on vehicles didn't work in online modes.&lt;br /&gt;
* The first ammo magazine for armored machine guns is now always full. In some cases, the ammunition of armored vehicles could include magazines of different sizes, boxes for cartridges without a clip, or incomplete belts - now such ammunition are loaded last.&lt;br /&gt;
* Fixed a crash when starting some missions of the dynamic campaign &amp;quot;Battle for Guadalcanal&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* '''F-5E, F-4E Phantom II, A-7D, AV-8C, AV-8A, Phantom FGR.2, Phantom FG.1, Harrier GR.3, Harrier GR.1''' — fixed a bug where the HUD on the windshield could move when moving the head.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
&lt;br /&gt;
* Added filtering camouflages of the &amp;quot;Red Skies&amp;quot; trophy on the Market.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1271|19.07.2021]] (2.7.0.123) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed incorrect leg placement of tank crew in some vehicles with an open cockpit when using x-ray.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1272|21.07.2021]] (2.7.0.126 - PC / 2.7.0.124 - Xbox, Playstation) ==&lt;br /&gt;
;Improvements and fixes&lt;br /&gt;
&lt;br /&gt;
* Blurring effect at the edges of the screen has been improved for the shell chasing camera.&lt;br /&gt;
* Expiration dates for achievements now displayed in red, if the achievement has not completed in the required time.&lt;br /&gt;
* Inactive expired challenges in the Battle Pass now displayed in a grey color and with a corresponding icon.&lt;br /&gt;
* Sight markers for ground vehicles now won't shift while aiming through smoke.&lt;br /&gt;
* A bug has been fixed that caused torpedoes to damage friendlies in Naval battles.&lt;br /&gt;
* A bug has been fixed that caused vehicle &amp;quot;trembling&amp;quot; while hull aiming with a high ping.&lt;br /&gt;
* A bug has been fixed that made it possible for vehicles with hull aiming mechanics to turn with a damaged engine or while repairing.&lt;br /&gt;
* A bug has been fixed that caused a gun on a vehicle with hull aiming to aim incorrectly and continue swinging after pointing the aim point via binoculars.&lt;br /&gt;
* '''Strv 103С''' — a bug has been fixed that reduced elevation angles in hull aiming mode.&lt;br /&gt;
* '''VT1-2''' — a bug has been fixed that caused shaking while selecting a second (right) gun while aiming from a slope.&lt;br /&gt;
* '''VT1-2''' — a bug has been fixed that allowed hull aiming at unacceptable speeds ([https://forum.warthunder.com/index.php?/topic/473055-195056-vt1-2s-neutral-steering-not-working-in-hull-aiming-mode/ report]).&lt;br /&gt;
* A bug has been fixed where when viewing a replay in Naval battles, pressing engine control buttons might cause the sound of changing vessel speed.&lt;br /&gt;
* &amp;quot;password_mask_char&amp;quot; won't appear anymore in the password field in the login screen.&lt;br /&gt;
* The distance for viewing shells falling in the shell chase camera has been reduced.&lt;br /&gt;
* A bug has been fixed that prevented completion of historical campaigns &amp;quot;To Scratch One Flat-Top&amp;quot;, &amp;quot;American Strike&amp;quot; and &amp;quot;Fate of Hiryū&amp;quot; in RB mode.&lt;br /&gt;
* A bug has been fixed with crosshair marks on ground vehicles that might overlap the indication of a distance.&lt;br /&gt;
* A rare bug that disabled gun control has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Type 60 ATM''' — Previously overestimated repair time for the anti-aircraft machine gun and ATGM launchers has been reduced.&lt;br /&gt;
* '''E.B.R. (1954)''' — The values and number of gear ratios have been updated in order to increase the cross-country ability.&lt;br /&gt;
* '''Rooikat (all modifications)''' — The values and number of gear ratios have been updated in order to increase the cross-country ability.&lt;br /&gt;
* '''Object 906''' — The vehicle in test drive now corresponds to the postwar period.&lt;br /&gt;
* '''Warrior, 9P157-2''' — Gear ratios to eliminate jerking (between &amp;quot;I&amp;quot; and &amp;quot;N&amp;quot; gears) turning on the spot, have been adjusted.&lt;br /&gt;
* '''T-72 (all modifications)''' — The order of the ammo consumption has been corrected (previously one of the shells in the rear part of the turret was used as the last one).&lt;br /&gt;
* '''M60A3 TTS, M60A3 TTS (China), Type 61, SU-122-54''' — The order of the ammo consumption has been corrected.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Whirlwind Mk I, Whirlwind P.9''' — A bug with the displaying of the aircraft armour in the X-Ray view has been fixed.&lt;br /&gt;
* '''B-25 (all modifications)''' — Aircraft armour has been corrected. Armour material has been changed from &amp;quot;steel&amp;quot; to &amp;quot;duralumin&amp;quot;.&lt;br /&gt;
* '''F-5A, F-5C''' — A bug that could make the aircraft keel to tear off together with engines has been fixed.&lt;br /&gt;
* '''Ki-49 (all modifications)''' — a bug that caused the gunner of the lower turret being able to fire through the fuselage has been fixed ([https://forum.warthunder.com/index.php?/topic/450680-ki-49-ventral-gunner-firing-angles/&amp;amp;ct=1626769831 report]).&lt;br /&gt;
* '''F9F-5''' — The AN/APG-30 radio rangefinder has been added.&lt;br /&gt;
* '''PV-2D''' — Mechanism for protecting aircraft keels from fire from the upper turret has been corrected. Turret fire no longer bends around keels when aiming. Instead of this the possibility to fire will be blocked .&lt;br /&gt;
* '''F-1''' — Ballistic calculator for bombs has been added ([https://forum.warthunder.com/index.php?/topic/512701-23069-2021-1-19-mitsubishi-f-1-does-not-have-ccrp/&amp;amp;ct=1626773190 report]).&lt;br /&gt;
* '''Mi-35M''' — A bug with the black area on the edges of the ATGM sight. Has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Fleet model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Pr.123-bis, Pr.123K, Pr.123K (A-11)''' — Lack of dead zones when aiming cannons has been fixed ([https://forum.warthunder.com/index.php?/topic/522053-fwd-2021-07-06-270103-pr-123k-both-can-fire-guns-through-radar-housing/ report]).&lt;br /&gt;
* '''Emden''' — Traverse angles on the main calibre turrets have been corrected.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* Performance in VR mode with streamer mode turned off has been improved.&lt;br /&gt;
* A bug that caused SteamVR to crash after exiting the game has been fixed.&lt;br /&gt;
* Cockpit shake when using Pimax helmets has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1273|22.07.2021]] (Server update) ==&lt;br /&gt;
;Economy&lt;br /&gt;
&lt;br /&gt;
* Planned economy changes have been implemented ([https://docs.google.com/spreadsheets/d/e/2PACX-1vRgqvTcPVaBMNhYcqLUu3FUKUJF1jTggodwlPIf2w8hPQ0hTivihnDTeqzHhoJuZs_HWPF7oifl3wBp/pubhtml open the tablesheet]).&lt;br /&gt;
* A [https://forum.warthunder.com/index.php?/topic/529690-planned-economy-changes-in-july-2021/ new formula] for calculating game activity has been implemented.&lt;br /&gt;
* A [https://forum.warthunder.com/index.php?/topic/529690-planned-economy-changes-in-july-2021/ system of rewards] for useful actions in aircraft SB has been implemented.&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles&lt;br /&gt;
&lt;br /&gt;
* M8 HMC 一 Has been moved to rank I and placed before the M3 GMC.&lt;br /&gt;
* JPz 4-5 and Jagdpanther 一 Have switched places.&lt;br /&gt;
* M48 Super and KPz-70 一 Have switched places.&lt;br /&gt;
* M4 748 (a) (Germany) 一 Has been moved to rank III.&lt;br /&gt;
* Valentine (all modifications) 一 Have been merged into one group which has been placed before the Matilda III.&lt;br /&gt;
* Achilles 一 Has been moved to rank II.&lt;br /&gt;
* Gun Carrier (3-in) 一 Has been moved and placed before the Achilles.&lt;br /&gt;
* Charioteer Mk.VII 一 Has been moved and placed before the FV4202.&lt;br /&gt;
* Centauro I 105 一 Has been moved to rank VI.&lt;br /&gt;
* Ariete PSO and Ariete 一 Have switched places.&lt;br /&gt;
* AMX-30 DCA 一 Has been moved to rank VI.&lt;br /&gt;
&lt;br /&gt;
;Aviation&lt;br /&gt;
&lt;br /&gt;
* La-15 and La-200 一 Have switched places.&lt;br /&gt;
* MiG-17, J-4 一 Have been moved to rank V.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
&lt;br /&gt;
* F9F-2 一A bug that made it possible to mount &amp;quot;Tiny Tim&amp;quot; missiles on the aircraft without researching the appropriate  modification has been fixed.&lt;br /&gt;
* A bug that made it possible to switch between aircraft in formation by using a gamepad during a battle in some missions of the dynamic and historical campaigns has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1274|27.07.2021]] (2.7.0.146) ==&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/530502-planned-changes-for-the-action-rewards-system/ Changes] to the mechanics related to receiving rewards for useful actions have been applied to the aircraft SB mode. Rewards for useful actions, per minute, have been increased by 31-80% for all aircraft. Active time rewards have been removed. Repair costs (deposit) have been adjusted. [https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vRRK8lx7AZggW7PspmBim3sEVY-8wWjAlE7wZkTGTIEIhkqKVohZPmWRRoH5-1rTMcOWcgKtD8u1l5p/pubhtml See the full table.]&lt;br /&gt;
* A bug which prevented players from receiving rewards for useful actions in aircraft SB mode during the last period of time in battle, when all the enemy team had left the battle before it ended, has been fixed.&lt;br /&gt;
&lt;br /&gt;
== 28.07.2021 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1275|First update]] (2.7.0.152 (2.7.0.149 - Xbox, Playstation)) ===&lt;br /&gt;
;Improvements and fixes&lt;br /&gt;
&lt;br /&gt;
* '''Operation &amp;quot;Sicily&amp;quot;''' - a bug has been fixed where in missions of ranks VI and above AI aircraft crashed into the ground soon after spawn ([https://forum.warthunder.com/index.php?/topic/528614-rptd-crash-of-all-seaside-warsaw-pact-ai-planes-in-realistic-battles-operation-sicily/ report]).&lt;br /&gt;
* '''Hornet Mk.III, Stirling B.Mk.III, H8K3, Ki-44-I 34, Ki-44-I, F.222.2, B-25J-30 (USSR), I-29, Hampden TB Mk.I (USSR), Yak-4, Pe-8''' — a bug has been fixed where stabilizer detachment was followed by the detaching of the landing gear.&lt;br /&gt;
* The location of the helipads has been changed as the distance of them to the tank battle in the locations: Berlin, Finland,  White Rock Fortress, Fulda, Jungle, Fire arc, Port Novorossiysk, Red Desert and Seversk-13 was unequal.&lt;br /&gt;
* A bug with the message &amp;quot;Do you want to apply selected skills?&amp;quot; after sending a crew on holiday with the skill tab opened has been fixed ([https://forum.warthunder.com/index.php?/topic/517086-fwd-2021-06-22-27063-do-you-want-to-apply-the-chosen-skills-displayed-when-removing-a-vehicle-from-a-slot/ report]).&lt;br /&gt;
* A bug has been fixed with incorrect increase level value in the &amp;quot;Crews&amp;quot; tab in the hanger log.&lt;br /&gt;
* A bug where the wreck of the player's last tank visually disappeared after they escaped a battle and returned to the hangar and shells were not able to travel through the invisible wreck has been fixed.&lt;br /&gt;
* A bug has been fixed where a destroyed vehicle might display as undamaged when a player leaves a session.&lt;br /&gt;
* A bug has been fixed with spontaneous movement of the mouse cursor after calling an artillery strike on the map when controlling armoured vehicles with keyboard arrows.&lt;br /&gt;
* A bug has been fixed where enabling NVD on the ultra-low graphic presets might result in changing the gamma and a darkening of the image.&lt;br /&gt;
* A bug has been fixed in ground vehicles where a commander's machine-gun turret was impossible to control using the commander's camera after switching from a machine gun to the main gun.&lt;br /&gt;
* A bug has been fixed with missing AI targets when reconnecting to an air Arcade battle ([https://forum.warthunder.com/index.php?/topic/522278-fwd-2021-06-23-25185-not-displayed-ground-ais-except-light-tanks-after-return-from-the-game-crash/ report]).&lt;br /&gt;
* Fixed a bug that caused a client crash when opening the &amp;quot;View battle&amp;quot; link from the &amp;quot;Battles&amp;quot; tab of the event log in the hangar.&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''PTL-02, WMA301''' - gear ratio values have been specified, as previously these units could not climb some slopes.&lt;br /&gt;
* '''MARS 15''' - 5th gear ratio has been specified to improve overall mobility.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''F5-E/A, G-91YS''' — a bug has been fixed that caused incorrect fuel consumption in afterburner mode.&lt;br /&gt;
* '''F4 Phantom II (all series)''' — critical attack angle has been increased according to technical documentation.&lt;br /&gt;
* '''F6F5 (France)''' — a bug has been fixed which made it impossible to taxi on the ground.&lt;br /&gt;
* '''A129-A/CBT''' — a bug has been fixed with incorrect behaviour in hover mode in Arcade battles.&lt;br /&gt;
* '''A129-int''' — a bug with flipping of the helicopter after respawn has been fixed.&lt;br /&gt;
* '''PV-2D''' - a bug with a deadzone from the rear turret over the keel has been fixed.&lt;br /&gt;
* 37mm N-37D gun - self-destruction timer of HE-I and HE-IT shells has been increased from 3 to 10 seconds.&lt;br /&gt;
* A bug has been fixed where the lock-on of Hellfire missiles was retained even if the target was behind impenetrable cover.&lt;br /&gt;
&lt;br /&gt;
;Fleet model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Bezuprechny - weapon presets have been fixed: sets with mines and depth charges have been removed. A bug has been fixed where it was possible to take depth charges into battle without researching the corresponding modification.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1276|Second update]] (2.7.0.153) ===&lt;br /&gt;
&lt;br /&gt;
* A bug that might cause graphical artifacts in battles has been fixed.&lt;br /&gt;
* A bug that caused the game to launch with gamepad controls when SteamVR was running has been fixed.&lt;br /&gt;
* Now when installing the game from Steam, the selected localization language will be used correctly.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1277|29.07.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Changes in the calculation of Research Points for victory/participation in missions, in accordance with the new activity formula for game modes with multiple respawns (all major game modes except aircraft RB), have been implemented.&lt;br /&gt;
* The parameters of the activity calculation for coastal fleet game sessions have been adjusted.&lt;br /&gt;
* The respawn scores and timer for respawn mechanics have been disabled in aircraft SB.&lt;br /&gt;
* Sd.Kfz.251/22 - Battle rating in all game modes has been changed from 3.3 to 3.0.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1278|04.08.2021]] (2.7.0.170 (2.7.0.167 - Xbox, Playstation)) ==&lt;br /&gt;
'''Improvements and fixes'''&lt;br /&gt;
&lt;br /&gt;
* '''BMP-3, U-SH 405''' — Markers for additional guns are now displayed correctly and take into account terrain/landscape if missiles have been loaded.&lt;br /&gt;
* '''BM-13N''' — The inscription about the impossibility of movement with changed ground clearance now appears only at the start of the movement and will not interfere with the view.&lt;br /&gt;
* Helicopter sight stabilization marks will no longer be displayed in the ground vehicle sight after the air event in ground AB is completed.&lt;br /&gt;
* A bug when playing server replays which caused incorrect displaying of the camera direction indicator of the ATGM gunner on helicopters has been fixed.&lt;br /&gt;
* The rangefinder will not be set to a value of &amp;quot;&amp;gt;9999&amp;quot; when pointing the gun sight at the smoke screen.&lt;br /&gt;
* A bug with an inability to switch view from commander’s camera to binoculars if camera cycle mechanics and night vision mode coincided has been fixed.&lt;br /&gt;
* Now the weapons selection function for aircraft will not lock hotkeys assigned to individual weapons.&lt;br /&gt;
* A bug leading to a lack of display of your ground vehicle in the commander’s sight has been fixed.&lt;br /&gt;
* An inability to select premium vehicles located at the back of the hangar when controlling from a gamepad has been fixed.&lt;br /&gt;
* A bug that caused the inability to vertically aim on tanks with hull aiming when the engine or tracks have been damaged has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''ZTZ96, M41 SDF, leKPz M41, VEAK 40''' — The function of duplicated fire control for commanders has been added.&lt;br /&gt;
* '''Conqueror ''' — A bug with lack of the commander's fire control has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''Mirage IIIC''' — A bug where wing fragments in some cases remained in the air when a wing was detached has been fixed.&lt;br /&gt;
* '''Ar 234 B-2, Ar 234 C-3''' — Separate bomb drop for suspended armament setups has been added.&lt;br /&gt;
* '''Sea Vixen F.A.W Mk.2''' — Separate bomb drop for 1000 pound G.P Mk.I bombs has been added.&lt;br /&gt;
* '''F6F (all modifications)''' — Bomb dropping for the 1000 pound AN-M65A1 bombs has been corrected. Now bombs will be dropped first from the right pylon and then from the  left pylon. Source: Pilot's handbook of flight operating instructions for navy models F6F-3, F6F-3N, F6F-5, F6F-5N airplanes.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1279|09.08.2021]] (2.7.0.176) ==&lt;br /&gt;
&lt;br /&gt;
* Video playback in the vehicle selection menu for new players has been improved.&lt;br /&gt;
* Free camera view, in replays, will no longer reset when the target player is destroyed.&lt;br /&gt;
* The round marker in the center, which duplicates the sight, is disabled in the sights of ships using first-person view.&lt;br /&gt;
* Fixed a bug where bots on aircraft, when respawning, could leave a smoke trail between the position where they were shot down and the place of the new respawn.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1280|11.08.2021]] (2.7.0.182 (2.7.0.180 — Xbox, Playstation)) ==&lt;br /&gt;
;Improvements and fixes&lt;br /&gt;
&lt;br /&gt;
* Sight aiming for weapons which are not located at the centre of a vehicle as well as for additional armament of the ground vehicles has been improved. The sight will no longer spontaneously move away from the obstacle or from the target.&lt;br /&gt;
* Now when using the offensive weaponry selector, the aiming marker in AB will be displayed taking into account ballistics of the selected weapon.&lt;br /&gt;
* Hull guidance - the sight will no longer jerk from side to side when aiming.&lt;br /&gt;
* A bug which caused armoured vehicles with hull guidance to continue spontaneous rotation toward the aiming marker if the option &amp;quot;Fix gun direction in mouse view&amp;quot; was enabled and the view key was held down has been fixed.&lt;br /&gt;
* Hull guidance will now be blocked for vehicles during firefighting.&lt;br /&gt;
* A bug that allowed armoured vehicles with adjustable suspension to retain control of the suspension when the driver was out of action has been fixed.&lt;br /&gt;
* Fixed a bug due where, when disabling &amp;quot;limited ammo&amp;quot; in the &amp;quot;Mission editor&amp;quot; for aviation, there was no reload available in the air of suspended armament — bombs and missiles.&lt;br /&gt;
* Fixed condition for receiving decals &amp;quot;Emblem of 1st Company of the 21st Combat Tank Battalion French army&amp;quot; (ground vehicles of the USSR replaced by ground vehicles of France).&lt;br /&gt;
* Fixed conditions for automatic detection of terrain type for some camouflages.&lt;br /&gt;
** USA — Tricolor camouflage (Desert), Late summer camouflage (Desert, Urban).&lt;br /&gt;
** Italy — Standard camouflages for '''Pz.III N, StuG III G, Pz.IV G''' (Desert).&lt;br /&gt;
* Added links to the Marketplace for tradable vehicles and camouflages for latest events.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes&lt;br /&gt;
&lt;br /&gt;
* '''UH-1B, UH-1C, UH-1C XM-30, UH-1D''' — Fixed a bug where, when installing a suspended container with a 7.62 mm M134 Minigun machine gun, the block of machine gun barrels constantly rotated.&lt;br /&gt;
* '''P-39N-0''' — fixed a bug that caused the weapon icon to be displayed as &amp;quot;rockets + machine guns&amp;quot; when installing the M8 outboard rockets.&lt;br /&gt;
* '''FW 190 A-5/U2, Bf 110 (all modifications)''' — added the possibility of a separate drop for 50 kg bombs ([https://forum.warthunder.com/index.php?/topic/531073-fwd-2021-08-07-bf-110-series-can-drop-50kg-bombs-one-by-one-%E2%80%94%E2%80%94-no-matter-on-wing-or-on-bully-%E2%80%94%E2%80%94-but-not-have-to-drop-in-pairs/&amp;amp;ct=1628587433 report]).&lt;br /&gt;
&lt;br /&gt;
;Fleet model, damage model, characteristic and weaponry changes&lt;br /&gt;
&lt;br /&gt;
* '''USS Pensacola, USS Northampton, USS Portland and USS New Orleans''' — fixed model names of main calibre turrets and their mounts.&lt;br /&gt;
* '''Z32''' — increased maximum angles of rotation of the second and third main calibre turrets.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1281|16.08.2021]] (2.7.0.194) ==&lt;br /&gt;
&lt;br /&gt;
* Automatic ranging input in the sights no longer works if a rangefinder isn't installed in vehicle modifications.&lt;br /&gt;
* Me 163B, Me 163B-0, Ki-200 — Take-off trolley no longer disappears in the air. Also a bug has been fixed where after successful takeoff the grounding of the take-off trolley, the damage indicator appeared.&lt;br /&gt;
* Calling an artillery strike no longer resets the camera view position.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1282|17.08.2021]] (Battle Rating changes) ==&lt;br /&gt;
&lt;br /&gt;
* Planned Battle Rating changes have been implemented ([https://docs.google.com/spreadsheets/u/2/d/e/2PACX-1vQmg0sGi1_wNh-b3-zL1XX5MTzbFu6Sa0010DXV28F475GRVZ1WeIqFXGbF2LSj5jmiAL3HkjU9Vrbm/pubhtml# open the tablesheet])&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1283|18.08.2021]] (2.7.0.204 (2.7.0.201 — Xbox, Playstation)) ==&lt;br /&gt;
;Improvements and fixes&lt;br /&gt;
&lt;br /&gt;
* The remaining ammo of the first stage ammo rack in ground vehicles is now indicated in the left bottom corner on the damage panel.&lt;br /&gt;
* Option &amp;quot;Download additional content only in the hangar&amp;quot; has been added to the &amp;quot;Customization of vehicles&amp;quot; menu tab.&lt;br /&gt;
* To optimize downloading of custom camouflages or those encountered in battle from the Market, the maximum volume of the data storage has been increased for PC and Xbox versions.&lt;br /&gt;
* Camouflage card is now again displayed when hovering the cursor over the camo's name with no need to open the full list of available camos.&lt;br /&gt;
* In the &amp;quot;doubled fire control mode&amp;quot; while using a commander's sight, synchronization of the camera and muzzle direction has been improved ([https://forum.warthunder.com/index.php?/topic/527436-commander-sightcupola-while-in-aim-mode-not-locking-to-gun-direction/ report]).&lt;br /&gt;
* Target designation for the squad in the &amp;quot;Gunner's view&amp;quot; has been improved. The marker is now set by the crosshair, independently from the gun position.&lt;br /&gt;
* A bug has been fixed where any shot below the waterline in the protection analysis would damage the compartment in the bow of bluewater ships.&lt;br /&gt;
* BR-350P shell — a bug has been fixed where when aiming at the turret roof of some tanks in the protection analysis, the data of the penetration probability changed cyclically.&lt;br /&gt;
* A bug has been fixed where torpedoes and other auxiliary armament on naval craft might appear over the vessel.&lt;br /&gt;
* A bug has been fixed where certain terms in the Battle tasks might count the most recent player vehicle instead of those which gained a frag.&lt;br /&gt;
* Some time ago, we fixed an issue which would occur in tank RB mode where, while aiming at an enemy tank and pressing LT/L2 to zoom in, the sight could lock onto an enemy aircraft, with the gun turning after it. Unfortunately, as reported to us through your feedback, this issue migrated to the tank AB mode. The bug has now been fixed for all game modes.&lt;br /&gt;
&lt;br /&gt;
;Ground vehicle model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* 100 mm 3OF70 — Shell mass has been changed from 15.8 to 13.41 kg.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes&lt;br /&gt;
&lt;br /&gt;
* '''A-26B-10, A-26B-50, A-26C-45, A-26C-45DT''' — A bug that allowed the lower aft turret to fire through the fuselage of the aircraft has been fixed. Dead zone angles have been corrected.&lt;br /&gt;
* '''Ju 87 (all modifications)''' — A bug where the landing gear on the aircraft remained in the air after the wing was detached has been fixed ([https://forum.warthunder.com/index.php?/topic/429131-231018-181211-ju-87-d-3-landing-gear-cover-still-attached-to-the-plane-when-wing-is-destroyed/&amp;amp;ct=1628586822 report]).&lt;br /&gt;
* '''Breda 88 (P.XI)''' - Separate bomb drop has been added for the 50 and 100 kg bombs.&lt;br /&gt;
* '''Me 262 C-2b''' - A bug that caused the engine name for the rocket booster to be duplicated in the X-Ray view has been fixed ([https://forum.warthunder.com/index.php?/topic/531362-fwd-2021-08-06-270173-me-262-c-2b-rocket-booster-incorrect-name/ report]).&lt;br /&gt;
* '''J35D''' - Ammunition for the 30 mm Akan m/55 cannon has been changed from 90 to 100 shots per barrel ([https://forum.warthunder.com/index.php?/topic/531521-2021-08-08-270173-j-35-d-ammo-amount/ report]).&lt;br /&gt;
* '''A2D''' - Take off from the aircraft carrier has been added.&lt;br /&gt;
* Rb05A missile, AS-30 - A bug which led to inverting the control vertically has been fixed([https://forum.warthunder.com/index.php?/topic/526800-fwd-2021-07-05-270100-rb05a-agms-are-inverted/ report]).&lt;br /&gt;
&lt;br /&gt;
;Fleet model, damage model, characteristic and weaponry changes&lt;br /&gt;
&lt;br /&gt;
* '''RN Aviere''' - Information about the year of ship's modification has been fixed in its vehicle card.&lt;br /&gt;
* 120-mm/50 O.T.O. Mod.1936 cannon  - The names of the shells for the cannon have been corrected in the English game client (they were previously in Cyrillic letters).&lt;br /&gt;
* '''HMS Churchill''' - Number of the torpedoes in the weaponry preset with depth bombs has been corrected.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1284|19.08.2021]] (2.7.0.208) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug that caused the game to crash on Linux when loading additional content.&lt;br /&gt;
* Fixed an incorrect render in the Oculus Rift CV1 virtual reality headset.&lt;br /&gt;
* A bug where the location of the visual model of a raised barrel didn't coincide with the location of its damage model in AI controlled vehicles has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1285|23.08.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Planned economy changes implemented.&lt;br /&gt;
* Purchase cost for ground vehicles and aviation have been reduced (see the full table).&lt;br /&gt;
* Research and modification costs have been reduced (see the full table).&lt;br /&gt;
&lt;br /&gt;
'''Changes in research trees:'''&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles:'''&lt;br /&gt;
&lt;br /&gt;
* M16 MGMC and M15A1 CGMC — Switched places.&lt;br /&gt;
* Dicker Max and 8,8 cm Flak 37 Sfl. — Switched places.&lt;br /&gt;
* PT-76B — Moved to rank III.&lt;br /&gt;
* SU-85 and SU-85M — Grouped and placed after the group with SU-152 / ISU-152.&lt;br /&gt;
* Object 906 — Moved to rank V.&lt;br /&gt;
* Caernarvon — Moved to the place after the Centurion Mk 3.&lt;br /&gt;
* Conqueror — Moved to the place after the Centurion Mk 10.&lt;br /&gt;
* FV4004 Conway — Moved to rank IV.&lt;br /&gt;
* FV102 Striker — Moved to rank V and placed after the Swingfire.&lt;br /&gt;
* FV4333 Stormer HVM — Moved to rank VII.&lt;br /&gt;
* Ta-Se — Moved to rank I.&lt;br /&gt;
* So-Ki — Moved to rank II.&lt;br /&gt;
* Lvrbv 701 and Lvkv 9040C — Switched places.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft:'''&lt;br /&gt;
&lt;br /&gt;
* F-82E — Moved to the position after the P-38L-5-LO.&lt;br /&gt;
* F4U-1C and F4U-4 — Grouped.&lt;br /&gt;
* F8F-1 and F8F-1B — Grouped.&lt;br /&gt;
* SB2C-1C and SB2C-4 — Grouped.&lt;br /&gt;
* AD-2 and AD-4 — Grouped.&lt;br /&gt;
* B-17E and B-17E/L — Grouped.&lt;br /&gt;
* He 112 V-5 — Added to the group with He 112 A-0 / He 112 B-0.&lt;br /&gt;
* He 100 D-1 — Moved to rank I.&lt;br /&gt;
* CL-13A Mk 5 and CL-13B Mk.6 — Grouped.&lt;br /&gt;
* Ju 87 B-2 and Ju 87 R-2 — Grouped.&lt;br /&gt;
* Ju 87 G-1 / Ju 87 G-2 (in the group) — Moved to rank I.&lt;br /&gt;
* Fw 200 C-1 and He 111 H-6 — Switched places.&lt;br /&gt;
* Yak-9T and Yak-9K— Switched places.&lt;br /&gt;
* Yak-9U and Yak-9P— Grouped.&lt;br /&gt;
* MiG-21SMT and MiG-21bis — Grouped.&lt;br /&gt;
* Tu-2S — Added to the group withTu-2S-44 / Tu-2S-59.&lt;br /&gt;
* Lancaster B Mk I and Lancaster B Mk III — Grouped.&lt;br /&gt;
* A6M2-N and N1K1 — Grouped.&lt;br /&gt;
* Ki-45 tei — Moved to rank I.&lt;br /&gt;
* Ki-45 otsu and Ki-45 hei — Grouped.&lt;br /&gt;
* Ki-45 ko — Moved to rank II after the group with Ki-45 otsu / Ki-45 hei.&lt;br /&gt;
* D3A1 and B5N2 — Switched places.&lt;br /&gt;
* D4Y2 and D4Y3 Ko — Grouped.&lt;br /&gt;
* H-75A-1 / H-75A-4 (in group) — Moved to the position after the group with D.500 / D.501.&lt;br /&gt;
* M.S.406C1 — Moved to rank I and grouped with M.S.405C1.&lt;br /&gt;
* M.D.452 IIA and M.D.452 IIC — Grouped.&lt;br /&gt;
* Potez 630 — Moved to rank II.&lt;br /&gt;
* N.C.223.3 — Removed from the group and moved to rank II.&lt;br /&gt;
* Second research line of French aircraft has been divided into two separate lines.&lt;br /&gt;
&lt;br /&gt;
'''Fleet:'''&lt;br /&gt;
&lt;br /&gt;
* Chidori and Isuzu — Switched places.&lt;br /&gt;
&lt;br /&gt;
'''Number of vehicles required to access the new ranks will be changed in the upcoming major update (changes won't affect newly introduced vehicles):'''&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles:'''&lt;br /&gt;
&lt;br /&gt;
* USA VII rank: 4 → 5&lt;br /&gt;
* Germany VII rank: 4 → 5&lt;br /&gt;
* USSR VII rank: 4 → 5&lt;br /&gt;
* Britain VI rank: 4 → 5&lt;br /&gt;
* Britain VII rank: 4 → 5&lt;br /&gt;
* Japan VI rank: 3 → 4&lt;br /&gt;
* Japan VII rank: 3 → 4&lt;br /&gt;
* China VII rank: 3 → 5&lt;br /&gt;
* Italy V rank: 3 → 4&lt;br /&gt;
* Italy VI rank: 4 → 5&lt;br /&gt;
* Italy VII rank: 4 → 5&lt;br /&gt;
* France VII rank: 4 → 5&lt;br /&gt;
&lt;br /&gt;
'''Aviation:'''&lt;br /&gt;
&lt;br /&gt;
* Germany VII rank: 5 → 4&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1286|25.08.2021]] (2.7.0.218 (2.7.0.215 — Xbox, Playstation)) ==&lt;br /&gt;
'''Improvements and fixes'''&lt;br /&gt;
&lt;br /&gt;
* Armor piercing values of Ground forces rounds and bullets, that are separate from ammo belts, have been added to the protection analysis.&lt;br /&gt;
* Duplicates of shells and rockets ammo belts have been removed from the protection analysis menu for ground vehicles and aviation.&lt;br /&gt;
* Overview and test drive options have been introduced for Warbond store vehicles.&lt;br /&gt;
* 3D decoration info cards now feature information about available types of vehicles.&lt;br /&gt;
* &amp;quot;Reset to default&amp;quot; warning has been added for switching to the new control device (gamepad or joystick).&lt;br /&gt;
* While hovering a cursor over your nickname in the statistics, if a player was grouped in autosquad, he will see a tip &amp;quot;You are joined in an automatic squad with this player - stay close and earn additional rewards for destroying an enemy&amp;quot;.&lt;br /&gt;
* Context menu interaction has been improved in vehicle slots and in the Research mode while using keyboard or gamepad.&lt;br /&gt;
* A bug has been fixed which allowed selection of any vehicle instead of the recommended premium vehicle in the hangar via the &amp;quot;View&amp;quot; button in the &amp;quot;Inventory&amp;quot; tab.&lt;br /&gt;
* A bug has been fixed due to which selected before mission aircraft in Aviation RB could be switched to another aircraft of this nation available in the slots.&lt;br /&gt;
* A bug has been fixed resulted in displaying crew data for another vehicle in the hangar after leaving the battle.&lt;br /&gt;
* A bug has been fixed due to which  in some cases, when switching between sets, the displayed vehicle could not change to the one selected in the slot.&lt;br /&gt;
&lt;br /&gt;
'''Fixes for consoles:'''&lt;br /&gt;
&lt;br /&gt;
* A bug that made it impossible to interact with the research window in some cases after returning from the vehicle searching screen has been fixed.&lt;br /&gt;
* A bug that made it impossible to complete &amp;quot;Bomber&amp;quot; tutorial on XboxSeries X|S or Playstation 5 has been fixed.&lt;br /&gt;
* Fixed a bug which clicking on an empty space on the &amp;quot;Research&amp;quot; screen could lead to the opening of a group slot for vehicles.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the vehicles with commander's sight to have incorrect elevation angles of anti-aircraft machine guns has been fixed.&lt;br /&gt;
* '''BMD-4''' — Displaying of the reload speed for the 100mm 2A70 cannon has been fixed in the X-Ray view.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Fw 190 D9''' - The amount of the rounds for the 13mm MG-131 machine gun has been changed from 450 to 400 shots per barrel.&lt;br /&gt;
* '''BV 238''' — A bug whereby by the rotating of the camera in the X-Ray view the crew could visually change their position has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Fleet model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* Displaying the guidance speed of small and medium calibre anti-aircraft artillery when pointing the cursor in X-Ray mode for some large ships, has been added.&lt;br /&gt;
* '''MBT 1st series''' - Influence of the &amp;quot;Torpedo Mode&amp;quot; modification which gave the opposite effect before, has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Economy and Battle Ratings:'''&lt;br /&gt;
&lt;br /&gt;
* '''Hs 123 A-1 (China)''' — BR has been changed according to the German counterpart from 1.3 to 1.0 in AB and RB.&lt;br /&gt;
* '''He 112 B-2/U2''' — BR has been changed according to the '''He 112 B-1/U2''' in RB from 2.3 to 2.0.&lt;br /&gt;
* '''Su-11''' — BR has been changed according to the table sheet with BR changes published earlier: AB from 7.0 to 7.3; RB from 7.7 to 7.0.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1287|26.08.2021]] (Server update) ==&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* APFS shells 125mm 3BM42 and DTW-125, 120mm M322, CL3142 and slpprj m/95, 25mm M919 and PMB 09 -  the velocity values at different trajectories and armor penetration values at different distances have been specified in accordance with the [https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vRbRmgebNJfxOJPvIf8nYiqZD-Y_bqjuPFNqJVm00ZpxliukJtkrPtbeNmRxEMnqHzIiOqnlTpkZoKs/pubhtml armor penetration formulas] ([[wt:en/news/7289-development-reports-concerning-the-protection-of-post-war-combat-vehicles-en|more details]]).&lt;br /&gt;
* Incorrect limitations being placed on the number of ATGMs that could be taken into battle (in accordance with the appropriately researched modules) have been fixed.&lt;br /&gt;
* '''BMD-4''' - a bug which caused the vertical stabiliser to not work properly has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Buccaneer S1''' - fixed incorrect modification requirements for using some weapon mods with the AGM-12B Bullpup.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1288|30.08.2021]] (2.7.0.223) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed due to which disabling of the ‘first gun; of the ship resulted in disabling of the ranging shot option.&lt;br /&gt;
* A position of a sound of an aircraft, exceeding Mach1, no longer depends on its distance from a listener and doesn’t attributed to the aircraft position.&lt;br /&gt;
&lt;br /&gt;
'''Changes to Enduring Confrontation missions in Simulator Battles'''&lt;br /&gt;
&lt;br /&gt;
* In aircraft and helicopter EC missions,  the mechanics of forced session leaving (kicking) for inactivity has been reworked. A player may be kicked from session for 300 seconds of inactivity in total during the mission, not only with the first respawn. The abandonment timer now works as follows:&lt;br /&gt;
* * If the player is in the air or is on the airfield and the vehicle is under repair, or is on the airfield at a speed faster than repair time, the abandonment timer will be reset (will be set to maximum);&lt;br /&gt;
* * If the player is on the ground outside the airfield, or is on the airfield at a speed equal to the repair time but will not be serviced (repaired, reloaded or refueled) then the abandonment timer will be activated.&lt;br /&gt;
* In aviation SB battles, the mechanics of choosing the gaming nation in custom battles has been changed. Players will have a choice from pre-set nation pairs for both teams.&lt;br /&gt;
&lt;br /&gt;
Learn [https://forum.warthunder.com/index.php?/topic/533446-discussing-the-changes-in-aircraft-sb/ more details] about these changes and share your opinion on official War Thunder forums.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1289|31.08.2021]] (Server update) ==&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* Missile characteristics have been adjusted to the values described in our recent news article regarding changes to the dynamic characteristics of missiles ([[wt:en/news/7310-development-dynamics-of-war-thunder-missiles-en|link]]). MLRS sighting grids are temporarily displaying incorrect aiming angles.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* Missile characteristics have been adjusted to the values described in our recent news article regarding changes to the dynamic characteristics of missiles ([[wt:en/news/7310-development-dynamics-of-war-thunder-missiles-en|link]]). Weaponry preset costs in SL and RP have been adjusted to reflect the changes.&lt;br /&gt;
&lt;br /&gt;
'''Changes in the aircraft RB'''&lt;br /&gt;
&lt;br /&gt;
* The number of possible combinations for nations participating in one battle has been increased (new mixed sets of nations have been added).&lt;br /&gt;
&lt;br /&gt;
This change is experimental, and after gathering relevant statistics, we may disable any unbalanced sets.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1290|01.09.2021]] (2.7.0.229 (2.7.0.228 — Xbox, Playstation)) ==&lt;br /&gt;
'''Improvements and fixes'''&lt;br /&gt;
&lt;br /&gt;
* '''AV-8A, AV-8C, Harrier GR.1, Harrier GR.3, F-4E Phantom II, F-4EJ Phantom II, F-4F Early, F-4F, Phantom FG.1, Phantom FGR.2, Su-17M2, Jaguar A, Jaguar GR.1, F-5E, A-7D''' — a bug has been fixed due to which gunsight screen changed color after switching the sight off ([https://forum.warthunder.com/index.php?/topic/529208-f-4e-sight-onoff-function-is-broken/ report]).&lt;br /&gt;
* A bug has been fixed due to which missiles within the launchers of destroyed tanks might appear undamaged.&lt;br /&gt;
* A bug has been fixed due to which a flight of a nuclear strike aircraft did not lead to the sound of a siren, nuclear blast and the mission's end.&lt;br /&gt;
* A probable issue with the error message after quitting the game client has been fixed.&lt;br /&gt;
* A bug has been fixed that could lead to a crash when in the spectator mode in the Arcade battles.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Pe-2-31, Pe-2-83, Pe-2-110, Pe-2-359''' — ammo capacity of the ShKAS machine gun has been changed from  450 to 430.&lt;br /&gt;
* '''AH-1S (early)''' — radar warning system has been added ([https://forum.warthunder.com/index.php?/topic/513294-2021-03-01-230117-ah-1s-early-missing-rwr/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Fleet model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Fairmile C (312)''' — start battle camera position has been corrected (previously was turned to stern); maximum ammo capacity of the 40mm guns in battle has been changed ([https://forum.warthunder.com/index.php?/topic/472754-fairmile-c-312-rolls-royce-gun-not-enough-ammo/ report]).&lt;br /&gt;
* '''HMAS Tobruk''' - the year of ship modification has been changed to 1950.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1291|01309.2021]] (2.7.0.235) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed due to which hull aiming vehicles were unable to turn and were shaking sometimes while viewing from the driver.&lt;br /&gt;
* A bug has been fixed with desynchronized gun sight and binoculars on the hull aiming vehicles, which resulted in sight elevation while switching from the binoculars to the gunner's view.&lt;br /&gt;
* Me 163B-0, Me 163B, Ki-200 — take-off cart no longer jumps to the tail when detached from the hull.&lt;br /&gt;
* A bug has been fixed with flickering gun shots, smoke and fires while using some Nvidia drivers. ([https://forum.warthunder.com/index.php?/topic/528153-27068-smoke-and-exhaust-randomly-disappearing-with-nvidia-driver-47111/ report]).&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U13682523&amp;diff=163777</id>
		<title>User:U13682523</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U13682523&amp;diff=163777"/>
				<updated>2023-06-06T08:20:39Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163764 by U44629479 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE: Flame2512's Page}}&lt;br /&gt;
&lt;br /&gt;
Seeing as the old wiki is no more, looks like I need a new user page.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==About Me==&lt;br /&gt;
I've been playing War Thunder fairly continuously since December 2013 ([[Update 1.37]]). When War Thunder Live launched in April 2014, I joined up on launch day and have been a fairly active community member since (although not so much recently). April 2014 also saw the Launch of the War Thunder CDK, I picked up the CDK shortly after launch and have since become very experienced with the mission editor. I have released plenty of missions on my WT Live page and have also made missions in support of custom vehicles released by other community members, and some videos from WT YouTubers. When multiplayer user missions were being developed I was among other members of the CDK community selected to partake in closed testing.&lt;br /&gt;
&lt;br /&gt;
==Me and the Wiki==&lt;br /&gt;
I started editing the wiki in December 2017 with the aim of improving the (at the time) almost completly barren [[:Category:Maps_and_missions|Maps and Missions]] section. I have since written articles for all o the ground forces maps in the game and have started progress on the air forces maps. I have also used my knowledge of the CDK to help improve the (at times lacking) documentation covering it on the wiki.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--=Restored Text=&lt;br /&gt;
==About Me==&lt;br /&gt;
I joined the War Thunder in December 2013 and have been playing it ever since. I have been a member of the Tanks and Ships CBT. When [[https://live.warthunder.com/feed/ War Thunder Live]] launched I joined in from the start and have been a regular contributor, posting User Missions, the occasional skin, and anything else I feel like.&lt;br /&gt;
&lt;br /&gt;
I also started messing around with the War Thunder CDK when it was launched. Over the years I have become very experienced with the mission editor, releasing many missions on WT Live, as well as making many missions to be released with user made vehicles, by [https://live.warthunder.com/user/_Beckett/ _Beckett] and [https://live.warthunder.com/user/Snozzeltoff/ Snozzeltoff], and a few to be used in various YouTube videos. Along with other CDK users I was invited to partake in the closed testing of Multiplayer User Missions, before their public release.&lt;br /&gt;
&lt;br /&gt;
My main (WT related) interests are British aircraft and tanks. &lt;br /&gt;
&lt;br /&gt;
==Me and the Wiki==&lt;br /&gt;
&lt;br /&gt;
I am reasonably new to the Wiki (joined December 2017). I have managed to update and add a lot of information to the article for every ground forces maps in the game (as of 1.77), most of which were almost completely empty. I have also updated some of the CDK pages and written a page on how to make CSV files for missions. In the future I plan to look at making further improvements to the missions and maps section and expand / improve the CDK related pages.&lt;br /&gt;
&lt;br /&gt;
I am currently writing articles for all the air forces maps in game, and updating the relative section of the missions and maps page to match the ground forces maps section, in the process. Take a look below to see what it will look like when finished.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=My Testing Area=&lt;br /&gt;
==Pulling BR of a vehicle from the game==&lt;br /&gt;
A little proof of concept here: the BR of the Wirraway is being pulled from wherever the sidebar info is from and displayed in an article.&lt;br /&gt;
&lt;br /&gt;
The BR of a Wirraway is {{#unit: wirraway | бр | аб }}(AB), {{#unit: wirraway | бр | рб }}(RB), {{#unit: wirraway | бр | сб }}(SB).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--I don't want to litter your page, but wanted to share the parser info we have found so far, what I have noticed is everything is tied to the unit id of the vehicle (https://wiki.warthunder.com/Special:ListWikiParser). I am sure there is more, unfortunately we don't have access to the main database where all of the info is being pulled from.  I am sure like below, many of the parsers we have not discovered yet are in Russian and trying to guess those will be a challenge.  Here is what we have (also take a look at the {{Battle-rating|?}} template being used on most pages, all you have to do is put a 1-5 inplace of the question mark and it will spit out a format for the battle rating for any of the five scenarios AB/RB/SB, AB RB SB, AB/RB SB, AB/SB RB or AB RB/SB.  See what you can come up with:&lt;br /&gt;
{{Specs|pseudonym}} - short name&lt;br /&gt;
{{Specs|name}} - full name&lt;br /&gt;
{{Specs|article}} - current article name&lt;br /&gt;
{{Specs|country}} - country&lt;br /&gt;
{{Specs|rank}} - rank by text (III)&lt;br /&gt;
{{Specs|rank|value}} - rank by digit (3)&lt;br /&gt;
{{Specs|br|ab}}, {{Specs|br|rb}}, {{Specs|br|sb}} - BR&lt;br /&gt;
{{Specs|crew}} - crew&lt;br /&gt;
&lt;br /&gt;
{{Specs|страна}} or {{Specs|country}} = Country&lt;br /&gt;
{{Specs|название}} = Title (vehicle title)&lt;br /&gt;
{{Specs|ранг}} or {{Specs|rank}} = vehicle rank in roman numerals&lt;br /&gt;
{{Specs|вес|пустой}} = Empty weigth  (sets up as {{Specs|weight|empty}} - however english does not work)&lt;br /&gt;
{{Specs|вес|полный}} = Full weight&lt;br /&gt;
{{Specs|потолок}} or {{Specs|ceiling}} = result in ceiling height of vehicle.&lt;br /&gt;
{{Specs|вираж|ab}} = Turn time in AB  (change AB/RB/SB for result)&lt;br /&gt;
{{Specs|сваливание}} = Appears to be for stall speed (сваливание = dumping). Does not seem to work in current sidebar&lt;br /&gt;
{{Specs|двигатель}} = Displays engine type&lt;br /&gt;
{{Specs|двигатель|количество}} = Displays number of engines (|двигатель = quantity)&lt;br /&gt;
{{Specs|двигатель|тип}} = Displays engine type (inline, v12...etc)&lt;br /&gt;
{{Specs|двигатель|сод}} = Displays engine cooling type, w (water) or a (air)&lt;br /&gt;
{{Specs|разрушение|конструкции}} = Speed at which structure/wings break (km/h)&lt;br /&gt;
{{Specs|разрушение|шасси}} = Speed at which gear breaks (km/h)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Map Icons==&lt;br /&gt;
{{sp-begin|Map Icons}}&lt;br /&gt;
==Air Forces Maps==&lt;br /&gt;
===Arcade Only Air Maps===&lt;br /&gt;
These maps are (under normal circumstances) only available in Air Arcade Battles. They tend to be small in size compared to other maps (32km x 32km or less), and usually contain unrealistic or exaggerated terrain features, to make combat more interesting. They do not aim to recreate real-world locations, although they may take inspiration from them.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_AfricanCanyon.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_AfricanCoast.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_AlpineMeadows.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_CliffedCoast.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Crater.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Fjords.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Foothills.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_GraveRobbersCliffs.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Greece.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_GreenRidge.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_GuianaHighlands.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_IronRange.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_MountainGorge.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_PacificHiddenBase.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_RiceTerraces.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_TopOfTheWorld.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===General Air Maps===&lt;br /&gt;
Most of these maps have configurations for all three air game modes (Arcade Realistic and Simulator). They are larger than Arcade maps, generally being between 64km x 64km and 131km x 131km, with a couple of exceptions. All of these maps are based off of real world locations; the level of accuracy varies between maps, but in general they tend to be reasonably accurate to the real world.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Berlin.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Britain.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Bulge.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_DoverStrait.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Guadalcanal.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Guam.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Honolulu.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Hurtgen.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_IwoJima.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_KhalkhinGol.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Korea.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Korsun.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Krymsk.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Kursk.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Ladoga.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Malta.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Midway.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Moscow.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Mozdok.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Norway.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Peleliu.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_PortMoresby.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Ruhr.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Saipan.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Sicily.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Spain.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Stalingrad.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_StalingradWinter.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_WakeIsland.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Zhengzhou.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ground Forces Air Maps===&lt;br /&gt;
These maps are the Air Battles area of their respective Tank Maps. As well as being used in combined arms battles, some are also used as standalone maps in air battles (AB, RB &amp;amp; SB), in these cases the tank battles area forms part of the scenery of the map. Being based off tank maps they are a mixture of historically accurate and fictional locations. Maps tend to be 65km x 65km, although some are smaller and some are bigger.&lt;br /&gt;
&lt;br /&gt;
==Special Maps==&lt;br /&gt;
These maps are do not occur in normal air or ground battles. They are only normally available to play in specific game modes / events or in user made missions.&lt;br /&gt;
&lt;br /&gt;
===Air Maps===&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_PacificOcean.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_TropicalIsland.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
{{sp-end}}&lt;br /&gt;
&lt;br /&gt;
==List of all tank sight magnifications==&lt;br /&gt;
To save on the guessing here's a list of the default and zoomed in gunner's sight magnifications for every tank in the game. Use the value displayed in game as a primary source (for consistency), but for most vehicles where the zoom value isn't listed this list should be accurate.&lt;br /&gt;
&lt;br /&gt;
This is a programmatically generated list, it seems to be accurate from my own testing, but do some sanity checking with it first. The zoom numbers are rounded to 2 d.p. in the list. When filling in pages it might be best to round the numbers to the nearest 0.05 to keep it a bit cleaner and inline with the values shown in game. There are some minor differences between the numbers in here and those in game (out by a few decimals sometimes), but for the most part they are accurate and it may well be the game displaying a clean number instead of a number closer to the actual value.&lt;br /&gt;
&lt;br /&gt;
Tanks are grouped by nation in this order: China, France, Germany, Italy, Japan, UK, USSR, US&lt;br /&gt;
&lt;br /&gt;
{{sp-begin|Tank sight zooms}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tank&lt;br /&gt;
! Default magnification&lt;br /&gt;
! Maximum magnification&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_cm11|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_isu_122|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_isu_152|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_is_2_1943|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_is_2_1944|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_lvt_4_zis_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m10|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m113a1_tow|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m18_hellcat|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m24_chaffee|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m36|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m3a3_stuart|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m48a1_patton_III|short}} || 6.7 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m4a1_76w_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m4a4_sherman|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m4a4_sherman_1st_ptg|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m5a1_stuart|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m60a3_tts|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m8_greyhound|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m8_scott|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_pt_76|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_su_100_1945|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_su_76m_1943|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_58|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_59|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_59d|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_62|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_63_I|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_65_aa|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_69|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_86|short}} || 5.6 || 6.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_97_chi_ha|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_97_kai|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_t_26_1940|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_t_26_no531|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_t_34_1942|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_t_34_85_d_5t|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_t_62|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amc_34|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amc_35|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amr_35_zt3|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_10rc|short}} || 8.8 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_13_75|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_13_75_ss11|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_13_90|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_13_dca_40|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_13_fl_11|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_13_hot|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30|short}} || 6.85 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30_1972|short}} || 6.85 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30_b2|short}} || 8.8 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30_b2_brenus|short}} || 8.8 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30_dca|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30_roland|short}} || 6 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30_super|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_40|short}} || 8.9 || 10.14&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_50|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_50_foch|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_50_surbaisse|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_50_surblinde|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_m4|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_arl_44|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_arl_44_acl1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_b1_bis|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_b1_ter|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_bat_chat_25t|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_cckw_353_bofors|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_citroen_kegresse_p4t|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_fcm_36|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_hotchkiss_h35|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_hotchkiss_h39|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_hotchkiss_h39_cambronne|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_leclerc_s1|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_lorraine_100|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_lorraine_155|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_lorraine_40t|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_m10|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_m4a1_sherman|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_m4a1_sherman_fl_10|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_m4a3e2_sherman_jumbo|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_m4a4_cn_75_50|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_pzkpfw_V_panther_dauphine|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_renault_r39|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_somua_s35|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_somua_sau40|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_begleitpanzer_57|short}} || 4 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_38t_Gepard|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_IV_Kugelblitz|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_IV_Ostwind|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_IV_Ostwind_2|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_IV_Wirbelwind|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_I_ausf_A|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_V_Coelian|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpz_I_Gepard|short}} || 1.46 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flarakpz_1|short}} || 6 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_infanterie_kampfpanzer_churchill|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_jgdpz_38t|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_jgdpz_IV_L48|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_kanonenjagdpanzer|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_kpz_70|short}} || 7 || 14.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_kv_1B_finland|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_kv_1_kwk_40|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_kv_2_754r|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_leopard_2a4|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_leopard_2a5|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_leopard_2k|short}} || 8 || 16&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_leopard_a1a1_120|short}} || 10.36 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_leopard_I|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_leopard_I_a1|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_mkpz_m47|short}} || 6.8 || 7.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_mkpz_m48a2c|short}} || 6.7 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_mkpz_m48a2ga2|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_nbfz_VI|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panther_II|short}} || 2.5 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerbefelhswagen_IV_ausf_J|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerbefelhswagen_jagdpanther|short}} || 9.25 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerbefelhswagen_VI_P|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerjager_1|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerjager_nashorn|short}} || 5 || 9.25&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerjager_panther|short}} || 9.25 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerjager_tiger|short}} || 9.25 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerjager_tiger_P_ferdinand|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerwerfer_42|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_35t|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_38t_Aufklarungspanzer|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_38t_ausf_A|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_38t_ausf_F|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_38t_Marder_III|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_38t_Marder_III_ausf_H|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_e_100|short}} || 9.25 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_B|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_E|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_F|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_J|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_J_L42|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_L|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_M|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_N|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_II_ausf_C|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_II_ausf_C_DAK|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_II_ausf_F|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_II_ausf_H|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_C|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_E|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_F|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_F2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_G|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_H|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_J|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_Maus|short}} || 9.25 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_b_tiger_IIh|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_b_tiger_IIh_kwk46|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_b_tiger_IIh_sla|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_b_tiger_IIp|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_e_tiger|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_h1_tiger|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_h1_tiger_animal_version|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_tiger_P|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_V_ausf_a_panther|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_V_ausf_d_panther|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_V_ausf_f_panther|short}} || 2.5 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_V_ausf_g_panther|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_V_ersatz_m10|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzsflk40_sturer_emil|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzsfl_IVa_dickermax|short}} || 5 || 9.25&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pz_IV_L70|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pz_IV_L70_A|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_raketenjagdpanzer_2|short}} || 6.17 || 12.33&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_raketenjagdpanzer_2_hot|short}} || 6.17 || 12.33&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_ru251|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sdkfz_221_s_pz_b_41|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sdkfz_234_2|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sdkfz_234_3|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sdkfz_234_4|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sdkfz_6_2_flak36|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sdkfz_9_flak37|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_stug_III_ausf_A|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_stug_III_ausf_F|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_stug_III_ausf_G|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_stuh_III_ausf_G|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sturmpanzer_II|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sturmpanzer_IV_brummbar|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_thyssen_henschel_tam|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_t_34_747|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_vsw_flak_41|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_vt_1_2|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_waffentrager_krupp_steyr|short}} || 5 || 9.25&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_ab_41|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_ab_43|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_as_42_metropolitana|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_aubl_74_60_70m|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_b1_centauro|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_b1_centauro_romor|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_c1_ariete|short}} || 10.36 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_c1_ariete_preserie|short}} || 10.36 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_c1_ariete_pso|short}} || 10.36 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_fiat_6614_106sr|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_fiat_6616_cockerill|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_l3_cc|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_l6|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m113a1_tow|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m11_39|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m13_40_serie_1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m13_40_serie_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m13_40_serie_3|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m14_41|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m15_42|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m15_42_contraereo|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m26a1_pershing|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m26_ariete|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m36b1|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m47_105|short}} || 6.8 || 7.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m60a1_ariete|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_of_40_mk_1|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_of_40_mk_2a|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_of_40_mtca|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_otobreda_sidam_25|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_otobreda_sidam_25_mistral|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_otomatic|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_oto_r3_106sr|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_oto_r3_t20_fa|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_p_26_40|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_p_40|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_breda_501|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_l40|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m41m_90|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m41_75_18|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m41_75_32|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m42_75_34|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m43_105|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m43_105_leoncello|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m43_75_34|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m43_75_46|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_sherman_VII|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_m24_chaffee|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_m41_walker_bulldog|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_m42_duster|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_m4a3e8_76w_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_pzkpfw_VI_ausf_e_tiger|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_st_a1|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_st_a2|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_st_b1|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_16|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_1_chi_he|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_2_ho_i|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_2_ka_mi|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_3_chi_nu|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_3_chi_nu_75cm_type_5|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_3_ho_ni_I|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_3_ho_ni_III|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_4_chi_to|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_4_chi_to_late|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_4_ho_ro|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_5_chi_ri|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_5_ho_ri_production|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_5_ho_ri_prototype|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_5_na_to|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_60_atm|short}} || 6.17 || 12.33&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_60_sprg|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_61|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_74|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_74_mod_g_kai|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_75|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_75_mlrs|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_87|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_89|short}} || 2 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_89b_i_go_otsu|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_90|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_94|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_95_ha_go|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_95_ha_go_commander|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_95_heavy|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_95_so_ki|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_97_chi_ha|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_97_chi_ha_12cm|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_97_kai|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_98_ke_ni|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_98_ta_se|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_17_pdr_m10_achilles|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_17_pdr_m10_achilles_norfolk_yeomanry|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_3_inch_gun_carrier|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a17_mk_1_tetrarch|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a1e1_independent|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a27m_cromwell_1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a27m_cromwell_5|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a27m_cromwell_5_rp3|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a30_challenger|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a30_sp_avenger|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a39_tortoise|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_ac4_thunderbolt|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_armored_car_aec_mk_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_armored_car_mk_2_aa|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_12_mk_2_matilda_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_13_mk1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_13_mk1_3rd_rtr|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_13_mk2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_13_mk2_1939|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_22b_mk_3_churchill_1942|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_22f_mk_7_churchill_1944|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_22_mk_1_churchill_1941|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_33_excelsior|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_34_comet|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_34_comet_iron_duke|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_43_black_prince|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_centurion_mk_1|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_centurion_mk_10|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_centurion_mk_3|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_centurion_mk_3_ss11|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_centurion_mk_5_avre_era|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_centurion_shot_kal_d|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_challenger_1|short}} || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_challenger_II|short}} || 4 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_challenger_mk_3|short}} || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_charioteer_mk_7|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_chieftain_marksman|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_chieftain_mk_10|short}} || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_chieftain_mk_3|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_chieftain_mk_5|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_conqueror_mk_2|short}} || 5.3 || 6.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_crusader_aa_mk_1|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_crusader_aa_mk_2|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_crusader_mk_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_crusader_mk_3|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_daimler_mk_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_falcon|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv102_striker|short}} || 6.17 || 12.33&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv221_caernarvon|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv4004_conway|short}} || 5.3 || 6.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv4005|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv4202|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv438_swingfire|short}} || 6.17 || 12.33&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv510_isv|short}} || 7.2 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_mk1_grant|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_sherman_ic_firefly|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_sherman_II|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_sherman_vc_firefly|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_sp_17_pdr_valentine|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_stormer_hvm|short}} || 10 || 39.36&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_t17e2|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_valentine_mk_1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_valentine_mk_11|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_valentine_mk_9|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_vickers_mbt_mk_1|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_vickers_mk_6_aa_mk_1|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_9p149|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_asu_57|short}} || 5.1 || 5.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_asu_85|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_a_12_mk_2_matilda_2A_F96|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bmp_1|short}} || 5.6 || 6.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bmp_2|short}} || 5.2 || 5.6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bm_13n|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bm_8_24|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_btr_152a|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bt_5|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bt_7a_f32|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bt_7_1937|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_gaz_4m|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_gaz_dshk|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_gaz_mm_72k|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_isu_122|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_isu_122s|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_isu_152|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_2_1943|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_2_1944|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_2_1944_revenge|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_3|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_4m|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_6|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_7|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_it_1|short}} || 5.7 || 8.2&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_122|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_1e|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_1s|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_1_L_11|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_1_zis_5|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_220|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_2_1939|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_2_1940|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_2_zis_6|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_85|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_m3c|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_m4a2_76w_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_object_120|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_object_268|short}} || 3.1 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_object_685|short}} || 3.5 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_object_906|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_pt_76b|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_pzkpfw_III_ausf_J_L42|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_pzkpfw_V|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_rbt_5|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_smk|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_100p|short}} || 5.1 || 5.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_100Y|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_100_1945|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_122|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_122P|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_122_54|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_152|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_57|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_57b|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_5_1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_76m_1943|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_76m_5st_kav_corps|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_85a|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_85m|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_85_1943|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_type_62|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_type_65_aa|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_10m|short}} || 3.1 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_126sp|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_26E|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_26_1940|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_26_1940_1st_GvTBr|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_26_4|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_28|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_28E|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34E|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34E_STZ|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_100|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_1940_l_11|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_1941|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_1941_57|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_1941_cast_turret|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_1941_l_11|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_1942|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_57_1943|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_85E|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_85_d_5t|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_85_zis_53|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_35|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_44|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_44_100|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_44_122|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_50|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_54_1947|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_54_1949|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_54_1951|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_55a|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_55_am|short}} || 3.5 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_60_1941|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_62|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_62m1|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_64a_1971|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_64_b_1984|short}} || 3.9 || 9&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_70_1942|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_72a|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_80|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_80b|short}} || 3.9 || 9&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_80u|short}} || 2.7 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zis_30|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zis_43|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zprk_2s6|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zsu_23_4|short}} || 2 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zsu_29k|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zsu_37|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zsu_57_2|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zut_37|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_adats_bradley|short}} || 6 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_halftrack_m13|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_halftrack_m15|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_halftrack_m16|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_halftrack_m3_75mm_gmc|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_lvt_4_zis_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_lvt_a_1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m10|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m103|short}} || 6 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m163_vulcan|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m18_hellcat|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m18_hellcat_black_cat|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m18_super_hellcat|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m19|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m1a1_abrams|short}} || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m1_abrams|short}} || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m1_ip_abrams|short}} || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m22_locust|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m247|short}} || 12 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m24_chaffee|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m24_chaffee_tl|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m26e1_pershing|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m26_pershing|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m26_t99|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m2a2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m2a4|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m2a4_1st_armor_div|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m2_medium|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m36|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m3a1_stuart|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m3a1_stuart_usmc|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m3_bradley|short}} || 4 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m3_lee|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m3_stuart|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m41_walker_bulldog|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m42_duster|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m46_patton|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m46_patton_73_armor_bat|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m47_patton_II|short}} || 6.8 || 7.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m48a1_patton_III|short}} || 6.7 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a1_1942_sherman|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a1_76w_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a2_1944_germ|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a2_76w_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a2_sherman|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a3e2_76w_sherman_jumbo|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a3e2_sherman_jumbo|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a3e2_sherman_jumbo_cobra_king|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a3e8_76w_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a3_105_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a5_ram_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4_sherman|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4_sherman_calliope|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m50_ontos|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m551|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m56_scorpion|short}} || 4.1 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m5a1_stuart|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m5a1_stuart_canadian_5st_arm|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m60|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m60a1|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m60a1_rise_passive_era|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m60a2|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m6a1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m8a1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m8_greyhound|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m8_scott|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m901_itv|short}} || 3 || 13&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_magach_3|short}} || 8 || 10.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_mbt_70|short}} || 7 || 14.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_merkava_mk_1|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_mk1_grant|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t114|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t14|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t18_e2|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t20|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t25|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t26e4_superpershing|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t28|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t29|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t30|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t32|short}} || 4.6 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t32e1|short}} || 4.6 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t34|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t54e1|short}} || 6 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t92|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t95|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t95e1|short}} || 8 || 10.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_xm1_chrysler|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_xm1_gm|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_xm_803|short}} || 8 || 12&lt;br /&gt;
|}&lt;br /&gt;
{{sp-end}}&lt;br /&gt;
&lt;br /&gt;
==My templates==&lt;br /&gt;
&lt;br /&gt;
* [[User:U13682523/Tree-Custom]]&lt;br /&gt;
* [[User:U13682523/Tree-Custom-Old]] - It's better but it also breaks the wiki, apparently.&lt;br /&gt;
* [[User:U13682523/Tree-Text]]&lt;br /&gt;
* [[User:U13682523/Tree-Group-Custom]]&lt;br /&gt;
* [[User:U13682523/Tree-Group-Text]]&lt;br /&gt;
* [[User:U13682523/Tree-Unit-BR]]&lt;br /&gt;
&lt;br /&gt;
==Stuff==&lt;br /&gt;
The '''AIM-9 Sidewinder''' is an American family of short range [[Air-to-air missiles|air-to-air missiles]]. The term AIM-9 Sidewinder may refer to any of the following missiles in game:&lt;br /&gt;
&lt;br /&gt;
;American missiles&lt;br /&gt;
* [[AIM-9B]]&lt;br /&gt;
* [[AIM-9D]]&lt;br /&gt;
* [[AIM-9E]]&lt;br /&gt;
* [[AIM-9G]]&lt;br /&gt;
* [[AIM-9H]]&lt;br /&gt;
* [[AIM-9J]]&lt;br /&gt;
* [[AIM-9L]]&lt;br /&gt;
* [[AIM-9P]]&lt;br /&gt;
&lt;br /&gt;
;Foreign versions&lt;br /&gt;
* [[AIM-9B FGW.2|AIM-9B FGW.2 (AIM-9F)]]&lt;br /&gt;
* [[RB24|Rb24]]&lt;br /&gt;
* [[RB24J|Rb24J]]&lt;br /&gt;
&lt;br /&gt;
===AIM-9 Sidewinder family tree===&lt;br /&gt;
{{Main|AIM-9 Sidewinder (Family)}}&lt;br /&gt;
The naming of AIM-9 Sidewinder missiles can be a little confusing due to the development of the missile being split between the United States Navy (USN) and United States Air Force (USAF). This means that missiles with later letters can have inferior performance compared to those with earlier letters (e.g. the AIM-9D is better than the AIM-9E), and the predecessor of a missile is not always what you would logically assume (e.g. the AIM-9G is developed from the AIM-9D, not the AIM-9E of AIM-9F).&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;family tree&amp;quot; of AIM-9 Sidewinder can be seen below. The development of the Sidewinder was started by the USN at the Naval Air Weapons Station China Lake in 1950. The first missile firing occurred in 1951 and the first air-to-air hit on a target drone was achieved on on 11 September 1953. The first missiles began low-rate production in 1955, designated Sidewinder 1 (later known as the AIM-9A), and were used for test and evaluation. Various improvements were made leading the first full production version designated Sidewinder 1A (later known as the AIM-9B), which entered production in 1956.&lt;br /&gt;
&lt;br /&gt;
The AIM-9 Sidewinder was originally only used by the USN with the USAF using their own air-to-air missile, the AIM-4 Falcon. The performance of the AIM-4 proved disappointing during combat in South East Asia, and so the USAF decided to adopt the AIM-9B alongside the USN. This is where the family tree splits; the USN conducted major upgrades to the AIM-9B resulting in the AIM-9C and AIM-9D; while later on the USAF conducted their own, more limited, upgrades resulting in the AIM-9E. The USN and USAF sidewinders continued to be developed separately until both forces came together to make the AIM-9L and its successors, the AIM-9M and AIM-9X.&lt;br /&gt;
&lt;br /&gt;
{{Tree-Start|3|without header}}&lt;br /&gt;
{{Tree-Line|}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin:0; width:50px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center&amp;quot; | Key:&lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Text|Missile&amp;lt;br/&amp;gt;in game}}&lt;br /&gt;
| {{User:U13682523/Tree-Text|Missile not&amp;lt;br/&amp;gt;in game||premium}}&lt;br /&gt;
| {{User:U13682523/Tree-Text|Foreign version&amp;lt;br/&amp;gt;(in game)||squad}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin:0; width:50px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9A&amp;lt;br/&amp;gt;(Sidewinder 1)||premium}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{User:U13682523/Tree-Group-Text|AIM-9B&amp;lt;br/&amp;gt;(Sidewinder 1A)|&lt;br /&gt;
  {{User:U13682523/Tree-Text|AIM-9B|AIM-9B_Sidewinder}}&lt;br /&gt;
  {{Tree-Skip|5px}}&lt;br /&gt;
  {{User:U13682523/Tree-Text|Rb24|RB24|squad}}&lt;br /&gt;
}}&lt;br /&gt;
| {{Tree-Arrow-Right}}&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9B FGW.2&amp;lt;br/&amp;gt;(AIM-9F)|AIM-9B_FGW.2_Sidewinder|squad}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center&amp;quot; | [[File:Arrow-split-down.png]]&lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Group-Text|AIM-9C &amp;amp; D&amp;lt;br/&amp;gt;(Sidewinder 1C)|&lt;br /&gt;
  {{User:U13682523/Tree-Text|AIM-9C||premium}}&lt;br /&gt;
  {{Tree-Skip|5px}}&lt;br /&gt;
  {{User:U13682523/Tree-Text|AIM-9D|AIM-9D_Sidewinder}}&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9E|AIM-9E_Sidewinder}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9G|AIM-9G_Sidewinder}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9J|AIM-9J_Sidewinder}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9H|AIM-9H_Sidewinder}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9N||premium}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9L|AIM-9L_Sidewinder}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{User:U13682523/Tree-Group-Text|AIM-9P|&lt;br /&gt;
  {{User:U13682523/Tree-Text|AIM-9P|AIM-9P_Sidewinder}}&lt;br /&gt;
  {{Tree-Skip|5px}}&lt;br /&gt;
  {{User:U13682523/Tree-Text|Rb24J|RB24J|squad}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9M||premium}}&lt;br /&gt;
| {{Tree-Arrow-Right}}&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9S||premium}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9X||premium}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{{Tree-End}}&lt;br /&gt;
&lt;br /&gt;
===Individual missiles===&lt;br /&gt;
====AIM-9A (not in game)====&lt;br /&gt;
Originally known as the AAM-N-7 Sidewinder I, the AIM-9A was the first version of the Sidewinder missile, low rate production of which began in 1955. Only 240 AIM-9As were produced, they did not see active service, instead being used for test / evaluation purposes. The name AIM-9A is seemingly often used as a blanket term covering the 240 AAM-N-7 Sidewinder I missiles, along with the various XAAM-N-7 prototypes.&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U64962917&amp;diff=163776</id>
		<title>User:U64962917</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U64962917&amp;diff=163776"/>
				<updated>2023-06-06T08:19:19Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163765 by U44629479 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:AN_TRN_26's Page}}&lt;br /&gt;
&amp;lt;!--{{Specs-Card|code=p-51_mk1a_usaaf}} AB/SB RB--&amp;gt;&lt;br /&gt;
&amp;lt;!--{{Specs-Card|code=p-61c_1}} AB/RB SB--&amp;gt;&lt;br /&gt;
&amp;lt;!--{{{{Specs-Card|code=f4u-4}} AB RB/SB--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This page was the '''{{PAGEID}}'''&amp;lt;small&amp;gt;nd&amp;lt;/small&amp;gt; page created in this wiki. There are currently '''{{NUMBEROFPAGES}}''' pages and growing. So far between '''{{NUMBEROFUSERS}}''' users (of which '''{{NUMBEROFACTIVEUSERS}}''' are actively editing), '''{{NUMBEROFEDITS}}''' edits have been made, how many of them are yours?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--{{Userbox&lt;br /&gt;
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}}--&amp;gt;&lt;br /&gt;
{{Userbox/Windows}}&lt;br /&gt;
{{Userbox/Favorite vehicle|yak_2_kabb|country}}&lt;br /&gt;
{{Userbox/Favorite vehicle|xp-55|country}}&lt;br /&gt;
{{Userbox/Favorite vehicle|fw-190a-5_cannons|country}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
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&lt;br /&gt;
= Aces of World War II =&lt;br /&gt;
== USA ==&lt;br /&gt;
&lt;br /&gt;
=== Bong, Richard I. ===&lt;br /&gt;
&lt;br /&gt;
* American top flying ace&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Richard Ira Bong&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Richard_Bong_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;'Dick' Bong&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USA [[File:CountryIcon USA.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;United States Army Air Forces (USAAF)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1942-1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;January 1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;August 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;+200&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-38e}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942-1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-38g}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-38j}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-38l}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-38j_marge}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[A6M (Family)|A6M]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[D3A1]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[G4M1]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[J1N1]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ki-21-Ia|Ki-21]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ki-43 (Family)|Ki-43]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ki-44 (Family)|Ki-44]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ki-46&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ki-61 (Family)|Ki-61]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Other aircraft&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;			&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
From an early age, Bong was very interested in flying as the farm where he grew up in Wisconsin frequently had airplanes fly over.  One of his early hobbies was building model aircraft. It was not until 1938 when he graduated high school and started college that he took his interest in aircraft and enrolled in the Civilian Pilot Training Program along with taking private flying lessons flying in a Piper J-3 Cub.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt; Later in 1941, Bong enlisted into the Army Air Corps Aviation Cadet Program.&lt;br /&gt;
 &lt;br /&gt;
By January 1942, Bong’s piloting abilities were recognized and he was awarded his pilot wings and commissioned a second lieutenant. While flying at Luke, one of the instructor pilots commented that Bong was a natural pilot and that he could never prevent Bong from getting on his tail during mock dogfights even though Bong was flying the much slower AT-6 Texan trainer.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt; While his first assignment put him in Arizona as an instructor (gunnery) pilot, it wasn’t long before he was transferred to Hamilton Field in California where he was able to learn how to fly the Lockheed P-38 Lightning.&lt;br /&gt;
 &lt;br /&gt;
During the summer of 1942, Bong and a few other pilots broke a few flying rules (flying low level down Market Street in San Francisco and looping around the Golden Gate Bridge to name a few) and were reprimanded and temporarily grounded. While grounded, the rest of Bong’s unit was sent to England while he remained behind.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt; Bong was then transferred to another unit at Hamilton Field and then subsequently was transferred to the Southwest Pacific Area where action against the Japanese was heating up.&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
In September 1942 Bong was assigned to the 9th Fighter Squadron based out of Darwin, Australia. Here P-38 fighters had not yet been delivered so several pilots including Bong were sent to Port Moresby, New Guinea where they were to began flying P-40 Warhawks to gain combat experience. Stepping down to an older fighter was not the smartest move to be made, so the higher-ups temporarily reassigned Bong to another unit with P-38 fighters and on 27 December, he claimed his first two aerial victories by shooting down a Japanese A6M and Ki-43.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
By the end of January 1943, Bong and the other pilots were returned to their unit which finally received their P-38 fighters. The 9&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Fighter Squadron was transferred to Schwimmer Field near Port Moresby. Here while flying the P-38, Bong shot down four more Japanese fighters in one day, earning him another medal and a promotion to Captain.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
By April 1944, Bong had shot down his 26&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; and 27&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Japanese aircraft, surpassing a record set during World War I by Eddie Rickenbacker. Bong was then sent to the United States to tour military bases and promote war bonds but was able to return to the South Pacific in September 1944. Upon his return and having been promoted to the rank of major, Bong was also assigned as the V Fighter Command staff’s advanced gunnery instructor. While in this position he was also allowed to fly on missions but was not allowed to seek combat. While flying during the Philippines campaign, Bong racked up enough aircraft shot down to finally reach his 40&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; victory.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt;  It was after this achievement, Bong was once again presented with a medal and was also permanently sent back stateside for the rest of the war, mostly utilised in public relation campaigns and to also begin test flying Lockheed’s new P-80 jet fighter.&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
While history tells the facts about Bong’s achievements, he told a different story as he felt that his gunnery skills were quite poor. In an effort to make up for this lack of ability, he compensated by getting as close to the enemy aircraft as he could before opening fire, thus resulting in his aircraft often getting banged up due to flying through flying debris as enemy aircraft came apart while under fire. It was noted that during one occasion, Bong was so close to the enemy fighter that he actually collided with it, causing it to crash and thus able to claim a probable victory from it.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
;Images&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=150&amp;gt;&lt;br /&gt;
File:Richard Bong P-38 cockpit.jpg|Bong prepping to take off for flight patrol.&lt;br /&gt;
File:Richard Bong and P-38 Lightning Marge.jpg|Bong standing next to his fighter ''Marge''.&lt;br /&gt;
File:Richard Bong in his P-38 in New Guinea 1944.jpg|Bong posing from the cockpit of his P-38.&lt;br /&gt;
File:Bong McArthur medal.jpg|Major Bong being presented the Medal of Honor from General McArthur shortly after his 40&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; aerial victory.&lt;br /&gt;
File:Bong Medal of Honor recipient.jpg|Richard Bong after receiving the Medal of Honor.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;News&lt;br /&gt;
* [[wt:en/news/861--en|[Special:News&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Major Richard Ira 'Dick' Bong]]&lt;br /&gt;
* [[wt:en/news/273--en|[Special:News&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Richard Ira Bong Birthday]]&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Bostwick, George E. ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;George Eugene Bostwick&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:George Bostwick profile.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USA [[File:CountryIcon USA.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;United States Army Air Forces (USAAF)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1941-1963&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;September 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;October 1950&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1953&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-47d}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941-1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-47d-28}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-44&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-47m-1-re}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944-45&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Me 262 (Family)|Me 262]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
 &lt;br /&gt;
==== War Experience ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/3073/current|[Series:News&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Maj. George Bostwick's P-47 Thunderbolt]]&lt;br /&gt;
* [https://store.gaijin.net/story.php?title=George-Bostwicks-P-47M-1-RE-Thunderbolt-Pack-1| [Gaijin Store&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; George Bostwick's P-47M-1-RE Thunderbolt Pack]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
=== Olds, Robin ===&lt;br /&gt;
&lt;br /&gt;
* Triple ace, fought in both World War II and Vietnam&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Robin Olds&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Robin_Olds_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USA [[File:CountryIcon USA.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;United States Army Air Force (USAAF)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1941-1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1945-1966&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Active duty&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Vietnam History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1966-1967&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Cadet Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Cadet Private&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;December 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;July 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;February 1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;February 1951&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1953&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Brigadier General&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1968&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;259&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;16&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-38j}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-51d-20-na}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944-1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f-80}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1946&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f-86a-5}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1949&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|meteor_fmk3}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1951-1952&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f-86k_late}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1955-1956&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;F-101C Voodoo&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1963-1965&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f-4c}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1966-1967&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[MiG-17|MiG-17]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;MiG-21&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;	&lt;br /&gt;
    &amp;lt;/div&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
Robin Olds, born in 1922 was born into a military family. His father Robert Olds was a World War I fighter pilot and a pilot instructor in France.&amp;lt;ref name=&amp;quot;Barker&amp;quot; /&amp;gt; Robert Olds served as an aide to Brigadier General Billy Mitchell and was promoted to commander of 2nd Bombardment Group at Langley Field with the innovative B-17 Flying Fortress bombers. Senior Olds ended his Army Air Force career as a Major General. Robin’s mother died when he was four, leaving his father to raise him and his three brothers. Due to his father’s position in the Army Air Force, Olds grew up around prominent officer figures such as General Billy Mitchell and Carl Spaatz who became the USAF’s first Chief of Staff.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
When eight years old, Olds flew in an open cockpit biplane which his father flew as a pilot in command. This experience and others from growing up so close to military installations instilled a desire when at age 12, Olds made up his mind that he would attend the U.S. Military Academy at West Point, which would allow him to do three things most important to him at that time, become an officer, a pilot and play football.&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Olds passed the West Point entrance examination and was accepted to attend, however, a month after starting the academy, the Japanese attacked Pearl Harbor. Immediately, Olds was sent to the Spartan School of Aeronautics in Oklahoma for a year-long course for flight training. Olds returned to West Point where due to an act of Congress, he was placed in a three-year program which streamlined the learning process for future pilots. On 30 May 1943, Olds received his pilot’s wings from General Henry “Hap” Arnold and graduated 194th the following day out of 514 classmates.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, during his tenure at West Point, Olds saw and was at the brunt of several instances of officers abusing their position of power and leadership rather than leading by example and mentorship. Olds’ strong dedication to the air service which he gained while growing up led him to have a low tolerance for officers of a low calibre which did not exhibit the same characteristics which would become even more evident further into his career.&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt; &lt;br /&gt;
==== War Experience ====&lt;br /&gt;
Olds went to California and Arizona to complete his fighter training and then twin-engine aircraft training. Initially training on the Curtiss AT-9, Olds transitioned to the P-322, a basic version of the P-38 which lacked advanced components such as turbochargers which simplified the transition from civilian twin-engine aircraft to eventually the P-38. After 650 hours of flight time and training completed, Olds’ training unit was shipped out to England where they flew out of R.A.F. Wattisham on the 14th of May. On the 26th of May, Olds began flying escort missions for bombers and attacking transportation targets in occupied France in a new P-38J. Here, Olds began to show himself different than most pilots as he took an active interest in the maintenance of his aircraft and would work and learn from his crew chief various aspects of the maintenance of the P-38 to include emergency servicing tasks. Olds frequently aided the aircrews when it came to maintenance of the aircraft. Soon after Olds was promoted to the rank of Captain and given a command as a squadron leader and shortly afterwards during a bridge-bombing mission in France on the 14th of August, he and his flight came across German Fw 190 fighters in which he promptly shot two down.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
On 25 August, while flying escort duty, Olds’ flight encountered a formation of about 40 Bf 109s. Directing his flight to follow, they gained altitude and manoeuvred into position above the German fighters. Just prior to their diving, he directed his wingman to drop the external fuel tanks and then dove on the unsuspecting Germans. As he lined up one aircraft and began to fire, both of his engines sputtered out, having fuel starved. In his excitement of battle, Olds forgot to switch his fuel tank switch from “external” to “internal” fuel tanks. Olds continued to dead-stick his aircraft and fired another volley into the Fw 190, causing the engine cowling to rip off and the fighter to go down. Olds switched over his fuel lever and restarted both engines just in time to help his wingman and shoot down the other Germany fighter. On the flight back to base, Olds bagged another Bf 109 which was his first ace of the war.  Three more German fighters were chalked up to Olds in his P-38J fighter before his squadron switched to the P-51D-25 Mustangs.&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In September 1944, Olds’ fighter group converted from the P-38J twin-engine fighters to the single-engine P-51D-25. Having gotten used to the counter-rotating propellers on the P-38, Olds wasn’t ready for the powerful torque of the single-engine P-51 which when attempting to land caused him into a ground loop when the P-51 angled off the runway. On the 6th of October, Olds had the opportunity to shoot down his first aircraft in the P-51, an Fw 190 while flying near Berlin. With his first tour ending, Olds returned to the United States for two months of leave and then returned to Wattisham in January 1945 to start a second tour. In February, Olds downed a Bf 109 while flying over Magdeburg, Germany and a few days later on the 14th of February, he shot down another two Bf 109s.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
 {{quote&lt;br /&gt;
|&amp;quot;There are pilots and there are pilots. With the good ones, it is inborn. You can’t teach it.&amp;quot;&amp;lt;ref name=&amp;quot;Barker&amp;quot; /&amp;gt;&lt;br /&gt;
|Triple ace pilot Robin Olds&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
Olds’ final aerial kill of World War II happened in April while he lead an escort group on a mission to protect B-24 bombers. Olds noticed contrails showing up near some high billowing clouds. These aircraft followed for about five minutes before he turned to investigate them. At that time Olds noticed two German Me 262 fighter jets diving towards the bombers. This was a tactic meant to draw the fighter escort away from the bomber group, leaving it exposed to the Sonderkommando Elbe or German Bf 109s specifically used to ram Allied bombers. Olds took off after one of the Me 262s, damaging it, but not destroying it. Olds then returned to the bomber formation where he saw a Bf 109 diving through the formation and shoot down a B-24. Olds accelerated and tracked the Bf 109 through the formation and shot it down for his final victory of the war and tallying up a second ace and becoming the only pilot which gained ace status in both the P-38 and the P-51.&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Return to the United States after the war saw Olds in several different jobs including flying P-80 Shooting Stars in California. He became part of a jet aerobatic demonstration team and continued this until transferred to England under the USAF/RAF exchange program where he flew the Gloster Meteor jet fighter and commanded the No. 1 Squadron at R.A.F. Tangmere until September 1949.&amp;lt;ref name=&amp;quot;Barker&amp;quot; /&amp;gt; Olds returned to California and was the operations officer over a squadron flying F-86A Sabres. Over the next few years, he was routed through several staff assignments and in 1955 was once again in charge of a fighter group in Germany. After an assignment at Wheelus Air Base in Libya, transferred back to the United States where Olds served at the Pentagon and attended the National War College. Olds next commanded a fighter wing of F-101 Voodoo fighters-bombers at R.A.F. Bentwaters in England. After forming a demonstration team with his F-101 pilots without command authorization, he was removed from command and sent to South Carolina for a staff slot at Shaw Air Force Base.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In September 1966, with the war in Vietnam raging, Olds was selected to command an F-4C Phantom wing in Southeast Asia, specifically out of Thailand. Enroute, he was able to pull strings and arranged to be checked out as a pilot in the Phantom while at a stopover at Davis-Monthan Air Force Base, completing the process in just five days. One of the instructor pilots, Major William Kirk, served under Olds at R.A.F. Bentwaters and accompanied him to Point Mugu missile range in California where Olds became proficient at firing AIM-7 Sparrow and AIM-9 Sidewinder missiles. Olds continued onto Travis  Air Force Base in Sacramento where he then made the overseas hop to Thailand.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
On 30 September 1966, at the Ubon Royal Thai Air Force base, Olds took command of the 8th Tactical Fighter Wing. The prior commander had a lack of aggressiveness and sense of purpose which trickled down through the ranks, especially noted that he only had flown 12 missions during the last 10 months the wing had been in combat. Olds, at 44, aimed to make a major change and one of his first actions was to put himself on the flight schedule as a rookie pilot and as a full-bird colonel, under the junior officers and the challenged them to train him correctly because he would soon be leading them.&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Frustrations mounted due to the obstacles placed in front of the pilots by the command staff and Congress and having very limited targets to hit. North Vietnamese air bases could not be attacked and the MiG fighters which they housed could not become targets unless they were doing something which was considered a direct threat. After hearing of a plan from a junior officer to potentially draw the MiG fighters into an aerial trap, Colonel Olds drafted up an operation known as “Operation Bolo”. Early on, the F-105 Thunderchiefs were used as bombers throughout Vietnam, however, they became easy targets to surface-to-air missiles (SAM). To counter these SAM threats, one bomb was left off the aircraft and QRC-160 radar jamming pods were attached which virtually nullified any losses to these missiles. This change in tactic prompted the North Vietnamese to use their MiG fighters to pick off the F-105s whenever they “announced” themselves with their radar jammers on.&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt; &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{quote&lt;br /&gt;
|&amp;quot;If you are a fighter pilot, you have to be willing to take risks&amp;quot;&lt;br /&gt;
|Colonel Robin Olds&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
Operation Bolo ended up being a wolf in sheep’s clothing type of operation. The F-4C fighters would be equipped for air-to-air combat, but would each attach a jamming pod used by the F-105s. Next, the F-4s would fly just as the F-105s would on a bombing mission in an attempt to trick the North Vietnamese into thinking it was another F-105 bombing run. The ruse worked and as the F-4s flew over the MiG bases, MiG-21 fighters began to pop up through the low overcast layer. Leading the flight was Colonel Olds and within twelve minutes, seven MiG-21 fighters had been shot down without the loss of a U.S. fighter while the rest retreated.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt; What was significant was this was almost half of the entire North Vietnamese air force of 16 aircraft. Olds claimed one of the MiG-21s that day. A smaller but similar operation took place a few days later when two more MiG-21 fighters were shot down. After this, North Vietnamese fighter activity virtually stopped for about 10 weeks. When they resumed flights, Olds bagged another MiG-21 and several weeks later during another flight after his wingman was shot down during a dogfight, Olds claimed two MiG-17s. Following shooting down his fourth jet, he purposefully avoided downing any other jets after hearing information that if a fifth was claimed, he would have been an ace again and pulled from command and paraded around in the States as a public relations puppet. Another side note, pilots who reached 100 combat sorties were sent home and relieved from any further action in Vietnam and as such Olds stopped counting his combat sorties at 99 to remain in command of his squadron for a total of 51 weeks (a total of 152 missions were flown by Olds in Vietnam).&amp;lt;ref name=&amp;quot;Barker&amp;quot; /&amp;gt; &amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=190&amp;gt;&lt;br /&gt;
File:Robin-Olds-P-38.jpg|Lt. Olds standing in front of his [[P-38J-15|P-38J]] fighter, SCAT II in England.&lt;br /&gt;
File:Robin Olds SCAT V.jpg|Major Olds standing in front of his [[P-51D-20-NA|P-51D]] fighter, SCAT V.&lt;br /&gt;
File:Robin Olds Scat VII.jpg|Major Robin Olds at the controls of is [[P-51D-20-NA|P-51D]] fighter, SCAT VII. The photo was taken from a B-17 he was escorting over Germany.&lt;br /&gt;
File:Robin Olds Scat X.jpg|Image of Major Robin Olds' [[F-80A-5|P-80]] jet fighter, SCAT X.&lt;br /&gt;
File:Robin Olds F100C.jpg|Colonel Olds giving a briefing while standing before his F-101C Voodoo fighter while commanding a fighter wing at R.A.F. Bentwater.&lt;br /&gt;
File:Robin Olds SCAT XXVII.jpg|44-year-old Colonel Robin Olds posing in front of his F-4C Phantom, note the two stars on the air splitter representing his first two of four MiG fighters which he shot down over Vietnam.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|SwBK0a3n658|'''Yesterday's Air Force - Robin Olds''' - ''PeninsulaSrsVideos''|-rN3kWMcqWQ|'''Who was Robin Olds?''' - MAHARBAL5022''}}&lt;br /&gt;
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----&lt;br /&gt;
&lt;br /&gt;
===Wetmore, Ray S. ===&lt;br /&gt;
&lt;br /&gt;
* Shot down a [[Me 163 B]] with his [[P-51D-10|P-51D]] at speeds around 600 mph (965 km/h).&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Ray S. Wetmore&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Ray_S_Wetmore_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;X-Ray Eyes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USA [[File:CountryIcon USA.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;United States Army Air Force (USAAF)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1941-1951&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Armament Specialist&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Aviation Cadet&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;July 1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;March 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1949&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1951&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;142&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;21&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-47d}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-51_mk1a_usaaf}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-51d-10}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f-86a-5}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1949-1951&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;9&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Me 163 B|Me 163]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;	&lt;br /&gt;
    &amp;lt;/div&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
Raymond Shuey Wetmore grew up in central California amid farm land, the son of a farmer.&amp;lt;ref name=&amp;quot;Hess&amp;quot; /&amp;gt;  Growing up Wetmore had the opportunity to take a short ride in an airplane when a flying circus came through, although he was largely unimpressed with the flight.  It wasn’t until 1941 when he enlisted into the Army Air Corps that he chose to take the route of a pilot.  In 1942 he started flight school as an aviation cadet and graduated in March 1943. With his pilot’s wings, Wetmore was next assigned to the 359th Fighter Group out of England with his first assignment flying P-47 Thunderbolts.&amp;lt;ref name=&amp;quot;Gaijin01&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
One instance Wetmore proved himself as a fighter pilot came when was leading &amp;quot;Red Section&amp;quot; over Merseburg while escorting bombers.  During the flight, the bombers were jumped by approximately 30 Bf 109 fighters, reacting to this, Wetmore told his section to drop their external fuel tanks and bank to intercept.  The P-51s were travelling too fast to target the Bf 109s who performed a split-ess. While overshooting, this caused the German fighters to split up and made it easier for the American pilots to select and chase a target. Wetmore singled one German fighter out and flew to within 400 meters before he opened fire.  Several rounds hit the 109 in the wing root and fuselage and the German pilot reacted by deploying his combat flaps allowing him to slow down and perform a split-ess. Wetmore was in jeopardy of overshooting, however, he was able to make a quick burst into the German fighter which converted into a descending barrel roll which developed into a flat spin of which he did not recover from. As Wetmore was ascending back up to the fray, he was “bounced” or jumped by 15 to 20 Bf 109s at around 6,000 ft. Making a tight turn to avoid the attackers, Wetmore was able to take advantage of the attackers lack of tactics and was able to get behind one where when at a 70° deflection, Wetmore fired a quick burst which all struck the cockpit, apparently killing the pilot as the plane ended up stalling out and tumbling to the ground.&amp;lt;ref name=&amp;quot;Hess&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Quote&lt;br /&gt;
|Recalling later when his flight came across approximately 100 German Bf 109 fighters...&amp;quot;''In order to defend ourselves, we had to attack''.&amp;quot;&amp;lt;ref name=&amp;quot;Gaijin01&amp;quot; /&amp;gt;&lt;br /&gt;
|Captain Ray. S. Wetmore&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Another instance came when flying near Drummer Lake, looking below himself, Wetmore saw a flight of four Fw 190s following in a trail and called out to have he and his wing-man make the bounce on them.  Wetmore singled out one of the 190s and at a 20-degree deflection opened fire at 300 meters. The German pilot attempted to extend his gear, however, ended up performing a belly landing which resulted in the destruction of the aircraft and killing the pilot. Selecting a second target, Wetmore gave chase and from very close range, Wetmore fired a short burst and in the 190s attempt to make a break ended up snapping the aircraft into the ground and exploding. Taking on a third target, again within 300 meters,  Wetmore opened fire making several positive contacts resulting in the 190 spinning out of control into the ground.&amp;lt;ref name=&amp;quot;Wyllie&amp;quot; /&amp;gt; Wetmore caught up with his wing-mate and noticed his canopy had frosted over and could not see very well let alone able to make an accurate shot. Both P-51 pilots were able to hit the fourth target with short bursts causing the German fighter to belly land on the snow-covered ground. Wetmore made for a go-around and fired several more shots into the downed fighter causing it to catch fire.&amp;lt;ref name=&amp;quot;Hess&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Gaijin01&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The pinnacle of Wetmore's combat achievements happened on 15 March 1945 when he shot down a rocket-powered Me 163.&amp;lt;ref name=&amp;quot;Gaijin01&amp;quot; /&amp;gt; In his own words, he stated: &amp;quot;''I dived with him and leveled off at 2,000 ft at six o'clock. During the dive my IAS was between 550 and 600 mph. I opened fire at 200 yards. Pieces flew all over. He made a sharp turn to the right, and I gave him another short burst, and half of his left wing flew off, and the plane caught on fire. The pilot bailed out and I saw the E/A [enemy aircraft] crash into the ground.''&amp;quot;&amp;lt;ref name=&amp;quot;Baldridge&amp;quot; /&amp;gt;&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
Wetmore's preferred tactic whether it was in the P-47 or in the P-51 was to get in close behind the enemy and wait for a deflection shot.  Typically he would wait until around 300 - 400 meters and pause until the target aircraft would manoeuvre to allow for a 20° - 70° deflection shot.  Apparently, Wetmore had exceptional eyesight as during his reports he would recall where his shots landed on the enemy aircraft, specifically noting &amp;quot;wing-root&amp;quot;, &amp;quot;cockpit&amp;quot; or &amp;quot;engine.&amp;quot;&amp;lt;ref name=&amp;quot;Hess&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Situations, where Wetmore and his wingmen were outnumbered, did not deter them from attacking or taking on a numerically superior enemy. Wetmore took the side of divide-and-conquer trying to take on smaller amounts of enemies, however, remained cool under combat when that did not work out and more enemy aircraft jumped into the fight than expected.&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/3010--en War Thunder's Weapons of Victory - Daddy's Girl]&lt;br /&gt;
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{{break}}&lt;br /&gt;
{{break}}&lt;br /&gt;
{{break}}&lt;br /&gt;
{{break}}&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Ray_S_Wetmore_ground_crew.jpg|thumb|none|300px|'''Ray S. Wetmore''' (left) converses with his armourer Sgt Locklyn Sangster who is in the process of servicing one of the [[P-51D-10|P-51D's]] several machine guns.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Ray_S_Wetmore_Daddys_Girl.jpg|thumb|none|400px|'''Ray S. Wetmore''' preparing to taxi for takeoff in his [[P-51D-10|P-51]] ''Daddy's Girl''. ]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Ray_Wetmore_DSM.png|thumb|none|325px|Captain '''Ray S. Wetmore''' (2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; from right) receives the Distinguished Service Medal from Lt. General Carl A. Spaatz (2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; from left).]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Ray_S_Wetmore_mission_return.jpg|thumb|none|200px|'''Ray S. Wetmore''' being carried from his [[P-51 (Family)|P-51B]] after a successful mission by his ground crew.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Croatia ==&lt;br /&gt;
&lt;br /&gt;
=== Galić, Cvitan ===&lt;br /&gt;
&lt;br /&gt;
* Awarded the German Cross in Gold, Iron Cross 1st Class and 2nd Class. &lt;br /&gt;
* Received the Ante Pavelić Award for Bravery which gave him the title of vitez (knight).&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Cvitan Galić&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Cvitan_Galic.JPG]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Croatia (Yugoslavia) [[File:CountryIcon NDE.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Royal Yugoslav Air Force&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1932-1944&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;439&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;38&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109e-4}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109e-7}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109g-2}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|ms_406c1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;9&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[LaGG-3 (Family)|LaGG-3]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[MiG-3 (Family)|MiG-3]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-16 (Family)|I-16]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[IL-2 (Family)|Il-2]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[MiG-3 (Family)|MiG-1]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-153 M-62|I-153]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;MDR-6&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Pe-2 (Family)|Pe-2]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Spitfire (Unknown Type)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;R-10&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[DB-3B]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====General====&lt;br /&gt;
Cvitan Galić was born on 29 November 1909 in Gorica, located in modern-day Bosnia and Herzegovina, only a few kilometres from the Croatian border. In 1927 at 18, Cvitan graduated from school and was recruited into the Yugoslavian military as a soldier in the infantry. The military proved to be a place where he fit in and excelled at his training. Upon completing his training, Cvitan requested a transfer to the Air Force of the Kingdom of Yugoslavia. Cvitan received approval for the transfer where he received orders to attend pilot school in Mostar, not far from where he grew up.&lt;br /&gt;
&lt;br /&gt;
Like Cvitan's other military training, pilot school proved natural for him, where he completed his training with high marks. Following his pilot training, Cvitan transferred to Skopje, where he continued his military service. In 1932, following his time in Skopje, Cvitan was transferred to Zemun near Belgrade to attend fighter pilot school.&amp;lt;ref name=&amp;quot;Vojska&amp;quot; /&amp;gt; After fighter pilot school, Cvitan continued at a particular training school for air combat and eventually became an instructor pilot.&lt;br /&gt;
&lt;br /&gt;
As the war in Europe started, Cvitan worked at the 3rd VKK pilot school at the Kosor auxiliary airfield near Mostar. Cvitan felt the need to volunteer for combat duty and flew to Sinja to request approval for the transfer. With permission granted, Cvitan transferred to the 4th Group of the Air Legion and reported for advanced training in Nuremberg, Germany.&amp;lt;ref name=&amp;quot;Vojska&amp;quot; /&amp;gt; With his training completed in September 1941, Cvitan transferred to the front lines, stationed at Poltava, Ukraine.&lt;br /&gt;
&lt;br /&gt;
Between 1942 and 1944, Cvitan flew in a series of aircraft, including the Bf 109E-4, Bf 109E-7, Bf 109G-2 and Morane-Saulnier M.S. 406. Most of the planes shot down by Cvitan were Russian aircraft; however, Cvitan was able to claim a British Spitfire V in late 1943. In April 1944, Cvitan had just landed at Zalužani airfield near Banja Luka when the airfield was strafed by attacking Spitfire IXs. While attempting to exit his M.S.406, Cvitan died when a Spitfire scored a direct hit with a bomb.&amp;lt;ref name=&amp;quot;Vojska&amp;quot; /&amp;gt; Flying a total of 439 sorties, Cvitan was credited with 38 kills. &lt;br /&gt;
&lt;br /&gt;
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{{clear}}&lt;br /&gt;
== Germany ==&lt;br /&gt;
&lt;br /&gt;
=== Hartmann, Erich A. ===&lt;br /&gt;
&lt;br /&gt;
* Highest scoring fighter pilot of all time&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Erich Alfred Hartmann&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Erich_Hartmann_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;{{Annotation|Bubi|&amp;quot;The Kid&amp;quot;}}&amp;lt;br&amp;gt;{{Annotation|Der Schwarze Teufel|&amp;quot;The Black Devil&amp;quot;}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Germany [[File:CountryIcon NDE.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Luftwaffe&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1940-1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;German Air Force&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1956-1970&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;September 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;December 1960&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;July 1967&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1,404&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;352&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109g-6}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109g-10}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109g-14}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f-86_canadair_german}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;112&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[LaGG-3 (Family)|LaGG-3]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;84&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-39 (Family)|P-39]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;53&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;LaGG (unspecified)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Yak-9 (Family)|Yak-9]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;23&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[La-5 (Family)|La-5]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[La-7 (Family)|La-7]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[IL-2 (Family)|Il-2]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[IL-2 (Family)|Il-2M]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Pe-2 (Family)|Pe-2]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[DB-7 (Family)|Boston]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Po-2]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Yak-7B|Yak-7]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Yak-3 (Family)|Yak-3]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-51 (Family)|P-51]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[MiG-3 (Family)|MiG-1]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[La-5 (Family)|La-5]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-16 (Family)|I-16]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[B-25J-30_(USSR)|B-25]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;R-5&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Unidentified aircraft&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
       &lt;br /&gt;
   &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
Early life for Erich Hartmann (born 19 April 1922 in Weissach, Wurttemberg, Germany) was unusual in that while born in Germany, Erich's father moved the family to China, where he practised medicine. Dr Alfred Hartmann attempted to give his family a better life and make more money; however, this fell short in 1928 when the Chinese Civil War broke out, causing the Hartmann family to flee to Germany.&amp;lt;ref name=&amp;quot;Delong&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
To help the family, Erich's mother, Elisabeth, became one of Germany's first female glider pilots.&amp;lt;ref name=&amp;quot;Neikirk&amp;quot; /&amp;gt; Erich would watch in wonder as his mother would be pulled into the air and safely glide the aircraft back to the ground. Erich learned what he could and had his mother teach him. He quickly learned and received his glider pilot's license at 15 in 1936.&amp;lt;ref name=&amp;quot;Delong&amp;quot; /&amp;gt;  Three years later, Erich completed his training on powered aircraft and received his pilot's license. Immediately after this, Erich joined the military and began fighter pilot training.&lt;br /&gt;
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==== War Experience ====&lt;br /&gt;
In the early 1940s, Germany spent much time and money training their pilots. Erich Hartmann spent from October 1940 to October 1942 training on the Bf 109, the workhorse he would fly for the entire war. These aircraft were light-weight, robust and reliable aircraft, which Hartmann was able to exploit and become a deadly fighter pilot. &lt;br /&gt;
&lt;br /&gt;
Like many young pilots, Hartmann proved to be a bit of a hotrod and paid for it after going against protocol by performing aerial manoeuvres over his airfield. For this stunt, he was grounded and unable to fly. While disappointed in being grounded, Hartmann later realised that this may have saved his life. During the next training mission, a squadron mate was selected instead to fly Hartmann's aircraft to a gunnery field. En route, the plane developed engine trouble and crashed, killing the squadron mate.&amp;lt;ref name=&amp;quot;Neikirk&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Delong&amp;quot; /&amp;gt;&lt;br /&gt;
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{{Quote&lt;br /&gt;
|&amp;quot;When the enemy fills the entire windscreen you can’t miss&amp;quot;&lt;br /&gt;
|Erich Hartmann&lt;br /&gt;
}}&lt;br /&gt;
{{break}}&lt;br /&gt;
After being reinstated to flight status, Hartmann diligently trained whenever he could. At the age of 20, in 1942, Hartmann flew his first combat missions. At this time, Hartmann's assignment was to fly as a wingman to Edmund &amp;quot;Paule&amp;quot; Rossmann, a veteran fighter pilot. Rossmann, due to an injury, lost the use of one of his arms, thus preventing him from flying in physically demanding dog fights. Instead, Rossmann tended to use a &amp;quot;sneak attack&amp;quot; method by attacking the enemy from above. When possible, he would also utilise the sun to help shield his approach. Enemy aircraft rarely realised that Rossmann was attacking until their plane started falling apart from gunfire. This knowledge was gold, and Hartmann packed it away into his playbook. &lt;br /&gt;
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==== Tactics ====&lt;br /&gt;
Hartmann learned early on that many of the Soviet fighters he faced had pilots who did not have the same training and skills he had learned. There were many times when Erich did not panic when a Soviet fighter was on his tail because he knew that the pilot most likely lacked the skills to shoot him down. Hartmann stated, &amp;quot;In the early days, incredible as it may seem, there was no reason for you to feel fear if the Russian fighter was behind you. With their hand-painted gunsights, they couldn't pull the lead properly (deflection shooting) or hit you.&amp;quot;&amp;lt;ref name=&amp;quot;Neikirk&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Quote&lt;br /&gt;
|&amp;quot;In the early days, incredible as it may seem, there was no reason for you to feel fear if the Russian fighter was behind you. With their hand-painted gunsights, they couldn't pull the lead properly (deflection shooting) or hit you.&amp;quot;&lt;br /&gt;
|Erich Hartmann&lt;br /&gt;
}}&lt;br /&gt;
{{break}}&lt;br /&gt;
Hartmann's heavily influenced fighting style was not a shooter like many of his contemporaries but instead an ambusher. Hartmann tried to get as close as possible behind the enemy aircraft so that it was near impossible to miss. Hartmann could conserve ammunition by utilising this method because it only took a few rounds to down an enemy aircraft at such close range. If he ended up in a long, drawn-out dog fight, he tended to have more ammunition to work with than many of his wingmen. &lt;br /&gt;
&lt;br /&gt;
Though Hartmann was never shot down by an enemy aircraft, he crashed several times due to parts, pieces and debris flying off of the aircraft he was shooting. Since he usually passed close behind for the attack, it was not unusual for something to break off an enemy aircraft and smack into his. &lt;br /&gt;
&lt;br /&gt;
By August 1943, Hartmann had amassed 159 aerial kills. Hartmann's aircraft was painted with a black tulip and became easily recognisable by Soviet pilots, who would typically turn away and fly back to base when they recognised the plane.&amp;lt;ref name=&amp;quot;Tedeschi&amp;quot; /&amp;gt; Though Hartmann's kill count suffered due to this, he ended up lending the aircraft to junior pilots with less experience to give them a chance to learn the ropes while Hartmann flew in any random Bf 109 under anonymity.&lt;br /&gt;
&lt;br /&gt;
At the war's end, on 8 May 1945, Germany was preparing to surrender to the Allies. Over the East German town of Brunn, a Soviet pilot flying a Yak-9 was performing acrobatic manoeuvres while Soviet troops on the ground were watching. Screaming in a dive out of the sun, Hartmann's Bf 109 unleashed several rounds of 20 mm cannon fire that wrecked the Yak-9's fuselage, causing it to fall to the ground in a flaming heap.&amp;lt;ref name=&amp;quot;Delong&amp;quot; /&amp;gt; This Yak-9 was Hartmann's 352nd and final kill of the war.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==== Media ====&lt;br /&gt;
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{{clear}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Marseille, Hans-Joachim ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
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==== General ====&lt;br /&gt;
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==== War Expierence ====&lt;br /&gt;
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==== Tactics ====&lt;br /&gt;
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==== Media ====&lt;br /&gt;
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== USSR ==&lt;br /&gt;
&lt;br /&gt;
=== Dolgushin, Sergei F. ===&lt;br /&gt;
&lt;br /&gt;
* Landed at an empty airfield behind enemy lines in a MiG-3 during a battle to successfully retrieve fellow pilot Junior Lieutenant S.V. Makarov who crash landed and both safely returned to base amid hostile fire in the single-seat aircraft.&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Sergei Fedorovich Dolgushin&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;!-- &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Сергей Фёдорович Долгушин&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Russian spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:CountryIcon SUN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Soviet military air forces (VVS)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1937-1976&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Junior Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major General&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1957&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant General&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1967&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;468&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|i-16_type24}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1940&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|mig_3_series_1_15}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|yak-7b}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|yak-9}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|hurricanemkii_ussr}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-39k_1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|la-5fn}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|la-7_dolgushin}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Unnamed German Reconnisance Aircraft&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;16&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Unnamed German Fighters&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
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==== General ====&lt;br /&gt;
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==== War Expierence ====&lt;br /&gt;
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==== Tactics ====&lt;br /&gt;
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==== Media ====&lt;br /&gt;
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[https://warthunder.com/en/news/2910--en War Thunder's Weapons of Victory - Dolgushin's La-7]&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Dolgushin_group_image.jpg |thumb|none|300px|Hero of the Soviet Union '''Sergei Dolgushin''', Commander of 156. IAP (middle), with pilot colleagues in front of his La-7. Photo was taken in Germany, 1945.]]&amp;lt;/li&amp;gt;&amp;lt;!--&lt;br /&gt;
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----&lt;br /&gt;
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=== Golovachev, Pavel Y. ===&lt;br /&gt;
&lt;br /&gt;
* After running out of ammunition, slashed the tail of a Ju 188 with the propeller of his La-7&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Pavel Y. Golovachev&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Pavel_Golovachev_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
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    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Павел Яковлевич Головачёв&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Russian spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:CountryIcon SUN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Soviet military air forces (VVS)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1940-1972&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1940&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major General&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1957&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;457&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;31&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|i-16_type24}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941-1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|lagg-3-11}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|yak-1_early}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-45&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 88 (Family)|Ju 88]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;27&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Unlisted German aircraft types&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ==== &lt;br /&gt;
&lt;br /&gt;
==== War Expierence ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/2983--en War Thunder's Weapons of Victory - Golovachev's Yak-9M]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
=== Kozhedub, Ivan N. ===&lt;br /&gt;
&lt;br /&gt;
* Top allied fighter ace, three times Hero of the Soviet Union&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Ivan N. Kozhedub&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Ivan_Kozhedub_2.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Иван Н. Кожедуб&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ukranian spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;{{Annotation|Батя|Dad}}&amp;lt;br&amp;gt;{{Annotation|Борода|Beard}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:CountryIcon SUN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Soviet military air forces (VVS)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1940-1985&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Senior Sergeant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;March 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Junior Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;August 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Senior Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;October 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Guard Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Deputy Commander&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1951&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;General&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1956&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Aviation Air Marshall&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1985&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;320&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;120&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Aerial engagements&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;64&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|po-2}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;pre-war&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|i-16_type5}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;pre-war&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;max-width:150px;&amp;quot;&amp;gt;{{Tree-Unit|la-5_type37_early}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942-1944&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|la-5_type39}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|la-5fn}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944-1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|la-7}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|mig-15_ns23}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;post-war&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;21&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[He 111 (Family)|He 111]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Hs 129 (Family)|Hs 129]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 87 (Family)|Ju 87]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Me 262 (Family)|Me 262]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;PZL P.24&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;	&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
Ivan Nikitovich Kozhedub's first flying experience was as a teenager when he learned how to fly through the local Shostkinsk aeroclub where they flew Polikarpov U-2 (trainer versions of the PO-2) and UTI-16 (two-seat trainer version of the I-16).&amp;lt;ref name=&amp;quot;Poltava&amp;quot; /&amp;gt; The &amp;quot;U&amp;quot; in the aircraft name is the Russian ''uchebny'' which means &amp;quot;trainer.&amp;quot; In 1940 he joined the Soviet military and graduated from Chuhuiv Military Air School in 1941 around the time the German's began their invasion of the Soviet Union. Eager to get to the front, Kozhedub was denied a transfer, instead, his superiors recognized his knowledge and expertise around the aircraft along with his ability to teach and retained him as a pilot instructor.&amp;lt;ref name=&amp;quot;Prominent&amp;quot; /&amp;gt; Ivan remained at the school for two more years instructing many pilots who would transfer to the front lines.&amp;lt;ref name=&amp;quot;Poltava&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Prominent&amp;quot; /&amp;gt;  It was during the process of teaching the student pilots that Kozhedub refined his own abilities as a pilot.  Finally, in 1943 Kozhedub after several denied requests to go to the front, was granted a transfer to the 240th IAP.&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
&lt;br /&gt;
Now on the front lines, Kozhedub was provided with one of the new Lavochkin La-5 fighters. In March 1943, Kozhedub flew on his first combat sortie and it would be one that he would not forget, as while focusing on one target, he developed tunnel vision and did not see two Bf 109s which descended upon him and riddled his aircraft with holes.&amp;lt;ref name=&amp;quot;Poltava&amp;quot; /&amp;gt;  Able to get away, Kozhedub limped his aircraft back to base where it had to be scrapped after he landed. Lessons learned here taught him that you must always look around and keep an eye on the enemy at all times. Religated to older fighters, Kozhedub did not give up and began to increase his tally score of aerial victories as the months went on.&amp;lt;ref name=&amp;quot;Prominent&amp;quot; /&amp;gt; Kozhedub exercised confidence and technique and incorporated it with the experience he was gaining.  Initially, he started out as part of a squadron, usually working in pairs when going after enemy aircraft, sometimes as bait and other times an attacker. Bomber escort duty was also necessary, but that didn't stop him from adding victory stars to his aircraft. Over time Kozhedub was provided with another new La-5 and several months later he was given an upgraded La-5F and then a La-5FN.&amp;lt;ref name=&amp;quot;Prominent&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1944 as Kozhedub was generating a significant tally of downed enemy aircraft, he was transitioned into the new La-7, which he determined to be the best fighter aircraft in the world and held that belief even after the war.&amp;lt;ref name=&amp;quot;Bourne&amp;quot; /&amp;gt; Aerial victory number 55 was especially memorable for Kozhedub, as while he and a partner were flying on patrol, they spotted an unusual aircraft which was travelling faster than what their La-7s could do. The aircraft turned out to be a German jet fighter, the Me 262 which could outrun them. Eager to attempt to shoot down the jet, Kozhedub's partner shot at the jet, spooking the pilot which caused him to turn to the left, right in front of Kozhedub.  Losing enough speed in the turn, the jet was an easy target, one which Kozhedub unloaded on, knocking it out of the sky.&amp;lt;ref name=&amp;quot;Bourne&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Prominent&amp;quot; /&amp;gt; By the time the war had ended, Kozhedub had 64 confirmed aerial victories, however, it is estimated he had over 100, many of those others were shared kills in which he gave the full credit to the other pilot rather than take it for himself.&amp;lt;ref name=&amp;quot;Bourne&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== Preferred Tactics ====&lt;br /&gt;
Kozhedub was a pilot of patience, waiting until almost on top of his target before letting loose his weapons. With nose-mounted cannons in [[La-5]], [[La-5FN]] and [[La-7]], setting gun convergence was not necessary, yet, Kozhedub typically waited until he was within 200 - 300 meters before firing and preferred unloading on an aircraft through deflection shooting or by aiming ahead of the target while it was climbing, diving or banking left or right. In an interview with ''Aviation History'' magazine, Kozhedub stated that while he respected the courage of German aces, he did not pay much attention to them, instead, he focused on &amp;quot;trying to guess as soon as possible the plans and methods of my enemy, and find weak spots in his tactics.&amp;quot;&amp;lt;ref name=&amp;quot;AviationHist&amp;quot; /&amp;gt; &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Quote&lt;br /&gt;
|I always felt respect for an enemy pilot whose plane I failed to down.&lt;br /&gt;
|Ivan N. Kozhedub, Soviet Aerial Ace&lt;br /&gt;
}}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Describing attacking a target, Kozhedub stated, &amp;quot;I chose a ''victim'' and came in quite close to it. The main thing was to fire in time.&amp;quot;&amp;lt;ref name=&amp;quot;AviationHist&amp;quot; /&amp;gt; However, it was important to avoid tunnel vision when following a target hence why it was important to maintain caution as &amp;quot;caution is all-important and you have to turn your head 360-degrees all the time&amp;quot;, a valuable lesson he learned in his first combat sortie in 1943. &amp;quot;The victory belonged to those who knew their planes and weapons inside out and had the initiative.&amp;quot;&amp;lt;ref name=&amp;quot;AviationHist&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Kozhedub spent the early years of the war from 1940 to 1942 as a pilot instructor. While learning to fly always takes time (Kozhedub was required 100 hours of flight time before he was first licensed at the aeroclub) and with the Great Patriotic war heating up, many new recruits were eager to get flying and mastering skills as quickly as possible and as often as eager students tend to do, &amp;lt;blockquote&amp;gt;&amp;quot;...young pilots often ask how they can learn to fly a fighter quickly; I came to the conclusion that the main thing is to master the technique of pilotage and firing. If a fighter pilot can control his plane automatically, he can correctly carry out a maneuver [sic], quickly approach an enemy, aim at his plane precisely and destroy him. It is also important to be resourceful in any situation.&amp;quot;&amp;lt;ref name=&amp;quot;AviationHist&amp;quot; /&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Keeping a cool head and knowing your surroundings were critical for setting up a battle to the attacker's advantage and here, &amp;quot;the main thing was to attack enemy planes during turns, ascents or descents, and not to lose precious seconds...&amp;quot;&amp;lt;ref name=&amp;quot;AviationHist&amp;quot; /&amp;gt; because any second lost was an opportunity for the opponent to turn the tables and take any advantage away.&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Kozhedub group image01.jpg |thumb|none|250px|Ivan Kozhedub posing with a group of classmates at the Air Force Academy, 1945.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Kozhedub group image02.jpg|thumb|none|250px|Kozhedub demonstrating maneuvers to a group of pilots in Korea.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Ivan-Kozhedub.jpg|thumb|none|350px|Kozhedub posing in front of his La-5FN fighter.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Youtube-gallery|qNlmTWSWnD0|Ivan Kozhedub - Early video clips [aircraftube]}}&lt;br /&gt;
----&lt;br /&gt;
=== Litvyak, Lydia V. ===&lt;br /&gt;
&lt;br /&gt;
* First female fighter pilot to shoot down an enemy aircraft&lt;br /&gt;
* First female ace&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Lydia Vladimirovna Litvyak&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Lydia_Litvyak_profile.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Лидия В. Литвяк&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Russian spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lilya&amp;lt;br&amp;gt;(White) Lily&amp;lt;br&amp;gt;White Lily of Stalingrad&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:CountryIcon SUN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Soviet military air forces (VVS)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1941-1943&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Junior Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;February 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Senior Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Flight Commander&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Missing in Action&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;August 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;66&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|po-2}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;pre-war&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|yak-1_early}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942-1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|yak-1b}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 87 (Family)|Ju 87]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 88 (Family)|Ju 88]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Observation Balloon&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;	&lt;br /&gt;
    &amp;lt;/div&amp;gt; &amp;lt;!--The total and type of aircraft Litvyak shot down is debatable, general concensus is 12 shot down as sole attacker and another 4-6 jointly--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
Lydia Vladimirovna Litvyak, born in 1921 in Moscow and found an early love of aviation where she enrolled in a local flying club at the age of 14.&amp;lt;ref name=&amp;quot;White&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Simonovich&amp;quot; /&amp;gt;  By age 15, Litvyak had performed her first solo flight.&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt; By the time she was 18, Litvyak had become a flight instructor at the Kalinin Airclub and training 45 pilots by the time the German-Soviet war broke out in 1941.&amp;lt;ref name=&amp;quot;Chen&amp;quot; /&amp;gt;  By June 1941 Litvyak applied to join a military aviation unit, however, the recruiter noted that she did not have enough flight hours (1,000 total flight hours were needed) and rejected her application.  Undeterred, Litvyak went to the next closest recruiting office and listed her pre-war flight time at over 1,000 hours, thus “meeting” the requirements, she was admitted into Soviet military aviation.&amp;lt;ref name=&amp;quot;Chen&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Simonovich&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After military basic training, Litvyak was assigned to Marina Raskova’s female air combat unit, Air Group 122, which included three regiments, the 586&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Fighter Regiment, 687&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Bomber regiment along with the famous 588&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Night Bomber Regiment (''the Night Witches'').&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;White&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Simonovich&amp;quot; /&amp;gt; Litvyak was assigned to the 586th Fighter regiment where she was selected to and trained on the single-seat Yakovlev [[Yak-1]] fighter aircraft. At the time more advanced fighter aircraft such as the [[LaGG-3-8|LaGG-3]] was reserved for male pilots, whereas the female pilots were allotted the older Yak-1 aircraft.&amp;lt;ref name=&amp;quot;White&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Litvyak was not a cookie-cutter military recruit and often found ways to express her individuality, including bleaching her hair with peroxide after being required to cut it short and adding a fur collar to her standard-issued military uniform. In spite of her rebelliousness, Raskova determined that Litvyak was a “brilliant pilot with instincts and gifts no training could provide.”&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
Lydia Litvyak’s first opportunity to fly combat patrols started in the summer of 1942 where she and others were assigned to fly defence missions over the city of Saratov, an important city and major port on the Volga River. After a successful assignment, Litvyak and other female pilots were transferred to a male flying regiment near Stalingrad (current-day Russian: Волгогра́д, English: Volgograd).&amp;lt;ref name=&amp;quot;White&amp;quot; /&amp;gt; It was here on September 13, 1942, in which Litvyak was pitted in her first dogfight against Jagdgeschwader 53, one of Germany’s most lethal fighter units at the time.&amp;lt;ref name=&amp;quot;Simonovich&amp;quot; /&amp;gt; It was during this event in which Litvyak shot down her first two enemy aircraft, a [[Ju 88 A-1|Ju 88]] bomber and a [[Bf 109 G-2/trop|Bf 109 G-2]] piloted by German 11-kill ace Erwin Meier.&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt;  After Meier was allowed to meet the pilot who shot him down, he was shocked when it turned out to be Litvyak and refused to believe it was her until she explained in great detail the dogfight which lead to his being shot down.&amp;lt;ref name=&amp;quot;White&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Chen&amp;quot; /&amp;gt;  Upon realizing the truth, he offered his gold watch to Litvyak as a sign of his respect where she stated:&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Quote&lt;br /&gt;
|&amp;quot;I don’t accept gifts from my enemies.&amp;quot;&lt;br /&gt;
|Lydia Litvyak, after meeting German Bf 109 pilot Erwin Maier, whom she shot down earlier that day.&lt;br /&gt;
}}&amp;lt;/center&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
This began a series of successful missions in which she proved herself as a fighter pilot and earned the respect of the other pilots.  Over the next few months, Litvyak racked up several more kills both as the sole attacker and shared attacks with fellow pilots of German Ju 88 bombers, Bf 109s and a [[Fw 190 (Family)|Fw 190]]. Opportunities for combat lessened, mostly due to the senior leadership of Litvyak’s flying regiment and so she was transferred to the 9th Guard Fighter Regiment in early January 1943.&amp;lt;ref name=&amp;quot;Chen&amp;quot; /&amp;gt;  The men of this unit flew LaGG-3s and so the squadron did not have the facilities to repair the Yak-1 fighters. Coupled with this and the units upgrade to [[P-39 (Family)|Bell P-39 Aerocobra]]s, the female pilots with their Yaks were moved to the 73&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Guard Fighter Regiment which did have facilities to repair the Yaks.&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt;  It was here with the 73&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; that Litvyak was promoted to Junior Lieutenant. Due to her fierceness in the air and her proven abilities, Litvyak was selected to participate in an experiment dubbed “Okhotniki” or “free-hunter”, an elite aerial fighting tactic which allowed specific pilots to fly in pairs, hunting the skies for enemy aircraft to seek and destroy at will and racked up a few more aerial victories.&lt;br /&gt;
&lt;br /&gt;
In May of 1943, the German artillery was utilizing an observation balloon to report the location of Soviet soldiers, snipers and equipment to German artillery crews on the ground with great success. Attempts were made to destroy the balloon, however, all Soviet fighter attacks which attempted to attack the balloon were repulsed by heavy anti-aircraft fire.&amp;lt;ref name=&amp;quot;White&amp;quot; /&amp;gt;  Litvyak volunteered to attack the balloon but was turned down.  For Litvyak, “no” meant looking for another way to get the job done.  This time she approached her flight commander with a plan to fly a wide circle around the active battlefield and attack the balloon from the rear from over German-occupied territory. The plan was accepted and Litvyak took off.  The plan worked flawlessly as she was able to come in from the rear of the balloon and get close enough to ignite the hydrogen-filled balloon with her tracer bullets, sending it to the ground in a crumpled heap.&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
August 1943 proved to be Lydia Litvyak’s final flights where on her 4th sortie of the day on August 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; escorting IL-2 attackers, her flight was attacked by German Bf 109s. Focused on attacking a Ju 88 bomber, Litvyak did not see the two Bf 109s descend on her tail.&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt; Another pilot from her flight, Ivan Borisenko recalled, “Lily just didn’t see the Messerschmitt 109s flying cover for the German Bombers. A pair of them dived on her and when she did see them she turned to meet them. Then they disappeared behind a cloud.” Borisenko last saw Litvyak’s Yak through a gap in the clouds which at that time was pouring out smoke and at that point being pursued by as many as eight Bf 109s. When an opportunity presented itself, Borisenko descended below the clouds but did not see her, a parachute or results of an explosion, however, she never returned from that mission.&amp;lt;ref name=&amp;quot;Chen&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Simonovich&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Litvyak was listed as missing in action, however, the full truth is not known.  There are accounts of a Yak-1 discovered near the battlefield with a female who had a fatal head wound and was buried in a village nearby, however, there are also accounts of a female pilot parachuting to safety and then captured by German forces. Also listed is an account of fellow POWs recognizing her in a POW camp.  Stalin was known to state any Russians taken as POW were considered to be traitors, so it is possible if she was captured, she may have avoided returning to a hostile Soviet Union. To this day there are many speculations as to the end of Lydia Litvyak, but no definite proof.&lt;br /&gt;
&lt;br /&gt;
;Aircraft flown:&lt;br /&gt;
&lt;br /&gt;
* Yak-1 - ''White 02''&lt;br /&gt;
* Yak-1 - ''Red 32''&lt;br /&gt;
* Yak-1 - ''Yellow 44''&lt;br /&gt;
* Yak-1 - ''White 23''&lt;br /&gt;
* Yak-1b – unknown &lt;br /&gt;
&lt;br /&gt;
==== Preferred Tactics ====&lt;br /&gt;
Lydia Litvyak, was a fearless pilot who took to the skies in her Yak-1 fighter, an underdog when compared to the German Bf 109s both in firepower and overall aircraft characteristics, never-the-less, Litvyak outperformed even some of Germany’s best.&amp;lt;ref name=&amp;quot;Thompson&amp;quot; /&amp;gt; One tactic Litvyak utilised was to attack the bombers, in doing so, this would bring in the escorting Bf 109s which she would then work into a dogfight. Not all fights went in her favour as she brought back to base several heavily beat-up aircraft including one which she had to belly-land.  Even when wounded, she opted to get back into a fighter and return to the melee. Litvyak also found success when hunting with a partner and teaming up on enemy aircraft brought down a number of them.&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt; It was a combination of instinct and brute force which kept Litvyak fighting even when at against all odds until the end.&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Lydia_Litvyak_bomber.jpg|thumb|none|450px|A decorated Lydia Litvyak posing in front of a [[Pe-2 (Family)|Pe-2]] bomber.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Lydia-litvyak yak-1b.jpg|thumb|none|250px|Senior Lieutenant Litvyak standing on the wing of her [[Yak-1B]]]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Lydia_Litvyak_flightsuit.jpg|thumb|none|250px|Senior Lieutenant Litvyak posing in her flightsuit.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Youtube-gallery|sAfHjtDPCkg|Heroines of the Soviet Union - Lydia Litvyak [Posadist Pacman]}}&lt;br /&gt;
----&lt;br /&gt;
=== Pokryshkin, Alexander I. ===&lt;br /&gt;
&lt;br /&gt;
* The first pilot to achieve Hero of the Soviet Union three times&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt;&lt;br /&gt;
* All time highest scoring pilot in an American made fighter (47 kills in a P-39)&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Alexander Ivanovich Pokryshkin&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Alexander_Pokryshkin_profile.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Алекса́ндр И. Покры́шкин&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Russian spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:CountryIcon SUN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Soviet military air forces (VVS)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1939-1972&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Mechanic&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1933&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Senior Aviation Mechanic&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;December 1934&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sr. Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1939&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Deputy Commander&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1968-1971&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Air Marshal&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1972&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;560&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;59&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|mig_3_series_1_15}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|yak-1b}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-39k_1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-39n_su}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-39q_15}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;34&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;19&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 87 (Family)|Ju 87]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 88 (Family)|Ju 88]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ju 52&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Hs 126&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 110 (Family)|Bf 110]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Hs 129 (Family)|Hs 129]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Su-2 (Family)|Su-2]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;	&lt;br /&gt;
    &amp;lt;/div&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
Alexander Ivanovich Pokryshkin was of Russian ethnicity, born in Novosibisk (Siberia). Pokryshkin’s father was a first generation factory worker and due to not having much money, the family was raised in the poor and crime-ridden part of town.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; Rather than following the crowd, Pokryshkin followed his own path which noted by his peers as they called him “Engineer”. While at an airshow when he was 12 years old, Pokryshkin developed a fascination for flying. After finishing school, he found work as a construction worker, however, this was not to last very long as in 1930 he left home to attend a technical college where he excelled and earned his degree in 18 months. Finishing this, Pokryshkin then enlisted in the army to follow his dreams and be sent to aviation school. Unfortunately the flight school was closed and all of the cadets were transferred to become aircraft mechanics. Although requests for transfer were made, none were granted.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Determined not to let this drag him down, Pokryshkin decided to put in his all and excel as a mechanic. Graduating from the mechanic school in 1933, he then rose quickly through the ranks and by December 1934 was promoted to Senior Aviation Mechanic with the 74th Rifle Division where he worked until 1938. While working as a flight mechanic, Pokryshkin worked at improving the equipment he worked on which included making improvements to the ShKAS machine guns and the R-5 reconnaissance aircraft.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; This would ultimately play to his favour later on when higher-ups would try to have him court-martialed. During vacation times, Pokryshkin studied flight manuals and enrolled in a local aeroclub where he learned to fly glider aircraft. During one stint of leave, tested for engine powered aircraft and was able to perform a solo flight and earn his flying license in just under three weeks. Having this flying license automatically qualified him for flight school in which he was accepted. &lt;br /&gt;
&lt;br /&gt;
==== War Expierence ====&lt;br /&gt;
&lt;br /&gt;
Pokryshkin’s first assignment took him very close to the battlefront, into Moldavia, June 1941.  On June 22nd, the first day of the war, his airfield was bombed, however, he and his aircraft survived without incident.  Unfortunately, the next day was his first combat experience which ended in disaster. While patrolling with his squad in MiG-3s, he happened upon an aircraft which he had never seen, taking the opportunity, he opened fire and shot down the aircraft. To his horror, as the aircraft was going down, he noticed the red star on the wings. This aircraft was the new secret Soviet Su-2 light bomber and to prevent his wingmates from shooting down any others, Pokryshkin flew between them and the bombers to prevent any other loss. Pokryshkin was vindicated as the next day he and a wingman were jumped by five Bf 109s where he was able to shoot one down. He scored several more victories, however as luck would have it, he was shot down by German flak behind enemy lines. Pokryshkin spent the next four days working his way back to his base.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
{{quote&lt;br /&gt;
|&amp;quot;One who hasn't fought in 1941–1942 has not truly tasted war&amp;quot;.&lt;br /&gt;
|Alexander Pokryshkin&lt;br /&gt;
}}&lt;br /&gt;
{{break}}&lt;br /&gt;
Early on in the fighting, Pokryshkin began to realize that the aerial combat doctrine taught by the Soviets was extremely outdated and he began to take extensive notes of battles and dogfights he and others were going through, looking to find a more efficient and better way to tactically fight.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; Combat at that time was a treasure trove of information in which Pokryshkin took very detailed notes and ideas to improve over the outdated tactics. Items which he had to factor in were that Soviet pilots were in constant retreat, lacked controlling assistance from HQ and always up against a superior opponent with the odds stacked against them. Pokryshkin had his work cut out for him.&amp;lt;ref name=&amp;quot;Simha&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1942, Pokryshkin’s squadron was outfitted with the Yak-1 fighter (replacing the MiG-3). Still the underdog against the German Bf 109s, he employed his new tactics with much success.  During one light bomber/attacker escort, Pokryshkin was jumped by two Bf 109G-2 “Gustav” fighters. Now separated from his wingman, Pokryshkin attempted to dive away, however realizing the German fighters were faster and heavier, it would only be a matter of time before they would catch up, so he manoeuvred into a chandelle and then barrel-rolled which caused the first Gustav to overshoot, placing him within the Yak’s gunsights. Pokryshkin opened fire and shot the Gustav down. Although Pokryshkin’s aircraft was damaged by the second Gustav, he performed another barrel roll causing the Bf 109 to slide forward into gun range and was subsequently shot down. Pokryshkin proved that a lesser aircraft could outperform a superior aircraft if the proper tactics were employed.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Later during the summer of 1942, the Yak-1 fighters were replaced by the newer lend-lease American P-39 fighters.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; While not a favourite aircraft of the American pilots and ultimately rejected by the British, the P-39s found a home with the Soviets who put the fighters to good use. The tide was beginning to turn in the Soviets favour as they started to implement Pokryshkin’s tactics which included stacking different aircraft at different altitudes, basically creating a net so that any incoming enemy fighters if attempting to escape would be intercepted by the different layers of Soviet aircraft.&amp;lt;ref name=&amp;quot;Simha&amp;quot; /&amp;gt; Also at this time, ground-based radar, forward controllers and advanced central ground control systems were implemented which were able to help feed real-time information to the pilots in the air and give them a head start on inbound enemy aircraft.&lt;br /&gt;
&lt;br /&gt;
Now outfitted with the P-39K-1s, Pokryshkin once again began to pounce on the Germans. His very first combat flight in the P-39 netted him one Bf 109, however, days later he scored four more and another 8 over the next couple weeks. One of the tactics Pokryshkin learned was that German flights tended to become disoriented and demoralized when the flight leader was shot down and would typically retreat, so he started attacking the flight leader on the initial run into a group. Taking on the most experienced enemy was a difficult task, however with that pilot out of the way it was much easier for his wingmates to go after the rest that did not flee. It was on 23 June 1943 that Pokryshkin traded in his P-39K-1 “White 13” for the now-famous P-39N-0 known as “White 100”. White 100 was Pokryshkin’s call sign for the rest of the war and became a call sign feared by German pilots. Transferred down to Ukraine, when escorting Pe-2 bombers, Pokryshkin would break radio silence to announce he was flying and during those times, the Pe-2 bombers performed their tasks without the threat of German fighters because they would not fly when “White 100” was in the air.&amp;lt;ref name=&amp;quot;Simha&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{quote&lt;br /&gt;
|&amp;quot;Achtung! Achtung! Pokryshkin ist in der Luft&amp;quot; (English: &amp;quot;Attention! Attention!, Pokryshkin is in the air&amp;quot;)&lt;br /&gt;
|Typical German notification to fighters that Pokryshkin was in the air after his plane was spotted or he announced over the radio &amp;quot;Внимание! Я-сотка. Поеду на работу! (English: &amp;quot;Attention! I am '100' and am going to work!&amp;quot;)&lt;br /&gt;
}}&lt;br /&gt;
{{break}}&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
Pokryskin rewrote the tactical doctrine for Soviet fighters to replace the outdated doctrine he was trained with.  It was crucial as a pilot to have advantages which included altitude, speed, manoeuvrability all of which put you behind the enemy to fire on them.&amp;lt;ref name=&amp;quot;Simha&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; Even when outclassed and overmatched, tactics could equal the playing field or even transfer the advantage if the pilot knew what they were doing.  &lt;br /&gt;
{{break}}&lt;br /&gt;
{{quote&lt;br /&gt;
|&amp;quot;The battle training of a fighter pilot, as I see it, is complex process... the formula: altitude, speed, maneuver, and fire.&amp;quot;&amp;lt;ref name=&amp;quot;Simha /&amp;gt;&lt;br /&gt;
|Alexander Pokryshkin&lt;br /&gt;
}}&lt;br /&gt;
{{break}}&lt;br /&gt;
Especially true with the P-39 fighters was the need to be in close when firing as the 37 mm shell had a slower velocity than machine gun rounds and with enough distance could be avoided, in close, it was much more difficult. The new doctrine also included flying with wingmates or squads to allow for watching each other’s backs whether firing at the enemy or just announcing their positions so the wingmates could avoid them. Demoralization was another tactic Pokryshkin employed to great success where he would exclusively target the enemy squad leaders (typically German aces themselves) and eliminate them first. This aggressiveness often caused the enemy fighters to become disoriented or flee the area in retreat. So effective were the tactics, just calling out that “100” was flying in the area kept the Germans from flying that day. &lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
&lt;br /&gt;
;Aircraft Flown&lt;br /&gt;
&lt;br /&gt;
* MiG-3 - ''7''&lt;br /&gt;
* MiG-3 - ''4''&lt;br /&gt;
* MiG-3 - ''01''&lt;br /&gt;
* MiG-3 - ''White 5'''&lt;br /&gt;
* MiG-3 - ''67''&lt;br /&gt;
* Yak-1B - unknown&lt;br /&gt;
* P-39K-1 - ''White 13''&lt;br /&gt;
* P-39N-0 - ''White 100''&lt;br /&gt;
* P-39N-5 - ''White 100''&lt;br /&gt;
* P-39D - ''White 17''&lt;br /&gt;
* P-39Q-15 - ''White 50''&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
* [https://warthunder.com/en/news/5405-news-birthday-of-alexander-pokryshkin-en War Thunder News: Birthday of Alexander Pokryshkin]&lt;br /&gt;
* [https://warthunder.com/en/news/104/current/ War Thunder Ace of the Month: Alexander Pokryshkin]&lt;br /&gt;
* [https://warthunder.com/en/news/6648-news-alexander-pokryshkin-s-birthday-en War Thunder News: Alexander Pokryshkin's Birthday]&lt;br /&gt;
{{break}}&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Pokryshkin_P-39.jpg|thumb|none|350px|Image of '''Alexander Pokryshkin''' standing at the door of a [[P-39 (Family)|P-39]] lend-lease fighter.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Pokryshkin_and_Glinka.jpg|thumb|none|370px|'''Alexander Pokryshkin''' and fellow squademate Dmitry Glinka standing before one of their lend-lease [[P-39 (Family)|P-39]] fighters.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Pokryshkin_La-7.jpg|thumb|none|250px|'''Pokryshkin''' standing in front of a [[La-7]] gifted to his squadron, however, he ultimately rejected these fighters and stayed with the [[P-39 (Family)|P-39s]].]]&amp;lt;/li&amp;gt;&amp;lt;!--&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=== Zhukovsky, Sergey Y. ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
==== War Expierence ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Great Britain ==&lt;br /&gt;
&lt;br /&gt;
=== Bader, Douglas R.S.B. ===&lt;br /&gt;
&lt;br /&gt;
* British fighter ace who flew with no legs.&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Sir Douglas Bader&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Douglas_Bader_profile.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Dogsbody&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Great Britain [[File:CountryIcon GBR.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Royal Air Force&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1928-1933&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1934-1938&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Medicaly retired&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1939-1946&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Officer Cadet&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1928&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Pilot Officer&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1930&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Flight Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1940&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Acting Wing Commander&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Group Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1946&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;22&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|spitfire_mk1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1940&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|hurricane_mk1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1940&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|spitfire_mk5b_notrop}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|spitfire_ix_early}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 110 (Family)|Bf 110]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Do 17 (Family)|Do 17]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 88 (Family)|Ju 88]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
'''Sir Douglas Robert Steuart Bader''' was born in London, England in 1910.  Bader’s father fought in World War I, however, due to injuries sustained in the war, died in 1922.  Bader’s mother remarried, however, due to his high energy levels and unruliness, Bader was sent away often to his grandparent's house and later was sent as a border to a prep school. This proved to be what he needed as sports became his outlet for expending energy and competitiveness. Rugby and any other physical confrontations with bigger and older opponents became his go to.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At the age of 13, during a holiday trip to visiting his aunt and future uncle, RAF pilot Cyril Burge, Bader was given a tour of an Avro 504 biplane. Although interested in the visit, Bader did not give much thought to becoming a pilot. Bader was accepted to Cambridge and it was at this time that his uncle Cyril Burge let him know of a cadetship offered at RAF Air Force College Cranwell each year for six students. Bader applied and finished in fifth place and at the age of 18, leaving his school early.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At RAF Cranwell, officer cadet Bader continued his studies and expanded the types of sports he participated in to include hockey and boxing. Bader also found himself participating in banned activities which included speeding with motorcycles and racing motorcars. His studies lacked, causing him to almost be kicked out not only for grades but for being caught too many times participating in banned activities.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Having just barely passed, Bader began flight instruction in September 1928 and after just over 11 hours of flight time, he made his first solo flight. Upon finishing flight school Bader was commissioned a pilot officer and was assigned to No. 23 Squadron RAF where he flew Gloster Gamecocks and Bristol Bulldogs.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt; Bader’s competitiveness and thrill-seeking nature led him to perform unauthorized aerobatics with the biplanes, pushing what both he and they could do. In 1931 at an upcoming airshow, Bader and a teammate Harry Day were scheduled to participate in a “Paris” event consisting of acrobatics in competition with another squadron. During a practice session and apparently on a dare while flying a Bulldog Mk. IIA, Bader made a low pass in which his left wing touched the ground causing the aircraft to slam down, pinning Bader in the wreckage. Once pulled free, Bader was immediately taken to the hospital where both of his legs were amputated, one below the knee, the other above.&amp;lt;ref name=&amp;quot;Nye&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{quote&lt;br /&gt;
|&amp;quot;Crashed slow-rolling near ground. Bad show.&amp;quot;&lt;br /&gt;
| Entry into Douglas Bader's logbook shortly after crashing.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It took most of a year for Bader to recover from the accident and work to regain many of his former abilities after being fitted for prosthetic legs. Grit and determination learned from early life helped him here as he learned to drive a car, play golf and even qualified to fly again after a trial flight in an Avro 504. While initially, his military medical examination proved him fit, the R.A.F. turned and medically retired Bader.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In October 1939, with the threat of war looming and with help from personal friends in the military, Bader was given a second chance to qualify for a flying position. Upon completing refresher courses, Bader was once again medically qualified to fly. Almost eight years after his accident, Bader performed a solo flight in an Avro Tutor and true to form, did the unthinkable to most and turned the biplane upside down flying about 600 feet off the ground. Soon after, Bader trained on Fairey Battle and Miles Master aircraft which were stepping-stones in preparation for flying Spitfires and Hurricanes.&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
Bader’s first assignment was to be with No. 19 Squadron which was based out of RAF Duxford. At age 29, Bader was older than most of his fellow pilots. It was here that he got his first look at the legendary Spitfire fighter. Here Bader practised air tactics, formation flying and even flights out over the ocean with sea convoys to practice navigation. Like other pilots such as Alexander Pokryshkin, Bader found that R.A.F. combat doctrine, flying in a line-astern and attacking enemy aircraft singly to be outdated where he preferred to utilise altitude and attacking from the sun to ambush enemy aircraft. He was ordered to learn the R.A.F. doctrine and did so with great skill which aided in his rapid promotion. In June 1940 Bader had his first taste of combat while flying near the coast of Dunkirk at around 3,000 feet. While flying, Bader noticed a Bf 109 flying in front of him heading in the same direction and at about the same speed. It wasn’t long before Bader caught up and downed the 109. Later that day, Bader was also credited with damaging a Bf 110 twin-engine fighter. On his next patrol flight, he was credited with damaging a He 111 bomber and then later while patrolling around allied shipping, almost collided with a Do 17 while firing at the bomber’s rear gunner during a high-speed pass. &lt;br /&gt;
&lt;br /&gt;
On 28 June 1940, Bader was switched to No. 242 Squadron R.A.F. and became acting squadron leader of a [[Hurricane (Family)|Hawker Hurricane]] unit which was mostly made up of Canadians, a unit which had suffered many losses and was plagued with low morale. Initially resistant of the new commanding officer, the Canadian pilots soon followed their new champion due to his strong personality. With the struggling squadron reactivated and clear to fly, 242 once again became an effective flying unit.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
On 10 July 1940, the Battle of Britain officially began and Bader’s squadron began to score kills. During inclement weather on one flight, Bader happened upon a Do 17 while only 600 yards out and when reaching approximately 250 yards, the rear gunner opened fire. Bader pressed his attack and fired two bursts into the bomber, which crashed into the ocean, confirmed by the Royal Observer Corps.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt; 21 August saw a similar situation where Bader sent another Do 17 into the ocean.  August also saw Bader claim four Bf 110 twin-engine fighters, however during one engagement, he was jumped by a Bf 109 and was almost ready to bail out of his Hurricane but was able to recover the aircraft and limp it back to base.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
September action slowed a little but Bader claimed several Do 17 and Ju 88 bombers. Sadly, when one of the Do 17 gunners attempted to bail out, his parachute snagged on the 17’s tail wheel and drug him to his death when the aircraft crashed into the ocean. Apparently, Bader took pity on the gunner and tried to kill him to spare him from the rest of the fall, but could not reach him in time.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Starting in March of 1941, Bader received a promotion to acting wing commander and was stationed at Tangmere. This assignment rolled three squadrons under his command, the 145, 610 and 616 Squadrons.&amp;lt;ref name=&amp;quot;Nye&amp;quot; /&amp;gt; In an attempt to divide the Germans and keep them fighting on two fronts (Eastern Europe/Russia and Western Europe), Bader’s wing of Spitfire fighters would perform sweeps over German-held territory and what was called “Circus” operations.  Circus operations involved utilising medium bombers escorted with Spitfires to perform bombing operations, not necessarily to inflict heavy damage to ground structures, but more to keep the German Luftwaffe tied up trying to repel these attacks. &lt;br /&gt;
&lt;br /&gt;
In the late spring of 1941, the wing’s Spitfires were all being replaced by the newer Spitfire VBs which carried two 20 mm Hispano cannons and four .303 machines guns in the wings. Bader instead opted to fly a Spitfire Mk. VA which did not have the 20 mm cannons, but had a total of eight .303 machine guns.  It was his opinion due to his tactics of using a close-in approach that the lower calibre machine guns were more devastating than the 20 mm cannons. Here while flying in France, Bader typically encountered Bf 109s and shot down a handful over the summer as he flew over 60 fighter sweeps through France. &lt;br /&gt;
&lt;br /&gt;
Bader’s last flight occurred on 9 August 1941 while he was patrolling the French coast in his Spitfire Mk. VA looking for Bf 109s. Unlike most days, his typical (and trusted) wingman was sick and could not fly, so Bader flew with three other aircraft from his squadron. Not long after crossing over to France, Bader spotted 12 Bf 109s flying in formation below their position. Initiating the attack, Bader dove, however, his angle was too steep and too fast to realize a gun solution and barely missed colliding with one of the 109s. Pulling up to extend away, Bader levelled out around 24,000 feet but found he was all alone, his wingmen nowhere to be found. Considering returning to base, Bader noticed three pair of Bf 109s several miles ahead of him. Bader dropped down in altitude to gain speed and came up under the 109s, the opened with a short burst from in close, destroying one of the German fighters. He was in the process of attacking a second when it started to trail white smoke and descend and noticed two of the other 109s off of his right, coming at him. He banked away and then believed he had a mid-air collision with one of the other pair of 109s.&amp;lt;ref name=&amp;quot;Nye&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The back half of Bader’s aircraft from the cockpit on was gone and his fighter began to rapidly descend in a slow spinning fashion. Knowing he could not stay with the aircraft, he followed the bailout procedure by jettisoning his canopy and releasing his harness pin. The air now rushing into the cockpit started to force him out, however, his artificial leg became trapped in the rudder pedals and would not release. Bader’s only thought was to release his parachute and hopefully pull the leg free. It worked, however, the straps for the artificial leg broke, remaining with the aircraft, however, Bader was free and floating to the ground. Later looking through R.A.F. records, it is believed that another Spitfire pilot mistook Bader for a Me 109, this pilot described in detail of the “Bf 109” whose tail had come off and the pilot bailed out. German records (searched through by Adolf Galland himself concluded that no Bf 109’s had collided that day nor do any of the flight reports – even those of German pilots killed in action matched Bader’s incident). Bader’s artificial leg which was lodged in the aircraft when he bailed out was subsequently found in a field, however, it was badly damaged. &lt;br /&gt;
&lt;br /&gt;
Upon his capture by the Germans, Bader was treated with great respect because of his being a double amputee and a fighter pilot. General Adolf Galland, in an attempt to help Bader, petitioned the British Government safe passage to bring a replacement leg, the operation was approved at the highest level on the German side by Hermann Göring himself. The British responded on 19 August 1941 by sending “Leg Operation” which included six Bristol Blenheim bombers with a good size fighter escort to parachute the replacement leg at a Luftwaffe base in St Omer.&amp;lt;ref name=&amp;quot;Nye&amp;quot; /&amp;gt; Bader spent the next several years a prisoner of war, however every chance he got, he attempted to escape or practised “goon baiting” as the practice was to cause as much trouble to his captors as was possible or to play mind-games with them in an attempt to get them to lose their composure. Bader was ultimately placed in Colditz Castle Oflag IV-C on 18 August 1942 which was determined to be escape-proof.  Bader remained here until 15 April 1945 when the United States Army liberated the facility. After his repatriation to Britain, in June 1945 a victory flyover London of 300 aircraft was conducted and Bader was given the honour of leading the entire flight in a [[Spitfire_F_Mk_IX|Spitfire Mk IX]].  &lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
{{quote&lt;br /&gt;
|&amp;quot;If you had the height, you controlled the battle...if you came out of the sun, the enemy could not see you...if you held your fire until you were very close, you seldom missed.&amp;quot;&lt;br /&gt;
| Douglas Bader&lt;br /&gt;
}}&lt;br /&gt;
{{break}}&lt;br /&gt;
Bader was a fearless pilot which stems from his thrill-seeking adrenaline junkie attitude he portrayed early on when racing motorcycles and fast cars. He did not have any issues with pushing an aircraft to its limits and was a natural when it came to performing aerobatics. Early on in his career and life, he survived a gruesome low altitude plane crash which resulted in the amputation of both of his legs. Such was his determination that within a year he was back racing cars and flying aircraft to prove he could still be a pilot with the R.A.F. Much of what he learned from racing and aerobatics bled over into his ideas on how to be the best fighter pilot he could be. While he was forced to learn the doctrines of the R.A.F., he never just left it at that and implemented what he learned from combat not only for himself but also for those pilots which flew under his command. &lt;br /&gt;
&lt;br /&gt;
Bader’s philosophy of having altitude, speed and surprise, you could be devastating as a fighter pilot. Several instances during his flying suggested that he flew extremely close to enemy aircraft and at times almost colliding. At one point when attacking a German bomber and realizing he was out of ammunition, Bader contemplated taking out the enemy’s tail rudder with his propeller. With Bader’s preference for in-close fighting (200 – 300 meters), he preferred to have all machine guns on his aircraft instead of a combination of machine guns and autocannons. When his squadron was being upgraded to Spitfire Vb fighters, he chose to retain the Spitfire Va which had eight .303 machine guns as opposed to four .303 machine guns and two 20 mm cannons. It was Bader’s belief that when in close, the eight machine guns could be used with devastating effect.&lt;br /&gt;
&lt;br /&gt;
While most people would think that Bader was at a severe disadvantage being a double amputee, he proved that it actually was a benefit when it came to being a fighter pilot. Without his lower legs, he was able to make tighter turns and maneuvers without suffering the same G-force effects as normal pilots because the blood could only pool so far in his legs and it would take longer and more G-force before he would get to the point of blacking out. In effect his amputation was like later flight suits which would squeeze the pilots legs during high G-force maneuvers, restricting the blood flow to the lower extremities.&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Douglas_Bader_Spitfire.jpg|thumb|none|300px|'''Douglas Bader''' carefully maneuvering his prosthetic legs as he enteres his Spitfire's cockpit. While the artificial legs allowed him to fly, they almost prevented him from bailing out of his disabled aircraft when he was shot down in 1941.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Douglas_Bader_Hurricane.jpg|thumb|none|400px|'''Douglas Bader''' posing on his [[Hurricane (Family)|Hawker Hurricane Mk.I]] in 1940.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Douglas_Bader_noseart.jpg|thumb|none|300px|'''Bader''' (center) and members of his squadron 242 posing before the noseart on his aircraft depicting a book kicking Hitler in the rear-end.]]&amp;lt;/li&amp;gt;&amp;lt;!--&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Youtube-gallery|cq5taJZ24cQ|The WWII Flying Ace with No Legs (Strange Stories) - ''Simple History''}}&lt;br /&gt;
&lt;br /&gt;
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=== Plagis, Ioannis &amp;quot;John&amp;quot; A. ===&lt;br /&gt;
&lt;br /&gt;
* Top-scoring Southern Rhodesian ace of the war, and the highest-scoring ace of Greek origin&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;John Plagis&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:John_Plagis_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Γιάννη Πλαγή&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Greek spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Great Britain [[File:CountryIcon GBR.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Royal Air Force&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1941-1948&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Seargeant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Flight Officer&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Flight Leader&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Squadron Leader&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;16&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|spitfire_mk5b}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|spitfire_mk5c_notrop}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
     &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|spitfire_ix_plagis}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
     &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-51_mk1a_usaaf}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|meteor_fmk3}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945+&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 87 (Family)|Ju 87]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 88 (Family)|Ju 88]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[C.202|M.C.202]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Re.2001 (Family)|Re.2001]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
Born in Hartley, South Rhodesia (current day Zimbabwe) in 1919, Ioannis Agorastos (John) Plagis was born to Greek parents who immigrated from the Aegean island of Lemnos. In 1939 when Britain and German commenced hostilities, John headed to the recruiting station and attempted to volunteer with the Rhodesian Air Force.&amp;lt;ref name=&amp;quot;Aces&amp;quot; /&amp;gt;  His application was denied due to the fact that he was still considered a Greek Subject due to his parents being Greek and having been born before the 1923 referendum when Southern Rhodesia became an independent colony in the British Empire. England, however, was desperate for volunteers and accepted Plagis’ application into the Royal Air Force of Britain, beginning service with the R.A.F. in 1940.&amp;lt;ref name=&amp;quot;Vassilopoulous&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
For Plagis, military training began in Southern Rhodesia, however, he didn’t begin operationally flying until the tail end of the Battle of Britain while based out of Britain. Early operations included flights over France, Holland and Belgium escorting bombers and looking for targets of opportunity. In 1942 an opportunity for Plagis to volunteer to reinforce Malta as they were under constant bombardment from the Germans and Italians.  One of the first 16 Spitfires loaded on the H.M.S Eagle aircraft carrier, Plagis and several other fellow colony pilots (one other from Rhodesia, four from Australia, two from New Zealand and eight from England) headed for Malta.&amp;lt;ref name=&amp;quot;Vassilopoulous&amp;quot; /&amp;gt;  Upon their arrival, they went into immediate actions, always outnumbered by enemy aircraft.  It was only a matter of weeks before many of the pilots had been killed and most of the aircraft had been lost or badly damaged.  England tried several more times to ferry in aircraft and pilots, but fewer were making the journey. Plagis once quipped that “...we at all times fought the enemy with great odds against us, in fact, if four of us were airborne and we encountered twenty enemy fighters and bombers, we considered it a reasonable fight.” In one day during four separate flights, Plagis and three wingmates intercepted and attacked 180 bombers which were escorted by 80 fighters, personally tallying up four destroyed, one damaged and one probably destroyed (not confirmed) without loss of any Spitfires. Total enemy aircraft destroyed while stationed in Malta tallied at 11, with two others probably destroyed and five more damaged.&amp;lt;ref name=&amp;quot;Aces&amp;quot; /&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Quote&lt;br /&gt;
|&amp;quot;It is difficult to single out one fighter pilot and make comparisons but because pilot officer Plagis shot down four enemy aircraft, he is worthy of special mention. He flies a Spitfire and with it he is devastating.&amp;quot;&lt;br /&gt;
|His Majesty King George VI, as stated on the Distinguished Flying Cross citation presented to Pilot Officer John Plagis.&amp;lt;ref name=&amp;quot;Vassilopoulous&amp;quot; /&amp;gt;&lt;br /&gt;
}}&amp;lt;/center&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
&lt;br /&gt;
Plagis was sent back to England where he was found to be malnourished and had both a mental and physical breakdown.&amp;lt;ref name=&amp;quot;Aces&amp;quot; /&amp;gt;  After convalescing,  he was assigned to No 64 Squadron in Coltishall in Southern England.  Here his duties included bomber escort duty and armed recon patrols where he was able to tally up to two more German aircraft shot down. During July 1944, Plagis was promoted to Squadron Commander in charge of No 126 Squadron in which he racked up four more kills.  Plagis participated in Operation Market-Garden and during the battle was shot down by anti-aircraft flak over Arnhem. The disabled Spitfire ended up crashing at a high rate of speed, however, Plagis walked away with only minor injuries.&amp;lt;ref name=&amp;quot;Vassilopoulous&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Aces&amp;quot; /&amp;gt; Later in 1944, No 126 Squadron was upgraded from their Spitfires to Mustang IIIs (essentially P-51B Mustangs) which he flew to the end of the war performing bomber escort.&amp;lt;ref name=&amp;quot;Aces&amp;quot; /&amp;gt; After the war ended, Plagis was sent back to his home country of Rhodesia and continued to serve the R.A.F. there.  It wasn’t long until he was called back to England and at the personal request of Lord Tedder, Plagis flew the new Meteor jet aircraft for the next three years.  It was at this time he was specifically tasked with giving an exhibition of aerobatics in the jet fighter for various foreign delegations in many city-centres in Europe. In 1948, Plagis received his discharge orders and returned to Salisbury, Rhodesia.&amp;lt;ref name=&amp;quot;Vassilopoulous&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Preferred Tactics ====&lt;br /&gt;
Typically outnumbered while flying in Malta, Plagis learned to rely on wingmates to help balance out air battles where they were at a disadvantage. No time for single glory heroics the Spitfire pilots would work on separating enemy fighters and working them into a position where any of the chase aircraft could line up a firing solution. Teamwork ensured safety with more eyes looking out for enemy fighters trying to sneak into the fight. &lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/2943--en War Thunder's Weapons of Victory - Plagis' Spitfire Mk. IXc]&lt;br /&gt;
{{break}}&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:John_Plagis_SpitfireMkIX.jpg|thumb|none|250px|John Plagis posing in front of his [[Plagis%27_Spitfire_LF_Mk_IXc|Spitfire Mk IX]].]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:John_Plagis_Spitfire_Malta.jpg|thumb|none|300px|John Plagis sitting on the wing of his Spitfire in Malta showing off his tally marks of confirmed German and Italian aircraft he shot down.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:John_Plagis_Spitfire_England.jpg|thumb|none|300px|John Plagis seated in the cockpit of his Spitfire close to the end of his tour in England, shortly before converting over to Mustang III aircraft.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Japan ==&lt;br /&gt;
&lt;br /&gt;
=== Iwamoto Tetsuzō ===&lt;br /&gt;
&lt;br /&gt;
* Japan's top ace of the Second Sino-Japanese War (war with China 1937 - 1945)&lt;br /&gt;
* Shot down 48 [[F4U (Family)|F4U Coursair]] fighters, 1-in-4 of all F4U air-to-air losses in WW II were at the hands of Iwamoto Tetsuzō.&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Iwamoto Tetsuzō&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Tetsuzo_Iwamoto_Profile.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;岩本 徹三&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Japanese spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;{{Annotation|Zero Fighter Ace|零戦撃墜王}}&amp;lt;br&amp;gt;{{Annotation|Tiger Tetsu|零戦虎徹}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Japan [[File:Japan flag.png|130px|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Imperial Japanese Navy&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1934-1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Fourth Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1934&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Third Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1934&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Second Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1935&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor First Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;December 1935&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer Third Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1938&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer Second Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1939&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer First Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Chief Petty Officer&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Commissioned Ensign&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sub-Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;September 1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;87&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1938&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|a5m4}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1941-45&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Group|a6m5_group|A6M|{{Tree-Unit|a6m2_zero}} {{Tree-Unit|a6m3_zero}} {{Tree-Unit|a6m5_zero}}}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-15 (Family)|I-15 (prewar)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-16 (Family)|I-16 (prewar)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Other Chinese aircraft (prewar)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Aerial victories claimed in Iwamto's diary:&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[F4F (Family)|F4F]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-38 (Family)|P-38]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;48&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[F4U (Family)|F4U]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-39 (Family)|P-39]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-40 (Family)|P-40]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;29&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[F6F (Family)|F6F]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-47 (Family)|P-47]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-51 (Family)|P-51]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Spitfire (Family)|Spitfire]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;48&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[SBD-3|SBD]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[TBF-1C]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;SB2C&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[B-25 (Family)|B-25]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;B-26&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[B-24/PB4Y (Family)|B-24]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[B-29/Tu-4 (Family)|B-29]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[PBY-5a_Catalina|PBY-5a]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Aircraft destroyed by 30 kg No.3 aerial bombs&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[SBD-3|SBD]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
Tetsuzo Iwamoto was born in 1916 and initially grew up in Sapporo, Japan and later moved to Masuda, Japan. Early subjects in school which interested him included mathematics and geometry. Upon graduation at age 18, Iwamoto’s parents suggested he take college entrance examinations. Iwamoto left home, however to his parents' disappointment, they found out that instead he applied for entrance into the Imperial Japanese Navy, passed the examination and had become an Imperial Japanese naval airman 4th class. Five months later, Iwamoto was promoted to 3rd class. In 1936 he again advanced in rank and was a naval mechanic and crewman on the light carrier Ryūjō. It was during this time he studied hard and passed the IJNAS exam allowing him to attend aviator school. Iwamoto passed the flight training program and later a more formal aviation training which lasted through 1937.&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
After graduating from aerial combat training, Iwamoto was assigned to the 13th Flying Group which routinely flew over Nanchang, China. The first opportunity for Iwamoto to participate in combat occurred on 25 February 1938 while escorting Type 96 land-based attack bombers. It was during this time when sixteen Chinese I-15 and I-16 fighters commenced attacking. The first enemy fighter Iwamoto engaged was only 50 m away when he opened fire causing the enemy fighter to ignite and crash. The second target, an I-15 was spotted below him where he descended and pounced on it, causing it to lose control and crash. Next came an I-16 which was at the top of its roll when Iwamoto opened fire, the I-16 was burning and out of control, however, Iwamoto lost sight of it and could only count it as a probable kill. The next I-15 attempted a head-on attack, both aircraft began to climb and dogfight, however, the I-15 attempted to dive away, but this made it an easy target for the Japanese pilot.  The final enemy aircraft shot down was an I-16 which was descending with its landing gear extended and at about 200 meters above the ground, Iwamoto opened fire, the I-16 made an immediate split-S manoeuvre, however at that low of an altitude with gear extended, there was no room for error and the I-16 crashed. Iwamoto racked up four confirmed kills in his first aerial confrontation and by the time he was ordered back to Japan, he had flown over 82 sorties and downed a total of 14 enemy aircraft on the Chinese front.&lt;br /&gt;
&lt;br /&gt;
During the battle of Pearl Harbor, Iwamoto was flying the A6M Zero fighter, however, he did not participate directly in the attacks that day.  Instead, Iwamoto was chosen to fly “top cover” or security patrols over the carrier group. Due to the violent battle at Coral Sea and the heavy losses endured by the Japanese, they were ordered back to Japan for resupply and in doing so, Iwamoto missed the opportunity to participate in the battle of Midway. Defeat at Midway necessitated Iwamoto returning to service as a pilot instructor to train many new replacement pilots. With pilots trained, Iwamoto was ordered to Rabaul in 1943 where he lead many new and very inexperienced pilots against the Americans, British and Australian pilots of the US Navy and USAAF. During his time at Rabul, Iwamoto filed documentation stating that he shot down over 140 enemy aircraft. &lt;br /&gt;
&lt;br /&gt;
Iwamoto seemed to be like a ping pong ball, going back and forth from Japan to the front lines and back again.  In 1944, Japanese forces were removed from Rabaul to Japan, but only for a short time when they were ordered to go to the Philippines. When pulled from the Philippians, Iwamoto was ordered to defend Kyushu and Okinawa, however, the last months of the war, Iwamoto was tasked with training kamikaze pilots.&lt;br /&gt;
&lt;br /&gt;
Iwamoto’s success in the cockpit has been compared to the same strategy of the top Luftwaffe ace pilot, Erich Hartmann where they prefer quick diving attacks with weapons bursts from very close range rather than turning in a dogfight. During the Battle of Coral Sea, US air forces were attacking the Japanese aircraft carrier Shokaku, however, it was here that Petty Officer Iwamoto and a wingman fended off the TBD Devastators, preventing their attempts to torpedo the carrier.  Unfortunately, it wasn’t enough as Dauntless dive-bombers got through and dropped several 1,000 lb bombs on the carrier deck.&amp;lt;ref name=&amp;quot;Alexander&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Preferred Tactics ====&lt;br /&gt;
Iwamoto had several tactics he employed depending on the circumstance of the aerial battle:&lt;br /&gt;
&lt;br /&gt;
;1 vs. 1&lt;br /&gt;
&lt;br /&gt;
*''Quick Roll'': When being followed, begin by skidding sideways to cause a sudden deceleration followed with a 1/2 quick roll causing the attacking aircraft to overshoot, reversing roles of the aircraft, causing the initial target aircraft to become the attacker with a firing solution on the overshot aircraft.&lt;br /&gt;
&lt;br /&gt;
*''Corkscrew Loop'': When being followed, initiate a loop and attacker will follow, at the top of the loop, begin a skid-roll which will position your aircraft with guns on the attacker aircraft as they are coming up in the loop.&lt;br /&gt;
&lt;br /&gt;
*''Yo-yo Turn'': This manoeuvre can be performed at either high or low speed and can be used to cause overshoot of an attacker or provide enough spacing for a pursuing aircraft to gain a target solution. &lt;br /&gt;
** Causing overshoot: The target aircraft must turn inside the attacking pursuit aircraft, causing the attacker to overshoot, allowing the initial target aircraft to roll onto the initial attackers tail and acquire target solution.&lt;br /&gt;
** Preventing overshoot: When an attacker wants to prevent an overshoot of their target, they must perform a quick climb followed with a quick dive, which absorbs energy, but maintains flight path preventing overshoot of the target.&lt;br /&gt;
&lt;br /&gt;
;Formation Tactics&lt;br /&gt;
&lt;br /&gt;
*''Two Group Linked Formation Attack'': The two groups are divided into offensive and defensive formations. The offensive formation utilises Boom &amp;amp; Zoom and diving attacks against the enemy aircraft while the defensive formations oversee the battle and provide high-altitude cover for the offensive group.&lt;br /&gt;
*''Rendezvous Attack'': Attack enemy aircraft after their mission is over and while they are on the way back to the rendezvous location where they meet up with other aircraft before heading over long distances back to base. &lt;br /&gt;
&lt;br /&gt;
;No.3 Aerial Bomb Attack&lt;br /&gt;
&lt;br /&gt;
*From the 12 o'clock high position, the attacking fighter will invert itself and dive on its target.&lt;br /&gt;
**Using an almost vertical dive (60 degrees) is required as the 30 kg No.3 aerial bomb requires releasing at speeds over 280 knots to properly work the timer and arm the bomb for the detonator explosion.&lt;br /&gt;
**Due to its excellent flight characteristics, the Zero had to start the dive in the inverted position to allow it to maintain the steep dive angle.&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/3142--en Ace of the Month - June - Lt JG Tetsuzo Iwamoto]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Iwamoto_group_photo.jpg|thumb|none|300px|This is an image of five Imperial Japanese Naval pilots including '''Tetsuzo Iwamoto''' (back row, left). February 1944.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Iwamoto_flight_gear.jpeg|thumb|none|250px|'''Tetsuzo Iwamoto''' dressed in flight gear prior to a mission. Standard flight gear included survival flotation vest, flight cap and goggles. The monkeys were not part of the issued gear.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
=== Sakai Saburō ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Sakai Saburō&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Sakai_Saburo_Profile.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;坂井 三郎&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Japanese spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;{{Annotation|Sky Samurai|大空のサムライ}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Japan [[File:Japan flag.png|130px|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Imperial Japanese Navy&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1933-1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Fourth Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1933&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Third Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1934&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Second Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1936&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor First Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1938&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer Third Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1938&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer Second Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1939&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer First Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Chief Petty Officer&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;February 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Commisioned Ensign&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;August 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sub-Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;September 1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;28&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1938-40&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|a5m4}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1940-41&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|a6m2_mod11}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1941-42 | 1945&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Group|a6m5_group|A6M|{{Tree-Unit|a6m2_zero}} {{Tree-Unit|a6m3_zero}} {{Tree-Unit|a6m5_zero}}}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1944-45&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Group|n1k2_group|N1K-J| {{Tree-Unit|n1k1_ja}} {{Tree-Unit|n1k2_j}} {{Tree-Unit|n1k2_jko}}}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-15 (Family)|I-15 (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-16 (Family)|I-16 (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[SB 2M (Family)|SB 2M (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/243--en Ace of the Month - August - Saburo Sakai]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|824I_anxW-w|'''Japanese Ace Interviews: Sakai Saburo (1)''' - ''-Juno- TakaLeon''|F7mKM4mEGNk|'''Japanese Ace Interviews: Sakai Saburo (2)''' - ''-Juno- TakaLeon''}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Matsuo Hagiri ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Matsuo Hagiri&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Matsuo_Hagiri_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;羽切 松雄&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Japanese spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Mustachio&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Japan [[File:Japan flag.png|130px|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Imperial Japanese Navy&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1932-1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Fourth Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1932&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Third Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1932&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Second Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1935~&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor First Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1936~&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer Third Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;October 1937&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer Second Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1939&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer First Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;July 1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Chief Petty Officer&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Commisioned Ensign&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;####&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sub-Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1937-40&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|a5m4_hagiri}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1940-41&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|a6m2_mod11}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1941-44&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Group|a6m5_group|A6M|{{Tree-Unit|a6m2_zero}} {{Tree-Unit|a6m3_zero}} {{Tree-Unit|a6m5_zero}}}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1945&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Group|n1k2_group|N1K-J| {{Tree-Unit|n1k1_ja}} {{Tree-Unit|n1k2_j}} {{Tree-Unit|n1k2_jko}}}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[SB 2M (Family)|SB 2M (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-16 (Family)|I-16 (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-15 (Family)|I-15bis (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-15 (Family)|I-153 (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Hawk III|Hawk III (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-40 (Family)|P-40]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[F4F (Family)|F4F]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[F6F (Family)|F6F]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[B-29/Tu-4 (Family)|B-29]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/495--en Ace of the Month - March - Matsuo Hagiri]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Matsuo Hagiri A5M4.jpg|thumb|none|250px|A group of Japanese Naval airmen pose in front of Matsuo Hagiri's A5M4. Seated in the centre is Hagiri himself.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Hagiri sitting on the wing of his A5M4.jpg|thumb|none|250px|Image of Matsuo &amp;quot;Mustashio&amp;quot; Hagiri sitting on the wing of his A5M4 W-102.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;!--;Videos--&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Italy ==&lt;br /&gt;
&lt;br /&gt;
=== Marcolin, Luciano ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
==== War Expierence ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
== France ==&lt;br /&gt;
&lt;br /&gt;
=== Challe, René M.P.A. ===&lt;br /&gt;
&lt;br /&gt;
* Fought with famed Normandie-Niémen Hunting Regiment out of Tula, USSR&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;René Challe&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Rene_challe_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;France [[File:CountryIcon FRA.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
     &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:CountryIcon SUN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;French Air Force&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1938-1942&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2nd Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1938&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1939&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Normandie-Niémen Hunting Regiment (USSR)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;18 March 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1951&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;October 1955&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|ms_406c1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1939-1940&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|yak-9t_france}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944-1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Do 17 (Family)|Do 17]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
René Marie Paul Alexandre Challe and several siblings learned to love flying and the military at an early age.  Their father General Georges Challe was in charge of France's 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Infantry division during World War I, where he would ultimately die in combat 1917. General Challe's younger brother Maurice Challe was a French aviation pioneer after receiving military flight certification in 1911 as the 46&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; French military aviator. Maurice died in combat in 1916 while performing missions over enemy territory. Patriotism and heroic stories of General Georges Challe and his brother Maurice inspired the Challe children to pursue careers in aviation and with the military.&amp;lt;ref name=&amp;quot;Genealogy&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Before the start of World War II, René Challe attended military school at St. Cyr and at the Air School in Versailles, upon his 25&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; birthday Challe received his pilot credentials. Challe would then be assigned to the 3/7 hunting group in the French Air Force. At the beginning of World War II, Challe is promoted to Lieutenant and transferred to 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; group.&amp;lt;ref name=&amp;quot;Genealogy&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
Challe’s early venture into World War II began after Britain and France declared war on Germany.  At the time, Challe had entered into the service of the French Air Force and was part of GC III/7.  During the Battle of France, he was assigned to fly an [[M.S.406C1|M.S.406]], a fighter of French design and build. The 406 was not a stellar aircraft, however, it did have a good climb rate and energy retention allowing for repeated dive and climb situations (Boom &amp;amp; Zoom). This aircraft carried two light-weight 7.5 mm machine guns and a single 20 mm Hispano cannon.  As Challe found out, one weakness of the aircraft is its lack of armour. While credited with a potential kill shooting down a He 111, while chasing a Do 17 he was able to disable it causing it to crash, but not before the defensive gunners set his M.S.406 alight and Challe took a bullet to the chest, puncturing his right lung.  Upon parachuting to the ground, according to one source, peasants mistook for a Luftwaffe pilot and attempted to kill him.  Apparently, it took him slinging insults in French before they realised he was a French pilot evacuated him to Bar-le-Duc to recover in a hospital.&amp;lt;ref name=&amp;quot;Donjon&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
After his recovery, France fell to the Germans and while the military was demobilized, Challe was determined to continue the fight against Germany.  In August 1943 in the company of eight other aviators, they attempted to escape through Spain only to be caught and imprisoned.  At the end of 1943, they were released to French authorities in Casablanca where they immediately volunteered to serve in the Normandie-Niémen Hunting Regiment which was French pilots flying for the Soviet Union in Soviet-built fighters in the city of Tula. Challe and others began their training on Yak-9 fighter aircraft and he was later assigned to the Yak-9T known as “White 60”. In June 1944, Challe was credited with his first German fighter kill when he downed a Bf 109. In a flight of three Yaks, Challe and his wingmates spotted two Bf 109s, determining they were alone, he dove and came up under one of the 109s and within 100 meters of his target, he opens fire with his 37 mm cannon, shearing off the right-wing of the 109, causing it to enter into a spin and crash into the ground. Challe’s wingmates took care of the remaining 109.&amp;lt;ref name=&amp;quot;Donjon&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Later in October 1944, Challe and wingmates happened upon Fw 190 fighters around Eydukhnen, East Prussia.  The French manned fighters each took a target and Challe continued to manoeuvre to remain behind the 190 in front of him.  At one point the Luftwaffe pilot cut his throttle in an attempt to get Challe to blow past him, however manoeuvres to avoid the overshoot and is able to line up on a slow-moving Fw 190. Several cannon rounds were unloaded into the 190 apparently taking out the pilot as he failed to take evasive action and the disabled aircraft crashed into the ground without a parachute emerging during the descent.&amp;lt;ref name=&amp;quot;Donjon&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Challe’s final flight took place on 17 January 1945 when he and two other wingmates took to the skies (a fourth had engine trouble and returned to the airfield). Around 09:00, between Insterburg and Gumbinnen, enemy aircraft were reported, upon arriving in the area, Challe found that Fw 190’s were strafing ground targets with escort aircraft watching from above. Undaunted, Challe and his wingmates select targets and attack.  Getting in close range, Challe opened fire and ignited an Fw 190, however, he quickly had to disengage to help his wingmate Marchi who had an enemy on his tail. After taking care of the tail, a third enemy passed by closely and after doing a quick look around, Challe determined it safe to pursue.  Challe closed the distance, lined up his shot and immediately his aircraft was rocked by minengeschoß rounds which exploded in his cockpit, one exploding near his throttle quadrant, badly injuring his left hand and forearm. His wingmates were able to relay the location of the pursuing enemy aircraft and Challe was able to avoid further hits and dodged incoming shots with quick rudder adjustments. Out of ammunition, the enemy fighters disengage and Challe is able to limp back to base without the use of his left hand. After safely landing, the ground crew were surprised when Challe did not come bounding from his aircraft in typical fashion and after approaching, understood the severity of Challe’s wounds and aided him out of the aircraft and to the hospital.  Soviet doctors wanted to perform an amputation due to the wounds, however, Challe put up a fight and persisted that his arm be saved. The doctors relented and did their best to repair the damage. Challe later recovered from the ordeal with the use of his arm, however, the war ended before he was able to fly again.&amp;lt;ref name=&amp;quot;Donjon&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Preferred Tactics ====&lt;br /&gt;
The 37 mm NS-37 cannon of the Yak-9T was a fearsome weapon, however, due to its reload time and ammunition capacity, &amp;quot;spray and pray&amp;quot; firing tactics were not an option.  As Challe demonstrated time and again, for him, the best bet was to manoeuvre his fighter as close to the enemy as possible, sometimes within 100 m and then engage with the cannon.  At this range, the cannon had a better chance of hitting its target and as demonstrated by Challe, it could remove a wing or disable a pilot with ease. Challe would wait for the target aircraft to manoeuvre in a fashion which would expose enough surface area to reduce the chance of the 37 mm rounds bouncing or deflecting off of the target aircraft.&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Yak9t_normandie_1.jpg|thumb|none|300px|Rene and Maurice Challe in front of White 60, a [[Challe%27s_Yak-9T_(France)|Yak 9T-37]]. The Challe Brothers had joined the Normandie-Niemen Regiment on 18 March 1944.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Yak9t_normandie_2s.jpg|thumb|none|250px|Rene Challe shares a joke with Kazanov, his Russian Mechanic. In the background is [[Challe%27s_Yak-9T_(France)|White 60]], Challe's personal aircraft carrying the emblem of the French GC HI/7 Fighter Group.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
== Other Nations ==&lt;br /&gt;
&lt;br /&gt;
==Finland==&lt;br /&gt;
=== Juutilainen, Ilmari. ===&lt;br /&gt;
&lt;br /&gt;
*Top scoring non-German fighter pilot&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Ilmari Juutilainen&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Ilmari_Juutilainen_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Finland [[File:CountryIcon FIN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Finnish Air Force&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1941-1963&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sergeant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1935&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Warrant Officer&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;437&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;94&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|fokker_d21_mod20}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1939&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f2a-1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1940-1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109g-6_finland}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-44&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[DB-3B]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-15 (Family)|I-153]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-16 (Family)|I-16]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[SB 2M (Family)|SB 2M]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Li-2&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;85&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Other Russian aircraft&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
Ilmari Juutilainen was born on 21 February 1914 in Lieksa, Finland, though he spent his childhood growing up in Sortavala.&amp;lt;ref name=&amp;quot;AcesofwwII&amp;quot; /&amp;gt; During his teenage years, Juutilainen spent time as a member of the Volunteer Maritime Defence Association sailing on the Laatokka Sea which he enjoyed, but not enough to pursue later on in life. On the other hand, the town had a military airport which did catch the interest of Juutilainen and other youth of the area. Another form of inspiration came from a book passed on by his older brother which was about the Red Baron; Manfred von Richthofen. Juutilainen spent many hours reading and dreaming of the aerial manoeuvres which the Red Baron performed eliminating one enemy fighter after another.&amp;lt;ref name=&amp;quot;Guttmann&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Barber&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
&lt;br /&gt;
Pressed into required national military service, Juutilainen worked as an assistant mechanic from 1932 to 1933 with the 1st Separate Maritime Squadron, though he spent his free time working on completing his civilian pilot license. When he was finally awarded his civilian pilots license, Juutilainen applied and was accepted into the Air Force as a non-commissioned officer. Military pilot training came next from 1935 to 1936 at the Air Force Academy in Kauhava.&amp;lt;ref name=&amp;quot;AcesofwwII&amp;quot; /&amp;gt; Juutialinen’s first assignment after completing the academy was to Suur-Merijoki Air Base near Viipuri in 1937 and then to Utti Air Base in 1938.  It was at Utti that Juutilainen went through an intensive fighter flying and gunnery training. Upon completing this training, he was then assigned permanently to Utti where he was then assigned to fly Dutch-built Fokker D.XXI biplane fighters.&amp;lt;ref name=&amp;quot;Guttmann&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finland knew of their position in the world and was very aware of the Soviets gaze in their direction. With an obviously disproportionate amount of pilots, the Finns realized their numbers would never match what the Soviet Air Force could through at them, instead they focused on training and ensuring the Finnish pilots were masters at flying and shooting. Bucking trends, the Finnish Air Force trained with loose formations, typically the basic fighter element consisted of two fighters flying  150 to 200 meters apart and if flying in a larger group such as a section, the sections would be 300 to 400 meters apart.&amp;lt;ref name=&amp;quot;Barber&amp;quot; /&amp;gt; With this setup, the Finns planned to always be the attackers, no matter the number of enemy fighters. Since the Finnish pilots went through such intensive aircraft training (including aerobatics mixed with basic combat manoeuvres) and aerial gunnery training, their intent was to break up the larger enemy formations and then combat would reduce to section duels (1 – 2 aircraft vs. 1 - 2 aircraft) where typically in this situation the better pilots always won.&amp;lt;ref name=&amp;quot;Guttmann&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Early on, Juutilainen favoured the Fokker D.XXI, unfortunately, it lacked any armour protection, however, he felt that the aircraft had favourable diving characteristics and was a very steady shooting platform which to attack from. It was apparent that the intense training Finnish pilots went through paid off with flying the Fokker during the Winter War after the Soviets attacked. While this was the best fighter the Finnish Air Force had in 1939, Juutilainen knew the Soviet Polikarpov I-16 fighter to be a faster and more agile aircraft, including pilot protection with protective armour.  Later, Juutilainen had the opportunity to fly a captured I-16 and was impressed with its speed (50 km/h faster than the D.XXI) and its fantastic turn rate.&lt;br /&gt;
&lt;br /&gt;
Juutilainen’s first taste of combat did not start as planned as it was the first clear day after a series of bad weather storms came through. His aircraft did not want to cooperate and so it took longer than normal to get his engine started. Once in the air, he was behind the rest of his flight, however, nearing Antrea, Juutilainen received a radio message that three enemy bombers were approaching the area. A few minutes later, he spotted them, three Ilyushin DB-3 bombers.&amp;lt;ref name=&amp;quot;AcesofwwII&amp;quot; /&amp;gt; They were approximately 460 m below him when he began to turn an attack. Falling back on the training he received at gunnery camp, he pursued the bombers. When the bombers realized the attack was imminent they jettisoned their bombs in the forest and turned for home and it was at this point that Juutilainen attacked. One by one, Juutilainen focused on shooting the three rear gunners of the DB-3s and once those gunnery positions went silent, he commenced to open fire on the engines.&amp;lt;ref name=&amp;quot;Guttmann&amp;quot; /&amp;gt; Eventually, one of the bombers rolled and crashed while the other two were slowly losing altitude and pouring out smoke when Juutilainen had to return to base after running out of ammunition. His impression of combat came across as nothing special as he felt that everything proceeded as he had trained.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Quote&lt;br /&gt;
|&amp;quot;If you threaten Finns, they do not become frightened – they become angry. And they never surrender..&amp;quot;&lt;br /&gt;
|Ilmari Juutilainen.&lt;br /&gt;
}}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By early 1940 the Finns started receiving the B-239 Brewster Buffalos and Juutilianen to his credit began to put his aircraft through its paces. Having numerous hours in the Fokker D.XXI and having flown in the I-16, he felt happy and comfortable with his new fighter. Pilots during their familiarization flights performed all sorts of aerobatic manoeuvres along with conducting stall and dive tests and determined the aircraft to be an excellent replacement aircraft, one that if they had earlier in the war would have definitely made the Finns even more of a force to have reckoned with.&amp;lt;ref name=&amp;quot;Guttmann&amp;quot; /&amp;gt; Performance and gunnery tests were conducted which resulted in many of the pilots putting all of the bullets they fired into the targets set up for them. Pilots also received an armoured pilot’s seat with the aircraft which helped endear the new aircraft over the previous they flew.&lt;br /&gt;
&lt;br /&gt;
Juutilainen continued to fly the B-239 into 1943 where he racked up a total of 34 enemy aircraft shot down. During this time, he transferred to a new unit which operated the Bf 109 G-2 fighters. The 109 turned out to be a different animal compared to other aircraft he had flown. Juutilainen felt that the 109 was far more aggressive than any of the other aircraft which he had previously flown.&amp;lt;ref name=&amp;quot;Barber&amp;quot; /&amp;gt; The aggressiveness of the 109 did not let things go to his head, instead utilizing his experience and training, Juutilainen continued adding enemy aircraft to his list of those shot down including the La-5 which he felt was more agile than the 109 and a series of Il-2s of which he exploited their blind spot by attacking them from above and the side where neither the forward-facing guns nor the rear gunner could fire.&amp;lt;ref name=&amp;quot;AcesofwwII&amp;quot; /&amp;gt; In June of 1944, during a single mission, Juutilainen shot down six aircraft. &lt;br /&gt;
&lt;br /&gt;
Juutilainen was an impressive pilot, one that scored 94 confirmed kills, although his actual claim puts the number closer to 120.&amp;lt;ref name=&amp;quot;Guttmann&amp;quot; /&amp;gt; Though the number of confirmed kills is impressive, even more, is the fact that his aircraft was never hit by enemy fire and that through his extensive practice and training he was able to fly his aircraft in a manner in which the enemy pilot could never get a firing solution on him while he was able to methodically dispatch enemies which crossed his gun sights.&lt;br /&gt;
&lt;br /&gt;
Known Aircraft Flown:&lt;br /&gt;
&lt;br /&gt;
BW-364 - &amp;quot;Orange 4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/620--en|[Series:News&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; May Ace of the Month – Ilmari Juutilainen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Reference ==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Barker&amp;quot;&amp;gt;Barker, C. (2016, June). [https://therake.com/stories/icons/real-maverick-robin-olds/ A Real Maverick: Robin Olds. Retrieved from &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Hickman&amp;quot;&amp;gt;Hickman, K (2019, July 03). [https://www.thoughtco.com/vietnam-war-brigadier-general-robin-olds-2360545Vietnam: Brigadier General Robin Olds. Retrieved from &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Boyne&amp;quot;&amp;gt;Boyne, W. J. (2008, June). The Robin Olds Factor. Retrieved from http://www.airforcemag.com/MagazineArchive/Pages/2008/June 2008/0608olds.aspx&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Hess&amp;quot;&amp;gt;Hess, W. N. (2001). Americas top WW II aces in their own words: Eighth Air Force. St. Paul, MN: MBI.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Wyllie&amp;quot;&amp;gt;Wyllie, A. (2004). Army Air Force victories. Morrisville, NC: Lulu.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Gaijin01&amp;quot;&amp;gt;Gaijin. (2015, April 24). [Weapons of Victory] P-51D Daddy's Girl. Retrieved from https://warthunder.com/en/news/3010--en&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Baldridge&amp;quot;&amp;gt;Baldridge, C., Fogg, J., &amp;amp; Fogg, R. (n.d.). A Manifest Spirit: The 359th Fighter Group 1943-1945 (1st ed.). CreateSpace Independent Publishing Platform.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;AviationHist&amp;quot;&amp;gt;Guttmann, J. (2000, September). Interview with Ivan Kozhedub. ''Aviation History''.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Bourne&amp;quot;&amp;gt;Bourne, Merfyn (2013). [https://books.google.com/books?id=ItVuBgAAQBAJ&amp;amp;pg=PT263 The Second World War in the Air: The story of air combat in every theatre of World War Two]. Troubador Publishing Limited. 978-1-78088-677-0. p.263.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Poltava&amp;quot;&amp;gt;Лицар неба Іван Кожедуб.  [Knight of the skies Ivan Kozhedub] (2010.). Retrieved from https://poltava.to/news/3210/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Prominent&amp;quot;&amp;gt;Prominent Russians: Ivan Kozhedub. (n.d.). Retrieved from https://russiapedia.rt.com/prominent-russians/military/ivan-kozhedub/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Thompson&amp;quot;&amp;gt;Thompson, B. (2012). Retrieved from http://www.badassoftheweek.com/litvyak.html &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Courtney&amp;quot;&amp;gt;Courtney, C. (2018, October 06). The First Female Flying Ace: Lydia Litvyak. Retrieved from https://disciplesofflight.com/first-female-ace-lydia-litvyak/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;White&amp;quot;&amp;gt;White, E. (2017, October 06). The Short, Daring Life of Lilya Litvyak. Retrieved from https://www.theparisreview.org/blog/2017/10/06/short-daring-life-lilya-litvyak-white-rose-stalingrad/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Chen&amp;quot;&amp;gt;Chen, C. P. (n.d.). Lydia Litvyak. Retrieved from https://ww2db.com/person_bio.php?person_id=433 &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Simonovich&amp;quot;&amp;gt;Simonovich, S. (2018). Pilot Profile: Lydia Litvyak, the World's First Female Fighter Ace. Retrieved from https://aviationoiloutlet.com/blog/lydia-litvyak-first-female-fighter-ace/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Vassilopoulous&amp;quot;&amp;gt;Vassilopoulos, D. (2018, October 15). John Agorastos Plagis. Retrieved from https://www.greeks-in-foreign-cockpits.com/pilots-crews/fighter-pilots/john-agorastos-plagis/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Aces&amp;quot;&amp;gt;Aces of World War 2. (n.d.). Ioannis Agorastos &amp;quot;Johnny&amp;quot; Plagis. Retrieved from https://acesofww2.com/rhodesia/aces/plagis/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Donjon&amp;quot;&amp;gt;Donjon, Y. (2007). René Challe. Retrieved from http://chezpeps.free.fr/bruno-challe/@/rene_challe.htm &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Genealogy&amp;quot;&amp;gt;Généalogie de René CHALLE. (n.d.). Retrieved from https://gw.geneanet.org/garric?lang=fr&amp;amp;p=rene&amp;amp;n=challe &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Alexander&amp;quot;&amp;gt;Alexander, J. H. (2016, April 27). Trial by Fire at Coral Sea. Retrieved from https://www.historynet.com/trial-by-fire-at-coral-sea.htm# &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Simha&amp;quot;&amp;gt;Simha, R. K. (2014, June 07). Alexander Pokryshkin: The air ace who terrorised the Luftwaffe. Retrieved from https://www.rbth.com/blogs/2014/06/07/alexander_pokryshkin_the_air_ace_who_terrorised_the_luftwaffe_35823&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Chlon&amp;quot;&amp;gt;Chlon, C. J. (2018, November 01). Site Navigation. Retrieved from https://warfarehistorynetwork.com/daily/innovative-soviet-fighter-ace-2/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Nye&amp;quot;&amp;gt;Nye, L. (2019, January 28). That time the RAF bombed a POW camp with an artificial leg. Retrieved from https://www.wearethemighty.com/history/douglas-bader-replacement-leg-ace?rebelltitem=1#rebelltitem1 &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Hull&amp;quot;&amp;gt;Hull, M. D. (2018, December 12). Site Navigation. Retrieved from https://warfarehistorynetwork.com/daily/wwii/fighter-ace-douglas-bader-the-rafs-legless-legend/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Walton&amp;quot;&amp;gt;Walton, B., &amp;amp; Walton, B. (2019, August 6). Profiles in Aviation: Richard Ira Bong- World War II American Ace of Aces. Retrieved from https://www.avgeekery.com/profiles-in-aviation-richard-ira-bong-world-war-ii-american-ace-of-aces/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Guttmann&amp;quot;&amp;gt;Guttmann, J. (n.d.). Interview with Ilmari Juutilainen. Retrieved from http://www.century-of-flight.freeola.com/Aviation history/WW2/aces/Ilmari Juutilainen.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;AcesofwwII&amp;quot;&amp;gt;Aces of WWII (n.d.) Eino Ilmari &amp;quot;Illu&amp;quot; Juutilainen - Finland's Ace of Aces. Retrieved from https://acesofww2.com/finland/aces/juutilainen/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Barber&amp;quot;&amp;gt;Barber, M. (2014, May 30). May Ace of the Month – Ilmari Juutilainen. Retrieved from https://warthunder.com/en/news/620--en&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Vojska&amp;quot;&amp;gt;Vojska.net website (n.d.) Cvitan vitez Galić. Retrieved from http://www.vojska.net/hrv/zivotopis/g/galic/cvitan/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Neikirk&amp;quot;&amp;gt;Neikirk, T. (2022, March 4). Erich Hartmann: The Most Successful Fighter Ace of All Time. Retrieved from https://www.warhistoryonline.com/instant-articles/erich-hartmann.html?firefox=1&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Delong&amp;quot;&amp;gt;DeLong, W. (2018, October 30). Erich Hartmann: The German World War II Pilot Who Was The Deadliest Flying Ace Of All Time. Retrieved from https://allthatsinteresting.com/erich-hartmann&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Tedeschi&amp;quot;&amp;gt;Tedeschi, D. (2020, October). Erich Hartmann, the Most Successful Fighter Pilot of All Time. Retrieved from https://www.smithsonianmag.com/air-space-magazine/who-was-erich-hartmann-180975845/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Direct_Hit%22&amp;diff=163774</id>
		<title>Update &quot;Direct Hit&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Direct_Hit%22&amp;diff=163774"/>
				<updated>2023-06-06T08:17:47Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163756 by U44629479 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateDirectHit.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
[[wt:en/news/7325-news-meet-major-update-direct-hit-en|Update &amp;quot;Direct Hit&amp;quot;]] ([[wt:en/game/changelog/current/1292|changelog]]) was introduced on 7 September 2021. This update is notable for the introduction of guided bombs, ship fire control systems, and an updated test drive map for ground vehicles.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.9}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[F-8E]]&lt;br /&gt;
* [[B-17E]] — (updated model)&lt;br /&gt;
* [[B-17E/L]] — (updated model)&lt;br /&gt;
* [[B-17G-60-VE|B-17G-60VE]] — (updated model)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[BV 138 C-1|BV 138C-1]] (Made by the player as part of the revenue share program)&lt;br /&gt;
* [[He 111 H-16]] (Added a detailed cockpit made by the player as part of the revenue share program)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-27M]]&lt;br /&gt;
* [[Tu-1]] (pack)&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Shackleton MR.Mk.2|Shackleton MR.2]]&lt;br /&gt;
* [[Mustang Mk IA (Great Britain)|Mustang Mk.IA]] — (updated model)&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[F-4EJ Kai Phantom II|F-4EJ Kai]]&lt;br /&gt;
* [[B-17E (Japan)|B-17E]] — (updated model)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[A-5C]] (pack)&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[F-104G (Italy)|F-104G]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[F-8E(FN) (France)|F-8E (FN)]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[JA37C|Saab JA-37C Jaktviggen]]&lt;br /&gt;
* [[J35A|Saab J35A Draken]] (pack)&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[M1A1 HC]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Marder 1A3]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[2S25|2S25 Sprut-D]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Vickers Mk.3]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[Type 74 (E)|Type 74 E]] (updated model)&lt;br /&gt;
* [[Type 74 (C)|Type 74 C]]&lt;br /&gt;
* [[Type 87 RCV]]&lt;br /&gt;
* [[M16 MGMC (Japan)|M16]]&lt;br /&gt;
* [[M19A1 (Japan)|M19A1]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[ZTZ99-III]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[C13 T90|C13/90]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Pbv 301]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Pittsburgh]]&lt;br /&gt;
* [[USS Hoquiam]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[M-17]]&lt;br /&gt;
* [[Karlsruhe]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Smelyi]] (premium)&lt;br /&gt;
* [[Parizhskaya kommuna|Parizhskaya Kommuna]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Vega]] (a new British reserve destroyer to replace [[HMS Churchill]]. [[HMS Churchill]] will not be available in the regular research tree and will only be available to those who managed to get it before the release of the current major update).&lt;br /&gt;
* [[LÉ Orla]] (premium)&lt;br /&gt;
* [[Fairmile H LCS(L)(2)]]&lt;br /&gt;
* [[HMS Norfolk]]&lt;br /&gt;
* [[HMS Verdun]] - will replace [[HMS Montgomery]], which will not be available for purchase after 21st of September.&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[IJN Yubari]] (premium)&lt;br /&gt;
* [[IJN Aoba]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[RN Gabbiano]]&lt;br /&gt;
* [[RN Leone]]&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[YAH-64]] (squadron vehicle)&lt;br /&gt;
* [[AH-1F]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[SA 313B Alouette II (Germany)|SA 313B Alouette II]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Mi-24D (USSR)|Мi-24D]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[AH-1S early]] (detailed cockpit has been added)&lt;br /&gt;
* [[AH-1S]] (detailed cockpit has been added)&lt;br /&gt;
* [[AH-1S Kisarazu]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[SA 313B Alouette II]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* Aircraft missions:&lt;br /&gt;
** New alternate history mission of Operation Honolulu.&lt;br /&gt;
* New location for ground battles Spaceport.&lt;br /&gt;
* New location for ground battles Breslau.&lt;br /&gt;
&lt;br /&gt;
== Location and mission updates ==&lt;br /&gt;
&lt;br /&gt;
* Aircraft missions:&lt;br /&gt;
** A complete reworked version of Operation Dover, including updated logic and moving the mission to the ranked airfield system.&lt;br /&gt;
** A complete reworked version of Operation Krymsk, alternative history, including updated logic and moving the mission to the ranked airfield system&lt;br /&gt;
** Moving of the alternative history missions &amp;quot;Afghanistan&amp;quot;, &amp;quot;Berlin&amp;quot;, &amp;quot;Guam&amp;quot; and &amp;quot;Spain&amp;quot; to the ranked airfield system and updating of the mission logic to the new format.&lt;br /&gt;
** Changes in the mission Operation Ruhr. Logic update. Addition of ground vehicle presets: now on different ranks there will be different vehicles in the columns. Mission design changes for better balance.&lt;br /&gt;
&lt;br /&gt;
== Enduring Confrontation ==&lt;br /&gt;
&lt;br /&gt;
* The amount of HP for bombing bases has been reduced for all mode missions.&lt;br /&gt;
* Sicily&lt;br /&gt;
** Changes to location to better accommodate the airfields.&lt;br /&gt;
** Changes to positions of roads to avoid intersection with airfields.&lt;br /&gt;
** New possible locations for airfields.&lt;br /&gt;
** Number of simultaneously active bases for bombing has been increased to five.&lt;br /&gt;
** Number of available base positions has been doubled.&lt;br /&gt;
&lt;br /&gt;
* Zhengzhou 46&lt;br /&gt;
** Changes to location to better accommodate the airfields.&lt;br /&gt;
** Changes to positions of roads to avoid intersection with airfields&lt;br /&gt;
** Switching the mission to the new logic.&lt;br /&gt;
** New possible locations for airfields.&lt;br /&gt;
** Number of simultaneously active bases for bombing has been increased to five.&lt;br /&gt;
** Number of available base positions has been doubled.&lt;br /&gt;
** Mission's size has been increased from 7x7 to 8x8 squares.&lt;br /&gt;
* Zhengzhou&lt;br /&gt;
** Changes to location to better accommodate the airfields.&lt;br /&gt;
** Changes to positions of roads to avoid intersection with airfields&lt;br /&gt;
** Switching the mission to the new logic.&lt;br /&gt;
** New possible locations for airfields.&lt;br /&gt;
** Number of simultaneously active bases for bombing has been increased to five.&lt;br /&gt;
** Number of available base positions has been doubled.&lt;br /&gt;
** Mission's size has been increased from 7x7 to 8x8 squares&lt;br /&gt;
* Afghanistan and Vietnam&lt;br /&gt;
** Changes to location to better accommodate the airfields.&lt;br /&gt;
** Changes to positions of roads to avoid intersection with airfields&lt;br /&gt;
** Switching the mission to the new logic.&lt;br /&gt;
** Mission's size has been increased to 128x128 km.&lt;br /&gt;
** Number of simultaneously active bases for bombing has been increased to five.&lt;br /&gt;
** Number of available base positions has been doubled.&lt;br /&gt;
** Mission's size has been increased from 7x7 to 8x8 squares&lt;br /&gt;
* Sector Montmedy&lt;br /&gt;
** Changes to location to better accommodate the airfields.&lt;br /&gt;
** Changes to positions of roads to avoid intersection with airfields&lt;br /&gt;
** Switching the mission to the new logic.&lt;br /&gt;
** New possible locations for airfields.&lt;br /&gt;
** Number of simultaneously active bases for bombing has been increased to five.&lt;br /&gt;
** Number of available base positions has been doubled.&lt;br /&gt;
** Mission's size has been increased from 7x7 to 8x8 squares&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
&lt;br /&gt;
* T-62M-1 - ammo capacity has been increased from 40 to 42 rounds. Source: Танк Т-62М. Дополнение к техническому описанию и инструкции по эксплуатации танка Т-62, 1987.&lt;br /&gt;
* BMP-3 - Main and auxiliary armament layout has been modelled similar to the BMD-4. The 30mm gun is now considered the main gun, and the 100mm as auxiliary.&lt;br /&gt;
* M60 AMBT - The parameters and ammunition load of the 25 mm LW25 cannon have been clarified. The muzzle velocity has been changed from 800 to 400 m/sec. HE-DP shell has been added to the ammunition load. Source: 43rd Annual Armament Systems: Gun and Missile Systems Symposium 21 – 24 April 2008, Development of LW25 Family of Ammunition&lt;br /&gt;
* M48 Super - The commander's thermal imager has been removed due to its physical absence on the specified unit.&lt;br /&gt;
* M42 Contraereo - The power supply scheme of automatic cannons has been changed from magazines with 12 rounds to belts with 160 rounds. Total ammunition load is now 640 rounds. Source: Il Carrista d'Italia&amp;quot;, №274&lt;br /&gt;
* SK-105A2, JaPz. K A2 - neutral gear turn has been added.&lt;br /&gt;
* Begleitpanzer 57 - weight has been increased from 28,5 to 30 tons; engine power has been increased from 600 to 720 hp. [https://forum.warthunder.com/index.php?/topic/524595-29-07-2021-251138-begleitpanzer-57-incorrect-enginepower-plant-output/ Source].&lt;br /&gt;
* Olifant Mk.2, TTD - ESS module has been added.&lt;br /&gt;
* Ratel 20 - 20mm gun feed has been specified. Now a player is able to choose from two ammo belts ready to fire.&lt;br /&gt;
* Rooikat ZA-35 - weight has been increased from 26,5 to 32 tons; horizontal aiming speed has been reduced from 90 to 45 degrees per second. Source: Kentron Gun Systems, ZA-35 brochure / Armed Forces November 19991&lt;br /&gt;
* MARS 15 - a bug with missing autocorrection with the laser rangefinder data has been fixed.&lt;br /&gt;
* ARL-44 - gun depression angle has been reduced from -10 to -5 degrees. [https://forum.warthunder.com/index.php?/topic/522171-29-07-2021-25185-arl-44-incorrect-gun-depression/ Source].&lt;br /&gt;
* ARL-44 (ACL-1) - OR Mle.44 AP shell characteristics have been specified. Weight has been reduced from 6,5 to 6,4 kg. Velocity has been increased from 700 to 715 m/s with corresponding changes to the armour penetration. [https://forum.warthunder.com/index.php?/topic/511811-2021-05-07-251112-arl-44-acl-1-wrong-and-missing-ammunition/ Source].&lt;br /&gt;
* Tiger E, Tiger H1, Brummbar, VK4501, Heavy Tank №6, Tiger Animal - Armour of the driver's observation devices has been redesigned. The parts have been transferred to volumetric armour and a separate section of optics has been added and the height of the viewing slot has been reduced.&lt;br /&gt;
* Jagdtiger - Armour on the gun mantlet has been reworked and has been changed to volumetric armour.&lt;br /&gt;
* Tiger II (P) - Armour on the gun mantlet has been reworked and has been changed to volumetric armour.&lt;br /&gt;
* Tiger II (P), Tiger II (H), Tiger II (H) Sla.16, Tiger II (H) (10.5cm KwK) - The armour on the ball machine gun mount has been reworked and has been changed to volumetric armour.&lt;br /&gt;
* Сenturion mk.3, Strv 81 (RB 52) (UK), Sho`t Kal Dalet, Caernarvon, Strv 81, Strv 81 (RB 52), Сenturion mk.5/1 - Armour on the gun mantlet has been reworked and has been changed to volumetric armour.&lt;br /&gt;
* Сhieftain Mk.3, Сhieftain Mk.5, Chieftain Mk.10 - Turret armour has been changed to volumetric armour.&lt;br /&gt;
* Vickers Mk.7 - The filler for the hull's combined armour has been changed to volumetric armour.&lt;br /&gt;
* XM-1 (GM), XM-1 (Chrysler) - The filler for the hull's combined armour has been changed to volumetric armour.&lt;br /&gt;
* Leopard 2PL - The filler for the hull's combined armour and turret has been changed to volumetric armour.&lt;br /&gt;
* Т-55АМ-1, Т-62М-1 - The filler for the turret's combined armour has been changed to volumetric armour.&lt;br /&gt;
* Ariete - Add-on armour War Kit has been changed to volumetric armour.&lt;br /&gt;
* Leclerc S1, Leclerc S2 - Side screens with combined armour have been changed to volumetric armour.&lt;br /&gt;
* Lvkv 9040C, Strf 9040C - Combined screens have been changed to volumetric armour.&lt;br /&gt;
* Сhallenger Mk.2, Сhallenger Mk.3 - Combined frontal armour has been converted to volumetric armour.&lt;br /&gt;
* Сhallenger 2, Сhallenger 2 (2F) - Combined frontal armour has been converted to volumetric armour.&lt;br /&gt;
* Ikv 91, Ikv 91-105 - Commander's sight has been added.&lt;br /&gt;
* ZPRK 2S6, OTOMATIC, FlaRakRad, FlaRakPz 1 - Optical air target tracking mode has been added.&lt;br /&gt;
* T25 - Vertical stabilizer has been removed. The reason for the removal is that the first pilot prototype of the tank was equipped with this stabilizer. The tank in the game is the second pilot prototype to which the stabilizer wasn't installed. [https://forum.warthunder.com/index.php?/topic/514830-28-07-2021-t25-vertical-gun-stabilizer-removal/ Source].&lt;br /&gt;
* Nb.Fz - Horizontal guidance speed has been changed from 8 to 15 degrees per second. [https://forum.warthunder.com/index.php?/topic/514948-29-07-2021-23085-nbfz-wrong-turret-traverse/ Source].&lt;br /&gt;
* STB-1 - Fire rate of the 10,5 cm gun has been changed from 7 to 9 shots per minute in accordance with the other similar guns (L7A3). M393A2 (HESH) has been replaced by Type 75 (HESH) and will be now available by default. M456 (HEAT-FS) - is no longer available for use on this tank.&lt;br /&gt;
* Comet, Comet Iron Duke - Fire rate has been changed from 10.2 to 8.1 rounds per minute. [https://forum.warthunder.ru/index.php?/topic/235893-perezaryadka-comet/ Source].&lt;br /&gt;
* Leopard 2PL, 2A4, 2A5, 2A6, Strv 121, 122, 122 PLSS - Vertical guidance speed has been changed from 20 to 40 degrees per second. [https://forum.warthunder.com/index.php?/topic/524915-29-07-2021-251138-leopard-2-2pl-2a5-2a6-strv-122ab-gun-elevation-speed-is-incorrect/ Source]: 12cm kanon strv 121/122 Skjuttabeller - FMV, 2003,&lt;br /&gt;
* T-72B, T-72B (1989), Т-72B3 - Gun declination angle has been changed from -6,22 to -5,67 degrees.&lt;br /&gt;
* Source: Танк Т-72Б, Техническое описание и инструкция по эксплуатации, 1995.&lt;br /&gt;
* Dicker Max - Fire rate has been changed from 4,6 to 6 shots per minute (balancing change).&lt;br /&gt;
* Sturer Emil - Fire rate has been changed from 3,3 to 4 shots per minute (balancing change).&lt;br /&gt;
* AMX-13 FL-11 - Fire rate has been changed from 8 to 10 shots per minute. [https://forum.warthunder.com/index.php?/topic/528527-2021-07-22-270126-amx-13-fl-11-incorect-reload-rate/ Source].&lt;br /&gt;
* Type 89 - Type 79 ASM researchable ATGM has been added to the ammunition. APCR shell has been deleted from the ammunition. DM23 shell is now the default one. The power supply scheme for the cannon has been changed. Now it will be on the same scheme as the Begleitpanzer 57 or Strf 9040&lt;br /&gt;
* Centurion Mk.1, Mk.3, Strv 81 (SS11), Mk.10, AVRE, Mk.5/1, Action X, FV4202, FV221, Strv 81, Strv 101 - Gunner sight magnification has been changed from variable 4.9-6.0х to constant 6х.&lt;br /&gt;
* Source: Pamphlet №15, Centurion, 1964, Royal Armoured Corps Training / S.Dunstan, Modern Combat Vehicles: Centurion.&lt;br /&gt;
* T95, T28 - The sight magnification has been changed from 8x to the default sight. [https://forum.warthunder.com/index.php?/topic/514506-28-07-2021-t139t140-telescopic-sight-wrong-magnification-field-of-view/ Source].&lt;br /&gt;
* Toldi IIA - The masses and accordingly the penetration values of the following shells have been clarified: [https://forum.warthunder.com/index.php?/topic/525477-29-07-2021-toldi-iia-ammunition-unhistorical-weight-values-low-penetration/ Source].&lt;br /&gt;
** 36M: 0,9 kg -&amp;gt; 0,965 kg&lt;br /&gt;
** 43M: 0,9 kg -&amp;gt; 1,05 kg&lt;br /&gt;
* TOW-2B — Damage type from the cumulative jet has been replaced with an impact core. Armour penetration has been changed from 430 to 100 mm. Beyond armour effect has been significantly increased.&lt;br /&gt;
* Char 25t - Cannon model and used ammunition have been refined. Previously used shells have been replaced by 90 mm American shells: [https://forum.warthunder.com/index.php?/topic/524185-char-25-t-wrong-gun Source].&lt;br /&gt;
** T33 - base&lt;br /&gt;
** M71A1 - HE&lt;br /&gt;
** M82 - Researchable on the 3rd modification rank.&lt;br /&gt;
* Destabilization of the APFSDS round has been added after impacting side modules of the heavy ERA (Kontakt 5, Relikt). Destabilization of the round significantly improves armour durability against hit effect at course angles ± 20...25 degrees.&lt;br /&gt;
* The ESS (engine smoke generating system) mechanics operation has been clarified. Now it is impossible to use smoke screens by using ESS modification when the engine has been destroyed.&lt;br /&gt;
* The armour parameters for gun barrels on ground vehicles where the values differed from those previously announced in the Major Update &amp;quot;Ixwa Strike&amp;quot; have been fixed.&lt;br /&gt;
* Parameters for single shot smoke mortars have been clarified. Calibre for American and British vehicles - 50 mm (2in) and for German - 91 mm has been clarified. Reloading time of 5 seconds for mortars has been added: M24 (all), AMX-13 M24, Crusader Mk.II (all), M4A3 (105) (all), M4 Tipo IC, Sherman Vc (all), Challenger, AEC Mk.II, Crusader Mk.III, SARC MkVI (2pdr), SARC MkVI (6pdr), Valentine Mk.I, M4A2, M4 748 (a), Grant I, T18E2, Panther Dauphine, Flakpanzer 341, Jagdpanzer IV, Panther II, Jagdpanther (all), Jagdtiger, Panzer IV/70, Panzer IV/70 A, Pz.IV J, Maus, Tiger II (H), Tiger II (10.5 KwK), Tiger II (H) Sla, Tiger II (P), Tiger E, Panther A, Panther F, Panther G, E100, T-V&lt;br /&gt;
* Physically correct tracks have been added for:&lt;br /&gt;
* France:&lt;br /&gt;
** AMX-13 (SS.11)&lt;br /&gt;
** AMX-13 DCA 40&lt;br /&gt;
** AMX-13 (FL11)&lt;br /&gt;
** AMX-13-90&lt;br /&gt;
** AMX-13 (HOT)&lt;br /&gt;
** AMX-13-M24&lt;br /&gt;
* China:&lt;br /&gt;
** ZTZ99-II&lt;br /&gt;
** ZTZ99-III&lt;br /&gt;
* USSR:&lt;br /&gt;
** BT-5&lt;br /&gt;
** RBT-5&lt;br /&gt;
** BT-7&lt;br /&gt;
** BT-7A (F-32)&lt;br /&gt;
** BT-7M&lt;br /&gt;
** T-64A (1971)&lt;br /&gt;
** T-64B&lt;br /&gt;
** T-72B3&lt;br /&gt;
** T-90A&lt;br /&gt;
** 2S25&lt;br /&gt;
* USA:&lt;br /&gt;
** M1A1 HC&lt;br /&gt;
** LVT(A)(1)&lt;br /&gt;
* Sweden:&lt;br /&gt;
** Pbv 301&lt;br /&gt;
* The animation for shell ejection has been added for the following ground vehicles:&lt;br /&gt;
** M56&lt;br /&gt;
** Panzerjager I&lt;br /&gt;
** Marder III/III ausf H&lt;br /&gt;
** 8,8 cm Flak 37 sfl&lt;br /&gt;
** Dicker Max&lt;br /&gt;
** Sturer Emil&lt;br /&gt;
** Nashorn&lt;br /&gt;
** Waffentrager&lt;br /&gt;
** Marder A1-/A3&lt;br /&gt;
** SdKfz 6/2&lt;br /&gt;
** Su-76M&lt;br /&gt;
** Yag-10&lt;br /&gt;
** GAZ-AA DShK&lt;br /&gt;
** GAZ-AA 72-K&lt;br /&gt;
** ZIS-12 94-KM&lt;br /&gt;
** ZIS-43&lt;br /&gt;
** Ho-Ni&lt;br /&gt;
** Na-To&lt;br /&gt;
** AS-42&lt;br /&gt;
** 90/52 M41M&lt;br /&gt;
** Breda 501&lt;br /&gt;
** R3 T20 FA-HS&lt;br /&gt;
** CCKW 353 AA&lt;br /&gt;
** Lorraine 37L&lt;br /&gt;
** Pvkv II&lt;br /&gt;
** Strv M42 DT&lt;br /&gt;
** Lvtdgb m/40&lt;br /&gt;
** L-62 ANTI II&lt;br /&gt;
** VEAK 40&lt;br /&gt;
** Falcon&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
&lt;br /&gt;
* MiG-23M - Weapon preset with 2х R13М1 and 4х R-60 has been added to the suspended weaponry.&lt;br /&gt;
* A.109EOA-2, AB 205 A-1 - Moved from the &amp;quot;Attack Helicopter&amp;quot; class to &amp;quot;Utility Helicopter&amp;quot; class.&lt;br /&gt;
* Me 410 A-1, Me 410 B-1 - A bug because of which you could install 250 and 500 kg bombs right away without modification research, has been fixed.&lt;br /&gt;
* B-24D-25-CO - Preset with 4х 2000 lb AN-M66A2 bombs has been added to the suspended weaponry.&lt;br /&gt;
* DB-3B - 45-36АН torpedo has been added to the suspended weaponry.&lt;br /&gt;
* Harrier GR.1, Harrier GR.3, AV-8A - A bug that caused the wing part to hang in the air in some cases when it was torn off, has been fixed.&lt;br /&gt;
* A-26B-10 - 37 mm M4 cannon has been replaced by 37 mm M9 cannon.&lt;br /&gt;
* Scimitar F.Mk.1 - A bug that caused the wrong name for 25 lb. AP Mark II rockets to be displayed in the modification menu has been fixed.&lt;br /&gt;
* SB2C - Amount of the ammunition for the defensive turret has been changed from 2000 to 1000 rounds per barrel.&lt;br /&gt;
* AH-64D - AIM-92 missiles have been removed from the normal presets and added to the suspended weaponry presets.&lt;br /&gt;
* AH-1Z - AIM-9L missiles have been removed from the normal presets and added to the suspended weaponry presets.&lt;br /&gt;
* AH-64DJP - AIM-92 missiles have been removed from the normal presets and added to the suspended weaponry presets.&lt;br /&gt;
* AH-Mk1 Apache - Starstreak missiles have been removed from the normal presets and added to the suspended weaponry presets.&lt;br /&gt;
* 37-mm М4 cannon - Belt with air ammunition has been added.&lt;br /&gt;
* FAB-500 М-62 - The type of explosive mass has been changed TNT to TGAF-5. The weight of the explosive mass has been changed from 325 to 213 kg.&lt;br /&gt;
* FAB-250 M-62 - The weight of the explosive mass has been changed from 149 to 100 kg.&lt;br /&gt;
* 2000-fn AN-M66A2 - The type of the explosive mass has been changed from Amatol to Tritonal.&lt;br /&gt;
* 500-fn AN-M64A - The weight of the explosive mass has been changed from 119.7 to 121 kg.&lt;br /&gt;
* Mk.M1 540-lb— The weight of the explosive mass has been changed from 87.1 to 105.23 kg (Air Publication 1661B, Volume 1 - Bombs / OP 1665, British Explosive Ordnance, pag 29).&lt;br /&gt;
* MK 4 MOD 0 gun pod - The weight of the suspended gun pod has been changed from 109 to 630 kg.&lt;br /&gt;
* MiG-21SMT, MiG-21 MF - SPS-141 flare block has been added.&lt;br /&gt;
* Jaguar A - Flare blocks have been added.&lt;br /&gt;
* MiG-21SMT, MiG-21 MF — ECM module with flares has been added.&lt;br /&gt;
* Jaguar A — Flares have been added.&lt;br /&gt;
* AV-8A — Presets with flares have been added.&lt;br /&gt;
* F8U-2 — Flares have been added.&lt;br /&gt;
* F-4EJ — AIM-9J missiles have been changed to AIM-9P.&lt;br /&gt;
* Ar 234 B-2 — Modification required for 500 kg bombs has been added.&lt;br /&gt;
* Ar 234 С-3 — Modification required for 500 kg bombs has been added. Ammo belts modification has been moved to tier II.&lt;br /&gt;
* A32A — chaff pods have been added.&lt;br /&gt;
* F-4E — AIM-7E-2 missile has been added&lt;br /&gt;
* MiG-23M — R-60 missiles have been replaced with R-60М along with a change of modification for research (if the modification has already been researched, the replacement will occur automatically)&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* The display of icons in the modification menu has been fixed according to the suspended armament for the aircraft - Z 1007 bis (all series), Su-6 (all series), PB4Y-2, B-24D, A-26 (all series), H8K (all series), PV-2D, A-4 (all series), S.O 4050 Vautour (all series), AD-4 (all series), Saab 105G&lt;br /&gt;
* FAB-500sv - A bug due to which the full name of the bomb wasn't indicated in some presets has been fixed.&lt;br /&gt;
* GSh-23L — The composition for ammunition belts on the GSh-23L twin cannon have been changed.&lt;br /&gt;
* MiG-21SMT, MiG-23M, MiG-27M, Su-17M2, Mi-24P (Germany), Mi-24P, Mi-24V, Mi-35M — S-24 rockets have been replaced with the S-24B.&lt;br /&gt;
* Helicopter target trackers, IR and TV seekers will now be able to see the hulls of destroyed ground vehicles&lt;br /&gt;
* Р-60, Р-60М - The interval between launch and inclusion in the control loop of the homing head has been clarified. 0.5 sec -&amp;gt; 0.35 sec&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes: =&lt;br /&gt;
&lt;br /&gt;
* Ki-100/100-II, Ki-96/102/108 – A bug has been fixed that led to an overestimated maximum engine speed.&lt;br /&gt;
* Ki-61/100 (all series) — Aerodynamics of the airframe has been completely reworked. Stall speed, take off and landing speed have been reduced. Controllability at low and mid speeds have been improved. Landing gear extension speed reduced to 250 km/h, available speed of switching flaps to landing position reduced to 230 km/h (all changes applied after the test reports). Optimal horizontal speed for climbing, climb and speed haven't changed. See the aircraft passport for details.&lt;br /&gt;
* I-185 (all series) — Effect of rebalancing of the aircraft at full throttle (slight nose pulling down effect at full control mode) has been specified. Operations of a propeller group at low and mid throttle have been specified.&lt;br /&gt;
* Tu-2 (all series) - Adjusted according to passports. Fuel distribution among tanks has been adjusted.The moments of inertia depending on the amount of fuel, weapons, ammunition, etc. have been specified. The thermodynamics of engines has been improved and refined. Improved aircraft aerodynamics at high flight speeds. Airplane take-off and roll-off are adjusted according to the airplane flight manual and test reports&lt;br /&gt;
* D.520 - Flight model has been completely updated according to the current capabilities of the physical model. Polars of wings, fuselage, fin and propeller blades have been recalculated and refined. The moments of inertia have been clarified.&lt;br /&gt;
* AH-1, UH-1 (all series) - overshoot and reverse roll while leveling in horizontal has been fixed for mouse control mode (with manual roll disabled).&lt;br /&gt;
* Jaguar GR.1, Jaguar A, MiG-23M - mouse control has been improved; improved aircraft behavior after elevators or spoilers detach; introduced a more detailed simulation of the elevators with differential deviation and variable throttle transfer ratio from the stick to the elevators.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Naval weaponry: ==&lt;br /&gt;
&lt;br /&gt;
* Weapon control - a Fire direct system has been added on all large artillery ships - stereoscopic rangefinders, director control towers, artillery directors that take the necessary measurements are separated into independent modules. Modules in the fire control rooms that create fire solution calculations have been added. Binoculars have been reworked.&lt;br /&gt;
* IJN Settsu - Incorrect designation for the 6.5mm machine guns in the vehicle card have been corrected.&lt;br /&gt;
* Fairmile C (312) - Number on the used ammunition for aft 40mm &amp;quot;2 pdr Rolls Royce&amp;quot; cannon has been corrected.&lt;br /&gt;
* USS Wyoming — Maximum speed has been changed to 21 knots.&lt;br /&gt;
* Parizhskaya Kommuna — HE shell has been added for research at the 4th modification level&lt;br /&gt;
* 305mm semi AP round (1911) (Imperatritsa Mariya, Poltava) speed drop dynamics have been fixed (made equal to the AP round). Armour piercing values at mid and long ranges have been changed.&lt;br /&gt;
* Poltava - firing sectors of the second and the fourth gun of the main calibre have been increased.&lt;br /&gt;
* USS New Orleans, USS Northampton, USS Pensacola, USS Portland - name of main calibre guns have been corrected.&lt;br /&gt;
* RN Aviere - torpedo type has been changed&lt;br /&gt;
* IJN Ikoma - 533mm torpedo launcher has been changed to 457mm.&lt;br /&gt;
* IJN Ikoma, IJN Settsu - display of ammo capacity of the auxiliary guns has been fixed.&lt;br /&gt;
* S-38b, S-38 - display of ammo capacity of the 20mm guns has been fixed&lt;br /&gt;
&lt;br /&gt;
== Naval modifications and crew skills: ==&lt;br /&gt;
&lt;br /&gt;
* All ships and boats, in accordance with their classes, receive corrected parameters for smoke screens - launch position, size and time of the effect. Previously, smoke screens might appear in the middle of the hull or far behind&lt;br /&gt;
* USS Wyoming — Class B 305mm default HE round has been added. The AP round had been moved to the research tier I.&lt;br /&gt;
&lt;br /&gt;
== Naval characteristics, physics and damage model: ==&lt;br /&gt;
&lt;br /&gt;
* The shockwave effect on artillery rigs of the open type or with open shields has been fixed. Explosions that occur close to such a unit can disable its calculation with a shockwave.&lt;br /&gt;
* The display of the components inside the hull on large ships has been fixed.&lt;br /&gt;
* HMS Peacock - Searching radar has been added.&lt;br /&gt;
* USS Northampton - Davits interfering with the third main calibre turret will be now removed in the battle.&lt;br /&gt;
* HMS Liverpool - Armour material of the shell cellars of the main calibre turrets has been corrected.&lt;br /&gt;
* Syonan - Size of the commander's bridge has been reduced.&lt;br /&gt;
* HMS Southampton, HMS Liverpool, HMS Belfast - Number, shape and location of the fuel tanks, boiler rooms and engine rooms have been corrected.&lt;br /&gt;
* USS Northampton - Location of the auxiliary cellar has been fixed.&lt;br /&gt;
* USS Trenton, USS Raleigh - The shape of the main calibre turret's armour and 20mm Oerlikon's shields have been fixed.&lt;br /&gt;
* Nurnberg, Koln, Leipzig - The shape of frontal armor plates of the main calibre turrets has been fixed.&lt;br /&gt;
* Thunderbolt (PT-556) - The display of the missing 20mm armour shields on the &amp;quot;Oerlikon Mk.II&amp;quot; bow cannon has been removed.&lt;br /&gt;
* USS Northampton — Form and position of the fuel tanks have been fixed.&lt;br /&gt;
* HMS Southampton —Form of the deckhouse armour has been fixed.&lt;br /&gt;
* RN Attilio Regolo, RN Commandanti Medaglie d'Oro — torpedo max speed with enabled modification &amp;quot;Torpedo mode&amp;quot; has been reduced.&lt;br /&gt;
* RN Etna — Radar has been added&lt;br /&gt;
&lt;br /&gt;
== Naval Visual models and visual parts: ==&lt;br /&gt;
&lt;br /&gt;
* Z32 - Elevator model of the forward main calibre turret has been added.&lt;br /&gt;
* USS Candid - The absence of the gun barrel of the main calibre turret in the X-Ray view has been fixed.&lt;br /&gt;
* Z20 Karl Galster - Models of armour shields of 20-mm units have been corrected.&lt;br /&gt;
* RN Zara, RN Pola - Damaged ship condition that caused the hangar cover to disappear at the front part of the ship has been fixed.&lt;br /&gt;
* RN Pola — Missing mooring stanchions have been added&lt;br /&gt;
* HMS Jervis - Flag animation has been fixed.&lt;br /&gt;
* IJN Satsuki - The original unique camouflage has been returned.&lt;br /&gt;
* Leipzig — A bug with the visual model of the damaged ship which caused the flag to hang in the air has been fixed&lt;br /&gt;
* The zones of possible decoration placements have been expanded&lt;br /&gt;
&lt;br /&gt;
== Interface ==&lt;br /&gt;
&lt;br /&gt;
* Possibility of hiding coal bunkers in X-Ray mode in the hangar has been added.&lt;br /&gt;
* Anti-torpedo bulges and coal bunkers of an enemy ship now disappear in the hit camera after their destruction&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* Ju 88 A-1 / Ju 88 A-4 moved to rank II.&lt;br /&gt;
* He 111 H-6 / He 111 H-16 grouped.&lt;br /&gt;
* HMS Montgomery - Will become unavailable for purchase after 21st of September&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* The standard camouflage for postwar Japanese ground vehicles has been changed&lt;br /&gt;
** Default one-tone camo has been changed&lt;br /&gt;
** Two-color and multi color camouflages have been corrected (patterns and color correction)&lt;br /&gt;
** Requirements to get one tone post war camo have been reduced&lt;br /&gt;
** New summer and fall camos have been added, both available for completing tasks or Golden Eagles.&lt;br /&gt;
* Forest camouflage of Soviet tanks has been fixed.&lt;br /&gt;
* The bushes decorations from the &amp;quot;Camouflage&amp;quot; section have been updated. The shape and volume have been changed and colour correction has been done.&lt;br /&gt;
* New bush decorations have been added to the &amp;quot;Camouflage&amp;quot; section: pine, olive, autumn wood, banana leaves, straw.&lt;br /&gt;
* New player icons for modern aviation have been added.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* The reticle in the binoculars has been reworked in naval battles.&lt;br /&gt;
* The interface elements in naval vessels' binoculars have been changed. Part of the unimportant information has been removed or moved under the horizontal reticle scale.&lt;br /&gt;
* The rangefinder range is now tied to the selecting frame on targets in the naval RB.&lt;br /&gt;
* The corrected range is now tied to the target selecting frame in the naval RB. The value shows only the correction entered relative to the rangefinder range.&lt;br /&gt;
* The central cursor circle is hidden in the ship's binoculars.&lt;br /&gt;
* Target selection frame has been reworked.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* Fire control system mechanics have been added to Naval battles. It is the new system for aiming, target acquisition and aiming correction. Fire control system consists of several modules, which can be found on larger ships in different combinations:&lt;br /&gt;
** Fire control room - usually located within a ship's hull under the bow superstructure deep below the waterline, or in the superstructure itself. Specific ships may have up to two fire control rooms. This module is responsible for fire solution calculations based on data received from rangefinders and fire directors to correct aiming at acquired targets. If a ship lacks a fire control room, but has rangefinders or director control towers, fire solution calculations are made by the bridge.&lt;br /&gt;
** Rangefinders - are located on different levels of the superstructure and in main calibre turrets. Rangefinders measure distance to an enemy ship.&lt;br /&gt;
** Director Control Tower (DCT) - located in the superstructure top and sides in special towers. The DCT is responsible for measuring the target's distance, bearing and speed.&lt;br /&gt;
&lt;br /&gt;
When the system is operating, all modules are intact, (particularly including the fire control room), a player has to lock on target, wait for the calculation to complete and fire a ranging shot. After that, the lead marker appears on the water surface in AB, or in RB, a convergence marker in binoculars&lt;br /&gt;
&lt;br /&gt;
* Turret markers have been reworked for naval battles. Status of each turret is pinned at the screen's bottom.&lt;br /&gt;
** Turret is broken - red circle.&lt;br /&gt;
** Turret is in the dead zone - grey circle.&lt;br /&gt;
** Turret is ready to fire - green circle.&lt;br /&gt;
** Overheat is in process - red filler inside the circle indicator.&lt;br /&gt;
** Reload is in process - green filler inside the circle indicator.&lt;br /&gt;
** Turret is aiming - the circle is dimmed.&lt;br /&gt;
* A projectile drop marker has been added to the ship's binoculars. This marker shows up-to-date information about the averaged place of shells falling both horizontally and in range.&lt;br /&gt;
&lt;br /&gt;
= Graphical =&lt;br /&gt;
&lt;br /&gt;
* Nvidia DLSS supersampling has been updated to version 2.2. The update improves image quality, as well as reduces artefacts and ghosting, especially in low light conditions&lt;br /&gt;
* An option has been added for choosing the resolution to display textures on dynamic effects created with particles&lt;br /&gt;
* Visual effects of large calibre round hits (from 80 to 480 mm) have been increased for all surfaces.&lt;br /&gt;
* Visual effects of shells hitting the water have been reworked for all shells.&lt;br /&gt;
* Visual effects of explosions of torpedoes, depth charges and mines have been reworked. Differences in the visual appearance of an underwater explosion depending on the amount of explosive have been added.&lt;br /&gt;
* Visual effects of explosions of different types have been reworked for coastal and bluewater fleets.&lt;br /&gt;
* Visual effects of fires of different types have been reworked for coastal and bluewater fleets.&lt;br /&gt;
* Splash effects have been added for ship hulls collision with waves.&lt;br /&gt;
* Assets disappear when moving out from the player now equal for all (not depending on graphics settings).&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* The sounds of all machine guns and automatic cannons of ground vehicles, ships and aircraft have been reworked. The principle of formation of the sounds of rapid-fire guns have been changed in order to more adequately and realistically sound the high rate of fire.&lt;br /&gt;
* The engine sounds of the ground vehicles have been reworked so that the engine RPM better reflects the load falling on it. The RPM changes more noticeably when driving uphill, shifting gears, slipping, etc. Also the power in the area of low frequencies has been added.&lt;br /&gt;
* Maximum volume of the engine of the player's vehicle has been increased.&lt;br /&gt;
* Game volume settings have been reseted with the update release to the values at which the game mix has been configured.&lt;br /&gt;
* Volumes of sounds of material under tracks and wheels of ground vehicles are now independent of volume of the player's engine.&lt;br /&gt;
* All sounds of surfaces under tracks and wheels of player's ground vehicles have been reworked. Also new types of surfaces have been added. Now there is water, earth, sand, snow, concrete (asphalt, paving stones), liquid mud, and ice (frozen ponds).&lt;br /&gt;
* Aircraft of the Phantom type now have authentic engine sounds.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== [[wt:en/game/changelog/current/1293|08.09.2021]] (2.9.0.17) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where players couldn't see the &amp;quot;Attention to the map&amp;quot; marker on the minimap during a battle.&lt;br /&gt;
* A bug has been where an afterburner flame looked black in ULQ settings.&lt;br /&gt;
* A bug has been fixed that prevented a vehicle's pop-up menu displaying in the test drive window whilst using a gamepad.&lt;br /&gt;
* A bug has been fixed that prevented the decal tab from closing whilst using a gamepad.&lt;br /&gt;
* A bug has been fixed that in some cases led to a crash on PlayStation consoles.&lt;br /&gt;
* The display of ground units at low heights has been fixed for weapons with TV seekers.&lt;br /&gt;
* IS-7 — a bug with an incorrect display of the coaxial 7.62mm machine guns in x-ray mode has been fixed.&lt;br /&gt;
* Vickers Mk.3 — vignette in the gunner's sight has been fixed, field of view has been widened. .&lt;br /&gt;
* Pe-8 — separate fuel tanks have been enabled (reduced chance of fire). A more precise inertia calculation has been implemented depending on the current weight (fuel and armament load). Thermodynamics of engines has been specified.&lt;br /&gt;
* AV-8A — a bug with the display of the flares block has been fixed in the preset &amp;quot;Flares/chaff x240&amp;quot;.&lt;br /&gt;
* MiG-27M — The R-60 missiles in the preset with 100kg bombs have been changed to R-60M.&lt;br /&gt;
* ZTZ99-III — reduced armour durability of the hull's front in comparison to the ZTZ99-II has been fixed (report).&lt;br /&gt;
* ZTZ96, ZTZ96A, ZTZ99-II, ZTZ99-III — Reloading time for the 125 mm cannon has been changed from 7.5 to 7.1 seconds.&lt;br /&gt;
* Type 79 ASM — Elevation above the line of sight in flight has been added.&lt;br /&gt;
* ZSU-37-2 — Displaying of the different angular guidance speeds for the left and right cannons in the X-Ray view has been fixed.&lt;br /&gt;
* HMS Peacock — Radar has been added to the X-Ray view.&lt;br /&gt;
* Churchill I — A bug with reverse track rotation has been fixed.&lt;br /&gt;
* Aviation SB mode now requires Easy Anti-Cheat enabled.&lt;br /&gt;
* In air SB sessions, created by players, now disabled bots will change to missing or exited players.&lt;br /&gt;
* A bug has been fixed with disabled the rocket ballistic calculator in mixed battles, if a player previously played in a ground vehicle or naval vessel.&lt;br /&gt;
* A bug has been fixed with disabling the ballistic calculator when ammo is depleted. The fix means that it is not necessary to repeatedly switch it on in AB mode&lt;br /&gt;
* F-104G (Italy) — The AIM-9J has been added to the weaponry list. The AIM-9B modification has been moved to rank II, LAU-10/A to rank III. A preset with 2хAIM-9B is now available without modification research by default.&lt;br /&gt;
* F-104S — The AIM-9J has been added to the weaponry list. The AIM-7E modification has been moved to rank II. The LAU-10/A modification no longer requires research. The AIM-9B modification has been moved to rank III&lt;br /&gt;
* F-8E — A Preset with 2х AIM-9C and 2x AIM-9D has been added.&lt;br /&gt;
* Tu-1 — Material and armour glass thickness in the nose section of the cockpit has been fixed.&lt;br /&gt;
* Conditions for obtaining some achievements and the rewards for completing them have been changed. This will not affect the reward of achievements already received and the progress of partially completed ones. The full list of changed achievements:&lt;br /&gt;
* * Miscellaneous — Custom-built&lt;br /&gt;
* * Miscellaneous — Path of perfection&lt;br /&gt;
* * Miscellaneous — Fully Equipped&lt;br /&gt;
* * Miscellaneous — Rearmament&lt;br /&gt;
* * Miscellaneous — Proved as Improved&lt;br /&gt;
* * Crew — Expert&lt;br /&gt;
* * Research — Only the Stars Are Higher&lt;br /&gt;
* * Aircraft — Can't Catch Me!&lt;br /&gt;
* * Tanks — Victory machine&lt;br /&gt;
* * Fleet — Flagship&lt;br /&gt;
* Incorrect display of fuel has been corrected, that mistakenly depended on the connection quality.&lt;br /&gt;
* A bug has been fixed where AI aircraft in Test Drive spawned with low initial speed where they stalled and crashed.&lt;br /&gt;
* A bug has been fixed that in some cases led to a client crash on downloading the hangar on Nvidia graphic cards.&lt;br /&gt;
* B-29 (USA) nuke carrier - in ground RB, the incorrect respawn type &amp;quot;Bombers&amp;quot; has been removed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with the overly loud sound of the Begleitpanzer's gun and the British 40mm QF.2 gun, as well as the 57mm ZiS-4 gun from the gunner's view.&lt;br /&gt;
* The overly loud sound of the rotary barrel gear on the M61 gun (M163 SPAAG) has been fixed.&lt;br /&gt;
* A bug has been fixed with the missing sound of the naval gun chase camera for the first 4 seconds of flight.&lt;br /&gt;
* The overly quiet sound of the beginning of an artillery barrage has been fixed.&lt;br /&gt;
* A bug has been fixed where the sound of the M230 guns of the Apache series of helicopters didn't depend on the rate of fire.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1294|10.09.2021]] (2.9.0.21) ==&lt;br /&gt;
&lt;br /&gt;
* Inverted border and fill colors on the player nicknames have been fixed on the lighting scheme of player nameplates.&lt;br /&gt;
* A bug has been fixed where in some cases autocannon fire might cause the damage indicator to appear on a player's own aircraft.&lt;br /&gt;
* A bug has been fixed that made aircraft contacts at distances between 2.8 and 4.6 km blurred and almost invisible in the air .&lt;br /&gt;
* User created rooms have been removed from the air SB room list. Now they are divided by nation presets, together with matchmaker created rooms.&lt;br /&gt;
* In the air SB room list, a new checkbox has been added - &amp;quot;Show supported only&amp;quot;, which allows the hiding of all rooms unavailable for the selected aircraft and gaming nation, including those for all squad mates.&lt;br /&gt;
* A bug that caused the progress bar for some tasks to be displayed incorrectly has been fixed.&lt;br /&gt;
* EC-665 Tiger HAD, EC-665 Tiger HAP — A bug with increased number of rounds for the 30 mm GIAT M781 cannon has been changed from 450 to 750 when using the MAW (missile approach warning system) modification.&lt;br /&gt;
* AD-2 Skyraider — Aircraft armour has been fixed. Steel armour plate behind the engine has been added.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* Aircraft are now more audible from the ground.&lt;br /&gt;
* The volume of the collision of ground vehicles with obstacles has been slightly increased.&lt;br /&gt;
* A bug where some mechanization sounds were missing in the aircraft cockpit has been fixed.&lt;br /&gt;
* A bug that sometimes caused enemy/allied aircraft cannons to fire silently has been fixed.&lt;br /&gt;
* A bug where sometimes the engine sounds of enemy/allied aircraft were missing has been fixed.&lt;br /&gt;
* A bug that might interrupt landing sounds of the gear touching the ground has been fixed.&lt;br /&gt;
* A bug that could cause the sound of water splashing when enemy/allied ground vehicles respawned has been fixed.&lt;br /&gt;
* The sounds of water splashing for enemy/allied vehicles have been changed.&lt;br /&gt;
* Track sounds of player and enemy/allied vehicles have been slightly increased in volume.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1295|13.09.2021]] (2.9.0.26) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the LMB was unable to interact with the interface in the hangar after leaving a battle or watching a replay in full screen mode with a hidden interface.&lt;br /&gt;
* '''F-104S, Ju 288 C, B18B''' — a bug has been fixed where wingtip vortices and aerobatic smoke was displayed from the aircraft's centre.&lt;br /&gt;
&lt;br /&gt;
'''PlayStation'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with a client crash after extended play.&lt;br /&gt;
&lt;br /&gt;
'''VR'''&lt;br /&gt;
&lt;br /&gt;
* Incorrect zooming has been fixed for the PIMAX headsets PIMAX (report).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1296|14.09.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* The terms for the &amp;quot;Invite a friend&amp;quot; program have been changed. Now, to achieve a first stage reward (70,000 SL), an invited friend has to achieve rank III in air/ground forces. Stage II reward (300,000 SL, 100 GE) is granted for rank V; Stage III (2,500 GE) for rank VII. Requirements for naval forces' progress remains unchanged.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1297|15.09.2021]] (2.9.0.33 (2.9.0.31 — Xbox, Playstation)) ==&lt;br /&gt;
'''Improvements and fixes'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed when, if a voluminous shell hits a cross section area of 3 or 4 armoured elements, a shell didn't form fragments after penetrating the armour.&lt;br /&gt;
* A bug has been fixed where, when switching from commander's sight to binoculars with &amp;quot;Save direction while switching current trigger&amp;quot; option enabled, the view in binoculars was directed to the east.&lt;br /&gt;
* A bug has been fixed that resulted in locking on enemies nearby the selected one with the &amp;quot;Automatic target lock&amp;quot; option enabled in Naval battles.&lt;br /&gt;
* A bug has been fixed that resulted in incorrect range correction at nearer distances in Naval battles: rotating down in some cases increased correction, rotating up decreased it.&lt;br /&gt;
* A bug has been fixed with missing grass on any graphic presets available on the Linux version.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''Chieftain Mk.10, Striker''' - &amp;quot;Late two tone&amp;quot; camo is now available for completing tasks, similar to other later British ground vehicles.&lt;br /&gt;
* '''ZSU-37-2''' - NVD has been added for driver and commander.&lt;br /&gt;
* '''Type 87''' - &amp;quot;Adjustment of fire&amp;quot;module has been added.&lt;br /&gt;
* '''M41A1 (SDF)''' - aiming speed of the anti-aircraft machine gun has been increased and brought in line with that of the M41A1 in the US branch (report)&lt;br /&gt;
* '''Type 60 ATM''' - crew number has been corrected in the info card. (report)&lt;br /&gt;
* '''Leopard 2K''' - rubber-fabric mudguards have been added to the damage model.&lt;br /&gt;
* '''Сromwell V (RP-3)''' - incorrect rocket depletion order in xray mode has been fixed.&lt;br /&gt;
* '''Merkava Mk.3D''' - description of the bulkhead between engine and combat compartments has been corrected.&lt;br /&gt;
* '''Vickers Mk.3''' - gun depression angles over the engine compartment have been reduced.&lt;br /&gt;
* MLRS sight crosshairs have been specified after changes to the ballistic characteristics of rockets (devblog)&lt;br /&gt;
* 25mm M791 - initial velocity for the the M242 gun has been specified.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Pe-8''' - icons in the secondary weaponry menu have been corrected for 100 kg bombs.&lt;br /&gt;
* Wfr.Gr.21 - explosives type display has been fixed in the info card.&lt;br /&gt;
* '''Hunter F.6''' - the display of the protection caps on the empty rocket launchers for the twin SRAAM weapon preset have been fixed.&lt;br /&gt;
* '''AH-64DJP''' - the display of the launchers of the AIM-92 missiles have been fixed.&lt;br /&gt;
* '''Yak-30''' - armoured backseat has been added.&lt;br /&gt;
&lt;br /&gt;
'''Fleet model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''LÉ Orla''' - traverse speed of the main calibre turret has been fixed.&lt;br /&gt;
* '''Clemson type destroyers''' - AI shooting at aerial targets has been fixed. Parameters of the remote fuse for the 76mm HE remote fuse rounds have been corrected.&lt;br /&gt;
* '''HMS Armada, HMAS Tobruk''' - a bug has been fixed where 40mm mountings remained at maximum elevation.&lt;br /&gt;
&lt;br /&gt;
'''Flight model changes'''&lt;br /&gt;
&lt;br /&gt;
* '''AH-1z''' - improved throttle response and revs recovery with increasing propeller pitch.&lt;br /&gt;
* '''Scout AH.Mk.1, Wasp HAS.Mk.1''' - the roll has been fixed when increasing speed in arcade battles&lt;br /&gt;
* '''Do 217 (all series)''' - a bug has been fixed with incorrect position of wheels on the front landing gear.&lt;br /&gt;
* '''Tu-1''' - a bug with incorrect fuel loading has been fixed.&lt;br /&gt;
* '''MiG-23, MiG-27''' - a dead zone in the yaw channel has been reduced when the automatic controls system is operating in the stabilization or damping mode&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1298|16.09.2021]] (2.9.0.36) ==&lt;br /&gt;
'''Improvements'''&lt;br /&gt;
&lt;br /&gt;
* A warning message when the BR of the squad player's vehicles differs from the BR of the squad leader's vehicles has been added when queuing.&lt;br /&gt;
* Display of the actual BR of a player's vehicles or squad's vehicles in the queue window has been improved. The numbers are now more visible.&lt;br /&gt;
* Display of an aircraft's contacts has been improved and the distance of their appearance has been increased. This simplifies visual search and detection of the aircraft at medium and long range as well as against the surface background.&lt;br /&gt;
&lt;br /&gt;
'''Fixes'''&lt;br /&gt;
&lt;br /&gt;
* Incorrect fuel load when entering a battle in an aircraft has been fixed for some cases where the change of the fuel amount and the appearance of the aircraft didn't match the selection in the respawn window ([https://forum.warthunder.com/index.php?/topic/535179-air-rb-random-fuel-bugvery-serious-are-you-really-working/ report], [https://forum.warthunder.com/index.php?/topic/534713-getting-different-fuel-levels-to-the-one-i-select/ report 2], [https://forum.warthunder.com/index.php?/topic/535163-all-my-planes-have-full-fuel/ report 3]).&lt;br /&gt;
* A bug that caused the selected rocket detonation distance settings not to be applied, but to use presets of another aircraft in the setup, has been fixed.&lt;br /&gt;
* A bug where the visual display of aircraft contacts in the sky depended on turning on or off the radar has been fixed.&lt;br /&gt;
* A bug has been fixed with a hydroplane or flying boat with an aerial spawn point may be spawned on the ground far from the airfield in EC missions.&lt;br /&gt;
* Kh-25 missile — a bug has been fixed with the missing laser guiding indicator.&lt;br /&gt;
* AGM-65 missile — missing target lock indicator has been fixed .&lt;br /&gt;
* A bug has been fixed with heat sources that could not be rendered in the TVD with the very high resolution effects option enabled.&lt;br /&gt;
* A bug has been fixed with the hit camera, when the torpedoed ship might be displayed incorrectly or with missing modules.&lt;br /&gt;
* '''F-8E FN''' now has authentic radar without IRST.&lt;br /&gt;
* Notch sector for AIM-7 and R-23R has been increased.&lt;br /&gt;
* The maximum range of non-tracking target illumination with a fighter radar (due to radar sidelobes) has been decreased.&lt;br /&gt;
* Head-on target detection has been increased, low altitude tail-on target detection has been decreased for the Pulse-Doppler mode of the '''F-4K''' and '''F-4M FGR2''' radars. Detection range has been slightly decreased for impulse mode.&lt;br /&gt;
* Pulse-Doppler mode is chosen by default for '''Saab 37 Viggen''' and '''F-4EJ KAI''' radars.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1299|17.09.2021]] (2.9.0.38) ==&lt;br /&gt;
&lt;br /&gt;
* A bug with the armour analyzation mode, where armour plates of the same thickness would display with different colours, has been fixed.&lt;br /&gt;
* A bug which would allow aircraft to land successfully in shallow water without breaking their landing gear has been fixed.&lt;br /&gt;
* A bug that caused the AIM-9J missile to not lock onto targets in SB mode without activation of the AGM-65's missile camera has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1300|22.09.2021]] (2.9.0.52 (2.9.0.48 - Xbox, Playstation)) ==&lt;br /&gt;
'''Improvements and fixes'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with the missing helicopter speed indicator if the &amp;quot;Indicated air speed&amp;quot; option is set to &amp;quot;IAS&amp;quot;.&lt;br /&gt;
* A torpedo reload indicator has been fixed in Naval AB for the vessels with on board reloading torpedo launchers ([https://forum.warthunder.com/index.php?/topic/531905-torpedo-reload-indicator-not-working/ report]).&lt;br /&gt;
* A bug has been fixed which in some cases prevented &amp;quot;Damage to naval targets&amp;quot; achievement progress .&lt;br /&gt;
* Incorrect ballistic calculator on helicopters has been fixed for the second and subsequent respawns.&lt;br /&gt;
* '''SIDAM 25, SIDAM 25 (Mistral), Gepard, Chieftain Marksman, Type 87, PGZ09''' — a bug with the quick reload of the main ammo belt has been fixed.&lt;br /&gt;
* '''HMS Norfolk''' — a bug with a constantly rotating port (left) torpedo launcher has been fixed.&lt;br /&gt;
* A bug has been fixed that prevented item purchase or opening in the inventory while using a cursor with gamepad.&lt;br /&gt;
* AIM-7 — a bug has been fixed where the missile was unable to lock on to MiG-23M and MiG-27M aircraft. The missile lock indicator didn't turn red, the missile self-destructed in midair after the launch.&lt;br /&gt;
* '''MiG-23M''' — now being spawned at supersonic speeds will mean these aircraft have the wings 100% swept.&lt;br /&gt;
* '''Mi-24V''' — certain missing textures in the cockpit have been restored.&lt;br /&gt;
* '''Mi-35, Ka-50''' — rear-view mirrors in the cockpit have been fixed.&lt;br /&gt;
* '''STB-1''' — ammo rack position has been corrected ([https://forum.warthunder.com/index.php?/topic/534744-29021-10092021-stb-1s-lower-armor-plate-model-or-ammorack-damage-model-is-incorrect/ report]).&lt;br /&gt;
* '''BMP-2''' — the position of the IR searchlight has been corrected.&lt;br /&gt;
* '''B17G''' — front turret has been fixed.&lt;br /&gt;
* '''Buccaneer S.1''' — animation of the ailerons has been fixed.&lt;br /&gt;
* A bug has been fixed with missing snow on vegetable 3D decorations while playing in winter locations.&lt;br /&gt;
* A rare client crash after changing account has been fixed.&lt;br /&gt;
* The azimuth scale at the top of the screen has been removed for aircraft equipped with a radar.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''STB-1''' — ammo rack position has been corrected ([https://forum.warthunder.com/index.php?/topic/534744-29021-10092021-stb-1s-lower-armor-plate-model-or-ammorack-damage-model-is-incorrect/ report]).&lt;br /&gt;
* '''BTR-152А''' — the number of forward and reverse gears has been increased, gear values have been specified. Source: Руководство по материальной части и эксплуатации БТР-152В, 1957 год.&lt;br /&gt;
* '''ARL-44, ARL-44 (ACL-1)''' — the number of forward and reverse gears has been increased, gear values have been specified. ([https://forum.warthunder.com/index.php?/topic/498713-2020-09-21-1101075-arl-44-gear-box/ report]).&lt;br /&gt;
* '''Leclerc S1, Leclerc S2''' — the gear values have been specified. A bug with a slow pivot neutral gear turns has been fixed ([https://forum.warthunder.com/index.php?/topic/453217-rptd-transmission-issue-of-char-leclerc-s1/ report]).&lt;br /&gt;
* '''Abrams (all series)''' — gear values have been specified. Source: AGT 1500 POWERPACK IMPROVEMENT PROJECT (M1 TMEPS) CONTRACT NUMBER DAAE07-87-C-R006 J. Edwards and R. Brayer General Dynamics Land Systems Div. March 1991 // Propulsion System Performance Simulation (PS**2) Computer Simulation to Evaluate Tank-Automotive Engine and Transmission Performance A User's Guide September 1988.&lt;br /&gt;
* 9M133, 9M133FM-3 — a bug has been fixed where the optronic countermeasures were able to affect the missiles. Control type has been changed to the laser-beam.&lt;br /&gt;
* '''TAM-2C''' — zoom has been added to the sight; sight magnification has been changed from x12 to separate magnifications x3-x10 ([https://forum.warthunder.com/index.php?/topic/498908-2020-09-19-1101075-tam-2c-should-have-2-separate-magnification-level/ report]).&lt;br /&gt;
* '''VFM5''' — sight magnification has been specified from x12 to x10 ([https://forum.warthunder.com/index.php?/topic/525203-2021-06-07-27025-vfm-5-incorrect-gunner-sight-magnification/ report]).&lt;br /&gt;
* '''T-72B (1989)''' — a bug has been fixed with missing layers of cast armour in the turret in x-ray mode.&lt;br /&gt;
* '''Leopard 2K''' — the incorrect display of 20mm gun horizontal and vertical aiming speed in x-ray mode has been fixed.&lt;br /&gt;
* '''MAUS, E100''' — a bug with different aiming speeds in the main and auxiliary guns has been fixed.&lt;br /&gt;
* '''IS-7''' — a bug has been fixed where it was impossible to repair AA and rear machine guns.&lt;br /&gt;
* '''Strv 103-0, Strv 103A, Strv 103C''' — duplicate drive controls have been added for the second driver/loader.&lt;br /&gt;
* '''ZPRK 2S6''' — a bug has been fixed that prevented the IR lock and track system to lock on target at distances over 8,000 meters.&lt;br /&gt;
* '''9P157''' — a bug with infinite radar field repair has been fixed.&lt;br /&gt;
* '''Vickers Mk.3''' — aiming angles at the sides of engine compartment has been specified; a gun will no longer cross the hull elements.&lt;br /&gt;
* '''M1A1HC''' - aiming angles of the 7.62mm AA MG have been specified; machine gun will no longer cross the ARCM searchlight.&lt;br /&gt;
* '''Roland 1, FlaRakPz 1, FlaRakRad''' - The name of the radar in X-Ray view has been clarified.&lt;br /&gt;
* '''Gepard''' - The name of the radar in X-Ray view has been clarified.&lt;br /&gt;
* '''B1 Bis, B1 Ter''' - Driver now has control of the 75mm cannon.&lt;br /&gt;
* HVAP/APCR — The template for the formation of secondary fragments behind the armour has been improved. For medium and large-calibre high-velocity armour-piercing and armour-piercing composite rigid shells, the number of fragments and their destructive power have been increased.&lt;br /&gt;
&lt;br /&gt;
'''Naval forces model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* Falling shell marker - The ability to disable the falling shell marker has been added. You can find it in settings:&lt;br /&gt;
* * Options &amp;gt; Main parameters &amp;gt; Naval Battle Settings &amp;gt; Highlight targeting point&lt;br /&gt;
* Lead marker on weapon control - Indication of the distance correction with the lead maker has been fixed. Now it indicates more accurately whether you should aim closer or farther relative to the enemy ship.&lt;br /&gt;
* Realistic aiming in AB has been fixed - When switching in the settings menu to realistic aiming in AB, shooting is now identical to shooting in RB.&lt;br /&gt;
* '''Poltava''' - Angles for traverse in the aft main calibre turrets have been extended.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''MiG-27M''' - The opening of some presets of the suspended weaponry without researching the relevant modifications has been fixed.&lt;br /&gt;
* '''F-8E''' - Incorrect display of the icons of suspended weaponry for some presets with the AIM -9C missiles has been fixed.&lt;br /&gt;
* '''Il-10 (all modifications)''' - Separate bomb drop for bomb weaponry has been added.&lt;br /&gt;
* '''A32A''' - Incorrect displaying of the icons of suspended weaponry for some presets with the m/50 and m/61 bombs has been fixed.&lt;br /&gt;
* '''Er-2 (ACh-30B) (all modifications)''' - Incorrect display of the icons of suspended weaponry for some presets with the 250kg and 500kg bombs has been fixed.&lt;br /&gt;
* '''A-4E''' - Full name of the aircraft has been added to the vehicle card.&lt;br /&gt;
* '''F-5 (all modifications)''' - Tearing off of the different wing parts where some elements of the aircraft structure and suspended weaponry were left hanging in the air has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* Now, when slowing down game speed (in replays, for example) the speed of sounds slows accordingly, i.e. frequency and duration of sounds increases or decreases. Works for a change of speed range 0.25x - 4x.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1301|23.09.2021]] (2.9.0.56) ==&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''MiG-27M''' - Additional countermeasure blocks (chaff, flares) have been added. A preset with 2хR-13M1 no longer requires research of the R-13M modification and is available as default. Combined presets with R-13M1 missiles still need to have the researched R-13M modification.&lt;br /&gt;
* '''A-5C''' - 750 pounds M117 bombs, blocks with Type-130 rockets, additional wing pylons and combined presets with new weapons have been added to suspended weaponry. Presets have been adjusted to reflect the addition of the new pylons.&lt;br /&gt;
* '''F-5A (China)''' - Countermeasure blocks (chaff, flares), a radar warning reciver (RWR) and related modifications have been added.&lt;br /&gt;
* '''F-5C''' - Radar warning reciver (RWR) has been added.&lt;br /&gt;
* '''F-5E''' — A bug which would cause the radar sighting area to shift away from the center has been fixed ([https://forum.warthunder.com/index.php?/topic/528488-13-07-2021-f-5e-boresight-mode-is-offset-from-the-center-of-the-screen-27073/ report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1302|27.09.2021]] (2.9.0.58) ==&lt;br /&gt;
&lt;br /&gt;
* '''T-72A, T-72AV (TURMS-T), Т-72B, Т-72B (1989), Т-72B3''' — a bug where the spring wasn't attached to the machine guns has been fixed.&lt;br /&gt;
* The incorrect display of the compass on some vehicles has been fixed.&lt;br /&gt;
* An issue of a freeze with a following crash after a few minutes in battle on the Mac version has been fixed.&lt;br /&gt;
* The third crew slot has been removed from the reward for completion of basic training.&lt;br /&gt;
* The cost of the &amp;quot;Talisman&amp;quot; modification on reserve vehicles has been increased from 80 to 190 GE.&lt;br /&gt;
* Dynamic campaign achievements &amp;quot;Free Swinging&amp;quot; and &amp;quot;Fun with Friends&amp;quot; have been removed. Rewards for the previously completed achievements will not be revoked.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1303|29.09.2021]] (2.9.0.62) ==&lt;br /&gt;
&lt;br /&gt;
* '''Toldi IIA''' — missing effects of barrel break and damaged track have been restored.&lt;br /&gt;
* Airfield AA guns will no longer stop firing at damaged enemy aircraft that are still able to fight.&lt;br /&gt;
* The incorrect display of contacts at greater distances in SB mode has been fixed.&lt;br /&gt;
* Minimal size of contacts while playing at high resolution has been fixed.&lt;br /&gt;
* A bug that sometimes caused the game to close with the error; &amp;quot;Unknown file version (mac_app.zip)&amp;quot; after updating via Steam, has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''Ki-84 ko, Ki-84 ko (China), Ki-84 otsu, Ki-84 hei''' — the thickness of the armoured headrest has been increased from 6mm to 13mm ([https://forum.warthunder.com/index.php?/topic/522712-30-07-2021-ki-84-too-thin-headrest-armour/ report]).&lt;br /&gt;
* '''Saab A32A''' — separate drop has been added for 120 and 250 kg bombs.&lt;br /&gt;
* '''H8K2, H8K3''' — a bug has been fixed where the upper turret was able to fire through the fuselage.&lt;br /&gt;
* '''IL-10, IL-10 (1946), IL-10 (1946) China''' — firing angles in the turret have been corrected, the ammo capacity of the UBT and B-20 machine guns have been corrected from 300 to 150 rounds. Separate launch has been added for 82mm and 132mm rockets.&lt;br /&gt;
* '''Su-6 (AM-42), Su-6 (M-71F)''' — firing angles in the turret have been corrected.&lt;br /&gt;
&lt;br /&gt;
'''Naval forces model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''USS Omaha, USS Raleigh, USS Detroit''' — the traverse angles on the casement main calibre guns have been increased.&lt;br /&gt;
* '''IJN Yubari''' — year of modernization has been changed to 1944.&lt;br /&gt;
* '''Köln F220, Lübeck F224''' — a bug with absent overheating in the 100mm guns has been fixed.&lt;br /&gt;
* '''HMS Norfolk''' — aiming angles of the 1st and 3rd main calibre turrets have been changed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1304|30.09.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Planned [https://docs.google.com/spreadsheets/d/e/2PACX-1vSTWLlj1luPBQBGNpzs_npdN7oM-0OFwmfdduufbXSOjxQDD3bkPdeo23xE0r6rHFwX1SWmYM0j9xJW/pubhtml Battle Rating] changes have been implemented.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1305|05.10.2021]] (2.9.0.75) ==&lt;br /&gt;
&lt;br /&gt;
* Information regarding guided flight time has been added to the cards for air guided missiles.&lt;br /&gt;
* A bug that might cause coloured circles in the sky in battles has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* A bug which caused an inability for the volume of ground vehicles' wheels/tracks on different surfaces to be adjusted has been fixed.&lt;br /&gt;
* Cockpit vibration sounds while in first person view have been reworked and will now be more distinctive when the aircraft is overloaded.&lt;br /&gt;
* A bug which caused there to be no sound when landing gears touched down upon the ground in third person view has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1306|06.10.2021]] (2.9.0.83 (2.9.0.79 - Xbox, Playstation)) ==&lt;br /&gt;
&lt;br /&gt;
* The crosshair shift when switching to the commander's camera has been fixed.&lt;br /&gt;
* Incorrect display of smoke and fire on specific graphic presets has been fixed.&lt;br /&gt;
* The playback of the video in the tutorial mission will no longer cause an FPS drop.&lt;br /&gt;
* A bug has been fixed where an enabled Japanese Microsoft IME keyboard would cause a switch to hiragana instead of Latin by default.&lt;br /&gt;
* '''BV 138 C-1''' — a bug with the display of the water surface in the bomb sight has been fixed.&lt;br /&gt;
* New icons for the respawn points have been added.&lt;br /&gt;
* Camo preview has been added to the &amp;quot;Skins&amp;quot; tab of the user profile card.&lt;br /&gt;
* The missile info card now has data on the time of controlled flight, jamming resistance of the ATGM guiding optical channel, as well as guaranteed launch distance of the ATGM ( an attainable distance under any atmospheric conditions affordable). Availability of the laser-beam control channel now indicated for ATGMs based on ground vehicles.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Challenger 2 (2F)''' — durability of combined armour has been specified.&lt;br /&gt;
* '''Challenger 2, Challenger 2 (2F)''' — aiming angles of the AA machine gun have been specified to avoid firing through the commander's sight.&lt;br /&gt;
* '''Type 16''' — camera position has been corrected. A bug has been fixed where the vehicle might disappear at certain angles of the camera view.&lt;br /&gt;
* '''Type 16, Dardo, Centauro I 105, Centauro I 105R, Centauro I 120''' — a bug has been fixed with the display of bulkheads in xray mode with the armour view disabled ([https://forum.warthunder.ru/index.php?/topic/291847-11010109-seriya-b1-centauro-i-type-16-elementy-bronirovaniya/ report]).&lt;br /&gt;
* '''ZBD86''' — a bug has been fixed with the simultaneous view of different types of ATGMs in xray mode.&lt;br /&gt;
* '''T-64B, T-72A, T-72AV (TURMS-T), T-72B, T-72B (1989), T-72B3''' — description of the turret armour has been corrected in xray mode. The values order has been changed to &amp;quot;from the lowest to the highest&amp;quot;. A bug with missing cast armour in the armour description has been fixed .&lt;br /&gt;
* '''TAM 2IP''' — a bug with missing overpressure damage to the crew has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Ju 87 G-1, Ju 87 G-2''' — a bug has been fixed where parts of the cannons remain in the air when the wings have detached.&lt;br /&gt;
* '''MiG-21MF''' — a bug has been fixed where parts of the wings remain in the air after the wings have detached.&lt;br /&gt;
* '''MiG-21MF, MiG-21SMT''' — a bug has been fixed where the airbrake might pass through a suspended flare container.&lt;br /&gt;
* '''Attacker FB.1, Attacker FB.2''' — the flap limitation has been added when using suspended armament.&lt;br /&gt;
* '''Saab A32A''' — a bug has been fixed where chaff was added to the 12xM/49 rockets preset.&lt;br /&gt;
* '''IL-2 (all series)''' — a separate launching of the 82mm and 32mm rockets has been added.&lt;br /&gt;
* '''Saab A21A-3''' — a separate bomb drop has been added for the 50kg bombs.&lt;br /&gt;
&lt;br /&gt;
'''Naval forces model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Pr.1204''' — damage to the turrets with the vessel heaving has been fixed.&lt;br /&gt;
* '''IJN Mutsuki, 120 mm/45 3rd Year Type''' — armour piercing and ballistics of shells Type 1 and Type 0 has been corrected.&lt;br /&gt;
* Characteristics of the Italian '''W.200/450X5,75''' torpedo have been corrected: max distance has been increased to 8 km.&lt;br /&gt;
* '''Maxim Gorkiy''' - the parameters of explosions in the ammo stowages have been corrected. Explosion and fire in the auxiliary calibre ammo stowage does not lead to a guarantee of vessel destruction.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1308|13.10.2021]] (2.9.0.92 (2.9.0.91 — Xbox, Playstation)) ==&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''М60 AMBT''' — bugs in the visual display of damage on the physically correct tracks have been fixed.&lt;br /&gt;
* '''Pansarbil M/40''' — the priority order of the crew switching places has been corrected.&lt;br /&gt;
* '''M247''' — magnification of the commander's sight has been specified ([https://forum.warthunder.com/index.php?/topic/537080-2021-10-10-29083-m247-commander-optics-incorrect-magnification/ report]).&lt;br /&gt;
* '''Strv 103 (A,C,0)''' — a bug with vertical aiming while firing from the binocular view has been fixed.&lt;br /&gt;
* The display of the view sector has been removed on the vehicle selection screen after a vehicle has been lost in battle.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Buccaneer S.1''' — drop order of the 6x 1000 lbs bombs has been fixed ([https://forum.warthunder.com/index.php?/topic/534128-04-10-2021-buccaneer-s1-bomb-payload-rp-3-x8-1000lbl-x2-1000lbl-x4-and-rr-x72-1000lbl-x2-1000lbl-x4-is-completely-bound-on-bomb-bay/ report]).&lt;br /&gt;
* '''J35A Draken''' — a bug has been fixed where parts of the wings remain in the air after the wings have detached ([https://forum.warthunder.com/index.php?/topic/536429-04-10-2021-29058-draken-wing-tip-staying-in-the-air/ report]).&lt;br /&gt;
* '''F6F-5N, F-86K, CL-13 Mk.4, P-47D-30 (China)''' — the full name has been added to the aircraft's card.&lt;br /&gt;
* '''Yak-38, Yak-38М, F-8E, F-5C''' — the display of icons in the secondary weapons menu has been corrected.&lt;br /&gt;
* The ability to brake when the landing gear has detached has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Naval forces model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''VAS 201''' — characteristics of the W.200/450X5,75 torpedo have been fixed (maximum range has been increased to 8 km).&lt;br /&gt;
* '''HMS Armada''' — a bug has been fixed that caused the 40mm gun to stick at the top aiming point.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Performance drop has been fixed when observing destroyed ground vehicles in ground battles.&lt;br /&gt;
* The yellow border of the selected spawn point on the map is no longer covered by markers.&lt;br /&gt;
* HUD info in the top left corner has been restored in replays ([https://forum.warthunder.com/index.php?/topic/534864-rptd-after-the-direct-hit-update-the-spdiasalt-hud-element-is-missing-in-replays/ report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1309|18.10.2021]] (2.9.0.101) ==&lt;br /&gt;
&lt;br /&gt;
* A bug which would cause weather effects (such as fog) not to display while in the cockpit view of aircraft with rear view mirrors, while the player was also using the old video card support mode, has been fixed&lt;br /&gt;
* A bug which allowed a tank to fire with a broken breech, after its barrel was repaired, has been fixed&lt;br /&gt;
* The display of sky gradients has been improved for the &amp;quot;Movie&amp;quot; graphics preset.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1310|20.10.2021]] (2.9.0.107 (2.9.0.106 — Xbox, Playstation)) ==&lt;br /&gt;
'''Armoured vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevents the display of camouflage decorations in the commander's sight in SB mode.&lt;br /&gt;
* '''SIDAM 25, SIDAM 25 (Mistral), Gepard, Chieftain Marksman, Type 87, PGZ09''' — a bug with reloading with external ammo belts has been fixed.&lt;br /&gt;
* '''Type 93''' — the list of available channels has been fixed in the description of the NVD module.&lt;br /&gt;
* '''Begleitpanzer 57''' — a bug has been fixed where in certain cases the commander's gun override might not be available ([https://forum.warthunder.com/index.php?/topic/535486-17102021-begleitpanzer-57-missing-commander-gun-override/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with a missing trail from low level aircraft on the water's surface in replays.&lt;br /&gt;
&lt;br /&gt;
'''Other fixes'''&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Final Blow&amp;quot; battle award now operates correctly.&lt;br /&gt;
* A delay in switching between commander's sight to the gunner's sight has been fixed ([https://forum.warthunder.com/index.php?/topic/527472-15072021-27040-visual-glitch-when-switching-between-commander-sight-and-gunner-sight/ rерort]).&lt;br /&gt;
&lt;br /&gt;
'''Playstation'''&lt;br /&gt;
&lt;br /&gt;
* FPS drop when firing from a ground vehicle with the hit camera enabled has been fixed.&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Hot_Tracks%22&amp;diff=163773</id>
		<title>Update &quot;Hot Tracks&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Hot_Tracks%22&amp;diff=163773"/>
				<updated>2023-06-06T08:17:27Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163760 by U44629479 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateHotTracks.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
[[wt:en/news/6994-news-meet-major-update-hot-tracks-en|Update &amp;quot;Hot Tracks&amp;quot;]] ([[wt:en/game/changelog/current/1188|changelog]]) was introduced on 18 December 2020. This update is notable for the introduction of the Italian helicopter tree and new graphical effects for ground and naval forces.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.3}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[A-7D]]&lt;br /&gt;
* [[PBM-1 &amp;quot;Mariner&amp;quot;|PBM-1]]&lt;br /&gt;
* [[F-84F]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[F-84F (Germany)|F-84F]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* MiG-21PFM (event)&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Buccanneer S.2|Buccaneer S2]]&lt;br /&gt;
* [[Hornet Mk.I|Hornet Mk.1]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[V-11|V-11G]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[F-84F (Italy)|F-84F]]&lt;br /&gt;
* Ro.57 Quadriarma (event)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[F-84F (France)|F-84F]]&lt;br /&gt;
* [[F-84F (IAF)]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[SAAB-105G|Saab 105G]]&lt;br /&gt;
* [[SAAB-105ÖE|Saab 105ÖE]] (premium)&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Sd.Kfz.251/21]]&lt;br /&gt;
* Class 3 (P) (event)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[ZSU-37-2]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[ADATS (M113)|ADATS (M113A3)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[ST-A3]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[CCKW 353 (M45)]]&lt;br /&gt;
* [[ZTZ99]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* E.B.R. (1954) (event)&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[ASRAD-R]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* USS Baltimore (CA-68) (event)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[SMS Von der Tann]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MPK pr. 12412|MPK pr.12412]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Invincible]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[Type K-8 (1942)]] (event)&lt;br /&gt;
* [[IJN Hyuga]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Pola]] (premium)&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Mi-35M]] - Detailed cabin has been added.&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[AB 205 A-1]]&lt;br /&gt;
* [[A.109EOA-2|A109EOA-2]]&lt;br /&gt;
* [[A129CBT]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[SA.341F Gazelle]] - Detailed cabin has been added.&lt;br /&gt;
* [[SA.342M Gazelle]] - Detailed cabin has been added.&lt;br /&gt;
&lt;br /&gt;
= [[wt:en/news/6984-development-visual-effects-for-ground-vehicles-en|Additions to Dagor Engine 6.0]] =&lt;br /&gt;
&lt;br /&gt;
* Visual effects of all ground and naval vehicle gunfire have been updated.&lt;br /&gt;
* Physically accurate vehicle tracks.&lt;br /&gt;
* Spark effects have been added for the new ground vehicles tracks&lt;br /&gt;
* Game locations have received their own set of GPU objects&lt;br /&gt;
&lt;br /&gt;
= New missions and locations =&lt;br /&gt;
&lt;br /&gt;
* The Festive hangar has been enabled&lt;br /&gt;
&lt;br /&gt;
= Enduring Confrontation =&lt;br /&gt;
&lt;br /&gt;
* Helicopter Enduring confrontation has been added for the location “City”.&lt;br /&gt;
* The aircraft carrier template has been improved and has been added to all Confrontation modes with open sea - both naval and air. The allied carrier appears in location escorted by AI ships, granting an additional reload\repair platform for allied aircraft. After being spotted by the enemy AI reconnaissance aircraft, the enemy team will get a task to destroy the allied carrier. After destruction, the carrier may respawn after some time to a maximum of five times.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
&lt;br /&gt;
* Physically-correct caterpillar tracks for ground vehicles. Now caterpillar components are physical objects, consisting of separate segments - treads, each of which has physically accurate properties. When a shell hits a track, the tread breaks exactly at the segment where the impact has hit. The broken tread animation depends on the length of the falling tread. The following vehicles have received the new caterpillar tracks in this update:&lt;br /&gt;
** '''T-34-76 series and SPG ot this chassis (except for T-34 1940 and 1941 versions, as well a prototype)'''&lt;br /&gt;
** '''T-34-85 series, and SPG on this chassis'''&lt;br /&gt;
** '''KV series, and SPG an this chassis'''&lt;br /&gt;
** '''IS-1 and IS-2 series, and SPG on this chassis'''&lt;br /&gt;
** '''T-80U, T-80B'''&lt;br /&gt;
** '''T-10A, T-10M, Object 268'''&lt;br /&gt;
** '''M3 Lee, M4 Sherman series, and SPG on this chassis (except for assault versions of “Jumbo”)'''&lt;br /&gt;
** '''T-20'''&lt;br /&gt;
** '''M1 Abrams series'''&lt;br /&gt;
** '''A.C.IV Thunderbolt'''&lt;br /&gt;
** '''B1 bis, B1 ter, ARL 44 series'''&lt;br /&gt;
** '''Ram II and QF 3.7 Ram SPG'''&lt;br /&gt;
** '''Challenger II series'''&lt;br /&gt;
** '''Strv 103 series'''&lt;br /&gt;
** '''Leopard 2A4-2A6, and their Swedish versions'''&lt;br /&gt;
** '''Type 90/90B'''&lt;br /&gt;
** '''Leclerc S1/S2'''&lt;br /&gt;
** '''C1 Ariete series.'''&lt;br /&gt;
** '''ZTZ-96A'''&lt;br /&gt;
** '''Chi-Ha, Chi-He series, SPG on this chassis.'''&lt;br /&gt;
** '''Challenger (A30), Avenger (A30), Charioteer Mk. VII tanks and SPG on this chassis'''&lt;br /&gt;
* Ground vehicles with a folding ATGM launcher now have a speed limit of up to a maximum of 20 km/h to begin firing. The launcher may be unfolded to begin firing immediately after reducing speed to the max limit or lower.:&lt;br /&gt;
** '''M901'''&lt;br /&gt;
** '''9P149'''&lt;br /&gt;
** '''M3 Bradley'''&lt;br /&gt;
** '''Strf 9040 BILL'''&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
&lt;br /&gt;
* '''F-104G (Germany) - Flares have been added.'''&lt;br /&gt;
* '''G.91 YS - Ballistic calculator has been added.'''&lt;br /&gt;
* Incorrect materials in armour elements have been fixed for the following aircraft:&lt;br /&gt;
** '''Whirlwind Mk I'''&lt;br /&gt;
** '''Swift F.1'''&lt;br /&gt;
** '''Swift F.7'''&lt;br /&gt;
** '''B-17E/L'''&lt;br /&gt;
** '''B-17G'''&lt;br /&gt;
** '''J5N1'''&lt;br /&gt;
** '''Ju 288 C'''&lt;br /&gt;
** '''Q-5A'''&lt;br /&gt;
** '''Q-5 early'''&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes: =&lt;br /&gt;
&lt;br /&gt;
* '''BB-1, Su-2 (all series)''' - the flight model has been updated. Engine running modes have been specified. Fuel distribution among tanks has been corrected. Wing, hull, flaps, and rotor blades polars have been recalculated and specified. Aircraft controls have been corrected when flaps are extended.&lt;br /&gt;
* '''MiG-21 (all modifications)''' - Rudder deflection angles and maneuverability at high speeds have been corrected. Balance and controllability in landing has been improved. MiG-21bis, MiG-21SMT, MiG-21PFM - Simulation of the flap with boundary layer deflation has been made. Wing lift force will be additionally increased with full flap deflection and 30-50% thrust to provide lower landing speeds.&lt;br /&gt;
* '''Helicopters (all)''' - Air cushion effect has been improved. The air cushion is now estimated in a ring for a more realistic impact of the surface shape under the rotor.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Naval weaponry: ==&lt;br /&gt;
&lt;br /&gt;
* AI gunners firing from overheated guns, that previously AI didn’t take into account, has been fixed.&lt;br /&gt;
* Accuracy of AI gunners firing on surface targets has been improved.&lt;br /&gt;
* The maximum opening fire distance for AI gunners, depending on the calibre, has been adjusted. Now AI will not open fire at ranges exceeding the aiming range of its cannons.&lt;br /&gt;
* '''Dardo, Bartolomeo Colleoni''' now have the correct versions of 40mm guns.&lt;br /&gt;
* '''HMS Dreadnought, HMS Colossus''' — Loading rate for the 305mm/45 mark X/XI cannons has been increased to two rounds per minute.&lt;br /&gt;
* '''Chidori''' — Torpedo reload has been removed. In reality , the vessel did not have it.&lt;br /&gt;
* 152 mm/57 B-38 cannon ('''Chapaev, Sverdlov, Zheleznyakov''') — Fire rate, after the first order ammo racks are exhausted, has been increased from 4.5 to 6 shots per minute.&lt;br /&gt;
* 80-mm/60 Type 98 ('''IJN Agano''') cannon - Calibre of the shell has been corrected in the vehicle card.&lt;br /&gt;
* 127-mm/50 3rd Year Type cannon - Muzzle velocity and the amount of explosive material in the anti-aircraft shell have been fixed.&lt;br /&gt;
&lt;br /&gt;
== Naval characteristics, physics and damage model: ==&lt;br /&gt;
&lt;br /&gt;
* '''SMS Westfalen''' - main 290mm armour belt extended to cover citadel.&lt;br /&gt;
* '''Admiral Graf Spee, Admiral Hipper, Prinz Eugen, Leipzig, Raimondo Montecuccoli, USS Pensacola (CA-24), Krasny Kavkaz''' - armoured covers for barbettes have been added.&lt;br /&gt;
* '''Heavy cruisers''' - heel and sinking parameters have been fixed. Water inflow speed through large holes has been reduced. The heel rate has been reduced.&lt;br /&gt;
* '''Dardo''' - rail stanchions have been folded onto the deck, extending bow turret aiming angles.&lt;br /&gt;
* '''Geniere''' - Cannon limits have been corrected.&lt;br /&gt;
* '''Zara''' — stern boats have been removed to allow the stern turret to fire in these sectors.&lt;br /&gt;
* '''HMS Dreadnought''' — traverse angles of the side main calibre turrets have been fixed.&lt;br /&gt;
* '''Freccia P-493, Saetta P-494''' — listing on turns has been reduced.&lt;br /&gt;
* '''Hunt (L79)''' — main calibre aiming angles have been fixed to prevent fire through superstructures.&lt;br /&gt;
* '''Pr. 35''' — bug with armored parts of the ship has been fixed.&lt;br /&gt;
* '''Chapaev, Zheleznyakov''' — armor issues have been solved: bow and stern traverses armor has been fixed, stern deck armor has been fixed in the area of stern pumps.&lt;br /&gt;
* '''Leipzig''' — a few boiler rooms have been removed in the x-ray view.&lt;br /&gt;
* '''Zara''' — a mismatch between the shot vector and the aiming point for 13.2 mm machine guns has been corrected.&lt;br /&gt;
&lt;br /&gt;
== Naval Visual models and visual parts: ==&lt;br /&gt;
&lt;br /&gt;
* '''Porter (DD-356), Moskva (leader), Tashkent (leader), IJN Kako, IJN Yuudachi, Тype K-8 (1942), HMS Arethusa, S-100 (1944), Aquilone''' - Flag animation has been added.&lt;br /&gt;
* '''HMS Peacock''' - The location of the buoy in the hangar has been fixed.&lt;br /&gt;
* '''IJN Tone, Type 4 Model 4''' - Visual displaying of cannons has been fixed.&lt;br /&gt;
* '''HMS Colossus''' - The height of the structural edges of the coal bunkers in X-ray view has been reduced for a more conducive display.&lt;br /&gt;
* '''IJN Ikoma, Admiral Hipper''' - Position of gunners in the secondary calibre guns has been fixed.&lt;br /&gt;
* '''Tashkent (leader)''' - Displaying of the ship’s superstructure in the destroyed state has been fixed. At great distances it was the case that the superstructure disappeared.&lt;br /&gt;
* '''MS-53''' - Visual problem with shadows on the ship’s superstructure has been fixed.&lt;br /&gt;
* '''Akebono''' - Depth bomb mode has been hidden in the modifications that have no depth bombs.&lt;br /&gt;
* '''IJN Kiyoshimo''' - Artifacts on the main calibre gun mantlet have been removed.&lt;br /&gt;
* '''SMS Helgoland''' - Artifacts on the ship’s flag have been removed.&lt;br /&gt;
* '''Poltava''' — main calibre gun mantlet view has been fixed.&lt;br /&gt;
* '''SMS Westfalen''' — orientation of the coat of arms on the bow has been corrected.&lt;br /&gt;
* '''Fairmile D (5001), Fairmile D (697), Fairmile C (332)''' — artefacts of the shell casing sacks have been removed for 20mm Oerlikon guns.&lt;br /&gt;
* '''IJN Shimakaze''' — a bug with the inversion of navigation lights on the wheelhouse has been fixed.&lt;br /&gt;
* '''IJN Ikoma''' — Navigation and control instruments have been added in place of the unnecessary rangefinder on the deckhouse.&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
* Critical depth and depth at which the player will be warned of an approaching rock shoal has been fixed for battleships.&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* '''AH-1S Kisarazu, G-Lynx, Tigre HAP''' - Now available for purchase for Golden Eagles.&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* Identification marks and decals on the vehicles listed below have been transferred to a standard camouflage layer. Previously issued decals also remain available:&lt;br /&gt;
** '''Achilles (65 Rg.)'''&lt;br /&gt;
** '''IS-2 &amp;quot;Revenge&amp;quot;'''&lt;br /&gt;
** '''T-34-85E'''&lt;br /&gt;
** '''T-III (USSR)'''&lt;br /&gt;
* '''MiG-21bis''' — Additional camouflages that can be obtained by completing tasks or purchasing them for Golden Eagles has been added.&lt;br /&gt;
&lt;br /&gt;
= Awards =&lt;br /&gt;
&lt;br /&gt;
* The award for all basic training missions has been changed from 100 GE to unique decals for each vehicle type. Golden Eagles for previously completed training will not be taken away and for receiving the unique decal you will need to complete the training again.&lt;br /&gt;
* Instead of the Golden Eagles award for each basic training one time award for completing the first basic training for an account has been added. For players who have previously completed any basic training it will not be possible to receive this award.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* The collection menu has been improved:&lt;br /&gt;
** Filter for already received collections has been added.&lt;br /&gt;
** A link to the collections from the appearance menu has been added.&lt;br /&gt;
** Icons for the collection decorations have been improved.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* The number of points required to air strike with a nuclear-armed bomber in Ground AB has been reduced from 20 to 15.&lt;br /&gt;
&lt;br /&gt;
= Graphical =&lt;br /&gt;
&lt;br /&gt;
* Visual effects of all ground and naval vehicle gunfire have been updated.&lt;br /&gt;
* Visual effects of shell hits from automatic cannons and machine guns 7.5-40mm calibres have been updated for ground vehicles.&lt;br /&gt;
* Physically accurate vehicle tracks. Now each of the track links have physically valid properties. Whilst driving, the track sections have their own mass and inertia. When passing over bumps the track bounces on the rollers (track wheels), when accelerating and braking, it stretches or slackens and also swings around for a while after the vehicle fully stops.&lt;br /&gt;
* Spark effects have been added for the new ground vehicles tracks when braking at high speed on hard surfaces (asphalt, concrete, paving stones) and also when tracks hit the shoulder of roads.&lt;br /&gt;
* Game locations have received their own set of GPU objects: small stones, plants, moss, mushrooms etc.&lt;br /&gt;
** More details can be found in the devblog.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* Sounds of the rapid-fire for ground vehicles and naval vessels are now effectively tied to each individual shot in the burst. Previously a series of gunfire sounds were triggered at a rate roughly corresponding to the burst rate.&lt;br /&gt;
* Drops of the shells for ground cannons are now sounded according to the physics.&lt;br /&gt;
* Propaganda speech played over loudspeakers has been added to the Vietnam location.&lt;br /&gt;
* The sounds of cartridge extraction and the operation of the extraction hatch locking mechanism (if any) have been added for ground vehicles with shell cartridge external extraction.&lt;br /&gt;
* Small adjustments to the volume of some engines in player controlled vehicles.&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the PlayStation platform. =&lt;br /&gt;
&lt;br /&gt;
* Thrustmaster Hotas 4 support was added to the native PlayStation 5 version.&lt;br /&gt;
* In-game voice chat is now available on PlayStation 5.&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the Xbox platform. =&lt;br /&gt;
&lt;br /&gt;
* Players without Xbox Live Gold subscription will now be able to login into the game, but they will only have access to single-player activities (no multiplayer).&lt;br /&gt;
* A bug that caused only one device to work on the Xbox Series S/X when connecting a wireless keyboard and mouse via separate receivers, has been fixed.&lt;br /&gt;
* A delay in the operation of some keyboard keys on the Xbox Series S/X has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== [[wt:en/game/changelog/current/1189|20.12.2020]] (2.3.0.24) ==&lt;br /&gt;
&lt;br /&gt;
* Physical tracks have been enabled on PC.&lt;br /&gt;
* '''ZTZ99''' - A bug that caused the coaxial machine gun to not aim vertically has been fixed.&lt;br /&gt;
* '''F2G''' - The glazing for the aircraft cockpit has been fixed.&lt;br /&gt;
* '''ZSU-37-2''' - The radar model in the tank X-ray has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1190|23.12.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
;Aircraft and helicopter model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Re.2005 serie 0''' - issues with armour element materials have been fixed.&lt;br /&gt;
* '''Pe-8''' - twin icon of the 250 kg bombs has been removed from the mounted weaponry menu.&lt;br /&gt;
* '''F2G-1''' - machine gun ammo belts have been changed to post-war, post-WWII ammo has been added.&lt;br /&gt;
* '''A.109EOA-2''' - camera position in zoom mode has been fixed.&lt;br /&gt;
* '''A32A''' - radar warning system has been added.&lt;br /&gt;
* '''G.91 R/4 (Italy, Germany)''' - new weapon presets with an option of carrying 4 guided air-to-surface missiles and the relevant combination of bombs have been added. Using such presets will mean that two offensive machine guns from the left side of the fuselage will be removed.&lt;br /&gt;
* '''MiG-21MF, MiG-21SMT''' - roll and pitch stabilization modes have been added for full control mode. '''MiG-21MF, MiG-21SMT, MiG-21PFM''' - rudder efficiency has been increased at high speed.&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* The volume of the firework fountain sounds in the hanger has been significantly reduced to a more reasonable level.&lt;br /&gt;
* The volume and frequency of components on allied/enemy ground vehicle engine sounds will now change depending on the distance, they are now easier to distinguish from other sounds.&lt;br /&gt;
* The priority of the artillery burst sounds has been changed so that they overlap the sound picture minimally as possible.&lt;br /&gt;
* A bug where the sound of fire of an enemy/allied aircraft located near the player might be heard in the cockpit has been fixed.&lt;br /&gt;
* Sound mod compatibility mode has been enabled where rapid-fire gun shots are created as pre-recorded loops.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1191|24.12.2020]] (2.3.0.46) ==&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6984-development-visual-effects-for-ground-vehicles-en|GPU-objects]] enabled (PC version only).&lt;br /&gt;
* The damage model of the fuel tanks on ground vehicles has been improved. After destruction, the fuel tank disappears from the damage model, any following hits don’t cause fire or explosions, disabled fuel tanks did not cover other modules or crew members. The animation of the fuel tank destruction has been added to the hit camera.&lt;br /&gt;
* Engine and warhead parameters in the BOLIDE missile for ASRAD-R have been fixed. Rocket motor thrust has been increased. The warhead is now a shaped charge/fragmentation, similar to the RB 70 Mk.2 missile.&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* The height of the sound indication in falling bombs in ground or naval vehicles has been doubled. The time available to evade the bomb has consequently been increased by 1.5-2 times (up to 4-5 seconds).&lt;br /&gt;
* SPAA gunshot sounds have been improved to be much more distinctive at distances up to 2 kilometres, for better warning for pilots.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1192|25.12.2020]] (2.3.0.48) ==&lt;br /&gt;
&lt;br /&gt;
;Ground Vehicle model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Ariete (all series) - sight magnification has been fixed from 10.6-12х to 8-12х. Magnification has been made equal to Centauro MGS, since these vehicles are equipped with similar gun sights. Source: B1 Centauro tech manual.&lt;br /&gt;
* EBR (1954) - BR in all modes has been increased from 4.3 to 4.7.&lt;br /&gt;
* Sd.Kfz.251/21 - 15mm machine guns ammo has been reduced from 5640 to 3000 rounds. Source: Panzer Tracts No. 15-3 - Mittlerer Schuetzenpanzerwagen (Sd.Kfz.251) Ausf.C &amp;amp; D - History of Production, Variants, Organization, and Employment in Action from 1943 to 1945.&lt;br /&gt;
* T-10A - rate of fire has been increased from 2.9 to 4 rounds per minute. Vertical aiming angles has been changed from -4/15 to -3/17. Turret horizontal traverse speed has been reduced from 17 to 14 degrees per second. Source: Танк Т-10А. Дополнение к Руководству по материальной части и эксплуатации танка Т-10.&lt;br /&gt;
* M60 AMBT, HSTV-L - a bug with the lack of auto correction of the distance in the laser rangefinder in SB mode has been fixed.&lt;br /&gt;
* M1128 - rate of fire has been increased from 6 to 8 rounds per minute. Source: Armor Magazine Volume 119 Issue 4 // &amp;quot;Stryker: Vanguard for Army Transformation&amp;quot; GM/GLDS Defense Group.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1193|29.12.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* '''Harrier GR.1''' — BR for all game modes has been changed from 9.7 to 10.0.&lt;br /&gt;
* '''Q-5A''' — BR for Arcade Battles has been changed from 10.0 to 10.3.&lt;br /&gt;
* '''Buccaneer S.2''' — BR for Arcade Battles has been changed from 9.3 to 9.7.&lt;br /&gt;
* '''A-7D''' - BR for all game modes has been changed from 9.3 to 9.7.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1194|30.12.2020]] (2.3.0.62) ==&lt;br /&gt;
&lt;br /&gt;
;Interface:&lt;br /&gt;
&lt;br /&gt;
* Available vehicles in crew slots can once again be switched using keyboard arrows (report).&lt;br /&gt;
* A bug has been fixed with the final statistics in a previous battle that ended in a nuclear explosion sometimes  being displayed in a tank battle (report).&lt;br /&gt;
* A bug has been fixed where it was impossible to open the menu in battle when opening statistics from the artillery strike window.&lt;br /&gt;
* A bug in the workshop where the list of item sets might display beyond the length of the window has been fixed.&lt;br /&gt;
* A bug which could lead to it being  impossible to use recipes in the workshop with a gamepad has been fixed.&lt;br /&gt;
* The exchange of items in the [[wt:en/news/7007-market-trophies-with-a-user-created-hot-tracks-camouflage-en|&amp;quot;Hot Tracks&amp;quot; trophy]] has been made available in console workshops.&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* An original sound event has been added for flames on a player aircraft (previously, the same sound was used for flames on both a player and allied/enemy aircraft).&lt;br /&gt;
* The sound of a shell hit on armour has been added to register hits of shells on a player's and allied/enemy vehicles.&lt;br /&gt;
* A more powerful powder charge sound for player's ground vehicle guns with a calibre of more than 57 mm has been added.&lt;br /&gt;
&lt;br /&gt;
;Tank football&lt;br /&gt;
&lt;br /&gt;
* Lighting of the football arena has been improved, spotlights have been added.&lt;br /&gt;
* In gamepad control, jump [L1] and dash [R2] are now assigned to different keys.&lt;br /&gt;
* The jump and accelerate icons now display hints according to the assigned keys.&lt;br /&gt;
* Bugs with tanks getting stuck in the goal net and in the arena walls near the gate have been fixed&lt;br /&gt;
&lt;br /&gt;
;Battle Pass&lt;br /&gt;
&lt;br /&gt;
* In the Battle Pass window, information about combat missions has been moved to a separate block.&lt;br /&gt;
* The end of a day has been changed to a time before the update of combat missions.&lt;br /&gt;
* A button for switching to combat missions from the battle pass window has been added.&lt;br /&gt;
* Added a link to Battle Pass information in the Battle Pass window&lt;br /&gt;
* In the &amp;quot;Season Strike&amp;quot; challenge, the list of required unlocks is now displayed with a tag regarding their completion.&lt;br /&gt;
* A bug has been fixed where the &amp;quot;Coalition&amp;quot; challenge was not displaying completed challenge stages correctly.&lt;br /&gt;
&lt;br /&gt;
;Graphics and physics&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where tank tracks might curve incorrectly and could be displayed inside wheels when driving on uneven surfaces.&lt;br /&gt;
* Flickering of objects in the environment, sometimes occurring when first switching view in the gunner's sight, has been fixed.&lt;br /&gt;
* A rare crash of the game client due to GPU objects has been fixed.&lt;br /&gt;
* A game crash on Intel HD Graphics 530 when launched in full screen mode has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Flight Model changes:&lt;br /&gt;
&lt;br /&gt;
* '''F-84F (all modifications)''': the weight of the fuel and the empty weight of the aircraft have been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1196|06.01.2021]] (2.3.0.64) ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;New Year Aerobatic Smoke&amp;quot; will be displayed in battles.&lt;br /&gt;
* An original sound event has been added for flames on a player aircraft (previously, the same sound was used for flames on both a player and allied/enemy aircraft).&lt;br /&gt;
* The sound of a shell hit on armour has been added to register hits of shells on a player's and allied/enemy vehicles.&lt;br /&gt;
* A more powerful powder charge sound for player's ground vehicle guns with a calibre of more than 57 mm has been added.&lt;br /&gt;
* The damage model of the fuel tanks on ground vehicles has been improved. After destruction, the fuel tank disappears from the damage model, any following hits don’t cause fire or explosions, disabled fuel tanks did not cover other modules or crew members. The animation of the fuel tank destruction has been added to the hit camera.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1197|13.01.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with Swedish and Chinese AI aircraft not spawning in the Enduring Confrontation and Custom Battle modes.&lt;br /&gt;
* Terms for vehicles available for naval Battle Tasks have been changed. Now they match ground and air Battle Tasks: easy challenge requires a vehicle of rank II or above, medium and special challenges requires rank III or above. The new rules come to effect for newly generated tasks.&lt;br /&gt;
* The festive hangar has been disabled.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1198|14.01.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where AI players can use helicopters and unavailable vehicles from their research trees in the Enduring Confrontation missions.&lt;br /&gt;
* EC 7 with BR 9.7 and above has been added to Enduring Confrontation. EC 6 now includes BR 8.0 — 9.3 vehicles.&lt;br /&gt;
* The mechanics of Warbond awards for the Battle Pass have been improved. If a player exceeds the total allowable limit of 3600 Warbonds, a warning message will appear. Players may either take a prize with the &amp;quot;burning&amp;quot; of the extra amount of Warbonds, or postpone it receiving the award, later spending the extra Warbonds at their own discretion.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1199|15.01.2021]] (2.3.0.69) ==&lt;br /&gt;
&lt;br /&gt;
* Added [https://www.nvidia.com/en-us/geforce/news/reflex-low-latency-platform/ Nvidia Reflex Low Latency] setting.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1200|22.01.2021]] (2.3.0.76) ==&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* The engine sounds of enemy/allied vehicles (ground, aircraft, helicopters) are now muffled by obstacles.&lt;br /&gt;
* The volume of engine sounds from enemy/allied ground vehicles approaching from behind the player’s field of view has been increased.&lt;br /&gt;
* A bug has been fixed with missing sounds of spotting machine guns from the gunner view for some American and Italian ground vehicles.&lt;br /&gt;
* The playback issue with low calibre shells hitting the ground has been fixed.&lt;br /&gt;
* The sound effect of collision between ground vehicle tracks and the track shelf has been added.&lt;br /&gt;
&lt;br /&gt;
;Fixes&lt;br /&gt;
&lt;br /&gt;
* A caterpillar track now looks damaged when the tank wheel is destroyed.&lt;br /&gt;
* A bug has been fixed with excessive RAM consumption on game launch when tabbed to other applications.&lt;br /&gt;
* A bug has been fixed with the inability to drop bombs and torpedoes at low altitudes.&lt;br /&gt;
* A bug has been fixed where a repaired caterpillar track might appear damaged to other players.&lt;br /&gt;
* A bug has been fixed in the table of squadron players when right-clicking on the player nicknames did not open the context menu.&lt;br /&gt;
* A crash of the game that occured in rare cases when switching camouflage in the &amp;quot;Customization&amp;quot; menu has been fixed.&lt;br /&gt;
* A bug has been fixed with the second +75% booster for 5 battles at the 34th and 43rd levels of the Battle Pass appeared in the player's inventory 30 days after receiving the reward. Previously received boosters have not been corrected and will appear in players’ inventories 30 days after receiving the reward.&lt;br /&gt;
* Displaying of hit markers in combined RB battles has been corrected.&lt;br /&gt;
* '''Whirlwind P9, Mk.1''' - oil and water cooling flap control has been combined.&lt;br /&gt;
* '''Mirage-3c''' - A bug has been fixed that caused the incorrect display of the remaining flight time.&lt;br /&gt;
* '''MBR-2''' - A bug has been fixed that caused the aircraft to behave incorrectly on water.&lt;br /&gt;
* '''F4U (all modifications)''' - mechanisation protection against destruction at high speeds is enabled (flaps are released only at permissible speeds).&lt;br /&gt;
* '''F2G-1''' - A bug has been fixed that caused the engine to overheat faster on WEP (depending on the speed, now the engine operates longer in WEP for up to 30 minutes).&lt;br /&gt;
* '''He 51b (seaplane)''' - A bug has been fixed that led to incorrect behavior on water in rough sea conditions.&lt;br /&gt;
* '''M.C. 200 (all modifications)''' - A bug has been fixed that led to incorrect readings of the tachometer (engine speed) in the cockpit.&lt;br /&gt;
* The content of the huge daily reward trophy has been changed: Universal doubles in sets of 3, 5 and 10 units; Silver Lions in the amounts of 50,000 and 100,000; premium vehicles have been added: '''Cromwell V (RP-3), Chi-Nu II, M4 Hybrid, B1 ter, IAR-81C, Yak-3 (France), 165 ft PC-466 Carmi, Pr. 1204'''; whilst equipment rental and gold wagers have been removed.&lt;br /&gt;
* Statistics for Arcade squadron battles have been hidden on all tabs in the squadron menu.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1202|25.01.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Performance issues in air RB mode while controlling a BTD-1 in mouse-aim mode have been resolved.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1203|26.01.2021]] (Server update) ==&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''Yak-38, Yak-38M''' — a bug causing suspended offensive weaponry to be disabled when the centre landing gear was broken has been fixed.&lt;br /&gt;
* '''MiG-21bis''' — a mistake with the FAB-500M-62 bomb designation in the suspended weaponry menu has been fixed.&lt;br /&gt;
* '''F-4E Phantom II''' — a bug where flares would be available in combat despite the modification not being researched has been fixed.&lt;br /&gt;
* '''Ре-8''' — the description of the 12 x 250-kg FAB-250sv bomb setup has been corrected in the suspended weaponry menu. Previously, the bomb weight was mistakenly shown as 500 kg.&lt;br /&gt;
* Battle Pass prizes over level 151 have been added to the interface (they are similar to level 151 prizes, according to the event rules).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1204|27.01.2021]] (2.3.0.82) ==&lt;br /&gt;
&lt;br /&gt;
* A bug where a vehicle would receive a camouflage from another vehicle of a similar model has been fixed.&lt;br /&gt;
* The basic respawn cost of heavy tanks in RB mode has been reduced from 220 to 180 respawn points.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''MiG-15bis''' — an error with the FAB-500M-46 bomb designation in the suspended weaponry menu has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1205|28.01.2021]] (2.3.0.83) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with camo patterns changing after purchase of the naval vessel. ([https://forum.warthunder.com/index.php?/topic/478936-fwd-2020-03-30-1950138-helena-camouflage-not-displayed-in-game-as-advertised/&amp;amp;ct=1611826442 report])&lt;br /&gt;
* A bug has been fixed with visual glitching of a caterpillar track after driving through water ([https://forum.warthunder.ru/index.php?/topic/297925-23046-bag-gusenits-cu-100/&amp;amp;ct=1611825603 report]).&lt;br /&gt;
&lt;br /&gt;
== 02.02.2021 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1206|First update]] (2.3.0.85) ===&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug on helicopters where, when leaving the camera view from the gunnery position, selected NVG mode was reset ([https://forum.warthunder.ru/index.php?/topic/297760-23033-sbrasyvaetsya-rezhim-raboty-pnv-v-boyu-dlya-ah-64-vsekh/ report 1], [https://forum.warthunder.ru/index.php?/topic/298970-eurocopter-tiger-uht-problemy-kasatelno-teplovizora/ report 2], [https://forum.warthunder.ru/index.php?/topic/298462-bag-s-vklyucheniem-teplovizionnogo-pritsela-na-a129cbt-23063/ report 3]).&lt;br /&gt;
* Fixed a bug where in some cases low quality textures might be loaded for vehicles in the hangar with higher graphics settings ([https://forum.warthunder.ru/index.php?/topic/296408-sherman-2-britaniya/ report 1], [https://forum.warthunder.ru/index.php?/topic/296281-net-otobrazheniya-standartnogo-kamuflyazha-na-samolete-f3d-1/ report 2], [https://forum.warthunder.ru/index.php?/topic/296251-bag-s-otobrazheniem-tekstur-tekhniki-v-boyu-i-angare/ report 3], [https://forum.warthunder.com/index.php?/topic/511865-airplanes-do-not-appear-defined-exterior-and-inside-the-cockpit-aiming-circle-too/ report 4]).&lt;br /&gt;
* Fixed a bug where in rare cases an aircraft kill with critical damage might not be counted ([https://forum.warthunder.ru/index.php?/topic/298020-23048-ne-zaschityvaet-fragi-snova/ report]).&lt;br /&gt;
* Fixed a bug where the standard camouflage might be replaced on the same vehicle.&lt;br /&gt;
* '''Saab J21 (all)''' - A bug where aircraft wheels might spin in the aircraft hangar has been fixed.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1207|Second update]] (Server update) ===&lt;br /&gt;
&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/e/2PACX-1vSri32nWGM7ZrdEeznND5ADfil0fgzQN3QkqdLiaUEISwAMLr9wunQxuVgQQwBQwak8AWvBrmdBK60A/pubhtml Planned BR changes].&lt;br /&gt;
* For 20mm armour-piercing ammunition on ground vehicles, the parameters of the expansion cone of secondary fragments have been fixed. Earlier, this ammunition gave a cone of expansion of fragments corresponding to the armour-piercing shells of larger calibres. After correction, secondary fragments hit targets behind the armour in a narrow cone along the trajectory of the ammunition flight, damage of fragments more closely matches the energy of the projectile.&lt;br /&gt;
* '''R3 T20 FA-HS''' - stabilizer use speed is limited to 25 km/h. Fixed (reduced) unit rocking when stopping and firing.&lt;br /&gt;
* '''Leopard 2A6, Strv 122B PLSS''' - A balance change (decrease) in the rate of fire has been applied, changing from 10 to 9 rounds per minute. The change in rate of fire will not affect the Strv 122A and Leopard 2A5 vehicles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1210|17.02.2021]] (2.3.0.106) ==&lt;br /&gt;
&lt;br /&gt;
* A bug which would cause the preview of the main Battle Pass  prize to disappear after being opened and returning back to the Battle Pass window has been fixed.&lt;br /&gt;
* Achievement conditions have been changed according to &amp;quot;weapon type&amp;quot;:&lt;br /&gt;
** tank ATGMs and ship-based anti-ship missiles were removed from the &amp;quot;missile&amp;quot; type of armament and moved to the &amp;quot;ATGM / AShM&amp;quot; type (added to the aviation ATGM);&lt;br /&gt;
** &amp;quot;Missiles&amp;quot; are now named &amp;quot;rocket (unguided)&amp;quot; and no longer include tank ATGMs and ship-based anti-ship missiles;&lt;br /&gt;
** Added a new type of weapon - SAM;&lt;br /&gt;
** The conditions for obtaining the corresponding achievements and challenges have been clarified.&lt;br /&gt;
* A rare game crash caused by a missing decoration model has been fixed.&lt;br /&gt;
* A bug has been fixed where the hanger lacked illumination at night from the spotlights if the hangar randomly appeared after quitting a game session.&lt;br /&gt;
* A bug where it wasn't possible to control the aircraft gunner when playing with a gamepad has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1209|19.02.2021]] (2.3.0.110) ==&lt;br /&gt;
&lt;br /&gt;
* Now, when a torpedo is launched, the next available launcher will be selected without the need to manually switch through torpedoes on the opposite side of the ship&lt;br /&gt;
* Damaged naval vessels with a critical minimum of crew available now sink faster.&lt;br /&gt;
* The reference version of the aircraft in test flight no longer resets selected ammo belts.&lt;br /&gt;
* Now when replacing the gunner with a loader the gun reload timer will not be reset if there is at least one loader in the crew. If the reload is still not completed but the loader has been moved to the driver position, so the reload will be interrupted.&lt;br /&gt;
&lt;br /&gt;
'''Fixes'''&lt;br /&gt;
&lt;br /&gt;
* Graphical artefacts on the ground's surface have been fixed for &amp;quot;High&amp;quot; and better modes on the Nvidia RTX 1660, 20XX, and 30XX series with driver version 460.79.&lt;br /&gt;
* A bug has been fixed, causing the effect of a shot (sometimes with a sound of a shot) without damage to target and ammo consumption instead of misfire, when the breech is damaged.&lt;br /&gt;
* Matilda Hedgehog — a bug has been fixed with the missing damage camera when hitting an enemy with a mine launcher. .&lt;br /&gt;
* ZSU-23-4 — radar folding animation has been fixed.&lt;br /&gt;
* Roland 1 — a bug has been fixed with a reload sound after double missile launch.&lt;br /&gt;
* A bug has been fixed causing the circles of the sight of additional weapons to jerk occasionally when turning the turret.&lt;br /&gt;
* M50 —a bug due to which the markers for additional guns still appearing at a distance of a sighting marker has been fixed  ([https://forum.warthunder.ru/index.php?/topic/265527-187192-markera-dopolnitelnykh-orudii/ report])&lt;br /&gt;
* [Enduring Confrontation] Afghanistan — aircraft do not receive damage when spawning on the A5 square.&lt;br /&gt;
* A bug where at the start of test flight in the location Stalingrad two allied aircraft have crashed, has been fixed.&lt;br /&gt;
* A bug has been fixed preventing RS-82 and RBS-82 from exploding when hitting enemy aircraft.&lt;br /&gt;
* A bug has been fixed when switching to sniper scope, the view spontaneously centered in the direction of the hull for a vehicle that is in water.&lt;br /&gt;
* A bug has been fixed causing the ATGM to turn in the opposing direction when the vehicle turns. ([https://forum.warthunder.ru/index.php?/topic/295528-21052-ptury-ukhodyat-v-storonu-pri-povorote-korpusom-u-vsekh-pturovozok/ report]).&lt;br /&gt;
* Information of the &amp;quot;Range of detection of enemy torpedoes&amp;quot; in the crew skill menu now corresponds to the values for realistic game mode.&lt;br /&gt;
* HMS Invincible — A bug that might cause the turret on the left side to turn through the superstructure has been fixed.&lt;br /&gt;
* MPK pr.12412 — AI crew will no longer spin AK-630 barrels if there is no ammo present.&lt;br /&gt;
* A bug where in the &amp;quot;protection analysis&amp;quot; mode and on the hit camera the shell might fly through crew members without causing damage has been fixed ([https://forum.warthunder.ru/index.php?/topic/299523-23069-nekotorye-sploshnye-snaryady-ne-damazhat-pri-probitii-toplivnykh-bakov-s-nekotorykh-uglov/ report]).&lt;br /&gt;
* A bug where a request for help in repairing a vehicle from an ally in the squad wasn't working has been fixed ([https://forum.warthunder.ru/index.php?/topic/295708-21067-nevozmozhno-pomoch-soyuzniku-v-otryade-pochinitsya-esli-u-nego-netu-svoikh-zapchastei/ report]).&lt;br /&gt;
* Incorrect display in the rear view mirror has been fixed.&lt;br /&gt;
* A bug where the aircraft wasn't illuminated when the sun was above the clouds has been fixed ([https://forum.warthunder.ru/index.php?/topic/293450-2008-ne-osveshchaetsya-samolet-pri-nakhozhdenii-na-solntse-nad-oblakami/ report]).&lt;br /&gt;
* A bug where in some rare cases it was possible that the sound of the firing machine gun on ground vehicles was played continuously has been fixed.&lt;br /&gt;
* A bug where while controlling the naval vessel after losing an aircraft, the sound of the stalled aircraft engine was heard has been fixed.&lt;br /&gt;
* A bug due to which HEAT shells were not armed when hitting aluminium or rubber cloth shields has been fixed ([https://forum.warthunder.ru/index.php?/topic/299870-kumulyativnye-snaryady-ne-vzvodyatsya-nekotorymi-ekranami/ report]).&lt;br /&gt;
* A bug with incorrect trajectory of a sight after manual range finding has been fixed.&lt;br /&gt;
* A bug with missing range indication on vehicles with laser rangefinders in SM mode has been fixed.&lt;br /&gt;
* A bug which caused significant FPS reduction in a location during night time has been fixed.&lt;br /&gt;
* A bug has been fixed with a marker appearing on a map after the radio signal of attacking/protection of a capture point, that is not on the map.&lt;br /&gt;
* A bug where it wasn't possible to unlock targets while controlling with a gamepad has been fixed.&lt;br /&gt;
* Rare game crashes in the hangar when rearranging vehicles in the crew slots has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1211|20.02.2021]] (2.3.0.117) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that caused raindrops to not be displayed has been fixed ([https://forum.warthunder.com/index.php?/topic/509204-rptd-rainy-weather-glossy-textures-no-raindrops/ report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1209|24.02.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* The requirements for completing battle tasks have been changed ([https://docs.google.com/spreadsheets/d/e/2PACX-1vSsH3XobXr4kB1GKvLQlh-OBYT463Q5Wa7jyH-4sBHXu4iN-S5Z8fTrDv-wsIIu6MSO70l6sxb1T8Ty/pubhtml tablesheet]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1209|04.03.2021]] (2.3.0.128) ==&lt;br /&gt;
&lt;br /&gt;
* The requirements for completing battle tasks have been changed:&lt;br /&gt;
** '''The Flying Dutchman''' - removed.&lt;br /&gt;
** '''Threat of the Seas''' - removed the variant within medium and special tasks and instead added a variant to easy tasks.&lt;br /&gt;
** '''Cape Roller''' - A new task has been added a variant to medium and special tasks instead of the &amp;quot;Threat of the Seas&amp;quot; task. It is necessary to destroy other players' vehicles in any bluewater ship to complete the task.&lt;br /&gt;
** '''27 Cables and Whaleman''' - Target vehicle has been changed from specified classes (destroyer, cruiser) to any bluewater ship.&lt;br /&gt;
* '''MBK-161 (1943)''' — missing sound of 82mm mortar has been fixed.&lt;br /&gt;
* A bug that caused the wrong opponent to score a frag after shooting down a player aircraft has been fixed.&lt;br /&gt;
* '''ZSU-37-2, ZSU-23-4''' — a bug with radar's horizontal indicator not connected to the direction of the radar has been fixed ([https://forum.warthunder.ru/index.php?/topic/298088-23048-nekorektnoe-otobrazhenie-markera-raboty-rls/ report]).&lt;br /&gt;
* '''RakJPz 2, RakJPz 2 (HOT), Type 60 ATM''' — a bug preventing ATGM launch while reloading at an allied control point has been fixed. ([https://forum.warthunder.ru/index.php?/topic/292106-11010109rakjpz2-ne-zapuskaet-ptur-posle-popolneniya-bk-na-tochke/ report]).&lt;br /&gt;
* A bug has been fixed that caused the ATGM missile to not fly in the direction of a sight ([https://forum.warthunder.ru/index.php?/topic/294093-1101260-zapusk-pturov-v-storonu/ report]).&lt;br /&gt;
* A bug has been fixed that prevents playback of the reload on tanks without an autoloader with a discharged battery. ([https://forum.warthunder.ru/index.php?/topic/300685-23093-bag-so-zvukom-perezaryadki-sav-201248/ report]).&lt;br /&gt;
* '''M4A3E2 (76) W, Cobra King, M4A3E2,  M4A3E2 (France)''' — a bug has been fixed preventing the shrapnel effect of ballistic cap shells hitting the upper front plate of enemy tanks ([https://forum.warthunder.ru/index.php?/topic/298992-vld-m4a3e2-i-m4a3e2-76-w-ne-sozdaet-oskolki-pri-strelbe-sploshnymi-snaryadami-23064/ report]).&lt;br /&gt;
* Sinai — friendly markers have been removed from areas outside the battle zone.&lt;br /&gt;
* Linux version - a bug causing FPS drops when turning the camera has been fixed.&lt;br /&gt;
* A bug has been fixed causing other players to hear shots from damaged guns for SPG vehicles with several barrels and gun breeches.&lt;br /&gt;
* A bug has been fixed causing depth setting of naval torpedoes to affect torpedoes for aircraft ([https://forum.warthunder.com/index.php?/topic/511504-23064aircraft-torpedoes-are-affected-by-torpedo-depth-setting-on-ships/ report]).&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Talk:Test_Wilco_Foxtrot&amp;diff=163772</id>
		<title>Talk:Test Wilco Foxtrot</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Talk:Test_Wilco_Foxtrot&amp;diff=163772"/>
				<updated>2023-06-06T08:17:09Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163766 by U44629479 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;kph&amp;quot; should be changed to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_1.97_%22Viking_Fury%22&amp;diff=163771</id>
		<title>Update 1.97 &quot;Viking Fury&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_1.97_%22Viking_Fury%22&amp;diff=163771"/>
				<updated>2023-06-06T08:14:14Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163763 by U44629479 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper Update1.97.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
[[wt:en/news/6634-news-meet-major-update-viking-fury-en|Update 1.97 &amp;quot;Viking Fury&amp;quot;]] ([[wt:en/game/changelog/current/1079|changelog]]) was introduced on 16 March 2020. This update is notable for the introduction of the [[:Category:Sweden ground vehicles|Swedish ground tree]], and [[wt:en/news/6637-development-new-onboard-aviation-systems-en|new aviation mechanics]].&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Strv m/31]]&lt;br /&gt;
* [[Ikv 72]]&lt;br /&gt;
* [[Strv m/41 S-II]]&lt;br /&gt;
* [[Pvkv II]]&lt;br /&gt;
* [[Ikv 103]]&lt;br /&gt;
* [[U-SH 405]]&lt;br /&gt;
* [[Ikv 91]]&lt;br /&gt;
* [[Strf 90C]]&lt;br /&gt;
* [[CV 90120]]&lt;br /&gt;
* [[Strv m/38]]&lt;br /&gt;
* [[Strv m/40L]]&lt;br /&gt;
* [[Lago I]]&lt;br /&gt;
* [[Strv m/42 EH]]&lt;br /&gt;
* [[Delat Torn]]&lt;br /&gt;
* [[Strv 74]]&lt;br /&gt;
* [[Strv 81]]&lt;br /&gt;
* [[Strv 101]]&lt;br /&gt;
* [[Strv 103A]]&lt;br /&gt;
* [[Strv 103С]]&lt;br /&gt;
* [[Strv 121]]&lt;br /&gt;
* [[Strv 122]]&lt;br /&gt;
* [[Pvlvv fm/42]]&lt;br /&gt;
* [[Lvtdgb m/40]]&lt;br /&gt;
* [[L-62 ANTI II]]&lt;br /&gt;
* [[Lvkv 42]]&lt;br /&gt;
* [[VEAK 40]]&lt;br /&gt;
* [[Lvkv 90C]]&lt;br /&gt;
* [[Lvrbv 701]]&lt;br /&gt;
* [[Fm/43-44]]&lt;br /&gt;
* [[Sav m/43 (1944)]]&lt;br /&gt;
* [[Sav m/43 (1946)]]&lt;br /&gt;
* [[Pvkv m/43 (1946)]]&lt;br /&gt;
* [[Pvkv m/43 (1963)]]&lt;br /&gt;
* [[UDES 33]]&lt;br /&gt;
* [[Pvrbv 551]]&lt;br /&gt;
* [[Strv m/39]]&lt;br /&gt;
* [[CV 90105 TML]] (pack)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Radkampfwagen 90]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[T-72B]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Rooikat 105]] (pack)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[ZTZ96A]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Centauro MGS]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[AMX-32]]&lt;br /&gt;
* [[M3A3 Stuart (France)|M3A3]]&lt;br /&gt;
* [[Crusader Mk.II (France)|Crusader Mk.II]]&lt;br /&gt;
* [[M4A3 (105) (France)|M4A3 (105)]]&lt;br /&gt;
&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[F-4E Phantom II|F-4E]]&lt;br /&gt;
* [[A-4B]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Ju 188 A-2]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Lightning F.6]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[F-4EJ Phantom II|F-4EJ]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[F-100A (China)|F-100A]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Mörkö-Morane]] (Premium)&lt;br /&gt;
* [[J35D|J35D Draken]]&lt;br /&gt;
* J-32 Lansen (received detailed cockpit).&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Portland (CA-33)]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Köln F220]]&lt;br /&gt;
* [[Leipzig]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Sverdlov]]&lt;br /&gt;
* [[Pr. 41 Neustrashimy|Project 41 &amp;quot;Neustrashimy&amp;quot;]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Kent (54)]]&lt;br /&gt;
* [[HMS London (69)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[IJN Mikuma]] (Premium)&lt;br /&gt;
* [[Ikazuchi]]&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[AH-64A Peten (USA)|AH-64A Peten]] (pack)&lt;br /&gt;
* [[AH-64A]]&lt;br /&gt;
* [[AH-64D]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Ка-29|Ka-29]]&lt;br /&gt;
* [[Ka-52]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[AH Mk.1]]&lt;br /&gt;
&lt;br /&gt;
= New onboard aviation systems =&lt;br /&gt;
[[wt:en/news/6637-development-new-onboard-aviation-systems-en|New mechanics for pilots]]: Ground Target Search Radar, flares and Automatic Correction for Target Marker (ballistic calculator). All the described mechanics are being implemented for those vehicles which they were actually used in real life by taking into account the peculiarities of each particular system.&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* New location &amp;quot;Sweden&amp;quot; for ground vehicles and missions have been added.&lt;br /&gt;
* New aircraft location &amp;quot;Denmark&amp;quot; has been added.&lt;br /&gt;
* Test Flight has been added for Swedish aircraft in the location &amp;quot;Denmark&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Location and mission updates =&lt;br /&gt;
&lt;br /&gt;
* Airfield models have been changed in combined ground battles. Now the airfield model for a runway length of 1200 metres will be used for low rank battles, 1700 metres for medium ranks, and 3200 metres for high ranks respectively.&lt;br /&gt;
* In combined ground battles the location of airfields has been brought to a single standard. Now for low and medium rank battles, airfields are located 7000 metres away from the centre of the location and for high rank battles the distance has been increased to 12,000 metres (previously airfields were mainly located at distances of 6000-9000 metres).&lt;br /&gt;
* Self-destructible AI targets over time have been disabled for Ground Strike missions listed below. New type of targets added: AI ground attackers, which spawn for both teams and attack ground targets. The number of AI vehicles for these missions has been increased, mission points now count both heavy targets (bunkers and tanks) and light targets (artillery, trucks, AA guns):&lt;br /&gt;
** Ground Strike &amp;quot;Oahu&amp;quot;&lt;br /&gt;
** Ground Strike &amp;quot;Berlin&amp;quot;&lt;br /&gt;
** Ground Strike &amp;quot;Britain&amp;quot;&lt;br /&gt;
** Ground Strike &amp;quot;Guam&amp;quot;&lt;br /&gt;
** Ground Strike &amp;quot;Korsun&amp;quot;&lt;br /&gt;
* The airfield length has been changed to 1700 metres for the listed missions (above).&lt;br /&gt;
* For the listed missions (above) the vehicle counters have been disabled. They basically duplicated the score displayed at the top of the screen but it occasionally didn't reflect the actual number of vehicles required for victory when for example the bombers had destroyed several bomb zones whilst the number of victory points decreased.&lt;br /&gt;
* For the listed missions (above) when an opponent's aircraft has been destroyed the victory points for the team were deducted (shooting down aircraft didn't affect the points previously). The same mechanism will be used in the &amp;quot;Airfield Domination&amp;quot; missions and has proved itself useful.&lt;br /&gt;
* The lack of invulnerability in the respawn area with the respawn for ground vehicles in the locations &amp;quot;Hürtgen Forest&amp;quot; and &amp;quot;Maginot Line&amp;quot; has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes =&lt;br /&gt;
&lt;br /&gt;
* '''T-72A''' - hull upper front plate parts converted into volumetric armour.&lt;br /&gt;
* '''T-80B''' - hull upper front plate parts converted into volumetric armour.&lt;br /&gt;
* '''T-54 (1947), T-54 (1949), T-54 (1951)''' - the gun mantlet is now volumetric armour.&lt;br /&gt;
* '''Type 59, Type 69, ZTZ59D1''' -  the gun mantlet is now volumetric armour.&lt;br /&gt;
* '''T-34, all versions with 76mm and 57mm guns''' - mantlet and hull upper front plate are now volumetric armour.&lt;br /&gt;
* Infrared spotlights have been added for the Kpz-70, MBT-70, Leopard 1 and M48AC2.&lt;br /&gt;
* Optical target trackers on AA vehicles are now much more precise.&lt;br /&gt;
* The maximum range of the Stormer HVM has been fixed. The maximum range of 7km which was previously on the vehicle card can not be reached and the missiles were detonated at a distance of about 5km.&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes =&lt;br /&gt;
&lt;br /&gt;
* For most '''&amp;quot;air-to-air&amp;quot; missiles''' the launch range has been changed to real values at low altitudes - reduced by about 25-30%. The reduction at mid and high altitudes is insignificant.&lt;br /&gt;
* '''IR seekers''' of '''&amp;quot;air-to-air&amp;quot; missiles''' now can handle multiple targets inside the seeker FoV in a proper way: missiles no longer turn away from targets.&lt;br /&gt;
* '''&amp;quot;Igla&amp;quot;, &amp;quot;Stinger&amp;quot; and &amp;quot;Mistral&amp;quot;''' missiles - corrected flight performance and seeker parameters: engine thrust has been increased, lateral acceleration has been decreased.&lt;br /&gt;
* '''&amp;quot;Firestreak&amp;quot;''' missile has been tuned according to sources: lateral acceleration and seeker gimbal angles have been increased, pure pursuit guidance method is used instead of proportional navigation.&lt;br /&gt;
* The flight performance of the '''R-60M''' missile has been configured according to sources: now it matches the flight performance of R-60 missile.&lt;br /&gt;
* Cloud cover now reduces the target lock-on range for IR and laser homing sensors, as well as the optical equipment of helicopters and missile-equipped AA vehicles.&lt;br /&gt;
* Speed and flight time of all air-launched ATGM's has been configured according to reference. Maximal launch range now depends on launcher and target altitude. The Maximum launch distance of '''&amp;quot;Vikhr&amp;quot;''' at ground level has been decreased from 10 km to 8.6 km. For other ATGM's, the change in maximum launch distance is insufficient.&lt;br /&gt;
* '''F-4M FGR-2''' - radar warning receiver and &amp;quot;air-to-air&amp;quot; missiles launch zone computer has been added to radar. Ballistic computer for bombs, rockets and cannons has been added.&lt;br /&gt;
* '''F-4C''' - the modular set has received RWR (radar warning system).&lt;br /&gt;
* '''MiG-21F-13, MiG-21MF and MiG-21SMT''' - &amp;quot;air-to-air&amp;quot; missiles launch zone computer has been added to radar rangefinder and radar, respectively.&lt;br /&gt;
* '''MiG-21MF and MiG-21SMT''' - Ballistic computer for rockets and cannons has been added.&lt;br /&gt;
* '''F-4C''' - &amp;quot;air-to-air&amp;quot; missiles launch zone computer has been added to radar.&lt;br /&gt;
* '''T-2''' - &amp;quot;air-to-air&amp;quot; missiles launch zone computer has been added to radar. Ballistic computer for bombs, rockets and cannons has been added.&lt;br /&gt;
* '''AH-1F and AH-1Z''' received autosight for rockets. The AH-1Z now features autosight for cannons and automatic aiming in cannon turret on a chosen target.&lt;br /&gt;
* '''The Tiger UHT''' has received an automatic sight for rockets and cannons&lt;br /&gt;
* '''Mi-28N''' received SPO-150 &amp;quot;Pastel&amp;quot; instead of SPO-15 &amp;quot;Bereza&amp;quot; radar warning receiver. The amount of ammunition for the 2A42 cannon has been adjusted to 250 shots.&lt;br /&gt;
* '''Mi-24, Mi-35M, Mi-28N and Ka-50''' helicopters received automatic sight for rockets and cannons. The Mi-28N and Ka-50 helicopters received automatic aiming of cannon turrets on a chosen target.&lt;br /&gt;
* '''AH-1S''' helicopter received automatic sight for rockets.&lt;br /&gt;
* '''A-129A''' received an automatic sight for rockets and cannons, as well as automatic aiming of turret at a chosen target.&lt;br /&gt;
* '''Tiger HAP and Tiger HAD''' received an automatic sight for rockets and cannons, as well as automatic aiming of turret at a chosen target.&lt;br /&gt;
* '''Aircraft cannons GSh-30, NR-30, N-37''' — Recoil when firing has been decreased.&lt;br /&gt;
* The type of shell for the 30mm cannon of the Tiger HAP and HAD has been changed from HEF-I to SAPHEI. The ballistic range has been increased. Kinetic piercing has been added. Now the shell retains its effectiveness when shooting at targets at a distance of up to 3 km.&lt;br /&gt;
* The incorrect displayed localization for the RP-3 missiles for some aircraft has been fixed.&lt;br /&gt;
* Pyorremyrsky - The belt setup and ammunition for the 12.7 mm LKk/42 machine gun have been changed.&lt;br /&gt;
* J20 - Weaponry composition for the Akan m/40 machine guns has been changed.&lt;br /&gt;
* J11 - Weaponry composition for the Akan m/40 machine guns has been changed.&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes =&lt;br /&gt;
&lt;br /&gt;
* All helicopters - unrecoverable roll when maximum allowed speed is exceeded in arcade mode has been removed.&lt;br /&gt;
* '''LaGG-3 -11/23/34/35/66 series''' - a bug has been fixed with an incorrect display of flight time depending on the amount of fuel selected.&lt;br /&gt;
* '''Bombs from 100 to 3,000 pounds (USA, Britain)''' - bugs have been fixed leading to incorrect parasitic drag.&lt;br /&gt;
* '''FFAR, Mighty Mouse''' - drag of suspended blocks has been corrected.&lt;br /&gt;
* '''Halifax B Mk.III''' - name and model of engines in the &amp;quot;X-ray&amp;quot; mode in the hangar have been fixed.&lt;br /&gt;
* '''A21A-3''' - bug has been fixed with incorrect fuel tank filling.&lt;br /&gt;
* '''A21RB''' - Ksp m/22 unit's affect to flight characteristics has been fixed.&lt;br /&gt;
* '''B5N2, B7A2, D4Y1, D4Y2, D4Y3 Ko, P1Y1''' - flight model has been completely updated. The wings, fuselage, fins and elevators and propeller blades have been recounted and refined. Behavior of the aircraft with the release of flaps and landing gear has been specified. Adjusted fuel distribution in tanks. Moments of inertia have been updated.&lt;br /&gt;
* '''B7A2''' - a bug leading to underestimated speed characteristics has been fixed; speed set to passport data (increased).&lt;br /&gt;
* '''Lynx AH.Mk.1, G-LYNX, Scout AH.Mk.1, Wasp HAS.Mk.1''' - bug with incorrect instrument panel illumination has been fixed.&lt;br /&gt;
* '''G5N1''' - flight model of the aircraft has been completely updated. The wings, fuselage, fins and elevator and propeller blades have been recounted and refined. Adjusted fuel distribution in tanks. Moments of inertia have been updated.&lt;br /&gt;
* '''SB 2 (entire series)''' - a bug has been fixed leading to a stall in the case of a failure of one of the engines at speeds exceeding the values ​​specified in the operator's manual. This effect will now appear at speeds of about 135 km/h or lower.&lt;br /&gt;
* '''DB-3a''' - Issue with the animation of the landing gear has been fixed.&lt;br /&gt;
* '''F-86F-40, F-86F-40 JASDF''' - The efficiency of the rudder at high speeds has been reduced. The maximum overload has been reduced to safer values (destruction because of overload has become less common).&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes =&lt;br /&gt;
== Naval weaponry: ==&lt;br /&gt;
&lt;br /&gt;
* Shells with radio fuse have been added for following cannons:&lt;br /&gt;
** 102-mm/45 Mark XVI cannon&lt;br /&gt;
** 114-mm/45 Mark IV cannon&lt;br /&gt;
** 114-mm/45 Mark V cannon&lt;br /&gt;
** 120-mm/45 Mk.XII cannon&lt;br /&gt;
** 152-mm/50 BL Mark XXIII cannon&lt;br /&gt;
** 152-mm/50 QF Mark N5 cannon&lt;br /&gt;
* '''USS Phelps (DD-360)''' - main calibre guns have been adjusted in accordance with their settings.&lt;br /&gt;
* '''94 ft PT-811''' - a historically correct torpedo model has been installed.&lt;br /&gt;
* '''IJN Sendai''' - a historically correct torpedo model has been installed.&lt;br /&gt;
* '''Isuzu''' - type of torpedoes combined with bomb mortar preset has been fixed.&lt;br /&gt;
* '''Type 1934A (1940)''' - type of torpedoes combined with bomb mortar preset has been fixed. Torpedoes G7e changed to G7a.&lt;br /&gt;
* '''Type 1936B''' - type of torpedoes combined with bomb mortar preset has been fixed.&lt;br /&gt;
* '''Kirov''' - 100mm utility gun rate of fire has been fixed for first-stage stowage shells.&lt;br /&gt;
* '''94 ft PT-811''' - overheating time for automatic guns has been fixed.&lt;br /&gt;
* '''Tribal (F75)''' - main calibre guidance has been fixed.&lt;br /&gt;
* '''Haida (G63)''' - main calibre guidance has been fixed.&lt;br /&gt;
* '''165 ft PC-451, 165 ft PC-466 Carmi''' - main calibre (76 mm) rate of fire increased to 20 rounds per minute, first-stage shells have been added.&lt;br /&gt;
* '''AF D1, AF D3''' - rate of fire of the main calibre guns has been increased to 15 rounds per minute, shells of the first stage have been added, firing position armour has been fixed.&lt;br /&gt;
* '''Mogami class''' - the traverse angles of 127mm guns have been reduced to historically correct values.&lt;br /&gt;
* '''HMS Leander, HMS Arethusa''' - 102mm guns have been fixed, guidance angles, rate of fire and ammunition have been corrected.&lt;br /&gt;
* '''Battle (D14)''' - single-gun main calibre turret has been fixed from 20 to 15 rounds per minute, first-stage shells removed from the bow turrets.&lt;br /&gt;
* '''USS Pensacola''' - 203mm/55(8&amp;quot;) main calibre gun Mk.14 rate of fire has been increased to 3.5 rounds per minute.&lt;br /&gt;
* '''Type 1924 Jaguar''' - elevation angles on 105 mm turrets increased to 50 degrees. The traverse limit of the aft turret has been expanded to 360 degrees. Added dead zone for bow turret with deck superstructure sector.&lt;br /&gt;
* '''HMS Tiger''' - first stage armour storage has been removed, the fire rate is now constant. The main calibre training angle increased to 360 degree.&lt;br /&gt;
* '''Syonan''' - main calibre 120mm/45 type 3 guns have been changed to 120mm/45 type 10, featuring better fire rate and aiming time.&lt;br /&gt;
* 152 mm CPC (Common Pointed Ballistic) shell - the type of shell has been changed to semi-armour piercing instead of semi-arour piercing with ballistic cap.&lt;br /&gt;
* 152 mm CPBC (Common Pointed Ballistic Capped) shell - Armour penetration has been slightly increased.&lt;br /&gt;
&lt;br /&gt;
== Naval modifications and crew skills: ==&lt;br /&gt;
&lt;br /&gt;
* '''Type 1924 Jaguar''' — modification order has been changed.&lt;br /&gt;
* '''Isuzu''' — excessive Auxiliary Armament Targeting modification has been removed.&lt;br /&gt;
* '''165 ft PC-466 Carmi''' — armament unlocked with the modifications &amp;quot;Bomb mortar&amp;quot; and &amp;quot;Depth charges&amp;quot; has been changed&lt;br /&gt;
&lt;br /&gt;
== Naval characteristics, physics and damage model: ==&lt;br /&gt;
&lt;br /&gt;
* '''Shell storage damage model has been changed:'''&lt;br /&gt;
** Shell storage has been divided into shell and fuse chambers, first stage shell stowage, auxiliary guns shell storage and depth charge/bomb storage.&lt;br /&gt;
** Shell magazines explode when destroyed, causing the destruction of the naval vessel. All shells that are stored separately have ~11% chance of detonation from instant strong explosion damage.&lt;br /&gt;
** First stage shell stowage and fuse storages may ignite causing damage to their turret, and may initiate a fire in the whole vessel.&lt;br /&gt;
** Auxiliary guns shell storage and depth charge/bomb storage may ignite causing severe damage to surrounding compartments and modules, but this fire is not lethal to the naval vessel.&lt;br /&gt;
** First stage stowage shells can not destroy the vessel when damaged, but disable their turret.&lt;br /&gt;
* '''Crew compartments have been fixed or redistributed for all cruisers.''' Bugs with crew compartments beyond the armour or fuel tanks have been fixed. Thus, the survivability of cruisers has increased slightly.&lt;br /&gt;
* Optimization of the geometric grid in damage models for the entire fleet, this will allow better calculation time for shells.&lt;br /&gt;
* Balanced time of repairing modules in Realistic battles mode.&lt;br /&gt;
* '''MBK-161 (1944), USS Atlanta (CL-51), IJN Mogami, Kirov''' — main calibre turret armour has been fixed.&lt;br /&gt;
* '''Syonan''' — hull damage model has been fixed.&lt;br /&gt;
* '''HMNZS Leander''' — armour for ammo magazines, tiller room and barbets has been fixed.&lt;br /&gt;
* '''IJN Suzuya''' - transmission damage model has been fixed.&lt;br /&gt;
* '''IJN Kuma''' - armoured deck position has been fixed.&lt;br /&gt;
* '''AF D1, AF D3''' - Crew survivability has been improved.&lt;br /&gt;
* '''HMS Belfast''' - armouring on the deck, barbets, and traverses has been fixed. Added longitudinal armoured bulkheads in the main calibre shell storage has been corrected. Main calibre shells and charges position has been corrected. The first stage ammunition stowage for the main calibre guns has been removed due to the direct supply of shells from the storage to the turret. 4-inch guns shell storage has been added.&lt;br /&gt;
* '''HMS Arethusa''' - shell storage armouring and position has been fixed.&lt;br /&gt;
* USS Brooklyn, USS Helena -armouring has been fixed.&lt;br /&gt;
* '''IJN Furutaka''' - armouring, fuel tanks, elevators and shell storages have been fixed.&lt;br /&gt;
* '''Admiral Hipper, Prinz Eugen''' - clarified transverse bulkheads, 20mm longitudinal internal armour.&lt;br /&gt;
* '''Kanonenboot K-2''' - armour corrected - holes fixed.&lt;br /&gt;
* '''Type 1936A (Mob)''' - changed the size of the fuel tanks and elevator in the bow. Added elevators at the stern.&lt;br /&gt;
* '''MGB-61, HMS Arethusa, HMS Dido, Fairmile C (332), SGB (S304)''' - the armour on the secondary weapons have been separated.&lt;br /&gt;
* '''HMS Dido''' - changed the thickness of the armoured belt, traverses, the shape of the armoured deck, added missing elements. Ammunition magazine volumes have been clarified.&lt;br /&gt;
* '''Pr. 7U, Pr. 7U Stroyny, Tashkent (leader)''' - physical parameters have been changed to correct the maximum roll.&lt;br /&gt;
* '''Pr. 159, Pr. 35''' - the beam width at elevation has been increased in the FOOT H radar.&lt;br /&gt;
* '''HMZNS Leander''' - removed first stage shells for the main guns.&lt;br /&gt;
&lt;br /&gt;
== Naval Visual models and visual parts: ==&lt;br /&gt;
&lt;br /&gt;
* '''MPK Pr.122a, MPK-163''' — Mismatch of the magazine ammunition with the description in the vehicle card has been fixed.&lt;br /&gt;
* '''IJN Kiyoshimo''' — A bug with the displaying in the X-Ray view of the 25mm turrets has been fixed.&lt;br /&gt;
* '''Z20 Karl Galster''' — The X-Ray model of the torpedo unit has been fixed.&lt;br /&gt;
* '''IJN Sendai''' — The placing of the display in the X-Ray view bomb model has been fixed.&lt;br /&gt;
* '''Isuzu''' — The X-Ray view model of the torpedoes has been fixed.&lt;br /&gt;
* '''IJN Suzuya, IJN Mogami''' — The model of the aircraft has been changed.&lt;br /&gt;
* '''USS Phelps''' — The X-Ray view of the stern main calibre turret has been fixed.&lt;br /&gt;
* '''SGB (S304)''' - fixed x-ray model of the 40mm turret.&lt;br /&gt;
* '''HMS Hawkins (D86)''' - fixed model of the destroyed condition of turrets. Adjusted scale.&lt;br /&gt;
* '''HMS Dido''' - changed the appearance of the ammunition magazines in x-ray.&lt;br /&gt;
* '''Pr. 7U, Pr. 7U Stroyny, Tashkent (leader)''' - the initial position of the camera has been changed.&lt;br /&gt;
* '''IJN Yuudachi''' - fixed an error on the display of shadows on module additions.&lt;br /&gt;
* '''HMS Tiger''' - redesigned x-ray model.&lt;br /&gt;
* '''IJN Kako''' - changed x-ray model of boilers, the number and position of elevators, the shape and location of fuel tanks, as well as ammunition magazines.&lt;br /&gt;
&lt;br /&gt;
== Interface: ==&lt;br /&gt;
&lt;br /&gt;
* '''Battle (D37)''' — Torpedo lead marker for the stern torpedo launcher has been fixed.&lt;br /&gt;
* '''HMS Dido''' — A bug in the damage indication in the HUD panel where other elements of the ship were rotating around the bow main calibre turrets as well has been fixed.&lt;br /&gt;
* '''Class K (F37)''' — The X-Ray model of the stern anti-aircraft system has been fixed.&lt;br /&gt;
* '''Fairmile C (332)''' — The X-Ray of the guns and units on the main calibre turrets has been fixed.&lt;br /&gt;
&lt;br /&gt;
== Other: ==&lt;br /&gt;
&lt;br /&gt;
* '''Kanonenboot K-2''' - respawn location has been moved to the destroyer respawn location.&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* A bug where the classes of aircraft didn't match the specified tags of the vehicle has been fixed. Because of this, the aircraft had an incorrect reloading time, the respawn scores were calculated incorrectly and other related parameters as well. At the same time, the vehicle cards have been corrected with the right tags and specification of the aircraft. Respawn points for the specified aircraft have not been changed.&lt;br /&gt;
** Changed to attackers:&lt;br /&gt;
*** P.108A series 2&lt;br /&gt;
*** XA-38&lt;br /&gt;
*** Tandem MAI&lt;br /&gt;
** Changed to bombers:&lt;br /&gt;
*** B18A&lt;br /&gt;
*** B18B&lt;br /&gt;
*** B17A&lt;br /&gt;
*** B17B&lt;br /&gt;
*** B3C&lt;br /&gt;
** Changed to fighters:&lt;br /&gt;
*** Firebrand TF.Mk.IV&lt;br /&gt;
*** Firefly F.Mk.I&lt;br /&gt;
*** Firefly FR.Mk.V&lt;br /&gt;
*** Tempest Mk.V (Vickers P)&lt;br /&gt;
*** Hurricane Mk.IV&lt;br /&gt;
*** Mosquito FB.Mk.XVIII&lt;br /&gt;
*** Beaufighter Mk.VIc&lt;br /&gt;
*** Beaufighter Mk.21&lt;br /&gt;
*** Beaufighter Mk.X&lt;br /&gt;
*** He 219A-7&lt;br /&gt;
*** Firecrest&lt;br /&gt;
*** Me 410 (all models)&lt;br /&gt;
*** Ki-102 Otsu&lt;br /&gt;
** Changed to &amp;quot;light bomber&amp;quot;:&lt;br /&gt;
*** OS2U-1&lt;br /&gt;
*** OS2U-3&lt;br /&gt;
*** F1M2&lt;br /&gt;
* Classes for the following ground vehicles have been corrected:&lt;br /&gt;
** IT-1&lt;br /&gt;
** Ho-Ni I&lt;br /&gt;
** AML-90&lt;br /&gt;
* New class for Naval; &amp;quot;Frigate&amp;quot; has been added. It is divided into the corresponding groups &amp;quot;Frigate&amp;quot; and &amp;quot;Gunboat&amp;quot;. These ships will able to respawn in the missions only on the respawn points for destroyers or larger ships:&lt;br /&gt;
** Pr. 159&lt;br /&gt;
** Pr. 35&lt;br /&gt;
** Chikugo&lt;br /&gt;
** Isuzu&lt;br /&gt;
** Syonan&lt;br /&gt;
** Köln F220&lt;br /&gt;
** Ikazuchi&lt;br /&gt;
** Groza&lt;br /&gt;
** Kanonenboot K-2&lt;br /&gt;
** River class (K-246)&lt;br /&gt;
* Swedish aviation has become available to everyone for research. Adjusted the requirements for opening ranks.&lt;br /&gt;
* The relationships between the following units in ground forces research trees have been added:&lt;br /&gt;
** Begleitpanzer 57 -&amp;gt; TAM&lt;br /&gt;
** Conqueror -&amp;gt; Warrior&lt;br /&gt;
** Striker -&amp;gt; Rooikat Mk.1D&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* Test Drives for Chinese and Swedish ground vehicles have been added.&lt;br /&gt;
* Achievements for Chinese and Swedish aircraft have been added.&lt;br /&gt;
&lt;br /&gt;
= Awards =&lt;br /&gt;
&lt;br /&gt;
* New orders and medals for Sweden have been added.&lt;br /&gt;
* New titles for receiving Swedish awards (orders and medals) have been added.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* A Multifunction control menu has been added for all vehicles in the game. By default the menu call is assigned to the &amp;quot;Y&amp;quot; button and can be re-assigned in the control settings in the &amp;quot;general&amp;quot; section. In this menu it is possible to control different systems of any vehicles under the player's control (radar, weaponry, mechanization, AI commands etc.). The Menu has been activated temporarily only for PC version of the game. In future it will also be available on consoles.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* The mechanics of the respawn zones protection has been changed for ground battles:&lt;br /&gt;
** Entering the zone of where a player's ground vehicle was destroyed at the expiration of the timer has been disabled. At the same time in this zone enemy ground vehicles for the defending side will still be highlighted on the map. Players of the attacking side entering such a zone will also be highlighted on the map (the zone).&lt;br /&gt;
** Crew lock when leaving the mission ahead of time in which the enemy is at your respawn zone has been disabled. It is important to remember that leaving the vehicle by using &amp;quot;Leave the vehicle&amp;quot; button the slot of the vehicle will still be blocked until the end of the mission (but for not more than 9 minutes) as it was previously.&lt;br /&gt;
* In naval battles the highlighting of the respawn zone for the enemy has been added for players of the attacking side by entering such a zone. Previously this zone was not highlighted or even displayed for them.&lt;br /&gt;
* The number of victory points received for damage or destruction of AI controlled vehicles whilst playing helicopters has been reduced by 2.5 times (now it is on the level of ground vehicles).&lt;br /&gt;
* The difficulty settings for tank and naval missions in the test drive / sail in ground vehicles and naval vessels have been implemented in accordance with the difficulty settings that are used in Random Battles (previously, for all, the settings of air battles were used).&lt;br /&gt;
* In ground forces and naval Realistic battles for aircraft, automatic engine start and automatic control of flaps and landing gear (similar to aviation RBs) has been added.&lt;br /&gt;
* In ground vehicle realistic battles, the cost of spawning a helicopter has been changed:&lt;br /&gt;
** without ATGM: 280-350 SP (depending on the BR);&lt;br /&gt;
** with ATGM: 480-600 SP (depending on the BR).&lt;br /&gt;
* On most ground vehicles when using the camera from tank gunner sight, the reduction of the sight and the main gun axes has been implemented. Depending on the ballistics of guns and battle ranges the following values of reduction of the sight have been added:&lt;br /&gt;
** 400m for anti-tank cannons with a calibre of less than 45mm plus 75mm for short-barreled cannons which are typical for vehicles of rank I.&lt;br /&gt;
** 800m for anti-tank cannons with a calibre of 50mm or higher.&lt;br /&gt;
** 1200m for cannons with shells in addition to various versions of the L7,CN-105-F1, L74 and 120 mm L1A2 cannons.&lt;br /&gt;
* On most main battle tanks equipped with laser rangefinder, gun targeting will be corrected when measuring the range that can not be less than 200m. Gun targeting isn't implemented for self-propelled anti-aircraft guns, ground vehicles where the main type of armament is ATGM's and vehicles with symmetrical placing of cannons (for example M50 Ontos).&lt;br /&gt;
* In naval battles, the player's destroyed vehicles will remain until the end of the session.&lt;br /&gt;
* New mechanics for survivability in naval battles. In cases where the number of combat crew is reduced below the limit (5% more than the minimum crew), it is no longer possible to allocate crew to the battle for survivability (i.e. to pump water, shore up holes, put out fires, and repair.However, the vessel will remain under the control of the player and may continue to fire weapons until completely flooded.&lt;br /&gt;
&lt;br /&gt;
= Examples of bugs corrected by player reports =&lt;br /&gt;
We want to thank you for correctly creating bug reports! Below you will find some of the bug fixes that were possible with your help. You as usual, continue to assist us to make War Thunder better!&lt;br /&gt;
&lt;br /&gt;
* Incorrect offset when dropping suspended bombs from the A-4B skyhawk has been fixed.&lt;br /&gt;
* In the [Domination] mission &amp;quot;Andaman Sea&amp;quot; the size of capture point &amp;quot;C&amp;quot; has been corrected and now matches the one outlined by buoys.&lt;br /&gt;
* Anti-aircraft guns in the location &amp;quot;Middle East&amp;quot; no longer appear on the runway and are now positioned according to the standing order.&lt;br /&gt;
* The respawn direction for aircraft on one of the airfields in the location &amp;quot;Middle East&amp;quot; has been fixed.&lt;br /&gt;
* A &amp;quot;chink&amp;quot; in the frontal armour of the main calibre turrets of the K-2 and the Pr.123 has been fixed.&lt;br /&gt;
* The missing section of armour on the turret top of the Merkava Mk2B has been added.&lt;br /&gt;
* Presence of the take off position with the flaps for the Chinese DB-3A has been fixed.&lt;br /&gt;
* The installation of decorations for the T-80U has been simplified (some additional elements no longer interfere with the installation).&lt;br /&gt;
* The lack of the armour on the M3 GMC doors has been fixed.&lt;br /&gt;
* HMS Belfast has been deprived of the first order ammo racks for the main calibre canons because in reality it didn't have such storage.&lt;br /&gt;
* A gap in the armour of the turret on the Valentine has been fixed.&lt;br /&gt;
* On all early T-34 tanks, the inclination of the lower frontal part of the hull has been changed from 53 to 60 degrees.&lt;br /&gt;
** T-34 (Prototype)&lt;br /&gt;
** T-34 (1940)&lt;br /&gt;
** T-34 (1941)&lt;br /&gt;
** T-34 (1st Gv.T.Br.)&lt;br /&gt;
** T-34 (1942)&lt;br /&gt;
** T-34E STZ&lt;br /&gt;
** T-34E&lt;br /&gt;
** T-34-57 (1943)&lt;br /&gt;
** T-34-57&lt;br /&gt;
** T 34 747 (Germany)&lt;br /&gt;
** T-34 (1943) (China)&lt;br /&gt;
&lt;br /&gt;
= Graphical =&lt;br /&gt;
&lt;br /&gt;
* The visual effects for engine fires, general fires, ammunition fires, have been updated and improved on all armored vehicles and naval vessels. Sparks and refractions on high temperature air have been added to all the main effects of fire. Added an animation of the glow from the fire. The fire system in vessel sections has been improved, the fire now occurs precisely in the section that has been damaged. Particle lighting has also been improved.&lt;br /&gt;
* Fixed an issue with flickering effects.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* New sound events for all cannons on ground vehicles except a few rapid-fire guns have been created.&lt;br /&gt;
* New sound events for explosion sounds have been created.&lt;br /&gt;
* The sound events of the firing of the naval cannons have been reworked.&lt;br /&gt;
* The system of the formation and management of the sound events of the firing of the ground and naval vehicle cannons has been reworked.&lt;br /&gt;
* A system to simulate speed of sound propagation in the environment has been added (this system is optional and can be activated through settings, it is disabled by default).&lt;br /&gt;
* Another iteration of the sound project resources optimization has been done.&lt;br /&gt;
* Experimental option to switch Fmod sound engine to the synchronous operation mode has been added (all calculations will take place in the current game cycle without delaying the next ones). It is recommended to use it only if the sound in the game is unstable (fps may drop by 2-10%). You can enable it in the config.blk file by adding the line &amp;quot;fmodSynchronousMode:b = yes&amp;quot; (without quotes) to the sound{} block.&lt;br /&gt;
* Unique music theme has been added to the Swedish hangar.&lt;br /&gt;
* Sound events for the rain for ground and naval vehicles which are taking into account the distance to the surface of the vehicle and the position of the camera (from the 3rd person view mode or from the gunner) have been created (previously there was one common sound event for both types of vehicles).&lt;br /&gt;
* Sound events for the crew dialogues for Swedish aircraft and ground vehicles have been updated.&lt;br /&gt;
* Sound events for overflights of enemy/allied aircraft have been changed for in-line and jet engines.&lt;br /&gt;
* Sound events of piston engines now feature sound layers of the pistons in accordance with the engine's type (inline, radial, radial in nacelle for bomber, inline in nacelle for bomber)&lt;br /&gt;
* The rotor blade sound asset has been changed for maneuvers with overloads.&lt;br /&gt;
* For some sound events in ground vehicle engines a new sound layer of the operating pistons for the V12 petrol, V8 petrol, V12 diesel, in-line 6 cylinder and radial 9 cylinder engines has been added.&lt;br /&gt;
&lt;br /&gt;
= Controls =&lt;br /&gt;
&lt;br /&gt;
* Automatic locking of the vertical guidance of cannons whilst holding the brake has been added. Also during the time of the command &amp;quot;short stop&amp;quot; this lock significantly reduces the swinging of the gun barrel after a stop on most tanks in the game.&lt;br /&gt;
* The ability to select the shooting mode (from one cannon or from all the cannons of the same turret) has been added. Can be activated in the control settings.&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
* The possibility to select the color scheme for the thermal imaging camera has been added to the ground vehicles. There are 3 different colors available: black, green and red.&lt;br /&gt;
&lt;br /&gt;
= Matchmaking =&lt;br /&gt;
&lt;br /&gt;
* EAC has been switched on for aircraft SB missions.&lt;br /&gt;
* New missions and vehicles have been added to the rotation of in regular battles.&lt;br /&gt;
* Ground SB - Setup 12_2 has been removed from the rotation. Setups will be changed now in the following order: 8_2, 10_2, 8_2_2, 9_2.&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the PlayStation®4 platform. =&lt;br /&gt;
&lt;br /&gt;
* HDR is now supported&lt;br /&gt;
* New In-Game Store added&lt;br /&gt;
* Tilt correction for DUALSHOCK®4 wireless controller motion sensors is now enabled by default&lt;br /&gt;
** (Options -&amp;gt; Controller Settings -&amp;gt; Align motion sensor with gravity)&lt;br /&gt;
* Added shortcut to reset DUALSHOCK®4 wireless controller motion sensors neutral orientation&lt;br /&gt;
** (Controls -&amp;gt; Common -&amp;gt; Reset motion sensor orientation)&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== [[wt:en/game/changelog/current/1080|17.03.2020]] (1.97.0.61) ==&lt;br /&gt;
&lt;br /&gt;
* The display of grass on locations for ground vehicles has been fixed.&lt;br /&gt;
* The twitching of helicopter gun sights when locked onto ground targets, where the sight would switch from out of range to normal firing distances, has been fixed.&lt;br /&gt;
* A bug where there would be no sounds during the kill cam has been fixed.&lt;br /&gt;
* A bug which would lead to the pointer shifting in the helicopter ATGM sector of fire has been fixed.&lt;br /&gt;
* A bug where, after repairing on an airfield, aircraft would respawn in a nose-up position, has been fixed.&lt;br /&gt;
* The display of speed in the cards of the 9M120 and 9М114 ATGMs has been fixed.&lt;br /&gt;
* UPK-23-250 - Weight has been corrected (has been reduced according to the technical description).&lt;br /&gt;
* НАР B8V20 - The mass of the unit has been corrected according to the technical description (mass of the unit with ammunition is now 346 kg).&lt;br /&gt;
* ZTZ59D1 - Armour penetration value for the 10.5 cm Type 83 shell has been fixed and now corresponds to the armour penetration values of the M111/DM23 shell.&lt;br /&gt;
* Centauro MGS - Armour resistance values for parts of the additional applicable armour against kinetic (have been increased) and HEAT (have been reduced) shells have been corrected.&lt;br /&gt;
* Ikv 72, Ikv 103 - Sight magnification has been fixed (reduced) from 8/16х to default values.&lt;br /&gt;
* Pvkv m/43 (1946) - The low fire-rate bug has been fixed.&lt;br /&gt;
* KV-1 (ZiS-5) - A bug causing the coaxial MG to be absent has been fixed.&lt;br /&gt;
* Rooikat 105 - A bug causing an absence of the scouting mechanic has been fixed.&lt;br /&gt;
* J35D - the user skin template has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1081|18.03.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the NR30 aircraft cannon had a reduced rate of fire.&lt;br /&gt;
* IAR 316B: ATGM sight vignette has been removed.&lt;br /&gt;
* Inability to respawn in a helicopter in SB mode has been fixed.&lt;br /&gt;
* In RB mode you are now able to choose the helicopter pad to spawn (most distant from the battlefield is set as the default one)&lt;br /&gt;
* The &amp;quot;Return to the battlefield&amp;quot; indicator has been removed for specific high ranked combined battles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1084|23.3.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Shafrir missile — the type of explosive has been corrected to HBX, and the explosive weight has been changed to 4.76 kg.&lt;br /&gt;
* RB24 missile — missile weight has been corrected to 72.57 kg, type of explosive has been corrected to HBX, explosive weight has been changed to 4.76 kg and residual mass to 55.8 kg.&lt;br /&gt;
* PL2 missile — The type of explosive has been changed to TGAF-5, and the explosive mass has been changed to 5.5 kg.&lt;br /&gt;
* AIM-9B Sidewinder missile — missile weight has been corrected to 72.57 kg, the type of explosive has been corrected to HBX, and explosive weight has been changed to 4.76 kg.&lt;br /&gt;
* AIM-9D Sidewinder missile — missile weight has been corrected to 88.45 kg, the type of explosive has been corrected to PBXN-3, explosive weight has been changed to 2.76 kg, and the residual mass to 55.8 kg.&lt;br /&gt;
* AIM-9E Sidewinder missile — missile weight has been corrected to 76.43 kg, the type of explosive corrected to HBX, and the explosive weight has been changed to 4.76 kg.&lt;br /&gt;
* AIM-9J Sidewinder missile — missile weight has been corrected to 76.93 kg, the type of explosive has been changed to HBX, and the explosive weight to 4.76 kg. (source)&lt;br /&gt;
* AIM-9L Sidewinder missile — missile weight has been corrected to 84.46 kg, the type of explosive has been corrected to HBX, explosives weight has been changed to 3.54 kg, and the residual mass to 57.06 kg.&lt;br /&gt;
* Р-3С missile — the type of explosive has been corrected to TGAF-5, and the explosive weight has been changed to 5.5 kg.&lt;br /&gt;
* Fw 190 D-13 — X-ray pop-up data for the 20mm MG 151 cannon has been corrected.&lt;br /&gt;
* A-20G-25 — the incorrectly appearing M8 rocket launchers when mounted weapons are not equipped have been removed.&lt;br /&gt;
* A-26B-10 — incorrectly appearing weapon pods when mounted weapons are not equipped have been removed.&lt;br /&gt;
* DB-3 (all modifications), IL-4 — a separate bomb drop for large calibre bombs has been added. ([https://forum.warthunder.ru/index.php?/topic/276078-bombardirovshchik-db-3-parnyi-sbros-bomb-s-vneshnikh-podvesov/ source], [https://forum.warthunder.ru/index.php?/topic/276079-bombardirovshchik-db-3a-parnyi-sbros-bomb-s-vneshnikh-podvesov/ source])&lt;br /&gt;
* J29A, J29B, J29F — The g-suit modification has been added. ([https://forum.warthunder.com/index.php?/topic/473385-195056-j-29-all-models-missing-g-suit/&amp;amp;ct=1584948563 source])&lt;br /&gt;
* Boston Mk.I, Havoc Mk.I — Vickers MG turret ammo has been changed to 500 per turret. ([https://forum.warthunder.ru/index.php?/topic/262487-havok-mki-nepravilnyi-boekomplekt-turelei/ source])&lt;br /&gt;
* Swordfish Mk.I — Turret ammo has been changed to 600 rounds.&lt;br /&gt;
* Wirraway — Turret ammo has been changed to 600 rounds.&lt;br /&gt;
* Sa.341F Gazelle — The paired firing of unguided rockets has been fixed.&lt;br /&gt;
* The description indicating the installation of missiles only on aircraft has been fixed for the FRC mk.2 modification.&lt;br /&gt;
* GIAT M.621 cannon — Overheating parameters have been corrected.&lt;br /&gt;
* T-2 (Mitsubishi T-2) — Has been renamed from Mitsubishi T-2 to T-2. The name Mitsubishi T-2 will remain in the vehicle card.&lt;br /&gt;
* The incorrect names of some German aircraft have been fixed.&lt;br /&gt;
* The display of notifications regarding a lack of ammunition in helicopters when attempting to fire guided weaponry while in the sighting mode has been fixed.&lt;br /&gt;
* B-25J-1 - A bug has been fixed that didn't permit the creation of custom camo. A bug has been fixed with the inaccessible RAAF livery.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1085|24.03.2020]] (1.97.0.84) ==&lt;br /&gt;
;Update 1.97.0.84&lt;br /&gt;
* Ground vehicles that make use of “hull aiming mode” will no longer roll down hill when positioned on sloped surfaces.&lt;br /&gt;
* In settings for ground vehicles there is a new option “Block vertical aiming while braking” available. By default this setting is disabled.&lt;br /&gt;
&lt;br /&gt;
;Server update&lt;br /&gt;
* MiG-21SMT — access to the FAB-500 bomb without the appropriate modification has been corrected.&lt;br /&gt;
* D3A1 — turret horizontal angles have been corrected from -35/+ 35 degree to -90/+90, vertical angles from -40/+40 to -80/+80 degree.&lt;br /&gt;
* Me 264 — incorrect declination on the right side turret has been fixed, lifting up of the upper turret passing through the tail direction has been corrected.&lt;br /&gt;
* IL-28 — vertical angles of the turret have been fixed. Deflection angle has been changed from 45 to 40 degrees.&lt;br /&gt;
* Boston Mk.I — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.&lt;br /&gt;
* DB-7 — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.&lt;br /&gt;
* Havoc Mk.I — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.&lt;br /&gt;
* TIS MA — turret aiming angles have been fixed, turret hull collision fixed.&lt;br /&gt;
* UBS machine gun — fire rate has been corrected from 800 to 1000 rounds per minute.&lt;br /&gt;
* A-29 — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.&lt;br /&gt;
* A-26B series — upper right turret vertical angle has been changed from 0 to -5 degree; lower rear turret vertical angle has been changed from 0 to 5 degree.&lt;br /&gt;
* A-26C series — upper right turret vertical angle has been changed from 0 to -5 degree; lower rear turret vertical angle has been changed from 0 to 5 degree.&lt;br /&gt;
* PBJ series — tail turret aiming angles have been changed from -10/+10 to -38/+38 degree in horizontal, and from -20/+15 to -35/+40 degree in vertical.&lt;br /&gt;
* B-24D-25-CO — tail turret aiming angles have been changed from -60/+60 to -85/+85 degree in horizontal, and from -45/+45 to -40/+71 degree in vertical.&lt;br /&gt;
* SB-2 series — upper turret aiming angles have been fixed, the possibility of shooting the tail has been removed.&lt;br /&gt;
* ER-2 series — upper turret aiming angles have been fixed, the possibility of shooting the tail has been removed.&lt;br /&gt;
* Tu-4 — Turret aiming angles have been corrected, lower rear turret ammo has been corrected to 275 round per gun, rear turret ammo - to 500 rounds per gun.&lt;br /&gt;
* B-29A-BN — turret ammo has been corrected to 500 round per machine gun&lt;br /&gt;
* B-17E, EL series — tail turret aiming angles have been changed from -20/+20 to -30/+30 degree horizontal, and from -15/+15 to -30/+30 degree vertical.&lt;br /&gt;
* B-25J series — tail turret aiming angles have been changed from -10/+10 to -38/+38 degree horizontal, and from -20/+15 to -35/+40 degree vertical&lt;br /&gt;
* The name designation of some German aircraft have been corrected.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1087|26.03.2020]] (1.97.0.89) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the windows and headlights of ground vehicles to shine through smoke has been fixed.&lt;br /&gt;
* A bug that, in some cases, caused the game client to crash because of damage to the radar system on the Ka-52 has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1088|01.04.2020]] (1.97.1.22) ==&lt;br /&gt;
&lt;br /&gt;
* '''M4A4, M4A4 (1st PTG)''' - The amount of ammunition has been changed from 97 to 98 rounds. Source: TM9-754, Technical Manual Medium Tank M4A4, 21 January 1943.&lt;br /&gt;
* '''AUBL/74''' - Changes in ammunition:&lt;br /&gt;
** '''M620A1 HEAT-FS''' - The mass of the shell has been changed from 8.3 to 4.1 kg. The armour penetration value has been changed from 300 to 250 mm.&lt;br /&gt;
** '''M625A1 HESH''' - The mass of the shell has been changed from 8.2 to 4.5 kg. The explosive mass weight has been changed from 1.3 to 1.2 kg.&lt;br /&gt;
** '''M618A1 Smoke''' - The mass of the shell has been changed from 9.2 to 5.3 kg and its initial speed has been changed from 695 to 714 m/sec.&lt;br /&gt;
*** Source: MECAR Tank Ammunition Brochure.&lt;br /&gt;
* '''All Т-34 with F-34 cannons''' - Vertical guidance angles have been changed from 28 to 30 degrees. Source: Танк Т-34 - Руководство службы, 1941 // Альбом фотографий танка Т-34 и его основных узлов (завод № 183, апрель 1941 г.)&lt;br /&gt;
* '''Chi-Ha Kai (China)''' - The incorrectly displayed vehicle class has been changed from “Light tank” to “Medium tank”.&lt;br /&gt;
* '''Rooikat Mk.1D, OTOMATIC''' - A bug causing exceedingly high horizontal and vertical spread values has been fixed. Spread values have been reduced.&lt;br /&gt;
* '''M10 (China)''' - Additional armour attained by using reserve tracks has been removed. Such armour is specific to the M10 US version and is not used on Chinese variants.&lt;br /&gt;
* '''ZSU-37, ZiS-43''' - clip reload time has been reduced from 1 to 0.5 sec.&lt;br /&gt;
* Radpanzer 90 - Hull break effects for the turret have been removed.&lt;br /&gt;
* '''M36, M36 (China)''' - A bug relating to sight magnification, where the view would be below the default value, has been fixed. The current magnification has been changed to 5x. Source: TM 9-374, 90-mm Gun M3 Mounted in Combat Vehicles&lt;br /&gt;
* '''Merkava Mk.1, Merkava Mk.2B, Strv 74''' - The position of the camera in the 3rd person view has been corrected.&lt;br /&gt;
* '''Lorraine 155 Mle.50''' - A bug causing the sixth crew member not being taken into account has been fixed.&lt;br /&gt;
* '''QF 3.7 Ram''' - The speed of the horizontal (changed from 8 to 11 degrees per second) and vertical (changed from 4 to 6 degrees per second) guidances have been increased. Source: Canadian Microfilms, Project 14 SP 3.7 on Ram chassis.&lt;br /&gt;
* '''Panzer IV/70 (V)''' — The maximum speed has been reduced from 40 to 35 km/h; gun declination angle has been changed from -5 to -7 degrees; horizontal aiming angles increased from 10 to 12 degrees on each side; a new sub-calibre AP round Pzgr.40/42 has been added. Source: Handbook WaA, G 356 // Pz.IV &amp;amp; it's Variants, Walter J. Spielberger // Panzer Tracts No.9 - Jagdpanzer.&lt;br /&gt;
* '''KPz-70, MBT-70''' — The fire rate has been changed from 6 to 10 shots per minute (only for KPz). The number of carried ATGM's has been changed to 6 missiles. Source: Review of Army Tank Program : hearings before the United States House Committee on Armed Services, Armed Services Investigating Subcommittee, Ninety-First Congress, first session, on Mar. 13, 14, 19-21, 24, 25, Apr. 3, 28, 1969 // Walter J. Spielberger, (1995). Waffensysteme Leopard 1 und 2 // HUNNICUTT, R. P. (2015). ABRAMS: A history of the american main battle tank, (Vol. 2) // McNaugher, T. L. (1981). Collaborative development of main battle tanks: Lessons from the U.S.-German experience, 1963-1978. // Armor magazine, 1967, Sept-dec&lt;br /&gt;
* '''Strv m/41 S-II, M5A1 (China)''' — The following modifications have been added: “Improved optics” and “Air strike”.&lt;br /&gt;
* '''CV 90105 TML''' — A bug that prevented smoke grenades from being reloaded has been corrected.&lt;br /&gt;
* '''Centauro, Centuro ROMOR''' - recoil impulse and vehicle rocking after shot have been reduced.&lt;br /&gt;
* '''AMX-30B2 BRENUS''' - ERA elements durability vs chemical rounds have been increased from 200-250mm to 380-400mm.&lt;br /&gt;
* '''Leopard 2A4, Leopard 2A5, Strv 121. Strv 122''' - gunsight magnification has been specified from 8х/12х to 4х/12х. Source: Instruktionsbok Stridsvagn 121 // TH9 -3212, Technische Handleiding Gevechtstank, Rups Leopard 2 A1 NL&lt;br /&gt;
* '''Challenger Mk.2, Challenger Mk.3''' - The resistance of the hull and tower from HEAT shells has been clarified (increased). For the hull - 580 mm. For the tower - 700 mm. The resistance of the hull from kinetic shells up to 300 mm has been clarified (increased). The resistance of the tower from kinetic shells up to 435 mm has been clarified (increased). Source: Report of Comparison of Chieftain Replacement Options (U), RARDE Report 87018, October 1987.&lt;br /&gt;
* '''Strv m/39''' - The position of the driver camera has been corrected.&lt;br /&gt;
* '''Pz.35(t)''' - External model of the suspension elements has been fixed.&lt;br /&gt;
* '''Lvkv 90C''' - External model has been fixed.&lt;br /&gt;
* '''ZPRK 2S6''' - The operation of the controllable suspension has been fixed.&lt;br /&gt;
* The engine sounds for following tanks and SPGs have been fixed:&lt;br /&gt;
** Stormer&lt;br /&gt;
** Ferdinand&lt;br /&gt;
** VK 4501 (P)&lt;br /&gt;
** Pz.Bef.Wg.VI P&lt;br /&gt;
** Pz.IV C&lt;br /&gt;
** Pz.IV E&lt;br /&gt;
** Pz.IV F&lt;br /&gt;
** Dicker Max&lt;br /&gt;
** Ostwind&lt;br /&gt;
** Ostwind II&lt;br /&gt;
** Wirbelwind&lt;br /&gt;
** Kugelblitz&lt;br /&gt;
&lt;br /&gt;
=== Aircraft and helicopter model, damage model, characteristic and weaponry changes ===&lt;br /&gt;
&lt;br /&gt;
* '''Ju 188 A-2''' - wrong crew member positions have been corrected.&lt;br /&gt;
* '''B17A, B17B''' - wrong gear position from the cockpit view has been fixed.&lt;br /&gt;
&lt;br /&gt;
=== Flight Model changes ===&lt;br /&gt;
&lt;br /&gt;
* '''A-4В / F-4C''' - drag effect info of the rocket pods and gun pod in the aircraft's info card has been corrected.&lt;br /&gt;
* '''A-4B''' - bug has been fixed with excessive drag and weight rise with rocket pods installed.&lt;br /&gt;
* '''Gladiator Mk.II''' - bug has been fixed with thrust drop in WEP mode.&lt;br /&gt;
&lt;br /&gt;
=== Naval fleet model, damage model, characteristic and weaponry changes ===&lt;br /&gt;
&lt;br /&gt;
* '''Isuzu''' - drown parameters have been corrected.&lt;br /&gt;
* '''Koln F220''' - displacement parameter has been corrected in the vehicle info.&lt;br /&gt;
&lt;br /&gt;
=== Customization ===&lt;br /&gt;
&lt;br /&gt;
* '''CV 90105 TML''' - Possibility of purchasing four-color camouflage for Golden Eagles has been added.&lt;br /&gt;
* '''Pokryshkin's P-39N0, He 112 V-5''' - missing additional camos have been returned.&lt;br /&gt;
* '''VVS pilot sign''' - terms of achievement have been corrected. Carrier aircraft have been added.&lt;br /&gt;
&lt;br /&gt;
=== Sound ===&lt;br /&gt;
&lt;br /&gt;
* New layer for pistons has been added for all tank engines (gasoline V12, gasoline V8, diesel V 12, opposite diesel, inline 6-cylinder, radial 9-cylinder, radial 7-cylinder).&lt;br /&gt;
* Tank engine sounds have been adjusted by volume levels for all components.&lt;br /&gt;
* Sound balance of allied/enemy tank engines has been slightly adjusted.&lt;br /&gt;
* New sound components have been created for tank gas-turbine engines.&lt;br /&gt;
* Explosions and tank shot sound have been slightly adjusted to increase the variability.&lt;br /&gt;
* Ship guns sounds for allies/enemies have been updated to optimize the distance distinctivity. This should improve game performance.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* ЕАС has been enabled in naval battles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1089|03.04.2020]] (1.97.1.30) / (Xbox 1.97.1.29) ==&lt;br /&gt;
* A bug that might cause the sight to twitch in ground vehicles has been fixed.&lt;br /&gt;
* A bug where the option “Invert the vertical axis” didn’t work in the “Space Thunder” event has been fixed.&lt;br /&gt;
* A bug with the maximum distance in cockpit view mode has been fixed.&lt;br /&gt;
* F-4 Phantom II (all modifications) — A bug causing the incorrect  display of the suspended cannon container mass has been fixed. &lt;br /&gt;
* Ki-200 — A bug causing there to be no additional camouflage has been fixed. &lt;br /&gt;
&lt;br /&gt;
Sounds&lt;br /&gt;
&lt;br /&gt;
* Engine volume balance for player-controlled ground vehicles has been slightly adjusted. &lt;br /&gt;
* Object 279 has received a sound package which is more appropriate to its type of engine (16 cylinder diesel engine).&lt;br /&gt;
* The volume of the sounds resulting from hits to allied/enemy ground vehicles from medium and large calibre shells has been changed.&lt;br /&gt;
&lt;br /&gt;
Interface&lt;br /&gt;
&lt;br /&gt;
* We have disabled targeted messages to other players in battle chat (battle chat is designed for teamplay) but the ability to communicate privately is still possible in the normal manner.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1090|08.04.2020]] (1.97.1.40) ==&lt;br /&gt;
* Planned BR changes have been implemented ([https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vTkMG46d-uxYOomm3jGxHoKFzI6WDPfNH0NScw5AoRchsgCcV9MEYzHe_DB86SeHYk3giKd48-zhg2F/pubhtml LINK]).&lt;br /&gt;
* Additional helicopters from the recent major update have been added to ground battles in AB mode (for aircraft events). &lt;br /&gt;
* Helicopter pads have been removed in ground battles in AB mode as their AAA might attack players that have joined an aircraft event.&lt;br /&gt;
* All wager terms except “Golden battles” have been changed. Now, all Silver Lion wagers can be fulfilled in rank III-VII vehicles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1092|13.04.2020]] (1.97.1.47) ==&lt;br /&gt;
* M15A1 CGMC — A bug where wheels drop below ground level at high speed has been fixed.&lt;br /&gt;
* AF D1, AF D3  — A bug where gunners under AI control wouldn't open fire at aircraft has been fixed ([https://forum.warthunder.ru/index.php?/topic/281748-problemy-s-zenitnym-vooruzheniem-v-avtomaticheskom-rezhime/ report]).&lt;br /&gt;
* Now you can see the characteristics of guided missiles on all ground vehicles ([https://forum.warthunder.ru/index.php?/topic/282379-197089-otobrazhenie-kharakteristik-ptur-begleitpanzer-57/ report]).&lt;br /&gt;
* The function “Disable gunners” for turrets is available again ([https://forum.warthunder.ru/index.php?/topic/281749-197079-upravlenie-strelki-ne-otvechaet/ report]).&lt;br /&gt;
* B-24D-25-CO — The lower turret has now been located in its proper position ([https://forum.warthunder.com/index.php?/topic/479444-197059-b-24d-25-co-ball-turret-misplaced&amp;amp;ct=1586515319 report]).&lt;br /&gt;
* A bug where the game crashes when joining ongoing battles (join in progress) has been fixed.&lt;br /&gt;
* Decals installed in the 3rd and 4th slots are now displayed correctly in OpenGL render.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1093|14.04.2020]] (Server update) ==&lt;br /&gt;
* Partial storing of respawn points after battle has been disabled for Enduring Confrontation aviation battles in RB and SB modes.&lt;br /&gt;
&lt;br /&gt;
Flight model improvements:&lt;br /&gt;
&lt;br /&gt;
* '''AH-1F (1G, 1S, 1Z), Lynx AH.Mk.1, UH-1B (1C, 1C XM-30, 1D), A-129''' - Elevation capacity without the rotor blades improvement has been improved (they now climb easier with a full payload in“stock” condition).&lt;br /&gt;
&lt;br /&gt;
Aircraft characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with some aircraft losing their wings during emergency landing.&lt;br /&gt;
* '''Mi-24V, Mi-24P''' — Incorrect number of flares has been corrected. ([https://forum.warthunder.ru/index.php?/topic/282059-197089-mi-24v-mi-24p-kolichestvo-ltts/ report])&lt;br /&gt;
* '''Mi-28N''' — Incorrect number of flares has been corrected. ([https://forum.warthunder.ru/index.php?/topic/281814-zavyshennoe-chislo-ltts-197079/ report])&lt;br /&gt;
* '''AH Mk.1''' — Incorrect number of flares of the AMASE equipment has been corrected.&lt;br /&gt;
* '''MiG-15bisISh''' — Ballistic calculator mechanics have been added to simulate improvement of the standard sighting system with a differential circuit. Cannons have been changed from NS-23 to NR-23. &lt;br /&gt;
* '''EC-665 Tiger UHT''' — Container pod cap drop visuals has been fixed from AIM-92 pod cap to anti-tank missile pod cap. ([https://forum.warthunder.ru/index.php?/topic/282046-stinger-197089/ report])&lt;br /&gt;
* '''B-29''' — Defensive weapon ammo has been corrected to 1000 rounds per gun. ([https://forum.warthunder.ru/index.php?/topic/264832-b-29-zanizhennyi-boekomplekt-turelei/ report])&lt;br /&gt;
* '''Br.693AB2''' — Number of gunners has been corrected.&lt;br /&gt;
* '''F-4E Phantom II, F-4EJ Phantom II''' — Central gunpod SUU-23/A type has been corrected from offensive to mounted.&lt;br /&gt;
* '''B18B, A21RB, J29F, J29D'''  — A separate launch has been added for mounted rockets.&lt;br /&gt;
* '''S.O.4050 Vautour IIB''' — Wrong defensive armament point in the crew menu has been corrected.&lt;br /&gt;
* '''Bo 105 PAH-1, Bo 105 PAH-1A, Bo 105 CB-2''' — Wrong armor penetration data for flares in some weapon presets has been removed.&lt;br /&gt;
* '''Ka-50, Ka-52''' — Camera position from the third-person view has been corrected for zooming in on the target marker. ([https://forum.warthunder.ru/index.php?/topic/281841-ka-52ka-50-polozhenie-kamery/ report])&lt;br /&gt;
* '''H-34 (France)''' — ATGM type has been corrected from AGM-22 to SS-1.&lt;br /&gt;
* '''AH-1S Kisarazu''' — ATGM type has been corrected from BGM-71 TOW to BGM-71 TOW-2.&lt;br /&gt;
* '''BGM-71 TOW ATGM''' — Length has been corrected to 1270 mm, mass - to 18.8 kg, explosives mass to 2.45 kg, speed - to 299 m/s. ([https://forum.warthunder.ru/index.php?/topic/269055-1891103-ptrk-itow-na-ah-1s/ report])&lt;br /&gt;
* '''M117, JM117 bomb''' — The length has been corrected to 2133.6 mm, the mass to 362.42 kg and the explosive mass to 175.1 kg (799 lbs). ([https://forum.warthunder.ru/index.php?/topic/268456-750-funtovaya-bomba-m117-poteryalsya-1-kg-vzryvchatki-nepravilnaya-massa-bomby/ report])&lt;br /&gt;
* '''Mighty Mouse rockets''' — Mass, speed, and explosive weight have been corrected. ([https://forum.warthunder.ru/index.php?/topic/272213-rakety-mighty-mouse-oshibochnye-parametry-vse/ report])&lt;br /&gt;
* '''Tiny Tim rockets''' — Mass, speed, and explosive weight have been corrected. ([https://forum.warthunder.ru/index.php?/topic/272232-raketa-tiny-tim-oshibochnye-parametry-vse/ report])&lt;br /&gt;
* '''DA machine gun''' - Rate of fire has been corrected to 500 rounds per minute. ([https://forum.warthunder.ru/index.php?/topic/268381-skorostrelnost-pulemetov-da-i-da-2/&amp;amp;ct=1586444028 report])&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1094|15.04.2020]] (1.97.1.52) ==&lt;br /&gt;
* Ground vehicles that make use of the “hull aiming mode” will no longer roll down hills when positioned upon the landscape at large or very small angles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1095|16.04.2020]] (1.97.1.55) ==&lt;br /&gt;
* A crash which would occur during tank battles which was caused by the destruction of objects on 32-bit systems has been fixed.&lt;br /&gt;
* The engine sound of the Strv 103-0 has been updated using a recording of the original engine sound.&lt;br /&gt;
* A bug where the game might freeze while controlling the Ka-52 and AH-64 helicopters has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1096|21.04.2020]] (1.97.1.65) ==&lt;br /&gt;
* The rangefinder now works with binoculars.&lt;br /&gt;
* A lack of the “Tracks” and “Brake system” modifications will now properly affect a tank’s mobility (in a negative way compared to if it had those modifications).  &lt;br /&gt;
* Tank maneuverability in turns and pivots in RB and SB modes has been increased. Loss of power in turns has been decreased. These effects are different for every tank, but in general, turns and pivots now take significantly less time. &lt;br /&gt;
* '''Ikv 91''' - Horizontal and vertical shell dispersion rates have been reduced. &lt;br /&gt;
* Thermal vision controls have been changed to be more up-to-date for the following vehicles: ZPRK 2S6 (modification 2S6M1), Challenger 2, Stormer HVM.&lt;br /&gt;
* '''SdKfz 234/1, /2, /3, /4''' -  a bug with AP shells, where their fuses would not be cocked on particular hull parts of the required thickness, has been fixed.&lt;br /&gt;
* '''T-55A, Type 74''' -  The position of the IR projector now correctly coincides with the respective tank model. &lt;br /&gt;
* '''T-62, T-62M1, T-62 (China)''' - The vertical aiming speed has been specified (increased) from 4.5 to 6 degrees per second. Source: Т-62 - Руководство по материальной части и эксплуатации. 1968 г. // Стабилизатор &amp;quot;Метеор&amp;quot; 115-мм танковой пушки У-5ТС и 100-мм танковой пушки У-8ТС (Д-54). Техническое описание. 1962 &lt;br /&gt;
* '''T-62M-1''' - Sight magnification has been improved from 7x to 8x, as ATGM launch requires 1K13 sight with 8x magnification. Source: Танк Т-62М - Дополнение к техническому описанию и инструкции по эксплуатации танка Т-62. 1987 &lt;br /&gt;
* '''BMP-2''' - Sight magnification has been improved from 5.6 to 6. Gun depression angle has been specified (decreased) from -5 (actually only available with manual guidance) to -4 degrees. Source: Боевая машина пехоты БМП-2. Техническое описание и инструкция по эксплуатации. Часть 1, 1987 &lt;br /&gt;
* '''AMX-10RC''' — Buoyancy has been improved,  the rear doesn’t drown when the tank halts while afloat. &lt;br /&gt;
* '''T-44''' - Tank weight has been specified (decreased) from 31.8 to 31 tons. Source: Руководство по эксплуатации танка Т-44. 1946&lt;br /&gt;
* '''T-72A''' - Engine rpm has been decreased from 2100 to 2000 . Source: Т-72А - Техническое описание и инструкция по эксплуатации. Книга первая. 1986&lt;br /&gt;
* '''T-10M''' - 14.5 mm machine gun ammo has been increased from 450 to 750 rounds. Source: Т-10М - Руководство по материальной части и эксплуатации. 1960&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1098|28.04.2020]] (1.97.1.71) ==&lt;br /&gt;
* HESH rounds have been added to the Strv 101, 103-0, 103A, and 103C.&lt;br /&gt;
* TOW ATGM launcher vertical aiming angles have been corrected (increased) for the following:&lt;br /&gt;
** M113A1: from -5° to +10° → from -20° to +25°&lt;br /&gt;
** Pvrbv 551: from -5° to +10° → from -13° to +25°&lt;br /&gt;
** UDES 33: from -5° to +10° → from -20° to +25°&lt;br /&gt;
* Now, when destroying a vehicle with [[:Category:Ground_vehicles_with_hull_break_mechanics|hull destruction mechanics]] by hitting the fuel tank without the destruction of any other modules you will see the message “Hull destroyed” instead of “Vehicle burned down”.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1100|29.04.2020]] (1.97.1.75 - Server update) ==&lt;br /&gt;
* A bug where the default values of helicopter parameters for the sensitivity in missile control were selected incorrectly has been fixed.&lt;br /&gt;
* The possibility of changing the parameters of the safe screen area in battle has been added for Xbox One players. You can find this parameter in the “main parameters” in the &amp;quot;Battle interface settings&amp;quot; section.&lt;br /&gt;
* Now if necessary Xbox One and PS4 players can filter their saved control presets by name as well as date.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1099|30.04.2020]] (Server update 30.04 (economy)) ==&lt;br /&gt;
Research, purchase, crew training costs and other related parameters for vehicles have been changed ([https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vRwA_xqBfX6PWG1KRkxC6_vJO_WinXD09m3ZgXKaluVa2QxRtmnuw1Qa4e2H_GFW-xq6jl8vqe5NKla/pubhtml tablesheet with the main parameters]).&lt;br /&gt;
&lt;br /&gt;
All economy indicators for vehicles will be changed according to rank.&lt;br /&gt;
* In Naval AB Silver Lions reward for destruction of enemy has been increased by 75% for destroyers and cruisers.&lt;br /&gt;
&lt;br /&gt;
=== Ground forces tech tree changes ===&lt;br /&gt;
* USA:&lt;br /&gt;
** M8 HMC —  Has been moved to the SPG line with sequential research requirements with M3 GMC and M10 GMC.&lt;br /&gt;
* Germany:&lt;br /&gt;
** Sd.Kfz.221 (s.Pz.B.41) and Panzerjäger I —  Requirement for sequential research has been added.&lt;br /&gt;
** StuG III A and StuH 42 G — Requirement for sequential research has been added.&lt;br /&gt;
** StuG III G and Jagdpanzer 38(t) —  Requirement for sequential research has been added.&lt;br /&gt;
** Jagdtiger and Begleitpanzer 57 —  Requirement for sequential research has been added.&lt;br /&gt;
* USSR:&lt;br /&gt;
** Т-50 —  Moved to rank II. The ability of active scouting and allied forces repair have been added.&lt;br /&gt;
** Т-126 —  Moved to rank II. The ability of active scouting and allied forces repair have been added. The price has been changed from 550 to 850 GE.&lt;br /&gt;
* Britain:&lt;br /&gt;
** Crusader Mk.II and Crusader Mk.III — Have been grouped and moved to rank II and placed after the A13 Mk.II with a sequential research requirement. The ability of active scouting, and allied forces repair, airstrike modification and improved optics modification have been added.&lt;br /&gt;
** Cromwell V and Cromwell I — Have been grouped..&lt;br /&gt;
** Tetrarch Mk.I and Daimler AC Mk.II — Requirement for sequential research has been added.&lt;br /&gt;
** Valentine Mk.I —  Has been moved to the rank II with a sequential research requirement with Daimler AC Mk.II and Valentine Mk.XI.&lt;br /&gt;
** Valentine Mk.XI and Valentine Mk.IX — Have been grouped.&lt;br /&gt;
* Japan&lt;br /&gt;
** Ho-Ro —  Has been moved to rank II.&lt;br /&gt;
* Sweden:&lt;br /&gt;
** Ikv 91 and U-SH 405 — Switched places.&lt;br /&gt;
** Ikv 91 — Battle rating has been changed from 7.3 to 6.7 for all game modes.&lt;br /&gt;
&lt;br /&gt;
=== Aviation tech trees changes ===&lt;br /&gt;
* USA:&lt;br /&gt;
** TBD-1 and PBY-5 “Catalina” —  sequential research has been implemented.&lt;br /&gt;
** SBD-3 and TBF-1C —  sequential research has been implemented.&lt;br /&gt;
** P-36G and P-40E-1 —  sequential research has been revoked.&lt;br /&gt;
** F2A-3 and F4F-3 —  sequential research has been revoked.&lt;br /&gt;
* Germany:&lt;br /&gt;
** CR.42, G.50 series 2, G.50 AS series 7, C.200 series 3, C.200 series 7, C.202 — have been grouped in German tech tree and moved to the Premium section of Rank I.&lt;br /&gt;
** S.M.79 (all versions) — have been grouped in German tech tree and moved to the Premium section of Rank I.&lt;br /&gt;
** Bf 109 B-1 — moved to Rank I.&lt;br /&gt;
** Bf 109 E-1 — moved to Rank I, with sequential research with Bf 109 B-1 and grouped with Bf 109 E-3 and Bf 109 E-4.&lt;br /&gt;
** Ju 88 A-1 and He 111H-6  —  sequential research has been implemented.&lt;br /&gt;
** Ju 87 D-3 and Ju 87 D-5 — grouped.&lt;br /&gt;
** Hs 129 B-3 — Has been moved to rank II and located before Hs 129 B-2. &lt;br /&gt;
** Me 410 A-1/U4 — Has been moved and located before Me 410 B-2/U4.&lt;br /&gt;
** Me 410 A-1/U4 и Me 410 B-2/U4 — Has been moved to rank III with the need for sequential research with Hs 129 B-2 and Do 335 A-1.&lt;br /&gt;
* USSR:&lt;br /&gt;
** Yak-1 — Has been moved to rank II. &lt;br /&gt;
** Yak-1 and Yak-1B — Have been grouped and located before the Yak-7B with the need for sequential research.&lt;br /&gt;
** LaGG-3-8 and LaGG-3-11 — Have been grouped and located  before the LaGG-3-35 with the need for sequential research.&lt;br /&gt;
** LaGG-3-35 and LaGG-3-66 — Have been grouped and located before the La-5 with the need for sequential research.&lt;br /&gt;
** I-15bis and I-153 M-62 — Have been moved in rank I in a separate branch before the group with the LaGG-3-8 and LaGG-3-11.&lt;br /&gt;
** Pe-3 — Has been moved to rank II. &lt;br /&gt;
** Pe-3 (r) and Pe-3 — Have been grouped before Il-2 (1941) with the need for sequential research.&lt;br /&gt;
** Yak-4 — Has been moved and located before Ar-2.&lt;br /&gt;
* Great Britain:&lt;br /&gt;
** Hurricane Mk.I/L — Has been moved to rank II and located before the Typhoon Mk.Ia with the need for sequential research.&lt;br /&gt;
** Nimrod Mk.I and Nimrod Mk.II — Have been dropped from the group with the need for sequential research.&lt;br /&gt;
** Beaufighter Mk.X — Has been moved to rank II and located before the Beaufighter Mk.VIc with the need for sequential research.&lt;br /&gt;
** Whirlwind Mk I — Has been moved to rank IV and located before the Brigand B 1 with the need for sequential research.&lt;br /&gt;
** Mosquito FB.Mk.VI and Mosquito FB.Mk.XVIII — Have been grouped and moved to rank III and located before the Beaufighter Mk.21 with the need for sequential research.&lt;br /&gt;
** Hornet Mk.III and Swift F.1 — The requirement for sequential research has been added.&lt;br /&gt;
* Japan:&lt;br /&gt;
** Ki-10-II K — Has been moved in line and located before the A5M4&lt;br /&gt;
** Ki-32 — Has been moved in the line and located before the J1N1 with the need for sequential research. &lt;br /&gt;
** J1N1 and Ki-45 ko —  The need for sequential research has been added.&lt;br /&gt;
** F1M2 — Has been moved in the line and located before the Ki-21-Ia with the need for sequential research. &lt;br /&gt;
** B5N2 —  Has been moved to rank I.&lt;br /&gt;
** Ki-109 —  Has been moved to rank II.&lt;br /&gt;
* Italy:&lt;br /&gt;
** Re.2002 Early - Has been moved to rank II.&lt;br /&gt;
** Re.2000 series 1 and Re.2000 G.A.— Have been grouped and moved to rank II and located before the Re.2002 Early with a sequential research requirement.&lt;br /&gt;
** Re.2001 serie 1, Re.2001 CB, Re.2001 CN — Have been grouped with a sequential research requirement.&lt;br /&gt;
* France:&lt;br /&gt;
** F.222.2 and N.C.223.3 — Have been grouped before the Potez 633 with a sequential research requirement.&lt;br /&gt;
** M.S.406C1 - Has been moved to rank II and located before the M.S.410 with a sequential research requirement.&lt;br /&gt;
** The research tree after the A-35B aircraft is now distributed in the following order -  at rank III: F6F-5, SB2C-5, P-63C-5, at rank IV: F6F-5N, AD-4, F4U7, F8F-1B, the other ranks remain unchanged.&lt;br /&gt;
* Sweden:&lt;br /&gt;
** J20 — Has been placed before the J22-A.&lt;br /&gt;
** J29F — Has been moved to rank VI.&lt;br /&gt;
=== Other fixes ===&lt;br /&gt;
* Crusader Mk.II, M3A3 Stuart — The ability of active scouting, allied forces repair, airstrike  modification and improved optics modification have been added.&lt;br /&gt;
* BT-7 (F-32) — The airstrike modification has been added. &lt;br /&gt;
* Sd.Kfz.234/1 — The ability of active scouting and allied forces repair have been removed.&lt;br /&gt;
* Strf 90C — The ability of allied forces repair has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1101|09.05.2020]] (1.97.1.88) ==&lt;br /&gt;
* Ya-5M motor gun boat — The salvo speed of the 24 x 82 mm M-8 rocket launcher has been increased up to 7 seconds.&lt;br /&gt;
* Swordfish Mk.2 — Cockpit has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1102|13.05.2020]] (1.97.1.91) ==&lt;br /&gt;
* A bug that might prevent the game from starting on systems installed with AVG (or Avast) antivirus has been fixed.&lt;br /&gt;
* A bug where some combat ready ground vehicles might look destroyed has been fixed.&lt;br /&gt;
* A bug has been fixed with the incorrect visuals for destroyed ground vehicles - there may have been a lack of fire and smoke effects, hatches may have appeared locked shut, some external elements may have appeared undamaged.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1103|15.05.2020]] (Server update) ==&lt;br /&gt;
* In ground SB, the previous mechanics for respawn zone protection in the form of a timer used for vehicle destruction has been switched on.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1104|20.05.2020]] (1.97.2.11 (1.97.2.10 for PS4 and XBOX ONE)) ==&lt;br /&gt;
* The after-armour effect of secondary shell debris for APDS shells has been improved. More precise correlation in the amount of secondary fragments of shell and armor to shell mass and parameters. For shells below 100 mm, the after-armour effect has been reduced slightly, for shells 100 mm and above this effect has been increased. &lt;br /&gt;
* '''Pvrbv 551''' and  '''Lvrbv 701''' - Traverse angles have been increased.&lt;br /&gt;
* '''2S6''' - A bug resulting in an actual rate of fire of ~8000 rpm instead of 5000 rpm in the automatic guns has been fixed. &lt;br /&gt;
* '''Archer''' - Historical 3x-6x sight has been added.&lt;br /&gt;
** Source: Royal Armoured Corps Training Volume III-Armament Pamphlet No. 6 SP 17-pr Valentine 1952&lt;br /&gt;
* '''Chi-Ha Kai / Chi-He''' - Historical 4x sight has been added.&lt;br /&gt;
** Source: Handbook on Japanese Military Sources // Intelligence Bulletin Vol. 3 No 11 July 1945 // &lt;br /&gt;
* '''Object 279''' - BR-482B shell initial speed has been increased from 900 to 1000 m/s with corresponding armour penetration re-calculation.&lt;br /&gt;
** Source: Отечественные бронированные машины. XX век. Том 3. 1946-1965, Солянкин А.Г, Желтов И.Г., Кудряшов К.Н // Техника и вооружение: Отечественные бронированные машины 1945-1965 N°12/2017&lt;br /&gt;
* '''Semovente 90/53 M41M''' - A bug in the gunner’s camera position has been fixed, previously it might have resulted in the vehicle disappearing on some graphic presets.&lt;br /&gt;
* '''Centauro MGS''' - Commander’s camera height has been increased.&lt;br /&gt;
* '''Radkampfwagen 90''' - Commander’s camera height has been increased.&lt;br /&gt;
* '''2S6''' - Gun recoil animation has been fixed.&lt;br /&gt;
* '''Vickers MBT''' - Excessive MG sight markers have been removed.&lt;br /&gt;
* '''Lvtdgb m/40''' - Clarified the dependence of the limits of the angles for elevation in the angle of turret rotation of the gun.&lt;br /&gt;
* '''A.43 Black Prince''' - Clarified the dependence of the limits of angles for elevation in the angle of turret rotation of the gun.&lt;br /&gt;
* '''50 mm Mk.214a gun''' - Spread angles have been increased.&lt;br /&gt;
* '''Su-6 (all versions)''' - 37 mm NS-37 guns spread angles have been reduced.&lt;br /&gt;
* '''20 mm M61 gun, 30 mm ADEN gun, DEFA gun (all versions)''' - After-armour effect of the secondary debris for AP rounds has been improved, smoke trail for tracer shells has been removed.&lt;br /&gt;
* A bug has been fixed with the inability to start quick field repair while playing in a squad.&lt;br /&gt;
* Hangar zoom has been added to the PS4 version.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1105|21.05.2020]] (1.97.2.19) ==&lt;br /&gt;
* Some rare bugs related to game crashes have been fixed for following situations:&lt;br /&gt;
** In air battles;&lt;br /&gt;
** During connection to an already ongoing battle.&lt;br /&gt;
* Game crashes when using [[wt:en/tournament/replay/|stream and replay features]] has been fixed.&lt;br /&gt;
* Game crash on a Mac client game start has been fixed.&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Starfighters%22&amp;diff=163770</id>
		<title>Update &quot;Starfighters&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Starfighters%22&amp;diff=163770"/>
				<updated>2023-06-06T08:12:08Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163758 by U44629479 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Youtube|url=iDAayBocPxg|size=530px|align=right}}&lt;br /&gt;
&lt;br /&gt;
[[wt:en/news/6741-news-meet-major-update-starfighters-en|Update &amp;quot;Starfighters&amp;quot;]] ([[wt:en/game/changelog/current/1106|changelog]]) was introduced on 26 May 2020. This update is notable for the introduction of the Italian naval tree, release of the F-104 Starfighter into numerous trees (including as the first Italian supersonic aircraft), as well as being the first update to move away from the previous numbered naming system for major patches.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped in announcements, the game version is still present in-game to indicate the update as 1.99}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[F3H-2]]&lt;br /&gt;
* [[F-104A]]&lt;br /&gt;
* [[F-104C]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[F-86K (Germany)|F-86K]]&lt;br /&gt;
* [[G.91 R/4 (Germany)|G.91 R/4]] (Premium)&lt;br /&gt;
* [[F-104G]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Su-7B]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Scimitar F Mk.1]]&lt;br /&gt;
* [[Phantom FG. Mk1]]&lt;br /&gt;
* [[Spitfire Mk.IIa Venture I]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[B6N1 Model 11]]&lt;br /&gt;
* [[B6N2 Model 12]]&lt;br /&gt;
* [[B6N2a Model 12Ko]]&lt;br /&gt;
* [[F-104J]]&lt;br /&gt;
* [[Ki-27 otsu Tachiarai]] (Premium)&lt;br /&gt;
* [[Ki-44-I 34]] (Premium)&lt;br /&gt;
* [[Ki-61-I hei Tada's]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[F-86F-40 (China)|F-86F-40]]&lt;br /&gt;
* [[F-104A (China)|F-104A]]&lt;br /&gt;
* [[F-104G (China)|F-104G]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[F-104S]]&lt;br /&gt;
* [[Re.2001 gruppo 22]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[Mirage IIIC]]&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[HSTV-L]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[M48 Super|Kampfpanzer M48 Super]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Khrizantema-S|9P157-2 Khrizantema-S]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Stuart I]]&lt;br /&gt;
* [[Stuart III]]&lt;br /&gt;
* [[Challenger 2 (2F)|Challenger 2F (UK)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[Type 93]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[ZSD63]]&lt;br /&gt;
* [[T-69 II G]] (pack)&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[M4 Hybrid (Italy)|M4 Hybrid]] (Premium)&lt;br /&gt;
* [[M3A3 (Italy)|M3A3]]&lt;br /&gt;
* [[M24 (Italy)|M24]]&lt;br /&gt;
* [[M4A4 (Italy)|M4A4]]&lt;br /&gt;
* [[Sherman Vc (Italy)|Sherman Vc]]&lt;br /&gt;
* [[M18 (Italy)|M18]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[AMX-13-M24]] (Premium)&lt;br /&gt;
* [[M4A4 (France)|M4A4]]&lt;br /&gt;
* [[D2|Char D2]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Strf 9056]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[MAS 555]]&lt;br /&gt;
* [[MS-15]]&lt;br /&gt;
* [[VAS 201]]&lt;br /&gt;
* [[Stefano Turr]]&lt;br /&gt;
* [[MS-53]]&lt;br /&gt;
* [[Vosper 70' GIS 811]]&lt;br /&gt;
* [[MS-472]]&lt;br /&gt;
* [[MV-611]]&lt;br /&gt;
* [[MS-473]]&lt;br /&gt;
* [[Folgore P-490]]&lt;br /&gt;
* [[Saetta P-494]]&lt;br /&gt;
* [[Turbine]]&lt;br /&gt;
* [[RN Dardo|Dardo]]&lt;br /&gt;
* [[Corazziere]]&lt;br /&gt;
* [[Attilio Regolo]]&lt;br /&gt;
* [[Bartolomeo Colleoni]]&lt;br /&gt;
* [[Raimondo Montecuccoli]]&lt;br /&gt;
* [[Trento]]&lt;br /&gt;
* [[MAS 569]]  (Premium)&lt;br /&gt;
* [[Sparviero]] (pack)&lt;br /&gt;
* [[RN Geniere|Geniere]] (pack)&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Cleveland (CL-55)]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Pr. 56 Spokoinyy]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS York (90)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[IJN Tone]]&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[AH-1S early]]&lt;br /&gt;
* [[AH-1S]]&lt;br /&gt;
* [[AH-64DJP]]&lt;br /&gt;
* [[UH-1B (Japan)|UH-1B]]&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span id=&amp;quot;.22Regia_Marina.22&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;'''[[wt:en/game/changelog/current/1129|&amp;quot;Regia Marina&amp;quot;]]''' (1.99.1.26) ==&lt;br /&gt;
{{Notice|Update &amp;quot;Regia Marina&amp;quot;, a key iterative update for &amp;quot;Update Starfighters&amp;quot;, allowing all players who were not part of the Regia Marina, Italian Navy CBT, to play this stunning and almighty naval power in-game, boasting some of the most iconic and powerful ships in the world.}}    &lt;br /&gt;
=== New vehicles ===&lt;br /&gt;
==== Naval Fleet ====&lt;br /&gt;
&lt;br /&gt;
* '''Italy — the naval tech tree is now open for research and purchase to all players.'''&lt;br /&gt;
&lt;br /&gt;
==== Ground Vehicles ====&lt;br /&gt;
===== Britain =====&lt;br /&gt;
&lt;br /&gt;
* [[Crusader &amp;quot;The Saint&amp;quot;|Crusader II &amp;quot;The Saint&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===== Japan =====&lt;br /&gt;
&lt;br /&gt;
* [[Chi-He (5th Regiment)]]&lt;br /&gt;
&lt;br /&gt;
===== Italy =====&lt;br /&gt;
&lt;br /&gt;
* [[M14/41 (47/40)]]&lt;br /&gt;
&lt;br /&gt;
=== Changes to missions and locations ===&lt;br /&gt;
&lt;br /&gt;
* Enduring confrontation. The front  line now reflects the shape of sectors (now it is drawn not with a curved line, but with rectangular lines along the borders of sectors).&lt;br /&gt;
* Naval Enduring confrontation. Known and reported bugs with the visualization of the front line on Malta and Saipan after capturing and recapturing ports, have been fixed.&lt;br /&gt;
* Naval Enduring confrontation. A bug has been fixed when the base targeted for bombing, located in the same square as the port, did not disappear when capturing the port.&lt;br /&gt;
* Naval Enduring confrontation. Disabling the respawn point in port is now possible only when the number of enemy vessels is greater than the friendly ones (only for ships and player-controlled aircraft which have landed either on the ground or at sea). A lone vessel can no longer block the respawn.&lt;br /&gt;
* A bug with a user mission crash involving infantry has been fixed.&lt;br /&gt;
* Roads have been corrected in the following locations: Ladoga, Kuban, Hurtgen Forest, Stalingrad, Mozdok, Moscow.&lt;br /&gt;
* Visual bugs have been corrected in the following locations: Abandoned Factory, White Rock Fortress, Tropical Island, Emperor's Garden, French Coast, New Zealand Cape, South Kvarken, Carelia, Kuban (Ground Forces), American Desert, Port Novorossiysk.&lt;br /&gt;
&lt;br /&gt;
=== Ground Vehicle model, damage model, characteristic and weaponry changes: ===&lt;br /&gt;
&lt;br /&gt;
* '''T-72A''' — upper front plate protection parameters with kinetic and cumulative effects have been corrected. The equivalent of protection against kinetic effects is set equal to 405 mm, from cumulative - 500-510 mm. Previously, the protection against cumulative rounds was erroneously overstated.&lt;br /&gt;
* '''T-80B''' — upper front plate protection parameters with kinetic and cumulative effects have been corrected. The equivalent of protection against kinetic effects is set equal to 420 mm, from cumulative - 520-530 mm.&lt;br /&gt;
* '''T-64B''' — upper front plate protection parameters with kinetic effect have been corrected. The equivalent of protection against kinetic effects is set equal to 440 mm.&lt;br /&gt;
* '''M3 Bradley''' - TOW launcher unfolding time has been reduced.&lt;br /&gt;
* '''9P149 Sturm-S''' - a bug allowing a shot on the move when the reload ends has been fixed.&lt;br /&gt;
* A bug with lateral friction of tracks, where vehicles could climb steep mountains and hills, moving parallel to the slope, has been fixed.&lt;br /&gt;
* A bug where switching the types of shells could not be fixed on replays has been fixed.&lt;br /&gt;
* '''Centauro MGS''' - armour has been added to optics.&lt;br /&gt;
* '''P40, P40 &amp;quot;G.C. Leoncello&amp;quot;''' - artefact obstructions have been removed from the gunner's sight ([https://forum.warthunder.ru/index.php?/topic/283401-p40-p40-gc-leoncello-optika/ report]).&lt;br /&gt;
* '''M60A1 RISE (P)''' - artefact obstructions have been removed from the gunner's sight ([https://forum.warthunder.com/index.php?/topic/483633-fwd2020-04-28-m60a1-rise-p-visual-bug-in-simulator-gunsight/ report]).&lt;br /&gt;
* '''CV 90120''' - the gun animation has been fixed ([https://forum.warthunder.ru/index.php?/topic/286105-199024-cv90120-bag-s-modelyu-kazny-i-maski-orudiya/ report]).&lt;br /&gt;
* '''Strv 122''' - some NERA armour elements have been marked as volumetric.&lt;br /&gt;
* '''SPz BMP-1''' -the gun animation has been corrected.&lt;br /&gt;
* '''T-34 (1st Gv.T.Br.)''' — smoke round has been added.&lt;br /&gt;
&lt;br /&gt;
=== Aircraft model, damage model, characteristic and weaponry changes: ===&lt;br /&gt;
&lt;br /&gt;
* '''Firebrand TF.Mk.IV''' - a bug has been fixed where rocket pylons might appear on the model even on the modification without rockets.&lt;br /&gt;
* '''Mi-35M''' - the protection cover has been removed from the electro-optical warfare system module.&lt;br /&gt;
* '''SB2U-2, SB2U-3''' - a bug with ‘shifting' mounted weapons has been fixed.&lt;br /&gt;
* '''AH-1S Kisarazu''' — the tail rotor texture has been fixed.&lt;br /&gt;
* '''UH-1B, UH-1C, UH-1C XM-30''' — moving 7.62mm MGs aiming angles have been fixed.&lt;br /&gt;
* '''F-104A, F-104C''' — a bug where the x-ray model was not consistent to the visual model, has been fixed ([https://forum.warthunder.ru/index.php?/topic/285769-19909-oshibka-v-x-ray-f-104a/ report]).&lt;br /&gt;
* '''F-104G''' — cockpit textures have been fixed on the external model.&lt;br /&gt;
* '''Phantom FGR.2''' — the lack of animation on mounted gun pods has been fixed.&lt;br /&gt;
* '''J22-A, J22-B''' — the lack of animation of the right aileron has been fixed. ([https://forum.warthunder.com/index.php?/topic/472654-24122019-ffvs-j22-a-right-hand-aileron-has-no-animation/ report]).&lt;br /&gt;
* '''P-40E (all series)''' — the visual model of the landing gear has been fixed.&lt;br /&gt;
* '''P-51K''' — the lack of shooting animation of the wing machine guns has been fixed. ([https://forum.warthunder.ru/index.php?/topic/282045-net-ognei-ot-zalpov-pulemetov/ report]).&lt;br /&gt;
* '''Vautour (all series)''' — the display of speed on cockpit instruments has been fixed ([https://forum.warthunder.com/index.php?/topic/473236-1412019-vautour-speed-dial-using-wrong-units/ report]).&lt;br /&gt;
* The launching of the air-to-air missiles Igla, Stinger and Mistral from a launcher is now carried out with an offset above the target instead of pulling-up after launch, this is exactly how the launch takes place in reality.&lt;br /&gt;
* '''Hs 123 A-1''' — an invisible tail hook has been removed ([https://forum.warthunder.com/index.php?/topic/448464-15419-hs-123-a-1-has-a-carrier-hook/ report]).&lt;br /&gt;
* '''Gladiator (all series)''' — the display of speed on cockpit instruments has been fixed.&lt;br /&gt;
* '''B6N (all series)''' — the pilot camera position in the cockpit has been fixed ([https://forum.warthunder.com/index.php?/topic/487609-fwd-22052020-198040-b6n1-b6n2-sight-blocking/ report]).&lt;br /&gt;
&lt;br /&gt;
=== Flight model changes ===&lt;br /&gt;
&lt;br /&gt;
* '''F-104 (all series)''' - the weight of engines in x-ray mode has been corrected; the max speed on 100% thrust has been increased.&lt;br /&gt;
* '''F4U7/AU-1''' - a bug has been fixed which caused decreased controllability in all types of controls.&lt;br /&gt;
* '''Hunter (all series)''' - a bug has been fixed which caused increased fuel consumption.&lt;br /&gt;
* '''Ki-100''' - a bug has been fixed causing delayed achievement of desired revs.&lt;br /&gt;
* '''Ki-45 (all series)''' - the flight model has been completely updated in correspondence to the actual abilities of the physics model. Polars of the wings, fuselage, and propeller blades have been recalculated  and specified. Moments of inertia have been specified. Engine operating modes have also been specified. Fuel distribution in tanks has been corrected.&lt;br /&gt;
* '''Mirage IIIC''' - a bug in the engine's thermodynamic in WEP mode has been fixed. The nature of stalling at high altitudes has been adjusted.&lt;br /&gt;
* '''P-47-N15''' - a bug leading to increased consumption of anti-knock liquid on WEP has been fixed.&lt;br /&gt;
* '''PBM-3''' - a bug with the bouncing of the aircraft in the hangar when switching to it has been fixed.&lt;br /&gt;
* '''J35D''' - max speed at altitude has been increased according to reference data.&lt;br /&gt;
* '''Sea Hawk (all series)''' - a bug with wing high-lift devices and the airbrake has been fixed.&lt;br /&gt;
* '''Scimitar F Mk.1''' - a bug leading to the incorrect operation of aileron amplifiers resulting in a decrease of the angular roll speed at subsonic speeds has been fixed. Now there will be no speed drop.&lt;br /&gt;
* '''Swift (all series)''' - aircraft incorrect fuel consumption has been fixed.&lt;br /&gt;
* '''B-17G''' - a bug leading to incorrect engine overheat has been fixed.&lt;br /&gt;
* '''SBD-3''' - the flight model has been completely updated in correspondence to the actual abilities of the physics model. Polars of the wings, fuselage, and propeller blades have been recalculated  and specified. Moments of inertia have been specified. Engine operating modes have also been specified. Fuel distribution in tanks has been corrected.&lt;br /&gt;
&lt;br /&gt;
=== Naval fleet model, damage model, characteristic and weaponry changes: ===&lt;br /&gt;
&lt;br /&gt;
==== Armament: ====&lt;br /&gt;
&lt;br /&gt;
* The armour piercing capabilities of the front cone shrapnel for HE rounds has been increased towards splash penetration.&lt;br /&gt;
* '''Vosper 70' GIS 811''' — elevation and traverse angles of the stern quad gun have been increased.&lt;br /&gt;
&lt;br /&gt;
==== Naval characteristics, physics and damage model: ====&lt;br /&gt;
&lt;br /&gt;
* '''Admiral Graf Spee, Admiral Hipper, Prinz Eugen, Leipzig, Nurnberg, IJN Furutaka, IJN Mogami, IJN Suzuya, IJN Mikuma, IJN Tone, HMS Belfast, HMS Hawkins, HMS Kent''' — an experimental system of anti-torpedo bulges has been introduced. Bulges on light cruisers are able to protect against torpedoes with an explosive weight not exceeding 200 kg in TNT-eq. Bulges of heavy cruisers protect against torpedoes up to 250 kg in TNT-eq. If the anti-torpedo bulge is destroyed/breached, any further torpedo hits inflict full damage to the ship's hull.&lt;br /&gt;
* '''PGH-2, PG 02, Sparviero''' — the collision geometry on the boat's bottom has been specified.&lt;br /&gt;
* '''Siebelfähre 40 Leichte Flakkampffähre, Siebelfähre 40 Schwere Flakkampffähre''' — the crew has been redistributed in the compartments, which gives them greater survivability to damage from heavy machine guns. Ammunition has been moved to the deck. The buoyancy(unsinkability) of the barge has grown significantly due to the restructuring of the pontoons.&lt;br /&gt;
* '''AF D3, AF D1''' — the crew has been redistributed in the compartments, which gives them greater survivability to damage from heavy machine guns. The volume of the radio room has been increased. The concrete rails have been refined.&lt;br /&gt;
* '''LCS(L)(3)''' — the crew has been redistributed in the compartments, which gives them greater survivability to damage from heavy machine guns. The volume of the conning room has been reduced.&lt;br /&gt;
* '''Admiral Graf Spee, Admiral Hipper, Prinz Eugen''' — the volume of the ammunition compartments has been specified. The volume of the handling rooms has been excluded.&lt;br /&gt;
* '''Leipzig, Nurnberg, IJN Mogami, IJN Mikuma, IJN Suzuya''' — size and position of the crew compartments have been specified. The cutout in the deck inside the barbette has been made narrower.&lt;br /&gt;
* '''IJN Tone''' — the location of the ammunition compartments has been fixed, additional armament magazines have been added, first-round shells for 127 mm anti-aircraft artillery have been added. The X-ray of ammunition compartments and elevators have been fixed. The thickness of the hull and structures has been fixed. Fuel tanks have been reworked from scratch. The narrowing of the belt in the magazines from 145 mm at the upper edge to 55 to the lower is implemented. The thickness of the bow traverse has been changed from 175 mm to 140 mm. Barbet base thickness changed to 75-100 mm for turret number 2, 75 mm for other turrets.&lt;br /&gt;
* '''Prinz Eugen''' — the level of armour plates on the deck has been set according to the visual model.&lt;br /&gt;
&lt;br /&gt;
==== Naval Visual models and visual parts: ====&lt;br /&gt;
&lt;br /&gt;
* '''IJN Tone''' — the radar has been changed from mk21 to mk22. Hydroplanes have been removed from the deck. Decorative plates under the 25mm AA guns have been added. Restricting structures have been added for 120mm guns.&lt;br /&gt;
* '''IJN Furutaka''' — the visual models of the depth charge launchers have been added on the stern.&lt;br /&gt;
&lt;br /&gt;
=== Economy and research ===&lt;br /&gt;
&lt;br /&gt;
* The number of vehicles required to research rank IV to get to rank V of the Italian navy has been changed from 2 to 3.&lt;br /&gt;
&lt;br /&gt;
=== Customization ===&lt;br /&gt;
&lt;br /&gt;
* New decals &amp;quot;Numbers&amp;quot; have been added for Swedish ground forces.&lt;br /&gt;
* '''Strv m/39 TD''' — default camo has been changed. &amp;quot;Twitch&amp;quot; camo added free, in the ‘Custom' section.&lt;br /&gt;
* Bugs of the user camo template have been fixed for the following vehicles: Bf 109 F-4, Bf 109 F-4 (USA), Bf 109 G-6, Do 217 E-2, Do 217 E-4, F9F-2, F9F-5, He 111 H-16, He 111 H-3, He 51 B-1, Ju 87 D-3, C.200 serie 7, P-38J-15, P-38J-15 Bong's, PBY-5a &amp;quot;Catalina&amp;quot;, Catalina Mk. IIIa, PBY-5a &amp;quot;Catalina&amp;quot; (USSR), SPz BMP-1, Pz.Kpfw. Churchill, KV-IB (Germany), leKPz M41, mKPz M47 G, Tiger II (H) Sla.16, Tiger (animal), M60A1 &amp;quot;D.C.Ariete&amp;quot;, M43 &amp;quot;G.C.Leoncello&amp;quot;, Strv m/39 TD, LVT(A)(4) ZIS-2 (USA), M4 748 (a), T-III (USSR).&lt;br /&gt;
&lt;br /&gt;
=== Game mechanics ===&lt;br /&gt;
&lt;br /&gt;
* Navigation bombing interface (Continuously Computed Release Point, CCRP) has been changed — added a vertical line for more comfortable aiming on dives/pull-ups.&lt;br /&gt;
* CCRP accuracy has been increased on dives/pull-ups.&lt;br /&gt;
* Indication of sight operations for all types of aircraft/helicopter weapons has been added to the HUD.&lt;br /&gt;
* Now, when the target is locked on by a helicopter optical tracking system, the correction mode is immediately activated. The player no longer needs to turn it on manually and press the target lock key twice to stop target tracking.&lt;br /&gt;
&lt;br /&gt;
=== Sound ===&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the sound of a tank shot might not be heard if the shooting vehicle was not displayed on the map.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* It is now possible to zoom in when in first person view whilst using a VR headset.&lt;br /&gt;
* Blackout and redout visual effects now work in VR.&lt;br /&gt;
&lt;br /&gt;
= Examples of bugs corrected by player reports =&lt;br /&gt;
&lt;br /&gt;
{{Notice|We want to thank you for correctly creating bug reports! Below you will find some of the bug fixes that were possible with your help. You as usual, continue to assist us to make War Thunder better!}}&lt;br /&gt;
&lt;br /&gt;
* Issues with the sound of the rocket reload on the Begleitpanzer 57 have been fixed.&lt;br /&gt;
* Discrepency in several flight technical specification values of the Ki-100-1 concerning data in the vehicle passport on the forum has been fixed.&lt;br /&gt;
* Efficiency of the air brake on the Saab fighters like  B18A, B18B, T18B-1 has been improved.&lt;br /&gt;
* Caernarvon's armour model in the area of the turret turning mechanism has been fixed.&lt;br /&gt;
* Incorrect draw distance of the ground vehicles when viewing from aircraft in the locations Mozdok, Jungle, 38th parallel, Karelia has been fixed.&lt;br /&gt;
* The thickness of the armour behind the gun mantlet of the Strv 101 has been changed from 152mm to 139mm according to the Centurion Mk.10 for Sweden, Acceptance of first production vehicle at Messrs. Vickers-Amstrongs, Ltd., Newcastle, November 1959.&lt;br /&gt;
* The armour model for the hatch for expended C1 Ariete spent cartridges which didn't generate accompanying fragments upon penetration has been fixed.&lt;br /&gt;
* Anti-aircraft gun has been removed from the runway in Finland.&lt;br /&gt;
* The thickness of the front armour of the Nb.Fz. has been changed from 13mm to 20mm according to the Tanks of the Second World War. P 61. Panzer Tracts No.4.&lt;br /&gt;
* Self-destruct parameters of the 28mm shell on the Somers (DD-381), Porter (DD-356), USS Atlanta (CL-51), USS Trenton (CL-11) have been fixed.&lt;br /&gt;
* Fire rate of the Soviet naval 70-K 37mm cannon has been fixed according to the internal documentation.&lt;br /&gt;
* The inclination angle of thr IJN Tone armoured belt has been changed to 20 degrees&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* Kursk - changed based on player's feedback&lt;br /&gt;
* Italy - changed based on player's feedback. Renamed &amp;quot;Campania&amp;quot; to avoid confusion.&lt;br /&gt;
&lt;br /&gt;
= Location and mission updates =&lt;br /&gt;
&lt;br /&gt;
* Rock collision has been fixed for the location &amp;quot;Finland&amp;quot;.&lt;br /&gt;
* Locations &amp;quot;Ash River&amp;quot;, &amp;quot;Carpathians&amp;quot;, &amp;quot;Korea&amp;quot; - Known camper positions which are not provided in the location design have been closed.&lt;br /&gt;
* Location &amp;quot;Poland&amp;quot; — The height of the rocks on the cliff on the western side of the lake has been reduced.&lt;br /&gt;
* Changes in aviation RB missions:&lt;br /&gt;
** &amp;quot;[Operation] Smolensk&amp;quot; — mission has been removed.&lt;br /&gt;
** &amp;quot;[Operation] Smolensk. 1941&amp;quot; — new mission.&lt;br /&gt;
** &amp;quot;[Operation] Smolensk. 1943&amp;quot; — new mission.&lt;br /&gt;
** &amp;quot;[Operation] Battle for Bastogne&amp;quot;.&lt;br /&gt;
** &amp;quot;[Operation] Berlin&amp;quot; — mission has been reworked completely.&lt;br /&gt;
** &amp;quot;[Operation] Battle of El Alamein&amp;quot;.&lt;br /&gt;
** &amp;quot;[Operation] Guadalcanal&amp;quot; — mission has been reworked completely.&lt;br /&gt;
** &amp;quot;[Operation] Hürtgen&amp;quot;.&lt;br /&gt;
* Changes for the above specified missions:&lt;br /&gt;
** Base models for bombing have been changed to the correct ones, their functionality is now similar to &amp;quot;Enduring Confrontation&amp;quot; mode. After destruction, bases may respawn randomly in certain positions, designed for every mission.&lt;br /&gt;
** Airfields have been removed from the target list, they can not be destroyed now.&lt;br /&gt;
** Airfield models and their location towards the centre of locations have been standardised. In low-tier battles they are located 12 kilometres from the location's centre; mid-tier - 20 kilometres; high-tier - 26 kilometres. Previously, all tiers had airfields located 20 km away from the location's centre.&lt;br /&gt;
** The size of an airfield now depends on the battle's rank.&lt;br /&gt;
** Mid-tier missions now have stage airfields, located 12 km away from the location's centre.&lt;br /&gt;
* Aviation Arcade battles change list:&lt;br /&gt;
** Ground strike &amp;quot;Mozdok&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Port Moresby&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Ruhr&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Sicily&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Korsun&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Abandoned factory&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Frozen Pass&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Mountain Ridge, China&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Grave Robbers' Cliffs&amp;quot;.&lt;br /&gt;
* Changes for the above specified missions:&lt;br /&gt;
** Base models for bombing have been changed to the correct ones.&lt;br /&gt;
** Airfield models have been changed to a new, 1700 metres long.&lt;br /&gt;
* Change list for all above mentioned  AB and RB missions:&lt;br /&gt;
** Destruction of player-controlled aircraft now gives victory points.&lt;br /&gt;
** AI vehicle counters have been disabled. In fact, previously they duplicated the victory point lines, but might not depict the actual required number of vehicles for victory, for example when bombing zones are destroyed. Now the only indicator is the victory points scale.&lt;br /&gt;
** All AI ground vehicles now affect the victory point scale, the number of AI vehicles has been increased. Previously, destruction of light vehicles didn't affect victory points. Players are now free to destroy any targets of their choice, both light (artillery, trucks, AA guns) and heavy (tanks and bunkers).&lt;br /&gt;
** The automatic feature in the destruction of AI vehicles has been disabled. New AI vehicles will appear - ground attackers, which spawn for every team and destroy the AI ground vehicles.&lt;br /&gt;
** AI ground vehicles distribution has been improved. Vehicles now appear all along the 10 km frontline, or split into 3-4 zones along the frontline. Previously, AI vehicles were grouped in a single 2-4 km zone, or the distance between groups of vehicles was too long.&lt;br /&gt;
* Changes and fixes in missions for ground battles:&lt;br /&gt;
** &amp;quot;[Battle] Alaska&amp;quot; — A bug where the respawn zone of the southern team appeared with one icon has been fixed.&lt;br /&gt;
** &amp;quot;[Conquest] Karelia&amp;quot; — Unnecessary respawn zones have been removed from the mission briefing. The position of the respawn point which was located in front of the tree has been fixed.&lt;br /&gt;
** &amp;quot;[Conquest] Fulda&amp;quot; — The size of the battle zone has been fixed in the mission briefing for RB.&lt;br /&gt;
** &amp;quot;[Conquest] Poland&amp;quot; — The positions of the capture points and respawn points have been fixed in the mission briefing for RB and SB.&lt;br /&gt;
** &amp;quot;[Conquest] Vietnam&amp;quot; — Respawn points have been moved closer to the capture point in the RB and SB.&lt;br /&gt;
** &amp;quot;[Conquest] Second battle of El Alamein&amp;quot; — Unnecessary respawn zones have been removed. The size of the capture zones has been enlarged.&lt;br /&gt;
** &amp;quot;[Conquest] Fields of Poland&amp;quot; — Respawn points have been moved closer to the capture point in RB and SB.&lt;br /&gt;
** &amp;quot;[Battle] Fields of Poland&amp;quot; — The position of the capture points in the mission briefing has been fixed.&lt;br /&gt;
* Changes and fixes in missions for naval battles:&lt;br /&gt;
** &amp;quot;[Domination] Fuego Islands&amp;quot; — The position of the respawn zone protection has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
&lt;br /&gt;
* Aerial weapon detection and locking has been implemented for missile SPAA's. These vehicles are now able to lock on rockets, missiles and bombs. The radar now also displays a player's own missiles. All laser rangefinder distance has been increased to 9999 metres.&lt;br /&gt;
* Default sight scale distance has been increased for all ground vehicles. The maximum optic sight scale is now 6000 metres.&lt;br /&gt;
* The following vehicles have received the Ostketten (&amp;quot;eastern tracks&amp;quot;) modification to change the default tracks to special tracks with increased width:&lt;br /&gt;
** Jagdpanzer IV&lt;br /&gt;
** Nashorn&lt;br /&gt;
** Panzer IV/70(V)&lt;br /&gt;
** Pz.IV Ausf.E&lt;br /&gt;
** Pz.IV Ausf.F&lt;br /&gt;
** Pz.IV Ausf.F2&lt;br /&gt;
** Pz.IV Ausf.G&lt;br /&gt;
** Pz.IV Ausf.H&lt;br /&gt;
** Pz.IV Ausf.J&lt;br /&gt;
** StuG.III Ausf.F&lt;br /&gt;
** StuG.III Ausf.G&lt;br /&gt;
** StuH.III Ausf.G&lt;br /&gt;
** the modification increases mobility and insignificantly increases durability in damage.&lt;br /&gt;
* BMP-3 - ATGM reload time has been reduced from 2 to 3 rounds per minute. Source: Вестник бронетанковой техники, 1991, Комплекс вооружения БМП-3.&lt;br /&gt;
* Т-10M - Fire rate of the cannon has been changed from 3.9 to 4 shots per minute. Source: Руководство по материальной части и эксплуатации танка Т-10М, 1960.&lt;br /&gt;
* Object 268 - BR-540B shell initial speed has been increased from 750 to 760 m/s. Source: Источник: Отечественные бронированные машины. XX век. Том 3. 1946-1965, Солянкин А.Г, Желтов И.Г., Кудряшов К.Н&lt;br /&gt;
* BMP-1, Spz BMP-1, Type 86 - gun depression angle has been specified (reduced) from -5 to -4 degree. Source:: Боевая Машина Пехоты БМП-1 Техническое описание и инструкция по эксплуатации.&lt;br /&gt;
* Type 60 SPRG - Hull break mechanics has been added.&lt;br /&gt;
* Type 89 - MG ammo has been specified (reduced) from 2000 to 1000 rounds.&lt;br /&gt;
* Type 61 - MG ammo has been specified (reduced) from 4900 to 4000 rounds for 7.62mm, and from 2175 to 500 for 12.7mm.&lt;br /&gt;
* Type 74 / Type 74G - MG ammo has been specified (reduced) from 5500 to 4500 for 7.62mm, and from 1000 to 600 for 12.7.&lt;br /&gt;
* Leopard 2A5 / Strv 122 - The preset of the thermal image unit has been fixed. The gunner now uses the first generation thermal imager and the commander the second generation. Previously both used the second generation thermal imager. Source: 12 cm kanon strv 121/122. Skjuttabeller. // PRZEGLĄD SIŁ ZBROJNYCH nr 6/ 2014 // Vehicle Optronics, HENSOLDT brochure.&lt;br /&gt;
* Pz.V Ausf.D/A/G/F, Panther II, Tiger H1, Tiger E, Heavy Tank No.6, M4A3E2, M4A3E2 Kobra King, M4A3E2 76 (W) - Armour on the gun mantlets has been clarified. Gun mantlet armour has been changed to volume armour.&lt;br /&gt;
* M1A2 - thermal vision preset has been changed from Gen. 2 to Gen. 1. Source: Center for Night Vision and Electro-Optic, Common Modules, A Success Story, June 1988, AD-A195 937 // The M1A2: Current and Future Program Plans, 1997.&lt;br /&gt;
* KV-1S - tank weight has been increased from 41,400 to 42,500 kg. Source: Инструкция по эксплоатации танка КВ-1С, издание завода, 1943.&lt;br /&gt;
* XM-803 // MBT-70 - fire rate has been increased from 6 to 8 rounds per minute. Source: HEARINGS before COMMITTEE ON APPROPRIATIONS, HOUSE OF REPRESENTATIVES, part 5 RESEARCH, DEVELOPMENT, TEST AND EVALUATION December 1969 // ARMOR magazine july-august 1970 // HEARINGS on MILITARY POSTURE AND HR 3818 and HR 8687 July 1977&lt;br /&gt;
* QF Ram AA - hull material has been corrected from rolled homogeneous steel to 19.05mm structural steel, except elements left from the basic chassis. Source: Canadian Microfilms, Project 14 SP 3.7 on Ram chassis&lt;br /&gt;
* Sd.Kfz.234/1 — camera position has been specified for SB mode.&lt;br /&gt;
* Lvkv 42 - Controlled suspension functionality has been added. The ability to turn in neutral gear has been added. Armour thickness has been changed from 8 to 10mm. Source: Blad nr 39, Upprattat 29/08 1955.&lt;br /&gt;
* M3 Bradley - ATGM launch permitted driving speed has been reduced from 11 to 5 km/h. The depression of the gun over the engine compartment has been limited by -1 degree. Source: TECHNICAL MANUAL TM 9-2350-252-10-2&lt;br /&gt;
* Type 90, Type 90B - vehicle weight has been specified (reduced) from 51.6 to 50.2 t. Source: Japan Defense Agency (August 6, 1990) &amp;quot;Format Outline, Type 90 Tank, D9003 // Japan Defense Agency (August 6, 1990)(Modified March 12, 1993) &amp;quot;Format Outline, Type 90 Tank (B), D9003B&amp;quot;&lt;br /&gt;
* Strv 74 — vehicle class has been changed from &amp;quot;Medium tank&amp;quot; to &amp;quot;Light tank&amp;quot;. Light tank modifications have been added: &amp;quot;Scouting&amp;quot;, &amp;quot;Improved optics&amp;quot;, and &amp;quot;Airstrike&amp;quot;.&lt;br /&gt;
* Chieftain Marksman - driver's Night vision modification has been added.&lt;br /&gt;
* 100-mm OF-412 (D-10T) shell - initial speed has been increased from 880 to 900 metres per second. Source: Наставление по стрельбе из танков. Основы стрельбы из танков. Издание второе, стереотипное. 1984 // 100-мм танковые пушки Д10-Т, Д10-ТГ и Д10-Т2С. Руководство службы. 1971&lt;br /&gt;
* BMP-1, ZBD86, SPz BMP-1 - engine rpm has been specified (decreased) from 2880 to 2600. Source: БМП-1 - Техническое описание и инструкция по эксплуатации. 1979&lt;br /&gt;
* T29, T30, T34  — first stage ammo rack mechanics have been added.&lt;br /&gt;
* T14 (USA) — smoke shell M89 has been added.&lt;br /&gt;
* Ru 251 — smoke grenades action type has been changed to instant.&lt;br /&gt;
* Stormer HVM — thermal vision resolution adjusted to third generation.&lt;br /&gt;
* ASU-57 - traverse and elevation aiming angles have been specified:&lt;br /&gt;
** Vertical: -4/+12 to -5/+12&lt;br /&gt;
** Horizontal: -7/+7 to -8/+8&lt;br /&gt;
** Source: 57-мм самоходные пушки Ч-51М и Ч-51П. Руководство службы. 1956&lt;br /&gt;
&lt;br /&gt;
= Aircraft characteristics, damage model, and weapon improvements: =&lt;br /&gt;
&lt;br /&gt;
* J35D — RB 24J missiles have been added.&lt;br /&gt;
* B17A, B17B — turret aiming angles have been fixed, firing through tail has been removed.&lt;br /&gt;
* B-17 (all series) — upper turret elevation angles have been corrected to 85 degrees. ([https://forum.warthunder.com/index.php?/topic/466880-1910137-b-17e-b-17el-b-17g-wrong-upper-turret-vertical-guidance/ report])&lt;br /&gt;
* Swordfish Mk.I — elevation and traverse angles of the turret have been corrected. ([https://forum.warthunder.ru/index.php?/topic/262420-swordfish-mk-i-oshibki-uglov-navedeniya-turelnogo-pulemeta-vickers-k/ report])&lt;br /&gt;
* B17A, B17B, B3C — turret ammo belt type has been corrected  from Offensive to Turret. ([https://forum.warthunder.com/index.php?/topic/472112-swedish-tech-tree-ui-problems/ report]) ([https://forum.warthunder.ru/index.php?/topic/281343-oshibka-v-opisanii-modulei/ report])&lt;br /&gt;
* A21RB — separate rocket launch has been added.&lt;br /&gt;
* Hornet Mk.III — modification data regarding the possibility of the RP-3 rocket mount has been corrected.&lt;br /&gt;
* Yak-4 — ammo has been increased  to 1000, turret elevation angle has been increased to +70 degree. ([https://forum.warthunder.ru/index.php?/topic/261679-yak-4-nepravilnyi-boekomplekt-i-nepravilnye-ugly-obstrela-tureli/ report])&lt;br /&gt;
* Su-2 TSS-1 — turret aiming angles have been corrected, traverse increased to +/- 90 degree, elevation changed from -32/+50 to -30/+70 degree. ([https://forum.warthunder.ru/index.php?/topic/261815-su-2-tss-oshibki-uglov-obstrela-tureli-oshibochnyi-bk-oshibka-modeli-fonarya/ report])&lt;br /&gt;
* B5N2 — turret aiming angles have been corrected, traverse increased to +/- 50 degree, elevation  to -40/+80 degree. ([https://forum.warthunder.ru/index.php?/topic/265125-b5n2-kate-nepravilnye-ugly-obstrela-tureli/ report])&lt;br /&gt;
* P-39Q-5, P-39Q-15 — wing machine gun ammo has been increased to 300 rounds. ([https://forum.warthunder.ru/index.php?/topic/275668-airacobra-p-39q-5-oshibochnyi-boekomplekt-127-mm-pulemetov/ report])&lt;br /&gt;
* P-39N — wing machine gun ammo has been decreased to 300 rounds. ([https://forum.warthunder.ru/index.php?/topic/275668-airacobra-p-39q-5-oshibochnyi-boekomplekt-127-mm-pulemetov/ report])&lt;br /&gt;
* F-100D — AGM-12B Bullpup launch button has been reassigned to air-to-surface missiles button for preset AGM12b bullpup x2+750lbs m117 cone 45 bomb x4, same as in AGM12b bullpup x2 preset.&lt;br /&gt;
* Ki-100, Ki-100-II — incorrect data with missed protected fuel tanks has been fixed.&lt;br /&gt;
* Sea Fury FB.11 — Modifications of the 20mm cannons have been redistributed to 1st and 3rd tier. Triplex R.P. rockets have been added. Modification with GRC mk8 has been distributed to the 3rd tier.&lt;br /&gt;
* Avenger Mk.II — Uncle Tom missiles have been added.&lt;br /&gt;
* Firebrand TF.Mk.IV — Modifications of the 20mm cannons have been redistributed to 1st and 3rd tier. Uncle Tom missiles have been added. Modifications of the rocket and bomb armament have been redistributed to 1st and 4th tier.&lt;br /&gt;
* Mosquito FB.Mk.VI — Modifications of the 7mm machine guns have been redistributed to 1st and 3rd tier. Uncle Tom missiles have been added.&lt;br /&gt;
* P-51K (China) — The appearance of the aircraft on aircraft carriers has been fixed.&lt;br /&gt;
* S.O.4050 Vautour IIA - In some presets the rockets have been changed from T10 121 to T10 140.&lt;br /&gt;
* SA.341F Gazelle — Double launches of the Mighty Mouse rockets have been fixed ([https://forum.warthunder.com/index.php?/topic/454884-la-gazelle-f-tire-ses-roquettes-2-par-2-au-lieu-de-1-par-1-en-rb-et-en-sb/ report]).&lt;br /&gt;
* UH-1C — visualization of the auxiliary 40mm grenade launcher and its damage model in the x-ray. ([https://forum.warthunder.ru/index.php?/topic/268298-189178-nosovaya-turel-uh-1c-ne-otobrazhaetsya/ report])&lt;br /&gt;
* BO 105 CB-2 — night vision has been added to the gunner's sight. ([https://forum.warthunder.com/index.php?/topic/466179-30-10-2019-1910132-bo-105-cb-2-lacks-sight-nv-and-laser-rangefinder/ report])&lt;br /&gt;
* H-34 — Mk 4 Mod 0 gunpod ammo has been increased to 750 rounds.&lt;br /&gt;
* AH-64A, AH-64A Peten — Guided AIM-92 Stinger air-to-air missiles have been moved to the wing ends and different types of suspended weapons have been added to the pylons.&lt;br /&gt;
* BGM-71 TOW, BGM-71 TOW-2 — The minimum launch range has been changed from 30 to 65 metres ([https://forum.warthunder.com/index.php?/topic/430980-8-11-2018-i-tow-missile-incorrect-minimum-range/ report]).&lt;br /&gt;
* Mk.13 torpedo — has been changed to Mk.13-1,  weight and range characteristics have been specified. ([https://forum.warthunder.ru/index.php?/topic/254594-tbd-1-devastator-nepravilnye-varianty-zagruzki/ report])&lt;br /&gt;
* Mk.XII torpedo — weight and range characteristics have been specified.&lt;br /&gt;
* Wrf.Gr.21 rockets — self-destruction fuse has been corrected for distances up to 500 metres. ([https://forum.warthunder.com/index.php?/topic/460624-30819-1891185-wfr-gr-21-rockets-not-setting-distance-fuse/ report])&lt;br /&gt;
* M430 40mm grenade — hull break effect has been removed. ([https://forum.warthunder.ru/index.php?/topic/259772-1850127-40mm-granata-vertoleta-ah-1g-ne-dolzhna-vyzyvat-razrushenie-korpusa-obekta-120-bmp-i-drugoi-tekhniki/ report])&lt;br /&gt;
* 13mm Type 2 machine gun — fire rate has been increased to 936 rounds per minute. ([https://forum.warthunder.com/index.php?/topic/452380-feedback-the-japanese-type-2-13-mm-machine-gun-needs-a-fix/ report])&lt;br /&gt;
* 20mm Ho-5 cannon — fire rate has been increased to 950 rounds per minute. ([https://forum.warthunder.ru/index.php?/topic/273688-zanizhennaya-skorostrelnost-20-mm-pushki-kho-5/ report])&lt;br /&gt;
* Mk 4 Mod 0 gun pod — fire rate has been reduced to 4000 rounds per minute, alternative fire mode with rate of fire of 700 rounds per minute has been added. Shell characteristics have been fixed. ([https://forum.warthunder.com/index.php?/topic/465399-28-10-2019-h-34-usa-mark-4-mod0-gunpod-incorrect/ report])&lt;br /&gt;
* Hо-203 37mm cannon — fire rate has been increased to 300 rounds per minute. ([https://forum.warthunder.ru/index.php?/topic/273692-zanizhennye-skorostrelnost-i-skorost-snaryada-37-mm-pushki-kho-203/ report])&lt;br /&gt;
* DEFA 552 30mm cannon — The weight of the cannon has been adjusted to 81kg.&lt;br /&gt;
* Aiming point for homing missiles on aircraft and helicopters has been fixed. Now it is always in the middle of the fuselage. Previously it could be located slightly higher so the air-to-air missiles without non-contact fuse (such as AIM-92 &amp;quot;Stinger&amp;quot;) often missed the target.&lt;br /&gt;
* The autopilot and cruise mechanics of homing missiles (air-to-air, homing ATGM's) have been reworked. Missiles now cruise more precisely, without crabbing, retaining any required overloads at all cruise speeds.&lt;br /&gt;
* Displaying of the maximum speed and overload of the Р-60/Р-60М and AIM-9L missiles in the card has been fixed. Maximum speed of the rockets is here for the higher launch speed (M=1.0) and as maximum overload is now specified maximum achievable (at high speeds, i.e. M=2.0 and higher) and not the average one for the time of the controlled flight to the target at the launch speed of M=1.0 on the maximum range. For other rockets these overloads are numerically the same.&lt;br /&gt;
* The cases when the full information hasn't been displayed in the ATGM card have been fixed.&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes: =&lt;br /&gt;
&lt;br /&gt;
* A-4B - A bug which leads to incorrect maximum speed and climb values in the vehicle card has been fixed.&lt;br /&gt;
* Ki-44 (all modifications) - Flight model has been completely updated according to the current capabilities of the physical model. The wings, fuselage, fins and elevator and propeller blades have been recounted and refined. Moments of inertia have been updated.&lt;br /&gt;
* Me-163 (all modifications), J8M1 – A bug which leads the aircraft to shift in releasing the landing ski has been fixed. A bug causing slower acceleration at runway in take-off by using a support trolley has been fixed (acceleration became faster).&lt;br /&gt;
* Arado-234 B-2 - A bug with difficulties while taking off of the aircraft with full load has been fixed. Jet accelerators to facilitate take-off have been added.&lt;br /&gt;
* F1M2 - Flight model has been completely updated according to the current capabilities of the physical model. The wings, fuselage, fins and elevator and propeller blades have been recounted and refined. Moments of inertia have been updated. Seaworthiness has been improved.&lt;br /&gt;
* SAAB A21-RB – A bug which led to increased parasitic resistance of the rocket launchers has been fixed.&lt;br /&gt;
* A6M2-N – Seaworthiness has been improved. Controllability in water during take-off and landing has been improved.&lt;br /&gt;
* I-15 (all modifications) - Flight model has been completely updated according to the current capabilities of the physical model. The wings, fuselage, fins and elevator and propeller blades have been recounted and refined. Moments of inertia have been updated. Take-off mode (WEP) has been added for the I-15-M22 and I-15K. Detailed characteristics can be found in the aircraft passport on the forum.&lt;br /&gt;
* Ta-152-H - Restriction on flap release in take-off position has been added according to the aircraft passport. Inertia of the propeller unit (start/stop of the propeller) has been clarified (reduced). High gain (climb) on the long term engine mode (90%) has been clarified (accelerated). Efficiency of the brakes has been improved. It requires now more careful use of brakes during take-off and landing. Efficiency of the ailerons at extremely low speeds (less than 140 km/h) has been significantly reduced.&lt;br /&gt;
* Firefly Mk.5 - Maximum fuel volume has been reduced.&lt;br /&gt;
* F-4C - Ballistic computer for bombs and rockets for ground targets has been added.&lt;br /&gt;
* F-4EJ - Maximum speed at the medium altitudes has been increased. The wing sock animation has been fixed.&lt;br /&gt;
* F-4E/EJ, Phantom FGR.2 - Bomb CCRP sight to randomly selected point on the ground or enemy base has been added.&lt;br /&gt;
* Ki-61 (all modifications) / Ki-100 (all modifications) / Ki-96 / Ki-102 - Flight model has been completely updated according to the current capabilities of the physical model. The wings, fuselage, fins and elevator and propeller blades have been recounted and refined. Moments of inertia have been updated. Engine operation modes have been clarified. Fuel distribution by fuel tanks has been corrected.&lt;br /&gt;
* Il-2 with AM-38F (all modifications) engines - A bug in the thermodynamics which leads to constant use of the forsage mode (WEP) without limitations has been fixed.&lt;br /&gt;
* Il-2 (all modifications) - The operation of the landing plates has been changed. Now at speeds above 260 km/h on ias the plates can not be released. At speeds below 245 km/h on ias the plates will be deflected to the required angles completely.&lt;br /&gt;
* Hunter (all modifications) - A bug which caused the air brakes being used when the chassis is released has been fixed. Now, if you will try to release landing gears (chassis) while your air brake is turned on, the air brake will be switched off automatically and the air brake can not be released if your landing gears (chassis) are released.&lt;br /&gt;
* P-51 (all modifications) - Dashboard lighting during the night flight has been corrected.&lt;br /&gt;
* Re.2005 serie 0 - Climb rate has been changed to the values of serial vehicles (6000 meters in 6'30&amp;quot;). Time of the execution of the established bend at 1000 meters has been increased by 1 second (19 second on wep, 20 second by 100%). Battle rating has been changed to 5.0.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Naval weaponry: ==&lt;br /&gt;
&lt;br /&gt;
* HMS Southampton - First order ammunition shells have been removed for the main calibre cannons.&lt;br /&gt;
* SGB 309 - The maximum number of 40mm ammunition rounds in battle has been corrected.&lt;br /&gt;
* HMS Kent (54) — The guidance angles for the 102mm cannon have been corrected.&lt;br /&gt;
* 28mm Mk.1 Chicago piano - Self-destruction distance of HE shell has been corrected.&lt;br /&gt;
* 37mm/67 70-К automatic cannon - Fire rate has been increased to a theoretically possible rate: 180 shots per minute.&lt;br /&gt;
* Technical characteristics of the (weight and amount of explosive mass) 25mm/60 shell of the Type 96 automatic cannon have been fixed:&lt;br /&gt;
** 25mm HE: 250g, 17g tetril&lt;br /&gt;
** 25mm HEF-T (self-destructive): 243g, 8,5g TNT&lt;br /&gt;
** 25mm HEI: 255г, 5,52g TNT&lt;br /&gt;
** 25mm AP-T: 283g.&lt;br /&gt;
* The firing range of AI guns has been clarified depending on the weapon calibre:&lt;br /&gt;
** 7 mm — 1000 m;&lt;br /&gt;
** 12.7 mm — 2000 m;&lt;br /&gt;
** 20-25 mm — 3500 m;&lt;br /&gt;
** 30 mm —  4000 m;&lt;br /&gt;
** 40 mm — 5000 m.&lt;br /&gt;
* The Trotyl equivalent of Ledditt explosives has been corrected to 110%.&lt;br /&gt;
* Jaguar-Klasse (140), Köln F220 - For the 40-mm/70 MEL58 launcher the following shells have been changed:&lt;br /&gt;
** AP and HE shells have been removed.&lt;br /&gt;
** M-DN51 HEF-T shell has been added.&lt;br /&gt;
** HEF-T shell with radio fuse has been added.&lt;br /&gt;
** Game currency and RP for researched removed modification have been returned to the account.&lt;br /&gt;
* 40mm Bofors Flak 28 canon - British HE shell has been changed to the German 40mm HEF-Т Sprgr. Patr.&lt;br /&gt;
* 283mm Spgr L/4,4 Bdz PB - Armour piercing has been corrected.&lt;br /&gt;
* 152mm HE-VT shell on HMS Belfast — The operation of the radio fuse that previously triggered at the wrong distance has been corrected.&lt;br /&gt;
* IJN Tone — Traverse angles of the low calibre units have been corrected.&lt;br /&gt;
* Leipzig — Accuracy of the 37mm artillery has been corrected.&lt;br /&gt;
* HMS York (90), Nürnberg — The issue with the incorrect rotation of the 20mm guns on the main calibre turret has been resolved.&lt;br /&gt;
* Type 4 Model 4 — Display of the depth bombs has been corrected.&lt;br /&gt;
&lt;br /&gt;
== Naval modifications and crew skills: ==&lt;br /&gt;
&lt;br /&gt;
* Type 1924 Jaguar - The modification of the targeting speed of the auxiliary artillery has been fixed from anti-aircraft to the auxiliary one.&lt;br /&gt;
&lt;br /&gt;
== Naval characteristics, physics and damage model: ==&lt;br /&gt;
&lt;br /&gt;
* Hull break - Naval vessel hull break parameters have been revised. It can now be done by shells with sufficient blast force. For small boats it is therefore dangerous to be hit from 100mm calibre and higher HE shells. Hull break parameters are directly dependent on the size of the boat, so the larger the hull, the greater shell will be required to break it. It should also be noticed that some weak 100mm HE shells may not be able to cope with this.&lt;br /&gt;
* USS Helena (CL-50) - Number of crew has been increased from 868 to 1188.&lt;br /&gt;
* Shrapnel - The damage model of damage made by shrapnel has been fixed. Shrapnel distribution diagrams for all ship shells have been reworked. Calculation of armour penetration. Damage and radius of shrapnel hits has been recalculated for more realism. The total number of fragments that one shell can produce has been fixed.&lt;br /&gt;
* HE shells - A bug where the HE shell could blow up the magazine of almost any undamaged ship has been fixed. The impact of an HE shell to the ship has been reworked to be more realistic. HE shells have received a greater ignition property and the shrapnel damage has been corrected.&lt;br /&gt;
* Ship construction - Due to everything described above changes were made to the characteristics of the ship's construction. The thickness of the unarmored sides, superstructures, bulkheads and interior partitions have been corrected so that the explosion and secondary fragments can interact with them correctly - can penetrate in accordance with their energy and deal adequate damage.&lt;br /&gt;
* Krasny Krym, Krasny Kavkaz - All mounts that have shields or turrets, a bug where it might receive damage from HE shells which don't have sufficient armour penetration has been fixed.&lt;br /&gt;
* IJN Mogami, IJN Suzuya, IJN Mikuma - The guidance speed of the 25mm mounts with electric motors have been changed to 18-12 degrees per second.&lt;br /&gt;
* USS Atlanta - Armour of the main calibre turrets mounted on the sides has been fixed (was previously missing).&lt;br /&gt;
* HMS Kent (54) and HMS London (69) - Armour for the steering has been added.&lt;br /&gt;
* IJN Ayanami — Number of crew has been increased by 221.&lt;br /&gt;
* USS Brooklyn (CL-40), USS Helena (CL-50) — armoured mantlets for the main calibre guns have been added. The conning tower armour thickness has been fixed. The ammunition elevator armour thickness has been fixed.&lt;br /&gt;
* IJN Mogami, IJN Suzuya, IJN Mikuma — unarmoured bulkheads of the internal bulges have been added.&lt;br /&gt;
* Admiral Hipper — main armour belt has become more detailed.&lt;br /&gt;
* MBK pr. 186 — main calibre turret armour now corresponds to turrets on T-34-85 tanks.&lt;br /&gt;
* USS Phelps (DD-360) — the damage model of the quadruple Bofors AA guns has been specified.&lt;br /&gt;
* IJN Kako — armour has been reworked completely in accordance with additional new historical data.&lt;br /&gt;
* USS Portland (CA-33) — ship hull material has been changed to 19mm armour, main armour belt thickness has been changed (from 83 to 76,2mm), upper side armour model has been changed.&lt;br /&gt;
* IJN Furutaka — deck armour has been specified (from 35 to 34,925mm).&lt;br /&gt;
* Isuzu — the scale of the damage model for the funnel has been corrected.&lt;br /&gt;
* VS-10 — the scale of the damage model of the water pumps has been corrected.&lt;br /&gt;
* Type T-14 (Mod. 01) — the scale of the damage model of the water pumps has been corrected.&lt;br /&gt;
* MBK-161 (1943), MBK-161 (1944), MBK pr. 186, MBK pr. 186 (MK 85), Pr.191M, Pr.191 — compartments position has been specified, bulwarks have been divided.&lt;br /&gt;
* Pr. 1204 (late) —the armour element size which did not correspond to the visuals has been corrected.&lt;br /&gt;
* HMS Belfast — ammo magazine position has been specified.&lt;br /&gt;
* PGH-2, PG 02 — the hydrofoil physics have been changed.&lt;br /&gt;
* HMS Tiger — air radar has been added.&lt;br /&gt;
&lt;br /&gt;
== Naval Visual models and visual parts: ==&lt;br /&gt;
&lt;br /&gt;
* For large calibre guns, an animation for the automatic ejection of the spent casings has been implemented where it was on turrets in the historical prototype:&lt;br /&gt;
** Albatros-Klasse (143), Köln F220, Chikugo, Ikazuchi, HMS Tiger, Asheville (PGM-84), USS Brooklyn (CL-40), USS Helena (CL-50), USS Atlanta (CL-51), USS Pensacola (CA-24), USS Portland (CA-33), USS Phelps (DD-360), Porter (DD-356), Bennion (DD-662), Cowell (DD-547), Fletcher (DD-445), Somers (DD-381), Sumner (DD-692), Chapayev, Sverdlov, Pr. 41 Neustrashimy, Pr. 56 Spokoinyy, Pr. 35, Pr. 159.&lt;br /&gt;
* Ikazuchi - Ship texture has been improved.&lt;br /&gt;
* Köln F220 - Ship texture has been improved.&lt;br /&gt;
* HMS Kent (54) -  The display of the ammunition magazines when pointing with a mouse cursor has been fixed.The display of the torpedo textures has been fixed.&lt;br /&gt;
* HMS London (69) - Bugs where the 102mm cannon and crew parts could rotate separately have been fixed. The Display of the torpedoes on the torpedo launchers has been fixed.&lt;br /&gt;
* MPK Pr.122bis, MPK-163, MPK pr. 122A - Bugs where the cannon and crew parts could rotate separately have been fixed.&lt;br /&gt;
* SGB (S309) - X-Ray view model has been fixed.&lt;br /&gt;
* Ya-5M and G-5 TKA 106 - The display of the materials on the rocket launcher has been fixed.&lt;br /&gt;
* Prinz Eugen, 165 ft PC-451, Type 1939 (T31)  - Issues in the flag animation have been fixed.&lt;br /&gt;
* HMS London (69) — A bug with the level of detail where the objects were displayed suspended in the nearer part of the ship has been fixed.&lt;br /&gt;
* Albatros-Klasse (143) — Radar rotation axis has been fixed.&lt;br /&gt;
* МО-4 — Wrong position of the commander's arms have been corrected. The axis of the vertical aiming of the 12.7mm DShK machine gun in the X-ray has been corrected.&lt;br /&gt;
* Elco 80 ft PT-556 — Incorrect position of the gunner's feet on boat bow during traverse has been fixed.&lt;br /&gt;
* Class Isles (T-285) — The pipe LOD (level of detail) error has been fixed.&lt;br /&gt;
* Pr. 41 Neustrashimy — The discrepancy between the visual model of the torpedoes and x-ray view on the second torpedo launcher has been corrected.&lt;br /&gt;
* Köln F220 — X-Ray model of the depth bombs has been selected according to the visual model.&lt;br /&gt;
* Albatros-Klasse (143) — The animation of the barrel recoil when shooting has been improved.&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* T-55AM-1 - BR in all game modes has been changed from 8.7 to 8.3&lt;br /&gt;
* KPz-70 - BR in all game modes has been changed from 9.0 to 9.3&lt;br /&gt;
* XM-803 - BR in all game modes has been changed from 8.7 to 9.0.&lt;br /&gt;
* MBT-70 - BR in all game modes has been changed from 9.0 to 9.3&lt;br /&gt;
* Re.2005 serie 0 — Battle rating in all game modes has been changed from 6.0 to 5.3.&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Helmet&amp;quot; decorations for China and Sweden with the possibility of receiving them for performing tasks and purchase for GE have been added.&lt;br /&gt;
* Achievements for Italian fleet have been added.&lt;br /&gt;
* Decals for Swedish aviation and ground vehicles with the possibility of receiving them for performing tasks and purchase for GE have been added.&lt;br /&gt;
* Player icons for Swedish crew with the possibility of receiving them for performing tasks have been added.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* In the hint for most air-to-air missiles the maximum speed has been fixed.&lt;br /&gt;
* In the main menu in the &amp;quot;Help&amp;quot; section you can now see the changelog.&lt;br /&gt;
* For Windows and Mac OS:&lt;br /&gt;
** When activated, &amp;quot;Multifunctional menu&amp;quot; full control over your vehicles is now available.&lt;br /&gt;
** In the &amp;quot;Multifunctional menu&amp;quot; are not available (gray) points which can not be applied to the current player's vehicle.&lt;br /&gt;
* The suspended weaponry menu has been reworked.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* New game mechanics have been added - target designation inside a squad. You can specify a point on the surface through a third person view, by using sight or binocular for your squad members. The target designation will also be duplicated on the minimap. You can do it when using aircraft or ground vehicles. To do this you need to assign the specific key in the control settings in general. The target point will be now displayed to your squad members with a small random accuracy deviation which varies depending on the distance to the point. The maximum error value is 15metres.&lt;br /&gt;
* Cycle launch options for flares has been added. Number of  flares in one cycle, period of a cycle, and period between cycles can be set in options.&lt;br /&gt;
* Flare launch can be enabled/disabled in MAW (missile approach warning system) mode.&lt;br /&gt;
* New mechanics for locating the last enemy vehicle has been added to air RB mode. It will activate after 15 minutes from when the mission begins and only a single (last) player is left. It marks a sector on the map corresponding to the position of the last player for the opposing team. This indicator will be updated every 20 seconds.&lt;br /&gt;
* Invulnerability at the respawn point will be disabled when you use artillery strike.&lt;br /&gt;
* In ground battles in RB game mode the parameters of active scouting have been changed:&lt;br /&gt;
** Delay between successful uses: 10 → 6 seconds.&lt;br /&gt;
** Delay between failed uses: 60 → 45 seconds.&lt;br /&gt;
** Duration of the marker for the spotted enemy: 30 → 45 seconds.&lt;br /&gt;
* The basic costs for respawn (in respawn scores) for ground RB has been changed for following vehicles:&lt;br /&gt;
** OTOMATIC: 220 → 150&lt;br /&gt;
** ADATS: 220 → 130&lt;br /&gt;
** WZ305: 110 → 150&lt;br /&gt;
** M24 Chaffee (all modifications and nations): 90 → 110&lt;br /&gt;
** PT-76B: 90 → 110&lt;br /&gt;
** BMP-3: 150 → 110&lt;br /&gt;
** Object 685: 150 → 110&lt;br /&gt;
** Type 89: 150 → 110&lt;br /&gt;
** PT-76 (China): 150 → 110&lt;br /&gt;
** Type 63-I: 150 → 110&lt;br /&gt;
** Type 62: 150 → 110&lt;br /&gt;
** ZBD86: 150 → 110&lt;br /&gt;
** AMX-13 (FL11): 150 → 110&lt;br /&gt;
** Ikv 91: 150 → 110&lt;br /&gt;
** Strf 90C: 150 → 110&lt;br /&gt;
** CV90120: 150 → 110&lt;br /&gt;
** Strv 74: 150 → 110&lt;br /&gt;
** CV90105 TML: 150 → 110&lt;br /&gt;
** Strv m/31: 150 → 80&lt;br /&gt;
** Strv m/38: 150 → 80&lt;br /&gt;
** Ho.229 V3: 750 → 600&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the PlayStation®4 platform. =&lt;br /&gt;
&lt;br /&gt;
* Initial support for touchpad gestures has been added. &amp;quot;Tap&amp;quot;, &amp;quot;Flick Left/Right/Up/Down&amp;quot; gestures can be assigned to various in-game actions like any other button.&lt;br /&gt;
* Touchpad tap no longer conflicts with LMB click making it an independent action bindable in controls settings. (Double Tap should be used to activate objects in GUI.)&lt;br /&gt;
* &amp;quot;Pinch to Zoom&amp;quot; can now be used to zoom the view in the hangar.&lt;br /&gt;
* Toggle &amp;quot;Use touchpad for aiming&amp;quot; has been added to Common Controls for those who prefer legacy touchpad behaviour (it disables Flick gestures).&lt;br /&gt;
* New option &amp;quot;Cross-platform gameplay&amp;quot; has been added that, when disabled, will limit matchmaking to PlayStation®4 players only.&lt;br /&gt;
* New option &amp;quot;Only PlayStation®4 players in leaderboards&amp;quot; has been added.&lt;br /&gt;
* The option to disable cross-platform communication has been added. Users who have chosen this option will only see text messages from other PlayStation 4 users. In-game voice chat will disabled - these players can use the PlayStation 4 &amp;quot;Party&amp;quot; functionality.&lt;br /&gt;
* PlayStation 4 players who linked an email to their account and entered the PC version of the game can no longer spend Golden Eagles in the PC version of the game. The Premium account included in the PlayStation Store packs will also not be transferred to the PC version. However premium accounts purchased in the game and also purchases for Golden Eagles made in the PlayStation 4 version will be transferred to the PC version as before.&lt;br /&gt;
* New option &amp;quot;Only PlayStation®4 players in leaderboards&amp;quot; has been added.&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the Xbox One platform. =&lt;br /&gt;
&lt;br /&gt;
* PlayStation®4 and Xbox One players can now meet each other in battles.&lt;br /&gt;
* Simulator Battles and World War game mode (during the current season) are now available for Xbox One players.&lt;br /&gt;
&lt;br /&gt;
= Graphical =&lt;br /&gt;
&lt;br /&gt;
* The mechanism of the indication on the HUD (head-up display) of modern battle helicopters has been improved. Now the indication will be displayed according to the physical principles of such devices.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* New sound events for all machine guns for ground vehicles and naval vessels have been created. The principle of sound formation in burst fire has been changed. Now it is a sequence of single shots and in the past it was a pre-render of the whole burst.&lt;br /&gt;
* Changes in the direction of greater sound integrity and increasing dynamics have been made to the sound events of ground vehicle engines.&lt;br /&gt;
* Authentic sound for the engines and tracks of the T-34 tank modifications have been added.&lt;br /&gt;
* Authentic sound for the engines and tracks of the T-72 tank modifications have been added.&lt;br /&gt;
* The shock wave from supersonic aircraft flying over sounds now more obvious. Previously it wasn't sufficiently distinguished among other engine sound events.&lt;br /&gt;
* New sound event for the suspension of wheeled vehicles has been added.&lt;br /&gt;
* The dynamic sound system for wheel/track friction on a surface depending on its type (dirt, sand, snow, etc) has been added for ground vehicles.&lt;br /&gt;
* The following aircraft cannons have received new sound design: M61, M61A1 and JM61A1.&lt;br /&gt;
&lt;br /&gt;
= Controls =&lt;br /&gt;
&lt;br /&gt;
* Slider &amp;quot;Cursor control speed&amp;quot; has been removed from &amp;quot;Options -&amp;gt; Gamepad options&amp;quot; - it has had no effect for some time already but was still visible in the UI.&lt;br /&gt;
* &amp;quot;Mouse smoothing&amp;quot; toggle has been moved from Aircraft controls to Common controls since it affects all vehicles.&lt;br /&gt;
* A bug that caused the &amp;quot;Mouse Aim&amp;quot; control mode to be forcibly selected when loading a previously saved control preset has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== 27.05.2020 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1107|First update]] (1.99.0.15 (XBOX 1.99.0.11)) ===&lt;br /&gt;
&lt;br /&gt;
* A bug which would cause the detonation of closing-in air-to-air missiles and rockets with a non-contact fuse has been fixed&lt;br /&gt;
* The sound of helicopter blades when they break has been changed.&lt;br /&gt;
* Su-7B - the animation of the rudder and ailerons has been fixed.&lt;br /&gt;
* A bug which would result in incorrectly sized ship damage models when making contact with other ships has been fixed.&lt;br /&gt;
* A separate leaderboard is now available for Xbox One players, depending on the cross-platform settings.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1108|Second update]] (Server update) ===&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Controller camera sensitivity&amp;quot; menu tab has been renamed to &amp;quot;Controller aim sensitivity&amp;quot; and moved to Controls &amp;gt; Common &amp;gt; View controls. This adjustment works as before in setting the aiming sensitivity with controller/gamepad sticks.&lt;br /&gt;
* Flare launch parameters have been added.&lt;br /&gt;
* Mounted weapon select has been added for test flight for non purchased premium aircraft.&lt;br /&gt;
* '''Mi-28N, Mi-35M, AD-4, Vautour IIA IDF/AF, S.O.4050 Vautour IIA, UH-1C, Venom FB.4, Super Mystere B2''' — Elements positioning has been fixed for the mounted weapon menu.&lt;br /&gt;
* A delay has been added for empty case ejection in ship turrets.&lt;br /&gt;
* Incorrect armor data in some cruiser info cards has been corrected.&lt;br /&gt;
* Some player icons that can be obtained in modern vehicles have been temporarily removed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1109|28.05.2020]] (1.99.0.20) ==&lt;br /&gt;
&lt;br /&gt;
* Visual effects for the dropping of empty shells in water have been added.&lt;br /&gt;
* The balance of the sound mix has been corrected towards lower frequencies.&lt;br /&gt;
* The purchase cost of Italian torpedoes has been reduced.&lt;br /&gt;
* MiG-21 (all modifications) - a bug where the tachometer would show incorrect engine data in the cockpit has been fixed.&lt;br /&gt;
* F-104A (China) - incorrect flight characteristics on the info card have been corrected. The description of the engine in x-ray mode has been corrected.&lt;br /&gt;
* The bug that caused reduced sensitivity in the Dualshock 4 touchpad when the &amp;quot;Use touchpad for aiming&amp;quot; option was enabled has been fixed.&lt;br /&gt;
* An issue causing reduced sensitivity of controller/gamepad sticks in Mouse Aim mode has been corrected.&lt;br /&gt;
* Navigation in the Multifunction Menu now correctly blocks vehicle controls with controller/gamepad sticks.&lt;br /&gt;
* A bug causing an excessive amount of SPAAGs in the Tank Arcade Assault mode has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1110|29.05.2020]] (1.99.0.24) ==&lt;br /&gt;
Client update&lt;br /&gt;
&lt;br /&gt;
* The hulls, and other parts, on ground vehicles will no longer dim (in terms of brightness) on ultra-low GL3 graphics presets.&lt;br /&gt;
* A bug which would cause destroyed vehicles to potentially look undamaged has been fixed.&lt;br /&gt;
&lt;br /&gt;
Server update&lt;br /&gt;
&lt;br /&gt;
* B.R.20M M1, M.R.20DR — Images of suspended weaponry in the weaponry modification menu have been replaced for a visual differentiation of the bombs by weight.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1111|01.06.2020]] (Server update (XBOX)) ==&lt;br /&gt;
Squadrons and squadron battles are coming to XBOX ONE players! It's about time to join your favorite squadron or create your own.&lt;br /&gt;
&lt;br /&gt;
Earn squadron activity and research the [[wt:en/news/6081-development-squadron-activity-improvements-en|squadron vehicles]]. There are already favorites in the current 'squadron battles' season, but cheer up XBOX players - this is a good opportunity to learn a new gaming mode and master your strategy and tactics. Special awards for squadron battle ratings will be available for you in the upcoming season beginning on July the 1st.&lt;br /&gt;
&lt;br /&gt;
The following options are now available for XBOX ONE players:&lt;br /&gt;
&lt;br /&gt;
* Creating and joining squadrons;&lt;br /&gt;
* Squadron battles (daily, 1:00 am - 2:00 pm GMT);&lt;br /&gt;
* Special awards for squadron battle winners;&lt;br /&gt;
* Squadron vehicles for squadron activities.&lt;br /&gt;
&lt;br /&gt;
; Squadron vehicles&lt;br /&gt;
&lt;br /&gt;
* Squadron players receive activity points, these can be allocated towards exchange for squadron vehicles:&lt;br /&gt;
** M901 ITV — ATGM carrier, USA, rank VI.&lt;br /&gt;
** SKR Pr.35 — patrol ship, USSR, rank III.&lt;br /&gt;
** B-48 Firecrest — fighter/attacker, Britain, rank IV&lt;br /&gt;
* Every 3 days squadron players receive research points that are used towards selected squadron vehicles for activity during the 3 days. The award depends on:&lt;br /&gt;
** A player's activity in comparison to the average activity of squadron members;&lt;br /&gt;
** The overall activity, gained by all squadron members.&lt;br /&gt;
* Every squadron player may select a vehicle of their own choice.&lt;br /&gt;
* Non-squadron players may purchase the squadron vehicles for Golden Eagles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1112|02.06.2020]] (Server update) ==&lt;br /&gt;
'''Aircraft Realistic Battles'''&lt;br /&gt;
&lt;br /&gt;
* Friendly fire has been temporarily disabled.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1113|03.06.2020]] (1.99.0.29) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the sound of naval autocannon burst might continue when the burst is complete.&lt;br /&gt;
* Sound events for all explosions have been reworked.&lt;br /&gt;
* Volume of T-34 tracks has been increased.&lt;br /&gt;
* A bug has been fixed with the helicopter HUD stopping updating data after opening of the multifunction menu.&lt;br /&gt;
* The flame effect on destroyed and exploding ground vehicles in replays has been restored.&lt;br /&gt;
* Double tap on a Dualshock 4 touchpad can again now be bound to in-game actions in the Control settings on PlayStation 4.&lt;br /&gt;
* GUI interaction with single tap on the Dualshock 4 touchpad on PlayStation 4 has been restored.&lt;br /&gt;
* A rare bug with excessive long loading for the game on the XBOX has been fixed.&lt;br /&gt;
* A rare bug has been fixed causing shutdown after switching camera to the arbiter mode.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1114|05.06.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* '''IJN Tone''' — Spare torpedoes that can now be taken into battle have been fixed.&lt;br /&gt;
* '''Frunze''' — A bug related to the ship's ammo magazines has been fixed.&lt;br /&gt;
* '''12,7-13,2 mm calibre cartridges''' — Armour penetration in naval battles has been fixed.&lt;br /&gt;
* For all ground vehicles an alternative sighting grid with markings limited by a distance of 2,800 metres has been added. It can be selected in &amp;quot;Tank battle settings → Use alternative sight grid&amp;quot;. If you can see in the helicopter's sight in the tank sighting grid you need to update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
==08.06.2020==&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1115|First update]] (1.99.0.41) ===&lt;br /&gt;
&lt;br /&gt;
* Issue has been fixed with displaying decals, camos, and saving of replays when using Cyrillic alphabet in the game path.&lt;br /&gt;
* The sound events for shells hitting player and enemy armour have been reworked. Authentic recordings of shells of different calibres hitting armour plate has been used.&lt;br /&gt;
* The M8 Greyhound has been given authentic engine sounds.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1116|Second update]] (Server update) ===&lt;br /&gt;
&lt;br /&gt;
* Friendly fire in the air Realistic Battles has been re-enabled.&lt;br /&gt;
&lt;br /&gt;
==09.06.2020==&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1117|First update]] (1.99.0.43) ===&lt;br /&gt;
&lt;br /&gt;
* The player's eye-view camera will now work again in server replays.&lt;br /&gt;
* '''B-17G''' - A bug causing the engine to quickly overheat in the automatic controls mode has been fixed&lt;br /&gt;
* '''P-51D-20/30''' - A bug resulting in incorrect boost data when the engine is idling has been fixed.&lt;br /&gt;
* '''F-84G (all series)''' - Incorrect engine weight in the x-ray mode has been fixed.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1118|Second update]] (Server update) ===&lt;br /&gt;
[[wt:en/news/6758-development-squadron-vehicles-bmp-2m-berezhok-en|'''BMP-2M''']] - This squadron vehicle is now available for squadron activity research.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1120|17.06.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6761-new-detection-system-for-missile-launch-en|New visual detection system for missile launch.]]&lt;br /&gt;
** The text message for missile detection has been removed from the interface. Now in game modes with markers you will see the &amp;quot;◇&amp;quot; marker and distance on launched guided missiles.&lt;br /&gt;
** The range of the smoke trail of missiles has been increased.&lt;br /&gt;
* '''BMP-2M''' - engine's power has been increased from 300 to 360 hp for the UDT-23T engine.&lt;br /&gt;
* '''Type 93, AMX-30 Roland, FlaRakPz 1, Lvrbv 701, Stormer HVM''' - scouting functionality has been added. The modifications &amp;quot;Airstrike&amp;quot; and &amp;quot;Improved optics&amp;quot; have been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1121|18.06.2020]] (1.99.0.60) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that prevented tracers from AA and low-calibre AI guns appearing to a player has been corrected in naval battles.&lt;br /&gt;
* A bug that stopped floats from operating correctly (retracting/extending where equipped) or being deployed after a float plane was repaired has been fixed.&lt;br /&gt;
* When loading to the server replay page from the battle results, automatic authorization is implemented.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1122|22.06.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Now you can specify several vehicles or even whole vehicle classes for which a custom reticle can be applied. Read more on the [[User-made sighting reticles|Wiki]]. Custom sights available at [https://live.warthunder.com/feed/sights War Thunder LIVE].&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1123|25.06.2020]] (1.99.0.76) ==&lt;br /&gt;
&lt;br /&gt;
* A bug on the PS4 and Xbox One, where the multifunctional menu axis settings disappeared from the interface after selecting the &amp;quot;Keyboard + Mouse&amp;quot; control preset, or after resetting the controls, has been fixed.&lt;br /&gt;
* A bug on the PS4 occurring when the DS4 was disabled, where it wasn't possible to rotate the camera with a mouse in the hangar, has been fixed.&lt;br /&gt;
* A rare client crash on PS4 occurring while using a joystick has been fixed.&lt;br /&gt;
* Now, in VR mode, the cursor will not disappear when opening the tactical map window.&lt;br /&gt;
* A rare client crash which would occur when displaying the hit camera has been fixed.&lt;br /&gt;
* A rare client crash which would occur when using the in-game browser has been fixed.&lt;br /&gt;
* Now, on the preview window of a squadron vehicle, the price of the vehicle will be displayed in GE.&lt;br /&gt;
* '''Tu-14T''' - rear turret aiming angles have been changed according to technical specifications.&lt;br /&gt;
* '''M.B.174A-3''' - the position of the pilot's head relative to the aiming sight has been improved.&lt;br /&gt;
* '''AH-1G''' - the ammo cartridge capacity of the M129 grenade launcher has been changed from 231 to 300.\&lt;br /&gt;
* '''BMP-2M''' - the sound of the AGS-17 grenade launcher has been changed so that it sounds authentic, like it does in real life.&lt;br /&gt;
* The sound of explosions when contact is made with a target has been added for low-calibre HE shells and AGS-17 grenades.&lt;br /&gt;
* Weather conditions have been corrected in all night missions. Now there will always be a moon and clear weather.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1124|26.06.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug where shells fired from machine guns and cannon weapons mounted on helicopters might fly through buildings and their surroundings has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1125|29.06.2020]] (1.99.0.85 - BR &amp;amp; Economy Update) ==&lt;br /&gt;
&lt;br /&gt;
;BR changes&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vRn2uL5ekLuU8-2yktl3WANXsfUZorv6juVoju9835vATTR1sKL8ICHEmLAQpABvX9MReL20goqXCfy/pubhtml Open in a new tab]&lt;br /&gt;
&lt;br /&gt;
;Research, purchase, crew training costs and other related parameters for vehicles have been changed (tablesheet with the main parameters).&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/u/2/d/e/2PACX-1vRDUbBZzbwew8_HkylOTF7-vTN5JRbvim_iYTMkd4kjlRj0yQ4FPq0fG08xg2KB9tC0bTsZgUVpT_6i/pubhtml Open in a new tab].&lt;br /&gt;
&lt;br /&gt;
All economy indicators for vehicles will be changed according to rank.&lt;br /&gt;
&lt;br /&gt;
;Ground forces tech tree changes:&lt;br /&gt;
&lt;br /&gt;
* USA:&lt;br /&gt;
** '''M15A1 CGMC''' — moved to rank II.&lt;br /&gt;
** '''M19''' — moved to rank III.&lt;br /&gt;
* Germany:&lt;br /&gt;
** '''Begleitpanzer 57''' and '''TAM''' — moved to another research branch, after SPz BMP-1.&lt;br /&gt;
** '''RakJPz 2''' and '''RakJPz 2 (HOT)''' — moved to another research branch, after Jagdtiger.&lt;br /&gt;
* Italy:&lt;br /&gt;
** '''90/53 M41M''' - moved before '''75/46 M43'''.&lt;br /&gt;
** '''75/46 M43''' - has been positioned out of the group.&lt;br /&gt;
** '''105/25 M43''' and '''75/34 M43''' have been grouped.&lt;br /&gt;
* USSR:&lt;br /&gt;
** '''Т-55A''' and '''T-62''' — switched places.&lt;br /&gt;
** '''Т-62''' and '''T-62M-1''' — have been grouped.&lt;br /&gt;
** '''BMP-3''' and '''Object 68'''5 — moved to rank VI.&lt;br /&gt;
** '''KV-2 (1939)''' — moved out of the group, now located before the '''KV-1S''' — moved to rank II.&lt;br /&gt;
** '''SU-76М''' - moved to rank I, ahead of the '''ZiS-30'''.&lt;br /&gt;
** '''SU-152''' - location moved after the '''SU-85''' and before the '''SU-85M'''.&lt;br /&gt;
** '''ISU-152''' - moved to rank III and grouped with the '''SU-152'''&lt;br /&gt;
* China&lt;br /&gt;
** '''SU-76М (China)''' - moved to rank I, ahead of the '''LVT(ZiS-2)'''.&lt;br /&gt;
* Japan:&lt;br /&gt;
** '''Ho-Ro''' - moved to rank I.&lt;br /&gt;
&lt;br /&gt;
;Aviation tech trees changes:&lt;br /&gt;
&lt;br /&gt;
* USA:&lt;br /&gt;
** '''SB2U-2''' and '''SB2U-3''' — have been grouped.&lt;br /&gt;
** '''A-26B-10''' and '''A-26B-50''' — have been grouped.&lt;br /&gt;
* Germany:&lt;br /&gt;
** '''Ta 152 H-1''' and '''Ta 152 C-3''' — have been grouped.&lt;br /&gt;
** '''Me 410 A-1/U4''' and '''Me 410 B-2/U4''' — have been grouped.&lt;br /&gt;
** '''He 111 H-16''' — have been moved to rank II.&lt;br /&gt;
** '''Do 217 K-1''' and '''Do 217 M-1''' — have been grouped.&lt;br /&gt;
* USSR:&lt;br /&gt;
** '''IL-10''' and '''IL-10 (1946)''' — have been grouped.&lt;br /&gt;
** '''Yak-9UT''' and '''Yak-3U''' — switched places.&lt;br /&gt;
* France:&lt;br /&gt;
** '''D.500''' and '''D.501''' — have been grouped.&lt;br /&gt;
&lt;br /&gt;
;Navy tech tree changes:&lt;br /&gt;
&lt;br /&gt;
* Germany:&lt;br /&gt;
** '''MZ1''' and '''Jaguar-Klasse (140)''' — switched places.&lt;br /&gt;
* Italy:&lt;br /&gt;
** '''VAS 201''' and '''MS-15''' — switched places.&lt;br /&gt;
** '''MV-611''' and '''MS-472''' — switched places.&lt;br /&gt;
&lt;br /&gt;
;Ground forces SB setup changes:&lt;br /&gt;
&lt;br /&gt;
* Setup 1_5&lt;br /&gt;
** Removed: '''T18E2, Т-126'''&lt;br /&gt;
** Added: '''75/18 M41, 75/32 M41'''&lt;br /&gt;
* Setup 2_5&lt;br /&gt;
** Removed: '''Mk.VIA AA, T18E2, Panzerjäger I, M14/41, 47/32 L40, 75/18 M41, 75/32 M41'''&lt;br /&gt;
** Added: '''15 cm Pz.W.42, T 34 747 (r), 75/34 M43, 105/25 M43, M43 &amp;quot;G.C.Leoncello&amp;quot;, M4 Hybrid'''&lt;br /&gt;
* Setup 3_5&lt;br /&gt;
** Removed: '''ZSD63, M4A2 (USSR), Т-50, 75/34 M42'''&lt;br /&gt;
*** Added: '''T18E2, 75/46 M43'''&lt;br /&gt;
* Setup 8_5&lt;br /&gt;
** Respawn point costs for heavy tanks have been increased to 450 RP.&lt;br /&gt;
* Setup 8_2_5&lt;br /&gt;
** Removed: '''Object 906, Т-10'''&lt;br /&gt;
* Setup 10_5&lt;br /&gt;
** Removed: '''Centurion Action X, Begleitpanzer 57, Swingfire, M247, M60A3 TTS'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed in air SB, where a player might have an aircraft in a slot that can not be used in current session due to its BR being higher than the minimal permitted.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1126|30.06.2020]] (1.99.0.90 PS4 and Xbox) ==&lt;br /&gt;
&lt;br /&gt;
* A bug was fixed that caused warning message about Radial Menu axes not being defined when using &amp;quot;Mouse and Keyboard&amp;quot; presets on XBox and PS4.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1127|02.07.2020]] (1.99.0.106) ==&lt;br /&gt;
&lt;br /&gt;
* A bug where some parts of a destroyed/burnt tank might have appeared undamaged has been fixed.&lt;br /&gt;
* A bug which caused server replays to potentially not record to the end of a match has been fixed.&lt;br /&gt;
* A bug where the 'join battle' button in the menu of World War mode would be inactive if a player had chosen a nation in the hangar other than one of the participating nations of the battle, has been fixed.&lt;br /&gt;
* A bug where the 'Create a vehicle setup' button in World War Mode would not work correctly if a player had chosen a nation in the hangar other than one of the participating nations of the battle, has been fixed.&lt;br /&gt;
* A rare client crash which would occur after joining 'Fulda Gap' missions has been fixed.&lt;br /&gt;
* Fixed network synchronization with poor ping and guided missiles before and after launch. Before launch: now the capture marker will not move back from the target. After launch: the rocket should no longer jerk from side to side.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1128|03.07.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Now loading a ground army is only possible when the helicopter and transport army (e.g. landing craft) is stationary.&lt;br /&gt;
* A single helicopter army now always fights a ground army in auto mode. You will still be able to send helicopters as reinforcements to a battle involving ground armies.&lt;br /&gt;
* Balance changes to the &amp;quot;Battle for the Fulda Gap&amp;quot; scenario:&lt;br /&gt;
** USSR ground army:&lt;br /&gt;
*** MBT: 70 → 60;&lt;br /&gt;
*** Combat vehicles: 30 → 40;&lt;br /&gt;
** USSR infantry army:&lt;br /&gt;
*** Combat vehicles: 15 → 30;&lt;br /&gt;
** Germany infantry army:&lt;br /&gt;
*** MBT: 10 → 20;&lt;br /&gt;
*** Combat vehicles: 15 → 20;&lt;br /&gt;
** Initial starting USSR fighters: 100 → 70.&lt;br /&gt;
** German MBT units: The Leopard I has been removed from the list of available vehicles; the M48A2 G A2 has been set as the default vehicle.&lt;br /&gt;
** German infantry armies have been deployed to sectors E3 and F5.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1130|08.07.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that allowed cloning an infantry army during embussing to transports that resulted in a crash in the current operation.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1131|09.07.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* '''T-80B''' — fixed a bug where the empty mortars were not displayed on the basic version of the tank, without the installed modifications of Smoke Grenade Launchers or Kontak-I.&lt;br /&gt;
* '''IL-2 M-82''' — battle rating has been changed to 2.7 for all gaming modes.&lt;br /&gt;
* '''Bf 110 (all series)''' — the description of the modification for 50 kg bombs has been corrected.&lt;br /&gt;
* '''Mi-4AV''' — the third-person view camera position in zoom has been changed for more comfortable aiming.&lt;br /&gt;
* '''IL-28 (all series)''' — the popup info that showed the thickness of the 32 mm armor plates as 30 mm has been corrected.&lt;br /&gt;
* '''IL-2-37, IL-2M (1943)''' — data card info on number of crew (previously there was one crew member) has been corrected.&lt;br /&gt;
* The aircraft ATGM SS-11 designation has been changed to AS-11.&lt;br /&gt;
* '''Strv m/39 TD''' — a bug with missing &amp;quot;Twitch&amp;quot; camo has been fixed.&lt;br /&gt;
* '''World War''' — balance fixes to the &amp;quot;Battle for the Chinese farm' scenario:&lt;br /&gt;
** Israeli light tank group: AMX-13-90 has been changed to AMX-13.&lt;br /&gt;
** Number of backup tank armies for Egypt has been increased by 1.&lt;br /&gt;
** Number of backup tank armies for Israel has been reduced by 1.&lt;br /&gt;
** Number of backup aircraft armies for both sides has been reduced by 1.&lt;br /&gt;
** Deployment time for backup armies for both sides has been corrected in accordance with the new number of armies.&lt;br /&gt;
* A bug has been fixed, where the World War army commander sometimes could not queue a new operation immediately after the previous operation had ended.&lt;br /&gt;
* A bug has been fixed that allowed cloning an infantry army during embussing to transports that resulted in a crash in the current operation.&lt;br /&gt;
* Bugs have been fixed with the incorrect application of the &amp;quot;Kontakt-I&amp;quot; modification in World War battles and the shooting of two rounds at once.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1132|11.07.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Helicopters can now capture points in Defence/Advance to Contact missions.&lt;br /&gt;
* A bug has been fixed where in some cases, changing the composition of the vehicle group would mean that a player had two vehicles in the crew slots of the world war mode from the vehicle group which led to respawn in battle being impossible.&lt;br /&gt;
* A bug has been fixed, occasionally causing a notification to buy the missing ammunition to appear before entering battle.&lt;br /&gt;
* A bug has been fixed with missing notifications to a player for events on the operation map.&lt;br /&gt;
* A bug has been fixed that allowed loading of an army from battle on transports.&lt;br /&gt;
* A bug has been fixed causing an instant auto battle of an attacker army versus aircraft armies.&lt;br /&gt;
* Defence/Advance to Contact and Domination missions on the larger version of the Tunisia location have been added to the mission list in the &amp;quot;Battle of the Chinese farm&amp;quot; scenario.&lt;br /&gt;
* Balance fixes to &amp;quot;Battle for the Fulda Gap&amp;quot; scenario:&lt;br /&gt;
** USSR infantry army:&lt;br /&gt;
*** MBT: 10 → 13;&lt;br /&gt;
*** AFV: 30 → 27;&lt;br /&gt;
** Germany infantry army:&lt;br /&gt;
*** MBT: 20 → 17;&lt;br /&gt;
*** AFV 20 → 23;&lt;br /&gt;
** T-72A has been added to the USSR MBT group.&lt;br /&gt;
** Mi-24V has been added to the USSR helicopter group.&lt;br /&gt;
** Number of German backup tank armies has been increased by 1.&lt;br /&gt;
** Number of German backup infantry armies has been increased by 1.&lt;br /&gt;
** Number of Soviet backup aircraft armies has been reduced by 4.&lt;br /&gt;
** Number of German backup aircraft armies has been reduced by 4.&lt;br /&gt;
** Number of German backup helicopter armies has been increased by 1.&lt;br /&gt;
** Time of backup deployment for both sides has been corrected in accordance with the new number of armies.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1133|15.07.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* The damage model has been improved for the following '''Ju 87''' modifications: '''D-3, D-5, G-1, and G-2'''. The damage model has been refined so that the materials of the air brakes and elevators will now behave more accurately to their real-life counterparts.&lt;br /&gt;
* Element positioning in the mounted weapon menu has been fixed for '''FB.1 Attacker, Halifax B Mk.IIIa, Lancaster B.Mk.I, Lancaster B.Mk.III, Lincoln B.Mk.II, Meteor F Mk.8 Reaper, Catalina Mk. IIIa, Sea Fury FB.11, Sea Hawk FGA.6, Seafire FR.47, Spitfire F Mk.24, Wellington Mk.Ic, Mi-24P, Mi-24V'''.&lt;br /&gt;
* '''AH-1Z''' — TOW missiles have been removed from the available weapon load. Golden Eagles spent on the TOW modification will be refunded.&lt;br /&gt;
&lt;br /&gt;
;World War&lt;br /&gt;
&lt;br /&gt;
* Surrounded armies can no longer capture enemy rear sectors. Now, to capture an enemy rear sector, it must be connected to a friendly rear sector.&lt;br /&gt;
&lt;br /&gt;
== 16.07.2020 ==&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1134|First update]] (1.99.1.39) ===&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6372-development-new-soundscape-tools-in-war-thunder-en|Fmod Studio]] version has been updated (from 1.10.17 to 2.00.09).&lt;br /&gt;
* New sounds for falling empty round casings on all calibres.&lt;br /&gt;
* Sound events have been reworked for the following auto cannons: TNSh, 2А7, 2А42, 2А72, Hispano-Suiza.&lt;br /&gt;
* KPVT heavy machine gun sounds have been reworked.&lt;br /&gt;
* Sound events for reloading guns in ground vehicles now have loudness depending on the camera position (inside or outside a vehicle).&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1135|Second update]] (Server update) ===&lt;br /&gt;
Interface&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with pop-up hints on some modifications on naval vessels showing no active bonuses, or '0' bonuses.&lt;br /&gt;
* A bug has been fixed with an inactive LMB on the tactical map in ground battles, when the map scale is set to 133%.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1136|17.07.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
;Ground vehicle characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* Corrections to the designations of British tanks at ranks I and II.&lt;br /&gt;
* '''T-80B''' — AA machine gun elevation aiming angles has been specified from -5/60 to -5/75. Source: Т-80Б, Техническое описание и инструкция по эксплуатации.&lt;br /&gt;
* '''T-64B''' - AA machine gun elevation aiming angles has been specified from -10/60 to -5/70. Source: Т-64Б, Техническое описание и инструкция по эксплуатации.&lt;br /&gt;
* '''Strv m/39''' - weight has been specified (reduced) from 9,660 kg to 8,850 kg. Source: Instruktionsbok for Strv m/38, m/39, m/40-LI, m/40-KI (Truppinstruktion)&lt;br /&gt;
* '''Strv m/40L''' - weight has been specified (reduced) from 10,000 kg to 9,360 kg. Source: Instruktionsbok for Strv m/38, m/39, m/40-LI, m/40-KI (Truppinstruktion)&lt;br /&gt;
* '''AMX-10RC''' - vehicle type has been changed from 'SPG' to 'Light tank'.&lt;br /&gt;
* '''ADATS''' - AA missile icon view has been fixed.&lt;br /&gt;
* '''Kugelblitz''' - traverse aiming speed has been specified (increased) from 25 to 60 degree per second. Source: Waffen Revue Nr. 98 3rd Quarter 1995 // The Spielberger German Armor &amp;amp; Military Vehicles Series - Vol. IV - Panzer IV &amp;amp; Its Variants by Walter J. Spielberger //&lt;br /&gt;
* '''Chi-Ha Short Gun''' - explosive type has been specified for the HE shell. TNT equivalent increased from 2.52 to 2.63 kg.&lt;br /&gt;
* '''M8 HMC, M8 HMC (China), M8A1, LVT(A)(4)''' - the mantlet thickness has been reduced from 38.1 mm to 12.7 mm. Source: TM 9-732B&lt;br /&gt;
* '''M10''' - camera position has been corrected for SB mode.&lt;br /&gt;
* '''FV510 Warrior ''' - number of gears has been specified from 5 forward 1 reverse to 8 forward 4 reverse.&lt;br /&gt;
* '''HSTV-L''' - a bug has been fixed with hampered turns in Neutral gear. Shell dispersion has been reduced to the dispersion rate of the L7 105mm gun.&lt;br /&gt;
* '''AMX-13-M24''' - the order of ammo depletion has been specified.&lt;br /&gt;
* '''BMP-3''' - engine max torque has been reduced from 2,880 to 2,600. Source: BMP-3 Technical Description of the Infantry Fighting Vehicle 688-сб6-2ТО (1988)&lt;br /&gt;
* '''Sherman Vc (Italy)''' - a bug has been fixed with the appearance of additional spare tracks when installing 'Smoke grenades' modification.&lt;br /&gt;
* '''Centurion Sho't Kal Dalet''' - a bug has been fixed with the missing automatic distance setting for the laser rangefinder.&lt;br /&gt;
* '''Churchill Mk.I''' - the max speed has been increased from 27 to 28 km/h. Source: WO 291_1439 Vol 1 British tanks WO 194_105 Churchill IV Typical for I, II,III, V &amp;amp; VI Drawing No TD.5912&lt;br /&gt;
* '''M3A3, all versions''' - gun ammo count has been increased from 106 to 174. Source: Office of the Chief of Ordnance Technical Division. Standard Ordnance Items. Second edition. Volume I. Washington, D.C. War Department. Technical Manual TM 9-2800: Standard Military Motor Vehicles. Washington D.C., 1 September 1943.&lt;br /&gt;
* '''Object 685''' - a bug has been fixed with heavy recoil resulting in the vehicle drowning when firing while floating.&lt;br /&gt;
&lt;br /&gt;
;Aircraft characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* Element positioning in the mount weapon menu has been fixed for:&lt;br /&gt;
** Saab B3C&lt;br /&gt;
** Saab B18A&lt;br /&gt;
** Saab B18B&lt;br /&gt;
** Saab T18B-1&lt;br /&gt;
** Saab T18B-2&lt;br /&gt;
* Air-to-surface missiles with manual control (like AGM-12 or AS-20) now have dispersion similar to rockets when fired in the unguided mode.&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* '''AS 42, Sd.Kfz.221 (s.Pz.B.41), Breda 501, BTR-152А''' — new sound of engines (based on BRDM-2 engine recordings).&lt;br /&gt;
* '''Abrams (all series)''' — track sounds have been made more relevant.&lt;br /&gt;
* '''M60 AMBT, XM-1 (GM), Merkava Mk.2B, Merkava Mk.1, Magach 3, M103, M60, M48A1, M47''' — new sound of engines (based on M60 Patton engine recordings).&lt;br /&gt;
* '''T-80, T-70, T-60, SU-76M, T17E2''' — new sound of engines (based on SU-76 engine recordings).&lt;br /&gt;
&lt;br /&gt;
;World War&lt;br /&gt;
&lt;br /&gt;
* Balance changes to the &amp;quot;Battle for the Fulda Gap&amp;quot;:&lt;br /&gt;
** The number of German backup tank armies has been increased by 1.&lt;br /&gt;
** The number of German backup artillery armies has been increased by 1.&lt;br /&gt;
** The deployment time for the backup armies has been corrected in accordance with the new number of armies.&lt;br /&gt;
* Balance changes to the &amp;quot;Battle of the Chinese farm&amp;quot; scenario:&lt;br /&gt;
** The number of Israeli backup infantry armies has been increased by 1.&lt;br /&gt;
** The number of Egyptian backup tank armies has been reduced by 1.&lt;br /&gt;
** The deployment time for the backup armies has been corrected in accordance with the new number of armies.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1137|21.07.2020]] (1.99.1.45) ==&lt;br /&gt;
'''Ground vehicle characteristics, damage model, and weapon improvements:'''&lt;br /&gt;
&lt;br /&gt;
* '''Type 89, CV90105 TML, M60 AMBT, Ariete (Preserie), Ariete PSO, Ariete''' — a bug has been fixed with jerky movement when turning from halted whilst the W and A/D buttons are pressed, vehicle repeatedly trying to switch between N and first gears.&lt;br /&gt;
* '''M60 AMBT''' — the LW25 25mm auto cannon fire rate has been increased from 120 to 260 rounds per minute. Source: 2008 NDIA 43rd Annual Armament Systems: Gun and Missile Systems Symposium 21 – 24 April 2008, Development of LW25 Family of Ammunition.&lt;br /&gt;
* '''AMX-30 Roland, FlaRakPz.1''' — the explosive weight of the Roland 1 missile has been increased from 3.3 to 3.5 kg. Roland 3 missile — from 4.45 to 5.2 kg. Source: ROLAND FRR &amp;amp; FGR Handout (Deutsch) — Multinational Aircrew Electronic Warfare Tactics Facility/Zentrum Elektronischer Kampf Fliegende Waffensysteme, Polygone // Air Defense Trends, US Army Air Defense School, Fort Bliss,Texas, June 1973.&lt;br /&gt;
&lt;br /&gt;
'''Aviation characteristics, damage model, and weapon improvements:'''&lt;br /&gt;
&lt;br /&gt;
* '''He 111 H-16''' — turret aiming angles has been specified.&lt;br /&gt;
&lt;br /&gt;
'''Economy and development:'''&lt;br /&gt;
&lt;br /&gt;
* '''Do 17 E-1''' — BR change:&lt;br /&gt;
** AB: 1.3 → 1.0&lt;br /&gt;
** RB: 1.3 → 1.0&lt;br /&gt;
* '''TBF-1c''' — BR change:&lt;br /&gt;
** RB: 2.7 → 2.3&lt;br /&gt;
** SB: 2.3 → 2.0&lt;br /&gt;
* '''B-29''' — BR change:&lt;br /&gt;
** AB: 6.3 → 6.7&lt;br /&gt;
** RB: 6.3 → 6.7&lt;br /&gt;
* '''He 177 A-5''' — BR change:&lt;br /&gt;
** AB: 5.7 → 6.0&lt;br /&gt;
** RB: 5.3 → 5.7&lt;br /&gt;
** SB: 5.7 → 6.0&lt;br /&gt;
* '''Tu-4 (all series)''' — BR change:&lt;br /&gt;
** AB: 7.3 → 7.7&lt;br /&gt;
** RB: 7.7 → 8.0&lt;br /&gt;
** SB: 7.3 → 7.7&lt;br /&gt;
* '''F-89D''' — BR change:&lt;br /&gt;
** RB: 7.3 → 7.7&lt;br /&gt;
* '''M60 AMBT''' — BR change:&lt;br /&gt;
** RB: 10.0 → 9.7&lt;br /&gt;
&lt;br /&gt;
'''Sound:'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with constant echoing of the enemy/allied gunshots.&lt;br /&gt;
* Explosions now sound brighter and shorter.&lt;br /&gt;
* Mixer channels have been optimized for reducing resource consumption in DSP processing.&lt;br /&gt;
* The sampling rate of audio assets is scaled to the sampling rate of the game audio stream of 48 KHz. This is done to save CPU resources, to avoid unnecessary oversampling procedures.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1138|24.07.2020]] (Server update) ==&lt;br /&gt;
Aircraft characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* Canberra B(I).Mk.6 - a bug has been fixed which prevents autocannons from deactivating when the landing gear was extended.&lt;br /&gt;
&lt;br /&gt;
Ground vehicle characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* T95 — a bug has been fixed with jerky movement when turning from halted whilst the W and A/D buttons are pressed, vehicle repeatedly trying to switch between N and first gears.&lt;br /&gt;
* MBT-70, KPz-70, XM-803 - dynamics of the pivot turn in Neutral gear has been improved.&lt;br /&gt;
* BMP-1, Type 86, SPz BMP-1 - floating speed has been specified: forward - from 9 to 7 km/h, reverse - from 5 to 2 km/h. Source: Боевая Машина Пехоты БМП-1, Техническое описание и инструкция по эксплуатации.&lt;br /&gt;
* T-72B - max speed has been increased from 57 to 60 km/h. Source: Танк Т-72Б, Техническое описание и инструкция по эксплуатации, 1995.&lt;br /&gt;
* Churchill III, Pz.Kpfw.Churchill - max speed has been increased from 24.9 to 28 km/h. Source: WO 291_1439 Vol 1 British tanks // WO 194_105 Churchill IV Typical for I, II,III, V &amp;amp; VI Drawing No TD.5912&lt;br /&gt;
* M14/41 (47/40) - the order of ammo depletion has been specified.&lt;br /&gt;
* Ikv 91 - reverse speed has been specified from 10.2 to 11.4 km/h. Source: Ikv 91 instruction book 1, 1980.&lt;br /&gt;
* Maus, E100 - turret armour has been increased:&lt;br /&gt;
** Turret front plate: from 220 to 232 mm.&lt;br /&gt;
** Side plates: from 200 to 205 mm.&lt;br /&gt;
** Source: RH/8v 2848 &amp;quot;Maus&amp;quot;, Auftrag 41/205292 - Beschußmodel Turm &amp;quot;Maus&amp;quot; // Kampfpanzer Maus Der Überschwere Panzer Porsche Typ 205 by Michael Fröhlich&lt;br /&gt;
* The muzzle blast effect has been changed for auto cannons of calibres from 25 to 40 mm. Previously, muzzle blast created a lot of smoke that interfered with third-person shooting.&lt;br /&gt;
* A bug has been fixed with low damage from shrapnel of ground vehicles AA radio fused shells to aircraft and helicopters.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1139|28.07.2020]] (1.99.1.54) ==&lt;br /&gt;
&lt;br /&gt;
* Game performance has been improved for battles with large amounts of aircraft.&lt;br /&gt;
* Cameras in the replay of battles have been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1140|30.07.2020]] (1.99.1.57) ==&lt;br /&gt;
&lt;br /&gt;
* The icons of corresponding gaming platforms (PC and consoles) have been added to the players nicknames. Icons for consoles will be visible to PC players and vice versa.&lt;br /&gt;
&lt;br /&gt;
Sound&lt;br /&gt;
&lt;br /&gt;
* New sound events for explosions have been created.&lt;br /&gt;
* New sound events for gunshots have been created.&lt;br /&gt;
* New sound events for projectiles flying past nearby the observer in all calibres have been created.&lt;br /&gt;
* New sounds of the flight and flypast of ATGM's and unguided rockets have been added.&lt;br /&gt;
* The volume balance of major sound event groups has been reworked.&lt;br /&gt;
&lt;br /&gt;
Ground vehicle characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* Clarifications in the designation of British ground vehicles of rank III.&lt;br /&gt;
* '''BMP-3''' — A bug has been fixed with jerky movement when turning from halted whilst the W and A/D buttons are pressed, the vehicle repeatedly trying to switch between N and first gears.&lt;br /&gt;
* '''Pvrbv 551, Lvrbv 701, Type 94, Sd.Kfz.221, AEC Mk.II''' — A bug where the vehicle continued to turn for a while after releasing the A/D keys has been fixed.&lt;br /&gt;
* '''CV90120''' — The initial speed of the DM23 shell has been changed from 1640 to 1680 m/sec with corresponding adjustments of the armour penetration value. Source: RUAG — 120mm Compact Tank Gun brochure.&lt;br /&gt;
* '''M60A2''' — Sight magnification has been reduced to 8х/10х variable. Source: FM 17-12-4 — Tank Gunnery, M60A2.&lt;br /&gt;
* '''T-69 IIG, Ikv 91''' — A bug where there was no automatic setup of the distance for the laser rangefinder has been fixed.&lt;br /&gt;
* '''Challenger 2 (all modifications), Vickers Mk.7''' — The vertical guidance speed of the cannon has been changed from 5 to 11 degrees per second. Source: Vickers Tanks: From Landships to Challenger 2, Christopher F. Foss &amp;amp; Peter Mckenzie, Keepdate Publishing, 1988-1995 // Challenger 2 Main Battle Tank, Haynes Manual, Haynes Publishing, 2018.&lt;br /&gt;
* '''Ostwind II''' — A bug where the thickness of the breech part of the cannon was 5mm thick has been fixed.&lt;br /&gt;
* '''ANTI II''' — The Swedish flag in the vehicle card has been replaced by the Finnish flag.&lt;br /&gt;
* '''Ariete (P), Ariete, Ariete PSO''' — The elevation angle of anti-aircraft machine guns has been changed from 20 to 60 degrees.&lt;br /&gt;
* '''M60A1 Ariete, M60A2, M60A3 TTS, M60A3 TTS (Сhina)''' — A bug where the depression angle of the cannon didn't reach the value indicated in the vehicle card by 1 degree has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1141|04.08.2020]] (1.99.1.67) ==&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* The whistle from nearby cannon shells currently has low playback probability. We continue to improve this effect and in future updates the sound of a passing shell will work more accurately and realistically.&lt;br /&gt;
* The sound of low calibre bullets passing at close range is now quieter.&lt;br /&gt;
* The whistle before the explosion of an artillery shell strike now has a probability of playback but it will not be played every time.&lt;br /&gt;
* Taking into account player feedback the following changes have been made&lt;br /&gt;
** The volume of enemy/allied aircraft engines has been lowered.&lt;br /&gt;
** The volume of the enemy/allied ground vehicles as well as the sound from the player's ground vehicle have been increased.&lt;br /&gt;
** The volume of ATGM and rocket volleys has been lowered.&lt;br /&gt;
* The sound of the '''Ju 87 Stuka''' siren at long and short range has been changed.&lt;br /&gt;
* A bug has been fixed where active air defense (flares) sounded like ATGM's when firing.&lt;br /&gt;
* The sound of allied/enemy machine guns dependent on distance from them has been adjusted. Now the distance is more noticeable with the ear.&lt;br /&gt;
* The sound of explosions dependent on distance from them (in increasing) has been adjusted. Now the distance is more noticeable with the ear.&lt;br /&gt;
&lt;br /&gt;
;Ground Vehicle model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* A battle speed mode for ground vehicles with gun stabilization through a shoulder rest, whose stabilization limits are in the area of the first stage of the cruise control, has been implemented. The changes affect the following vehicles:&lt;br /&gt;
** '''AMC.34 YR'''&lt;br /&gt;
** '''AMC.35 (ACG.1)'''&lt;br /&gt;
** '''AMR.35 ZT3'''&lt;br /&gt;
** '''B1 bis'''&lt;br /&gt;
** '''B1 ter'''&lt;br /&gt;
** '''FCM.36'''&lt;br /&gt;
** '''H.35'''&lt;br /&gt;
** '''H.39 &amp;quot;Cambronne&amp;quot;'''&lt;br /&gt;
** '''D2'''&lt;br /&gt;
** '''R.35 (SA38)'''&lt;br /&gt;
** '''S.35'''&lt;br /&gt;
** '''Pz.35(t)'''&lt;br /&gt;
** '''Pz.Kpfw. 38(t) Ausf. A'''&lt;br /&gt;
** '''Pz.Kpfw.II Ausf. C'''&lt;br /&gt;
** '''Pz.Kpfw.II Ausf. C (DAK)'''&lt;br /&gt;
** '''Pz.Kpfw. II Ausf. F'''&lt;br /&gt;
** '''Sd.Kfz.221 (s.Pz.B.41)'''&lt;br /&gt;
** '''L3/33 CC'''&lt;br /&gt;
** '''Type 1 Chi-He'''&lt;br /&gt;
** '''Type 1 Chi-He (5th Regiment)'''&lt;br /&gt;
** '''Type 2 Ka-Mi'''&lt;br /&gt;
** '''Type 89b I-Go Ko'''&lt;br /&gt;
** '''Type 95 Ha-Go'''&lt;br /&gt;
** '''Type 97 Chi-Ha'''&lt;br /&gt;
** '''Type 97 Chi-Ha Kai'''&lt;br /&gt;
** '''Type 98 Ke-Ni'''&lt;br /&gt;
** '''Tetrarch Mk.I'''&lt;br /&gt;
** '''Independent'''&lt;br /&gt;
** '''Cromwell I'''&lt;br /&gt;
** '''Matilda III'''&lt;br /&gt;
** '''A13 Mk I (3rd R.T.R.)'''&lt;br /&gt;
** '''A13 Mk.II'''&lt;br /&gt;
** '''A13 Mk.II 1939'''&lt;br /&gt;
** '''Churchill I'''&lt;br /&gt;
** '''Churchill III'''&lt;br /&gt;
** '''AEC Mk II'''&lt;br /&gt;
** '''Crusader &amp;quot;The Saint&amp;quot;'''&lt;br /&gt;
** '''Crusader III'''&lt;br /&gt;
** '''Daimler Mk II'''&lt;br /&gt;
** '''M2A4 (1st Arm.Div.)'''&lt;br /&gt;
** '''LAC M8'''&lt;br /&gt;
** '''Valentine I'''&lt;br /&gt;
&lt;br /&gt;
;Aircraft characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* The images of suspended weaponry have been changed for the following aircraft corresponding to the weaponry names:&lt;br /&gt;
** '''Mi-24V'''&lt;br /&gt;
** '''Mi-24P'''&lt;br /&gt;
** '''Mi-28N'''&lt;br /&gt;
** '''AH-1S'''&lt;br /&gt;
** '''AH-1S Kisarazu'''&lt;br /&gt;
* The position of the elements in the menu of the suspended weaponry has been corrected for following vehicles:&lt;br /&gt;
** '''Martin 167-A3'''&lt;br /&gt;
** '''LeO 451 early'''&lt;br /&gt;
** '''LeO 451 late'''&lt;br /&gt;
** '''PB4Y-2'''&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1142|11.08.2020]] (Server update) ==&lt;br /&gt;
'''Aircraft characteristics, damage model, and weapon improvements:'''&lt;br /&gt;
&lt;br /&gt;
* Parameters relating to the resistance of an aircraft’s materials (cladding and power train) to secondary shell fragments have been fixed. Previously, aircraft and helicopters had an inflated survivability when they were under fire from anti-aircraft shells with remote detonators.&lt;br /&gt;
&lt;br /&gt;
'''Sound:'''&lt;br /&gt;
&lt;br /&gt;
* The sound characteristics of the guns on ground vehicles have been corrected.&lt;br /&gt;
* The volume level of the player’s aircraft engines has been slightly raised.&lt;br /&gt;
* A bug has been fixed where the start and stop sounds coming from the engines of some allied/enemy ground vehicles would sound as if they were closer and louder than the regular engine sound itself.&lt;br /&gt;
&lt;br /&gt;
'''Fleet:'''&lt;br /&gt;
&lt;br /&gt;
* '''Admiral Graf Spee''' — The display of the ammunition amount for the main calibre aft stock has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other:'''&lt;br /&gt;
&lt;br /&gt;
* The possibility of receiving and trading trophies with user made camouflages as well as trading of keys for them for PlayStation 4® users in the Japanese region has been temporarily disabled.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1143|13.08.2020]] (Server update) ==&lt;br /&gt;
'''Ground Vehicle model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* The following changes affect vehicles of ranks VI-VII:&lt;br /&gt;
** HEAT-FS shell has been designated default for vehicles that previously had the APFS-DS shell as default (Except British ground vehicles - they still do not use HEAT shells)&lt;br /&gt;
** The distribution of shell modifications has been changed as follows: if there is only one type of armour-piercing finned shell in the case of default HEAT shell, it will be located at the 3rd (III) level of researchable modifications. If the default HEAT shell has two types of the armour-piercing finned shells, the first one will be placed at the first (I) level and the second one at the 4th (IV) level of researchable modifications. Vehicle list:&lt;br /&gt;
*** '''Leopard 2A5'''&lt;br /&gt;
*** '''Ariete'''&lt;br /&gt;
*** '''Ariete (P)'''&lt;br /&gt;
*** '''Ariete PSO'''&lt;br /&gt;
*** '''Centauro MGS'''&lt;br /&gt;
*** '''Leclerc'''&lt;br /&gt;
*** '''Type 90'''&lt;br /&gt;
*** '''Type 90B'''&lt;br /&gt;
*** '''ZTZ96'''&lt;br /&gt;
*** '''ZTZ96A'''&lt;br /&gt;
*** '''T-64B'''&lt;br /&gt;
*** '''T-64A'''&lt;br /&gt;
*** '''T-72A'''&lt;br /&gt;
*** '''T-80B'''&lt;br /&gt;
*** '''T-72B'''&lt;br /&gt;
*** '''T-80U'''&lt;br /&gt;
*** '''CM11'''&lt;br /&gt;
*** '''Centauro ROMOR'''&lt;br /&gt;
*** '''M1'''&lt;br /&gt;
*** '''IPM1'''&lt;br /&gt;
*** '''M60A3 TTS'''&lt;br /&gt;
*** '''ZTZ59D1'''&lt;br /&gt;
*** '''T-69 II G'''&lt;br /&gt;
*** '''Type 16'''&lt;br /&gt;
*** '''Type 74'''&lt;br /&gt;
*** '''Type 74G'''&lt;br /&gt;
*** '''T-62M-1'''&lt;br /&gt;
*** '''C2A1'''&lt;br /&gt;
*** '''Super M48'''&lt;br /&gt;
*** '''Radpanzer 90'''&lt;br /&gt;
*** '''CV90105 TML'''&lt;br /&gt;
*** '''CV90120'''&lt;br /&gt;
* '''IPM1''' - M833 shell has been added to ammunition loadout.&lt;br /&gt;
* '''Leclerc''' - OFL G1 120 shell has been added to the ammunition loadout.&lt;br /&gt;
* In order to prevent climbing in tracked ground vehicles on hills with very steep slopes, the physics of the track to surface traction have been reworked. Now it will be more difficult to climb slopes at a very steep angles in RB and SB game modes.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft characteristics, damage model, and weapon improvements:'''&lt;br /&gt;
&lt;br /&gt;
* '''A-4B''' — A bug where the central AGM-12 Bullpup missile could be fired through the central landing gear rack has been fixed.&lt;br /&gt;
* '''Mi-24V, Mi-24P''' — A bug with the necessary condition of opening the 9М114 Shturm х4 preset modification, S24 х4 has been fixed. Now you need to research the RP-2-149TK and S-24 modifications.&lt;br /&gt;
* '''A32A''' — Radar functionality has been added.&lt;br /&gt;
* '''La-5, La-7 (all modifications)''' — A bug where it wasn't possible to create user made camouflage for the aircraft has been fixed.&lt;br /&gt;
* '''Hurricane Mk.II (USSR)''' — The amount of ammunition on the UBK machine guns has been increased to 120 shots per machine gun.&lt;br /&gt;
* '''F86K (all modifications)''' — A bug where the researched modifications of the new cannons affected the failure time negatively has been fixed.&lt;br /&gt;
* '''Il-2-37''' — The amount of ammunition on the 37 mm NS-37 cannons has been increased to 56 shots per cannon.&lt;br /&gt;
* '''D-501''' —  A mismatch between MAC 34 machine guns and their names has been corrected.&lt;br /&gt;
* '''CW-21''' — The content of the ammunition belts for offensive weaponry has been changed to an earlier version.&lt;br /&gt;
* '''P-66''' — The content of the ammunition belts for offensive weaponry has been changed to an earlier version&lt;br /&gt;
* '''Il-2 M-82''' — The incorrect designation of the 12.7 mm turret machine gun in the modification window has been fixed. Previously, it was listed as an offensive machine gun.&lt;br /&gt;
* '''MG151 20mm''' — A bug where the modifications of the research of the new cannons would not positively affect the failure time of the cannons has been fixed.&lt;br /&gt;
* '''GSh-30-2K''' — Incorrect displaying of the tracer for the OFЗ shell has been fixed.&lt;br /&gt;
&lt;br /&gt;
== 14.08.2020 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1144|First update]] (1.99.1.79) ===&lt;br /&gt;
&lt;br /&gt;
* A bug which would result in the player's screen becoming blacked-out while viewing the replay of the their ground vehicle's destruction has been fixed&lt;br /&gt;
* A bug which would cause elements of the player's interface to shift to the center of the screen during battles has been fixed&lt;br /&gt;
* A bug where a spectator's camera could become stuck in one position when a player switched their vehicle to an aircraft/helicopter during ground battles has been fixed&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1145|Second update]] (Server update) ===&lt;br /&gt;
'''The following vehicles have had the cost of APFSDS rounds corrected as follows:'''&lt;br /&gt;
&lt;br /&gt;
* modification level I — 200 Silver Lions&lt;br /&gt;
* modification level II — 300 Silver Lions&lt;br /&gt;
* modification level III — 400 Silver Lions&lt;br /&gt;
* modification level IV  — 600 Silver Lions&lt;br /&gt;
&lt;br /&gt;
If a vehicle has access to only one APFSDS round (at level III), its cost is set equal to the modification level IV (600 SL).&lt;br /&gt;
&lt;br /&gt;
Vehicle list:&lt;br /&gt;
&lt;br /&gt;
* '''T-64A (1971)'''&lt;br /&gt;
* '''T-72A'''&lt;br /&gt;
* '''T-80U'''&lt;br /&gt;
* '''T-72B'''&lt;br /&gt;
* '''T-62M-1'''&lt;br /&gt;
* '''Ariete'''&lt;br /&gt;
* '''Ariete (P)'''&lt;br /&gt;
* '''Ariete PSO'''&lt;br /&gt;
* '''Centauro MGS'''&lt;br /&gt;
* '''Leclerc'''&lt;br /&gt;
* '''CV 90120'''&lt;br /&gt;
* '''M48 Super'''&lt;br /&gt;
* '''Radkampfwagen 90'''&lt;br /&gt;
* '''Leopard C2A1 MEXAS'''&lt;br /&gt;
* '''Leopard 2A4'''&lt;br /&gt;
* '''Leopard 2A5'''&lt;br /&gt;
* '''Type 16'''&lt;br /&gt;
* '''Type 74'''&lt;br /&gt;
* '''Type 74G'''&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1146|17.08.2020]] (1.99.1.83) ==&lt;br /&gt;
&lt;br /&gt;
* Freezes which would occur when piloting helicopters in the location &amp;quot;Berlin&amp;quot; while locking onto a target with an ATGM have been fixed.&lt;br /&gt;
* A bug which would sometimes cause balloons/aerostats not to be visible in battles has been fixed.&lt;br /&gt;
* A bug, where the use of cruise control could cause some ground vehicles to move faster in reverse than should otherwise be possible, has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1147|18.08.2020]] (1.99.1.95) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where tone from missiles fired from aircraft was missing in cockpit view.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1148|20.08.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Anonymous trading mode&amp;quot; is now available on the market. The player's nickname will be replaced by &amp;quot;Anonymous&amp;quot;. This mode will be automatically enabled for all accounts when entering the market. To switch this mode off you need to click on your nickname on the market page and disable the checkbox in the Privacy settings.&lt;br /&gt;
&lt;br /&gt;
== 27.08.2020 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1149|First update]] (1.99.1.105) ===&lt;br /&gt;
&lt;br /&gt;
* Metal render has been enabled for Mac OS.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1150|Second update]] (Server update) ===&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
* BR changes have been implemented ([https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vSm9ft6HQBUZOauB6lINruHZm38HPbTJy6jUKKb4mL3RKfZoGefgoiEfkyktHUZKo5fGtcBbAzO9WOr/pubhtml view in a new tab]).&lt;br /&gt;
* Research, purchase, crew training costs and other related parameters for vehicles have been changed. [https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vQFXCFcPvj-UHnyFscbboZROL1gJ32IjCF0YWYtrMlAgkJJLMs8C84DI40pQVbFSUJn4rXh_sg-Ls_O/pubhtml View the tablesheet] with the main parameters in a new tab. All economy indicators for vehicles will be changed according to rank.&lt;br /&gt;
* Repair costs and award multipliers have been changed ([https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vQFXCFcPvj-UHnyFscbboZROL1gJ32IjCF0YWYtrMlAgkJJLMs8C84DI40pQVbFSUJn4rXh_sg-Ls_O/pubhtml view a new tab]).&lt;br /&gt;
* Ammunition costs have been changed ([https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vQFXCFcPvj-UHnyFscbboZROL1gJ32IjCF0YWYtrMlAgkJJLMs8C84DI40pQVbFSUJn4rXh_sg-Ls_O/pubhtml view a new tab]).&lt;br /&gt;
* The cost of torpedoes used by ships has been reduced by 50%. The cost for weaponry presets have been recalculated and may not have been exactly halved due to rounding.&lt;br /&gt;
* A bug causing overpriced torpedoes for the Type T-1 has been fixed.&lt;br /&gt;
&lt;br /&gt;
==== Aviation tech tree changes: ====&lt;br /&gt;
&lt;br /&gt;
* USA:&lt;br /&gt;
** P-26A-34 M2, P-26A-33, P-26B-35, P-400, P-39N-0, P-39Q-5, P-38E, P-38G-1, P-63A-5, P-63A-10, P-63C-5, P-38J-15, P-38L-5-LO, F-80A-5, F-80C-10 — Have been moved to the left research line and placed before the F-104A.&lt;br /&gt;
** P-26A-34 M2, P-26A-33, P-26B-35 — Removed from the group.&lt;br /&gt;
** P-400 — Removed from the group.&lt;br /&gt;
** P-63A-5 — Removed from the group.&lt;br /&gt;
** P-38J-15, P-38L-5-LO — Removed from the group.&lt;br /&gt;
** F-80A-5, F-80C-10 — Removed from the group.&lt;br /&gt;
** P-36A, P-36C — Removed from the group.&lt;br /&gt;
** P-40E-1, P-40F-10 — Removed from the group.&lt;br /&gt;
** F-82E — Removed from the group.&lt;br /&gt;
** PBJ-1H and PBJ-1J — Have been grouped and their positions switched.&lt;br /&gt;
** P-61C-1 — Have been moved and are now placed after the PBJ group.&lt;br /&gt;
* Germany:&lt;br /&gt;
** Me 163B and Me 163B-0 — Have been moved and are now placed after the Me 262 C group.&lt;br /&gt;
&lt;br /&gt;
= Media =&lt;br /&gt;
[[File:Wallpaper UpdateStarfighters.jpg|300px|border]]&lt;br /&gt;
[[File:Wallpaper UpdateStarfighters Mirage.jpeg|300px|border]]&lt;br /&gt;
[[File:Wallpaper Update Regia Marina.jpeg|300px|border]]&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_1.77_%22Advancing_Storm%22&amp;diff=163769</id>
		<title>Update 1.77 &quot;Advancing Storm&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_1.77_%22Advancing_Storm%22&amp;diff=163769"/>
				<updated>2023-06-06T08:11:18Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163762 by U44629479 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Update 1.77 &amp;quot;Advancing Storm&amp;quot;}}&lt;br /&gt;
[[File:Wallpaper Update1.77.jpg|x400px|border|right]]&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/5381-news-meet-update-1-77-advancing-storm-survey-added-en Update 1.77 &amp;quot;Advancing Storm&amp;quot;]([https://warthunder.com/en/game/changelog/current/798 changelog]) was introduced on 14 March 2018. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=New vehicles=&lt;br /&gt;
==Ground forces==&lt;br /&gt;
===USA===&lt;br /&gt;
&lt;br /&gt;
* [[Magach 3 (USA)|Magach 3]] (Gift)&lt;br /&gt;
* [[M1 Abrams|M1 Abrams]]&lt;br /&gt;
&lt;br /&gt;
===Germany===&lt;br /&gt;
&lt;br /&gt;
* [[Leopard 2K]]&lt;br /&gt;
&lt;br /&gt;
===USSR===&lt;br /&gt;
&lt;br /&gt;
* [[T-64B|T-64B (1984)]]&lt;br /&gt;
&lt;br /&gt;
===Britain===&lt;br /&gt;
&lt;br /&gt;
* [[Challenger Mk.2|Challenger 1 Mk.2]]&lt;br /&gt;
&lt;br /&gt;
===France===&lt;br /&gt;
&lt;br /&gt;
* [[AMX-30]] (Gift)&lt;br /&gt;
* [[AMX-30B2 BRENUS]]&lt;br /&gt;
&lt;br /&gt;
==Air forces==&lt;br /&gt;
===USA===&lt;br /&gt;
&lt;br /&gt;
* [[F-84G-21-RE|F-84G-21-RE]]&lt;br /&gt;
&lt;br /&gt;
===Germany===&lt;br /&gt;
&lt;br /&gt;
* [[He 177 A-5|He 177 A-5]]&lt;br /&gt;
&lt;br /&gt;
===USSR===&lt;br /&gt;
&lt;br /&gt;
* [[La-200]]&lt;br /&gt;
&lt;br /&gt;
===Britain===&lt;br /&gt;
&lt;br /&gt;
* [[MB.5]] (Gift)&lt;br /&gt;
* [[Spitfire Mk Vb]]&lt;br /&gt;
* [[Spitfire Mk Vb/trop]] (reworked model)&lt;br /&gt;
* [[Spitfire Mk Vc]]&lt;br /&gt;
* [[Spitfire Mk Vc/trop]] (reworked model)&lt;br /&gt;
&lt;br /&gt;
===Japan===&lt;br /&gt;
&lt;br /&gt;
* [[Ki-108]]&lt;br /&gt;
&lt;br /&gt;
===Italy===&lt;br /&gt;
&lt;br /&gt;
* [[Spitfire Mk Vb/trop (Italy)|Spitfire Mk Vb/trop]] (premium)&lt;br /&gt;
* [[Re.2000 serie 1]]&lt;br /&gt;
&lt;br /&gt;
===France===&lt;br /&gt;
&lt;br /&gt;
* [[Martin 167-A3]]&lt;br /&gt;
* [[Yak-3 (France)|Yak-3]] (premium)&lt;br /&gt;
* [[M.D.452 IIC|M.D.452 Mystere IIC pre-series]]&lt;br /&gt;
&lt;br /&gt;
==Navy==&lt;br /&gt;
Will be available in the fleet testing in the future.&lt;br /&gt;
===USA===&lt;br /&gt;
&lt;br /&gt;
* PT-6 - MTB&lt;br /&gt;
* PT-20 - MTB&lt;br /&gt;
* PT-71 - MTB&lt;br /&gt;
* PT-103 - MTB&lt;br /&gt;
* PTF-7 - MGB&lt;br /&gt;
* SC-497 - Sub-chaser&lt;br /&gt;
* LCS(L)(3) - Landing Craft Support&lt;br /&gt;
* PC-451 - Sub-chaser&lt;br /&gt;
* PT-314 - MTB&lt;br /&gt;
* PT-625 - MTB&lt;br /&gt;
* PT-565 - MTB&lt;br /&gt;
* PT-810 - MTB&lt;br /&gt;
* PT-59 - MGB&lt;br /&gt;
* Asheville - Fast Attack Craft&lt;br /&gt;
* Fletcher - Destroyer&lt;br /&gt;
* Cowell - Destroyer&lt;br /&gt;
&lt;br /&gt;
===Germany===&lt;br /&gt;
&lt;br /&gt;
* LS - MTB&lt;br /&gt;
* S-38 - MTB&lt;br /&gt;
* S-38b - MTB&lt;br /&gt;
* R-41 - Minesweeper&lt;br /&gt;
* R-130 - Minesweeper&lt;br /&gt;
* R-301 - Minesweeper&lt;br /&gt;
* SF 40 Leichte - Light Flak-ferry&lt;br /&gt;
* SF 40 Schwere - Heavy Flak-ferry&lt;br /&gt;
* AF D1 - Gunboat&lt;br /&gt;
* AF D3 - Gunboat&lt;br /&gt;
* MZ1 - Gunboat&lt;br /&gt;
* S-100 (1945) - MTB&lt;br /&gt;
* S-100 (1944) - MTB&lt;br /&gt;
* VS-10 - MTB-Hydrofoil&lt;br /&gt;
* Jaguar - MTB&lt;br /&gt;
* VS-8 - MGB-Hydrofoil&lt;br /&gt;
* Albatros - Fast Attack Craft&lt;br /&gt;
* Zerstörer 1936 (1941) - Destroyer&lt;br /&gt;
* Z-20 Karl Galster - Destroyer&lt;br /&gt;
&lt;br /&gt;
=Game changes=&lt;br /&gt;
==Graphic==&lt;br /&gt;
Dagor Engine 5.0 — a new version of the game engine brings War Thunder improved graphics and effects.&lt;br /&gt;
&lt;br /&gt;
* New landscape creation technology for ground vehicle locations&lt;br /&gt;
* New algorithms of landscape texturing and detalization&lt;br /&gt;
* Realistic mud and puddles&lt;br /&gt;
* New anti-aliasing technology (Variance Clipping TAA)&lt;br /&gt;
* Contact shadows and shadows on effects&lt;br /&gt;
* Realistic rain effects&lt;br /&gt;
* Layered fog and mist effects&lt;br /&gt;
&lt;br /&gt;
Other graphical improvements:&lt;br /&gt;
&lt;br /&gt;
* Dynamic clouds and sun&lt;br /&gt;
* The effects of the bullets/shells hitting the water, ground and other objects has been updated.&lt;br /&gt;
* The traces of HE shells impacting the ground with .50 calibre and higher has been improved.&lt;br /&gt;
* The algorithm for the postFX “Polynom” has been changed. The maximum brightness when using this post-effect has been limited to 2 times the original.&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
[https://warthunder.com/en/news/5340-development-new-sounds-in-update-1-77-en Multiple changes related to sounds:]&lt;br /&gt;
&lt;br /&gt;
* A new (modular) principle for the formation of sound events for the shots of all guns (including machine guns, automatic cannons, MLRS and ATGMs) of ground vehicles has been added.&lt;br /&gt;
* New sounds for all machine guns on ground vehicles has been added.&lt;br /&gt;
* New sounds for all automatic cannons for ground vehicles has been added.&lt;br /&gt;
* The sounds of all guns on ground vehicles has been reworked.&lt;br /&gt;
* New sounds for MLRS on all ground vehicles have been added. Particularly on the BM-13 “Katyusha”.&lt;br /&gt;
* New sounds for ATGMs on ground vehicles have been added.&lt;br /&gt;
* Reverberation &amp;quot;tails&amp;quot; for the sound of firing on all guns (including machine guns, automatic cannons, MLRS and ATGMs) in order to hear the difference in calibre of the shooting gun have been added. This applies to both sides (enemy, friendlies and your own cannons).&lt;br /&gt;
* The dependence of the sound power of shots on all guns, MLRS and ATGMs on the density of the terrain surrounding the the vehicle. The closer and denser the buildings are, the longer will be the &amp;quot;tail&amp;quot; of the sound of the shot, and the more powerful sound the shot itself has.&lt;br /&gt;
* The effect of global reverberation for interior (cabin, turret) and exterior sounds (field, small buildings) for ground vehicles, aircraft and ships has been added.&lt;br /&gt;
* A clear difference in the sounds of all shots from the gunner's eye point (resonant turret box, mechanical parts, sleeves) and from third person view (rumbling, openness of sound) has been added for ground vehicles.&lt;br /&gt;
* The effect of occlusion (absorption of high frequencies and a drop in the volume of external sounds) of the gun turret/driver's cabin for ground vehicles from the eye point of the gunner/driver has been added. However, if the driver is in a closed cabin, and the gunner is in an open air position(or vice versa, in any combination) - this is accounted for by the effect.&lt;br /&gt;
* The dependencies of loudness of sounds of aircraft engines aircraft from distance to listener (player) have been reworked.&lt;br /&gt;
* Layers of ultra-low frequencies for explosions, cannon shots, crumbling structures and tank suspensions have been added.&lt;br /&gt;
* A new musical accompaniment for each nation in the hangar in game has been added. Also new music has been added for defeat and victory cutscenes.&lt;br /&gt;
&lt;br /&gt;
==Location and mission updates==&lt;br /&gt;
&lt;br /&gt;
* Balancing changes made to the location “Poland”: [https://static.warthunder.ru/upload/image/!2018/02%20February/poland_2_new.jpg new village] added to the Northeast with respawn zones in RB and SB battle modes; [https://static.warthunder.ru/upload/image/!2018/02%20February/poland_1_new.jpg stone ridge] added on the shore of the lake which covers respawn zone.&lt;br /&gt;
* Balancing changes made to the location “Eastern Europe”.&lt;br /&gt;
* New missions added which include larger territories - &amp;quot;[https://static.warthunder.ru/upload/image/!2018/02%20February/map_vostochnaya.jpg European Province]&amp;quot; and &amp;quot;[https://static.warthunder.ru/upload/image/!2018/02%20February/map_volokolamsk.jpg Neighborhood Volokolamsk]&amp;quot; with the locations “Eastern Europe” and “Volokolamsk”.&lt;br /&gt;
* [https://static.warthunder.ru/upload/image/!2018/02%20February/france_03_new.jpg Urban] and [https://static.warthunder.ru/upload/image/!2018/02%20February/france_02_new.jpg rural] part of the location “Maginot Line” has had significant detail added.&lt;br /&gt;
* New test flights for jet aircraft for the USA, Germany and Japan have been added.&lt;br /&gt;
&lt;br /&gt;
==Aircraft model, damage model, characteristic and weaponry changes==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
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* The collision model with falling bombs versus aircraft has been included (without initial explosion). In Arcade Battles mode, the collision can only take place with enemy aircraft. In Realistic and Simulation battles, a clash is also possible with your own aircraft and allied aircraft. As a result of the collision, the trajectory of the bomb flight will change, the aircraft's damage depends on the strength of the collision with the bomb.&lt;br /&gt;
* The opening of the bomb bay doors, regardless of the presence of suspended weaponry on external holders on condition that the presence of such weapons doesn’t interfere with opening the bomb doors has been switched on.&lt;br /&gt;
* A-26 (all modifications) - Aiming arcs for defensive armament has been corrected.&lt;br /&gt;
* MiG-3-15 (BK) - Ammunition has been changed to 280 rounds for the synchronous BS machine gun and 145 rounds for each wing mounted BK machine gun ([https://forum.warthunder.ru/index.php?/topic/229009-mig-3-15-bk-oshibki-v-boekomplekte-oshibki-v-nazvanii-pulemetov source]).&lt;br /&gt;
* Il-4 - A bug where it wasn’t possible to create custom camouflage for the aircraft has been fixed.&lt;br /&gt;
* Typhoon Mk.Ia - The ammunition for the machine guns of the .303 calibre has been changed. For the pair of external and internal guns it is now 500 rounds per machine gun and 460 for the central machine gun.&lt;br /&gt;
* PB4Y-2 - Pre-set without bomb load has been removed.&lt;br /&gt;
* Potez 631 - Possibility of separate dropping for 100kg bombs has been added.&lt;br /&gt;
* Me 410 A-1/U2, B-1/U2 - The display of weaponry modules in the X-Ray view has been fixed ([https://forum.warthunder.com/index.php?/topic/394954-me-410-a-1u2-and-me-410-b-1u2-wrong-xray-model-when-wfrgr21-x-4-equiped source]).&lt;br /&gt;
* Do 17Z-2 - Bomb pre-set with 4x250kg has been removed as per passport data.&lt;br /&gt;
* P-51(all modifications), F-82E - Armour has been corrected ([https://forum.warthunder.ru/index.php?/topic/223447-171-nevernoe-bronirovanie-p-51 source]).&lt;br /&gt;
* La-5FN - Display of the rear armour plate in x-ray has been fixed ([https://forum.warthunder.com/index.php?/topic/391818-173532-bugged-rear-cockpit-steel-plate-upgrade-buuge source]).&lt;br /&gt;
* Do 217 E-4 - MG FF cannon has been changed to MG FF/M ([https://forum.warthunder.com/index.php?/topic/393824-wrong-ammo-choice-for-he-111-h-16-and-do-217-e-4 source]).&lt;br /&gt;
* He 111H-16 - MG FF cannon has been changed to MG FF/M ([https://forum.warthunder.com/index.php?/topic/393824-wrong-ammo-choice-for-he-111-h-16-and-do-217-e-4 source]).&lt;br /&gt;
* Spitfire series I, II, V and IX - Armour for the fuel tanks has been fixed ([https://forum.warthunder.ru/index.php?/topic/217879-169-protektirovannyi-toplivnyi-bak-u-spitfire-i-spitfire-ii-vse-spitfire-v-vse-spitfire-ix-vse source]).&lt;br /&gt;
* Potez 630 - The type of the aircraft has been changed to air defense fighter/Heavy fighter.  &lt;br /&gt;
* A-35 - The dropping of bombs from the bomb cradle in AB has been fixed ([https://forum.warthunder.com/index.php?/topic/396047-a-35-bomb-doesnt-release/&amp;amp;tab=comments#comment-7411029 source])&lt;br /&gt;
* Be-6 - The number of gunners in the crew card has been fixed ([https://forum.warthunder.com/index.php?/topic/387356-be-6-gunners source]).&lt;br /&gt;
* Pe-3 (all modifications) — Display of reload time for rockets and bombs on the crew card has been fixed.&lt;br /&gt;
* F6F-5, F6F-5N - The information regarding engines in X-Ray view has been fixed ([https://forum.warthunder.com/index.php?/topic/389591-french-f6f-5-wrong-engine-in-x-ray source]).&lt;br /&gt;
* Ki-102 - The icons for ammunition belt have been corrected ([https://forum.warthunder.com/index.php?/topic/376426-ki-102-50cal-belt/&amp;amp;tab=comments#comment-7132575 source]).&lt;br /&gt;
* A6M3 mod 22 - 20 mm Type 99 Mk 2 cannons have been changed to Type 99 Mk 1 ([https://forum.warthunder.com/index.php?/topic/386962-173146-a6m3-mod-22-is-equipped-with-the-wrong-cann source])&lt;br /&gt;
* Hs 129B-2 - The dropping of the 4x50kg pre-set has been fixed.&lt;br /&gt;
* AD-4 (all modifications) — Bomb release order for the following bomb presets has been fixed: 1x1000lb + 2x500lb and 1х2000lb + 2х1000lb.&lt;br /&gt;
* D3A1 - Information regarding defence weaponry has been added ([https://forum.warthunder.ru/index.php?/topic/232764-1750124-d3a1-otsutstvuet-opisanie-oboronitelnogo-vooruzheniya source]).&lt;br /&gt;
* D4Y3 - Has been renamed to D4Y3 Ko ([https://forum.warthunder.com/index.php?/topic/397578-d4y3-inaccurate-name source]).&lt;br /&gt;
* F8F-1, F8F-1B, P-38L-LO, A-36, PV-2D, SB2С-4, SB2С-5, SBD-3 - Suspension pods with DGP-1 machine guns have been added.&lt;br /&gt;
* P.108A serie 2 - The displaying of the number of gunners in the crew card has been fixed.([https://forum.warthunder.com/index.php?/topic/390876-p108a-serie-2-incorrect-number-of-gunners/ source]).&lt;br /&gt;
* Beaufighter (all modifications) -&lt;br /&gt;
** Defensive machine gun has been corrected to Vickers K. ([https://forum.warthunder.ru/index.php?/topic/232158-1750100-beaufighter-vsya-lineika-strelba-tureli-skvoz-tekstury-samoleta/ source]);&lt;br /&gt;
** The aiming arc of the defensive turret has been fixed ([https://forum.warthunder.ru/index.php?/topic/232158-1750100-beaufighter-vsya-lineika-strelba-tureli-skvoz-tekstury-samoleta/ source])&lt;br /&gt;
* MiG-3 (all modifications) — The thickness of the rear armour plate has been changed from 6 to 8 mm ([https://forum.warthunder.ru/index.php?/topic/229078-mig-3-vsya-lineika-oshibki-bronirovaniya/ source]).&lt;br /&gt;
* FW 190 F-8  — The thickness of the engine protection has been fixed. The outer ring has been changed from 3 to 6mm, for inner ring from 5 to 10mm.&lt;br /&gt;
* Su-6 (АМ-42) — The information about the armour on the fuel tanks has been fixed ([https://forum.warthunder.ru/index.php?/topic/231298-175096-su-6-am-42-otsutstvuet-protektirovanie-toplivnogo-baka/ source]).&lt;br /&gt;
* P-36G Hawk — The description of the Wright R-1820-G205A engine in the X-Ray view has been changed from 14 to 9 cylinders.&lt;br /&gt;
* Boomerang Mk.I/Mk.II — The description of the Pratt &amp;amp; Whitney S3C4-G engine in the X-Ray view has been changed from 18 to 14 cylinders ([https://forum.warthunder.ru/index.php?/topic/234541-boomerang-mk-ll-oshibka-v-kolichestve-tsilindrov-motora/ source1])([https://forum.warthunder.ru/index.php?/topic/234540-boomerang-mk-l-oshibka-v-kolichestve-tsilindrov-motora/ source2]).&lt;br /&gt;
* Swordfish Mk.I — The possibility of shooting through part of the tail fin with defensive weapons has been fixed([https://forum.warthunder.ru/index.php?/topic/231386-175096-swordfish-mk-i-strelba-tureli-skvoz-tekstury-samoleta/ source]).&lt;br /&gt;
* Il-2M (all modifications) — The possibility of shooting through part of the tail fin, fuselage and stabilizer with defensive weapons has been fixed ([https://forum.warthunder.ru/index.php?/topic/231292-175096-il-2m-vsya-lineika-strelba-tureli-skvoz-tekstury-samoleta/ source]).&lt;br /&gt;
* Il-10 (all modifications) — The possibility of shooting through part of the keel, fuselage and stabilizer with defensive weapons has been fixed.&lt;br /&gt;
* B7A2 — The possibility of shooting through part of the stabilizer with defensive weapons has been fixed ([https://forum.warthunder.ru/index.php?/topic/233353-1750160-b7a2-ryusei-strelba-tureli-skvoz-tekstury-samoleta/ source]).&lt;br /&gt;
* Il-28, Tu-14Т, Kikka — Rocket boosters have been added.&lt;br /&gt;
* For italian aircraft that are in the German research tree, the voice dubbing has been changed to a German one.&lt;br /&gt;
* Armour piercing value for the Panzerblitz II rockets has been corrected.&lt;br /&gt;
* The mass of the AP Mk I and AP Mk II rockets has been fixed ([https://forum.warthunder.com/index.php?/topic/393400-271217-ap-mkii-rocket-incorrect-mass)(https://forum.warthunder.com/index.php?/topic/393397-ap-mki-rocket-incorrect-mass source]).&lt;br /&gt;
* Characteristics for the S-21 rockets has been fixed ([https://forum.warthunder.com/index.php?/topic/387559-s-21-rocket-error/&amp;amp;tab=comments#comment-7316762 source]).&lt;br /&gt;
* Individual launching has been added for Type 5 No.6 Mod.9 rockets.&lt;br /&gt;
* Bomb pre-sets for the Japanese army and naval aircraft have been fixed ([https://forum.warthunder.com/index.php?/topic/389122-173183-ki-49-i-wrong-bomb source]).&lt;br /&gt;
* The name of the 250kg Type 98 Num 25 bomb has been changed to Navy Type 98 Num 25 ([https://forum.warthunder.com/index.php?/topic/389122-173183-ki-49-i-wrong-bomb source]).&lt;br /&gt;
* Characteristics of the Type 2 Nominal 50 Mod 1 bomb have been fixed.&lt;br /&gt;
* The recommended speed for release of the 18-inch Mark XV torpedo has been changed to a maximum of 443 km/h (275 mph) and the recommended altitude for release to 122 m(400ft).&lt;br /&gt;
* The universal Berezin machine gun is now divided into three main types: UBS, UBC &amp;amp; UBT ([https://forum.warthunder.ru/index.php?/topic/229009-mig-3-15-bk-oshibki-v-boekomplekte-oshibki-v-nazvanii-pulemetov source]).&lt;br /&gt;
* Ammunition for &amp;quot;air targets&amp;quot; for 20mm AN/M2 and AN/M3 cannons has been added.&lt;br /&gt;
* Characteristics for 30mm shells on the Mk.103 cannon have been corrected as per technical data sheet.&lt;br /&gt;
* MG 151/15, MG 151/20 - the mass of the cannons has been fixed ([https://forum.warthunder.com/index.php?/topic/398137-mg-15115-and-mg15120-weightmass-incorrect-value/ source]).&lt;br /&gt;
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==Ground Vehicle model, damage model, characteristic and weaponry changes==&lt;br /&gt;
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* SPAAG with radar (ZSU-23-4, М163, FlakPanzer Gepard and Type 87) - Sighting assist system in the form of a lead marker (as used in arcade) has been added. To switch it on you need to first lock the target by pressing “Select target” after that you will see the lock frame and lead marker.&lt;br /&gt;
* Ground Vehicles of rank 5-6 - New mechanics for reloading by using a first-order ammo rack order has been implemented:&lt;br /&gt;
** Leopard 1, Leopard A1A1, M46/M46 Tiger, M47/mKPz.47, M48A1, MBT-70/KPz-70, M60/M60A1 (AOS)/M60A1 RISE (P), T95E1, STB, Type 74, Centurion Mk.10, Vickers MBT, T-54 all, T-55A, T-62, IS-3, Object 906, FV4004, Conqueror, Object 268, Object 120, SU-122-54, AMX-30 all, Chieftain all.&lt;br /&gt;
* M60A2 - A bug with presence of inaccurate weak zones in the area between the cannon mantlet and turret has been fixed.&lt;br /&gt;
* M60A1 AOS - The weakened zone in the optics area in the cannon mantlet has been removed.&lt;br /&gt;
* M60 - A bug with the presence of inaccurate weak areas between the turret and the hull has been fixed.&lt;br /&gt;
* M47/mKPz.47 - The armour layout has been updated ([https://forum.warthunder.ru/index.php?/topic/220463-169487-bronirovanie-m47/ source]).&lt;br /&gt;
* M48A1 - A bug with the presence of inaccurate weak areas between the turret and the hull has been fixed. The armour layout of the turret has been updated ([https://forum.warthunder.com/index.php?/topic/349301-id0053583-31jan17-m48a1-turret-face-armor-incorrect-doesnt-maintain-1778mm-los source]).&lt;br /&gt;
* Centurion Mk.10 - A bug where there were inaccurate weak areas between the turret and the hull have been fixed.&lt;br /&gt;
* Chieftain Mk.3/5/10 - A bug where there were inaccurate weak areas between the turret and the hull have been fixed.&lt;br /&gt;
* Jagdpanther // Bfw.Jagdpanther - A bug where there were inaccurate weak zones in the area between the cannon mantlet and turret have been fixed.&lt;br /&gt;
* M48A1 - A bug where the driver camera has been rotated in synchronisation with the turret has been fixed.&lt;br /&gt;
* Begleitpanzer 57 - A bug related to the presence of zones which can be shot/damaged easily by shooting the turret armour has been fixed.&lt;br /&gt;
* Begleitpanzer 57 - The parameters of vertical guidance for the TOW launcher with angles -6/+20 has been added. The value of the multiplicity of the sight has been specified equal to 4/12 (regular/zoom). Source: Henschel Wehrtechnik Waffensystem Begleitpanzer 57mm, Thyssen-Henshel, Bofors.&lt;br /&gt;
* Begleitpanzer 57 - I-TOW ATGM has been added to the ammunition.&lt;br /&gt;
* FV4005 - The effect when firing from the cannon and the effect of shells hitting have been changed.&lt;br /&gt;
* Type-87 - Hull destruction effect has been added.&lt;br /&gt;
* Ru 251 — The effect of hull destruction has been added.&lt;br /&gt;
* M551— The effect of hull destruction has been added.&lt;br /&gt;
* T92 — The effect of hull destruction has been added.&lt;br /&gt;
* Object-906 — The effect of hull destruction has been added.&lt;br /&gt;
* Object-120 - A bug where destroying the engine and transmission caused no hull destruction effect.&lt;br /&gt;
* Tortoise - A bug with the paired machine gun where the tracer appeared between the barrels has been fixed.&lt;br /&gt;
* FV102 Striker - A bug with lack of damage model for launcher mechanism has been fixed.&lt;br /&gt;
* CA Lorraine - A bug where 3d decorations could be placed on wheels and exhaust pipes has been fixed. Suspension elements have been added to damage model.&lt;br /&gt;
* M41 - a bug where the rear wheels were suspended above the ground has been fixed  &lt;br /&gt;
* M4A5 Ram II - The firing flash display on anti-aircraft machine gun has been fixed.&lt;br /&gt;
* ZiS-30 - A bug with the rotation of the cannon at 90 degrees when it has been destroyed has been fixed.&lt;br /&gt;
* KPz-70 - A bug with the armour of the gun cradle has been fixed.  Previously it didn’t rotate with the turret.&lt;br /&gt;
* AEC Mk.II // AC Mk.II AA:&lt;br /&gt;
** A bug with inaccurate armour values being applied has been fixed.&lt;br /&gt;
** The armour scheme has been clarified. Sources: Canadian Archives Microfilms, Department of National Defence Army, British A.F.V. Specifications // AFV Weapons Profile No 21&lt;br /&gt;
* A30 Challenger - The armour scheme has been clarified. ([https://forum.warthunder.com/index.php?/topic/394201-fwd-jan042018-a30-challenger-incorrect-armour-value-missing-armour-plates/ Source])&lt;br /&gt;
* A.C.IV - Following changes have been made:&lt;br /&gt;
** Designation has been changed from “AC.IV Thunderbolt” to“A.C.IV”;  &lt;br /&gt;
** Maximum speed has been changed from 56 to 48 km/h;  &lt;br /&gt;
** Ammunition has been changed from 47 to 50 shots;  &lt;br /&gt;
** Engine power has been changed from 330 to 397 hp;  &lt;br /&gt;
** The armour layout of the vehicle frontal armour (hull, turret and mantlet) has been refined. Bugs with the presence of inaccurate weak zones in the area of the cannon and mantlet have been fixed.  &lt;br /&gt;
*** Sources: MP508/1, 1940 - 1946, G.S. Specifications Cruiser Tank AC3 and ACIV; MP392/36, 1942 - 1943, Tanks: Australian; Cruiser, Mark 3 (Experimental); MP392/36, 1942 - 1947, Australian Cruiser Tank Mark 3: production; and AC4, experimental; MP730/13, 1942 - 1944, B) Official papers; MP438/3, 1942 - 1943, Plans, Armoured Fighting Vehicles; MP730/13, 1942 - 1943, Tank Production in Australia: Stage IV. Discussions with United States and matters which led up to abandonment of tank programme; MP730/13, 1943 - 1943, A) Australian Tank Production Report by Colonel G A Green: B) Related Documents; MP730/13, circa 1942 - 1942, Armoured Fighting Vehicles Historical Notes (Dow)&lt;br /&gt;
* Т-26 (1940), Т-26 (1 Gv.T.Br.) - The ammunition placement in the vehicle has been clarified. Source: “Т-26. Руководство службы”, 1940 //М.Коломиец, М.Свирин -  “Фронтовая иллюстрация 1-2003 - Лёгкий танк Т-26 1931-1941”.&lt;br /&gt;
* Vickers MBT, M10 - The material of the hanging tracks with &amp;quot;rolled homogeneous armor&amp;quot; has been changed to &amp;quot;tracks&amp;quot;.&lt;br /&gt;
* ARL-44 - A bug related to the lack of reloading speed effect of the cannon dependant on the crew skill has been fixed.&lt;br /&gt;
* M8 Scott &amp;amp; M24 - M64 smoke shells added&lt;br /&gt;
* Jagdpanzer IV / IV/70(V) - smoke grenades added.&lt;br /&gt;
* Conqueror - The thickness of the onboard additional screens has been changed from 4 to 6 mm. Source: Report No.T.R. 17/1, Fig.21. Ammunition of the machine guns has been changed from 15000 to 7500 rounds. Source: Conqueror, Marks 1 and 2. Volume III - Armament. Pamphlet No.9. 1957&lt;br /&gt;
* Engine power value has been corrected from 450 h.p. (2050 RPM) to 500 h.p. (1800 RPM) for the following tanks:&lt;br /&gt;
** T-34-57 (1943)&lt;br /&gt;
** Т-34-57 (1941)&lt;br /&gt;
** Т-34 (1942)&lt;br /&gt;
** Т-34 (1940)&lt;br /&gt;
** Т-34 (1941)&lt;br /&gt;
** Т-34E&lt;br /&gt;
** Т-34E (STZ)&lt;br /&gt;
** T-34-747(r)&lt;br /&gt;
*** Source: Руководство по материальной части танка Т-34, 1949&lt;br /&gt;
* Cromwell Mk.I / Cromwell Mk.V - A bug where smoke grenades could not be reloaded at captured points has been fixed.&lt;br /&gt;
* AMX-13 DCA 40 - The parameters of shells used have been clarified:&lt;br /&gt;
** 40mm HE-T: speed has been changed from 874 to 1005 m/sec, type of the explosive mass has been changed from “tetril” to “torpex”, the mass of the explosive mass has been changed from 25 to 100 gram, the mass of the shell has been changed from 860 to 960 gram.&lt;br /&gt;
** 40mm AP-T: speed has been changed from 874 to 1025 м/sec, the mass of the shell has been changed from 882 to 930 gram.&lt;br /&gt;
*** Source: Jane's Ammunition Handbook, 2002 // Gander, T. “The Bofors gun”, 2013.&lt;br /&gt;
* Medium Tank M2 - The mass has been changed from 19 to 17.2 tonnes. Source: DEVELOPMENT OF ARMORED VEHICLES, volume 1 Tanks - AGF BOARD No.2&lt;br /&gt;
* M36 - The mass has been changed from 30 to 28.1 tons. Source: Catalogue of Standard Ordnance Items, second edition 1944, volume I.&lt;br /&gt;
* Valentine Mk.I - The engine power value has been reduced from 165 to 135 horsepower. Source: The Royal Armoured Corps Tank Museum. Tanks 1919-1940, The Interwar Period. The Royal Armoured Corps Centre, Bovington, Dorset.&lt;br /&gt;
* Crusader AA Mk.II -&lt;br /&gt;
* Ammunition has been changed from 600 to 1200 rounds.&lt;br /&gt;
* Turret rotation speed has been changed from 40 to 70 degrees per second. Source: Report V/EL NO. 48. CRUSADER III A.A. II (TWIN OERLIKON). Performances of Power Traverse Gear on Slopes., The National Archives WO 194/172&lt;br /&gt;
* Crusader AA Mk.I - The values of the armour for the turret have been corrected. Source: Canadian Archives Microfilms, Department of National Defence Army, British A.F.V. Specifications. Values, mm:&lt;br /&gt;
** Front: 25.4 changed to 30&lt;br /&gt;
** Side: 25.4 changed to 12&lt;br /&gt;
** Rear: 25.4 changed to 12&lt;br /&gt;
* Crusader AA Mk.II - The values of the armour for the turret have been corrected. Source: Canadian Archives Microfilms, Department of National Defence Army, British A.F.V. Specifications. Values, mm:&lt;br /&gt;
** Front: 30 changed to 50.8&lt;br /&gt;
** Side: 14 changed to 50.8&lt;br /&gt;
** Rear: 17 changed to 50.8&lt;br /&gt;
** Top: 12.7 changed to 20&lt;br /&gt;
* Crusader AA Mk.I/Mk.II - The maximum speed has been changed from 42 to 44 km/h. Source:  Department of National Defence Army, British A.F.V. Specifications&lt;br /&gt;
* Crusader AA Mk.I - The mass of the vehicle has been changed from 16.3 to 17.2 tonnes. Source:  Department of National Defence Army, British A.F.V. Specifications&lt;br /&gt;
* Crusader AA Mk.II - The mass of the vehicle has been changed from 16.3 to 17.5 tonnes. Source:  Department of National Defence Army, British A.F.V. Specifications&lt;br /&gt;
* Crusader AA Mk.II — A bug with incorrect visualization of the recoil for the Oerlikon cannon has been fixed.&lt;br /&gt;
* Crusader Mk.III - The number of smoke grenades has been changed from 30 to 50. Source: WO 291_1439 Vol 1 British tanks&lt;br /&gt;
* Centurion Mk.I - Armour has been corrected in the following zones, mm:&lt;br /&gt;
** Turret front: 152 changed to 127&lt;br /&gt;
** Side and rear of the turret: 89 changed to 76&lt;br /&gt;
** Top, hull: 38 changed to 29&lt;br /&gt;
** Top, turret: 29 changed to 25&lt;br /&gt;
** Rear, hull: 20 changed to 38&lt;br /&gt;
** Bottom, hull: 30 changed to 17&lt;br /&gt;
** Bottom, turret: 19 changed to 25&lt;br /&gt;
** Bottom, turret bustle: 20 changed to 38&lt;br /&gt;
*** Source: T.D.36515&lt;br /&gt;
* IS-6 —  Hull armour  values updated (values in mm)&lt;br /&gt;
** upper side armour: 100 -&amp;gt; 120&lt;br /&gt;
** flank slopes 100 -&amp;gt;75&lt;br /&gt;
*** Source:  report on  IS-6 test build 21.09.1944&lt;br /&gt;
* Т-64А - 3ОF26 HE shell has been changed to the 3ОF19.&lt;br /&gt;
* LVT(A)(1), LVT(A)(4) ZiS-2 - The value of the lower front plate has been changed from 12.7 to 6.35 mm. Source: Catalogue of Standard Ordnance Items, Second Ed. Vol.1 1944. R. P. Hunnicutt, Stuart, A History of the American Light Tank. Vol. 1&lt;br /&gt;
* LVT (A)(1) -&lt;br /&gt;
** Ammunition has been changed from 147 to 104 rounds.&lt;br /&gt;
** The mass of the vehicle has been changed from 15.6 to 14.88 tonnes.&lt;br /&gt;
** Values of vertical guidance angles have been changed from -12/+20 to -10/+25  Source: Catalogue of Standard Ordnance Items, Second Ed. Vol.1 1944.&lt;br /&gt;
* LVT(A)(1) - The armour on the turret has been changed. Source: Catalogue of Standard Ordnance Items, Second Ed. Vol.1 1944. R. P. Hunnicutt, Stuart, A History of the American Light Tank. Vol. 1. Values, mm:&lt;br /&gt;
** Front: 44.4 changed to 12.7&lt;br /&gt;
** Side, rear: 31.75 changed to 12.7&lt;br /&gt;
** Top: 12.7 changed to 6.35&lt;br /&gt;
* T34 - Reverse speed has been changed from 8  to 13 km/h. Source: Record of Army Ordnance Research and Development - Heavy Tanks and Assault Tanks, 1945 // Army Service Forces - Development History of the Heavy Tanks, T29 &amp;amp; T30, 1945 //  &lt;br /&gt;
* StuH42, StuG III G, KV-2 (1940), KV II 754r, M48A1, Ostwind, M3 Lee, FV4202, T-70 (1942), Т-80, GaZ-DSHK, Pz.IV C, Pz.IV/70(V), T-26-4, ASU-85, Black Prince, Comet Iron Duke, КВ-1 (Л-11), КВ-1Э, KV-IB, FV4202 - The order of the ammunition usage has been clarified.&lt;br /&gt;
* AMX-30 - The value of the multiplicity of the sight has been specified. Current value - 8x multiplication with switching to 12x. Source: Comparative characteristics of main battle tanks, Fort Knox 1973&lt;br /&gt;
* AMX-30B2 - The value of the multiplicity of the sight has been specified. Current value - 10x multiplication. Source:Comparative characteristics of main battle tanks, Fort Knox 1973&lt;br /&gt;
* M60A1 (AOS), M60A1 RISE (P) - The armour values of the commander turret have been changed. Values, mm:&lt;br /&gt;
** Front: 127 changed to 35&lt;br /&gt;
** Side: 70 changed to 26&lt;br /&gt;
** Back: 50 changed to 26&lt;br /&gt;
** Roof: 101.6 changed to 30&lt;br /&gt;
*** Source: Questions of defense vehicles, 1976. Vol. - 67.&lt;br /&gt;
* Chi-Ri II - The display of the icon regarding the effect of armour-piercing shells has been corrected.&lt;br /&gt;
* Type 60 ATM - A bug where aiming was impossible after knocking out the gunner has been fixed.&lt;br /&gt;
* Leopard A1A1: &lt;br /&gt;
** The DM23 shell has been added to the ammunition.&lt;br /&gt;
** Rangefinder modification has been replaced with similar but upgraded version of the modification. The upgraded version of the rangefinder provides distance measurement quicker and with less error.&lt;br /&gt;
* Object 906 - Hull break mechanics have been added.&lt;br /&gt;
* Fire rate (shots per minute) has been changed for following vehicles:&lt;br /&gt;
** Object 906: 9.96 → 10.02;&lt;br /&gt;
** Т-54 (all): 6.96 → 7.02;&lt;br /&gt;
** Т-55А: 6.99 → 7.02;&lt;br /&gt;
** Т-62: 4.98 → 5.01;&lt;br /&gt;
** T95E1: 6.99 → 7.02;&lt;br /&gt;
** M48A1: 7.99 → 8.&lt;br /&gt;
* AMX-30 (1972)/AMX-30B2 — Fire rate has been changed from 8 to 9 shots per minute. Source: “Kampfpanzer Leopard” - Heraugegeben von Raimund Knecht. J.F. Lehmanns Verlag München. Nr.6/7 “Internationale Wehr-Revue”.&lt;br /&gt;
* M60/M60A1 (AOS)/M60A1 RISE (P) — Fire rate has been changed from 7,2 to 9 shots per minute.  “Kampfpanzer Leopard” - Heraugegeben von Raimund Knecht. J.F. Lehmanns Verlag München. Nr.6/7 “Internationale Wehr-Revue”.&lt;br /&gt;
* Leopard/Leopard A1A1 —  Fire rate has been changed from 8 to 9 shots per minute.  “Kampfpanzer Leopard” - Heraugegeben von Raimund Knecht. J.F. Lehmanns Verlag München. Nr.6/7 “Internationale Wehr-Revue”.&lt;br /&gt;
* ARL-44 (ACL-1) -&lt;br /&gt;
** Cannon name has been changed to “SA44”. Sources: Note pour la Direction de l'Arme Blindée au sujet de l'état d'avancement du char de Transition // Note for the Direction of the Tank Army about the state of development on the transitional tank&lt;br /&gt;
** Shell names have been corrected:&lt;br /&gt;
*** Armour-piercing: OR Mle.44&lt;br /&gt;
*** HE: OE Mle.28&lt;br /&gt;
** Sources: Technical Service of the DEFA (Direction the study &amp;amp; manufacture of weaponry), Object : Test on the 75 SA 44&lt;br /&gt;
* P.7.T. AA - Name has been changed. Previously was “P4T AA”. Source: Les autochenilles Citroën munies de propulseurs &amp;quot;Kégresse-Hinstin&amp;quot; Type P.4.T. - étude technique // Les autochenilles Citroën munies de propulseurs &amp;quot;Kégresse-Hinstin&amp;quot; Type P.7.T. - étude technique&lt;br /&gt;
* Ballistics for the following shells fixed (the trajectory has become more flat, speed drop off has been corrected):&lt;br /&gt;
** 100mm 3BM8&lt;br /&gt;
** 105mm L28A1, M392A2, DM13, M728, M735, OFL 105 F1&lt;br /&gt;
** 115mm 3BM3, 3BM4&lt;br /&gt;
** 120mm L1G, L15A3, L23&lt;br /&gt;
** 122mm 3BM11&lt;br /&gt;
** 125mm 3BM9, 3BM12&lt;br /&gt;
** 152mm APFSDS for M69, ХМ578E1 cannon&lt;br /&gt;
* 90mm T320 - The shell mass has been changed from 5 to 3.6 kg. Source: Penetration performance of a series of T320e10 Arrow Projectiles, April 1956.&lt;br /&gt;
* 12.8 cm Pzgr. - The mass of the shell has been changed from 28 to 26.35 kg. Source: Die Munition der deutschen Geschütze und Werfer. Berlin 1940 // Geschoßringbuch. Band II July 1939&lt;br /&gt;
* 8.8 cm Pzgr.40 (KwK.36) - Shell speed values have been changed from 1000 to 930 m/sec. Source: Dokumentation W 127: Datenblätter für Heeres-Waffen, Fahrzeuge, Gerät // Waffen-Arsenal, Special Band 16, Die Deutschen Kampfwagen Kanonen 1935-1945.&lt;br /&gt;
* 7.5 cm K.Gr.rot Pz. (KwK.37/StuK.37) - Shell speed values have been changed from 440 to 385 m/sec. Source: Dokumentation W 127: Datenblätter für Heeres-Waffen, Fahrzeuge, Gerät // Waffen-Arsenal, Special Band 16, Die Deutschen Kampfwagen Kanonen 1935-1945&lt;br /&gt;
* 7.5 cm Spr.Gr.34 (KwK.37/StuK.37) - Shell speed values have been changed from 570 to 420 m/sec. Source: Dokumentation W 127: Datenblätter für Heeres-Waffen, Fahrzeuge, Gerät // Waffen-Arsenal, Special Band 16, Die Deutschen Kampfwagen Kanonen 1935-1945&lt;br /&gt;
* BGM-71B TOW - Has been fixed:&lt;br /&gt;
** The explosive mass from 3 to 2.45 kg.&lt;br /&gt;
** Range from 3750 to 3000 meters.&lt;br /&gt;
** Mass from 18.9 to 18.8 kg.&lt;br /&gt;
** Projectile speed from 278 to 299 m/sec.&lt;br /&gt;
*** Source: Helicopter Gunnery. FM 1-140, 29 March 1996&lt;br /&gt;
* 105mm OCC 105 F1 — Armour piercing value has been changed from 360 to 400 mm. Sources: AMX 30 Firepower – The Obus G HEAT round by Colonel Jean Périn (1972): International Defense Review // AMX 30 France’s Main Battle Tank by General Jean Marzloff, International Defense Review&lt;br /&gt;
* MGM-51B/C - A bug related to launch and cruising flight speed of the rocket has been fixed.&lt;br /&gt;
* 105 mm M735 - The mass has been changed from 4.1 to 3.7 kg. Initial speed has been changed from 1455 to 1501 m/sec. Source: FT 105-A-3 w/ C1-C3. &amp;quot;Firing Tables, Cannon, M68 On Tank, Combat, Full tracked: 105mm Gun, M60A3, M60A1, M60, and M48A5&amp;quot; C-1 includes M735 // Tank Gunnery (Abrams), FM 3-20.12, 1 October 2001&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Flight Model changes==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
View full list&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* Yer-2(all modifications), Wellington(all modifications):&lt;br /&gt;
** Geometry data updated.&lt;br /&gt;
** Wing, fuselage and tail aerodynamic characteristics corrected.&lt;br /&gt;
** Separate fuel tanks enabled.&lt;br /&gt;
** The amount of fuel and weapon load now affects the  center-of-gravity more correctly.&lt;br /&gt;
** Maximum aircraft speed updated.&lt;br /&gt;
** Maximum speed of landing gear retraction updated.&lt;br /&gt;
** Engine power conditions updated.&lt;br /&gt;
&lt;br /&gt;
* BF 109 -A/B/E: &lt;br /&gt;
** Maximum overload has been increased to +13G&lt;br /&gt;
** The aerodynamic characteristics of the wing, fuselage and tail have been corrected.&lt;br /&gt;
** Maximum speed  of landing gear retraction has been corrected.&lt;br /&gt;
&lt;br /&gt;
* Fw 190A-1/A-4/A-5 (all modifications), Fw 190D (all modifications), Ta 152C-3/H-1:&lt;br /&gt;
** Wing geometry updated, balance at minimum fuel load updated.  &lt;br /&gt;
** Wobbling in mouse aim control mode has been reduced.&lt;br /&gt;
** Instructor opens radiator in advance for more efficient cooling.&lt;br /&gt;
** Depending on the aircraft modification weight has been reduced for 8-10 kg.&lt;br /&gt;
&lt;br /&gt;
* N1K1 Kyuofu:&lt;br /&gt;
** A bug where the aircraft could not reach its maximum overload at medium speed has been fixed.&lt;br /&gt;
&lt;br /&gt;
* N1K1-J ko:&lt;br /&gt;
** Geometry data updated.&lt;br /&gt;
** Wing, fuselage and tail aerodynamic characteristics corrected.&lt;br /&gt;
** Engine critical altitude changed.&lt;br /&gt;
** Inertia recalculated, as well as gunpod influence (resistance recalculated). Characteristics are now relevant to the data sheet.&lt;br /&gt;
&lt;br /&gt;
* P-51D-5/10/20/30 (all modifications):&lt;br /&gt;
** Stability increased for all flight modes.&lt;br /&gt;
** Flight speed influence on engine overheat has been increased (overheat higher at lower speed)&lt;br /&gt;
   &lt;br /&gt;
* Corsair (all modifications):  &lt;br /&gt;
** Controllability has been improved for Mouse Aim control mode  &lt;br /&gt;
&lt;br /&gt;
* Corsair F.Mk II:&lt;br /&gt;
** Maximum speed has been updated according to the data sheet&lt;br /&gt;
&lt;br /&gt;
* FW 200C:&lt;br /&gt;
** Max speed at which landing gear can be retracted has been corrected. It is now 200 km/h according to «Manual D.(Luft) T.2660/1. Engine takeoff power has been updated  &lt;br /&gt;
&lt;br /&gt;
* A-26 (all modifications):  &lt;br /&gt;
** Engine power near ground has been increased by 80 h.p.  &lt;br /&gt;
&lt;br /&gt;
* А-26B-50:&lt;br /&gt;
** WEP mode added.&lt;br /&gt;
** “Injection” modification has been added.&lt;br /&gt;
&lt;br /&gt;
* MC-202/205 (all modifications) -&lt;br /&gt;
** Overheat reduced&lt;br /&gt;
&lt;br /&gt;
* Hurricane (all modifications):&lt;br /&gt;
** Completely new up to date thermodynamics within limitation of the engine cooling at low speed.&lt;br /&gt;
** The aircraft polar, wing sweep and other parameters which do not affect aircraft performance characteristics but more precisely set the correct behavior of the aircraft according to the reports have been recalculated.&lt;br /&gt;
** The calculation of inertia has been completely updated according to the catalog of parts of the aircraft. All characteristics are combined in new data sheets: [https://forum.warthunder.ru/index.php?/topic/234726-huwker-hurricane-mki/ MkI], [https://forum.warthunder.ru/index.php?/topic/234727-huwker-hurricane-mkii/ MkII].&lt;br /&gt;
&lt;br /&gt;
* Hurricane Mk.I:&lt;br /&gt;
** WEP +12&amp;quot; added (“injection” modification added).&lt;br /&gt;
&lt;br /&gt;
* Sea Hurricane Mk.IB/IC:&lt;br /&gt;
** WEP +16&amp;quot; added with limited time for use.&lt;br /&gt;
&lt;br /&gt;
* Hurricane Mk.IIB/Trop:&lt;br /&gt;
** WEP +14&amp;quot; added, tropic filter influence on speed is now taken into account    &lt;br /&gt;
&lt;br /&gt;
* Hurricane Mk.IIB (USSR):&lt;br /&gt;
** WEP +14&amp;quot; added, speed loss due to replacement MGs with ShVAK cannons and speed gain due to absence of tropic filter has been taken into account (slightly increased overall)&lt;br /&gt;
&lt;br /&gt;
* Hurricane Mk.IV:&lt;br /&gt;
** WEP +18&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* P-47D (All Series):&lt;br /&gt;
** The aircraft polar, wing sweep and other parameters which do not affect aircraft performance characteristics but more precisely set the correct behavior of the aircraft according to the reports have been recalculated.&lt;br /&gt;
** The calculation of inertia has been completely updated according to the catalog of parts of the aircraft.&lt;br /&gt;
&lt;br /&gt;
* Ki-102 otsu:&lt;br /&gt;
** Geometry data updated.&lt;br /&gt;
** Wing, fuselage and tail aerodynamic characteristics corrected.&lt;br /&gt;
** Engine critical altitude changed. Inertia recalculated.&lt;br /&gt;
&lt;br /&gt;
* Do 335 (all modifications):  &lt;br /&gt;
** Rudder sensitivity performance change at high speed updated. This will allow a reaching of maximum overload faster but not exceed it.&lt;br /&gt;
** Propeller polars have been recalculated which will permit slightly better acceleration at lower altitudes.&lt;br /&gt;
** Thermodynamics have been updated in terms of overheating in non-combat modes of flight.&lt;br /&gt;
** A new function regarding the dependence of cooling adequacy at low speeds (for example, on turning) has been added, especially for the rear-engine that receives less cooling.&lt;br /&gt;
** A0 - the GM-1 system is installed in the form of two additional stages of the supercharger and the weight of the afterburner mixture included in the total weight of the fuel.&lt;br /&gt;
** B2 - The GM-1 system has been replaced with the MW-50 afterburner system for installed Db-603EM / FM engines with the 2250PS forcing power at the ground, which allows a rise in speed at sea level to 640 km/h.&lt;br /&gt;
&lt;br /&gt;
* AD-4 (France):&lt;br /&gt;
** A bug where it was possible to use an un-historical non-existing arrestor hook has been fixed.&lt;br /&gt;
&lt;br /&gt;
* Sunderland Mk.3, Mk.5:&lt;br /&gt;
** Inertia moments have been increased.&lt;br /&gt;
&lt;br /&gt;
* Halifax Mk.3:&lt;br /&gt;
** Inertia moments and the maximum permissible overload have been increased.&lt;br /&gt;
&lt;br /&gt;
* Spitfire (all modifications), Seafire Mk.XVII, FR.47:&lt;br /&gt;
** The thermodynamics has been updated.&lt;br /&gt;
*** The efficiency of the cooling system at low speeds has been reduced.&lt;br /&gt;
**** Longitudinal stability has been reduced.&lt;br /&gt;
&lt;br /&gt;
* R2Y2 (all modifications), S.O.4050 Vautour (all modifications), Ki-200, Me.163B:&lt;br /&gt;
** Excessive drag in slipping has been fixed.&lt;br /&gt;
&lt;br /&gt;
* Yak aircraft with VK-107 engines:&lt;br /&gt;
** The indication of power in the aircraft card has been corrected.&lt;br /&gt;
&lt;br /&gt;
* La-200:&lt;br /&gt;
** Initially configured according to the data sheet.&lt;br /&gt;
&lt;br /&gt;
* He 177A 5:&lt;br /&gt;
** Initially configured according to the data sheet.&lt;br /&gt;
&lt;br /&gt;
* MB.5:&lt;br /&gt;
** Initially configured according to the data sheet.&lt;br /&gt;
&lt;br /&gt;
* M.D.452 IIC: &lt;br /&gt;
** Initially configured according to the data sheet.&lt;br /&gt;
&lt;br /&gt;
* Re.2000:  &lt;br /&gt;
** Initially configured according to the data sheet.&lt;br /&gt;
&lt;br /&gt;
* Martin 167-A3:  &lt;br /&gt;
** Initially configured according to the data sheet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==CDK==&lt;br /&gt;
[http://cdk.warthunder.com/WarThunderCDK_2018_03_14__13_18.exe Download updated War Thunder CDK kit] (from 14.03.2018)&lt;br /&gt;
&lt;br /&gt;
* Due to the release of update 1.77 and the reworking of the collision model with new terrain technology, all custom assets (included custom hangars) need to be optimized. You can wait until the authors have updated the content on War Thunder Live or just download the latest CDK version and reload (download and upload) assets/missions, hangars and other content.&lt;br /&gt;
* The basic textures for some ground vehicles have been changed. In the config of the custom camouflage you will need to change the name of the texture [https://live.warthunder.com/changes_update_1_77/?lang=en according to the list] or download the camouflage from LIVE once again.&lt;br /&gt;
&lt;br /&gt;
==Economy and research==&lt;br /&gt;
&lt;br /&gt;
* Additional winter camouflages for US, British and German ground vehicles have been added.&lt;br /&gt;
* Decals for French vehicles can now be unlocked by the completion of tasks has been added.&lt;br /&gt;
* New achievements for French aircraft and ground vehicles have been added.&lt;br /&gt;
* Chieftain Mk.3 and Chieftain Mk.5 - Have been grouped into one group in the British research tree for ground vehicles.&lt;br /&gt;
* Panther A and Panther G have been grouped into one group in the German ground vehicles research tree.&lt;br /&gt;
* BB-1 - Has been moved in the research tree to the Su-2 group.&lt;br /&gt;
* SB 2M-105 - Has been moved in the research tree to the SB group.&lt;br /&gt;
&lt;br /&gt;
==Game mechanics==&lt;br /&gt;
&lt;br /&gt;
* Squadron squads - the opportunity to open a list and send an application to squads whose leaders are members of your squadron.&lt;br /&gt;
* A bug with work of the modification “air strike” in RB, where the reduction in the cost for respawn on the aircraft was dropped when losing the ground vehicle with this modification has been fixed ([https://forum.warthunder.ru/index.php?/topic/230982-175071-ne-korrektnaya-rabota-modulya-aviaudar-v-rb/ source]). This modification will allow an additional reduction for aircraft spawn cost for each scouted player killed by an ally in game modes with respawn points.&lt;br /&gt;
* Changes in the PvE-mission “Assault. Tank arcade”:&lt;br /&gt;
* The BR mechanism has been reviewed. From now on, vehicles with BR 8.0 will be on the 5th rank&lt;br /&gt;
* On the 6th rank (BR 8.3+) new ground vehicles for the enemy AI have been added.&lt;br /&gt;
* Frequent pressing of the air strike feature in ground AB will result disabling of feature for a cooldown period.&lt;br /&gt;
&lt;br /&gt;
==Aircraft missions==&lt;br /&gt;
&lt;br /&gt;
* In all [Operation] missions, except for missions for beginners, respawn points for attackers in the air have been moved closer to the purposes of the mission.&lt;br /&gt;
* In all [Operation] missions bombing zone durability now depends on the number of respawns available for players (for normalisation of LOBBY mode and for events where more than one respawn is switched on).&lt;br /&gt;
&lt;br /&gt;
==Changes specific to the PlayStation®4 platform.==&lt;br /&gt;
&lt;br /&gt;
* New: backup/restore Control Presets to Save Data.&lt;br /&gt;
* PS Camera/Head Tracking: bug fix that prevented &amp;quot;looking at six&amp;quot; with head rotation.&lt;br /&gt;
* PS Camera/Head Tracking: allow sensitivity boost for improved responsiveness.&lt;br /&gt;
* PS Camera/Head Tracking: new button binding for resetting tracking position.&lt;br /&gt;
* PS Camera/Head Tracking: option to fix camera pivot point while in third-person view.&lt;br /&gt;
* PS Camera/Head Tracking: option to disable head translation tracking (left-right and up-down) and instead use respective axes if they are bound in settings.&lt;br /&gt;
* Squads: multiple fixes and improvements to invitations&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
* The trajectory of the camera moving around the vehicle in hangar has been changed.&lt;br /&gt;
* Launching the game with DirectX 9 is no longer possible. We ceased support for DirectX 9 some years ago. The current minimum system requirements are published on the “[https://warthunder.com/en/game/about/#requirements System Requirements]” page.&lt;br /&gt;
&lt;br /&gt;
==.com and .ru reported bug fixes==&lt;br /&gt;
The bug on ground vehicles where selection of the secondary cannon caused the horizontal and vertical movement being blocked has been fixed ([https://forum.warthunder.ru/index.php?/topic/207242-1651148-nbfz-pri-vybore-37-mm-bashennoi-pushki-bashnya-perestaet-vrashchatsya-i-blokiruetsya-vertikalnoe-navedenie/ source]).&lt;br /&gt;
&lt;br /&gt;
==Known Issue==&lt;br /&gt;
Performance with some Linux configurations may be reduced.&lt;br /&gt;
&lt;br /&gt;
=Smaller updates that came afterwards=&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/799 16.03.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug causing allied aircraft markers in combined RB to not be displayed has been fixed.&lt;br /&gt;
* A bug causing the icon for air strikes in ground vehicles AB to appear as the colour black has been fixed ([https://forum.warthunder.ru/index.php?/topic/236498-17712-ne-aktivatsiya-ikonki-aviatsii-v-ab/ source]).&lt;br /&gt;
* Performance on MacOS has been improved.&lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/800 19.03.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug which would result in no fragmentation damage from bombs has been fixed;&lt;br /&gt;
* A bug where different times of the day would be experienced by different players in the same session has been fixed;&lt;br /&gt;
* An issue which would stop some settings being applied when changing graphic presets has been fixed;&lt;br /&gt;
* A bug occurring when the camera was selected from the gunner perspective (on aircraft with a single gunner), where it was possible to rotate the gunner view 360 ​​degrees, has been fixed;&lt;br /&gt;
* A bug where the parameters of armour piercing projectiles in gun pods on aircraft were not displayed in the modification window has been fixed;&lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/801 20.03.2018]==&lt;br /&gt;
&lt;br /&gt;
* In lobby mode for aircraft in SB (all mission types), bombers will now use a deferred reward system (a player will receive only a part of the reward for active actions in a battle, the remainder will be allocated on successful landing or when the mission ends with the player in the air). Previously, this system of reward was only used for missions in “Enduring Confrontation”. &lt;br /&gt;
* Changes to flight models:&lt;br /&gt;
** Spitfire (all variants) - Flight stability and yaw controls in AB have been improved.&lt;br /&gt;
** Seafire (all variants) - Flight stability and yaw controls in AB have been improved.&lt;br /&gt;
** Bf 109-E4/E7 - A bug which would cause lower boost during WEP engine mode has been fixed.&lt;br /&gt;
** Typhoon (all variants) - The acceleration of the engine’s RPM has been corrected and now accelerates evenly.  &lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/802 22.03.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug where an explosion from artillery shells near a ground vehicle created high-frequency noise has been fixed.&lt;br /&gt;
* The sound of dropped empty casings in vehicles with recoilless rifles has been fixed ([https://forum.warthunder.ru/index.php?/topic/236706-17717-zvuk-padeniya-gilzy-u-m50-ontos/ source]).&lt;br /&gt;
* A bug where the Ho-204 had no sound after first shot has been fixed ([https://forum.warthunder.ru/index.php?/topic/236430-17712-ki-108-pushka-ho-204/ source]).&lt;br /&gt;
* A bug where the sounds of firing from AAA in other players vehicles was missing has been fixed ([https://forum.warthunder.ru/index.php?/topic/236472-17712-net-zvuka-strelby-stoyashchego-flakpanzer-1-gepard/ source]).&lt;br /&gt;
* A bug where full screen mode and minimising the client caused music compositions to restart from the beginning  has been fixed.&lt;br /&gt;
* A bug where it was possible that the sound effects could reduce performance on PCs with lower specifications has been fixed ([https://forum.warthunder.ru/index.php?/topic/236427-17712-sbrasyvaetsya-muzykalnaya-kompozitsiya-pri-svorachivanii-igry/ source]).&lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
Balance changes:&lt;br /&gt;
&lt;br /&gt;
* Т-64А — The following shells have been added to the researchable ammunition loadout:&lt;br /&gt;
** 3OF26 HE shell;&lt;br /&gt;
** 3BM15 APFSDS .&lt;br /&gt;
* Т-64B — 3OF26 HE shell has been added to the researchable ammunition loadout. 3BK12M HEATFS-shell which was obsolete for the T-64B in 1984 has been changed to 3BK18M which was put into service in 1980.&lt;br /&gt;
* Leopard 2K:&lt;br /&gt;
** Fire rate has been changed from 12 to 9 shots per minute (from 5 to 6.7 seconds per round). Note - Previous fire rate was set by lack of accurate information about reloading in the Leopard 2K cannon. Analysis of statistics has shown that the chosen fire rate was superfluous and it was decided to increase reload time based on the known values of the reloading time of tanks with 120mm cannons and similar ammunition placement.&lt;br /&gt;
** BR for all game modes has been changed from 8.7 to 9.0.&lt;br /&gt;
* AMX-13(FL.11) — Researchable M61 shell has been added to the ammunition. Source: Guide d'entretien de l'Engine Blindé de Reconnaissance - E.B.R. - 75 à tourelle FL. 11. Ministère des Armées &amp;quot;Terre&amp;quot;, Etat-Major de l'Armée, Bureau ARMET&lt;br /&gt;
&lt;br /&gt;
Ground Vehicle model, damage model, characteristics and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* A13 (all), Crusader Mk.III, AEC MK.II AA, Ferdinand, Coelian, Ostwind, Crusader AA Mk.II, M22, BM-8-24, Т-28, Т-28E, Chieftain Mk.5 — The order in which ammunition is used has been clarified.&lt;br /&gt;
* Chieftain Mk.10 — The number of shells in the first-order ammo rack has been changed from 3 to 18..&lt;br /&gt;
* M48A1, M60, M103 - The thickness of the rangefinder armour (based on the thickness  of the M47 armour) has been changed to 16mm.&lt;br /&gt;
* Tortoise, E-100, Maus - The thickness of the material of the breech has been changed from 60 to 300 mm.  &lt;br /&gt;
* AMX-30 - The bug with incorrect armour thickness of the turret mantlet has been fixed. The thickness  has been changed from 20 to 41.5 mm.&lt;br /&gt;
* Sd.Kfz.234/2, Sd.Kfz.234/4 - The type of material for the chassis elements has been changed to ”Structural steel”.&lt;br /&gt;
* AMX-30, AMX-30 (1972) - Engine power has been changed from 700 to 720 horsepower. Source: AFV Weapons Profile No. 63: AMX-30 Battle Tank. - R. M. Ogorkiewicz // Kampfpanzer. Die Entwicklungen der Nachkriegszeit - Rolf Hilmes.&lt;br /&gt;
* AMX-30B2, AMX-30B2 BRENUS - Engine power has been changed from 700 to 680 horsepower. Source: Documentation Technique, A. M. X. 30 B2, Chassis, Edition 1994&lt;br /&gt;
* Т-64А - Ammunition for the paired machine gun has been changed from 2500 to 2000 rounds. Source: Т-64А - Technical Description and manual instructions.&lt;br /&gt;
* M24, M24 TL, M24 (SDF) - Crew count has been changed from 4 to 5 members.&lt;br /&gt;
* M4A4 (SA50) - The armour for the following areas has been changed:&lt;br /&gt;
** Upper frontal plate: 63.5 -&amp;gt;50.8 mm.&lt;br /&gt;
** Lower frontal plate: 63.5 -&amp;gt;50.8 mm.&lt;br /&gt;
*** Source: TM 9-754 &amp;quot;M4A4 Medium Tank&amp;quot;, Jan 21,1943&lt;br /&gt;
* 5cm Pzgr.39 (5cm Kw.K.38 /Kw.K.39) — The explosive mass has been changed from 27 to 17 grams. Source: Merkblatt geheim 28/1: Zusammenstellung der Explosivstoffgewichte für deutsche Munition (zu H.Dv. 450 Rdnr. 46).&lt;br /&gt;
* 10.5cm Pzgr.Rot (10.5cm K.18) - The explosive mass has been changed from 210 to 250 grams. Source: DV460/10 Ringbuch für Sprengladungen Band vom 26-10-42.&lt;br /&gt;
* 8.8cm Pzgr. (8.8 cm Kw.K.36 / Flak.37) - The type of the explosive mass has been changed from “TNT” to “Fp.10+Np.10”. Source: D.460-10 Ringbuch fuer Sprengladungen Band I vom 26-10-42.&lt;br /&gt;
* 7.5cm Sprgr.34 (Kw.K.40 L/43/L48, PaK.40, Stu.K.40 L/43/L48) - The type of the explosive mass has been changed from “Fp.60/40” to “Fp.02”. For the cannons Kw.K.40 L/43/L48, PaK.40, Stu.K.40 L/43/L48 the initial speed has been changed to 550 m/sec. Source: D435-1 Handbuch Die Munition der deutschen Geschutze und Werfer 28.12.1940 // D460-1 bis D460-2 Geschossringbuch Band I-III // Dokumentation W 127: Datenblätter für Heeres-Waffen, Fahrzeuge, Gerät, 1976.&lt;br /&gt;
* 8.8cm Sprgr.L4/5 (all 8.8 cm cannons) - The type of the explosive mass has been changed from “Fp.60/40” to “Fp.02”. The explosive mass has been changed from 935 to 698 grams. The mass has been changed from 10.6 to 9 kg. Sources: D.460-10 Ringbuch fuer Sprengladungen Band I vom 26.10.42 // H.Dv.481-60 Merkblatt fuer die Munition der 88 cm Kampfwagenkanone 36.&lt;br /&gt;
* 10.5cm Pzgr (10.5cm K.18 / 10.5cm Kw.K) - The type of the explosive mass has been changed from “EDNA+H.10” to “Fp.02+Np.10”. The explosive mass has been changed from 240 to 238 grams. Source: D.460-10 Ringbuch fuer Sprengladungen Band I vom 26.10.42&lt;br /&gt;
* 40mm Mk.II HE (40mm Bofors) - The type and mass of the explosives has been changed from 25 grams of “Tetryl” to 63 grams of “TNT”. Sources: Catalogue of Standard Ordnance Items, Second Edition, 1944.  &lt;br /&gt;
* 12cm Short Ordinary HE (12cm Short Gun) - The type and mass of the explosives has been changed from 2.5 kg of “TNT” to 2.515 kg of “TNA” (trinitroanisole or Type 91). Source: Ground weapons specification table (陸戦兵器要目表). Imperial Japanese Navy, Tateyama Naval Gunnery School Research Department (館山海軍砲術学校研究部). 1942. Page 68. JACAR(Japan Center for Asian Historical Records): A03032103400&lt;br /&gt;
&lt;br /&gt;
Flight Model changes:&lt;br /&gt;
&lt;br /&gt;
* P-47D-28:&lt;br /&gt;
** The engine has received maximum boost up to 70” (wep).&lt;br /&gt;
** Maximum speed has been increased to 714 kmh (444 mph) at an altitude of 7071m.&lt;br /&gt;
* Lancaster Mk/1/3:&lt;br /&gt;
** Geometric data has been refined.&lt;br /&gt;
** Aerodynamic characteristics of the wing, fuselage and tail surfaces have been adjusted.&lt;br /&gt;
** Mach polars have been tuned.&lt;br /&gt;
** Separate fuel tanks enabled.&lt;br /&gt;
** The fuel load, weapon load now affect aircraft performance more accurately.&lt;br /&gt;
** Maximum speed values have been updated: The Maximum speeds for operation of mechanical aspects on the chassis, engine working modes updated.&lt;br /&gt;
** Landing gear shock-absorber performance updated&lt;br /&gt;
** Braking force has been increased.&lt;br /&gt;
** Fuel consumption for different engine working modes has been adjusted.&lt;br /&gt;
** Thermodynamics has been updated. Now the efficiency of cooling depends on the speed of the incoming air flow.&lt;br /&gt;
** WEP is now available only on the second stage of the compressor.&lt;br /&gt;
*( Upon landing on a water surface, the aircraft will still be able to stay afloat for some time.&lt;br /&gt;
* P-47M — A bug where it was impossible to hold the flight direction at maximum speeds when using mouse aim controller has been rectified.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/803 25.03.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug where ripples appeared on objects viewed through telescopic sights on planes with a telescopic sight when TAA smoothing was turned on has been fixed.&lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/804 27.03.2018]==&lt;br /&gt;
&lt;br /&gt;
* Progress for Battle Tasks is now shown in the debriefing window.&lt;br /&gt;
* Progress for Special Battle Tasks can now be tracked on the “Battle Tasks” button.&lt;br /&gt;
* Flight Model changes:&lt;br /&gt;
** MD.450B Ouragan/Barougan, DH-112 Venom FB.4, Sea Venom FAW.20, DH-100 Vampire FB.5, Supermarine Attacker FB.1,  R2Y2 (all) - The dependence on thrust required for varying engine speeds has been corrected. Thrust for low engine speeds has been increased.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/805 28.03.2018]==&lt;br /&gt;
Enduring Confrontation mode updates:&lt;br /&gt;
&lt;br /&gt;
* The frontline’s mechanics has been reworked, and ‘encircling’ has been added;&lt;br /&gt;
* A new PvP template has been added: &amp;quot;Air supremacy&amp;quot;;&lt;br /&gt;
* Ground battles will now start only after the successful completion of an &amp;quot;Air supremacy&amp;quot; type template;&lt;br /&gt;
* Tasks for the destruction of airfields are no longer displayed in the task log;&lt;br /&gt;
* The location “Sicily” has returned to the rotation of EC locations;&lt;br /&gt;
* An aircraft carrier has been added for the Allied team on the location “Sicily”;&lt;br /&gt;
* The range by which enemies will be detected/seen by airfield defenders has been increased;&lt;br /&gt;
* A new EC mission, “Sector of Montmedy”, has been added.&lt;br /&gt;
&lt;br /&gt;
For more information regarding these changes, please refer to the relevant [https://warthunder.com/en/news/5415-development-enduring-confrontation-mode-update-en Development Blog] article.&lt;br /&gt;
&lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/806 31.03.2018]==&lt;br /&gt;
Aircraft missions&lt;br /&gt;
&lt;br /&gt;
* In “Ground Strike (light vehicles)” Arcade Battle missions, the altitude of bomber spawn locations has been changed. Now bombers will respawn 700 meters above the fighters (previously the excess was 2 km). Ordinary “Ground Strike” missions have been not changed.&lt;br /&gt;
* In the mission “[Operation] Malta” some changes were made to increase the mission time to average values - new units have been added for both teams and the existing units were regrouped.&lt;br /&gt;
* The capturing speed of the zone in the “Enduring Confrontation” mode has been increased. Now the zone will be fully captured in 300 seconds (was 450).&lt;br /&gt;
&lt;br /&gt;
Other&lt;br /&gt;
&lt;br /&gt;
* A bug where the damaged barrels of the automatic cannons could be displayed incorrectly in X-ray has been fixed.&lt;br /&gt;
* A bug where there was a jitter of decorations by rotating the turret has been fixed.&lt;br /&gt;
* A bug where in some rare cases, first generation ATGMs would not correctly follow the control commands has been fixed.&lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/807 01.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* The range of remote controlled torpedoes has been changed:&lt;br /&gt;
** UGST: From 10 to 5,5 km.&lt;br /&gt;
** Mk48: From 12 to 6 km.&lt;br /&gt;
** Spearfish: From 12 to 5 km.&lt;br /&gt;
* The range of capturing for torpedoes with homing heads in the active mode has been changed from 2,4-1,6 km (depending on the type of target) to 600-700 m.&lt;br /&gt;
* The acoustic visibility of all submarines at maximum speed has been reduced.&lt;br /&gt;
* Sector scanning for torpedoes with homing heads on horizontal has been changed from 360° to 120° (for active mode for torpedoes with homing heads) and to 150° (for passive mode).&lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/808 03.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug where some icons were not loading on the MacOS version of the game has been fixed;&lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/809 04.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* SB (all modifications), Ar-2 -&lt;br /&gt;
** The model has been completely updated taking into account the latest requirements for FM and all its features.&lt;br /&gt;
** The aerodynamic characteristics of the wing, fuselage and tail surfaces have been adjusted.&lt;br /&gt;
** Mach polars have been tuned.&lt;br /&gt;
** The fuel load, weapon load now affect aircraft performance more accurately.&lt;br /&gt;
* J2M (all modifications) -&lt;br /&gt;
** Geometric data has been refined.&lt;br /&gt;
** Aerodynamic characteristics of the wing, fuselage and tail surfaces have been adjusted.&lt;br /&gt;
** Mach polars have been tuned.&lt;br /&gt;
** Separate fuel tanks enabled.&lt;br /&gt;
** The fuel load, weapon load now affect aircraft performance more accurately.&lt;br /&gt;
** Maximum speed values have been updated: The maximum operational speeds for the mechanical aspects on the frame and engine working modes have been updated.&lt;br /&gt;
** The propeller has been fully recalculated and remodeled.&lt;br /&gt;
** Acceleration dynamics in horizontal flight has been improved (especially at higher altitudes).&lt;br /&gt;
** Landing gear shock-absorber performance updated.&lt;br /&gt;
** Fuel consumption for different engine working modes has been adjusted.&lt;br /&gt;
** Full characteristics of the vehicle can be seen in the data sheet:&lt;br /&gt;
*** J2M2 - [https://forum.warthunder.com/index.php?/topic/234529-mitsubishi-j2m2/ data sheet]&lt;br /&gt;
*** J2M3 - [https://forum.warthunder.com/index.php?/topic/202467-mitsubishi-j2m3/ data sheet]&lt;br /&gt;
*** J2M4 KAI - [https://forum.warthunder.com/index.php?/topic/216840-mitsubishi-j2m4/ data sheet]&lt;br /&gt;
*** J2M5 (all modifications) - [https://forum.warthunder.com/index.php?/topic/249893-mitsubishi-j2m5/ data sheet]&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/810 05.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug relating to unresearched vehicle modifications, where the parameters indicating the improvements that respective modifications would bring would show negative values, as opposed to positive values, has been fixed.&lt;br /&gt;
* A bug which would lead to the incorrect display of messages regarding gun unavailability has been fixed.&lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/811 06.04.2018]==&lt;br /&gt;
&lt;br /&gt;
*Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/812 09.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug which could cause reload times to be different from the values indicated in the vehicle card has been fixed.&lt;br /&gt;
&lt;br /&gt;
Sound:&lt;br /&gt;
&lt;br /&gt;
* A sound engine bug which affected the client’s stability has been fixed.&lt;br /&gt;
* Global reverberation, which was previously deactivated, has now been reactivated.&lt;br /&gt;
* The audio for ground vehicle automatic cannons has been refined.&lt;br /&gt;
* The reverberating tail sounds of all ground vehicle shots have been refined.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/813 10.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug where in some rare cases. the “Show content in the battle” setting (responsible toggling the display of historical/non historical content or camouflages etc) not being shown in the options menu has been fixed.&lt;br /&gt;
* Damage from exploding aircraft fuel tanks has been switched off in AB for ground vehicles.&lt;br /&gt;
* The visual effects of rockets and missiles hitting different objects have been changed&lt;br /&gt;
* The visual effects of different ammo types hitting targets has been improved&lt;br /&gt;
&lt;br /&gt;
'''Sound:'''&lt;br /&gt;
&lt;br /&gt;
* The general sound effect has been changed in reducing the sharpness of some sounds.&lt;br /&gt;
* Engine volume of allied aircraft and enemy aircraft has been reduced.&lt;br /&gt;
* Engine volume of aircraft in 3rd person view has been increased.&lt;br /&gt;
* The sudden cutting of some sounds has been fixed.&lt;br /&gt;
* The algorithm of frequency filling of reverberation tails with sounds of shots depending on the surface and buildings has been changed.&lt;br /&gt;
&lt;br /&gt;
'''Enduring Confrontation:'''&lt;br /&gt;
&lt;br /&gt;
* A new type of air zone capture mechanic in the mission “Air supremacy” has been introduced: now, if both teams are in the zone, the capture progress will not reset. Instead, the capture progress will be continued for whichever team has more vehicles in the zone, and when an equal amount of vehicles for each team is in the capture zone, capture progress will not move either way.&lt;br /&gt;
* The mechanism which generates new tasks will now refrain from allowing the same type of task starting several times in a row.&lt;br /&gt;
* All known issues with the unevenness of the landscape of airfields on both Enduring Confrontation missions on the location “Zhengzhou” have been fixed.&lt;br /&gt;
* Additional visuals for sectors on the mission map have been added. Sectors that don’t participate in the formation of the front line (because they are impassable for troops and battles can not be generated on them) are now outlined in white. These sectors are now present at the locations “Zhengzhou” and “Sicily”.&lt;br /&gt;
* A bug responsible for the incorrect generation of the “Air supremacy” zone, which would lead to the zone appearing far from the front line, has been fixed.&lt;br /&gt;
* Capture-identification, and all accompanying messages in the center of the screen during the capture of  air zones, have been removed (only for “Enduring Confrontation” mode).&lt;br /&gt;
* AI bomber setups have been changed (in the direction of increasing the play-time of players) and their bomb loads have been aligned with the following (as far as possible):&lt;br /&gt;
** Great Britain:&lt;br /&gt;
*** Blenheim Mk.IV - no changes&lt;br /&gt;
*** Wellington Mk.Ic - Hampden Mk.I&lt;br /&gt;
*** Wellington Mk.III - Wellington Mk.Ic&lt;br /&gt;
*** Wellington Mk.X - Wellington Mk.III&lt;br /&gt;
*** Lancaster B Mk.III - Lancaster B Mk.I&lt;br /&gt;
** USA&lt;br /&gt;
*** TBD-1 - no changes&lt;br /&gt;
*** B-25J-1 - B-18A&lt;br /&gt;
*** B-25J-20 - B-34&lt;br /&gt;
*** B-17E - B-25J-20&lt;br /&gt;
*** B-17G - B-17E&lt;br /&gt;
** USSR&lt;br /&gt;
*** SB 2M-100 - TB-3M-17-32&lt;br /&gt;
*** SB 2M-105 - SB 2M-100&lt;br /&gt;
*** Pe-2-83 - DB-3B&lt;br /&gt;
*** Pe-8 - Yer-2 M-105&lt;br /&gt;
*** Tu-2S-59 - Tu-2S&lt;br /&gt;
** Germany&lt;br /&gt;
*** Ju 87 B-2 - no changes&lt;br /&gt;
*** Ju 88 A-4 - Ju 87 R-2&lt;br /&gt;
*** He 111 H-6 - Ju 88 A-4&lt;br /&gt;
*** Fw 200 C-1 - He 111 H-16 (a more “powerful” aircraft has been added so as to align with the aircraft of other nations)&lt;br /&gt;
*** Do 217 M-1 - no changes&lt;br /&gt;
** Japan&lt;br /&gt;
*** Ki-21-Ia - D3A1&lt;br /&gt;
*** G4M1 - Ki-21-Ia&lt;br /&gt;
*** Ki-49-I - G4M1&lt;br /&gt;
*** G5N1 - Ki-49-IIb&lt;br /&gt;
*** G8N1 - G5N1&lt;br /&gt;
* New presets for bombers and fighters have been added (and assigned to the Sicily and Monmedy Sector locations):&lt;br /&gt;
** Italy&lt;br /&gt;
*** Bomber: S.81. Fighter: CR.42&lt;br /&gt;
*** Bomber: BR.20 DR. Fighter: G.50 serie 2&lt;br /&gt;
*** Bomber: S.M.79 serie 8. Fighter: C.202EC&lt;br /&gt;
*** Bomber: P.108B serie 2. Fighter: G.55 serie 1&lt;br /&gt;
*** Bomber: Do.217M-1. Fighter: G.56&lt;br /&gt;
** France&lt;br /&gt;
*** Bomber: F.222.2. Fighter: D.501&lt;br /&gt;
*** Bomber: Martin 167-A3. Fighter: M.S.405C1&lt;br /&gt;
*** Bomber: LeO 451 early. Fighter: D.520&lt;br /&gt;
*** Bomber: M.B.162. Fighter: VB.10-02&lt;br /&gt;
*** Bomber: PB4Y-2. Fighter: Spitfire F.MkXVIIIe&lt;br /&gt;
* The AI fighter escort setups for bombers and attackers have been reworked (in the direction of facilitating the play-time of players at lower ranks, while relatively aligning difficulty for players at higher ranks. The aircraft of the AI duty pairs have also been changed so that they now match the new setup:&lt;br /&gt;
** Britain:&lt;br /&gt;
*** Hurricane Mk.I/L - Gladiator Mk.II&lt;br /&gt;
*** Spitfire Mk.Ia - Hurricane Mk.I/L&lt;br /&gt;
*** Spitfire Mk.Vb - Spitfire Mk.IIa&lt;br /&gt;
*** Spitfire LF.Mk.IX - Spitfire Mk.Vb&lt;br /&gt;
*** Spitfire F.Mk.22 - no changes&lt;br /&gt;
** USA&lt;br /&gt;
*** P-36A Hawk - F3F-2&lt;br /&gt;
*** P-40E-1 - P-36A Hawk&lt;br /&gt;
*** P-51 - P-36G Hawk&lt;br /&gt;
*** P-51D-5 - P-51&lt;br /&gt;
*** P-51D-30 - no changes&lt;br /&gt;
** USSR&lt;br /&gt;
*** I-16 type 18 - I-16 type 5&lt;br /&gt;
*** Yak-1 - LaGG-3-8&lt;br /&gt;
*** LaGG-3-66 - Yak-7B&lt;br /&gt;
*** La-5FN - no changes&lt;br /&gt;
*** Yak-9P - Yak-9U&lt;br /&gt;
** Germany&lt;br /&gt;
*** Bf 109 B-1/late - no changes&lt;br /&gt;
*** Bf 109 E-1 - He 100 D-1&lt;br /&gt;
*** Bf 109 F-2 - Bf 109 E-4&lt;br /&gt;
*** Bf 109 F-4 - Bf 109 G-2&lt;br /&gt;
*** Fw 190 D-9 - Fw 190 D-12&lt;br /&gt;
** Japan&lt;br /&gt;
*** Ki-27 otsu - no changes&lt;br /&gt;
*** Ki-44-I - Ki-43-I&lt;br /&gt;
*** A6M2 - Ki-44-II hei&lt;br /&gt;
*** A6M3 - A6M3 mod. 22&lt;br /&gt;
*** A6M5 - J2M5&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/814 11.04.2018]==&lt;br /&gt;
Enduring confrontation&lt;br /&gt;
&lt;br /&gt;
* A bug where AI attackers did not appear in the mission has been fixed.&lt;br /&gt;
* A bug where battles involving ground units in the “Zhengzhou” location could end immediately after they begin has been fixed.&lt;br /&gt;
* The colour brightness of the frontline has been reduced slightly.&lt;br /&gt;
* The mission “Air Supremacy” is now more likely to appear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/815 12.04.2018]==&lt;br /&gt;
[https://forum.warthunder.com/index.php?/topic/407594-changes-to-vehicle-battle-ratings-april-2018/ BR changes] for ground vehicles and aircraft.&lt;br /&gt;
&lt;br /&gt;
Changes to Flight Models:&lt;br /&gt;
&lt;br /&gt;
* MB-5 - Parameters of the automatic cooling system have been changed. Operating time on 100% WEP has been increased due to lower temperatures and wider opening of the radiator flaps.&lt;br /&gt;
* Plagis' Spitfire LF. Mk IXc - Insufficient power with the &amp;quot;150 octane fuel&amp;quot; modification has been fixed.&lt;br /&gt;
* P-61 (all modifications) - The “Engine injection” modification has been fixed.&lt;br /&gt;
* La-5/7 - A bug which causes excessive unstability and as a result a total loss of control has been fixed.&lt;br /&gt;
* SB 2M-103 MB3 and SB 2M-103U (available for purchase early)- Flight model has been updated.&lt;br /&gt;
* P-400 - A bug with insufficient engine power has been fixed.&lt;br /&gt;
&lt;br /&gt;
Ground Vehicle model, damage model, characteristic and weaponry changes::&lt;br /&gt;
&lt;br /&gt;
* Lorraine40t/AMX-50 - The fire rate for first-order ammo racks has been changed from 9 to 15 shots per minute. Source: The Direction des Etudes et Fabrications d'Armement, Char de 40T. The reload time for first-order ammo racks has been changed from 12 to 18 seconds.&lt;br /&gt;
* AMX-50 Surbaisse - The fire rate for first-order ammo racks has been changed from 8 to 10 shots per minute. Source: Tourelle Oscillante Basse de 120 - TOB-120, Description - spécification technique, Compagnie des Ateliers et Forges de la Loire. The reload time for first-order ammo racks has been changed from 15 to 20 seconds.&lt;br /&gt;
* Object 906 - The fire rate for first-order ammo racks has been changed from 10 to 14 shots per minute. Source: M. V. Pavlov, I. V. Pavlov - “Vehicles and weapons. Yesterday, today, tomorrow” The reload time for first-order ammo racks has been changed from 10 to 17 seconds.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/816 13.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug where a player could leave the designated map area on Berlin has been fixed;&lt;br /&gt;
* A bug where the M1 Abrams was unavailable for &amp;quot;Assault&amp;quot; missions has been fixed;&lt;br /&gt;
* A bug when specific tanks had the wrong reload time for the first order ready rack reload has been fixed;&lt;br /&gt;
* Client Stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/817 19.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* Bug which would cause markers to partially or completely disappear in RB/SB replays has been fixed.&lt;br /&gt;
* Client Stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/818 21.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* Client Stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/819 25.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* Players can now exchange hat decoration coupons from the “Hat” trophies for Warbonds.&lt;br /&gt;
* Several Hat decoration coupons can also be exchanged for rarer ones in the workshop.&lt;br /&gt;
* Client Stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/820 26.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* The cost of shells for rank VI ground vehicles has been revised;&lt;br /&gt;
* Vehicle repair costs and award multipliers have been revised. More information can be found in this [https://forum.warthunder.com/index.php?/topic/409452-economy-changes-april-2018/ spreadsheet];&lt;br /&gt;
* Research and purchase costs for the F3D-1 have been revised (old price: 990,000 SL and 380,000 RP; new price:  690,000 SL and 130,000 RP);&lt;br /&gt;
* Research and purchase costs for the Ho-Ri Production have been revised (old price: 610,000 SL and 220,000 RP; new price 260,000 and 95,000 RP).&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/821 28.04.2018]==&lt;br /&gt;
Sound&lt;br /&gt;
&lt;br /&gt;
* A number of problems related to the interruption of certain sounds during battles involving a large number of players have been fixed.&lt;br /&gt;
* The volume of explosions from aircraft striking the ground, and bombs, has been increased. &lt;br /&gt;
* The volume at which bombs whistle while falling has been increased. &lt;br /&gt;
* The volume of both allied and enemy aircraft weaponry has been increased.&lt;br /&gt;
* Client Stability has been improved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/822 08.05.2018]==&lt;br /&gt;
Lorraine 155 - The following parameters have been specified and corrected:&lt;br /&gt;
&lt;br /&gt;
* Maximum speed has been changed from 60 to 55 km/h&lt;br /&gt;
* Engine power has been changed from 685 hp (3000 rpm) to 450 hp (2500 rpm).&lt;br /&gt;
* The weight has been changed from 30 ton to 28 tonnes.&lt;br /&gt;
* The ammunition lager for the 155mm cannon has been changed from 28 to 30 shells.&lt;br /&gt;
* The ammunition lager for the 20mm automatic cannon has been changed from 250 to 400 rounds.&lt;br /&gt;
* Vertical elevation angles of the 20mm cannon have been changed from -8/+20 to -8/+45 degrees.&lt;br /&gt;
* Vertical elevation angles of the 155mm cannon has been changed from 0/45 to -5/+67 degrees.&lt;br /&gt;
* Horizontal elevation angles of the 155mm cannon has been changed from -12/+12 to -20/+20 degrees.&lt;br /&gt;
* Armour, in mm:&lt;br /&gt;
** Hull front:  30 -&amp;gt;16&lt;br /&gt;
** Turret front: 30 -&amp;gt;16&lt;br /&gt;
** Side of the hull and turret: 20 -&amp;gt;16&lt;br /&gt;
** Rear of the hull and turret: 20-&amp;gt;10&lt;br /&gt;
&lt;br /&gt;
Source: Swedish Test of the French Lorraine 155 50 (prototype 1a), August 1950.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/823 10.05.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug which caused the sight in ground vehicles equipped with stabilizers to twitch has been fixed.&lt;br /&gt;
* A bug where it was not possible to switch to the squad’s allied vehicles in the mission “Battle of Santa Cruz” has been fixed.&lt;br /&gt;
* A bug where on some ground vehicles the fire rate values were incorrectly displayed has been fixed.&lt;br /&gt;
* A bug where it wasn’t possible to install a  decoration on the turret of the M46 has been fixed.&lt;br /&gt;
* A bug where sounds heard from spectator mode occasionally created the false sound of flying aircraft has been fixed ([https://forum.warthunder.ru/index.php?/topic/237045-177-zvuki-proletayushchikh-samoletov/ source]).&lt;br /&gt;
* Client Stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/825 15.05.2018]==&lt;br /&gt;
A bug related to the display of distant objects during ground battles has been fixed ([https://forum.warthunder.ru/index.php?/topic/241410-propadayut-kamni-doma-stroeniya-na-rasstoyanii-1772165/ source]).&lt;br /&gt;
Client Stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/826 29.05.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug where user created sights did not work for vehicles that were either not researched or purchased has been fixed.&lt;br /&gt;
* A bug where camouflages for AI vehicles were not being displayed in user created mission replays has been fixed.&lt;br /&gt;
* A bug where a flipped M60 or M60A1 could still move when the transmission is set to neutral has been fixed.&lt;br /&gt;
* A bug with sniper view in a vehicle that was below the water surface has been fixed.&lt;br /&gt;
* A bug where vehicles with guns of 40mm and less were not affected by recoil if firing from a stationary position has been fixed.&lt;br /&gt;
* A bug where fighter respawn points were not displayed on the minimap has been fixed.&lt;br /&gt;
* A bug where specific ground vehicles could replenish their ammo whilst moving around in a captured zone has been fixed.&lt;br /&gt;
* Client Stability has been improved.&lt;br /&gt;
&lt;br /&gt;
CDK and user-created camos&lt;br /&gt;
&lt;br /&gt;
* When creating camo for ground vehicles, texture samples for hull, turret and gun will be created that are also stored in the .blk file.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/827 30.05.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug where being in water whilst in a ground vehicle, it wasn’t possible to switch to the sniper view has been fixed.&lt;br /&gt;
* A bug where zoomed view was saved when changing to another view (for example: switching between sniper view and 3rd person view by using zoom) has been fixed.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/828 31.05.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug where it wasn’t possible to remove decals from a vehicle has been fixed.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/829 04.06.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug where the “Zoom” camera position would activate on re-spawned vehicles after being used on a previous (now destroyed) vehicle, has been fixed.&lt;br /&gt;
* A bug which would cause the camera alignment and zoom settings to reset by activating the tactical map has been fixed.&lt;br /&gt;
* A bug where activation of the “Zoom” camera view would make it impossible to switch to the ‘sight’ view from the cockpit has been fixed.&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U13682523&amp;diff=163749</id>
		<title>User:U13682523</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U13682523&amp;diff=163749"/>
				<updated>2023-06-05T21:57:35Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163725 by U44629479 (talk)  kph is an incorrect way to display speed in metric, kph meaning kilo * pico * hour which makes no sense&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE: Flame2512's Page}}&lt;br /&gt;
&lt;br /&gt;
Seeing as the old wiki is no more, looks like I need a new user page.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==About Me==&lt;br /&gt;
I've been playing War Thunder fairly continuously since December 2013 ([[Update 1.37]]). When War Thunder Live launched in April 2014, I joined up on launch day and have been a fairly active community member since (although not so much recently). April 2014 also saw the Launch of the War Thunder CDK, I picked up the CDK shortly after launch and have since become very experienced with the mission editor. I have released plenty of missions on my WT Live page and have also made missions in support of custom vehicles released by other community members, and some videos from WT YouTubers. When multiplayer user missions were being developed I was among other members of the CDK community selected to partake in closed testing.&lt;br /&gt;
&lt;br /&gt;
==Me and the Wiki==&lt;br /&gt;
I started editing the wiki in December 2017 with the aim of improving the (at the time) almost completly barren [[:Category:Maps_and_missions|Maps and Missions]] section. I have since written articles for all o the ground forces maps in the game and have started progress on the air forces maps. I have also used my knowledge of the CDK to help improve the (at times lacking) documentation covering it on the wiki.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--=Restored Text=&lt;br /&gt;
==About Me==&lt;br /&gt;
I joined the War Thunder in December 2013 and have been playing it ever since. I have been a member of the Tanks and Ships CBT. When [[https://live.warthunder.com/feed/ War Thunder Live]] launched I joined in from the start and have been a regular contributor, posting User Missions, the occasional skin, and anything else I feel like.&lt;br /&gt;
&lt;br /&gt;
I also started messing around with the War Thunder CDK when it was launched. Over the years I have become very experienced with the mission editor, releasing many missions on WT Live, as well as making many missions to be released with user made vehicles, by [https://live.warthunder.com/user/_Beckett/ _Beckett] and [https://live.warthunder.com/user/Snozzeltoff/ Snozzeltoff], and a few to be used in various YouTube videos. Along with other CDK users I was invited to partake in the closed testing of Multiplayer User Missions, before their public release.&lt;br /&gt;
&lt;br /&gt;
My main (WT related) interests are British aircraft and tanks. &lt;br /&gt;
&lt;br /&gt;
==Me and the Wiki==&lt;br /&gt;
&lt;br /&gt;
I am reasonably new to the Wiki (joined December 2017). I have managed to update and add a lot of information to the article for every ground forces maps in the game (as of 1.77), most of which were almost completely empty. I have also updated some of the CDK pages and written a page on how to make CSV files for missions. In the future I plan to look at making further improvements to the missions and maps section and expand / improve the CDK related pages.&lt;br /&gt;
&lt;br /&gt;
I am currently writing articles for all the air forces maps in game, and updating the relative section of the missions and maps page to match the ground forces maps section, in the process. Take a look below to see what it will look like when finished.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=My Testing Area=&lt;br /&gt;
==Pulling BR of a vehicle from the game==&lt;br /&gt;
A little proof of concept here: the BR of the Wirraway is being pulled from wherever the sidebar info is from and displayed in an article.&lt;br /&gt;
&lt;br /&gt;
The BR of a Wirraway is {{#unit: wirraway | бр | аб }}(AB), {{#unit: wirraway | бр | рб }}(RB), {{#unit: wirraway | бр | сб }}(SB).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--I don't want to litter your page, but wanted to share the parser info we have found so far, what I have noticed is everything is tied to the unit id of the vehicle (https://wiki.warthunder.com/Special:ListWikiParser). I am sure there is more, unfortunately we don't have access to the main database where all of the info is being pulled from.  I am sure like below, many of the parsers we have not discovered yet are in Russian and trying to guess those will be a challenge.  Here is what we have (also take a look at the {{Battle-rating|?}} template being used on most pages, all you have to do is put a 1-5 inplace of the question mark and it will spit out a format for the battle rating for any of the five scenarios AB/RB/SB, AB RB SB, AB/RB SB, AB/SB RB or AB RB/SB.  See what you can come up with:&lt;br /&gt;
{{Specs|pseudonym}} - short name&lt;br /&gt;
{{Specs|name}} - full name&lt;br /&gt;
{{Specs|article}} - current article name&lt;br /&gt;
{{Specs|country}} - country&lt;br /&gt;
{{Specs|rank}} - rank by text (III)&lt;br /&gt;
{{Specs|rank|value}} - rank by digit (3)&lt;br /&gt;
{{Specs|br|ab}}, {{Specs|br|rb}}, {{Specs|br|sb}} - BR&lt;br /&gt;
{{Specs|crew}} - crew&lt;br /&gt;
&lt;br /&gt;
{{Specs|страна}} or {{Specs|country}} = Country&lt;br /&gt;
{{Specs|название}} = Title (vehicle title)&lt;br /&gt;
{{Specs|ранг}} or {{Specs|rank}} = vehicle rank in roman numerals&lt;br /&gt;
{{Specs|вес|пустой}} = Empty weigth  (sets up as {{Specs|weight|empty}} - however english does not work)&lt;br /&gt;
{{Specs|вес|полный}} = Full weight&lt;br /&gt;
{{Specs|потолок}} or {{Specs|ceiling}} = result in ceiling height of vehicle.&lt;br /&gt;
{{Specs|вираж|ab}} = Turn time in AB  (change AB/RB/SB for result)&lt;br /&gt;
{{Specs|сваливание}} = Appears to be for stall speed (сваливание = dumping). Does not seem to work in current sidebar&lt;br /&gt;
{{Specs|двигатель}} = Displays engine type&lt;br /&gt;
{{Specs|двигатель|количество}} = Displays number of engines (|двигатель = quantity)&lt;br /&gt;
{{Specs|двигатель|тип}} = Displays engine type (inline, v12...etc)&lt;br /&gt;
{{Specs|двигатель|сод}} = Displays engine cooling type, w (water) or a (air)&lt;br /&gt;
{{Specs|разрушение|конструкции}} = Speed at which structure/wings break (km/h)&lt;br /&gt;
{{Specs|разрушение|шасси}} = Speed at which gear breaks (km/h)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Map Icons==&lt;br /&gt;
{{sp-begin|Map Icons}}&lt;br /&gt;
==Air Forces Maps==&lt;br /&gt;
===Arcade Only Air Maps===&lt;br /&gt;
These maps are (under normal circumstances) only available in Air Arcade Battles. They tend to be small in size compared to other maps (32km x 32km or less), and usually contain unrealistic or exaggerated terrain features, to make combat more interesting. They do not aim to recreate real-world locations, although they may take inspiration from them.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_AfricanCanyon.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_AfricanCoast.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_AlpineMeadows.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_CliffedCoast.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Crater.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Fjords.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Foothills.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_GraveRobbersCliffs.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Greece.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_GreenRidge.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_GuianaHighlands.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_IronRange.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_MountainGorge.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_PacificHiddenBase.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_RiceTerraces.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_TopOfTheWorld.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===General Air Maps===&lt;br /&gt;
Most of these maps have configurations for all three air game modes (Arcade Realistic and Simulator). They are larger than Arcade maps, generally being between 64km x 64km and 131km x 131km, with a couple of exceptions. All of these maps are based off of real world locations; the level of accuracy varies between maps, but in general they tend to be reasonably accurate to the real world.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Berlin.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Britain.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Bulge.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_DoverStrait.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Guadalcanal.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Guam.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Honolulu.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Hurtgen.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_IwoJima.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_KhalkhinGol.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Korea.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Korsun.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Krymsk.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Kursk.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Ladoga.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Malta.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Midway.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Moscow.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Mozdok.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Norway.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Peleliu.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_PortMoresby.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Ruhr.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Saipan.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Sicily.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Spain.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Stalingrad.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_StalingradWinter.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_WakeIsland.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Zhengzhou.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ground Forces Air Maps===&lt;br /&gt;
These maps are the Air Battles area of their respective Tank Maps. As well as being used in combined arms battles, some are also used as standalone maps in air battles (AB, RB &amp;amp; SB), in these cases the tank battles area forms part of the scenery of the map. Being based off tank maps they are a mixture of historically accurate and fictional locations. Maps tend to be 65km x 65km, although some are smaller and some are bigger.&lt;br /&gt;
&lt;br /&gt;
==Special Maps==&lt;br /&gt;
These maps are do not occur in normal air or ground battles. They are only normally available to play in specific game modes / events or in user made missions.&lt;br /&gt;
&lt;br /&gt;
===Air Maps===&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_PacificOcean.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_TropicalIsland.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
{{sp-end}}&lt;br /&gt;
&lt;br /&gt;
==List of all tank sight magnifications==&lt;br /&gt;
To save on the guessing here's a list of the default and zoomed in gunner's sight magnifications for every tank in the game. Use the value displayed in game as a primary source (for consistency), but for most vehicles where the zoom value isn't listed this list should be accurate.&lt;br /&gt;
&lt;br /&gt;
This is a programmatically generated list, it seems to be accurate from my own testing, but do some sanity checking with it first. The zoom numbers are rounded to 2 d.p. in the list. When filling in pages it might be best to round the numbers to the nearest 0.05 to keep it a bit cleaner and inline with the values shown in game. There are some minor differences between the numbers in here and those in game (out by a few decimals sometimes), but for the most part they are accurate and it may well be the game displaying a clean number instead of a number closer to the actual value.&lt;br /&gt;
&lt;br /&gt;
Tanks are grouped by nation in this order: China, France, Germany, Italy, Japan, UK, USSR, US&lt;br /&gt;
&lt;br /&gt;
{{sp-begin|Tank sight zooms}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tank&lt;br /&gt;
! Default magnification&lt;br /&gt;
! Maximum magnification&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_cm11|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_isu_122|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_isu_152|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_is_2_1943|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_is_2_1944|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_lvt_4_zis_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m10|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m113a1_tow|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m18_hellcat|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m24_chaffee|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m36|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m3a3_stuart|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m48a1_patton_III|short}} || 6.7 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m4a1_76w_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m4a4_sherman|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m4a4_sherman_1st_ptg|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m5a1_stuart|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m60a3_tts|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m8_greyhound|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m8_scott|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_pt_76|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_su_100_1945|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_su_76m_1943|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_58|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_59|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_59d|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_62|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_63_I|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_65_aa|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_69|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_86|short}} || 5.6 || 6.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_97_chi_ha|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_97_kai|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_t_26_1940|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_t_26_no531|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_t_34_1942|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_t_34_85_d_5t|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_t_62|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amc_34|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amc_35|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amr_35_zt3|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_10rc|short}} || 8.8 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_13_75|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_13_75_ss11|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_13_90|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_13_dca_40|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_13_fl_11|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_13_hot|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30|short}} || 6.85 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30_1972|short}} || 6.85 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30_b2|short}} || 8.8 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30_b2_brenus|short}} || 8.8 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30_dca|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30_roland|short}} || 6 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30_super|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_40|short}} || 8.9 || 10.14&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_50|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_50_foch|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_50_surbaisse|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_50_surblinde|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_m4|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_arl_44|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_arl_44_acl1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_b1_bis|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_b1_ter|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_bat_chat_25t|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_cckw_353_bofors|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_citroen_kegresse_p4t|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_fcm_36|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_hotchkiss_h35|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_hotchkiss_h39|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_hotchkiss_h39_cambronne|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_leclerc_s1|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_lorraine_100|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_lorraine_155|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_lorraine_40t|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_m10|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_m4a1_sherman|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_m4a1_sherman_fl_10|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_m4a3e2_sherman_jumbo|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_m4a4_cn_75_50|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_pzkpfw_V_panther_dauphine|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_renault_r39|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_somua_s35|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_somua_sau40|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_begleitpanzer_57|short}} || 4 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_38t_Gepard|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_IV_Kugelblitz|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_IV_Ostwind|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_IV_Ostwind_2|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_IV_Wirbelwind|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_I_ausf_A|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_V_Coelian|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpz_I_Gepard|short}} || 1.46 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flarakpz_1|short}} || 6 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_infanterie_kampfpanzer_churchill|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_jgdpz_38t|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_jgdpz_IV_L48|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_kanonenjagdpanzer|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_kpz_70|short}} || 7 || 14.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_kv_1B_finland|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_kv_1_kwk_40|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_kv_2_754r|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_leopard_2a4|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_leopard_2a5|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_leopard_2k|short}} || 8 || 16&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_leopard_a1a1_120|short}} || 10.36 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_leopard_I|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_leopard_I_a1|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_mkpz_m47|short}} || 6.8 || 7.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_mkpz_m48a2c|short}} || 6.7 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_mkpz_m48a2ga2|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_nbfz_VI|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panther_II|short}} || 2.5 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerbefelhswagen_IV_ausf_J|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerbefelhswagen_jagdpanther|short}} || 9.25 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerbefelhswagen_VI_P|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerjager_1|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerjager_nashorn|short}} || 5 || 9.25&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerjager_panther|short}} || 9.25 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerjager_tiger|short}} || 9.25 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerjager_tiger_P_ferdinand|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerwerfer_42|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_35t|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_38t_Aufklarungspanzer|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_38t_ausf_A|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_38t_ausf_F|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_38t_Marder_III|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_38t_Marder_III_ausf_H|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_e_100|short}} || 9.25 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_B|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_E|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_F|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_J|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_J_L42|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_L|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_M|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_N|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_II_ausf_C|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_II_ausf_C_DAK|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_II_ausf_F|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_II_ausf_H|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_C|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_E|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_F|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_F2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_G|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_H|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_J|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_Maus|short}} || 9.25 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_b_tiger_IIh|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_b_tiger_IIh_kwk46|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_b_tiger_IIh_sla|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_b_tiger_IIp|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_e_tiger|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_h1_tiger|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_h1_tiger_animal_version|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_tiger_P|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_V_ausf_a_panther|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_V_ausf_d_panther|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_V_ausf_f_panther|short}} || 2.5 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_V_ausf_g_panther|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_V_ersatz_m10|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzsflk40_sturer_emil|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzsfl_IVa_dickermax|short}} || 5 || 9.25&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pz_IV_L70|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pz_IV_L70_A|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_raketenjagdpanzer_2|short}} || 6.17 || 12.33&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_raketenjagdpanzer_2_hot|short}} || 6.17 || 12.33&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_ru251|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sdkfz_221_s_pz_b_41|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sdkfz_234_2|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sdkfz_234_3|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sdkfz_234_4|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sdkfz_6_2_flak36|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sdkfz_9_flak37|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_stug_III_ausf_A|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_stug_III_ausf_F|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_stug_III_ausf_G|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_stuh_III_ausf_G|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sturmpanzer_II|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sturmpanzer_IV_brummbar|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_thyssen_henschel_tam|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_t_34_747|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_vsw_flak_41|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_vt_1_2|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_waffentrager_krupp_steyr|short}} || 5 || 9.25&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_ab_41|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_ab_43|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_as_42_metropolitana|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_aubl_74_60_70m|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_b1_centauro|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_b1_centauro_romor|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_c1_ariete|short}} || 10.36 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_c1_ariete_preserie|short}} || 10.36 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_c1_ariete_pso|short}} || 10.36 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_fiat_6614_106sr|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_fiat_6616_cockerill|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_l3_cc|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_l6|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m113a1_tow|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m11_39|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m13_40_serie_1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m13_40_serie_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m13_40_serie_3|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m14_41|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m15_42|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m15_42_contraereo|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m26a1_pershing|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m26_ariete|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m36b1|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m47_105|short}} || 6.8 || 7.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m60a1_ariete|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_of_40_mk_1|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_of_40_mk_2a|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_of_40_mtca|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_otobreda_sidam_25|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_otobreda_sidam_25_mistral|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_otomatic|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_oto_r3_106sr|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_oto_r3_t20_fa|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_p_26_40|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_p_40|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_breda_501|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_l40|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m41m_90|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m41_75_18|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m41_75_32|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m42_75_34|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m43_105|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m43_105_leoncello|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m43_75_34|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m43_75_46|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_sherman_VII|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_m24_chaffee|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_m41_walker_bulldog|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_m42_duster|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_m4a3e8_76w_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_pzkpfw_VI_ausf_e_tiger|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_st_a1|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_st_a2|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_st_b1|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_16|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_1_chi_he|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_2_ho_i|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_2_ka_mi|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_3_chi_nu|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_3_chi_nu_75cm_type_5|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_3_ho_ni_I|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_3_ho_ni_III|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_4_chi_to|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_4_chi_to_late|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_4_ho_ro|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_5_chi_ri|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_5_ho_ri_production|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_5_ho_ri_prototype|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_5_na_to|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_60_atm|short}} || 6.17 || 12.33&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_60_sprg|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_61|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_74|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_74_mod_g_kai|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_75|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_75_mlrs|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_87|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_89|short}} || 2 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_89b_i_go_otsu|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_90|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_94|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_95_ha_go|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_95_ha_go_commander|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_95_heavy|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_95_so_ki|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_97_chi_ha|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_97_chi_ha_12cm|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_97_kai|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_98_ke_ni|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_98_ta_se|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_17_pdr_m10_achilles|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_17_pdr_m10_achilles_norfolk_yeomanry|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_3_inch_gun_carrier|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a17_mk_1_tetrarch|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a1e1_independent|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a27m_cromwell_1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a27m_cromwell_5|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a27m_cromwell_5_rp3|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a30_challenger|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a30_sp_avenger|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a39_tortoise|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_ac4_thunderbolt|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_armored_car_aec_mk_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_armored_car_mk_2_aa|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_12_mk_2_matilda_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_13_mk1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_13_mk1_3rd_rtr|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_13_mk2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_13_mk2_1939|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_22b_mk_3_churchill_1942|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_22f_mk_7_churchill_1944|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_22_mk_1_churchill_1941|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_33_excelsior|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_34_comet|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_34_comet_iron_duke|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_43_black_prince|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_centurion_mk_1|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_centurion_mk_10|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_centurion_mk_3|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_centurion_mk_3_ss11|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_centurion_mk_5_avre_era|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_centurion_shot_kal_d|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_challenger_1|short}} || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_challenger_II|short}} || 4 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_challenger_mk_3|short}} || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_charioteer_mk_7|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_chieftain_marksman|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_chieftain_mk_10|short}} || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_chieftain_mk_3|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_chieftain_mk_5|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_conqueror_mk_2|short}} || 5.3 || 6.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_crusader_aa_mk_1|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_crusader_aa_mk_2|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_crusader_mk_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_crusader_mk_3|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_daimler_mk_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_falcon|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv102_striker|short}} || 6.17 || 12.33&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv221_caernarvon|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv4004_conway|short}} || 5.3 || 6.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv4005|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv4202|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv438_swingfire|short}} || 6.17 || 12.33&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv510_isv|short}} || 7.2 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_mk1_grant|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_sherman_ic_firefly|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_sherman_II|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_sherman_vc_firefly|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_sp_17_pdr_valentine|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_stormer_hvm|short}} || 10 || 39.36&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_t17e2|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_valentine_mk_1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_valentine_mk_11|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_valentine_mk_9|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_vickers_mbt_mk_1|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_vickers_mk_6_aa_mk_1|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_9p149|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_asu_57|short}} || 5.1 || 5.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_asu_85|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_a_12_mk_2_matilda_2A_F96|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bmp_1|short}} || 5.6 || 6.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bmp_2|short}} || 5.2 || 5.6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bm_13n|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bm_8_24|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_btr_152a|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bt_5|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bt_7a_f32|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bt_7_1937|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_gaz_4m|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_gaz_dshk|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_gaz_mm_72k|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_isu_122|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_isu_122s|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_isu_152|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_2_1943|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_2_1944|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_2_1944_revenge|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_3|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_4m|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_6|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_7|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_it_1|short}} || 5.7 || 8.2&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_122|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_1e|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_1s|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_1_L_11|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_1_zis_5|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_220|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_2_1939|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_2_1940|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_2_zis_6|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_85|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_m3c|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_m4a2_76w_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_object_120|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_object_268|short}} || 3.1 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_object_685|short}} || 3.5 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_object_906|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_pt_76b|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_pzkpfw_III_ausf_J_L42|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_pzkpfw_V|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_rbt_5|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_smk|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_100p|short}} || 5.1 || 5.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_100Y|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_100_1945|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_122|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_122P|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_122_54|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_152|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_57|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_57b|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_5_1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_76m_1943|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_76m_5st_kav_corps|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_85a|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_85m|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_85_1943|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_type_62|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_type_65_aa|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_10m|short}} || 3.1 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_126sp|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_26E|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_26_1940|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_26_1940_1st_GvTBr|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_26_4|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_28|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_28E|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34E|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34E_STZ|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_100|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_1940_l_11|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_1941|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_1941_57|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_1941_cast_turret|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_1941_l_11|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_1942|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_57_1943|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_85E|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_85_d_5t|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_85_zis_53|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_35|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_44|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_44_100|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_44_122|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_50|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_54_1947|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_54_1949|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_54_1951|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_55a|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_55_am|short}} || 3.5 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_60_1941|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_62|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_62m1|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_64a_1971|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_64_b_1984|short}} || 3.9 || 9&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_70_1942|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_72a|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_80|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_80b|short}} || 3.9 || 9&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_80u|short}} || 2.7 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zis_30|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zis_43|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zprk_2s6|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zsu_23_4|short}} || 2 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zsu_29k|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zsu_37|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zsu_57_2|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zut_37|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_adats_bradley|short}} || 6 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_halftrack_m13|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_halftrack_m15|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_halftrack_m16|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_halftrack_m3_75mm_gmc|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_lvt_4_zis_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_lvt_a_1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m10|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m103|short}} || 6 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m163_vulcan|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m18_hellcat|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m18_hellcat_black_cat|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m18_super_hellcat|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m19|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m1a1_abrams|short}} || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m1_abrams|short}} || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m1_ip_abrams|short}} || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m22_locust|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m247|short}} || 12 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m24_chaffee|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m24_chaffee_tl|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m26e1_pershing|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m26_pershing|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m26_t99|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m2a2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m2a4|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m2a4_1st_armor_div|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m2_medium|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m36|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m3a1_stuart|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m3a1_stuart_usmc|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m3_bradley|short}} || 4 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m3_lee|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m3_stuart|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m41_walker_bulldog|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m42_duster|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m46_patton|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m46_patton_73_armor_bat|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m47_patton_II|short}} || 6.8 || 7.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m48a1_patton_III|short}} || 6.7 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a1_1942_sherman|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a1_76w_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a2_1944_germ|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a2_76w_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a2_sherman|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a3e2_76w_sherman_jumbo|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a3e2_sherman_jumbo|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a3e2_sherman_jumbo_cobra_king|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a3e8_76w_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a3_105_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a5_ram_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4_sherman|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4_sherman_calliope|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m50_ontos|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m551|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m56_scorpion|short}} || 4.1 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m5a1_stuart|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m5a1_stuart_canadian_5st_arm|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m60|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m60a1|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m60a1_rise_passive_era|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m60a2|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m6a1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m8a1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m8_greyhound|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m8_scott|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m901_itv|short}} || 3 || 13&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_magach_3|short}} || 8 || 10.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_mbt_70|short}} || 7 || 14.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_merkava_mk_1|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_mk1_grant|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t114|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t14|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t18_e2|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t20|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t25|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t26e4_superpershing|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t28|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t29|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t30|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t32|short}} || 4.6 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t32e1|short}} || 4.6 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t34|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t54e1|short}} || 6 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t92|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t95|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t95e1|short}} || 8 || 10.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_xm1_chrysler|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_xm1_gm|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_xm_803|short}} || 8 || 12&lt;br /&gt;
|}&lt;br /&gt;
{{sp-end}}&lt;br /&gt;
&lt;br /&gt;
==My templates==&lt;br /&gt;
&lt;br /&gt;
* [[User:U13682523/Tree-Custom]]&lt;br /&gt;
* [[User:U13682523/Tree-Custom-Old]] - It's better but it also breaks the wiki, apparently.&lt;br /&gt;
* [[User:U13682523/Tree-Text]]&lt;br /&gt;
* [[User:U13682523/Tree-Group-Custom]]&lt;br /&gt;
* [[User:U13682523/Tree-Group-Text]]&lt;br /&gt;
* [[User:U13682523/Tree-Unit-BR]]&lt;br /&gt;
&lt;br /&gt;
==Stuff==&lt;br /&gt;
The '''AIM-9 Sidewinder''' is an American family of short range [[Air-to-air missiles|air-to-air missiles]]. The term AIM-9 Sidewinder may refer to any of the following missiles in game:&lt;br /&gt;
&lt;br /&gt;
;American missiles&lt;br /&gt;
* [[AIM-9B]]&lt;br /&gt;
* [[AIM-9D]]&lt;br /&gt;
* [[AIM-9E]]&lt;br /&gt;
* [[AIM-9G]]&lt;br /&gt;
* [[AIM-9H]]&lt;br /&gt;
* [[AIM-9J]]&lt;br /&gt;
* [[AIM-9L]]&lt;br /&gt;
* [[AIM-9P]]&lt;br /&gt;
&lt;br /&gt;
;Foreign versions&lt;br /&gt;
* [[AIM-9B FGW.2|AIM-9B FGW.2 (AIM-9F)]]&lt;br /&gt;
* [[RB24|Rb24]]&lt;br /&gt;
* [[RB24J|Rb24J]]&lt;br /&gt;
&lt;br /&gt;
===AIM-9 Sidewinder family tree===&lt;br /&gt;
{{Main|AIM-9 Sidewinder (Family)}}&lt;br /&gt;
The naming of AIM-9 Sidewinder missiles can be a little confusing due to the development of the missile being split between the United States Navy (USN) and United States Air Force (USAF). This means that missiles with later letters can have inferior performance compared to those with earlier letters (e.g. the AIM-9D is better than the AIM-9E), and the predecessor of a missile is not always what you would logically assume (e.g. the AIM-9G is developed from the AIM-9D, not the AIM-9E of AIM-9F).&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;family tree&amp;quot; of AIM-9 Sidewinder can be seen below. The development of the Sidewinder was started by the USN at the Naval Air Weapons Station China Lake in 1950. The first missile firing occurred in 1951 and the first air-to-air hit on a target drone was achieved on on 11 September 1953. The first missiles began low-rate production in 1955, designated Sidewinder 1 (later known as the AIM-9A), and were used for test and evaluation. Various improvements were made leading the first full production version designated Sidewinder 1A (later known as the AIM-9B), which entered production in 1956.&lt;br /&gt;
&lt;br /&gt;
The AIM-9 Sidewinder was originally only used by the USN with the USAF using their own air-to-air missile, the AIM-4 Falcon. The performance of the AIM-4 proved disappointing during combat in South East Asia, and so the USAF decided to adopt the AIM-9B alongside the USN. This is where the family tree splits; the USN conducted major upgrades to the AIM-9B resulting in the AIM-9C and AIM-9D; while later on the USAF conducted their own, more limited, upgrades resulting in the AIM-9E. The USN and USAF sidewinders continued to be developed separately until both forces came together to make the AIM-9L and its successors, the AIM-9M and AIM-9X.&lt;br /&gt;
&lt;br /&gt;
{{Tree-Start|3|without header}}&lt;br /&gt;
{{Tree-Line|}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin:0; width:50px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center&amp;quot; | Key:&lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Text|Missile&amp;lt;br/&amp;gt;in game}}&lt;br /&gt;
| {{User:U13682523/Tree-Text|Missile not&amp;lt;br/&amp;gt;in game||premium}}&lt;br /&gt;
| {{User:U13682523/Tree-Text|Foreign version&amp;lt;br/&amp;gt;(in game)||squad}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin:0; width:50px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9A&amp;lt;br/&amp;gt;(Sidewinder 1)||premium}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{User:U13682523/Tree-Group-Text|AIM-9B&amp;lt;br/&amp;gt;(Sidewinder 1A)|&lt;br /&gt;
  {{User:U13682523/Tree-Text|AIM-9B|AIM-9B_Sidewinder}}&lt;br /&gt;
  {{Tree-Skip|5px}}&lt;br /&gt;
  {{User:U13682523/Tree-Text|Rb24|RB24|squad}}&lt;br /&gt;
}}&lt;br /&gt;
| {{Tree-Arrow-Right}}&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9B FGW.2&amp;lt;br/&amp;gt;(AIM-9F)|AIM-9B_FGW.2_Sidewinder|squad}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center&amp;quot; | [[File:Arrow-split-down.png]]&lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Group-Text|AIM-9C &amp;amp; D&amp;lt;br/&amp;gt;(Sidewinder 1C)|&lt;br /&gt;
  {{User:U13682523/Tree-Text|AIM-9C||premium}}&lt;br /&gt;
  {{Tree-Skip|5px}}&lt;br /&gt;
  {{User:U13682523/Tree-Text|AIM-9D|AIM-9D_Sidewinder}}&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9E|AIM-9E_Sidewinder}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9G|AIM-9G_Sidewinder}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9J|AIM-9J_Sidewinder}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9H|AIM-9H_Sidewinder}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9N||premium}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9L|AIM-9L_Sidewinder}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{User:U13682523/Tree-Group-Text|AIM-9P|&lt;br /&gt;
  {{User:U13682523/Tree-Text|AIM-9P|AIM-9P_Sidewinder}}&lt;br /&gt;
  {{Tree-Skip|5px}}&lt;br /&gt;
  {{User:U13682523/Tree-Text|Rb24J|RB24J|squad}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9M||premium}}&lt;br /&gt;
| {{Tree-Arrow-Right}}&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9S||premium}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9X||premium}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{{Tree-End}}&lt;br /&gt;
&lt;br /&gt;
===Individual missiles===&lt;br /&gt;
====AIM-9A (not in game)====&lt;br /&gt;
Originally known as the AAM-N-7 Sidewinder I, the AIM-9A was the first version of the Sidewinder missile, low rate production of which began in 1955. Only 240 AIM-9As were produced, they did not see active service, instead being used for test / evaluation purposes. The name AIM-9A is seemingly often used as a blanket term covering the 240 AAM-N-7 Sidewinder I missiles, along with the various XAAM-N-7 prototypes.&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U64962917&amp;diff=163748</id>
		<title>User:U64962917</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U64962917&amp;diff=163748"/>
				<updated>2023-06-05T21:57:25Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163726 by U44629479 (talk) kph is an incorrect way to display speed in metric, kph meaning kilo * pico * hour which makes no sense&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:AN_TRN_26's Page}}&lt;br /&gt;
&amp;lt;!--{{Specs-Card|code=p-51_mk1a_usaaf}} AB/SB RB--&amp;gt;&lt;br /&gt;
&amp;lt;!--{{Specs-Card|code=p-61c_1}} AB/RB SB--&amp;gt;&lt;br /&gt;
&amp;lt;!--{{{{Specs-Card|code=f4u-4}} AB RB/SB--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This page was the '''{{PAGEID}}'''&amp;lt;small&amp;gt;nd&amp;lt;/small&amp;gt; page created in this wiki. There are currently '''{{NUMBEROFPAGES}}''' pages and growing. So far between '''{{NUMBEROFUSERS}}''' users (of which '''{{NUMBEROFACTIVEUSERS}}''' are actively editing), '''{{NUMBEROFEDITS}}''' edits have been made, how many of them are yours?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--{{Userbox&lt;br /&gt;
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}}--&amp;gt;&lt;br /&gt;
{{Userbox/Windows}}&lt;br /&gt;
{{Userbox/Favorite vehicle|yak_2_kabb|country}}&lt;br /&gt;
{{Userbox/Favorite vehicle|xp-55|country}}&lt;br /&gt;
{{Userbox/Favorite vehicle|fw-190a-5_cannons|country}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
= Aces of World War II =&lt;br /&gt;
== USA ==&lt;br /&gt;
&lt;br /&gt;
=== Bong, Richard I. ===&lt;br /&gt;
&lt;br /&gt;
* American top flying ace&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Richard Ira Bong&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Richard_Bong_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;'Dick' Bong&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USA [[File:CountryIcon USA.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;United States Army Air Forces (USAAF)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1942-1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;January 1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;August 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;+200&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-38e}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942-1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-38g}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-38j}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-38l}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-38j_marge}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[A6M (Family)|A6M]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[D3A1]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[G4M1]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[J1N1]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ki-21-Ia|Ki-21]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ki-43 (Family)|Ki-43]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ki-44 (Family)|Ki-44]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ki-46&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ki-61 (Family)|Ki-61]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Other aircraft&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;			&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
From an early age, Bong was very interested in flying as the farm where he grew up in Wisconsin frequently had airplanes fly over.  One of his early hobbies was building model aircraft. It was not until 1938 when he graduated high school and started college that he took his interest in aircraft and enrolled in the Civilian Pilot Training Program along with taking private flying lessons flying in a Piper J-3 Cub.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt; Later in 1941, Bong enlisted into the Army Air Corps Aviation Cadet Program.&lt;br /&gt;
 &lt;br /&gt;
By January 1942, Bong’s piloting abilities were recognized and he was awarded his pilot wings and commissioned a second lieutenant. While flying at Luke, one of the instructor pilots commented that Bong was a natural pilot and that he could never prevent Bong from getting on his tail during mock dogfights even though Bong was flying the much slower AT-6 Texan trainer.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt; While his first assignment put him in Arizona as an instructor (gunnery) pilot, it wasn’t long before he was transferred to Hamilton Field in California where he was able to learn how to fly the Lockheed P-38 Lightning.&lt;br /&gt;
 &lt;br /&gt;
During the summer of 1942, Bong and a few other pilots broke a few flying rules (flying low level down Market Street in San Francisco and looping around the Golden Gate Bridge to name a few) and were reprimanded and temporarily grounded. While grounded, the rest of Bong’s unit was sent to England while he remained behind.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt; Bong was then transferred to another unit at Hamilton Field and then subsequently was transferred to the Southwest Pacific Area where action against the Japanese was heating up.&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
In September 1942 Bong was assigned to the 9th Fighter Squadron based out of Darwin, Australia. Here P-38 fighters had not yet been delivered so several pilots including Bong were sent to Port Moresby, New Guinea where they were to began flying P-40 Warhawks to gain combat experience. Stepping down to an older fighter was not the smartest move to be made, so the higher-ups temporarily reassigned Bong to another unit with P-38 fighters and on 27 December, he claimed his first two aerial victories by shooting down a Japanese A6M and Ki-43.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
By the end of January 1943, Bong and the other pilots were returned to their unit which finally received their P-38 fighters. The 9&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Fighter Squadron was transferred to Schwimmer Field near Port Moresby. Here while flying the P-38, Bong shot down four more Japanese fighters in one day, earning him another medal and a promotion to Captain.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
By April 1944, Bong had shot down his 26&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; and 27&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Japanese aircraft, surpassing a record set during World War I by Eddie Rickenbacker. Bong was then sent to the United States to tour military bases and promote war bonds but was able to return to the South Pacific in September 1944. Upon his return and having been promoted to the rank of major, Bong was also assigned as the V Fighter Command staff’s advanced gunnery instructor. While in this position he was also allowed to fly on missions but was not allowed to seek combat. While flying during the Philippines campaign, Bong racked up enough aircraft shot down to finally reach his 40&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; victory.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt;  It was after this achievement, Bong was once again presented with a medal and was also permanently sent back stateside for the rest of the war, mostly utilised in public relation campaigns and to also begin test flying Lockheed’s new P-80 jet fighter.&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
While history tells the facts about Bong’s achievements, he told a different story as he felt that his gunnery skills were quite poor. In an effort to make up for this lack of ability, he compensated by getting as close to the enemy aircraft as he could before opening fire, thus resulting in his aircraft often getting banged up due to flying through flying debris as enemy aircraft came apart while under fire. It was noted that during one occasion, Bong was so close to the enemy fighter that he actually collided with it, causing it to crash and thus able to claim a probable victory from it.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:Richard Bong P-38 cockpit.jpg|Bong prepping to take off for flight patrol.&lt;br /&gt;
File:Richard Bong and P-38 Lightning Marge.jpg|Bong standing next to his fighter ''Marge''.&lt;br /&gt;
File:Richard Bong in his P-38 in New Guinea 1944.jpg|Bong posing from the cockpit of his P-38.&lt;br /&gt;
File:Bong McArthur medal.jpg|Major Bong being presented the Medal of Honor from General McArthur shortly after his 40&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; aerial victory.&lt;br /&gt;
File:Bong Medal of Honor recipient.jpg|Richard Bong after receiving the Medal of Honor.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;News&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/861--en|[Special:News&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Major Richard Ira 'Dick' Bong]]&lt;br /&gt;
* [[wt:en/news/273--en|[Special:News&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Richard Ira Bong Birthday]]&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Bostwick, George E. ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;George Eugene Bostwick&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:George Bostwick profile.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USA [[File:CountryIcon USA.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;United States Army Air Forces (USAAF)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1941-1963&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;September 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;October 1950&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1953&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-47d}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941-1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-47d-28}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-44&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-47m-1-re}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944-45&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Me 262 (Family)|Me 262]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
 &lt;br /&gt;
==== War Experience ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/3073/current|[Series:News&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Maj. George Bostwick's P-47 Thunderbolt]]&lt;br /&gt;
* [https://store.gaijin.net/story.php?title=George-Bostwicks-P-47M-1-RE-Thunderbolt-Pack-1| [Gaijin Store&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; George Bostwick's P-47M-1-RE Thunderbolt Pack]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
=== Olds, Robin ===&lt;br /&gt;
&lt;br /&gt;
* Triple ace, fought in both World War II and Vietnam&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Robin Olds&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Robin_Olds_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USA [[File:CountryIcon USA.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;United States Army Air Force (USAAF)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1941-1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1945-1966&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Active duty&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Vietnam History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1966-1967&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Cadet Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Cadet Private&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;December 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;July 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;February 1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;February 1951&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1953&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Brigadier General&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1968&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;259&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;16&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-38j}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-51d-20-na}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944-1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f-80}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1946&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f-86a-5}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1949&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|meteor_fmk3}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1951-1952&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f-86k_late}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1955-1956&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;F-101C Voodoo&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1963-1965&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f-4c}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1966-1967&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[MiG-17|MiG-17]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;MiG-21&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;	&lt;br /&gt;
    &amp;lt;/div&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
Robin Olds, born in 1922 was born into a military family. His father Robert Olds was a World War I fighter pilot and a pilot instructor in France.&amp;lt;ref name=&amp;quot;Barker&amp;quot; /&amp;gt; Robert Olds served as an aide to Brigadier General Billy Mitchell and was promoted to commander of 2nd Bombardment Group at Langley Field with the innovative B-17 Flying Fortress bombers. Senior Olds ended his Army Air Force career as a Major General. Robin’s mother died when he was four, leaving his father to raise him and his three brothers. Due to his father’s position in the Army Air Force, Olds grew up around prominent officer figures such as General Billy Mitchell and Carl Spaatz who became the USAF’s first Chief of Staff.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
When eight years old, Olds flew in an open cockpit biplane which his father flew as a pilot in command. This experience and others from growing up so close to military installations instilled a desire when at age 12, Olds made up his mind that he would attend the U.S. Military Academy at West Point, which would allow him to do three things most important to him at that time, become an officer, a pilot and play football.&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Olds passed the West Point entrance examination and was accepted to attend, however, a month after starting the academy, the Japanese attacked Pearl Harbor. Immediately, Olds was sent to the Spartan School of Aeronautics in Oklahoma for a year-long course for flight training. Olds returned to West Point where due to an act of Congress, he was placed in a three-year program which streamlined the learning process for future pilots. On 30 May 1943, Olds received his pilot’s wings from General Henry “Hap” Arnold and graduated 194th the following day out of 514 classmates.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, during his tenure at West Point, Olds saw and was at the brunt of several instances of officers abusing their position of power and leadership rather than leading by example and mentorship. Olds’ strong dedication to the air service which he gained while growing up led him to have a low tolerance for officers of a low calibre which did not exhibit the same characteristics which would become even more evident further into his career.&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt; &lt;br /&gt;
==== War Experience ====&lt;br /&gt;
Olds went to California and Arizona to complete his fighter training and then twin-engine aircraft training. Initially training on the Curtiss AT-9, Olds transitioned to the P-322, a basic version of the P-38 which lacked advanced components such as turbochargers which simplified the transition from civilian twin-engine aircraft to eventually the P-38. After 650 hours of flight time and training completed, Olds’ training unit was shipped out to England where they flew out of R.A.F. Wattisham on the 14th of May. On the 26th of May, Olds began flying escort missions for bombers and attacking transportation targets in occupied France in a new P-38J. Here, Olds began to show himself different than most pilots as he took an active interest in the maintenance of his aircraft and would work and learn from his crew chief various aspects of the maintenance of the P-38 to include emergency servicing tasks. Olds frequently aided the aircrews when it came to maintenance of the aircraft. Soon after Olds was promoted to the rank of Captain and given a command as a squadron leader and shortly afterwards during a bridge-bombing mission in France on the 14th of August, he and his flight came across German Fw 190 fighters in which he promptly shot two down.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
On 25 August, while flying escort duty, Olds’ flight encountered a formation of about 40 Bf 109s. Directing his flight to follow, they gained altitude and manoeuvred into position above the German fighters. Just prior to their diving, he directed his wingman to drop the external fuel tanks and then dove on the unsuspecting Germans. As he lined up one aircraft and began to fire, both of his engines sputtered out, having fuel starved. In his excitement of battle, Olds forgot to switch his fuel tank switch from “external” to “internal” fuel tanks. Olds continued to dead-stick his aircraft and fired another volley into the Fw 190, causing the engine cowling to rip off and the fighter to go down. Olds switched over his fuel lever and restarted both engines just in time to help his wingman and shoot down the other Germany fighter. On the flight back to base, Olds bagged another Bf 109 which was his first ace of the war.  Three more German fighters were chalked up to Olds in his P-38J fighter before his squadron switched to the P-51D-25 Mustangs.&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In September 1944, Olds’ fighter group converted from the P-38J twin-engine fighters to the single-engine P-51D-25. Having gotten used to the counter-rotating propellers on the P-38, Olds wasn’t ready for the powerful torque of the single-engine P-51 which when attempting to land caused him into a ground loop when the P-51 angled off the runway. On the 6th of October, Olds had the opportunity to shoot down his first aircraft in the P-51, an Fw 190 while flying near Berlin. With his first tour ending, Olds returned to the United States for two months of leave and then returned to Wattisham in January 1945 to start a second tour. In February, Olds downed a Bf 109 while flying over Magdeburg, Germany and a few days later on the 14th of February, he shot down another two Bf 109s.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
 {{quote&lt;br /&gt;
|&amp;quot;There are pilots and there are pilots. With the good ones, it is inborn. You can’t teach it.&amp;quot;&amp;lt;ref name=&amp;quot;Barker&amp;quot; /&amp;gt;&lt;br /&gt;
|Triple ace pilot Robin Olds&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
Olds’ final aerial kill of World War II happened in April while he lead an escort group on a mission to protect B-24 bombers. Olds noticed contrails showing up near some high billowing clouds. These aircraft followed for about five minutes before he turned to investigate them. At that time Olds noticed two German Me 262 fighter jets diving towards the bombers. This was a tactic meant to draw the fighter escort away from the bomber group, leaving it exposed to the Sonderkommando Elbe or German Bf 109s specifically used to ram Allied bombers. Olds took off after one of the Me 262s, damaging it, but not destroying it. Olds then returned to the bomber formation where he saw a Bf 109 diving through the formation and shoot down a B-24. Olds accelerated and tracked the Bf 109 through the formation and shot it down for his final victory of the war and tallying up a second ace and becoming the only pilot which gained ace status in both the P-38 and the P-51.&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Return to the United States after the war saw Olds in several different jobs including flying P-80 Shooting Stars in California. He became part of a jet aerobatic demonstration team and continued this until transferred to England under the USAF/RAF exchange program where he flew the Gloster Meteor jet fighter and commanded the No. 1 Squadron at R.A.F. Tangmere until September 1949.&amp;lt;ref name=&amp;quot;Barker&amp;quot; /&amp;gt; Olds returned to California and was the operations officer over a squadron flying F-86A Sabres. Over the next few years, he was routed through several staff assignments and in 1955 was once again in charge of a fighter group in Germany. After an assignment at Wheelus Air Base in Libya, transferred back to the United States where Olds served at the Pentagon and attended the National War College. Olds next commanded a fighter wing of F-101 Voodoo fighters-bombers at R.A.F. Bentwaters in England. After forming a demonstration team with his F-101 pilots without command authorization, he was removed from command and sent to South Carolina for a staff slot at Shaw Air Force Base.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In September 1966, with the war in Vietnam raging, Olds was selected to command an F-4C Phantom wing in Southeast Asia, specifically out of Thailand. Enroute, he was able to pull strings and arranged to be checked out as a pilot in the Phantom while at a stopover at Davis-Monthan Air Force Base, completing the process in just five days. One of the instructor pilots, Major William Kirk, served under Olds at R.A.F. Bentwaters and accompanied him to Point Mugu missile range in California where Olds became proficient at firing AIM-7 Sparrow and AIM-9 Sidewinder missiles. Olds continued onto Travis  Air Force Base in Sacramento where he then made the overseas hop to Thailand.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
On 30 September 1966, at the Ubon Royal Thai Air Force base, Olds took command of the 8th Tactical Fighter Wing. The prior commander had a lack of aggressiveness and sense of purpose which trickled down through the ranks, especially noted that he only had flown 12 missions during the last 10 months the wing had been in combat. Olds, at 44, aimed to make a major change and one of his first actions was to put himself on the flight schedule as a rookie pilot and as a full-bird colonel, under the junior officers and the challenged them to train him correctly because he would soon be leading them.&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Frustrations mounted due to the obstacles placed in front of the pilots by the command staff and Congress and having very limited targets to hit. North Vietnamese air bases could not be attacked and the MiG fighters which they housed could not become targets unless they were doing something which was considered a direct threat. After hearing of a plan from a junior officer to potentially draw the MiG fighters into an aerial trap, Colonel Olds drafted up an operation known as “Operation Bolo”. Early on, the F-105 Thunderchiefs were used as bombers throughout Vietnam, however, they became easy targets to surface-to-air missiles (SAM). To counter these SAM threats, one bomb was left off the aircraft and QRC-160 radar jamming pods were attached which virtually nullified any losses to these missiles. This change in tactic prompted the North Vietnamese to use their MiG fighters to pick off the F-105s whenever they “announced” themselves with their radar jammers on.&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt; &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{quote&lt;br /&gt;
|&amp;quot;If you are a fighter pilot, you have to be willing to take risks&amp;quot;&lt;br /&gt;
|Colonel Robin Olds&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
Operation Bolo ended up being a wolf in sheep’s clothing type of operation. The F-4C fighters would be equipped for air-to-air combat, but would each attach a jamming pod used by the F-105s. Next, the F-4s would fly just as the F-105s would on a bombing mission in an attempt to trick the North Vietnamese into thinking it was another F-105 bombing run. The ruse worked and as the F-4s flew over the MiG bases, MiG-21 fighters began to pop up through the low overcast layer. Leading the flight was Colonel Olds and within twelve minutes, seven MiG-21 fighters had been shot down without the loss of a U.S. fighter while the rest retreated.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt; What was significant was this was almost half of the entire North Vietnamese air force of 16 aircraft. Olds claimed one of the MiG-21s that day. A smaller but similar operation took place a few days later when two more MiG-21 fighters were shot down. After this, North Vietnamese fighter activity virtually stopped for about 10 weeks. When they resumed flights, Olds bagged another MiG-21 and several weeks later during another flight after his wingman was shot down during a dogfight, Olds claimed two MiG-17s. Following shooting down his fourth jet, he purposefully avoided downing any other jets after hearing information that if a fifth was claimed, he would have been an ace again and pulled from command and paraded around in the States as a public relations puppet. Another side note, pilots who reached 100 combat sorties were sent home and relieved from any further action in Vietnam and as such Olds stopped counting his combat sorties at 99 to remain in command of his squadron for a total of 51 weeks (a total of 152 missions were flown by Olds in Vietnam).&amp;lt;ref name=&amp;quot;Barker&amp;quot; /&amp;gt; &amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;190&amp;quot;&amp;gt;&lt;br /&gt;
File:Robin-Olds-P-38.jpg|Lt. Olds standing in front of his [[P-38J-15|P-38J]] fighter, SCAT II in England.&lt;br /&gt;
File:Robin Olds SCAT V.jpg|Major Olds standing in front of his [[P-51D-20-NA|P-51D]] fighter, SCAT V.&lt;br /&gt;
File:Robin Olds Scat VII.jpg|Major Robin Olds at the controls of is [[P-51D-20-NA|P-51D]] fighter, SCAT VII. The photo was taken from a B-17 he was escorting over Germany.&lt;br /&gt;
File:Robin Olds Scat X.jpg|Image of Major Robin Olds' [[F-80A-5|P-80]] jet fighter, SCAT X.&lt;br /&gt;
File:Robin Olds F100C.jpg|Colonel Olds giving a briefing while standing before his F-101C Voodoo fighter while commanding a fighter wing at R.A.F. Bentwater.&lt;br /&gt;
File:Robin Olds SCAT XXVII.jpg|44-year-old Colonel Robin Olds posing in front of his F-4C Phantom, note the two stars on the air splitter representing his first two of four MiG fighters which he shot down over Vietnam.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|SwBK0a3n658|'''Yesterday's Air Force - Robin Olds''' - ''PeninsulaSrsVideos''|-rN3kWMcqWQ|'''Who was Robin Olds?''' - MAHARBAL5022''}}&lt;br /&gt;
{{break}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Wetmore, Ray S. ===&lt;br /&gt;
&lt;br /&gt;
* Shot down a [[Me 163 B]] with his [[P-51D-10|P-51D]] at speeds around 600 mph (965 km/h).&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Ray S. Wetmore&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Ray_S_Wetmore_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;X-Ray Eyes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USA [[File:CountryIcon USA.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;United States Army Air Force (USAAF)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1941-1951&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Armament Specialist&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Aviation Cadet&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;July 1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;March 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1949&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1951&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;142&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;21&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-47d}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-51_mk1a_usaaf}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-51d-10}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f-86a-5}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1949-1951&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;9&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Me 163 B|Me 163]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;	&lt;br /&gt;
    &amp;lt;/div&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
Raymond Shuey Wetmore grew up in central California amid farm land, the son of a farmer.&amp;lt;ref name=&amp;quot;Hess&amp;quot; /&amp;gt;  Growing up Wetmore had the opportunity to take a short ride in an airplane when a flying circus came through, although he was largely unimpressed with the flight.  It wasn’t until 1941 when he enlisted into the Army Air Corps that he chose to take the route of a pilot.  In 1942 he started flight school as an aviation cadet and graduated in March 1943. With his pilot’s wings, Wetmore was next assigned to the 359th Fighter Group out of England with his first assignment flying P-47 Thunderbolts.&amp;lt;ref name=&amp;quot;Gaijin01&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
One instance Wetmore proved himself as a fighter pilot came when was leading &amp;quot;Red Section&amp;quot; over Merseburg while escorting bombers.  During the flight, the bombers were jumped by approximately 30 Bf 109 fighters, reacting to this, Wetmore told his section to drop their external fuel tanks and bank to intercept.  The P-51s were travelling too fast to target the Bf 109s who performed a split-ess. While overshooting, this caused the German fighters to split up and made it easier for the American pilots to select and chase a target. Wetmore singled one German fighter out and flew to within 400 meters before he opened fire.  Several rounds hit the 109 in the wing root and fuselage and the German pilot reacted by deploying his combat flaps allowing him to slow down and perform a split-ess. Wetmore was in jeopardy of overshooting, however, he was able to make a quick burst into the German fighter which converted into a descending barrel roll which developed into a flat spin of which he did not recover from. As Wetmore was ascending back up to the fray, he was “bounced” or jumped by 15 to 20 Bf 109s at around 6,000 ft. Making a tight turn to avoid the attackers, Wetmore was able to take advantage of the attackers lack of tactics and was able to get behind one where when at a 70° deflection, Wetmore fired a quick burst which all struck the cockpit, apparently killing the pilot as the plane ended up stalling out and tumbling to the ground.&amp;lt;ref name=&amp;quot;Hess&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Quote&lt;br /&gt;
|Recalling later when his flight came across approximately 100 German Bf 109 fighters...&amp;quot;''In order to defend ourselves, we had to attack''.&amp;quot;&amp;lt;ref name=&amp;quot;Gaijin01&amp;quot; /&amp;gt;&lt;br /&gt;
|Captain Ray. S. Wetmore&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Another instance came when flying near Drummer Lake, looking below himself, Wetmore saw a flight of four Fw 190s following in a trail and called out to have he and his wing-man make the bounce on them.  Wetmore singled out one of the 190s and at a 20-degree deflection opened fire at 300 meters. The German pilot attempted to extend his gear, however, ended up performing a belly landing which resulted in the destruction of the aircraft and killing the pilot. Selecting a second target, Wetmore gave chase and from very close range, Wetmore fired a short burst and in the 190s attempt to make a break ended up snapping the aircraft into the ground and exploding. Taking on a third target, again within 300 meters,  Wetmore opened fire making several positive contacts resulting in the 190 spinning out of control into the ground.&amp;lt;ref name=&amp;quot;Wyllie&amp;quot; /&amp;gt; Wetmore caught up with his wing-mate and noticed his canopy had frosted over and could not see very well let alone able to make an accurate shot. Both P-51 pilots were able to hit the fourth target with short bursts causing the German fighter to belly land on the snow-covered ground. Wetmore made for a go-around and fired several more shots into the downed fighter causing it to catch fire.&amp;lt;ref name=&amp;quot;Hess&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Gaijin01&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The pinnacle of Wetmore's combat achievements happened on 15 March 1945 when he shot down a rocket-powered Me 163.&amp;lt;ref name=&amp;quot;Gaijin01&amp;quot; /&amp;gt; In his own words, he stated: &amp;quot;''I dived with him and leveled off at 2,000 ft at six o'clock. During the dive my IAS was between 550 and 600 mph. I opened fire at 200 yards. Pieces flew all over. He made a sharp turn to the right, and I gave him another short burst, and half of his left wing flew off, and the plane caught on fire. The pilot bailed out and I saw the E/A [enemy aircraft] crash into the ground.''&amp;quot;&amp;lt;ref name=&amp;quot;Baldridge&amp;quot; /&amp;gt;&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
Wetmore's preferred tactic whether it was in the P-47 or in the P-51 was to get in close behind the enemy and wait for a deflection shot.  Typically he would wait until around 300 - 400 meters and pause until the target aircraft would manoeuvre to allow for a 20° - 70° deflection shot.  Apparently, Wetmore had exceptional eyesight as during his reports he would recall where his shots landed on the enemy aircraft, specifically noting &amp;quot;wing-root&amp;quot;, &amp;quot;cockpit&amp;quot; or &amp;quot;engine.&amp;quot;&amp;lt;ref name=&amp;quot;Hess&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Situations, where Wetmore and his wingmen were outnumbered, did not deter them from attacking or taking on a numerically superior enemy. Wetmore took the side of divide-and-conquer trying to take on smaller amounts of enemies, however, remained cool under combat when that did not work out and more enemy aircraft jumped into the fight than expected.&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/3010--en War Thunder's Weapons of Victory - Daddy's Girl]&lt;br /&gt;
{{break}}&lt;br /&gt;
{{break}}&lt;br /&gt;
{{break}}&lt;br /&gt;
{{break}}&lt;br /&gt;
{{break}}&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Ray_S_Wetmore_ground_crew.jpg|thumb|none|300px|'''Ray S. Wetmore''' (left) converses with his armourer Sgt Locklyn Sangster who is in the process of servicing one of the [[P-51D-10|P-51D's]] several machine guns.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Ray_S_Wetmore_Daddys_Girl.jpg|thumb|none|400px|'''Ray S. Wetmore''' preparing to taxi for takeoff in his [[P-51D-10|P-51]] ''Daddy's Girl''. ]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Ray_Wetmore_DSM.png|thumb|none|325px|Captain '''Ray S. Wetmore''' (2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; from right) receives the Distinguished Service Medal from Lt. General Carl A. Spaatz (2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; from left).]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Ray_S_Wetmore_mission_return.jpg|thumb|none|200px|'''Ray S. Wetmore''' being carried from his [[P-51 (Family)|P-51B]] after a successful mission by his ground crew.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Croatia ==&lt;br /&gt;
&lt;br /&gt;
=== Galić, Cvitan ===&lt;br /&gt;
&lt;br /&gt;
* Awarded the German Cross in Gold, Iron Cross 1st Class and 2nd Class. &lt;br /&gt;
* Received the Ante Pavelić Award for Bravery which gave him the title of vitez (knight).&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Cvitan Galić&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Cvitan_Galic.JPG]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Croatia (Yugoslavia) [[File:CountryIcon NDE.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Royal Yugoslav Air Force&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1932-1944&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;439&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;38&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109e-4}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109e-7}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109g-2}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|ms_406c1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;9&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[LaGG-3 (Family)|LaGG-3]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[MiG-3 (Family)|MiG-3]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-16 (Family)|I-16]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[IL-2 (Family)|Il-2]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[MiG-3 (Family)|MiG-1]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-153 M-62|I-153]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;MDR-6&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Pe-2 (Family)|Pe-2]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Spitfire (Unknown Type)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;R-10&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[DB-3B]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
====General====&lt;br /&gt;
Cvitan Galić was born on 29 November 1909 in Gorica, located in modern-day Bosnia and Herzegovina, only a few kilometres from the Croatian border. In 1927 at 18, Cvitan graduated from school and was recruited into the Yugoslavian military as a soldier in the infantry. The military proved to be a place where he fit in and excelled at his training. Upon completing his training, Cvitan requested a transfer to the Air Force of the Kingdom of Yugoslavia. Cvitan received approval for the transfer where he received orders to attend pilot school in Mostar, not far from where he grew up.&lt;br /&gt;
&lt;br /&gt;
Like Cvitan's other military training, pilot school proved natural for him, where he completed his training with high marks. Following his pilot training, Cvitan transferred to Skopje, where he continued his military service. In 1932, following his time in Skopje, Cvitan was transferred to Zemun near Belgrade to attend fighter pilot school.&amp;lt;ref name=&amp;quot;Vojska&amp;quot; /&amp;gt; After fighter pilot school, Cvitan continued at a particular training school for air combat and eventually became an instructor pilot.&lt;br /&gt;
&lt;br /&gt;
As the war in Europe started, Cvitan worked at the 3rd VKK pilot school at the Kosor auxiliary airfield near Mostar. Cvitan felt the need to volunteer for combat duty and flew to Sinja to request approval for the transfer. With permission granted, Cvitan transferred to the 4th Group of the Air Legion and reported for advanced training in Nuremberg, Germany.&amp;lt;ref name=&amp;quot;Vojska&amp;quot; /&amp;gt; With his training completed in September 1941, Cvitan transferred to the front lines, stationed at Poltava, Ukraine.&lt;br /&gt;
&lt;br /&gt;
Between 1942 and 1944, Cvitan flew in a series of aircraft, including the Bf 109E-4, Bf 109E-7, Bf 109G-2 and Morane-Saulnier M.S. 406. Most of the planes shot down by Cvitan were Russian aircraft; however, Cvitan was able to claim a British Spitfire V in late 1943. In April 1944, Cvitan had just landed at Zalužani airfield near Banja Luka when the airfield was strafed by attacking Spitfire IXs. While attempting to exit his M.S.406, Cvitan died when a Spitfire scored a direct hit with a bomb.&amp;lt;ref name=&amp;quot;Vojska&amp;quot; /&amp;gt; Flying a total of 439 sorties, Cvitan was credited with 38 kills. &lt;br /&gt;
&lt;br /&gt;
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== Germany ==&lt;br /&gt;
&lt;br /&gt;
=== Hartmann, Erich A. ===&lt;br /&gt;
&lt;br /&gt;
* Highest scoring fighter pilot of all time&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Erich Alfred Hartmann&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Erich_Hartmann_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
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    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Germany [[File:CountryIcon NDE.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
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    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1940-1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;September 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;December 1960&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;July 1967&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
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    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109g-14}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f-86_canadair_german}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;112&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[LaGG-3 (Family)|LaGG-3]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;84&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-39 (Family)|P-39]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;53&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;LaGG (unspecified)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Yak-9 (Family)|Yak-9]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;23&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[La-5 (Family)|La-5]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[La-7 (Family)|La-7]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[IL-2 (Family)|Il-2]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[IL-2 (Family)|Il-2M]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Pe-2 (Family)|Pe-2]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[DB-7 (Family)|Boston]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Po-2]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Yak-7B|Yak-7]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Yak-3 (Family)|Yak-3]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-51 (Family)|P-51]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[MiG-3 (Family)|MiG-1]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[La-5 (Family)|La-5]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-16 (Family)|I-16]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[B-25J-30_(USSR)|B-25]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;R-5&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Unidentified aircraft&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
       &lt;br /&gt;
   &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
Early life for Erich Hartmann (born 19 April 1922 in Weissach, Wurttemberg, Germany) was unusual in that while born in Germany, Erich's father moved the family to China, where he practised medicine. Dr Alfred Hartmann attempted to give his family a better life and make more money; however, this fell short in 1928 when the Chinese Civil War broke out, causing the Hartmann family to flee to Germany.&amp;lt;ref name=&amp;quot;Delong&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
To help the family, Erich's mother, Elisabeth, became one of Germany's first female glider pilots.&amp;lt;ref name=&amp;quot;Neikirk&amp;quot; /&amp;gt; Erich would watch in wonder as his mother would be pulled into the air and safely glide the aircraft back to the ground. Erich learned what he could and had his mother teach him. He quickly learned and received his glider pilot's license at 15 in 1936.&amp;lt;ref name=&amp;quot;Delong&amp;quot; /&amp;gt;  Three years later, Erich completed his training on powered aircraft and received his pilot's license. Immediately after this, Erich joined the military and began fighter pilot training.&lt;br /&gt;
 &lt;br /&gt;
==== War Experience ====&lt;br /&gt;
In the early 1940s, Germany spent much time and money training their pilots. Erich Hartmann spent from October 1940 to October 1942 training on the Bf 109, the workhorse he would fly for the entire war. These aircraft were light-weight, robust and reliable aircraft, which Hartmann was able to exploit and become a deadly fighter pilot. &lt;br /&gt;
&lt;br /&gt;
Like many young pilots, Hartmann proved to be a bit of a hotrod and paid for it after going against protocol by performing aerial manoeuvres over his airfield. For this stunt, he was grounded and unable to fly. While disappointed in being grounded, Hartmann later realised that this may have saved his life. During the next training mission, a squadron mate was selected instead to fly Hartmann's aircraft to a gunnery field. En route, the plane developed engine trouble and crashed, killing the squadron mate.&amp;lt;ref name=&amp;quot;Neikirk&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Delong&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Quote&lt;br /&gt;
|&amp;quot;When the enemy fills the entire windscreen you can’t miss&amp;quot;&lt;br /&gt;
|Erich Hartmann&lt;br /&gt;
}}&lt;br /&gt;
{{break}}&lt;br /&gt;
After being reinstated to flight status, Hartmann diligently trained whenever he could. At the age of 20, in 1942, Hartmann flew his first combat missions. At this time, Hartmann's assignment was to fly as a wingman to Edmund &amp;quot;Paule&amp;quot; Rossmann, a veteran fighter pilot. Rossmann, due to an injury, lost the use of one of his arms, thus preventing him from flying in physically demanding dog fights. Instead, Rossmann tended to use a &amp;quot;sneak attack&amp;quot; method by attacking the enemy from above. When possible, he would also utilise the sun to help shield his approach. Enemy aircraft rarely realised that Rossmann was attacking until their plane started falling apart from gunfire. This knowledge was gold, and Hartmann packed it away into his playbook. &lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
Hartmann learned early on that many of the Soviet fighters he faced had pilots who did not have the same training and skills he had learned. There were many times when Erich did not panic when a Soviet fighter was on his tail because he knew that the pilot most likely lacked the skills to shoot him down. Hartmann stated, &amp;quot;In the early days, incredible as it may seem, there was no reason for you to feel fear if the Russian fighter was behind you. With their hand-painted gunsights, they couldn't pull the lead properly (deflection shooting) or hit you.&amp;quot;&amp;lt;ref name=&amp;quot;Neikirk&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Quote&lt;br /&gt;
|&amp;quot;In the early days, incredible as it may seem, there was no reason for you to feel fear if the Russian fighter was behind you. With their hand-painted gunsights, they couldn't pull the lead properly (deflection shooting) or hit you.&amp;quot;&lt;br /&gt;
|Erich Hartmann&lt;br /&gt;
}}&lt;br /&gt;
{{break}}&lt;br /&gt;
Hartmann's heavily influenced fighting style was not a shooter like many of his contemporaries but instead an ambusher. Hartmann tried to get as close as possible behind the enemy aircraft so that it was near impossible to miss. Hartmann could conserve ammunition by utilising this method because it only took a few rounds to down an enemy aircraft at such close range. If he ended up in a long, drawn-out dog fight, he tended to have more ammunition to work with than many of his wingmen. &lt;br /&gt;
&lt;br /&gt;
Though Hartmann was never shot down by an enemy aircraft, he crashed several times due to parts, pieces and debris flying off of the aircraft he was shooting. Since he usually passed close behind for the attack, it was not unusual for something to break off an enemy aircraft and smack into his. &lt;br /&gt;
&lt;br /&gt;
By August 1943, Hartmann had amassed 159 aerial kills. Hartmann's aircraft was painted with a black tulip and became easily recognisable by Soviet pilots, who would typically turn away and fly back to base when they recognised the plane.&amp;lt;ref name=&amp;quot;Tedeschi&amp;quot; /&amp;gt; Though Hartmann's kill count suffered due to this, he ended up lending the aircraft to junior pilots with less experience to give them a chance to learn the ropes while Hartmann flew in any random Bf 109 under anonymity.&lt;br /&gt;
&lt;br /&gt;
At the war's end, on 8 May 1945, Germany was preparing to surrender to the Allies. Over the East German town of Brunn, a Soviet pilot flying a Yak-9 was performing acrobatic manoeuvres while Soviet troops on the ground were watching. Screaming in a dive out of the sun, Hartmann's Bf 109 unleashed several rounds of 20 mm cannon fire that wrecked the Yak-9's fuselage, causing it to fall to the ground in a flaming heap.&amp;lt;ref name=&amp;quot;Delong&amp;quot; /&amp;gt; This Yak-9 was Hartmann's 352nd and final kill of the war.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Marseille, Hans-Joachim ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
==== War Expierence ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== USSR ==&lt;br /&gt;
&lt;br /&gt;
=== Dolgushin, Sergei F. ===&lt;br /&gt;
&lt;br /&gt;
* Landed at an empty airfield behind enemy lines in a MiG-3 during a battle to successfully retrieve fellow pilot Junior Lieutenant S.V. Makarov who crash landed and both safely returned to base amid hostile fire in the single-seat aircraft.&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Sergei Fedorovich Dolgushin&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;!-- &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Сергей Фёдорович Долгушин&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Russian spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:CountryIcon SUN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Soviet military air forces (VVS)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1937-1976&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Junior Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major General&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1957&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant General&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1967&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;468&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|i-16_type24}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1940&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|mig_3_series_1_15}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|yak-7b}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|yak-9}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|hurricanemkii_ussr}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-39k_1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|la-5fn}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|la-7_dolgushin}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Unnamed German Reconnisance Aircraft&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;16&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Unnamed German Fighters&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
==== War Expierence ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/2910--en War Thunder's Weapons of Victory - Dolgushin's La-7]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Dolgushin_group_image.jpg |thumb|none|300px|Hero of the Soviet Union '''Sergei Dolgushin''', Commander of 156. IAP (middle), with pilot colleagues in front of his La-7. Photo was taken in Germany, 1945.]]&amp;lt;/li&amp;gt;&amp;lt;!--&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
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&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Golovachev, Pavel Y. ===&lt;br /&gt;
&lt;br /&gt;
* After running out of ammunition, slashed the tail of a Ju 188 with the propeller of his La-7&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Pavel Y. Golovachev&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Pavel_Golovachev_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Павел Яковлевич Головачёв&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Russian spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:CountryIcon SUN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Soviet military air forces (VVS)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1940-1972&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1940&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major General&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1957&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;457&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;31&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|i-16_type24}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941-1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|lagg-3-11}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|yak-1_early}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-45&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 88 (Family)|Ju 88]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;27&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Unlisted German aircraft types&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ==== &lt;br /&gt;
&lt;br /&gt;
==== War Expierence ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/2983--en War Thunder's Weapons of Victory - Golovachev's Yak-9M]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
=== Kozhedub, Ivan N. ===&lt;br /&gt;
&lt;br /&gt;
* Top allied fighter ace, three times Hero of the Soviet Union&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Ivan N. Kozhedub&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Ivan_Kozhedub_2.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Иван Н. Кожедуб&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ukranian spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;{{Annotation|Батя|Dad}}&amp;lt;br&amp;gt;{{Annotation|Борода|Beard}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:CountryIcon SUN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Soviet military air forces (VVS)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1940-1985&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Senior Sergeant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;March 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Junior Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;August 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Senior Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;October 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Guard Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Deputy Commander&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1951&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;General&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1956&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Aviation Air Marshall&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1985&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;320&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;120&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Aerial engagements&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;64&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|po-2}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;pre-war&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|i-16_type5}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;pre-war&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;max-width:150px;&amp;quot;&amp;gt;{{Tree-Unit|la-5_type37_early}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942-1944&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|la-5_type39}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|la-5fn}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944-1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|la-7}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|mig-15_ns23}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;post-war&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;21&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[He 111 (Family)|He 111]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Hs 129 (Family)|Hs 129]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 87 (Family)|Ju 87]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Me 262 (Family)|Me 262]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;PZL P.24&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;	&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
Ivan Nikitovich Kozhedub's first flying experience was as a teenager when he learned how to fly through the local Shostkinsk aeroclub where they flew Polikarpov U-2 (trainer versions of the PO-2) and UTI-16 (two-seat trainer version of the I-16).&amp;lt;ref name=&amp;quot;Poltava&amp;quot; /&amp;gt; The &amp;quot;U&amp;quot; in the aircraft name is the Russian ''uchebny'' which means &amp;quot;trainer.&amp;quot; In 1940 he joined the Soviet military and graduated from Chuhuiv Military Air School in 1941 around the time the German's began their invasion of the Soviet Union. Eager to get to the front, Kozhedub was denied a transfer, instead, his superiors recognized his knowledge and expertise around the aircraft along with his ability to teach and retained him as a pilot instructor.&amp;lt;ref name=&amp;quot;Prominent&amp;quot; /&amp;gt; Ivan remained at the school for two more years instructing many pilots who would transfer to the front lines.&amp;lt;ref name=&amp;quot;Poltava&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Prominent&amp;quot; /&amp;gt;  It was during the process of teaching the student pilots that Kozhedub refined his own abilities as a pilot.  Finally, in 1943 Kozhedub after several denied requests to go to the front, was granted a transfer to the 240th IAP.&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
&lt;br /&gt;
Now on the front lines, Kozhedub was provided with one of the new Lavochkin La-5 fighters. In March 1943, Kozhedub flew on his first combat sortie and it would be one that he would not forget, as while focusing on one target, he developed tunnel vision and did not see two Bf 109s which descended upon him and riddled his aircraft with holes.&amp;lt;ref name=&amp;quot;Poltava&amp;quot; /&amp;gt;  Able to get away, Kozhedub limped his aircraft back to base where it had to be scrapped after he landed. Lessons learned here taught him that you must always look around and keep an eye on the enemy at all times. Religated to older fighters, Kozhedub did not give up and began to increase his tally score of aerial victories as the months went on.&amp;lt;ref name=&amp;quot;Prominent&amp;quot; /&amp;gt; Kozhedub exercised confidence and technique and incorporated it with the experience he was gaining.  Initially, he started out as part of a squadron, usually working in pairs when going after enemy aircraft, sometimes as bait and other times an attacker. Bomber escort duty was also necessary, but that didn't stop him from adding victory stars to his aircraft. Over time Kozhedub was provided with another new La-5 and several months later he was given an upgraded La-5F and then a La-5FN.&amp;lt;ref name=&amp;quot;Prominent&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1944 as Kozhedub was generating a significant tally of downed enemy aircraft, he was transitioned into the new La-7, which he determined to be the best fighter aircraft in the world and held that belief even after the war.&amp;lt;ref name=&amp;quot;Bourne&amp;quot; /&amp;gt; Aerial victory number 55 was especially memorable for Kozhedub, as while he and a partner were flying on patrol, they spotted an unusual aircraft which was travelling faster than what their La-7s could do. The aircraft turned out to be a German jet fighter, the Me 262 which could outrun them. Eager to attempt to shoot down the jet, Kozhedub's partner shot at the jet, spooking the pilot which caused him to turn to the left, right in front of Kozhedub.  Losing enough speed in the turn, the jet was an easy target, one which Kozhedub unloaded on, knocking it out of the sky.&amp;lt;ref name=&amp;quot;Bourne&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Prominent&amp;quot; /&amp;gt; By the time the war had ended, Kozhedub had 64 confirmed aerial victories, however, it is estimated he had over 100, many of those others were shared kills in which he gave the full credit to the other pilot rather than take it for himself.&amp;lt;ref name=&amp;quot;Bourne&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== Preferred Tactics ====&lt;br /&gt;
Kozhedub was a pilot of patience, waiting until almost on top of his target before letting loose his weapons. With nose-mounted cannons in [[La-5]], [[La-5FN]] and [[La-7]], setting gun convergence was not necessary, yet, Kozhedub typically waited until he was within 200 - 300 meters before firing and preferred unloading on an aircraft through deflection shooting or by aiming ahead of the target while it was climbing, diving or banking left or right. In an interview with ''Aviation History'' magazine, Kozhedub stated that while he respected the courage of German aces, he did not pay much attention to them, instead, he focused on &amp;quot;trying to guess as soon as possible the plans and methods of my enemy, and find weak spots in his tactics.&amp;quot;&amp;lt;ref name=&amp;quot;AviationHist&amp;quot; /&amp;gt; &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Quote&lt;br /&gt;
|I always felt respect for an enemy pilot whose plane I failed to down.&lt;br /&gt;
|Ivan N. Kozhedub, Soviet Aerial Ace&lt;br /&gt;
}}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Describing attacking a target, Kozhedub stated, &amp;quot;I chose a ''victim'' and came in quite close to it. The main thing was to fire in time.&amp;quot;&amp;lt;ref name=&amp;quot;AviationHist&amp;quot; /&amp;gt; However, it was important to avoid tunnel vision when following a target hence why it was important to maintain caution as &amp;quot;caution is all-important and you have to turn your head 360-degrees all the time&amp;quot;, a valuable lesson he learned in his first combat sortie in 1943. &amp;quot;The victory belonged to those who knew their planes and weapons inside out and had the initiative.&amp;quot;&amp;lt;ref name=&amp;quot;AviationHist&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Kozhedub spent the early years of the war from 1940 to 1942 as a pilot instructor. While learning to fly always takes time (Kozhedub was required 100 hours of flight time before he was first licensed at the aeroclub) and with the Great Patriotic war heating up, many new recruits were eager to get flying and mastering skills as quickly as possible and as often as eager students tend to do, &amp;lt;blockquote&amp;gt;&amp;quot;...young pilots often ask how they can learn to fly a fighter quickly; I came to the conclusion that the main thing is to master the technique of pilotage and firing. If a fighter pilot can control his plane automatically, he can correctly carry out a maneuver [sic], quickly approach an enemy, aim at his plane precisely and destroy him. It is also important to be resourceful in any situation.&amp;quot;&amp;lt;ref name=&amp;quot;AviationHist&amp;quot; /&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Keeping a cool head and knowing your surroundings were critical for setting up a battle to the attacker's advantage and here, &amp;quot;the main thing was to attack enemy planes during turns, ascents or descents, and not to lose precious seconds...&amp;quot;&amp;lt;ref name=&amp;quot;AviationHist&amp;quot; /&amp;gt; because any second lost was an opportunity for the opponent to turn the tables and take any advantage away.&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Kozhedub group image01.jpg |thumb|none|250px|Ivan Kozhedub posing with a group of classmates at the Air Force Academy, 1945.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Kozhedub group image02.jpg|thumb|none|250px|Kozhedub demonstrating maneuvers to a group of pilots in Korea.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Ivan-Kozhedub.jpg|thumb|none|350px|Kozhedub posing in front of his La-5FN fighter.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Youtube-gallery|qNlmTWSWnD0|Ivan Kozhedub - Early video clips [aircraftube]}}&lt;br /&gt;
----&lt;br /&gt;
=== Litvyak, Lydia V. ===&lt;br /&gt;
&lt;br /&gt;
* First female fighter pilot to shoot down an enemy aircraft&lt;br /&gt;
* First female ace&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Lydia Vladimirovna Litvyak&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Lydia_Litvyak_profile.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Лидия В. Литвяк&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Russian spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lilya&amp;lt;br&amp;gt;(White) Lily&amp;lt;br&amp;gt;White Lily of Stalingrad&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:CountryIcon SUN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Soviet military air forces (VVS)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1941-1943&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Junior Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;February 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Senior Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Flight Commander&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Missing in Action&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;August 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;66&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|po-2}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;pre-war&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|yak-1_early}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942-1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|yak-1b}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 87 (Family)|Ju 87]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 88 (Family)|Ju 88]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Observation Balloon&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;	&lt;br /&gt;
    &amp;lt;/div&amp;gt; &amp;lt;!--The total and type of aircraft Litvyak shot down is debatable, general concensus is 12 shot down as sole attacker and another 4-6 jointly--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
Lydia Vladimirovna Litvyak, born in 1921 in Moscow and found an early love of aviation where she enrolled in a local flying club at the age of 14.&amp;lt;ref name=&amp;quot;White&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Simonovich&amp;quot; /&amp;gt;  By age 15, Litvyak had performed her first solo flight.&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt; By the time she was 18, Litvyak had become a flight instructor at the Kalinin Airclub and training 45 pilots by the time the German-Soviet war broke out in 1941.&amp;lt;ref name=&amp;quot;Chen&amp;quot; /&amp;gt;  By June 1941 Litvyak applied to join a military aviation unit, however, the recruiter noted that she did not have enough flight hours (1,000 total flight hours were needed) and rejected her application.  Undeterred, Litvyak went to the next closest recruiting office and listed her pre-war flight time at over 1,000 hours, thus “meeting” the requirements, she was admitted into Soviet military aviation.&amp;lt;ref name=&amp;quot;Chen&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Simonovich&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After military basic training, Litvyak was assigned to Marina Raskova’s female air combat unit, Air Group 122, which included three regiments, the 586&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Fighter Regiment, 687&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Bomber regiment along with the famous 588&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Night Bomber Regiment (''the Night Witches'').&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;White&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Simonovich&amp;quot; /&amp;gt; Litvyak was assigned to the 586th Fighter regiment where she was selected to and trained on the single-seat Yakovlev [[Yak-1]] fighter aircraft. At the time more advanced fighter aircraft such as the [[LaGG-3-8|LaGG-3]] was reserved for male pilots, whereas the female pilots were allotted the older Yak-1 aircraft.&amp;lt;ref name=&amp;quot;White&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Litvyak was not a cookie-cutter military recruit and often found ways to express her individuality, including bleaching her hair with peroxide after being required to cut it short and adding a fur collar to her standard-issued military uniform. In spite of her rebelliousness, Raskova determined that Litvyak was a “brilliant pilot with instincts and gifts no training could provide.”&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
Lydia Litvyak’s first opportunity to fly combat patrols started in the summer of 1942 where she and others were assigned to fly defence missions over the city of Saratov, an important city and major port on the Volga River. After a successful assignment, Litvyak and other female pilots were transferred to a male flying regiment near Stalingrad (current-day Russian: Волгогра́д, English: Volgograd).&amp;lt;ref name=&amp;quot;White&amp;quot; /&amp;gt; It was here on September 13, 1942, in which Litvyak was pitted in her first dogfight against Jagdgeschwader 53, one of Germany’s most lethal fighter units at the time.&amp;lt;ref name=&amp;quot;Simonovich&amp;quot; /&amp;gt; It was during this event in which Litvyak shot down her first two enemy aircraft, a [[Ju 88 A-1|Ju 88]] bomber and a [[Bf 109 G-2/trop|Bf 109 G-2]] piloted by German 11-kill ace Erwin Meier.&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt;  After Meier was allowed to meet the pilot who shot him down, he was shocked when it turned out to be Litvyak and refused to believe it was her until she explained in great detail the dogfight which lead to his being shot down.&amp;lt;ref name=&amp;quot;White&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Chen&amp;quot; /&amp;gt;  Upon realizing the truth, he offered his gold watch to Litvyak as a sign of his respect where she stated:&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Quote&lt;br /&gt;
|&amp;quot;I don’t accept gifts from my enemies.&amp;quot;&lt;br /&gt;
|Lydia Litvyak, after meeting German Bf 109 pilot Erwin Maier, whom she shot down earlier that day.&lt;br /&gt;
}}&amp;lt;/center&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
This began a series of successful missions in which she proved herself as a fighter pilot and earned the respect of the other pilots.  Over the next few months, Litvyak racked up several more kills both as the sole attacker and shared attacks with fellow pilots of German Ju 88 bombers, Bf 109s and a [[Fw 190 (Family)|Fw 190]]. Opportunities for combat lessened, mostly due to the senior leadership of Litvyak’s flying regiment and so she was transferred to the 9th Guard Fighter Regiment in early January 1943.&amp;lt;ref name=&amp;quot;Chen&amp;quot; /&amp;gt;  The men of this unit flew LaGG-3s and so the squadron did not have the facilities to repair the Yak-1 fighters. Coupled with this and the units upgrade to [[P-39 (Family)|Bell P-39 Aerocobra]]s, the female pilots with their Yaks were moved to the 73&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Guard Fighter Regiment which did have facilities to repair the Yaks.&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt;  It was here with the 73&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; that Litvyak was promoted to Junior Lieutenant. Due to her fierceness in the air and her proven abilities, Litvyak was selected to participate in an experiment dubbed “Okhotniki” or “free-hunter”, an elite aerial fighting tactic which allowed specific pilots to fly in pairs, hunting the skies for enemy aircraft to seek and destroy at will and racked up a few more aerial victories.&lt;br /&gt;
&lt;br /&gt;
In May of 1943, the German artillery was utilizing an observation balloon to report the location of Soviet soldiers, snipers and equipment to German artillery crews on the ground with great success. Attempts were made to destroy the balloon, however, all Soviet fighter attacks which attempted to attack the balloon were repulsed by heavy anti-aircraft fire.&amp;lt;ref name=&amp;quot;White&amp;quot; /&amp;gt;  Litvyak volunteered to attack the balloon but was turned down.  For Litvyak, “no” meant looking for another way to get the job done.  This time she approached her flight commander with a plan to fly a wide circle around the active battlefield and attack the balloon from the rear from over German-occupied territory. The plan was accepted and Litvyak took off.  The plan worked flawlessly as she was able to come in from the rear of the balloon and get close enough to ignite the hydrogen-filled balloon with her tracer bullets, sending it to the ground in a crumpled heap.&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
August 1943 proved to be Lydia Litvyak’s final flights where on her 4th sortie of the day on August 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; escorting IL-2 attackers, her flight was attacked by German Bf 109s. Focused on attacking a Ju 88 bomber, Litvyak did not see the two Bf 109s descend on her tail.&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt; Another pilot from her flight, Ivan Borisenko recalled, “Lily just didn’t see the Messerschmitt 109s flying cover for the German Bombers. A pair of them dived on her and when she did see them she turned to meet them. Then they disappeared behind a cloud.” Borisenko last saw Litvyak’s Yak through a gap in the clouds which at that time was pouring out smoke and at that point being pursued by as many as eight Bf 109s. When an opportunity presented itself, Borisenko descended below the clouds but did not see her, a parachute or results of an explosion, however, she never returned from that mission.&amp;lt;ref name=&amp;quot;Chen&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Simonovich&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Litvyak was listed as missing in action, however, the full truth is not known.  There are accounts of a Yak-1 discovered near the battlefield with a female who had a fatal head wound and was buried in a village nearby, however, there are also accounts of a female pilot parachuting to safety and then captured by German forces. Also listed is an account of fellow POWs recognizing her in a POW camp.  Stalin was known to state any Russians taken as POW were considered to be traitors, so it is possible if she was captured, she may have avoided returning to a hostile Soviet Union. To this day there are many speculations as to the end of Lydia Litvyak, but no definite proof.&lt;br /&gt;
&lt;br /&gt;
;Aircraft flown:&lt;br /&gt;
&lt;br /&gt;
* Yak-1 - ''White 02''&lt;br /&gt;
* Yak-1 - ''Red 32''&lt;br /&gt;
* Yak-1 - ''Yellow 44''&lt;br /&gt;
* Yak-1 - ''White 23''&lt;br /&gt;
* Yak-1b – unknown &lt;br /&gt;
&lt;br /&gt;
==== Preferred Tactics ====&lt;br /&gt;
Lydia Litvyak, was a fearless pilot who took to the skies in her Yak-1 fighter, an underdog when compared to the German Bf 109s both in firepower and overall aircraft characteristics, never-the-less, Litvyak outperformed even some of Germany’s best.&amp;lt;ref name=&amp;quot;Thompson&amp;quot; /&amp;gt; One tactic Litvyak utilised was to attack the bombers, in doing so, this would bring in the escorting Bf 109s which she would then work into a dogfight. Not all fights went in her favour as she brought back to base several heavily beat-up aircraft including one which she had to belly-land.  Even when wounded, she opted to get back into a fighter and return to the melee. Litvyak also found success when hunting with a partner and teaming up on enemy aircraft brought down a number of them.&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt; It was a combination of instinct and brute force which kept Litvyak fighting even when at against all odds until the end.&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Lydia_Litvyak_bomber.jpg|thumb|none|450px|A decorated Lydia Litvyak posing in front of a [[Pe-2 (Family)|Pe-2]] bomber.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Lydia-litvyak yak-1b.jpg|thumb|none|250px|Senior Lieutenant Litvyak standing on the wing of her [[Yak-1B]]]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Lydia_Litvyak_flightsuit.jpg|thumb|none|250px|Senior Lieutenant Litvyak posing in her flightsuit.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Youtube-gallery|sAfHjtDPCkg|Heroines of the Soviet Union - Lydia Litvyak [Posadist Pacman]}}&lt;br /&gt;
----&lt;br /&gt;
=== Pokryshkin, Alexander I. ===&lt;br /&gt;
&lt;br /&gt;
* The first pilot to achieve Hero of the Soviet Union three times&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt;&lt;br /&gt;
* All time highest scoring pilot in an American made fighter (47 kills in a P-39)&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Alexander Ivanovich Pokryshkin&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Alexander_Pokryshkin_profile.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Алекса́ндр И. Покры́шкин&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Russian spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:CountryIcon SUN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Soviet military air forces (VVS)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1939-1972&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Mechanic&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1933&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Senior Aviation Mechanic&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;December 1934&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sr. Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1939&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Deputy Commander&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1968-1971&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Air Marshal&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1972&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;560&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;59&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|mig_3_series_1_15}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|yak-1b}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-39k_1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-39n_su}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-39q_15}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;34&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;19&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 87 (Family)|Ju 87]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 88 (Family)|Ju 88]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ju 52&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Hs 126&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 110 (Family)|Bf 110]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Hs 129 (Family)|Hs 129]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Su-2 (Family)|Su-2]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;	&lt;br /&gt;
    &amp;lt;/div&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
Alexander Ivanovich Pokryshkin was of Russian ethnicity, born in Novosibisk (Siberia). Pokryshkin’s father was a first generation factory worker and due to not having much money, the family was raised in the poor and crime-ridden part of town.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; Rather than following the crowd, Pokryshkin followed his own path which noted by his peers as they called him “Engineer”. While at an airshow when he was 12 years old, Pokryshkin developed a fascination for flying. After finishing school, he found work as a construction worker, however, this was not to last very long as in 1930 he left home to attend a technical college where he excelled and earned his degree in 18 months. Finishing this, Pokryshkin then enlisted in the army to follow his dreams and be sent to aviation school. Unfortunately the flight school was closed and all of the cadets were transferred to become aircraft mechanics. Although requests for transfer were made, none were granted.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Determined not to let this drag him down, Pokryshkin decided to put in his all and excel as a mechanic. Graduating from the mechanic school in 1933, he then rose quickly through the ranks and by December 1934 was promoted to Senior Aviation Mechanic with the 74th Rifle Division where he worked until 1938. While working as a flight mechanic, Pokryshkin worked at improving the equipment he worked on which included making improvements to the ShKAS machine guns and the R-5 reconnaissance aircraft.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; This would ultimately play to his favour later on when higher-ups would try to have him court-martialed. During vacation times, Pokryshkin studied flight manuals and enrolled in a local aeroclub where he learned to fly glider aircraft. During one stint of leave, tested for engine powered aircraft and was able to perform a solo flight and earn his flying license in just under three weeks. Having this flying license automatically qualified him for flight school in which he was accepted. &lt;br /&gt;
&lt;br /&gt;
==== War Expierence ====&lt;br /&gt;
&lt;br /&gt;
Pokryshkin’s first assignment took him very close to the battlefront, into Moldavia, June 1941.  On June 22nd, the first day of the war, his airfield was bombed, however, he and his aircraft survived without incident.  Unfortunately, the next day was his first combat experience which ended in disaster. While patrolling with his squad in MiG-3s, he happened upon an aircraft which he had never seen, taking the opportunity, he opened fire and shot down the aircraft. To his horror, as the aircraft was going down, he noticed the red star on the wings. This aircraft was the new secret Soviet Su-2 light bomber and to prevent his wingmates from shooting down any others, Pokryshkin flew between them and the bombers to prevent any other loss. Pokryshkin was vindicated as the next day he and a wingman were jumped by five Bf 109s where he was able to shoot one down. He scored several more victories, however as luck would have it, he was shot down by German flak behind enemy lines. Pokryshkin spent the next four days working his way back to his base.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
{{quote&lt;br /&gt;
|&amp;quot;One who hasn't fought in 1941–1942 has not truly tasted war&amp;quot;.&lt;br /&gt;
|Alexander Pokryshkin&lt;br /&gt;
}}&lt;br /&gt;
{{break}}&lt;br /&gt;
Early on in the fighting, Pokryshkin began to realize that the aerial combat doctrine taught by the Soviets was extremely outdated and he began to take extensive notes of battles and dogfights he and others were going through, looking to find a more efficient and better way to tactically fight.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; Combat at that time was a treasure trove of information in which Pokryshkin took very detailed notes and ideas to improve over the outdated tactics. Items which he had to factor in were that Soviet pilots were in constant retreat, lacked controlling assistance from HQ and always up against a superior opponent with the odds stacked against them. Pokryshkin had his work cut out for him.&amp;lt;ref name=&amp;quot;Simha&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1942, Pokryshkin’s squadron was outfitted with the Yak-1 fighter (replacing the MiG-3). Still the underdog against the German Bf 109s, he employed his new tactics with much success.  During one light bomber/attacker escort, Pokryshkin was jumped by two Bf 109G-2 “Gustav” fighters. Now separated from his wingman, Pokryshkin attempted to dive away, however realizing the German fighters were faster and heavier, it would only be a matter of time before they would catch up, so he manoeuvred into a chandelle and then barrel-rolled which caused the first Gustav to overshoot, placing him within the Yak’s gunsights. Pokryshkin opened fire and shot the Gustav down. Although Pokryshkin’s aircraft was damaged by the second Gustav, he performed another barrel roll causing the Bf 109 to slide forward into gun range and was subsequently shot down. Pokryshkin proved that a lesser aircraft could outperform a superior aircraft if the proper tactics were employed.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Later during the summer of 1942, the Yak-1 fighters were replaced by the newer lend-lease American P-39 fighters.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; While not a favourite aircraft of the American pilots and ultimately rejected by the British, the P-39s found a home with the Soviets who put the fighters to good use. The tide was beginning to turn in the Soviets favour as they started to implement Pokryshkin’s tactics which included stacking different aircraft at different altitudes, basically creating a net so that any incoming enemy fighters if attempting to escape would be intercepted by the different layers of Soviet aircraft.&amp;lt;ref name=&amp;quot;Simha&amp;quot; /&amp;gt; Also at this time, ground-based radar, forward controllers and advanced central ground control systems were implemented which were able to help feed real-time information to the pilots in the air and give them a head start on inbound enemy aircraft.&lt;br /&gt;
&lt;br /&gt;
Now outfitted with the P-39K-1s, Pokryshkin once again began to pounce on the Germans. His very first combat flight in the P-39 netted him one Bf 109, however, days later he scored four more and another 8 over the next couple weeks. One of the tactics Pokryshkin learned was that German flights tended to become disoriented and demoralized when the flight leader was shot down and would typically retreat, so he started attacking the flight leader on the initial run into a group. Taking on the most experienced enemy was a difficult task, however with that pilot out of the way it was much easier for his wingmates to go after the rest that did not flee. It was on 23 June 1943 that Pokryshkin traded in his P-39K-1 “White 13” for the now-famous P-39N-0 known as “White 100”. White 100 was Pokryshkin’s call sign for the rest of the war and became a call sign feared by German pilots. Transferred down to Ukraine, when escorting Pe-2 bombers, Pokryshkin would break radio silence to announce he was flying and during those times, the Pe-2 bombers performed their tasks without the threat of German fighters because they would not fly when “White 100” was in the air.&amp;lt;ref name=&amp;quot;Simha&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{quote&lt;br /&gt;
|&amp;quot;Achtung! Achtung! Pokryshkin ist in der Luft&amp;quot; (English: &amp;quot;Attention! Attention!, Pokryshkin is in the air&amp;quot;)&lt;br /&gt;
|Typical German notification to fighters that Pokryshkin was in the air after his plane was spotted or he announced over the radio &amp;quot;Внимание! Я-сотка. Поеду на работу! (English: &amp;quot;Attention! I am '100' and am going to work!&amp;quot;)&lt;br /&gt;
}}&lt;br /&gt;
{{break}}&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
Pokryskin rewrote the tactical doctrine for Soviet fighters to replace the outdated doctrine he was trained with.  It was crucial as a pilot to have advantages which included altitude, speed, manoeuvrability all of which put you behind the enemy to fire on them.&amp;lt;ref name=&amp;quot;Simha&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; Even when outclassed and overmatched, tactics could equal the playing field or even transfer the advantage if the pilot knew what they were doing.  &lt;br /&gt;
{{break}}&lt;br /&gt;
{{quote&lt;br /&gt;
|&amp;quot;The battle training of a fighter pilot, as I see it, is complex process... the formula: altitude, speed, maneuver, and fire.&amp;quot;&amp;lt;ref name=&amp;quot;Simha /&amp;gt;&lt;br /&gt;
|Alexander Pokryshkin&lt;br /&gt;
}}&lt;br /&gt;
{{break}}&lt;br /&gt;
Especially true with the P-39 fighters was the need to be in close when firing as the 37 mm shell had a slower velocity than machine gun rounds and with enough distance could be avoided, in close, it was much more difficult. The new doctrine also included flying with wingmates or squads to allow for watching each other’s backs whether firing at the enemy or just announcing their positions so the wingmates could avoid them. Demoralization was another tactic Pokryshkin employed to great success where he would exclusively target the enemy squad leaders (typically German aces themselves) and eliminate them first. This aggressiveness often caused the enemy fighters to become disoriented or flee the area in retreat. So effective were the tactics, just calling out that “100” was flying in the area kept the Germans from flying that day. &lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
&lt;br /&gt;
;Aircraft Flown&lt;br /&gt;
&lt;br /&gt;
* MiG-3 - ''7''&lt;br /&gt;
* MiG-3 - ''4''&lt;br /&gt;
* MiG-3 - ''01''&lt;br /&gt;
* MiG-3 - ''White 5'''&lt;br /&gt;
* MiG-3 - ''67''&lt;br /&gt;
* Yak-1B - unknown&lt;br /&gt;
* P-39K-1 - ''White 13''&lt;br /&gt;
* P-39N-0 - ''White 100''&lt;br /&gt;
* P-39N-5 - ''White 100''&lt;br /&gt;
* P-39D - ''White 17''&lt;br /&gt;
* P-39Q-15 - ''White 50''&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
* [https://warthunder.com/en/news/5405-news-birthday-of-alexander-pokryshkin-en War Thunder News: Birthday of Alexander Pokryshkin]&lt;br /&gt;
* [https://warthunder.com/en/news/104/current/ War Thunder Ace of the Month: Alexander Pokryshkin]&lt;br /&gt;
* [https://warthunder.com/en/news/6648-news-alexander-pokryshkin-s-birthday-en War Thunder News: Alexander Pokryshkin's Birthday]&lt;br /&gt;
{{break}}&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Pokryshkin_P-39.jpg|thumb|none|350px|Image of '''Alexander Pokryshkin''' standing at the door of a [[P-39 (Family)|P-39]] lend-lease fighter.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Pokryshkin_and_Glinka.jpg|thumb|none|370px|'''Alexander Pokryshkin''' and fellow squademate Dmitry Glinka standing before one of their lend-lease [[P-39 (Family)|P-39]] fighters.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Pokryshkin_La-7.jpg|thumb|none|250px|'''Pokryshkin''' standing in front of a [[La-7]] gifted to his squadron, however, he ultimately rejected these fighters and stayed with the [[P-39 (Family)|P-39s]].]]&amp;lt;/li&amp;gt;&amp;lt;!--&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=== Zhukovsky, Sergey Y. ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
==== War Expierence ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Great Britain ==&lt;br /&gt;
&lt;br /&gt;
=== Bader, Douglas R.S.B. ===&lt;br /&gt;
&lt;br /&gt;
* British fighter ace who flew with no legs.&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Sir Douglas Bader&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Douglas_Bader_profile.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Dogsbody&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Great Britain [[File:CountryIcon GBR.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Royal Air Force&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1928-1933&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1934-1938&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Medicaly retired&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1939-1946&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Officer Cadet&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1928&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Pilot Officer&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1930&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Flight Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1940&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Acting Wing Commander&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Group Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1946&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;22&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|spitfire_mk1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1940&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|hurricane_mk1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1940&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|spitfire_mk5b_notrop}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|spitfire_ix_early}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 110 (Family)|Bf 110]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Do 17 (Family)|Do 17]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 88 (Family)|Ju 88]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
'''Sir Douglas Robert Steuart Bader''' was born in London, England in 1910.  Bader’s father fought in World War I, however, due to injuries sustained in the war, died in 1922.  Bader’s mother remarried, however, due to his high energy levels and unruliness, Bader was sent away often to his grandparent's house and later was sent as a border to a prep school. This proved to be what he needed as sports became his outlet for expending energy and competitiveness. Rugby and any other physical confrontations with bigger and older opponents became his go to.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At the age of 13, during a holiday trip to visiting his aunt and future uncle, RAF pilot Cyril Burge, Bader was given a tour of an Avro 504 biplane. Although interested in the visit, Bader did not give much thought to becoming a pilot. Bader was accepted to Cambridge and it was at this time that his uncle Cyril Burge let him know of a cadetship offered at RAF Air Force College Cranwell each year for six students. Bader applied and finished in fifth place and at the age of 18, leaving his school early.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At RAF Cranwell, officer cadet Bader continued his studies and expanded the types of sports he participated in to include hockey and boxing. Bader also found himself participating in banned activities which included speeding with motorcycles and racing motorcars. His studies lacked, causing him to almost be kicked out not only for grades but for being caught too many times participating in banned activities.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Having just barely passed, Bader began flight instruction in September 1928 and after just over 11 hours of flight time, he made his first solo flight. Upon finishing flight school Bader was commissioned a pilot officer and was assigned to No. 23 Squadron RAF where he flew Gloster Gamecocks and Bristol Bulldogs.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt; Bader’s competitiveness and thrill-seeking nature led him to perform unauthorized aerobatics with the biplanes, pushing what both he and they could do. In 1931 at an upcoming airshow, Bader and a teammate Harry Day were scheduled to participate in a “Paris” event consisting of acrobatics in competition with another squadron. During a practice session and apparently on a dare while flying a Bulldog Mk. IIA, Bader made a low pass in which his left wing touched the ground causing the aircraft to slam down, pinning Bader in the wreckage. Once pulled free, Bader was immediately taken to the hospital where both of his legs were amputated, one below the knee, the other above.&amp;lt;ref name=&amp;quot;Nye&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{quote&lt;br /&gt;
|&amp;quot;Crashed slow-rolling near ground. Bad show.&amp;quot;&lt;br /&gt;
| Entry into Douglas Bader's logbook shortly after crashing.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It took most of a year for Bader to recover from the accident and work to regain many of his former abilities after being fitted for prosthetic legs. Grit and determination learned from early life helped him here as he learned to drive a car, play golf and even qualified to fly again after a trial flight in an Avro 504. While initially, his military medical examination proved him fit, the R.A.F. turned and medically retired Bader.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In October 1939, with the threat of war looming and with help from personal friends in the military, Bader was given a second chance to qualify for a flying position. Upon completing refresher courses, Bader was once again medically qualified to fly. Almost eight years after his accident, Bader performed a solo flight in an Avro Tutor and true to form, did the unthinkable to most and turned the biplane upside down flying about 600 feet off the ground. Soon after, Bader trained on Fairey Battle and Miles Master aircraft which were stepping-stones in preparation for flying Spitfires and Hurricanes.&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
Bader’s first assignment was to be with No. 19 Squadron which was based out of RAF Duxford. At age 29, Bader was older than most of his fellow pilots. It was here that he got his first look at the legendary Spitfire fighter. Here Bader practised air tactics, formation flying and even flights out over the ocean with sea convoys to practice navigation. Like other pilots such as Alexander Pokryshkin, Bader found that R.A.F. combat doctrine, flying in a line-astern and attacking enemy aircraft singly to be outdated where he preferred to utilise altitude and attacking from the sun to ambush enemy aircraft. He was ordered to learn the R.A.F. doctrine and did so with great skill which aided in his rapid promotion. In June 1940 Bader had his first taste of combat while flying near the coast of Dunkirk at around 3,000 feet. While flying, Bader noticed a Bf 109 flying in front of him heading in the same direction and at about the same speed. It wasn’t long before Bader caught up and downed the 109. Later that day, Bader was also credited with damaging a Bf 110 twin-engine fighter. On his next patrol flight, he was credited with damaging a He 111 bomber and then later while patrolling around allied shipping, almost collided with a Do 17 while firing at the bomber’s rear gunner during a high-speed pass. &lt;br /&gt;
&lt;br /&gt;
On 28 June 1940, Bader was switched to No. 242 Squadron R.A.F. and became acting squadron leader of a [[Hurricane (Family)|Hawker Hurricane]] unit which was mostly made up of Canadians, a unit which had suffered many losses and was plagued with low morale. Initially resistant of the new commanding officer, the Canadian pilots soon followed their new champion due to his strong personality. With the struggling squadron reactivated and clear to fly, 242 once again became an effective flying unit.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
On 10 July 1940, the Battle of Britain officially began and Bader’s squadron began to score kills. During inclement weather on one flight, Bader happened upon a Do 17 while only 600 yards out and when reaching approximately 250 yards, the rear gunner opened fire. Bader pressed his attack and fired two bursts into the bomber, which crashed into the ocean, confirmed by the Royal Observer Corps.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt; 21 August saw a similar situation where Bader sent another Do 17 into the ocean.  August also saw Bader claim four Bf 110 twin-engine fighters, however during one engagement, he was jumped by a Bf 109 and was almost ready to bail out of his Hurricane but was able to recover the aircraft and limp it back to base.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
September action slowed a little but Bader claimed several Do 17 and Ju 88 bombers. Sadly, when one of the Do 17 gunners attempted to bail out, his parachute snagged on the 17’s tail wheel and drug him to his death when the aircraft crashed into the ocean. Apparently, Bader took pity on the gunner and tried to kill him to spare him from the rest of the fall, but could not reach him in time.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Starting in March of 1941, Bader received a promotion to acting wing commander and was stationed at Tangmere. This assignment rolled three squadrons under his command, the 145, 610 and 616 Squadrons.&amp;lt;ref name=&amp;quot;Nye&amp;quot; /&amp;gt; In an attempt to divide the Germans and keep them fighting on two fronts (Eastern Europe/Russia and Western Europe), Bader’s wing of Spitfire fighters would perform sweeps over German-held territory and what was called “Circus” operations.  Circus operations involved utilising medium bombers escorted with Spitfires to perform bombing operations, not necessarily to inflict heavy damage to ground structures, but more to keep the German Luftwaffe tied up trying to repel these attacks. &lt;br /&gt;
&lt;br /&gt;
In the late spring of 1941, the wing’s Spitfires were all being replaced by the newer Spitfire VBs which carried two 20 mm Hispano cannons and four .303 machines guns in the wings. Bader instead opted to fly a Spitfire Mk. VA which did not have the 20 mm cannons, but had a total of eight .303 machine guns.  It was his opinion due to his tactics of using a close-in approach that the lower calibre machine guns were more devastating than the 20 mm cannons. Here while flying in France, Bader typically encountered Bf 109s and shot down a handful over the summer as he flew over 60 fighter sweeps through France. &lt;br /&gt;
&lt;br /&gt;
Bader’s last flight occurred on 9 August 1941 while he was patrolling the French coast in his Spitfire Mk. VA looking for Bf 109s. Unlike most days, his typical (and trusted) wingman was sick and could not fly, so Bader flew with three other aircraft from his squadron. Not long after crossing over to France, Bader spotted 12 Bf 109s flying in formation below their position. Initiating the attack, Bader dove, however, his angle was too steep and too fast to realize a gun solution and barely missed colliding with one of the 109s. Pulling up to extend away, Bader levelled out around 24,000 feet but found he was all alone, his wingmen nowhere to be found. Considering returning to base, Bader noticed three pair of Bf 109s several miles ahead of him. Bader dropped down in altitude to gain speed and came up under the 109s, the opened with a short burst from in close, destroying one of the German fighters. He was in the process of attacking a second when it started to trail white smoke and descend and noticed two of the other 109s off of his right, coming at him. He banked away and then believed he had a mid-air collision with one of the other pair of 109s.&amp;lt;ref name=&amp;quot;Nye&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The back half of Bader’s aircraft from the cockpit on was gone and his fighter began to rapidly descend in a slow spinning fashion. Knowing he could not stay with the aircraft, he followed the bailout procedure by jettisoning his canopy and releasing his harness pin. The air now rushing into the cockpit started to force him out, however, his artificial leg became trapped in the rudder pedals and would not release. Bader’s only thought was to release his parachute and hopefully pull the leg free. It worked, however, the straps for the artificial leg broke, remaining with the aircraft, however, Bader was free and floating to the ground. Later looking through R.A.F. records, it is believed that another Spitfire pilot mistook Bader for a Me 109, this pilot described in detail of the “Bf 109” whose tail had come off and the pilot bailed out. German records (searched through by Adolf Galland himself concluded that no Bf 109’s had collided that day nor do any of the flight reports – even those of German pilots killed in action matched Bader’s incident). Bader’s artificial leg which was lodged in the aircraft when he bailed out was subsequently found in a field, however, it was badly damaged. &lt;br /&gt;
&lt;br /&gt;
Upon his capture by the Germans, Bader was treated with great respect because of his being a double amputee and a fighter pilot. General Adolf Galland, in an attempt to help Bader, petitioned the British Government safe passage to bring a replacement leg, the operation was approved at the highest level on the German side by Hermann Göring himself. The British responded on 19 August 1941 by sending “Leg Operation” which included six Bristol Blenheim bombers with a good size fighter escort to parachute the replacement leg at a Luftwaffe base in St Omer.&amp;lt;ref name=&amp;quot;Nye&amp;quot; /&amp;gt; Bader spent the next several years a prisoner of war, however every chance he got, he attempted to escape or practised “goon baiting” as the practice was to cause as much trouble to his captors as was possible or to play mind-games with them in an attempt to get them to lose their composure. Bader was ultimately placed in Colditz Castle Oflag IV-C on 18 August 1942 which was determined to be escape-proof.  Bader remained here until 15 April 1945 when the United States Army liberated the facility. After his repatriation to Britain, in June 1945 a victory flyover London of 300 aircraft was conducted and Bader was given the honour of leading the entire flight in a [[Spitfire_F_Mk_IX|Spitfire Mk IX]].  &lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
{{quote&lt;br /&gt;
|&amp;quot;If you had the height, you controlled the battle...if you came out of the sun, the enemy could not see you...if you held your fire until you were very close, you seldom missed.&amp;quot;&lt;br /&gt;
| Douglas Bader&lt;br /&gt;
}}&lt;br /&gt;
{{break}}&lt;br /&gt;
Bader was a fearless pilot which stems from his thrill-seeking adrenaline junkie attitude he portrayed early on when racing motorcycles and fast cars. He did not have any issues with pushing an aircraft to its limits and was a natural when it came to performing aerobatics. Early on in his career and life, he survived a gruesome low altitude plane crash which resulted in the amputation of both of his legs. Such was his determination that within a year he was back racing cars and flying aircraft to prove he could still be a pilot with the R.A.F. Much of what he learned from racing and aerobatics bled over into his ideas on how to be the best fighter pilot he could be. While he was forced to learn the doctrines of the R.A.F., he never just left it at that and implemented what he learned from combat not only for himself but also for those pilots which flew under his command. &lt;br /&gt;
&lt;br /&gt;
Bader’s philosophy of having altitude, speed and surprise, you could be devastating as a fighter pilot. Several instances during his flying suggested that he flew extremely close to enemy aircraft and at times almost colliding. At one point when attacking a German bomber and realizing he was out of ammunition, Bader contemplated taking out the enemy’s tail rudder with his propeller. With Bader’s preference for in-close fighting (200 – 300 meters), he preferred to have all machine guns on his aircraft instead of a combination of machine guns and autocannons. When his squadron was being upgraded to Spitfire Vb fighters, he chose to retain the Spitfire Va which had eight .303 machine guns as opposed to four .303 machine guns and two 20 mm cannons. It was Bader’s belief that when in close, the eight machine guns could be used with devastating effect.&lt;br /&gt;
&lt;br /&gt;
While most people would think that Bader was at a severe disadvantage being a double amputee, he proved that it actually was a benefit when it came to being a fighter pilot. Without his lower legs, he was able to make tighter turns and maneuvers without suffering the same G-force effects as normal pilots because the blood could only pool so far in his legs and it would take longer and more G-force before he would get to the point of blacking out. In effect his amputation was like later flight suits which would squeeze the pilots legs during high G-force maneuvers, restricting the blood flow to the lower extremities.&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Douglas_Bader_Spitfire.jpg|thumb|none|300px|'''Douglas Bader''' carefully maneuvering his prosthetic legs as he enteres his Spitfire's cockpit. While the artificial legs allowed him to fly, they almost prevented him from bailing out of his disabled aircraft when he was shot down in 1941.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Douglas_Bader_Hurricane.jpg|thumb|none|400px|'''Douglas Bader''' posing on his [[Hurricane (Family)|Hawker Hurricane Mk.I]] in 1940.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Douglas_Bader_noseart.jpg|thumb|none|300px|'''Bader''' (center) and members of his squadron 242 posing before the noseart on his aircraft depicting a book kicking Hitler in the rear-end.]]&amp;lt;/li&amp;gt;&amp;lt;!--&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Youtube-gallery|cq5taJZ24cQ|The WWII Flying Ace with No Legs (Strange Stories) - ''Simple History''}}&lt;br /&gt;
&lt;br /&gt;
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=== Plagis, Ioannis &amp;quot;John&amp;quot; A. ===&lt;br /&gt;
&lt;br /&gt;
* Top-scoring Southern Rhodesian ace of the war, and the highest-scoring ace of Greek origin&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;John Plagis&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:John_Plagis_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Γιάννη Πλαγή&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Greek spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Great Britain [[File:CountryIcon GBR.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Royal Air Force&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1941-1948&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Seargeant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Flight Officer&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Flight Leader&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Squadron Leader&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;16&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|spitfire_mk5b}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|spitfire_mk5c_notrop}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
     &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|spitfire_ix_plagis}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
     &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-51_mk1a_usaaf}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|meteor_fmk3}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945+&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 87 (Family)|Ju 87]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 88 (Family)|Ju 88]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[C.202|M.C.202]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Re.2001 (Family)|Re.2001]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
Born in Hartley, South Rhodesia (current day Zimbabwe) in 1919, Ioannis Agorastos (John) Plagis was born to Greek parents who immigrated from the Aegean island of Lemnos. In 1939 when Britain and German commenced hostilities, John headed to the recruiting station and attempted to volunteer with the Rhodesian Air Force.&amp;lt;ref name=&amp;quot;Aces&amp;quot; /&amp;gt;  His application was denied due to the fact that he was still considered a Greek Subject due to his parents being Greek and having been born before the 1923 referendum when Southern Rhodesia became an independent colony in the British Empire. England, however, was desperate for volunteers and accepted Plagis’ application into the Royal Air Force of Britain, beginning service with the R.A.F. in 1940.&amp;lt;ref name=&amp;quot;Vassilopoulous&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
For Plagis, military training began in Southern Rhodesia, however, he didn’t begin operationally flying until the tail end of the Battle of Britain while based out of Britain. Early operations included flights over France, Holland and Belgium escorting bombers and looking for targets of opportunity. In 1942 an opportunity for Plagis to volunteer to reinforce Malta as they were under constant bombardment from the Germans and Italians.  One of the first 16 Spitfires loaded on the H.M.S Eagle aircraft carrier, Plagis and several other fellow colony pilots (one other from Rhodesia, four from Australia, two from New Zealand and eight from England) headed for Malta.&amp;lt;ref name=&amp;quot;Vassilopoulous&amp;quot; /&amp;gt;  Upon their arrival, they went into immediate actions, always outnumbered by enemy aircraft.  It was only a matter of weeks before many of the pilots had been killed and most of the aircraft had been lost or badly damaged.  England tried several more times to ferry in aircraft and pilots, but fewer were making the journey. Plagis once quipped that “...we at all times fought the enemy with great odds against us, in fact, if four of us were airborne and we encountered twenty enemy fighters and bombers, we considered it a reasonable fight.” In one day during four separate flights, Plagis and three wingmates intercepted and attacked 180 bombers which were escorted by 80 fighters, personally tallying up four destroyed, one damaged and one probably destroyed (not confirmed) without loss of any Spitfires. Total enemy aircraft destroyed while stationed in Malta tallied at 11, with two others probably destroyed and five more damaged.&amp;lt;ref name=&amp;quot;Aces&amp;quot; /&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Quote&lt;br /&gt;
|&amp;quot;It is difficult to single out one fighter pilot and make comparisons but because pilot officer Plagis shot down four enemy aircraft, he is worthy of special mention. He flies a Spitfire and with it he is devastating.&amp;quot;&lt;br /&gt;
|His Majesty King George VI, as stated on the Distinguished Flying Cross citation presented to Pilot Officer John Plagis.&amp;lt;ref name=&amp;quot;Vassilopoulous&amp;quot; /&amp;gt;&lt;br /&gt;
}}&amp;lt;/center&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
&lt;br /&gt;
Plagis was sent back to England where he was found to be malnourished and had both a mental and physical breakdown.&amp;lt;ref name=&amp;quot;Aces&amp;quot; /&amp;gt;  After convalescing,  he was assigned to No 64 Squadron in Coltishall in Southern England.  Here his duties included bomber escort duty and armed recon patrols where he was able to tally up to two more German aircraft shot down. During July 1944, Plagis was promoted to Squadron Commander in charge of No 126 Squadron in which he racked up four more kills.  Plagis participated in Operation Market-Garden and during the battle was shot down by anti-aircraft flak over Arnhem. The disabled Spitfire ended up crashing at a high rate of speed, however, Plagis walked away with only minor injuries.&amp;lt;ref name=&amp;quot;Vassilopoulous&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Aces&amp;quot; /&amp;gt; Later in 1944, No 126 Squadron was upgraded from their Spitfires to Mustang IIIs (essentially P-51B Mustangs) which he flew to the end of the war performing bomber escort.&amp;lt;ref name=&amp;quot;Aces&amp;quot; /&amp;gt; After the war ended, Plagis was sent back to his home country of Rhodesia and continued to serve the R.A.F. there.  It wasn’t long until he was called back to England and at the personal request of Lord Tedder, Plagis flew the new Meteor jet aircraft for the next three years.  It was at this time he was specifically tasked with giving an exhibition of aerobatics in the jet fighter for various foreign delegations in many city-centres in Europe. In 1948, Plagis received his discharge orders and returned to Salisbury, Rhodesia.&amp;lt;ref name=&amp;quot;Vassilopoulous&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Preferred Tactics ====&lt;br /&gt;
Typically outnumbered while flying in Malta, Plagis learned to rely on wingmates to help balance out air battles where they were at a disadvantage. No time for single glory heroics the Spitfire pilots would work on separating enemy fighters and working them into a position where any of the chase aircraft could line up a firing solution. Teamwork ensured safety with more eyes looking out for enemy fighters trying to sneak into the fight. &lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/2943--en War Thunder's Weapons of Victory - Plagis' Spitfire Mk. IXc]&lt;br /&gt;
{{break}}&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:John_Plagis_SpitfireMkIX.jpg|thumb|none|250px|John Plagis posing in front of his [[Plagis%27_Spitfire_LF_Mk_IXc|Spitfire Mk IX]].]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:John_Plagis_Spitfire_Malta.jpg|thumb|none|300px|John Plagis sitting on the wing of his Spitfire in Malta showing off his tally marks of confirmed German and Italian aircraft he shot down.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:John_Plagis_Spitfire_England.jpg|thumb|none|300px|John Plagis seated in the cockpit of his Spitfire close to the end of his tour in England, shortly before converting over to Mustang III aircraft.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Japan ==&lt;br /&gt;
&lt;br /&gt;
=== Iwamoto Tetsuzō ===&lt;br /&gt;
&lt;br /&gt;
* Japan's top ace of the Second Sino-Japanese War (war with China 1937 - 1945)&lt;br /&gt;
* Shot down 48 [[F4U (Family)|F4U Coursair]] fighters, 1-in-4 of all F4U air-to-air losses in WW II were at the hands of Iwamoto Tetsuzō.&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Iwamoto Tetsuzō&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Tetsuzo_Iwamoto_Profile.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;岩本 徹三&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Japanese spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;{{Annotation|Zero Fighter Ace|零戦撃墜王}}&amp;lt;br&amp;gt;{{Annotation|Tiger Tetsu|零戦虎徹}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Japan [[File:Japan flag.png|130px|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Imperial Japanese Navy&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1934-1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Fourth Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1934&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Third Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1934&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Second Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1935&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor First Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;December 1935&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer Third Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1938&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer Second Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1939&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer First Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Chief Petty Officer&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Commissioned Ensign&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sub-Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;September 1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;87&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1938&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|a5m4}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1941-45&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Group|a6m5_group|A6M|{{Tree-Unit|a6m2_zero}} {{Tree-Unit|a6m3_zero}} {{Tree-Unit|a6m5_zero}}}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-15 (Family)|I-15 (prewar)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-16 (Family)|I-16 (prewar)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Other Chinese aircraft (prewar)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Aerial victories claimed in Iwamto's diary:&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[F4F (Family)|F4F]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-38 (Family)|P-38]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;48&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[F4U (Family)|F4U]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-39 (Family)|P-39]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-40 (Family)|P-40]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;29&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[F6F (Family)|F6F]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-47 (Family)|P-47]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-51 (Family)|P-51]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Spitfire (Family)|Spitfire]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;48&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[SBD-3|SBD]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[TBF-1C]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;SB2C&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[B-25 (Family)|B-25]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;B-26&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[B-24/PB4Y (Family)|B-24]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[B-29/Tu-4 (Family)|B-29]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[PBY-5a_Catalina|PBY-5a]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Aircraft destroyed by 30 kg No.3 aerial bombs&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[SBD-3|SBD]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
Tetsuzo Iwamoto was born in 1916 and initially grew up in Sapporo, Japan and later moved to Masuda, Japan. Early subjects in school which interested him included mathematics and geometry. Upon graduation at age 18, Iwamoto’s parents suggested he take college entrance examinations. Iwamoto left home, however to his parents' disappointment, they found out that instead he applied for entrance into the Imperial Japanese Navy, passed the examination and had become an Imperial Japanese naval airman 4th class. Five months later, Iwamoto was promoted to 3rd class. In 1936 he again advanced in rank and was a naval mechanic and crewman on the light carrier Ryūjō. It was during this time he studied hard and passed the IJNAS exam allowing him to attend aviator school. Iwamoto passed the flight training program and later a more formal aviation training which lasted through 1937.&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
After graduating from aerial combat training, Iwamoto was assigned to the 13th Flying Group which routinely flew over Nanchang, China. The first opportunity for Iwamoto to participate in combat occurred on 25 February 1938 while escorting Type 96 land-based attack bombers. It was during this time when sixteen Chinese I-15 and I-16 fighters commenced attacking. The first enemy fighter Iwamoto engaged was only 50 m away when he opened fire causing the enemy fighter to ignite and crash. The second target, an I-15 was spotted below him where he descended and pounced on it, causing it to lose control and crash. Next came an I-16 which was at the top of its roll when Iwamoto opened fire, the I-16 was burning and out of control, however, Iwamoto lost sight of it and could only count it as a probable kill. The next I-15 attempted a head-on attack, both aircraft began to climb and dogfight, however, the I-15 attempted to dive away, but this made it an easy target for the Japanese pilot.  The final enemy aircraft shot down was an I-16 which was descending with its landing gear extended and at about 200 meters above the ground, Iwamoto opened fire, the I-16 made an immediate split-S manoeuvre, however at that low of an altitude with gear extended, there was no room for error and the I-16 crashed. Iwamoto racked up four confirmed kills in his first aerial confrontation and by the time he was ordered back to Japan, he had flown over 82 sorties and downed a total of 14 enemy aircraft on the Chinese front.&lt;br /&gt;
&lt;br /&gt;
During the battle of Pearl Harbor, Iwamoto was flying the A6M Zero fighter, however, he did not participate directly in the attacks that day.  Instead, Iwamoto was chosen to fly “top cover” or security patrols over the carrier group. Due to the violent battle at Coral Sea and the heavy losses endured by the Japanese, they were ordered back to Japan for resupply and in doing so, Iwamoto missed the opportunity to participate in the battle of Midway. Defeat at Midway necessitated Iwamoto returning to service as a pilot instructor to train many new replacement pilots. With pilots trained, Iwamoto was ordered to Rabaul in 1943 where he lead many new and very inexperienced pilots against the Americans, British and Australian pilots of the US Navy and USAAF. During his time at Rabul, Iwamoto filed documentation stating that he shot down over 140 enemy aircraft. &lt;br /&gt;
&lt;br /&gt;
Iwamoto seemed to be like a ping pong ball, going back and forth from Japan to the front lines and back again.  In 1944, Japanese forces were removed from Rabaul to Japan, but only for a short time when they were ordered to go to the Philippines. When pulled from the Philippians, Iwamoto was ordered to defend Kyushu and Okinawa, however, the last months of the war, Iwamoto was tasked with training kamikaze pilots.&lt;br /&gt;
&lt;br /&gt;
Iwamoto’s success in the cockpit has been compared to the same strategy of the top Luftwaffe ace pilot, Erich Hartmann where they prefer quick diving attacks with weapons bursts from very close range rather than turning in a dogfight. During the Battle of Coral Sea, US air forces were attacking the Japanese aircraft carrier Shokaku, however, it was here that Petty Officer Iwamoto and a wingman fended off the TBD Devastators, preventing their attempts to torpedo the carrier.  Unfortunately, it wasn’t enough as Dauntless dive-bombers got through and dropped several 1,000 lb bombs on the carrier deck.&amp;lt;ref name=&amp;quot;Alexander&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Preferred Tactics ====&lt;br /&gt;
Iwamoto had several tactics he employed depending on the circumstance of the aerial battle:&lt;br /&gt;
&lt;br /&gt;
;1 vs. 1&lt;br /&gt;
&lt;br /&gt;
*''Quick Roll'': When being followed, begin by skidding sideways to cause a sudden deceleration followed with a 1/2 quick roll causing the attacking aircraft to overshoot, reversing roles of the aircraft, causing the initial target aircraft to become the attacker with a firing solution on the overshot aircraft.&lt;br /&gt;
&lt;br /&gt;
*''Corkscrew Loop'': When being followed, initiate a loop and attacker will follow, at the top of the loop, begin a skid-roll which will position your aircraft with guns on the attacker aircraft as they are coming up in the loop.&lt;br /&gt;
&lt;br /&gt;
*''Yo-yo Turn'': This manoeuvre can be performed at either high or low speed and can be used to cause overshoot of an attacker or provide enough spacing for a pursuing aircraft to gain a target solution. &lt;br /&gt;
** Causing overshoot: The target aircraft must turn inside the attacking pursuit aircraft, causing the attacker to overshoot, allowing the initial target aircraft to roll onto the initial attackers tail and acquire target solution.&lt;br /&gt;
** Preventing overshoot: When an attacker wants to prevent an overshoot of their target, they must perform a quick climb followed with a quick dive, which absorbs energy, but maintains flight path preventing overshoot of the target.&lt;br /&gt;
&lt;br /&gt;
;Formation Tactics&lt;br /&gt;
&lt;br /&gt;
*''Two Group Linked Formation Attack'': The two groups are divided into offensive and defensive formations. The offensive formation utilises Boom &amp;amp; Zoom and diving attacks against the enemy aircraft while the defensive formations oversee the battle and provide high-altitude cover for the offensive group.&lt;br /&gt;
*''Rendezvous Attack'': Attack enemy aircraft after their mission is over and while they are on the way back to the rendezvous location where they meet up with other aircraft before heading over long distances back to base. &lt;br /&gt;
&lt;br /&gt;
;No.3 Aerial Bomb Attack&lt;br /&gt;
&lt;br /&gt;
*From the 12 o'clock high position, the attacking fighter will invert itself and dive on its target.&lt;br /&gt;
**Using an almost vertical dive (60 degrees) is required as the 30 kg No.3 aerial bomb requires releasing at speeds over 280 knots to properly work the timer and arm the bomb for the detonator explosion.&lt;br /&gt;
**Due to its excellent flight characteristics, the Zero had to start the dive in the inverted position to allow it to maintain the steep dive angle.&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/3142--en Ace of the Month - June - Lt JG Tetsuzo Iwamoto]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Iwamoto_group_photo.jpg|thumb|none|300px|This is an image of five Imperial Japanese Naval pilots including '''Tetsuzo Iwamoto''' (back row, left). February 1944.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Iwamoto_flight_gear.jpeg|thumb|none|250px|'''Tetsuzo Iwamoto''' dressed in flight gear prior to a mission. Standard flight gear included survival flotation vest, flight cap and goggles. The monkeys were not part of the issued gear.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
=== Sakai Saburō ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Sakai Saburō&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Sakai_Saburo_Profile.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;坂井 三郎&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Japanese spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;{{Annotation|Sky Samurai|大空のサムライ}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Japan [[File:Japan flag.png|130px|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Imperial Japanese Navy&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1933-1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Fourth Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1933&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Third Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1934&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Second Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1936&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor First Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1938&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer Third Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1938&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer Second Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1939&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer First Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Chief Petty Officer&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;February 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Commisioned Ensign&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;August 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sub-Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;September 1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;28&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1938-40&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|a5m4}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1940-41&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|a6m2_mod11}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1941-42 | 1945&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Group|a6m5_group|A6M|{{Tree-Unit|a6m2_zero}} {{Tree-Unit|a6m3_zero}} {{Tree-Unit|a6m5_zero}}}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1944-45&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Group|n1k2_group|N1K-J| {{Tree-Unit|n1k1_ja}} {{Tree-Unit|n1k2_j}} {{Tree-Unit|n1k2_jko}}}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-15 (Family)|I-15 (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-16 (Family)|I-16 (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[SB 2M (Family)|SB 2M (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/243--en Ace of the Month - August - Saburo Sakai]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|824I_anxW-w|'''Japanese Ace Interviews: Sakai Saburo (1)''' - ''-Juno- TakaLeon''|F7mKM4mEGNk|'''Japanese Ace Interviews: Sakai Saburo (2)''' - ''-Juno- TakaLeon''}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Matsuo Hagiri ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Matsuo Hagiri&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Matsuo_Hagiri_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;羽切 松雄&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Japanese spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Mustachio&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Japan [[File:Japan flag.png|130px|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Imperial Japanese Navy&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1932-1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Fourth Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1932&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Third Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1932&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Second Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1935~&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor First Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1936~&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer Third Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;October 1937&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer Second Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1939&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer First Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;July 1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Chief Petty Officer&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Commisioned Ensign&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;####&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sub-Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1937-40&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|a5m4_hagiri}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1940-41&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|a6m2_mod11}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1941-44&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Group|a6m5_group|A6M|{{Tree-Unit|a6m2_zero}} {{Tree-Unit|a6m3_zero}} {{Tree-Unit|a6m5_zero}}}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1945&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Group|n1k2_group|N1K-J| {{Tree-Unit|n1k1_ja}} {{Tree-Unit|n1k2_j}} {{Tree-Unit|n1k2_jko}}}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[SB 2M (Family)|SB 2M (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-16 (Family)|I-16 (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-15 (Family)|I-15bis (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-15 (Family)|I-153 (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Hawk III|Hawk III (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-40 (Family)|P-40]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[F4F (Family)|F4F]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[F6F (Family)|F6F]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[B-29/Tu-4 (Family)|B-29]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/495--en Ace of the Month - March - Matsuo Hagiri]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Matsuo Hagiri A5M4.jpg|thumb|none|250px|A group of Japanese Naval airmen pose in front of Matsuo Hagiri's A5M4. Seated in the centre is Hagiri himself.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Hagiri sitting on the wing of his A5M4.jpg|thumb|none|250px|Image of Matsuo &amp;quot;Mustashio&amp;quot; Hagiri sitting on the wing of his A5M4 W-102.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;!--;Videos--&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Italy ==&lt;br /&gt;
&lt;br /&gt;
=== Marcolin, Luciano ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
==== War Expierence ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
== France ==&lt;br /&gt;
&lt;br /&gt;
=== Challe, René M.P.A. ===&lt;br /&gt;
&lt;br /&gt;
* Fought with famed Normandie-Niémen Hunting Regiment out of Tula, USSR&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;René Challe&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Rene_challe_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;France [[File:CountryIcon FRA.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
     &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:CountryIcon SUN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;French Air Force&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1938-1942&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2nd Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1938&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1939&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Normandie-Niémen Hunting Regiment (USSR)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;18 March 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1951&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;October 1955&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|ms_406c1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1939-1940&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|yak-9t_france}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944-1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Do 17 (Family)|Do 17]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
René Marie Paul Alexandre Challe and several siblings learned to love flying and the military at an early age.  Their father General Georges Challe was in charge of France's 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Infantry division during World War I, where he would ultimately die in combat 1917. General Challe's younger brother Maurice Challe was a French aviation pioneer after receiving military flight certification in 1911 as the 46&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; French military aviator. Maurice died in combat in 1916 while performing missions over enemy territory. Patriotism and heroic stories of General Georges Challe and his brother Maurice inspired the Challe children to pursue careers in aviation and with the military.&amp;lt;ref name=&amp;quot;Genealogy&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Before the start of World War II, René Challe attended military school at St. Cyr and at the Air School in Versailles, upon his 25&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; birthday Challe received his pilot credentials. Challe would then be assigned to the 3/7 hunting group in the French Air Force. At the beginning of World War II, Challe is promoted to Lieutenant and transferred to 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; group.&amp;lt;ref name=&amp;quot;Genealogy&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
Challe’s early venture into World War II began after Britain and France declared war on Germany.  At the time, Challe had entered into the service of the French Air Force and was part of GC III/7.  During the Battle of France, he was assigned to fly an [[M.S.406C1|M.S.406]], a fighter of French design and build. The 406 was not a stellar aircraft, however, it did have a good climb rate and energy retention allowing for repeated dive and climb situations (Boom &amp;amp; Zoom). This aircraft carried two light-weight 7.5 mm machine guns and a single 20 mm Hispano cannon.  As Challe found out, one weakness of the aircraft is its lack of armour. While credited with a potential kill shooting down a He 111, while chasing a Do 17 he was able to disable it causing it to crash, but not before the defensive gunners set his M.S.406 alight and Challe took a bullet to the chest, puncturing his right lung.  Upon parachuting to the ground, according to one source, peasants mistook for a Luftwaffe pilot and attempted to kill him.  Apparently, it took him slinging insults in French before they realised he was a French pilot evacuated him to Bar-le-Duc to recover in a hospital.&amp;lt;ref name=&amp;quot;Donjon&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
After his recovery, France fell to the Germans and while the military was demobilized, Challe was determined to continue the fight against Germany.  In August 1943 in the company of eight other aviators, they attempted to escape through Spain only to be caught and imprisoned.  At the end of 1943, they were released to French authorities in Casablanca where they immediately volunteered to serve in the Normandie-Niémen Hunting Regiment which was French pilots flying for the Soviet Union in Soviet-built fighters in the city of Tula. Challe and others began their training on Yak-9 fighter aircraft and he was later assigned to the Yak-9T known as “White 60”. In June 1944, Challe was credited with his first German fighter kill when he downed a Bf 109. In a flight of three Yaks, Challe and his wingmates spotted two Bf 109s, determining they were alone, he dove and came up under one of the 109s and within 100 meters of his target, he opens fire with his 37 mm cannon, shearing off the right-wing of the 109, causing it to enter into a spin and crash into the ground. Challe’s wingmates took care of the remaining 109.&amp;lt;ref name=&amp;quot;Donjon&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Later in October 1944, Challe and wingmates happened upon Fw 190 fighters around Eydukhnen, East Prussia.  The French manned fighters each took a target and Challe continued to manoeuvre to remain behind the 190 in front of him.  At one point the Luftwaffe pilot cut his throttle in an attempt to get Challe to blow past him, however manoeuvres to avoid the overshoot and is able to line up on a slow-moving Fw 190. Several cannon rounds were unloaded into the 190 apparently taking out the pilot as he failed to take evasive action and the disabled aircraft crashed into the ground without a parachute emerging during the descent.&amp;lt;ref name=&amp;quot;Donjon&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Challe’s final flight took place on 17 January 1945 when he and two other wingmates took to the skies (a fourth had engine trouble and returned to the airfield). Around 09:00, between Insterburg and Gumbinnen, enemy aircraft were reported, upon arriving in the area, Challe found that Fw 190’s were strafing ground targets with escort aircraft watching from above. Undaunted, Challe and his wingmates select targets and attack.  Getting in close range, Challe opened fire and ignited an Fw 190, however, he quickly had to disengage to help his wingmate Marchi who had an enemy on his tail. After taking care of the tail, a third enemy passed by closely and after doing a quick look around, Challe determined it safe to pursue.  Challe closed the distance, lined up his shot and immediately his aircraft was rocked by minengeschoß rounds which exploded in his cockpit, one exploding near his throttle quadrant, badly injuring his left hand and forearm. His wingmates were able to relay the location of the pursuing enemy aircraft and Challe was able to avoid further hits and dodged incoming shots with quick rudder adjustments. Out of ammunition, the enemy fighters disengage and Challe is able to limp back to base without the use of his left hand. After safely landing, the ground crew were surprised when Challe did not come bounding from his aircraft in typical fashion and after approaching, understood the severity of Challe’s wounds and aided him out of the aircraft and to the hospital.  Soviet doctors wanted to perform an amputation due to the wounds, however, Challe put up a fight and persisted that his arm be saved. The doctors relented and did their best to repair the damage. Challe later recovered from the ordeal with the use of his arm, however, the war ended before he was able to fly again.&amp;lt;ref name=&amp;quot;Donjon&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Preferred Tactics ====&lt;br /&gt;
The 37 mm NS-37 cannon of the Yak-9T was a fearsome weapon, however, due to its reload time and ammunition capacity, &amp;quot;spray and pray&amp;quot; firing tactics were not an option.  As Challe demonstrated time and again, for him, the best bet was to manoeuvre his fighter as close to the enemy as possible, sometimes within 100 m and then engage with the cannon.  At this range, the cannon had a better chance of hitting its target and as demonstrated by Challe, it could remove a wing or disable a pilot with ease. Challe would wait for the target aircraft to manoeuvre in a fashion which would expose enough surface area to reduce the chance of the 37 mm rounds bouncing or deflecting off of the target aircraft.&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Yak9t_normandie_1.jpg|thumb|none|300px|Rene and Maurice Challe in front of White 60, a [[Challe%27s_Yak-9T_(France)|Yak 9T-37]]. The Challe Brothers had joined the Normandie-Niemen Regiment on 18 March 1944.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Yak9t_normandie_2s.jpg|thumb|none|250px|Rene Challe shares a joke with Kazanov, his Russian Mechanic. In the background is [[Challe%27s_Yak-9T_(France)|White 60]], Challe's personal aircraft carrying the emblem of the French GC HI/7 Fighter Group.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
== Other Nations ==&lt;br /&gt;
&lt;br /&gt;
==Finland==&lt;br /&gt;
=== Juutilainen, Ilmari. ===&lt;br /&gt;
&lt;br /&gt;
*Top scoring non-German fighter pilot&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Ilmari Juutilainen&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Ilmari_Juutilainen_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Finland [[File:CountryIcon FIN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Finnish Air Force&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1941-1963&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sergeant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1935&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Warrant Officer&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;437&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;94&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|fokker_d21_mod20}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1939&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f2a-1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1940-1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109g-6_finland}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-44&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[DB-3B]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-15 (Family)|I-153]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-16 (Family)|I-16]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[SB 2M (Family)|SB 2M]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Li-2&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;85&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Other Russian aircraft&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
Ilmari Juutilainen was born on 21 February 1914 in Lieksa, Finland, though he spent his childhood growing up in Sortavala.&amp;lt;ref name=&amp;quot;AcesofwwII&amp;quot; /&amp;gt; During his teenage years, Juutilainen spent time as a member of the Volunteer Maritime Defence Association sailing on the Laatokka Sea which he enjoyed, but not enough to pursue later on in life. On the other hand, the town had a military airport which did catch the interest of Juutilainen and other youth of the area. Another form of inspiration came from a book passed on by his older brother which was about the Red Baron; Manfred von Richthofen. Juutilainen spent many hours reading and dreaming of the aerial manoeuvres which the Red Baron performed eliminating one enemy fighter after another.&amp;lt;ref name=&amp;quot;Guttmann&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Barber&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
&lt;br /&gt;
Pressed into required national military service, Juutilainen worked as an assistant mechanic from 1932 to 1933 with the 1st Separate Maritime Squadron, though he spent his free time working on completing his civilian pilot license. When he was finally awarded his civilian pilots license, Juutilainen applied and was accepted into the Air Force as a non-commissioned officer. Military pilot training came next from 1935 to 1936 at the Air Force Academy in Kauhava.&amp;lt;ref name=&amp;quot;AcesofwwII&amp;quot; /&amp;gt; Juutialinen’s first assignment after completing the academy was to Suur-Merijoki Air Base near Viipuri in 1937 and then to Utti Air Base in 1938.  It was at Utti that Juutilainen went through an intensive fighter flying and gunnery training. Upon completing this training, he was then assigned permanently to Utti where he was then assigned to fly Dutch-built Fokker D.XXI biplane fighters.&amp;lt;ref name=&amp;quot;Guttmann&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finland knew of their position in the world and was very aware of the Soviets gaze in their direction. With an obviously disproportionate amount of pilots, the Finns realized their numbers would never match what the Soviet Air Force could through at them, instead they focused on training and ensuring the Finnish pilots were masters at flying and shooting. Bucking trends, the Finnish Air Force trained with loose formations, typically the basic fighter element consisted of two fighters flying  150 to 200 meters apart and if flying in a larger group such as a section, the sections would be 300 to 400 meters apart.&amp;lt;ref name=&amp;quot;Barber&amp;quot; /&amp;gt; With this setup, the Finns planned to always be the attackers, no matter the number of enemy fighters. Since the Finnish pilots went through such intensive aircraft training (including aerobatics mixed with basic combat manoeuvres) and aerial gunnery training, their intent was to break up the larger enemy formations and then combat would reduce to section duels (1 – 2 aircraft vs. 1 - 2 aircraft) where typically in this situation the better pilots always won.&amp;lt;ref name=&amp;quot;Guttmann&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Early on, Juutilainen favoured the Fokker D.XXI, unfortunately, it lacked any armour protection, however, he felt that the aircraft had favourable diving characteristics and was a very steady shooting platform which to attack from. It was apparent that the intense training Finnish pilots went through paid off with flying the Fokker during the Winter War after the Soviets attacked. While this was the best fighter the Finnish Air Force had in 1939, Juutilainen knew the Soviet Polikarpov I-16 fighter to be a faster and more agile aircraft, including pilot protection with protective armour.  Later, Juutilainen had the opportunity to fly a captured I-16 and was impressed with its speed (50 km/h faster than the D.XXI) and its fantastic turn rate.&lt;br /&gt;
&lt;br /&gt;
Juutilainen’s first taste of combat did not start as planned as it was the first clear day after a series of bad weather storms came through. His aircraft did not want to cooperate and so it took longer than normal to get his engine started. Once in the air, he was behind the rest of his flight, however, nearing Antrea, Juutilainen received a radio message that three enemy bombers were approaching the area. A few minutes later, he spotted them, three Ilyushin DB-3 bombers.&amp;lt;ref name=&amp;quot;AcesofwwII&amp;quot; /&amp;gt; They were approximately 460 m below him when he began to turn an attack. Falling back on the training he received at gunnery camp, he pursued the bombers. When the bombers realized the attack was imminent they jettisoned their bombs in the forest and turned for home and it was at this point that Juutilainen attacked. One by one, Juutilainen focused on shooting the three rear gunners of the DB-3s and once those gunnery positions went silent, he commenced to open fire on the engines.&amp;lt;ref name=&amp;quot;Guttmann&amp;quot; /&amp;gt; Eventually, one of the bombers rolled and crashed while the other two were slowly losing altitude and pouring out smoke when Juutilainen had to return to base after running out of ammunition. His impression of combat came across as nothing special as he felt that everything proceeded as he had trained.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Quote&lt;br /&gt;
|&amp;quot;If you threaten Finns, they do not become frightened – they become angry. And they never surrender..&amp;quot;&lt;br /&gt;
|Ilmari Juutilainen.&lt;br /&gt;
}}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By early 1940 the Finns started receiving the B-239 Brewster Buffalos and Juutilianen to his credit began to put his aircraft through its paces. Having numerous hours in the Fokker D.XXI and having flown in the I-16, he felt happy and comfortable with his new fighter. Pilots during their familiarization flights performed all sorts of aerobatic manoeuvres along with conducting stall and dive tests and determined the aircraft to be an excellent replacement aircraft, one that if they had earlier in the war would have definitely made the Finns even more of a force to have reckoned with.&amp;lt;ref name=&amp;quot;Guttmann&amp;quot; /&amp;gt; Performance and gunnery tests were conducted which resulted in many of the pilots putting all of the bullets they fired into the targets set up for them. Pilots also received an armoured pilot’s seat with the aircraft which helped endear the new aircraft over the previous they flew.&lt;br /&gt;
&lt;br /&gt;
Juutilainen continued to fly the B-239 into 1943 where he racked up a total of 34 enemy aircraft shot down. During this time, he transferred to a new unit which operated the Bf 109 G-2 fighters. The 109 turned out to be a different animal compared to other aircraft he had flown. Juutilainen felt that the 109 was far more aggressive than any of the other aircraft which he had previously flown.&amp;lt;ref name=&amp;quot;Barber&amp;quot; /&amp;gt; The aggressiveness of the 109 did not let things go to his head, instead utilizing his experience and training, Juutilainen continued adding enemy aircraft to his list of those shot down including the La-5 which he felt was more agile than the 109 and a series of Il-2s of which he exploited their blind spot by attacking them from above and the side where neither the forward-facing guns nor the rear gunner could fire.&amp;lt;ref name=&amp;quot;AcesofwwII&amp;quot; /&amp;gt; In June of 1944, during a single mission, Juutilainen shot down six aircraft. &lt;br /&gt;
&lt;br /&gt;
Juutilainen was an impressive pilot, one that scored 94 confirmed kills, although his actual claim puts the number closer to 120.&amp;lt;ref name=&amp;quot;Guttmann&amp;quot; /&amp;gt; Though the number of confirmed kills is impressive, even more, is the fact that his aircraft was never hit by enemy fire and that through his extensive practice and training he was able to fly his aircraft in a manner in which the enemy pilot could never get a firing solution on him while he was able to methodically dispatch enemies which crossed his gun sights.&lt;br /&gt;
&lt;br /&gt;
Known Aircraft Flown:&lt;br /&gt;
&lt;br /&gt;
BW-364 - &amp;quot;Orange 4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/620--en|[Series:News&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; May Ace of the Month – Ilmari Juutilainen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Reference ==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Barker&amp;quot;&amp;gt;Barker, C. (2016, June). [https://therake.com/stories/icons/real-maverick-robin-olds/ A Real Maverick: Robin Olds. Retrieved from &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Hickman&amp;quot;&amp;gt;Hickman, K (2019, July 03). [https://www.thoughtco.com/vietnam-war-brigadier-general-robin-olds-2360545Vietnam: Brigadier General Robin Olds. Retrieved from &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Boyne&amp;quot;&amp;gt;Boyne, W. J. (2008, June). The Robin Olds Factor. Retrieved from http://www.airforcemag.com/MagazineArchive/Pages/2008/June 2008/0608olds.aspx&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Hess&amp;quot;&amp;gt;Hess, W. N. (2001). Americas top WW II aces in their own words: Eighth Air Force. St. Paul, MN: MBI.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Wyllie&amp;quot;&amp;gt;Wyllie, A. (2004). Army Air Force victories. Morrisville, NC: Lulu.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Gaijin01&amp;quot;&amp;gt;Gaijin. (2015, April 24). [Weapons of Victory] P-51D Daddy's Girl. Retrieved from https://warthunder.com/en/news/3010--en&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Baldridge&amp;quot;&amp;gt;Baldridge, C., Fogg, J., &amp;amp; Fogg, R. (n.d.). A Manifest Spirit: The 359th Fighter Group 1943-1945 (1st ed.). CreateSpace Independent Publishing Platform.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;AviationHist&amp;quot;&amp;gt;Guttmann, J. (2000, September). Interview with Ivan Kozhedub. ''Aviation History''.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Bourne&amp;quot;&amp;gt;Bourne, Merfyn (2013). [https://books.google.com/books?id=ItVuBgAAQBAJ&amp;amp;pg=PT263 The Second World War in the Air: The story of air combat in every theatre of World War Two]. Troubador Publishing Limited. 978-1-78088-677-0. p.263.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Poltava&amp;quot;&amp;gt;Лицар неба Іван Кожедуб.  [Knight of the skies Ivan Kozhedub] (2010.). Retrieved from https://poltava.to/news/3210/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Prominent&amp;quot;&amp;gt;Prominent Russians: Ivan Kozhedub. (n.d.). Retrieved from https://russiapedia.rt.com/prominent-russians/military/ivan-kozhedub/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Thompson&amp;quot;&amp;gt;Thompson, B. (2012). Retrieved from http://www.badassoftheweek.com/litvyak.html &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Courtney&amp;quot;&amp;gt;Courtney, C. (2018, October 06). The First Female Flying Ace: Lydia Litvyak. Retrieved from https://disciplesofflight.com/first-female-ace-lydia-litvyak/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;White&amp;quot;&amp;gt;White, E. (2017, October 06). The Short, Daring Life of Lilya Litvyak. Retrieved from https://www.theparisreview.org/blog/2017/10/06/short-daring-life-lilya-litvyak-white-rose-stalingrad/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Chen&amp;quot;&amp;gt;Chen, C. P. (n.d.). Lydia Litvyak. Retrieved from https://ww2db.com/person_bio.php?person_id=433 &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Simonovich&amp;quot;&amp;gt;Simonovich, S. (2018). Pilot Profile: Lydia Litvyak, the World's First Female Fighter Ace. Retrieved from https://aviationoiloutlet.com/blog/lydia-litvyak-first-female-fighter-ace/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Vassilopoulous&amp;quot;&amp;gt;Vassilopoulos, D. (2018, October 15). John Agorastos Plagis. Retrieved from https://www.greeks-in-foreign-cockpits.com/pilots-crews/fighter-pilots/john-agorastos-plagis/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Aces&amp;quot;&amp;gt;Aces of World War 2. (n.d.). Ioannis Agorastos &amp;quot;Johnny&amp;quot; Plagis. Retrieved from https://acesofww2.com/rhodesia/aces/plagis/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Donjon&amp;quot;&amp;gt;Donjon, Y. (2007). René Challe. Retrieved from http://chezpeps.free.fr/bruno-challe/@/rene_challe.htm &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Genealogy&amp;quot;&amp;gt;Généalogie de René CHALLE. (n.d.). Retrieved from https://gw.geneanet.org/garric?lang=fr&amp;amp;p=rene&amp;amp;n=challe &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Alexander&amp;quot;&amp;gt;Alexander, J. H. (2016, April 27). Trial by Fire at Coral Sea. Retrieved from https://www.historynet.com/trial-by-fire-at-coral-sea.htm# &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Simha&amp;quot;&amp;gt;Simha, R. K. (2014, June 07). Alexander Pokryshkin: The air ace who terrorised the Luftwaffe. Retrieved from https://www.rbth.com/blogs/2014/06/07/alexander_pokryshkin_the_air_ace_who_terrorised_the_luftwaffe_35823&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Chlon&amp;quot;&amp;gt;Chlon, C. J. (2018, November 01). Site Navigation. Retrieved from https://warfarehistorynetwork.com/daily/innovative-soviet-fighter-ace-2/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Nye&amp;quot;&amp;gt;Nye, L. (2019, January 28). That time the RAF bombed a POW camp with an artificial leg. Retrieved from https://www.wearethemighty.com/history/douglas-bader-replacement-leg-ace?rebelltitem=1#rebelltitem1 &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Hull&amp;quot;&amp;gt;Hull, M. D. (2018, December 12). Site Navigation. Retrieved from https://warfarehistorynetwork.com/daily/wwii/fighter-ace-douglas-bader-the-rafs-legless-legend/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Walton&amp;quot;&amp;gt;Walton, B., &amp;amp; Walton, B. (2019, August 6). Profiles in Aviation: Richard Ira Bong- World War II American Ace of Aces. Retrieved from https://www.avgeekery.com/profiles-in-aviation-richard-ira-bong-world-war-ii-american-ace-of-aces/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Guttmann&amp;quot;&amp;gt;Guttmann, J. (n.d.). Interview with Ilmari Juutilainen. Retrieved from http://www.century-of-flight.freeola.com/Aviation history/WW2/aces/Ilmari Juutilainen.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;AcesofwwII&amp;quot;&amp;gt;Aces of WWII (n.d.) Eino Ilmari &amp;quot;Illu&amp;quot; Juutilainen - Finland's Ace of Aces. Retrieved from https://acesofww2.com/finland/aces/juutilainen/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Barber&amp;quot;&amp;gt;Barber, M. (2014, May 30). May Ace of the Month – Ilmari Juutilainen. Retrieved from https://warthunder.com/en/news/620--en&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Vojska&amp;quot;&amp;gt;Vojska.net website (n.d.) Cvitan vitez Galić. Retrieved from http://www.vojska.net/hrv/zivotopis/g/galic/cvitan/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Neikirk&amp;quot;&amp;gt;Neikirk, T. (2022, March 4). Erich Hartmann: The Most Successful Fighter Ace of All Time. Retrieved from https://www.warhistoryonline.com/instant-articles/erich-hartmann.html?firefox=1&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Delong&amp;quot;&amp;gt;DeLong, W. (2018, October 30). Erich Hartmann: The German World War II Pilot Who Was The Deadliest Flying Ace Of All Time. Retrieved from https://allthatsinteresting.com/erich-hartmann&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Tedeschi&amp;quot;&amp;gt;Tedeschi, D. (2020, October). Erich Hartmann, the Most Successful Fighter Pilot of All Time. Retrieved from https://www.smithsonianmag.com/air-space-magazine/who-was-erich-hartmann-180975845/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Danger_Zone%22&amp;diff=163747</id>
		<title>Update &quot;Danger Zone&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Danger_Zone%22&amp;diff=163747"/>
				<updated>2023-06-05T21:57:06Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163716 by U44629479 (talk)  kph is an incorrect way to display speed in metric, kph meaning kilo * pico * hour which makes no sense&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateDangerZone.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
[[wt:en/news/7740-meet-major-update-danger-zone-en|Update &amp;quot;Danger Zone&amp;quot;]] ([[wt:en/game/changelog/current/1380|changelog]]) was introduced on 15 June 2022. This update is notable for the introduction of the first &amp;quot;fourth generation&amp;quot; jet aircraft, the Israeli helicopter tree and the first Chinese helicopter, incendiary ordnance, and the ability to rewind in battle replays.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.17}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[F-14A Early]]&lt;br /&gt;
* [[TBF-1C]] (Updated model)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Lim-5P]]&lt;br /&gt;
* [[Ju 87 R-2 Libya|Ju 87 R2 Libya]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Su-17M4]]&lt;br /&gt;
* [[I-15bis]] (Updated model)&lt;br /&gt;
&lt;br /&gt;
=== Great Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Jaguar GR.1A]] (Detailed cockpit has been added)&lt;br /&gt;
* [[Jaguar GR.1A|Jaguar GR.1B]] (Detailed cockpit has been added. Cockpit is available on aircraft when using the weaponry preset with TIALD)&lt;br /&gt;
* [[Avenger Mk II (Great Britain)|Avenger Mk.II]] (Updated model)&lt;br /&gt;
* [[Lightning F.53]] (Pack)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[I-15bis (China)]] (Updated model)&lt;br /&gt;
* [[F-5E (China)|F-5E]]&lt;br /&gt;
* [[D.510C]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Ariete (Fighter)|Ariete]] (Premium)&lt;br /&gt;
* [[He 112 B-1/U2]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[Milan]] (Pack)&lt;br /&gt;
* [[Mirage F1CT]]&lt;br /&gt;
* [[Jaguar A]] (Detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[M1A1 AIM|M1A1 AIM (ADF)]] (Squadron)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Leopard 2 (PzBtl 123)|Leopard 2 PzBtl123]] (Pack)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[BTR-ZD]]&lt;br /&gt;
&lt;br /&gt;
=== Great Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Challenger DS]] (Pack)&lt;br /&gt;
* [[G6]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[M36B2 (Japan)|M36B2]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[ZTZ99A]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Lancia 3Ro (100/17)]]&lt;br /&gt;
* [[VBC (PT2)]]&lt;br /&gt;
* [[L6/40 (31 Rgt.)|L6/40 31 Rgt.]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[MEPHISTO|VCAC MEPHISTO]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Pvkv III]]&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[Merkava Mk.3B]]&lt;br /&gt;
* [[Tiran 4]]&lt;br /&gt;
* [[Magach 3]], [[Sho't Kal Dalet|Centurion Sho't Kal Dalet]] — Have been added to the ground forces research tree for Israel, and are available for purchase with GE.&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Gearing]]&lt;br /&gt;
* [[USS Douglas|USS Douglas (PGM-100)]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[SMS Bayern|SMS Bayern, 1916]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Kronshtadt]]&lt;br /&gt;
&lt;br /&gt;
=== Great Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Hood|HMS Hood, 1941]]&lt;br /&gt;
* [[ML 1383]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[JDS Ayanami (DD-103)]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Geniere|Geniere (D555), 1972]] (Premium)&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[Z-19E]] (Pack)&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[AH-1G (Israel)|AH-1G]]&lt;br /&gt;
* [[AH-1Q (Israel)|AH-1Q]]&lt;br /&gt;
* [[AH-1F (Israel)|AH-1F]]&lt;br /&gt;
* [[MD500-TOW]]&lt;br /&gt;
* [[AH-64A (Israel)|AH-64A Peten]]&lt;br /&gt;
* [[AH-64D-I (Israel)|AH-64D-I]]&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* Abandoned Town — location for mixed battles&lt;br /&gt;
* South-Eastern City — location for air battles.&lt;br /&gt;
&lt;br /&gt;
= Location and mission updates =&lt;br /&gt;
&lt;br /&gt;
* New template for helicopter PvE. Allows players to land in enemy territory in order to &amp;quot;pick up an agent&amp;quot;. The players will need to land on the selected point and capture the area then return to any of their own landing points.&lt;br /&gt;
* Cover fighters escorting AI attackers have been disabled in helicopter PvE.&lt;br /&gt;
* The sets of AI units, in helicopter PvE, used by the missions have been adjusted to the current matching ranks to prevent high-rank units from entering battles to the initial helicopters.&lt;br /&gt;
* All &amp;quot;ground attack&amp;quot; missions with participation of heavy ground vehicles (marked on map with a tank icon) have been reworded:&lt;br /&gt;
** Replacement of new more elaborate vehicle models with older models of acceptable quality where it isn't affecting gameplay;&lt;br /&gt;
** Decreasing the number of tanks;&lt;br /&gt;
** Overall reduction in the number of vehicles.&lt;br /&gt;
* All this allowed for significant increase in performance on previous generation consoles and on weak PCs: the average FPS on test configuration in the mission &amp;quot;African Canyon&amp;quot; increased on average by about 30%.&lt;br /&gt;
* Location Sun City has been reworked: the detalization improved (in the city outskirts mostly); a pass through all three capture zones has been added.&lt;br /&gt;
* House buildings in the location &amp;quot;Poland&amp;quot; have been reworked.&lt;br /&gt;
* &amp;quot;White Rock Fortress&amp;quot; location has been sent for reworking.&lt;br /&gt;
* [Domination] Ardennes and [Domination] Wallonia missions have been renamed to [Domination #1] Ardennes and [Domination #2] Ardennes.&lt;br /&gt;
* [Domination] and [Battle] missions in the locations &amp;quot;Fulda Gap&amp;quot;, &amp;quot;Maginot Line&amp;quot; and &amp;quot;Vietnam&amp;quot; have been reworked to separate missions: indicated #1 - small variant, previously used in Arcade battles only; indicated #2 - big variant, previously used in Realistic and Simulator battles. Every variant of the missions now can be played in any gaming mode of the available Battle ratings.&lt;br /&gt;
* [Battle] missions on locations &amp;quot;Fulda Gap&amp;quot;, &amp;quot;Maginot Line&amp;quot;, &amp;quot;Vietnam&amp;quot;, &amp;quot;Sweden&amp;quot;, &amp;quot;Finland&amp;quot;, &amp;quot;Cargo Port&amp;quot;, &amp;quot;Poland&amp;quot;, &amp;quot;Fields of Poland&amp;quot; have been reworked to place capture points closer to the respawns, instead of the missions area edges.&lt;br /&gt;
* [Battle] the mission in the &amp;quot;Campania&amp;quot; location in Arcade battles now has similar spawn points as in the Realistic and Simulator battles.&lt;br /&gt;
* [Battle] the mission in the &amp;quot;Sands of Sinai&amp;quot; location now has a second spawn zone for each team.&lt;br /&gt;
* New missions [Domination #2] have been added to the locations &amp;quot;Second Battle of El Alamein&amp;quot;, ''Mozdok&amp;quot;,''Hurtgen Forest&amp;quot;. Previous [Domination] missions have been renamed to [Domination #1] .&lt;br /&gt;
&lt;br /&gt;
= Enduring Confrontation =&lt;br /&gt;
&lt;br /&gt;
* Templates for hunters have been reworked. They now hunt enemy aircraft under AI control from the following templates: bombers, attackers and naval bombers.&lt;br /&gt;
* In the bomber template it is now possible to switch targets in case the current target has been destroyed while the bombers are flying towards it.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes =&lt;br /&gt;
&lt;br /&gt;
* Reload time for 4.7cm cannons on the following Italian vehicles has been revisited:&lt;br /&gt;
** '''AB43''' — reload time has been reduced from 4.6 to 3.3 seconds;&lt;br /&gt;
** '''M13/40 (I)''' — reload time has been reduced from 5.0 to 4.0 seconds;&lt;br /&gt;
** '''M13/40 (II)''' — reload time has been reduced from 5.0 to 2.9 seconds;&lt;br /&gt;
** '''M13/40 (III)''' — reload time has been reduced from 5.0 to 2.9 seconds;&lt;br /&gt;
** '''Sahariano''' — reload time has been reduced from 5.0 to 4.0 seconds;&lt;br /&gt;
** '''47/32 L40''' — reload time has been reduced from 6.0 to 3.0 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Breda 501''' — sides are now open, traverse targeting angles have been increased.&lt;br /&gt;
* '''ZSD63''' — reload time has been changed from 25 to 13 seconds.&lt;br /&gt;
* '''IS-2 &amp;quot;Revenge&amp;quot;''' — anti-aircraft 12.7 mm DShK machine gun has been added.&lt;br /&gt;
* '''M-51 (W)''' — 7.62 mm M1919 machine gun has been replaced with a 12.7 mm M2 machine gun.&lt;br /&gt;
* '''ZTZ88A, ZTZ96, ZTZ96A''' — The values of transmission ratios have been clarified.&lt;br /&gt;
* '''Strv 122, Strv 122B PLSS''' - slpprj m/95 shell has been added to the ammunition variants. DM33 shell has been moved to the first tier modifications.&lt;br /&gt;
* '''ZTZ99-II, ZTZ99-III''' — DTW-125 shell has been replaced by DTC10-125 shell.&lt;br /&gt;
* '''ZTZ99-II, ZTZ99-III''' — DTB12-125 HE shell with radio fuse and ATGM GP125 have been added to ammunition.&lt;br /&gt;
* '''LAV-AD''' - number of rounds ready-to-fire in a belt has been reduced from 500 to 385. Total ammunition capacity increased from 1000 to 1155 rounds. Gun elevation angle reduced from +65 to +60 degrees. Source: National Defence Reports, by Canadian Department of National Defence // Weapons of the modern marines.&lt;br /&gt;
* '''M2A4 (all)''' - vertical aiming angles have been adjusted from -6/+19 to -10/+20 degrees. [https://forum.warthunder.com/index.php?/topic/536825-213076-the-light-tank-m2a4s-main-gun-and-coaxial-machine-gun-have-incorrect-elevation-angles/ Source]&lt;br /&gt;
* '''M16 (All)''' - material and armour thickness of the hull have been changed from 4mm constructional steel to 6.35mm rolled homogeneous steel.&lt;br /&gt;
* '''M26E1''' - gunner's sight magnification has been adjusted from 4,3-5х to 4-8х. Source: Royal Army Corps - Technical Situation Report No. 36, 1945 // R.P. Hunnicutt - Pershing A History of the Medium Tank T20 Series - 1999.&lt;br /&gt;
* '''Ferdinand''' - transmission parameters have been set equal to those of the Elefant (number of gears). Previously missed internal damage model parts have been added, similar to those of Elefant.&lt;br /&gt;
* '''Marder 1A3''' - weight has been increased from 29,200 to 33,500 kg. [https://forum.warthunder.com/index.php?/topic/534355-213050-spz-marder-1a3-incorrect-weight/ Source]&lt;br /&gt;
* '''Sherman Mk.Ic, Sherman Vc (all)''' - ammo capacity has been increased from 77 to 80 rounds, first stage ammo rack of 5 rounds has been added. Source: AORG (1945). Report on ammunition stowage and loading of 17 pr. gun in Sherman Vc Report No: 273&lt;br /&gt;
* '''M4 Tipo Ic''' - ammo capacity has been reduced from 71 to 65 rounds. Total main gun ammunition is lower than British models, because this tank has a machine gun mounted instead of an additional ammo rack. First stage ammo rack of 5 rounds has been added.&lt;br /&gt;
* '''Type 75''' - gear control ratios have been adjusted, number of gears revised. Source: 制式要綱 75式自走155mmりゅう弾砲(B) Ｄ８００７Ｂ&lt;br /&gt;
* '''Type 75 MLRS''' - gear control ratios have been adjusted, number of gears revised. Source: 制式要綱 75式自走多連装130mmロケット弾発射機 XC 5004&lt;br /&gt;
* '''Type 74 G''' - weight has been increased from 36,800 to 38,000 kg. Source: 仮制式要綱 74式戦車(G) D9002G(Temporally official style outline, Type 74 (G), D9002G)&lt;br /&gt;
* '''Khrizantema-S''' — The stabiliser of the aiming complex has been added. Source: Презентация продукции ОАО «Пеленг», Комбинированный оптический прибор управления 1К118П.&lt;br /&gt;
* '''AMX-13 M-24''' - weight has been reduced from 15,500 to 13,900 kg. [https://forum.warthunder.com/index.php?/topic/552429-amx-13-m24-overweight/ Source.]&lt;br /&gt;
* '''AMX-13 M-24''' - vertical stabiliser has been added. [https://forum.warthunder.com/index.php?/topic/552431-amx-13-m24-missing-stabilizer/ Source.]&lt;br /&gt;
* '''AMX-13 M-24''' - gun depression angle has been reduced from -10 to -8 degrees. [https://forum.warthunder.com/index.php?/topic/552432-amx-13-m24-wrong-depression/ Source]&lt;br /&gt;
* '''AMX-13 FL11''' - weight has been reduced from 15,500 to 12,700 kg. [https://forum.warthunder.com/index.php?/topic/531631-amx-13-fl-11-incorrect-weight Source]&lt;br /&gt;
* '''AMX-30 ACRA, AMX-30 DCA, AMX-30 Roland, AMX-30 (1972), AMX-30''' - gear control ratios have been adjusted, number of gears revised. [https://forum.warthunder.com/index.php?/topic/551426-2022-04-09-215138-amx-30b-variants-modelled-with-incorrect-gear-ratios-and-top-reverse-speed/ Source.]&lt;br /&gt;
* '''AMX-50 Foch''' - gear control ratios have been adjusted, number of gears revised. [https://forum.warthunder.com/index.php?/topic/550781-215122-amx-50-foch-modeled-with-incorrect-gear-ratios-and-top-forward-and-reverse-speeds/ Source.]&lt;br /&gt;
* '''D2''' - Amount of ammunition has been changed from 108 to 120 shots. [https://forum.warthunder.com/index.php?/topic/544302-2130130-char-d2-wrong-ammo-count/ Source.]&lt;br /&gt;
* The turret on the following ground vehicles have been converted to volumetric armour: T-62, T-62M1, T-34-85 (D-5T)&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes =&lt;br /&gt;
=== Weaponry ===&lt;br /&gt;
&lt;br /&gt;
* '''MiG-21 (all modifications)''' — transferred to the new suspended weapon editor system.&lt;br /&gt;
* '''J-7II''' — transferred to the new suspended weapon editor system&lt;br /&gt;
* '''J-7E''' — transferred to the new suspended weapon editor system.&lt;br /&gt;
* '''MiG-23 (all modification)''' — transferred to the new suspended weaponry editor system.&lt;br /&gt;
* '''MiG-27K, MiG-27M''' — transferred to the new suspended weaponry editor system.&lt;br /&gt;
* '''30 mm AKAN M/55 cannon''' — hidden belt has been removed from the weaponry preset.&lt;br /&gt;
* '''75 mm VK 7.5 cannon''' — fire rate has been changed from 30 to 40 shots per minute ([https://forum.warthunder.com/index.php?/topic/550603-215112-75-cm-bk-75-fire-rate-too-slow/ report]).&lt;br /&gt;
* '''30 mm MK 103 cannon''' — fire rate has been changed from 380 to 450 shots per minute ([https://forum.warthunder.com/index.php?/topic/550068-215019-mk-103-fire-rate-too-slow/ report]).&lt;br /&gt;
* '''37 mm М9 cannon''' — velocity of the high-explosive fragmentation incendiary shell has been changed from 610 m/sec to 792 m/sec. Velocity of the armour-piercing incendiary shell has been changed from 945 m/sec to 929 m/sec.&lt;br /&gt;
* '''20 mm Hispano cannon''' — type of the explosive has been corrected from PETN to S.R.379.&lt;br /&gt;
* '''R.550 Magic I''' — overload limitation at a missile launch has been set to 8G ([https://forum.warthunder.com/index.php?/topic/551057-fwd-apr-21-2022-215165-both-r550-magic-i-and-r550-magic-ii-should-only-be-launched-if-the-aircraft-is-pulling-up-to-6-8gs-or-less/ report]).&lt;br /&gt;
* '''Morko-Morane''' — 20 mm MG-151 cannon has been added to the weaponry presets ([https://forum.warthunder.com/index.php?/topic/479347-m%C3%B6rk%C3%B6-morane-msv-stats-and-armament/ report]).&lt;br /&gt;
* '''AH MK.1''' — a bug where in the suspended weaponry Hydra-70 missiles have been used instead of CRV7 has been fixed.&lt;br /&gt;
* '''AH-1F''' — TOW-2 missiles have been added.&lt;br /&gt;
* '''F2H-2''' — combined variants with HVAR missiles, 250 pounds AN-M57 bombs and 500 pounds AN-M64A1 bombs have been added to the suspended weaponry presets ([https://forum.warthunder.com/index.php?/topic/512657-2021-02-13-23095-f2h-2-banshee-ordnance-options/ report]).&lt;br /&gt;
* '''Mi-35M''' — B-13L missile and S-13OF missile blocks have been added to the suspended weaponry presets.&lt;br /&gt;
* '''F-4 (all versions)''' — transferred to the new suspended weaponry editor system&lt;br /&gt;
* '''F-4J''' — AIM-7 missiles now can be mounted on the inboard wing pylons.&lt;br /&gt;
* '''F-4E''' — is now able to carry up to 6 AGM-65 missiles. GBU-8 guided bombs have been added.&lt;br /&gt;
* '''F-4EJ Kai''' — AIM-7E2 missiles have been changed to AIF-7F.&lt;br /&gt;
* '''F-4E IAF''' — AIM-9E and AIM-9P missiles have been replaced with AIM-9D and AIM-9G missiles. Presets with one AGM-65 have been removed, presets with 3 AGM-65 have been added. The total number of available presets has been increased to 6. GBU-15 have been preplaced with GBU-8 guided bombs for a total of 4 bombs.&lt;br /&gt;
* '''F-4F (all modifications)''' - 3000 pounds M118 bomb has been added to the suspended weaponry.&lt;br /&gt;
* BLU-1 incendiary bomb has been added to the following aircraft: F-5 (all nations), F-104C, F-104G, F-104S, F-104S-ASA, F-84F (all nations),&lt;br /&gt;
* BLU-27/B incendiary bomb has been added to the following aircraft: F-105D, B-57B, F-100D&lt;br /&gt;
* MK 77 mod.4 incendiary bomb has been added to the following aircraft: A-4 (all series)&lt;br /&gt;
* ZB-360 incendiary bomb has been added to the following aircraft: MiG-21F-13, Su-7B, Su-7BKL, Su-7BMK&lt;br /&gt;
* ZB-500 incendiary bomb has been added to the following aircraft: MiG-21bis-SAU, MiG-23MLA, MiG-23MF, Su-22UM3K, MiG-21SMT, MiG-21bis, MiG-21S (R-13-300), MiG-23M, MiG-23MLD, Su-17М2, Su-17М4, MiG-27М, MiG-27K, Il-28Sh.&lt;br /&gt;
* '''A-10A''' - display of the HUD info has been corrected.&lt;br /&gt;
* '''Hampden TB Mk I (USSR)''' - ammunition of the turrets has been corrected.&lt;br /&gt;
* '''SB (all)''' - targeting angles of the turrets have been corrected.&lt;br /&gt;
* '''Yak-4''' - targeting angles of the turret have been corrected.&lt;br /&gt;
* '''A-4N''' - new weapon setups have been added with 1,000lbs bombs and AIM-9D missiles.&lt;br /&gt;
* '''Kfir C2 / C7, A-7 (all), A-10A, F-4 (all), Nesher''' – the pod cannon has been changed from M61 to GAU-4/A&lt;br /&gt;
* '''F-8E''' - the number of bombs in the setups with 12 250 lbs bombs has been reduced to 8.&lt;br /&gt;
* '''AH-1S''' - targeting point mode has been added for the forward weapons.&lt;br /&gt;
* '''F-104C / S, A-7 (all modifications)''' – forward cannon has been changed from M61 to M61A1.&lt;br /&gt;
* '''AH Mk.1 Apache''' - Hydra 70 rockets have been changed to CRV7.&lt;br /&gt;
* '''F2H-2''' - new weapon presets have been added: 4x HVAR + 4x 250lbs, 4x HVAR + 2x 500lbs. Separate bomb drop has been added.&lt;br /&gt;
* '''F9F-5, F9F-8''' - Separate bomb drop has been added.&lt;br /&gt;
* RS-132 rockets have been changed to M-13UM on the following aircraft: Su-8,Su-6,IL-10. Other aircraft received ROFS-132 rockets instead of RS-132.&lt;br /&gt;
* RS-82 rockets have been changed to M-8 on the following aircraft: Su-8,Su-6,IL-10. Other aircraft received ROS-82 rockets instead of RS-82.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* '''E7K2''' — a bug that might leave rigging wires in the air when the wings were torn off has been fixed.&lt;br /&gt;
* '''Su-6 (AM-42), Su-6 (M-71F)''' — aircraft armour has been supplemented ([https://forum.warthunder.ru/index.php?/topic/312149-nepravilnoe-bronirovanie-su-6-am-42/ report 1], [https://forum.warthunder.ru/index.php?/topic/312018-nepravilnoe-bronirovanie-su-6-m-71f/ report 2]).&lt;br /&gt;
* '''AH-64D, AH MK.1, Ka-50, Mi-28NM, Tiger UHT, Tiger HAD, Tiger HAP''' — new group has been added to the suspended weaponry menu. Weapon presets have been sorted into groups.&lt;br /&gt;
* The mass of the suspended container UPK-23-250 has been corrected.&lt;br /&gt;
* Multiple fixes for weapon icons in the weapons menu.&lt;br /&gt;
&lt;br /&gt;
=== Flight Model changes ===&lt;br /&gt;
&lt;br /&gt;
* '''Ki-102, Ki-96, Ki-108, Ki-100 (all), D4Y3''' — a bug has been fixed in 100% throttle engine operation, throttle increased to 2,600 rpm. Flaps and ailerons controls updated. Gear up/gear down speed adjusted. Take off and landing controllability increased. Thermodynamics of the engine reworked to make the overheat smoother.&lt;br /&gt;
* '''Yer-2 (all)''' — flight model has been updated. Engine modes adjusted. Fuel distribution over the fuel tanks corrected and adjusted. Drag polars of the wings, fuselage, tail and propeller blades have been recalculated and adjusted. Flight control while the flaps are extended has been adjusted.&lt;br /&gt;
* '''A5M4, VG-33, MB-152c-1, MB-157, Wirraway''' — flight model has been completely reworked in accordance with the current capabilities of the physical model. Drag polars of the wings, fuselage, tail and propeller blades have been recalculated and adjusted. Moments of inertia adjusted. Engine modes adjusted. Fuel distribution over the fuel tanks has been adjusted.&lt;br /&gt;
* '''IL-10 (all)''' — flight model has been updated. Bugs in the cooling system have been fixed. A bug has been fixed due to which the maximum speed of the horizontal flight was overestimated by 15-20 km/h at all altitudes. Controllability and dynamic parameters have been improved.&lt;br /&gt;
* '''Su-6 AM-42''' — flight model has been updated. Engine modes adjusted. Fuel distribution over the fuel tanks has been adjusted. Drag polars of the wings, fuselage, tail and propeller blades have been recalculated and adjusted. Controllability has been adjusted while flaps and gears are extended.&lt;br /&gt;
* '''Yak-1,Yak-3, Yak-15, Yak-17, Yak-23''' — flight model has been updated. Calculation of the pitching has been improved while flaps are in the landing position, controllability and balancing in the landing position improved. Slipstream twist effect to the wings has been improved.&lt;br /&gt;
* '''Mirage F1C''' — available thrust at medium (M 0.4…0.7) speeds at low and medium altitudes has been adjusted and increased.&lt;br /&gt;
* '''Su-17, Su-22''' — flight model has been updated, calculation of the pitching has been improved while flaps are in the landing position, controllability in the landing position improved.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
=== Naval weaponry: ===&lt;br /&gt;
&lt;br /&gt;
* Instant fire option for both main and auxiliary calibre guns has been added, By activating this option, main calibre guns fire first, the auxiliary guns fire by pressing the fire button until the main calibre is reloaded, Option can be enabled in the Controls &amp;gt; Naval &amp;gt; Weaponry &amp;gt; Fire of the main and auxiliary calibres by one button &amp;gt; Yes.&lt;br /&gt;
* Armour penetration coefficients of the naval 75, 76, 85 and 88mm AP rounds have been corrected for the de Marre formula. Penetration has been reduced by 5-10 mm.&lt;br /&gt;
* '''PG 02''' — ballistic parameters of the 20mm sub-calibre round have been fixed, armour penetration increased.&lt;br /&gt;
* '''Type K-8 No.13 Late, Type K-8 No.13''' — remote fuse HE round has been added for the 8-cm/40 3rd year type gun.&lt;br /&gt;
* '''IJN Mikuma, IJN Suzuya''' — remote fuse HE round has been added for the 155-mm/60 Type 3 gun.&lt;br /&gt;
* '''German WWI battleships''' — ballistic parameters of the 150mm/55 SK L/45 gun rounds have been fixed. Flight time has been reduced, trajectory became narrower, armour penetration slightly increased.&lt;br /&gt;
* '''HMS Vega''' — a bug with undershoot on the rear main calibre turret has been fixed.&lt;br /&gt;
* '''RN Commandanti Margottini''' — twin 20mm mounts have been replaced with illumination launchers.&lt;br /&gt;
* '''USS Fletcher, USS Cowell, USS Aylwin, USS Sumner, USS Moffett''' — ammo capacity of the charge mortar launchers on the ship sides has been increased by the depth charges on the racks.&lt;br /&gt;
* '''Saetta''' - Reloading time at an allied point for the Nettuno missiles has been changed from 8 to 12 seconds.&lt;br /&gt;
* '''Pr. 1204(late)''' - A bug allowing the rocket launcher to be fired through the aft anti-aircraft gun has been fixed.&lt;br /&gt;
&lt;br /&gt;
=== Naval modifications and crew skills: ===&lt;br /&gt;
&lt;br /&gt;
* '''Type K-3 No.1, Type K-7 No.4''' - The name of the AP belt modification for the 40 mm autocannon has been corrected.&lt;br /&gt;
* '''RN Raimondo Montecuccoli, RN Eugenio di Savoia, USS Baltimore''' — sea planes have been added.&lt;br /&gt;
* Smoke screen has been adjusted. The ship disappears faster behind it and becomes unavailable for targeting. Also it appears later from behind the veil.&lt;br /&gt;
&lt;br /&gt;
=== Naval characteristics, physics and damage model: ===&lt;br /&gt;
&lt;br /&gt;
* '''Interaction of shells on water has been improved - arming and ricochet results'''. Previously we introduced arming of HE rounds via nose fuze when hitting the water surface. Now all rounds can be armed when hitting the water surface, followed by detonation depending on the fuze setup. The detonation might happen under the water or above, if a shell ricochets from water. If a shell is equipped with a time fuse and is not armed by hitting the water, after ricocheting it may hit a ship's side.&lt;br /&gt;
* The mechanics of fuzes in delayed-action shells of 100mm calibre or higher have been changed: a shell detonates over time, instead of with preset distance.&lt;br /&gt;
* '''Admiral Hipper, Prinz Eugen''' — main armoured deck has been corrected at the ends. Materials of the armouring of the main calibre turrets, upper deck and the bridge have been corrected ([https://forum.warthunder.com/index.php?/topic/550219-215019-admiral-hipper-prinz-eugen-various-armour-related-issues/ report]).&lt;br /&gt;
* '''Admiral Graf Spee''' — elevators of the auxiliary guns have been added.&lt;br /&gt;
* '''IJN Mogami, IJN Suzuya, IJN Mikuma''' — armouring has been corrected.&lt;br /&gt;
* '''IJN Kongo''' — material of the shields of casemate guns has been changed.&lt;br /&gt;
* '''HMS Marlborough''' — height of the main armour plate (305 mm thick) has been increased in accordance with blueprints. The thickness of deck armour has been corrected. Internal coal bunkers have been added.&lt;br /&gt;
* '''HMS Kent, HMS York''' — thickness of the floor of the main calibre turrets has been fixed ([https://forum.warthunder.com/index.php?/topic/552705-215175-hms-kent-54-hms-norfolk-78-hms-york-90-turret-barbette-is-too-short-and-other-armour-related-issues/ report]).&lt;br /&gt;
* '''HMS Norfolk (78)''' - Armour belt size has been changed. Source: 'Dorsetshire' - Armour and protection 1929&lt;br /&gt;
* '''USS Baltimore, USS Pittsburgh''' - Geometry of the armour plates on main calibre turrets has been corrected. Armour thicknesses for the main calibre turrets have been corrected.&lt;br /&gt;
* '''USS Arizona''' - Armour thicknesses above steering gear has been changed according to the blueprints from 158.75 mm to 114.3 mm.&lt;br /&gt;
* '''USS Helena, USS Brooklyn, USS Cleveland''' - Thickness of armour decks and traverses has been corrected. Armour plates covering aft magazine bunkers got thinner at lower edge.&lt;br /&gt;
* '''IJN Isuzu, IJN Kuma, IJN Sendai''' - Armoured decks above ammunition cellars have been raised to the height of the upper deck, and thickness has been corrected. Thickness of the front part of the gun shields of the main calibre turrets of the IJN Kuma, IJN Sendai has been increased. Source: 巡洋艦(上下巻) (図解 日本帝国海軍全艦船 1868-1945 第2巻)&lt;br /&gt;
* '''IJN Yubari''' - Geometry and armour belt thickness at the first boiler room have been corrected. Source: 軍艦夕張防禦及兵装略図&lt;br /&gt;
* A bug has been fixed that led to hull penetration on some battleships while the armour belt was not penetrated.&lt;br /&gt;
&lt;br /&gt;
=== Naval Visual models and visual parts: ===&lt;br /&gt;
&lt;br /&gt;
* '''IJN Kongo''' — lifeboat davits that limited the bow main calibre turret firing angles have been removed.&lt;br /&gt;
* '''USS Portland, USS Helena''' — bugs on the visual model of destroyed turrets have been fixed.&lt;br /&gt;
* '''IJN Hayanami''' — twin 25mm guns have been changed to triple, shields have been removed from the 25mm mount at the bow.&lt;br /&gt;
* '''HMS Cadiz''' — a bug has been fixed where AA gun crews have been visually doubled.&lt;br /&gt;
* '''HMS Armada''' — the model of the director control tower has been fixed.&lt;br /&gt;
* '''HMAS Tobruk,HMS Brissenden''' — the model of the Type 291 radar has been fixed.&lt;br /&gt;
* '''USS Detroit, USS Raleigh, USS Trenton''' — the number and shape of the boilers, as well as the shape of the boiler room have been adjusted in accordance with the blueprints.&lt;br /&gt;
* '''Albatros F543''' — display of the boat cranes has been fixed.&lt;br /&gt;
* '''USS Asheville''' — The main calibre turret rotation area is now mapped on the deck.&lt;br /&gt;
&lt;br /&gt;
=== Interface ===&lt;br /&gt;
&lt;br /&gt;
* A bug in the protection analysis has been fixed that prevented some ship modules from displaying.&lt;br /&gt;
* '''USS Candid, USS Asheville, LCS(L)(3), PG 02''' — ship types have been fixed in the info cards ([https://forum.warthunder.com/index.php?/topic/539150-rptd-211022-candid-asheville-and-lcsl3-incorrect-ship-type/ report]).&lt;br /&gt;
* Option to '''disable radar interface''' when radar is deactivated has been added.&lt;br /&gt;
* The colour of the torpedo sight indication when it is impossible to calculate the lead has been changed.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* Time of fire on crashed catapult aircraft on the deck has been reduced.&lt;br /&gt;
* The angle of the maximum possible deviation of the camera direction from the direction of the catapult has been increased, at which the launch of a sea plane is allowed.&lt;br /&gt;
* All boats are now able to fight fire, repair and pump water when the crew number is critically low.&lt;br /&gt;
* Range measuring time and updating of the weapon control systems have been reduced by 20%.&lt;br /&gt;
* Naval markers of shell drop and lead markers have become more responsive and have less delay in updates of their position.&lt;br /&gt;
* In the missions in boats the strength of the swell has been slightly reduced.&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* For 14 days after the release of the &amp;quot;Danger Zone&amp;quot; update, you will still have the opportunity to start and continue researching vehicles before which there are new update vehicles in the research tree. You will see a corresponding tooltip directly in the &amp;quot;Research&amp;quot; window on the new vehicles. After 14 days new vehicles from the update will become mandatory for research within the research tree.&lt;br /&gt;
* Reserve ground vehicles in the Italian tech tree have been changed. M13/40 (I) and M13/40 (III) are not reserves any longer. New reserves are the AB41 and L6/40 with corresponding BR change.&lt;br /&gt;
* '''M11/39''' - The class of the vehicle has been changed from &amp;quot;medium tank&amp;quot; to &amp;quot;light tank&amp;quot;. The unit has been transferred from the SPG tree to the light tank tree.&lt;br /&gt;
* '''Ratel 20''' - BR in AB game mode has been changed from 7.0 to 6.7.&lt;br /&gt;
* '''OF-40 MTCA''' - Available for purchase with Golden Eagles.&lt;br /&gt;
* '''OF-40 MTCA''' - BR in all game modes has been changed from 9.0 to 8.7&lt;br /&gt;
* '''PUMA''' and '''TAM''' 一 switched places.&lt;br /&gt;
* '''ZSU-23-4''' and '''ZSU-37-2''' 一 switched places.&lt;br /&gt;
* '''ZSU-37-2''' 一 the battle rating in AB mode has been reduced from 8.3 to 8.0.&lt;br /&gt;
* '''Phòng không T-34''' and '''M42 (China)''' 一 switched places.&lt;br /&gt;
* '''J1N1''' and '''Ki-45 tei''' 一 switched places.&lt;br /&gt;
* '''G.50 series 2 / G.50 AS series 7 (grouped)''' 一 taken out of group with CR.42.&lt;br /&gt;
* '''C. 200 series 3 / C. 200 series 7 (grouped)''' 一 moved to rank II.&lt;br /&gt;
* '''Sagittario 2''' 一 moved to rank VI and located before G.91 YS.&lt;br /&gt;
* '''F.222.2''' 一 moved to the location after Martin 167-A3.&lt;br /&gt;
* '''N.C.223.3''' and '''M.B.174A-3''' 一 switched places.&lt;br /&gt;
* '''MO-4''' and '''D-3''' 一 switched places.&lt;br /&gt;
* '''Poltava''' - Costs of research and purchase have been changed:&lt;br /&gt;
** Cost in SL 990000 =&amp;gt; 790000&lt;br /&gt;
** Cost in RP 380000 =&amp;gt; 320000&lt;br /&gt;
* The number of required aircraft to open rank VII in Italian aviation has been increased from 3 to 4.&lt;br /&gt;
* '''He 112 B-1/U2 (premium, Germany)''' - Hidden in the research tree for players who didn't manage to purchase the aircraft before the update has been released.&lt;br /&gt;
* '''Rasmussen's P-36A''' - Received premium status instead of event vehicle status.&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* Camouflage schemes for ground vehicles from all nations have been updated. Quality and resolution have also been improved.&lt;br /&gt;
* Some decals from the &amp;quot;other&amp;quot; section have been moved to new sections &amp;quot;Snow Globe&amp;quot;, &amp;quot;Logotypes&amp;quot;, &amp;quot;Battle Pass&amp;quot;, &amp;quot;Clan Awards&amp;quot;, &amp;quot;Holidays&amp;quot;, &amp;quot;Game update&amp;quot;, &amp;quot;Veteran&amp;quot;.&lt;br /&gt;
* Additional variants of the previous plant decorations have been added to the &amp;quot;In Disguise&amp;quot; section.&lt;br /&gt;
&lt;br /&gt;
= Awards =&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;One Shot&amp;quot; battle award has been renamed to &amp;quot;Without a miss&amp;quot;.&lt;br /&gt;
* The new &amp;quot;F-14A&amp;quot; loading screen that you can get by playing 100 random battles with an activity of 70% or more in the F-14A Early has been added.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* The mechanics of the view of offers of the available author's camouflages on the market has been improved. Now the offer can be shown again no earlier than 3 months after the previous review and only if players don't own this camouflage. For the same vehicle offers for different camouflages can be shown no more than once in a week.&lt;br /&gt;
* 40 camouflages from the previously released trophies have been added to the offers of any being viewed that are available on the market.&lt;br /&gt;
* Aircraft HUD has been improved: rocket sight reworked, 3rd person view bombsight updated, seeker area markers and lock-on markers with air-to-air missiles, as well as flight and engine parameters. The colour of the updated indicators can be changed separately in settings, both for sights and flight parameters.&lt;br /&gt;
* Icons, allowing quick analysis of the result of a shot have been added for the ground vehicle's hit camera. Schematic information about remaining crew members, about the ability of the hit vehicle to fire (gun icon), move (engine icon), point the cannon (guidance icon) and condition of the tracks are displayed.&lt;br /&gt;
* Hit camera for naval vessels has been updated. Now a close-up highlights the area of the enemy vessel that received a hit and individual icons show the damage status.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* The mechanics of active radar seekers have been added. Active radar seekers, unlike the semi-active, are autonomous and do not require external target illumination. This allows the use of the &amp;quot;fire and forget&amp;quot; principle, but the lock-on distance of the active seekers is significantly shorter, which is why, when launched at longer distances, inertial navigation is used for the most of the trajectory.&lt;br /&gt;
* The mechanics of the radar-aided inertial navigation has been added. Radar-aided inertial navigation is enabled while the radar tracks a target. The use of radio correction of the inertial navigation makes it possible to increase the accuracy of guidance if a target manoeuvres after missile launch at a distance greater than the seeker lock-on distance, as well as to correct errors in the initial launch conditions.&lt;br /&gt;
* The track-while-scan mode of radars has been added. This mode allows the radar to track multiple targets while scanning. This mode has the following features:&lt;br /&gt;
** The track-while-scan mode prevents a target's radar warning system from detecting a missile, in contrast with the classical methods of tracking by, for example, a conical scanning, thus decreasing a target's awareness about attack.&lt;br /&gt;
** In the track-while-scan mode it is possible to deploy any type of armament, except for semi-active seeker missiles.&lt;br /&gt;
** The track-while-scan mode provides a target designation for the homing seekers without interruption to radar whilst scanning.&lt;br /&gt;
** The marker of the acquired target displays in the HUD and other tracked targets displays only in the radar indicator. You can toggle targets by pressing the &amp;quot;Select Radar/IRST target to lock&amp;quot; button.&lt;br /&gt;
* Arcade Battles no longer use a multiplier that increases the capture zone of the homing head of air-to-air missiles. The scanning and capture zone parameters for air-to-air missiles in AB are now the same as in RB and use real missile parameters. This mechanic was originally intended to increase the effectiveness of early air-to-air missiles in AB but the emergence of more manoeuvrable missiles in the game and the mass proliferation of the flares led to the fact that arcade increase of the scanning area of the homing head of the guided air-to-air missiles began to degrade the battle performance of the missile due to lower resolution and difficulty to capture the target the player wanted and higher probability of the missile leaving for flares.&lt;br /&gt;
* Added mechanics of a new type of weapons for aircraft - incendiary bombs.&lt;br /&gt;
&lt;br /&gt;
= Graphics =&lt;br /&gt;
&lt;br /&gt;
* The appearance of decals from explosions and shots on different surfaces of the landscape has been improved.&lt;br /&gt;
* The following visual effects have been reworked:&lt;br /&gt;
** Smoke traces from the motor of air-to-air and air-to-ground guided missiles.&lt;br /&gt;
** Effects of ground vehicles moving on different types of surfaces.&lt;br /&gt;
** Effect of detonation of AP shells in the air.&lt;br /&gt;
** Effect of muzzle gases from the breech of the ZSU 2S6&lt;br /&gt;
** Effect of shell of calibre 8-18 mm hitting.&lt;br /&gt;
** Effect of leaves falling from fallen trees.&lt;br /&gt;
** Effect of the hard-kill active protection rounds&lt;br /&gt;
* All tracer rounds now have the effect of the colour shift from initiator colour to the tracer colour on trajectory. The effect of tracer destruction with tracer tearing off has been added. Tracer can break off ricocheted tracer ammunition or if it fails to penetrate an obstacle.&lt;br /&gt;
* Temporal anti-aliasing (TAA) has been improved. TAA works faster, the ghosting effect of tanks through the environment has been removed, and overall quality has increased. Since the new TAA algorithm works faster, previous standard quality TAA is no longer used and has been removed from the options. New TAA algorithm enabled by default, if any of the previous algorithms were enabled before.&lt;br /&gt;
* The display of the visual effects in thermal imagers and night vision devices has been improved. Displaying of small particles like sparks has been added. Temperatures on the effects of armour-piercing shells hitting the landscape have been fixed.&lt;br /&gt;
* The display time of some effects of crashed aircraft has been reduced.&lt;br /&gt;
* Light sources depended on surface type have been added to effects of large calibre shells hits.&lt;br /&gt;
* For PC users, a GPU Benchmark has been added, where after loading into the hangar, a system test to determine the recommended graphics settings is presented once. Re-testing, if necessary, can be launched by opening Options &amp;gt; Graphics &amp;gt; GPU Benchmark.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* Engines in all ground vehicles now have new sounds, except for VFM 5, IKV 103, IKV 91, PVRBV 551, STRF 90. Special emphasis is made on the naturalness of sounds both from inside and outside the vehicles.&lt;br /&gt;
* Tanks of the ZTZ-99 series have received their own unique engine sounds.&lt;br /&gt;
* New sounds have been created for tracks and hull vibrations of ground vehicles while turning.&lt;br /&gt;
* New sound design of the turret rotation mechanism on ground vehicles has been created.&lt;br /&gt;
* TOW ATGM received a new more realistic sound design - the clap of a 'squib' before firing. This 'squib' opens a nitrogen cylinder, the release energy of which should spin the gyroscope. Its old sound design - the buzzing of an electric drive of a spinning gyroscope was transferred to Soviet ATGMs since they should also have this sound.&lt;br /&gt;
* '''M61 Vulcan cannon''' — new sounds have been added.&lt;br /&gt;
* New sounds for the PG87 and ZU-23-2 cannons have been created.&lt;br /&gt;
&lt;br /&gt;
= Controls =&lt;br /&gt;
&lt;br /&gt;
* The value of &amp;quot;Camera Mouse Look Speed&amp;quot; is now consistent across all vehicle types. Previously, in ground vehicles, the applied value was lower, which in turn required different settings for ground vehicles and aircraft.&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
* The mechanics to rewind client replays has been added. The rewind is performed between recorded key points in a replay. To be able to rewind the replay, it must be recorded with the setting &amp;quot;Settings&amp;quot; - &amp;quot;Replays and viewer mode&amp;quot; - &amp;quot;Record a rewindable replay&amp;quot; enabled. Here you can also select the frequency of keypoint recording. Recording keypoints requires additional PC or console resources and on weak PCs may cause short-term FPS drops at the moment of recording the keypoint, especially in heavy loaded battles and naval battles of large ships. Therefore the activation of this feature is left to the player's discretion.&lt;br /&gt;
* New optional 3rd person view camera has been added for helicopter battles. It can be found in &amp;quot;Settings&amp;quot; - &amp;quot;Helicopter battle settings&amp;quot; - &amp;quot;Cinematic 3rd person view camera&amp;quot;. This camera uses a 10 degrees smaller field of view which allows a better view of the helicopter and has a slight shift on the horizontal axis.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== [[wt:en/game/changelog/current/1382|17.06.2022]] (2.17.0.15) ==&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Speed, altitude, ammo and torpedo indicators have been restored to the aircraft HUD&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''SB2C (all)''' - elevator animation has been fixed.&lt;br /&gt;
* '''Sea Hawk''' - elevator animation has been fixed.&lt;br /&gt;
* '''I-15bis''' - LODs have been fixed.&lt;br /&gt;
* '''JA37C''' - flaps animation has been fixed, animation of the intake hatches when reverse thrust is engaged has been fixed.&lt;br /&gt;
* '''Yak-15''' - damage effects have been fixed.&lt;br /&gt;
* '''SK60B''' - animation of the intake hatches when reverse thrust is engaged has been fixed.&lt;br /&gt;
* '''IAR-81C''' - flaps animation has been fixed from viewed from cockpit view.&lt;br /&gt;
* '''P-39/P-400''' - flaps animation has been fixed.&lt;br /&gt;
* '''Tempest Mk.II, Tempest Mk.V''' - flaps animation has been fixed.&lt;br /&gt;
* '''B-25J''' - bomb bay animation has been fixed.&lt;br /&gt;
* '''Pe-3 (all)''' - bomb bay animation has been fixed.&lt;br /&gt;
* '''FJ-4B''' - flaps animation has been fixed.&lt;br /&gt;
* '''MiG-21PFM''' - a bug has been fixed where the Kh-66 missile was indicated as an &amp;quot;air-to-air&amp;quot; missile.&lt;br /&gt;
* '''Typhon Mk.Ib/L''' - a bug has been fixed where rocket rails appeared on the right wing when suspended bombs were mounted.&lt;br /&gt;
* '''M.D.450B''' - a bug has been fixed where rocket rails appeared on the right wing when suspended bombs were mounted.&lt;br /&gt;
* The seeker on the Mistral, Type 91, HN-6 and Stinger missiles now can be uncaged before launch&lt;br /&gt;
* Tracked target representation on the radar scope has been changed - a velocity vector has been added.&lt;br /&gt;
* Added Track-While-Scan (TWS) mode for Ja37 Viggen radar.&lt;br /&gt;
* Better acquisition range and life time for the Matra R-530F Missile ([https://forum.warthunder.com/index.php?/topic/549833-the-super-530f-has-only-half-of-the-lock-on-range-it-should-should-be-25km-as-opposed-to-125km-maximum-flight-range-should-go-from-18km-to-36km/ report 1]), ([https://community.gaijin.net/issues/p/warthunder/i/fjjvfO3JdrY2 report 2])&lt;br /&gt;
* Added doppler notch filters for radar of F-4J/F-4M FGR2/F-4K/T-2 preventing it from detecting abeam targets as well as targets with small relative speed.&lt;br /&gt;
&lt;br /&gt;
'''Ground Vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Т-34-85 (D-5Т)''' - the armour of the turret ring has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where in some cases the &amp;quot;Tool set&amp;quot; modification disappeared after battle.&lt;br /&gt;
* '''IJN Kako''' - now able to fire main and auxiliary calibres with a single key.&lt;br /&gt;
* '''HMS Hood''' - displacement value in the info card has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/hv6B7sSeLPOh report]).&lt;br /&gt;
* '''Koln F220, Lubeck F224, HMS Leopard F14''' - a bug has been fixed that prevented water pumping ([https://community.gaijin.net/issues/p/warthunder/i/gcVRm3qGPeCB report])&lt;br /&gt;
&lt;br /&gt;
'''Missions and locations'''&lt;br /&gt;
&lt;br /&gt;
* Preset of aircraft available in air battles in ground AB has been changed:&lt;br /&gt;
** Aircraft with ATGM (AGM-65A, AGM-65B, Х-29Т) added in the last updated have been moved from the list of available bombers to attack aircraft;&lt;br /&gt;
** Aircraft with large-calibre unguided rockets (С-24) have been removed from the list of available bombers.&lt;br /&gt;
* Restrictions on the availability of number of missions in ground battles from the BR sessions have been changed:&lt;br /&gt;
** All missions in the locations Frozen Pass, Ash River, Karelia, Kuban, Jungle, Volokolamsk have been limited to vehicles below a BR of 8.7;&lt;br /&gt;
** All missions in the location Red Desert have been limited to vehicles above a BR of 9.7;&lt;br /&gt;
** AB Only:&lt;br /&gt;
*** All missions in the locations European Province, Fields of Poland have been limited to vehicles above a BR of 9.7;&lt;br /&gt;
** RB Only:&lt;br /&gt;
*** [Domination] and [Battle] missions in the location Surroundings of Volokolamsk have been limited to vehicles above a BR of 9.7 (not available in AB);&lt;br /&gt;
*** [Capture] and [Battle] missions on location Fulda have been limited to vehicles above a BR of 9.7.&lt;br /&gt;
* New mission variants have been added to the rotation for ground battles. Also accessibility limits of redesigned missions have been changed:&lt;br /&gt;
** [Domination #2] missions in the location 2nd Battle of El Alamein and Hürtgen Forest have been added to sessions with BR of 5.0 and higher;&lt;br /&gt;
** [Domination #2] mission in the locations Mozdok have been added to sessions with BR of 6.7 and higher;&lt;br /&gt;
** [Domination #2] and [Battle #2] missions in the locations Vietnam and Maginot Line (large variants) have been added to sessions with BR of 8.3 and higher;&lt;br /&gt;
** [Domination #2] and [Battle #2] missions in the location Fulda /large variants) have been added to sessions with BR of 9.7 and higher;&lt;br /&gt;
** [Domination #1] and [Battle #1] missions in the locations Vietnam and Maginot Line (small variants) are now available in sessions with BR of 3.7 or higher in AB and BR of 5.0 or higher in RB;&lt;br /&gt;
** [Domination #1] and [Battle #1] missions in the location Fulda(small variants) are available in the sessions with BR of 6.7 or higher.&lt;br /&gt;
* A bug has been fixed that allowed driving outside the mission borders in the [Domination #1/2] Fulda Gap missions without warnings to turn back to the battlefield.&lt;br /&gt;
* A bug has been fixed where the capture points in the [Conquest #1/2] Port Novorossiysk were placed too close to the buildings.&lt;br /&gt;
* A bug has been fixed where some trees in the Guadalcanal locations were hanging midair.&lt;br /&gt;
* Czech hedgehogs have been removed from passages on the Stalingrad and Berlin tank locations.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The balance of the sound groups has been slightly corrected (bullet flights, gun shots of allied/enemy, explosions, etc.).&lt;br /&gt;
* Low frequencies of the tank gun shots have been slightly increased.&lt;br /&gt;
* Low frequencies of the explosions have been slightly increased.&lt;br /&gt;
* Allied/enemy helicopters have become more distinctive from the ground.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1384|22.06.2022]] (2.17.0.28 (2.17.0.27 Xbox, Playstation)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''M36B2''' - incorrect armour thickness in the info card has been corrected.&lt;br /&gt;
* '''M4A4 (China), M4A4 (France), M4A4 (Italy)''' - М2 machine gun, invisible on the visual model, has been removed from the xray view.&lt;br /&gt;
* '''Challenger Mk.2, Challenger DS, Challenger Mk.3''' - incorrect equivalent durability of the turret front has been fixed, now it corresponds to the [https://docs.google.com/spreadsheets/d/e/2PACX-1vQDTyCak6QYT2JfantYDtski7F2hLzn-VP2CePXDLYIJ1pDX1ByQC_HIxc7zy09BuwMHA5R23SezWnl/pubhtml?gid=1196414621&amp;amp;single=true calculated protection parameters], as before ([https://forum.warthunder.com/index.php?/topic/556689-fwd-jun172022-217011-challenger-mk23-turret-armor-dropped-since-danger-zone/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''Hurricane Mk IIb/Trop''' - a bug has been fixed where HVAR pylons were displayed under the right wing.&lt;br /&gt;
* '''F4U-1D, F4U-1C, F4U-4''' - a bug has been fixed where HVAR pylons were displayed under the right wing.&lt;br /&gt;
* '''P-51D-5, P-51D-10, P-51H-5-NA, P-51D-20, P-51K''' - a bug has been fixed where HVAR pylons were displayed under the right wing.&lt;br /&gt;
* '''Firecrest''' - a bug has been fixed where HVAR pylons were displayed under the right wing.&lt;br /&gt;
* '''Ka-52''' - name of the active protection system has been changed to L370 Vitebsk.&lt;br /&gt;
* A bug has been fixed where a seeker lock-on zone was not displayed for air-to-air missiles.&lt;br /&gt;
* '''Po-2''' - position of the windshield in the cockpit has been fixed.&lt;br /&gt;
* '''I-185''' - canopy animation has been fixed.&lt;br /&gt;
* '''Su-11, Su-9''' - aileron animation from the cockpit view has been fixed.&lt;br /&gt;
* '''MiG-9 (all versions)''' - position of the landing gear from the cockpit view has been fixed.&lt;br /&gt;
* '''F4U (all versions)''' - flaps animation from the cockpit view has been fixed.&lt;br /&gt;
* '''Yak-28''' - animation of the elevator and rudder has been fixed.&lt;br /&gt;
* '''Wellington (all versions)''' - bomb bay animation has been fixed.&lt;br /&gt;
* '''Tu-1, Tu-2''' - bomb bay animation has been fixed.&lt;br /&gt;
* '''SB-2М (all versions), Ar-2''' - bomb bay animation has been fixed.&lt;br /&gt;
* '''Vampire''' - animation of the landing gear and air brake has been fixed for the cockpit view.&lt;br /&gt;
* '''Ki-84 (all versions)''' - flaps animation from the cockpit view has been fixed .&lt;br /&gt;
* '''Halifax B Mk.IIIa''' - display of the gear legs from the cockpit view has been fixed.&lt;br /&gt;
* '''Wirraway''' - animation of the elevator from the cockpit view has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Velocity of the HE-TF round of the 127mm\40 gun Type 89 on the Mogami and Tone cruisers has been reduced from 910 to 720 m/s. Source: TMJ OT O-19&lt;br /&gt;
* '''USS Baltimore''' - bombs have been added to OS2U aircraft.&lt;br /&gt;
* A bug has been fixed where the enemy crew number was displayed incorrectly after the hit camera appeared.&lt;br /&gt;
* A bug has been fixed where a shell type loaded in the main calibre guns was dubbed to the auxiliary guns while enabling the option &amp;quot;Main and auxiliary calibre shooting with one button&amp;quot;.&lt;br /&gt;
* Functionality of the naval hit camera has been improved. Zooming in has been reduced, camera hovering along the ship's hull has been slightly reworked. Zooming out has been added after displaying damage details.&lt;br /&gt;
&lt;br /&gt;
'''Game mechanics'''&lt;br /&gt;
&lt;br /&gt;
* Bomb assault fuze for aviation in the BR 7.0+ tank Arcade battles has been reduced from 10 to 5 seconds.&lt;br /&gt;
* Separate RP calculation has been introduced for the incendiary bombs. Their costs now vary from 3 to 10% of the carrier's cost in the bomb weight range 200-2,000 kg (below 200 kg the coefficient is 3%, above 2,000 kg the coefficient is 10%, medium weights are interpolated lineary).&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Available loading screens now displayed in the loading screen filter menu. To track your progress on the desired screen you may add it to &amp;quot;Favourite&amp;quot;.&lt;br /&gt;
* Duplicating colour schemes have been removed from the aircraft interface menu.&lt;br /&gt;
&lt;br /&gt;
'''Missions'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where there were night missions in the locations Frozen Pass, Ash River, Karelia, Kuban, Jungles, Volokolamsk in the BR 9.0+ tank battles..&lt;br /&gt;
* [Confrontation] Vietnam - incorrect message &amp;quot;Our team is capturing CAPTURE_ZONE_255&amp;quot; has been fixed.&lt;br /&gt;
* Benchmark mission &amp;quot;Pacific War (Day)&amp;quot; - aircraft drowning after takeoff from the carrier has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Overestimated explosion and gunfire impulse to the visual effects has been reduced. Issue with incorrect visual effect reaction to the close artillery barrage has been solved.&lt;br /&gt;
* A bug has been fixed where bow splashes on larger ships were displayed incorrectly.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1385|24.06.2022]] (2.17.0.32) ==&lt;br /&gt;
&lt;br /&gt;
* An error has been fixed that sometimes caused artefacts to appear in shadows from star shells on minimal SSAO settings.&lt;br /&gt;
* In the naval hit camera, a text message has been added for ammunition explosions.&lt;br /&gt;
* Bomb assault fuze for aviation in BR 7.3-8.3 ground Arcade battles has been rolled back to 10 seconds. Starting speed has been reduced from 680 to 550 km/h for bombers and attack aircraft and from 600 to 550 km/h for fighters.&lt;br /&gt;
* '''BTR-ZD''' - Battle rating in RB has been increased from 4.3 to 4.7.&lt;br /&gt;
* Lancia 3Ro (100/17) - Battle rating in the AB has been increased from 1.7 to 2.0&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1386|28.06.2022]] (2.17.0.37) ==&lt;br /&gt;
&lt;br /&gt;
* The animation of wheels, flaps and intake flaps on radiators in third person view and cockpit view for aircraft has been fixed.&lt;br /&gt;
* The animation of the opening of drogue parachute's container flaps has been fixed.&lt;br /&gt;
* '''P-51D''' — the radio compass in the cockpit has been corrected.&lt;br /&gt;
* Display of shadows on the &amp;quot;Movie&amp;quot; graphic preset has been corrected.&lt;br /&gt;
* '''Ki-43-2, Ki-44-2 (all versions)''' — display of the bunding of the fuel tanks has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1387|29.06.2022]] (2.17.0.42 (2.17.0.39 Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug where in a test drive in Soviet vehicles whilst destroying a SPAA Sd.Kfz. 6/2 crew could be lost ([https://community.gaijin.net/issues/p/warthunder/i/Y8PTeQvNlR1A report]).&lt;br /&gt;
* Fixed a bug that caused the secondary gun's shell type to not switch to the &amp;quot;Next Shell Type&amp;quot; via the control if only one shell type was selected for the primary gun ([https://community.gaijin.net/issues/p/warthunder/i/i8LaiX3zLZO0 report]).&lt;br /&gt;
* Fixed a bug that allowed the commander's sight to be activated while the tank was underwater if it was assigned to a separate key ([https://community.gaijin.net/issues/p/warthunder/i/hvFkPmNPzoIp report]).&lt;br /&gt;
* '''Cromwell V (RP-3)''' — fixed missing RP-3 rocket detonation when hitting crew members.&lt;br /&gt;
* '''T-72M2 Moderna''' — fixed bug with dynamic security protection elements hovering in the air, shown when main blocks of dynamic protection in the front of turret are damaged ([https://forum.warthunder.ru/index.php?/topic/320087-t-72m2-moderna-bag-s-dinamicheskoi-zashchitoi-i-bryzgovikami/ report]).&lt;br /&gt;
* '''Type-10''' — fixed bug with rubber fabric shields hanging in the air, shown when steel side shields are damaged&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* Added information about the maximum possible speed in dropping bombs to the card of aerial bombs.&lt;br /&gt;
* Added information about the type of warhead to the card of aircraft missiles.&lt;br /&gt;
* The activation time and the operating time of the IR of some air-to-air missiles with infrared IR have been reduced to 1s. and 20s. accordingly. List of missiles: Matra R530E, Matra R550 Magic, Matra R550 Magic 2, AIM-9B, AIM-9 FGW.2, AIM-9D, AIM-9E, AIM-9G, AIM-9J, AIM-9P, AIM-9H, AIM-9L, RB24, RB24J, RB74, R-3S, R-13М1, R-60, R-60М, R-23Т, R-24Т, PL-2, PL-5B, SRAAM, Firestreak, Redtop, Shafrir 1, Shafrir 2.&lt;br /&gt;
* Removed restriction on maximum launch vehicle overload at air-to-air missile launch.&lt;br /&gt;
* '''AIM-9D''' — removed the IR disarming before missile launch.([https://forum.warthunder.com/index.php?/topic/498413-1492020-aim-9d-incorrect-seeker-uncaging/ report])&lt;br /&gt;
* Kh-25, Kh-25ML, Kh-29L, S-25L, AS-30L - added targeting of IR from aircraft aiming system and de-targeting of IR prior to missile launch.&lt;br /&gt;
* '''Milan''' — fixed bug with limitation of maximum launch speed of the AIM-9B.&lt;br /&gt;
* Fixed assault fuze not working correctly, in which a dropped bomb exploded even if less than a second passed from the moment of drop ([https://community.gaijin.net/issues/p/warthunder/i/dWU0RusrXLE5 report]).&lt;br /&gt;
* '''AH-1G (Israel)''' — fixed a bug which caused the aiming marker to drift down after firing half of the unguided rockets mounted on an outboard weapon in slots 6 or 8 ([https://community.gaijin.net/issues/p/warthunder/i/eJP5Mwq55Xbq report 1], [https://community.gaijin.net/issues/p/warthunder/i/NaBqigzMtktS report 2]).&lt;br /&gt;
* '''F-4J''' — fixed a bug that caused IRCM to incorrectly fire forward of an aircraft ([https://community.gaijin.net/issues/p/warthunder/i/8eKD4hndEADM report]).&lt;br /&gt;
* '''A-4N''' — fixed a bug that caused the AIM-9D + 5 x 1000-lb suspended armament kit to use the wrong pylon for AIM-9D missiles.&lt;br /&gt;
* '''Su-22UM3K''' — fixed a bug that caused the pylon to be displayed on the other side when Kh-25ML, Kh-29L and S-24B missiles were suspended on the under-fuselage right attachment point ([https://community.gaijin.net/issues/p/warthunder/i/PG6eFFIzLw63 report]).&lt;br /&gt;
* '''F-105D''' — corrected number of icons in suspended armament menu for BLU-27.&lt;br /&gt;
* '''F-14A early''' — corrected takeoff performance and reduced takeoff speed, added ability to fold wings on parking.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''RN Comandanti medaglie d'Oro''' — corrected operation and display of bombs mounted on aboard. Corrected ammunition amount displayed in auxiliary calibre cellar.&lt;br /&gt;
* '''Pr.50, SKR Yenot, Karl Marx''' — corrected type of depth bombs and firing ranges.&lt;br /&gt;
* Composition and weight of explosives in 12.7 mm Breda-SAFAT ammunition was changed from 1.1 g TNT to 0.6 g PETN.&lt;br /&gt;
* Italian 305mm AP shell explosion delay increased from 0.01s. up to 0.035 s.&lt;br /&gt;
&lt;br /&gt;
'''Game mechanics'''&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug that caused no penalty for destroying allied vehicles in modes with the system of rewards for useful actions.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug where in the crew window the tooltip of the &amp;quot;Reload Speed&amp;quot; skill for weapons didn't completely match the weapons available on the selected aircraft.&lt;br /&gt;
* In naval battles in the statistics window in battle or replay, additional armament icons of ships (if any) has been improved:&lt;br /&gt;
** aircraft bomb icon changed to depth charge icon;&lt;br /&gt;
** added mine icon&lt;br /&gt;
&lt;br /&gt;
'''Locations'''&lt;br /&gt;
&lt;br /&gt;
* The exit outside the game zone at the location &amp;quot;Stalingrad - tank battle&amp;quot; has been closed&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* Fixed missing shadows in the hangar on the minimum graphics preset when using an integrated or weak video card, such as HD Graphics 630 or GeForce GT 1030.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* Explosion sounds have been adjusted in accordance with player feedback: low frequencies have been added, echo has been partially removed.&lt;br /&gt;
* The balance of the sound elements of the player's ground vehicles has been slightly adjusted: engines, tracks, surfaces under vehicles.&lt;br /&gt;
* New mechanical sounds for failing aircraft parts have been created. They replace the old ones which sounded more like explosions. They can be heard, for example, when detaching unretracted landing gear or wings at high speed.&lt;br /&gt;
* The calculation of the Doppler effect has been fixed, now it is more pronounced for objects moving quickly relative to the player - aircraft, helicopters, missiles and ATGM systems.&lt;br /&gt;
* An error has been fixed that the sound of tracks rubbing against the ground under the vehicle would continue if the track was damaged or if there was a sudden stop.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1388|01.07.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug that caused leaving a working aircraft on the airfield to be counted in the player statistics as loss of the vehicle.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1389|04.07.2022]] (2.17.0.50) ==&lt;br /&gt;
&lt;br /&gt;
* '''D3A1, B-17 (all)''' — Inoperative cockpit instruments have been fixed.&lt;br /&gt;
* '''Meteor F.8 IAF''' — Inoperative compass in the cockpit has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1390|05.07.2022]] (Server update) ==&lt;br /&gt;
'''Locations'''&lt;br /&gt;
&lt;br /&gt;
* The shape of the battle area in the &amp;quot;Stalingrad — ground battle&amp;quot; location has been changed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1391|06.07.2022]] (2.17.0.54) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''M19, M19 (Japan), M42, M42 (Japan)''' — Sequential firing of 40mm cannons has been added.&lt;br /&gt;
* '''2S6 SAM''' — Sequential firing for the barrels of the 30mm 2A38 cannons has been added.&lt;br /&gt;
* '''XM8''' — A bug with lowered anti-aircraft machine gun rotation speed when installing &amp;quot;Level 3&amp;quot; module with additional protection has been fixed.&lt;br /&gt;
* '''XM8''' — A bug with lack of fire duplication when installing &amp;quot;Level 3&amp;quot; module with additional protection has been fixed.&lt;br /&gt;
* '''Т-72АV TURMS-T''' — Animation of self-digging equipment has been fixed.&lt;br /&gt;
* '''BTR-ZD''' — A bug with absence of ESS release effect from the right side of the exhaust duct has been fixed.&lt;br /&gt;
* '''PGZ04A''' — A bug with displaying of the guided ground-to-air guided missile in the modification window has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/iIpA8VLVep7J report])&lt;br /&gt;
* '''IT-1''' — Overstated launcher repair time has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/MBaD1JNWgK9a report])&lt;br /&gt;
* '''9P149, 9P157''' — A bug with blocking of optics rotation at break of launcher drives has been fixed ([https://forum.warthunder.com/index.php?/topic/528445-22-07-2021-khrizantema-s-gunner-sight-and-atgm-arm/ report])&lt;br /&gt;
* '''ZBD86''' — Underestimated brightness of IR illuminator has been fixed&lt;br /&gt;
* '''IS-7''' — A bug that caused rear machine guns to stop rotating during 3rd person view has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''KAB-500L, Mk.13, BGL-400, BGL-1000''' — A bug with absence of the capture of the homing head which appeared in some cases during dropping from level flight and pitching up has been fixed.&lt;br /&gt;
* '''MiG-27K''' — The operation of the &amp;quot;Kaira&amp;quot; camera in presets with Kh-29T and KAB-500Kr. Has been fixed.&lt;br /&gt;
* '''F-4C''' — A bug where by using 2000 pounds MK84 bomb the bombs on the left side and bombs on the fuselage were placed not on own pylons has been fixed.&lt;br /&gt;
* '''Saab B18B''' — A bug where in the X-Ray view the model of the gunner could be duplicated has been fixed.&lt;br /&gt;
* '''Pe-3 (all series)''' — A bug where the missile pylons on the left wing could stay has been fixed.&lt;br /&gt;
* '''F4U-4''' — A bug where the rocket pylons on the wings could stay has been fixed.&lt;br /&gt;
* '''Firebrand''' — A bug where the missile pylons on the left wing could stay has been fixed.&lt;br /&gt;
* '''P-38-L-5LO, Saab A21RB''' — A bug where in the suspended weaponry menu the amount of rounds in the container has been displayed incorrectly has been fixed.&lt;br /&gt;
* '''F9F-2, F9F-5, F9F-8, F2H-2, F11F-1''' — The starting point of test flight has been changed from island to aircraft carrier.&lt;br /&gt;
* '''Il-28''' — The position in the bomb bay of the FAB-1500 bomb has been corrected.&lt;br /&gt;
* '''F3D-1''' — Weapon icon for the 2000 pounds AN-M66A2 bomb has been corrected.&lt;br /&gt;
* '''P-51 K''' — Custom camouflage pattern has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''Pr.12412, Pr.12412P''' — A bug where the radar capture zone follows the position of the AK-630 artillery unit has been fixed.&lt;br /&gt;
* '''RN Trento, RN Zara, RN Pola''' — Settings of the fuze of the armour-piercing shell of the 203mm/53 Ansaldo cannon have been corrected. The delay has been changed from 0.01 sec. to 0.03 sec.&lt;br /&gt;
* '''RN Gabbiano''' — The allowed launch angles of the left torpedo launcher have been corrected&lt;br /&gt;
* A bug where an HE shell might fail to cock on water and continue its path in it without losing speed has been fixed. Now shells with instantaneous contact fuzes always detonate when hitting water.&lt;br /&gt;
* A bug that caused a shell with zero fuze delay not to detonate on impact has been fixed.&lt;br /&gt;
* '''HMS Marlborough''' — Excessively lengthy water pumping has been corrected. Compartment flooding mechanics, water entry and pumping rates have been reconfigured.&lt;br /&gt;
* '''100-mm/70 СМ-5-1''' — Kinetic energy calculation for shell with F-55 bottom fuze has been corrected.&lt;br /&gt;
&lt;br /&gt;
'''Game mechanics'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the camera to rotate to the side of the barrel when entering and/or exiting binoculars when the mouse look is turned on has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/n64ha3yzWP8E report]).&lt;br /&gt;
* A bug where the transfering (place changing) has been carried out in the wrong order when one crew member died has been fixed.&lt;br /&gt;
* A bug where when trying to turn on the commander's sight on a vehicle that is underwater a hint about turning on the &amp;quot;doubled commander controlling&amp;quot; mode appeared has been fixed.&lt;br /&gt;
* The lack of the reward for victory in the &amp;quot;EC&amp;quot; in SB mode if the player was in the battle for less than 15 minuts has been fixed.&lt;br /&gt;
* Crash when trying to take off in an A-7E after failed takeoff in an F-4C Phantom II has been fixed.&lt;br /&gt;
* Appearance of vehicles in each other when quickly switching nations in the ground vehicle hangar has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/xTJTl6XxtVhb?comment=uALNAj6d97W9ZaBughj1yIjl report]).&lt;br /&gt;
* A bug with inability to respawn after losing a vehicle has been fixed.&lt;br /&gt;
* The incorrect displaying of the vehicle models in the replays with rewind function has been fixed.&lt;br /&gt;
* A bug which caused the texture of a broken barrel to appear in the cannon's sight has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* Appearance of the artefacts on thermal imager at high level of graphic and effects has been fixed ([https://forum.warthunder.ru/index.php?/topic/321582-problemy-s-grafikoi-v-teplovizore/ report]).&lt;br /&gt;
* Artefacts from various smoke effects on Mac with an Nvidia GPU have been fixed.&lt;br /&gt;
* Artefacts in the form of tracks and other vehicle elements appearing in ground and sea battles have been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Achievements and appearance'''&lt;br /&gt;
&lt;br /&gt;
* The conditions for obtaining the &amp;quot;Royal Navy&amp;quot; decal have been clarified. The list of vehicles has been replaced with the requirement &amp;quot;British carrier-based aircraft&amp;quot;.&lt;br /&gt;
* Missing localization of the titles &amp;quot;Cavalier of the Order of Liberation&amp;quot; and &amp;quot;Chevalier of the Order of Merit of France&amp;quot; has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The volume of the re-gassing sound of enemy/allied tanks of the Challenger series has been decreased.&lt;br /&gt;
* Playback logic of enemy/allied aircraft engine and cannon sounds has been adjusted to avoid situations where no sound has been played.&lt;br /&gt;
* Engine sound of the player's tank T-80 series has been narrowed by panorama and corrected by frequencies. Previously there were situations where the sound of the T-80's own engine made you think there was an enemy tank nearby.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1392|07.07.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A new UI has been enabled for aircraft that displays flight parameters, engine mode, ammo capacity and aiming markers for bombs and missiles.&lt;br /&gt;
* An error has been fixed that sometimes caused lack of damage from pressure to the crew of ground vehicles with the transmission located in the crew compartment when the transmission was hit.&lt;br /&gt;
* Pressure damage area when AP shells with a mass of explosives of 0.2-0.5 kg detonate inside the tank has been increased.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1393|13.07.2022]] (2.17.0.69 (2.17.0.68 - Xbox, 2.17.0.66 - PlayStation)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that made a vehicle slide up while moving on a slope.&lt;br /&gt;
* A bug has been fixed where specific armaments were missed in the protection analysis while selecting aircraft with custom weapon presets.&lt;br /&gt;
* A bug has been fixed that prevented display of the laser emission direction.&lt;br /&gt;
* '''PGZ-04A''' — the number of the rounds in a belt has been adjusted and the position of the ammo storage has been adjusted ([https://forum.warthunder.com/index.php?/topic/543291-pgz-04a-cant-reload-the-second-ammo-belt-in-captured-point/ report]).&lt;br /&gt;
* '''AMX-30 DCA, Falcon''' — the order of the APDS round in the belt has been adjusted ([https://forum.warthunder.com/index.php?/topic/527354-20072021-27040-radar-spaa-ammo-type-selection-can-render-the-lead-indicator-incredibly-inaccurate/ report]).&lt;br /&gt;
* '''ZT3A2''' — a bug has been fixed that prevented multiple ATGM navigation with a single beam.&lt;br /&gt;
* Pz.III J, Pz.III J1, T-III - a bug has been fixed that prevented smoke grenade reload ([https://community.gaijin.net/issues/p/warthunder/i/cQNIs2WLoNBW report])&lt;br /&gt;
* Pvkv III - a bug has been fixed that prevented overpressure damage.&lt;br /&gt;
* '''Leclerc, Leclerc S2, Leclerc SXXI''' — a bug has been fixed that prevented kinetic damage to the bustle rack ERA blocks.&lt;br /&gt;
* '''Leclerc, Leclerc S2, Leclerc SXXI''' — a bug has been fixed with overestimated autoloader reload time.&lt;br /&gt;
* '''Leclerc, Leclerc S2, Leclerc SXXI''' — a bug has been fixed with underestimated pivot turn time ([https://forum.warthunder.com/index.php?/topic/536284-rptd-29056-unusually-slow-rotation-speed-of-both-the-leclercs-hull-neutral-pivot-gear-turning-speed/ report]).&lt;br /&gt;
* '''Machbet''' — a bug has been fixed with different targeting angles of the missile launcher and the auto cannon.&lt;br /&gt;
* The following SPAAG, IFV, and main battle tanks with belt feed now have belt reload time set to 20 sec.: '''M163, M247, LAV-AD, ADATS, Flakpanzer I Gepard, ZSU-23-4, ZSU-37-2, 2S6, Falcon, Chieftain Marksman, Rooikat ZA-35, PGZ04A, PGZ09, AMX-30 DCA, Type-87, Machbet, M3 Bradley, M3A3 Bradley, BMD-4, BMP-2, BMP-2М, BMP-3, MBT-70, KPz-70, Leopard-2K, T-72M2 Moderna.'''&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevents helicopter auto repair when only the main rotor is broken.&lt;br /&gt;
* A bug has been fixed that prevented display of the direction of the incoming missile in the helicopter HUD .&lt;br /&gt;
* A bug has been fixed that prevented display of the laser direction in the laser warning system.&lt;br /&gt;
* A bug has been fixed that caused the sight stabiliser to reset while turning 180 degrees in relation to a target.&lt;br /&gt;
* '''HKP3C''' — a bug has been fixed where the ATGM targeting area was reduced while the sight stabiliser is activated ([https://community.gaijin.net/issues/p/warthunder/i/krFPjFJ3BaIt report]).&lt;br /&gt;
* '''Super Mystere B2''' — a bug has been fixed with a missing AS-20 missile in the secondary armament.&lt;br /&gt;
* '''Pe-8''' — bomb drop order has been fixed. External pylons go first, then the bomb bay opens. Separate bomb drop has been added for FAB-250SV, FAB-500SV, and FAB-1000 bombs.&lt;br /&gt;
* '''Yak-1B''' — a bug has been fixed where wing rocket rails may be displayed in a no rocket weapon setup.&lt;br /&gt;
* 30mm GIAT M781 gun — a bug has been fixed where the &amp;quot;New 30mm guns&amp;quot; module increased the spread at 500m distance ([https://community.gaijin.net/issues/p/warthunder/i/qfvKth3IiR4C report]).&lt;br /&gt;
* '''S-199''' — the number of respawn has been fixed from 1 to 3.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Now, when the artillery mount is damaged, the x-ray shows barrels as damaged too.&lt;br /&gt;
* '''HMS Blackpool''' — a bug has been fixed where the mortars after repeated damage might be displayed as undamaged.&lt;br /&gt;
* '''Admiral Hipper''' — a bug has been fixed that led to the incorrect animation of the rangefinders on the fire control towers.&lt;br /&gt;
* '''HMS Garland''' — required camera position for the depth charges drop has been fixed.&lt;br /&gt;
* '''Sverdlov''' — drown parameters have been adjusted, pumping time reduced.&lt;br /&gt;
* MPK Pr.12412 - ammo replenishment time for the 30mm/54 AK-630 gun has been significantly reduced.&lt;br /&gt;
* '''USS Gearing''' — radar is now able to track air targets.&lt;br /&gt;
* Explosives type of the British shells has been fixed:&lt;br /&gt;
* 305mm Mk.VIa APC: TNT → Lyddite;&lt;br /&gt;
* 343mm Mk.Ia APC: Shellite → Lyddite;&lt;br /&gt;
* 343mm CPC: Shellite → TNT.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* A bug when using the Nvidia GPU on medium or high quality settings of the global illumination in battles in the dark day time under the player's aircraft on the ground could display a highlighted square, has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/GCSVbMt5Oaxm report]).&lt;br /&gt;
* A bug where moving cameras in dark day time battles could display a dark band of edges of the screen has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Console players can now open the appearance view of vehicles from the &amp;quot;Premium Packs&amp;quot; screen in the in-game store.&lt;br /&gt;
* For your convenience, you can now select the type of vehicles to display packs in the Xbox in-game store.&lt;br /&gt;
* &amp;quot;Restart&amp;quot; button has been added to the game settings when changing sound settings that require you to restart the game client.&lt;br /&gt;
* A bug that caused some helicopters to lose their marker for offensive weapon or turret when switching the small arms selector ([https://community.gaijin.net/issues/p/warthunder/i/lE8AlBWm9wv9 report]).&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The engine sound management system of enemy/allied vehicles has been reconfigured so as to eliminate the possibility of appearing of &amp;quot;silent&amp;quot; vehicles around the player's vehicle.This applies to ground vehicles and aircraft.&lt;br /&gt;
* The engine volumes of enemy/allied ground vehicles have been aligned with each other.&lt;br /&gt;
* A bug that caused enemy/allied jets to be inaudible when approaching the player has been fixed.&lt;br /&gt;
* Sounds of the machine guns of the ground vehicles received more dynamics. It means that each shot has become more audible compared to the previous and subsequent ones.&lt;br /&gt;
* Hits on the ground vehicle of the player and enemies/allies received low-frequency and mid-frequency components of the explosion. Previously the most distinguishable element was the clang of a shell against armour.&lt;br /&gt;
&lt;br /&gt;
'''Changes in PVE game modes'''&lt;br /&gt;
&lt;br /&gt;
* In the &amp;quot;Assault Ground Arcade&amp;quot; mode, a bug where it wasn't possible to respawn in helicopters of a BR under 8.3 has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Ability to play in squads in the missions of dynamic campaigns has been disabled.&lt;br /&gt;
* A bug where simultaneous vehicle movement and interacting with game chat could cause controls to be blocked has been fixed ([https://forum.warthunder.com/index.php?/topic/545776-rptd-getting-locked-into-the-free-text-chat-window/ report]).&lt;br /&gt;
* Advance to the Rhine — A bug which could lead to sudden destruction of a player's aircraft when flying at a low altitude along the river has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/WJNZorPWbu46 report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1394|15.07.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* The loading speed of the authorization menu elements in the Xbox Series has been improved.&lt;br /&gt;
* Fixed client crash when adding or removing an Xbox Live friend in the Xbox Series.&lt;br /&gt;
* All author camouflages from the trophies from the &amp;quot;Wind of Change&amp;quot; and &amp;quot;Winged Lions&amp;quot; updates now all have the same rarity: unusual (green).&lt;br /&gt;
* In connection with the change in the rarity of camouflage from trophies from the updates &amp;quot;Wind of Change&amp;quot; and &amp;quot;Winged Lions&amp;quot;, the conditions of exchange of camouflage coupons for vouchers on consoles in accordance with their new rarity have been updated.&lt;br /&gt;
* Camouflage coupons from all trophies can now be exchanged for 25 warbonds.&lt;br /&gt;
* The market now allows searching for trophies, keys and decals by using the appropriate update tags.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1395|20.07.2022]] (2.17.0.80 (2.17.0.79 - Xbox, 2.17.0.67 - PlayStation)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* Display of the muzzle flash of AA machine guns in sniper view have been corrected.&lt;br /&gt;
* '''TOW, I-TOW, TOW-2, TOW-2A''' — explosive type has been adjusted ([https://forum.warthunder.com/index.php?/topic/558968-tow-series-missiles-incorrect-explosive-filler-type/ report]).&lt;br /&gt;
* '''Pvkv III''' — a bug has been fixed that prevented napalm damage to the crew in the open top compartment.&lt;br /&gt;
* '''Challenger 2 TES, Challenger 2 (2F)''' — description of the combined armour plate on the lower front hull glacis has been corrected.&lt;br /&gt;
* '''Merkava Mk.4B, Merkava Mk.4M''' — a bug has been fixed that prevented damage to the crew from penetrations through the transmission and engine.&lt;br /&gt;
* '''PGZ-04A, PGZ-09''' — a bug has been fixed where tank rounds disappeared from the x ray view until depletion.&lt;br /&gt;
* '''M16 MGMC''' — a bug has been fixed that caused the front wheels to clip into the ground in the hangar ([https://forum.warthunder.com/index.php?/topic/533347-m16-mgmc-wheels-clipping-bug/ report]).&lt;br /&gt;
* '''Warrior''' — a bug has been fixed where the ATGM disappeared from the launcher in xray mode after a single launch.&lt;br /&gt;
* '''T-55A''' — a bug has been fixed that prevented proper ESS smoke display ([https://forum.warthunder.com/index.php?/topic/493557-rptd-t-55a-ess-bug/#comment-8674528 report]).&lt;br /&gt;
* '''Type 60 SPRG (C), R3 T106 FA''' — a bug has been fixed where HEAT shells were missed for one of the guns when mixed ammo has been loaded.&lt;br /&gt;
* '''AMX-30 DCA''' — new belt reload time has been reduced from 50 sec to 30 sec.&lt;br /&gt;
* '''Falcon''' — new belt reload time has been reduced from 50 sec to 4 sec.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''AIM-54A''' — remote fuze radius has been increased from 8 to 20 m.&lt;br /&gt;
* '''AGM-114B, AGM-114K''' — type of explosive and its weight have been specified([https://forum.warthunder.com/index.php?/topic/558824-agm-114b-incorrect-explosive-filler/ rеport]).&lt;br /&gt;
* '''I-TOW, TOW-2''' — explosives type has been changed from Comp.B to LX-14 ([https://forum.warthunder.com/index.php?/topic/558968-tow-series-missiles-incorrect-explosive-filler-type/ report]).&lt;br /&gt;
* A bug has been fixed where the ballistic calculator marker might be displayed behind the aircraft ([https://community.gaijin.net/issues/p/warthunder/i/LbxfOXaqfRS8 report 1], [https://community.gaijin.net/issues/p/warthunder/i/73ZiRXdn8UUC report 2]).&lt;br /&gt;
* A bug has been fixed where a ballistic calculator did not count the &amp;quot;Vertical targeting&amp;quot; parameter.&lt;br /&gt;
* A bug has been fixed where IRST sensors responded to dipoles (&amp;quot;chaff&amp;quot;).&lt;br /&gt;
* '''BI, Ki-200, Me 163 B, Me 163 B-0''' — a bug has been fixed where rocket engine aircraft had oil and engine temperatures set to &amp;quot;0&amp;quot; in the HUD.&lt;br /&gt;
* '''AH-1F (IAF)''' — camera position of the gunner's view has been fixed.&lt;br /&gt;
* '''F-84F (all nations)''' — bomb drop order in the 2x MK84 + 2x MK83 setup has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/Fiw4eyrGNcVY report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''USS Davis''' — ship type has been corrected in the info card in the English localization.&lt;br /&gt;
* '''MPK Pr.201М, MPK Pr.201К, SKR-1, SKR-7, Yenot, Rosomakha, Karl Marx''' — a bug has been fixed where RBU-1200, RBU-2500, and RBU-6000 mortars were able to shoot one round more than loaded ammunition.&lt;br /&gt;
* A bug has been fixed where a disabled binocular camera activated while switching from the shell track camera to recon aircraft.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where multiple jet engine sounds on the airfield in RB mode were interrupted and began again.&lt;br /&gt;
* Engine sound management has been adjusted to minimise the visibility of interruptions and start of engine sounds in an accumulation of vehicles around the player, like it is on the respawn point in the beginning of battles.&lt;br /&gt;
* A bug has been fixed where a player's hydroplane engine sounded lower with each shot from a player's ship in Naval battles.&lt;br /&gt;
* Ground vehicle engine and track sounds from 3rd person view with maximum zooming out are now concentrated in the centre of the panorama.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Login window has been changed in the console version:&lt;br /&gt;
** Buttons are now located lower down.&lt;br /&gt;
** Visual button style is now more solid.&lt;br /&gt;
** You're now able to login by pressing a standard 'confirm' button: А (Xbox) / Х (PlayStation).&lt;br /&gt;
* Applying filters in the secondary weapons menu now groups weapon setups into categories.&lt;br /&gt;
* Too quick blinking of the fuel indicator while running out of fuel has been corrected.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Stutters on specific PC configurations appearing after a few battles have been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1396|20.07.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* '''FIAT 6614''' — a bug has been fixed where HEAT rounds were not available.&lt;br /&gt;
* '''BTR-ZD''' — BR in RB and SB has been changed from 4.7 to 5.3&lt;br /&gt;
* '''Pvkv III''' — BR in all game modes has been changed from 2.7 to 3.3&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1397|21.07.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* The structure of the decal list has been changed: the number of categories has been decreased due to the addition of subcategories. Now the main categories are nations, with types of vehicles as subcategories. In the &amp;quot;Main&amp;quot; category there are world flags, digits, victory marks, roundels and insignias. All the remaining decals, such as pin-ups and collections, can be found In the &amp;quot;Special&amp;quot; category.&lt;br /&gt;
* Spam filter settings have been adjusted. Now players can send messages to the battle chat every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1398|22.07.2022]] (2.17.0.85) ==&lt;br /&gt;
&lt;br /&gt;
* All author camouflages from the trophies from the &amp;quot;Ground Breaking&amp;quot;, &amp;quot;Direct Hit&amp;quot; and &amp;quot;Red Skies&amp;quot; updates now all have the same rarity: unusual (green).&lt;br /&gt;
* In connection with the change in the rarity of camouflage from trophies from the updates &amp;quot;Ground Breaking&amp;quot;, &amp;quot;Direct Hit&amp;quot; and &amp;quot;Red Skies&amp;quot;, the conditions of exchange of camouflage coupons for vouchers on consoles in accordance with their new rarity have been updated.&lt;br /&gt;
&lt;br /&gt;
'''Linux'''&lt;br /&gt;
&lt;br /&gt;
* Memory leak on minimised (in tray) game has been fixed.&lt;br /&gt;
* A bug that caused the game to crash in battle has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1400|27.07.2022]] (2.17.0.96) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where after receiving repeated gun damage, a gunshot and reloading might look incorrect.&lt;br /&gt;
* A bug has been fixed that caused smoke grenade reloading at a captured point at higher capacity than the smoke grenade ammo is capable.&lt;br /&gt;
* A bug has been fixed that allowed launching smoke grenades in a number that is different from the number in a salvo ([https://community.gaijin.net/issues/p/warthunder/i/IHOzsQ5m9tIV report])&lt;br /&gt;
* 0.5 sec delay has been added between smoke grenade salvos.&lt;br /&gt;
* '''M3A3 Stuart''' — a bug has been fixed that led to the instant deployment of both smoke grenades at once.&lt;br /&gt;
* '''A13 Mk.I, A13 Mk I (3rd R.T.R.), A13 Mk.II, A13 Mk.II 1939, Daimler Mk II, SARC MkVI (2pdr), Valentine IX, Valentine XI, Matilda III''' — a bug has been fixed that led to the instant deployment of both smoke grenades at once .&lt;br /&gt;
* '''TOW-2B''' — explosives type has been changed from Comp.B to LX-14.&lt;br /&gt;
* '''TOW-2B''' — a bug has been fixed with an overestimated fragment penetration value.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the radar cursor might hover outside the radar display in the interface.&lt;br /&gt;
* Detection range of pulse radars in the most high-ranked fighters has been increased by 30% at low and medium altitudes.&lt;br /&gt;
* Control axes of the radar designation cue now control its speed instead of position. It makes it possible to use joystick axes. For keyboard control it is recommended to change the axis type to 'absolute'.&lt;br /&gt;
* '''Saab A-21A-3''' — navigation bombing has been added ([https://forum.warthunder.com/index.php?/topic/556124-a21a-3-missing-ballistic-computer/ report]).&lt;br /&gt;
* '''Saab J35A, Saab J35D''' - a bug has been fixed where a wing tip remains when the wings are detached ([https://community.gaijin.net/issues/p/warthunder/i/6FUbQzxi137r report]).&lt;br /&gt;
* '''MiG-21bis, MiG-21bis-SAU''' - a bug has been fixed where there was an unused launching device in the 2xR-60 weapon setup.&lt;br /&gt;
* A bug has been fixed with missing popup with the details in the protection analysis of aircraft with custom weapon setups.&lt;br /&gt;
* '''F-14A''' — a bug has been fixed where the target indicator in the HUD followed towards the glance direction in VR headsets.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Trophies&amp;quot; tab in the achievement menu has been renamed to &amp;quot;Gaijin.Net achievements&amp;quot;.&lt;br /&gt;
* The &amp;quot;Achievements&amp;quot; tab of the player card now has an option to compare &amp;quot;Gaijin.Net achievements&amp;quot; and their progress to any other user profile.&lt;br /&gt;
* Battle Pass prizes marked with the &amp;quot;lock&amp;quot; icon when clicking on this icon, a tooltip has been added with the reason why this prize cannot be claimed at that moment.&lt;br /&gt;
* The &amp;quot;Awards&amp;quot; section has been removed from the &amp;quot;Achievements&amp;quot; menu since it was duplicating the &amp;quot;Awards&amp;quot; tab.&lt;br /&gt;
* &amp;quot;Titles&amp;quot; section has been removed from the &amp;quot;Achievements&amp;quot; menu. All available titles now displayed in the title selection menu.&lt;br /&gt;
* A bug has been fixed where unavailable decals and decorations were displayed in the vehicle customization menu.&lt;br /&gt;
* &amp;quot;Track progress&amp;quot; button has been added for unachieved icons into the player's icon selection menu.&lt;br /&gt;
* &amp;quot;Nations&amp;quot; category in the decal menu is now displayed in the same order as in the research menu.&lt;br /&gt;
* Tank decal mistakenly placed in the France (ground vehicles) section have been moved to the USSR (ground vehicle) section.&lt;br /&gt;
* The Radar help tab has been removed to the Help window.&lt;br /&gt;
* A bug has been fixed where in the customization menu on consoles a button was indicated that was not assigned to the simulation of a shot.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused a sudden colour shift while in battle.&lt;br /&gt;
* A bug has been fixed where the water surface might be displayed differently in repeated benchmarks &amp;quot;Tank battle&amp;quot; on minimal graphic settings.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1399|27.07.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* All author camouflages from trophies from the &amp;quot;Hot Tracks&amp;quot;, &amp;quot;Raining Fire&amp;quot;, &amp;quot;Ixwa Strike&amp;quot; and &amp;quot;New Power&amp;quot; updates now all have the same rarity: unusual (green).&lt;br /&gt;
* In connection with the change in the rarity of camouflages from trophies from the &amp;quot;Hot Tracks&amp;quot;, &amp;quot;Raining Fire&amp;quot;, &amp;quot;Ixwa Strike&amp;quot; and &amp;quot;New Power&amp;quot; updates, the conditions of exchange of camouflage coupons for vouchers on consoles have been updated in accordance with their new rarity.&lt;br /&gt;
* Conditions for earning the &amp;quot;True and Fable&amp;quot; achievement have been updated: now they allow for repeat completion of missions. This change will let the players who have completed some of the missions before the achievement was added to the game earn the achievement.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1401|29.07.2022]] (2.17.0.103) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that caused firing to occur without animation and sound in RB after the cannon has been repaired, has been fixed.&lt;br /&gt;
* Excessive vibration from the engine of an IR missile which caused misses has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1402|03.08.2022]] (2.17.0.109) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''ZTZ96, ZTZ96A''' — A bug with the displacement of powder charges in the automatic loader has been fixed ([https://forum.warthunder.ru/index.php?/topic/302545-25023-ztz96-otstrelennye-snaryadyzaryady-ostayutsya-v-dm-i-vzryvayutsya/ report]).&lt;br /&gt;
* '''BMD-4''' — The thickness of the side armour has been changed from 20mm to 30mm.&lt;br /&gt;
* '''AUBL/74 HVG''' — Smoke grenades have been replaced with modern aerosol grenades.&lt;br /&gt;
* '''Leopard A1A1''' — A bug with low aiming speed of the anti-aircraft machine gun in comparison with other vehicles has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/NyG8sr3eOJ2U report]).&lt;br /&gt;
* '''Leclerc, Leclerc S2, Leclerc SXXI''' — Angle of inclination of the cannon over the engine compartment has been changed from 0 to -2 degrees.&lt;br /&gt;
* The number of smoke grenades in salvo to provide more volleys has been reduced for following vehicles: CM11, M60A3 TTS, PGZ04A, PGZ09, PTL02, PTZ89, ZTZ59D1, T-69 II G, ZBD86, WMA301, ZTZ96, ZTZ96A, ZTZ96A (P), ZTZ99-II, ZTZ99-III, ZTZ99A, AMX-10RC, AMX-30, AMX-30 (1972), AMX-30 ACRA, AMX-30B2, AMX-30 DCA, AMX-30 Super, AMX-32, MARS 15, SK-105A2, Gepard, FlaRakPz 1, KPz-70, leKPz M41, Leopard 1A5, Leopard 2A4, Leopard 2 (PzBtl 123), Leopard 2A5, Leopard 2A6, Leopard 2K, Leopard 2 PL, Leopard I, Leopard A1A1, Leopard A1A1 (L/44), C2A1, Marder A1-, Marder 1A3, DF105, mKPz M47 G, M48A2 C, M48A2 G A2, M48 Super, Radkampfwagen 90, Ru 251, PUMA, JaPz.K A2, TAM, TAM 2C, TAM 2IP, Sho't Kal Gimel, Magach 6B, Gal Batash, Merkava Mk.1B, Merkava Mk.2B, Merkava Mk.2D, Merkava Mk.3B, Merkava Mk.4B, Merkava Mk.4M, AUBL/74 HVG, Centauro I 105, C13 T90, Ariete, Ariete (P), Ariete PSO, Centauro I 120, Dardo, FIAT 6614, AUBL/74, Leopard 1A5, OF-40, OF-40 Mk.2A, OF-40 (MTCA), OTOMATIC, VBC (PT2), VCC-80/30, VCC-80/60, Type 10, Type 16, Type 87, Type 87 RCV, Type 89, Type 90, Type 90 (B), Ikv 91, Strv 101, Strv 103A, Strv 103С, Strv 104, Strv 105, Strv 121, Strv 122A, Strv 122B PLSS, Centurion Mk.10, Sho't Kal Dalet, Challenger Mk.2, Challenger DS, Black Night, Challenger 2 (2F), Challenger 2 TES, Challenger 2, Challenger Mk.3, Chieftain Mk.10, Chieftain Mk.3, Chieftain Mk.5, Olifant Mk.1A, Olifant Mk.2, Rooikat 105, Rooikat Mk.1D, VFM5, Vickers Mk.1, Vickers Mk.3, Vickers Mk.7, AGS, M1 Abrams, IPM1, M1A1, M1A1 AIM, M1A2 Abrams, M247, M60A1 RISE (P), M60A2, M60 AMBT, M60A3 TTS, Magach 3, Merkava Mk.2B, Merkava Mk.3D, 2S25, 2S25М, BMD-4, BMP-1, BMP-2, BMP-2M, BMP-3, Object 685, PT-76-57, T-55AM-1, T-55AMD-1, T-62M-1, T-64B, T-72A, T-72AV (TURMS-T), T-72B, T-72B3, T-72B (1989), T-80B, T-80BVM, T-80U.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the bomb sight to not change colour to red when pointing at the enemy has been fixed ([https://forum.warthunder.ru/index.php?/topic/322887-pochinili-55/page/4/&amp;amp;tab=comments#comment-8873638 report]).&lt;br /&gt;
* '''57mm Akan m/47 cannon''' — A bug where the 57mm AP shell was considered bullet like and did not give secondary fragments has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/Apz0dra713Vv report]).&lt;br /&gt;
* '''AV-8A, AV-8C, Harrier GR.1, Harrier GR.3''' — Light deactivation when turning the pilots head to the left has been fixed ([https://forum.warthunder.ru/index.php?/topic/308291-27063harrier-vse-semeistvo/ report]).&lt;br /&gt;
* '''Z-1007 bis''' — The sequence of bomb dropping has been changed: the first dropped will be bombs from suspended weaponry and then from the bomb bay.&lt;br /&gt;
* For all incendiary bombs calculations and adjustments of damage to targets in air battles have been made. Now when an incendiary bomb hits a bombing base it will take more damage than from a HE bomb.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* The fuze delay of some British AP and semi AP shells has been changed from 0.035 sec. to 0.025 sec.: '''305mm Mark VIa APC, 343mm Mark Ia APC, 343mm Mark IIIa APC, 381mm Mk XIIa APC, 133mm Mark II SAP, 152mm CPBC, 152mm AP (152 mm/50 QF Mk.5), 190mm SAPC, 203mm Mark I.B. SAPC.'''&lt;br /&gt;
* The fuze delay of some Japanese shells have been changed: '''203mm Type 91''' (from 0.03 sec. to 0.05 sec.), '''155mm Type 91''' (from 0.01 sec. to 0,035 sec.).&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Above the &amp;quot;Research&amp;quot; button and the corresponding nation tab and also on the vehicle icon has been added a display of a label about the time availability for purchase in a limited time. The time until which the vehicle is available for purchase will be indicated in the vehicle card.&lt;br /&gt;
* Now in the achievement description that requires the performance of other achievements you will be able to see the conditions for their receipt.&lt;br /&gt;
* Icons of unreceived achievements for decorations and decals will be now displayed without a bleaching effect. Instead they will show lock icons.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* The darkening of the lighting on the locations in the missions with the selected day time (morning and evening) has been fixed.&lt;br /&gt;
* Incorrect displaying of mud landscape deformation made by vehicles has been fixed.&lt;br /&gt;
* Flickering reflections on water from different location elements on all GPU settings except for the minimum ones has been fixed.&lt;br /&gt;
* A bug that led to the invisibility of the ship's shot tracer in the shell flight camera has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''VR'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused black stripes to be displayed on the sides has been fixed.&lt;br /&gt;
* Wrong displaying of the tank sight has been fixed.&lt;br /&gt;
* Field of view limits in gunner's sight when turning an armoured vehicle's gun when using a VR helmet have been increased.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1403|05.08.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* For airborne radar antenna, manual tilt control is available by using the &amp;quot;Radar/IRST tilt control axis&amp;quot; control axis. If the radar antenna has pitch stabilisation it will keep elevation angle relative to the horizon regardless of ownship manoeuvres.&lt;br /&gt;
&lt;br /&gt;
::Antenna manual tilt control allows players to search targets above and below without manoeuvres such as climbing or diving.&lt;br /&gt;
&lt;br /&gt;
::To use antenna manual tilt control, the &amp;quot;Constant elevation of radar antenna&amp;quot; option must be disabled. Otherwise, the antenna behaviour will be the same as before - the centreline of the scan zone in elevation will have fixed position relative ownship nose.&lt;br /&gt;
&lt;br /&gt;
* Scan zone centreline in azimuth for radars of F-14A, JA37, Mirage 3E, MiG-23M/MF/MLD/MLA, F-4EJ KAI, AH-64D and Ka-52 is controlled by &amp;quot;Horizontal Radar/IRST target cue control axis&amp;quot; axis regardless of &amp;quot;Targets cyclic switching of air radar&amp;quot; option.&lt;br /&gt;
* For F-14A and JA37 radars in TWS mode, the scan zone centreline always tracks the selected target.&lt;br /&gt;
* For F-14A and JA37 radars in TWS mode if &amp;quot;Targets cyclic switching of air&amp;quot; option is disabled, the target selection cursor is stuck to the selected target as long as it is not moved away by &amp;quot;Horizontal Radar/IRST target cue control axis&amp;quot; or &amp;quot;Vertical Radar/IRST target cue control axis&amp;quot; axes.&lt;br /&gt;
* For F-14A radar switching between two ACM modes: VSL and BST has been moved from &amp;quot;Change radar mode&amp;quot; to &amp;quot;Change radar search mode&amp;quot; command.&lt;br /&gt;
* For F-14A radar in ACM modes (BST and VSL) and in tracking mode TRK it is possible to switch between pulse and pulse doppler modes. This doesn't change search mode (SRC PD, TWS, SRC PDV, SRC) anymore.&lt;br /&gt;
* Target appearance on radar range-finder indicator has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1404|08.08.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* All author camouflages from trophies from the &amp;quot;Starfighters&amp;quot;, &amp;quot;Viking Fury&amp;quot;, &amp;quot;Nordwind&amp;quot; and &amp;quot;Night Vision&amp;quot; updates now all have the same rarity: unusual (green).&lt;br /&gt;
* In connection with the change in the rarity of camouflages from trophies from the Starfighters&amp;quot;, &amp;quot;Viking Fury&amp;quot;, &amp;quot;Nordwind&amp;quot; and &amp;quot;Night Vision&amp;quot; updates, the conditions of exchange of camouflage coupons for vouchers on consoles have been updated in accordance with their new rarity.&lt;br /&gt;
* The amount of ammunition for anti-aircraft and coaxial machine guns has been changed to a multiple of the length of the used belt.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1405|10.08.2022]] (2.17.0.126 (2.17.0.124 - PlayStation, Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* An ammo indicator on ground vehicle machine guns has been added. Available ammo is displayed with a number and a scale, the animation of the filling the scale visually indicates reloading. Coaxial machine guns are combined into a single UI element, while an AA machine gun is displayed separately. The option is enabled by default. You may hide the indicator in Options - Ground vehicle Battle Setting.&lt;br /&gt;
* A bug has been fixed that resulted in visible muzzle flashes while observing from the machine gun sight in Simulator battles or with gunner camera enabled.&lt;br /&gt;
* A bug has been fixed that resulted in normal fire while blowout panels were triggered on the following vehicles: AMX-40, Leclerc, Leclerc S2, Leclerc SXXI, Leopard 2A4, Leopard 2A5, Leopard 2 PL, Type 10, Type 90, Type 90 (B), Strv 122A, Strv 122B PLSS, XM-1 (Chrysler), XM-1 (GM).&lt;br /&gt;
* '''AUBL/74''' — smoke grenades have been changed to the modern aerosol type.&lt;br /&gt;
* '''ARL-44''' — magnification of the gunner's sight has been changed from standard х1.9-3.5 to х4 ([https://forum.warthunder.com/index.php?/topic/557822-arl-44-sight-correction/ report])&lt;br /&gt;
* '''IS-3, IS-6''' — The AA machine gun is now controlled by the loader.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''F-4E (IAF)''' — a bug has been fixed where a pylon was missing while equipping AIM-9G missiles.&lt;br /&gt;
* '''G.91 R/4''' — position of the guns has been fixed in the secondary weapon menu while installing AS-20 or AA-20 missiles. Guns now shifted to the right side of the fuselage.&lt;br /&gt;
* '''MiG-27K''' — a bug has been fixed where unused pylons were displayed in the custom weapon setup with KAB-500 and KAB-500L guided bombs.&lt;br /&gt;
* '''EC-665 Tiger HAP, EC-665 Tiger HAD''' — position of the gunner's camera in the cockpit has been fixed.&lt;br /&gt;
* A bug has been fixed where in custom weapon setups a bomb drop might temporarily disable any following bombs in the drop order.&lt;br /&gt;
* A bug has been fixed that prevented the display of the nozzle flames in the WEP mode while vertical synchronisation was enabled.&lt;br /&gt;
* A bug has been fixed that resulted in flickering in mirrors and the HUD in cockpit view.&lt;br /&gt;
* A bug has been fixed that prevented the HUD visor from displaying in the cockpit mirrors.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''IJN Kongo''' — a bug has been fixed that prevented auxiliary calibre round change in battle.&lt;br /&gt;
* Desynchronization of the reload speed on the reload indicator and in the crew skill tab has been fixed for the bluewater ships.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1406|16.08.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* All author camouflages from trophies from the &amp;quot;The Valkyries&amp;quot;, &amp;quot;Supersonic&amp;quot;, &amp;quot;Locked on!&amp;quot;, and &amp;quot;Imperial Navy&amp;quot; updates now all have the same rarity: unusual (green).&lt;br /&gt;
* In connection with the change in the rarity of camouflages from trophies from the &amp;quot;The Valkyries&amp;quot;, &amp;quot;Supersonic&amp;quot;, &amp;quot;Locked on!&amp;quot;, and &amp;quot;Imperial Navy&amp;quot; updates, the conditions of exchange of camouflage coupons for vouchers on consoles have been updated in accordance with their new rarity.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1407|17.08.2022]] (2.17.0.140 (2.17.0.138 - PlayStation, Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Leopard 2K''' — a bug has been fixed where remaining ammo for the automatic cannon after ammo storage was disabled.&lt;br /&gt;
* '''PGZ04A, AMX-30 DCA, SIDAM 25, SIDAM 25 (Mistral), Type 87, ZA-35, ADATS, M247''' — range data from the laser rangefinder now transfers to the gun sight.&lt;br /&gt;
* '''Type 87''' — gunner NVD added.&lt;br /&gt;
* '''MEPHISTO''' — a bug has been fixed that prevented ATGM launch while afloat.&lt;br /&gt;
* '''Merkava Mk.4B, Merkava Mk.4M''' — a bug has been fixed that resulted in normal fire when blowout panels were triggered.&lt;br /&gt;
* '''XM-1 (Chrysler)''' — a bug has been fixed that prevented the blowout panel from triggering while full ammo was loaded.&lt;br /&gt;
* '''XM-1 (Chrysler)''' — a bug has been fixed that created a missing AA machine gun icon.&lt;br /&gt;
* '''2А72, M242 guns''' — pre-overheat operational time has been increased.&lt;br /&gt;
* '''HJ-73E ATGM''' — the missile weight has been increased from 12.2 kg to 12.5 kg; max range has been increased from 3 km to 3.2 km; max speed has been reduced from 140 to 130 m/sec ([https://forum.warthunder.com/index.php?/topic/560488-incorrect-specification-of-hj-73e-missile/ report]).&lt;br /&gt;
* '''2S6, XM975, ADATS, Roland 1, FlaRakPz 1, FlaRakRad, M901''' — minimal cruise speed allowing missile launch has been increased from 1 to 5 km/h.&lt;br /&gt;
* Vehicles with several AA or coaxial machine guns of different calibres now have the ammo indicator of the smaller calibre machine guns disabled&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the helicopter yaw axis remained operational when the yaw mechanism was destroyed.&lt;br /&gt;
* Lancaster B.Mk.I / B.Mk.III - the upper turret now able to shoot downwards over the fuselage sides.&lt;br /&gt;
* Lancaster B.Mk.I - a bug has been fixed that prevented targeting angle info of the upper turret from displaying.&lt;br /&gt;
* XP-50 - a bug has been fixed that prevented user camos.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Parameters of the 533mm Mk.8-3 C\D torpedoes of the PT-6 and PT-20 boats have been corrected:&lt;br /&gt;
** Speed has been reduced from 29 to 27 kts;&lt;br /&gt;
** Explosives weight and type have been changed from 272 kg of torpex to 174.2 kg of TNT;&lt;br /&gt;
** Range has been increased from 3,650 to 12,350 metres.&lt;br /&gt;
* Localization of the Type 1924 destroyers has been fixed in the ENG client.&lt;br /&gt;
* '''PT-811''' — an option of simultaneous fire of the 40mm and 20mm guns has been introduced.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the &amp;quot;Compare Gaijin.Net achievements&amp;quot; button didn't allow comparison with another player's achievements.&lt;br /&gt;
* &amp;quot;Decals&amp;quot; tab on the player's card has been reworked. Preview of the selected decal with description and the task (if any) has been added to the upper part of the window. Not-achieved decals now seen full-colored, but have the lock symbol on them.Every decal now has a full list of actions available right from the window: preview, purchase, progress track, application of the achieved decals to player's vehicles, search or activation (for the Market decals), display of the player's collection of decals. In the near future the &amp;quot;Decals&amp;quot; tab will be removed from the &amp;quot;Achievements&amp;quot; window as superfluous.&lt;br /&gt;
* A bug has been fixed that prevented ground vehicle MG ammo indicator hiding.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the grass disappeared while zooming in at the &amp;quot;Kuban&amp;quot; location at high graphics settings.&lt;br /&gt;
* A bug has been fixed where the water turned red while fast toggling from the gunner's thermal imager to the third person view.&lt;br /&gt;
&lt;br /&gt;
'''VR'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where a target frame followed the player's view while controlling the Ka-52 with air-to-surface missiles.&lt;br /&gt;
* A bug has been fixed where the weapon lock indicator was bound to the pilot's head position. ([https://community.gaijin.net/issues/p/warthunder/i/ri8737QoEj51 report]).&lt;br /&gt;
* A bug has been fixed where ground vehicles appeared at 1 km distance while playing aircraft.&lt;br /&gt;
&lt;br /&gt;
'''PlayStation®5'''&lt;br /&gt;
&lt;br /&gt;
* Head tracking support by using Sony HD-Camera has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1408|18.08.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* The new Object 122MT &amp;quot;MS&amp;quot; squadron ground vehicle has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1409|23.08.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused the unguided rockets to do increased damage to the bombing targets (bases) in aircraft battles.&lt;br /&gt;
* The authenticity tags system has been reworked on the Marketplace to allow for combined search with this filter. For example, it's now possible to search for both Historical and Semihistorical camouflages simultaneously by choosing both options in the filter.&lt;br /&gt;
* Tags can now be used in the item search text box. For example, searching for &amp;quot;Danger Zone&amp;quot; will now display only the corresponding trophy, key and decal, but also all camouflages of the trophy, since they have the &amp;quot;Camouflage trophy: &amp;quot;Danger Zone&amp;quot; tag.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1410|24.08.2022]] (2.17.0.156 (2.17.0.150 - PlayStation, Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''BMD-4''' — the value of the hull side armor has been corrected in the info card.&lt;br /&gt;
* '''Type 93''' — speed of the Type 91 missile has been corected in the info card ([https://forum.warthunder.com/index.php?/topic/560827-type-93-and-incorrect-speed-of-the-type-91-sam/ report]).&lt;br /&gt;
* '''M48 Super''' — underestimated targeting speed of the AA machine gun has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/NyG8sr3eOJ2U?comment=6eEnn5fFz8B2YUEcZi7T0cQI report]).&lt;br /&gt;
* '''SMK''' — inoperable machine gun of the radio operator has been removed from the x-ray view.&lt;br /&gt;
* '''Conway''' — a bug has been fixed due to which tracks were repaired before the track sprocket ([https://forum.warthunder.com/index.php?/topic/520726-26042021-tank-track-acting-like-destroyed-even-though-it-is-repaired/ report]).&lt;br /&gt;
* '''100mm BR-412, BR-412B, BR-412D rounds''' — incorrectly presented overpressure damage has been revoked.&lt;br /&gt;
* '''25mm PGU-25/U round''' — muzzle velocity has been increased from 1065 to 1085 m/sec, the tracer has been removed.&lt;br /&gt;
* '''25mm PGU-20/U round''' — incorrect tracer element has been removed.&lt;br /&gt;
* '''T-72A, Т-72AV (TURMS-T), Т-72B, Т-72B (1989), Т-72B3''' — ammo belt capacity of the 12,7mm machine gun has been corrected from 150 to 60 rounds.&lt;br /&gt;
* '''Т-80B, Т-80BVM, Т-80U''' — ammo belt capacity of the 12,7mm machine gun has been corrected from 150 to 100 rounds.&lt;br /&gt;
* '''Т-80U''' — total ammo capacity of the 12,7mm gun has been corrected from 300 to 500 rounds.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed due to which bombs were released asymmetricaly in Arcade battles - first from one wing, then from another.&lt;br /&gt;
* A bug has been fixed due to which a canceling of a lock on target of guided bombs did not reset the crosshair.&lt;br /&gt;
* The shifting down of the guided bomb sight while target acquisition is enabled has been fixed for the gamepads.&lt;br /&gt;
* '''SNEB Type 23 rockets''' — armor piercing value of the shaped charge has been fixed from 300mm to 400mm.&lt;br /&gt;
* '''DEFA 553 gun''' — weight has been corrected from 150 to 81 kg.&lt;br /&gt;
* '''SB2U (all versions)''' — incorrect display of objects i through the sight has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/9jBVzKmBr7Ww report]).&lt;br /&gt;
* Center of the view zone tracking target while TWS is on now automatically resets while the TWS is disabled.&lt;br /&gt;
* Now radar locks on target while the tracking is on even while aircraft are pitched significantly.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''Leningrad''' — Guidance angles of the fourth main calibre turret have been corrected to avoid collisions with anti-aircraft guns when firing.&lt;br /&gt;
* '''HMS Hawkins''' — Guidance angle of the main calibre turret has been reduced according to installation limitations from 30 to 19 degrees.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* A bug which caused the amount of SL and GE in the hangar in the player card to not be updated after purchase of an item in the store has been fixed.&lt;br /&gt;
* A bug where after the last machine gun belt was expended, the ammo indicator showed the refill animation has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/Vhr8tL7O8pfV report]).&lt;br /&gt;
* Links to the market for traded items from the &amp;quot;Summer Cocktail&amp;quot; trophy have been added.&lt;br /&gt;
* Tags can now be used in the item search text box. For example, searching for &amp;quot;Danger Zone&amp;quot; will now display only the corresponding trophy, key and decal, but also all camouflages of the trophy, since they have the &amp;quot;Camouflage trophy: &amp;quot;Danger Zone&amp;quot; tag.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* Incorrect displaying of waves in naval battles and replays when the camera was placed low or at a certain distance has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''PlayStation'''&lt;br /&gt;
&lt;br /&gt;
* A bug due to which decals haven't loaded in the vehicle appearance menu after the ground AB game session has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1411|31.08.2022]] (2.17.0.166 (2.17.0.165 - Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''ZTZ88A''' — the number of smoke grenades in a salvo has been reduced from 4 to 2.&lt;br /&gt;
* '''M60, M60A1 (AOS), M60A1 RISE(P), M60A1 &amp;quot;D.C.Ariete&amp;quot;, M60A2, M60A3 TTS, XM-803''' - a bug has been fixed with the incomplete first belt of the machine gun in battle.&lt;br /&gt;
* External fuel tanks have been removed from the vital modules list in the protection analysis.&lt;br /&gt;
* A bug has been fixed where the thermal imager remained in third-person view in replays.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevented the disabling of the automatic countermeasures launch while the player's aircraft survived till the end of a battle.&lt;br /&gt;
* '''P-61A-1, P-61C-1''' - ammo capacity of the turret M2 Browning machine guns has been corrected from 2,120 to 2,240 rounds.&lt;br /&gt;
* '''Sea Hawk FGA.6, Sea Hawk Mk.100''' - the amount of ammo has been corrected from 150 to 200 rounds per gun (from 600 to 800 in total). ([https://forum.warthunder.com/index.php?/topic/559927-sea-hawk-fga6-sea-hawk-mk100-incorrect-ammunition-capacity/ report])&lt;br /&gt;
* '''SNEB type 23''' - explosive weight has been increased from 0.22 to 0.34 kg.&lt;br /&gt;
* A bug has been fixed where in some cases, aircraft were unable to drop a torpedo.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* The issue with camera toggle while deploying a recon aircraft has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1412|07.09.2022]] (2.17.0.184 (2.17.0.179 - Xbox)) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the rocket's sight was displayed in the aircraft gunner's camera.&lt;br /&gt;
* '''UH-1B, UH-1C XM-30, UH-1C''' — a bug has been fixed which prevented gun pod ammo from displaying.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1413|09.09.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* In-game chats have been temporarily disabled. Quick commands are available in the game sessions for players in your team and voice chat is active for squad members.&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Wind_of_Change%22&amp;diff=163746</id>
		<title>Update &quot;Wind of Change&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Wind_of_Change%22&amp;diff=163746"/>
				<updated>2023-06-05T21:56:57Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163721 by U44629479 (talk)  kph is an incorrect way to display speed in metric, kph meaning kilo * pico * hour which makes no sense&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateWindofChange.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
Update &amp;quot;Wind of Change&amp;quot; ([[wt:en/game/changelog/current/1354|changelog]]) was introduced on 24 March 2022. This update is notable for the introduction of the Israeli ground vehicle tree and the first Israeli helicopter, the Swedish helicopter tree, and new ultra high quality textures and graphical effects.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.15}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[B-26B|B-26B Marauder]]&lt;br /&gt;
* [[A-10A|A-10A Thunderbolt II (Early)]] (Pack)&lt;br /&gt;
* [[A-10A Late|A-10A Thunderbolt II (Late)]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-23MLA (Germany)|MiG-23MLA]]&lt;br /&gt;
* [[Su-22UM3K (Germany)|Su-22UM3K]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-21S]] — cockpit has been updated&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[J-8B]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[F-104S.ASA|F-104S ASA]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[B-26C|B-26C Marauder]]&lt;br /&gt;
* [[Mirage F1C]]&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* Israeli tech tree is available to all players&lt;br /&gt;
* [[F-84F (Israel)|F-84F IAF]] (Premium)&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[LAV-AD]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Turm III]] (Pack)&lt;br /&gt;
* [[PUMA]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[T-55AMD-1]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Black Night]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[ZTZ96A (P)]] (Pack)&lt;br /&gt;
* [[ZTZ88A]]&lt;br /&gt;
* [[M3A3 (1st PTG)]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[ELC bis|ELC bis (1961)]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Strv 105]]&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[Magach 1]]&lt;br /&gt;
* [[Magach 2]]&lt;br /&gt;
* [[M-51]]&lt;br /&gt;
* [[AML-90 (Israel)|AML-90]]&lt;br /&gt;
* [[Sho't]]&lt;br /&gt;
* [[AMX-13 (Israel)|AMX-13]]&lt;br /&gt;
* [[Magach 6]]&lt;br /&gt;
* [[Magach 6A]]&lt;br /&gt;
* [[Magach 6B]]&lt;br /&gt;
* [[Sho't Kal Alef]]&lt;br /&gt;
* [[Sho't Kal Gimel]]&lt;br /&gt;
* [[Gal Batash]]&lt;br /&gt;
* [[Tiran 4S]]&lt;br /&gt;
* [[Zachlam Tager]]&lt;br /&gt;
* [[Hovet]]&lt;br /&gt;
* [[Machbet]]&lt;br /&gt;
* [[Merkava Mk.1B]]&lt;br /&gt;
* [[Merkava Mk.2B]]&lt;br /&gt;
* [[Merkava Mk.4B]]&lt;br /&gt;
* [[Merkava Mk.4M]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Arizona|USS Arizona (BB-39)]]&lt;br /&gt;
* [[Kim Qui|Kim Qui (HQ 605)]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Karl Marx]] (Squadron vehicle)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MPK Pr.12412P]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Valhalla|HMS Valhalla (G45)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[IJN Kongo]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Albatros F543]]&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Ka-52]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[HKP3C]]&lt;br /&gt;
* [[HKP2]]&lt;br /&gt;
* [[HKP9A]]&lt;br /&gt;
* [[HKP9A (FC)]]&lt;br /&gt;
* [[AHS]]&lt;br /&gt;
* [[Mi-28A]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[AH-64A Peten (Israel)|AH-64A Peten]]&lt;br /&gt;
&lt;br /&gt;
= Graphics =&lt;br /&gt;
&lt;br /&gt;
* Selecting of the game client has been added: minimal — has a number of limitations, designed to get acquainted with the game at resolutions less than 1080p; standard — to play at resolutions of 1080p and higher. Also additional ultra HQ textures for playing at 1440/2140p for ground vehicles and environments, aircraft and all models and environments in the game have been added.&lt;br /&gt;
* New surface rendering with significant improvements in the appearance of the ground and other objects in the game environment has been added.&lt;br /&gt;
&lt;br /&gt;
* Thick smoke now casts a shadow.&lt;br /&gt;
* Variety in the visual effects of explosions and large shell hits has been added.&lt;br /&gt;
* New visual effect of dust, grass and leaves being lifted when ground vehicles shoot has been added.&lt;br /&gt;
* New effect of dust blown off ground vehicles when shooting has been added.&lt;br /&gt;
&lt;br /&gt;
* Impulse from shots and explosions now affect nearby trees and vegetation: now they will be realistically deflected by the impulse and leaves will be blown off.&lt;br /&gt;
* Visual effects used in locations have been improved and became more diverse.&lt;br /&gt;
* Visual effects by destruction of the objects on locations have been reworked - significant optimization in terms of performance has been done.&lt;br /&gt;
* The system of wave generation on water has been changed.&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* New location for combined battles &amp;quot;Sun city&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Enduring Confrontation =&lt;br /&gt;
&lt;br /&gt;
* The mission in location &amp;quot;Smolensk&amp;quot; has been transferred to the updated logic. Mission size has been increased to 128x128 km. We remind you that we are gradually transfering missions from the old logic to the new with each major update. The current list of missions that work with the new logic:&lt;br /&gt;
** Afghanistan. Mission size: 128*128&lt;br /&gt;
** Smolensk. Mission size: 128*128&lt;br /&gt;
** Vietnam. Mission size: 128*128&lt;br /&gt;
** Montmedi Sector. Mission size: 64*64&lt;br /&gt;
** Sicily. Mission size: 64*64&lt;br /&gt;
** Spain. Mission size: 128*128&lt;br /&gt;
** Zhengzhou. Mission size: 64*64&lt;br /&gt;
** Zhengzhou. Year 46. Mission size: 64*64&lt;br /&gt;
* New paths for ground convoys in the missions Afghanistan, Vietnam and Smolensk have been added. Convoys will now have the ability to appear not only at the edges of the map but also at the centre of the mission.&lt;br /&gt;
* 3 new missions for the game mode &amp;quot;Helicopter PvE confrontation:&lt;br /&gt;
** Afghanistan&lt;br /&gt;
** Skyscrapers&lt;br /&gt;
** Vietnam&lt;br /&gt;
* Missions are smaller in size compared to regular confrontation.&lt;br /&gt;
* Players start in the team that controls fewer territories than the opponent. When territories are captured by the player team, new spawn points will appear.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes =&lt;br /&gt;
&lt;br /&gt;
* Hard-kill active protection systems have been added&lt;br /&gt;
** APS Drozd (Т-55AMD-1)&lt;br /&gt;
** APS Iron Fist (Black Night)&lt;br /&gt;
** APS Trophy-HV (Merkava Mk.4M)&lt;br /&gt;
* ST-A3, Type 61 - gear control ratios and the number of gears have been adjusted ([https://forum.warthunder.com/index.php?/topic/542684-2021-12-16-213023-type-61-transmission-ratio-is-incorrect/ report]).&lt;br /&gt;
* ST-A3 - a bug with incorrect sight magnification data has been fixed. Magnification values have been fixed from 8-15.9х to 4-8х. ([https://forum.warthunder.com/index.php?/topic/531054-2021-12-16-213023-st-a-3-incorrect-gunner-sight-magnifications-and-fov/ report])&lt;br /&gt;
* STB-1, Strv 103 (all), Type 74 (all) - depletion order from ammo stowage has been adjusted.&lt;br /&gt;
* Type 74 (all) - vertical targeting speed has been reduced from 4,5 to 4 degrees per second. Source: 制式要綱 ７４式戦車 Ｄ９００２ // 仮式要綱 ７４式戦車(Ｂ) Ｄ９００２Ｂ // 制式要綱 ７４式戦車(Ｅ) Ｄ９００２Ｅ&lt;br /&gt;
* Type 74 C/E/F/G, Type 87 - gear control ratios and the number of gears have been adjusted. Rear speed has been reduced from 14.1 to 7.4 km/h. ([https://forum.warthunder.com/index.php?/topic/542997-2021-12-16-213023-type-74-series-gear-ratio-is-incorrect/ report])&lt;br /&gt;
* Type 87 -  vertical targeting speed has been reduced from 90 to 56 degrees per second. ([https://forum.warthunder.com/index.php?/topic/540995-2021-11-30-211092-type-87-spaag-wrong-targeting-speed/ report])&lt;br /&gt;
* Type 89 - elevation targeting speed has been reduced from  60 to 24 deg./sec; horizontal - from 60 to 30 deg./sec. ATGM launchers vertical targeting speed has been reduced from 25 to 2 deg./sec. Max elevation angle in launchers has been increased from 12 to 20 degrees. Ammo capacity of the 7.62 MG has been increased from 1,000 to 2,000 rounds. Source: 制式要綱 ８９式装甲戦闘車 Ｄ ８００９ // 制式要綱 ８９式装甲戦闘車(B) Ｄ ８００９B&lt;br /&gt;
* Type 89 - gear control ratios and the number of gears have been adjusted. [https://forum.warthunder.com/index.php?/topic/540687-2021-11-17-211061-type-89-wrong-number-of-gears/ report]&lt;br /&gt;
* Begleitpanzer 57 - stabiliser on the 57mm gun has been added ([https://forum.warthunder.com/index.php?/topic/529061-29-07-2021-27095-begleitpanzer-57-stabilizer-new-sources/ report]). // Ammo capacity has been increased from 96 to 148 rounds. ([https://forum.warthunder.com/index.php?/topic/513511-28-07-2021-27084-begleitpanzer-57-missing-ammunition-capacity/ report]) // Parameters of the AP rounds have been adjusted. Explosive weight in the default AP round has been increased from 75 to 300 grams; overpressure damage added; shell type has been changed to SAP; armour penetration values have been decreased correspondingly. ([https://forum.warthunder.com/index.php?/topic/528653-29-07-2021-27084-begleitpanzer-57-incorrect-projectile-weight-and-explosive-mass-for-ammunition/ report])&lt;br /&gt;
* M60A1 (all), M60, M60A2, M60A3 TTS (all), M247, Strv 104, Olifant Mk.1a, M47 (105), CM11  - gear control ratios and the number of gears have been adjusted. Source: TM 9-2520-223-34 &amp;amp; P // TM-5-5420-202-20-1 // TM 9-2350-257-20-2-3-1.&lt;br /&gt;
* Strf 9040C, Strf 9056, Strf 9040B, Lvlv 9040C, CV90120, CV90105 TML - gear control ratios and the number of gears have been adjusted ([https://forum.warthunder.com/index.php?/topic/525010-29-07-2021-cvstrf-90-and-lvkv-9040c-series-incorrect-transmission-gears-and-performance/ report]).&lt;br /&gt;
* AMX-30B2 (all) - gear control ratios and the number of gears have been adjusted ([https://forum.warthunder.com/index.php?/topic/537918-amx-30b2-incorrect-number-of-gear/ report]).&lt;br /&gt;
* Strv m/39 (all), Strv m/40L - a bug has been fixed that caused incorrect behaviour on slopes.&lt;br /&gt;
* D2 - gear control ratios and the number of gears have been adjusted ([https://forum.warthunder.com/index.php?/topic/544301-2022-01-01-213053-char-d2-wrong-gearbox/ report]).&lt;br /&gt;
* AMX-32 - gear control ratios and the number of gears have been adjusted ([https://forum.warthunder.com/index.php?/topic/537905-amx-32-incorect-gear-and-reverse-speed/ report]).&lt;br /&gt;
* MARS 15 - gun elevation angle has been reduced from 18 to 15 degrees ([https://forum.warthunder.com/index.php?/topic/537481-mars-15-wrong-elevation/ report])&lt;br /&gt;
* AMX-13 (FL11), EBR (1951), EBR (1963) - horizontal targeting speed has been reduced  from 30 to 26 deg./sec; vertical targeting speed has been reduced from 4.5 to 4 deg./sec ([https://forum.warthunder.com/index.php?/topic/545651-2022-01-24-213076-fl-11-turret-wrong-targeting-speed/ report]).&lt;br /&gt;
* AMX-13 (FL11), EBR (1951) - sight magnification has been reduced from 7.5х to 5.8х ([https://forum.warthunder.com/index.php?/topic/541843-fl-11-turret-wrong-optic-characteristic/ report]).&lt;br /&gt;
* Valentine IX (all), Valentine XI - armour of the hull sides has been reduced from 50 to 43 mm. ([https://forum.warthunder.com/index.php?/topic/537349-valentine-ix-xi-side-armour/ report])&lt;br /&gt;
* Valentine IX (all), Valentine XI - vertical targeting angles have been adjusted from -12/+20 to -8/+17 degrees ([https://forum.warthunder.com/index.php?/topic/537350-valentine-ix-xi-vertical-guidance/ report])&lt;br /&gt;
* Archer - fire rate has been increased from 10.5 to 12.7 rpm ([https://forum.warthunder.com/index.php?/topic/381852-fwd-oct182017-archer-incorrect-reload-rate/ report]).&lt;br /&gt;
* AML-90, Eland 90 Mk.7 - sight magnification has been reduced from 6.0х to 5.5х ([https://forum.warthunder.com/index.php?/topic/540477-aml-90-wrong-sight/ report]).&lt;br /&gt;
* Ratel 90 - sight magnification has been increased to 5.5х ([https://forum.warthunder.com/index.php?/topic/540477-aml-90-wrong-sight/ report]).&lt;br /&gt;
* M163 - amphibious ability has been revoked, since the vehicle requires preparation before entering water. Source: TM 9-2350-300-10 - Operator's Manual (Crew) for Gun, Air Defense Artillery, Self-Propelled, 20-mm, M163&lt;br /&gt;
* M4A3(76)W, M4A3(76)W (Japan) - traverse aiming speed has been reduced from 24 to 21 deg./sec. ([https://community.gaijin.net/issues/p/warthunder/i/cF8SaroxnHtn report]).&lt;br /&gt;
* Pz.III M, Pz.III N (all), Panther D, Tiger H1, Tiger H1 (Animal Skin), Sd.Kfz.234/2, Pz.IV G (all), StuG III G (Italy) - correct model of the 91mm German smoke grenades have been added.&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes =&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
&lt;br /&gt;
* AP, AP-I, APT-I rounds for machine guns and cannons of calibres over 12.7mm have been transferred to the Jacob de Marre formula for armour penetration&lt;br /&gt;
* Ki-49-IIa - the configuration of the turret armament has been corrected from MG15 to Type 89.&lt;br /&gt;
* 37mm М10 gun - rate of fire has been adjusted from 163 to 165 rpm ([https://forum.warthunder.com/index.php?/topic/461607-14919-us-37mm-m10-cannon/ report])&lt;br /&gt;
* AN-M30A1 bomb - bomb weight has been corrected from 100 to 110 lbs. Source: &amp;quot;United States bombs and fuzes 1944&amp;quot; &amp;quot;OP 1664, US Explosive Ordnance, Volume 2&amp;quot;&lt;br /&gt;
* AN-M66A2 bomb- bomb weight has been corrected from 2,000 to 2,196.5 lbs. Source: &amp;quot;OP 1280, Aircraft Bombs&amp;quot; &amp;quot;OP 2216, Aircraft Bombs, Fuzes, and Associated Components&amp;quot;&lt;br /&gt;
* AN-M64A1 bomb - bomb weight has been corrected from 500 to 535 lbs. Source: &amp;quot;USNBD - US Bombs and Fuzes, Pyrotechnics&amp;quot; &amp;quot;OP 1664, US Explosive Ordnance, Volume 2&amp;quot;&lt;br /&gt;
* AN-M65 bomb - bomb weight has been corrected from 1,000 to 1,104 lbs. Source: &amp;quot;OP 1280, Aircraft Bombs&amp;quot; &amp;quot;OP 2216, Aircraft Bombs, Fuzes, and Associated Components&amp;quot; &amp;quot;TM 9-1325-200, Bombs and Bomb Components&amp;quot;&lt;br /&gt;
* AN-M57 bomb - bomb weight has been corrected from 250 to 260 lbs. Source: &amp;quot;USNBD - US Bombs and Fuzes, Pyrotechnics&amp;quot; &amp;quot;OP 1664, US Explosive Ordnance, Volume 2&amp;quot;&lt;br /&gt;
* 1,600 lbs AN-MK 1 — mass of the bomb has been reduced from 1,600 to 1,590 lbs. Explosive mass has been increased from 94.8 to 97.5 kg. Source: &amp;quot;OP 1280, Aircraft Bombs&amp;quot; &amp;quot;OP 2216, Aircraft Bombs, Fuzes, and Associated Components&amp;quot; &amp;quot;TM 9-1325-200, Bombs and Bomb Components&amp;quot;.&lt;br /&gt;
* 250 G.P. Mk.IV bomb - bomb weight has been corrected from 250 to 230 lbs. Source: &amp;quot;British bombs and fuzes pyrotechnigs detonators USNBD 1944&amp;quot; &amp;quot;OP 1665, British Explosive Ordnance&amp;quot;&lt;br /&gt;
* 500 G.P. Mk.IV bomb - bomb weight has been corrected from 500 to 470 lbs. Source: &amp;quot;British bombs and fuzes pyrotechnigs detonators USNBD 1944&amp;quot; &amp;quot;OP 1665, British Explosive Ordnance&amp;quot;&lt;br /&gt;
* 1000 G.P. Mk.I  bomb - bomb weight has been corrected from 1,000 to 1,093 lbs. Source: British bombs and fuzes pyrotechnigs detonators USNBD 1944&amp;quot; &amp;quot;OP 1665, British Explosive Ordnance&amp;quot;&lt;br /&gt;
* 1000 M.C. Mk.I bomb - bomb weight has been corrected from 1,000 to 1,046 lbs. Source: British bombs and fuzes pyrotechnigs detonators USNBD 1944&amp;quot; &amp;quot;OP 1665, British Explosive Ordnance&amp;quot;&lt;br /&gt;
* 4000 H.C. Mk.II bomb - bomb weight has been corrected from 4,000 to 3,930 lbs. Source: British bombs and fuzes pyrotechnigs detonators USNBD 1944&amp;quot; &amp;quot;OP 1665, British Explosive Ordnance&amp;quot;&lt;br /&gt;
* AIM-9C Sidewinder missile - model of the missile has been fixed ([https://forum.warthunder.com/index.php?/topic/540397-aim-9c-sidewinder-incorrect-weight-and-model/ report])&lt;br /&gt;
* RedTop missile - explosives weight has been corrected from 31 to 18.1 kg&lt;br /&gt;
* Firestreak missile - explosives weight has been corrected from 22,7 to 8,75 kg.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* Su-6(АМ-42), Su-6(М-71F) - armour of the aircraft has been corrected.&lt;br /&gt;
* Su-22М3 - weapon preset &amp;quot;Kh-29L х2 + Kh-25ML х2 + R-60 х2&amp;quot; has been added&lt;br /&gt;
* MiG-23MF, MiG-21-bis-SAU - incorrect naming of the R-60 modification has been corrected to R-60MK.&lt;br /&gt;
* A-4 (all versions) - a bug has been fixed in which part of the pylons might remain when the wings are torn off.&lt;br /&gt;
* A-7D - test flight has been changed from carrier to airfield.&lt;br /&gt;
* S.O.4050 Vautour IIN -  a bug has been fixed in which only one pilot was displayed on the aircraft's info card ([https://community.gaijin.net/issues/p/warthunder/i/39lK2jXcecdw report])&lt;br /&gt;
* Meteor F.8 - a bug has been fixed in which there was an incorrect modification required for the AR rockets.&lt;br /&gt;
* Me 262A-2 - aircraft class has been changed from &amp;quot;fighter&amp;quot; to &amp;quot;strike aircraft&amp;quot;.&lt;br /&gt;
* SA 341F - IR mode has been changed to NVD.&lt;br /&gt;
* F-5A (China)  - RWR modification has been removed. This system is available by default, same as similar aircraft in the previous update. Cost of modification will be refunded to the owners.&lt;br /&gt;
* Q-5A  - RWR modification has been removed. This system is available by default, same as similar aircraft in the previous update. Cost of modification will be refunded to the owners.&lt;br /&gt;
* A-4E Early (M) - ammo capacity of the 30mm DEFA-552 gun has been changed from 100 to 150 rounds per gun.&lt;br /&gt;
* F-84F (all versions) - weapon setup &amp;quot;2х 2,000 lbs LDGP Mk84 bomb + 2x 1,000 LDGP Mk83 bomb&amp;quot; has been added.&lt;br /&gt;
* F-100D (France) — setup of the  6х 750lbs, 4x 1,000lbs MK83 and 2х Zuni rockets has been added.&lt;br /&gt;
* He 111H-16 - SC2500 &amp;quot;Max&amp;quot; bomb has been added.&lt;br /&gt;
* A-7D - GBU-8 bomb has been added.&lt;br /&gt;
* S.O. 4050 Vautour II (all versions) - bomb setups have been grouped into nations. French Vautours use the 'lbs' bombs; Israeli Vautours use domestic bombs.&lt;br /&gt;
* BTD-1 - 6x250 lbs bomb setup has been revoked. 1,600 lbs bomb has been added.&lt;br /&gt;
* Fiat G.91 R/1 - AA-20 and AS-20 missiles have been added to suspended weaponry.&lt;br /&gt;
* F.C.20 Bis - The weight of the explosive mass for the 37mm armour piercing chamber shell has been changed from 230 to 23 gramm.&lt;br /&gt;
* Boomerang MkII — setup of the 2x 250lbs bombs has been added.&lt;br /&gt;
* MiG-23MLD — a bug has been fixed with missing pylons for the setups &amp;quot;FAB-250-М62 + missile&amp;quot; (R-24R, R-24T, R-23R, R-23T).&lt;br /&gt;
* XA-38 — separate bomb drop has been added for the external bombs below the fuselage.&lt;br /&gt;
* F-4EJ / EJ Kai Phantom II — gunpod icon has been corrected.&lt;br /&gt;
* F-4 Phantom II (all versions) — a bug has been fixed which prevented info on the gunpods in xray mode.&lt;br /&gt;
* Significant FPS drop after airborne radar switch on has been fixed.&lt;br /&gt;
* Freeze after kill streak aircraft spawn has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes =&lt;br /&gt;
&lt;br /&gt;
* He 111 (all modifications), Ju 88C-6, Ju 388, FW 200 - Flight model has been updated. Engine operation modes have been clarified (issue with unstable engine rpm has been fixed). Fuel distribution by fuel tanks has been corrected. Wing, fuselage, tail and propeller blade polars have been recalculated and refined. Clarified behaviour when operating mechanisation (e.g. wheels, flaps). Improved behaviour when diving at high angles.&lt;br /&gt;
* Ki-43 (all modifications) - Flight model has been updated. Wing, fuselage, tail and propeller blade polars have been recalculated and refined. Clarified behaviour when operating mechanisation (e.g. wheels, flaps). Controllability on mouse aiming control type has been improved.&lt;br /&gt;
* F-86E, F-86F, F-86K, Canadair Sabre - Elevator pitch angles and animation have been corrected. Throttle tightness and balancing speed dependencies have been adjusted. Probability of crashes during sharp manoeuvres by using mouse aiming control type has been reduced.&lt;br /&gt;
* B-17E, B-17E late, B-17G, TBF-1c - Flight model has been updated. Clarified behaviour when operating mechanisation (e.g. wheels, flaps). Aileron efficiency at low speeds has been reduced. Bomb bay open/close time has been adjusted according to available documentation (10-12 s). Engine shutdown time has been corrected. Thermodynamics has been updated (temperature dependence on altitude and airspeed has been clarified).&lt;br /&gt;
* Douglas AD-2 / AD-4 - Flight model has been updated. Aileron efficiency at low speeds has been reduced. Engine shutdown time has been corrected.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Naval weaponry: ==&lt;br /&gt;
&lt;br /&gt;
* Fire control system has been added to:&lt;br /&gt;
** Akebono&lt;br /&gt;
** Ikazuchi&lt;br /&gt;
* Radar has been added to:&lt;br /&gt;
** RN Eugenio di Savoia&lt;br /&gt;
** Kerch&lt;br /&gt;
* Shell type changes:&lt;br /&gt;
** 200mm Type 88 AP round - from APC to APCBC&lt;br /&gt;
** 305mm Mark IIa semi-AP round - from CPC to SAPCBC 343mm semi-AP round- from CPC to SAPCBC&lt;br /&gt;
&lt;br /&gt;
== Naval characteristics, physics and damage model: ==&lt;br /&gt;
&lt;br /&gt;
* Anti-torpedo bulges have been fixed. Previously, they might not work against torpedoes with fewer explosives than what they were designed for.&lt;br /&gt;
* Hull break parameters of destroyers and cruisers have been adjusted for torpedo hits in the centre of a ship. Destroyers could be insta-killed by torpedoes with the explosives weight over 300 kg. Torpedoes with over 500 kg of explosives are able to hull break destroyers by hitting at almost any part. Light cruisers can have their hull broken by torpedoes of over 500 kg of explosives when hit in the middle of a ship. Ammo stowages can also be blown up by torpedo hits.&lt;br /&gt;
* In Arcade battles, parameters of the torpedo dive before it hits a battleship or heavy cruiser. Previously, a torpedo may lack a depth, and it might hit the armour belt, especially when a ship motions on waves.&lt;br /&gt;
* Reload time penalty has been disabled in the AB, when an ammo elevator is damaged or destroyed.&lt;br /&gt;
* All naval guns have had their shell dispersion ellipse adjusted. Based on historical materials that were used to fix the ballistics of shells in the previous update (the list was published in the notes for update &amp;quot;Winged Lions&amp;quot;), we recalculated the size of the shell dispersion ellipses in a salvo. The size of the ellipse has been significantly reduced, allowing you to hit a target at a greater distance more often.&lt;br /&gt;
* Armour belts and vertical armoring of battleships have been separated into destructible plates. Armour belt plates and internal vertical longitudinal armour in battleships can now be destroyed by kinetic and explosive damage. For example, to destroy a 350 mm armour plate, 2-4 direct hits with a 305 mm armour-piercing projectile will be required. The lower the kinetic energy of the projectile, the less damage it can cause to the armour plate. Projectiles with relatively low energy are not able to destroy the armour plate. After destruction, the armour plate will be considered destroyed and passes the shock wave and some of the fragments behind, and can also pass the armour-piercing projectile, which will nearly not lose its penetrating capability.&lt;br /&gt;
* The flooding mechanics have been reworked for all ships. The capacity of the drainage pumps is now evenly distributed over the entire vessel. The time of pumping water depends entirely on the serviceability of the pumps and the amount of water in the interior of the ship. In general, the pumping time of one compartment has been reduced, and the pumping of several compartments at the same time has become more levelled.&lt;br /&gt;
* Crew compartments have been redistributed on all bigger ships, the crew has also been distributed among all compartments and modules in such a way that most of it is concentrated in the bridge (or in the area of the conditional bridge). The smallest amount is located at the extremities. And sometimes they don't exist at all.&lt;br /&gt;
* Positions of the plot rooms have been corrected on RN Eugenio di Savoia, Kerch, and US cruisers and battleships.&lt;br /&gt;
* Positions of modules and armour have been corrected for SGB Grey Goose and SGB Grey fox.&lt;br /&gt;
* Size of fuel tanks has been corrected for the Т31 and  Т22 destroyers, in accordance to the blueprints.&lt;br /&gt;
* Position of the ammo stowages of the main calibre guns has been corrected in accordance to the blueprints:&lt;br /&gt;
** HMS Calpe&lt;br /&gt;
** HMS Brissenden&lt;br /&gt;
** USS Helena&lt;br /&gt;
* Armoring has been adjusted in accordance to the blueprints:&lt;br /&gt;
** Scharnhorst&lt;br /&gt;
** USS Wyoming&lt;br /&gt;
** USS North Dakota&lt;br /&gt;
** USS Pensacola&lt;br /&gt;
** USS Northampton&lt;br /&gt;
** USS Portland&lt;br /&gt;
* Admiral Graf Spee - armour has been adjusted. Central part of the armour belt: 100mm=&amp;gt;80mm. (Source: RM 25/7020 RM 25/7270 RM 25/7232)&lt;br /&gt;
&lt;br /&gt;
== Naval Visual models and visual parts: ==&lt;br /&gt;
&lt;br /&gt;
* All ships with cannon artillery now feature uneven salvo mechanics. Previously, all guns and turrets fired simultaneous salvoes. Now, there is an interval between shots fired from different guns and turrets on a ship. The interval duration depends on conditional excellence of the fire control systems: the older the ship, the longer the interval between shots in a salvo. For example, a salvo of casemate guns located on the battery deck, in single casemates or grouped in platoons, is able to fire only by command of the first crew member, has the longest interval between shots. Post-war automatic and semi-automatic guns with remote fire control will fire simultaneously, as before. The sequence of shots in a salvo is random each time. The new mechanics are designed to diversify the visuals of the game.&lt;br /&gt;
* USS Raleigh - AA guns have been changed to comply with the layout of the year 1942.&lt;br /&gt;
* Flags animation has been corrected:&lt;br /&gt;
** USS Barker&lt;br /&gt;
** USS Welborn C Wood&lt;br /&gt;
** USS Raleigh&lt;br /&gt;
** SMS Westfalen&lt;br /&gt;
** HMS Kent&lt;br /&gt;
* RM Eugenio Di Savoia - shields on 20mm AA guns have been removed.&lt;br /&gt;
* USS Aylwin - draught has been adjusted&lt;br /&gt;
* HMS Kelvin: Type 291 radar removed in accordance with the equipment of the ship in 1939.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* Flusi 1 has been renamed to Krischan der Große&lt;br /&gt;
* Tashkent - a bug with the display of the stern rangefinder has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* The timer for switching the battle trophies with vehicles in the item store to the new ones has been added. The switch will take place at 12:00 GMT on the 10th of April.&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* Sets of Israeli decals for aircraft and decorations for ground vehicles, available for completing tasks and purchasing for GE, have been added.&lt;br /&gt;
* Profile icons 'modern tankmen' have been enabled.&lt;br /&gt;
* New decals for repair assistance and fire extinguishment assistance have been added.&lt;br /&gt;
* T-64B, ZSU-23-4 - new late single tone camo has been added, available for completing tasks and purchasing for GE. Terms of obtaining other camos have been recalculated.&lt;br /&gt;
&lt;br /&gt;
= Awards =&lt;br /&gt;
&lt;br /&gt;
* Set of Israeli medals has been added.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* Resolution of icons in the modification window, suspended weaponry and icons in the quick access panel (shells, artillery call, scouting, smoke grenades etc) have been improved.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* Fire extinguishment assistance is now available for all allies (previously was available for squad mates and light tanks only).&lt;br /&gt;
* Repair assistance  is now available for all allies (previously was available for squad mates and light tanks only). Squad mates and light tanks accelerate the repair x3, other types of allied vehicles - x2.&lt;br /&gt;
* Ships now provide repair assistance automatically, instead of by holding a button, since the assistance does not impose any restrictions on them, unlike ground vehicles.&lt;br /&gt;
* A tooltip has been added with a suggestion to thank an ally after successfully helping to repair or extinguish a fire by pressing the &amp;quot;Radio message to the team&amp;quot; button once. When you press the button, a &amp;quot;Thank you!&amp;quot; radio message will be sent to the team chat.&lt;br /&gt;
* A tooltip has been added with a suggestion to apologize to the allies after the destruction of a member of their team by pressing the &amp;quot;Radio message to the team&amp;quot; button once. When you press the button, a radio message &amp;quot;Sorry!&amp;quot; will be sent to the team chat.&lt;br /&gt;
* Manual target designation has been added for radars. 2 control axes are used to move the designation cue. This designation method can be used instead of target cycling.&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the PlayStation® platform. =&lt;br /&gt;
&lt;br /&gt;
* Ultra-high definition textures presets have been added as DLC for playing at 1440/2140p: for ground vehicles and environments, aircraft and all models and environments in the game.&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the Xbox platform. =&lt;br /&gt;
&lt;br /&gt;
* Ultra-high definition textures presets have been added as DLC for playing at 1440/2140p: for ground vehicles and environments, aircraft and all models and environments in the game.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1355|28.03.2022]] (2.15.0.19) ==&lt;br /&gt;
&lt;br /&gt;
* Pz.IV E, Pz.IV F1, Pz.IV F2, Pz.IV G, Pz.IV H, Pz.IV J, Pz.Bef.Wg.IV J — an erroneous element of a strip on the damage indicator has been removed.&lt;br /&gt;
* Z.1007 bis series 3 — a bug with a double displaying of received damage on the indicator has been fixed.&lt;br /&gt;
* He 111 H-3 — a bug that caused unresearched aircraft to be displayed in the hangar with boxes on parachutes has been fixed.&lt;br /&gt;
* Now unresearched aircraft will be displayed in the hangar without suspended weaponry.&lt;br /&gt;
* Fiat G.91 pre-serie — a bug with the incorrect number of machine guns in the vehicle card has been fixed. It previously displayed 8 machine guns instead of 4 ([https://community.gaijin.net/issues/p/warthunder/i/4MDYX18YsMeS report]).&lt;br /&gt;
* F-8E — a bug where the pylon was missing for missiles in the suspended weaponry setup &amp;quot;Aim-9D + 2000 pounds MK84 bomb&amp;quot;, has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/2oKqmAmHOB7c report]).&lt;br /&gt;
* MiG-23MLA — the icon for the GSH-23L cannons in the suspended weaponry menu has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/VnKs6qiuMOUx report 1]) ([https://community.gaijin.net/issues/p/warthunder/i/Pf3UUKRpzJx8 report 2]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1356|30.03.2022]] (2.15.0.29 (2.15.0.28 — Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* M60 AMBT — a bug has been fixed that prevented automatic distance setup on the machine guns after using the laser rangefinder.&lt;br /&gt;
* T-55A, T-55AM-1, T-55AMD-1 — the thickness of the bulkhead in the engine compartment has been adjusted: 20mm -&amp;gt; 5mm.&lt;br /&gt;
* Type-75 MLRS — 3rd person view camera has been repositioned.&lt;br /&gt;
* T-80U — armouring of the spare tracks has been adjusted: 30mm -&amp;gt; 20mm.&lt;br /&gt;
* Merkava Mk.4B — missing armouring elements have been restored.&lt;br /&gt;
* Gal Batash — Material of the hull front has been fixed from rolled homogeneous steel to cast homogeneous steel. Corrected the ammo capacity of the coaxial gun (1750 -&amp;gt; 5950) and AA machine guns (5950 -&amp;gt; 1750).&lt;br /&gt;
* LAV-AD — a bug has been fixed with missing info in the max speed of the M247 rocket.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A-4N — the sequence of the Shafrir 2 missile launch from the pylons has been adjusted.&lt;br /&gt;
* Buccaneer S.1 S.2 — the sequence of the AGM-12B missile launch from the pylons has been adjusted.&lt;br /&gt;
* F-84F (all) — a bug has been fixed where the weapon setup &amp;quot;2х 1,000lbs LDGP MK83 + 12 HVAR&amp;quot; bombs were mounted on the wrong pylon ([https://community.gaijin.net/issues/p/warthunder/i/Z6NyUhfMbV8h report]).&lt;br /&gt;
* Meteor F Mk.8 Reaper — separate bomb drop has  been added for bombs mounted below the fuselage .&lt;br /&gt;
* F-5A — the name of the modification has been corrected from Flares/RWS to Flares/Chaff.&lt;br /&gt;
* Mirage F1C — automatic control and damping have been corrected.&lt;br /&gt;
* A bug has been fixed where on respawning in a helicopter while firing from the forward-firing gun/machine gun, the message &amp;quot;Fire is not available during repair&amp;quot; was displayed.&lt;br /&gt;
* A bug has been fixed where &amp;quot;air to ground&amp;quot; radars were able to display only targets in the line of sight of the optical system.&lt;br /&gt;
* A bug has been fixed where, when using a gamepad, it was difficult to lock on to target in the TV camera of the guided weapons.&lt;br /&gt;
&lt;br /&gt;
'''Naval Vessels'''&lt;br /&gt;
&lt;br /&gt;
* MPK project 12412P — the Strela MANPADS has been removed from x-ray view.&lt;br /&gt;
* Krasny Kavkaz — a bug has been fixed that prevented use of the second and third ammo types in battle. Ammo racks in the main calibre turrets have been unified.&lt;br /&gt;
* SF40 light and heavy — a bug has been fixed that caused sinking when attempting to enable the pumps.&lt;br /&gt;
* A bug has been fixed where a vessel moved backwards after automatic braking to launch recon aircraft with the &amp;quot;Abrupt stop&amp;quot; button. The bug might be observed during and after recon aircraft flight.&lt;br /&gt;
* Destroyed armour plates now framed in red in the x-ray mode.&lt;br /&gt;
* Position of the coal bunkers, fuel tanks and bulges has been changed in the hit camera to improve the display of the main modules.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Freezes caused when quitting the game have been fixed.&lt;br /&gt;
* A bug has been fixed where in some cases  selecting a fighter in ground AB might lead to a crash while playing in the Compatibility graphics setting using full control mode.&lt;br /&gt;
* Freezes on the PS4 that might occur in EC missions, have been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The sound of the GAU-8 Avenger gun on the A-10A has become much more distinctive when heard from the ground.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1357|01.04.2022]] (Server update) ==&lt;br /&gt;
'''Surface Pacifiers'''&lt;br /&gt;
&lt;br /&gt;
* Acoustic-M7 cannon: fire rate has been reduced from 15 to 6.6 cycles per minute. Source : &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 1. Pg 3048&amp;quot;&lt;br /&gt;
* Acoustic-M7 cannon: damage area has been reduced from +-3 to +-2 degrees vertical/horizontal. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 1 Pg. 3018&amp;quot;&lt;br /&gt;
* Maul-Q 180mm gun: fire rate has been adjusted from 3 to 6 rounds per minute. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets&amp;quot;  . Book 3. Pg 1072&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1358|05.04.2022]] (Server update) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* PUMA — in all modes the BR has been increased from 8.3 to 9.0.&lt;br /&gt;
* Zachlam Tager — in all modes the BR has been decreased from 7.3 to 6.7.&lt;br /&gt;
* Type 60 ATM — in all modes the BR has been decreased from 7.0 to 6.7.&lt;br /&gt;
* Begleitpanzer 57 — the BR in AB has been increased from 9.0 to 9.3, and in RB from 8.7 to 9.0.&lt;br /&gt;
&lt;br /&gt;
'''Helicopters'''&lt;br /&gt;
&lt;br /&gt;
* Mi-28A — in all modes the BR has been increased from 9.7 to 10.0.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* Mirage F1C — Matra R550 Magic 2 missiles have been added. Modification Matra 530F has been moved to the tier III.&lt;br /&gt;
* J-8B — additional weapon presets have been added.&lt;br /&gt;
* PL-5B — self-destruct fuse has been adjusted 40 sec → 23 sec, max overload 20 G → 30 G, instantaneous thrust 36 kN → 27.9 kN.&lt;br /&gt;
&lt;br /&gt;
'''Children of Arachis'''&lt;br /&gt;
&lt;br /&gt;
* Red Spear ATGM — Penetration value has been increased from 1000mm → 1700mm. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets. Book 2, Pg 728&amp;quot;.&lt;br /&gt;
* Fire Stone ATGM — Maximum flight distance has been changed from 7 km → 2 km. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets. Book 2, Pg 331&amp;quot;.&lt;br /&gt;
* 180 mm Maul-Q cannon — Type of the explosive material has been clarified (Composition V → TNT), as well as muzzle velocity (1200 m/sec → 900 m/sec) and non-contact target sensor release radius (5m → 2.5m) for the Maul-MP-HE shell. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets. Book 2, Pg 832&amp;quot;.&lt;br /&gt;
* 40 mm McUW-3A cannon — Armour thickness necessary for fuse detonation has been changed (0.1mm → 25mm), fuse delay distance (0.5m → 1.5m) and noise level (-17%). Source: &amp;quot;Official report for Military Imperium Council. Combat light vehicles. Book 2, Pg. 2018&amp;quot;.&lt;br /&gt;
* R-LAU — Rocket launcher stabiliser has been added. Launcher aiming speed has been changed from 5 deg/sec to 15 deg/sec. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 1, Pg. 2323&amp;quot;.&lt;br /&gt;
* R-LAU — Fire rate of the launcher has been changed from 144 rounds/min to 240 rounds/min. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 1, Pg. 2324&amp;quot;.&lt;br /&gt;
* R-LAU — Smoke grenades fired under the tank have been added. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 1, Pg. 2318&amp;quot;.&lt;br /&gt;
* R-LAU — Replenishment time has been changed from 45 sec to 30 sec.&lt;br /&gt;
* Q-AD, CT-T, R-LAU, S-0NC, D-0TR, TOPTER — Night vision devices have been removed. Source: &amp;quot;Official report for Military Imperium Council. Combat vehicles sights. Book 2, Pg 138&amp;quot;.&lt;br /&gt;
* CT-T, R-LAU — durability of the side skirts (180mm → 54mm) and hull side armour (200mm → 20mm) have been decreased against kinetic rounds. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 2, Pg. 1328&amp;quot;.&lt;br /&gt;
* S-0NC — durability of the side skirts (300mm → 60mm) and hull sides armour (300mm → 30mm) have been decreased against kinetic rounds. Source: &amp;quot;The Irulan Report. Book 2, Pg 362-363&amp;quot;.&lt;br /&gt;
* D-0TR — durability of the side skirts (300mm → 60mm) and hull sides armour (300mm → 30mm) have been decreased against kinetic rounds. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 2, Pg. 1218&amp;quot;.&lt;br /&gt;
* Noise parameters on the move have been adjusted: Q-AD -35%; S-0NC, D-0TR +25%. Source: &amp;quot;Official report for Military Imperium Council. Combat vehicles, Design and Development. Book 1, Pg. 214&amp;quot;.&lt;br /&gt;
* Parameters of the orbital beam emitter attack have been adjusted: speed of the aiming point over the planet's terrain 2.5 m/s → 4 m/s, trajectory delay 3 s → 2 s. Source: &amp;quot;The official report for the High Council of Lansdraad. Lasguns. Book 4, Pg 283-294&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1359|06.04.2022]] (2.15.1.29 (2.15.1.28 — Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* Turan II — a bug has been fixed that prevented the reloading of the smoke grenades.&lt;br /&gt;
* Magach 6A — a bug has been fixed that resulted in displaying of a stabiliser in the FCS menu and vehicle profile.&lt;br /&gt;
* KV-122 — values in the rear armouring have been corrected in the info card.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A-10A, A-10A Late — a bug has been fixed that prevents display in the info cards of the weight of the weapons suspended on hardpoints/pylons.&lt;br /&gt;
&lt;br /&gt;
'''Naval Vessels'''&lt;br /&gt;
&lt;br /&gt;
* Albatros, Bussard - ammo capacity of the 76mm guns has been increased from 230 to 800 rounds ([https://forum.warthunder.com/index.php?/topic/536021-ammunition-capacity-on-the-class-143-albatross-vessels/ report]).&lt;br /&gt;
* HMS Jervis - 40mm 2pdr QF Mk.IIc has been moved to the utility guns group.&lt;br /&gt;
* Overestimated repair time of naval vessel modules has been fixed. Vital modules, such as engines, engine rooms, boiler rooms, now can be repaired within 30-40 seconds. The repair time of other modules has also been decreased. Simultaneous repair doesn't cause penalties to the overall repair time. A timer indicates the repair time for the most complex module in repair. If a vessel receives new damage during a repair, the indicator displays the repair time of the most damaged module at that moment, while the repair time of the previous module remains the same and is completed at its original time.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused the camera in ground battle replays to fly through the gun's barrel when the replay is paused.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1360|06.04.2022]] (Server update) ==&lt;br /&gt;
'''April's chest'''&lt;br /&gt;
&lt;br /&gt;
* In addition to the vehicle coupons from previous April events that can currently be won from the box, the same vehicles can now drop not as coupons, but will be automatically applied to your account - vehicle coupons will continue to drop alongside this. This increases the chance to get a vehicle without devaluing any currently held coupons. If a player gets a vehicle that they own already, they receive 1,000,000 SL instead.&lt;br /&gt;
* Coupon drop counters are split into item categories (coupon for vehicle, coupon for camo, coupon for decoration, Hat trophy), that allows instant drop on an item in each category after opening the required number of chests, instead of a random item in a random category.&lt;br /&gt;
* Battle trophies with boosters, wagers and orders now open into separate items both in the April's chest content list, and in the chest spinner.&lt;br /&gt;
* It is necessary to restart the game for correct chest description and opening the chest.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1361|07.04.2022]] (2.15.1.13) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''MiG-23MLA''' — a bug has been fixed that resulted in flares/chaff flying in front of the aircraft.&lt;br /&gt;
* '''М197 gun''' — overheating time has been reduced ([https://forum.warthunder.com/index.php?/topic/547073-m197-autocannon-overheating-time-is-vastly-incorrect/ report]).&lt;br /&gt;
* '''F-84F (all versions)''' — a bug has been fixed that allowed using the weapon selector to fire the upper row of the HVAR rockets before the lower ([https://community.gaijin.net/issues/p/warthunder/i/1TDupg9O6cNS report]).&lt;br /&gt;
* '''Nesher''' — a bug has been fixed where in some weapon setups the MK82 bombs might be visually detached from pylons.&lt;br /&gt;
&lt;br /&gt;
'''Ground Vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''ELC bis''' — a bug that created additional missing camouflages has been fixed.&lt;br /&gt;
* '''ZTZ88A''' — a bug has been fixed that prevented obtaining some of the additional camouflages for completing tasks.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1362|11.04.2022]] (Server update) ==&lt;br /&gt;
'''[PvE] Helicopter battles'''&lt;br /&gt;
&lt;br /&gt;
* BR ranges have been changed from 7.7-9.3 / 9.7+ to 7.7-9.0 / 9.3+.&lt;br /&gt;
* Calculation period for useful actions has been changed from 15 to 10 minutes.&lt;br /&gt;
* Activity counters, rewards for useful actions, and RP reward at the end of a session have been adjusted and split into the BR ranges.&lt;br /&gt;
* '''Mi-24A''' — battle rating in Arcade battles has been changed from 9.0 to 9.3.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1363|13.04.2022]] (2.15.1.47 (2.15.1.46 — PlayStation®, Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''R-LAU''' — the armour penetration capability of the Cudgel-33A missile has been adjusted from 1800-&amp;gt;1300mm. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 1, Pg. 2325&amp;quot;.&lt;br /&gt;
* '''Zachlam Tager''' — disappearing missiles have been fixed.&lt;br /&gt;
* '''Т-72А, Т-72АВ TURMS-T, Т-72B, Т-72B 1989, Т-90А''' — armouring of the spare tracks has been adjusted from 30 → 20 mm.&lt;br /&gt;
* '''Leopard 2A4, Leopard 2A5, Leopard 2A6, Leopard 2PL, Strv 121, Strv 122A, Strv 122B PLSS''' — targeting angles of the AA machine gun have been adjusted. The elevation angles in the right hemi-sphere have been increased from 20 to 75 degrees.&lt;br /&gt;
* '''M60A1 (AOS), M60A1 RISE(P), M60A3 TTS, Magach 6A, M60A3 TTS(CN), M60A1 &amp;quot;D.C.Ariete&amp;quot;''' — a bug has been fixed that allowed the machine gun passing through elements of the turret.&lt;br /&gt;
* '''M3 Bradley''' — localization of the TOW ATGM has been corrected.&lt;br /&gt;
* '''M4 Sherman tanks''' — pivot radius has been reduced.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft/Helicopters'''&lt;br /&gt;
&lt;br /&gt;
* '''Etendard IVM''' — a ballistic calculator for rockets has been added.&lt;br /&gt;
* '''Saab A32A''' — incorrect naming in the modification of bombs has been corrected.&lt;br /&gt;
* '''AB 205 A-1''' — missed animation of the rotation of the minigun has been fixed.&lt;br /&gt;
* '''AH-1G''' — missed animation of the rotation of the М195 gun has been fixed.&lt;br /&gt;
* Saab JA-37, Saab AJ-37 - a bug has been fixed that caused an incorrect engine speed and available thrust.&lt;br /&gt;
* '''Matra R530, Matra R530E''' — max launch range has been adjusted from 15km to 18km ([https://forum.warthunder.com/index.php?/topic/489504-fwd2020-06-29-199034-mirage-iiic-matra-r530e-incorrect-flight-range/ report])&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused overestimated prices on Soviet naval vessels for weapon presets with 45-36NU torpedoes.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Parameters in AA guns of the helipads have been adjusted. The number of AA guns has been reduced from 4 to 2, AA guns now fire only warning shots dealing no damage; fire range has been reduced from 3,500 to 3,000 metres.&lt;br /&gt;
* A low reward in Silver Lions has been added to the &amp;quot;Children of Arachis' ' mission for all actions in combat that are normally awarded in random battles.&lt;br /&gt;
* A bug has been fixed where falling bushes from gun fire sounded like falling trees and caused clouds of dust.&lt;br /&gt;
* Looped sound has been fixed in the boat tutorial mission.&lt;br /&gt;
* A bug has been fixed that caused trees to appear on the airfield in the &amp;quot;Sicily&amp;quot; mission.&lt;br /&gt;
* A bug has been fixed for some helicopters which caused ground vehicles to disappear in the sight camera on long distances&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1364|20.04.2022]] (2.15.1.65 (2.15.1.64 - Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''M113A1 (TOW), M113A1 (TOW), Swingfire, Type 75 MLRS, RakJPz 2, RakJPz 2 (HOT)''' — a bug has been fixed where selecting the AA gun in the radial menu disabled the missile launchers.&lt;br /&gt;
* Missing animation of empty cartridges has been restored.&lt;br /&gt;
* '''ZTZ96A, ZTZ96A (P)''' — sight magnification has been increased from 8х to 6х-11х. The generation of the gunner's thermal imager has been changed from first to second. Source: compilation of the players' feedback; data on the Al-Khalid tank with similar targeting equipment ([https://community.gaijin.net/issues/p/warthunder/i/wdzcfR1xKpZj report]).&lt;br /&gt;
* '''ZTZ99-II, ZTZ99-III''' — sight magnification has been increased from 8х to 6х-11х. Source: compilation of the players' feedback; data on the Al-Khalid tank with similar targeting equipment ([https://community.gaijin.net/issues/p/warthunder/i/wdzcfR1xKpZj rеport]).&lt;br /&gt;
* '''BMP-1''' - wave shield and position of the missile in the hangar have been fixed.&lt;br /&gt;
* '''Magach 6A''' - BR has been reduced in all gaming modes from 8.0 to 7.7.&lt;br /&gt;
* '''M3A3 Stuart''' — mass of the tank has been adjusted from 12.6 t to 14 t ([https://forum.warthunder.com/index.php?/topic/550485-2022-04-16-215155-the-light-tank-m3a3-has-the-wrong-combat-weight/ report])&lt;br /&gt;
* '''M163, M113A1 (TOW), CM25, ASRAD-R''' — material of the side skirts has been corrected from construction steel to rubber fabric.&lt;br /&gt;
* '''PUMA''' — a bug has been fixed that led to ammunition disappearance from the hull ammo racks after destruction of the ammo in the turret's rear.&lt;br /&gt;
* '''LAV-AD''' — rate of fire of the 25mm GAU-12U gun has been adjusted from 2,200 rpm to 1,800 rpm. ([https://forum.warthunder.com/index.php?/topic/550240-2022-03-28-215019-lav-ad-fire-rate/ report])&lt;br /&gt;
* '''LAV-AD''' — a bug has been fixed where the HE round was dubbed in the shell list in the protection analysis menu.&lt;br /&gt;
* '''Lvkv 9040C''' — name of the radar has been fixed in the x-ray mode.&lt;br /&gt;
* '''Zachlam Tager''' — a bug has been fixed with missing data on the elevation drive speed and targeting angles of the missile launcher in the xray mode.&lt;br /&gt;
* '''FV102 Striker''' — a bug has been fixed with missing data on the explosives type and TNT equivalent on the info cards of the missiles ([https://community.gaijin.net/issues/p/warthunder/i/EoSqr0V968ur report])&lt;br /&gt;
* A bug has been fixed due to which it was possible to control the ATGM via the AA machine gun sight: '''T-55AM-1, Т-55AMD-1, Т-62M-1, Т-64B, Т-72B (1989), Т-72B3, 2S25M, XM803, MBT-70, KPz-70, M60A2, M551, CM-25, AMX-30 ACRA, Marder A1-, Raketenjagdpanzer 2, Raketenjagdpanzer 2 (HOT), Wiesel 1A2, M113A1 (TOW), Type 60 ATM, FV102 Striker, FV438 Swingfire.'''&lt;br /&gt;
* A bug has been fixed due to which the radiator grills were hidden in the protection view: '''M2A2, M2A4, M2A4 (1st Arm.Div.), M3 Stuart, M3A1 Stuart, M3A1 (USMC), M3A3 (1st PTG), M3A3 Stuart (China), M3A3 Stuart (Italy), M3A3 Stuart (France), M5A1, M5A1 (China), Stuart VI (5th CAD), M8 HMC, M8 HMC (China), M8A1, M3 Lee, Grant I, Grant I (Great Britain), М-3 Medium, M4A2, M4A2 (76) W, M4A2 (USSR), M4A3 (105), M4A3 (105) (France), Cobra King, M4A3E2, M4A3E2 (France), M4A3E2 (76) W, M4A3 (76) W, M4A3 (76) W (Japan), M4A4 (China), M4A4 (1st PTG), M4A4 (Italy), M4A4 (France), M4A4 (SA50), Sherman Firefly, Sherman Vc, Merkava Mk.1 (USA), Merkava Mk.2B, Merkava Mk.2B (USA), M163, M163 (Israel), M901, SIDAM 25, SIDAM 25 (Mistral), T92, M22, LVT(A)(1), T14, M56, T25, M10 (China), M4A5 Ram II, M2, M6A1.'''&lt;br /&gt;
* '''M3 Lee''' — position of the commander's hatch while rotating the turret has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Planet Arrachis vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''R-LAU''' — noise parameters while a rocket is launching has been increased by 50%. Source: Official report for Military Imperium Council. Combat vehicles, Design and Development. Book 1, Pg. 215.&lt;br /&gt;
* '''Q-AD''' — operational time of the Red spear missile cruise engine has been increased from 5 to 15 sec, thrust has been reduced from 230 to 100 N. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets. Book 2, Pg 729&amp;quot;.&lt;br /&gt;
* '''R-LAU''' — reload time has been increased from 30 to 35 sec.&lt;br /&gt;
* '''180mm Maul-Q cannon''' — remote fuse arming distance has been reduced from 300 to 100 m. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets. Book 2, Pg 833&amp;quot;.&lt;br /&gt;
* '''140mm ATW gun''' — remote fuse arming distance has been reduced from 300 to 100 m. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets. Book 2, Pg 813&amp;quot;.&lt;br /&gt;
* '''40mm McUW-3A gun''' — remote fuse arming distance has been reduced from 300 to 50 m. Source: &amp;quot;Official report for Military Imperium Council. Combat light vehicles. Book 2, Pg. 2017&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''JA37C''' — naming of the RWR has been changed from AN/APR-25 to APP-73 ([https://forum.warthunder.com/index.php?/topic/549283-ja-37c-wrong-rwr-name/ report]).&lt;br /&gt;
* '''F-84F''' — ballistic calculator mode for bombs has been changed from CCIP to CCRP ([https://forum.warthunder.com/index.php?/topic/532432-f-84f-missing-feature-the-ccrp-capability-of-a-ballistic-computer/ report 1]) ([https://forum.warthunder.com/index.php?/topic/548735-f84f-should-not-have-bomb-ccip-should-be-ccrp/ report 2]).&lt;br /&gt;
* '''Douglas AD-2''' — a bug has been fixed which prevented separate rocket launches in the 12 HVAR + 2 Tiny Tim weapon setup.&lt;br /&gt;
* '''Ju 188 A-2''' — a bug has been fixed that prevented the upper turret from shooting at correct targeting angles.&lt;br /&gt;
* '''Me 264''' — a bug has been fixed with a missing trail from the rightmost jet engine.&lt;br /&gt;
* A bug has been fixed with the CCRP ballistic computer that preserved the drop area marker even after disabling when the aerial target is locked on.&lt;br /&gt;
* A bug has been fixed with a CCRP ballistic computer which preserved the aiming area for unguided bombs when launching the air-to-surface missiles.&lt;br /&gt;
* A bug has been fixed with the missing radar mode display (radar/IRST) in the user's interface ([https://community.gaijin.net/issues/p/warthunder/i/N2PV1gmiUvAB report]).&lt;br /&gt;
* '''F-104 (all versions)''' - flight model has been updated, controllability after releasing the flaps has been improved.&lt;br /&gt;
* '''F-104A''' - engine has been changed to the more powerful J79-GE-3B&lt;br /&gt;
* '''MiG-21S''' - rudder animation has been fixed.&lt;br /&gt;
* '''A-7E''' - aileron animation has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Disabled effects for the seakeeping modules in the Arcade battles have been fixed.&lt;br /&gt;
* Dubbed lead marker that was displayed on the back side of the direction of the shot.&lt;br /&gt;
* '''HMS Armada, HMAS Tobruk''' — a bug has been fixed which allowed torpedo launch through the ships' hull&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Blackening of the remote landscape on minimal graphic settings has been fixed.&lt;br /&gt;
* A bug has been fixed that prevented compatibility mode.&lt;br /&gt;
* The invisible obstacle under the bridge in the &amp;quot;Down the river&amp;quot; mission has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1365|21.04.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* We have temporarily disabled the display of ship decorators for allies and enemies. Only the player who placed the decorator will be able to see it.&lt;br /&gt;
* A bug has been fixed that made the Mission Editor unavailable for the following aircraft: A-10A, A-10A Late, F-104S.ASA, Su-22UM3K (Germany), MiG-23MLA (Germany), J-8B, Mirage F1C, Kfir C.2.&lt;br /&gt;
* You are now able to purchase the April chest and the key in bulk of up to 100 pieces.&lt;br /&gt;
* An option of skipping the April chest animation has been introduced.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1366|27.04.2022]] (2.15.1.83 (2.15.1.78 - PlayStation®, Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that allowed installation of naval decorations on ground vehicles ([https://community.gaijin.net/issues/p/warthunder/i/0vb8wHUBcQWt report]).&lt;br /&gt;
* A bug has been fixed where after turret traverse drive repair the visual model of the turret on some vehicles was aligned directly forward ([https://community.gaijin.net/issues/p/warthunder/i/EOpO6xtr7f7z report]).&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevented air-to-air missile launch while the IRST lock-on was enabled.&lt;br /&gt;
* A bug has been fixed where hover mode could be disabled when switching to the &amp;quot;Controls&amp;quot; menu.&lt;br /&gt;
* Ki-61/100 (all versions) — effects of high-speed airflow to the rudders were reduced in order to make a pull-out easier.&lt;br /&gt;
* JA 37 С — calibre of countermeasures has been set to 55mm ([https://forum.warthunder.com/index.php?/topic/552223-ja-37c-countermeasures-should-count-as-largre-caliber/ report]).&lt;br /&gt;
* Wirraway — separate bomb drop has been added in accordance with &amp;quot;Wirraway Operation Instructions&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Helicopter PvE'''&lt;br /&gt;
&lt;br /&gt;
* The delay between the start of the ground battle and activation of the AA guns has been increased. Players now have more time to react to the battle and leave a dangerous area.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the reload time of hydroplanes landed on allied water capture points was equal to the reload time in mid-air, instead of the airfield reload time.&lt;br /&gt;
* USS Arizona — a bug has been fixed where AI gunners weren't firing the main calibre guns at the enemy.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* The setup of aircraft and helicopters in Ground Arcade battles has been reworked and complemented ([https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vS57-PeBILTuJUpdfx0-lWe8tYicPZXaTeCz7DqHI0FjPpjpb2R4MlZvtuMCmVzpm8gtTM3bRWJDMH2/pubhtml see the full table]):&lt;br /&gt;
** One aircraft setup in the BR range of 7.3+ has been changed to three setups in the ranges of 7.3-8.3, 8.7-9.7 and 10.0+.&lt;br /&gt;
** One helicopter setup in the BR range of 9.0+ has been changed to two setups in the ranges of 8.0-9.0 and 9.3+;&lt;br /&gt;
** Aircraft and aircraft weapon setups at BR 7.0 and below have been partially updated.&lt;br /&gt;
* A bug has been fixed that prevented the found session notification sound in background mode.&lt;br /&gt;
&lt;br /&gt;
'''Xbox'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused turret twitch while switching from the commander's sight to 3rd person view ([https://community.gaijin.net/issues/p/warthunder/i/zzBGrXVN1aLx report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1367|05.05.2022]] (2.15.1.93) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevents the maximum reverse speed stated in the manuals.&lt;br /&gt;
* Vignette of the gun sight has been reduced for rank I-IV vehicles.&lt;br /&gt;
* Centurion (all versions) — pivot radius has been reduced.&lt;br /&gt;
* Type 87 RCV — sight magnification has been corrected from 2.7x-12.0x to х8&lt;br /&gt;
* Jagdtiger — a bug has been fixed that prevents display of the armour values of the hull front upper and lower plates in the hangar.&lt;br /&gt;
* LAV-AD — armour piercing capabilities of the М247 rockets have been corrected for angled hits.&lt;br /&gt;
* Machbet — a bug has been fixed that prevents SAM launches when the commander is knocked out.&lt;br /&gt;
* Merkava Mk.4B, Merkava Mk.4M — a bug has been fixed that disabled blowout panels of the ammo rack located behind the turret.&lt;br /&gt;
* Merkava Mk.4B, Merkava Mk.4M — vertical targeting angles of the commander's sight have been adjusted from -10…+20 to -20…+60 degrees; stabilisation of the commander's sight has been added.&lt;br /&gt;
* T-72M2 Moderna — armour description of the turret has been corrected in xray mode.&lt;br /&gt;
* VT1-2, Begleitpanzer 57 — a bug has been fixed that prevented gun breech damage when the module in not shot through.&lt;br /&gt;
* Zachlam Tager — moved to rank IV. Research, purchase, repair and crew training costs have been changed correspondingly, as well as other economic values.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* MiG-23MLA — incorrect depletion order of countermeasures has been fixed, upper blocks now run first.&lt;br /&gt;
* Kfir C.2, Kfir C.7 — countermeasure ammo in each block has been increased from 16 to 18.&lt;br /&gt;
* Reset of the time fuse for bombs while changing game mode has been fixed.&lt;br /&gt;
* F.C.20 Bis — missing description of rounds of the same type has been corrected for &amp;quot;Armoured targets&amp;quot; and &amp;quot;Aerial targets&amp;quot; belts.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* PTF-7 — a bug has been fixed that prevented maximum speed declared in the operation manual.&lt;br /&gt;
* HMS Cadiz — year of modification has been corrected&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* You can now toggle the view of custom camos available on the Market in the vehicle customization menu. View offer displayed once for each camo, At the moment, the option is available for camos from the &amp;quot;Winds of change&amp;quot; trophy.&lt;br /&gt;
* A bug has been fixed where mouse sensitivity increased after enabling the option &amp;quot;Fix gun direction in mouse view&amp;quot;.&lt;br /&gt;
* Display of the grass at long distances has been improved (LOD settings have been corrected).&lt;br /&gt;
* Missing highlights of the vehicles' outlines have been fixed for SB replays.&lt;br /&gt;
* A bug has been fixed that disabled the &amp;quot;Invert axis&amp;quot; option for traverse and pitch axis on a weapon ([https://forum.warthunder.com/index.php?/topic/518572-fwd-2021-07-08-270100-invert-axis-button-in-pitch-axis-for-weapons-aiming-in-controls-does-not-invert-axis/ report]).&lt;br /&gt;
* Vehicles from the latest game events (Crafting event and the 5th season of the Battle Pass) that are available from the Market, have been added to the tech trees.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1368|06.05.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed incorrect display of the real value of the &amp;quot;Bomb activation time (sec)&amp;quot;, which could occur after switching the game difficulty mode.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1369|12.05.2022]] (2.15.1.102) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Dardo, VCC-80/30''' — the incorrect animation of the HE-IT round on the info card has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/chsLRnhg3NZr report]).&lt;br /&gt;
* '''FV102 Striker''' — armour penetration values on the info card have been corrected ([https://forum.warthunder.com/index.php?/topic/399643-rptd-24feb2018-152mm-pen-on-striker-stat-card/ report]).&lt;br /&gt;
* '''15 cm Pz.W.42''' — armour penetration values on the info card have been corrected.&lt;br /&gt;
* '''T-80U, T-90A''' — targeting angles in the TKN-4 commander's sight have been adjusted from -5/+10 to -20/+30 degrees. Source: Изделие 478Б. Техническое описание и инструкция по эксплуатации, 1985.&lt;br /&gt;
* '''LVT(A)(4)''' — the name of the vehicle on the info card has been corrected ([https://community.gaijin.net/issues/p/warthunder/i/6suyuvV3fq7U report]).&lt;br /&gt;
* '''Begleitpanzer 57''' — the automatic loader has been added to the ATGM launcher ([https://forum.warthunder.com/index.php?/topic/498635-2020-09-17-1101065-begleitpanzer-57-tow-reload-should-be-automatic/ report]).&lt;br /&gt;
* '''Т-72M2 Moderna''' — a bug has been fixed where a reload time was overestimated .&lt;br /&gt;
* '''Phòng không T-34, Phòng không T-34 (USSR)''' — different visibility values have been equalised, visibility of both vehicles are now set to 120% ([https://community.gaijin.net/issues/p/warthunder/i/O7AXcDFc0CMU report]).&lt;br /&gt;
* '''IS-4M''' — AA machine gun is now controlled by the gunner.&lt;br /&gt;
* '''T29, T30, T34''' — AA machine guns are now controlled by the gunner.&lt;br /&gt;
* '''Merkava Mk.4B''' — material and thickness of the spare tracks on the turret have been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''MiG-21S''' — a bug has been fixed where in some situations the texture of pylons remains on the detachment line while the pylons are detached.&lt;br /&gt;
* '''AD-2 / AD-4 (all versions)''' — icons of the 1,000 lbs bombs have been corrected in all weapon presets.&lt;br /&gt;
* '''S-13OF rocket''' — the weight has been corrected to 69 kg. Source: &amp;quot;Неуправляемая авиационная ракета С-13ОФ - Концерн «Калашников»&amp;quot;; and others&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1370|16.05.2022]] (2.15.1.106) ==&lt;br /&gt;
&lt;br /&gt;
* Battle chat is now available again for both teams. Please be advised: to avoid violations of the communication rules, there is a message pause that is set equal to 30 seconds between each message you send. We will continue to monitor the situation, and, if the number of violations in battle chat increases, we will have to disable it again.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1371|18.05.2022]] (2.15.1.111 (2.15.1.108 - PlayStation, Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the reload indicator of the hard-kill active protection remains after a respawn when a previous vehicle was destroyed while reloading the protection system rounds.&lt;br /&gt;
* Repair time of the hard-kill protection has been halved.&lt;br /&gt;
* Reload time of the hard-kill protection rounds has been reduced by 25%.&lt;br /&gt;
* '''Vickers Mk.7''' — a bug has been fixed with overestimated repair time for optics.&lt;br /&gt;
* '''M50''' — a bug has been fixed that resulted in overestimated recoil impulse of the recoilless rifles.&lt;br /&gt;
* '''Centauro I 120''' — a bug has been fixed that resulted in overestimated recoil impulse of the 120mm main gun ([https://forum.warthunder.com/index.php?/topic/499097-rptd-centauro-mgs-recoil-unrealistically-high/ report]).&lt;br /&gt;
* '''Challenger 2 TES, Challenger 2 (2F)''' — the stabilizer has been added to the Enforcer Remote Weapon Station ([https://forum.warthunder.com/index.php?/topic/499855-2020-11-04-1101133-challenger-2-2f-enforcer-rws-lacks-vertical-stabiliser/ report]).&lt;br /&gt;
* '''Strv 103-0, Strv 103A, Strv 103С''' — a bug has been fixed that resulted in overpressure damage to the crew when the engine compartment is destroyed.&lt;br /&gt;
* '''Machbet''' — a bug has been fixed that prevented automatic range setup from laser rangefinder.&lt;br /&gt;
* '''AMX-10RC''' — a bug has been fixed where HUD indicated stabilizer mode is on when the vehicle lacks stabilizer.&lt;br /&gt;
* '''M4A3 (105)''' — calibre of the smoke round has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/lZarf6tRXP3M report]).&lt;br /&gt;
* Search-and-track radars with plan position indicators now have 360 deg. lock-on capability. This option allows locking on target without moving a turret to its direction. This update is available for:&lt;br /&gt;
** '''VEAK 40'''&lt;br /&gt;
** '''Chieftain Marksman'''&lt;br /&gt;
** '''AMX-30 DCA'''&lt;br /&gt;
** '''ZSU-23-4'''&lt;br /&gt;
** '''ZSU-37-2'''&lt;br /&gt;
* '''ZSU-23-4''' — several radar modes have been added in 30° and 90° sectors. Actual radar features variable searching sector in 30…90° range.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''Mirage F1C, Kfir 2.C, Su-22UM3K, MiG-23MLA, F-104S.ASA, J-8B, A-10A Thunderbolt II (early), A-10A Thunderbolt II (late)''' — [[wt:en/news/7620-development-custom-weapon-setups-for-aircraft-en|custom weapon setups]] are now available.&lt;br /&gt;
* A bug has been fixed with AAM seeker warm-up by pressing the &amp;quot;drop/launch&amp;quot; button ([https://community.gaijin.net/issues/p/warthunder/i/QhQGMZHD3RpW report]).&lt;br /&gt;
* A bug has been fixed that prevented SPI set in the air for aircraft with optical lock-on (e.g. MiG-27K, Jaguar GR.1A, etc.).&lt;br /&gt;
* '''AD-2''' — a bug has been fixed that required the Tiny Tim modification to be researched for opening the 2,000 lbs bombs.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''Groza''' — firing angles over the ship's bow have been corrected.&lt;br /&gt;
* '''Admiral Hipper, Prinz Eugen''' — firing angles have been corrected at the bow's davits.&lt;br /&gt;
* '''IJN Ikoma''' — circulation angle has been reduced.&lt;br /&gt;
* '''IJN Syonan''' — the type of the main calibre guns have been corrected.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Flickering of some objects (trees, etc) at high graphical settings have been fixed ([https://community.gaijin.net/issues/p/warthunder/i/5NwwlXt40Wgn report]).&lt;br /&gt;
* A bug has been fixed that resulted in decals removal from vehicles by the application crash.&lt;br /&gt;
* A bug has been fixed that prevented removing friends from the friend list of the Steam version of the game.&lt;br /&gt;
* &amp;quot;Awards&amp;quot; button in the &amp;quot;Achievements&amp;quot; menu has become brighter.&lt;br /&gt;
* A bug has been fixed where icons and names of vehicles in local and server replays of the Realistic and Simulator battles were displayed only for players from the left column of the statistics chart.&lt;br /&gt;
* A bug has been fixed due to which enemy aircraft markers were displayed at shorter distances than stated in the crew skills.&lt;br /&gt;
* Position of the sun, moon and stars now correspond to the actual latitude/longitude.&lt;br /&gt;
* Time delay of placing marks on the minimap has been reduced from 30 to 1 second.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1372|19.05.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Planned [https://docs.google.com/spreadsheets/d/e/2PACX-1vT8q3kF2ckEimOi1NACzig7LQssUysxoe3Y7ZK_cR5QAcaiLdAvVZ9ct9uBTK_xMqab4m7YLrpOUxNZ/pubhtml BR changes] have been implemented.&lt;br /&gt;
* '''Su-22UM3K''' — a bug has been fixed that allowed the use of FAB-500 bombs on the internal wing pylons.&lt;br /&gt;
* '''F-104S ASA''' — a bug has been fixed where it was possible to fire the M61A1 guns while using the Aspide A1 missiles.&lt;br /&gt;
* '''J-8B''' — a bug has been fixed that allowed the use of PL-5B missiles on the internal wing pylons. The armament system of the jet fighter allows the use of up to 4 missiles at a time.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1374|25.05.2022]] (2.15.1.126 (2.15.1.125 - PlayStation, Xbox)) ==&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Type 60 SPRG, Maus, E-100, BMP-3''' — a bug has been fixed that disabled the machine gun while an auxiliary weapon is selected.&lt;br /&gt;
* '''Zachlam Tager''' — a bug with an underestimated firing range has been fixed.&lt;br /&gt;
* '''AMX-13-M24''' — targeting angles have been adjusted from -10°...15° to -8°…15° ([https://forum.warthunder.com/index.php?/topic/552432-amx-13-m24-wrong-depression/ report]).&lt;br /&gt;
* '''AMX-13-M24''' — gun stabiliser has been added ([https://forum.warthunder.com/index.php?/topic/552431-amx-13-m24-missing-stabilizer/ report])&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* Sight point colour change option has been added for helicopter HUD&lt;br /&gt;
* '''J-7E''' — a bug has been fixed where elements of the wings or pylons remain behind when the wings are detached.&lt;br /&gt;
* '''F11F-1''' — the number of rockets has been corrected in the pop-up info of the 52x FFAR rockets pod in the secondary weapons menu.&lt;br /&gt;
* '''J-8B''' — PL-5B missiles have been moved from the external wing pylons to the internal wing pylons. The total amount of available PL-5B missiles doesn't change, allowing you to mount weapons to external pylons.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Twitching of the torpedo lead marker at long distances has been fixed in Arcade battles.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* The initial speed of aircraft in tank Arcade battles now depends on the session BR and type of air battle:&lt;br /&gt;
** 1.0-3.0 — 300 km/h;&lt;br /&gt;
** 3.3-5.7 — 400 km/h;&lt;br /&gt;
** 6.0-7.0 — 500 km/h;&lt;br /&gt;
** 7.3-9.7 — 600 km/h;&lt;br /&gt;
** 10.0+ — 700 km/h;&lt;br /&gt;
** helicopters — 200 km/h.&lt;br /&gt;
* Aircraft and helicopter setup for tank Arcade battles has been updated ([https://docs.google.com/spreadsheets/d/e/2PACX-1vSRUf5aPzBA3YrlFD9Na3HC9Fq3OrN5-2KjxbIL7Get5VUNRWfU_wsFez6wW4BM4FIakpWd2jBeU6Dp/pubhtml see table]).&lt;br /&gt;
* A bug has been fixed where when scrolling the contact list any status change of contacts reverts to the start of the list.&lt;br /&gt;
* Timer icon has been returned for remote fuse HE rounds.&lt;br /&gt;
* A bug has been fixed where a reject message to the squadron application might be displayed outside the &amp;quot;Squadron journal&amp;quot; menu.&lt;br /&gt;
* A bug has been fixed where selecting the icon of a vehicle in the &amp;quot;Objective vehicles&amp;quot; menu might select other vehicles in the tech tree.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1375|30.05.2022]] (2.15.1.133) ==&lt;br /&gt;
&lt;br /&gt;
* Trim vane folding time for amphibious tanks has been increased.&lt;br /&gt;
* A bug has been fixed that may have resulted in a client crash while firing in the high tier Naval battles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1376|01.06.2022]] (2.15.1.141) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that resulted in an inverted vertical mouse view when switching to binoculars while the option &amp;quot;Fix gun direction in mouse view&amp;quot; is enabled&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* Aircraft with built-in optical targeting systems are now able to set the targeting point in the sky while in 3rd person view.&lt;br /&gt;
* A bug has been fixed where it was difficult to zoom out in the sight when stabilised on target as an ATGM gunner, and while moving the sight in third person view.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused huge circles and graphic artefacts.&lt;br /&gt;
* A bug has been fixed that allowed several messages in battle chat without delay ([https://community.gaijin.net/issues/p/warthunder/i/OCFzwey5FdII report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1377|06.06.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Scoring parameters in helicopter PvE mode have been corrected:&lt;br /&gt;
** Minimal point multiplier for damage, critical damage, destruction and destruction assist, whilst taking into account the BR of the player and enemy vehicles, has been increased by 400%;&lt;br /&gt;
** Point multiplier for damage and destruction of enemy bases has been reduced by ~ 54.5%.&lt;br /&gt;
* A bug has been fixed where the base durability in the &amp;quot;City&amp;quot; mission for helicopter PvE mode was lower than in other missions.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1378|08.06.2022]] (2.15.1.146 (2.15.1.144 Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* In the marker-less game modes, 1st generation ATGMs do not fall on the ground anymore when switching to binoculars.&lt;br /&gt;
* '''Sho't''' — a bug has been fixed with the minimal gun depression angle over the engine compartment. The minimal angle has been corrected from +5 to 0 degrees ([https://community.gaijin.net/issues/p/warthunder/i/uM08JIAHMnFY report])&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''F-104S.ASA''' — a bug has been fixed with a missed gun in custom weapon presets in xray mode.&lt;br /&gt;
* '''F-4C Phantom II''' — a bug has been fixed where the belly-mounted gun was displayed in the xray mode instead of installed wing gun pods.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Initial speed of attacker and bomber aircraft in Ground Arcade battles has been increased (fighters' speed remains):&lt;br /&gt;
** from 600 to 680 km/h in sessions of BR 7.3 — 9.7;&lt;br /&gt;
** from 700 to 800 km/h in sessions of BR 10+.&lt;br /&gt;
* Aircraft setup in Ground Arcade battles has been updated:&lt;br /&gt;
** IL-28Sh and Me 262 C-2b — have been removed in session of BR 7.3 — 8.3;&lt;br /&gt;
** AH-1S early and BO 105 PAH-1 — have been removed in sessions of BR 8.0 — 9.0;&lt;br /&gt;
** UH-1D (Germany) — a bug has been fixed with incorrect weapons in the setup with unguided rockets.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1379|09.06.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Aircraft setup in ground Arcade battles has been updated:&lt;br /&gt;
** The following aircraft have been added to the bomber list of BR 7.3 — 9.7:&lt;br /&gt;
*** A-7D with AGM-65A x4 (instead of 1000 lb x12)&lt;br /&gt;
*** Yak-38M with S-24B x4&lt;br /&gt;
*** A-4N (Israel) with AGM-65A x3 (instead of 1000 lb x5)&lt;br /&gt;
** The following aircraft have been added to the bomber list of BR 10.0+:&lt;br /&gt;
*** F-5E with AGM-65B x4&lt;br /&gt;
*** F-4E Phantom II with AGM-65B x4&lt;br /&gt;
*** MiG-27K with Kh-29T x2 (instead of FAB-500M-62 x7)&lt;br /&gt;
*** Su-17M2 with S-24B x6 (instead of FAB-500M-62 x8)&lt;br /&gt;
* Changes to helicopter PvE mode:&lt;br /&gt;
** BR ranges have been changed from 7.7-9.0 / 9.3+ to 7.7-9.3 / 9.7+.&lt;br /&gt;
** Score multiplier for damaging and destroying enemy bases has been reduced by 20%.&lt;br /&gt;
** BR of helicopters have been updated for Arcade battles:&lt;br /&gt;
*** AB 205 A-1: 8.3 → 7.7&lt;br /&gt;
*** H-34: 8.3 → 8.0&lt;br /&gt;
*** AH-1G: 8.3 → 8.7&lt;br /&gt;
*** Mi-4AV: 8.3 → 8.7&lt;br /&gt;
*** UH-1D (Germany): 8.7 → 9.0&lt;br /&gt;
*** UH-1B: 8.7 → 9.0&lt;br /&gt;
*** UH-1C: 8.7 → 9.0&lt;br /&gt;
*** UH-1C XM-30: 8.7 → 9.0&lt;br /&gt;
*** SA 316B Alouette III: 9.0 → 8.7&lt;br /&gt;
*** A.109EOA-2: 9.3 → 8.7&lt;br /&gt;
*** IAR 316B: 9.3 → 8.7&lt;br /&gt;
*** AH-1S early: 9.3 → 9.7&lt;br /&gt;
*** SA 341F Gazelle: 9.7 → 9.0&lt;br /&gt;
*** SA 342M Gazelle: 9.7 → 9.3&lt;br /&gt;
*** Mi-24P HFS 80 (Germany): 9.7 → 10.0&lt;br /&gt;
*** Mi-24P (Germany): 9.7 → 10.0&lt;br /&gt;
*** Mi-24V: 9.7 → 10.0&lt;br /&gt;
*** Mi-24P: 9.7 → 10.0&lt;br /&gt;
*** HKP9A (FC): 10.0 → 9.7&lt;br /&gt;
*** Mi-28A: 10.0 → 10.3&lt;br /&gt;
*** AH-1Z: 10.0 → 10.3&lt;br /&gt;
*** EC-665 Tiger HAP: 10.3 → 10.0&lt;br /&gt;
*** Ka-50: 10.3 → 10.7&lt;br /&gt;
*** AH-64DJP: 10.3 → 10.7&lt;br /&gt;
*** Mi-35M: 10.3 → 10.7&lt;br /&gt;
*** EC-665 Tiger UHT: 10.7 → 10.3&lt;br /&gt;
*** Ka-52: 10.7 → 11.0&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Winged_Lions%22&amp;diff=163745</id>
		<title>Update &quot;Winged Lions&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Winged_Lions%22&amp;diff=163745"/>
				<updated>2023-06-05T21:56:49Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163722 by U44629479 (talk)  kph is an incorrect way to display speed in metric, kph meaning kilo * pico * hour which makes no sense&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateWingedLions.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
Update &amp;quot;Winged Lions&amp;quot; ([[wt:en/game/changelog/current/1328|changelog]]) was introduced on 14 December 2021. This update is notable for the introduction of the Israeli aircraft tree and the first Israeli ground vehicles, shipborne reconnaissance aircraft, and new wind-affected visual effects.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.13}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[F-105D|F-105 Thunderchief]]&lt;br /&gt;
* [[OS2U-1]] (updated model)&lt;br /&gt;
* [[OS2U-3]] (updated model)&lt;br /&gt;
* [[F-4J Phantom II|F-4J]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-27K]]&lt;br /&gt;
* [[Su-22M3]] (Squadron Vehicle)&lt;br /&gt;
* [[MiG-21S]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Seafire LF Mk.III]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[La-11 (China)|La-11]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[Seafire LF Mk.III (France)|Seafire LF Mk III]]&lt;br /&gt;
* [[Mirage 5F]]&lt;br /&gt;
* [[S.O.4050 Vautour IIN|Vautour IIN]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[Spitfire Mk IXc (Israel)|Spitfire Mk IXc]]&lt;br /&gt;
* [[S-199]]&lt;br /&gt;
* [[B-17G (Israel)|B-17G]]&lt;br /&gt;
* [[Spitfire Mk.IX (CW) (Israel)|Spitfire Mk IX (CW)]]&lt;br /&gt;
* [[P-51D-20-NA (Israel)|P-51D-20-NA]]&lt;br /&gt;
* [[M.D.450B Ouragan (Israel)|M.D.450B Ouragan]]&lt;br /&gt;
* [[Meteor NF.13 (Israel)|Meteor NF.13]]&lt;br /&gt;
* [[Meteor F.8 (Israel)|Meteor F.8]]&lt;br /&gt;
* [[Vautour IIA (Israel)|Vautour IIA]]&lt;br /&gt;
* [[Vautour IIN (Israel)|Vautour IIN]]&lt;br /&gt;
* [[Mystere IVA (Israel)|M.D. 454 Mystere IVA]]&lt;br /&gt;
* [[A-4E Early (M) (Israel)|A-4E Early (M)]]&lt;br /&gt;
* [[A-4H (Israel)|A-4H]]&lt;br /&gt;
* [[A-4N (Israel)|A-4N]]&lt;br /&gt;
* [[Sambad|Super Mystere B2 Sambad]]&lt;br /&gt;
* [[Sa'ar|Super Mystere B2 Sa`ar]]&lt;br /&gt;
* [[F-4E Phantom II (Israel)|F-4E Phantom II]]&lt;br /&gt;
* [[Nesher]]&lt;br /&gt;
* [[Mirage IIICJ]]&lt;br /&gt;
* [[Kfir C.7]]&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[XM975]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[DF105]]&lt;br /&gt;
* [[Pz.II C]], [[Pz.II C (DAK)]] — (updated model)&lt;br /&gt;
* [[Pz.III B]] — (updated model)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[2S3M]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Challenger 2 TES|Challenger 2 TES (2008)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[Type 10]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[M41D]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[VCC-80/60]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[Leclerc SXXI]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Bkan 1C]]&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[M-51]]&lt;br /&gt;
* [[Merkava Mk.2D]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Wilkinson]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Flusi 1]]&lt;br /&gt;
* [[Scharnhorst]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Kerch (cruiser)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[JDS Harukaze (DD-101)|JDS Harukaze]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[RN Eugenio di Savoia]]&lt;br /&gt;
&lt;br /&gt;
= Graphics =&lt;br /&gt;
&lt;br /&gt;
* The [[wt:en/news/7455-development-the-way-the-wind-blows-en|effect of breeze or wind]] on particle effects such as fires and smoke, dust from vehicle movement and aircraft engines, gun shots, explosions and sparks has been added.&lt;br /&gt;
* Added new high-resolution decals for shell hits on ground vehicle armour.&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* New location for aerial battles &amp;quot;Israel&amp;quot;&lt;br /&gt;
* New mission [Operation] Golan heights for the location &amp;quot;Israel&amp;quot;.&lt;br /&gt;
* New [Ground Strike] Golan heights mission has been added for the location &amp;quot;Israel&amp;quot;.&lt;br /&gt;
* Test flight for Israeli aircraft has been added.&lt;br /&gt;
* New operation in the &amp;quot;Spain&amp;quot; location, based on Enduring Confrontation logic (in total there are already three such missions). The size of the mission's map is 128x128 km.&lt;br /&gt;
&lt;br /&gt;
= Location and mission updates =&lt;br /&gt;
&lt;br /&gt;
* All Ground Strike missions (except for novice Ground Strike missions), and Enduring Confrontation missions (where not applied before): ground AI units utilize the same models available in ground vehicle battles. The same will be implemented for RB missions later.&lt;br /&gt;
* A bug in all &amp;quot;Enduring Confrontation&amp;quot; missions, where after the destruction of several bombing bases they ceased to respawn has been fixed.&lt;br /&gt;
* The score indicator in &amp;quot;Enduring Confrontation&amp;quot; missions at the bottom of the screen has been disabled as it essentially duplicated the bar at the top edge of the screen but might mislead players because the scores and the bar itself were calculated in different ranges.&lt;br /&gt;
&lt;br /&gt;
= Enduring Confrontation =&lt;br /&gt;
&lt;br /&gt;
* A new mission in the &amp;quot;Spain&amp;quot; location. The map size is 128x128 km.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes =&lt;br /&gt;
&lt;br /&gt;
* Upper and lower armour plates of the following ground vehicles have been converted to volumetric armour:&lt;br /&gt;
** '''IS-3'''&lt;br /&gt;
** '''IS-4M'''&lt;br /&gt;
** '''IS-7'''&lt;br /&gt;
** '''T-10A'''&lt;br /&gt;
** '''T-10M'''&lt;br /&gt;
** '''Object 268'''&lt;br /&gt;
** '''Tiger II (P)'''&lt;br /&gt;
** '''Tiger II (H)'''&lt;br /&gt;
** '''Tiger II (10.5 cm KwK)'''&lt;br /&gt;
** '''Tiger II (H) Sla.16'''&lt;br /&gt;
** '''Jagdtiger'''&lt;br /&gt;
* The turret sides on the following ground vehicles have been converted to volumetric armour:&lt;br /&gt;
** '''Tiger II (H)'''&lt;br /&gt;
** '''Tiger II (10.5 cm KwK)'''&lt;br /&gt;
** '''Tiger II (H) Sla.16'''&lt;br /&gt;
* Turret armour on the T-54 (1951) has been converted to volumetric.&lt;br /&gt;
* Physically correct tracks have been added for:&lt;br /&gt;
** USSR: '''BMP-1 (SPz BMP-1 and ZBD86), BMP-2, BMP-2М, 2S3'''&lt;br /&gt;
** Germany: '''all Tiger II modifications , Jagdtiger, all Leopard 1 modifications, Pz-II F/C, Pz-III B/E, Stug A'''&lt;br /&gt;
** USA: '''М24, М19A1, М46, М47, M4A3E2 75mm and 76mm.'''&lt;br /&gt;
** Italy: '''all OF-40 modifications, Otomatic.'''&lt;br /&gt;
** France: '''АМХ-50, АМХ-М4, АМХ-50 Fosh, AMX-50 Surblinde, AMX-50 surbase, Mars-15'''&lt;br /&gt;
** Great Britain: '''all Churchill modifications, SPG 3 inch Gun Motor Carriage'''&lt;br /&gt;
** Sweden: '''B1 kan.'''&lt;br /&gt;
** Israel: '''M51, all Merkava tank modifications.'''&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes =&lt;br /&gt;
=== Weaponry ===&lt;br /&gt;
&lt;br /&gt;
* Radar warning system (RWS) is now available for all aircraft with no need to research the modification. The corresponding modification has been removed, EXP, SL or GE spent to unlock it will be returned.&lt;br /&gt;
* '''A28B''' - 18 cm HPRAK m/49 rockets have been removed from weapon presets (Source 1: FV Raketbeväpning 1944-1954 (SAF Rocket armament 1944-1955), Source 22: SFI (Speciell förarinstruktion) J 28 B Prestanda)&lt;br /&gt;
* Aircraft with HVAR and RP3 rockets now feature separate launches.&lt;br /&gt;
* '''F-4E''' — GBU-15(V)1/B guided bomb has been added.&lt;br /&gt;
* '''MiG-21bis-SAU''' — R-60 missiles have been replaced by R-60MK.&lt;br /&gt;
* '''Mi-24P (Germany)''' — R-60M missiles have been replaced by R-60МMK.&lt;br /&gt;
* '''B17BS''' — Bomb sight has been added.&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes =&lt;br /&gt;
&lt;br /&gt;
* '''F4F-3/4, F6F-5 (all modifications)''' — Flight model has been updated. Engine operation modes have been clarified. Fuel distribution by fuel tanks has been corrected. Wing, fuselage, tail and propeller blade polars have been recalculated and refined. Clarified behavior when operating mechanization (e.g. wheels, flaps). Improved behavior when diving at high angles.&lt;br /&gt;
* '''Lа-11''' — Flight model has been updated. A bug that led to an excessive roll when maneuvering with mouse aim has been fixed.&lt;br /&gt;
* '''He 51 B-2/H''' — Fixed a bug that caused the aircraft to behave incorrectly on water. Controllability and seaworthiness have been improved.&lt;br /&gt;
* '''C.202 (all modifications), C.205 (all modifications), C.200 (all modifications)''' — Flight model has been updated. Controllability on all types of control methods has been improved. Errors that led to the incorrect behavior of the vehicle in a tailspin have been fixed.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
=== Naval weaponry: ===&lt;br /&gt;
&lt;br /&gt;
* '''MPK pr.12412''' - aiming angles of the AK-630 30mm rotary* cannon have been increased.&lt;br /&gt;
* '''IJN Yugumo''' - traverse aiming angles of the first torpedo launcher have been increased.&lt;br /&gt;
* '''SF40 Leichte''' - 37mm FlaK-Lafette C/36 has been changed to 37mm FlaK.43 gun.&lt;br /&gt;
* Torpedo type for British destroyers has been changed from Mark IX to Mark IX**:&lt;br /&gt;
** '''HMAS Armada'''&lt;br /&gt;
** '''HMS Brissenden'''&lt;br /&gt;
** '''HMS Jervis'''&lt;br /&gt;
** '''HMS Kelvin'''&lt;br /&gt;
** '''HMS Nepal'''&lt;br /&gt;
** '''HMCS Haida'''&lt;br /&gt;
** '''HMS Mohawk'''&lt;br /&gt;
** '''HMS Tribal'''&lt;br /&gt;
** '''HMS Tobruk'''&lt;br /&gt;
** '''ORP Garland'''&lt;br /&gt;
&lt;br /&gt;
=== Naval characteristics, physics and damage model: ===&lt;br /&gt;
&lt;br /&gt;
* Ballistics in naval shells have been corrected - changes have been implemented to the dynamics and speed loss, in accordance with historical data. The effect of air resistance has been fixed. As a result, the flight time has been changed. For the vast majority of shells the flight time has been reduced. Trajectories have become more flat, including according changes to fall angles. Speed loss at distance has been reduced that has resulted in increased armour penetration capabilities of many rounds. Changes affect almost all shells in naval battles, their parameters may be specified further in future. Shells with the most noticeable armour penetration value changes are (first parameter - distance 1,000 meters; second - 15,000 meters):&lt;br /&gt;
** SAP 130 mm/50 B-13: armour penetration increased by ~10-12 mm&lt;br /&gt;
** AP and SAP 180 mm/57 B-1P, B-1K, 152mm/57 B-38: armour penetration increased by ~25-40 mm&lt;br /&gt;
** SAP 127 mm/50 Mk.5: armour penetration increased by ~13-21 mm&lt;br /&gt;
** SAP 152 mm/53 Mk.12: armour penetration increased by ~24-34 mm&lt;br /&gt;
** AP 152 mm/47 Mk.16: armour penetration increased by ~16-29 mm&lt;br /&gt;
** AP 203 mm/55 Mk.14: armour penetration increased by ~12-31 mm&lt;br /&gt;
** AP 203 mm/55 Mk.12: armour penetration increased by~18-43 mm&lt;br /&gt;
** AP 305 mm/45 Mk.5: armour penetration increased by ~16-40 mm&lt;br /&gt;
** AP 305 mm/50 SK L/50: armour penetration increased by ~14-44 mm&lt;br /&gt;
** SAP 152 mm/50 BL Mk.XXIII: armour penetration increased by ~1-15 mm&lt;br /&gt;
** SAP 152 mm/45 BL Mk.XII:armour penetration increased by ~11-27 mm&lt;br /&gt;
** SAP 203 mm/50 Mk.VIII: armour penetration increased by ~12-18 mm&lt;br /&gt;
** AP 305 mm/45 Mk.X: armour penetration increased by ~19-46 mm&lt;br /&gt;
** SAP 343 mm/45 Mk.VH: armour penetration increased by ~12-52 mm&lt;br /&gt;
** AP 343mm/45 Mk.VH: armour penetration increased by ~23-95 mm&lt;br /&gt;
** AP 203 mm/50 Ansaldo mod.1924: armour penetration increased by ~21-37 mm&lt;br /&gt;
** AP 305 mm/46 Armstrong mod.1909: armour penetration increased by ~26-62 mm&lt;br /&gt;
** SAP 305 mm/46 Armstrong mod.1909:armour penetration increased by ~48-121 mm&lt;br /&gt;
** SAP 140-мм/50 3rd Year Type 14 cm: armour penetration increased by ~19-25 mm&lt;br /&gt;
** AP 305-м/50 41st Year Type:armour penetration increased by ~14-34 mm&lt;br /&gt;
** SAP 356-мм/45 41st Year Type: armour penetration increased by ~26-30 mm&lt;br /&gt;
** Other AP and SAP shells have 1-10 mm armour penetration rise/loss.&lt;br /&gt;
*** [https://docs.google.com/document/d/e/2PACX-1vQb1MstlwntGKWqNqIM-Wo0T3zGdcPXEyRQ3imjxA929yY_orzKGSMYck-Qmwe8uCQyTLgMYgw48kei/pub List of documents] on the basis of which the ballistics of the naval shells have been changed.&lt;br /&gt;
*** When specifying ballistics first of all we tried to bring the flight time of the shells and its speed at different distances to the data from the documents listed.On most shells it turned out quite accurately. Absolute accuracy is currently impossible to achieve for objective reasons and limitations in the game engine. In future we plan to bring external ballistics to a more accurate simulation. Currently you can observe differences in the angles of incidence with shells for historical ones. This is also due to the limitations of the engine which we will eliminate during development. We also remind you that penetration data from the documents and in-game penetration may differ because in-game penetration is calculated uniformly according to a single formula for all shells and the documentary data may have been obtained in different ways: theoretical and practical. However the flight time and speed on the trajectory are now much closer to historical (and for many shells almost completely coincide) than they were before.&lt;br /&gt;
* 283mm/54.5 SK C/34 — Shell velocity dynamics that caused armour penetration to be lowered and flight time to be increased has been fixed.&lt;br /&gt;
* One coefficient of the armour penetration on the semi-AP rounds calculation has been fixed, resulting in a slight armour piercing value rise.&lt;br /&gt;
* '''Admiral Graf Spee''' - ship's armour has been corrected: the thickness on extremities and decks. The deck traverse has been separated into two plates of different thicknesses.&lt;br /&gt;
* '''Parizhskaya Kommuna''' - the dynamics of sinking and the behavior of the ship when flooding has been fixed. The ship no longer capsizes when losing buoyancy up to 60-80%&lt;br /&gt;
* '''USS Raleigh, USS Trenton''' - a model of fuel tanks has been added in the area of the ammunition room of the aft turrets of the main battery.&lt;br /&gt;
* '''USS Pensacola''' - the location of the central artillery post and the location of the aft ammunition stowages for secondary and anti-aircraft artillery have been changed.&lt;br /&gt;
* '''HMS Liverpool, HMS Southampton''' - armour has been added under the barbettes of the main caliber guns.&lt;br /&gt;
* '''USS Northampton''' - elevators have been added for the secondary guns.&lt;br /&gt;
* '''M-17''' - the internal geometry of the bow section of the ship has been fixed for the correct calculation of the received damage.&lt;br /&gt;
&lt;br /&gt;
=== Naval Visual models and visual parts: ===&lt;br /&gt;
&lt;br /&gt;
* '''MPK pr.12412''' - the mounted rescue boat has been removed during a battle session.&lt;br /&gt;
* '''HMS Blackpool''' - incorrect display of torpedoes inside of the torpedo tubes has been fixed.&lt;br /&gt;
* '''USS Raleigh''' - incorrect display of the elevator of the aft tower of the main battery in the x-ray has been fixed.&lt;br /&gt;
* '''USS Pensacola''' - the shape and dimensions of the fuel tanks have been changed in accordance with the blueprints.&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* F-84F and Vautour IIA IDF/AF(Premium French aircraft) have been withdrawn from purchase. In future the Vautour IIA will appear as a premium vehicle in Israel's aircraft tree. Read details in the [[wt:en/news/7480-development-vautour-iia-and-vautour-iin-in-the-lineups-of-france-and-israel-en|Developers Diary]].&lt;br /&gt;
* '''F6F-5N (France)''' — Moved to a group with the F6F-5.&lt;br /&gt;
* '''Seafire F.Mk.XVII and Seafire FR.47''' — Have been moved into one group.&lt;br /&gt;
* Italian light cruisers of rank IV have been moved to the right branch of the research tree.&lt;br /&gt;
* Changes in the economy of the '''RN Raimondo Montecuccoli''':&lt;br /&gt;
** Research cost have been reduced: 220.000 → 100.000 RP&lt;br /&gt;
** Purchase cost has been reduced: 610.000 → 310.000 SL&lt;br /&gt;
** Crew training cost has been reduced 180.000 → 90.000 SL&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the &amp;quot;Fire Arrows&amp;quot; achievement might only be completed using unguided rockets.&lt;br /&gt;
* &amp;quot;Emblem of the 61st Mechanised Battalion, South West Africa&amp;quot; decal has been added for the South African vehicles. The decal can be unlocked only with SA vehicles.&lt;br /&gt;
* '''R3 T106 FA, R3 T20 FA-HS''' — tricolor camo has been added available for Golden Eagles.&lt;br /&gt;
* New &amp;quot;Road Signs&amp;quot; decorations have been added and are available for purchase with GE.&lt;br /&gt;
* The logic of checking the player's vehicles for compliance with the condition in a task has been changed for most game tasks about 'damage, destruction and assist in the destruction of the enemy' that are used for obtaining camouflages, stickers, decorations, medals, titles, achievements etc. Now the vehicle that has been used for damage or destroying the enemy will be checked and not the one that the player was controlling at the moment of the event (damage, destruction and assist). For example earned on the aircraft achievements from air strikes in ground AB will be counted in the air vehicles even if at the moment the player is already in the tank, but destroys the enemy with an aircraft bomb. Gradually this logic will be extended to the rest of such tasks.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* In battle in the action bar's selection window, each point now has a fixed location. If some actions are missing on the vehicle, then instead of them there will be empty spaces in this menu.&lt;br /&gt;
* A new &amp;quot;Allow empty teams&amp;quot; point has been added In the options menu for creating custom battles that will allow you to start and continue missions without active players and bots in any of the teams.&lt;br /&gt;
* &amp;quot;Bots rank&amp;quot; has been removed from the options menu when creating custom battles. Now vehicles for any chosen bots are determined by the minimum allowed BR and the game session BR (used to determine whether to add long-range airfields. Helipads and other objects of high rank battles) and determined by the maximum allowed BR as it happens in random battles.&lt;br /&gt;
* SAM info cards now contains data on G-tolerance and seeker parameters.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7453-development-the-battlecruiser-scharnhorst-and-shipboard-reconnaissance-aircraft-en|Scout aircraft in naval battles.]] The ability to launch a scout aircraft from the ship's catapult (if it has one) has been added to naval battles. It is necessary to open and install the appropriate modification beforehand. After the start of the battle, the launch of the aircraft becomes available after a specific time. To launch, activate the catapult (default &amp;quot;U&amp;quot;), point it outboard and launch the aircraft (default &amp;quot;U&amp;quot;). During flight, you can switch between the aircraft and the ship. As long as the player controls the aircraft the ship will remain on the course it was on at the time of launch. The ship will fire in accordance with the set shooter AI mode. If the ship is destroyed while controlling the aircraft the flight will end after a while. In addition to aerial fighting, scouting aircraft can:&lt;br /&gt;
** Capture points&lt;br /&gt;
** Drop bombs&lt;br /&gt;
** Deploy a smoke screen at altitudes of up to 50m&lt;br /&gt;
** Perform long-range scouting&lt;br /&gt;
* List of ships that have received launchable aircraft:&lt;br /&gt;
** '''USS Trenton'''&lt;br /&gt;
** '''USS Raleigh'''&lt;br /&gt;
** '''USS Detroit'''&lt;br /&gt;
** '''USS Brooklyn'''&lt;br /&gt;
** '''USS Helena'''&lt;br /&gt;
** '''USS New Orleans'''&lt;br /&gt;
** '''USS Portland'''&lt;br /&gt;
** '''USS Northampton'''&lt;br /&gt;
** '''USS Pensacola'''&lt;br /&gt;
** '''USS Cleveland'''&lt;br /&gt;
** '''Admiral Hipper'''&lt;br /&gt;
** '''Admiral Graf Spee'''&lt;br /&gt;
** '''Prinz Eugen'''&lt;br /&gt;
** '''Karlsruhe'''&lt;br /&gt;
** '''Scharnhorst'''&lt;br /&gt;
** '''Kirov'''&lt;br /&gt;
** '''Maxim Gorky'''&lt;br /&gt;
** '''Voroshilov'''&lt;br /&gt;
** '''HMS Enterprise'''&lt;br /&gt;
** '''HMS Kent'''&lt;br /&gt;
** '''HMNZS Leander'''&lt;br /&gt;
** '''HMS York'''&lt;br /&gt;
** '''IJN Kako'''&lt;br /&gt;
** '''IJN Kuma'''&lt;br /&gt;
** '''IJN Sendai'''&lt;br /&gt;
** '''IJN Furutaka'''&lt;br /&gt;
** '''IJN Suzuya'''&lt;br /&gt;
** '''IJN Mogami'''&lt;br /&gt;
** '''IJN Mikuma'''&lt;br /&gt;
** '''IJN Agano'''&lt;br /&gt;
** '''RN Bartolomeo Colleoni'''&lt;br /&gt;
** '''RN Trento'''&lt;br /&gt;
** '''RN Zara'''&lt;br /&gt;
** '''RN Pola'''&lt;br /&gt;
* Japanese ships have as many aircraft for launch as the number of them mounted on catapults. Aircraft stored on decks and rostrums are not yet available.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* Implemented surround sound support for Windows 10 platforms (Windows Sonic for headphones, Dolby Atmos for headphones, DTS: X headphones), Xbox One, Xbox Series, PS4, PS5.&lt;br /&gt;
* Sound events of aircraft engines, ground vehicles, as well as aircraft guns and enemy/allied ground vehicles received support for improved spatial positioning.&lt;br /&gt;
* For the player's ground vehicles, the suspension soundtrack has been implemented when driving over rough terrain. That is, the movement of the suspension arms is now voiced.&lt;br /&gt;
* All jet aircraft have received unique engine sounds, reflecting the characteristic features of a particular engine model.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== [[wt:en/game/changelog/current/1329|15.12.2021]] (2.13.0.19) ==&lt;br /&gt;
&lt;br /&gt;
* A bug where the capture of an enemy point was interrupted when joining an air strike event in AB ground battles has been fixed.&lt;br /&gt;
* A bug that caused a blank second page to appear on the multifunctional aircraft menu with the active &amp;quot;Armament&amp;quot; point has been fixed.&lt;br /&gt;
* The reload timer for suspended weapons for scout-aircraft no longer resets after switching to ship control.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* F-4J - a bug has been fixed where there was a pylon missing for certain weapon presets&lt;br /&gt;
* S.O.4050 Vautour IIN, S.O.4050 Vautour IIA IDF/AF - icons of bombs have been corrected in the secondary weapon menu.&lt;br /&gt;
* S.O.4050 Vautour IIN - added penetration data for the AS-20 Nord missiles.&lt;br /&gt;
* Mirage 5F - bombs and rocket powered presets display has been corrected in the secondary weapon menu.&lt;br /&gt;
* Mirage IIICJ - a bug has been fixed where the &amp;quot;Without load&amp;quot; preset was grouped into the &amp;quot;To hit air targets&amp;quot;&lt;br /&gt;
* Kfir C.7 - the number of rockets in pods has been added for Zuni MK32 Mod 0 ATAP presets.&lt;br /&gt;
* M.D.450B Ouragan - the required modification has been corrected for setup of &amp;quot;500lbs x2, T10 151 x4, T10 151 x4&amp;quot;.&lt;br /&gt;
* La-11 (China) - the name of the aircraft has been corrected in the Chinese research tree.&lt;br /&gt;
* MiG-23M - mistakenly changed missiles from R-60M to R-60MK have been restored.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* Leclerc, Leclerc S2, Leclerc SXXI — A bug that led to the absence of secondary fragments when penetrating a block under the gunner's sight has been fixed.&lt;br /&gt;
* HN-6 — The Incorrect display of the homing head rocket parameters in the card has been fixed. Autopilot on short-range launches has been improved.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused sound on multichannel audio systems (incl 7.1 headsets) to be played incorrectly, &amp;quot;deaf&amp;quot;, without positioning effect or with the sound picture missing from the front and rear of listeners has been fixed.&lt;br /&gt;
* A bug that sometimes made enemy and allied aircraft engines audible in pressurized cockpits has been fixed.&lt;br /&gt;
* A bug that sometimes interrupted the engine sound and made it possible that some elements of the sound picture (gun shots, tracks, ground vehicle engines) disappeared has been fixed.&lt;br /&gt;
* The engine sound on the Abrams possibly being badly distorted when climbing a slope has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1330|16.12.2021]] (2.13.0.27) ==&lt;br /&gt;
'''Fleet'''&lt;br /&gt;
&lt;br /&gt;
* A bug that might cause seaplanes to not collide and fly through ships after takeoff has been fixed.&lt;br /&gt;
* '''OS2U-1''' aircraft on '''USS Helena, USS Brooklyn, USS Cleveland''' and '''HMS Enterprise''' received bomb weaponry.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''P-51D-20-NA (Israel)''' — Cockpit has been added.&lt;br /&gt;
* '''Mirage 5F, Mirage IIICJ, A-4H, A-4E Early (M), A-4N''' — Additional camouflage versions which are available for completing tasks and for GE have been added.&lt;br /&gt;
* '''MiG-21S''' - A new preset with 2хR-3R and 2хR-3S has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1331|22.12.2021]] (2.13.0.39) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''T-69 II G''' — a bug has been fixed with the lack of control of the AA machine gun when the commander is knocked out. ([https://forum.warthunder.com/index.php?/topic/540632-30112021-t-69-iig-roof-mg-tied-to-commander-instead-of-loader/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* An issue with lock-on of air-to-air missiles on certain aircraft in test flight has been solved ([https://community.gaijin.net/issues/p/warthunder/i/WxQxEpUM2OcE report]).&lt;br /&gt;
* Incorrect bomb drop from the central pylons has been fixed.&lt;br /&gt;
* '''A28B''' — the sightmark shift after missile launch has been corrected.&lt;br /&gt;
* A bug has been fixed that prevented zooming out after bomb/rocket powered chase camera has been enabled.&lt;br /&gt;
* '''Aichi E13A1''' - turret machine gun type has been changed from Type 99 to Type 97.&lt;br /&gt;
* '''A-7E''' - camera toggle has been fixed for the weapon preset containing the FLIR system and AGM-62A Walleye guided bombs.&lt;br /&gt;
* '''A-129CBT''' - a bug has been fixed, where in the preset of BGM-71C ITOW + FFAR x 14, certain missiles were visually detached.&lt;br /&gt;
* '''B-25 (all series), PBJ-1J''' - the thickness of the armour plate below the nose gunner has  been corrected (Source: AN 01-60GE-1)&lt;br /&gt;
* '''Mirage 3E''' - radar view in the cockpit has been changed from cone to square.&lt;br /&gt;
* 37mm М4/М10 gun - spread has been corrected.&lt;br /&gt;
* Rockets and air-to-surface missiles with huge HE warheads now feature a space between the warhead and the fuse. This change results in warhead detonation on the certain distance before the armour, and improves the shrapnel spread diagram. The list of rockets/missiles is:&lt;br /&gt;
** S-1OF&lt;br /&gt;
** S-13OF&lt;br /&gt;
** S-21&lt;br /&gt;
** S-24&lt;br /&gt;
** S-24B&lt;br /&gt;
** S-25O&lt;br /&gt;
** S-25L&lt;br /&gt;
** Type-130-2&lt;br /&gt;
** Zuni Mk32&lt;br /&gt;
** Tiny Tim&lt;br /&gt;
** Red Angel&lt;br /&gt;
** Uncle Tom&lt;br /&gt;
** Triplex R.P.&lt;br /&gt;
** Kh-66&lt;br /&gt;
** Kh-23M&lt;br /&gt;
** Kh-25&lt;br /&gt;
** Kh-25ML&lt;br /&gt;
** Kh-29L&lt;br /&gt;
** Kh-29T&lt;br /&gt;
** AS-20&lt;br /&gt;
** AS-30&lt;br /&gt;
** AS-30L&lt;br /&gt;
** Rb05A&lt;br /&gt;
** AGM-12B&lt;br /&gt;
** AGM-12C&lt;br /&gt;
&lt;br /&gt;
'''Fleet'''&lt;br /&gt;
&lt;br /&gt;
* The sortieing of a reconnaissance aircraft will no longer increase the spawn point cost of bomber aircraft.&lt;br /&gt;
* '''HMS Norfolk''' - a bug preventing torpedo reload in Arcade battles has been fixed.&lt;br /&gt;
* '''JDS Harukaze''' - flag has been changed in the info card.&lt;br /&gt;
* '''Prinz Eugen''' - take off angles of reconnaissance aircraft have been corrected.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* PC: a bug has been fixed where on some graphic cards, shadows of static objects in the hangar might disappear after switching to windowed mode and back.&lt;br /&gt;
* PC: ground darkening has been fixed, when setting the global illumination quality higher than &amp;quot;low&amp;quot;.&lt;br /&gt;
* Glitching of the pop-up window with a battle trophy in the warbond shop has been fixed.&lt;br /&gt;
* Fixed a bug where the squadron tag was indicated in front of the name of the AI that replaced the player who did not join a battle.&lt;br /&gt;
* The mechanics of accounting of the active players in air Realistic battles has been improved. Now, the team score begins to decrease instantly, when there are no more active players with a respawn left. At the same time, the waiting period of the last active player has been increased from 90 to 100 seconds.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1332|23.12.2021]] (2.13.0.44) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* 2S3M — thickness of the bulkhead between the driver and the transmission has been corrected.&lt;br /&gt;
* Challenger 2, Challenger 2 (2F) — a bug has been fixed where the rear armour plate was missing in the hull in the xray mode.&lt;br /&gt;
* Challenger 2, Challenger 2 (2F), Challenger 2 TES — the armour type of the turret bottom has been changed to cast steel ([https://forum.warthunder.com/index.php?/topic/525785-challenger-2-turret-and-hatches-should-be-cast-steel-instead-of-rolled-steel/ report])&lt;br /&gt;
* Challenger 2 TES — overestimated durability of the side skirts has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The volume of jet engines from first and third person views has been slightly decreased.&lt;br /&gt;
* Enemy/allied jet engines do not overlap the whole sound of battle for players on the ground. Jet engine sounds now have less priority over explosions, gun fire, and ground vehicle engines.&lt;br /&gt;
* Player gunshots from ground vehicles are now more distinctive and detailed in comparison to allied/enemy gunshots.&lt;br /&gt;
* Signal of the laser warning system is now more distinctive for a player, it becomes louder and higher in tone.&lt;br /&gt;
* A bug has been fixed that prevented playback of rocket engines of enemy\allied aircraft.&lt;br /&gt;
* Bugs in the playback of player aircraft rocket engines have been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where snow and rain in VR headsets were displayed only for one eye.&lt;br /&gt;
* Artefacts from exhaust gases animation on the AMD Radeon graphic cards have been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1333|24.12.2021]] (2.13.0.46) ==&lt;br /&gt;
&lt;br /&gt;
* The 'notch' sector 90 degrees relative to the target's course has been increased 1.5 times for pulse-doppler modes of AN/APG-59 and AN/AWG-11/12 and slightly decreased for AN/APG-66J and PS-37A/46A.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* RWR sounds have been changed to something less annoying and loud. The reference sound used has been brought from the F-14 Tomcat RWR.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1334|27.12.2021]] (2.13.0.48) ==&lt;br /&gt;
&lt;br /&gt;
* Notch sector has been increased  for semi-active radar seekers of AIM-7, R-23R and R-24R&lt;br /&gt;
* Visibility issues with some icons have been resolved.&lt;br /&gt;
* Radars will no longer acquire terrain instead of failed target  acquisitions at low altitude.&lt;br /&gt;
* Smoothed indication of ground clutter on a radar scope.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1335|29.12.2021]] (2.13.0.53) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* All ground vehicles with rangefinders now feature longer distances for the Arcade ballistic calculator (colour cross).  Max distance depends on the type:&lt;br /&gt;
** Up to 1.5 km — regular rangefinder;&lt;br /&gt;
** Up to 4 km — stereoscopic rangefinder;&lt;br /&gt;
** Up to 10 km — laser rangefinder;&lt;br /&gt;
* '''E-100''' — material of the side skirts has been changed to cast armour ([https://forum.warthunder.com/index.php?/topic/537988-e-100-side-skirts-incorrect-material/ report]).&lt;br /&gt;
* '''Vickers Mk.1''' — the depletion order for the ammo rack has been changed.&lt;br /&gt;
* '''ZTZ-96A''' — durability values of the ERA protection on the turret's front in xray mode have been fixed..&lt;br /&gt;
* '''T-72B3''' — name of the AA machine gun has been corrected to 6P49.&lt;br /&gt;
* '''M60A2 ''' — fire control has been added to the commander's sight ([https://forum.warthunder.com/index.php?/topic/540864-m60a2-missing-commander-fire-control/ report]).&lt;br /&gt;
* '''XM975''' — vertical aiming angles of the launcher have been fixed.&lt;br /&gt;
* '''Type-10''' — a bug has been fixed that prevented damage to the crew in event of an ammo stowage fire with damaged bulkhead between ammo and the crew.&lt;br /&gt;
* '''Leopard 2PL''' — a bug has been fixed that allowed the gun to pass through the track shoulder.&lt;br /&gt;
* '''ZSU-37-2''' — camera position bug has been fixed that caused the vehicle to disappear in certain observation angles.&lt;br /&gt;
* '''AMX-30 (1972), AMX-30B2, AMX-30B2 BRENUS, AMX-32, AMX-40''' — display of the horizontal traverse speed on the coaxial 20mm gun has been fixed.&lt;br /&gt;
* '''Т-55АМ''' — position of the radiation emitter of the IR spotlight has been fixed.&lt;br /&gt;
* '''Calliope''' — sight magnification has been fixed from x3 to standard (х1.9 — 3.5).&lt;br /&gt;
* TOW-2B — a bug has been fixed that prevents damage from the charge core when the ATGM hits sloped parts ([https://forum.warthunder.com/index.php?/topic/543183-dec182021-tow-2b-missile-unable-to-create-penetrator-when-impacted-on-flat-surfaces/ report]).&lt;br /&gt;
* kulsgr m/90 round — the tracer has been disabled ([https://forum.warthunder.com/index.php?/topic/543436-cv9040-kulsgrm90-tracer/ report]).&lt;br /&gt;
* Sprgr. 38 round for the 50mm KwK 39 and Mk.214a guns— weight, muzzle velocity, and velocity drop along the trajectory have been specified ([https://forum.warthunder.com/index.php?/topic/543865-5-cm-sprgr-38-wrong-muzzle-velocity/ report]).&lt;br /&gt;
* 47-mm mle1936 round — velocity drop along the trajectory has been specified ([https://forum.warthunder.com/index.php?/topic/538538-47mm-mle1936-wrong-ballistic-coefficient/ report]).&lt;br /&gt;
* '''Vickers Mk.7''' — physically accurate tracks have been added.&lt;br /&gt;
* '''Type-90, Type-16, Type-74 (all versions), Type-10''' — the elevation angles of the M2 anti-aircraft machine gun have been standardized. Max elevation angle is now 60°, previous angles varied from 20° to 40° depending on the vehicles.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''F2G-1''' — ammo capacity has been increased from 300 to 600 rounds per gun ([https://forum.warthunder.com/index.php?/topic/507357-2020-01-05-23062-f2g-1-wrong-ammo-count/ report]).&lt;br /&gt;
* '''F-100A (China)''' —  AN/APR-25 radar warning system has been added ([https://forum.warthunder.com/index.php?/topic/539030-taiwan-f-100a-missing-rwr/ report]).&lt;br /&gt;
* '''EC-665 Tiger UHT''' — a bug has been fixed that allowed elements of the targeting device  to be visible at the extreme left and right positions ([https://forum.warthunder.com/index.php?/topic/543464-ec-665-tiger-uht-mast-optic-camera-incorrect-location/ report]).&lt;br /&gt;
* '''Hurricane Mk.IIB/Trop, Hurricane Mk.IV, F6F-5, Typhoon (all versions)''' — separate rocket launch has been added.&lt;br /&gt;
* '''Me 264''' — engine sound has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/uJ6Ntxx5R11C report]).&lt;br /&gt;
* AIM-9C Sidewinder — missile weight has been changed from 88 to 95 kg; burn time has been changed from 5 to 5.2 sec ([https://forum.warthunder.com/index.php?/topic/540397-aim-9c-sidewinder-incorrect-weight-and-model/ report]).&lt;br /&gt;
* AIM-9J/P Sidewinder — a bug with incorrect values of the max launch load has been fixed for certain presets, max load has been corrected from 4G to 7G.&lt;br /&gt;
* 120-kg bomb М/71 — explosive type has been corrected from TNT to COMP B.&lt;br /&gt;
* AA-20, AS-20 — missile speed has been converted to Mach ([https://forum.warthunder.com/index.php?/topic/534999-as20-nords-wrong-parameters/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the recon aircraft model remained visible in the x-ray view after its launch.&lt;br /&gt;
* A bug with the effect of fire for burning aircraft instantly crossing the battlefield in naval battles has been fixed.&lt;br /&gt;
* AI gunners of 20-mm guns won't fire at destroyers anymore.&lt;br /&gt;
* Parameters of the shells of 114mm/45 guns Mark IV and Mark V ([https://forum.warthunder.com/index.php?/topic/531665-incorrect-filler-weights-and-compositions-for-british-shells/ report 1], [https://forum.warthunder.com/index.php?/topic/531704-battle-class-45%E2%80%9D45-qf-mk5/&amp;amp;tab=comments#comment-9080555 report 2]) have been changed:&lt;br /&gt;
** Explosives type of the HE rounds has been changed to RDX/TNT;&lt;br /&gt;
** Weight of the explosives in the HE rounds has been changed: 1.22 → 1.81 kg;&lt;br /&gt;
** Weight of the explosives in the semi-AP rounds has been changed: 0.72 → 0.91 kg.&lt;br /&gt;
* Parameters of the Mk.7 rockets on US patrol boats have been changed ([https://forum.warthunder.com/index.php?/topic/478477-fwd-2020-09-05-1101046-wrong-us-naval-rockets-for-higgins-78ft-pt-200/ report]):&lt;br /&gt;
** Explosives weight: 1.27 → 0.79 kg;&lt;br /&gt;
** Rocket weight: 22.6 → 22.27 kg.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Max brightness on the NVD has been reduced when the illuminating rounds are fired.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1336|12.01.2022]] (2.13.0.60 (2.13.0.59 — Xbox, Playstation)) ==&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused the rendering of exhaust gases on towed or rammed vehicles.&lt;br /&gt;
* A bug has been fixed where smoke from smoke grenades was displayed as low temperature in the thermal imagers in night scenarios .&lt;br /&gt;
* A bug has been fixed that resulted in shot loss when another enemy vehicle was located near the target and the shot vector was directed to the ground's surface.&lt;br /&gt;
* '''FlaRakRad, SARC MkVI (6pdr)''' — a bug has been fixed that caused the model to disappear when observed from the commander's sight at certain angles.&lt;br /&gt;
* '''Eland 90 Mk.7, AML-90, Ratel-20, Ratel-90, ZT3A2''' — smoke grenades now launched in two salvos.&lt;br /&gt;
* '''ZTZ59D1''' — smoke grenades have been changed to modern spray grenades activated in mid-air.&lt;br /&gt;
* '''Char 25t''' — turret traverse speed has been specified - 24°/sec → 36°/second ([https://forum.warthunder.com/index.php?/topic/539636-char-25-t-underperforming-traverse-speed/ report]).&lt;br /&gt;
* '''Char 25t''' — sight magnification has been specified - х6 → х7.9 ([https://forum.warthunder.com/index.php?/topic/539957-char-25-t-sight-is-wrong/ report]).&lt;br /&gt;
* '''M18 GMC''' — sight magnification has been changed from x3 to the standard (х1.9 — 3.5) ([https://forum.warthunder.com/index.php?/topic/544190-2022-01-04-213053-m18-gun-sight/ report]).&lt;br /&gt;
* '''Leopard 2K''' — max speed has been specified from 70 to 72 km/h.&lt;br /&gt;
* '''M4A3 (76) W (JSDF)''' — underestimated turn time of the AA machine gun has been fixed. Speed has been changed in accordance with other open flak cannons 30°/second → 90°/second ([https://community.gaijin.net/issues/p/warthunder/i/IB4q1Umhw9ro report]).&lt;br /&gt;
* '''Vickers Mk.3''' — overestimated thickness of the bulkhead between engine and combat compartments has been fixed - 500mm → 10mm.&lt;br /&gt;
* '''TCM AGS''' — a bug has been fixed that resulted in different targeting angles of the gun and the coaxial machine gun.&lt;br /&gt;
* '''Ikv 91, Ikv 91-105''' — sight magnification has been specified - х8-16 → x10 ([https://forum.warthunder.com/index.php?/topic/544723-2022-01-07-213053-ikv-91-gunners-sight-incorrect/ report]).&lt;br /&gt;
* '''Ikv 91, Ikv 91-105''' — turret traverse speed has been specified - 20°/second → 25°/second ([https://forum.warthunder.com/index.php?/topic/544632-2022-01-07-213053-ikv-91-targeting-speed-incorrect/ report]).&lt;br /&gt;
* '''STB-1''' — targeting angles on the AA machine gun have been specified in order to avoid intersections with the turret.&lt;br /&gt;
* '''155-mm sgr m/60 round''' — tracer has been removed.&lt;br /&gt;
&lt;br /&gt;
'''Aviation'''&lt;br /&gt;
&lt;br /&gt;
* '''ITP (М-1)''' — a bug has been fixed that caused a fuselage break when the tail was detached.&lt;br /&gt;
* '''MiG-21MF, MiG-21bis-SAU, MiG-21SMT, MiG-21bis''' — visuals of pylons for R-60 and R-3S missiles have been fixed ([https://forum.warthunder.com/index.php?/topic/540728-rptd-211071-mig-21mf-others-r-3s-pylon-renders-and-overlaps-with-r-60-pylon-only-when-r-60-other-weapon-configuration-is-selected/ report]).&lt;br /&gt;
* '''Bf 109 (all versions)''' — separate drop has been added for 50kg bombs ([https://forum.warthunder.com/index.php?/topic/533892-213053-bf-109-series-incorrectly-unable-to-drop-bombs-singlewise/ report]).&lt;br /&gt;
* '''F.C.20 Bis''' — the name of the 37mm Breda Model 39 gun has been fixed.&lt;br /&gt;
* '''800kg armour piercing bomb Type 99 number 80''' — explosives type has been changed to Type 91 ([https://forum.warthunder.com/index.php?/topic/478005-1950125-japanese-bombs-incorrect-explosive-mass-and-filler-type/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Targeting speed parameters of the Italian 100-mm/47 utility guns have been corrected.&lt;br /&gt;
* '''IJN Mutsuki, IJN Satsuki, Scharnhorst''' — errors in the info cards concerning the armour thickness of the main calibre turrets have been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Standard hangar has been enabled.&lt;br /&gt;
* A bug has been fixed with missing aircraft contacts when the game resolution was set lower than the resolution of the monitor.&lt;br /&gt;
* Battle task &amp;quot;Aerial Superiority &amp;quot; now features the &amp;quot;Rogue wave&amp;quot; award ([https://community.gaijin.net/issues/p/warthunder/i/N6Y7KPGJWmky report]).&lt;br /&gt;
* Marker position under the airfield in the &amp;quot;Domination:Vietnam&amp;quot; mission has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1337|17.01.2022]] (2.13.0.66) ==&lt;br /&gt;
&lt;br /&gt;
* Physically correct moonlight has been added.&lt;br /&gt;
* Display of some objects (for example bushes and trees) has been improved when observed through a ground vehicle sight by graphic settings &amp;quot;max&amp;quot; and &amp;quot;movie&amp;quot;.&lt;br /&gt;
* '''MiG-27K, Jaguar GR.1A''' — a bug has been fixed that caused camera rotation while maneuvering.&lt;br /&gt;
* A bug has been fixed where Roland 1 missiles had a limited effective range within 1 km versus helicopters.&lt;br /&gt;
* Display of trophy contents has been improved.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1338|19.01.2022]] (2.13.0.71 (2.13.0.68 — Xbox, Playstation)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused vertical targeting block when stationary and firing from rapid-fire heavy recoil guns ([https://www.youtube.com/watch?v=DK-pdKxbEOc&amp;amp;feature=youtu.be video]).&lt;br /&gt;
* A bug has been fixed where &amp;quot;Commander fire control&amp;quot; was disabled when switching to the commander's sight from the binoculars by enabling NVD or a thermal imager ([https://www.youtube.com/watch?v=tOKNhhEzb6w&amp;amp;feature=youtu.be video]).&lt;br /&gt;
* A bug has been fixed where NVD and TVD remained functional in third-person view when the battery is low.&lt;br /&gt;
* '''Object 279, Т95''': a bug has been fixed that caused respawning below ground level.&lt;br /&gt;
* Simulator Battles: fixed a bug where the browser map, as well as the map in the &amp;quot;Assistant for War Thunder&amp;quot; app, showed the positions of allies.&lt;br /&gt;
&lt;br /&gt;
'''Aviation'''&lt;br /&gt;
&lt;br /&gt;
* '''A2D-1''' - separate rocket launch has been added for the weapon preset of 2,000 lbs + HVARx20.&lt;br /&gt;
* '''PB2 rockets''' - a bug has been fixed that prevented HEAT warheads to break through advertised armour thickness ([https://forum.warthunder.com/index.php?/topic/537078-213027-pb-2-rockets-no-penetration/ report])&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''Crew number on Italian cruisers''' has been adjusted in accordance to the year of modification:&lt;br /&gt;
** '''RN Eugenio di Savoia''': 578 → 694;&lt;br /&gt;
** '''RN Raimondo Montecuccoli''': 578 → 648.&lt;br /&gt;
* Shrapnel amount and shrapnel total damage in naval HE rounds have been adjusted in order to avoid performance drop when taking massive fire.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused low FPS in the first minutes when playing in a custom mission in custom battles has been fixed.&lt;br /&gt;
* 3D decorations and decals in the Inventory menu now have their respective sections.&lt;br /&gt;
* &amp;quot;Numbers&amp;quot; decals have been added for Israel.&lt;br /&gt;
* A bug has been fixed that allowed TVD to see through glass, for example, through windows in buildings.&lt;br /&gt;
* Star icon has been restored to show the best squad in the battle statistics window.&lt;br /&gt;
* Incorrect shadows on horizontal surfaces of ingame objects have been corrected.&lt;br /&gt;
* Synchronization of guided missile flight when launched by other players has been improved.&lt;br /&gt;
&lt;br /&gt;
'''Xbox, Playstation'''&lt;br /&gt;
&lt;br /&gt;
* '''МiG-27K, Jaguar GR.1A''' —a bug has been fixed that caused camera rotation while maneuvering.&lt;br /&gt;
* A bug has been fixed where Roland 1 missiles had a limited effective range within 1 km versus helicopters.&lt;br /&gt;
* Display of trophy contents has been improved.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1339|24.01.2022]] (2.13.0.76) ==&lt;br /&gt;
'''SB Enduring Conflict missions and RB random battles with EC mission logic'''&lt;br /&gt;
&lt;br /&gt;
* AI anti-aircraft gun presets have been changed for convoys and the Ground Battle event, where two groups of AI units fight with each other. The changes were made to lower AA calibres where possible and therefore the general setups are as follows:&lt;br /&gt;
** BR 1.0-2.0: calibre 7.92mm&lt;br /&gt;
** BR 2.3-3.3: calibre 12.7mm&lt;br /&gt;
** BR 3.7-4.7: calibre 20mm&lt;br /&gt;
** BR 5.0-6.3: calibre 40mm&lt;br /&gt;
** BR 6.7-7.7: calibre 30mm, autoguns&lt;br /&gt;
** BR 8+: calibre 30mm, autoguns, radars.&lt;br /&gt;
* Example of the a US setup:&lt;br /&gt;
** Before:&lt;br /&gt;
*** BR 1.0-2.0: M15 CGMC&lt;br /&gt;
*** BR 2.3-3.3: M19A1&lt;br /&gt;
*** BR 3.7-4.7: M19A1&lt;br /&gt;
*** BR 5.0-6.3: M163&lt;br /&gt;
*** BR 6.7-7.7: M247&lt;br /&gt;
*** BR 8+: M247&lt;br /&gt;
** After:&lt;br /&gt;
*** BR 1.0-2.0: Light AA Mk I&lt;br /&gt;
*** BR 2.3-3.3: M16 MGMC&lt;br /&gt;
*** BR 3.7-4.7: AEC AA&lt;br /&gt;
*** BR 5.0-6.3: M19A1&lt;br /&gt;
*** BR 6.7-7.7: M163&lt;br /&gt;
*** BR 8+: M247&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1340|26.01.2022]] (2.13.0.82 (2.13.0.78 — Xbox, 2.13.0.81 — Playstation)) ==&lt;br /&gt;
&lt;br /&gt;
* A &amp;quot;Filters&amp;quot; option has been added to the secondary weapons menu. Now you may choose to display only &amp;quot;favorite&amp;quot; or &amp;quot;available&amp;quot; setups, as well as display the setups by modification tier.&lt;br /&gt;
* An &amp;quot;Alarm clock&amp;quot; icon has been added to warn players about expiring items in their inventory.&lt;br /&gt;
* Boosters and personal discounts in the bottom right part of the hangar menu, as well as those in the &amp;quot;Store → Inventory&amp;quot; menu are now framed in orange or red depending on their expiration dates - in 4 or 1 hours respectively.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with passing certain obstacles, such as trenches, where the slope angle under the vehicle could be calculated incorrectly, which caused traction drop and the vehicle sticking.&lt;br /&gt;
* A bug has been fixed where an effect of fire could remain on the battlefield after the vehicle's hull disappears.&lt;br /&gt;
* M1128 — max engine speed has been specified from 2,600 to 2,400 rpm; max speed has been corrected from 121 to 96.5 km/h.&lt;br /&gt;
* BMP-3 — a bug has been fixed with the laser rangefinder over the gun's barrel with the &amp;quot;Sodema&amp;quot; modification installed.&lt;br /&gt;
* Challenger 2 — a bug with the description of the front right side skirt in the x-ray mode has been fixed.&lt;br /&gt;
* Radkampfwagen 90 — a bug has been fixed where in some cases the protection of the armour fragment in the lower part of the turret was overestimated.&lt;br /&gt;
* M18 —  a bug has been fixed where in some cases the protection of the armour fragment below the gun mantlet was overestimated.&lt;br /&gt;
* The accuracy of laser and correlation rangefinders has been increased.&lt;br /&gt;
&lt;br /&gt;
'''Aviation'''&lt;br /&gt;
&lt;br /&gt;
* Me 163B, Me 163B-0, Ki-200 — a bug has been fixed that prevented take-off from unpaved airfields ([https://forum.warthunder.com/index.php?/topic/511821-2512021-me-163s-cant-take-off-in-rb-on-dirt-runways/ report], [https://www.youtube.com/watch?v=SUA8WzMJEDo video]).&lt;br /&gt;
* A bug has been fixed where wing spoilers may display raised in the hangar or on the reserve site.&lt;br /&gt;
* J-7E — max launch overload in 4G has been removed from the PL-5B missiles.&lt;br /&gt;
* Ki-45 Hei, Ki-45 Ko, Ki-45 Otsu, Ki-45 Tei — targeting angles of the dorsal turrets have been fixed.&lt;br /&gt;
* D4Y (all modifications) — targeting angles of the dorsal turret have been fixed.&lt;br /&gt;
* F1M2 — targeting angles of the dorsal turret have been fixed.&lt;br /&gt;
* 12,7mm Breda-SAFAT — fuze sensitivity of the HE round has been fixed from 3 to 0.1 mm ([https://forum.warthunder.com/index.php?/topic/541559-213066-italianjapanese-127mm-hef-fuze-sensitivity/ report]).&lt;br /&gt;
* Saab AJ37 — the weapon setups including the RB75 missiles have been moved to the section &amp;quot;For armoured targets&amp;quot; ([https://community.gaijin.net/issues/p/warthunder/i/CUk023RczrYR report]).&lt;br /&gt;
* AIM-7F, R-24R missiles — autopilot logic at close distances to the target has been improved.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* USS Trenton, USS Raleigh — number of the rangefinders of the stern and central gun director rooms in the x-ray mode has been corrected.&lt;br /&gt;
* USS North Dakota — number of the gun directors in the pop-up message of the central gun director room has been corrected in the xray mode.&lt;br /&gt;
* A bug has been fixed where the azimuth scale may be hidden when changing from the bluewater ship to the coastal vessel with a radar ([https://community.gaijin.net/issues/p/warthunder/i/C75DsLHPjne9 report]).&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Display of markers in the tutorial missions has been corrected.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1342|02.02.2022]] (2.13.0.94 (2.13.0.93 — Xbox, PlayStation®)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* The marker for the ballistic calculator (crosshair) has been disabled for the ATGM weapons.&lt;br /&gt;
* A bug has been fixed that caused the marker for the ballistic calculator (crosshair) to be displayed incorrectly when shooting at aerial targets with ground vehicles with a laser rangefinder.&lt;br /&gt;
* M1A2 Abrams — commander's sight magnification has been specified: x2-8 → x3-10 ([https://forum.warthunder.com/index.php?/topic/533828-213076-m1a2-citv-slew-rate-and-zoom/ report]).&lt;br /&gt;
* Ikv 91, ikv 91-105 — gun control option has been added to the commander's sight.&lt;br /&gt;
* Ikv 91, ikv 91-105 — number of forward and reverse gears have been increased, the gear ratio values have been specified ([https://forum.warthunder.com/index.php?/topic/544724-2022-01-07-213053-ikv-91-transmission-and-gear-ratios-incorrect/ report]).&lt;br /&gt;
* Merkava Mk.2D — the display of the composite screen has been disabled in xray mode.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* F4J — a bug has been fixed where the 20mm Mk 11 mod 5 gunpod was not displayed on the model  ([https://community.gaijin.net/issues/p/warthunder/i/Kj3Y9RADjndD report]).&lt;br /&gt;
* Mi-24V — a bug has been fixed where the S-24 rocket was displayed in the weapon preset &amp;quot;9M114 Shturm x8 +S8KO x40&amp;quot;.&lt;br /&gt;
* SBD-3 — a separate bomb drop has been added for the 100 lbs ANM-30 bombs.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Purchased, or available to purchase vehicles, able to complete tasks in the weekend/special events now have the 'star' tag. You can get to the task via the &amp;quot;Task&amp;quot; tab in the vehicle menu, or by clicking the 'star' tag in the hangar. (Note: this feature will be implemented within 24 hours after the publication of this change list).&lt;br /&gt;
* A bug has been fixed where the  RMB+LMB click on a vehicle group might disable the interface.&lt;br /&gt;
* Dependence of the camera rotation speed from the replay speed  has been fixed.&lt;br /&gt;
* Freezing of shot sounds in aerial and ground Arcade battles has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1343|03.02.2022]] (Server update) ==&lt;br /&gt;
[[wt:en/news/7537-development-planned-economy-changes-in-february-en|Planned economy changes]] have been implemented:&lt;br /&gt;
&lt;br /&gt;
* Bonus Silver Lions reward for victory or defeat in missions have been changed to 47% and 20%, instead of 67% and 0% respectively.&lt;br /&gt;
* The research points reward for time spent in mission has been changed: 0.8 RP/sec for defeat and 1.2 RP/sec for victory, instead of 0.6 RP/sec for defeat and 1.4 RP/sec for victory.&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/e/2PACX-1vSn61WCFhiG23LVjLuWUNS6XyOzA5mk9Rk_1_0IwxMY7kNtegzpfJ8xxY0Xvu1_aMJZE2NCOUxUzwwV/pubhtml Changes to reward multipliers, repair costs, and related economic parameters for vehicles] have been applied in accordance to with a transition to the rank based economy.&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/e/2PACX-1vREQ-G3McnbBdPTvc2mCI6G3sQSoeUOG6BUV42Mr1YQUcAiJHzuSINeu-D2nGL1L6m-asA1V_aIcNEl/pubhtml Changes to research and purchase costs, as well as relative parameters for specific vehicles] have been applied.&lt;br /&gt;
&lt;br /&gt;
Changes to the research trees:&lt;br /&gt;
&lt;br /&gt;
* '''M1A1 Abrams and IPM1''' 一 switched places.&lt;br /&gt;
* '''Pz.IV F2 and Pz.IV G''' 一 grouped up.&lt;br /&gt;
* '''Pz.IV H and Pz.IV J (in the group)''' 一 moved to rank II.&lt;br /&gt;
* '''TAM and Begleitpanzer 57''' 一 switched places.&lt;br /&gt;
* '''Crusader AA Mk.I and Crusader AA Mk.II''' 一 switched places.&lt;br /&gt;
* '''Chi-Ha Kai and Ho-I''' 一 switched places.&lt;br /&gt;
* '''Ikv 103''' 一 moved to rank III.&lt;br /&gt;
* '''F-104G''' 一 moved to rank VII.&lt;br /&gt;
* '''Ju 88 C-6''' 一 moved to rank II.&lt;br /&gt;
* '''Bf 110 C-7 and Bf 110 F-2''' 一 grouped up.&lt;br /&gt;
* '''Tu-4, Tu-4 (China)''' 一 moved to rank V.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1344|09.02.2022]] (2.13.0.109 (2.13.0.109 — Xbox, PlayStation®)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* The first four rounds of an artillery strike in ground battles are now targeting shots that leave orange smoke trails. Targeting shots may damage vehicles only with direct hits (no splash damage). The total number of shots in artillery support has been increased from 12 to 15.&lt;br /&gt;
* '''Ariete, Ariete PSO, Ariete (P)''' — the number of forward and reverse gears have been increased, the gear ratios have been adjusted.&lt;br /&gt;
* '''Chieftain Mk.3, Chieftain Mk.5, Chieftain Mk.10''' — pivot radius has been reduced.&lt;br /&gt;
* '''M4A2 (76) W''' — targeting time on the AA machine gun has been increased from 30 to 90°/sec, similar to other open MG mounts.&lt;br /&gt;
* 2А11 37mm gun 一 burst fire spread has been increased, muzzle velocity spread has been increased when firing in bursts.&lt;br /&gt;
* M7 76mm gun一 muzzle velocity of the M42A1 HE round has been specified from 800 to 853 m/sec ([https://community.gaijin.net/issues/p/warthunder/i/meftcyAWSGgo report]).&lt;br /&gt;
* M1 76mm gun 一 muzzle velocity of the M42A1 HE round has been specified to 823 m/sec ([https://community.gaijin.net/issues/p/warthunder/i/7Vh8LMEI8TtH report]).&lt;br /&gt;
* MIM146 SAM missile — a bug has been fixed that prevented armour fragmentation.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused the incorrect launch direction of the right catapult on the AI carrier USS Forrestal ([https://forum.warthunder.ru/index.php?/topic/300030-23082-slomannye-avianostsy/ rерort]).&lt;br /&gt;
* '''Yak-38,Yak-38M''' 一 incorrect indication of the thrust direction in the cockpit has been fixed .&lt;br /&gt;
* '''F3H-2''' — a bug with the aircraft's armouring has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/VX1ReXHqG0A2 report]).&lt;br /&gt;
* '''He 111 H-16''' — a bug has been fixed where the lower turret was able to fire through the fuselage ([https://community.gaijin.net/issues/p/warthunder/i/aDpPLzMUGQUh report]).&lt;br /&gt;
* '''B-10B''' — separate bomb drop from the bomb bay has been added for the 1,000 lb AN-M65A1 bombs ([https://community.gaijin.net/issues/p/warthunder/i/EEtNeGWSUYR7 report]).&lt;br /&gt;
* '''I-180S''' — separate bomb drop with low calibre bombs has been added.&lt;br /&gt;
* '''Meteor F Mk.8 Reaper''' — separate bomb drop has been added for 1,000 lb G.P.Mk.I and M.C.Mk.I bombs on the fuselage pylons, as well as for the 500lb Mk.IV bombs.&lt;br /&gt;
* '''S-199''' — a bug has been fixed that prevented separate gun control.&lt;br /&gt;
* '''IAR 316B''' — the secondary weapon menu has been corrected.&lt;br /&gt;
* '''Sa'ar''' — weight of the FFAR Mighty Mouse pods has been corrected.&lt;br /&gt;
* m/56D rockets — a bug that prevented armour fragmentation has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/cPoxeFvphtDh report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''HMS Blackpool''' — a bug has been fixed with the depth setting of the Mk20 Bidder torpedo that prevented damage to destroyers and boats ([https://forum.warthunder.com/index.php?/topic/545293-britsh-mk-20-bidder-torpedoes-passing-under-target-and-not-detonating/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* The incorrect display of shadows in areas of accumulation of destroyed and operational armoured vehicles has been corrected.&lt;br /&gt;
* Long names for missiles in air battles have been shortened in the HUD ([https://forum.warthunder.com/index.php?/topic/535726-rptd-unnecessarily-long-missile-names-in-the-top-left-overlay-obstruct-the-view/ report]).&lt;br /&gt;
* FPS drop has been fixed when firing AA machine guns in naval battles.&lt;br /&gt;
* A bug has been fixed with an interpolation switch to the remote key point when watching replays.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1345|14.02.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Planned [https://docs.google.com/spreadsheets/d/e/2PACX-1vSy5SB0-VernPclB6tJlKcfQWm3Sm57ogngCsY3ohPlC1zgrIK6_HomfOrIRnaANlqyuOigyxZT7HwV/pubhtml Battle Rating changes] have been applied.&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/546722-development-battle-rating-update-and-important-changes-to-the-top-tier-air-battles/ Important changes] to top-tier air battles implemented.&lt;br /&gt;
&lt;br /&gt;
Other changes&lt;br /&gt;
&lt;br /&gt;
* Some wagers have been changed (applied to newly received items only):&lt;br /&gt;
** &amp;quot;Mission Maker&amp;quot; — the number of stages has been reduced from 10 to 3; reward for the first stage has been increased from 50,000 to 75,000 Silver Lions; rewards for the third (and the now last) stage has been increased from 150,000 to 400,000 Silver Lions.&lt;br /&gt;
** &amp;quot;Wing Breaker&amp;quot; - the number of stages has been reduced from 10 to 3; reward for the first stage has been increased from 12,500 to 50,000 Silver Lions; rewards for the third (and the now last) stage has been increased from 75,000 to 300,000 Silver Lions.&lt;br /&gt;
** &amp;quot;The Best Squad&amp;quot; — the number of failed attempts has been reduced from 4 to 3; the reward for the 10th (final) stage has been decreased from 500,000 to 250,000 SL.&lt;br /&gt;
** &amp;quot;Hero of the Sky&amp;quot; and &amp;quot;Antimech&amp;quot; wagers have been grouped into a single one - &amp;quot;Unstoppable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1346|16.02.2022]] (2.13.0.125 (2.13.0.125 - Xbox, PlayStation)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''2S6''' — a bug has been fixed that prevented 30mm ammo reload on a point with the 2S6M1 modification installed.&lt;br /&gt;
* '''BT-7, BT-7M, BT-7A (F-32)''' — turn lag has been fixed.&lt;br /&gt;
* '''Strv m/31''' — turn lag has been fixed.&lt;br /&gt;
* '''Tetrarch I''' — turn lag has been fixed.&lt;br /&gt;
* 57mm OR-281U — explosives type has been specified from TNT to A-IX-2. Source: 57-мм автоматическая зенитная пушка С-60. Руководство службы.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''F-105D''' — lack of the radar lock on target visualisation has been fixed .&lt;br /&gt;
* '''Me-264''' — targeting angles of the nose turret have been corrected.&lt;br /&gt;
* '''TBD-1''' — targeting angles of the turret have been corrected.&lt;br /&gt;
* '''DB-3A (China)''' — targeting angles of the turrets have been corrected ([https://forum.warthunder.com/index.php?/topic/469037-193050-chinese-db-3a-wrong-guidance-of-all-turrets-wrong-shkas-model/ report]).&lt;br /&gt;
* '''Lancaster B.Mk.I, Lancaster B.Mk.III''' — a bug has been fixed where the upper turret was able to shoot through the fuselage.&lt;br /&gt;
* '''MiG-27M, MiG-27K''' — a bug has been fixed where the number of bombs in the setup &amp;quot;OFAB-100 х12, S5KP х64&amp;quot; was incorrect .&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where a wrecked hydroplane disappeared when the second hydroplane was launched.&lt;br /&gt;
* '''MBK-161 late''' — bugs with incorrectly displayed armour values have been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevented raindrops from displaying when the graphics are set to &amp;quot;Maximum&amp;quot; or &amp;quot;Movie&amp;quot; modes.&lt;br /&gt;
* An option has been added to hide markers of the available tasks from the &amp;quot;Research&amp;quot; button, as well as nations and vehicle types' tabs. Markers are now hidden after reading the corresponding info in the user profile window.&lt;br /&gt;
* Players are now able to toggle previews of vehicles, camos, decals and decorations from the Battle Pass prizes list.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1347|21.02.2022]] (2.13.0.131) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where hit markers on vehicle armour did not correspond to actual armour penetration and damage caused.&lt;br /&gt;
* A bug has been fixed where a switch box on the ERA block was not detached when the block was destroyed.&lt;br /&gt;
* A bug has been fixed where the TVD might remain enabled in server replays for third-person view.&lt;br /&gt;
* A bug has been fixed that prevented artillery strikes and vehicle control during a nuclear blast.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* Distant sounds of aircraft engines have been changed to more distinctive and less annoying.&lt;br /&gt;
* Sound management system of the engines of ground vehicles has been reworked in order to calculate the priority of engines and tracks sounds based on their actual volume. Previously, the calculation dealt only with distance to the listener.&lt;br /&gt;
* Sound volume of the allied/enemy tank engines is now aligned along the rpm range, i.e. idle and maximum rpm are now close in volume. Previously, idle rpm was several times quieter, making hiding tanks behind obstacles silent.&lt;br /&gt;
* Sound volume of all ground vehicle engines has been equalized by the distance key points for the whole hearable range of 0-300 meters.&lt;br /&gt;
* Sound volume in the gaming environment has been reduced to improve the subjective positioning of the engines and tracks. I.e. tank 20m to the left sounds directly from the left, in the left ear&lt;br /&gt;
* The audibility range on player controlled SAMs has been increased to 4 km, but their volume and frequency balance have been changed so that they don't deafen across the map. Thanks to this, sounds should become more audible to pilots.&lt;br /&gt;
* The management system of the sounds of ground and air cannons has been redesigned. Now the priority will be calculated based on the actual volume of the cannon (previously only the distance to the listener was taken into account).&lt;br /&gt;
* Hit sounds from 20mm-35mm rapid-fire cannons no longer stutter and disappear. The sounds, as well as the management system have been reworked.&lt;br /&gt;
* Artillery strike sound system has been reworked. Now these sounds don't stutter or disappear in case of a massive area strike from many players.&lt;br /&gt;
* The volume of sound events such as explosions and shooting now decrease more noticeably with distance. This makes the sound events closest to the player, like enemy engines, explosions and shooting, more noticeable.&lt;br /&gt;
* The sounds of destruction of vehicles and trees have been made less loud and more noticeably diminished over distance.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1348|24.02.2022]] (2.13.0.136) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Bkan 1C, DF105, Leopard 2K''' — sight range reset has been corrected after the rangefinder is applied.&lt;br /&gt;
* '''XM-8''' — suspension damping has been increased.&lt;br /&gt;
* '''OF-40 Mk.2A, OF-40 (MTCA)''' — AA machine gun is now controlled by the loader ([https://community.gaijin.net/issues/p/warthunder/i/1EbirhOFun4N report]).&lt;br /&gt;
* Range enter ability has been added when measuring range from the commander's sight with fire control disabled.&lt;br /&gt;
* A bug has been fixed where dust and mud from the tracks of the player's vehicle from the front were displayed incorrectly while observed in sniper mode.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''MiG-27K''' - a bug has been fixed that prevented IRST to lock on a ground area from the cockpit view.&lt;br /&gt;
* '''SBU2 (all versions), V-156 (all versions)''' - targeting angles of the turret have been adjusted.&lt;br /&gt;
* '''F-8E(FN)''' - launch G-limit has been removed for the Matra R550 Magic missile ([https://forum.warthunder.com/index.php?/topic/544982-f-8efn-magic-missile-has-wrong-launch-g-limits/ report])&lt;br /&gt;
* '''Fw-190A-4''' - guns have been divided into groups: low-calibre, high-calibre, and auxiliary ([https://community.gaijin.net/issues/p/warthunder/i/goZv8RKaIzJV report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where after crash landing, the catapults did not start reloading for the next launch .&lt;br /&gt;
* On ships with several hydroplanes, the launch marker no longer lights up when the hydroplane is launched.&lt;br /&gt;
* A bug with hull damage displayed in the hit camera has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where an artillery strike request prevented the correct execution of the nuclear blast scenario.&lt;br /&gt;
* &amp;quot;Show vehicles&amp;quot; button has been added to the terms of the regular event in order to display required vehicles in a separate window.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1349|02.03.2022]] (2.13.0.154) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''ADATS (M113)''' — armouring on the external fuel tanks has been increased from 12.7 to 44 mm.&lt;br /&gt;
* '''ASRAD-R''' — armouring on the external fuel tanks has been increased from 12.7 to 44 mm.&lt;br /&gt;
* '''SIDAM-25, SIDAM-25 (Mistral)''' — armouring on the external fuel tanks has been increased from 6 to 44 mm.&lt;br /&gt;
* '''CM25''' — armouring on the external fuel tanks has been increased from 4 to 44 mm.&lt;br /&gt;
* '''ASU-85''' — IR spotlight has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/CyvFxt2XQYO9 report]).&lt;br /&gt;
* '''BMP-3''' — a bug has been fixed where the &amp;quot;Sodema&amp;quot; sight was displayed on the model without researching the corresponding modification.&lt;br /&gt;
* '''Challenger 2, Challenger 2 (2F), Challenger 2 TES''' — description of the internal bulkheads has been corrected.&lt;br /&gt;
* '''Challenger 2 TES''' — description of the external armour blocks in x-ray mode has been corrected.&lt;br /&gt;
* A bug has been fixed where a rotation of the commander's periscope might be displayed as turret rotation when observed by other players.&lt;br /&gt;
* When open-top vehicles are destroyed by fire, the crew members are no longer displayed in their seats.&lt;br /&gt;
* A bug has been fixed where, when observed in a tank sight, a shell might be displayed in a splayed tank muzzle.&lt;br /&gt;
* A bug has been fixed where it was possible to shoot through obstacles when a tank gun barrel passed through them.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''AU-1''' — weapon icons have been corrected in the secondary weapons menu.&lt;br /&gt;
* '''AJ37''' — icon of the RB 75 missile has been corrected ([https://community.gaijin.net/issues/p/warthunder/i/P3koFGnP44LQ report]).&lt;br /&gt;
* '''Wyvern S.4''' — a bug has been fixed that prevented separate rocket launches for the &amp;quot;Rp-3 x16 + torpedo&amp;quot; setup.&lt;br /&gt;
* '''EC-665 Tiger HAD''' — a bug has been fixed where rockets were not displayed in the left pod of the &amp;quot;HOT-3 x4, SNEB type 23 x12&amp;quot; setup ([https://community.gaijin.net/issues/p/warthunder/i/M1DzrsCHCids report]).&lt;br /&gt;
* '''Fw 190 A-5 (all versions)''' — guns have been divided into control groups &amp;quot;low calibre&amp;quot;, &amp;quot;high calibre&amp;quot;, and &amp;quot;suspended&amp;quot;.&lt;br /&gt;
* '''F-4J''' — weapon setups have been divided into groups ([https://community.gaijin.net/issues/p/warthunder/i/1RzGU3fQSDVw report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''SMS Helgoland, SMS Westfallen, HMS Dreadnought, Imperatritsa Mariya, Poltava, Parizhskaya Kommuna''' — armour data has been corrected in the info cards.&lt;br /&gt;
* '''PT-200''' — 20mm ammo belt select option has been fixed .&lt;br /&gt;
* '''Moskva, Leningrad''' — horizontal targeting angles on the main calibre guns have been increased&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1351|07.03.2022]] (2.13.0.165) ==&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The engine sounds for enemy aerial and ground vehicles now have a higher priority than allied vehicles.&lt;br /&gt;
* The track sounds on enemy ground vehicles now have a higher priority than allied vehicles.&lt;br /&gt;
* The engines for enemy and allied vehicles sound quieter as the engine speed decreases. An idling vehicle will again sound significantly quieter than a vehicle in motion.&lt;br /&gt;
* The volume of hits from low calibre rounds (20-37mm) around the listener has been significantly decreased. Such sounds might previously have been identified as machine gun fire or just crackling.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1352|10.03.2022]] (2.13.0.171 (2.13.0.167 - Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Strv m/40L, Strv m/39''' — coaxial machine guns Ksp m/36 have been changed to Ksp m/39.&lt;br /&gt;
* '''Type-10 ''' — hull tilt angles have been corrected while the suspension control is enabled ([https://forum.warthunder.com/index.php?/topic/541751-type-10-hydropneumatic-suspension-bug/ report]).&lt;br /&gt;
* '''Type-10 ''' — pivot speed has been increased ([https://community.gaijin.net/issues/p/warthunder/i/076ZCtYe8tXV report]).&lt;br /&gt;
* '''VEAK 40''' — vehicles in test drive have been changed to modern ones.&lt;br /&gt;
* '''PT-16/T14''' — targeting limits of the AA machine gun have been corrected to avoid shooting through the elements of the turret top.&lt;br /&gt;
* '''Bkan 1C''' — 3rd person view camera position has been fixed ([https://forum.warthunder.com/index.php?/topic/543485-2130162-bkan-1-wrong-commander-seat/ report]).&lt;br /&gt;
* '''T-34-57, T-34-57 (1943), T-34 (1 Gv.T.Br.), Т-34 (1943), Type 62, Type 62 (USSR), T26E5, Strv m/41 S-I, Centurion Mk.5/1 (RAAC), T-10A, Т-10M, BT-5, RBT-5, 9P149, 9P157, Sturer Emil, VK 45.01 (P), FIAT 6614, Tortoise, A.C.IV, M15 CGMC, M3 GMC''' — Armour values in the info card have been corrected.&lt;br /&gt;
* '''Type 87 RCV''' — gear select ratios have been specified.&lt;br /&gt;
* '''Type 87''' — gunner sight magnification has been specified ([https://forum.warthunder.com/index.php?/topic/533579-2021-09-29-28061-type-87-aa-87%E5%BC%8F%E8%87%AA%E8%B5%B0%E9%AB%98%E5%B0%84%E6%A9%9F%E9%96%A2%E7%A0%B2-wrong-gunner-sight-magnification/ report]).&lt;br /&gt;
* '''Grant I, Grant I (USA)''' — the thickness of the armour plate below the 75mm gun has been fixed from 12.7 mm to 22,2 mm.&lt;br /&gt;
* '''AS 42''' — gun recoil has been removed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''Etendard IVM''' - calculator for the constantly computed impact point (CCIP) for bombs has been added ([https://forum.warthunder.com/index.php?/topic/481161-352020-etendard-ivm-france-radar/ report])&lt;br /&gt;
* '''Sa`ar''' - a bug has been fixed where in some cases wing components might remain on the wing tips when the wings are torn off.&lt;br /&gt;
* '''Firebrand TF.Mk.IV''' - separate rocket launch has been added for the setup of &amp;quot;2х 250lbs G.P. Mk.IV bomb + RP-3 rockets&amp;quot;&lt;br /&gt;
* '''ITP (М-1)''' - separate rocket launch has been added for the RS-82 and RBS-82 rockets&lt;br /&gt;
* '''Kfir C.7''' - launch order has been corrected for the Zuni Mk32 Mod 0 ATAP rockets.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''USS Candid''' - display for the first stage ammo count has been corrected for the 76mm gun.&lt;br /&gt;
* Explosives type of the British AP and semi-AP round has been changed for the following guns:&lt;br /&gt;
** 343mm/45 Mk 5(H) - from Lyddite to Shellite&lt;br /&gt;
** 152mm/45 BL Mk XII - from Lyddite to TNT&lt;br /&gt;
** 152mm/50 BL Mk XXIII - from Lyddite to TNT&lt;br /&gt;
** 152mm/50 QF Mk N5 - from Lyddite to TNT&lt;br /&gt;
** 190mm/45 BL Mk VI - from Lyddite to TNT&lt;br /&gt;
* TNT equivalent of the Shellite has been corrected to 0.94.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1353|16.03.2022]] (2.13.0.180) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Stormer HVM''' — incorrect scoring of the &amp;quot;Fire arrows&amp;quot; award for destroying aircraft has been corrected.&lt;br /&gt;
* '''M3 Bradley, M3A3 Bradley ''' — a bug with incorrect declination angle of the ATGM launcher in RB has been fixed.&lt;br /&gt;
* '''SMK''' — incorrect armour values in the info card have been fixed.&lt;br /&gt;
* '''Sho`t Kal Dalet''' — name of the coaxial machine gun has been corrected in x-ray mode.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Downloading additional content will no longer be interrupted when joining battle.&lt;br /&gt;
* Israeli Air Force decals can be used on Israeli aircraft only.&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Apex_Predators%22&amp;diff=163744</id>
		<title>Update &quot;Apex Predators&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Apex_Predators%22&amp;diff=163744"/>
				<updated>2023-06-05T21:56:40Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163715 by U44629479 (talk)  kph is an incorrect way to display speed in metric, kph meaning kilo * pico * hour which makes no sense&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateApexPredators.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
Update &amp;quot;Apex Predators&amp;quot; ([[wt:en/game/changelog/current/1444|changelog]]) was introduced on 20 December 2022. This update is notable for the introduction of rank VIII aircraft.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.23}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[A-6E TRAM]] (Store Pack)&lt;br /&gt;
* [[F-16A]]&lt;br /&gt;
* [[F-16A ADF]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-21 &amp;quot;Lazur-M&amp;quot; (Germany)|MiG-21 &amp;quot;Lazur-M&amp;quot;]] (Store Pack)&lt;br /&gt;
* [[Tornado IDS ASSTA1 (Germany)|Tornado IDS ASSTA1]]&lt;br /&gt;
* [[Tornado IDS (Germany)|Tornado IDS]] (Winter Quest event)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-23ML]] (Store Pack)&lt;br /&gt;
* [[MiG-29|MiG-29 (9-13)]]&lt;br /&gt;
&lt;br /&gt;
=== Great Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[F-4J(UK) Phantom II]] (Store Pack)&lt;br /&gt;
* [[Tornado GR.1|Tornado Gr.1]]&lt;br /&gt;
* [[Sea Harrier FRS.1]] (Squadron vehicle)&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[F-4EJ ADTW]] (Store Pack)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[J-7D]] (Store Pack)&lt;br /&gt;
* [[F-16A MLU (China)|F-16A MLU]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[F-104S TAF (Italy)|F-104S TAF]] (Store Pack)&lt;br /&gt;
* [[F-16A ADF (Italy)]]&lt;br /&gt;
* [[Tornado IDS (1995) (Italy)|Tornado IDS (1995)]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[Mirage F1C-200]] (Store Pack)&lt;br /&gt;
* [[Mirage 2000D-R1]]&lt;br /&gt;
* [[Late 298D]] (Winter Quest event)&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[J35XS]] (Store Pack)&lt;br /&gt;
* [[JA37D]]&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[Kfir Canard]] (Store Pack)&lt;br /&gt;
* [[F-16A Netz (Israel)|F-16A Netz]]&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[M728 CEV|M728]] (Store Pack)&lt;br /&gt;
* [[M1128 Wolfpack]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Gepard 1A2]]&lt;br /&gt;
* [[Ferdinand]] - updated model&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Strela-10M2]]&lt;br /&gt;
* [[T-80UM2|Т-80UM2]] (Winter Quest event)&lt;br /&gt;
* [[IS-2 (1944)]] - updated model&lt;br /&gt;
&lt;br /&gt;
=== Great Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Khalid]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[SUB-I-II]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[WZ1001(E) LCT|WZ1001]]&lt;br /&gt;
* [[IS-2 (1944)]] - updated model&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[CM52]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[AMX-32 (105)|AMX-32/105]]&lt;br /&gt;
* [[2C bis]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[T-55M]]&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[Magach 7C]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[PT-812]]&lt;br /&gt;
* [[USS Newport News]] (Winter Quest event)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[V-990]]&lt;br /&gt;
* [[Z47|Z-47]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Great Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Abdiel]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[IJN Myoko]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Letuchiy]]&lt;br /&gt;
* [[Ryany]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[RN Duca degli Abruzzi]]&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[BO 105 CB-2|Bo 105 CB-2]] - Detailed cockpit has been updated.&lt;br /&gt;
* [[BO 105 PAH-1|Bo 105 PAH-1]] - Detailed cockpit has been updated.&lt;br /&gt;
* [[BO 105 PAH-1A1|Bo 105 PAH-1A1]] - Detailed cockpit has been updated.&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* Location for combined battles &amp;quot;Gold quarry&amp;quot;&lt;br /&gt;
* Location for combined battles &amp;quot;Snowy Poland&amp;quot;&lt;br /&gt;
&lt;br /&gt;
= Location and mission updates =&lt;br /&gt;
&lt;br /&gt;
* Aircraft missions (AB, RB, Enduring Confrontation and Helicopter PvE):&lt;br /&gt;
** If the AI operated air defence misses an aircraft it is more likely to take a higher preemptive angle allowing the player to see that it is being shot at. Prior to this change missed shots were mostly behind the player's aircraft and were difficult to see.&lt;br /&gt;
* Night signal lighting has been added to the large dynamic airfields.&lt;br /&gt;
* Lighting on the location &amp;quot;Ground Zero&amp;quot; has been fixed (switched off).&lt;br /&gt;
* The physics of the landscape affecting movement on &amp;quot;poor&amp;quot; ground (dirt, snow, etc), have been changed.&lt;br /&gt;
* Aircraft carrier models for test flights of early carrier-based British aircraft (HMS Illustrious), USA (USS Lexington) and Japan (IJN Shokaku). The escort ships have also been replaced.&lt;br /&gt;
&lt;br /&gt;
= Enduring Confrontation and Helicopter PvE =&lt;br /&gt;
'''&amp;quot;Enduring Confrontation&amp;quot; and &amp;quot;Helicopter PvE&amp;quot; (common changes for both game modes)'''&lt;br /&gt;
&lt;br /&gt;
* Objects (vegetation like trees and buildings etc.) that are in the battle area of ground battles will now be removed at the start of the battle so that there are no problems with units being stuck in trees and houses.&lt;br /&gt;
* The distance between the conflict sides in ground battles has been reduced and standardised (there were missions with a distance between troop positions of 2-3 km).&lt;br /&gt;
* The length of anti-aircraft bursts now depends on their fire rate. Faster anti-aircraft guns now fire shorter bursts so that the number of rounds is about equal at all ranks.&lt;br /&gt;
* All AI controlled air defences now use tracer ammunition.&lt;br /&gt;
* A bug that might cause a ground battle to start at the edge of the map but not at the front line, resulting in troops deep at the rear of the enemy and the attack being drawn across the map has been fixed.&lt;br /&gt;
* The logic of generating a ground battle at the beginning of the mission has been fixed. Now the battle shouldn't start in squares where the initial points of the player spawns exist (helicopter pads/airfields).&lt;br /&gt;
* A bug where a convoy with some units stuck in one of the squares was able to cross the front line and go deeper into enemy territory with the rest of the units has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Enduring Confrontation&amp;quot; (changes do not affect &amp;quot;helicopter PvE&amp;quot;)'''&lt;br /&gt;
&lt;br /&gt;
* New mission in the &amp;quot;Grand Canyon&amp;quot; location.&lt;br /&gt;
* The vehicles used in the missions now take into account the regular change of BR ranges simply to avoid situations where aircraft with low BR end up against next-generation anti-aircraft guns.&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Helicopter PvE&amp;quot; (changes do not affect &amp;quot;EC&amp;quot;)'''&lt;br /&gt;
&lt;br /&gt;
* New mission in the &amp;quot;Grand Canyon&amp;quot; location.&lt;br /&gt;
* Falcon and AMX DCA 30 have been replaced with Gepard I.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes =&lt;br /&gt;
&lt;br /&gt;
* '''M1128''' - С76А1 shell has been replaced with the М774. Additional protection in form of grids and side shields is not available as an installed modification.&lt;br /&gt;
* '''M42, M42 (Japan)''' — Rank has been changed from IV to III.&lt;br /&gt;
* '''M42, M42 (Japan)''' — BR in the RB mode has been changed from 4.7 to 4.3.&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes =&lt;br /&gt;
=== Weaponry ===&lt;br /&gt;
&lt;br /&gt;
* '''23mm Type 23-2K autocannon''' — Speed of rounds has been changed from 705 m/sec to 720 m/sec.&lt;br /&gt;
* '''1000 pounds AN-M65A1 bomb''' — Bomb mass has been changed from 1104 to 1205 pounds. Source: &amp;quot;OP 1280, Aircraft Bombs. OP 2216 Aircraft Bombs, fuzes and Associated components. T.M. 9-1325-200&amp;quot;.&lt;br /&gt;
* '''1000 pounds AN-M65A1 Fin M129 bomb''' — Bomb mass has been changed from 1205 to 1104 pounds. Source: &amp;quot;OP 1280, Aircraft Bombs. OP 2216 Aircraft Bombs, fuzes and Associated components. T.M. 9-1325-200&amp;quot;.&lt;br /&gt;
* '''A2D-1''' — The position of the 500 pounds AN-M64A1 bombs on the pylons has been corrected.&lt;br /&gt;
* '''Ba.65 (K.14) L''' — New preset with 4x100 kg SAP 100M bombs has been added to the suspended weaponry. ([https://forum.warthunder.ru/index.php?/topic/270885-1891185-oshibochnyi-variant-bombovoi-nagruzki-dlya-breda-ba65-k14-l/ report]).&lt;br /&gt;
* '''Buccaneer S.2''' - 540 pounder Mk.M2 bomb has been added to the suspended weaponry.&lt;br /&gt;
* '''B-25J-1''' — Guiding angles of the upper turret have been changed from 89 to 82 degrees.&lt;br /&gt;
* '''Do-17 Z-2''' — Preset with 10хSC50 + 1xSC250 has been added to the suspended weaponry.&lt;br /&gt;
* '''Fokker D.XXX-3''' - Amount of the ammunition for the 7.7 mm FN Browning M.30 No.3 machine guns has been changed from 500 to 300 rounds.&lt;br /&gt;
* '''F-86F-2, F-86F-25''' - 750 pounder М117 bomb has been added to the suspended weaponry.&lt;br /&gt;
* '''F9F-8''' - Mighty Mouse missile blocks have been added to the suspended weaponry.&lt;br /&gt;
* '''F-100D''' — Amount of the BLU-27 has been changed from 4 to 6 units. Source: &amp;quot;T.O. 1F-100D(l)-1 (31 July 1973) (Change 5-15 September 1978&amp;quot; ([https://forum.warthunder.com/index.php?/topic/568525-221176-f-100-blu-27b-finned-loadout-incorrect/ report]).&lt;br /&gt;
* '''Mirage F1C, Mirage F1CT''' - Amount of flares has been changed from 184 to 252 ([https://community.gaijin.net/issues/p/warthunder/i/YPiEIOFuXjeL report]).&lt;br /&gt;
* '''S.O.4050 Vautour IIN''' — A bug where the Т10 151 missiles were missed in the suspended weaponry has been fixed([https://community.gaijin.net/issues/p/warthunder/i/XTvoVJAIcWp0 report]).&lt;br /&gt;
* '''Z-19''' - Set of AKD-9 ATGM has been added as a free set.&lt;br /&gt;
* '''Q-5A''' - 250-3 bomb has been added to the suspended weaponry.&lt;br /&gt;
* '''MiG-3-34''' — Ammunition capacity of the 20 mm ShVAK cannon has been changed from 200 to 400 rounds.&lt;br /&gt;
* '''Su-22М3''' — A bug due to which the right 30mm НР-30 cannon wasn't working when &amp;quot;Flares/Chaff&amp;quot; modification wasn't installed has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/USL2WcLZwhCp report]).&lt;br /&gt;
* '''Yak-38, Yak-38M''' - Additional R-60 missiles have been added to the suspended weaponry.&lt;br /&gt;
* '''F-4J''' — Helmet-mounted target designation system has been added.&lt;br /&gt;
* '''F-104S''' - Flares and chaff have been added&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* '''A-4B''' - Displaying of icons for the MK77 Mod 4 incendiary tanks has been corrected.&lt;br /&gt;
* '''AD-2, AD-4, AM-1''' — Modification for research non-contact 1000 pounds MK 13 Mod 0 mine has been added.&lt;br /&gt;
* '''Bf 109 (all modifications)''' - MG151/20 cannon has been added in the X_Ray view.&lt;br /&gt;
* '''Bf 110C-7''' - Displaying of the bomb pylon has been fixed.&lt;br /&gt;
* '''F3H-2''' — Radar model has been changed from AN/APQ-50 to AN/APQ-51. Source: &amp;quot;Navweps 01-245FCB-501 Flight Handbook - F3H-2 , -2M Demon. F3H-2M Standard Aircraft Characteristics - 15 May 1955&amp;quot;.&lt;br /&gt;
* '''F7F-3''' - Displaying of the weapon icons has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/R7l6MvMpMGRd report])&lt;br /&gt;
* '''F8U-2''' — Radar model has been changed from AN/APQ-50 to AN/APS-67. Source: &amp;quot;F8U-2 Crusader Standard Aircraft Characteristics - 30 January 1959&amp;quot;.&lt;br /&gt;
* '''Hunter F.1''' — Radar model has been changed from AN/APG-30 to ARI.5820. Source: &amp;quot;A.P. 4347A Pilot's Notes Hunter F.1&amp;quot;.&lt;br /&gt;
* '''MD-500-TOW''' — Ballistic calculator for unguided rockets has been removed.&lt;br /&gt;
* '''Rooivalk Mk1F CSH''' — A bug where in some cases could cause the pointing cross in the gunner view to extend beyond the pointing area has been fixed.&lt;br /&gt;
* '''Seafire FR.47''' - A bug that caused the miss of the part of the right flap in the damage model has been fixed.&lt;br /&gt;
* '''Swift F.1''' — Radar model has been changed from AN/APG-30 to ARI.5857. Spurce: &amp;quot;A.P. 4348A &amp;amp; B Pilot's Notes Swift F.1 &amp;amp; F.2&amp;quot;.&lt;br /&gt;
* '''Tiger UHT, A-129CBT''' — A bug due to which 12,7 mm FN M3P machine guns required two modifications has been fixed.&lt;br /&gt;
* '''Q-5L''' — A bug that caused parts of the aircraft to remain in the air when the wing was torn off has been fixed.&lt;br /&gt;
* '''UH-1B, UH-1C, UH-1CXM-30''' — Displaying of the 40mm М75 grenade launcher in the X-Ray view has been fixed.&lt;br /&gt;
* '''UH-1C, UH-1CXM30''' - Displaying of the ATGM weaponry icons has been fixed.&lt;br /&gt;
* '''Mi-24 (all modifications)''' — Displaying of the 23mm GSh-23L cannons in the X-Ray view has been added.&lt;br /&gt;
* '''Mi-28N''' — &amp;quot;MAW&amp;quot; modification has been replaced by &amp;quot;Flares/Chaff&amp;quot; modification.&lt;br /&gt;
* '''Su-8''' — A bug due to which the stabiliser wasn't divided into two parts has been fixed.&lt;br /&gt;
* '''MiG-23MLA''' - R-60 missiles have been changed to R-60MK.&lt;br /&gt;
* '''MiG-23MLD''' - R-60 missiles have been changed to R-60M.&lt;br /&gt;
* '''F-4EJ Kai''' - AIM-9L missiles have been added to the armament nomenclature.&lt;br /&gt;
* '''MiG-21bis (Sweden)''' - R-60 missiles have been changed to R-60MK.&lt;br /&gt;
* '''T129''' - Displaying of the IRCM elements when installing appropriate modifications has been fixed.&lt;br /&gt;
* '''AD-2, AD-4''' — Modification to research aircraft non-contact 1000 lbs Mk 13 Mod 0 mine has been added.&lt;br /&gt;
* '''AH-64 (all modifications), YAH-64''' — Magnification of the TADS scope has been changed from 4.1x-81.8x to 3.0х-126.0х.&lt;br /&gt;
* '''AH-1F, AH-1S, AH-1Q, UH-1C, UH-1CXM-30''' — Magnification of the M65 TSU sight has been changed from 24.0x to 2.0х-13.0х.&lt;br /&gt;
* '''A.109EOA-2''' — Magnification of the SFIM M334 scope has been changed from 4.1x-81.8x to 2.5х-10.0х.&lt;br /&gt;
* '''BO-105PAH-1, BO-105PAH-1A1''' — Magnification of the APX 397 scope has been changed from 20.0х to 3.2х-10.8х.&lt;br /&gt;
* '''BO-105CB2, Lynx Ah.Mk.1, G-lynx, A-129CBT, A-129A, HKP9A, HKP9A (FC)''' — Magnification of the HeliTOW scope has been changed from 20.0х to 3.2х-12.0х.&lt;br /&gt;
* '''F9F-2, F9F-5''' — Modification to research 500 pounds AN-M64A1 bomb has been added.&lt;br /&gt;
* '''MiG-23MLA, MiG-23BN, MiG-23MLD''' — Display of the GSh-23L cannons has been added to the X-Ray view.&lt;br /&gt;
* '''Mi-24 (all modifications)''' — Magnification of the 9С475 sight has been changed from 15.0x to 3.3х-10.0х.&lt;br /&gt;
* '''Mi-28NM''' — A bug where the covers of containers might remain in the air when firing &amp;quot;Vikhr&amp;quot; missiles has been fixed.&lt;br /&gt;
* '''Il-28 (all modifications), Tu-14T, Mi-4AV, Mi-24 (all modifications), Mi-35M, Yak-1 (all modifications), Yak-7B, Yak-3, Yak-9 (all modifications)''' — A system of inert gas inflation of fuel tanks has been added.&lt;br /&gt;
* R-24T missile seeker sensitivity to flares has been made more realistic, it has been increased so the missile can now be decoyed more easily.&lt;br /&gt;
* Radar pulse-doppler modes that use high pulse repetition frequency (HPRF) and have limited detection range on tail-on targets as a side-effect, now have the proper designation in radar mode names on the HUD and in the radar card in X-Ray view in Hangar. Affected aircraft: F-14A, F-4J, F-4K, F-4M FGR2, Mirage-2000, T-1, T-2.&lt;br /&gt;
* 3 ACM modes added for F-4EJ KAI radar: &amp;quot;boresight&amp;quot;, &amp;quot;vertical scan&amp;quot; and &amp;quot;wide scan&amp;quot; (&amp;quot;HUD&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
=== Secondary weapon customization added to aircraft: ===&lt;br /&gt;
&lt;br /&gt;
* '''AD-2'''&lt;br /&gt;
* '''AD-4'''&lt;br /&gt;
* '''AD-4NA'''&lt;br /&gt;
* '''AM-1'''&lt;br /&gt;
* '''AU-1'''&lt;br /&gt;
* '''DH-110 Sea Vixen'''&lt;br /&gt;
* '''F2H-2'''&lt;br /&gt;
* '''F9F-2'''&lt;br /&gt;
* '''F9F-5'''&lt;br /&gt;
* '''F9F-8'''&lt;br /&gt;
* '''F-84F (all nations)'''&lt;br /&gt;
* '''Mi-24A'''&lt;br /&gt;
* '''Mi-24D'''&lt;br /&gt;
* '''Mi-24P, Mi-24P (Germany), Mi-24P HFS 80'''&lt;br /&gt;
* '''Mi-24В'''&lt;br /&gt;
* '''Mi-35М'''&lt;br /&gt;
* '''Su-6'''&lt;br /&gt;
* '''Su-6 (M-71F)'''&lt;br /&gt;
* '''Su-6 (AM-42)'''&lt;br /&gt;
* '''Su-8'''&lt;br /&gt;
* '''Yak-38'''&lt;br /&gt;
* '''Yak-38M'''&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes =&lt;br /&gt;
&lt;br /&gt;
* '''D-520''' – Flight model has been updated. Maximum refuelling capacity has been increased. Weight of empty aircraft has been reduced. Flight performance hasn't changed.&lt;br /&gt;
* '''N1K2 (all modifications), SAAB J/A-21 (all modifications), F-105D, F-89 (all modifications)''' — Engine fire suppression systems have been added.&lt;br /&gt;
* '''A6M (all modifications)''' — Flight model has been updated. Fuel consumption has been updated. Fuel distribution and fuel tank usage order has been clarified.&lt;br /&gt;
* '''FW-190A-5 (all modifications) / Ta-152C1''' — Flight model has been updated. It is now much easier to perform manoeuvres against propeller rotation direction. When approaching critical angle aircraft become more stable. 3 points landing is now easier to perform.&lt;br /&gt;
* '''F4U-4/4b''' - Engine power has been specified. Work on WEP and 3rd stage has been fixed.&lt;br /&gt;
* '''F4U-7''' - Engine power brought to the values of F4U-4b (boos has been increased).&lt;br /&gt;
* '''Il-28 (all modifications), MiG-17 (all modifications), MiG-15 (all modifications), Tu-14, Yak-28''' - Engine fire suppression systems have been added.&lt;br /&gt;
* '''La-15/174''' — Engine fire suppression systems have been added.&lt;br /&gt;
* '''P-63 (all modifications)''' — Engine start/stop times have been adjusted. Engine RPM dynamics has been improved. Operation of the propeller group as a whole has been improved and stabilised. Aileron efficiency at low airflow speeds has been reduced.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
=== Naval weaponry: ===&lt;br /&gt;
&lt;br /&gt;
* '''RN Aquila''' - Fire rate of the 152 mm/40 Armstrong mod.1899/1916 main calibre guns has been increased to 6 rounds per minute.&lt;br /&gt;
* '''Pr.7 &amp;quot;Besposhchadny&amp;quot;''' - 45 mm anti-aircraft guns have been replaced with 37mm 70-К autocannons.&lt;br /&gt;
* '''LCM ZIppo''' - MG-3 machine guns have been replaced with М73&lt;br /&gt;
&lt;br /&gt;
=== Naval characteristics, physics and damage model: ===&lt;br /&gt;
&lt;br /&gt;
* '''IJN Fuso''' - The belt armour scheme in the area of aft main calibre turrets and aft tip armour have been corrected.&lt;br /&gt;
* '''USS Fargo (CL-106)''' - Bridge location and its armour have been fixed. Fire control centres have been moved deep inside the ship, below the waterline.&lt;br /&gt;
* '''HMS Hood''' - funnel cutouts have been removed from the armored deck. Incorrect armor thickness of some areas of the deck have been fixed. Armoring of the deck above the ammo stowages and under the main gun turrets has been corrected.&lt;br /&gt;
* '''Z12 Erich Giese, Z15 Erich Steinbrinck, Emden''' - the position of the radio room has been corrected. The size of the fuel tanks has been fixed. Position and size of the ammo stowages corrected.&lt;br /&gt;
* '''SMS Ostfriesland''' - a bug has been fixed that made the armour thickness of the coal bunkers equal to 3 mm.&lt;br /&gt;
* '''Emden''' - the models and number of the ammo elevators of the main guns have been fixed.&lt;br /&gt;
* '''HMS Diana''' - the position of the radio room, plot room, and the ammo stowages of the main calibre guns have been corrected. Fuel tanks added. Position and size of the engine and boiler rooms have been fixed. Added armour for the navigation bridge and some air defence installations.&lt;br /&gt;
* '''HMS Glorious''' - armouring of the main calibre turrets has been fixed, the armour layout of the fire director room on the bow has been fixed. The thickness of the torpedo bulkheads has been adjusted. Coal bunkers have been changed to fuel tanks.&lt;br /&gt;
* '''USS Alaska''' - The shape and size of the fuel tanks has been corrected.&lt;br /&gt;
* '''IJN Hyuga''' - Deck armour for bridges has been added.&lt;br /&gt;
* '''Admiral Graf Spee''' - The location of the crew compartments has been corrected.&lt;br /&gt;
&lt;br /&gt;
=== Naval Visual models and visual parts: ===&lt;br /&gt;
&lt;br /&gt;
* New sailor and officer models have been added to each game nation for modern ships. Visual crew models have been replaced on all modern ships.&lt;br /&gt;
* '''Parizhskaya kommunaа''' - 12.7mm DShK machine guns have been moved from the spotlight platform on the mast to the fighting top above.&lt;br /&gt;
* '''Folaga''' - The name of the ship has been corrected (the abbreviation RN has been removed), the flag has been changed to a republican one.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* New AI-controlled WWII aircraft carriers have been added:&lt;br /&gt;
** USA:&lt;br /&gt;
*** USS Lexington (CV-2)&lt;br /&gt;
*** USS Saratoga (CV-3)&lt;br /&gt;
*** USS Enterprise (CV-6)&lt;br /&gt;
** Britain:&lt;br /&gt;
*** HMS Illustrious&lt;br /&gt;
** Japan:&lt;br /&gt;
*** IJN Shokaku&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* '''F4U-1A (USMC)''' - Has been removed from the group with F4U-1A&lt;br /&gt;
* '''Kfir C.2''' - BR for RB has been lowered to 10.7.&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* A set of pilot icons featuring modern female pilots has been added. Icons are available for purchase with GE.&lt;br /&gt;
* '''M46 &amp;quot;Tiger&amp;quot;''' - Decal of the tiger has been returned to standard camouflage. Free camouflage of the 73rd tank battalion has been removed.&lt;br /&gt;
* New collections of decals and decorations for winter events have been added.&lt;br /&gt;
* Added the ability to purchase camouflages with Golden Eagles or by completing tasks for WW2 era destroyers. Each playable nation has its own typical colour palette and typical designs.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* Hit indicators (red markers seen at the screen's sides) have been updated. Hits without armour penetration displayed in grey, new indicators added for the hits that disable a module, a crew member, or initiate a fire in the player's vehicle.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* Suspended fuel tank mechanics have been added for aircraft: '''Tornado''' (all versions), '''МiG-29''', '''F-16''' (all versions), '''Mirage 2000D R1'''&lt;br /&gt;
* A mechanism for determining the explicit activity of a player has been added to naval battles. In cases where during battle and using any weaponry under control of the player, a single hit to the enemy player is not made and therefore the account will not receive awards and achievements for the battle.&lt;br /&gt;
* Scout drones are now able to put a marker on the map via the target camera. The marker is visible to all allies and shown on the minimap of the team, as well as on the ground.&lt;br /&gt;
&lt;br /&gt;
= Graphics =&lt;br /&gt;
&lt;br /&gt;
* The visual effect of pulse-width modulation has been added to missiles with attitude control engines.&lt;br /&gt;
* New effect has been added for tracer destruction at the tracer or AP round hit or ricochet.&lt;br /&gt;
* New hit decals on aircraft from the kinetic rounds have been added.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* The music for high ranked ground and air battles has been expanded with seven new tracks. Existing tracks have been completely redesigned.&lt;br /&gt;
* '''Voice events for all nations in Naval Battles have been completely updated.''' Each nation has received a new voiceover set in its own language.&lt;br /&gt;
&lt;br /&gt;
Now in a naval battle you can hear three different roles for your naval vessel: Commander, Officers and Sailors. The first one gives orders for running of it and its weapons. The Officers and Sailors will report on the situation in the surrounding waters and the vessel's condition. Enemy detection, their type, direction and distance, your firing results, and more will now be voiced by appropriate reports.&lt;br /&gt;
&lt;br /&gt;
Damage reports, fires or floods, dangerous heeling and broken mechanisms will allow you to not miss anything important and start repairs in time.&lt;br /&gt;
&lt;br /&gt;
Different intonations that depend on the situation and the intensity of the battle, will help to immerse yourself in the atmosphere of sea battles!&lt;br /&gt;
&lt;br /&gt;
When the enemy is distant and your vessel is in no danger, your crew reports and orders will be calm and focused. But when the enemy is near and shots and explosions are thundering all around, it would be difficult to keep a calm tone of voice!&lt;br /&gt;
&lt;br /&gt;
We remind you that the language of the crew's speech can be selected in the game menu: one for all nations or the unique national one.&lt;br /&gt;
&lt;br /&gt;
The U.S. and British navies still use a single voice option (British), but in the near future the US Navy will get its own unique voices.&lt;br /&gt;
&lt;br /&gt;
This is the beginning of a major sound update in naval battle which will be expanded and improved with future updates.&lt;br /&gt;
&lt;br /&gt;
* The sound of the overall battle picture for ground and naval battles has been adjusted. The attenuation of the sounds of guns and shots and explosions is more consistent with the distance to them allowing more emphasis to be placed on nearer, more important sounds.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1445|21.12.2022]] (2.23.0.11) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''CM52''' - the flag in the info card has been corrected.&lt;br /&gt;
* '''T-80 (all versions)''' - a bug has been fixed that affected the acceleration dynamics.&lt;br /&gt;
* '''WZ1001(E) LCT''' - a bug with collision of the barrel with the hull rear has been fixed.&lt;br /&gt;
* '''WZ1001(E) LCT''' - a bug has been fixed that resulted in an underestimated armor penetration values equal to ZTZ99A, while featuring higher muzzle velocity ([https://community.gaijin.net/issues/p/warthunder/i/sYyha85mu4cd report])&lt;br /&gt;
* '''Puma''' - a bug has been fixed that resulted in damage to the battle compartment while there is a fire in the ammo store behind the turret ([https://community.gaijin.net/issues/p/warthunder/i/XRtupBX8zSY7 report])&lt;br /&gt;
* '''ZSU-37, ZiS-43''' - a bug has been fixed where it was impossible to select ammo type in the action bar.&lt;br /&gt;
* '''AMX-32 (105)''' - a bug with the shifted commander's camera has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''A-6E TRAM''' — a bug has been fixed where the lock-on of the IRST disabled itself at obtuse angles.&lt;br /&gt;
&lt;br /&gt;
'''Customization and achievements'''&lt;br /&gt;
&lt;br /&gt;
* '''Tornado GR.1, Tornado IDS ASSTA1, Tornado IDS (1995), Mirage 2000D-R1''' - additional camos have been added available by completing tasks and Golden Eagles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1446|21.12.2022]] (2.23.0.12) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the UAV to crash into an invisible obstacle when trying to fly under the bridge in the &amp;quot;Pradesh&amp;quot; location has been fixed.&lt;br /&gt;
* A bug that caused the grass around a moving tank to shake on Xbox Series S and PC with DirectX 12 has been fixed.&lt;br /&gt;
* A bug that caused the shadows to flicker on objects and the ground has been fixed.&lt;br /&gt;
* 3D decals for aircraft hits have been fixed.&lt;br /&gt;
* Decals of armour penetration made by kinetic shells have been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1447|22.12.2022]] (2.23.0.18) ==&lt;br /&gt;
&lt;br /&gt;
* Locations: Hürtgen Forest, Japan — fixed an error that caused shells and bullets to pass through specific rocks.&lt;br /&gt;
* Locations: Golden Quarry, Abandoned Factory — fixed an error that caused fuel columns to lack damage models.&lt;br /&gt;
* Fixes in radar and IRST of '''MiG-29''':&lt;br /&gt;
** Bugs that led to unstable radar target capturing when switching from search mode to target tracking mode have been fixed.&lt;br /&gt;
** IRST has been tuned in terms of overview modes, the target capturing zone has been reduced to the sensor's overview zone.&lt;br /&gt;
** Target capturing time for radar and IRST in close combat mode has been reduced.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1448|23.12.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* '''Tornado (all modifications)''' - a bug has been fixed that caused incorrect operation of the FM and the instructor on these aircraft (control has been improved).&lt;br /&gt;
* '''Tornado IDS ASSTA1, Tornado IDS (1995)''' - the ability to install GBU-16 guided bombs on wing pylons has been added, the total number of GBU-16 guided bombs has been increased to four.&lt;br /&gt;
* '''Tornado GR.1''' - the ability to install Mk. 13 guided bombs on wing pylons has been added, the total number of Mk. 13 guided bombs has been increased to four.&lt;br /&gt;
* '''F-16A ADF (Italy)''' - the ability to install AIM-9L missiles on the inner wing pylons has been added, the total number of AIM-9L missiles has been increased to six.&lt;br /&gt;
* '''MiG-29''' - the default set of weapons (2 x R-60) was replaced by 2 x R-60M. The position of the B-8M1 modification has been changed from tier III to tier II . A new R-27ER missile has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1449|28.12.2022]] (2.23.0.38 (2.23.0.33 - Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevents the SPAAG lead markers at distances over 3.5 km while locking on target.&lt;br /&gt;
* A bug has been fixed that enabled the lead marker on SPAAGs without cannons.&lt;br /&gt;
* A bug has been fixed that allows knocked out crew members to use the NVD, rangefinder, IR searchlight, engine control.&lt;br /&gt;
* PUMA — a bug has been fixed where the HEAT rounds in the protection analysis arrived at wrong angles.&lt;br /&gt;
* A bug has been fixed that allowed vehicle control after the nuclear blast by switching to the aircraft gunner's camera or binoculars of ground vehicles.&lt;br /&gt;
* Strela-10M2 — a bug has been fixed that prevents active scouting mechanics in battle ([https://community.gaijin.net/issues/p/warthunder/i/zsYdImaqaCUF report]).&lt;br /&gt;
* Disabled vehicle hit indicators caused by the forward guns on aircraft, nearby explosions and fire in a player's vehicle.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A-6E TRAM — SAS mode has been added.&lt;br /&gt;
* F-16A Block 20 MLU — a drag chute has been added.&lt;br /&gt;
* F-16А (all versions) - max speed at 9 km altitude has been increased.&lt;br /&gt;
* Mirage 2000C-S5, Mirage 2000D-R1 - max IAS speed has been increased to 1,440 km/h.&lt;br /&gt;
* MiG-23, MiG-29, F-16, Ja-37, Mirage F1 - for radar pulse-doppler track mode, the notch sector has been reduced. If the target is lost the radar maintains inertial tracking longer.&lt;br /&gt;
* R-23R, R-24R, R-27R, AIM-7, Skyflash, Rb71 missiles - velocity search acquisition zone has been reduced. This adjustment decreases the chance of acquiring another target, although it decreases the chances of locking on to the selected target if the target greatly changes its speed or direction within the period between a missile launch and the target acquisition.&lt;br /&gt;
* For all fighter radars, the range gate for BVR acquisition has been increased to avoid failed acquisition attempts if the target closing speed is high.&lt;br /&gt;
* Mirage 2000D-R1 — a bug has been fixed that caused a speed boost while mounting some weapon presets. The aircraft type has been changed to &amp;quot;strike aircraft&amp;quot;.&lt;br /&gt;
* J-7D — SL reward in Realistic Battles has been increased, the repair cost reduced to 5,400 SL.&lt;br /&gt;
* A bug has been fixed that caused suspended fuel tank detachments while toggling from a ship to aircraft in the hanger.&lt;br /&gt;
* Harrier GR.7 — a missing critical overload indication has been restored.&lt;br /&gt;
* A bug has been fixed that enabled the stabiliser while switching to the optical targeting camera.&lt;br /&gt;
* INS of R-24R and R-27R/ER missiles now works as it should: when contact with the target is lost the missile will continue steering on a predicted target position.&lt;br /&gt;
* Datalink will continue working for R-27R/ER missiles after target req-acquisition by fighter radar, allowing the missile to track target manoeuvres and req-acquire it.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* USS Arizona, USS Wyoming — fuze delay of AP rounds on the auxiliary guns has been adjusted to 0.015 sec.&lt;br /&gt;
* IJN Myoko — the firing angles of the main calibre turrets have been adjusted. The 3rd turret doesn't shoot through the superstructure anymore. The ship's class in the info card has been corrected.&lt;br /&gt;
* IJN Agano — targeting angles of the main calibre turrets have been increased.&lt;br /&gt;
* A bug that caused the mission results window to show an erroneous message about not receiving a reward for inactivity if the connection to the server was lost has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The volume of enemy vehicles in the rear hemisphere has been increased.&lt;br /&gt;
* Sound of the automatic weapons for ground vehicles and naval vessels has been improved. The sound has become more sharp and distinctive at distance. The volume of the breeches of the player's guns has become louder.&lt;br /&gt;
* Sounds of rockets and missiles passing by have become more distinctive and bright (in a 2 km area around the player).&lt;br /&gt;
* Ship crew voice chat — the frequency of the following sound reports has been reduced: position of the rudder, incoming hits, orders to initiate a damage control, incoming damage reports, heeling reports.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where hit decals might be displayed incorrectly: armour penetration marks might be displayed on aircraft, and aircraft skin damage might be displayed on ground vehicles.&lt;br /&gt;
* A bug has been fixed where hit decals might twinkle when turning the camera.&lt;br /&gt;
* A bug that might change the size of the &amp;quot;10th Anniversary&amp;quot; decoration has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Non-purchased ships and boats now have access to torpedoes in test sail.&lt;br /&gt;
* Reward notifications for actions have been added to Simulator battles, such as a hit to enemy vehicle, capturing of a point, etc. This allows a player to track the helpful actions reward in each period of time and be aware at period end and start. These notifications could be hidden in the &amp;quot;Battle Interface&amp;quot; section of the options menu, by unchecking the box &amp;quot;Show reward message for an action&amp;quot;In the &amp;quot;Battle Interface&amp;quot; section of the options menu you are now able to hide HUD elements in battle: battle chat, log of the destroyed vehicles, orders panel, reward notifications for actions and battle rewards notifications.&lt;br /&gt;
* The display of the player icon with the Chinese female pilot has been fixed.&lt;br /&gt;
* An error in the text of the &amp;quot;Pin Up Pilot Japan&amp;quot; decal has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Missions'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where aircraft might appear under the airfields' textures in the &amp;quot;Finland&amp;quot; and &amp;quot;Ash river&amp;quot; locations.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1450|30.12.2022]] (2.23.0.42) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''R-23T, R-24T, R-27T missiles''' — the dominance of heat signatures for jet engines and flares in the missile seekers has been adjusted.&lt;br /&gt;
* '''J35XS''' - ammo capacity of the forward-firing cannon has been increased to 120 rounds.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Missing detonation in the shell and charge cellars of naval vessels has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1451|11.01.2023]] (2.23.0.51 (2.23.0.48 - Xbox, Playstation)) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Radar/IRST beyond/within visual range combat&amp;quot; option now works with the helmet-mounted display.&lt;br /&gt;
* '''AD-4''' — an issue has been fixed with the missing pylon for the FFAR Mighty Mouse rocket pod on the right wing.&lt;br /&gt;
* '''Harrier GR.7''' — a bug has been fixed that prevented the MAX G indicator to switch off while landing.&lt;br /&gt;
* '''Hampden TB Mk.I''' — a bug has been fixed where bombs mounted in the bay were first to drop.&lt;br /&gt;
* '''Sa.342L Gazelle''' — a bug has been fixed that caused a mix up of the high and low rate of fire.&lt;br /&gt;
* '''Z-10''' — the camera zoom position has been adjusted.&lt;br /&gt;
* '''F-16A (all versions)''' — a bug has been fixed that caused incorrect G indication on the HUD in cockpit view ([https://forum.warthunder.com/index.php?/topic/570652-f-16a-the-g-indicator-issues-in-hud/ report]).&lt;br /&gt;
* '''R-27R/ER missiles''' — a bug has been fixed where missiles received radar correction in TWS mode. Now, the radar correction is available in the lock-on mode only, when the target is unlocked, the seeker disables.&lt;br /&gt;
* '''AN/APG-66''' — the default range scale of the radar has been changed from 18.5km to 37km.&lt;br /&gt;
* '''Su-6''' - a bug has been fixed where the total overload in the weapon customization menu was rounded to integers that resulted in an incorrect number in the weapon weight overload notification.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Sd.Kfz.221''' - gear ratios have been adjusted, engine speed increased from 2,600 to 3,600 rpm. Frontal armour has been reduced from 14.5mm to 8mm. Source: Panzer Tracts 13-1 // Die Gepanzerten Radfahrzeuge des Deutschen Heeres&lt;br /&gt;
* '''Sho't''' - an issue with missing parts of the damage model has been solved.&lt;br /&gt;
* '''M64, Sahariano, Churchill Crocodile, M19 (all versions), M42 (all versions), Avenger, Concept 3 NGAC, Sav m/43, Sd.Kfz.251/9, M3A1 (all versions), M3A3 (all versions), M8 Greyhound (all versions), M2 Medium, M3 GMC, Flakpanzer I, Flakpanzer 38, Jagdpanzer 38(t), Pz.35(t), Pz.38(t) A/F, Pz.Sfl.Ic, Sd.Kfz.140/1, VK 45.01 (P), Sd.Kfz.221, Sd.Kfz.234/1, Sd.Kfz.6/2, Flak 37 Sfl.''' — the order of ammo depletion has been adjusted. Previously, consumption of ammo might not result in the disappearance of ammo rack sections from the damage model.&lt;br /&gt;
* A bug has been fixed that allows control of the soft-kill active protection system while the gunner is knocked off.&lt;br /&gt;
* '''SU-57B''' — the display of the wheels have been mixed with the x-ray view in battle .&lt;br /&gt;
* '''AMX-30 ACRA''' — animation of the MUC rocket in the info card has been corrected.&lt;br /&gt;
* '''Type-75 SPH''' — a bug of underestimated armour penetration values on the M107 (PF) rounds in comparison with the M107 has been fixed.&lt;br /&gt;
* '''2S3M''' — a bug of the underestimated armour penetration values of the ZOF25 (PF) in comparison with the ZOF25 has been fixed.&lt;br /&gt;
* '''ITO-90M''' — generation of the thermal imager of the gunner's sight has been fixed from 1 to 3 ([https://community.gaijin.net/issues/p/warthunder/i/A7KUdhbwqBYO report])&lt;br /&gt;
* '''5.56, 5.8mm machine guns''' — a bug with missing localization of the ammo belt has been corrected ([https://community.gaijin.net/issues/p/warthunder/i/7OuQmVYumxdH report])&lt;br /&gt;
* Destructible objects, such as fences, pillars, etc. will not stop the kinetic rounds anymore.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''USS Newport News''' - the year of the ship modification in the vehicle card has been changed from 1962 to 1972.&lt;br /&gt;
* '''Letuchiy''' - Firing sector of the 3rd and 4th main calibre turrets has been corrected.&lt;br /&gt;
&lt;br /&gt;
'''Customization and achievements'''&lt;br /&gt;
&lt;br /&gt;
* '''Lübeck''' - Displaying of the deforming camouflage has been fixed.&lt;br /&gt;
* Resetting of the selected characteristics of the ships camouflages has been fixed.&lt;br /&gt;
* Missing exhaust of the ground vehicles in the Assault game mode has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Winter holidays hangar has been switched off.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1452|18.01.2023]] (2.23.0.67) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* Landscape LOD has been corrected in the aircraft optics. Now, a pilot will see the detailed picture of the landscape in the targeting optics as seen in helicopters previously.&lt;br /&gt;
* A bug where after firing and reloading all nine guided missile blocks the value settings for the salvo mode of suspended weaponry could be reset has been fixed.&lt;br /&gt;
* '''Mirage 2000D-R1''' — A bug that made it impossible to detect ground targets at long distances when using a CDLP targeting pod has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/Rqp2Hw1Ta0Pt report]).&lt;br /&gt;
* '''Laté 298D''' — A bug that caused the Mle 33 offensive machine guns to be classified as large calibre weapons has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/BHvsBxGm1htb report]).&lt;br /&gt;
* '''B-57B''' — Separate bomb drop has been added. Source: &amp;quot;T.O. 1B-57B-1 Flight Handbook B-57B aircraft&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the hit indicator sometimes showed the wrong direction of incoming fire.&lt;br /&gt;
* A bug has been fixed that prevented external elements from detaching when destroyed, and prevented a geometrical change when hit.&lt;br /&gt;
* A bug where vehicle loss might be displayed incorrectly (for example &amp;quot;Crew knocked out&amp;quot;) because of detonation of the fuel tank has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/ZpmyfoaHHBXy report 1], [https://community.gaijin.net/issues/p/warthunder/i/5whcpb6SxMiS report 2]).&lt;br /&gt;
* '''Strv 103A, Strv 103С''' — A bug that caused the crosshair to be displayed above the aiming circle if the vehicle was on a slight slope has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/kqh36g5zAFtj report]).&lt;br /&gt;
* '''Strv 103A, Strv 103С''' — A bug has been fixed where the vehicle might move while aiming with hull aiming enabled and a machine gun selected.&lt;br /&gt;
* '''PGZ09''' — A bug that caused the laser range finder to incorrectly change aiming distance while aiming at air targets has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/URHm9jGWlauk report]).&lt;br /&gt;
* A bug that caused some decorations of the &amp;quot;camouflage&amp;quot; section to disappear at certain angles when using the &amp;quot;minimal&amp;quot; graphics preset has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/lPf9NVaYFnYH report]).&lt;br /&gt;
* '''ItO 90M''' — Optical target tracking mode has been added ([https://forum.warthunder.com/index.php?/topic/562847-07092022-ito-90m-missing-optical-target-tracking/ report]).&lt;br /&gt;
* '''ItO 90M''' — A bug that led to the inability to follow the target when the detection radar was turned off has been fixed.&lt;br /&gt;
* '''M3 Bradley (ADATS), ADATS (M113)''' — Maximum operating range of the radar has been changed from 20 to 25 km ([https://forum.warthunder.com/index.php?/topic/524201-2021-06-07-27025-adats-worng-search-radar-maximum-range/ report]).&lt;br /&gt;
* '''Vickers Mk.3''' — A bug that caused a shift of the aiming point when using commander fire control from commander sight in SB has been fixed ([https://forum.warthunder.ru/index.php?/topic/326376-vickers-mk3-v-rezhime-simulyatorykh-boev-suo-rabotaet-ne-verno/ report]).&lt;br /&gt;
* '''Khalid''' — A bug with used modification of coaxial and anti-aircraft machine gun has been fixed ([https://forum.warthunder.com/index.php?/topic/572355-incorrect-auxillarycommander-gun-name-for-the-khalid/ report]).&lt;br /&gt;
* '''Type 16 MCV''' — A bug with different thickness of radiator grill on right and left hull sides has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/HdmT9fTokQw4 report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''USS Newport News (CA-148)''' - Guidance angles and guidance speed for the main calibre turrets have been corrected:&lt;br /&gt;
** Vertical guidance: -10°/+41° changed to -5°/+41°&lt;br /&gt;
** Targeting Speed: 5.2°/s changed to 5°/s&lt;br /&gt;
** Targeting Vertical Speed: 10°/s changed to 8.2°/s&lt;br /&gt;
* '''Pr.183''' - A bug with the armour of the main calibre turrets in the vehicle card has been fixed.&lt;br /&gt;
* '''Shouku Tei No.4''' - A bug that allowed the gaining of speed to be higher than declared in the vehicle card has been fixed.&lt;br /&gt;
* '''RN Duca degli Abruzzi''' - A bug where it was impossible to use spare torpedoes has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* A bug where a shadow might appear near the vehicle after changing graphics settings has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/lADwU7Z7ArJ9 report]).&lt;br /&gt;
* A bug where the night sky on low graphics settings could be displayed with noticeable flickering stripes has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* The physics of an icy surface has changed, ice is now more 'slippery'.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1453|24.01.2023]] (2.23.0.78) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused a lack of secondary shards when armour has been penetrated.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1454|25.01.2023]] (2.23.0.82 (2.23.0.78 - Xbox, Playstation)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevented the gun elevation mechanism from staying in place while in the free view camera.&lt;br /&gt;
* A bug has been fixed that caused a lack of secondary shards when armour has been penetrated.&lt;br /&gt;
* '''Churchill Crocodile''' — a bug has been fixed where the fuel trailer wheels were spinning after tank halt.&lt;br /&gt;
* '''30mm 2A42 &amp;amp; 2A72 cannons''' — a bug has been fixed with the HE animation for the APDS rounds in protection analysis ([https://community.gaijin.net/issues/p/warthunder/i/fVDgU9dwGLFt report]).&lt;br /&gt;
* '''9M37M''' — a bug has been fixed that prevented proximity fuze activation.&lt;br /&gt;
* '''T32, T32E1''' — a bug has been fixed with different thicknesses of the caterpillars and spare tracks.&lt;br /&gt;
* '''Khalid''' — gunner's sight magnification has been corrected from x8 to x7-10 ([https://forum.warthunder.com/index.php?/topic/572476-missing-zoom-capability-10x-7x-khalid/ report])&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''Mirage F1CT''' — a bug has been fixed where dismantled gun pods were displayed in xray mode in battle.&lt;br /&gt;
* '''Harrier GR.7''' — system time is now displayed in the HUD ([https://forum.warthunder.com/index.php?/topic/564387-harrier-gr7-hud-missing-system-time-clock-readout/ report]).&lt;br /&gt;
* '''Harrier GR.7''' — added RWR indicators to the HUD ([https://forum.warthunder.com/index.php?/topic/564389-harrier-gr7-hud-missing-rwr-threat-display/ report]).&lt;br /&gt;
* '''Harrier GR.7''' — a bug has been fixed where the HUD central indicator was tied to the aircraft centerline instead of the velocity vector ([https://forum.warthunder.com/index.php?/topic/564391-harrier-gr7-hud-should-show-velocity-vector-instead-of-aircraft-centreline/ report]).&lt;br /&gt;
* '''Bf 109 F-1''' — a bug has been fixed where the 20mm MG FF/M motor cannon was not displayed in xray mode.&lt;br /&gt;
* '''Tornado IDS Marineflieger''' — a bug has been fixed that prevented the navigation bombing marker from displaying.&lt;br /&gt;
* '''Kh-25ML''' — incorrect position of the engine flame has been fixed ([https://forum.warthunder.com/index.php?/topic/534934-213053-kh-25ml-missile-wrong-placement-of-flames-from-the-rocket-motor-and-unhistorical-tracer/ report]).&lt;br /&gt;
* '''Mirage F1C, Mirage F1C-200, Jaguar E, Jaguar A''' — HUD has been updated in accordance to data from actual aircraft.&lt;br /&gt;
* '''MiG-29''' — togglable HUD view has been added to the MFD.&lt;br /&gt;
* '''F-16A MLU''' — gun funnel view has been added to the HUD.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''Pr.1124 MLRS, TKA-106''' - a bug has been fixed that prevented rocket launcher reload in Arcade battles.&lt;br /&gt;
* '''Pr.131, Hugin''' — a bug has been fixed where an insufficient crew number led to the disabling of repair, fire extinguishing and water pumping.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* Yellow square artefacts from hits to the ground or water seen on the integrated graphic cards Intel HD 660, Intel HD 530 at ultra low-quality settings have been fixed.&lt;br /&gt;
* A bug has been fixed that prevented hit marks from shell fragments on an aircraft's skin.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevented custom control button assignment on PS5/PS4 consoles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1455|26.01.2023]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/e/2PACX-1vTB8_6WWqvUrinG3k3zSpp4OLkpRbpRyr2BPjOnwhM-TD_fMnfL3LjM33LjWVlMY1PfBe1MdQluBgqw/pubhtml BR changes come into effect.]&lt;br /&gt;
&lt;br /&gt;
'''Navy'''&lt;br /&gt;
&lt;br /&gt;
* '''Pr.183 BM-21''' — arming distance setting option has been temporarily disabled for the M-21OF rockets.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1456|01.02.2023]] (2.23.0.99) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''AB-205A-1''' — a bug has been fixed that caused a FPS drop after empty rocket tubes were discarded ([https://community.gaijin.net/issues/p/warthunder/i/QHgHRHm0uS1Z report]).&lt;br /&gt;
* '''MiG-29''' — ammo count of the secondary munitions has been added to the HUD.&lt;br /&gt;
* '''AGM-12''' — a bug has been fixed that caused an underestimated number of fragments when fired from helicopters .&lt;br /&gt;
* '''F-105D''' — the number of chaff rounds for the AN/ALE-2 pod has been fixed from 16 to 192.&lt;br /&gt;
* '''SAAB J-35 (all versions)''' - controllability at low speed has been improved for the &amp;quot;simplified' and &amp;quot;mouse aim&amp;quot; control modes.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where there might be spaces between a 3d decoration and a ground vehicle hull after a model update.&lt;br /&gt;
* A bug has been fixed where 3D decorations mounted on additional armour remained in air after disabling this modification.&lt;br /&gt;
* '''Strv 74''' — an issue with a shifted camera in the commander's sight has been fixed.&lt;br /&gt;
* '''LAV-AD''' — incorrect description of the commander's NVD has been corrected ([https://community.gaijin.net/issues/p/warthunder/i/kVaMErn6VPOK report]).&lt;br /&gt;
* '''Challenger 2''' — a bug has been fixed where rubberized sideskirts remained after ERA modules are shot off.&lt;br /&gt;
* '''ZSU-57-2, WZ305''' — a bug has been fixed where there were two identical researchable magazines with AP chambered shells. The BR-281 magazine has been changed to BR-281SP armour piercing solid rounds ([https://community.gaijin.net/issues/p/warthunder/i/Us6VWaDCupF8 rеport]).&lt;br /&gt;
* '''OTOMATIC''' — the tracer has been removed from 76/62 HE-MOM and 76/62 SAPOM rounds ([https://community.gaijin.net/issues/p/warthunder/i/T2auxW3gNyr4 report])&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* New mechanics for torpedo sights. Previously, the player had to manually select a torpedo tube by pressing a button (&amp;quot;Q&amp;quot; by default). Instead of switching available torpedo tubes by the button, their sight now switches following the direction of the player's camera. The Q button now only turns the sight on or off, and the torpedo tube is selected according to the available traverse angles and the direction of the player's view.&lt;br /&gt;
** For example, if a ship has torpedo tubes on her sides (&amp;quot;Kirov&amp;quot;, &amp;quot;Hipper&amp;quot;), you don't need to press &amp;quot;Q&amp;quot; to choose the torpedo tube on the other side. Just activate all torpedo sights with the &amp;quot;Q&amp;quot; button and turn the camera to the side you want to fire from. The same works with rotating torpedo tubes (like on most destroyers in the game) - the available torpedo tubes will be selected automatically. Ships and boats with fixed torpedo tubes toggle available tubes in the same manner, although in the limited traverse sector. If a ship has several torpedo tubes on each side, a new tube available to fire from the same side toggles automatically. If a torpedo sight is disabled and the enemy is in the fire sector, the torpedoes fire in salvo by pushing the torpedo fire button.&lt;br /&gt;
* Hull break parameters of boats have been fixed. Previously the hulls of the smaller boats might not break with a large calibre shell hit.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the cursor and cannon marker to display jerkily during turret rotation when looking from the player's view in referee mode has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''VR'''&lt;br /&gt;
&lt;br /&gt;
* '''F-16A MLU''' — a bug has been fixed where the sight followed the player's view. Now it is centred in the HUD.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The reload sounds of all guns in ground vehicles are now brighter and thicker, with the reload stages heard with more detail.&lt;br /&gt;
* Guns on ground vehicles of 100mm+ calibres with manual reloading now have their own reload sounds, which are thicker.&lt;br /&gt;
* Sounds of the empty cartridges of the gun rounds have been reworked for the gunner's view camera. Authentic drop sounds of cartridges of various calibres have been used.&lt;br /&gt;
* Suspension sounds on ground vehicles have been reworked for tilting and vertical speed-ups in order to more dynamically and stabley reflect the various conditions of the suspension.&lt;br /&gt;
* BM-13 Katyusha MLRS received its own sounds different from the other systems.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where a cursor might move to the second monitor in full-screen mode in naval and helicopter battles ([https://community.gaijin.net/issues/p/warthunder/i/hEaI6oCJ6U1l report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1457|08.02.2023]] (2.23.1.13) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''Kh-23M''' — controlled flight time has been increased from 25s to 30s.&lt;br /&gt;
* A bug has been fixed that caused a zoom sensitivity issue in the ATGM camera ([https://community.gaijin.net/issues/p/warthunder/i/dhEaFyfWtWmz report]).&lt;br /&gt;
* '''AJ37, JA37C''' — a bug has been fixed that caused a reverse thrust malfunction ([https://community.gaijin.net/issues/p/warthunder/i/MFDspjc0uMI3 report], [https://community.gaijin.net/issues/p/warthunder/i/7a3Q8u4DtRQN report]).&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''M46, M47, mKPz M47 G, M47 (105/55)''' — a bug has been fixed where the hull armour values in the armour view mode and info card were different.&lt;br /&gt;
* '''T-35''' — a bug has been fixed where the armour values in the armour view mode and info card were different.&lt;br /&gt;
* '''Gepard 1A2''' — a bug has been fixed where the vehicle was unable to fire from the twin cannon when one of the cannons was damaged ([https://community.gaijin.net/issues/p/warthunder/i/OjSUhkQ6Tq5d report]).&lt;br /&gt;
* '''T-80UK''' — a bug has been fixed that prevented fragments from entering the fighting compartment when a small area near the gun mantlet was penetrated.&lt;br /&gt;
* '''105mm GP105''' — ATGM range has been reduced from 5,500m to 5,000m; the weight has been increased from 18.8kg to 19.8kg ([https://community.gaijin.net/issues/p/warthunder/i/VW8ur3wimjNN report])&lt;br /&gt;
* A bug has been fixed that affected the ricochet mechanics, allowing shells to pierce armour at blunt angles ([https://community.gaijin.net/issues/p/warthunder/i/XTvLIGEyhF2F report]).&lt;br /&gt;
* Vehicles with external ammo storage (SAM SPAAG, ATGM carriers) have received an adjusted overpressure damage calculation. Hitting the external ammunition isn't followed by overpressure damage to the crew. Vehicle list: '''Strf 9040 BILL, ASRAD-R, ItO 90M, Pvrbv 551, UDES 33, Lvrbv 701, Roland 1, ItO 90M, Dardo, SIDAM 25 (Mistral), M113A1 (TOW), PGZ04A, M113A1 (TOW), CM25, Type 75 MLRS, Type 60 ATM, Matilda Hedgehog, Ratel 20, Swingfire, Warrior, Striker, ZT3A2, Stormer HVM, ADATS (M113), Strv 81 (RB 52), 2S6, FlaRakPz 1, FlaRakRad, M901, M3 Bradley, M3A3 Bradley, ADATS.'''&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where a roundoff to the max speed in Arcade battles caused 1 km/h difference with the info card limit.&lt;br /&gt;
&lt;br /&gt;
'''Game Mechanics'''&lt;br /&gt;
&lt;br /&gt;
* The active player timer in Ground, Naval, and Custom battles has been increased from 20s to 100s. When the timer expires, a team with no active players drains victory points, and loses the mission ([https://community.gaijin.net/issues/p/warthunder/i/GR6eG9zIFRo1 report]).&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that slowed down any scaling of decals ([https://community.gaijin.net/issues/p/warthunder/i/ogAHGIW5fjaB report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1458|09.02.2023]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Cross-platform voice chat support has been added for the Xbox One and Xbox Series X|S players. Now you can communicate with players in your squad even if they play on other platforms. You can activate voice chat in the corresponding menu in the game settings and adjust the microphone sensitivity level and volume of teammates. If you don't want your voice chat to be always transmitted you can also assign a button in the settings that hold your microphone open (push to talk).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1459|15.02.2023]] (2.23.1.26) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''F-104S, F-104S TAF''' — a bug has been fixed where flare containers obstructed the drag chute.&lt;br /&gt;
* '''Harrier Gr.7, Q-5L''' — a bug has been fixed that caused unlocking from the target when flying over it in the third person view.&lt;br /&gt;
* '''Harrier Gr.7, Q-5L''' — a bug has been fixed where toggling to the nose camera might cause a laser lock-on reset.&lt;br /&gt;
* '''DB-3A''' — elevation angles of the nose turret have been adjusted.&lt;br /&gt;
* '''Kikka''' — a bug has been fixed with missing rocket engines after respawn.&lt;br /&gt;
* '''Kikka''' — a bug has been fixed where after respawning the landing gear raised only in the visual model and detached at high speed in RB and SB modes.&lt;br /&gt;
* A bug has been fixed that prevented MG fire from the helicopter in camera mode while using a gamepad.&lt;br /&gt;
* A bug has been fixed involving different penetration values of the Type 94 gun on the Ha-Go tank and Ki-45 otsu.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''2S38''' — elevation angles in the commander sight have been increased from -10…+20° to -15…+75° ([https://forum.warthunder.com/index.php?/topic/573849-2s38-incorrect-commander-optics-vertical-guidance-limits/ report]).&lt;br /&gt;
* '''2S38, 9P157, BMP-3''' — a bug has been fixed that caused cyclic neutral gear switch while turning at low speed ([https://community.gaijin.net/issues/p/warthunder/i/8p0zlgLlpWXI report])&lt;br /&gt;
* '''ELC bis''' — a bug has been fixed with different armour values in the info card and the armour view mode ([https://community.gaijin.net/issues/p/warthunder/i/8l54b9wMEvFW report])&lt;br /&gt;
* '''Chieftain Mk.5 Marksman''' — gunner and commander sight magnification has been changed from х8 to х3–10.&lt;br /&gt;
* '''Leclerc SXXI''' — a bug has been fixed where the material of the side skirts was different from Leclerc S1 and Leclerc S2. Side skirts material has been changed from constructional steel to armoured steel.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* The frequency of announcing a vessel's turn orders and rudder position reports has been reduced. Phrases regarding a vessel's roll will now be announced only when it is sinking. Phrases regarding critical roll will be announced as before when the vessel reaches this roll under any circumstances.&lt;br /&gt;
* The ability to select torpedo sight with mouse or key has been added. The switch is located in: Menu &amp;gt; Options &amp;gt; Main parameters &amp;gt; Naval battle settings &amp;gt; Torpedo sight controlling with mouse&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the points in the &amp;quot;Requirements to Candidates&amp;quot; window for the squadron to not fit the height of the window has been fixed.&lt;br /&gt;
* A bug that caused the &amp;quot;Watch&amp;quot; button to not appear in the window for using a coupon that gives a skin/decal/decoration has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused some vehicle models to appear in coal black colour in some cases has been fixed ([https://forum.warthunder.com/index.php?/topic/538881-rptd-xp-50-and-b-25j-1-appear-to-be-jet-black-in-color-after-the-ground-breaking-update-and-patch/ source]).&lt;br /&gt;
* A bug that might make aircraft textures look blurry has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/SKUC2WTqL9QL report]).&lt;br /&gt;
* A bug where the mouse cursor might jump to a second monitor when playing in full-screen windowed mode in naval and helicopter battles when the &amp;quot;alt&amp;quot; key has been pressed or a radio command has been sent has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/PnQBkHZkfqRi report]).&lt;br /&gt;
* A bug relating to the periodic cessation of the battle replay when viewing from the official web page of the game has been fixed.&lt;br /&gt;
* Hints about pausing the replay of the battle to download the next part have been added. Also download status information has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1460|16.02.2023]] (2.23.1.33 (Xbox, Playstation - Server update)) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* The chance of radar lock transfer on nearby targets has been decreased, which means more stable target tracking.&lt;br /&gt;
* Launch range of R-530, R-27R and R-27T missiles has been slightly increased.&lt;br /&gt;
* Launch range of R-530F and R-530D missiles have been increased.&lt;br /&gt;
* AIM-9L - field of view of the seeker has been increased from 2.5 to 3.6 degree, max lock angle increased from 17 to 40 degrees, tracking rate reduced from 36 to 22 degrees per second ([https://forum.warthunder.com/index.php?/topic/566209-aim-9l-should-be-able-to-track-targets-up-to-40-off-boresight-before-launch-can-currently-only-do-17/ report])&lt;br /&gt;
* Missiles with IR seekers now have separately calculated lock-on distances on afterburner plumes. Afterburner target acquisition range to the front hemi-sphere has been increased for all-aspect missiles. Cooled-cell rear aspect missiles are now able to lock on targets on a collision course.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1461|21.02.2023]] (2.23.1.41) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''AH-1 (all versions)''' — camera zoom position has been adjusted to make firing more convenient.&lt;br /&gt;
* '''F-8E''' — missing AN/APR-27 radar warning system has been added. Source: &amp;quot;NAVAIIR 01-45HHD-1 NATOPS Flight Manual - F-8D&amp;amp;E&amp;quot;.&lt;br /&gt;
* '''MiG-21 F-13''' — ballistic calculator has been added for rockets. Source: &amp;quot;Самолёт МиГ-21Ф-13. Техническое описание, Книга II - Вооружение. 1963&amp;quot;.&lt;br /&gt;
* '''MiG-29''' — Stealth ammunition belt has been added for the GSh-301 cannon.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Khalid''' — The AA machine gun elevation angle has been increased from 50deg to 90deg. Source: (Khalid 4030/2 MBT User Handbook December 1980) ([https://forum.warthunder.com/index.php?/topic/572477-wrong-elevation-limits-for-commanders-gun-khalid/ rеport]).&lt;br /&gt;
* '''Khalid''' — missing ammo depletion indicator on the AA machine gun has been restored.&lt;br /&gt;
* '''Somua SM''' — track width has been increased from 20mm to 30mm.&lt;br /&gt;
* '''Strela-10M2''' — radar range has been increased from 5km to 10km ([https://community.gaijin.net/issues/p/warthunder/i/Y7P8aZAfgXHT report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where a fire was extinguished instantly without the &amp;quot;FPS&amp;quot; modification installed.&lt;br /&gt;
* '''Fairmile H LCS(L)(2)''' — ammo capacity of the 57mm gun has been increased from 170 rounds to 512 rounds, mortar ammo capacity increased from 50 to 110. Source:&amp;quot;C.B.04304: Details of Combined Operations Landing Craft and Barges&amp;quot; ([https://forum.warthunder.com/index.php?/topic/565712-219078-fairmile-h-lcsl2-mortar-ammunition-count-incorrect/ report], [https://forum.warthunder.com/index.php?/topic/565717-219078-fairmile-h-lcsl2-6-pdr-ammunition-count-incorrect/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused graphical artefacts on the MacOS version ([https://community.gaijin.net/issues/p/warthunder/i/FPLHg6qWNtND report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1462|28.02.2023]] (2.23.1.48 (2.23.1.46 - Xbox)) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* Harrier GR.7, Q-5 — a bug has been fixed where there might occur intersection of the player's camera and the TIALD pod view ([https://community.gaijin.net/issues/p/warthunder/i/AqGuWkJCr1zd report]).&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where zooming in the sniper sight might shift the crosshair.&lt;br /&gt;
&lt;br /&gt;
'''Game mechanics'''&lt;br /&gt;
&lt;br /&gt;
* 100 sec delay before decreasing the team victory points has been revoked for cases when enemy players have no available respawns. This applied for all gaming modes, except for Enduring Confrontation and Assault mode.&lt;br /&gt;
* We have received multiple reports on players in Realistic aircraft battles, who stay on the airfield and try to earn experience by taking off and landing over and over again. Now, the take off reward can only be achieved once in 3 minutes. Let's play fair and respect others.&lt;br /&gt;
* A bug has been fixed with the different bleed time of team points for a player outnumbered by an enemy team, or when in the vehicle respawn menu.&lt;br /&gt;
* A bug has been fixed where enemy artillery had no markers in air Assault mode.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* When completing a Battle Pass challenge, you will now see in the debriefing window the &amp;quot;Challenges&amp;quot; button for easily getting your reward.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1463|02.03.2023]] (2.23.1.51) ==&lt;br /&gt;
&lt;br /&gt;
* On the CPU without SSE4.1 support, but with a 64bit operating system the game will use all available RAM (previously it was limited by ca ~4GB).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1465|03.03.2023]] (2.23.1.55) ==&lt;br /&gt;
&lt;br /&gt;
* A bug where HE shells in some aircraft and anti-aircraft guns caused little damage has been fixed.&lt;br /&gt;
* Now also in the Steam version on a CPU without SSE4.1 support, but with a 64bit operating system the game will use all available RAM (previously it was limited by ca ~4GB).&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Red_Skies%22&amp;diff=163743</id>
		<title>Update &quot;Red Skies&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Red_Skies%22&amp;diff=163743"/>
				<updated>2023-06-05T21:56:12Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: kph is an incorrect way to display speed in metric, kph meaning kilo * pico * hour which makes no sense&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateRedSkies.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
[[wt:en/news/7200-news-meet-major-update-red-skies-en|Update &amp;quot;Red Skies&amp;quot;]] ([[wt:en/game/changelog/current/1246|changelog]]) was introduced on 2 June 2021. This update is notable for the introduction of commander sights for ground vehicles and rank VII for aircraft.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.7}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[F-5C]] (pack)&lt;br /&gt;
* [[F-5E]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[F-4F|F-4F (late)]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-23M]]&lt;br /&gt;
* [[Su-7BMK]] (pack)&lt;br /&gt;
* [[Yak-28B]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Sea Vixen F.A.W. Mk.2]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[P-51C-11-NT (Japan)|P-51C-11-NT]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[J-7E]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Sagittario 2]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[M.D.454 IVA|M.D.454 Mystere IVa]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Bf 109 G-6 (Sweden)|Bf 109 G-6]] (premium)&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Marder A1-]]&lt;br /&gt;
* [[TAM 2IP]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[T-80BVM]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Concept 3|Concept 3 (P)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[M47 (Japan)|M47]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[PGZ09]]&lt;br /&gt;
* [[PGZ04A]]&lt;br /&gt;
* [[WMA301]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Dardo]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[ItO 90M (France)|ItO 90M]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[ItO 90M]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Wyoming]] (BB-32)&lt;br /&gt;
* [[USS Candid]] (AM-154)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[VS-8 Schell I]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Bezuprechny|Pr.30-bis Bezuprechny]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Leopard|Leopard Class (F-14)]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[RN Dante Alighieri]]&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Scout AH.Mk.1]] (detailed cockpit has been added)&lt;br /&gt;
* [[Lynx AH.Mk.1]] (detailed cockpit has been added)&lt;br /&gt;
* [[G-LYNX]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[SA 316B Alouette III|SA.316B Alouette III]] (detailed cockpit has been added)&lt;br /&gt;
* [[IAR 316B]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* New location for mixed battles &amp;quot;Red desert&amp;quot;&lt;br /&gt;
* New naval location &amp;quot;Drowned city&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Location and mission updates ==&lt;br /&gt;
&lt;br /&gt;
* Animation for distant windmills and pump jacks has been added.&lt;br /&gt;
* Visual issues of snow have been fixed for the location &amp;quot;Stalingrad - tank battle&amp;quot;.&lt;br /&gt;
* Airfields at the higher ranks will now be protected by modern anti-aircraft guns, including missile weaponry, in aircraft RB missions where an integrated system of different fields for battles at different ranks was received in recent updates.&lt;br /&gt;
* The following missions now have the mechanics of different airfields for battles at different ranks:&lt;br /&gt;
** Operation &amp;quot;Sicily&amp;quot;&lt;br /&gt;
** Operation &amp;quot;Korea&amp;quot;&lt;br /&gt;
** Operation &amp;quot;Ruhr&amp;quot;&lt;br /&gt;
** Operation &amp;quot;Tunisia&amp;quot;&lt;br /&gt;
** Operation &amp;quot;Zhengzhou&amp;quot;&lt;br /&gt;
** Operation &amp;quot;China Civil War 1946&amp;quot;&lt;br /&gt;
* Overall rework of visuals in &amp;quot;Pacific Hidden Base&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Enduring Confrontation ==&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Sicily&amp;quot; mission is back in rotation. The mission is based on the greatly reworked EC logics, for which the other EC missions will have transferred soon. The full list of changes you may find in previous changelog during the testing of &amp;quot;Sicily&amp;quot;. Additional changes are:&lt;br /&gt;
** Mission is rotated 90 degrees in order for every team to have its own part on land and sea.&lt;br /&gt;
** Every team has its own carrier.&lt;br /&gt;
** Mission's size is increased from 7x7 to 8x8 squares; the square sides are 8,192 metres.&lt;br /&gt;
** Modern AA systems, Including missiles, have been added to airfield protection in high rank battles.&lt;br /&gt;
* New mission &amp;quot;Denmark&amp;quot; is available in custom battles only, its size is 128x128 km.&lt;br /&gt;
** Known bug: AI ships may ram and get stuck in each other.&lt;br /&gt;
* Migration to this logic will occur in stages, during this major update.&lt;br /&gt;
* Modern AA systems, Including missiles, have been added to airfield protection in high rank battles in the following missions: &amp;quot;Maginot Line&amp;quot;, &amp;quot;Tunisia&amp;quot;, &amp;quot;Zhengzhou&amp;quot;, and &amp;quot;China Civil War 1946&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
&lt;br /&gt;
* The aiming algorithm for semi-automatic missiles has been improved. The new algorithm takes into account movement of the vehicle and target much better, with improved accuracy and without swinging off the trajectory, both in automatic and manual modes. The algorithm works for all SAM SPAA's with semi-automatic guidance, as well as for any ATGM launched from the ground or from helicopters.&lt;br /&gt;
* The limit for launching missiles on the go has been removed for the Sidam Mistral SPAA.&lt;br /&gt;
* Protection analysis is now able to show overpressure damage effects.&lt;br /&gt;
* Physically correct tracks have been added for:&lt;br /&gt;
** Germany: '''Panther A, Panther D, Panther F, Panther G, Jagdpanther, Bfw.Jagdpanther, Tiger H1, Tiger E'''&lt;br /&gt;
** France: '''Panther &amp;quot;Dauphine&amp;quot;'''&lt;br /&gt;
** China: '''CM11'''&lt;br /&gt;
** Japan: '''Heavy Tank No.6'''&lt;br /&gt;
** USSR: '''T-V'''&lt;br /&gt;
* '''T-90A''' — shell from research tier I 3BM22 has been changed to 3BM42. Tier IV shell 3BM42M has been changed to 3BM46.&lt;br /&gt;
* '''T-80U''' — shell from research tier I 3BM22 has been changed to 3BM42. Tier IV shell 3BM42M has been changed to 3BM46.&lt;br /&gt;
* '''T-72B3''' — shell from research tier I 3BM22 has been changed to 3BM42. Tier IV shell 3BM42M has been changed to 3BM60.&lt;br /&gt;
* '''Leopard 2A6, Strv 122B PLSS''' — balancing reduction of the rate of fire has been revoked.&lt;br /&gt;
* '''Leclerc S1, S2''' — commander's thermal imager has been changed to IR night vision device. Source: Tankograd Nr.8001, Leclerc // Editions Techniques pour l'Automobile et l'Industrie, Char Leclerc // ([https://forum.warthunder.com/index.php?/topic/495666-fwd2020-08-22-199188-leclerc-should-not-have-commander-thermals/#comment-8624491 report]).&lt;br /&gt;
* M48 Super - the physically correct tracks have been temporarily revoked.&lt;br /&gt;
* '''Type-74, Type-74F, Type-74G''' — mantlet armour now consists of voluminous armour.&lt;br /&gt;
* '''M60A1, M60A1 &amp;quot;D.C.Ariete&amp;quot;, M60A1 RISE(P), M60A3 TTS, M60A3 TTS(China), M60 AMBT''' — turret armour now consists of voluminous armour.&lt;br /&gt;
* '''Leopard 2A4, Strv 121''' — composite armour now voluminous. Armour durability has been specified to be more correct for striking angles. Weak zones have been increased due to design features of the gunner's sight.&lt;br /&gt;
* '''Challenger Mk.2, Challenger Mk.3, Challenger 2, Challenger 2 (2F)''' — composite armour now consists of voluminous armour.&lt;br /&gt;
* '''M1, IPM1, M1A1''' — turret and front hull armour now consists of voluminous armour.&lt;br /&gt;
* '''Challenger 2 (2F)''' — a bug with a missing armour part when using the Dorchester 2F modification has been fixed. ([https://forum.warthunder.com/index.php?/topic/523784-2021-05-09-251112-challenger-2-2f-whole-plate-missing-on-the-sides/ report]).&lt;br /&gt;
* '''Strv 104, Chieftain Mk.3, Chieftain Mk.5, Chieftain Mk.10, Challenger Mk.2, Challenger Mk.3, Conqueror''' — traverse angles for the anti-aircraft machine gun have been clarified.&lt;br /&gt;
* '''Т-72АВ (TURMS-T) ''' — the armour has been clarified. Armour characteristics have been adjusted according to Т-72A 1983 ([https://forum.warthunder.com/index.php?/topic/522845-15052021-25189-armor-effectiveness-inconsistency-between-t-72a-variants/ report]).&lt;br /&gt;
* '''Strv 103-0, Strv 103A, Strv 103C''' — A bug that prevented automatic distance setting for the laser rangefinder has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
&lt;br /&gt;
* '''FJ-4B VMF-232''' - 4х AIM-9B preset has been added.&lt;br /&gt;
* '''F3H-2''' — AIM-7C missile has been added.&lt;br /&gt;
* '''Javelin F.(A.W.) Mk.9''' — in 4х Firestreak weapon preset, outboard guns have been removed.&lt;br /&gt;
* '''T2''' — AIM-9B modification has been removed, 2хAIM-9B preset is now available by default. RP or GE, spent on this modification will be refunded.&lt;br /&gt;
* '''Mirage IIIC''' — AIM-9B modification has been removed, 2хAIM-9B preset is now available by default. RP or GE, spent on this modification will be refunded.&lt;br /&gt;
* '''Mirage IIIE''' — AIM-9B modification has been removed, 2хAIM-9B preset is now available by default. RP or GE spent on this modification will be refunded.&lt;br /&gt;
* '''Lightning F.6''' — Firestreak modification has been removed, 2хFirestreaks preset is now available by default. RP or GE spent on this modification will be refunded.&lt;br /&gt;
* For most aircraft of rank VI and above possessing air-to-air missiles, default missile presets have been introduced. These presets are available for aircraft with missiles of different types and those able to use more than two missiles of each type at a time.&lt;br /&gt;
** List of the aircraft that have received default presets with air-to-air missiles without the need to research the modifications:&lt;br /&gt;
*** FJ-4B — 2х AIM-9B preset has been added.&lt;br /&gt;
*** FJ-4B VMF-232 — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F9F-8 — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F11F-1 — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F3H-2 — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-100D — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F8U-2 — 2х AIM-9B preset is now available without opening this modification.&lt;br /&gt;
*** A-7D — 2х AIM-9B preset has been added.&lt;br /&gt;
*** Phantom FGR.2 — a 2х AIM-9D and 1х SUU-23/A preset has been added.&lt;br /&gt;
*** Phantom FG.1 — a 2х AIM-9D and 1х SUU-23/A preset has been added.&lt;br /&gt;
*** F-4C — 2х AIM-9B and 1х SUU-23/A presets have been added on the central pylon.&lt;br /&gt;
*** F-4E — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-4F Early — 2х AIM-9B FGW.2 preset has been added.&lt;br /&gt;
*** F-5С — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-104G — 2х AIM-9B preset has been added.&lt;br /&gt;
*** MiG-21MF — 2х R-3S preset has been added.&lt;br /&gt;
*** МiG-21СМТ — 2х R-3s preset has been added.&lt;br /&gt;
*** МiG-21bis — 2х R-3s preset has been added.&lt;br /&gt;
*** Su-17М2 — 2х R-60 preset has been added.&lt;br /&gt;
*** Javelin F.(A.W.) Mk.9 — 2х Firestreak preset has been added.&lt;br /&gt;
*** Scimitar F Mk.1 — 2х AIM-9B preset has been added.&lt;br /&gt;
*** Hunter F.6 — 2х SRAAM preset has been added.&lt;br /&gt;
*** Lightning F.6 — 2х Firestreak presets are now available without opening this modification.&lt;br /&gt;
*** F-1 — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-4EJ — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-104J — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-104G (China) — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-104S — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-100A — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-100D (France) — 2х AIM-9B preset has been added.&lt;br /&gt;
*** J32B — 2х RB24 preset has been added.&lt;br /&gt;
*** J35D — 2х RB24 preset has been added.&lt;br /&gt;
*** T2 — 2х AIM-9B presets are now available without opening this modification.&lt;br /&gt;
* NS-45 cannon — AP-T round has been added (Source: сравнительная таблица основных характеристик 45-мм. авиационных автоматических пушек ОКБ-15 и ОКБ-16 по результатам государственных испытаний в НИИ АВ ВВС КА)&lt;br /&gt;
* '''Ho 229 v.3''' — armour piercing composite rigid tracer shell has been added to &amp;quot;armoured targets&amp;quot; belt.&lt;br /&gt;
* '''P-63A-5 (USSR), P-63C-5 (USSR), P-63A-10 (USSR)''' — 500 lb bomb has been changed to FAB-250 in the secondary weapon menu.&lt;br /&gt;
* '''P-400''' — 500 lb bomb has been added.&lt;br /&gt;
* '''P-39K-1 (USSR), P-39Q-15 (USSR)''' — FAB 250 bomb has been added.&lt;br /&gt;
* '''P-39N-0, P-39Q-5''' — 500 lb bomb has been added.&lt;br /&gt;
* '''Do 217E-2, Do 217E-4''' - Separate bomb drop has been added for bombs of the 250, 500 and 1000 kg.&lt;br /&gt;
* '''F9F-8''' — type of the 1000 lb bomb has been changed from AN-M65 to LDGP Mk 83.&lt;br /&gt;
* '''F-4EJ Phantom II''' — a bug has been fixed that prevented the selection of belt type for the gun pods.&lt;br /&gt;
* '''F.222.2''' — an inconsistency between machine guns models and their names has been fixed.&lt;br /&gt;
* '''J35D''' — a bug has been fixed, due to which the m/56d preset could be obtained by researching m/57d modification.&lt;br /&gt;
* '''Ka-29''' — a bug has been fixed, due to which 2А42 gun wasn't designated as secondary.&lt;br /&gt;
* '''Mi-24P (Germany) / Mi-24P HFS 80''' - additional reload of 9M114 ATGM has been added.&lt;br /&gt;
* '''A-4E Early''' — forward guns have been changed from Mk 12 Mod 3 to Mk 12 Mod 0. ([https://forum.warthunder.com/index.php?/topic/507314-2020-12-22-23024-a-4e-early-incorrect-cannons/ report])&lt;br /&gt;
* '''Buccaneer S.2''' — incorrect display of some weapon presets have been corrected. ([https://forum.warthunder.com/index.php?/topic/510308-2312021-23033-buccanneer-s2-can-equip-loadouts-without-having-necessary-modifications-unlocked/ report])&lt;br /&gt;
* '''F-4E Phantom II''' — AGM-65B Maverick has been added.&lt;br /&gt;
* GP 50 bomb — weight of the bomb has been corrected to 59 kg, weight of the TNT to 29.2 kg.&lt;br /&gt;
* Browning M2 — the difference in the rate of fire has been fixed. Specifically, the M2 gun mounted on aircraft varied and is now corrected to 750 rpm&lt;br /&gt;
* '''F8U-2''' — name of the ZUNI rocket launcher modification has been corrected. ([https://forum.warthunder.com/index.php?/topic/518491-2021-03-22-23039-f8u-2-crusader-wrong-name-of-zuni-launcher/ report])&lt;br /&gt;
* '''Q-5A''' — Lack of selecting of different countermeasure options (flares and chaff) has been fixed ([https://forum.warthunder.ru/index.php?/topic/305979-251125-ne-vernoe-nazvanie-ltts-v-modifikatsiyakh-q-5a-oshibka/ report]).&lt;br /&gt;
* '''MiG-21MF''' — radar warning system has been added.&lt;br /&gt;
* '''F7F-3''' — 1,000lb Mk12 Mod 0 mines have been added.&lt;br /&gt;
* '''Phantom FGR.2''' — AIM-9G has been added to the weaponry presets.&lt;br /&gt;
* '''Phantom FG.1''' — AIM-9G has been added to the weaponry presets.&lt;br /&gt;
* '''A129CBT''' — a bug has been fixed due to which flares and IRCM could not be installed simultaneously. Incorrect weapon presets after researching FN GMP400 LCC and FN RMP LC modifications have been fixed.&lt;br /&gt;
* For some helicopter machine guns, their belts have been updated to modern ammunition. ([https://forum.warthunder.com/index.php?/topic/512698-23064-2021-1-12-modern-helicopters-are-using-old-127mm-belt/lect report])&lt;br /&gt;
* AIM-9D / AIM-9G — G tolerance has been increased to 18G.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* '''J-4, J-2''' — a bug has been fixed due to which it was possible to activate the bomb sight after take off, when using OFAB-250 bombs.&lt;br /&gt;
* '''Hornet Mk.III''' — modification &amp;quot;150 octane fuel&amp;quot; has been added.&lt;br /&gt;
* '''SAAB B17B''' - A bug which caused duplication of suspended weaponry presets on the aircraft has been fixed ([https://forum.warthunder.com/index.php?/topic/489503-199034-incorrect-visuals-for-the-loadouts-in-several-units/ report])&lt;br /&gt;
* '''He 219 A-7''' - A bug where the armour on the right engine differs from the left one by 1mm has been fixed.&lt;br /&gt;
* '''B6N1, B6N2, B6N2a''' — a bug has been fixed that prevented the protected fuel tanks from being repaired.&lt;br /&gt;
* '''Ki-45 otsu, Ki-45 hei''' — a bug with missing module &amp;quot;compressor&amp;quot; has been fixed.&lt;br /&gt;
* '''P-61C-1''' — a visual display of the broken left propeller has been fixed. ([https://forum.warthunder.com/index.php?/topic/502349-2112020p-61c-1-left-propeller-dosnt-strike-ground/ report])&lt;br /&gt;
* '''P-40F-5''' — a bug has been fixed that prevented the protected fuel tanks from being repaired.&lt;br /&gt;
* '''Mi-28N''' — angles of aiming, locking and tracking the target have been corrected. ([https://forum.warthunder.ru/index.php?/topic/290310-mi-28-ogranicheny-ugly-zakhvatasoprovozhdeniya-tseli/ report])&lt;br /&gt;
* '''B6N1, B6N2, B6N2a''' — incorrect warning about the cockpit placeholder has been removed. ([https://forum.warthunder.com/index.php?/topic/499731-5102020-11010109-b6n-placeholder-text/ report])&lt;br /&gt;
* '''Mi-28N''' — Armour has been reworked.&lt;br /&gt;
* A bug has been fixed for some bombers with an inconsistency of the number of gun stations to the number of gunners.&lt;br /&gt;
* Localization issues have been resolved for some aircraft modifications.&lt;br /&gt;
* Correct bomb load images have been implemented to the suspended weaponry menu for the following aircraft:&lt;br /&gt;
** '''F.222.2'''&lt;br /&gt;
** '''N.C.223.3'''&lt;br /&gt;
** '''Potez 633'''&lt;br /&gt;
** '''LeO 451 early'''&lt;br /&gt;
** '''LeO 451 late'''&lt;br /&gt;
** '''M.B.162'''&lt;br /&gt;
* Horizontal stabilizers have been split into two parts on the damage model for the USA, USSR, German, French and Chinese aircraft, as well as helicopters. Now if part of a stabilizer is damaged, it will rip off instead of destroying both parts. The remaining nations (Britain, Japan, Italy, Sweden) will be added later.&lt;br /&gt;
&lt;br /&gt;
== Flight Model changes: ==&lt;br /&gt;
&lt;br /&gt;
* '''G8N1, Ki-49 (all modifications), P-39 (all modifications), P-40 (all modifications)''' — The flight model has been updated. Engine operating modes have been clarified. The distribution of fuel across tanks has been corrected. The polars of the wings, fuselage and propeller blades have been recalculated and updated. The behavior of the aircraft when releasing mechanization has been clarified.&lt;br /&gt;
* '''H8K (all modifications)''' — The flight model has been updated. Engine operating modes have been clarified. The distribution of fuel across tanks has been corrected. The polars of the wings, fuselage and propeller blades have been recalculated and updated. Seaworthiness has been improved. Takeoff and landing have been simplified.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Naval weaponry: ==&lt;br /&gt;
&lt;br /&gt;
* Sea mines — lifetime has been increased to 15 minutes. Mine ammo stowages have become unreplenishable for all vessels armed with mines. I.e. the ability to drop mines once in a battle.&lt;br /&gt;
* Detection distance for mines and torpedoes has been increased. Enemy torpedo detection range now depends on the vessel's size and height and approximately equals to:&lt;br /&gt;
** boats - 100-200m&lt;br /&gt;
** destroyers - 400-500m&lt;br /&gt;
** Cruisers, battleships - 600-700m&lt;br /&gt;
** Enemy mines might be detected at distances approximately half of the above listed.&lt;br /&gt;
** Allied torpedoes and mine detection distance is double of the above listed.&lt;br /&gt;
* Now, if the guns did not have time to aim at the aiming point, and the player switches weapon group, the guns continue aiming at the point where the player was aiming. Works with disabled target designation for AI gunners.&lt;br /&gt;
* Ammo storage for all ships with the depth charge stocks have been removed. At the same time the spare charges remained on racks near the mortars.&lt;br /&gt;
* 100-mm/70 SM-5-1 gun ('''Chapaev, Sverdlov, Zheleznyakov''') — remotely fused AA shell ZS-56 has been changed to ZS-55.&lt;br /&gt;
* '''Imperatritsa Maria, Poltava''' — characteristics of the 4500mm torpedo (1912) have been corrected.&lt;br /&gt;
* '''IJN Agano''' — fire rate of the 80mm/60 Type 98 gun has been corrected to 25 rpm. Two triple-barreled 25mm guns have been removed from the superstructure.&lt;br /&gt;
* '''Aquilone''' — AI fire on aerial targets has been corrected. Fire distance and accuracy have been increased. A bug with the reduced distance limit of the main guns has been fixed.&lt;br /&gt;
* '''Ognevoy, Tashkent''' — number of first order shots have been increased to 24.&lt;br /&gt;
* For AP shells of the 152 mm/47 Mk.16 and 203-мм/55 Mk.14 cannons (USS Cleveland, USS New Orleans) the parameters of the frontal resistance have been corrected which leads to the changes in the armour penetration.&lt;br /&gt;
* '''HMS Invincible''' — stern torpedo launcher and torpedo ammo rack have been added.&lt;br /&gt;
* '''HMS Dreadnought''' — stern torpedo launcher and torpedo ammo rack have been added. Positioning of the bow torpedo launchers has been corrected in accordance with blueprints.&lt;br /&gt;
* '''USS Baltimore''' — elevation angles have been corrected for 40mm Bofors guns.&lt;br /&gt;
* '''USS Baltimore, USS Helena''' — Mk.46 semi-AP round has been added for 127mm\38 Mk.12 guns.&lt;br /&gt;
* '''HMS Liverpool''' — remote fuse rounds have been added for 152mm and 102mm guns.&lt;br /&gt;
* '''RN Pola, RN Zara, RN Trento''' — overestimated spread has been corrected for 203mm/53 Ansaldo mod.1927 and mod.1924 guns.&lt;br /&gt;
* '''Frunze''' — a bug has been fixed that prevented a full ammo rack of 45mm rounds.&lt;br /&gt;
* '''SMS Von der Tann, SMS Helgoland, SMS Kaiser''' — one torpedo has been removed from the side torpedo launchers.&lt;br /&gt;
* '''SMS Von der Tann, SMS Helgoland, SMS Kaiser''' — one torpedo has been removed from side torpedo launchers, where &amp;quot;spoon&amp;quot; tube covers have been installed. Spare torpedoes have been moved to stowages.&lt;br /&gt;
&lt;br /&gt;
== Naval modifications and crew skills: ==&lt;br /&gt;
&lt;br /&gt;
* '''PT-109''' — Unnecessary modification with depth charges has been removed.&lt;br /&gt;
&lt;br /&gt;
== Naval characteristics, physics and damage model: ==&lt;br /&gt;
&lt;br /&gt;
* The damage model of destroyers has been changed and now corresponds to a &amp;quot;cruiser&amp;quot; form. The hull is divided into compartments responsible for flooding and housing the remaining modules. The crew is located in several internal compartments, from where it can be replenished into crew-carrying modules.&lt;br /&gt;
* Explosive armour Breach - Explosive armour Breach has been implemented for naval battles for all high-explosive projectiles with an instant fuse. When the shell detonates on an obstacle, the explosion penetration will be checked. And if it is sufficient for a breach, a gap in the obstacle will be breached into which gases and a sheaf of debris will rush. This allows optimization of the number of calculations for explosions on the armour and leads to a unified calculation of the force and damage of fragments and sectors of their dispersion. HE shells have become more effective in hitting modules and crew inside the ship if they have enough blast penetration.&lt;br /&gt;
* On all large ships the damage model of open gunnery and units with open shields has been redesigned. They are now more susceptible to damage from close bursts and shrapnel.&lt;br /&gt;
* Unnecessary holes appearing on naval vessels have been removed. Holes will only appear on the hull of the ship.&lt;br /&gt;
* A bug with the probability of detonation of a vessel's own torpedoes has been fixed. The chance that the torpedo will detonate when it is destroyed is now 3-7% (depending on the conditions of destruction). There is also a small chance of detonation when a torpedo is exposed to a severe fire. If one torpedo detonates other torpedoes in the explosion zone may detonate under the same conditions. The probability will be checked for each torpedo individually. The force of the torpedo explosion depends on the type and quantity of explosives in its warhead and causes appropriate damage to the vessel in its radius. So a torpedo explosion in the launcher or in the cellar will not necessarily result in instant destruction of a ship, but it is possible. So is the chain detonation of all torpedoes affected by the explosion.&lt;br /&gt;
* '''Nurnberg''' — The shape and thickness of armoured belts and armoured decks have been fixed. The armour of bow cellars, barbettes and the deckhouses have been fixed. Armour on rangefinder posts have been added. Location and number of ammunition cellars has been corrected. Gun shields have been added for six twin-barrelled 20mm guns.&lt;br /&gt;
* '''SMS Kaiser''' — A bug that caused the 150mm artillery shells to be unavailable in a battle has been fixed. 88mm cannons have been moved to the anti-aircraft weapons group.&lt;br /&gt;
* '''IJN Ikoma''' — Armour of the main calibre turrets has been fixed.&lt;br /&gt;
* '''IJN Tone''' — 50mm rings have been added to the armoured deck above the cellars inside the barbettes.&lt;br /&gt;
* '''Krasny Krym, Krasny Kavkaz, HMS Kent''' — Excessive roll on turning has been corrected.&lt;br /&gt;
* '''HMS Southampton''' — The shape and location of the fuel tanks has been corrected. Armour thickness and materials have been corrected for barbettes, side armour on ammo stowages, and main calibre turrets.&lt;br /&gt;
* '''Syonan''' — Location and size of ammunition, fuel tanks, engine room have been corrected. Ammunition elevators and a visual radar model have been added.&lt;br /&gt;
* '''IJN Kiyoshimo''' — The model of the superstructure and funnel to permit rotation for the first torpedo launcher of 360 degrees have been changed.&lt;br /&gt;
* '''Kerch''' — Incorrect weaponry in the vehicle card has been fixed. Two spare torpedoes have been added. Incorrect specifications of torpedoes mod. 1910 have been fixed.&lt;br /&gt;
* '''HMS Liverpool''' — armour thickness and materials have been corrected for barbettes, ammo stowages, and the deck.&lt;br /&gt;
* '''USS Brooklyn, USS Helena''' — incorrect armour thickness on the main calibre turrets have been corrected.&lt;br /&gt;
* '''RN Trento''' — size, number, and positioning of the fuel tanks have been specified.&lt;br /&gt;
* '''USS Cleveland''' — thickness of the rear armour of the main calibre turrets has been changed.&lt;br /&gt;
* '''IJN Hyuga''' — gaps in armour, between armour belts and casemates of the 150mm guns, have been removed.&lt;br /&gt;
* '''T22, T31, Leipzig''' — armour shields for 20mm guns have been added.&lt;br /&gt;
* '''Anton Schmitt (Type 1936)''' — armour shield for quad-barreled 20mm guns has been added.&lt;br /&gt;
* '''PT-6''' — a bug has been fixed that prevented the water pump from repairing.&lt;br /&gt;
* '''Type 1936A''' — display of the tip for depth charges in the x-ray mode has been fixed.&lt;br /&gt;
* '''IJN Isuzu''' — inconsistency of the speed in the info card and in battle has been fixed.&lt;br /&gt;
* '''PC-451''' — displaying ammo stowage and water pump tips in the x-ray mode has been corrected.&lt;br /&gt;
* '''Zheleznyakov, Sverdlov, Chapaev, HMCS Haida''' — an issue with internal modules outside the hull has been solved.&lt;br /&gt;
* '''USS Helena''' - conning tower armour has been removed in accordance with historical data.&lt;br /&gt;
&lt;br /&gt;
== Naval Visual models and visual parts: ==&lt;br /&gt;
&lt;br /&gt;
* A bug with the display of turret rotation when viewed from a distance has been fixed for the Soviet armoured boats. Turrets turning onboard were displayed in the stowed position.&lt;br /&gt;
* Sparks for all hit effects have been optimized and unified.&lt;br /&gt;
* The trajectory of falling shells now continues to be highlighted (if this option is enabled) when switching weapon groups after a shot.&lt;br /&gt;
* Visibility of naval shell tracers has been improved.&lt;br /&gt;
* '''&amp;quot;Rosomacha&amp;quot;, &amp;quot;Yenot&amp;quot;''' — A bug that made it impossible to place a decoration on the deck has been fixed.&lt;br /&gt;
* '''Poltava''' — The display of the tarpaulin cover of the third turret of the main calibre turret has been fixed.&lt;br /&gt;
* '''HMCS Brantford (Flower Class (K-218))''' — The location of the navigation lights has been fixed.&lt;br /&gt;
* '''PT-15 (Type 11)''' — Display of the antennas when looking at the boat from distance has been fixed.&lt;br /&gt;
* '''USS Fletcher''' — A bug with the radar antenna hanging in the air in destroyed state has been fixed.&lt;br /&gt;
* '''Leipzig''' — stern superstructure model has been fixed. Ship's model has been applied in accordance with the state of the ship before wrecking with Prinz Eugen in 1944.&lt;br /&gt;
* '''HMS Hawkins''' — layout of the ammo stowage on the main calibre guns have been fixed.&lt;br /&gt;
* '''HMS Dido, HMS Arethusa''' — visual layout of the number and positions of the engines has been changed to reflect historical accuracy.&lt;br /&gt;
* '''IJN Agano''' — central superstructure has been fixed.&lt;br /&gt;
* '''RN Pola''' — stern anchor, missing in the 1941 configuration, has been removed.&lt;br /&gt;
* '''RN Turbine, RN Aquilone''' — ship names in gold letters have been added to the stern.&lt;br /&gt;
* '''HMNZS Leander''' — a bug with a missing deck part on the bow end has been fixed.&lt;br /&gt;
* '''USS Aylwin (Farragut (DD-355))''' — the engine room has been reworked in accordance with blueprints.&lt;br /&gt;
* '''RN Geniere''' — destroyed bridge casing visuals have been fixed.&lt;br /&gt;
* '''Karl Galster, Anton Schmitt''' — excessive rudder blade has been removed.&lt;br /&gt;
* '''SF40 Leichte''' — a bug with the mis-allocation of ammo stowage to guns near where they are located, has been corrected. Previously, some guns were replenished from the stowage located on the opposite side.&lt;br /&gt;
* '''IJN Kako''' — depth charges have been removed from the x-ray mode on modifications without them.&lt;br /&gt;
* '''JDS Yūgure (DD-184)''' — transcription of the name and number has been corrected. Ship name has been added to the stern.&lt;br /&gt;
* Effect of the shell blast in the air has been reworked.&lt;br /&gt;
&lt;br /&gt;
== Localization ==&lt;br /&gt;
&lt;br /&gt;
* '''Comandanti Medaglie d'Oro''' — Ship's name has been fixed. Instead of the series Comandanti Medaglie d'Oro the ship has received the name Commandante Margottini.&lt;br /&gt;
&lt;br /&gt;
== Interface ==&lt;br /&gt;
&lt;br /&gt;
* Ship names in the research tree, vehicle cards and in the battles have been changed. Some ships have received their own names. Some have received new designation numbers or an indication of the series or class. State naming has been redesigned according to the historical period. For example Italian ships from the monarchy period have received the letters RN as a prefix to the name. The following ships have received new names and titles:&lt;br /&gt;
** '''Type 1934a(1944) – Z15 Erich Steinbrinck'''&lt;br /&gt;
** '''Type 1934a(1940) – Z12 Erich Giese'''&lt;br /&gt;
** '''Type 1936(1941) – Z22 Anton Schmidtt, 1940'''&lt;br /&gt;
** '''Type 1936A(mob) – Z32'''&lt;br /&gt;
** '''Type 1936b – Z43'''&lt;br /&gt;
** '''S-100 (1944) – S-100'''&lt;br /&gt;
** '''S-100 (1945) – S-147'''&lt;br /&gt;
** '''Type М(1943) – M-802'''&lt;br /&gt;
** '''Pr.7U – Soobrazitelny, 1943'''&lt;br /&gt;
** '''Pr.159 – SKR-1'''&lt;br /&gt;
** '''Pr.35 – SKR-7'''&lt;br /&gt;
** '''Clemson (DD-336) – USS Litchfield'''&lt;br /&gt;
** '''Clemson (DD-213) – USS Barker'''&lt;br /&gt;
** '''Farragut (DD-355) – USS Aylwin'''&lt;br /&gt;
** '''Town(L45) – HMS Churchill'''&lt;br /&gt;
** '''G class – HMS Grafton'''&lt;br /&gt;
** '''N class – HMS Nepal'''&lt;br /&gt;
** '''K class – HMS Kelvin'''&lt;br /&gt;
** '''J class – HMS Jervis'''&lt;br /&gt;
** '''Battle (D14) – HMS Armada'''&lt;br /&gt;
** '''Battle (D37) – HMAS Tobruk'''&lt;br /&gt;
** '''Tribal – HMS Eskimo'''&lt;br /&gt;
** '''Hunt (L71) – HMS Calpe'''&lt;br /&gt;
** '''Hunt (L79) – HMS Brissenden'''&lt;br /&gt;
** '''Dark(FPB 1101) – Dark Adventurer'''&lt;br /&gt;
** '''Dark(FPB 1102) – Dark Aggressor'''&lt;br /&gt;
** '''Isles class – HMS Liscomb'''&lt;br /&gt;
** '''Flower class – HMS Brantford'''&lt;br /&gt;
** '''River class – HMS Spey'''&lt;br /&gt;
** '''SGB(S309) – SGB Grey Goose'''&lt;br /&gt;
** '''SGB(S304) – SGB Grey Fox'''&lt;br /&gt;
** '''Type Brave – Brave Borderer'''&lt;br /&gt;
* Desynchronization of the aiming marker from the crosshair in the binoculars when aiming on move has been fixed.&lt;br /&gt;
* Crew member roles, different from their main, have been added to the x-ray mode.&lt;br /&gt;
* Delay for cannon elevation guidance has been removed in naval battles.&lt;br /&gt;
&lt;br /&gt;
== Other: ==&lt;br /&gt;
&lt;br /&gt;
* Default shortcut for the keyboard for the ranging shot has been added - L.Ctrl + LMB&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* Rank VII has been introduced for aviation. New max BR is 11.0.&lt;br /&gt;
** Br for the following aircraft has been changed from 10.7 to 11.0:&lt;br /&gt;
*** '''F-4E Phantom II'''&lt;br /&gt;
*** '''MiG-21bis'''&lt;br /&gt;
*** '''Phantom FGR.2'''&lt;br /&gt;
*** '''Phantom FG.1'''&lt;br /&gt;
*** '''F-4EJ Phantom II'''&lt;br /&gt;
*** '''Mirage IIIE'''&lt;br /&gt;
** Rank changes:&lt;br /&gt;
*** '''F-4E Phantom II''' — moved from rank VI to VII&lt;br /&gt;
*** '''A-7D''' — moved after AV-8C from rank VI to VII&lt;br /&gt;
*** '''MiG-21MF''' — moved from rank VI to VII&lt;br /&gt;
*** '''MiG-21SMT''' — moved from rank VI to VII&lt;br /&gt;
*** '''MiG-21bis''' — moved from rank VI to VII&lt;br /&gt;
*** '''Su-17M2''' — moved from rank VI to VII&lt;br /&gt;
*** '''Yak-38''' — moved from rank V to VI&lt;br /&gt;
*** '''Phantom FGR.2''' — moved from rank VI to VII&lt;br /&gt;
*** '''Phantom FG.1''' — moved from rank VI to VII&lt;br /&gt;
*** '''Harrier GR1''' — moved from rank V to VI&lt;br /&gt;
*** '''AV-8A''' — moved from rank V to VI&lt;br /&gt;
*** '''F-4EJ Phantom II''' — moved from rank VI to VII&lt;br /&gt;
*** '''F-104G''' — moved from rank VI to VII&lt;br /&gt;
*** '''F-5A''' — moved from rank VI to VII&lt;br /&gt;
*** '''Mirage IIIC''' — moved from rank VI to VII&lt;br /&gt;
*** '''Mirage IIIE''' — moved from rank VI to VII&lt;br /&gt;
*** '''J35D''' — moved from rank VI to VII&lt;br /&gt;
*** '''F-4F Early''' — moved from rank VI to VII&lt;br /&gt;
*** '''Bf 109 G-2''' — moved to rank IV.&lt;br /&gt;
* '''Meteor F Mk.8 Reaper (Premium)''' — Purchase cost has been changed from 8090 to 8380 GE.&lt;br /&gt;
* '''Harrier GR.1 (Premium)''' — Purchase cost has been changed from 8910 to 9090 GE.&lt;br /&gt;
* '''G.91 R/4 (Italy, Premium)''' - Is now available for purchase with GE.&lt;br /&gt;
* '''M3A3 Stuart (China) and M5A1 Stuart (China)''' — Have been grouped.&lt;br /&gt;
* '''M24 (China)''' — Has been moved to the position after the group with Light Tank M3A3 Stuart (China) and Light Tank M5A1 Stuart (China).&lt;br /&gt;
* '''Chi-Ha Kai (China)''' — Has been moved to rank II.&lt;br /&gt;
* '''M4A4 (China) and M4A1 (75) W (China)''' — Has been moved to the lineup after the T-34 (1943) (China).&lt;br /&gt;
* '''Т-34-85 Gai (China)''' — Has been moved to rank IV.&lt;br /&gt;
* The required number of vehicles to unlock the next rank in the Chinese research tree for ground vehicles has been changed:&lt;br /&gt;
** On rank I: 6 —&amp;gt; 5&lt;br /&gt;
** On rank II: 5 —&amp;gt; 6&lt;br /&gt;
** On rank V: 4 —&amp;gt; 5&lt;br /&gt;
* Changes in the German ground forces research tree:&lt;br /&gt;
** '''Pz.IV G''' — has been moved to rank II.&lt;br /&gt;
* The BR range of ground vehicles has been expanded to 11.0 BR. MBT's with BR 10.7 have been moved to BR 11.0.&lt;br /&gt;
** List of vehicles that receiving change because of BR changes in all game modes:&lt;br /&gt;
*** '''Challenger 2 (2F)''' — 11.0&lt;br /&gt;
*** '''Leclerc S1, S2''' — 11.0&lt;br /&gt;
*** '''Leopard 2A5, 2A6''' — 11.0&lt;br /&gt;
*** '''Strv 122A''' — 11.0&lt;br /&gt;
*** '''Strv 122B PLSS''' — 11.0&lt;br /&gt;
*** '''Ariete PSO''' — 11.0&lt;br /&gt;
*** '''Type 90, 90B''' - 11.0&lt;br /&gt;
*** '''M1A2''' - 11.0&lt;br /&gt;
*** '''Т-72B3''' — 10.7&lt;br /&gt;
*** '''Т-80U''' — 10.7&lt;br /&gt;
*** '''Т-90А''' — 10.7&lt;br /&gt;
*** '''ZTZ99''' - 10.7&lt;br /&gt;
* '''SGB Grey Fox and Fairmile D (697)''' — Switched places in the research tree.&lt;br /&gt;
* '''USS Northampton''' — Has been moved to rank IV. Research cost has been changed from 610.000 to 360.000.&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* MERDC camouflage schemes for late US ground vehicles have been updated.&lt;br /&gt;
* New MERDC &amp;quot;Red Desert&amp;quot; and &amp;quot;Summer Verdant&amp;quot; camouflage schemes have been added for late US ground vehicles.&lt;br /&gt;
* New MHN and MAN three-colour camouflage schemes have been added for German ground vehicles..&lt;br /&gt;
* Winter single-colour camouflages of USSR, Germany and USA have been updated.&lt;br /&gt;
* Deforming paint schemes for the late Swedish tanks have been updated.&lt;br /&gt;
* '''Tiger H1''' — &amp;quot;One color grey camouflage&amp;quot; has been added for purchase with Golden Eagles.&lt;br /&gt;
* Finnish pattern set for IiO 90M (Sweden) has been added.&lt;br /&gt;
* New award for ground vehicles has been added - &amp;quot;Firefighter&amp;quot; - granted for fire fighting assistance to an ally, a new game mechanic.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* Vehicle and mission type filter has been added to the mission creation in custom battles.&lt;br /&gt;
* Displaying of the heading angle from the attack direction has been added to the protection analysis view in the hangar.&lt;br /&gt;
* In protection analysis you may now use exact rounds from belts of automatic cannons.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* The mechanics of firefighting assistance has been added to ground battles. The ability to extinguish fires for all allies is available for light tanks and by playing in a squad you can help with it for any squad member regardless of the player's vehicle (like repair). In order to assist, the ally must not be able to fight fire themself - no FPE module on the vehicle or it is out of supply. By extinguishing fire the player will spend one of their own FPE units.&lt;br /&gt;
* The mechanics of commander's sight has been added for some ground vehicles of ranks IV-VII. The list of pre-configured vehicles (will be updated as mechanics are added to other vehicles)&lt;br /&gt;
** '''USA''': HSTV-L, M103, M1128, M1A2 Abrams, M247, M3A3 Bradley, M41A1, M47, M48A1, M60, M60A1 (AOS), M60A1 RISE (P), M60A2, M60 AMBT, M60A3 TTS, M901, Magach 3, MBT-70, Merkava Mk.1, Merkava Mk.2B, Merkava Mk.3D, T54E1, T92, T95E1, XM-803.&lt;br /&gt;
** '''Germany''': Begleitpanzer 57, SPz BMP-1, Gepard, JPz 4-5, KPz-70, Leopard 1A5, Leopard 2A4, Leopard 2A5, Leopard 2A6, Leopard 2K, Leopard 2 PL, Leopard A1A1 (L/44), C2A1, Leopard I, Leopard A1A1, Marder A1-, mKPz M47 G, M48A2 C, M48A2 G A2, M48 Super, Jagdtiger, Radkampfwagen 90, JaPz.K A2, Class 3 (P), TAM, TAM 2C, TAM 2IP.&lt;br /&gt;
** '''USSR''': BMP-1, BMP-2M, IS-3, IS-4M, IS-7, IT-1, Object 120, Object 268, Object 279, Object 685, Object 906, PT-76B, SU-122-54, T-10A, T-10M, T-54 (1947), T-54 (1949), T-54 (1951), T-55AM-1, T-55A, T-62, T-62M-1, T-64B, T-64A (1971), T-72AV (TURMS-T), T-80B, T-80BVM, T-80U, Т-90А, Type 62, ZPRK 2S6, ZSU-23-4,ZSU-37-2.&lt;br /&gt;
** '''Britain''': Centurion Action X, Centurion Mk.10, Centurion Mk.3, Strv 81 (RB 52), Centurion Mk.5/1, Challenger Mk.2, Challenger 2 (2F), Challenger 2, Challenger Mk.3, Chieftain Marksman, Chieftain Mk.10, Chieftain Mk.3, Chieftain Mk.5, Conqueror, Falcon, Striker, Caernarvon, FV4202, Warrior, Olifant Mk.1A, Olifant Mk.2, Rooikat 105, Rooikat Mk.1D, Rooikat MTTD, ZA-35, Stormer HVM, TTD, VFM5, Vickers MBT, Vickers Mk.7.&lt;br /&gt;
** '''Japan''': M41A1, M47, ST-A3, STB-1, Type 16, Type 61, Type 74, Type 74 F, Type 74G, Type 89, Type 90, Type 90 (B).&lt;br /&gt;
** '''China''': M48A1, M60A3 TTS, PGZ09, PT-76, PTL02, PTZ89, Т-62 №545, Type 59, ZTZ59D1, Type 62, Type 63-I, Type 69, T-69 II G, ZBD86, WMA301, ZTZ99.&lt;br /&gt;
** '''France''': AMX-10RC, AMX-30, AMX-30 (1972), AMX-30 ACRA, AMX-30B2, AMX-30B2 BRENUS, AMX-30 DCA, AMX-32, AMX-40, AMX-50 Foch, AMX-50 Surbaissé, AMX-50 Surblindé, Leclerc, Leclerc S2, MARS 15, SK-105A2.&lt;br /&gt;
** '''Italy''': Centauro, Centauro ROMOR, Ariete, Ariete (P), Ariete PSO, Centauro MGS, Leopard 1A5, M47 (105/55), M60A1 &amp;quot;D.C.Ariete&amp;quot;, OF-40, OF-40 Mk.2A, OF-40 (MTCA), OTOMATIC.&lt;br /&gt;
** '''Sweden''': CV 90105 TML, CV 90120, Strv 101, Strv 104, Strv 121, Strv 122A, Strv 81, Strv 81 (RB 52).&lt;br /&gt;
* The mechanics of using duplicate fire controls (a simulation of the commander's use of redundant controls and ocular gunner sight periscope) by commander has been added for some ground vehicles of ranks V-VII. In case of loss of consciousness a gunner will retain fire control if this feature is in operation on the tank and the tank commander is also alive. The list of pre-configured vehicles (will be updated as mechanics are added to other vehicles):&lt;br /&gt;
** '''USA''': HSTV-L, M1 Abrams, IPM1, M103, M1128, M1A1 Abrams, M1A2 Abrams, M247, M3 Bradley, M3A3 Bradley, M41A1, M47, M48A1, M551, M60, M60A1 (AOS), M60A1 RISE (P), M60 AMBT, M60A3 TTS, Magach 3, MBT-70, Merkava Mk.1, Merkava Mk.2B, Merkava Mk.3D, T54E1, T92, T95E1, XM8, XM-803, XM-1 (Chrysler), XM-1 (GM).&lt;br /&gt;
** '''Germany''': Begleitpanzer 57, Gepard, KPz-70, Leopard 1A5, Leopard 2A4, Leopard 2A5, Leopard 2A6, Leopard 2K, Leopard 2 PL, Leopard A1A1 (L/44), C2A1, Leopard I, Leopard A1A1, Marder A1-, mKPz M47 G, M48A2 C, M48A2 G A2, M48 Super, Radkampfwagen 90, JaPz.K A2, Class 3 (P), TAM, TAM 2C, TAM 2IP.&lt;br /&gt;
** '''USSR''': BMP-2, BMP-2M, BMP-3, T-72AV (TURMS-T), T-72B3, T-80U, T-80BVM, Т-90А.&lt;br /&gt;
** '''Britain''': Challenger Mk.2, Challenger 2 (2F), Challenger 2, Challenger Mk.3, Chieftain Marksman, Chieftain Mk.10, Chieftain Mk.3, Chieftain Mk.5, Conqueror, Falcon, Warrior, Rooikat 105, Rooikat Mk.1D, Rooikat MTTD, ZA-35, TTD, VFM5, Vickers Mk.7.&lt;br /&gt;
** '''Japan''': M41A1, STB-1, Type 16, Type 74, Type 74 F, Type 74G, Type 89, Type 90, Type 90 (B).&lt;br /&gt;
** '''China''': CM11, M48A1, M60A3 TTS, PGZ09, ZTZ96A, ZTZ99.&lt;br /&gt;
** '''France''': AMX-10RC, AMX-30, AMX-30 (1972), AMX-30 ACRA, AMX-30B2, AMX-30B2 BRENUS, AMX-30 DCA, AMX-30 Super, AMX-32, AMX-40, Leclerc, Leclerc S2, SK-105A2.&lt;br /&gt;
** '''Italy''': Centauro, Centauro ROMOR, Ariete, Ariete (P), Ariete PSO, Centauro MGS, Dardo, Leopard 1A5, M47 (105/55), M60A1 &amp;quot;D.C.Ariete&amp;quot;, OF-40, OF-40 Mk.2A, OF-40 (MTCA), OTOMATIC.&lt;br /&gt;
** '''Sweden''': CV 90105 TML, CV 90120, Strv 121, Strv 122A, Strv 122B PLSS, Strf 9040C, Strf 9040 BILL, Lvkv 9040C.&lt;br /&gt;
* The mechanics of range correction in the sight based on range measurement results with laser rangefinder has been added to ground RB.&lt;br /&gt;
* Torpedo speed multiplier in AB has been changed from a constant ‘equal to 3' to a piecewise linear dependence on the traveled distance:&lt;br /&gt;
** Up to 4 km the multiplier is 3;&lt;br /&gt;
** From 4 to 8 km multiplier drops linearly from 3 to 1;&lt;br /&gt;
** Over 8 km the multiplier is 1.&lt;br /&gt;
* Tracked vehicles are now more controllable on turning and pivoting, inertia in the direction of the turn has been reduced, the turn ends faster when the turn control has been released.&lt;br /&gt;
&lt;br /&gt;
= Graphical =&lt;br /&gt;
&lt;br /&gt;
* Thermal vision render has been improved, the picture looks more natural when using green or red channels.&lt;br /&gt;
* Nuclear blast effect has been updated. On &amp;quot;Maximum&amp;quot; and &amp;quot;Movie&amp;quot; modes you may now see the blast wave destroying buildings and environments. Blast wave details for other graphic modes have been reduced.&lt;br /&gt;
* New hit effects for the 206-480 mm shells have been added.&lt;br /&gt;
* New effects for artillery explosions in ground battles have been added.&lt;br /&gt;
* New effects when hitting red bricks have been added.&lt;br /&gt;
* Visual shot effect has been hidden in a naval vessels's sight to improve visibility.&lt;br /&gt;
* '''FV4005''' — The visual shot effect has been changed.&lt;br /&gt;
* New shooting effect type has been added for the 40 mm anti-aircraft guns.&lt;br /&gt;
* The time for smoke disappearing and its appearanve when aircraft bombs explode have been adjusted.&lt;br /&gt;
* Effects of fires and smoke on the ground have been reworked and improved.&lt;br /&gt;
* Erroneous night glow on some effects has been removed.&lt;br /&gt;
* The problem with low FPS while flying behind a burning aircraft has been fixed.&lt;br /&gt;
* All smoke trail effects on missiles have been changed.&lt;br /&gt;
* All aircraft fire effects have been changed.&lt;br /&gt;
* Sparks for all hit effects have been optimized and unified.&lt;br /&gt;
* Effect of bursting shells in the air has been updated.&lt;br /&gt;
* The trajectory of falling shells continues to be highlighted when switching weapon groups after the shot. To do this you need to enable the corresponding option in the settings.&lt;br /&gt;
* The visibility of naval shell traces has been improved.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* The sound of all ground vehicles guns, except for machine guns, have been reworked for third-person and gunner view with all allied and enemy vehicles. Powder blast is emphasized, while part of metallic sounds have been removed.&lt;br /&gt;
* Aircraft firing sounds have been improved, all shots now have increased density at low frequencies.&lt;br /&gt;
* New sounds of the vehicle tracks have been added for the ground vehicles produced in the 80's and later. There are 4 types in total: tracks for main battle tanks, tracks for light tanks, tracks for amphibians, tracks for infantry fighting vehicles.&lt;br /&gt;
* Unique vehicle track sounds have been added for all enemy/allied ground vehicles in accordance with the sounds of the player's vehicles..&lt;br /&gt;
* Authentic track sounds for the STRV103 series have been introduced.&lt;br /&gt;
* New sounds for the ATGM TOW system have been created - sound of a launching missile's navigation system before launching and the sound of the missile firing.&lt;br /&gt;
* A new mechanism for the sound of ground vehicles falling onto the suspension has been added.&lt;br /&gt;
* The system for managing the sound events of explosions has been improved so that an excess of explosions doesn't cause the loss of some important sound events such as enemy engines and track sounds.&lt;br /&gt;
* Explosion sounds have been reworked so that they now fade out more clearly with distance to a listener and do not create local oversaturated areas that could potentially begin to overload the game sound mix in the low frequency area or suppress the overall sound level.&lt;br /&gt;
* The global reverb system has been redesigned so as to improve the positioning of sound events and to make the game's sound mix cleaner.&lt;br /&gt;
* Internal game sound channel routing has been redesigned for more correct sound reproduction on multi channel speaker systems.&lt;br /&gt;
* Overload of the game sounds on the consoles during an intensive battle and shots from the main calibre cannons on ships have been fixed.&lt;br /&gt;
* The sound of rapid fire anti-aircraft guns that was disappearing on consoles has been fixed.&lt;br /&gt;
* The sound design of several areas on the Seversk 13 location has been created in order to emphasize the atmosphere and mood of the location.&lt;br /&gt;
&lt;br /&gt;
= Changes and fixes for VR devices =&lt;br /&gt;
&lt;br /&gt;
* VR: The game now utilizes OpenXR. VR support has been reworked:&lt;br /&gt;
** Depth perception has been improved.&lt;br /&gt;
** Visual clarity has been improved compared to the previous implementation at the same supersampling levels. This also allows players to achieve similar quality at lower supersampling levels.&lt;br /&gt;
** The overall image quality in VR has been improved.&lt;br /&gt;
** TAA is now supported in VR (while the option was previously available in the UI, it had no effect in VR).&lt;br /&gt;
** DLSS is now supported in VR.&lt;br /&gt;
** There are now three options for in-game flatscreen mirror windows: both eyes (similar to the old implementation), left or right eye only (both adjusted to the window's aspect ratio).&lt;br /&gt;
** Zoom axis now works across all cameras in VR, not just in cockpit view.&lt;br /&gt;
** Oculus ASW should now produce better results.&lt;br /&gt;
** GUI has been adjusted to require less head movement in VR to reach corner elements.&lt;br /&gt;
** Double vision and/or artifacts around close objects have been fixed.&lt;br /&gt;
** Incorrect lighting and shadowing of a fuselage when viewed from the cockpit have been fixed.&lt;br /&gt;
** Fighter Pilot Tutorial not being completable in VR has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== 03.06.2021 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1247|First update]] (2.7.0.16) ===&lt;br /&gt;
&lt;br /&gt;
* A bug which would result in the incorrect trajectory of anti-tank guided missiles after being launched has been fixed.&lt;br /&gt;
* K2 - the materials comprising the deck have been fixed.&lt;br /&gt;
* A bug that prevented AI aircraft from taking off from carriers in the historical mission &amp;quot;Fate of Hiryū&amp;quot; has been fixed.&lt;br /&gt;
* Mi-28N — the armour material of the pilot's door has been fixed.&lt;br /&gt;
* Sea Vixen F.A.W. Mk.2 — combined weapon presets with 1,000lbs bombs have been added&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1248|Second update]] (2.7.0.18) ===&lt;br /&gt;
&lt;br /&gt;
* A bug where it was sometimes impossible to shoot again after using shell chase mode in naval battles has been fixed.&lt;br /&gt;
* Linux client crash when clicking the &amp;quot;Make a screenshot&amp;quot; button has been fixed.&lt;br /&gt;
* A client crash when using the &amp;quot;Download additional content only in the hangar&amp;quot; feature has been fixed.&lt;br /&gt;
* Sagittario 2 — a bug with the missing air brake has been fixed.&lt;br /&gt;
* Sea Vixen F.A.W. Mk.2 — 1,000lbs bomb has been changed to 1000 LB G.P. Mk.I.&lt;br /&gt;
* P-39Q-5, P-39N-0 — a bug has been fixed, that showed empty M8 tubes when the 500lbs bomb AN-M64A1 was installed.&lt;br /&gt;
* P-400 — a bug has been fixed that prevented the displaying of the 500lbs bomb.&lt;br /&gt;
&lt;br /&gt;
== 04.06.2021 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1249|First update]] (2.7.0.19) ===&lt;br /&gt;
&lt;br /&gt;
;Ground Vehicle model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Strv 122B PLSS — A bug where the controls for the commander's optics would rotate together with the optics module in the X-Ray view of the vehicle has been fixed.&lt;br /&gt;
* Ta 152 H-1 — A bug which would cause missing textures around the engine area has been fixed.&lt;br /&gt;
* A bug that caused the periodic flares firing function not to work has been fixed.&lt;br /&gt;
* A bug, where allied vehicles would receive pressure damage as if their armour was ignored when other nearby allied vehicles were struck with a HE shell, has been fixed.&lt;br /&gt;
* Centurion Mk.1 — A bug where the commander's sight camera would not work due to an unfinished model has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Aircraft and helicopter model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* J6B, Iacobi's J8A, SAAB B17B, SAAB B71A, J22-A - An erroneous round from the &amp;quot;armoured targets&amp;quot; ammunition belt for the 8 mm Ksp m/22 machine gun with an armour penetration of 23 mm, has been removed. A duplicate belt for &amp;quot;ground targets&amp;quot; has been removed.&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* Artillery explosion sounds have been improved and are now more powerful. Now, they will be louder at lower frequencies, and will not be suppressed by other sounds as easily.&lt;br /&gt;
* The sounds of firing the machine guns on ground vehicles have been improved and firing sounds in the medium frequency range have been added.&lt;br /&gt;
* The fire rate sounds (up to 1,000 rpm) for machine guns has been fixed.&lt;br /&gt;
* Changes in the sounds of machine gun fire for naval forces, which would occur as the distance between the gun and listener increased, have been made more explicit.&lt;br /&gt;
* The volume of a ground vehicle's suspension (as it bounces up/down) will now depend on the player's engine volume setting.&lt;br /&gt;
* The voice notification about approaching allied mines and torpedoes during naval battles has been fixed.&lt;br /&gt;
* A bug, where the notification about approaching enemy torpedoes in naval battles would be too late to trigger, has been fixed.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1250|Second update]] (Server update) ===&lt;br /&gt;
&lt;br /&gt;
;Enduring Confrontation:&lt;br /&gt;
&lt;br /&gt;
* All missions&lt;br /&gt;
** A bug that would cause AI strike aircraft to be unable to find the correct targets and therefore not appear in battle has been fixed.&lt;br /&gt;
** A bug that would cause AI strike aircraft to fly around the last point of their designated route (at the edge of a location) has been fixed.&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Sicily&amp;quot; and &amp;quot;Denmark&amp;quot;&lt;br /&gt;
** Now, in these two missions (built using the previously introduced new logic), up to two ground battles may start at the beginning of a mission, allowing players using strike aircraft to go to battle immediately after the mission has started.&lt;br /&gt;
&lt;br /&gt;
;Visuals:&lt;br /&gt;
&lt;br /&gt;
* The size of marks left by 76mm naval rounds after striking a point has been increased.&lt;br /&gt;
* The visibility of tracer rounds in naval battles has been improved&lt;br /&gt;
&lt;br /&gt;
;Fleet characteristics, model, damage model, and armaments:&lt;br /&gt;
&lt;br /&gt;
* A bug relating to the calculation of damage has been fixed. Previously, it prevented some projectiles, especially HE rounds, from dealing the correct amount of damage.&lt;br /&gt;
* A bug that prevented fuel tanks on destroyers from receiving shrapnel and HE damage has been fixed.&lt;br /&gt;
&lt;br /&gt;
== 07.06.2021 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1251|First update]] (2.7.0.25) ===&lt;br /&gt;
&lt;br /&gt;
;General changes:&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug that caused the loading screen to freeze after joining battle.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1252|Second update]] (Server update) ===&lt;br /&gt;
&lt;br /&gt;
* Economy indicators (Rewards, repair cost) of vehicles where the BR was changed in the release of the &amp;quot;Red Skies&amp;quot; update have been returned to the level before update release. These unplanned changes were done mistakenly due to an increase in the maximum available vehicle BR.&lt;br /&gt;
&lt;br /&gt;
;Enduring Confrontation:&lt;br /&gt;
&lt;br /&gt;
* Changed the logic of AI strike aircraft. Now, even if the ground battle is over, but there are enough ground units left for the battlefield, AI strike aircraft will continue attacking them.&lt;br /&gt;
* Airfields in the locations Ruhr and Vietnam have been converted to the rank system.&lt;br /&gt;
* In missions with the rank system of airfields, airfield modules now have the correct HP values. Previously, they may have had the HP value mistakenly set to 0.&lt;br /&gt;
* All missions with old logic:&lt;br /&gt;
** AI strike aviation templates have been converted to the new version of the logic (previously used for Sicily and Denmark) in order to resolve old bugs that are corrected in the new logic, as well as to take another step towards migration of all EC missions to the new logic.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1253|09.06.2021]] (2.7.0.36 / 2.7.0.42 - Xbox, 2.7.0.33 - Playstation) ==&lt;br /&gt;
&lt;br /&gt;
* The driver in ground vehicles now switches gears more correctly when moving up or down a hill.&lt;br /&gt;
* '''Phantom FG.1, Phantom FGR.2''' - fixed missing texture on the AIM-9G/9D missile pylon.&lt;br /&gt;
* '''OS2U-3''' - fixed a bug with obstructed view for the gunner ([https://forum.warthunder.com/index.php?/topic/415720-os2u-3-rear-gunner-view-obstructed-by-gun-shield/&amp;amp;ct=1623143177 report]).&lt;br /&gt;
* A bug that caused the radial menu to not work when playing with a gamepad for some players by using control settings different from standard (flying out in an event, fire extinguisher, artillery strike) has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''SA 313B Alouette II (Germany), SA 313B Alouette II (France)''' — fixed a bug where the MG sight might disappear whilst using the weapon selector.&lt;br /&gt;
* '''Etendard IVM''' - fixed a bug where an antenna might remain when the tail is torn off.&lt;br /&gt;
* '''Firefly FR.Mk.V''' - fixed a bug that prevented installation of 250 lb or 500 lb bombs separately from rockets ([https://forum.warthunder.com/index.php?/topic/511992-2512021-23062-firefly-fr-mk-v-loadout-issue/&amp;amp;ct=1623138371 report]).&lt;br /&gt;
* '''A.109EOA-2, A129CBT''' - fixed a bug that disabled stabilization from the gunner view in certain sectors.&lt;br /&gt;
* '''SB-2 (all series)''' - bomb drop order has been corrected for DER-19 and DER-33 pylons.&lt;br /&gt;
* '''MiG-21F-13''' - the thickness of the headrest has been corrected to 16 mm.&lt;br /&gt;
* '''Harrier GR.3, Jaguar GR.1, AV-8A, AV-8C, Phantom FG.1, FGR.2''' — incorrect overload limit equal to 4G for launch AIM-9D and AIM-9G missiles has been revoked.&lt;br /&gt;
&lt;br /&gt;
;Flight model changes&lt;br /&gt;
&lt;br /&gt;
* '''MiG-23M''' - the maximum indicated air speed has been increased to 1,400 km/h.&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Ostwind, Ostwind II''' — fixed a bug that prevented part of the ammo rack from exploding even if the module had been destroyed (&amp;quot;blackened&amp;quot;).&lt;br /&gt;
* '''M47, mKpz M47, M47 (Japan)''' - gun depression angle has been corrected from -5 to -10 degrees ([https://forum.warthunder.com/index.php?/topic/525189-25052021-26018-m47-incorrect-gun-depression/ report]).&lt;br /&gt;
* '''FV102 Striker''' — Issues causing an inability to fire ATGMs after the commander was killed has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Fleets model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''IJN Yugumo''' - fixed insufficient draft.&lt;br /&gt;
* '''HMS Belfast, HMS Liverpool''' - the armour type on specific elements has been fixed.&lt;br /&gt;
* '''USS Baltimore''' - fixed the type of armour decking.&lt;br /&gt;
* '''S-204 Lang''' - MG34 machine gun changed to MG15.&lt;br /&gt;
&lt;br /&gt;
;Xbox&lt;br /&gt;
&lt;br /&gt;
* A bug that caused HDR mode to be active in the game on the Xbox Series X even though it had been turned off in the settings of the console or display has been fixed.&lt;br /&gt;
&lt;br /&gt;
;PS4&lt;br /&gt;
&lt;br /&gt;
* A client crash when starting A Test Flight In aircraft has been fixed.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* The game now launches correctly in VR mode using a WMR Headset with the Easy Anticheat checkbox enabled in the launcher.&lt;br /&gt;
&lt;br /&gt;
== 10.06.2021 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1254|First update]] (2.7.0.37) ===&lt;br /&gt;
&lt;br /&gt;
* A bug that caused tree branches and leaves to appear without transparency, at some camera angles, has been fixed.&lt;br /&gt;
* A bug, where it was impossible to interact with the tactical map in VR mode, has been fixed.&lt;br /&gt;
* A bug, where VR on some AMD GPUs could display black dot artifacts, has been fixed.&lt;br /&gt;
* A bug which caused excessive shading on the screen when using high ambient occlusion settings and when switching the antialiasing settings from TAA to FXAA has been fixed.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1255|Second update]] (Server update) ===&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Sagittario 2 — 30mm HE round of the Hispano HS 825 gun has been corrected:&lt;br /&gt;
** weight from 360 to 220 grams,&lt;br /&gt;
** velocity from 1,080 to 1,050 mps,&lt;br /&gt;
** RDX explosives weight from 27 to 50 grams.&lt;br /&gt;
** Incorrect belts &amp;quot;Ground targets&amp;quot;, &amp;quot;Stealth&amp;quot; and &amp;quot;Air targets&amp;quot; have been removed.&lt;br /&gt;
* Fixed a bug where the R-23T missile locked on target via IR search-and-track device might self-destruct in a network game.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1256|11.06.2021]] (2.7.0.40) ==&lt;br /&gt;
&lt;br /&gt;
* In the missions &amp;quot;[Operation] Smolensk 1941&amp;quot;, &amp;quot;[Operation] Smolensk 1943&amp;quot;,&amp;quot;[Event] Operation Uranus, and &amp;quot;[Operation] Mozdok. Winter 1943&amp;quot;, the winter air temperature has been specified.&lt;br /&gt;
* The mission &amp;quot;[Event] Operation Uranus&amp;quot; has been transferred to a ranked airfield system. The bombing of bases, and AI attackers, have also been added.&lt;br /&gt;
* A bug where AI aircraft in a formation were unable to take off from the deck of the ship in the historical mission &amp;quot;To Scratch One Flat-Top&amp;quot; has been fixed.&lt;br /&gt;
* A bug which would cause helicopters to de-sync from battles wherein surface to air missiles were used has been fixed.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* A game crash has been fixed that occured in some cases after ~10 minutes in the Windows Mixed Reality headset.&lt;br /&gt;
* For better performance, Windows Mixed Reality users are advised to disable Hardware-Accelerated GPU Scheduling Benchmarks in Windows options: System &amp;gt; Display &amp;gt; Graphic Options.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1257|16.06.2021]] (2.7.0.51 - PC / 2.7.0.47- Xbox, Playstation) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed an incorrect throttle changing from WEP to 100% in &amp;quot;Relative control sensitivity&amp;quot; mode.&lt;br /&gt;
* Ground vehicle gear change whilst going up slopes has been improved.&lt;br /&gt;
* Fixed a bug that caused a gear up warning indicator after the landing gear was torn off.&lt;br /&gt;
* Incorrect reload indicator of auxiliary armament (rockets, depth charges) after depletion of the first stage stowage of main calibre guns has been fixed in naval battles.&lt;br /&gt;
* Fixed a bug that caused aircraft to crash on the airfield after reconnection to a battle.&lt;br /&gt;
* Action panel for ground vehicles now has a tooltip and icon of the current shell type.&lt;br /&gt;
* Action panel for ground vehicles now has an indicator of the smoke grenade salvo (number in salvo/total number).&lt;br /&gt;
* Fixed a bug that prevented user created missions from appearing in the missions list.&lt;br /&gt;
* The display of unachieved medals in the &amp;quot;Awards&amp;quot; menu has been improved.&lt;br /&gt;
* '''RN Geniere''' is no longer displayed as a Premium ship in the hangar.&lt;br /&gt;
* The illumination radius of illuminating shells in mixed battles has been increased from 600 to 1,700 metres. The triggering height has been increased from 450 to 600 metres.&lt;br /&gt;
&lt;br /&gt;
;Missions and locations:&lt;br /&gt;
&lt;br /&gt;
* Completely corrected a bug, where distant ground vehicles in mixed battles might be displayed underground on specific places in locations.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''B-29, Tu-4''' — nuclear weapon carriers now spawn in the air over the airfield. Flight time before the bomb is dropped has been reduced from 2 minutes 30 seconds to 1 minute 50 seconds, depending on the distance between the airfield and a drop point.&lt;br /&gt;
* '''P-43A-1''' — an incorrect carrier respawn for this type has been revoked.&lt;br /&gt;
* '''&amp;quot;Red Angel&amp;quot; rocket''' — explosive mass has been corrected to 39 kg ([https://forum.warthunder.com/index.php?/topic/493300-892020-1101044-red-angel-rockets-incorrect-explosive-mass/ report]).&lt;br /&gt;
* '''Sea Venom FAW 20''' — a second radar display has been added.&lt;br /&gt;
* '''AH-1G''' — mounted 20mm М195 gun now has selectable ammo belts.&lt;br /&gt;
* '''Mi-24P (Germany), Mi-24P HFS 80, Mi-24V, Mi-24D, Mi-24P, Mi-28N, Ka-29, Ka-50, Ka-52''' — mounted 23mm GSh-23L guns now have selectable ammo belts.&lt;br /&gt;
* '''PB4Y-2 Privateer''' — 1,000 lbs Mk-13 Mod 0 mine has been added.&lt;br /&gt;
* '''Buccaneer S.2''' — a bug has been fixed that prevented the aircraft from entering a battle due to lack of the offensive armament ([https://forum.warthunder.com/index.php?/topic/513483-1022021-buccanneer-crew-locks-even-though-there-is-not-enough-sp-to-spawn/ report]).&lt;br /&gt;
&lt;br /&gt;
;Ground vehicle model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Strv 104, Warrior''' — added option for entering range data from the laser rangefinder to the sight.&lt;br /&gt;
* '''T-80U''' — a bug with the incorrect display of components of the turret combined armour in the x-ray mode has been fixed.&lt;br /&gt;
* '''ZPRK 2S6''' — fixed a bug with the missing commander's IR searchlight after researching the modification 2S6M1.&lt;br /&gt;
* '''Cromwell V RP-3, BM-8-24, Calliope, M26 (T99), 15 cm Pz.W.42, RBT-5''' - overpressure damage has been specified. Damage to rockets outside the hull may not initiate this type of damage.&lt;br /&gt;
* '''PGZ-04A''' — fixed a bug preventing missile reloading in Arcade battles. A bug with missing missiles with certain combinations of default, HE and/or AP belts has been fixed as well.&lt;br /&gt;
* '''TTD''' — overestimated visibility value has been fixed.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* Double images in the mirrors in aircraft cockpits have been fixed.&lt;br /&gt;
* Missing objects in the right lens have been fixed.&lt;br /&gt;
* A bug where the vignette of the sight on AGM-65 Maverick missiles wasn't moving, has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1258|17.06.2021]] (2.7.0.58) ==&lt;br /&gt;
&lt;br /&gt;
* P-47N — fixed a bug that caused incorrect control in mouse aim mode (twitching while correcting a roll whilst maneuvering).&lt;br /&gt;
* MiG-21, F-4 Phantom II, J-7 — excessive fuel consumption at low and medium thrust has been fixed.&lt;br /&gt;
* MiG-23 — hitmarker from a gun has been corrected when the radar in the HUD is on.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* Geometry glitching in the periphery of vision has been fixed for Pimax headsets and the like.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1259|18.06.2021]] (2.7.0.63) ==&lt;br /&gt;
&lt;br /&gt;
* AH-1F — sight positioning for the gun has been fixed.&lt;br /&gt;
* The option &amp;quot;Download additional content only in the hangar&amp;quot; is back.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* View centering in Pimax headsets with &amp;quot;Reset tracking position&amp;quot; shortcut has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1260|23.06.2021]] (2.7.0.68) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug where objects might disappear from a location at certain view angles, when using laser warning systems and night vision devices&lt;br /&gt;
* Fixed a bug that caused a client freeze when leaving a battle.&lt;br /&gt;
* Fixed a bug that made an enemy tank silhouette visible through a smoke screen in tank Arcade when pointing the gun marker at it .&lt;br /&gt;
* Fixed a bug that disabled third-person view tank gun control after switching view between binoculars and commander sight ([https://forum.warthunder.com/index.php?/topic/526157-17062021-stuck-in-commander-sight-view/ report])&lt;br /&gt;
* Excessive armour penetration of DM11A1, DM13, and M266 anti-aircraft belts has been fixed.&lt;br /&gt;
* Fixed a bug where firing rounds were visible on Dardo IFV from the gunner's view when firing on the go.&lt;br /&gt;
* Missing notification when a player is unable to respawn in battle in a vehicle has been fixed.&lt;br /&gt;
* Item exchange from the &amp;quot;Red Skies&amp;quot; trophy is now available for console players&lt;br /&gt;
&lt;br /&gt;
;Ground vehicle model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Armour areas vulnerable to low calibre projectiles on the T-80BVM tank have been fixed.&lt;br /&gt;
* '''Leopard 2A4, Challenger 2, Challenger 2 (2F), Т-72А, Т-72АВ TURMS-T''' — a bug where a projectile might ignore certain layers of the combined armour has been fixed .&lt;br /&gt;
* A bug with a projectile ignoring certain armour layers when hitting between ERA blocks has been fixed.&lt;br /&gt;
* '''Olifant Mk.2, TTD''' - smoke grenades type has been corrected.&lt;br /&gt;
* 115mm 3BM28 round — round type has been corrected to full-body APFSDS made of depleted uranium, armour penetration values have been corrected accordingly.&lt;br /&gt;
* 23mm HEFI-T round for '''AZP-23 gun''' — explosives type and weight corrected from 8g TNT to 13g A-IX-2&lt;br /&gt;
* 30mm HEFI, HEFI-T rounds for '''2А42, 2А72, 2А38 guns''' — explosive's type has been corrected from TNT to A-IX-2&lt;br /&gt;
* 115mm round 3BK15M — initial velocity has been corrected from 800m/s to 1,060m/s&lt;br /&gt;
* 115mm round 3BM21 — initial velocity has been corrected from 1,620m/s to 1,600m/s&lt;br /&gt;
* 115mm rounds 3BM3, 3BM4 — shell weight has been specified in the infocard from 5.55kg to 4 kg. Previously, the weight was indicated with a sabot.&lt;br /&gt;
* Speed drop at distance has been specified for the following rounds:&lt;br /&gt;
** 23mm AP-I, HEFI-T for '''AZP-23 gun'''&lt;br /&gt;
** 30mm AP-I, HEFI, HEFI-t for '''2А42, 2А72, 2А38 guns'''&lt;br /&gt;
** 100mm HE 3OF32 round&lt;br /&gt;
** 120mm HEATFS OCC 120 G1, DM12, M830, M830A1 rounds&lt;br /&gt;
** 125mm HE rounds 3OF19, 3OF26, DTB-125&lt;br /&gt;
** 125mm HEATFS 3BK12, 3BK18M, DTP-125 rounds&lt;br /&gt;
** 125mm APFSDS 3BM9. 3BM15, 3BM22 rounds&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''J5N1''' - a bug has been fixed that displayed armoured glass as steel in the armour view tab.&lt;br /&gt;
* '''A129CBT''' - a bug has been fixed that prevented installation of the '''BGM-71D TOW-2''' anti-tank missiles&lt;br /&gt;
* '''Brigand B 1''' - a bug has been fixed that caused duplication of the rocket and bomb presets in the suspended armament menu&lt;br /&gt;
* '''He 111 H-16''' - a bug has been fixed with the missing AP round in the description of the turret-mounted '''20mm MG FF/M gun'''.&lt;br /&gt;
* '''Yer-2 (ACh-30B) (e)''' - a bug has been fixed with the missing AP round in the description of the turret-mounted '''20mm ShVAK gun'''.&lt;br /&gt;
* '''F-104S''' - a bug has been fixed with the required modification to install specific sets of suspended armament.&lt;br /&gt;
* '''Mi-24''' - incorrect pylons for '&amp;lt;nowiki/&amp;gt;'''S-24'&amp;lt;nowiki/&amp;gt;''' and '&amp;lt;nowiki/&amp;gt;'''S-8'''' rockets have been fixed.&lt;br /&gt;
* '''M24A1 gun''' - rate of fire has been corrected from 1,500 to 750 rpm&lt;br /&gt;
* '''Uncle Tom rocket''' - explosive weight has been corrected from 11.97 to 51.25 kg ([https://forum.warthunder.com/index.php?/topic/443522-26219-mosquito-fbvi-missing-uncle-tom-rockets/&amp;amp;ct=1624287302 report])&lt;br /&gt;
* 37mm HEFI-T round of the '''N-37 gun''' — explosive's weight has been corrected from 34 to 37g.&lt;br /&gt;
* Fuse delay has been reduced for the following rounds:&lt;br /&gt;
** 20mm HE-I, HEI-T, HE rounds for '''ShVAK and B-20 guns'''&lt;br /&gt;
** 23mm HEFI-t rounds for '''GSh-23, NS-23, NR-23 guns'''&lt;br /&gt;
** 23mm HEFI-T and HE-I rounds of the '''VYa-23 and PTB-23 guns'''&lt;br /&gt;
** 37mm HEFI-T round of the '''N-37 gun'''&lt;br /&gt;
** 45mm HEFI-T round of the '''NS-45 gun'''&lt;br /&gt;
** 20mm HI, HE-I rounds of the '''Hispano guns'''&lt;br /&gt;
&lt;br /&gt;
;Fleets model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''RN Etna''' — traverse angles of the main calibre turrets have been increased.&lt;br /&gt;
* '''Leipzig, Nürnberg''' — stern main calibre turrets now able to rotate for 360 degrees.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1261|24.06.2021]] (2.7.0.73) ==&lt;br /&gt;
&lt;br /&gt;
* A small amount of bifurcation while zooming in VR mode (with VR headsets) had been fixed ([https://forum.warthunder.com/index.php?/topic/527490-rptd-zoom-in-vr-does-not-fit-crossed-eyes-wrong-convergence-pimax-5k/ report]).&lt;br /&gt;
* A bug which caused naval shells to rotate in different directions or change rotation speed whilst in flight and being observed in the shell chase camera has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1262|29.06.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* '''Mi-28N, Ka-52''' — S-13DF missile has been changed to S-13OF with the А-IX-2 explosives weight equal to 6.9 kg. An incorrect calculation of TNT equivalent required for striking armoured targets has been corrected that led to an ammunition type change for balance reasons.&lt;br /&gt;
* '''RS-82, RS-132 rockets, Rb05A missile''' — missing overpressure damage has been fixed.&lt;br /&gt;
* The radius of shockwaves has been recalculated. The damage radius has been set according to the peak value of the shockwave's frontal pressure. For vehicles with an open fighting compartment, the threshold values have been set to 100 kPa to result in an unconditional crew knock out, and 30 kPa as a minimal value to damage the crew.&lt;br /&gt;
* '''Leopard-2PL''' — turret armour has been additionally specified, a bug which resulted in a sharp drop in armour durability over the area of combined armour screen on the turret has been fixed.&lt;br /&gt;
* '''ZTZ96A''' — Turret armour has been fixed. Previously, its protection was slightly lower than the ZTZ96.&lt;br /&gt;
* '''Т-55АМ-1, Т-62М-1''' — A bug where the resistance of the combined armour on the frontal upper armour plate against the APCR shells has been overestimated (470 mm → 450 mm) has been fixed.&lt;br /&gt;
* The damage Model on the machine gun ball mount and mechanic driver's visor flaps on some vehicles has been fixed. Previously in some situations armour resistance of these areas might be overestimated when fired at armour plate joints. Vehicle list:&lt;br /&gt;
** '''MKPz M47 G'''&lt;br /&gt;
** '''Pz.Bef.Wg.VI P'''&lt;br /&gt;
** '''Pz.III B'''&lt;br /&gt;
** '''Pz.III J1'''&lt;br /&gt;
** '''Pz.III J'''&lt;br /&gt;
** '''Pz.III L'''&lt;br /&gt;
** '''Pz.III M'''&lt;br /&gt;
** '''Pz.IV F1'''&lt;br /&gt;
** '''Pz.IV F2'''&lt;br /&gt;
** '''Pz.IV G'''&lt;br /&gt;
** '''Pz.IV H'''&lt;br /&gt;
** '''Pz.IV J'''&lt;br /&gt;
** '''Tiger II (H)'''&lt;br /&gt;
** '''Tiger II (10.5 cm Kw.K)'''&lt;br /&gt;
** '''Tiger II (P)'''&lt;br /&gt;
** '''Tiger E'''&lt;br /&gt;
** '''Tiger H1'''&lt;br /&gt;
** '''VK 45.01 (P)'''&lt;br /&gt;
** '''Brummbär'''&lt;br /&gt;
** '''M24'''&lt;br /&gt;
** '''M26'''&lt;br /&gt;
** '''M4'''&lt;br /&gt;
** '''M46'''&lt;br /&gt;
** '''M47'''&lt;br /&gt;
** '''M4A1'''&lt;br /&gt;
** '''M4A1 (76) W'''&lt;br /&gt;
** '''M4A2 (76) W'''&lt;br /&gt;
** '''M4A2'''&lt;br /&gt;
** '''M4A3 (105)'''&lt;br /&gt;
** '''M4A3E2'''&lt;br /&gt;
** '''M4A3 (76) W'''&lt;br /&gt;
** '''T20'''&lt;br /&gt;
** '''T25'''&lt;br /&gt;
** '''T26E1-1'''&lt;br /&gt;
** '''T29'''&lt;br /&gt;
** '''T32'''&lt;br /&gt;
** '''KV-1 (L-11)'''&lt;br /&gt;
** '''КV-1 (ZiS-5)'''&lt;br /&gt;
** '''КV-1S'''&lt;br /&gt;
** '''КV-2 (1940)'''&lt;br /&gt;
** '''KV-220'''&lt;br /&gt;
** '''T-34 (1942)'''&lt;br /&gt;
** '''T-34-85 (D-5T)'''&lt;br /&gt;
** '''Т-34-85'''&lt;br /&gt;
** '''Т-34-85E'''&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1263|30.06.2021]] (2.7.0.84 PC / 2.7.0.80 Xbox, Playstation) ==&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Erratic movement of guided missiles when observed in flight has been fixed.&lt;br /&gt;
* Physically correct tracks now shown in the hit camera.&lt;br /&gt;
* A bug has been fixed which displayed crew members and modules in server replays as low-poly models.&lt;br /&gt;
* Identification friend or foe for commanders' sights has been added to SB mode (duplicates the gunner's sights behaviour).&lt;br /&gt;
* In the modifications window you can now see a projectile's characteristics when you hover the cursor over it.&lt;br /&gt;
* '''Challenger 2, Challenger 2 (2F)''' — transmission operation and gear values have been specified. Intermediate gear values have been added to improve overall performance. Source: David Brown Santasalo TN54E official brochure.&lt;br /&gt;
* '''VFM5''' — transmission operation and gear values have been specified. ([https://forum.warthunder.com/index.php?/topic/523515-2021-06-14-27040-vfm5-transmission-not-corrected-with-others/ report]).&lt;br /&gt;
* '''Begleitpanzer 57''' — a bug with missing duplicate gun controls of commander in x-ray mode has been fixed.&lt;br /&gt;
* '''C2A1''' — a bug with incorrect mud shield material in the hangar has been fixed.&lt;br /&gt;
* '''Vickers MBT''' — a bug where there was no turret control when selecting a sighting machine gun as the main weapon has been fixed.&lt;br /&gt;
* '''120mm DM11''' — type of the shell has been corrected, it now features the remote fuse ability.&lt;br /&gt;
* '''M47 (105/55)''' — elevation angles have been increased from -5/+19 to -10/+20 degrees.&lt;br /&gt;
* '''Rooikat 105 TD, Rooikat MTTD''' — the number of steering axles has been reduced. First and second axles steer now (fourth was previously steered incorrectly).&lt;br /&gt;
* '''M56''' — recoil has been reduced.&lt;br /&gt;
* '''M60A2''' — a bug has been fixed with excessive repair time of the turret machine gun.&lt;br /&gt;
* '''Сhieftain Mk.10, Challenger Mk.2, Challenger Mk.3''' — elevation speed has been increased from 4.5 to 22.5 degrees ([https://forum.warthunder.com/index.php?/topic/493301-fwd-2020-11-26-21070-incorrect-gun-control-speeds-challenger-1-chieftain-mk10/ report]).&lt;br /&gt;
* '''Pz.III M, Pz. III N, Pz.IV H, Pz.Wef.Bg.IV J, Panzer IV/70A, Panzer IV/70V''' — a bug has been fixed that prevented track durability increase when installing the modification Ostketten/Winterketten.&lt;br /&gt;
* '''M15/42, M42 Contraereo, 75/34 M42, 75/34 M43, 105/25 M43, 75/46 M43''' — transmission operation and gear values have been specified. Max reverse speed is now 3.3 km/h. Max speed is 38 km/h. Source: CARRO ARMATO FIAT ANSALDO Modelli M42-M43, Norme d'uso e manutenzione, 2^ Edizione, 1944.&lt;br /&gt;
* '''Sd.Kfz. 6/2''' — a bug has been fixed that prevented the selection of the second type of the HEIT round in the protection analysis.&lt;br /&gt;
* '''Challenger 2 (2F), Challenger 2, Т-80БВМ, Т-72А, Т-34-85, Tiger H1, Leopard 2A5''' — a bug with tracks turning while the turret turned in the hit camera has been fixed.&lt;br /&gt;
* '''AMX-13 (HOT)''' — HOT missiles displayed correctly in flight and will not now fly sideways.&lt;br /&gt;
* '''Strv 103''' — removed excessive gun traverse after installing the engine modification.&lt;br /&gt;
* '''T-80BVM''' — Armour has been fixed. It is now impossible to damage the tank with low powered HE shells.&lt;br /&gt;
* '''KV-1S''' — Bugs related to the armour which, in some cases caused, shells to ignore the armour at high angles by a causing double ricochet, have been fixed.&lt;br /&gt;
* Bugs in the operation of volumetric shells which,in some rare cases, could cause anomalous penetration into overlapping bulk armour joints have been fixed.&lt;br /&gt;
* A bug, where shells hitting a target at large angles could cause damage to some tank modules while ignoring the armour, has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed, that caused a seeker to lock on target when pointing an observation camera at the sun. Missile launch was also possible, which led to missile self-destruct.&lt;br /&gt;
* A bug has been fixed that displayed HE round explosives weight in the info card when selecting AP rounds for auto cannons.&lt;br /&gt;
* A bug has been fixed that prevented automatic target tracking in helicopters at certain areas of the location &amp;quot;Normandy&amp;quot; in missions &amp;quot;Normandy&amp;quot; and &amp;quot;Fields of Normandy&amp;quot;.&lt;br /&gt;
* '''Wellington (all series)''' — 1,000 lbs bomb has been replaced from AN-M65A1 to G.P.MK1 ([https://forum.warthunder.com/index.php?/topic/508990-fwd-2020-06-22-27068-uk-wellingtons-using-us-1000lb-bombs/&amp;amp;ct=1624956821 report]).&lt;br /&gt;
* '''Ju 288C''' — display of the incorrect material of the pilot's seats armour has been fixed.&lt;br /&gt;
* '''J-7E''' — a bug has been fixed, when the modification &amp;quot;Type 500&amp;quot; was not required for 500 kg bomb presets.&lt;br /&gt;
* '''F-1''' — display of the icons in the suspended weapon menu has been fixed, icons are now set to the standard.&lt;br /&gt;
&lt;br /&gt;
;Fleet model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Shell tracking camera behavior has been improved:&lt;br /&gt;
** Camera return speed has been increased;&lt;br /&gt;
** Viewing angle has been increased;&lt;br /&gt;
** Camera stopping distance before shells hit the target has been reduced.&lt;br /&gt;
* '''Erich Giese''' — Ship's name in the research tree has been aligned with the general rule: Z12 Erich Giese ([https://forum.warthunder.com/index.php?/topic/526098-fwd-2021-06-23-27068-type-1934a-z12-erich-giese-incorrect-shortened-name/ report]).&lt;br /&gt;
* '''SMS Westfalen''' — Armour thickness of armour deck, bevels and anti-torpedo bulkhead have been corrected.&lt;br /&gt;
* '''RN Zara''' — Traverse angles of the first and fourth main calibre turrets have been increased: ±145° → ±150°.&lt;br /&gt;
&lt;br /&gt;
;Other fixes:&lt;br /&gt;
&lt;br /&gt;
* The counting of the &amp;quot;Atlas Stones&amp;quot; achievement has been fixed (for the Battle Pass).&lt;br /&gt;
* Camera speed in replays no longer depends on the selected playback speed([https://forum.warthunder.com/index.php?/topic/527467-forwarded17062021-camera-control-in-the-game-replay-locks-or-slows-down/ report]).&lt;br /&gt;
* A bug that made it impossible to leave the statistics screen in a single mission has been fixed ([https://forum.warthunder.com/index.php?/topic/525762-forwarded04062021-test-fly-replay/ report]).&lt;br /&gt;
* In the &amp;quot;Training squadron&amp;quot; creation window you can now navigate through the interface elements using a keyboard arrows or the gamepad D-pad.&lt;br /&gt;
* A bug that caused the blocked crew icon to remain red in some cases after a lock has been released has been fixed.&lt;br /&gt;
* Now in the battle log it will be specified how the player's vehicle was destroyed (by machine gun, shell, explosion, torpedo, etc).&lt;br /&gt;
* The &amp;quot;Active Scouting&amp;quot; button will no longer be displayed in the events selection menu. The function itself, as before, is available by predefined button.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1264|02.07.2021]] (2.7.0.95 - PC / 2.7.0.95 - Xbox) ==&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Battle of the South Pacific&amp;quot; mission from the historical campaign is now playable in RB mode again. The aircraft carrier can be destroyed.&lt;br /&gt;
* The camera will now only track shells if you have pressed and held the firing button on a loaded and ready to fire cannon. This way, shell tracking will not interfere with automatic cannon fire.&lt;br /&gt;
* A bug which would cause white foam to appear for a short period of time at the start of naval battles, or in the hangar, has been fixed.&lt;br /&gt;
* PC: improved OpenXR interaction (virtual reality headset) to allow a further decrease to the possibility of the client crashing and also to also improve performance on some hardware.&lt;br /&gt;
* Xbox: removed automatic target lock when pressing L2/LT in ground battles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1265|07.07.2021]] (2.7.0.106 PC / 2.7.0.102 Xbox, Playstation) ==&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* The armour piercing values of shells in the &amp;quot;Modifications&amp;quot; window now correspond to values in the info cards for shells.&lt;br /&gt;
* The incorrect indication of the enemy that destroyed your vehicle has been fixed in the kill camera.&lt;br /&gt;
* A bug has been fixed where the equivalent of multi-layer armour structures located at large angles was smaller than indicated in the protection analysis.&lt;br /&gt;
* '''U-SH 405, AMX-13 (SS.11), AMX-13 (HOT)''' — damage to the external ammunition (ATGM and rockets) will no longer initiate overpressure damage.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Tiger HAD, Tiger HAP''' - a bug has been fixed that resulted in HOT-3 launching containers remaining closed after all missiles deplete in the following presets: &amp;quot;HOT-3 x8, Mistral x2, SNEB x12&amp;quot; and &amp;quot;HOT-3 x 8, Mistral x4&amp;quot;.&lt;br /&gt;
* '''P-400''' - a bug has been fixed that allowed installation of the 500lb AN-M64A1 bomb without researching the corresponding modification.&lt;br /&gt;
* '''A129CBT, A.109EOA-2''' - a bug has been fixed with the &amp;quot;TOW-2&amp;quot; missile modification that did not match the installed missile ITOW.&lt;br /&gt;
* '''F3H-2''' - a bug has been fixed that caused the entire tail being detached when the fin was torn off.&lt;br /&gt;
* '''A-7D''' - a bug has been fixed where the rudder remained undamaged when the fin was damaged.&lt;br /&gt;
&lt;br /&gt;
;Fleets model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* The shell chase camera has been improved. For better view, the camera now stops at a distance before the shell hits the target, no matter how far the shells travel.&lt;br /&gt;
* '''M-802''' — display of the ship's skin has been improved.&lt;br /&gt;
* '''Groza''' — display of the ship's skin has been improved.&lt;br /&gt;
&lt;br /&gt;
;Aerial Enduring Confrontation&lt;br /&gt;
&lt;br /&gt;
* All aerial EC missions have been transferred to the rank system for airfields, making airfield size and AAA depend on the rank of battles. The number of airfields now also depend on the rank of battles:&lt;br /&gt;
** Low ranks:&lt;br /&gt;
*** 3 near airfields&lt;br /&gt;
*** 2 medium distance airfields&lt;br /&gt;
*** 2 distant airfields&lt;br /&gt;
** Medium ranks:&lt;br /&gt;
*** no near airfields&lt;br /&gt;
*** 3 medium distance airfields&lt;br /&gt;
*** 2 distant airfields&lt;br /&gt;
** High ranks:&lt;br /&gt;
*** no near airfields&lt;br /&gt;
*** no medium distance airfields&lt;br /&gt;
*** 3 distant airfields&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
&lt;br /&gt;
* A rare client crash whilst interacting with game chat has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1266|08.07.2021]] (2.7.0.109) ==&lt;br /&gt;
&lt;br /&gt;
;Changes to VR mode and VR headsets:&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused artefacts with SSAA enabled.&lt;br /&gt;
* A bug with &amp;quot;floating&amp;quot; collimator sights in specific aircraft has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1268|13.07.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* BR changes. [https://docs.google.com/spreadsheets/d/e/2PACX-1vScuAgyaM-7t-xhed61QBijuWJO7nNA8AXizkZL1-k0Odgo7NNx-4B_fwmNxxz6TgnJDWglfI9118vK/pubhtml Open the full table].&lt;br /&gt;
&lt;br /&gt;
All the announced rearrangements of vehicles in the tech trees will be applied when the economy update goes live.&lt;br /&gt;
&lt;br /&gt;
* '''HSTV-L''' - The operation of the auto loader has been specified. Previously it could shoot 6 rounds before it had to be reloaded. Now the auto loader allows the shooting of all ammunition with no reload required. Source: report&lt;br /&gt;
* '''Leopard 2A5, Leopard 2PL''' - round types have been updated. The DM33 round has been replaced with the DM43, the DM23 round has been replaced with the DM33.&lt;br /&gt;
* '''Leopard 2K''' - the DM23 round has been added.&lt;br /&gt;
* '''JPz. 4-5''' - the default M332 APCR round has been replaced with the DM502 HESH round. The M332 round is no longer available for this vehicle.&lt;br /&gt;
* '''Challenger 2''' - round types have been updated. The L26 round has been moved to the tier I modifications. The L27A1 round has been added to tier IV modifications.&lt;br /&gt;
* '''Challenger Mk.3, Vickers Mk.7''' - the L26 round has been added.&lt;br /&gt;
* '''Centauro I 105''' - round types have been updated.The new default round is the M456. The M735 round has been added to the tier I modifications. The DM23 has been added to the tier IV modifications.&lt;br /&gt;
* '''XM1(C), XM1(GM)''' - turret protection against APFSDS rounds has been improved. Provided protection against 115mm 3BM4 rounds along the course an arc of 60 degrees at 1,000 meters.&lt;br /&gt;
* '''Olifant Mk.2''' - turret protection against shaped-charge rounds has been improved. Provided protection against chemical rounds of calibers 100-105 mm along the course arc of 60 degrees.&lt;br /&gt;
* '''TAM-2IP''' - turret protection against shaped-charge rounds has been specified. Provided partial protection against chemical rounds of calibers 90-100 mm from the front.&lt;br /&gt;
* Respawn points cost for helicopters with powerful unguided rockets (S-13, S-24) in ground RB has been changed: basic - 227 RP, minimal - 182 RP.&lt;br /&gt;
* '''MiG-23M, MiG-21bis''' — as a balance change, the R-13M missile has been replaced by the more advanced R-13M1 with a higher angular target tracking speed, increased target acquisition range, and is also less sensitive to countermeasures&lt;br /&gt;
* '''MiG-23M''' — presets of 2хR-13М1 supplemented by 2х R-23R or 2хR-23T have been added.&lt;br /&gt;
* '''R-3S missile''' — the target capture field has been reduced from 4 to 3.5 degrees, the maximum angular velocity of target tracking has been reduced from 11 to 6 degrees per second according to the basic data on the R-3S missiles from the pilot's operation manual for MiG fighter aircraft.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1269|14.07.2021]] (2.07.0.118 - PC / 2.7.0.113 - Xbox, Playstation) ==&lt;br /&gt;
&lt;br /&gt;
;Improvements and fixes&lt;br /&gt;
&lt;br /&gt;
* Turn dynamics in 1st gear in AB has been improved. There's now no switching to neutral with the speed drop.&lt;br /&gt;
* Crew lock mechanics when leaving a ground RB battle in an aircraft. Now, to determine the possibility of respawn in a vehicle, the last selected armament and ammunition (in the hangar or during the previous respawn) are used, rather than the basic cost of the vehicle. This also fixes a bug where the crew was blocked for leaving a battle early in aircraft without basic weapons, for example, with some helicopters and with the Sea Vixen F.A.W. Mk.2.&lt;br /&gt;
* Added a hint in the interface when changing the rate of fire for a helicopter's automatic cannon.&lt;br /&gt;
* Toggling of NVD mode in binoculars now switches the camera to the commander's sight with night vision on.&lt;br /&gt;
* A bug has been fixed that disabled selected weapon controls after consequent toggling of the binocular button, night vision mode button, and gunner's view camera.&lt;br /&gt;
* A bug has been fixed that prevents the aiming block while using separate brake controls with the &amp;quot;Block vertical aiming while braking&amp;quot; function enabled.&lt;br /&gt;
* '''Strv 103-0, Strv 103A, Strv 103С''' — hull aiming has been completely reworked: The new aiming system with differential control of the gears and the torque of the tracks increases the accuracy and the quality vehicle's positioning in space allows you to compensate for rollback when aiming on slopes. ([https://forum.warthunder.com/index.php?/topic/523407-additional-strv-103-hull-aim-mode-doesnt-aim-at-target/ report]).&lt;br /&gt;
* '''VT1-2''' — hull aiming at low angles has been improved.&lt;br /&gt;
* The location of key points in naval missions has been changed for locations in Denmark, La Manche, Jungle, Midway, New Guinea. Airfields have been moved in order to reduce the time of approach and reloading for aviation.&lt;br /&gt;
* Fixed a crash that sometimes happened from the main menu when opening the friends list or chats.&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed which resulted in incorrect values of armour penetration at different angles for the info cards of AP rounds.&lt;br /&gt;
* A bug has been fixed with shell behavior after penetration of armour that in rare cases prevented damage to the crew after a direct hit from APCR/APFS rounds.&lt;br /&gt;
* APDS L15A3 — the shell effect animation has been corrected in the round's card.&lt;br /&gt;
* '''BMP-1''' — an incorrect bulkhead between the fighting and troop compartments has been removed.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Javelin F.(A.W.) Mk.9''' — a bug has been fixed that resulted in the detachment of ailerons with the detaching of stabilizers.&lt;br /&gt;
* '''F9F-2''' — &amp;quot;Tiny Tim&amp;quot; rockets have been added.&lt;br /&gt;
* '''F8U-2''' — left and right gun groups are now in the same gun group.&lt;br /&gt;
* '''Jaguar Gr.1, Jaguar A''' — fixed fragments from the pylon hanging in the air after a wing has been destroyed. When the keel was detached, the horizontal tail section was not damaged.&lt;br /&gt;
* '''SA 341F Gazelle''' — fixed a bug when installing the &amp;quot;Flares/Chaff&amp;quot; modifications there might be duplicated ammunition for the 20 mm cannon GIAT M.621.&lt;br /&gt;
* '''Ju 188 A-2, TBF-1C, Avenger Mk.II, DB-3B, В-29, Beaufort Mk.VIII, H8K2, H8K3''' — the firing angles for turrets have been specified.&lt;br /&gt;
* '''S-13OF rockets''' — weight has been adjusted from 66.6 to 69 kg.&lt;br /&gt;
* '''PARS 3 LR, AGM-65A AGM-65B air-to-ground missiles''' — fixed a bug where it was impossible to capture some AI targets in Arcade mode.&lt;br /&gt;
&lt;br /&gt;
;Fleets model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''HMS Liverpool''' — fixed a bug due to which torpedoes wouldn't reload in arcade battles.&lt;br /&gt;
* '''HMS Southampton''' — the thickness of the barbets on the main calibre turrets above the upper deck has been changed from 24.4 mm to 25.4 mm.&lt;br /&gt;
* '''Type K-8 No.13, Type K-8 No.13 late''' — fixed the name of the 76.2 mm gun.&lt;br /&gt;
* '''HMS Montgomery, HMS Churchill''' — fixed the name of the 76 mm anti-aircraft gun.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1270|16.07.2021]] (2.7.0.122) ==&lt;br /&gt;
&lt;br /&gt;
;Improvements&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Active reconnaissance&amp;quot; is now available in commander's sights.&lt;br /&gt;
* Azimuth scale has been added to the commander's sight.&lt;br /&gt;
* Dust effect position has been improved for the aircraft landing gear while running.&lt;br /&gt;
* Positioning of the damage panel of ships has been improved. It is now aligned with the bottom edge of the screen and does not overlap the mission objectives window.&lt;br /&gt;
&lt;br /&gt;
;Fixes&lt;br /&gt;
&lt;br /&gt;
* Missiles launched with automatic range setup to the target now follow the sight crosshair, not sight's zero value.&lt;br /&gt;
* Fixed a bug with decals displaying over certain 3D decorators, such as &amp;quot;Ammunition&amp;quot;, &amp;quot;Helmets&amp;quot;, &amp;quot;Machine guns&amp;quot;.&lt;br /&gt;
* Fixed a bug with an unavailable driver's camera, if a floating tank is in the water ([https://forum.warthunder.com/index.php?/topic/524332-13062021-in-water-driver-camera-problem/ report]).&lt;br /&gt;
* A bug has been fixed with reload indicator interrupted by the gunner's knock out on tank with auto loader.&lt;br /&gt;
* Location &amp;quot;City&amp;quot; - shadows from objects on location now draw at significantly longer distances.&lt;br /&gt;
* '''Strv 103-0, Strv 103A, Strv 103С''' — suspension control now unavailable if an engine is disabled.&lt;br /&gt;
* Repair status of horizontal drives of tank turrets wasn't displayed in the interface during a tank repair after a fire&lt;br /&gt;
* Hull skeleton of the last used in battle tank no longer disappears when a player is leaving a battle to the hangar.&lt;br /&gt;
* A bug has been fixed with vehicles with two or more loaders (Tiger II (10.5 cm Kw.K), KV-220, T-35,  Na-To, etc.), the second and subsequent loaders did not change places if they were knocked out before the first loader switched place.&lt;br /&gt;
* Fixed a bug when the IR spotlight on vehicles didn't work in online modes.&lt;br /&gt;
* The first ammo magazine for armored machine guns is now always full. In some cases, the ammunition of armored vehicles could include magazines of different sizes, boxes for cartridges without a clip, or incomplete belts - now such ammunition are loaded last.&lt;br /&gt;
* Fixed a crash when starting some missions of the dynamic campaign &amp;quot;Battle for Guadalcanal&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* '''F-5E, F-4E Phantom II, A-7D, AV-8C, AV-8A, Phantom FGR.2, Phantom FG.1, Harrier GR.3, Harrier GR.1''' — fixed a bug where the HUD on the windshield could move when moving the head.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
&lt;br /&gt;
* Added filtering camouflages of the &amp;quot;Red Skies&amp;quot; trophy on the Market.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1271|19.07.2021]] (2.7.0.123) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed incorrect leg placement of tank crew in some vehicles with an open cockpit when using x-ray.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1272|21.07.2021]] (2.7.0.126 - PC / 2.7.0.124 - Xbox, Playstation) ==&lt;br /&gt;
&lt;br /&gt;
;Improvements and fixes&lt;br /&gt;
&lt;br /&gt;
* Blurring effect at the edges of the screen has been improved for the shell chasing camera.&lt;br /&gt;
* Expiration dates for achievements now displayed in red, if the achievement has not completed in the required time.&lt;br /&gt;
* Inactive expired challenges in the Battle Pass now displayed in a grey color and with a corresponding icon.&lt;br /&gt;
* Sight markers for ground vehicles now won't shift while aiming through smoke.&lt;br /&gt;
* A bug has been fixed that caused torpedoes to damage friendlies in Naval battles.&lt;br /&gt;
* A bug has been fixed that caused vehicle &amp;quot;trembling&amp;quot; while hull aiming with a high ping.&lt;br /&gt;
* A bug has been fixed that made it possible for vehicles with hull aiming mechanics to turn with a damaged engine or while repairing.&lt;br /&gt;
* A bug has been fixed that caused a gun on a vehicle with hull aiming to aim incorrectly and continue swinging after pointing the aim point via binoculars.&lt;br /&gt;
* '''Strv 103С''' — a bug has been fixed that reduced elevation angles in hull aiming mode.&lt;br /&gt;
* '''VT1-2''' — a bug has been fixed that caused shaking while selecting a second (right) gun while aiming from a slope.&lt;br /&gt;
* '''VT1-2''' — a bug has been fixed that allowed hull aiming at unacceptable speeds ([https://forum.warthunder.com/index.php?/topic/473055-195056-vt1-2s-neutral-steering-not-working-in-hull-aiming-mode/ report]).&lt;br /&gt;
* A bug has been fixed where when viewing a replay in Naval battles, pressing engine control buttons might cause the sound of changing vessel speed.&lt;br /&gt;
* &amp;quot;password_mask_char&amp;quot; won't appear anymore in the password field in the login screen.&lt;br /&gt;
* The distance for viewing shells falling in the shell chase camera has been reduced.&lt;br /&gt;
* A bug has been fixed that prevented completion of historical campaigns &amp;quot;To Scratch One Flat-Top&amp;quot;, &amp;quot;American Strike&amp;quot; and &amp;quot;Fate of Hiryū&amp;quot; in RB mode.&lt;br /&gt;
* A bug has been fixed with crosshair marks on ground vehicles that might overlap the indication of a distance.&lt;br /&gt;
* A rare bug that disabled gun control has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Type 60 ATM''' — Previously overestimated repair time for the anti-aircraft machine gun and ATGM launchers has been reduced.&lt;br /&gt;
* '''E.B.R. (1954)''' — The values and number of gear ratios have been updated in order to increase the cross-country ability.&lt;br /&gt;
* '''Rooikat (all modifications)''' — The values and number of gear ratios have been updated in order to increase the cross-country ability.&lt;br /&gt;
* '''Object 906''' — The vehicle in test drive now corresponds to the postwar period.&lt;br /&gt;
* '''Warrior, 9P157-2''' — Gear ratios to eliminate jerking (between &amp;quot;I&amp;quot; and &amp;quot;N&amp;quot; gears) turning on the spot, have been adjusted.&lt;br /&gt;
* '''T-72 (all modifications)''' — The order of the ammo consumption has been corrected (previously one of the shells in the rear part of the turret was used as the last one).&lt;br /&gt;
* '''M60A3 TTS, M60A3 TTS (China), Type 61, SU-122-54''' — The order of the ammo consumption has been corrected.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Whirlwind Mk I, Whirlwind P.9''' — A bug with the displaying of the aircraft armour in the X-Ray view has been fixed.&lt;br /&gt;
* '''B-25 (all modifications)''' — Aircraft armour has been corrected. Armour material has been changed from &amp;quot;steel&amp;quot; to &amp;quot;duralumin&amp;quot;.&lt;br /&gt;
* '''F-5A, F-5C''' — A bug that could make the aircraft keel to tear off together with engines has been fixed.&lt;br /&gt;
* '''Ki-49 (all modifications)''' — a bug that caused the gunner of the lower turret being able to fire through the fuselage has been fixed ([https://forum.warthunder.com/index.php?/topic/450680-ki-49-ventral-gunner-firing-angles/&amp;amp;ct=1626769831 report]).&lt;br /&gt;
* '''F9F-5''' — The AN/APG-30 radio rangefinder has been added.&lt;br /&gt;
* '''PV-2D''' — Mechanism for protecting aircraft keels from fire from the upper turret has been corrected. Turret fire no longer bends around keels when aiming. Instead of this the possibility to fire will be blocked .&lt;br /&gt;
* '''F-1''' — Ballistic calculator for bombs has been added ([https://forum.warthunder.com/index.php?/topic/512701-23069-2021-1-19-mitsubishi-f-1-does-not-have-ccrp/&amp;amp;ct=1626773190 report]).&lt;br /&gt;
* '''Mi-35M''' — A bug with the black area on the edges of the ATGM sight. Has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Fleet model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Pr.123-bis, Pr.123K, Pr.123K (A-11)''' — Lack of dead zones when aiming cannons has been fixed ([https://forum.warthunder.com/index.php?/topic/522053-fwd-2021-07-06-270103-pr-123k-both-can-fire-guns-through-radar-housing/ report]).&lt;br /&gt;
* '''Emden''' — Traverse angles on the main calibre turrets have been corrected.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* Performance in VR mode with streamer mode turned off has been improved.&lt;br /&gt;
* A bug that caused SteamVR to crash after exiting the game has been fixed.&lt;br /&gt;
* Cockpit shake when using Pimax helmets has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1273|22.07.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
;Economy&lt;br /&gt;
&lt;br /&gt;
* Planned economy changes have been implemented ([https://docs.google.com/spreadsheets/d/e/2PACX-1vRgqvTcPVaBMNhYcqLUu3FUKUJF1jTggodwlPIf2w8hPQ0hTivihnDTeqzHhoJuZs_HWPF7oifl3wBp/pubhtml open the tablesheet]).&lt;br /&gt;
* A [https://forum.warthunder.com/index.php?/topic/529690-planned-economy-changes-in-july-2021/ new formula] for calculating game activity has been implemented.&lt;br /&gt;
* A [https://forum.warthunder.com/index.php?/topic/529690-planned-economy-changes-in-july-2021/ system of rewards] for useful actions in aircraft SB has been implemented.&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles&lt;br /&gt;
&lt;br /&gt;
* M8 HMC 一 Has been moved to rank I and placed before the M3 GMC.&lt;br /&gt;
* JPz 4-5 and Jagdpanther 一 Have switched places.&lt;br /&gt;
* M48 Super and KPz-70 一 Have switched places.&lt;br /&gt;
* M4 748 (a) (Germany) 一 Has been moved to rank III.&lt;br /&gt;
* Valentine (all modifications) 一 Have been merged into one group which has been placed before the Matilda III.&lt;br /&gt;
* Achilles 一 Has been moved to rank II.&lt;br /&gt;
* Gun Carrier (3-in) 一 Has been moved and placed before the Achilles.&lt;br /&gt;
* Charioteer Mk.VII 一 Has been moved and placed before the FV4202.&lt;br /&gt;
* Centauro I 105 一 Has been moved to rank VI.&lt;br /&gt;
* Ariete PSO and Ariete 一 Have switched places.&lt;br /&gt;
* AMX-30 DCA 一 Has been moved to rank VI.&lt;br /&gt;
&lt;br /&gt;
;Aviation&lt;br /&gt;
&lt;br /&gt;
* La-15 and La-200 一 Have switched places.&lt;br /&gt;
* MiG-17, J-4 一 Have been moved to rank V.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
&lt;br /&gt;
* F9F-2 一A bug that made it possible to mount &amp;quot;Tiny Tim&amp;quot; missiles on the aircraft without researching the appropriate  modification has been fixed.&lt;br /&gt;
* A bug that made it possible to switch between aircraft in formation by using a gamepad during a battle in some missions of the dynamic and historical campaigns has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1274|27.07.2021]] (2.7.0.146) ==&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/530502-planned-changes-for-the-action-rewards-system/ Changes] to the mechanics related to receiving rewards for useful actions have been applied to the aircraft SB mode. Rewards for useful actions, per minute, have been increased by 31-80% for all aircraft. Active time rewards have been removed. Repair costs (deposit) have been adjusted. [https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vRRK8lx7AZggW7PspmBim3sEVY-8wWjAlE7wZkTGTIEIhkqKVohZPmWRRoH5-1rTMcOWcgKtD8u1l5p/pubhtml See the full table.]&lt;br /&gt;
* A bug which prevented players from receiving rewards for useful actions in aircraft SB mode during the last period of time in battle, when all the enemy team had left the battle before it ended, has been fixed.&lt;br /&gt;
&lt;br /&gt;
== 28.07.2021 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1275|First update]] (2.7.0.152 (2.7.0.149 - Xbox, Playstation)) ===&lt;br /&gt;
&lt;br /&gt;
;Improvements and fixes&lt;br /&gt;
&lt;br /&gt;
* '''Operation &amp;quot;Sicily&amp;quot;''' - a bug has been fixed where in missions of ranks VI and above AI aircraft crashed into the ground soon after spawn ([https://forum.warthunder.com/index.php?/topic/528614-rptd-crash-of-all-seaside-warsaw-pact-ai-planes-in-realistic-battles-operation-sicily/ report]).&lt;br /&gt;
* '''Hornet Mk.III, Stirling B.Mk.III, H8K3, Ki-44-I 34, Ki-44-I, F.222.2, B-25J-30 (USSR), I-29, Hampden TB Mk.I (USSR), Yak-4, Pe-8''' — a bug has been fixed where stabilizer detachment was followed by the detaching of the landing gear.&lt;br /&gt;
* The location of the helipads has been changed as the distance of them to the tank battle in the locations: Berlin, Finland,  White Rock Fortress, Fulda, Jungle, Fire arc, Port Novorossiysk, Red Desert and Seversk-13 was unequal.&lt;br /&gt;
* A bug with the message &amp;quot;Do you want to apply selected skills?&amp;quot; after sending a crew on holiday with the skill tab opened has been fixed ([https://forum.warthunder.com/index.php?/topic/517086-fwd-2021-06-22-27063-do-you-want-to-apply-the-chosen-skills-displayed-when-removing-a-vehicle-from-a-slot/ report]).&lt;br /&gt;
* A bug has been fixed with incorrect increase level value in the &amp;quot;Crews&amp;quot; tab in the hanger log.&lt;br /&gt;
* A bug where the wreck of the player's last tank visually disappeared after they escaped a battle and returned to the hangar and shells were not able to travel through the invisible wreck has been fixed.&lt;br /&gt;
* A bug has been fixed where a destroyed vehicle might display as undamaged when a player leaves a session.&lt;br /&gt;
* A bug has been fixed with spontaneous movement of the mouse cursor after calling an artillery strike on the map when controlling armoured vehicles with keyboard arrows.&lt;br /&gt;
* A bug has been fixed where enabling NVD on the ultra-low graphic presets might result in changing the gamma and a darkening of the image.&lt;br /&gt;
* A bug has been fixed in ground vehicles where a commander's machine-gun turret was impossible to control using the commander's camera after switching from a machine gun to the main gun.&lt;br /&gt;
* A bug has been fixed with missing AI targets when reconnecting to an air Arcade battle ([https://forum.warthunder.com/index.php?/topic/522278-fwd-2021-06-23-25185-not-displayed-ground-ais-except-light-tanks-after-return-from-the-game-crash/ report]).&lt;br /&gt;
* Fixed a bug that caused a client crash when opening the &amp;quot;View battle&amp;quot; link from the &amp;quot;Battles&amp;quot; tab of the event log in the hangar.&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''PTL-02, WMA301''' - gear ratio values have been specified, as previously these units could not climb some slopes.&lt;br /&gt;
* '''MARS 15''' - 5th gear ratio has been specified to improve overall mobility.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''F5-E/A, G-91YS''' — a bug has been fixed that caused incorrect fuel consumption in afterburner mode.&lt;br /&gt;
* '''F4 Phantom II (all series)''' — critical attack angle has been increased according to technical documentation.&lt;br /&gt;
* '''F6F5 (France)''' — a bug has been fixed which made it impossible to taxi on the ground.&lt;br /&gt;
* '''A129-A/CBT''' — a bug has been fixed with incorrect behaviour in hover mode in Arcade battles.&lt;br /&gt;
* '''A129-int''' — a bug with flipping of the helicopter after respawn has been fixed.&lt;br /&gt;
* '''PV-2D''' - a bug with a deadzone from the rear turret over the keel has been fixed.&lt;br /&gt;
* 37mm N-37D gun - self-destruction timer of HE-I and HE-IT shells has been increased from 3 to 10 seconds.&lt;br /&gt;
* A bug has been fixed where the lock-on of Hellfire missiles was retained even if the target was behind impenetrable cover.&lt;br /&gt;
&lt;br /&gt;
;Fleet model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Bezuprechny - weapon presets have been fixed: sets with mines and depth charges have been removed. A bug has been fixed where it was possible to take depth charges into battle without researching the corresponding modification.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1276|Second update]] (2.7.0.153) ===&lt;br /&gt;
&lt;br /&gt;
* A bug that might cause graphical artifacts in battles has been fixed.&lt;br /&gt;
* A bug that caused the game to launch with gamepad controls when SteamVR was running has been fixed.&lt;br /&gt;
* Now when installing the game from Steam, the selected localization language will be used correctly.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1277|29.07.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Changes in the calculation of Research Points for victory/participation in missions, in accordance with the new activity formula for game modes with multiple respawns (all major game modes except aircraft RB), have been implemented.&lt;br /&gt;
* The parameters of the activity calculation for coastal fleet game sessions have been adjusted.&lt;br /&gt;
* The respawn scores and timer for respawn mechanics have been disabled in aircraft SB.&lt;br /&gt;
* Sd.Kfz.251/22 - Battle rating in all game modes has been changed from 3.3 to 3.0.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1278|04.08.2021]] (2.7.0.170 (2.7.0.167 - Xbox, Playstation)) ==&lt;br /&gt;
'''Improvements and fixes'''&lt;br /&gt;
&lt;br /&gt;
* '''BMP-3, U-SH 405''' — Markers for additional guns are now displayed correctly and take into account terrain/landscape if missiles have been loaded.&lt;br /&gt;
* '''BM-13N''' — The inscription about the impossibility of movement with changed ground clearance now appears only at the start of the movement and will not interfere with the view.&lt;br /&gt;
* Helicopter sight stabilization marks will no longer be displayed in the ground vehicle sight after the air event in ground AB is completed.&lt;br /&gt;
* A bug when playing server replays which caused incorrect displaying of the camera direction indicator of the ATGM gunner on helicopters has been fixed.&lt;br /&gt;
* The rangefinder will not be set to a value of &amp;quot;&amp;gt;9999&amp;quot; when pointing the gun sight at the smoke screen.&lt;br /&gt;
* A bug with an inability to switch view from commander’s camera to binoculars if camera cycle mechanics and night vision mode coincided has been fixed.&lt;br /&gt;
* Now the weapons selection function for aircraft will not lock hotkeys assigned to individual weapons.&lt;br /&gt;
* A bug leading to a lack of display of your ground vehicle in the commander’s sight has been fixed.&lt;br /&gt;
* An inability to select premium vehicles located at the back of the hangar when controlling from a gamepad has been fixed.&lt;br /&gt;
* A bug that caused the inability to vertically aim on tanks with hull aiming when the engine or tracks have been damaged has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''ZTZ96, M41 SDF, leKPz M41, VEAK 40''' — The function of duplicated fire control for commanders has been added.&lt;br /&gt;
* '''Conqueror ''' — A bug with lack of the commander's fire control has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''Mirage IIIC''' — A bug where wing fragments in some cases remained in the air when a wing was detached has been fixed.&lt;br /&gt;
* '''Ar 234 B-2, Ar 234 C-3''' — Separate bomb drop for suspended armament setups has been added.&lt;br /&gt;
* '''Sea Vixen F.A.W Mk.2''' — Separate bomb drop for 1000 pound G.P Mk.I bombs has been added.&lt;br /&gt;
* '''F6F (all modifications)''' — Bomb dropping for the 1000 pound AN-M65A1 bombs has been corrected. Now bombs will be dropped first from the right pylon and then from the  left pylon. Source: Pilot's handbook of flight operating instructions for navy models F6F-3, F6F-3N, F6F-5, F6F-5N airplanes.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1279|09.08.2021]] (2.7.0.176) ==&lt;br /&gt;
&lt;br /&gt;
* Video playback in the vehicle selection menu for new players has been improved.&lt;br /&gt;
* Free camera view, in replays, will no longer reset when the target player is destroyed.&lt;br /&gt;
* The round marker in the center, which duplicates the sight, is disabled in the sights of ships using first-person view.&lt;br /&gt;
* Fixed a bug where bots on aircraft, when respawning, could leave a smoke trail between the position where they were shot down and the place of the new respawn.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1280|11.08.2021]] (2.7.0.182 (2.7.0.180 — Xbox, Playstation)) ==&lt;br /&gt;
&lt;br /&gt;
;Improvements and fixes&lt;br /&gt;
&lt;br /&gt;
* Sight aiming for weapons which are not located at the centre of a vehicle as well as for additional armament of the ground vehicles has been improved. The sight will no longer spontaneously move away from the obstacle or from the target.&lt;br /&gt;
* Now when using the offensive weaponry selector, the aiming marker in AB will be displayed taking into account ballistics of the selected weapon.&lt;br /&gt;
* Hull guidance - the sight will no longer jerk from side to side when aiming.&lt;br /&gt;
* A bug which caused armoured vehicles with hull guidance to continue spontaneous rotation toward the aiming marker if the option &amp;quot;Fix gun direction in mouse view&amp;quot; was enabled and the view key was held down has been fixed.&lt;br /&gt;
* Hull guidance will now be blocked for vehicles during firefighting.&lt;br /&gt;
* A bug that allowed armoured vehicles with adjustable suspension to retain control of the suspension when the driver was out of action has been fixed.&lt;br /&gt;
* Fixed a bug due where, when disabling &amp;quot;limited ammo&amp;quot; in the &amp;quot;Mission editor&amp;quot; for aviation, there was no reload available in the air of suspended armament — bombs and missiles.&lt;br /&gt;
* Fixed condition for receiving decals &amp;quot;Emblem of 1st Company of the 21st Combat Tank Battalion French army&amp;quot; (ground vehicles of the USSR replaced by ground vehicles of France).&lt;br /&gt;
* Fixed conditions for automatic detection of terrain type for some camouflages.&lt;br /&gt;
** USA — Tricolor camouflage (Desert), Late summer camouflage (Desert, Urban).&lt;br /&gt;
** Italy — Standard camouflages for '''Pz.III N, StuG III G, Pz.IV G''' (Desert).&lt;br /&gt;
* Added links to the Marketplace for tradable vehicles and camouflages for latest events.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes&lt;br /&gt;
&lt;br /&gt;
* '''UH-1B, UH-1C, UH-1C XM-30, UH-1D''' — Fixed a bug where, when installing a suspended container with a 7.62 mm M134 Minigun machine gun, the block of machine gun barrels constantly rotated.&lt;br /&gt;
* '''P-39N-0''' — fixed a bug that caused the weapon icon to be displayed as &amp;quot;rockets + machine guns&amp;quot; when installing the M8 outboard rockets.&lt;br /&gt;
* '''FW 190 A-5/U2, Bf 110 (all modifications)''' — added the possibility of a separate drop for 50 kg bombs ([https://forum.warthunder.com/index.php?/topic/531073-fwd-2021-08-07-bf-110-series-can-drop-50kg-bombs-one-by-one-%E2%80%94%E2%80%94-no-matter-on-wing-or-on-bully-%E2%80%94%E2%80%94-but-not-have-to-drop-in-pairs/&amp;amp;ct=1628587433 report]).&lt;br /&gt;
&lt;br /&gt;
;Fleet model, damage model, characteristic and weaponry changes&lt;br /&gt;
&lt;br /&gt;
* '''USS Pensacola, USS Northampton, USS Portland and USS New Orleans''' — fixed model names of main calibre turrets and their mounts.&lt;br /&gt;
* '''Z32''' — increased maximum angles of rotation of the second and third main calibre turrets.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1281|16.08.2021]] (2.7.0.194) ==&lt;br /&gt;
&lt;br /&gt;
* Automatic ranging input in the sights no longer works if a rangefinder isn't installed in vehicle modifications.&lt;br /&gt;
* Me 163B, Me 163B-0, Ki-200 — Take-off trolley no longer disappears in the air. Also a bug has been fixed where after successful takeoff the grounding of the take-off trolley, the damage indicator appeared.&lt;br /&gt;
* Calling an artillery strike no longer resets the camera view position.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1282|17.08.2021]] (Battle Rating changes) ==&lt;br /&gt;
&lt;br /&gt;
* Planned Battle Rating changes have been implemented ([https://docs.google.com/spreadsheets/u/2/d/e/2PACX-1vQmg0sGi1_wNh-b3-zL1XX5MTzbFu6Sa0010DXV28F475GRVZ1WeIqFXGbF2LSj5jmiAL3HkjU9Vrbm/pubhtml# open the tablesheet])&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1283|18.08.2021]] (2.7.0.204 (2.7.0.201 — Xbox, Playstation)) ==&lt;br /&gt;
&lt;br /&gt;
;Improvements and fixes&lt;br /&gt;
&lt;br /&gt;
* The remaining ammo of the first stage ammo rack in ground vehicles is now indicated in the left bottom corner on the damage panel.&lt;br /&gt;
* Option &amp;quot;Download additional content only in the hangar&amp;quot; has been added to the &amp;quot;Customization of vehicles&amp;quot; menu tab.&lt;br /&gt;
* To optimize downloading of custom camouflages or those encountered in battle from the Market, the maximum volume of the data storage has been increased for PC and Xbox versions.&lt;br /&gt;
* Camouflage card is now again displayed when hovering the cursor over the camo's name with no need to open the full list of available camos.&lt;br /&gt;
* In the &amp;quot;doubled fire control mode&amp;quot; while using a commander's sight, synchronization of the camera and muzzle direction has been improved ([https://forum.warthunder.com/index.php?/topic/527436-commander-sightcupola-while-in-aim-mode-not-locking-to-gun-direction/ report]).&lt;br /&gt;
* Target designation for the squad in the &amp;quot;Gunner's view&amp;quot; has been improved. The marker is now set by the crosshair, independently from the gun position.&lt;br /&gt;
* A bug has been fixed where any shot below the waterline in the protection analysis would damage the compartment in the bow of bluewater ships.&lt;br /&gt;
* BR-350P shell — a bug has been fixed where when aiming at the turret roof of some tanks in the protection analysis, the data of the penetration probability changed cyclically.&lt;br /&gt;
* A bug has been fixed where torpedoes and other auxiliary armament on naval craft might appear over the vessel.&lt;br /&gt;
* A bug has been fixed where certain terms in the Battle tasks might count the most recent player vehicle instead of those which gained a frag.&lt;br /&gt;
* Some time ago, we fixed an issue which would occur in tank RB mode where, while aiming at an enemy tank and pressing LT/L2 to zoom in, the sight could lock onto an enemy aircraft, with the gun turning after it. Unfortunately, as reported to us through your feedback, this issue migrated to the tank AB mode. The bug has now been fixed for all game modes.&lt;br /&gt;
&lt;br /&gt;
;Ground vehicle model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* 100 mm 3OF70 — Shell mass has been changed from 15.8 to 13.41 kg.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes&lt;br /&gt;
&lt;br /&gt;
* '''A-26B-10, A-26B-50, A-26C-45, A-26C-45DT''' — A bug that allowed the lower aft turret to fire through the fuselage of the aircraft has been fixed. Dead zone angles have been corrected.&lt;br /&gt;
* '''Ju 87 (all modifications)''' — A bug where the landing gear on the aircraft remained in the air after the wing was detached has been fixed ([https://forum.warthunder.com/index.php?/topic/429131-231018-181211-ju-87-d-3-landing-gear-cover-still-attached-to-the-plane-when-wing-is-destroyed/&amp;amp;ct=1628586822 report]).&lt;br /&gt;
* '''Breda 88 (P.XI)''' - Separate bomb drop has been added for the 50 and 100 kg bombs.&lt;br /&gt;
* '''Me 262 C-2b''' - A bug that caused the engine name for the rocket booster to be duplicated in the X-Ray view has been fixed ([https://forum.warthunder.com/index.php?/topic/531362-fwd-2021-08-06-270173-me-262-c-2b-rocket-booster-incorrect-name/ report]).&lt;br /&gt;
* '''J35D''' - Ammunition for the 30 mm Akan m/55 cannon has been changed from 90 to 100 shots per barrel ([https://forum.warthunder.com/index.php?/topic/531521-2021-08-08-270173-j-35-d-ammo-amount/ report]).&lt;br /&gt;
* '''A2D''' - Take off from the aircraft carrier has been added.&lt;br /&gt;
* Rb05A missile, AS-30 - A bug which led to inverting the control vertically has been fixed([https://forum.warthunder.com/index.php?/topic/526800-fwd-2021-07-05-270100-rb05a-agms-are-inverted/ report]).&lt;br /&gt;
&lt;br /&gt;
;Fleet model, damage model, characteristic and weaponry changes&lt;br /&gt;
&lt;br /&gt;
* '''RN Aviere''' - Information about the year of ship's modification has been fixed in its vehicle card.&lt;br /&gt;
* 120-mm/50 O.T.O. Mod.1936 cannon  - The names of the shells for the cannon have been corrected in the English game client (they were previously in Cyrillic letters).&lt;br /&gt;
* '''HMS Churchill''' - Number of the torpedoes in the weaponry preset with depth bombs has been corrected.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1284|19.08.2021]] (2.7.0.208) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug that caused the game to crash on Linux when loading additional content.&lt;br /&gt;
* Fixed an incorrect render in the Oculus Rift CV1 virtual reality headset.&lt;br /&gt;
* A bug where the location of the visual model of a raised barrel didn't coincide with the location of its damage model in AI controlled vehicles has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1285|23.08.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Planned economy changes implemented.&lt;br /&gt;
* Purchase cost for ground vehicles and aviation have been reduced (see the full table).&lt;br /&gt;
* Research and modification costs have been reduced (see the full table).&lt;br /&gt;
&lt;br /&gt;
'''Changes in research trees:'''&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles:'''&lt;br /&gt;
&lt;br /&gt;
* M16 MGMC and M15A1 CGMC — Switched places.&lt;br /&gt;
* Dicker Max and 8,8 cm Flak 37 Sfl. — Switched places.&lt;br /&gt;
* PT-76B — Moved to rank III.&lt;br /&gt;
* SU-85 and SU-85M — Grouped and placed after the group with SU-152 / ISU-152.&lt;br /&gt;
* Object 906 — Moved to rank V.&lt;br /&gt;
* Caernarvon — Moved to the place after the Centurion Mk 3.&lt;br /&gt;
* Conqueror — Moved to the place after the Centurion Mk 10.&lt;br /&gt;
* FV4004 Conway — Moved to rank IV.&lt;br /&gt;
* FV102 Striker — Moved to rank V and placed after the Swingfire.&lt;br /&gt;
* FV4333 Stormer HVM — Moved to rank VII.&lt;br /&gt;
* Ta-Se — Moved to rank I.&lt;br /&gt;
* So-Ki — Moved to rank II.&lt;br /&gt;
* Lvrbv 701 and Lvkv 9040C — Switched places.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft:'''&lt;br /&gt;
&lt;br /&gt;
* F-82E — Moved to the position after the P-38L-5-LO.&lt;br /&gt;
* F4U-1C and F4U-4 — Grouped.&lt;br /&gt;
* F8F-1 and F8F-1B — Grouped.&lt;br /&gt;
* SB2C-1C and SB2C-4 — Grouped.&lt;br /&gt;
* AD-2 and AD-4 — Grouped.&lt;br /&gt;
* B-17E and B-17E/L — Grouped.&lt;br /&gt;
* He 112 V-5 — Added to the group with He 112 A-0 / He 112 B-0.&lt;br /&gt;
* He 100 D-1 — Moved to rank I.&lt;br /&gt;
* CL-13A Mk 5 and CL-13B Mk.6 — Grouped.&lt;br /&gt;
* Ju 87 B-2 and Ju 87 R-2 — Grouped.&lt;br /&gt;
* Ju 87 G-1 / Ju 87 G-2 (in the group) — Moved to rank I.&lt;br /&gt;
* Fw 200 C-1 and He 111 H-6 — Switched places.&lt;br /&gt;
* Yak-9T and Yak-9K— Switched places.&lt;br /&gt;
* Yak-9U and Yak-9P— Grouped.&lt;br /&gt;
* MiG-21SMT and MiG-21bis — Grouped.&lt;br /&gt;
* Tu-2S — Added to the group withTu-2S-44 / Tu-2S-59.&lt;br /&gt;
* Lancaster B Mk I and Lancaster B Mk III — Grouped.&lt;br /&gt;
* A6M2-N and N1K1 — Grouped.&lt;br /&gt;
* Ki-45 tei — Moved to rank I.&lt;br /&gt;
* Ki-45 otsu and Ki-45 hei — Grouped.&lt;br /&gt;
* Ki-45 ko — Moved to rank II after the group with Ki-45 otsu / Ki-45 hei.&lt;br /&gt;
* D3A1 and B5N2 — Switched places.&lt;br /&gt;
* D4Y2 and D4Y3 Ko — Grouped.&lt;br /&gt;
* H-75A-1 / H-75A-4 (in group) — Moved to the position after the group with D.500 / D.501.&lt;br /&gt;
* M.S.406C1 — Moved to rank I and grouped with M.S.405C1.&lt;br /&gt;
* M.D.452 IIA and M.D.452 IIC — Grouped.&lt;br /&gt;
* Potez 630 — Moved to rank II.&lt;br /&gt;
* N.C.223.3 — Removed from the group and moved to rank II.&lt;br /&gt;
* Second research line of French aircraft has been divided into two separate lines.&lt;br /&gt;
&lt;br /&gt;
'''Fleet:'''&lt;br /&gt;
&lt;br /&gt;
* Chidori and Isuzu — Switched places.&lt;br /&gt;
&lt;br /&gt;
'''Number of vehicles required to access the new ranks will be changed in the upcoming major update (changes won't affect newly introduced vehicles):'''&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles:'''&lt;br /&gt;
&lt;br /&gt;
* USA VII rank: 4 → 5&lt;br /&gt;
* Germany VII rank: 4 → 5&lt;br /&gt;
* USSR VII rank: 4 → 5&lt;br /&gt;
* Britain VI rank: 4 → 5&lt;br /&gt;
* Britain VII rank: 4 → 5&lt;br /&gt;
* Japan VI rank: 3 → 4&lt;br /&gt;
* Japan VII rank: 3 → 4&lt;br /&gt;
* China VII rank: 3 → 5&lt;br /&gt;
* Italy V rank: 3 → 4&lt;br /&gt;
* Italy VI rank: 4 → 5&lt;br /&gt;
* Italy VII rank: 4 → 5&lt;br /&gt;
* France VII rank: 4 → 5&lt;br /&gt;
&lt;br /&gt;
'''Aviation:'''&lt;br /&gt;
&lt;br /&gt;
* Germany VII rank: 5 → 4&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1286|25.08.2021]] (2.7.0.218 (2.7.0.215 — Xbox, Playstation)) ==&lt;br /&gt;
'''Improvements and fixes'''&lt;br /&gt;
&lt;br /&gt;
* Armor piercing values of Ground forces rounds and bullets, that are separate from ammo belts, have been added to the protection analysis.&lt;br /&gt;
* Duplicates of shells and rockets ammo belts have been removed from the protection analysis menu for ground vehicles and aviation.&lt;br /&gt;
* Overview and test drive options have been introduced for Warbond store vehicles.&lt;br /&gt;
* 3D decoration info cards now feature information about available types of vehicles.&lt;br /&gt;
* &amp;quot;Reset to default&amp;quot; warning has been added for switching to the new control device (gamepad or joystick).&lt;br /&gt;
* While hovering a cursor over your nickname in the statistics, if a player was grouped in autosquad, he will see a tip &amp;quot;You are joined in an automatic squad with this player - stay close and earn additional rewards for destroying an enemy&amp;quot;.&lt;br /&gt;
* Context menu interaction has been improved in vehicle slots and in the Research mode while using keyboard or gamepad.&lt;br /&gt;
* A bug has been fixed which allowed selection of any vehicle instead of the recommended premium vehicle in the hangar via the &amp;quot;View&amp;quot; button in the &amp;quot;Inventory&amp;quot; tab.&lt;br /&gt;
* A bug has been fixed due to which selected before mission aircraft in Aviation RB could be switched to another aircraft of this nation available in the slots.&lt;br /&gt;
* A bug has been fixed resulted in displaying crew data for another vehicle in the hangar after leaving the battle.&lt;br /&gt;
* A bug has been fixed due to which  in some cases, when switching between sets, the displayed vehicle could not change to the one selected in the slot.&lt;br /&gt;
&lt;br /&gt;
'''Fixes for consoles:'''&lt;br /&gt;
&lt;br /&gt;
* A bug that made it impossible to interact with the research window in some cases after returning from the vehicle searching screen has been fixed.&lt;br /&gt;
* A bug that made it impossible to complete &amp;quot;Bomber&amp;quot; tutorial on XboxSeries X|S or Playstation 5 has been fixed.&lt;br /&gt;
* Fixed a bug which clicking on an empty space on the &amp;quot;Research&amp;quot; screen could lead to the opening of a group slot for vehicles.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the vehicles with commander's sight to have incorrect elevation angles of anti-aircraft machine guns has been fixed.&lt;br /&gt;
* '''BMD-4''' — Displaying of the reload speed for the 100mm 2A70 cannon has been fixed in the X-Ray view.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Fw 190 D9''' - The amount of the rounds for the 13mm MG-131 machine gun has been changed from 450 to 400 shots per barrel.&lt;br /&gt;
* '''BV 238''' — A bug whereby by the rotating of the camera in the X-Ray view the crew could visually change their position has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Fleet model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* Displaying the guidance speed of small and medium calibre anti-aircraft artillery when pointing the cursor in X-Ray mode for some large ships, has been added.&lt;br /&gt;
* '''MBT 1st series''' - Influence of the &amp;quot;Torpedo Mode&amp;quot; modification which gave the opposite effect before, has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Economy and Battle Ratings:'''&lt;br /&gt;
&lt;br /&gt;
* '''Hs 123 A-1 (China)''' — BR has been changed according to the German counterpart from 1.3 to 1.0 in AB and RB.&lt;br /&gt;
* '''He 112 B-2/U2''' — BR has been changed according to the '''He 112 B-1/U2''' in RB from 2.3 to 2.0.&lt;br /&gt;
* '''Su-11''' — BR has been changed according to the table sheet with BR changes published earlier: AB from 7.0 to 7.3; RB from 7.7 to 7.0.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1287|26.08.2021]] (Server update) ==&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* APFS shells 125mm 3BM42 and DTW-125, 120mm M322, CL3142 and slpprj m/95, 25mm M919 and PMB 09 -  the velocity values at different trajectories and armor penetration values at different distances have been specified in accordance with the [https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vRbRmgebNJfxOJPvIf8nYiqZD-Y_bqjuPFNqJVm00ZpxliukJtkrPtbeNmRxEMnqHzIiOqnlTpkZoKs/pubhtml armor penetration formulas] ([[wt:en/news/7289-development-reports-concerning-the-protection-of-post-war-combat-vehicles-en|more details]]).&lt;br /&gt;
* Incorrect limitations being placed on the number of ATGMs that could be taken into battle (in accordance with the appropriately researched modules) have been fixed.&lt;br /&gt;
* '''BMD-4''' - a bug which caused the vertical stabiliser to not work properly has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Buccaneer S1''' - fixed incorrect modification requirements for using some weapon mods with the AGM-12B Bullpup.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1288|30.08.2021]] (2.7.0.223) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed due to which disabling of the ‘first gun; of the ship resulted in disabling of the ranging shot option.&lt;br /&gt;
* A position of a sound of an aircraft, exceeding Mach1, no longer depends on its distance from a listener and doesn’t attributed to the aircraft position.&lt;br /&gt;
&lt;br /&gt;
'''Changes to Enduring Confrontation missions in Simulator Battles'''&lt;br /&gt;
&lt;br /&gt;
* In aircraft and helicopter EC missions,  the mechanics of forced session leaving (kicking) for inactivity has been reworked. A player may be kicked from session for 300 seconds of inactivity in total during the mission, not only with the first respawn. The abandonment timer now works as follows:&lt;br /&gt;
* * If the player is in the air or is on the airfield and the vehicle is under repair, or is on the airfield at a speed faster than repair time, the abandonment timer will be reset (will be set to maximum);&lt;br /&gt;
* * If the player is on the ground outside the airfield, or is on the airfield at a speed equal to the repair time but will not be serviced (repaired, reloaded or refueled) then the abandonment timer will be activated.&lt;br /&gt;
* In aviation SB battles, the mechanics of choosing the gaming nation in custom battles has been changed. Players will have a choice from pre-set nation pairs for both teams.&lt;br /&gt;
&lt;br /&gt;
Learn [https://forum.warthunder.com/index.php?/topic/533446-discussing-the-changes-in-aircraft-sb/ more details] about these changes and share your opinion on official War Thunder forums.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1289|31.08.2021]] (Server update) ==&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* Missile characteristics have been adjusted to the values described in our recent news article regarding changes to the dynamic characteristics of missiles ([[wt:en/news/7310-development-dynamics-of-war-thunder-missiles-en|link]]). MLRS sighting grids are temporarily displaying incorrect aiming angles.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* Missile characteristics have been adjusted to the values described in our recent news article regarding changes to the dynamic characteristics of missiles ([[wt:en/news/7310-development-dynamics-of-war-thunder-missiles-en|link]]). Weaponry preset costs in SL and RP have been adjusted to reflect the changes.&lt;br /&gt;
&lt;br /&gt;
'''Changes in the aircraft RB'''&lt;br /&gt;
&lt;br /&gt;
* The number of possible combinations for nations participating in one battle has been increased (new mixed sets of nations have been added).&lt;br /&gt;
&lt;br /&gt;
This change is experimental, and after gathering relevant statistics, we may disable any unbalanced sets.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1290|01.09.2021]] (2.7.0.229 (2.7.0.228 — Xbox, Playstation)) ==&lt;br /&gt;
'''Improvements and fixes'''&lt;br /&gt;
&lt;br /&gt;
* '''AV-8A, AV-8C, Harrier GR.1, Harrier GR.3, F-4E Phantom II, F-4EJ Phantom II, F-4F Early, F-4F, Phantom FG.1, Phantom FGR.2, Su-17M2, Jaguar A, Jaguar GR.1, F-5E, A-7D''' — a bug has been fixed due to which gunsight screen changed color after switching the sight off ([https://forum.warthunder.com/index.php?/topic/529208-f-4e-sight-onoff-function-is-broken/ report]).&lt;br /&gt;
* A bug has been fixed due to which missiles within the launchers of destroyed tanks might appear undamaged.&lt;br /&gt;
* A bug has been fixed due to which a flight of a nuclear strike aircraft did not lead to the sound of a siren, nuclear blast and the mission's end.&lt;br /&gt;
* A probable issue with the error message after quitting the game client has been fixed.&lt;br /&gt;
* A bug has been fixed that could lead to a crash when in the spectator mode in the Arcade battles.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Pe-2-31, Pe-2-83, Pe-2-110, Pe-2-359''' — ammo capacity of the ShKAS machine gun has been changed from  450 to 430.&lt;br /&gt;
* '''AH-1S (early)''' — radar warning system has been added ([https://forum.warthunder.com/index.php?/topic/513294-2021-03-01-230117-ah-1s-early-missing-rwr/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Fleet model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Fairmile C (312)''' — start battle camera position has been corrected (previously was turned to stern); maximum ammo capacity of the 40mm guns in battle has been changed ([https://forum.warthunder.com/index.php?/topic/472754-fairmile-c-312-rolls-royce-gun-not-enough-ammo/ report]).&lt;br /&gt;
* '''HMAS Tobruk''' - the year of ship modification has been changed to 1950.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1291|01309.2021]] (2.7.0.235) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed due to which hull aiming vehicles were unable to turn and were shaking sometimes while viewing from the driver.&lt;br /&gt;
* A bug has been fixed with desynchronized gun sight and binoculars on the hull aiming vehicles, which resulted in sight elevation while switching from the binoculars to the gunner's view.&lt;br /&gt;
* Me 163B-0, Me 163B, Ki-200 — take-off cart no longer jumps to the tail when detached from the hull.&lt;br /&gt;
* A bug has been fixed with flickering gun shots, smoke and fires while using some Nvidia drivers. ([https://forum.warthunder.com/index.php?/topic/528153-27068-smoke-and-exhaust-randomly-disappearing-with-nvidia-driver-47111/ report]).&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Direct_Hit%22&amp;diff=163742</id>
		<title>Update &quot;Direct Hit&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Direct_Hit%22&amp;diff=163742"/>
				<updated>2023-06-05T21:55:21Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163717 by U44629479 (talk)  kph is an incorrect way to display speed in metric, kph meaning kilo * pico * hour which makes no sense&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateDirectHit.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
[[wt:en/news/7325-news-meet-major-update-direct-hit-en|Update &amp;quot;Direct Hit&amp;quot;]] ([[wt:en/game/changelog/current/1292|changelog]]) was introduced on 7 September 2021. This update is notable for the introduction of guided bombs, ship fire control systems, and an updated test drive map for ground vehicles.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.9}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[F-8E]]&lt;br /&gt;
* [[B-17E]] — (updated model)&lt;br /&gt;
* [[B-17E/L]] — (updated model)&lt;br /&gt;
* [[B-17G-60-VE|B-17G-60VE]] — (updated model)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[BV 138 C-1|BV 138C-1]] (Made by the player as part of the revenue share program)&lt;br /&gt;
* [[He 111 H-16]] (Added a detailed cockpit made by the player as part of the revenue share program)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-27M]]&lt;br /&gt;
* [[Tu-1]] (pack)&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Shackleton MR.Mk.2|Shackleton MR.2]]&lt;br /&gt;
* [[Mustang Mk IA (Great Britain)|Mustang Mk.IA]] — (updated model)&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[F-4EJ Kai Phantom II|F-4EJ Kai]]&lt;br /&gt;
* [[B-17E (Japan)|B-17E]] — (updated model)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[A-5C]] (pack)&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[F-104G (Italy)|F-104G]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[F-8E(FN) (France)|F-8E (FN)]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[JA37C|Saab JA-37C Jaktviggen]]&lt;br /&gt;
* [[J35A|Saab J35A Draken]] (pack)&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[M1A1 HC]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Marder 1A3]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[2S25|2S25 Sprut-D]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Vickers Mk.3]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[Type 74 (E)|Type 74 E]] (updated model)&lt;br /&gt;
* [[Type 74 (C)|Type 74 C]]&lt;br /&gt;
* [[Type 87 RCV]]&lt;br /&gt;
* [[M16 MGMC (Japan)|M16]]&lt;br /&gt;
* [[M19A1 (Japan)|M19A1]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[ZTZ99-III]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[C13 T90|C13/90]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Pbv 301]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Pittsburgh]]&lt;br /&gt;
* [[USS Hoquiam]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[M-17]]&lt;br /&gt;
* [[Karlsruhe]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Smelyi]] (premium)&lt;br /&gt;
* [[Parizhskaya kommuna|Parizhskaya Kommuna]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Vega]] (a new British reserve destroyer to replace [[HMS Churchill]]. [[HMS Churchill]] will not be available in the regular research tree and will only be available to those who managed to get it before the release of the current major update).&lt;br /&gt;
* [[LÉ Orla]] (premium)&lt;br /&gt;
* [[Fairmile H LCS(L)(2)]]&lt;br /&gt;
* [[HMS Norfolk]]&lt;br /&gt;
* [[HMS Verdun]] - will replace [[HMS Montgomery]], which will not be available for purchase after 21st of September.&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[IJN Yubari]] (premium)&lt;br /&gt;
* [[IJN Aoba]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[RN Gabbiano]]&lt;br /&gt;
* [[RN Leone]]&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[YAH-64]] (squadron vehicle)&lt;br /&gt;
* [[AH-1F]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[SA 313B Alouette II (Germany)|SA 313B Alouette II]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Mi-24D (USSR)|Мi-24D]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[AH-1S early]] (detailed cockpit has been added)&lt;br /&gt;
* [[AH-1S]] (detailed cockpit has been added)&lt;br /&gt;
* [[AH-1S Kisarazu]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[SA 313B Alouette II]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* Aircraft missions:&lt;br /&gt;
** New alternate history mission of Operation Honolulu.&lt;br /&gt;
* New location for ground battles Spaceport.&lt;br /&gt;
* New location for ground battles Breslau.&lt;br /&gt;
&lt;br /&gt;
== Location and mission updates ==&lt;br /&gt;
&lt;br /&gt;
* Aircraft missions:&lt;br /&gt;
** A complete reworked version of Operation Dover, including updated logic and moving the mission to the ranked airfield system.&lt;br /&gt;
** A complete reworked version of Operation Krymsk, alternative history, including updated logic and moving the mission to the ranked airfield system&lt;br /&gt;
** Moving of the alternative history missions &amp;quot;Afghanistan&amp;quot;, &amp;quot;Berlin&amp;quot;, &amp;quot;Guam&amp;quot; and &amp;quot;Spain&amp;quot; to the ranked airfield system and updating of the mission logic to the new format.&lt;br /&gt;
** Changes in the mission Operation Ruhr. Logic update. Addition of ground vehicle presets: now on different ranks there will be different vehicles in the columns. Mission design changes for better balance.&lt;br /&gt;
&lt;br /&gt;
== Enduring Confrontation ==&lt;br /&gt;
&lt;br /&gt;
* The amount of HP for bombing bases has been reduced for all mode missions.&lt;br /&gt;
* Sicily&lt;br /&gt;
** Changes to location to better accommodate the airfields.&lt;br /&gt;
** Changes to positions of roads to avoid intersection with airfields.&lt;br /&gt;
** New possible locations for airfields.&lt;br /&gt;
** Number of simultaneously active bases for bombing has been increased to five.&lt;br /&gt;
** Number of available base positions has been doubled.&lt;br /&gt;
&lt;br /&gt;
* Zhengzhou 46&lt;br /&gt;
** Changes to location to better accommodate the airfields.&lt;br /&gt;
** Changes to positions of roads to avoid intersection with airfields&lt;br /&gt;
** Switching the mission to the new logic.&lt;br /&gt;
** New possible locations for airfields.&lt;br /&gt;
** Number of simultaneously active bases for bombing has been increased to five.&lt;br /&gt;
** Number of available base positions has been doubled.&lt;br /&gt;
** Mission's size has been increased from 7x7 to 8x8 squares.&lt;br /&gt;
* Zhengzhou&lt;br /&gt;
** Changes to location to better accommodate the airfields.&lt;br /&gt;
** Changes to positions of roads to avoid intersection with airfields&lt;br /&gt;
** Switching the mission to the new logic.&lt;br /&gt;
** New possible locations for airfields.&lt;br /&gt;
** Number of simultaneously active bases for bombing has been increased to five.&lt;br /&gt;
** Number of available base positions has been doubled.&lt;br /&gt;
** Mission's size has been increased from 7x7 to 8x8 squares&lt;br /&gt;
* Afghanistan and Vietnam&lt;br /&gt;
** Changes to location to better accommodate the airfields.&lt;br /&gt;
** Changes to positions of roads to avoid intersection with airfields&lt;br /&gt;
** Switching the mission to the new logic.&lt;br /&gt;
** Mission's size has been increased to 128x128 km.&lt;br /&gt;
** Number of simultaneously active bases for bombing has been increased to five.&lt;br /&gt;
** Number of available base positions has been doubled.&lt;br /&gt;
** Mission's size has been increased from 7x7 to 8x8 squares&lt;br /&gt;
* Sector Montmedy&lt;br /&gt;
** Changes to location to better accommodate the airfields.&lt;br /&gt;
** Changes to positions of roads to avoid intersection with airfields&lt;br /&gt;
** Switching the mission to the new logic.&lt;br /&gt;
** New possible locations for airfields.&lt;br /&gt;
** Number of simultaneously active bases for bombing has been increased to five.&lt;br /&gt;
** Number of available base positions has been doubled.&lt;br /&gt;
** Mission's size has been increased from 7x7 to 8x8 squares&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
&lt;br /&gt;
* T-62M-1 - ammo capacity has been increased from 40 to 42 rounds. Source: Танк Т-62М. Дополнение к техническому описанию и инструкции по эксплуатации танка Т-62, 1987.&lt;br /&gt;
* BMP-3 - Main and auxiliary armament layout has been modelled similar to the BMD-4. The 30mm gun is now considered the main gun, and the 100mm as auxiliary.&lt;br /&gt;
* M60 AMBT - The parameters and ammunition load of the 25 mm LW25 cannon have been clarified. The muzzle velocity has been changed from 800 to 400 m/sec. HE-DP shell has been added to the ammunition load. Source: 43rd Annual Armament Systems: Gun and Missile Systems Symposium 21 – 24 April 2008, Development of LW25 Family of Ammunition&lt;br /&gt;
* M48 Super - The commander's thermal imager has been removed due to its physical absence on the specified unit.&lt;br /&gt;
* M42 Contraereo - The power supply scheme of automatic cannons has been changed from magazines with 12 rounds to belts with 160 rounds. Total ammunition load is now 640 rounds. Source: Il Carrista d'Italia&amp;quot;, №274&lt;br /&gt;
* SK-105A2, JaPz. K A2 - neutral gear turn has been added.&lt;br /&gt;
* Begleitpanzer 57 - weight has been increased from 28,5 to 30 tons; engine power has been increased from 600 to 720 hp. [https://forum.warthunder.com/index.php?/topic/524595-29-07-2021-251138-begleitpanzer-57-incorrect-enginepower-plant-output/ Source].&lt;br /&gt;
* Olifant Mk.2, TTD - ESS module has been added.&lt;br /&gt;
* Ratel 20 - 20mm gun feed has been specified. Now a player is able to choose from two ammo belts ready to fire.&lt;br /&gt;
* Rooikat ZA-35 - weight has been increased from 26,5 to 32 tons; horizontal aiming speed has been reduced from 90 to 45 degrees per second. Source: Kentron Gun Systems, ZA-35 brochure / Armed Forces November 19991&lt;br /&gt;
* MARS 15 - a bug with missing autocorrection with the laser rangefinder data has been fixed.&lt;br /&gt;
* ARL-44 - gun depression angle has been reduced from -10 to -5 degrees. [https://forum.warthunder.com/index.php?/topic/522171-29-07-2021-25185-arl-44-incorrect-gun-depression/ Source].&lt;br /&gt;
* ARL-44 (ACL-1) - OR Mle.44 AP shell characteristics have been specified. Weight has been reduced from 6,5 to 6,4 kg. Velocity has been increased from 700 to 715 m/s with corresponding changes to the armour penetration. [https://forum.warthunder.com/index.php?/topic/511811-2021-05-07-251112-arl-44-acl-1-wrong-and-missing-ammunition/ Source].&lt;br /&gt;
* Tiger E, Tiger H1, Brummbar, VK4501, Heavy Tank №6, Tiger Animal - Armour of the driver's observation devices has been redesigned. The parts have been transferred to volumetric armour and a separate section of optics has been added and the height of the viewing slot has been reduced.&lt;br /&gt;
* Jagdtiger - Armour on the gun mantlet has been reworked and has been changed to volumetric armour.&lt;br /&gt;
* Tiger II (P) - Armour on the gun mantlet has been reworked and has been changed to volumetric armour.&lt;br /&gt;
* Tiger II (P), Tiger II (H), Tiger II (H) Sla.16, Tiger II (H) (10.5cm KwK) - The armour on the ball machine gun mount has been reworked and has been changed to volumetric armour.&lt;br /&gt;
* Сenturion mk.3, Strv 81 (RB 52) (UK), Sho`t Kal Dalet, Caernarvon, Strv 81, Strv 81 (RB 52), Сenturion mk.5/1 - Armour on the gun mantlet has been reworked and has been changed to volumetric armour.&lt;br /&gt;
* Сhieftain Mk.3, Сhieftain Mk.5, Chieftain Mk.10 - Turret armour has been changed to volumetric armour.&lt;br /&gt;
* Vickers Mk.7 - The filler for the hull's combined armour has been changed to volumetric armour.&lt;br /&gt;
* XM-1 (GM), XM-1 (Chrysler) - The filler for the hull's combined armour has been changed to volumetric armour.&lt;br /&gt;
* Leopard 2PL - The filler for the hull's combined armour and turret has been changed to volumetric armour.&lt;br /&gt;
* Т-55АМ-1, Т-62М-1 - The filler for the turret's combined armour has been changed to volumetric armour.&lt;br /&gt;
* Ariete - Add-on armour War Kit has been changed to volumetric armour.&lt;br /&gt;
* Leclerc S1, Leclerc S2 - Side screens with combined armour have been changed to volumetric armour.&lt;br /&gt;
* Lvkv 9040C, Strf 9040C - Combined screens have been changed to volumetric armour.&lt;br /&gt;
* Сhallenger Mk.2, Сhallenger Mk.3 - Combined frontal armour has been converted to volumetric armour.&lt;br /&gt;
* Сhallenger 2, Сhallenger 2 (2F) - Combined frontal armour has been converted to volumetric armour.&lt;br /&gt;
* Ikv 91, Ikv 91-105 - Commander's sight has been added.&lt;br /&gt;
* ZPRK 2S6, OTOMATIC, FlaRakRad, FlaRakPz 1 - Optical air target tracking mode has been added.&lt;br /&gt;
* T25 - Vertical stabilizer has been removed. The reason for the removal is that the first pilot prototype of the tank was equipped with this stabilizer. The tank in the game is the second pilot prototype to which the stabilizer wasn't installed. [https://forum.warthunder.com/index.php?/topic/514830-28-07-2021-t25-vertical-gun-stabilizer-removal/ Source].&lt;br /&gt;
* Nb.Fz - Horizontal guidance speed has been changed from 8 to 15 degrees per second. [https://forum.warthunder.com/index.php?/topic/514948-29-07-2021-23085-nbfz-wrong-turret-traverse/ Source].&lt;br /&gt;
* STB-1 - Fire rate of the 10,5 cm gun has been changed from 7 to 9 shots per minute in accordance with the other similar guns (L7A3). M393A2 (HESH) has been replaced by Type 75 (HESH) and will be now available by default. M456 (HEAT-FS) - is no longer available for use on this tank.&lt;br /&gt;
* Comet, Comet Iron Duke - Fire rate has been changed from 10.2 to 8.1 rounds per minute. [https://forum.warthunder.ru/index.php?/topic/235893-perezaryadka-comet/ Source].&lt;br /&gt;
* Leopard 2PL, 2A4, 2A5, 2A6, Strv 121, 122, 122 PLSS - Vertical guidance speed has been changed from 20 to 40 degrees per second. [https://forum.warthunder.com/index.php?/topic/524915-29-07-2021-251138-leopard-2-2pl-2a5-2a6-strv-122ab-gun-elevation-speed-is-incorrect/ Source]: 12cm kanon strv 121/122 Skjuttabeller - FMV, 2003,&lt;br /&gt;
* T-72B, T-72B (1989), Т-72B3 - Gun declination angle has been changed from -6,22 to -5,67 degrees.&lt;br /&gt;
* Source: Танк Т-72Б, Техническое описание и инструкция по эксплуатации, 1995.&lt;br /&gt;
* Dicker Max - Fire rate has been changed from 4,6 to 6 shots per minute (balancing change).&lt;br /&gt;
* Sturer Emil - Fire rate has been changed from 3,3 to 4 shots per minute (balancing change).&lt;br /&gt;
* AMX-13 FL-11 - Fire rate has been changed from 8 to 10 shots per minute. [https://forum.warthunder.com/index.php?/topic/528527-2021-07-22-270126-amx-13-fl-11-incorect-reload-rate/ Source].&lt;br /&gt;
* Type 89 - Type 79 ASM researchable ATGM has been added to the ammunition. APCR shell has been deleted from the ammunition. DM23 shell is now the default one. The power supply scheme for the cannon has been changed. Now it will be on the same scheme as the Begleitpanzer 57 or Strf 9040&lt;br /&gt;
* Centurion Mk.1, Mk.3, Strv 81 (SS11), Mk.10, AVRE, Mk.5/1, Action X, FV4202, FV221, Strv 81, Strv 101 - Gunner sight magnification has been changed from variable 4.9-6.0х to constant 6х.&lt;br /&gt;
* Source: Pamphlet №15, Centurion, 1964, Royal Armoured Corps Training / S.Dunstan, Modern Combat Vehicles: Centurion.&lt;br /&gt;
* T95, T28 - The sight magnification has been changed from 8x to the default sight. [https://forum.warthunder.com/index.php?/topic/514506-28-07-2021-t139t140-telescopic-sight-wrong-magnification-field-of-view/ Source].&lt;br /&gt;
* Toldi IIA - The masses and accordingly the penetration values of the following shells have been clarified: [https://forum.warthunder.com/index.php?/topic/525477-29-07-2021-toldi-iia-ammunition-unhistorical-weight-values-low-penetration/ Source].&lt;br /&gt;
** 36M: 0,9 kg -&amp;gt; 0,965 kg&lt;br /&gt;
** 43M: 0,9 kg -&amp;gt; 1,05 kg&lt;br /&gt;
* TOW-2B — Damage type from the cumulative jet has been replaced with an impact core. Armour penetration has been changed from 430 to 100 mm. Beyond armour effect has been significantly increased.&lt;br /&gt;
* Char 25t - Cannon model and used ammunition have been refined. Previously used shells have been replaced by 90 mm American shells: [https://forum.warthunder.com/index.php?/topic/524185-char-25-t-wrong-gun Source].&lt;br /&gt;
** T33 - base&lt;br /&gt;
** M71A1 - HE&lt;br /&gt;
** M82 - Researchable on the 3rd modification rank.&lt;br /&gt;
* Destabilization of the APFSDS round has been added after impacting side modules of the heavy ERA (Kontakt 5, Relikt). Destabilization of the round significantly improves armour durability against hit effect at course angles ± 20...25 degrees.&lt;br /&gt;
* The ESS (engine smoke generating system) mechanics operation has been clarified. Now it is impossible to use smoke screens by using ESS modification when the engine has been destroyed.&lt;br /&gt;
* The armour parameters for gun barrels on ground vehicles where the values differed from those previously announced in the Major Update &amp;quot;Ixwa Strike&amp;quot; have been fixed.&lt;br /&gt;
* Parameters for single shot smoke mortars have been clarified. Calibre for American and British vehicles - 50 mm (2in) and for German - 91 mm has been clarified. Reloading time of 5 seconds for mortars has been added: M24 (all), AMX-13 M24, Crusader Mk.II (all), M4A3 (105) (all), M4 Tipo IC, Sherman Vc (all), Challenger, AEC Mk.II, Crusader Mk.III, SARC MkVI (2pdr), SARC MkVI (6pdr), Valentine Mk.I, M4A2, M4 748 (a), Grant I, T18E2, Panther Dauphine, Flakpanzer 341, Jagdpanzer IV, Panther II, Jagdpanther (all), Jagdtiger, Panzer IV/70, Panzer IV/70 A, Pz.IV J, Maus, Tiger II (H), Tiger II (10.5 KwK), Tiger II (H) Sla, Tiger II (P), Tiger E, Panther A, Panther F, Panther G, E100, T-V&lt;br /&gt;
* Physically correct tracks have been added for:&lt;br /&gt;
* France:&lt;br /&gt;
** AMX-13 (SS.11)&lt;br /&gt;
** AMX-13 DCA 40&lt;br /&gt;
** AMX-13 (FL11)&lt;br /&gt;
** AMX-13-90&lt;br /&gt;
** AMX-13 (HOT)&lt;br /&gt;
** AMX-13-M24&lt;br /&gt;
* China:&lt;br /&gt;
** ZTZ99-II&lt;br /&gt;
** ZTZ99-III&lt;br /&gt;
* USSR:&lt;br /&gt;
** BT-5&lt;br /&gt;
** RBT-5&lt;br /&gt;
** BT-7&lt;br /&gt;
** BT-7A (F-32)&lt;br /&gt;
** BT-7M&lt;br /&gt;
** T-64A (1971)&lt;br /&gt;
** T-64B&lt;br /&gt;
** T-72B3&lt;br /&gt;
** T-90A&lt;br /&gt;
** 2S25&lt;br /&gt;
* USA:&lt;br /&gt;
** M1A1 HC&lt;br /&gt;
** LVT(A)(1)&lt;br /&gt;
* Sweden:&lt;br /&gt;
** Pbv 301&lt;br /&gt;
* The animation for shell ejection has been added for the following ground vehicles:&lt;br /&gt;
** M56&lt;br /&gt;
** Panzerjager I&lt;br /&gt;
** Marder III/III ausf H&lt;br /&gt;
** 8,8 cm Flak 37 sfl&lt;br /&gt;
** Dicker Max&lt;br /&gt;
** Sturer Emil&lt;br /&gt;
** Nashorn&lt;br /&gt;
** Waffentrager&lt;br /&gt;
** Marder A1-/A3&lt;br /&gt;
** SdKfz 6/2&lt;br /&gt;
** Su-76M&lt;br /&gt;
** Yag-10&lt;br /&gt;
** GAZ-AA DShK&lt;br /&gt;
** GAZ-AA 72-K&lt;br /&gt;
** ZIS-12 94-KM&lt;br /&gt;
** ZIS-43&lt;br /&gt;
** Ho-Ni&lt;br /&gt;
** Na-To&lt;br /&gt;
** AS-42&lt;br /&gt;
** 90/52 M41M&lt;br /&gt;
** Breda 501&lt;br /&gt;
** R3 T20 FA-HS&lt;br /&gt;
** CCKW 353 AA&lt;br /&gt;
** Lorraine 37L&lt;br /&gt;
** Pvkv II&lt;br /&gt;
** Strv M42 DT&lt;br /&gt;
** Lvtdgb m/40&lt;br /&gt;
** L-62 ANTI II&lt;br /&gt;
** VEAK 40&lt;br /&gt;
** Falcon&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
&lt;br /&gt;
* MiG-23M - Weapon preset with 2х R13М1 and 4х R-60 has been added to the suspended weaponry.&lt;br /&gt;
* A.109EOA-2, AB 205 A-1 - Moved from the &amp;quot;Attack Helicopter&amp;quot; class to &amp;quot;Utility Helicopter&amp;quot; class.&lt;br /&gt;
* Me 410 A-1, Me 410 B-1 - A bug because of which you could install 250 and 500 kg bombs right away without modification research, has been fixed.&lt;br /&gt;
* B-24D-25-CO - Preset with 4х 2000 lb AN-M66A2 bombs has been added to the suspended weaponry.&lt;br /&gt;
* DB-3B - 45-36АН torpedo has been added to the suspended weaponry.&lt;br /&gt;
* Harrier GR.1, Harrier GR.3, AV-8A - A bug that caused the wing part to hang in the air in some cases when it was torn off, has been fixed.&lt;br /&gt;
* A-26B-10 - 37 mm M4 cannon has been replaced by 37 mm M9 cannon.&lt;br /&gt;
* Scimitar F.Mk.1 - A bug that caused the wrong name for 25 lb. AP Mark II rockets to be displayed in the modification menu has been fixed.&lt;br /&gt;
* SB2C - Amount of the ammunition for the defensive turret has been changed from 2000 to 1000 rounds per barrel.&lt;br /&gt;
* AH-64D - AIM-92 missiles have been removed from the normal presets and added to the suspended weaponry presets.&lt;br /&gt;
* AH-1Z - AIM-9L missiles have been removed from the normal presets and added to the suspended weaponry presets.&lt;br /&gt;
* AH-64DJP - AIM-92 missiles have been removed from the normal presets and added to the suspended weaponry presets.&lt;br /&gt;
* AH-Mk1 Apache - Starstreak missiles have been removed from the normal presets and added to the suspended weaponry presets.&lt;br /&gt;
* 37-mm М4 cannon - Belt with air ammunition has been added.&lt;br /&gt;
* FAB-500 М-62 - The type of explosive mass has been changed TNT to TGAF-5. The weight of the explosive mass has been changed from 325 to 213 kg.&lt;br /&gt;
* FAB-250 M-62 - The weight of the explosive mass has been changed from 149 to 100 kg.&lt;br /&gt;
* 2000-fn AN-M66A2 - The type of the explosive mass has been changed from Amatol to Tritonal.&lt;br /&gt;
* 500-fn AN-M64A - The weight of the explosive mass has been changed from 119.7 to 121 kg.&lt;br /&gt;
* Mk.M1 540-lb— The weight of the explosive mass has been changed from 87.1 to 105.23 kg (Air Publication 1661B, Volume 1 - Bombs / OP 1665, British Explosive Ordnance, pag 29).&lt;br /&gt;
* MK 4 MOD 0 gun pod - The weight of the suspended gun pod has been changed from 109 to 630 kg.&lt;br /&gt;
* MiG-21SMT, MiG-21 MF - SPS-141 flare block has been added.&lt;br /&gt;
* Jaguar A - Flare blocks have been added.&lt;br /&gt;
* MiG-21SMT, MiG-21 MF — ECM module with flares has been added.&lt;br /&gt;
* Jaguar A — Flares have been added.&lt;br /&gt;
* AV-8A — Presets with flares have been added.&lt;br /&gt;
* F8U-2 — Flares have been added.&lt;br /&gt;
* F-4EJ — AIM-9J missiles have been changed to AIM-9P.&lt;br /&gt;
* Ar 234 B-2 — Modification required for 500 kg bombs has been added.&lt;br /&gt;
* Ar 234 С-3 — Modification required for 500 kg bombs has been added. Ammo belts modification has been moved to tier II.&lt;br /&gt;
* A32A — chaff pods have been added.&lt;br /&gt;
* F-4E — AIM-7E-2 missile has been added&lt;br /&gt;
* MiG-23M — R-60 missiles have been replaced with R-60М along with a change of modification for research (if the modification has already been researched, the replacement will occur automatically)&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* The display of icons in the modification menu has been fixed according to the suspended armament for the aircraft - Z 1007 bis (all series), Su-6 (all series), PB4Y-2, B-24D, A-26 (all series), H8K (all series), PV-2D, A-4 (all series), S.O 4050 Vautour (all series), AD-4 (all series), Saab 105G&lt;br /&gt;
* FAB-500sv - A bug due to which the full name of the bomb wasn't indicated in some presets has been fixed.&lt;br /&gt;
* GSh-23L — The composition for ammunition belts on the GSh-23L twin cannon have been changed.&lt;br /&gt;
* MiG-21SMT, MiG-23M, MiG-27M, Su-17M2, Mi-24P (Germany), Mi-24P, Mi-24V, Mi-35M — S-24 rockets have been replaced with the S-24B.&lt;br /&gt;
* Helicopter target trackers, IR and TV seekers will now be able to see the hulls of destroyed ground vehicles&lt;br /&gt;
* Р-60, Р-60М - The interval between launch and inclusion in the control loop of the homing head has been clarified. 0.5 sec -&amp;gt; 0.35 sec&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes: =&lt;br /&gt;
&lt;br /&gt;
* Ki-100/100-II, Ki-96/102/108 – A bug has been fixed that led to an overestimated maximum engine speed.&lt;br /&gt;
* Ki-61/100 (all series) — Aerodynamics of the airframe has been completely reworked. Stall speed, take off and landing speed have been reduced. Controllability at low and mid speeds have been improved. Landing gear extension speed reduced to 250 km/h, available speed of switching flaps to landing position reduced to 230 km/h (all changes applied after the test reports). Optimal horizontal speed for climbing, climb and speed haven't changed. See the aircraft passport for details.&lt;br /&gt;
* I-185 (all series) — Effect of rebalancing of the aircraft at full throttle (slight nose pulling down effect at full control mode) has been specified. Operations of a propeller group at low and mid throttle have been specified.&lt;br /&gt;
* Tu-2 (all series) - Adjusted according to passports. Fuel distribution among tanks has been adjusted.The moments of inertia depending on the amount of fuel, weapons, ammunition, etc. have been specified. The thermodynamics of engines has been improved and refined. Improved aircraft aerodynamics at high flight speeds. Airplane take-off and roll-off are adjusted according to the airplane flight manual and test reports&lt;br /&gt;
* D.520 - Flight model has been completely updated according to the current capabilities of the physical model. Polars of wings, fuselage, fin and propeller blades have been recalculated and refined. The moments of inertia have been clarified.&lt;br /&gt;
* AH-1, UH-1 (all series) - overshoot and reverse roll while leveling in horizontal has been fixed for mouse control mode (with manual roll disabled).&lt;br /&gt;
* Jaguar GR.1, Jaguar A, MiG-23M - mouse control has been improved; improved aircraft behavior after elevators or spoilers detach; introduced a more detailed simulation of the elevators with differential deviation and variable throttle transfer ratio from the stick to the elevators.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Naval weaponry: ==&lt;br /&gt;
&lt;br /&gt;
* Weapon control - a Fire direct system has been added on all large artillery ships - stereoscopic rangefinders, director control towers, artillery directors that take the necessary measurements are separated into independent modules. Modules in the fire control rooms that create fire solution calculations have been added. Binoculars have been reworked.&lt;br /&gt;
* IJN Settsu - Incorrect designation for the 6.5mm machine guns in the vehicle card have been corrected.&lt;br /&gt;
* Fairmile C (312) - Number on the used ammunition for aft 40mm &amp;quot;2 pdr Rolls Royce&amp;quot; cannon has been corrected.&lt;br /&gt;
* USS Wyoming — Maximum speed has been changed to 21 knots.&lt;br /&gt;
* Parizhskaya Kommuna — HE shell has been added for research at the 4th modification level&lt;br /&gt;
* 305mm semi AP round (1911) (Imperatritsa Mariya, Poltava) speed drop dynamics have been fixed (made equal to the AP round). Armour piercing values at mid and long ranges have been changed.&lt;br /&gt;
* Poltava - firing sectors of the second and the fourth gun of the main calibre have been increased.&lt;br /&gt;
* USS New Orleans, USS Northampton, USS Pensacola, USS Portland - name of main calibre guns have been corrected.&lt;br /&gt;
* RN Aviere - torpedo type has been changed&lt;br /&gt;
* IJN Ikoma - 533mm torpedo launcher has been changed to 457mm.&lt;br /&gt;
* IJN Ikoma, IJN Settsu - display of ammo capacity of the auxiliary guns has been fixed.&lt;br /&gt;
* S-38b, S-38 - display of ammo capacity of the 20mm guns has been fixed&lt;br /&gt;
&lt;br /&gt;
== Naval modifications and crew skills: ==&lt;br /&gt;
&lt;br /&gt;
* All ships and boats, in accordance with their classes, receive corrected parameters for smoke screens - launch position, size and time of the effect. Previously, smoke screens might appear in the middle of the hull or far behind&lt;br /&gt;
* USS Wyoming — Class B 305mm default HE round has been added. The AP round had been moved to the research tier I.&lt;br /&gt;
&lt;br /&gt;
== Naval characteristics, physics and damage model: ==&lt;br /&gt;
&lt;br /&gt;
* The shockwave effect on artillery rigs of the open type or with open shields has been fixed. Explosions that occur close to such a unit can disable its calculation with a shockwave.&lt;br /&gt;
* The display of the components inside the hull on large ships has been fixed.&lt;br /&gt;
* HMS Peacock - Searching radar has been added.&lt;br /&gt;
* USS Northampton - Davits interfering with the third main calibre turret will be now removed in the battle.&lt;br /&gt;
* HMS Liverpool - Armour material of the shell cellars of the main calibre turrets has been corrected.&lt;br /&gt;
* Syonan - Size of the commander's bridge has been reduced.&lt;br /&gt;
* HMS Southampton, HMS Liverpool, HMS Belfast - Number, shape and location of the fuel tanks, boiler rooms and engine rooms have been corrected.&lt;br /&gt;
* USS Northampton - Location of the auxiliary cellar has been fixed.&lt;br /&gt;
* USS Trenton, USS Raleigh - The shape of the main calibre turret's armour and 20mm Oerlikon's shields have been fixed.&lt;br /&gt;
* Nurnberg, Koln, Leipzig - The shape of frontal armor plates of the main calibre turrets has been fixed.&lt;br /&gt;
* Thunderbolt (PT-556) - The display of the missing 20mm armour shields on the &amp;quot;Oerlikon Mk.II&amp;quot; bow cannon has been removed.&lt;br /&gt;
* USS Northampton — Form and position of the fuel tanks have been fixed.&lt;br /&gt;
* HMS Southampton —Form of the deckhouse armour has been fixed.&lt;br /&gt;
* RN Attilio Regolo, RN Commandanti Medaglie d'Oro — torpedo max speed with enabled modification &amp;quot;Torpedo mode&amp;quot; has been reduced.&lt;br /&gt;
* RN Etna — Radar has been added&lt;br /&gt;
&lt;br /&gt;
== Naval Visual models and visual parts: ==&lt;br /&gt;
&lt;br /&gt;
* Z32 - Elevator model of the forward main calibre turret has been added.&lt;br /&gt;
* USS Candid - The absence of the gun barrel of the main calibre turret in the X-Ray view has been fixed.&lt;br /&gt;
* Z20 Karl Galster - Models of armour shields of 20-mm units have been corrected.&lt;br /&gt;
* RN Zara, RN Pola - Damaged ship condition that caused the hangar cover to disappear at the front part of the ship has been fixed.&lt;br /&gt;
* RN Pola — Missing mooring stanchions have been added&lt;br /&gt;
* HMS Jervis - Flag animation has been fixed.&lt;br /&gt;
* IJN Satsuki - The original unique camouflage has been returned.&lt;br /&gt;
* Leipzig — A bug with the visual model of the damaged ship which caused the flag to hang in the air has been fixed&lt;br /&gt;
* The zones of possible decoration placements have been expanded&lt;br /&gt;
&lt;br /&gt;
== Interface ==&lt;br /&gt;
&lt;br /&gt;
* Possibility of hiding coal bunkers in X-Ray mode in the hangar has been added.&lt;br /&gt;
* Anti-torpedo bulges and coal bunkers of an enemy ship now disappear in the hit camera after their destruction&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* Ju 88 A-1 / Ju 88 A-4 moved to rank II.&lt;br /&gt;
* He 111 H-6 / He 111 H-16 grouped.&lt;br /&gt;
* HMS Montgomery - Will become unavailable for purchase after 21st of September&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* The standard camouflage for postwar Japanese ground vehicles has been changed&lt;br /&gt;
** Default one-tone camo has been changed&lt;br /&gt;
** Two-color and multi color camouflages have been corrected (patterns and color correction)&lt;br /&gt;
** Requirements to get one tone post war camo have been reduced&lt;br /&gt;
** New summer and fall camos have been added, both available for completing tasks or Golden Eagles.&lt;br /&gt;
* Forest camouflage of Soviet tanks has been fixed.&lt;br /&gt;
* The bushes decorations from the &amp;quot;Camouflage&amp;quot; section have been updated. The shape and volume have been changed and colour correction has been done.&lt;br /&gt;
* New bush decorations have been added to the &amp;quot;Camouflage&amp;quot; section: pine, olive, autumn wood, banana leaves, straw.&lt;br /&gt;
* New player icons for modern aviation have been added.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* The reticle in the binoculars has been reworked in naval battles.&lt;br /&gt;
* The interface elements in naval vessels' binoculars have been changed. Part of the unimportant information has been removed or moved under the horizontal reticle scale.&lt;br /&gt;
* The rangefinder range is now tied to the selecting frame on targets in the naval RB.&lt;br /&gt;
* The corrected range is now tied to the target selecting frame in the naval RB. The value shows only the correction entered relative to the rangefinder range.&lt;br /&gt;
* The central cursor circle is hidden in the ship's binoculars.&lt;br /&gt;
* Target selection frame has been reworked.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* Fire control system mechanics have been added to Naval battles. It is the new system for aiming, target acquisition and aiming correction. Fire control system consists of several modules, which can be found on larger ships in different combinations:&lt;br /&gt;
** Fire control room - usually located within a ship's hull under the bow superstructure deep below the waterline, or in the superstructure itself. Specific ships may have up to two fire control rooms. This module is responsible for fire solution calculations based on data received from rangefinders and fire directors to correct aiming at acquired targets. If a ship lacks a fire control room, but has rangefinders or director control towers, fire solution calculations are made by the bridge.&lt;br /&gt;
** Rangefinders - are located on different levels of the superstructure and in main calibre turrets. Rangefinders measure distance to an enemy ship.&lt;br /&gt;
** Director Control Tower (DCT) - located in the superstructure top and sides in special towers. The DCT is responsible for measuring the target's distance, bearing and speed.&lt;br /&gt;
&lt;br /&gt;
When the system is operating, all modules are intact, (particularly including the fire control room), a player has to lock on target, wait for the calculation to complete and fire a ranging shot. After that, the lead marker appears on the water surface in AB, or in RB, a convergence marker in binoculars&lt;br /&gt;
&lt;br /&gt;
* Turret markers have been reworked for naval battles. Status of each turret is pinned at the screen's bottom.&lt;br /&gt;
** Turret is broken - red circle.&lt;br /&gt;
** Turret is in the dead zone - grey circle.&lt;br /&gt;
** Turret is ready to fire - green circle.&lt;br /&gt;
** Overheat is in process - red filler inside the circle indicator.&lt;br /&gt;
** Reload is in process - green filler inside the circle indicator.&lt;br /&gt;
** Turret is aiming - the circle is dimmed.&lt;br /&gt;
* A projectile drop marker has been added to the ship's binoculars. This marker shows up-to-date information about the averaged place of shells falling both horizontally and in range.&lt;br /&gt;
&lt;br /&gt;
= Graphical =&lt;br /&gt;
&lt;br /&gt;
* Nvidia DLSS supersampling has been updated to version 2.2. The update improves image quality, as well as reduces artefacts and ghosting, especially in low light conditions&lt;br /&gt;
* An option has been added for choosing the resolution to display textures on dynamic effects created with particles&lt;br /&gt;
* Visual effects of large calibre round hits (from 80 to 480 mm) have been increased for all surfaces.&lt;br /&gt;
* Visual effects of shells hitting the water have been reworked for all shells.&lt;br /&gt;
* Visual effects of explosions of torpedoes, depth charges and mines have been reworked. Differences in the visual appearance of an underwater explosion depending on the amount of explosive have been added.&lt;br /&gt;
* Visual effects of explosions of different types have been reworked for coastal and bluewater fleets.&lt;br /&gt;
* Visual effects of fires of different types have been reworked for coastal and bluewater fleets.&lt;br /&gt;
* Splash effects have been added for ship hulls collision with waves.&lt;br /&gt;
* Assets disappear when moving out from the player now equal for all (not depending on graphics settings).&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* The sounds of all machine guns and automatic cannons of ground vehicles, ships and aircraft have been reworked. The principle of formation of the sounds of rapid-fire guns have been changed in order to more adequately and realistically sound the high rate of fire.&lt;br /&gt;
* The engine sounds of the ground vehicles have been reworked so that the engine RPM better reflects the load falling on it. The RPM changes more noticeably when driving uphill, shifting gears, slipping, etc. Also the power in the area of low frequencies has been added.&lt;br /&gt;
* Maximum volume of the engine of the player's vehicle has been increased.&lt;br /&gt;
* Game volume settings have been reseted with the update release to the values at which the game mix has been configured.&lt;br /&gt;
* Volumes of sounds of material under tracks and wheels of ground vehicles are now independent of volume of the player's engine.&lt;br /&gt;
* All sounds of surfaces under tracks and wheels of player's ground vehicles have been reworked. Also new types of surfaces have been added. Now there is water, earth, sand, snow, concrete (asphalt, paving stones), liquid mud, and ice (frozen ponds).&lt;br /&gt;
* Aircraft of the Phantom type now have authentic engine sounds.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== [[wt:en/game/changelog/current/1293|08.09.2021]] (2.9.0.17) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where players couldn't see the &amp;quot;Attention to the map&amp;quot; marker on the minimap during a battle.&lt;br /&gt;
* A bug has been where an afterburner flame looked black in ULQ settings.&lt;br /&gt;
* A bug has been fixed that prevented a vehicle's pop-up menu displaying in the test drive window whilst using a gamepad.&lt;br /&gt;
* A bug has been fixed that prevented the decal tab from closing whilst using a gamepad.&lt;br /&gt;
* A bug has been fixed that in some cases led to a crash on PlayStation consoles.&lt;br /&gt;
* The display of ground units at low heights has been fixed for weapons with TV seekers.&lt;br /&gt;
* IS-7 — a bug with an incorrect display of the coaxial 7.62mm machine guns in x-ray mode has been fixed.&lt;br /&gt;
* Vickers Mk.3 — vignette in the gunner's sight has been fixed, field of view has been widened. .&lt;br /&gt;
* Pe-8 — separate fuel tanks have been enabled (reduced chance of fire). A more precise inertia calculation has been implemented depending on the current weight (fuel and armament load). Thermodynamics of engines has been specified.&lt;br /&gt;
* AV-8A — a bug with the display of the flares block has been fixed in the preset &amp;quot;Flares/chaff x240&amp;quot;.&lt;br /&gt;
* MiG-27M — The R-60 missiles in the preset with 100kg bombs have been changed to R-60M.&lt;br /&gt;
* ZTZ99-III — reduced armour durability of the hull's front in comparison to the ZTZ99-II has been fixed (report).&lt;br /&gt;
* ZTZ96, ZTZ96A, ZTZ99-II, ZTZ99-III — Reloading time for the 125 mm cannon has been changed from 7.5 to 7.1 seconds.&lt;br /&gt;
* Type 79 ASM — Elevation above the line of sight in flight has been added.&lt;br /&gt;
* ZSU-37-2 — Displaying of the different angular guidance speeds for the left and right cannons in the X-Ray view has been fixed.&lt;br /&gt;
* HMS Peacock — Radar has been added to the X-Ray view.&lt;br /&gt;
* Churchill I — A bug with reverse track rotation has been fixed.&lt;br /&gt;
* Aviation SB mode now requires Easy Anti-Cheat enabled.&lt;br /&gt;
* In air SB sessions, created by players, now disabled bots will change to missing or exited players.&lt;br /&gt;
* A bug has been fixed with disabled the rocket ballistic calculator in mixed battles, if a player previously played in a ground vehicle or naval vessel.&lt;br /&gt;
* A bug has been fixed with disabling the ballistic calculator when ammo is depleted. The fix means that it is not necessary to repeatedly switch it on in AB mode&lt;br /&gt;
* F-104G (Italy) — The AIM-9J has been added to the weaponry list. The AIM-9B modification has been moved to rank II, LAU-10/A to rank III. A preset with 2хAIM-9B is now available without modification research by default.&lt;br /&gt;
* F-104S — The AIM-9J has been added to the weaponry list. The AIM-7E modification has been moved to rank II. The LAU-10/A modification no longer requires research. The AIM-9B modification has been moved to rank III&lt;br /&gt;
* F-8E — A Preset with 2х AIM-9C and 2x AIM-9D has been added.&lt;br /&gt;
* Tu-1 — Material and armour glass thickness in the nose section of the cockpit has been fixed.&lt;br /&gt;
* Conditions for obtaining some achievements and the rewards for completing them have been changed. This will not affect the reward of achievements already received and the progress of partially completed ones. The full list of changed achievements:&lt;br /&gt;
* * Miscellaneous — Custom-built&lt;br /&gt;
* * Miscellaneous — Path of perfection&lt;br /&gt;
* * Miscellaneous — Fully Equipped&lt;br /&gt;
* * Miscellaneous — Rearmament&lt;br /&gt;
* * Miscellaneous — Proved as Improved&lt;br /&gt;
* * Crew — Expert&lt;br /&gt;
* * Research — Only the Stars Are Higher&lt;br /&gt;
* * Aircraft — Can't Catch Me!&lt;br /&gt;
* * Tanks — Victory machine&lt;br /&gt;
* * Fleet — Flagship&lt;br /&gt;
* Incorrect display of fuel has been corrected, that mistakenly depended on the connection quality.&lt;br /&gt;
* A bug has been fixed where AI aircraft in Test Drive spawned with low initial speed where they stalled and crashed.&lt;br /&gt;
* A bug has been fixed that in some cases led to a client crash on downloading the hangar on Nvidia graphic cards.&lt;br /&gt;
* B-29 (USA) nuke carrier - in ground RB, the incorrect respawn type &amp;quot;Bombers&amp;quot; has been removed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with the overly loud sound of the Begleitpanzer's gun and the British 40mm QF.2 gun, as well as the 57mm ZiS-4 gun from the gunner's view.&lt;br /&gt;
* The overly loud sound of the rotary barrel gear on the M61 gun (M163 SPAAG) has been fixed.&lt;br /&gt;
* A bug has been fixed with the missing sound of the naval gun chase camera for the first 4 seconds of flight.&lt;br /&gt;
* The overly quiet sound of the beginning of an artillery barrage has been fixed.&lt;br /&gt;
* A bug has been fixed where the sound of the M230 guns of the Apache series of helicopters didn't depend on the rate of fire.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1294|10.09.2021]] (2.9.0.21) ==&lt;br /&gt;
&lt;br /&gt;
* Inverted border and fill colors on the player nicknames have been fixed on the lighting scheme of player nameplates.&lt;br /&gt;
* A bug has been fixed where in some cases autocannon fire might cause the damage indicator to appear on a player's own aircraft.&lt;br /&gt;
* A bug has been fixed that made aircraft contacts at distances between 2.8 and 4.6 km blurred and almost invisible in the air .&lt;br /&gt;
* User created rooms have been removed from the air SB room list. Now they are divided by nation presets, together with matchmaker created rooms.&lt;br /&gt;
* In the air SB room list, a new checkbox has been added - &amp;quot;Show supported only&amp;quot;, which allows the hiding of all rooms unavailable for the selected aircraft and gaming nation, including those for all squad mates.&lt;br /&gt;
* A bug that caused the progress bar for some tasks to be displayed incorrectly has been fixed.&lt;br /&gt;
* EC-665 Tiger HAD, EC-665 Tiger HAP — A bug with increased number of rounds for the 30 mm GIAT M781 cannon has been changed from 450 to 750 when using the MAW (missile approach warning system) modification.&lt;br /&gt;
* AD-2 Skyraider — Aircraft armour has been fixed. Steel armour plate behind the engine has been added.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* Aircraft are now more audible from the ground.&lt;br /&gt;
* The volume of the collision of ground vehicles with obstacles has been slightly increased.&lt;br /&gt;
* A bug where some mechanization sounds were missing in the aircraft cockpit has been fixed.&lt;br /&gt;
* A bug that sometimes caused enemy/allied aircraft cannons to fire silently has been fixed.&lt;br /&gt;
* A bug where sometimes the engine sounds of enemy/allied aircraft were missing has been fixed.&lt;br /&gt;
* A bug that might interrupt landing sounds of the gear touching the ground has been fixed.&lt;br /&gt;
* A bug that could cause the sound of water splashing when enemy/allied ground vehicles respawned has been fixed.&lt;br /&gt;
* The sounds of water splashing for enemy/allied vehicles have been changed.&lt;br /&gt;
* Track sounds of player and enemy/allied vehicles have been slightly increased in volume.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1295|13.09.2021]] (2.9.0.26) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the LMB was unable to interact with the interface in the hangar after leaving a battle or watching a replay in full screen mode with a hidden interface.&lt;br /&gt;
* '''F-104S, Ju 288 C, B18B''' — a bug has been fixed where wingtip vortices and aerobatic smoke was displayed from the aircraft's centre.&lt;br /&gt;
&lt;br /&gt;
'''PlayStation'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with a client crash after extended play.&lt;br /&gt;
&lt;br /&gt;
'''VR'''&lt;br /&gt;
&lt;br /&gt;
* Incorrect zooming has been fixed for the PIMAX headsets PIMAX (report).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1296|14.09.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* The terms for the &amp;quot;Invite a friend&amp;quot; program have been changed. Now, to achieve a first stage reward (70,000 SL), an invited friend has to achieve rank III in air/ground forces. Stage II reward (300,000 SL, 100 GE) is granted for rank V; Stage III (2,500 GE) for rank VII. Requirements for naval forces' progress remains unchanged.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1297|15.09.2021]] (2.9.0.33 (2.9.0.31 — Xbox, Playstation)) ==&lt;br /&gt;
'''Improvements and fixes'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed when, if a voluminous shell hits a cross section area of 3 or 4 armoured elements, a shell didn't form fragments after penetrating the armour.&lt;br /&gt;
* A bug has been fixed where, when switching from commander's sight to binoculars with &amp;quot;Save direction while switching current trigger&amp;quot; option enabled, the view in binoculars was directed to the east.&lt;br /&gt;
* A bug has been fixed that resulted in locking on enemies nearby the selected one with the &amp;quot;Automatic target lock&amp;quot; option enabled in Naval battles.&lt;br /&gt;
* A bug has been fixed that resulted in incorrect range correction at nearer distances in Naval battles: rotating down in some cases increased correction, rotating up decreased it.&lt;br /&gt;
* A bug has been fixed with missing grass on any graphic presets available on the Linux version.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''Chieftain Mk.10, Striker''' - &amp;quot;Late two tone&amp;quot; camo is now available for completing tasks, similar to other later British ground vehicles.&lt;br /&gt;
* '''ZSU-37-2''' - NVD has been added for driver and commander.&lt;br /&gt;
* '''Type 87''' - &amp;quot;Adjustment of fire&amp;quot;module has been added.&lt;br /&gt;
* '''M41A1 (SDF)''' - aiming speed of the anti-aircraft machine gun has been increased and brought in line with that of the M41A1 in the US branch (report)&lt;br /&gt;
* '''Type 60 ATM''' - crew number has been corrected in the info card. (report)&lt;br /&gt;
* '''Leopard 2K''' - rubber-fabric mudguards have been added to the damage model.&lt;br /&gt;
* '''Сromwell V (RP-3)''' - incorrect rocket depletion order in xray mode has been fixed.&lt;br /&gt;
* '''Merkava Mk.3D''' - description of the bulkhead between engine and combat compartments has been corrected.&lt;br /&gt;
* '''Vickers Mk.3''' - gun depression angles over the engine compartment have been reduced.&lt;br /&gt;
* MLRS sight crosshairs have been specified after changes to the ballistic characteristics of rockets (devblog)&lt;br /&gt;
* 25mm M791 - initial velocity for the the M242 gun has been specified.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Pe-8''' - icons in the secondary weaponry menu have been corrected for 100 kg bombs.&lt;br /&gt;
* Wfr.Gr.21 - explosives type display has been fixed in the info card.&lt;br /&gt;
* '''Hunter F.6''' - the display of the protection caps on the empty rocket launchers for the twin SRAAM weapon preset have been fixed.&lt;br /&gt;
* '''AH-64DJP''' - the display of the launchers of the AIM-92 missiles have been fixed.&lt;br /&gt;
* '''Yak-30''' - armoured backseat has been added.&lt;br /&gt;
&lt;br /&gt;
'''Fleet model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''LÉ Orla''' - traverse speed of the main calibre turret has been fixed.&lt;br /&gt;
* '''Clemson type destroyers''' - AI shooting at aerial targets has been fixed. Parameters of the remote fuse for the 76mm HE remote fuse rounds have been corrected.&lt;br /&gt;
* '''HMS Armada, HMAS Tobruk''' - a bug has been fixed where 40mm mountings remained at maximum elevation.&lt;br /&gt;
&lt;br /&gt;
'''Flight model changes'''&lt;br /&gt;
&lt;br /&gt;
* '''AH-1z''' - improved throttle response and revs recovery with increasing propeller pitch.&lt;br /&gt;
* '''Scout AH.Mk.1, Wasp HAS.Mk.1''' - the roll has been fixed when increasing speed in arcade battles&lt;br /&gt;
* '''Do 217 (all series)''' - a bug has been fixed with incorrect position of wheels on the front landing gear.&lt;br /&gt;
* '''Tu-1''' - a bug with incorrect fuel loading has been fixed.&lt;br /&gt;
* '''MiG-23, MiG-27''' - a dead zone in the yaw channel has been reduced when the automatic controls system is operating in the stabilization or damping mode&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1298|16.09.2021]] (2.9.0.36) ==&lt;br /&gt;
'''Improvements'''&lt;br /&gt;
&lt;br /&gt;
* A warning message when the BR of the squad player's vehicles differs from the BR of the squad leader's vehicles has been added when queuing.&lt;br /&gt;
* Display of the actual BR of a player's vehicles or squad's vehicles in the queue window has been improved. The numbers are now more visible.&lt;br /&gt;
* Display of an aircraft's contacts has been improved and the distance of their appearance has been increased. This simplifies visual search and detection of the aircraft at medium and long range as well as against the surface background.&lt;br /&gt;
&lt;br /&gt;
'''Fixes'''&lt;br /&gt;
&lt;br /&gt;
* Incorrect fuel load when entering a battle in an aircraft has been fixed for some cases where the change of the fuel amount and the appearance of the aircraft didn't match the selection in the respawn window ([https://forum.warthunder.com/index.php?/topic/535179-air-rb-random-fuel-bugvery-serious-are-you-really-working/ report], [https://forum.warthunder.com/index.php?/topic/534713-getting-different-fuel-levels-to-the-one-i-select/ report 2], [https://forum.warthunder.com/index.php?/topic/535163-all-my-planes-have-full-fuel/ report 3]).&lt;br /&gt;
* A bug that caused the selected rocket detonation distance settings not to be applied, but to use presets of another aircraft in the setup, has been fixed.&lt;br /&gt;
* A bug where the visual display of aircraft contacts in the sky depended on turning on or off the radar has been fixed.&lt;br /&gt;
* A bug has been fixed with a hydroplane or flying boat with an aerial spawn point may be spawned on the ground far from the airfield in EC missions.&lt;br /&gt;
* Kh-25 missile — a bug has been fixed with the missing laser guiding indicator.&lt;br /&gt;
* AGM-65 missile — missing target lock indicator has been fixed .&lt;br /&gt;
* A bug has been fixed with heat sources that could not be rendered in the TVD with the very high resolution effects option enabled.&lt;br /&gt;
* A bug has been fixed with the hit camera, when the torpedoed ship might be displayed incorrectly or with missing modules.&lt;br /&gt;
* '''F-8E FN''' now has authentic radar without IRST.&lt;br /&gt;
* Notch sector for AIM-7 and R-23R has been increased.&lt;br /&gt;
* The maximum range of non-tracking target illumination with a fighter radar (due to radar sidelobes) has been decreased.&lt;br /&gt;
* Head-on target detection has been increased, low altitude tail-on target detection has been decreased for the Pulse-Doppler mode of the '''F-4K''' and '''F-4M FGR2''' radars. Detection range has been slightly decreased for impulse mode.&lt;br /&gt;
* Pulse-Doppler mode is chosen by default for '''Saab 37 Viggen''' and '''F-4EJ KAI''' radars.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1299|17.09.2021]] (2.9.0.38) ==&lt;br /&gt;
&lt;br /&gt;
* A bug with the armour analyzation mode, where armour plates of the same thickness would display with different colours, has been fixed.&lt;br /&gt;
* A bug which would allow aircraft to land successfully in shallow water without breaking their landing gear has been fixed.&lt;br /&gt;
* A bug that caused the AIM-9J missile to not lock onto targets in SB mode without activation of the AGM-65's missile camera has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1300|22.09.2021]] (2.9.0.52 (2.9.0.48 - Xbox, Playstation)) ==&lt;br /&gt;
'''Improvements and fixes'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with the missing helicopter speed indicator if the &amp;quot;Indicated air speed&amp;quot; option is set to &amp;quot;IAS&amp;quot;.&lt;br /&gt;
* A torpedo reload indicator has been fixed in Naval AB for the vessels with on board reloading torpedo launchers ([https://forum.warthunder.com/index.php?/topic/531905-torpedo-reload-indicator-not-working/ report]).&lt;br /&gt;
* A bug has been fixed which in some cases prevented &amp;quot;Damage to naval targets&amp;quot; achievement progress .&lt;br /&gt;
* Incorrect ballistic calculator on helicopters has been fixed for the second and subsequent respawns.&lt;br /&gt;
* '''SIDAM 25, SIDAM 25 (Mistral), Gepard, Chieftain Marksman, Type 87, PGZ09''' — a bug with the quick reload of the main ammo belt has been fixed.&lt;br /&gt;
* '''HMS Norfolk''' — a bug with a constantly rotating port (left) torpedo launcher has been fixed.&lt;br /&gt;
* A bug has been fixed that prevented item purchase or opening in the inventory while using a cursor with gamepad.&lt;br /&gt;
* AIM-7 — a bug has been fixed where the missile was unable to lock on to MiG-23M and MiG-27M aircraft. The missile lock indicator didn't turn red, the missile self-destructed in midair after the launch.&lt;br /&gt;
* '''MiG-23M''' — now being spawned at supersonic speeds will mean these aircraft have the wings 100% swept.&lt;br /&gt;
* '''Mi-24V''' — certain missing textures in the cockpit have been restored.&lt;br /&gt;
* '''Mi-35, Ka-50''' — rear-view mirrors in the cockpit have been fixed.&lt;br /&gt;
* '''STB-1''' — ammo rack position has been corrected ([https://forum.warthunder.com/index.php?/topic/534744-29021-10092021-stb-1s-lower-armor-plate-model-or-ammorack-damage-model-is-incorrect/ report]).&lt;br /&gt;
* '''BMP-2''' — the position of the IR searchlight has been corrected.&lt;br /&gt;
* '''B17G''' — front turret has been fixed.&lt;br /&gt;
* '''Buccaneer S.1''' — animation of the ailerons has been fixed.&lt;br /&gt;
* A bug has been fixed with missing snow on vegetable 3D decorations while playing in winter locations.&lt;br /&gt;
* A rare client crash after changing account has been fixed.&lt;br /&gt;
* The azimuth scale at the top of the screen has been removed for aircraft equipped with a radar.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''STB-1''' — ammo rack position has been corrected ([https://forum.warthunder.com/index.php?/topic/534744-29021-10092021-stb-1s-lower-armor-plate-model-or-ammorack-damage-model-is-incorrect/ report]).&lt;br /&gt;
* '''BTR-152А''' — the number of forward and reverse gears has been increased, gear values have been specified. Source: Руководство по материальной части и эксплуатации БТР-152В, 1957 год.&lt;br /&gt;
* '''ARL-44, ARL-44 (ACL-1)''' — the number of forward and reverse gears has been increased, gear values have been specified. ([https://forum.warthunder.com/index.php?/topic/498713-2020-09-21-1101075-arl-44-gear-box/ report]).&lt;br /&gt;
* '''Leclerc S1, Leclerc S2''' — the gear values have been specified. A bug with a slow pivot neutral gear turns has been fixed ([https://forum.warthunder.com/index.php?/topic/453217-rptd-transmission-issue-of-char-leclerc-s1/ report]).&lt;br /&gt;
* '''Abrams (all series)''' — gear values have been specified. Source: AGT 1500 POWERPACK IMPROVEMENT PROJECT (M1 TMEPS) CONTRACT NUMBER DAAE07-87-C-R006 J. Edwards and R. Brayer General Dynamics Land Systems Div. March 1991 // Propulsion System Performance Simulation (PS**2) Computer Simulation to Evaluate Tank-Automotive Engine and Transmission Performance A User's Guide September 1988.&lt;br /&gt;
* 9M133, 9M133FM-3 — a bug has been fixed where the optronic countermeasures were able to affect the missiles. Control type has been changed to the laser-beam.&lt;br /&gt;
* '''TAM-2C''' — zoom has been added to the sight; sight magnification has been changed from x12 to separate magnifications x3-x10 ([https://forum.warthunder.com/index.php?/topic/498908-2020-09-19-1101075-tam-2c-should-have-2-separate-magnification-level/ report]).&lt;br /&gt;
* '''VFM5''' — sight magnification has been specified from x12 to x10 ([https://forum.warthunder.com/index.php?/topic/525203-2021-06-07-27025-vfm-5-incorrect-gunner-sight-magnification/ report]).&lt;br /&gt;
* '''T-72B (1989)''' — a bug has been fixed with missing layers of cast armour in the turret in x-ray mode.&lt;br /&gt;
* '''Leopard 2K''' — the incorrect display of 20mm gun horizontal and vertical aiming speed in x-ray mode has been fixed.&lt;br /&gt;
* '''MAUS, E100''' — a bug with different aiming speeds in the main and auxiliary guns has been fixed.&lt;br /&gt;
* '''IS-7''' — a bug has been fixed where it was impossible to repair AA and rear machine guns.&lt;br /&gt;
* '''Strv 103-0, Strv 103A, Strv 103C''' — duplicate drive controls have been added for the second driver/loader.&lt;br /&gt;
* '''ZPRK 2S6''' — a bug has been fixed that prevented the IR lock and track system to lock on target at distances over 8,000 meters.&lt;br /&gt;
* '''9P157''' — a bug with infinite radar field repair has been fixed.&lt;br /&gt;
* '''Vickers Mk.3''' — aiming angles at the sides of engine compartment has been specified; a gun will no longer cross the hull elements.&lt;br /&gt;
* '''M1A1HC''' - aiming angles of the 7.62mm AA MG have been specified; machine gun will no longer cross the ARCM searchlight.&lt;br /&gt;
* '''Roland 1, FlaRakPz 1, FlaRakRad''' - The name of the radar in X-Ray view has been clarified.&lt;br /&gt;
* '''Gepard''' - The name of the radar in X-Ray view has been clarified.&lt;br /&gt;
* '''B1 Bis, B1 Ter''' - Driver now has control of the 75mm cannon.&lt;br /&gt;
* HVAP/APCR — The template for the formation of secondary fragments behind the armour has been improved. For medium and large-calibre high-velocity armour-piercing and armour-piercing composite rigid shells, the number of fragments and their destructive power have been increased.&lt;br /&gt;
&lt;br /&gt;
'''Naval forces model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* Falling shell marker - The ability to disable the falling shell marker has been added. You can find it in settings:&lt;br /&gt;
* * Options &amp;gt; Main parameters &amp;gt; Naval Battle Settings &amp;gt; Highlight targeting point&lt;br /&gt;
* Lead marker on weapon control - Indication of the distance correction with the lead maker has been fixed. Now it indicates more accurately whether you should aim closer or farther relative to the enemy ship.&lt;br /&gt;
* Realistic aiming in AB has been fixed - When switching in the settings menu to realistic aiming in AB, shooting is now identical to shooting in RB.&lt;br /&gt;
* '''Poltava''' - Angles for traverse in the aft main calibre turrets have been extended.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''MiG-27M''' - The opening of some presets of the suspended weaponry without researching the relevant modifications has been fixed.&lt;br /&gt;
* '''F-8E''' - Incorrect display of the icons of suspended weaponry for some presets with the AIM -9C missiles has been fixed.&lt;br /&gt;
* '''Il-10 (all modifications)''' - Separate bomb drop for bomb weaponry has been added.&lt;br /&gt;
* '''A32A''' - Incorrect displaying of the icons of suspended weaponry for some presets with the m/50 and m/61 bombs has been fixed.&lt;br /&gt;
* '''Er-2 (ACh-30B) (all modifications)''' - Incorrect display of the icons of suspended weaponry for some presets with the 250kg and 500kg bombs has been fixed.&lt;br /&gt;
* '''A-4E''' - Full name of the aircraft has been added to the vehicle card.&lt;br /&gt;
* '''F-5 (all modifications)''' - Tearing off of the different wing parts where some elements of the aircraft structure and suspended weaponry were left hanging in the air has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* Now, when slowing down game speed (in replays, for example) the speed of sounds slows accordingly, i.e. frequency and duration of sounds increases or decreases. Works for a change of speed range 0.25x - 4x.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1301|23.09.2021]] (2.9.0.56) ==&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''MiG-27M''' - Additional countermeasure blocks (chaff, flares) have been added. A preset with 2хR-13M1 no longer requires research of the R-13M modification and is available as default. Combined presets with R-13M1 missiles still need to have the researched R-13M modification.&lt;br /&gt;
* '''A-5C''' - 750 pounds M117 bombs, blocks with Type-130 rockets, additional wing pylons and combined presets with new weapons have been added to suspended weaponry. Presets have been adjusted to reflect the addition of the new pylons.&lt;br /&gt;
* '''F-5A (China)''' - Countermeasure blocks (chaff, flares), a radar warning reciver (RWR) and related modifications have been added.&lt;br /&gt;
* '''F-5C''' - Radar warning reciver (RWR) has been added.&lt;br /&gt;
* '''F-5E''' — A bug which would cause the radar sighting area to shift away from the center has been fixed ([https://forum.warthunder.com/index.php?/topic/528488-13-07-2021-f-5e-boresight-mode-is-offset-from-the-center-of-the-screen-27073/ report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1302|27.09.2021]] (2.9.0.58) ==&lt;br /&gt;
&lt;br /&gt;
* '''T-72A, T-72AV (TURMS-T), Т-72B, Т-72B (1989), Т-72B3''' — a bug where the spring wasn't attached to the machine guns has been fixed.&lt;br /&gt;
* The incorrect display of the compass on some vehicles has been fixed.&lt;br /&gt;
* An issue of a freeze with a following crash after a few minutes in battle on the Mac version has been fixed.&lt;br /&gt;
* The third crew slot has been removed from the reward for completion of basic training.&lt;br /&gt;
* The cost of the &amp;quot;Talisman&amp;quot; modification on reserve vehicles has been increased from 80 to 190 GE.&lt;br /&gt;
* Dynamic campaign achievements &amp;quot;Free Swinging&amp;quot; and &amp;quot;Fun with Friends&amp;quot; have been removed. Rewards for the previously completed achievements will not be revoked.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1303|29.09.2021]] (2.9.0.62) ==&lt;br /&gt;
&lt;br /&gt;
* '''Toldi IIA''' — missing effects of barrel break and damaged track have been restored.&lt;br /&gt;
* Airfield AA guns will no longer stop firing at damaged enemy aircraft that are still able to fight.&lt;br /&gt;
* The incorrect display of contacts at greater distances in SB mode has been fixed.&lt;br /&gt;
* Minimal size of contacts while playing at high resolution has been fixed.&lt;br /&gt;
* A bug that sometimes caused the game to close with the error; &amp;quot;Unknown file version (mac_app.zip)&amp;quot; after updating via Steam, has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''Ki-84 ko, Ki-84 ko (China), Ki-84 otsu, Ki-84 hei''' — the thickness of the armoured headrest has been increased from 6mm to 13mm ([https://forum.warthunder.com/index.php?/topic/522712-30-07-2021-ki-84-too-thin-headrest-armour/ report]).&lt;br /&gt;
* '''Saab A32A''' — separate drop has been added for 120 and 250 kg bombs.&lt;br /&gt;
* '''H8K2, H8K3''' — a bug has been fixed where the upper turret was able to fire through the fuselage.&lt;br /&gt;
* '''IL-10, IL-10 (1946), IL-10 (1946) China''' — firing angles in the turret have been corrected, the ammo capacity of the UBT and B-20 machine guns have been corrected from 300 to 150 rounds. Separate launch has been added for 82mm and 132mm rockets.&lt;br /&gt;
* '''Su-6 (AM-42), Su-6 (M-71F)''' — firing angles in the turret have been corrected.&lt;br /&gt;
&lt;br /&gt;
'''Naval forces model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''USS Omaha, USS Raleigh, USS Detroit''' — the traverse angles on the casement main calibre guns have been increased.&lt;br /&gt;
* '''IJN Yubari''' — year of modernization has been changed to 1944.&lt;br /&gt;
* '''Köln F220, Lübeck F224''' — a bug with absent overheating in the 100mm guns has been fixed.&lt;br /&gt;
* '''HMS Norfolk''' — aiming angles of the 1st and 3rd main calibre turrets have been changed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1304|30.09.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Planned [https://docs.google.com/spreadsheets/d/e/2PACX-1vSTWLlj1luPBQBGNpzs_npdN7oM-0OFwmfdduufbXSOjxQDD3bkPdeo23xE0r6rHFwX1SWmYM0j9xJW/pubhtml Battle Rating] changes have been implemented.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1305|05.10.2021]] (2.9.0.75) ==&lt;br /&gt;
&lt;br /&gt;
* Information regarding guided flight time has been added to the cards for air guided missiles.&lt;br /&gt;
* A bug that might cause coloured circles in the sky in battles has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* A bug which caused an inability for the volume of ground vehicles' wheels/tracks on different surfaces to be adjusted has been fixed.&lt;br /&gt;
* Cockpit vibration sounds while in first person view have been reworked and will now be more distinctive when the aircraft is overloaded.&lt;br /&gt;
* A bug which caused there to be no sound when landing gears touched down upon the ground in third person view has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1306|06.10.2021]] (2.9.0.83 (2.9.0.79 - Xbox, Playstation)) ==&lt;br /&gt;
&lt;br /&gt;
* The crosshair shift when switching to the commander's camera has been fixed.&lt;br /&gt;
* Incorrect display of smoke and fire on specific graphic presets has been fixed.&lt;br /&gt;
* The playback of the video in the tutorial mission will no longer cause an FPS drop.&lt;br /&gt;
* A bug has been fixed where an enabled Japanese Microsoft IME keyboard would cause a switch to hiragana instead of Latin by default.&lt;br /&gt;
* '''BV 138 C-1''' — a bug with the display of the water surface in the bomb sight has been fixed.&lt;br /&gt;
* New icons for the respawn points have been added.&lt;br /&gt;
* Camo preview has been added to the &amp;quot;Skins&amp;quot; tab of the user profile card.&lt;br /&gt;
* The missile info card now has data on the time of controlled flight, jamming resistance of the ATGM guiding optical channel, as well as guaranteed launch distance of the ATGM ( an attainable distance under any atmospheric conditions affordable). Availability of the laser-beam control channel now indicated for ATGMs based on ground vehicles.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Challenger 2 (2F)''' — durability of combined armour has been specified.&lt;br /&gt;
* '''Challenger 2, Challenger 2 (2F)''' — aiming angles of the AA machine gun have been specified to avoid firing through the commander's sight.&lt;br /&gt;
* '''Type 16''' — camera position has been corrected. A bug has been fixed where the vehicle might disappear at certain angles of the camera view.&lt;br /&gt;
* '''Type 16, Dardo, Centauro I 105, Centauro I 105R, Centauro I 120''' — a bug has been fixed with the display of bulkheads in xray mode with the armour view disabled ([https://forum.warthunder.ru/index.php?/topic/291847-11010109-seriya-b1-centauro-i-type-16-elementy-bronirovaniya/ report]).&lt;br /&gt;
* '''ZBD86''' — a bug has been fixed with the simultaneous view of different types of ATGMs in xray mode.&lt;br /&gt;
* '''T-64B, T-72A, T-72AV (TURMS-T), T-72B, T-72B (1989), T-72B3''' — description of the turret armour has been corrected in xray mode. The values order has been changed to &amp;quot;from the lowest to the highest&amp;quot;. A bug with missing cast armour in the armour description has been fixed .&lt;br /&gt;
* '''TAM 2IP''' — a bug with missing overpressure damage to the crew has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Ju 87 G-1, Ju 87 G-2''' — a bug has been fixed where parts of the cannons remain in the air when the wings have detached.&lt;br /&gt;
* '''MiG-21MF''' — a bug has been fixed where parts of the wings remain in the air after the wings have detached.&lt;br /&gt;
* '''MiG-21MF, MiG-21SMT''' — a bug has been fixed where the airbrake might pass through a suspended flare container.&lt;br /&gt;
* '''Attacker FB.1, Attacker FB.2''' — the flap limitation has been added when using suspended armament.&lt;br /&gt;
* '''Saab A32A''' — a bug has been fixed where chaff was added to the 12xM/49 rockets preset.&lt;br /&gt;
* '''IL-2 (all series)''' — a separate launching of the 82mm and 32mm rockets has been added.&lt;br /&gt;
* '''Saab A21A-3''' — a separate bomb drop has been added for the 50kg bombs.&lt;br /&gt;
&lt;br /&gt;
'''Naval forces model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Pr.1204''' — damage to the turrets with the vessel heaving has been fixed.&lt;br /&gt;
* '''IJN Mutsuki, 120 mm/45 3rd Year Type''' — armour piercing and ballistics of shells Type 1 and Type 0 has been corrected.&lt;br /&gt;
* Characteristics of the Italian '''W.200/450X5,75''' torpedo have been corrected: max distance has been increased to 8 km.&lt;br /&gt;
* '''Maxim Gorkiy''' - the parameters of explosions in the ammo stowages have been corrected. Explosion and fire in the auxiliary calibre ammo stowage does not lead to a guarantee of vessel destruction.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1308|13.10.2021]] (2.9.0.92 (2.9.0.91 — Xbox, Playstation)) ==&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''М60 AMBT''' — bugs in the visual display of damage on the physically correct tracks have been fixed.&lt;br /&gt;
* '''Pansarbil M/40''' — the priority order of the crew switching places has been corrected.&lt;br /&gt;
* '''M247''' — magnification of the commander's sight has been specified ([https://forum.warthunder.com/index.php?/topic/537080-2021-10-10-29083-m247-commander-optics-incorrect-magnification/ report]).&lt;br /&gt;
* '''Strv 103 (A,C,0)''' — a bug with vertical aiming while firing from the binocular view has been fixed.&lt;br /&gt;
* The display of the view sector has been removed on the vehicle selection screen after a vehicle has been lost in battle.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Buccaneer S.1''' — drop order of the 6x 1000 lbs bombs has been fixed ([https://forum.warthunder.com/index.php?/topic/534128-04-10-2021-buccaneer-s1-bomb-payload-rp-3-x8-1000lbl-x2-1000lbl-x4-and-rr-x72-1000lbl-x2-1000lbl-x4-is-completely-bound-on-bomb-bay/ report]).&lt;br /&gt;
* '''J35A Draken''' — a bug has been fixed where parts of the wings remain in the air after the wings have detached ([https://forum.warthunder.com/index.php?/topic/536429-04-10-2021-29058-draken-wing-tip-staying-in-the-air/ report]).&lt;br /&gt;
* '''F6F-5N, F-86K, CL-13 Mk.4, P-47D-30 (China)''' — the full name has been added to the aircraft's card.&lt;br /&gt;
* '''Yak-38, Yak-38М, F-8E, F-5C''' — the display of icons in the secondary weapons menu has been corrected.&lt;br /&gt;
* The ability to brake when the landing gear has detached has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Naval forces model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''VAS 201''' — characteristics of the W.200/450X5,75 torpedo have been fixed (maximum range has been increased to 8 km).&lt;br /&gt;
* '''HMS Armada''' — a bug has been fixed that caused the 40mm gun to stick at the top aiming point.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Performance drop has been fixed when observing destroyed ground vehicles in ground battles.&lt;br /&gt;
* The yellow border of the selected spawn point on the map is no longer covered by markers.&lt;br /&gt;
* HUD info in the top left corner has been restored in replays ([https://forum.warthunder.com/index.php?/topic/534864-rptd-after-the-direct-hit-update-the-spdiasalt-hud-element-is-missing-in-replays/ report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1309|18.10.2021]] (2.9.0.101) ==&lt;br /&gt;
&lt;br /&gt;
* A bug which would cause weather effects (such as fog) not to display while in the cockpit view of aircraft with rear view mirrors, while the player was also using the old video card support mode, has been fixed&lt;br /&gt;
* A bug which allowed a tank to fire with a broken breech, after its barrel was repaired, has been fixed&lt;br /&gt;
* The display of sky gradients has been improved for the &amp;quot;Movie&amp;quot; graphics preset.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1310|20.10.2021]] (2.9.0.107 (2.9.0.106 — Xbox, Playstation)) ==&lt;br /&gt;
'''Armoured vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevents the display of camouflage decorations in the commander's sight in SB mode.&lt;br /&gt;
* '''SIDAM 25, SIDAM 25 (Mistral), Gepard, Chieftain Marksman, Type 87, PGZ09''' — a bug with reloading with external ammo belts has been fixed.&lt;br /&gt;
* '''Type 93''' — the list of available channels has been fixed in the description of the NVD module.&lt;br /&gt;
* '''Begleitpanzer 57''' — a bug has been fixed where in certain cases the commander's gun override might not be available ([https://forum.warthunder.com/index.php?/topic/535486-17102021-begleitpanzer-57-missing-commander-gun-override/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with a missing trail from low level aircraft on the water's surface in replays.&lt;br /&gt;
&lt;br /&gt;
'''Other fixes'''&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Final Blow&amp;quot; battle award now operates correctly.&lt;br /&gt;
* A delay in switching between commander's sight to the gunner's sight has been fixed ([https://forum.warthunder.com/index.php?/topic/527472-15072021-27040-visual-glitch-when-switching-between-commander-sight-and-gunner-sight/ rерort]).&lt;br /&gt;
&lt;br /&gt;
'''Playstation'''&lt;br /&gt;
&lt;br /&gt;
* FPS drop when firing from a ground vehicle with the hit camera enabled has been fixed.&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Hot_Tracks%22&amp;diff=163741</id>
		<title>Update &quot;Hot Tracks&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Hot_Tracks%22&amp;diff=163741"/>
				<updated>2023-06-05T21:55:07Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163718 by U44629479 (talk)  kph is an incorrect way to display speed in metric, kph meaning kilo * pico * hour which makes no sense&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateHotTracks.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
[[wt:en/news/6994-news-meet-major-update-hot-tracks-en|Update &amp;quot;Hot Tracks&amp;quot;]] ([[wt:en/game/changelog/current/1188|changelog]]) was introduced on 18 December 2020. This update is notable for the introduction of the Italian helicopter tree and new graphical effects for ground and naval forces.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.3}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[A-7D]]&lt;br /&gt;
* [[PBM-1 &amp;quot;Mariner&amp;quot;|PBM-1]]&lt;br /&gt;
* [[F-84F]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[F-84F (Germany)|F-84F]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* MiG-21PFM (event)&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Buccanneer S.2|Buccaneer S2]]&lt;br /&gt;
* [[Hornet Mk.I|Hornet Mk.1]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[V-11|V-11G]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[F-84F (Italy)|F-84F]]&lt;br /&gt;
* Ro.57 Quadriarma (event)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[F-84F (France)|F-84F]]&lt;br /&gt;
* [[F-84F (IAF)]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[SAAB-105G|Saab 105G]]&lt;br /&gt;
* [[SAAB-105ÖE|Saab 105ÖE]] (premium)&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Sd.Kfz.251/21]]&lt;br /&gt;
* Class 3 (P) (event)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[ZSU-37-2]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[ADATS (M113)|ADATS (M113A3)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[ST-A3]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[CCKW 353 (M45)]]&lt;br /&gt;
* [[ZTZ99]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* E.B.R. (1954) (event)&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[ASRAD-R]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* USS Baltimore (CA-68) (event)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[SMS Von der Tann]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MPK pr. 12412|MPK pr.12412]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Invincible]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[Type K-8 (1942)]] (event)&lt;br /&gt;
* [[IJN Hyuga]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Pola]] (premium)&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Mi-35M]] - Detailed cabin has been added.&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[AB 205 A-1]]&lt;br /&gt;
* [[A.109EOA-2|A109EOA-2]]&lt;br /&gt;
* [[A129CBT]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[SA.341F Gazelle]] - Detailed cabin has been added.&lt;br /&gt;
* [[SA.342M Gazelle]] - Detailed cabin has been added.&lt;br /&gt;
&lt;br /&gt;
= [[wt:en/news/6984-development-visual-effects-for-ground-vehicles-en|Additions to Dagor Engine 6.0]] =&lt;br /&gt;
&lt;br /&gt;
* Visual effects of all ground and naval vehicle gunfire have been updated.&lt;br /&gt;
* Physically accurate vehicle tracks.&lt;br /&gt;
* Spark effects have been added for the new ground vehicles tracks&lt;br /&gt;
* Game locations have received their own set of GPU objects&lt;br /&gt;
&lt;br /&gt;
= New missions and locations =&lt;br /&gt;
&lt;br /&gt;
* The Festive hangar has been enabled&lt;br /&gt;
&lt;br /&gt;
= Enduring Confrontation =&lt;br /&gt;
&lt;br /&gt;
* Helicopter Enduring confrontation has been added for the location “City”.&lt;br /&gt;
* The aircraft carrier template has been improved and has been added to all Confrontation modes with open sea - both naval and air. The allied carrier appears in location escorted by AI ships, granting an additional reload\repair platform for allied aircraft. After being spotted by the enemy AI reconnaissance aircraft, the enemy team will get a task to destroy the allied carrier. After destruction, the carrier may respawn after some time to a maximum of five times.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
&lt;br /&gt;
* Physically-correct caterpillar tracks for ground vehicles. Now caterpillar components are physical objects, consisting of separate segments - treads, each of which has physically accurate properties. When a shell hits a track, the tread breaks exactly at the segment where the impact has hit. The broken tread animation depends on the length of the falling tread. The following vehicles have received the new caterpillar tracks in this update:&lt;br /&gt;
** '''T-34-76 series and SPG ot this chassis (except for T-34 1940 and 1941 versions, as well a prototype)'''&lt;br /&gt;
** '''T-34-85 series, and SPG on this chassis'''&lt;br /&gt;
** '''KV series, and SPG an this chassis'''&lt;br /&gt;
** '''IS-1 and IS-2 series, and SPG on this chassis'''&lt;br /&gt;
** '''T-80U, T-80B'''&lt;br /&gt;
** '''T-10A, T-10M, Object 268'''&lt;br /&gt;
** '''M3 Lee, M4 Sherman series, and SPG on this chassis (except for assault versions of “Jumbo”)'''&lt;br /&gt;
** '''T-20'''&lt;br /&gt;
** '''M1 Abrams series'''&lt;br /&gt;
** '''A.C.IV Thunderbolt'''&lt;br /&gt;
** '''B1 bis, B1 ter, ARL 44 series'''&lt;br /&gt;
** '''Ram II and QF 3.7 Ram SPG'''&lt;br /&gt;
** '''Challenger II series'''&lt;br /&gt;
** '''Strv 103 series'''&lt;br /&gt;
** '''Leopard 2A4-2A6, and their Swedish versions'''&lt;br /&gt;
** '''Type 90/90B'''&lt;br /&gt;
** '''Leclerc S1/S2'''&lt;br /&gt;
** '''C1 Ariete series.'''&lt;br /&gt;
** '''ZTZ-96A'''&lt;br /&gt;
** '''Chi-Ha, Chi-He series, SPG on this chassis.'''&lt;br /&gt;
** '''Challenger (A30), Avenger (A30), Charioteer Mk. VII tanks and SPG on this chassis'''&lt;br /&gt;
* Ground vehicles with a folding ATGM launcher now have a speed limit of up to a maximum of 20 km/h to begin firing. The launcher may be unfolded to begin firing immediately after reducing speed to the max limit or lower.:&lt;br /&gt;
** '''M901'''&lt;br /&gt;
** '''9P149'''&lt;br /&gt;
** '''M3 Bradley'''&lt;br /&gt;
** '''Strf 9040 BILL'''&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
&lt;br /&gt;
* '''F-104G (Germany) - Flares have been added.'''&lt;br /&gt;
* '''G.91 YS - Ballistic calculator has been added.'''&lt;br /&gt;
* Incorrect materials in armour elements have been fixed for the following aircraft:&lt;br /&gt;
** '''Whirlwind Mk I'''&lt;br /&gt;
** '''Swift F.1'''&lt;br /&gt;
** '''Swift F.7'''&lt;br /&gt;
** '''B-17E/L'''&lt;br /&gt;
** '''B-17G'''&lt;br /&gt;
** '''J5N1'''&lt;br /&gt;
** '''Ju 288 C'''&lt;br /&gt;
** '''Q-5A'''&lt;br /&gt;
** '''Q-5 early'''&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes: =&lt;br /&gt;
&lt;br /&gt;
* '''BB-1, Su-2 (all series)''' - the flight model has been updated. Engine running modes have been specified. Fuel distribution among tanks has been corrected. Wing, hull, flaps, and rotor blades polars have been recalculated and specified. Aircraft controls have been corrected when flaps are extended.&lt;br /&gt;
* '''MiG-21 (all modifications)''' - Rudder deflection angles and maneuverability at high speeds have been corrected. Balance and controllability in landing has been improved. MiG-21bis, MiG-21SMT, MiG-21PFM - Simulation of the flap with boundary layer deflation has been made. Wing lift force will be additionally increased with full flap deflection and 30-50% thrust to provide lower landing speeds.&lt;br /&gt;
* '''Helicopters (all)''' - Air cushion effect has been improved. The air cushion is now estimated in a ring for a more realistic impact of the surface shape under the rotor.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Naval weaponry: ==&lt;br /&gt;
&lt;br /&gt;
* AI gunners firing from overheated guns, that previously AI didn’t take into account, has been fixed.&lt;br /&gt;
* Accuracy of AI gunners firing on surface targets has been improved.&lt;br /&gt;
* The maximum opening fire distance for AI gunners, depending on the calibre, has been adjusted. Now AI will not open fire at ranges exceeding the aiming range of its cannons.&lt;br /&gt;
* '''Dardo, Bartolomeo Colleoni''' now have the correct versions of 40mm guns.&lt;br /&gt;
* '''HMS Dreadnought, HMS Colossus''' — Loading rate for the 305mm/45 mark X/XI cannons has been increased to two rounds per minute.&lt;br /&gt;
* '''Chidori''' — Torpedo reload has been removed. In reality , the vessel did not have it.&lt;br /&gt;
* 152 mm/57 B-38 cannon ('''Chapaev, Sverdlov, Zheleznyakov''') — Fire rate, after the first order ammo racks are exhausted, has been increased from 4.5 to 6 shots per minute.&lt;br /&gt;
* 80-mm/60 Type 98 ('''IJN Agano''') cannon - Calibre of the shell has been corrected in the vehicle card.&lt;br /&gt;
* 127-mm/50 3rd Year Type cannon - Muzzle velocity and the amount of explosive material in the anti-aircraft shell have been fixed.&lt;br /&gt;
&lt;br /&gt;
== Naval characteristics, physics and damage model: ==&lt;br /&gt;
&lt;br /&gt;
* '''SMS Westfalen''' - main 290mm armour belt extended to cover citadel.&lt;br /&gt;
* '''Admiral Graf Spee, Admiral Hipper, Prinz Eugen, Leipzig, Raimondo Montecuccoli, USS Pensacola (CA-24), Krasny Kavkaz''' - armoured covers for barbettes have been added.&lt;br /&gt;
* '''Heavy cruisers''' - heel and sinking parameters have been fixed. Water inflow speed through large holes has been reduced. The heel rate has been reduced.&lt;br /&gt;
* '''Dardo''' - rail stanchions have been folded onto the deck, extending bow turret aiming angles.&lt;br /&gt;
* '''Geniere''' - Cannon limits have been corrected.&lt;br /&gt;
* '''Zara''' — stern boats have been removed to allow the stern turret to fire in these sectors.&lt;br /&gt;
* '''HMS Dreadnought''' — traverse angles of the side main calibre turrets have been fixed.&lt;br /&gt;
* '''Freccia P-493, Saetta P-494''' — listing on turns has been reduced.&lt;br /&gt;
* '''Hunt (L79)''' — main calibre aiming angles have been fixed to prevent fire through superstructures.&lt;br /&gt;
* '''Pr. 35''' — bug with armored parts of the ship has been fixed.&lt;br /&gt;
* '''Chapaev, Zheleznyakov''' — armor issues have been solved: bow and stern traverses armor has been fixed, stern deck armor has been fixed in the area of stern pumps.&lt;br /&gt;
* '''Leipzig''' — a few boiler rooms have been removed in the x-ray view.&lt;br /&gt;
* '''Zara''' — a mismatch between the shot vector and the aiming point for 13.2 mm machine guns has been corrected.&lt;br /&gt;
&lt;br /&gt;
== Naval Visual models and visual parts: ==&lt;br /&gt;
&lt;br /&gt;
* '''Porter (DD-356), Moskva (leader), Tashkent (leader), IJN Kako, IJN Yuudachi, Тype K-8 (1942), HMS Arethusa, S-100 (1944), Aquilone''' - Flag animation has been added.&lt;br /&gt;
* '''HMS Peacock''' - The location of the buoy in the hangar has been fixed.&lt;br /&gt;
* '''IJN Tone, Type 4 Model 4''' - Visual displaying of cannons has been fixed.&lt;br /&gt;
* '''HMS Colossus''' - The height of the structural edges of the coal bunkers in X-ray view has been reduced for a more conducive display.&lt;br /&gt;
* '''IJN Ikoma, Admiral Hipper''' - Position of gunners in the secondary calibre guns has been fixed.&lt;br /&gt;
* '''Tashkent (leader)''' - Displaying of the ship’s superstructure in the destroyed state has been fixed. At great distances it was the case that the superstructure disappeared.&lt;br /&gt;
* '''MS-53''' - Visual problem with shadows on the ship’s superstructure has been fixed.&lt;br /&gt;
* '''Akebono''' - Depth bomb mode has been hidden in the modifications that have no depth bombs.&lt;br /&gt;
* '''IJN Kiyoshimo''' - Artifacts on the main calibre gun mantlet have been removed.&lt;br /&gt;
* '''SMS Helgoland''' - Artifacts on the ship’s flag have been removed.&lt;br /&gt;
* '''Poltava''' — main calibre gun mantlet view has been fixed.&lt;br /&gt;
* '''SMS Westfalen''' — orientation of the coat of arms on the bow has been corrected.&lt;br /&gt;
* '''Fairmile D (5001), Fairmile D (697), Fairmile C (332)''' — artefacts of the shell casing sacks have been removed for 20mm Oerlikon guns.&lt;br /&gt;
* '''IJN Shimakaze''' — a bug with the inversion of navigation lights on the wheelhouse has been fixed.&lt;br /&gt;
* '''IJN Ikoma''' — Navigation and control instruments have been added in place of the unnecessary rangefinder on the deckhouse.&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
* Critical depth and depth at which the player will be warned of an approaching rock shoal has been fixed for battleships.&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* '''AH-1S Kisarazu, G-Lynx, Tigre HAP''' - Now available for purchase for Golden Eagles.&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* Identification marks and decals on the vehicles listed below have been transferred to a standard camouflage layer. Previously issued decals also remain available:&lt;br /&gt;
** '''Achilles (65 Rg.)'''&lt;br /&gt;
** '''IS-2 &amp;quot;Revenge&amp;quot;'''&lt;br /&gt;
** '''T-34-85E'''&lt;br /&gt;
** '''T-III (USSR)'''&lt;br /&gt;
* '''MiG-21bis''' — Additional camouflages that can be obtained by completing tasks or purchasing them for Golden Eagles has been added.&lt;br /&gt;
&lt;br /&gt;
= Awards =&lt;br /&gt;
&lt;br /&gt;
* The award for all basic training missions has been changed from 100 GE to unique decals for each vehicle type. Golden Eagles for previously completed training will not be taken away and for receiving the unique decal you will need to complete the training again.&lt;br /&gt;
* Instead of the Golden Eagles award for each basic training one time award for completing the first basic training for an account has been added. For players who have previously completed any basic training it will not be possible to receive this award.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* The collection menu has been improved:&lt;br /&gt;
** Filter for already received collections has been added.&lt;br /&gt;
** A link to the collections from the appearance menu has been added.&lt;br /&gt;
** Icons for the collection decorations have been improved.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* The number of points required to air strike with a nuclear-armed bomber in Ground AB has been reduced from 20 to 15.&lt;br /&gt;
&lt;br /&gt;
= Graphical =&lt;br /&gt;
&lt;br /&gt;
* Visual effects of all ground and naval vehicle gunfire have been updated.&lt;br /&gt;
* Visual effects of shell hits from automatic cannons and machine guns 7.5-40mm calibres have been updated for ground vehicles.&lt;br /&gt;
* Physically accurate vehicle tracks. Now each of the track links have physically valid properties. Whilst driving, the track sections have their own mass and inertia. When passing over bumps the track bounces on the rollers (track wheels), when accelerating and braking, it stretches or slackens and also swings around for a while after the vehicle fully stops.&lt;br /&gt;
* Spark effects have been added for the new ground vehicles tracks when braking at high speed on hard surfaces (asphalt, concrete, paving stones) and also when tracks hit the shoulder of roads.&lt;br /&gt;
* Game locations have received their own set of GPU objects: small stones, plants, moss, mushrooms etc.&lt;br /&gt;
** More details can be found in the devblog.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* Sounds of the rapid-fire for ground vehicles and naval vessels are now effectively tied to each individual shot in the burst. Previously a series of gunfire sounds were triggered at a rate roughly corresponding to the burst rate.&lt;br /&gt;
* Drops of the shells for ground cannons are now sounded according to the physics.&lt;br /&gt;
* Propaganda speech played over loudspeakers has been added to the Vietnam location.&lt;br /&gt;
* The sounds of cartridge extraction and the operation of the extraction hatch locking mechanism (if any) have been added for ground vehicles with shell cartridge external extraction.&lt;br /&gt;
* Small adjustments to the volume of some engines in player controlled vehicles.&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the PlayStation platform. =&lt;br /&gt;
&lt;br /&gt;
* Thrustmaster Hotas 4 support was added to the native PlayStation 5 version.&lt;br /&gt;
* In-game voice chat is now available on PlayStation 5.&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the Xbox platform. =&lt;br /&gt;
&lt;br /&gt;
* Players without Xbox Live Gold subscription will now be able to login into the game, but they will only have access to single-player activities (no multiplayer).&lt;br /&gt;
* A bug that caused only one device to work on the Xbox Series S/X when connecting a wireless keyboard and mouse via separate receivers, has been fixed.&lt;br /&gt;
* A delay in the operation of some keyboard keys on the Xbox Series S/X has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== [[wt:en/game/changelog/current/1189|20.12.2020]] (2.3.0.24) ==&lt;br /&gt;
&lt;br /&gt;
* Physical tracks have been enabled on PC.&lt;br /&gt;
* '''ZTZ99''' - A bug that caused the coaxial machine gun to not aim vertically has been fixed.&lt;br /&gt;
* '''F2G''' - The glazing for the aircraft cockpit has been fixed.&lt;br /&gt;
* '''ZSU-37-2''' - The radar model in the tank X-ray has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1190|23.12.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
;Aircraft and helicopter model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Re.2005 serie 0''' - issues with armour element materials have been fixed.&lt;br /&gt;
* '''Pe-8''' - twin icon of the 250 kg bombs has been removed from the mounted weaponry menu.&lt;br /&gt;
* '''F2G-1''' - machine gun ammo belts have been changed to post-war, post-WWII ammo has been added.&lt;br /&gt;
* '''A.109EOA-2''' - camera position in zoom mode has been fixed.&lt;br /&gt;
* '''A32A''' - radar warning system has been added.&lt;br /&gt;
* '''G.91 R/4 (Italy, Germany)''' - new weapon presets with an option of carrying 4 guided air-to-surface missiles and the relevant combination of bombs have been added. Using such presets will mean that two offensive machine guns from the left side of the fuselage will be removed.&lt;br /&gt;
* '''MiG-21MF, MiG-21SMT''' - roll and pitch stabilization modes have been added for full control mode. '''MiG-21MF, MiG-21SMT, MiG-21PFM''' - rudder efficiency has been increased at high speed.&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* The volume of the firework fountain sounds in the hanger has been significantly reduced to a more reasonable level.&lt;br /&gt;
* The volume and frequency of components on allied/enemy ground vehicle engine sounds will now change depending on the distance, they are now easier to distinguish from other sounds.&lt;br /&gt;
* The priority of the artillery burst sounds has been changed so that they overlap the sound picture minimally as possible.&lt;br /&gt;
* A bug where the sound of fire of an enemy/allied aircraft located near the player might be heard in the cockpit has been fixed.&lt;br /&gt;
* Sound mod compatibility mode has been enabled where rapid-fire gun shots are created as pre-recorded loops.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1191|24.12.2020]] (2.3.0.46) ==&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6984-development-visual-effects-for-ground-vehicles-en|GPU-objects]] enabled (PC version only).&lt;br /&gt;
* The damage model of the fuel tanks on ground vehicles has been improved. After destruction, the fuel tank disappears from the damage model, any following hits don’t cause fire or explosions, disabled fuel tanks did not cover other modules or crew members. The animation of the fuel tank destruction has been added to the hit camera.&lt;br /&gt;
* Engine and warhead parameters in the BOLIDE missile for ASRAD-R have been fixed. Rocket motor thrust has been increased. The warhead is now a shaped charge/fragmentation, similar to the RB 70 Mk.2 missile.&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* The height of the sound indication in falling bombs in ground or naval vehicles has been doubled. The time available to evade the bomb has consequently been increased by 1.5-2 times (up to 4-5 seconds).&lt;br /&gt;
* SPAA gunshot sounds have been improved to be much more distinctive at distances up to 2 kilometres, for better warning for pilots.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1192|25.12.2020]] (2.3.0.48) ==&lt;br /&gt;
&lt;br /&gt;
;Ground Vehicle model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Ariete (all series) - sight magnification has been fixed from 10.6-12х to 8-12х. Magnification has been made equal to Centauro MGS, since these vehicles are equipped with similar gun sights. Source: B1 Centauro tech manual.&lt;br /&gt;
* EBR (1954) - BR in all modes has been increased from 4.3 to 4.7.&lt;br /&gt;
* Sd.Kfz.251/21 - 15mm machine guns ammo has been reduced from 5640 to 3000 rounds. Source: Panzer Tracts No. 15-3 - Mittlerer Schuetzenpanzerwagen (Sd.Kfz.251) Ausf.C &amp;amp; D - History of Production, Variants, Organization, and Employment in Action from 1943 to 1945.&lt;br /&gt;
* T-10A - rate of fire has been increased from 2.9 to 4 rounds per minute. Vertical aiming angles has been changed from -4/15 to -3/17. Turret horizontal traverse speed has been reduced from 17 to 14 degrees per second. Source: Танк Т-10А. Дополнение к Руководству по материальной части и эксплуатации танка Т-10.&lt;br /&gt;
* M60 AMBT, HSTV-L - a bug with the lack of auto correction of the distance in the laser rangefinder in SB mode has been fixed.&lt;br /&gt;
* M1128 - rate of fire has been increased from 6 to 8 rounds per minute. Source: Armor Magazine Volume 119 Issue 4 // &amp;quot;Stryker: Vanguard for Army Transformation&amp;quot; GM/GLDS Defense Group.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1193|29.12.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* '''Harrier GR.1''' — BR for all game modes has been changed from 9.7 to 10.0.&lt;br /&gt;
* '''Q-5A''' — BR for Arcade Battles has been changed from 10.0 to 10.3.&lt;br /&gt;
* '''Buccaneer S.2''' — BR for Arcade Battles has been changed from 9.3 to 9.7.&lt;br /&gt;
* '''A-7D''' - BR for all game modes has been changed from 9.3 to 9.7.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1194|30.12.2020]] (2.3.0.62) ==&lt;br /&gt;
&lt;br /&gt;
;Interface:&lt;br /&gt;
&lt;br /&gt;
* Available vehicles in crew slots can once again be switched using keyboard arrows (report).&lt;br /&gt;
* A bug has been fixed with the final statistics in a previous battle that ended in a nuclear explosion sometimes  being displayed in a tank battle (report).&lt;br /&gt;
* A bug has been fixed where it was impossible to open the menu in battle when opening statistics from the artillery strike window.&lt;br /&gt;
* A bug in the workshop where the list of item sets might display beyond the length of the window has been fixed.&lt;br /&gt;
* A bug which could lead to it being  impossible to use recipes in the workshop with a gamepad has been fixed.&lt;br /&gt;
* The exchange of items in the [[wt:en/news/7007-market-trophies-with-a-user-created-hot-tracks-camouflage-en|&amp;quot;Hot Tracks&amp;quot; trophy]] has been made available in console workshops.&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* An original sound event has been added for flames on a player aircraft (previously, the same sound was used for flames on both a player and allied/enemy aircraft).&lt;br /&gt;
* The sound of a shell hit on armour has been added to register hits of shells on a player's and allied/enemy vehicles.&lt;br /&gt;
* A more powerful powder charge sound for player's ground vehicle guns with a calibre of more than 57 mm has been added.&lt;br /&gt;
&lt;br /&gt;
;Tank football&lt;br /&gt;
&lt;br /&gt;
* Lighting of the football arena has been improved, spotlights have been added.&lt;br /&gt;
* In gamepad control, jump [L1] and dash [R2] are now assigned to different keys.&lt;br /&gt;
* The jump and accelerate icons now display hints according to the assigned keys.&lt;br /&gt;
* Bugs with tanks getting stuck in the goal net and in the arena walls near the gate have been fixed&lt;br /&gt;
&lt;br /&gt;
;Battle Pass&lt;br /&gt;
&lt;br /&gt;
* In the Battle Pass window, information about combat missions has been moved to a separate block.&lt;br /&gt;
* The end of a day has been changed to a time before the update of combat missions.&lt;br /&gt;
* A button for switching to combat missions from the battle pass window has been added.&lt;br /&gt;
* Added a link to Battle Pass information in the Battle Pass window&lt;br /&gt;
* In the &amp;quot;Season Strike&amp;quot; challenge, the list of required unlocks is now displayed with a tag regarding their completion.&lt;br /&gt;
* A bug has been fixed where the &amp;quot;Coalition&amp;quot; challenge was not displaying completed challenge stages correctly.&lt;br /&gt;
&lt;br /&gt;
;Graphics and physics&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where tank tracks might curve incorrectly and could be displayed inside wheels when driving on uneven surfaces.&lt;br /&gt;
* Flickering of objects in the environment, sometimes occurring when first switching view in the gunner's sight, has been fixed.&lt;br /&gt;
* A rare crash of the game client due to GPU objects has been fixed.&lt;br /&gt;
* A game crash on Intel HD Graphics 530 when launched in full screen mode has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Flight Model changes:&lt;br /&gt;
&lt;br /&gt;
* '''F-84F (all modifications)''': the weight of the fuel and the empty weight of the aircraft have been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1196|06.01.2021]] (2.3.0.64) ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;New Year Aerobatic Smoke&amp;quot; will be displayed in battles.&lt;br /&gt;
* An original sound event has been added for flames on a player aircraft (previously, the same sound was used for flames on both a player and allied/enemy aircraft).&lt;br /&gt;
* The sound of a shell hit on armour has been added to register hits of shells on a player's and allied/enemy vehicles.&lt;br /&gt;
* A more powerful powder charge sound for player's ground vehicle guns with a calibre of more than 57 mm has been added.&lt;br /&gt;
* The damage model of the fuel tanks on ground vehicles has been improved. After destruction, the fuel tank disappears from the damage model, any following hits don’t cause fire or explosions, disabled fuel tanks did not cover other modules or crew members. The animation of the fuel tank destruction has been added to the hit camera.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1197|13.01.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with Swedish and Chinese AI aircraft not spawning in the Enduring Confrontation and Custom Battle modes.&lt;br /&gt;
* Terms for vehicles available for naval Battle Tasks have been changed. Now they match ground and air Battle Tasks: easy challenge requires a vehicle of rank II or above, medium and special challenges requires rank III or above. The new rules come to effect for newly generated tasks.&lt;br /&gt;
* The festive hangar has been disabled.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1198|14.01.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where AI players can use helicopters and unavailable vehicles from their research trees in the Enduring Confrontation missions.&lt;br /&gt;
* EC 7 with BR 9.7 and above has been added to Enduring Confrontation. EC 6 now includes BR 8.0 — 9.3 vehicles.&lt;br /&gt;
* The mechanics of Warbond awards for the Battle Pass have been improved. If a player exceeds the total allowable limit of 3600 Warbonds, a warning message will appear. Players may either take a prize with the &amp;quot;burning&amp;quot; of the extra amount of Warbonds, or postpone it receiving the award, later spending the extra Warbonds at their own discretion.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1199|15.01.2021]] (2.3.0.69) ==&lt;br /&gt;
&lt;br /&gt;
* Added [https://www.nvidia.com/en-us/geforce/news/reflex-low-latency-platform/ Nvidia Reflex Low Latency] setting.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1200|22.01.2021]] (2.3.0.76) ==&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* The engine sounds of enemy/allied vehicles (ground, aircraft, helicopters) are now muffled by obstacles.&lt;br /&gt;
* The volume of engine sounds from enemy/allied ground vehicles approaching from behind the player’s field of view has been increased.&lt;br /&gt;
* A bug has been fixed with missing sounds of spotting machine guns from the gunner view for some American and Italian ground vehicles.&lt;br /&gt;
* The playback issue with low calibre shells hitting the ground has been fixed.&lt;br /&gt;
* The sound effect of collision between ground vehicle tracks and the track shelf has been added.&lt;br /&gt;
&lt;br /&gt;
;Fixes&lt;br /&gt;
&lt;br /&gt;
* A caterpillar track now looks damaged when the tank wheel is destroyed.&lt;br /&gt;
* A bug has been fixed with excessive RAM consumption on game launch when tabbed to other applications.&lt;br /&gt;
* A bug has been fixed with the inability to drop bombs and torpedoes at low altitudes.&lt;br /&gt;
* A bug has been fixed where a repaired caterpillar track might appear damaged to other players.&lt;br /&gt;
* A bug has been fixed in the table of squadron players when right-clicking on the player nicknames did not open the context menu.&lt;br /&gt;
* A crash of the game that occured in rare cases when switching camouflage in the &amp;quot;Customization&amp;quot; menu has been fixed.&lt;br /&gt;
* A bug has been fixed with the second +75% booster for 5 battles at the 34th and 43rd levels of the Battle Pass appeared in the player's inventory 30 days after receiving the reward. Previously received boosters have not been corrected and will appear in players’ inventories 30 days after receiving the reward.&lt;br /&gt;
* Displaying of hit markers in combined RB battles has been corrected.&lt;br /&gt;
* '''Whirlwind P9, Mk.1''' - oil and water cooling flap control has been combined.&lt;br /&gt;
* '''Mirage-3c''' - A bug has been fixed that caused the incorrect display of the remaining flight time.&lt;br /&gt;
* '''MBR-2''' - A bug has been fixed that caused the aircraft to behave incorrectly on water.&lt;br /&gt;
* '''F4U (all modifications)''' - mechanisation protection against destruction at high speeds is enabled (flaps are released only at permissible speeds).&lt;br /&gt;
* '''F2G-1''' - A bug has been fixed that caused the engine to overheat faster on WEP (depending on the speed, now the engine operates longer in WEP for up to 30 minutes).&lt;br /&gt;
* '''He 51b (seaplane)''' - A bug has been fixed that led to incorrect behavior on water in rough sea conditions.&lt;br /&gt;
* '''M.C. 200 (all modifications)''' - A bug has been fixed that led to incorrect readings of the tachometer (engine speed) in the cockpit.&lt;br /&gt;
* The content of the huge daily reward trophy has been changed: Universal doubles in sets of 3, 5 and 10 units; Silver Lions in the amounts of 50,000 and 100,000; premium vehicles have been added: '''Cromwell V (RP-3), Chi-Nu II, M4 Hybrid, B1 ter, IAR-81C, Yak-3 (France), 165 ft PC-466 Carmi, Pr. 1204'''; whilst equipment rental and gold wagers have been removed.&lt;br /&gt;
* Statistics for Arcade squadron battles have been hidden on all tabs in the squadron menu.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1202|25.01.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Performance issues in air RB mode while controlling a BTD-1 in mouse-aim mode have been resolved.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1203|26.01.2021]] (Server update) ==&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''Yak-38, Yak-38M''' — a bug causing suspended offensive weaponry to be disabled when the centre landing gear was broken has been fixed.&lt;br /&gt;
* '''MiG-21bis''' — a mistake with the FAB-500M-62 bomb designation in the suspended weaponry menu has been fixed.&lt;br /&gt;
* '''F-4E Phantom II''' — a bug where flares would be available in combat despite the modification not being researched has been fixed.&lt;br /&gt;
* '''Ре-8''' — the description of the 12 x 250-kg FAB-250sv bomb setup has been corrected in the suspended weaponry menu. Previously, the bomb weight was mistakenly shown as 500 kg.&lt;br /&gt;
* Battle Pass prizes over level 151 have been added to the interface (they are similar to level 151 prizes, according to the event rules).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1204|27.01.2021]] (2.3.0.82) ==&lt;br /&gt;
&lt;br /&gt;
* A bug where a vehicle would receive a camouflage from another vehicle of a similar model has been fixed.&lt;br /&gt;
* The basic respawn cost of heavy tanks in RB mode has been reduced from 220 to 180 respawn points.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''MiG-15bis''' — an error with the FAB-500M-46 bomb designation in the suspended weaponry menu has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1205|28.01.2021]] (2.3.0.83) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with camo patterns changing after purchase of the naval vessel. ([https://forum.warthunder.com/index.php?/topic/478936-fwd-2020-03-30-1950138-helena-camouflage-not-displayed-in-game-as-advertised/&amp;amp;ct=1611826442 report])&lt;br /&gt;
* A bug has been fixed with visual glitching of a caterpillar track after driving through water ([https://forum.warthunder.ru/index.php?/topic/297925-23046-bag-gusenits-cu-100/&amp;amp;ct=1611825603 report]).&lt;br /&gt;
&lt;br /&gt;
== 02.02.2021 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1206|First update]] (2.3.0.85) ===&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug on helicopters where, when leaving the camera view from the gunnery position, selected NVG mode was reset ([https://forum.warthunder.ru/index.php?/topic/297760-23033-sbrasyvaetsya-rezhim-raboty-pnv-v-boyu-dlya-ah-64-vsekh/ report 1], [https://forum.warthunder.ru/index.php?/topic/298970-eurocopter-tiger-uht-problemy-kasatelno-teplovizora/ report 2], [https://forum.warthunder.ru/index.php?/topic/298462-bag-s-vklyucheniem-teplovizionnogo-pritsela-na-a129cbt-23063/ report 3]).&lt;br /&gt;
* Fixed a bug where in some cases low quality textures might be loaded for vehicles in the hangar with higher graphics settings ([https://forum.warthunder.ru/index.php?/topic/296408-sherman-2-britaniya/ report 1], [https://forum.warthunder.ru/index.php?/topic/296281-net-otobrazheniya-standartnogo-kamuflyazha-na-samolete-f3d-1/ report 2], [https://forum.warthunder.ru/index.php?/topic/296251-bag-s-otobrazheniem-tekstur-tekhniki-v-boyu-i-angare/ report 3], [https://forum.warthunder.com/index.php?/topic/511865-airplanes-do-not-appear-defined-exterior-and-inside-the-cockpit-aiming-circle-too/ report 4]).&lt;br /&gt;
* Fixed a bug where in rare cases an aircraft kill with critical damage might not be counted ([https://forum.warthunder.ru/index.php?/topic/298020-23048-ne-zaschityvaet-fragi-snova/ report]).&lt;br /&gt;
* Fixed a bug where the standard camouflage might be replaced on the same vehicle.&lt;br /&gt;
* '''Saab J21 (all)''' - A bug where aircraft wheels might spin in the aircraft hangar has been fixed.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1207|Second update]] (Server update) ===&lt;br /&gt;
&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/e/2PACX-1vSri32nWGM7ZrdEeznND5ADfil0fgzQN3QkqdLiaUEISwAMLr9wunQxuVgQQwBQwak8AWvBrmdBK60A/pubhtml Planned BR changes].&lt;br /&gt;
* For 20mm armour-piercing ammunition on ground vehicles, the parameters of the expansion cone of secondary fragments have been fixed. Earlier, this ammunition gave a cone of expansion of fragments corresponding to the armour-piercing shells of larger calibres. After correction, secondary fragments hit targets behind the armour in a narrow cone along the trajectory of the ammunition flight, damage of fragments more closely matches the energy of the projectile.&lt;br /&gt;
* '''R3 T20 FA-HS''' - stabilizer use speed is limited to 25 km/h. Fixed (reduced) unit rocking when stopping and firing.&lt;br /&gt;
* '''Leopard 2A6, Strv 122B PLSS''' - A balance change (decrease) in the rate of fire has been applied, changing from 10 to 9 rounds per minute. The change in rate of fire will not affect the Strv 122A and Leopard 2A5 vehicles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1210|17.02.2021]] (2.3.0.106) ==&lt;br /&gt;
&lt;br /&gt;
* A bug which would cause the preview of the main Battle Pass  prize to disappear after being opened and returning back to the Battle Pass window has been fixed.&lt;br /&gt;
* Achievement conditions have been changed according to &amp;quot;weapon type&amp;quot;:&lt;br /&gt;
** tank ATGMs and ship-based anti-ship missiles were removed from the &amp;quot;missile&amp;quot; type of armament and moved to the &amp;quot;ATGM / AShM&amp;quot; type (added to the aviation ATGM);&lt;br /&gt;
** &amp;quot;Missiles&amp;quot; are now named &amp;quot;rocket (unguided)&amp;quot; and no longer include tank ATGMs and ship-based anti-ship missiles;&lt;br /&gt;
** Added a new type of weapon - SAM;&lt;br /&gt;
** The conditions for obtaining the corresponding achievements and challenges have been clarified.&lt;br /&gt;
* A rare game crash caused by a missing decoration model has been fixed.&lt;br /&gt;
* A bug has been fixed where the hanger lacked illumination at night from the spotlights if the hangar randomly appeared after quitting a game session.&lt;br /&gt;
* A bug where it wasn't possible to control the aircraft gunner when playing with a gamepad has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1209|19.02.2021]] (2.3.0.110) ==&lt;br /&gt;
&lt;br /&gt;
* Now, when a torpedo is launched, the next available launcher will be selected without the need to manually switch through torpedoes on the opposite side of the ship&lt;br /&gt;
* Damaged naval vessels with a critical minimum of crew available now sink faster.&lt;br /&gt;
* The reference version of the aircraft in test flight no longer resets selected ammo belts.&lt;br /&gt;
* Now when replacing the gunner with a loader the gun reload timer will not be reset if there is at least one loader in the crew. If the reload is still not completed but the loader has been moved to the driver position, so the reload will be interrupted.&lt;br /&gt;
&lt;br /&gt;
'''Fixes'''&lt;br /&gt;
&lt;br /&gt;
* Graphical artefacts on the ground's surface have been fixed for &amp;quot;High&amp;quot; and better modes on the Nvidia RTX 1660, 20XX, and 30XX series with driver version 460.79.&lt;br /&gt;
* A bug has been fixed, causing the effect of a shot (sometimes with a sound of a shot) without damage to target and ammo consumption instead of misfire, when the breech is damaged.&lt;br /&gt;
* Matilda Hedgehog — a bug has been fixed with the missing damage camera when hitting an enemy with a mine launcher. .&lt;br /&gt;
* ZSU-23-4 — radar folding animation has been fixed.&lt;br /&gt;
* Roland 1 — a bug has been fixed with a reload sound after double missile launch.&lt;br /&gt;
* A bug has been fixed causing the circles of the sight of additional weapons to jerk occasionally when turning the turret.&lt;br /&gt;
* M50 —a bug due to which the markers for additional guns still appearing at a distance of a sighting marker has been fixed  ([https://forum.warthunder.ru/index.php?/topic/265527-187192-markera-dopolnitelnykh-orudii/ report])&lt;br /&gt;
* [Enduring Confrontation] Afghanistan — aircraft do not receive damage when spawning on the A5 square.&lt;br /&gt;
* A bug where at the start of test flight in the location Stalingrad two allied aircraft have crashed, has been fixed.&lt;br /&gt;
* A bug has been fixed preventing RS-82 and RBS-82 from exploding when hitting enemy aircraft.&lt;br /&gt;
* A bug has been fixed when switching to sniper scope, the view spontaneously centered in the direction of the hull for a vehicle that is in water.&lt;br /&gt;
* A bug has been fixed causing the ATGM to turn in the opposing direction when the vehicle turns. ([https://forum.warthunder.ru/index.php?/topic/295528-21052-ptury-ukhodyat-v-storonu-pri-povorote-korpusom-u-vsekh-pturovozok/ report]).&lt;br /&gt;
* Information of the &amp;quot;Range of detection of enemy torpedoes&amp;quot; in the crew skill menu now corresponds to the values for realistic game mode.&lt;br /&gt;
* HMS Invincible — A bug that might cause the turret on the left side to turn through the superstructure has been fixed.&lt;br /&gt;
* MPK pr.12412 — AI crew will no longer spin AK-630 barrels if there is no ammo present.&lt;br /&gt;
* A bug where in the &amp;quot;protection analysis&amp;quot; mode and on the hit camera the shell might fly through crew members without causing damage has been fixed ([https://forum.warthunder.ru/index.php?/topic/299523-23069-nekotorye-sploshnye-snaryady-ne-damazhat-pri-probitii-toplivnykh-bakov-s-nekotorykh-uglov/ report]).&lt;br /&gt;
* A bug where a request for help in repairing a vehicle from an ally in the squad wasn't working has been fixed ([https://forum.warthunder.ru/index.php?/topic/295708-21067-nevozmozhno-pomoch-soyuzniku-v-otryade-pochinitsya-esli-u-nego-netu-svoikh-zapchastei/ report]).&lt;br /&gt;
* Incorrect display in the rear view mirror has been fixed.&lt;br /&gt;
* A bug where the aircraft wasn't illuminated when the sun was above the clouds has been fixed ([https://forum.warthunder.ru/index.php?/topic/293450-2008-ne-osveshchaetsya-samolet-pri-nakhozhdenii-na-solntse-nad-oblakami/ report]).&lt;br /&gt;
* A bug where in some rare cases it was possible that the sound of the firing machine gun on ground vehicles was played continuously has been fixed.&lt;br /&gt;
* A bug where while controlling the naval vessel after losing an aircraft, the sound of the stalled aircraft engine was heard has been fixed.&lt;br /&gt;
* A bug due to which HEAT shells were not armed when hitting aluminium or rubber cloth shields has been fixed ([https://forum.warthunder.ru/index.php?/topic/299870-kumulyativnye-snaryady-ne-vzvodyatsya-nekotorymi-ekranami/ report]).&lt;br /&gt;
* A bug with incorrect trajectory of a sight after manual range finding has been fixed.&lt;br /&gt;
* A bug with missing range indication on vehicles with laser rangefinders in SM mode has been fixed.&lt;br /&gt;
* A bug which caused significant FPS reduction in a location during night time has been fixed.&lt;br /&gt;
* A bug has been fixed with a marker appearing on a map after the radio signal of attacking/protection of a capture point, that is not on the map.&lt;br /&gt;
* A bug where it wasn't possible to unlock targets while controlling with a gamepad has been fixed.&lt;br /&gt;
* Rare game crashes in the hangar when rearranging vehicles in the crew slots has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1211|20.02.2021]] (2.3.0.117) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that caused raindrops to not be displayed has been fixed ([https://forum.warthunder.com/index.php?/topic/509204-rptd-rainy-weather-glossy-textures-no-raindrops/ report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1209|24.02.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* The requirements for completing battle tasks have been changed ([https://docs.google.com/spreadsheets/d/e/2PACX-1vSsH3XobXr4kB1GKvLQlh-OBYT463Q5Wa7jyH-4sBHXu4iN-S5Z8fTrDv-wsIIu6MSO70l6sxb1T8Ty/pubhtml tablesheet]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1209|04.03.2021]] (2.3.0.128) ==&lt;br /&gt;
&lt;br /&gt;
* The requirements for completing battle tasks have been changed:&lt;br /&gt;
** '''The Flying Dutchman''' - removed.&lt;br /&gt;
** '''Threat of the Seas''' - removed the variant within medium and special tasks and instead added a variant to easy tasks.&lt;br /&gt;
** '''Cape Roller''' - A new task has been added a variant to medium and special tasks instead of the &amp;quot;Threat of the Seas&amp;quot; task. It is necessary to destroy other players' vehicles in any bluewater ship to complete the task.&lt;br /&gt;
** '''27 Cables and Whaleman''' - Target vehicle has been changed from specified classes (destroyer, cruiser) to any bluewater ship.&lt;br /&gt;
* '''MBK-161 (1943)''' — missing sound of 82mm mortar has been fixed.&lt;br /&gt;
* A bug that caused the wrong opponent to score a frag after shooting down a player aircraft has been fixed.&lt;br /&gt;
* '''ZSU-37-2, ZSU-23-4''' — a bug with radar's horizontal indicator not connected to the direction of the radar has been fixed ([https://forum.warthunder.ru/index.php?/topic/298088-23048-nekorektnoe-otobrazhenie-markera-raboty-rls/ report]).&lt;br /&gt;
* '''RakJPz 2, RakJPz 2 (HOT), Type 60 ATM''' — a bug preventing ATGM launch while reloading at an allied control point has been fixed. ([https://forum.warthunder.ru/index.php?/topic/292106-11010109rakjpz2-ne-zapuskaet-ptur-posle-popolneniya-bk-na-tochke/ report]).&lt;br /&gt;
* A bug has been fixed that caused the ATGM missile to not fly in the direction of a sight ([https://forum.warthunder.ru/index.php?/topic/294093-1101260-zapusk-pturov-v-storonu/ report]).&lt;br /&gt;
* A bug has been fixed that prevents playback of the reload on tanks without an autoloader with a discharged battery. ([https://forum.warthunder.ru/index.php?/topic/300685-23093-bag-so-zvukom-perezaryadki-sav-201248/ report]).&lt;br /&gt;
* '''M4A3E2 (76) W, Cobra King, M4A3E2,  M4A3E2 (France)''' — a bug has been fixed preventing the shrapnel effect of ballistic cap shells hitting the upper front plate of enemy tanks ([https://forum.warthunder.ru/index.php?/topic/298992-vld-m4a3e2-i-m4a3e2-76-w-ne-sozdaet-oskolki-pri-strelbe-sploshnymi-snaryadami-23064/ report]).&lt;br /&gt;
* Sinai — friendly markers have been removed from areas outside the battle zone.&lt;br /&gt;
* Linux version - a bug causing FPS drops when turning the camera has been fixed.&lt;br /&gt;
* A bug has been fixed causing other players to hear shots from damaged guns for SPG vehicles with several barrels and gun breeches.&lt;br /&gt;
* A bug has been fixed causing depth setting of naval torpedoes to affect torpedoes for aircraft ([https://forum.warthunder.com/index.php?/topic/511504-23064aircraft-torpedoes-are-affected-by-torpedo-depth-setting-on-ships/ report]).&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Talk:Test_Wilco_Foxtrot&amp;diff=163740</id>
		<title>Talk:Test Wilco Foxtrot</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Talk:Test_Wilco_Foxtrot&amp;diff=163740"/>
				<updated>2023-06-05T21:53:53Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163727 by U44629479 (talk) kph is an incorrect way to display speed in metric, kph meaning kilo * pico * hour which makes no sense&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;kph&amp;quot; should be changed to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Starfighters%22&amp;diff=163739</id>
		<title>Update &quot;Starfighters&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Starfighters%22&amp;diff=163739"/>
				<updated>2023-06-05T21:52:22Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163720 by U44629479 (talk)  kph is an incorrect way to display speed in metric, kph meaning kilo * pico * hour which makes no sense&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Youtube|url=iDAayBocPxg|size=530px|align=right}}&lt;br /&gt;
&lt;br /&gt;
[[wt:en/news/6741-news-meet-major-update-starfighters-en|Update &amp;quot;Starfighters&amp;quot;]] ([[wt:en/game/changelog/current/1106|changelog]]) was introduced on 26 May 2020. This update is notable for the introduction of the Italian naval tree, release of the F-104 Starfighter into numerous trees (including as the first Italian supersonic aircraft), as well as being the first update to move away from the previous numbered naming system for major patches.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped in announcements, the game version is still present in-game to indicate the update as 1.99}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[F3H-2]]&lt;br /&gt;
* [[F-104A]]&lt;br /&gt;
* [[F-104C]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[F-86K (Germany)|F-86K]]&lt;br /&gt;
* [[G.91 R/4 (Germany)|G.91 R/4]] (Premium)&lt;br /&gt;
* [[F-104G]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Su-7B]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Scimitar F Mk.1]]&lt;br /&gt;
* [[Phantom FG. Mk1]]&lt;br /&gt;
* [[Spitfire Mk.IIa Venture I]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[B6N1 Model 11]]&lt;br /&gt;
* [[B6N2 Model 12]]&lt;br /&gt;
* [[B6N2a Model 12Ko]]&lt;br /&gt;
* [[F-104J]]&lt;br /&gt;
* [[Ki-27 otsu Tachiarai]] (Premium)&lt;br /&gt;
* [[Ki-44-I 34]] (Premium)&lt;br /&gt;
* [[Ki-61-I hei Tada's]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[F-86F-40 (China)|F-86F-40]]&lt;br /&gt;
* [[F-104A (China)|F-104A]]&lt;br /&gt;
* [[F-104G (China)|F-104G]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[F-104S]]&lt;br /&gt;
* [[Re.2001 gruppo 22]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[Mirage IIIC]]&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[HSTV-L]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[M48 Super|Kampfpanzer M48 Super]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Khrizantema-S|9P157-2 Khrizantema-S]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Stuart I]]&lt;br /&gt;
* [[Stuart III]]&lt;br /&gt;
* [[Challenger 2 (2F)|Challenger 2F (UK)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[Type 93]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[ZSD63]]&lt;br /&gt;
* [[T-69 II G]] (pack)&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[M4 Hybrid (Italy)|M4 Hybrid]] (Premium)&lt;br /&gt;
* [[M3A3 (Italy)|M3A3]]&lt;br /&gt;
* [[M24 (Italy)|M24]]&lt;br /&gt;
* [[M4A4 (Italy)|M4A4]]&lt;br /&gt;
* [[Sherman Vc (Italy)|Sherman Vc]]&lt;br /&gt;
* [[M18 (Italy)|M18]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[AMX-13-M24]] (Premium)&lt;br /&gt;
* [[M4A4 (France)|M4A4]]&lt;br /&gt;
* [[D2|Char D2]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Strf 9056]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[MAS 555]]&lt;br /&gt;
* [[MS-15]]&lt;br /&gt;
* [[VAS 201]]&lt;br /&gt;
* [[Stefano Turr]]&lt;br /&gt;
* [[MS-53]]&lt;br /&gt;
* [[Vosper 70' GIS 811]]&lt;br /&gt;
* [[MS-472]]&lt;br /&gt;
* [[MV-611]]&lt;br /&gt;
* [[MS-473]]&lt;br /&gt;
* [[Folgore P-490]]&lt;br /&gt;
* [[Saetta P-494]]&lt;br /&gt;
* [[Turbine]]&lt;br /&gt;
* [[RN Dardo|Dardo]]&lt;br /&gt;
* [[Corazziere]]&lt;br /&gt;
* [[Attilio Regolo]]&lt;br /&gt;
* [[Bartolomeo Colleoni]]&lt;br /&gt;
* [[Raimondo Montecuccoli]]&lt;br /&gt;
* [[Trento]]&lt;br /&gt;
* [[MAS 569]]  (Premium)&lt;br /&gt;
* [[Sparviero]] (pack)&lt;br /&gt;
* [[RN Geniere|Geniere]] (pack)&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Cleveland (CL-55)]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Pr. 56 Spokoinyy]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS York (90)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[IJN Tone]]&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[AH-1S early]]&lt;br /&gt;
* [[AH-1S]]&lt;br /&gt;
* [[AH-64DJP]]&lt;br /&gt;
* [[UH-1B (Japan)|UH-1B]]&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span id=&amp;quot;.22Regia_Marina.22&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;'''[[wt:en/game/changelog/current/1129|&amp;quot;Regia Marina&amp;quot;]]''' (1.99.1.26) ==&lt;br /&gt;
{{Notice|Update &amp;quot;Regia Marina&amp;quot;, a key iterative update for &amp;quot;Update Starfighters&amp;quot;, allowing all players who were not part of the Regia Marina, Italian Navy CBT, to play this stunning and almighty naval power in-game, boasting some of the most iconic and powerful ships in the world.}}    &lt;br /&gt;
=== New vehicles ===&lt;br /&gt;
==== Naval Fleet ====&lt;br /&gt;
&lt;br /&gt;
* '''Italy — the naval tech tree is now open for research and purchase to all players.'''&lt;br /&gt;
&lt;br /&gt;
==== Ground Vehicles ====&lt;br /&gt;
===== Britain =====&lt;br /&gt;
&lt;br /&gt;
* [[Crusader &amp;quot;The Saint&amp;quot;|Crusader II &amp;quot;The Saint&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===== Japan =====&lt;br /&gt;
&lt;br /&gt;
* [[Chi-He (5th Regiment)]]&lt;br /&gt;
&lt;br /&gt;
===== Italy =====&lt;br /&gt;
&lt;br /&gt;
* [[M14/41 (47/40)]]&lt;br /&gt;
&lt;br /&gt;
=== Changes to missions and locations ===&lt;br /&gt;
&lt;br /&gt;
* Enduring confrontation. The front  line now reflects the shape of sectors (now it is drawn not with a curved line, but with rectangular lines along the borders of sectors).&lt;br /&gt;
* Naval Enduring confrontation. Known and reported bugs with the visualization of the front line on Malta and Saipan after capturing and recapturing ports, have been fixed.&lt;br /&gt;
* Naval Enduring confrontation. A bug has been fixed when the base targeted for bombing, located in the same square as the port, did not disappear when capturing the port.&lt;br /&gt;
* Naval Enduring confrontation. Disabling the respawn point in port is now possible only when the number of enemy vessels is greater than the friendly ones (only for ships and player-controlled aircraft which have landed either on the ground or at sea). A lone vessel can no longer block the respawn.&lt;br /&gt;
* A bug with a user mission crash involving infantry has been fixed.&lt;br /&gt;
* Roads have been corrected in the following locations: Ladoga, Kuban, Hurtgen Forest, Stalingrad, Mozdok, Moscow.&lt;br /&gt;
* Visual bugs have been corrected in the following locations: Abandoned Factory, White Rock Fortress, Tropical Island, Emperor's Garden, French Coast, New Zealand Cape, South Kvarken, Carelia, Kuban (Ground Forces), American Desert, Port Novorossiysk.&lt;br /&gt;
&lt;br /&gt;
=== Ground Vehicle model, damage model, characteristic and weaponry changes: ===&lt;br /&gt;
&lt;br /&gt;
* '''T-72A''' — upper front plate protection parameters with kinetic and cumulative effects have been corrected. The equivalent of protection against kinetic effects is set equal to 405 mm, from cumulative - 500-510 mm. Previously, the protection against cumulative rounds was erroneously overstated.&lt;br /&gt;
* '''T-80B''' — upper front plate protection parameters with kinetic and cumulative effects have been corrected. The equivalent of protection against kinetic effects is set equal to 420 mm, from cumulative - 520-530 mm.&lt;br /&gt;
* '''T-64B''' — upper front plate protection parameters with kinetic effect have been corrected. The equivalent of protection against kinetic effects is set equal to 440 mm.&lt;br /&gt;
* '''M3 Bradley''' - TOW launcher unfolding time has been reduced.&lt;br /&gt;
* '''9P149 Sturm-S''' - a bug allowing a shot on the move when the reload ends has been fixed.&lt;br /&gt;
* A bug with lateral friction of tracks, where vehicles could climb steep mountains and hills, moving parallel to the slope, has been fixed.&lt;br /&gt;
* A bug where switching the types of shells could not be fixed on replays has been fixed.&lt;br /&gt;
* '''Centauro MGS''' - armour has been added to optics.&lt;br /&gt;
* '''P40, P40 &amp;quot;G.C. Leoncello&amp;quot;''' - artefact obstructions have been removed from the gunner's sight ([https://forum.warthunder.ru/index.php?/topic/283401-p40-p40-gc-leoncello-optika/ report]).&lt;br /&gt;
* '''M60A1 RISE (P)''' - artefact obstructions have been removed from the gunner's sight ([https://forum.warthunder.com/index.php?/topic/483633-fwd2020-04-28-m60a1-rise-p-visual-bug-in-simulator-gunsight/ report]).&lt;br /&gt;
* '''CV 90120''' - the gun animation has been fixed ([https://forum.warthunder.ru/index.php?/topic/286105-199024-cv90120-bag-s-modelyu-kazny-i-maski-orudiya/ report]).&lt;br /&gt;
* '''Strv 122''' - some NERA armour elements have been marked as volumetric.&lt;br /&gt;
* '''SPz BMP-1''' -the gun animation has been corrected.&lt;br /&gt;
* '''T-34 (1st Gv.T.Br.)''' — smoke round has been added.&lt;br /&gt;
&lt;br /&gt;
=== Aircraft model, damage model, characteristic and weaponry changes: ===&lt;br /&gt;
&lt;br /&gt;
* '''Firebrand TF.Mk.IV''' - a bug has been fixed where rocket pylons might appear on the model even on the modification without rockets.&lt;br /&gt;
* '''Mi-35M''' - the protection cover has been removed from the electro-optical warfare system module.&lt;br /&gt;
* '''SB2U-2, SB2U-3''' - a bug with ‘shifting' mounted weapons has been fixed.&lt;br /&gt;
* '''AH-1S Kisarazu''' — the tail rotor texture has been fixed.&lt;br /&gt;
* '''UH-1B, UH-1C, UH-1C XM-30''' — moving 7.62mm MGs aiming angles have been fixed.&lt;br /&gt;
* '''F-104A, F-104C''' — a bug where the x-ray model was not consistent to the visual model, has been fixed ([https://forum.warthunder.ru/index.php?/topic/285769-19909-oshibka-v-x-ray-f-104a/ report]).&lt;br /&gt;
* '''F-104G''' — cockpit textures have been fixed on the external model.&lt;br /&gt;
* '''Phantom FGR.2''' — the lack of animation on mounted gun pods has been fixed.&lt;br /&gt;
* '''J22-A, J22-B''' — the lack of animation of the right aileron has been fixed. ([https://forum.warthunder.com/index.php?/topic/472654-24122019-ffvs-j22-a-right-hand-aileron-has-no-animation/ report]).&lt;br /&gt;
* '''P-40E (all series)''' — the visual model of the landing gear has been fixed.&lt;br /&gt;
* '''P-51K''' — the lack of shooting animation of the wing machine guns has been fixed. ([https://forum.warthunder.ru/index.php?/topic/282045-net-ognei-ot-zalpov-pulemetov/ report]).&lt;br /&gt;
* '''Vautour (all series)''' — the display of speed on cockpit instruments has been fixed ([https://forum.warthunder.com/index.php?/topic/473236-1412019-vautour-speed-dial-using-wrong-units/ report]).&lt;br /&gt;
* The launching of the air-to-air missiles Igla, Stinger and Mistral from a launcher is now carried out with an offset above the target instead of pulling-up after launch, this is exactly how the launch takes place in reality.&lt;br /&gt;
* '''Hs 123 A-1''' — an invisible tail hook has been removed ([https://forum.warthunder.com/index.php?/topic/448464-15419-hs-123-a-1-has-a-carrier-hook/ report]).&lt;br /&gt;
* '''Gladiator (all series)''' — the display of speed on cockpit instruments has been fixed.&lt;br /&gt;
* '''B6N (all series)''' — the pilot camera position in the cockpit has been fixed ([https://forum.warthunder.com/index.php?/topic/487609-fwd-22052020-198040-b6n1-b6n2-sight-blocking/ report]).&lt;br /&gt;
&lt;br /&gt;
=== Flight model changes ===&lt;br /&gt;
&lt;br /&gt;
* '''F-104 (all series)''' - the weight of engines in x-ray mode has been corrected; the max speed on 100% thrust has been increased.&lt;br /&gt;
* '''F4U7/AU-1''' - a bug has been fixed which caused decreased controllability in all types of controls.&lt;br /&gt;
* '''Hunter (all series)''' - a bug has been fixed which caused increased fuel consumption.&lt;br /&gt;
* '''Ki-100''' - a bug has been fixed causing delayed achievement of desired revs.&lt;br /&gt;
* '''Ki-45 (all series)''' - the flight model has been completely updated in correspondence to the actual abilities of the physics model. Polars of the wings, fuselage, and propeller blades have been recalculated  and specified. Moments of inertia have been specified. Engine operating modes have also been specified. Fuel distribution in tanks has been corrected.&lt;br /&gt;
* '''Mirage IIIC''' - a bug in the engine's thermodynamic in WEP mode has been fixed. The nature of stalling at high altitudes has been adjusted.&lt;br /&gt;
* '''P-47-N15''' - a bug leading to increased consumption of anti-knock liquid on WEP has been fixed.&lt;br /&gt;
* '''PBM-3''' - a bug with the bouncing of the aircraft in the hangar when switching to it has been fixed.&lt;br /&gt;
* '''J35D''' - max speed at altitude has been increased according to reference data.&lt;br /&gt;
* '''Sea Hawk (all series)''' - a bug with wing high-lift devices and the airbrake has been fixed.&lt;br /&gt;
* '''Scimitar F Mk.1''' - a bug leading to the incorrect operation of aileron amplifiers resulting in a decrease of the angular roll speed at subsonic speeds has been fixed. Now there will be no speed drop.&lt;br /&gt;
* '''Swift (all series)''' - aircraft incorrect fuel consumption has been fixed.&lt;br /&gt;
* '''B-17G''' - a bug leading to incorrect engine overheat has been fixed.&lt;br /&gt;
* '''SBD-3''' - the flight model has been completely updated in correspondence to the actual abilities of the physics model. Polars of the wings, fuselage, and propeller blades have been recalculated  and specified. Moments of inertia have been specified. Engine operating modes have also been specified. Fuel distribution in tanks has been corrected.&lt;br /&gt;
&lt;br /&gt;
=== Naval fleet model, damage model, characteristic and weaponry changes: ===&lt;br /&gt;
&lt;br /&gt;
==== Armament: ====&lt;br /&gt;
&lt;br /&gt;
* The armour piercing capabilities of the front cone shrapnel for HE rounds has been increased towards splash penetration.&lt;br /&gt;
* '''Vosper 70' GIS 811''' — elevation and traverse angles of the stern quad gun have been increased.&lt;br /&gt;
&lt;br /&gt;
==== Naval characteristics, physics and damage model: ====&lt;br /&gt;
&lt;br /&gt;
* '''Admiral Graf Spee, Admiral Hipper, Prinz Eugen, Leipzig, Nurnberg, IJN Furutaka, IJN Mogami, IJN Suzuya, IJN Mikuma, IJN Tone, HMS Belfast, HMS Hawkins, HMS Kent''' — an experimental system of anti-torpedo bulges has been introduced. Bulges on light cruisers are able to protect against torpedoes with an explosive weight not exceeding 200 kg in TNT-eq. Bulges of heavy cruisers protect against torpedoes up to 250 kg in TNT-eq. If the anti-torpedo bulge is destroyed/breached, any further torpedo hits inflict full damage to the ship's hull.&lt;br /&gt;
* '''PGH-2, PG 02, Sparviero''' — the collision geometry on the boat's bottom has been specified.&lt;br /&gt;
* '''Siebelfähre 40 Leichte Flakkampffähre, Siebelfähre 40 Schwere Flakkampffähre''' — the crew has been redistributed in the compartments, which gives them greater survivability to damage from heavy machine guns. Ammunition has been moved to the deck. The buoyancy(unsinkability) of the barge has grown significantly due to the restructuring of the pontoons.&lt;br /&gt;
* '''AF D3, AF D1''' — the crew has been redistributed in the compartments, which gives them greater survivability to damage from heavy machine guns. The volume of the radio room has been increased. The concrete rails have been refined.&lt;br /&gt;
* '''LCS(L)(3)''' — the crew has been redistributed in the compartments, which gives them greater survivability to damage from heavy machine guns. The volume of the conning room has been reduced.&lt;br /&gt;
* '''Admiral Graf Spee, Admiral Hipper, Prinz Eugen''' — the volume of the ammunition compartments has been specified. The volume of the handling rooms has been excluded.&lt;br /&gt;
* '''Leipzig, Nurnberg, IJN Mogami, IJN Mikuma, IJN Suzuya''' — size and position of the crew compartments have been specified. The cutout in the deck inside the barbette has been made narrower.&lt;br /&gt;
* '''IJN Tone''' — the location of the ammunition compartments has been fixed, additional armament magazines have been added, first-round shells for 127 mm anti-aircraft artillery have been added. The X-ray of ammunition compartments and elevators have been fixed. The thickness of the hull and structures has been fixed. Fuel tanks have been reworked from scratch. The narrowing of the belt in the magazines from 145 mm at the upper edge to 55 to the lower is implemented. The thickness of the bow traverse has been changed from 175 mm to 140 mm. Barbet base thickness changed to 75-100 mm for turret number 2, 75 mm for other turrets.&lt;br /&gt;
* '''Prinz Eugen''' — the level of armour plates on the deck has been set according to the visual model.&lt;br /&gt;
&lt;br /&gt;
==== Naval Visual models and visual parts: ====&lt;br /&gt;
&lt;br /&gt;
* '''IJN Tone''' — the radar has been changed from mk21 to mk22. Hydroplanes have been removed from the deck. Decorative plates under the 25mm AA guns have been added. Restricting structures have been added for 120mm guns.&lt;br /&gt;
* '''IJN Furutaka''' — the visual models of the depth charge launchers have been added on the stern.&lt;br /&gt;
&lt;br /&gt;
=== Economy and research ===&lt;br /&gt;
&lt;br /&gt;
* The number of vehicles required to research rank IV to get to rank V of the Italian navy has been changed from 2 to 3.&lt;br /&gt;
&lt;br /&gt;
=== Customization ===&lt;br /&gt;
&lt;br /&gt;
* New decals &amp;quot;Numbers&amp;quot; have been added for Swedish ground forces.&lt;br /&gt;
* '''Strv m/39 TD''' — default camo has been changed. &amp;quot;Twitch&amp;quot; camo added free, in the ‘Custom' section.&lt;br /&gt;
* Bugs of the user camo template have been fixed for the following vehicles: Bf 109 F-4, Bf 109 F-4 (USA), Bf 109 G-6, Do 217 E-2, Do 217 E-4, F9F-2, F9F-5, He 111 H-16, He 111 H-3, He 51 B-1, Ju 87 D-3, C.200 serie 7, P-38J-15, P-38J-15 Bong's, PBY-5a &amp;quot;Catalina&amp;quot;, Catalina Mk. IIIa, PBY-5a &amp;quot;Catalina&amp;quot; (USSR), SPz BMP-1, Pz.Kpfw. Churchill, KV-IB (Germany), leKPz M41, mKPz M47 G, Tiger II (H) Sla.16, Tiger (animal), M60A1 &amp;quot;D.C.Ariete&amp;quot;, M43 &amp;quot;G.C.Leoncello&amp;quot;, Strv m/39 TD, LVT(A)(4) ZIS-2 (USA), M4 748 (a), T-III (USSR).&lt;br /&gt;
&lt;br /&gt;
=== Game mechanics ===&lt;br /&gt;
&lt;br /&gt;
* Navigation bombing interface (Continuously Computed Release Point, CCRP) has been changed — added a vertical line for more comfortable aiming on dives/pull-ups.&lt;br /&gt;
* CCRP accuracy has been increased on dives/pull-ups.&lt;br /&gt;
* Indication of sight operations for all types of aircraft/helicopter weapons has been added to the HUD.&lt;br /&gt;
* Now, when the target is locked on by a helicopter optical tracking system, the correction mode is immediately activated. The player no longer needs to turn it on manually and press the target lock key twice to stop target tracking.&lt;br /&gt;
&lt;br /&gt;
=== Sound ===&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the sound of a tank shot might not be heard if the shooting vehicle was not displayed on the map.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* It is now possible to zoom in when in first person view whilst using a VR headset.&lt;br /&gt;
* Blackout and redout visual effects now work in VR.&lt;br /&gt;
&lt;br /&gt;
= Examples of bugs corrected by player reports =&lt;br /&gt;
&lt;br /&gt;
{{Notice|We want to thank you for correctly creating bug reports! Below you will find some of the bug fixes that were possible with your help. You as usual, continue to assist us to make War Thunder better!}}&lt;br /&gt;
&lt;br /&gt;
* Issues with the sound of the rocket reload on the Begleitpanzer 57 have been fixed.&lt;br /&gt;
* Discrepency in several flight technical specification values of the Ki-100-1 concerning data in the vehicle passport on the forum has been fixed.&lt;br /&gt;
* Efficiency of the air brake on the Saab fighters like  B18A, B18B, T18B-1 has been improved.&lt;br /&gt;
* Caernarvon's armour model in the area of the turret turning mechanism has been fixed.&lt;br /&gt;
* Incorrect draw distance of the ground vehicles when viewing from aircraft in the locations Mozdok, Jungle, 38th parallel, Karelia has been fixed.&lt;br /&gt;
* The thickness of the armour behind the gun mantlet of the Strv 101 has been changed from 152mm to 139mm according to the Centurion Mk.10 for Sweden, Acceptance of first production vehicle at Messrs. Vickers-Amstrongs, Ltd., Newcastle, November 1959.&lt;br /&gt;
* The armour model for the hatch for expended C1 Ariete spent cartridges which didn't generate accompanying fragments upon penetration has been fixed.&lt;br /&gt;
* Anti-aircraft gun has been removed from the runway in Finland.&lt;br /&gt;
* The thickness of the front armour of the Nb.Fz. has been changed from 13mm to 20mm according to the Tanks of the Second World War. P 61. Panzer Tracts No.4.&lt;br /&gt;
* Self-destruct parameters of the 28mm shell on the Somers (DD-381), Porter (DD-356), USS Atlanta (CL-51), USS Trenton (CL-11) have been fixed.&lt;br /&gt;
* Fire rate of the Soviet naval 70-K 37mm cannon has been fixed according to the internal documentation.&lt;br /&gt;
* The inclination angle of thr IJN Tone armoured belt has been changed to 20 degrees&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* Kursk - changed based on player's feedback&lt;br /&gt;
* Italy - changed based on player's feedback. Renamed &amp;quot;Campania&amp;quot; to avoid confusion.&lt;br /&gt;
&lt;br /&gt;
= Location and mission updates =&lt;br /&gt;
&lt;br /&gt;
* Rock collision has been fixed for the location &amp;quot;Finland&amp;quot;.&lt;br /&gt;
* Locations &amp;quot;Ash River&amp;quot;, &amp;quot;Carpathians&amp;quot;, &amp;quot;Korea&amp;quot; - Known camper positions which are not provided in the location design have been closed.&lt;br /&gt;
* Location &amp;quot;Poland&amp;quot; — The height of the rocks on the cliff on the western side of the lake has been reduced.&lt;br /&gt;
* Changes in aviation RB missions:&lt;br /&gt;
** &amp;quot;[Operation] Smolensk&amp;quot; — mission has been removed.&lt;br /&gt;
** &amp;quot;[Operation] Smolensk. 1941&amp;quot; — new mission.&lt;br /&gt;
** &amp;quot;[Operation] Smolensk. 1943&amp;quot; — new mission.&lt;br /&gt;
** &amp;quot;[Operation] Battle for Bastogne&amp;quot;.&lt;br /&gt;
** &amp;quot;[Operation] Berlin&amp;quot; — mission has been reworked completely.&lt;br /&gt;
** &amp;quot;[Operation] Battle of El Alamein&amp;quot;.&lt;br /&gt;
** &amp;quot;[Operation] Guadalcanal&amp;quot; — mission has been reworked completely.&lt;br /&gt;
** &amp;quot;[Operation] Hürtgen&amp;quot;.&lt;br /&gt;
* Changes for the above specified missions:&lt;br /&gt;
** Base models for bombing have been changed to the correct ones, their functionality is now similar to &amp;quot;Enduring Confrontation&amp;quot; mode. After destruction, bases may respawn randomly in certain positions, designed for every mission.&lt;br /&gt;
** Airfields have been removed from the target list, they can not be destroyed now.&lt;br /&gt;
** Airfield models and their location towards the centre of locations have been standardised. In low-tier battles they are located 12 kilometres from the location's centre; mid-tier - 20 kilometres; high-tier - 26 kilometres. Previously, all tiers had airfields located 20 km away from the location's centre.&lt;br /&gt;
** The size of an airfield now depends on the battle's rank.&lt;br /&gt;
** Mid-tier missions now have stage airfields, located 12 km away from the location's centre.&lt;br /&gt;
* Aviation Arcade battles change list:&lt;br /&gt;
** Ground strike &amp;quot;Mozdok&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Port Moresby&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Ruhr&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Sicily&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Korsun&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Abandoned factory&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Frozen Pass&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Mountain Ridge, China&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Grave Robbers' Cliffs&amp;quot;.&lt;br /&gt;
* Changes for the above specified missions:&lt;br /&gt;
** Base models for bombing have been changed to the correct ones.&lt;br /&gt;
** Airfield models have been changed to a new, 1700 metres long.&lt;br /&gt;
* Change list for all above mentioned  AB and RB missions:&lt;br /&gt;
** Destruction of player-controlled aircraft now gives victory points.&lt;br /&gt;
** AI vehicle counters have been disabled. In fact, previously they duplicated the victory point lines, but might not depict the actual required number of vehicles for victory, for example when bombing zones are destroyed. Now the only indicator is the victory points scale.&lt;br /&gt;
** All AI ground vehicles now affect the victory point scale, the number of AI vehicles has been increased. Previously, destruction of light vehicles didn't affect victory points. Players are now free to destroy any targets of their choice, both light (artillery, trucks, AA guns) and heavy (tanks and bunkers).&lt;br /&gt;
** The automatic feature in the destruction of AI vehicles has been disabled. New AI vehicles will appear - ground attackers, which spawn for every team and destroy the AI ground vehicles.&lt;br /&gt;
** AI ground vehicles distribution has been improved. Vehicles now appear all along the 10 km frontline, or split into 3-4 zones along the frontline. Previously, AI vehicles were grouped in a single 2-4 km zone, or the distance between groups of vehicles was too long.&lt;br /&gt;
* Changes and fixes in missions for ground battles:&lt;br /&gt;
** &amp;quot;[Battle] Alaska&amp;quot; — A bug where the respawn zone of the southern team appeared with one icon has been fixed.&lt;br /&gt;
** &amp;quot;[Conquest] Karelia&amp;quot; — Unnecessary respawn zones have been removed from the mission briefing. The position of the respawn point which was located in front of the tree has been fixed.&lt;br /&gt;
** &amp;quot;[Conquest] Fulda&amp;quot; — The size of the battle zone has been fixed in the mission briefing for RB.&lt;br /&gt;
** &amp;quot;[Conquest] Poland&amp;quot; — The positions of the capture points and respawn points have been fixed in the mission briefing for RB and SB.&lt;br /&gt;
** &amp;quot;[Conquest] Vietnam&amp;quot; — Respawn points have been moved closer to the capture point in the RB and SB.&lt;br /&gt;
** &amp;quot;[Conquest] Second battle of El Alamein&amp;quot; — Unnecessary respawn zones have been removed. The size of the capture zones has been enlarged.&lt;br /&gt;
** &amp;quot;[Conquest] Fields of Poland&amp;quot; — Respawn points have been moved closer to the capture point in RB and SB.&lt;br /&gt;
** &amp;quot;[Battle] Fields of Poland&amp;quot; — The position of the capture points in the mission briefing has been fixed.&lt;br /&gt;
* Changes and fixes in missions for naval battles:&lt;br /&gt;
** &amp;quot;[Domination] Fuego Islands&amp;quot; — The position of the respawn zone protection has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
&lt;br /&gt;
* Aerial weapon detection and locking has been implemented for missile SPAA's. These vehicles are now able to lock on rockets, missiles and bombs. The radar now also displays a player's own missiles. All laser rangefinder distance has been increased to 9999 metres.&lt;br /&gt;
* Default sight scale distance has been increased for all ground vehicles. The maximum optic sight scale is now 6000 metres.&lt;br /&gt;
* The following vehicles have received the Ostketten (&amp;quot;eastern tracks&amp;quot;) modification to change the default tracks to special tracks with increased width:&lt;br /&gt;
** Jagdpanzer IV&lt;br /&gt;
** Nashorn&lt;br /&gt;
** Panzer IV/70(V)&lt;br /&gt;
** Pz.IV Ausf.E&lt;br /&gt;
** Pz.IV Ausf.F&lt;br /&gt;
** Pz.IV Ausf.F2&lt;br /&gt;
** Pz.IV Ausf.G&lt;br /&gt;
** Pz.IV Ausf.H&lt;br /&gt;
** Pz.IV Ausf.J&lt;br /&gt;
** StuG.III Ausf.F&lt;br /&gt;
** StuG.III Ausf.G&lt;br /&gt;
** StuH.III Ausf.G&lt;br /&gt;
** the modification increases mobility and insignificantly increases durability in damage.&lt;br /&gt;
* BMP-3 - ATGM reload time has been reduced from 2 to 3 rounds per minute. Source: Вестник бронетанковой техники, 1991, Комплекс вооружения БМП-3.&lt;br /&gt;
* Т-10M - Fire rate of the cannon has been changed from 3.9 to 4 shots per minute. Source: Руководство по материальной части и эксплуатации танка Т-10М, 1960.&lt;br /&gt;
* Object 268 - BR-540B shell initial speed has been increased from 750 to 760 m/s. Source: Источник: Отечественные бронированные машины. XX век. Том 3. 1946-1965, Солянкин А.Г, Желтов И.Г., Кудряшов К.Н&lt;br /&gt;
* BMP-1, Spz BMP-1, Type 86 - gun depression angle has been specified (reduced) from -5 to -4 degree. Source:: Боевая Машина Пехоты БМП-1 Техническое описание и инструкция по эксплуатации.&lt;br /&gt;
* Type 60 SPRG - Hull break mechanics has been added.&lt;br /&gt;
* Type 89 - MG ammo has been specified (reduced) from 2000 to 1000 rounds.&lt;br /&gt;
* Type 61 - MG ammo has been specified (reduced) from 4900 to 4000 rounds for 7.62mm, and from 2175 to 500 for 12.7mm.&lt;br /&gt;
* Type 74 / Type 74G - MG ammo has been specified (reduced) from 5500 to 4500 for 7.62mm, and from 1000 to 600 for 12.7.&lt;br /&gt;
* Leopard 2A5 / Strv 122 - The preset of the thermal image unit has been fixed. The gunner now uses the first generation thermal imager and the commander the second generation. Previously both used the second generation thermal imager. Source: 12 cm kanon strv 121/122. Skjuttabeller. // PRZEGLĄD SIŁ ZBROJNYCH nr 6/ 2014 // Vehicle Optronics, HENSOLDT brochure.&lt;br /&gt;
* Pz.V Ausf.D/A/G/F, Panther II, Tiger H1, Tiger E, Heavy Tank No.6, M4A3E2, M4A3E2 Kobra King, M4A3E2 76 (W) - Armour on the gun mantlets has been clarified. Gun mantlet armour has been changed to volume armour.&lt;br /&gt;
* M1A2 - thermal vision preset has been changed from Gen. 2 to Gen. 1. Source: Center for Night Vision and Electro-Optic, Common Modules, A Success Story, June 1988, AD-A195 937 // The M1A2: Current and Future Program Plans, 1997.&lt;br /&gt;
* KV-1S - tank weight has been increased from 41,400 to 42,500 kg. Source: Инструкция по эксплоатации танка КВ-1С, издание завода, 1943.&lt;br /&gt;
* XM-803 // MBT-70 - fire rate has been increased from 6 to 8 rounds per minute. Source: HEARINGS before COMMITTEE ON APPROPRIATIONS, HOUSE OF REPRESENTATIVES, part 5 RESEARCH, DEVELOPMENT, TEST AND EVALUATION December 1969 // ARMOR magazine july-august 1970 // HEARINGS on MILITARY POSTURE AND HR 3818 and HR 8687 July 1977&lt;br /&gt;
* QF Ram AA - hull material has been corrected from rolled homogeneous steel to 19.05mm structural steel, except elements left from the basic chassis. Source: Canadian Microfilms, Project 14 SP 3.7 on Ram chassis&lt;br /&gt;
* Sd.Kfz.234/1 — camera position has been specified for SB mode.&lt;br /&gt;
* Lvkv 42 - Controlled suspension functionality has been added. The ability to turn in neutral gear has been added. Armour thickness has been changed from 8 to 10mm. Source: Blad nr 39, Upprattat 29/08 1955.&lt;br /&gt;
* M3 Bradley - ATGM launch permitted driving speed has been reduced from 11 to 5 km/h. The depression of the gun over the engine compartment has been limited by -1 degree. Source: TECHNICAL MANUAL TM 9-2350-252-10-2&lt;br /&gt;
* Type 90, Type 90B - vehicle weight has been specified (reduced) from 51.6 to 50.2 t. Source: Japan Defense Agency (August 6, 1990) &amp;quot;Format Outline, Type 90 Tank, D9003 // Japan Defense Agency (August 6, 1990)(Modified March 12, 1993) &amp;quot;Format Outline, Type 90 Tank (B), D9003B&amp;quot;&lt;br /&gt;
* Strv 74 — vehicle class has been changed from &amp;quot;Medium tank&amp;quot; to &amp;quot;Light tank&amp;quot;. Light tank modifications have been added: &amp;quot;Scouting&amp;quot;, &amp;quot;Improved optics&amp;quot;, and &amp;quot;Airstrike&amp;quot;.&lt;br /&gt;
* Chieftain Marksman - driver's Night vision modification has been added.&lt;br /&gt;
* 100-mm OF-412 (D-10T) shell - initial speed has been increased from 880 to 900 metres per second. Source: Наставление по стрельбе из танков. Основы стрельбы из танков. Издание второе, стереотипное. 1984 // 100-мм танковые пушки Д10-Т, Д10-ТГ и Д10-Т2С. Руководство службы. 1971&lt;br /&gt;
* BMP-1, ZBD86, SPz BMP-1 - engine rpm has been specified (decreased) from 2880 to 2600. Source: БМП-1 - Техническое описание и инструкция по эксплуатации. 1979&lt;br /&gt;
* T29, T30, T34  — first stage ammo rack mechanics have been added.&lt;br /&gt;
* T14 (USA) — smoke shell M89 has been added.&lt;br /&gt;
* Ru 251 — smoke grenades action type has been changed to instant.&lt;br /&gt;
* Stormer HVM — thermal vision resolution adjusted to third generation.&lt;br /&gt;
* ASU-57 - traverse and elevation aiming angles have been specified:&lt;br /&gt;
** Vertical: -4/+12 to -5/+12&lt;br /&gt;
** Horizontal: -7/+7 to -8/+8&lt;br /&gt;
** Source: 57-мм самоходные пушки Ч-51М и Ч-51П. Руководство службы. 1956&lt;br /&gt;
&lt;br /&gt;
= Aircraft characteristics, damage model, and weapon improvements: =&lt;br /&gt;
&lt;br /&gt;
* J35D — RB 24J missiles have been added.&lt;br /&gt;
* B17A, B17B — turret aiming angles have been fixed, firing through tail has been removed.&lt;br /&gt;
* B-17 (all series) — upper turret elevation angles have been corrected to 85 degrees. ([https://forum.warthunder.com/index.php?/topic/466880-1910137-b-17e-b-17el-b-17g-wrong-upper-turret-vertical-guidance/ report])&lt;br /&gt;
* Swordfish Mk.I — elevation and traverse angles of the turret have been corrected. ([https://forum.warthunder.ru/index.php?/topic/262420-swordfish-mk-i-oshibki-uglov-navedeniya-turelnogo-pulemeta-vickers-k/ report])&lt;br /&gt;
* B17A, B17B, B3C — turret ammo belt type has been corrected  from Offensive to Turret. ([https://forum.warthunder.com/index.php?/topic/472112-swedish-tech-tree-ui-problems/ report]) ([https://forum.warthunder.ru/index.php?/topic/281343-oshibka-v-opisanii-modulei/ report])&lt;br /&gt;
* A21RB — separate rocket launch has been added.&lt;br /&gt;
* Hornet Mk.III — modification data regarding the possibility of the RP-3 rocket mount has been corrected.&lt;br /&gt;
* Yak-4 — ammo has been increased  to 1000, turret elevation angle has been increased to +70 degree. ([https://forum.warthunder.ru/index.php?/topic/261679-yak-4-nepravilnyi-boekomplekt-i-nepravilnye-ugly-obstrela-tureli/ report])&lt;br /&gt;
* Su-2 TSS-1 — turret aiming angles have been corrected, traverse increased to +/- 90 degree, elevation changed from -32/+50 to -30/+70 degree. ([https://forum.warthunder.ru/index.php?/topic/261815-su-2-tss-oshibki-uglov-obstrela-tureli-oshibochnyi-bk-oshibka-modeli-fonarya/ report])&lt;br /&gt;
* B5N2 — turret aiming angles have been corrected, traverse increased to +/- 50 degree, elevation  to -40/+80 degree. ([https://forum.warthunder.ru/index.php?/topic/265125-b5n2-kate-nepravilnye-ugly-obstrela-tureli/ report])&lt;br /&gt;
* P-39Q-5, P-39Q-15 — wing machine gun ammo has been increased to 300 rounds. ([https://forum.warthunder.ru/index.php?/topic/275668-airacobra-p-39q-5-oshibochnyi-boekomplekt-127-mm-pulemetov/ report])&lt;br /&gt;
* P-39N — wing machine gun ammo has been decreased to 300 rounds. ([https://forum.warthunder.ru/index.php?/topic/275668-airacobra-p-39q-5-oshibochnyi-boekomplekt-127-mm-pulemetov/ report])&lt;br /&gt;
* F-100D — AGM-12B Bullpup launch button has been reassigned to air-to-surface missiles button for preset AGM12b bullpup x2+750lbs m117 cone 45 bomb x4, same as in AGM12b bullpup x2 preset.&lt;br /&gt;
* Ki-100, Ki-100-II — incorrect data with missed protected fuel tanks has been fixed.&lt;br /&gt;
* Sea Fury FB.11 — Modifications of the 20mm cannons have been redistributed to 1st and 3rd tier. Triplex R.P. rockets have been added. Modification with GRC mk8 has been distributed to the 3rd tier.&lt;br /&gt;
* Avenger Mk.II — Uncle Tom missiles have been added.&lt;br /&gt;
* Firebrand TF.Mk.IV — Modifications of the 20mm cannons have been redistributed to 1st and 3rd tier. Uncle Tom missiles have been added. Modifications of the rocket and bomb armament have been redistributed to 1st and 4th tier.&lt;br /&gt;
* Mosquito FB.Mk.VI — Modifications of the 7mm machine guns have been redistributed to 1st and 3rd tier. Uncle Tom missiles have been added.&lt;br /&gt;
* P-51K (China) — The appearance of the aircraft on aircraft carriers has been fixed.&lt;br /&gt;
* S.O.4050 Vautour IIA - In some presets the rockets have been changed from T10 121 to T10 140.&lt;br /&gt;
* SA.341F Gazelle — Double launches of the Mighty Mouse rockets have been fixed ([https://forum.warthunder.com/index.php?/topic/454884-la-gazelle-f-tire-ses-roquettes-2-par-2-au-lieu-de-1-par-1-en-rb-et-en-sb/ report]).&lt;br /&gt;
* UH-1C — visualization of the auxiliary 40mm grenade launcher and its damage model in the x-ray. ([https://forum.warthunder.ru/index.php?/topic/268298-189178-nosovaya-turel-uh-1c-ne-otobrazhaetsya/ report])&lt;br /&gt;
* BO 105 CB-2 — night vision has been added to the gunner's sight. ([https://forum.warthunder.com/index.php?/topic/466179-30-10-2019-1910132-bo-105-cb-2-lacks-sight-nv-and-laser-rangefinder/ report])&lt;br /&gt;
* H-34 — Mk 4 Mod 0 gunpod ammo has been increased to 750 rounds.&lt;br /&gt;
* AH-64A, AH-64A Peten — Guided AIM-92 Stinger air-to-air missiles have been moved to the wing ends and different types of suspended weapons have been added to the pylons.&lt;br /&gt;
* BGM-71 TOW, BGM-71 TOW-2 — The minimum launch range has been changed from 30 to 65 metres ([https://forum.warthunder.com/index.php?/topic/430980-8-11-2018-i-tow-missile-incorrect-minimum-range/ report]).&lt;br /&gt;
* Mk.13 torpedo — has been changed to Mk.13-1,  weight and range characteristics have been specified. ([https://forum.warthunder.ru/index.php?/topic/254594-tbd-1-devastator-nepravilnye-varianty-zagruzki/ report])&lt;br /&gt;
* Mk.XII torpedo — weight and range characteristics have been specified.&lt;br /&gt;
* Wrf.Gr.21 rockets — self-destruction fuse has been corrected for distances up to 500 metres. ([https://forum.warthunder.com/index.php?/topic/460624-30819-1891185-wfr-gr-21-rockets-not-setting-distance-fuse/ report])&lt;br /&gt;
* M430 40mm grenade — hull break effect has been removed. ([https://forum.warthunder.ru/index.php?/topic/259772-1850127-40mm-granata-vertoleta-ah-1g-ne-dolzhna-vyzyvat-razrushenie-korpusa-obekta-120-bmp-i-drugoi-tekhniki/ report])&lt;br /&gt;
* 13mm Type 2 machine gun — fire rate has been increased to 936 rounds per minute. ([https://forum.warthunder.com/index.php?/topic/452380-feedback-the-japanese-type-2-13-mm-machine-gun-needs-a-fix/ report])&lt;br /&gt;
* 20mm Ho-5 cannon — fire rate has been increased to 950 rounds per minute. ([https://forum.warthunder.ru/index.php?/topic/273688-zanizhennaya-skorostrelnost-20-mm-pushki-kho-5/ report])&lt;br /&gt;
* Mk 4 Mod 0 gun pod — fire rate has been reduced to 4000 rounds per minute, alternative fire mode with rate of fire of 700 rounds per minute has been added. Shell characteristics have been fixed. ([https://forum.warthunder.com/index.php?/topic/465399-28-10-2019-h-34-usa-mark-4-mod0-gunpod-incorrect/ report])&lt;br /&gt;
* Hо-203 37mm cannon — fire rate has been increased to 300 rounds per minute. ([https://forum.warthunder.ru/index.php?/topic/273692-zanizhennye-skorostrelnost-i-skorost-snaryada-37-mm-pushki-kho-203/ report])&lt;br /&gt;
* DEFA 552 30mm cannon — The weight of the cannon has been adjusted to 81kg.&lt;br /&gt;
* Aiming point for homing missiles on aircraft and helicopters has been fixed. Now it is always in the middle of the fuselage. Previously it could be located slightly higher so the air-to-air missiles without non-contact fuse (such as AIM-92 &amp;quot;Stinger&amp;quot;) often missed the target.&lt;br /&gt;
* The autopilot and cruise mechanics of homing missiles (air-to-air, homing ATGM's) have been reworked. Missiles now cruise more precisely, without crabbing, retaining any required overloads at all cruise speeds.&lt;br /&gt;
* Displaying of the maximum speed and overload of the Р-60/Р-60М and AIM-9L missiles in the card has been fixed. Maximum speed of the rockets is here for the higher launch speed (M=1.0) and as maximum overload is now specified maximum achievable (at high speeds, i.e. M=2.0 and higher) and not the average one for the time of the controlled flight to the target at the launch speed of M=1.0 on the maximum range. For other rockets these overloads are numerically the same.&lt;br /&gt;
* The cases when the full information hasn't been displayed in the ATGM card have been fixed.&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes: =&lt;br /&gt;
&lt;br /&gt;
* A-4B - A bug which leads to incorrect maximum speed and climb values in the vehicle card has been fixed.&lt;br /&gt;
* Ki-44 (all modifications) - Flight model has been completely updated according to the current capabilities of the physical model. The wings, fuselage, fins and elevator and propeller blades have been recounted and refined. Moments of inertia have been updated.&lt;br /&gt;
* Me-163 (all modifications), J8M1 – A bug which leads the aircraft to shift in releasing the landing ski has been fixed. A bug causing slower acceleration at runway in take-off by using a support trolley has been fixed (acceleration became faster).&lt;br /&gt;
* Arado-234 B-2 - A bug with difficulties while taking off of the aircraft with full load has been fixed. Jet accelerators to facilitate take-off have been added.&lt;br /&gt;
* F1M2 - Flight model has been completely updated according to the current capabilities of the physical model. The wings, fuselage, fins and elevator and propeller blades have been recounted and refined. Moments of inertia have been updated. Seaworthiness has been improved.&lt;br /&gt;
* SAAB A21-RB – A bug which led to increased parasitic resistance of the rocket launchers has been fixed.&lt;br /&gt;
* A6M2-N – Seaworthiness has been improved. Controllability in water during take-off and landing has been improved.&lt;br /&gt;
* I-15 (all modifications) - Flight model has been completely updated according to the current capabilities of the physical model. The wings, fuselage, fins and elevator and propeller blades have been recounted and refined. Moments of inertia have been updated. Take-off mode (WEP) has been added for the I-15-M22 and I-15K. Detailed characteristics can be found in the aircraft passport on the forum.&lt;br /&gt;
* Ta-152-H - Restriction on flap release in take-off position has been added according to the aircraft passport. Inertia of the propeller unit (start/stop of the propeller) has been clarified (reduced). High gain (climb) on the long term engine mode (90%) has been clarified (accelerated). Efficiency of the brakes has been improved. It requires now more careful use of brakes during take-off and landing. Efficiency of the ailerons at extremely low speeds (less than 140 km/h) has been significantly reduced.&lt;br /&gt;
* Firefly Mk.5 - Maximum fuel volume has been reduced.&lt;br /&gt;
* F-4C - Ballistic computer for bombs and rockets for ground targets has been added.&lt;br /&gt;
* F-4EJ - Maximum speed at the medium altitudes has been increased. The wing sock animation has been fixed.&lt;br /&gt;
* F-4E/EJ, Phantom FGR.2 - Bomb CCRP sight to randomly selected point on the ground or enemy base has been added.&lt;br /&gt;
* Ki-61 (all modifications) / Ki-100 (all modifications) / Ki-96 / Ki-102 - Flight model has been completely updated according to the current capabilities of the physical model. The wings, fuselage, fins and elevator and propeller blades have been recounted and refined. Moments of inertia have been updated. Engine operation modes have been clarified. Fuel distribution by fuel tanks has been corrected.&lt;br /&gt;
* Il-2 with AM-38F (all modifications) engines - A bug in the thermodynamics which leads to constant use of the forsage mode (WEP) without limitations has been fixed.&lt;br /&gt;
* Il-2 (all modifications) - The operation of the landing plates has been changed. Now at speeds above 260 km/h on ias the plates can not be released. At speeds below 245 km/h on ias the plates will be deflected to the required angles completely.&lt;br /&gt;
* Hunter (all modifications) - A bug which caused the air brakes being used when the chassis is released has been fixed. Now, if you will try to release landing gears (chassis) while your air brake is turned on, the air brake will be switched off automatically and the air brake can not be released if your landing gears (chassis) are released.&lt;br /&gt;
* P-51 (all modifications) - Dashboard lighting during the night flight has been corrected.&lt;br /&gt;
* Re.2005 serie 0 - Climb rate has been changed to the values of serial vehicles (6000 meters in 6'30&amp;quot;). Time of the execution of the established bend at 1000 meters has been increased by 1 second (19 second on wep, 20 second by 100%). Battle rating has been changed to 5.0.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Naval weaponry: ==&lt;br /&gt;
&lt;br /&gt;
* HMS Southampton - First order ammunition shells have been removed for the main calibre cannons.&lt;br /&gt;
* SGB 309 - The maximum number of 40mm ammunition rounds in battle has been corrected.&lt;br /&gt;
* HMS Kent (54) — The guidance angles for the 102mm cannon have been corrected.&lt;br /&gt;
* 28mm Mk.1 Chicago piano - Self-destruction distance of HE shell has been corrected.&lt;br /&gt;
* 37mm/67 70-К automatic cannon - Fire rate has been increased to a theoretically possible rate: 180 shots per minute.&lt;br /&gt;
* Technical characteristics of the (weight and amount of explosive mass) 25mm/60 shell of the Type 96 automatic cannon have been fixed:&lt;br /&gt;
** 25mm HE: 250g, 17g tetril&lt;br /&gt;
** 25mm HEF-T (self-destructive): 243g, 8,5g TNT&lt;br /&gt;
** 25mm HEI: 255г, 5,52g TNT&lt;br /&gt;
** 25mm AP-T: 283g.&lt;br /&gt;
* The firing range of AI guns has been clarified depending on the weapon calibre:&lt;br /&gt;
** 7 mm — 1000 m;&lt;br /&gt;
** 12.7 mm — 2000 m;&lt;br /&gt;
** 20-25 mm — 3500 m;&lt;br /&gt;
** 30 mm —  4000 m;&lt;br /&gt;
** 40 mm — 5000 m.&lt;br /&gt;
* The Trotyl equivalent of Ledditt explosives has been corrected to 110%.&lt;br /&gt;
* Jaguar-Klasse (140), Köln F220 - For the 40-mm/70 MEL58 launcher the following shells have been changed:&lt;br /&gt;
** AP and HE shells have been removed.&lt;br /&gt;
** M-DN51 HEF-T shell has been added.&lt;br /&gt;
** HEF-T shell with radio fuse has been added.&lt;br /&gt;
** Game currency and RP for researched removed modification have been returned to the account.&lt;br /&gt;
* 40mm Bofors Flak 28 canon - British HE shell has been changed to the German 40mm HEF-Т Sprgr. Patr.&lt;br /&gt;
* 283mm Spgr L/4,4 Bdz PB - Armour piercing has been corrected.&lt;br /&gt;
* 152mm HE-VT shell on HMS Belfast — The operation of the radio fuse that previously triggered at the wrong distance has been corrected.&lt;br /&gt;
* IJN Tone — Traverse angles of the low calibre units have been corrected.&lt;br /&gt;
* Leipzig — Accuracy of the 37mm artillery has been corrected.&lt;br /&gt;
* HMS York (90), Nürnberg — The issue with the incorrect rotation of the 20mm guns on the main calibre turret has been resolved.&lt;br /&gt;
* Type 4 Model 4 — Display of the depth bombs has been corrected.&lt;br /&gt;
&lt;br /&gt;
== Naval modifications and crew skills: ==&lt;br /&gt;
&lt;br /&gt;
* Type 1924 Jaguar - The modification of the targeting speed of the auxiliary artillery has been fixed from anti-aircraft to the auxiliary one.&lt;br /&gt;
&lt;br /&gt;
== Naval characteristics, physics and damage model: ==&lt;br /&gt;
&lt;br /&gt;
* Hull break - Naval vessel hull break parameters have been revised. It can now be done by shells with sufficient blast force. For small boats it is therefore dangerous to be hit from 100mm calibre and higher HE shells. Hull break parameters are directly dependent on the size of the boat, so the larger the hull, the greater shell will be required to break it. It should also be noticed that some weak 100mm HE shells may not be able to cope with this.&lt;br /&gt;
* USS Helena (CL-50) - Number of crew has been increased from 868 to 1188.&lt;br /&gt;
* Shrapnel - The damage model of damage made by shrapnel has been fixed. Shrapnel distribution diagrams for all ship shells have been reworked. Calculation of armour penetration. Damage and radius of shrapnel hits has been recalculated for more realism. The total number of fragments that one shell can produce has been fixed.&lt;br /&gt;
* HE shells - A bug where the HE shell could blow up the magazine of almost any undamaged ship has been fixed. The impact of an HE shell to the ship has been reworked to be more realistic. HE shells have received a greater ignition property and the shrapnel damage has been corrected.&lt;br /&gt;
* Ship construction - Due to everything described above changes were made to the characteristics of the ship's construction. The thickness of the unarmored sides, superstructures, bulkheads and interior partitions have been corrected so that the explosion and secondary fragments can interact with them correctly - can penetrate in accordance with their energy and deal adequate damage.&lt;br /&gt;
* Krasny Krym, Krasny Kavkaz - All mounts that have shields or turrets, a bug where it might receive damage from HE shells which don't have sufficient armour penetration has been fixed.&lt;br /&gt;
* IJN Mogami, IJN Suzuya, IJN Mikuma - The guidance speed of the 25mm mounts with electric motors have been changed to 18-12 degrees per second.&lt;br /&gt;
* USS Atlanta - Armour of the main calibre turrets mounted on the sides has been fixed (was previously missing).&lt;br /&gt;
* HMS Kent (54) and HMS London (69) - Armour for the steering has been added.&lt;br /&gt;
* IJN Ayanami — Number of crew has been increased by 221.&lt;br /&gt;
* USS Brooklyn (CL-40), USS Helena (CL-50) — armoured mantlets for the main calibre guns have been added. The conning tower armour thickness has been fixed. The ammunition elevator armour thickness has been fixed.&lt;br /&gt;
* IJN Mogami, IJN Suzuya, IJN Mikuma — unarmoured bulkheads of the internal bulges have been added.&lt;br /&gt;
* Admiral Hipper — main armour belt has become more detailed.&lt;br /&gt;
* MBK pr. 186 — main calibre turret armour now corresponds to turrets on T-34-85 tanks.&lt;br /&gt;
* USS Phelps (DD-360) — the damage model of the quadruple Bofors AA guns has been specified.&lt;br /&gt;
* IJN Kako — armour has been reworked completely in accordance with additional new historical data.&lt;br /&gt;
* USS Portland (CA-33) — ship hull material has been changed to 19mm armour, main armour belt thickness has been changed (from 83 to 76,2mm), upper side armour model has been changed.&lt;br /&gt;
* IJN Furutaka — deck armour has been specified (from 35 to 34,925mm).&lt;br /&gt;
* Isuzu — the scale of the damage model for the funnel has been corrected.&lt;br /&gt;
* VS-10 — the scale of the damage model of the water pumps has been corrected.&lt;br /&gt;
* Type T-14 (Mod. 01) — the scale of the damage model of the water pumps has been corrected.&lt;br /&gt;
* MBK-161 (1943), MBK-161 (1944), MBK pr. 186, MBK pr. 186 (MK 85), Pr.191M, Pr.191 — compartments position has been specified, bulwarks have been divided.&lt;br /&gt;
* Pr. 1204 (late) —the armour element size which did not correspond to the visuals has been corrected.&lt;br /&gt;
* HMS Belfast — ammo magazine position has been specified.&lt;br /&gt;
* PGH-2, PG 02 — the hydrofoil physics have been changed.&lt;br /&gt;
* HMS Tiger — air radar has been added.&lt;br /&gt;
&lt;br /&gt;
== Naval Visual models and visual parts: ==&lt;br /&gt;
&lt;br /&gt;
* For large calibre guns, an animation for the automatic ejection of the spent casings has been implemented where it was on turrets in the historical prototype:&lt;br /&gt;
** Albatros-Klasse (143), Köln F220, Chikugo, Ikazuchi, HMS Tiger, Asheville (PGM-84), USS Brooklyn (CL-40), USS Helena (CL-50), USS Atlanta (CL-51), USS Pensacola (CA-24), USS Portland (CA-33), USS Phelps (DD-360), Porter (DD-356), Bennion (DD-662), Cowell (DD-547), Fletcher (DD-445), Somers (DD-381), Sumner (DD-692), Chapayev, Sverdlov, Pr. 41 Neustrashimy, Pr. 56 Spokoinyy, Pr. 35, Pr. 159.&lt;br /&gt;
* Ikazuchi - Ship texture has been improved.&lt;br /&gt;
* Köln F220 - Ship texture has been improved.&lt;br /&gt;
* HMS Kent (54) -  The display of the ammunition magazines when pointing with a mouse cursor has been fixed.The display of the torpedo textures has been fixed.&lt;br /&gt;
* HMS London (69) - Bugs where the 102mm cannon and crew parts could rotate separately have been fixed. The Display of the torpedoes on the torpedo launchers has been fixed.&lt;br /&gt;
* MPK Pr.122bis, MPK-163, MPK pr. 122A - Bugs where the cannon and crew parts could rotate separately have been fixed.&lt;br /&gt;
* SGB (S309) - X-Ray view model has been fixed.&lt;br /&gt;
* Ya-5M and G-5 TKA 106 - The display of the materials on the rocket launcher has been fixed.&lt;br /&gt;
* Prinz Eugen, 165 ft PC-451, Type 1939 (T31)  - Issues in the flag animation have been fixed.&lt;br /&gt;
* HMS London (69) — A bug with the level of detail where the objects were displayed suspended in the nearer part of the ship has been fixed.&lt;br /&gt;
* Albatros-Klasse (143) — Radar rotation axis has been fixed.&lt;br /&gt;
* МО-4 — Wrong position of the commander's arms have been corrected. The axis of the vertical aiming of the 12.7mm DShK machine gun in the X-ray has been corrected.&lt;br /&gt;
* Elco 80 ft PT-556 — Incorrect position of the gunner's feet on boat bow during traverse has been fixed.&lt;br /&gt;
* Class Isles (T-285) — The pipe LOD (level of detail) error has been fixed.&lt;br /&gt;
* Pr. 41 Neustrashimy — The discrepancy between the visual model of the torpedoes and x-ray view on the second torpedo launcher has been corrected.&lt;br /&gt;
* Köln F220 — X-Ray model of the depth bombs has been selected according to the visual model.&lt;br /&gt;
* Albatros-Klasse (143) — The animation of the barrel recoil when shooting has been improved.&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* T-55AM-1 - BR in all game modes has been changed from 8.7 to 8.3&lt;br /&gt;
* KPz-70 - BR in all game modes has been changed from 9.0 to 9.3&lt;br /&gt;
* XM-803 - BR in all game modes has been changed from 8.7 to 9.0.&lt;br /&gt;
* MBT-70 - BR in all game modes has been changed from 9.0 to 9.3&lt;br /&gt;
* Re.2005 serie 0 — Battle rating in all game modes has been changed from 6.0 to 5.3.&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Helmet&amp;quot; decorations for China and Sweden with the possibility of receiving them for performing tasks and purchase for GE have been added.&lt;br /&gt;
* Achievements for Italian fleet have been added.&lt;br /&gt;
* Decals for Swedish aviation and ground vehicles with the possibility of receiving them for performing tasks and purchase for GE have been added.&lt;br /&gt;
* Player icons for Swedish crew with the possibility of receiving them for performing tasks have been added.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* In the hint for most air-to-air missiles the maximum speed has been fixed.&lt;br /&gt;
* In the main menu in the &amp;quot;Help&amp;quot; section you can now see the changelog.&lt;br /&gt;
* For Windows and Mac OS:&lt;br /&gt;
** When activated, &amp;quot;Multifunctional menu&amp;quot; full control over your vehicles is now available.&lt;br /&gt;
** In the &amp;quot;Multifunctional menu&amp;quot; are not available (gray) points which can not be applied to the current player's vehicle.&lt;br /&gt;
* The suspended weaponry menu has been reworked.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* New game mechanics have been added - target designation inside a squad. You can specify a point on the surface through a third person view, by using sight or binocular for your squad members. The target designation will also be duplicated on the minimap. You can do it when using aircraft or ground vehicles. To do this you need to assign the specific key in the control settings in general. The target point will be now displayed to your squad members with a small random accuracy deviation which varies depending on the distance to the point. The maximum error value is 15metres.&lt;br /&gt;
* Cycle launch options for flares has been added. Number of  flares in one cycle, period of a cycle, and period between cycles can be set in options.&lt;br /&gt;
* Flare launch can be enabled/disabled in MAW (missile approach warning system) mode.&lt;br /&gt;
* New mechanics for locating the last enemy vehicle has been added to air RB mode. It will activate after 15 minutes from when the mission begins and only a single (last) player is left. It marks a sector on the map corresponding to the position of the last player for the opposing team. This indicator will be updated every 20 seconds.&lt;br /&gt;
* Invulnerability at the respawn point will be disabled when you use artillery strike.&lt;br /&gt;
* In ground battles in RB game mode the parameters of active scouting have been changed:&lt;br /&gt;
** Delay between successful uses: 10 → 6 seconds.&lt;br /&gt;
** Delay between failed uses: 60 → 45 seconds.&lt;br /&gt;
** Duration of the marker for the spotted enemy: 30 → 45 seconds.&lt;br /&gt;
* The basic costs for respawn (in respawn scores) for ground RB has been changed for following vehicles:&lt;br /&gt;
** OTOMATIC: 220 → 150&lt;br /&gt;
** ADATS: 220 → 130&lt;br /&gt;
** WZ305: 110 → 150&lt;br /&gt;
** M24 Chaffee (all modifications and nations): 90 → 110&lt;br /&gt;
** PT-76B: 90 → 110&lt;br /&gt;
** BMP-3: 150 → 110&lt;br /&gt;
** Object 685: 150 → 110&lt;br /&gt;
** Type 89: 150 → 110&lt;br /&gt;
** PT-76 (China): 150 → 110&lt;br /&gt;
** Type 63-I: 150 → 110&lt;br /&gt;
** Type 62: 150 → 110&lt;br /&gt;
** ZBD86: 150 → 110&lt;br /&gt;
** AMX-13 (FL11): 150 → 110&lt;br /&gt;
** Ikv 91: 150 → 110&lt;br /&gt;
** Strf 90C: 150 → 110&lt;br /&gt;
** CV90120: 150 → 110&lt;br /&gt;
** Strv 74: 150 → 110&lt;br /&gt;
** CV90105 TML: 150 → 110&lt;br /&gt;
** Strv m/31: 150 → 80&lt;br /&gt;
** Strv m/38: 150 → 80&lt;br /&gt;
** Ho.229 V3: 750 → 600&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the PlayStation®4 platform. =&lt;br /&gt;
&lt;br /&gt;
* Initial support for touchpad gestures has been added. &amp;quot;Tap&amp;quot;, &amp;quot;Flick Left/Right/Up/Down&amp;quot; gestures can be assigned to various in-game actions like any other button.&lt;br /&gt;
* Touchpad tap no longer conflicts with LMB click making it an independent action bindable in controls settings. (Double Tap should be used to activate objects in GUI.)&lt;br /&gt;
* &amp;quot;Pinch to Zoom&amp;quot; can now be used to zoom the view in the hangar.&lt;br /&gt;
* Toggle &amp;quot;Use touchpad for aiming&amp;quot; has been added to Common Controls for those who prefer legacy touchpad behaviour (it disables Flick gestures).&lt;br /&gt;
* New option &amp;quot;Cross-platform gameplay&amp;quot; has been added that, when disabled, will limit matchmaking to PlayStation®4 players only.&lt;br /&gt;
* New option &amp;quot;Only PlayStation®4 players in leaderboards&amp;quot; has been added.&lt;br /&gt;
* The option to disable cross-platform communication has been added. Users who have chosen this option will only see text messages from other PlayStation 4 users. In-game voice chat will disabled - these players can use the PlayStation 4 &amp;quot;Party&amp;quot; functionality.&lt;br /&gt;
* PlayStation 4 players who linked an email to their account and entered the PC version of the game can no longer spend Golden Eagles in the PC version of the game. The Premium account included in the PlayStation Store packs will also not be transferred to the PC version. However premium accounts purchased in the game and also purchases for Golden Eagles made in the PlayStation 4 version will be transferred to the PC version as before.&lt;br /&gt;
* New option &amp;quot;Only PlayStation®4 players in leaderboards&amp;quot; has been added.&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the Xbox One platform. =&lt;br /&gt;
&lt;br /&gt;
* PlayStation®4 and Xbox One players can now meet each other in battles.&lt;br /&gt;
* Simulator Battles and World War game mode (during the current season) are now available for Xbox One players.&lt;br /&gt;
&lt;br /&gt;
= Graphical =&lt;br /&gt;
&lt;br /&gt;
* The mechanism of the indication on the HUD (head-up display) of modern battle helicopters has been improved. Now the indication will be displayed according to the physical principles of such devices.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* New sound events for all machine guns for ground vehicles and naval vessels have been created. The principle of sound formation in burst fire has been changed. Now it is a sequence of single shots and in the past it was a pre-render of the whole burst.&lt;br /&gt;
* Changes in the direction of greater sound integrity and increasing dynamics have been made to the sound events of ground vehicle engines.&lt;br /&gt;
* Authentic sound for the engines and tracks of the T-34 tank modifications have been added.&lt;br /&gt;
* Authentic sound for the engines and tracks of the T-72 tank modifications have been added.&lt;br /&gt;
* The shock wave from supersonic aircraft flying over sounds now more obvious. Previously it wasn't sufficiently distinguished among other engine sound events.&lt;br /&gt;
* New sound event for the suspension of wheeled vehicles has been added.&lt;br /&gt;
* The dynamic sound system for wheel/track friction on a surface depending on its type (dirt, sand, snow, etc) has been added for ground vehicles.&lt;br /&gt;
* The following aircraft cannons have received new sound design: M61, M61A1 and JM61A1.&lt;br /&gt;
&lt;br /&gt;
= Controls =&lt;br /&gt;
&lt;br /&gt;
* Slider &amp;quot;Cursor control speed&amp;quot; has been removed from &amp;quot;Options -&amp;gt; Gamepad options&amp;quot; - it has had no effect for some time already but was still visible in the UI.&lt;br /&gt;
* &amp;quot;Mouse smoothing&amp;quot; toggle has been moved from Aircraft controls to Common controls since it affects all vehicles.&lt;br /&gt;
* A bug that caused the &amp;quot;Mouse Aim&amp;quot; control mode to be forcibly selected when loading a previously saved control preset has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== 27.05.2020 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1107|First update]] (1.99.0.15 (XBOX 1.99.0.11)) ===&lt;br /&gt;
&lt;br /&gt;
* A bug which would cause the detonation of closing-in air-to-air missiles and rockets with a non-contact fuse has been fixed&lt;br /&gt;
* The sound of helicopter blades when they break has been changed.&lt;br /&gt;
* Su-7B - the animation of the rudder and ailerons has been fixed.&lt;br /&gt;
* A bug which would result in incorrectly sized ship damage models when making contact with other ships has been fixed.&lt;br /&gt;
* A separate leaderboard is now available for Xbox One players, depending on the cross-platform settings.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1108|Second update]] (Server update) ===&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Controller camera sensitivity&amp;quot; menu tab has been renamed to &amp;quot;Controller aim sensitivity&amp;quot; and moved to Controls &amp;gt; Common &amp;gt; View controls. This adjustment works as before in setting the aiming sensitivity with controller/gamepad sticks.&lt;br /&gt;
* Flare launch parameters have been added.&lt;br /&gt;
* Mounted weapon select has been added for test flight for non purchased premium aircraft.&lt;br /&gt;
* '''Mi-28N, Mi-35M, AD-4, Vautour IIA IDF/AF, S.O.4050 Vautour IIA, UH-1C, Venom FB.4, Super Mystere B2''' — Elements positioning has been fixed for the mounted weapon menu.&lt;br /&gt;
* A delay has been added for empty case ejection in ship turrets.&lt;br /&gt;
* Incorrect armor data in some cruiser info cards has been corrected.&lt;br /&gt;
* Some player icons that can be obtained in modern vehicles have been temporarily removed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1109|28.05.2020]] (1.99.0.20) ==&lt;br /&gt;
&lt;br /&gt;
* Visual effects for the dropping of empty shells in water have been added.&lt;br /&gt;
* The balance of the sound mix has been corrected towards lower frequencies.&lt;br /&gt;
* The purchase cost of Italian torpedoes has been reduced.&lt;br /&gt;
* MiG-21 (all modifications) - a bug where the tachometer would show incorrect engine data in the cockpit has been fixed.&lt;br /&gt;
* F-104A (China) - incorrect flight characteristics on the info card have been corrected. The description of the engine in x-ray mode has been corrected.&lt;br /&gt;
* The bug that caused reduced sensitivity in the Dualshock 4 touchpad when the &amp;quot;Use touchpad for aiming&amp;quot; option was enabled has been fixed.&lt;br /&gt;
* An issue causing reduced sensitivity of controller/gamepad sticks in Mouse Aim mode has been corrected.&lt;br /&gt;
* Navigation in the Multifunction Menu now correctly blocks vehicle controls with controller/gamepad sticks.&lt;br /&gt;
* A bug causing an excessive amount of SPAAGs in the Tank Arcade Assault mode has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1110|29.05.2020]] (1.99.0.24) ==&lt;br /&gt;
Client update&lt;br /&gt;
&lt;br /&gt;
* The hulls, and other parts, on ground vehicles will no longer dim (in terms of brightness) on ultra-low GL3 graphics presets.&lt;br /&gt;
* A bug which would cause destroyed vehicles to potentially look undamaged has been fixed.&lt;br /&gt;
&lt;br /&gt;
Server update&lt;br /&gt;
&lt;br /&gt;
* B.R.20M M1, M.R.20DR — Images of suspended weaponry in the weaponry modification menu have been replaced for a visual differentiation of the bombs by weight.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1111|01.06.2020]] (Server update (XBOX)) ==&lt;br /&gt;
Squadrons and squadron battles are coming to XBOX ONE players! It's about time to join your favorite squadron or create your own.&lt;br /&gt;
&lt;br /&gt;
Earn squadron activity and research the [[wt:en/news/6081-development-squadron-activity-improvements-en|squadron vehicles]]. There are already favorites in the current 'squadron battles' season, but cheer up XBOX players - this is a good opportunity to learn a new gaming mode and master your strategy and tactics. Special awards for squadron battle ratings will be available for you in the upcoming season beginning on July the 1st.&lt;br /&gt;
&lt;br /&gt;
The following options are now available for XBOX ONE players:&lt;br /&gt;
&lt;br /&gt;
* Creating and joining squadrons;&lt;br /&gt;
* Squadron battles (daily, 1:00 am - 2:00 pm GMT);&lt;br /&gt;
* Special awards for squadron battle winners;&lt;br /&gt;
* Squadron vehicles for squadron activities.&lt;br /&gt;
&lt;br /&gt;
; Squadron vehicles&lt;br /&gt;
&lt;br /&gt;
* Squadron players receive activity points, these can be allocated towards exchange for squadron vehicles:&lt;br /&gt;
** M901 ITV — ATGM carrier, USA, rank VI.&lt;br /&gt;
** SKR Pr.35 — patrol ship, USSR, rank III.&lt;br /&gt;
** B-48 Firecrest — fighter/attacker, Britain, rank IV&lt;br /&gt;
* Every 3 days squadron players receive research points that are used towards selected squadron vehicles for activity during the 3 days. The award depends on:&lt;br /&gt;
** A player's activity in comparison to the average activity of squadron members;&lt;br /&gt;
** The overall activity, gained by all squadron members.&lt;br /&gt;
* Every squadron player may select a vehicle of their own choice.&lt;br /&gt;
* Non-squadron players may purchase the squadron vehicles for Golden Eagles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1112|02.06.2020]] (Server update) ==&lt;br /&gt;
'''Aircraft Realistic Battles'''&lt;br /&gt;
&lt;br /&gt;
* Friendly fire has been temporarily disabled.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1113|03.06.2020]] (1.99.0.29) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the sound of naval autocannon burst might continue when the burst is complete.&lt;br /&gt;
* Sound events for all explosions have been reworked.&lt;br /&gt;
* Volume of T-34 tracks has been increased.&lt;br /&gt;
* A bug has been fixed with the helicopter HUD stopping updating data after opening of the multifunction menu.&lt;br /&gt;
* The flame effect on destroyed and exploding ground vehicles in replays has been restored.&lt;br /&gt;
* Double tap on a Dualshock 4 touchpad can again now be bound to in-game actions in the Control settings on PlayStation 4.&lt;br /&gt;
* GUI interaction with single tap on the Dualshock 4 touchpad on PlayStation 4 has been restored.&lt;br /&gt;
* A rare bug with excessive long loading for the game on the XBOX has been fixed.&lt;br /&gt;
* A rare bug has been fixed causing shutdown after switching camera to the arbiter mode.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1114|05.06.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* '''IJN Tone''' — Spare torpedoes that can now be taken into battle have been fixed.&lt;br /&gt;
* '''Frunze''' — A bug related to the ship's ammo magazines has been fixed.&lt;br /&gt;
* '''12,7-13,2 mm calibre cartridges''' — Armour penetration in naval battles has been fixed.&lt;br /&gt;
* For all ground vehicles an alternative sighting grid with markings limited by a distance of 2,800 metres has been added. It can be selected in &amp;quot;Tank battle settings → Use alternative sight grid&amp;quot;. If you can see in the helicopter's sight in the tank sighting grid you need to update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
==08.06.2020==&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1115|First update]] (1.99.0.41) ===&lt;br /&gt;
&lt;br /&gt;
* Issue has been fixed with displaying decals, camos, and saving of replays when using Cyrillic alphabet in the game path.&lt;br /&gt;
* The sound events for shells hitting player and enemy armour have been reworked. Authentic recordings of shells of different calibres hitting armour plate has been used.&lt;br /&gt;
* The M8 Greyhound has been given authentic engine sounds.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1116|Second update]] (Server update) ===&lt;br /&gt;
&lt;br /&gt;
* Friendly fire in the air Realistic Battles has been re-enabled.&lt;br /&gt;
&lt;br /&gt;
==09.06.2020==&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1117|First update]] (1.99.0.43) ===&lt;br /&gt;
&lt;br /&gt;
* The player's eye-view camera will now work again in server replays.&lt;br /&gt;
* '''B-17G''' - A bug causing the engine to quickly overheat in the automatic controls mode has been fixed&lt;br /&gt;
* '''P-51D-20/30''' - A bug resulting in incorrect boost data when the engine is idling has been fixed.&lt;br /&gt;
* '''F-84G (all series)''' - Incorrect engine weight in the x-ray mode has been fixed.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1118|Second update]] (Server update) ===&lt;br /&gt;
[[wt:en/news/6758-development-squadron-vehicles-bmp-2m-berezhok-en|'''BMP-2M''']] - This squadron vehicle is now available for squadron activity research.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1120|17.06.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6761-new-detection-system-for-missile-launch-en|New visual detection system for missile launch.]]&lt;br /&gt;
** The text message for missile detection has been removed from the interface. Now in game modes with markers you will see the &amp;quot;◇&amp;quot; marker and distance on launched guided missiles.&lt;br /&gt;
** The range of the smoke trail of missiles has been increased.&lt;br /&gt;
* '''BMP-2M''' - engine's power has been increased from 300 to 360 hp for the UDT-23T engine.&lt;br /&gt;
* '''Type 93, AMX-30 Roland, FlaRakPz 1, Lvrbv 701, Stormer HVM''' - scouting functionality has been added. The modifications &amp;quot;Airstrike&amp;quot; and &amp;quot;Improved optics&amp;quot; have been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1121|18.06.2020]] (1.99.0.60) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that prevented tracers from AA and low-calibre AI guns appearing to a player has been corrected in naval battles.&lt;br /&gt;
* A bug that stopped floats from operating correctly (retracting/extending where equipped) or being deployed after a float plane was repaired has been fixed.&lt;br /&gt;
* When loading to the server replay page from the battle results, automatic authorization is implemented.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1122|22.06.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Now you can specify several vehicles or even whole vehicle classes for which a custom reticle can be applied. Read more on the [[User-made sighting reticles|Wiki]]. Custom sights available at [https://live.warthunder.com/feed/sights War Thunder LIVE].&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1123|25.06.2020]] (1.99.0.76) ==&lt;br /&gt;
&lt;br /&gt;
* A bug on the PS4 and Xbox One, where the multifunctional menu axis settings disappeared from the interface after selecting the &amp;quot;Keyboard + Mouse&amp;quot; control preset, or after resetting the controls, has been fixed.&lt;br /&gt;
* A bug on the PS4 occurring when the DS4 was disabled, where it wasn't possible to rotate the camera with a mouse in the hangar, has been fixed.&lt;br /&gt;
* A rare client crash on PS4 occurring while using a joystick has been fixed.&lt;br /&gt;
* Now, in VR mode, the cursor will not disappear when opening the tactical map window.&lt;br /&gt;
* A rare client crash which would occur when displaying the hit camera has been fixed.&lt;br /&gt;
* A rare client crash which would occur when using the in-game browser has been fixed.&lt;br /&gt;
* Now, on the preview window of a squadron vehicle, the price of the vehicle will be displayed in GE.&lt;br /&gt;
* '''Tu-14T''' - rear turret aiming angles have been changed according to technical specifications.&lt;br /&gt;
* '''M.B.174A-3''' - the position of the pilot's head relative to the aiming sight has been improved.&lt;br /&gt;
* '''AH-1G''' - the ammo cartridge capacity of the M129 grenade launcher has been changed from 231 to 300.\&lt;br /&gt;
* '''BMP-2M''' - the sound of the AGS-17 grenade launcher has been changed so that it sounds authentic, like it does in real life.&lt;br /&gt;
* The sound of explosions when contact is made with a target has been added for low-calibre HE shells and AGS-17 grenades.&lt;br /&gt;
* Weather conditions have been corrected in all night missions. Now there will always be a moon and clear weather.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1124|26.06.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug where shells fired from machine guns and cannon weapons mounted on helicopters might fly through buildings and their surroundings has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1125|29.06.2020]] (1.99.0.85 - BR &amp;amp; Economy Update) ==&lt;br /&gt;
&lt;br /&gt;
;BR changes&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vRn2uL5ekLuU8-2yktl3WANXsfUZorv6juVoju9835vATTR1sKL8ICHEmLAQpABvX9MReL20goqXCfy/pubhtml Open in a new tab]&lt;br /&gt;
&lt;br /&gt;
;Research, purchase, crew training costs and other related parameters for vehicles have been changed (tablesheet with the main parameters).&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/u/2/d/e/2PACX-1vRDUbBZzbwew8_HkylOTF7-vTN5JRbvim_iYTMkd4kjlRj0yQ4FPq0fG08xg2KB9tC0bTsZgUVpT_6i/pubhtml Open in a new tab].&lt;br /&gt;
&lt;br /&gt;
All economy indicators for vehicles will be changed according to rank.&lt;br /&gt;
&lt;br /&gt;
;Ground forces tech tree changes:&lt;br /&gt;
&lt;br /&gt;
* USA:&lt;br /&gt;
** '''M15A1 CGMC''' — moved to rank II.&lt;br /&gt;
** '''M19''' — moved to rank III.&lt;br /&gt;
* Germany:&lt;br /&gt;
** '''Begleitpanzer 57''' and '''TAM''' — moved to another research branch, after SPz BMP-1.&lt;br /&gt;
** '''RakJPz 2''' and '''RakJPz 2 (HOT)''' — moved to another research branch, after Jagdtiger.&lt;br /&gt;
* Italy:&lt;br /&gt;
** '''90/53 M41M''' - moved before '''75/46 M43'''.&lt;br /&gt;
** '''75/46 M43''' - has been positioned out of the group.&lt;br /&gt;
** '''105/25 M43''' and '''75/34 M43''' have been grouped.&lt;br /&gt;
* USSR:&lt;br /&gt;
** '''Т-55A''' and '''T-62''' — switched places.&lt;br /&gt;
** '''Т-62''' and '''T-62M-1''' — have been grouped.&lt;br /&gt;
** '''BMP-3''' and '''Object 68'''5 — moved to rank VI.&lt;br /&gt;
** '''KV-2 (1939)''' — moved out of the group, now located before the '''KV-1S''' — moved to rank II.&lt;br /&gt;
** '''SU-76М''' - moved to rank I, ahead of the '''ZiS-30'''.&lt;br /&gt;
** '''SU-152''' - location moved after the '''SU-85''' and before the '''SU-85M'''.&lt;br /&gt;
** '''ISU-152''' - moved to rank III and grouped with the '''SU-152'''&lt;br /&gt;
* China&lt;br /&gt;
** '''SU-76М (China)''' - moved to rank I, ahead of the '''LVT(ZiS-2)'''.&lt;br /&gt;
* Japan:&lt;br /&gt;
** '''Ho-Ro''' - moved to rank I.&lt;br /&gt;
&lt;br /&gt;
;Aviation tech trees changes:&lt;br /&gt;
&lt;br /&gt;
* USA:&lt;br /&gt;
** '''SB2U-2''' and '''SB2U-3''' — have been grouped.&lt;br /&gt;
** '''A-26B-10''' and '''A-26B-50''' — have been grouped.&lt;br /&gt;
* Germany:&lt;br /&gt;
** '''Ta 152 H-1''' and '''Ta 152 C-3''' — have been grouped.&lt;br /&gt;
** '''Me 410 A-1/U4''' and '''Me 410 B-2/U4''' — have been grouped.&lt;br /&gt;
** '''He 111 H-16''' — have been moved to rank II.&lt;br /&gt;
** '''Do 217 K-1''' and '''Do 217 M-1''' — have been grouped.&lt;br /&gt;
* USSR:&lt;br /&gt;
** '''IL-10''' and '''IL-10 (1946)''' — have been grouped.&lt;br /&gt;
** '''Yak-9UT''' and '''Yak-3U''' — switched places.&lt;br /&gt;
* France:&lt;br /&gt;
** '''D.500''' and '''D.501''' — have been grouped.&lt;br /&gt;
&lt;br /&gt;
;Navy tech tree changes:&lt;br /&gt;
&lt;br /&gt;
* Germany:&lt;br /&gt;
** '''MZ1''' and '''Jaguar-Klasse (140)''' — switched places.&lt;br /&gt;
* Italy:&lt;br /&gt;
** '''VAS 201''' and '''MS-15''' — switched places.&lt;br /&gt;
** '''MV-611''' and '''MS-472''' — switched places.&lt;br /&gt;
&lt;br /&gt;
;Ground forces SB setup changes:&lt;br /&gt;
&lt;br /&gt;
* Setup 1_5&lt;br /&gt;
** Removed: '''T18E2, Т-126'''&lt;br /&gt;
** Added: '''75/18 M41, 75/32 M41'''&lt;br /&gt;
* Setup 2_5&lt;br /&gt;
** Removed: '''Mk.VIA AA, T18E2, Panzerjäger I, M14/41, 47/32 L40, 75/18 M41, 75/32 M41'''&lt;br /&gt;
** Added: '''15 cm Pz.W.42, T 34 747 (r), 75/34 M43, 105/25 M43, M43 &amp;quot;G.C.Leoncello&amp;quot;, M4 Hybrid'''&lt;br /&gt;
* Setup 3_5&lt;br /&gt;
** Removed: '''ZSD63, M4A2 (USSR), Т-50, 75/34 M42'''&lt;br /&gt;
*** Added: '''T18E2, 75/46 M43'''&lt;br /&gt;
* Setup 8_5&lt;br /&gt;
** Respawn point costs for heavy tanks have been increased to 450 RP.&lt;br /&gt;
* Setup 8_2_5&lt;br /&gt;
** Removed: '''Object 906, Т-10'''&lt;br /&gt;
* Setup 10_5&lt;br /&gt;
** Removed: '''Centurion Action X, Begleitpanzer 57, Swingfire, M247, M60A3 TTS'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed in air SB, where a player might have an aircraft in a slot that can not be used in current session due to its BR being higher than the minimal permitted.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1126|30.06.2020]] (1.99.0.90 PS4 and Xbox) ==&lt;br /&gt;
&lt;br /&gt;
* A bug was fixed that caused warning message about Radial Menu axes not being defined when using &amp;quot;Mouse and Keyboard&amp;quot; presets on XBox and PS4.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1127|02.07.2020]] (1.99.0.106) ==&lt;br /&gt;
&lt;br /&gt;
* A bug where some parts of a destroyed/burnt tank might have appeared undamaged has been fixed.&lt;br /&gt;
* A bug which caused server replays to potentially not record to the end of a match has been fixed.&lt;br /&gt;
* A bug where the 'join battle' button in the menu of World War mode would be inactive if a player had chosen a nation in the hangar other than one of the participating nations of the battle, has been fixed.&lt;br /&gt;
* A bug where the 'Create a vehicle setup' button in World War Mode would not work correctly if a player had chosen a nation in the hangar other than one of the participating nations of the battle, has been fixed.&lt;br /&gt;
* A rare client crash which would occur after joining 'Fulda Gap' missions has been fixed.&lt;br /&gt;
* Fixed network synchronization with poor ping and guided missiles before and after launch. Before launch: now the capture marker will not move back from the target. After launch: the rocket should no longer jerk from side to side.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1128|03.07.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Now loading a ground army is only possible when the helicopter and transport army (e.g. landing craft) is stationary.&lt;br /&gt;
* A single helicopter army now always fights a ground army in auto mode. You will still be able to send helicopters as reinforcements to a battle involving ground armies.&lt;br /&gt;
* Balance changes to the &amp;quot;Battle for the Fulda Gap&amp;quot; scenario:&lt;br /&gt;
** USSR ground army:&lt;br /&gt;
*** MBT: 70 → 60;&lt;br /&gt;
*** Combat vehicles: 30 → 40;&lt;br /&gt;
** USSR infantry army:&lt;br /&gt;
*** Combat vehicles: 15 → 30;&lt;br /&gt;
** Germany infantry army:&lt;br /&gt;
*** MBT: 10 → 20;&lt;br /&gt;
*** Combat vehicles: 15 → 20;&lt;br /&gt;
** Initial starting USSR fighters: 100 → 70.&lt;br /&gt;
** German MBT units: The Leopard I has been removed from the list of available vehicles; the M48A2 G A2 has been set as the default vehicle.&lt;br /&gt;
** German infantry armies have been deployed to sectors E3 and F5.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1130|08.07.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that allowed cloning an infantry army during embussing to transports that resulted in a crash in the current operation.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1131|09.07.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* '''T-80B''' — fixed a bug where the empty mortars were not displayed on the basic version of the tank, without the installed modifications of Smoke Grenade Launchers or Kontak-I.&lt;br /&gt;
* '''IL-2 M-82''' — battle rating has been changed to 2.7 for all gaming modes.&lt;br /&gt;
* '''Bf 110 (all series)''' — the description of the modification for 50 kg bombs has been corrected.&lt;br /&gt;
* '''Mi-4AV''' — the third-person view camera position in zoom has been changed for more comfortable aiming.&lt;br /&gt;
* '''IL-28 (all series)''' — the popup info that showed the thickness of the 32 mm armor plates as 30 mm has been corrected.&lt;br /&gt;
* '''IL-2-37, IL-2M (1943)''' — data card info on number of crew (previously there was one crew member) has been corrected.&lt;br /&gt;
* The aircraft ATGM SS-11 designation has been changed to AS-11.&lt;br /&gt;
* '''Strv m/39 TD''' — a bug with missing &amp;quot;Twitch&amp;quot; camo has been fixed.&lt;br /&gt;
* '''World War''' — balance fixes to the &amp;quot;Battle for the Chinese farm' scenario:&lt;br /&gt;
** Israeli light tank group: AMX-13-90 has been changed to AMX-13.&lt;br /&gt;
** Number of backup tank armies for Egypt has been increased by 1.&lt;br /&gt;
** Number of backup tank armies for Israel has been reduced by 1.&lt;br /&gt;
** Number of backup aircraft armies for both sides has been reduced by 1.&lt;br /&gt;
** Deployment time for backup armies for both sides has been corrected in accordance with the new number of armies.&lt;br /&gt;
* A bug has been fixed, where the World War army commander sometimes could not queue a new operation immediately after the previous operation had ended.&lt;br /&gt;
* A bug has been fixed that allowed cloning an infantry army during embussing to transports that resulted in a crash in the current operation.&lt;br /&gt;
* Bugs have been fixed with the incorrect application of the &amp;quot;Kontakt-I&amp;quot; modification in World War battles and the shooting of two rounds at once.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1132|11.07.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Helicopters can now capture points in Defence/Advance to Contact missions.&lt;br /&gt;
* A bug has been fixed where in some cases, changing the composition of the vehicle group would mean that a player had two vehicles in the crew slots of the world war mode from the vehicle group which led to respawn in battle being impossible.&lt;br /&gt;
* A bug has been fixed, occasionally causing a notification to buy the missing ammunition to appear before entering battle.&lt;br /&gt;
* A bug has been fixed with missing notifications to a player for events on the operation map.&lt;br /&gt;
* A bug has been fixed that allowed loading of an army from battle on transports.&lt;br /&gt;
* A bug has been fixed causing an instant auto battle of an attacker army versus aircraft armies.&lt;br /&gt;
* Defence/Advance to Contact and Domination missions on the larger version of the Tunisia location have been added to the mission list in the &amp;quot;Battle of the Chinese farm&amp;quot; scenario.&lt;br /&gt;
* Balance fixes to &amp;quot;Battle for the Fulda Gap&amp;quot; scenario:&lt;br /&gt;
** USSR infantry army:&lt;br /&gt;
*** MBT: 10 → 13;&lt;br /&gt;
*** AFV: 30 → 27;&lt;br /&gt;
** Germany infantry army:&lt;br /&gt;
*** MBT: 20 → 17;&lt;br /&gt;
*** AFV 20 → 23;&lt;br /&gt;
** T-72A has been added to the USSR MBT group.&lt;br /&gt;
** Mi-24V has been added to the USSR helicopter group.&lt;br /&gt;
** Number of German backup tank armies has been increased by 1.&lt;br /&gt;
** Number of German backup infantry armies has been increased by 1.&lt;br /&gt;
** Number of Soviet backup aircraft armies has been reduced by 4.&lt;br /&gt;
** Number of German backup aircraft armies has been reduced by 4.&lt;br /&gt;
** Number of German backup helicopter armies has been increased by 1.&lt;br /&gt;
** Time of backup deployment for both sides has been corrected in accordance with the new number of armies.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1133|15.07.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* The damage model has been improved for the following '''Ju 87''' modifications: '''D-3, D-5, G-1, and G-2'''. The damage model has been refined so that the materials of the air brakes and elevators will now behave more accurately to their real-life counterparts.&lt;br /&gt;
* Element positioning in the mounted weapon menu has been fixed for '''FB.1 Attacker, Halifax B Mk.IIIa, Lancaster B.Mk.I, Lancaster B.Mk.III, Lincoln B.Mk.II, Meteor F Mk.8 Reaper, Catalina Mk. IIIa, Sea Fury FB.11, Sea Hawk FGA.6, Seafire FR.47, Spitfire F Mk.24, Wellington Mk.Ic, Mi-24P, Mi-24V'''.&lt;br /&gt;
* '''AH-1Z''' — TOW missiles have been removed from the available weapon load. Golden Eagles spent on the TOW modification will be refunded.&lt;br /&gt;
&lt;br /&gt;
;World War&lt;br /&gt;
&lt;br /&gt;
* Surrounded armies can no longer capture enemy rear sectors. Now, to capture an enemy rear sector, it must be connected to a friendly rear sector.&lt;br /&gt;
&lt;br /&gt;
== 16.07.2020 ==&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1134|First update]] (1.99.1.39) ===&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6372-development-new-soundscape-tools-in-war-thunder-en|Fmod Studio]] version has been updated (from 1.10.17 to 2.00.09).&lt;br /&gt;
* New sounds for falling empty round casings on all calibres.&lt;br /&gt;
* Sound events have been reworked for the following auto cannons: TNSh, 2А7, 2А42, 2А72, Hispano-Suiza.&lt;br /&gt;
* KPVT heavy machine gun sounds have been reworked.&lt;br /&gt;
* Sound events for reloading guns in ground vehicles now have loudness depending on the camera position (inside or outside a vehicle).&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1135|Second update]] (Server update) ===&lt;br /&gt;
Interface&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with pop-up hints on some modifications on naval vessels showing no active bonuses, or '0' bonuses.&lt;br /&gt;
* A bug has been fixed with an inactive LMB on the tactical map in ground battles, when the map scale is set to 133%.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1136|17.07.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
;Ground vehicle characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* Corrections to the designations of British tanks at ranks I and II.&lt;br /&gt;
* '''T-80B''' — AA machine gun elevation aiming angles has been specified from -5/60 to -5/75. Source: Т-80Б, Техническое описание и инструкция по эксплуатации.&lt;br /&gt;
* '''T-64B''' - AA machine gun elevation aiming angles has been specified from -10/60 to -5/70. Source: Т-64Б, Техническое описание и инструкция по эксплуатации.&lt;br /&gt;
* '''Strv m/39''' - weight has been specified (reduced) from 9,660 kg to 8,850 kg. Source: Instruktionsbok for Strv m/38, m/39, m/40-LI, m/40-KI (Truppinstruktion)&lt;br /&gt;
* '''Strv m/40L''' - weight has been specified (reduced) from 10,000 kg to 9,360 kg. Source: Instruktionsbok for Strv m/38, m/39, m/40-LI, m/40-KI (Truppinstruktion)&lt;br /&gt;
* '''AMX-10RC''' - vehicle type has been changed from 'SPG' to 'Light tank'.&lt;br /&gt;
* '''ADATS''' - AA missile icon view has been fixed.&lt;br /&gt;
* '''Kugelblitz''' - traverse aiming speed has been specified (increased) from 25 to 60 degree per second. Source: Waffen Revue Nr. 98 3rd Quarter 1995 // The Spielberger German Armor &amp;amp; Military Vehicles Series - Vol. IV - Panzer IV &amp;amp; Its Variants by Walter J. Spielberger //&lt;br /&gt;
* '''Chi-Ha Short Gun''' - explosive type has been specified for the HE shell. TNT equivalent increased from 2.52 to 2.63 kg.&lt;br /&gt;
* '''M8 HMC, M8 HMC (China), M8A1, LVT(A)(4)''' - the mantlet thickness has been reduced from 38.1 mm to 12.7 mm. Source: TM 9-732B&lt;br /&gt;
* '''M10''' - camera position has been corrected for SB mode.&lt;br /&gt;
* '''FV510 Warrior ''' - number of gears has been specified from 5 forward 1 reverse to 8 forward 4 reverse.&lt;br /&gt;
* '''HSTV-L''' - a bug has been fixed with hampered turns in Neutral gear. Shell dispersion has been reduced to the dispersion rate of the L7 105mm gun.&lt;br /&gt;
* '''AMX-13-M24''' - the order of ammo depletion has been specified.&lt;br /&gt;
* '''BMP-3''' - engine max torque has been reduced from 2,880 to 2,600. Source: BMP-3 Technical Description of the Infantry Fighting Vehicle 688-сб6-2ТО (1988)&lt;br /&gt;
* '''Sherman Vc (Italy)''' - a bug has been fixed with the appearance of additional spare tracks when installing 'Smoke grenades' modification.&lt;br /&gt;
* '''Centurion Sho't Kal Dalet''' - a bug has been fixed with the missing automatic distance setting for the laser rangefinder.&lt;br /&gt;
* '''Churchill Mk.I''' - the max speed has been increased from 27 to 28 km/h. Source: WO 291_1439 Vol 1 British tanks WO 194_105 Churchill IV Typical for I, II,III, V &amp;amp; VI Drawing No TD.5912&lt;br /&gt;
* '''M3A3, all versions''' - gun ammo count has been increased from 106 to 174. Source: Office of the Chief of Ordnance Technical Division. Standard Ordnance Items. Second edition. Volume I. Washington, D.C. War Department. Technical Manual TM 9-2800: Standard Military Motor Vehicles. Washington D.C., 1 September 1943.&lt;br /&gt;
* '''Object 685''' - a bug has been fixed with heavy recoil resulting in the vehicle drowning when firing while floating.&lt;br /&gt;
&lt;br /&gt;
;Aircraft characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* Element positioning in the mount weapon menu has been fixed for:&lt;br /&gt;
** Saab B3C&lt;br /&gt;
** Saab B18A&lt;br /&gt;
** Saab B18B&lt;br /&gt;
** Saab T18B-1&lt;br /&gt;
** Saab T18B-2&lt;br /&gt;
* Air-to-surface missiles with manual control (like AGM-12 or AS-20) now have dispersion similar to rockets when fired in the unguided mode.&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* '''AS 42, Sd.Kfz.221 (s.Pz.B.41), Breda 501, BTR-152А''' — new sound of engines (based on BRDM-2 engine recordings).&lt;br /&gt;
* '''Abrams (all series)''' — track sounds have been made more relevant.&lt;br /&gt;
* '''M60 AMBT, XM-1 (GM), Merkava Mk.2B, Merkava Mk.1, Magach 3, M103, M60, M48A1, M47''' — new sound of engines (based on M60 Patton engine recordings).&lt;br /&gt;
* '''T-80, T-70, T-60, SU-76M, T17E2''' — new sound of engines (based on SU-76 engine recordings).&lt;br /&gt;
&lt;br /&gt;
;World War&lt;br /&gt;
&lt;br /&gt;
* Balance changes to the &amp;quot;Battle for the Fulda Gap&amp;quot;:&lt;br /&gt;
** The number of German backup tank armies has been increased by 1.&lt;br /&gt;
** The number of German backup artillery armies has been increased by 1.&lt;br /&gt;
** The deployment time for the backup armies has been corrected in accordance with the new number of armies.&lt;br /&gt;
* Balance changes to the &amp;quot;Battle of the Chinese farm&amp;quot; scenario:&lt;br /&gt;
** The number of Israeli backup infantry armies has been increased by 1.&lt;br /&gt;
** The number of Egyptian backup tank armies has been reduced by 1.&lt;br /&gt;
** The deployment time for the backup armies has been corrected in accordance with the new number of armies.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1137|21.07.2020]] (1.99.1.45) ==&lt;br /&gt;
'''Ground vehicle characteristics, damage model, and weapon improvements:'''&lt;br /&gt;
&lt;br /&gt;
* '''Type 89, CV90105 TML, M60 AMBT, Ariete (Preserie), Ariete PSO, Ariete''' — a bug has been fixed with jerky movement when turning from halted whilst the W and A/D buttons are pressed, vehicle repeatedly trying to switch between N and first gears.&lt;br /&gt;
* '''M60 AMBT''' — the LW25 25mm auto cannon fire rate has been increased from 120 to 260 rounds per minute. Source: 2008 NDIA 43rd Annual Armament Systems: Gun and Missile Systems Symposium 21 – 24 April 2008, Development of LW25 Family of Ammunition.&lt;br /&gt;
* '''AMX-30 Roland, FlaRakPz.1''' — the explosive weight of the Roland 1 missile has been increased from 3.3 to 3.5 kg. Roland 3 missile — from 4.45 to 5.2 kg. Source: ROLAND FRR &amp;amp; FGR Handout (Deutsch) — Multinational Aircrew Electronic Warfare Tactics Facility/Zentrum Elektronischer Kampf Fliegende Waffensysteme, Polygone // Air Defense Trends, US Army Air Defense School, Fort Bliss,Texas, June 1973.&lt;br /&gt;
&lt;br /&gt;
'''Aviation characteristics, damage model, and weapon improvements:'''&lt;br /&gt;
&lt;br /&gt;
* '''He 111 H-16''' — turret aiming angles has been specified.&lt;br /&gt;
&lt;br /&gt;
'''Economy and development:'''&lt;br /&gt;
&lt;br /&gt;
* '''Do 17 E-1''' — BR change:&lt;br /&gt;
** AB: 1.3 → 1.0&lt;br /&gt;
** RB: 1.3 → 1.0&lt;br /&gt;
* '''TBF-1c''' — BR change:&lt;br /&gt;
** RB: 2.7 → 2.3&lt;br /&gt;
** SB: 2.3 → 2.0&lt;br /&gt;
* '''B-29''' — BR change:&lt;br /&gt;
** AB: 6.3 → 6.7&lt;br /&gt;
** RB: 6.3 → 6.7&lt;br /&gt;
* '''He 177 A-5''' — BR change:&lt;br /&gt;
** AB: 5.7 → 6.0&lt;br /&gt;
** RB: 5.3 → 5.7&lt;br /&gt;
** SB: 5.7 → 6.0&lt;br /&gt;
* '''Tu-4 (all series)''' — BR change:&lt;br /&gt;
** AB: 7.3 → 7.7&lt;br /&gt;
** RB: 7.7 → 8.0&lt;br /&gt;
** SB: 7.3 → 7.7&lt;br /&gt;
* '''F-89D''' — BR change:&lt;br /&gt;
** RB: 7.3 → 7.7&lt;br /&gt;
* '''M60 AMBT''' — BR change:&lt;br /&gt;
** RB: 10.0 → 9.7&lt;br /&gt;
&lt;br /&gt;
'''Sound:'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with constant echoing of the enemy/allied gunshots.&lt;br /&gt;
* Explosions now sound brighter and shorter.&lt;br /&gt;
* Mixer channels have been optimized for reducing resource consumption in DSP processing.&lt;br /&gt;
* The sampling rate of audio assets is scaled to the sampling rate of the game audio stream of 48 KHz. This is done to save CPU resources, to avoid unnecessary oversampling procedures.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1138|24.07.2020]] (Server update) ==&lt;br /&gt;
Aircraft characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* Canberra B(I).Mk.6 - a bug has been fixed which prevents autocannons from deactivating when the landing gear was extended.&lt;br /&gt;
&lt;br /&gt;
Ground vehicle characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* T95 — a bug has been fixed with jerky movement when turning from halted whilst the W and A/D buttons are pressed, vehicle repeatedly trying to switch between N and first gears.&lt;br /&gt;
* MBT-70, KPz-70, XM-803 - dynamics of the pivot turn in Neutral gear has been improved.&lt;br /&gt;
* BMP-1, Type 86, SPz BMP-1 - floating speed has been specified: forward - from 9 to 7 km/h, reverse - from 5 to 2 km/h. Source: Боевая Машина Пехоты БМП-1, Техническое описание и инструкция по эксплуатации.&lt;br /&gt;
* T-72B - max speed has been increased from 57 to 60 km/h. Source: Танк Т-72Б, Техническое описание и инструкция по эксплуатации, 1995.&lt;br /&gt;
* Churchill III, Pz.Kpfw.Churchill - max speed has been increased from 24.9 to 28 km/h. Source: WO 291_1439 Vol 1 British tanks // WO 194_105 Churchill IV Typical for I, II,III, V &amp;amp; VI Drawing No TD.5912&lt;br /&gt;
* M14/41 (47/40) - the order of ammo depletion has been specified.&lt;br /&gt;
* Ikv 91 - reverse speed has been specified from 10.2 to 11.4 km/h. Source: Ikv 91 instruction book 1, 1980.&lt;br /&gt;
* Maus, E100 - turret armour has been increased:&lt;br /&gt;
** Turret front plate: from 220 to 232 mm.&lt;br /&gt;
** Side plates: from 200 to 205 mm.&lt;br /&gt;
** Source: RH/8v 2848 &amp;quot;Maus&amp;quot;, Auftrag 41/205292 - Beschußmodel Turm &amp;quot;Maus&amp;quot; // Kampfpanzer Maus Der Überschwere Panzer Porsche Typ 205 by Michael Fröhlich&lt;br /&gt;
* The muzzle blast effect has been changed for auto cannons of calibres from 25 to 40 mm. Previously, muzzle blast created a lot of smoke that interfered with third-person shooting.&lt;br /&gt;
* A bug has been fixed with low damage from shrapnel of ground vehicles AA radio fused shells to aircraft and helicopters.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1139|28.07.2020]] (1.99.1.54) ==&lt;br /&gt;
&lt;br /&gt;
* Game performance has been improved for battles with large amounts of aircraft.&lt;br /&gt;
* Cameras in the replay of battles have been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1140|30.07.2020]] (1.99.1.57) ==&lt;br /&gt;
&lt;br /&gt;
* The icons of corresponding gaming platforms (PC and consoles) have been added to the players nicknames. Icons for consoles will be visible to PC players and vice versa.&lt;br /&gt;
&lt;br /&gt;
Sound&lt;br /&gt;
&lt;br /&gt;
* New sound events for explosions have been created.&lt;br /&gt;
* New sound events for gunshots have been created.&lt;br /&gt;
* New sound events for projectiles flying past nearby the observer in all calibres have been created.&lt;br /&gt;
* New sounds of the flight and flypast of ATGM's and unguided rockets have been added.&lt;br /&gt;
* The volume balance of major sound event groups has been reworked.&lt;br /&gt;
&lt;br /&gt;
Ground vehicle characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* Clarifications in the designation of British ground vehicles of rank III.&lt;br /&gt;
* '''BMP-3''' — A bug has been fixed with jerky movement when turning from halted whilst the W and A/D buttons are pressed, the vehicle repeatedly trying to switch between N and first gears.&lt;br /&gt;
* '''Pvrbv 551, Lvrbv 701, Type 94, Sd.Kfz.221, AEC Mk.II''' — A bug where the vehicle continued to turn for a while after releasing the A/D keys has been fixed.&lt;br /&gt;
* '''CV90120''' — The initial speed of the DM23 shell has been changed from 1640 to 1680 m/sec with corresponding adjustments of the armour penetration value. Source: RUAG — 120mm Compact Tank Gun brochure.&lt;br /&gt;
* '''M60A2''' — Sight magnification has been reduced to 8х/10х variable. Source: FM 17-12-4 — Tank Gunnery, M60A2.&lt;br /&gt;
* '''T-69 IIG, Ikv 91''' — A bug where there was no automatic setup of the distance for the laser rangefinder has been fixed.&lt;br /&gt;
* '''Challenger 2 (all modifications), Vickers Mk.7''' — The vertical guidance speed of the cannon has been changed from 5 to 11 degrees per second. Source: Vickers Tanks: From Landships to Challenger 2, Christopher F. Foss &amp;amp; Peter Mckenzie, Keepdate Publishing, 1988-1995 // Challenger 2 Main Battle Tank, Haynes Manual, Haynes Publishing, 2018.&lt;br /&gt;
* '''Ostwind II''' — A bug where the thickness of the breech part of the cannon was 5mm thick has been fixed.&lt;br /&gt;
* '''ANTI II''' — The Swedish flag in the vehicle card has been replaced by the Finnish flag.&lt;br /&gt;
* '''Ariete (P), Ariete, Ariete PSO''' — The elevation angle of anti-aircraft machine guns has been changed from 20 to 60 degrees.&lt;br /&gt;
* '''M60A1 Ariete, M60A2, M60A3 TTS, M60A3 TTS (Сhina)''' — A bug where the depression angle of the cannon didn't reach the value indicated in the vehicle card by 1 degree has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1141|04.08.2020]] (1.99.1.67) ==&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* The whistle from nearby cannon shells currently has low playback probability. We continue to improve this effect and in future updates the sound of a passing shell will work more accurately and realistically.&lt;br /&gt;
* The sound of low calibre bullets passing at close range is now quieter.&lt;br /&gt;
* The whistle before the explosion of an artillery shell strike now has a probability of playback but it will not be played every time.&lt;br /&gt;
* Taking into account player feedback the following changes have been made&lt;br /&gt;
** The volume of enemy/allied aircraft engines has been lowered.&lt;br /&gt;
** The volume of the enemy/allied ground vehicles as well as the sound from the player's ground vehicle have been increased.&lt;br /&gt;
** The volume of ATGM and rocket volleys has been lowered.&lt;br /&gt;
* The sound of the '''Ju 87 Stuka''' siren at long and short range has been changed.&lt;br /&gt;
* A bug has been fixed where active air defense (flares) sounded like ATGM's when firing.&lt;br /&gt;
* The sound of allied/enemy machine guns dependent on distance from them has been adjusted. Now the distance is more noticeable with the ear.&lt;br /&gt;
* The sound of explosions dependent on distance from them (in increasing) has been adjusted. Now the distance is more noticeable with the ear.&lt;br /&gt;
&lt;br /&gt;
;Ground Vehicle model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* A battle speed mode for ground vehicles with gun stabilization through a shoulder rest, whose stabilization limits are in the area of the first stage of the cruise control, has been implemented. The changes affect the following vehicles:&lt;br /&gt;
** '''AMC.34 YR'''&lt;br /&gt;
** '''AMC.35 (ACG.1)'''&lt;br /&gt;
** '''AMR.35 ZT3'''&lt;br /&gt;
** '''B1 bis'''&lt;br /&gt;
** '''B1 ter'''&lt;br /&gt;
** '''FCM.36'''&lt;br /&gt;
** '''H.35'''&lt;br /&gt;
** '''H.39 &amp;quot;Cambronne&amp;quot;'''&lt;br /&gt;
** '''D2'''&lt;br /&gt;
** '''R.35 (SA38)'''&lt;br /&gt;
** '''S.35'''&lt;br /&gt;
** '''Pz.35(t)'''&lt;br /&gt;
** '''Pz.Kpfw. 38(t) Ausf. A'''&lt;br /&gt;
** '''Pz.Kpfw.II Ausf. C'''&lt;br /&gt;
** '''Pz.Kpfw.II Ausf. C (DAK)'''&lt;br /&gt;
** '''Pz.Kpfw. II Ausf. F'''&lt;br /&gt;
** '''Sd.Kfz.221 (s.Pz.B.41)'''&lt;br /&gt;
** '''L3/33 CC'''&lt;br /&gt;
** '''Type 1 Chi-He'''&lt;br /&gt;
** '''Type 1 Chi-He (5th Regiment)'''&lt;br /&gt;
** '''Type 2 Ka-Mi'''&lt;br /&gt;
** '''Type 89b I-Go Ko'''&lt;br /&gt;
** '''Type 95 Ha-Go'''&lt;br /&gt;
** '''Type 97 Chi-Ha'''&lt;br /&gt;
** '''Type 97 Chi-Ha Kai'''&lt;br /&gt;
** '''Type 98 Ke-Ni'''&lt;br /&gt;
** '''Tetrarch Mk.I'''&lt;br /&gt;
** '''Independent'''&lt;br /&gt;
** '''Cromwell I'''&lt;br /&gt;
** '''Matilda III'''&lt;br /&gt;
** '''A13 Mk I (3rd R.T.R.)'''&lt;br /&gt;
** '''A13 Mk.II'''&lt;br /&gt;
** '''A13 Mk.II 1939'''&lt;br /&gt;
** '''Churchill I'''&lt;br /&gt;
** '''Churchill III'''&lt;br /&gt;
** '''AEC Mk II'''&lt;br /&gt;
** '''Crusader &amp;quot;The Saint&amp;quot;'''&lt;br /&gt;
** '''Crusader III'''&lt;br /&gt;
** '''Daimler Mk II'''&lt;br /&gt;
** '''M2A4 (1st Arm.Div.)'''&lt;br /&gt;
** '''LAC M8'''&lt;br /&gt;
** '''Valentine I'''&lt;br /&gt;
&lt;br /&gt;
;Aircraft characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* The images of suspended weaponry have been changed for the following aircraft corresponding to the weaponry names:&lt;br /&gt;
** '''Mi-24V'''&lt;br /&gt;
** '''Mi-24P'''&lt;br /&gt;
** '''Mi-28N'''&lt;br /&gt;
** '''AH-1S'''&lt;br /&gt;
** '''AH-1S Kisarazu'''&lt;br /&gt;
* The position of the elements in the menu of the suspended weaponry has been corrected for following vehicles:&lt;br /&gt;
** '''Martin 167-A3'''&lt;br /&gt;
** '''LeO 451 early'''&lt;br /&gt;
** '''LeO 451 late'''&lt;br /&gt;
** '''PB4Y-2'''&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1142|11.08.2020]] (Server update) ==&lt;br /&gt;
'''Aircraft characteristics, damage model, and weapon improvements:'''&lt;br /&gt;
&lt;br /&gt;
* Parameters relating to the resistance of an aircraft’s materials (cladding and power train) to secondary shell fragments have been fixed. Previously, aircraft and helicopters had an inflated survivability when they were under fire from anti-aircraft shells with remote detonators.&lt;br /&gt;
&lt;br /&gt;
'''Sound:'''&lt;br /&gt;
&lt;br /&gt;
* The sound characteristics of the guns on ground vehicles have been corrected.&lt;br /&gt;
* The volume level of the player’s aircraft engines has been slightly raised.&lt;br /&gt;
* A bug has been fixed where the start and stop sounds coming from the engines of some allied/enemy ground vehicles would sound as if they were closer and louder than the regular engine sound itself.&lt;br /&gt;
&lt;br /&gt;
'''Fleet:'''&lt;br /&gt;
&lt;br /&gt;
* '''Admiral Graf Spee''' — The display of the ammunition amount for the main calibre aft stock has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other:'''&lt;br /&gt;
&lt;br /&gt;
* The possibility of receiving and trading trophies with user made camouflages as well as trading of keys for them for PlayStation 4® users in the Japanese region has been temporarily disabled.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1143|13.08.2020]] (Server update) ==&lt;br /&gt;
'''Ground Vehicle model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* The following changes affect vehicles of ranks VI-VII:&lt;br /&gt;
** HEAT-FS shell has been designated default for vehicles that previously had the APFS-DS shell as default (Except British ground vehicles - they still do not use HEAT shells)&lt;br /&gt;
** The distribution of shell modifications has been changed as follows: if there is only one type of armour-piercing finned shell in the case of default HEAT shell, it will be located at the 3rd (III) level of researchable modifications. If the default HEAT shell has two types of the armour-piercing finned shells, the first one will be placed at the first (I) level and the second one at the 4th (IV) level of researchable modifications. Vehicle list:&lt;br /&gt;
*** '''Leopard 2A5'''&lt;br /&gt;
*** '''Ariete'''&lt;br /&gt;
*** '''Ariete (P)'''&lt;br /&gt;
*** '''Ariete PSO'''&lt;br /&gt;
*** '''Centauro MGS'''&lt;br /&gt;
*** '''Leclerc'''&lt;br /&gt;
*** '''Type 90'''&lt;br /&gt;
*** '''Type 90B'''&lt;br /&gt;
*** '''ZTZ96'''&lt;br /&gt;
*** '''ZTZ96A'''&lt;br /&gt;
*** '''T-64B'''&lt;br /&gt;
*** '''T-64A'''&lt;br /&gt;
*** '''T-72A'''&lt;br /&gt;
*** '''T-80B'''&lt;br /&gt;
*** '''T-72B'''&lt;br /&gt;
*** '''T-80U'''&lt;br /&gt;
*** '''CM11'''&lt;br /&gt;
*** '''Centauro ROMOR'''&lt;br /&gt;
*** '''M1'''&lt;br /&gt;
*** '''IPM1'''&lt;br /&gt;
*** '''M60A3 TTS'''&lt;br /&gt;
*** '''ZTZ59D1'''&lt;br /&gt;
*** '''T-69 II G'''&lt;br /&gt;
*** '''Type 16'''&lt;br /&gt;
*** '''Type 74'''&lt;br /&gt;
*** '''Type 74G'''&lt;br /&gt;
*** '''T-62M-1'''&lt;br /&gt;
*** '''C2A1'''&lt;br /&gt;
*** '''Super M48'''&lt;br /&gt;
*** '''Radpanzer 90'''&lt;br /&gt;
*** '''CV90105 TML'''&lt;br /&gt;
*** '''CV90120'''&lt;br /&gt;
* '''IPM1''' - M833 shell has been added to ammunition loadout.&lt;br /&gt;
* '''Leclerc''' - OFL G1 120 shell has been added to the ammunition loadout.&lt;br /&gt;
* In order to prevent climbing in tracked ground vehicles on hills with very steep slopes, the physics of the track to surface traction have been reworked. Now it will be more difficult to climb slopes at a very steep angles in RB and SB game modes.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft characteristics, damage model, and weapon improvements:'''&lt;br /&gt;
&lt;br /&gt;
* '''A-4B''' — A bug where the central AGM-12 Bullpup missile could be fired through the central landing gear rack has been fixed.&lt;br /&gt;
* '''Mi-24V, Mi-24P''' — A bug with the necessary condition of opening the 9М114 Shturm х4 preset modification, S24 х4 has been fixed. Now you need to research the RP-2-149TK and S-24 modifications.&lt;br /&gt;
* '''A32A''' — Radar functionality has been added.&lt;br /&gt;
* '''La-5, La-7 (all modifications)''' — A bug where it wasn't possible to create user made camouflage for the aircraft has been fixed.&lt;br /&gt;
* '''Hurricane Mk.II (USSR)''' — The amount of ammunition on the UBK machine guns has been increased to 120 shots per machine gun.&lt;br /&gt;
* '''F86K (all modifications)''' — A bug where the researched modifications of the new cannons affected the failure time negatively has been fixed.&lt;br /&gt;
* '''Il-2-37''' — The amount of ammunition on the 37 mm NS-37 cannons has been increased to 56 shots per cannon.&lt;br /&gt;
* '''D-501''' —  A mismatch between MAC 34 machine guns and their names has been corrected.&lt;br /&gt;
* '''CW-21''' — The content of the ammunition belts for offensive weaponry has been changed to an earlier version.&lt;br /&gt;
* '''P-66''' — The content of the ammunition belts for offensive weaponry has been changed to an earlier version&lt;br /&gt;
* '''Il-2 M-82''' — The incorrect designation of the 12.7 mm turret machine gun in the modification window has been fixed. Previously, it was listed as an offensive machine gun.&lt;br /&gt;
* '''MG151 20mm''' — A bug where the modifications of the research of the new cannons would not positively affect the failure time of the cannons has been fixed.&lt;br /&gt;
* '''GSh-30-2K''' — Incorrect displaying of the tracer for the OFЗ shell has been fixed.&lt;br /&gt;
&lt;br /&gt;
== 14.08.2020 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1144|First update]] (1.99.1.79) ===&lt;br /&gt;
&lt;br /&gt;
* A bug which would result in the player's screen becoming blacked-out while viewing the replay of the their ground vehicle's destruction has been fixed&lt;br /&gt;
* A bug which would cause elements of the player's interface to shift to the center of the screen during battles has been fixed&lt;br /&gt;
* A bug where a spectator's camera could become stuck in one position when a player switched their vehicle to an aircraft/helicopter during ground battles has been fixed&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1145|Second update]] (Server update) ===&lt;br /&gt;
'''The following vehicles have had the cost of APFSDS rounds corrected as follows:'''&lt;br /&gt;
&lt;br /&gt;
* modification level I — 200 Silver Lions&lt;br /&gt;
* modification level II — 300 Silver Lions&lt;br /&gt;
* modification level III — 400 Silver Lions&lt;br /&gt;
* modification level IV  — 600 Silver Lions&lt;br /&gt;
&lt;br /&gt;
If a vehicle has access to only one APFSDS round (at level III), its cost is set equal to the modification level IV (600 SL).&lt;br /&gt;
&lt;br /&gt;
Vehicle list:&lt;br /&gt;
&lt;br /&gt;
* '''T-64A (1971)'''&lt;br /&gt;
* '''T-72A'''&lt;br /&gt;
* '''T-80U'''&lt;br /&gt;
* '''T-72B'''&lt;br /&gt;
* '''T-62M-1'''&lt;br /&gt;
* '''Ariete'''&lt;br /&gt;
* '''Ariete (P)'''&lt;br /&gt;
* '''Ariete PSO'''&lt;br /&gt;
* '''Centauro MGS'''&lt;br /&gt;
* '''Leclerc'''&lt;br /&gt;
* '''CV 90120'''&lt;br /&gt;
* '''M48 Super'''&lt;br /&gt;
* '''Radkampfwagen 90'''&lt;br /&gt;
* '''Leopard C2A1 MEXAS'''&lt;br /&gt;
* '''Leopard 2A4'''&lt;br /&gt;
* '''Leopard 2A5'''&lt;br /&gt;
* '''Type 16'''&lt;br /&gt;
* '''Type 74'''&lt;br /&gt;
* '''Type 74G'''&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1146|17.08.2020]] (1.99.1.83) ==&lt;br /&gt;
&lt;br /&gt;
* Freezes which would occur when piloting helicopters in the location &amp;quot;Berlin&amp;quot; while locking onto a target with an ATGM have been fixed.&lt;br /&gt;
* A bug which would sometimes cause balloons/aerostats not to be visible in battles has been fixed.&lt;br /&gt;
* A bug, where the use of cruise control could cause some ground vehicles to move faster in reverse than should otherwise be possible, has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1147|18.08.2020]] (1.99.1.95) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where tone from missiles fired from aircraft was missing in cockpit view.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1148|20.08.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Anonymous trading mode&amp;quot; is now available on the market. The player's nickname will be replaced by &amp;quot;Anonymous&amp;quot;. This mode will be automatically enabled for all accounts when entering the market. To switch this mode off you need to click on your nickname on the market page and disable the checkbox in the Privacy settings.&lt;br /&gt;
&lt;br /&gt;
== 27.08.2020 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1149|First update]] (1.99.1.105) ===&lt;br /&gt;
&lt;br /&gt;
* Metal render has been enabled for Mac OS.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1150|Second update]] (Server update) ===&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
* BR changes have been implemented ([https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vSm9ft6HQBUZOauB6lINruHZm38HPbTJy6jUKKb4mL3RKfZoGefgoiEfkyktHUZKo5fGtcBbAzO9WOr/pubhtml view in a new tab]).&lt;br /&gt;
* Research, purchase, crew training costs and other related parameters for vehicles have been changed. [https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vQFXCFcPvj-UHnyFscbboZROL1gJ32IjCF0YWYtrMlAgkJJLMs8C84DI40pQVbFSUJn4rXh_sg-Ls_O/pubhtml View the tablesheet] with the main parameters in a new tab. All economy indicators for vehicles will be changed according to rank.&lt;br /&gt;
* Repair costs and award multipliers have been changed ([https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vQFXCFcPvj-UHnyFscbboZROL1gJ32IjCF0YWYtrMlAgkJJLMs8C84DI40pQVbFSUJn4rXh_sg-Ls_O/pubhtml view a new tab]).&lt;br /&gt;
* Ammunition costs have been changed ([https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vQFXCFcPvj-UHnyFscbboZROL1gJ32IjCF0YWYtrMlAgkJJLMs8C84DI40pQVbFSUJn4rXh_sg-Ls_O/pubhtml view a new tab]).&lt;br /&gt;
* The cost of torpedoes used by ships has been reduced by 50%. The cost for weaponry presets have been recalculated and may not have been exactly halved due to rounding.&lt;br /&gt;
* A bug causing overpriced torpedoes for the Type T-1 has been fixed.&lt;br /&gt;
&lt;br /&gt;
==== Aviation tech tree changes: ====&lt;br /&gt;
&lt;br /&gt;
* USA:&lt;br /&gt;
** P-26A-34 M2, P-26A-33, P-26B-35, P-400, P-39N-0, P-39Q-5, P-38E, P-38G-1, P-63A-5, P-63A-10, P-63C-5, P-38J-15, P-38L-5-LO, F-80A-5, F-80C-10 — Have been moved to the left research line and placed before the F-104A.&lt;br /&gt;
** P-26A-34 M2, P-26A-33, P-26B-35 — Removed from the group.&lt;br /&gt;
** P-400 — Removed from the group.&lt;br /&gt;
** P-63A-5 — Removed from the group.&lt;br /&gt;
** P-38J-15, P-38L-5-LO — Removed from the group.&lt;br /&gt;
** F-80A-5, F-80C-10 — Removed from the group.&lt;br /&gt;
** P-36A, P-36C — Removed from the group.&lt;br /&gt;
** P-40E-1, P-40F-10 — Removed from the group.&lt;br /&gt;
** F-82E — Removed from the group.&lt;br /&gt;
** PBJ-1H and PBJ-1J — Have been grouped and their positions switched.&lt;br /&gt;
** P-61C-1 — Have been moved and are now placed after the PBJ group.&lt;br /&gt;
* Germany:&lt;br /&gt;
** Me 163B and Me 163B-0 — Have been moved and are now placed after the Me 262 C group.&lt;br /&gt;
&lt;br /&gt;
= Media =&lt;br /&gt;
[[File:Wallpaper UpdateStarfighters.jpg|300px|border]]&lt;br /&gt;
[[File:Wallpaper UpdateStarfighters Mirage.jpeg|300px|border]]&lt;br /&gt;
[[File:Wallpaper Update Regia Marina.jpeg|300px|border]]&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_1.97_%22Viking_Fury%22&amp;diff=163738</id>
		<title>Update 1.97 &quot;Viking Fury&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_1.97_%22Viking_Fury%22&amp;diff=163738"/>
				<updated>2023-06-05T21:51:38Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163724 by U44629479 (talk) kph is an incorrect way to display speed in metric, kph meaning kilo * pico * hour which makes no sense&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper Update1.97.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
[[wt:en/news/6634-news-meet-major-update-viking-fury-en|Update 1.97 &amp;quot;Viking Fury&amp;quot;]] ([[wt:en/game/changelog/current/1079|changelog]]) was introduced on 16 March 2020. This update is notable for the introduction of the [[:Category:Sweden ground vehicles|Swedish ground tree]], and [[wt:en/news/6637-development-new-onboard-aviation-systems-en|new aviation mechanics]].&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Strv m/31]]&lt;br /&gt;
* [[Ikv 72]]&lt;br /&gt;
* [[Strv m/41 S-II]]&lt;br /&gt;
* [[Pvkv II]]&lt;br /&gt;
* [[Ikv 103]]&lt;br /&gt;
* [[U-SH 405]]&lt;br /&gt;
* [[Ikv 91]]&lt;br /&gt;
* [[Strf 90C]]&lt;br /&gt;
* [[CV 90120]]&lt;br /&gt;
* [[Strv m/38]]&lt;br /&gt;
* [[Strv m/40L]]&lt;br /&gt;
* [[Lago I]]&lt;br /&gt;
* [[Strv m/42 EH]]&lt;br /&gt;
* [[Delat Torn]]&lt;br /&gt;
* [[Strv 74]]&lt;br /&gt;
* [[Strv 81]]&lt;br /&gt;
* [[Strv 101]]&lt;br /&gt;
* [[Strv 103A]]&lt;br /&gt;
* [[Strv 103С]]&lt;br /&gt;
* [[Strv 121]]&lt;br /&gt;
* [[Strv 122]]&lt;br /&gt;
* [[Pvlvv fm/42]]&lt;br /&gt;
* [[Lvtdgb m/40]]&lt;br /&gt;
* [[L-62 ANTI II]]&lt;br /&gt;
* [[Lvkv 42]]&lt;br /&gt;
* [[VEAK 40]]&lt;br /&gt;
* [[Lvkv 90C]]&lt;br /&gt;
* [[Lvrbv 701]]&lt;br /&gt;
* [[Fm/43-44]]&lt;br /&gt;
* [[Sav m/43 (1944)]]&lt;br /&gt;
* [[Sav m/43 (1946)]]&lt;br /&gt;
* [[Pvkv m/43 (1946)]]&lt;br /&gt;
* [[Pvkv m/43 (1963)]]&lt;br /&gt;
* [[UDES 33]]&lt;br /&gt;
* [[Pvrbv 551]]&lt;br /&gt;
* [[Strv m/39]]&lt;br /&gt;
* [[CV 90105 TML]] (pack)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Radkampfwagen 90]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[T-72B]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Rooikat 105]] (pack)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[ZTZ96A]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Centauro MGS]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[AMX-32]]&lt;br /&gt;
* [[M3A3 Stuart (France)|M3A3]]&lt;br /&gt;
* [[Crusader Mk.II (France)|Crusader Mk.II]]&lt;br /&gt;
* [[M4A3 (105) (France)|M4A3 (105)]]&lt;br /&gt;
&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[F-4E Phantom II|F-4E]]&lt;br /&gt;
* [[A-4B]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Ju 188 A-2]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Lightning F.6]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[F-4EJ Phantom II|F-4EJ]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[F-100A (China)|F-100A]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Mörkö-Morane]] (Premium)&lt;br /&gt;
* [[J35D|J35D Draken]]&lt;br /&gt;
* J-32 Lansen (received detailed cockpit).&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Portland (CA-33)]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Köln F220]]&lt;br /&gt;
* [[Leipzig]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Sverdlov]]&lt;br /&gt;
* [[Pr. 41 Neustrashimy|Project 41 &amp;quot;Neustrashimy&amp;quot;]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Kent (54)]]&lt;br /&gt;
* [[HMS London (69)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[IJN Mikuma]] (Premium)&lt;br /&gt;
* [[Ikazuchi]]&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[AH-64A Peten (USA)|AH-64A Peten]] (pack)&lt;br /&gt;
* [[AH-64A]]&lt;br /&gt;
* [[AH-64D]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Ка-29|Ka-29]]&lt;br /&gt;
* [[Ka-52]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[AH Mk.1]]&lt;br /&gt;
&lt;br /&gt;
= New onboard aviation systems =&lt;br /&gt;
[[wt:en/news/6637-development-new-onboard-aviation-systems-en|New mechanics for pilots]]: Ground Target Search Radar, flares and Automatic Correction for Target Marker (ballistic calculator). All the described mechanics are being implemented for those vehicles which they were actually used in real life by taking into account the peculiarities of each particular system.&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* New location &amp;quot;Sweden&amp;quot; for ground vehicles and missions have been added.&lt;br /&gt;
* New aircraft location &amp;quot;Denmark&amp;quot; has been added.&lt;br /&gt;
* Test Flight has been added for Swedish aircraft in the location &amp;quot;Denmark&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Location and mission updates =&lt;br /&gt;
&lt;br /&gt;
* Airfield models have been changed in combined ground battles. Now the airfield model for a runway length of 1200 metres will be used for low rank battles, 1700 metres for medium ranks, and 3200 metres for high ranks respectively.&lt;br /&gt;
* In combined ground battles the location of airfields has been brought to a single standard. Now for low and medium rank battles, airfields are located 7000 metres away from the centre of the location and for high rank battles the distance has been increased to 12,000 metres (previously airfields were mainly located at distances of 6000-9000 metres).&lt;br /&gt;
* Self-destructible AI targets over time have been disabled for Ground Strike missions listed below. New type of targets added: AI ground attackers, which spawn for both teams and attack ground targets. The number of AI vehicles for these missions has been increased, mission points now count both heavy targets (bunkers and tanks) and light targets (artillery, trucks, AA guns):&lt;br /&gt;
** Ground Strike &amp;quot;Oahu&amp;quot;&lt;br /&gt;
** Ground Strike &amp;quot;Berlin&amp;quot;&lt;br /&gt;
** Ground Strike &amp;quot;Britain&amp;quot;&lt;br /&gt;
** Ground Strike &amp;quot;Guam&amp;quot;&lt;br /&gt;
** Ground Strike &amp;quot;Korsun&amp;quot;&lt;br /&gt;
* The airfield length has been changed to 1700 metres for the listed missions (above).&lt;br /&gt;
* For the listed missions (above) the vehicle counters have been disabled. They basically duplicated the score displayed at the top of the screen but it occasionally didn't reflect the actual number of vehicles required for victory when for example the bombers had destroyed several bomb zones whilst the number of victory points decreased.&lt;br /&gt;
* For the listed missions (above) when an opponent's aircraft has been destroyed the victory points for the team were deducted (shooting down aircraft didn't affect the points previously). The same mechanism will be used in the &amp;quot;Airfield Domination&amp;quot; missions and has proved itself useful.&lt;br /&gt;
* The lack of invulnerability in the respawn area with the respawn for ground vehicles in the locations &amp;quot;Hürtgen Forest&amp;quot; and &amp;quot;Maginot Line&amp;quot; has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes =&lt;br /&gt;
&lt;br /&gt;
* '''T-72A''' - hull upper front plate parts converted into volumetric armour.&lt;br /&gt;
* '''T-80B''' - hull upper front plate parts converted into volumetric armour.&lt;br /&gt;
* '''T-54 (1947), T-54 (1949), T-54 (1951)''' - the gun mantlet is now volumetric armour.&lt;br /&gt;
* '''Type 59, Type 69, ZTZ59D1''' -  the gun mantlet is now volumetric armour.&lt;br /&gt;
* '''T-34, all versions with 76mm and 57mm guns''' - mantlet and hull upper front plate are now volumetric armour.&lt;br /&gt;
* Infrared spotlights have been added for the Kpz-70, MBT-70, Leopard 1 and M48AC2.&lt;br /&gt;
* Optical target trackers on AA vehicles are now much more precise.&lt;br /&gt;
* The maximum range of the Stormer HVM has been fixed. The maximum range of 7km which was previously on the vehicle card can not be reached and the missiles were detonated at a distance of about 5km.&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes =&lt;br /&gt;
&lt;br /&gt;
* For most '''&amp;quot;air-to-air&amp;quot; missiles''' the launch range has been changed to real values at low altitudes - reduced by about 25-30%. The reduction at mid and high altitudes is insignificant.&lt;br /&gt;
* '''IR seekers''' of '''&amp;quot;air-to-air&amp;quot; missiles''' now can handle multiple targets inside the seeker FoV in a proper way: missiles no longer turn away from targets.&lt;br /&gt;
* '''&amp;quot;Igla&amp;quot;, &amp;quot;Stinger&amp;quot; and &amp;quot;Mistral&amp;quot;''' missiles - corrected flight performance and seeker parameters: engine thrust has been increased, lateral acceleration has been decreased.&lt;br /&gt;
* '''&amp;quot;Firestreak&amp;quot;''' missile has been tuned according to sources: lateral acceleration and seeker gimbal angles have been increased, pure pursuit guidance method is used instead of proportional navigation.&lt;br /&gt;
* The flight performance of the '''R-60M''' missile has been configured according to sources: now it matches the flight performance of R-60 missile.&lt;br /&gt;
* Cloud cover now reduces the target lock-on range for IR and laser homing sensors, as well as the optical equipment of helicopters and missile-equipped AA vehicles.&lt;br /&gt;
* Speed and flight time of all air-launched ATGM's has been configured according to reference. Maximal launch range now depends on launcher and target altitude. The Maximum launch distance of '''&amp;quot;Vikhr&amp;quot;''' at ground level has been decreased from 10 km to 8.6 km. For other ATGM's, the change in maximum launch distance is insufficient.&lt;br /&gt;
* '''F-4M FGR-2''' - radar warning receiver and &amp;quot;air-to-air&amp;quot; missiles launch zone computer has been added to radar. Ballistic computer for bombs, rockets and cannons has been added.&lt;br /&gt;
* '''F-4C''' - the modular set has received RWR (radar warning system).&lt;br /&gt;
* '''MiG-21F-13, MiG-21MF and MiG-21SMT''' - &amp;quot;air-to-air&amp;quot; missiles launch zone computer has been added to radar rangefinder and radar, respectively.&lt;br /&gt;
* '''MiG-21MF and MiG-21SMT''' - Ballistic computer for rockets and cannons has been added.&lt;br /&gt;
* '''F-4C''' - &amp;quot;air-to-air&amp;quot; missiles launch zone computer has been added to radar.&lt;br /&gt;
* '''T-2''' - &amp;quot;air-to-air&amp;quot; missiles launch zone computer has been added to radar. Ballistic computer for bombs, rockets and cannons has been added.&lt;br /&gt;
* '''AH-1F and AH-1Z''' received autosight for rockets. The AH-1Z now features autosight for cannons and automatic aiming in cannon turret on a chosen target.&lt;br /&gt;
* '''The Tiger UHT''' has received an automatic sight for rockets and cannons&lt;br /&gt;
* '''Mi-28N''' received SPO-150 &amp;quot;Pastel&amp;quot; instead of SPO-15 &amp;quot;Bereza&amp;quot; radar warning receiver. The amount of ammunition for the 2A42 cannon has been adjusted to 250 shots.&lt;br /&gt;
* '''Mi-24, Mi-35M, Mi-28N and Ka-50''' helicopters received automatic sight for rockets and cannons. The Mi-28N and Ka-50 helicopters received automatic aiming of cannon turrets on a chosen target.&lt;br /&gt;
* '''AH-1S''' helicopter received automatic sight for rockets.&lt;br /&gt;
* '''A-129A''' received an automatic sight for rockets and cannons, as well as automatic aiming of turret at a chosen target.&lt;br /&gt;
* '''Tiger HAP and Tiger HAD''' received an automatic sight for rockets and cannons, as well as automatic aiming of turret at a chosen target.&lt;br /&gt;
* '''Aircraft cannons GSh-30, NR-30, N-37''' — Recoil when firing has been decreased.&lt;br /&gt;
* The type of shell for the 30mm cannon of the Tiger HAP and HAD has been changed from HEF-I to SAPHEI. The ballistic range has been increased. Kinetic piercing has been added. Now the shell retains its effectiveness when shooting at targets at a distance of up to 3 km.&lt;br /&gt;
* The incorrect displayed localization for the RP-3 missiles for some aircraft has been fixed.&lt;br /&gt;
* Pyorremyrsky - The belt setup and ammunition for the 12.7 mm LKk/42 machine gun have been changed.&lt;br /&gt;
* J20 - Weaponry composition for the Akan m/40 machine guns has been changed.&lt;br /&gt;
* J11 - Weaponry composition for the Akan m/40 machine guns has been changed.&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes =&lt;br /&gt;
&lt;br /&gt;
* All helicopters - unrecoverable roll when maximum allowed speed is exceeded in arcade mode has been removed.&lt;br /&gt;
* '''LaGG-3 -11/23/34/35/66 series''' - a bug has been fixed with an incorrect display of flight time depending on the amount of fuel selected.&lt;br /&gt;
* '''Bombs from 100 to 3,000 pounds (USA, Britain)''' - bugs have been fixed leading to incorrect parasitic drag.&lt;br /&gt;
* '''FFAR, Mighty Mouse''' - drag of suspended blocks has been corrected.&lt;br /&gt;
* '''Halifax B Mk.III''' - name and model of engines in the &amp;quot;X-ray&amp;quot; mode in the hangar have been fixed.&lt;br /&gt;
* '''A21A-3''' - bug has been fixed with incorrect fuel tank filling.&lt;br /&gt;
* '''A21RB''' - Ksp m/22 unit's affect to flight characteristics has been fixed.&lt;br /&gt;
* '''B5N2, B7A2, D4Y1, D4Y2, D4Y3 Ko, P1Y1''' - flight model has been completely updated. The wings, fuselage, fins and elevators and propeller blades have been recounted and refined. Behavior of the aircraft with the release of flaps and landing gear has been specified. Adjusted fuel distribution in tanks. Moments of inertia have been updated.&lt;br /&gt;
* '''B7A2''' - a bug leading to underestimated speed characteristics has been fixed; speed set to passport data (increased).&lt;br /&gt;
* '''Lynx AH.Mk.1, G-LYNX, Scout AH.Mk.1, Wasp HAS.Mk.1''' - bug with incorrect instrument panel illumination has been fixed.&lt;br /&gt;
* '''G5N1''' - flight model of the aircraft has been completely updated. The wings, fuselage, fins and elevator and propeller blades have been recounted and refined. Adjusted fuel distribution in tanks. Moments of inertia have been updated.&lt;br /&gt;
* '''SB 2 (entire series)''' - a bug has been fixed leading to a stall in the case of a failure of one of the engines at speeds exceeding the values ​​specified in the operator's manual. This effect will now appear at speeds of about 135 km/h or lower.&lt;br /&gt;
* '''DB-3a''' - Issue with the animation of the landing gear has been fixed.&lt;br /&gt;
* '''F-86F-40, F-86F-40 JASDF''' - The efficiency of the rudder at high speeds has been reduced. The maximum overload has been reduced to safer values (destruction because of overload has become less common).&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes =&lt;br /&gt;
== Naval weaponry: ==&lt;br /&gt;
&lt;br /&gt;
* Shells with radio fuse have been added for following cannons:&lt;br /&gt;
** 102-mm/45 Mark XVI cannon&lt;br /&gt;
** 114-mm/45 Mark IV cannon&lt;br /&gt;
** 114-mm/45 Mark V cannon&lt;br /&gt;
** 120-mm/45 Mk.XII cannon&lt;br /&gt;
** 152-mm/50 BL Mark XXIII cannon&lt;br /&gt;
** 152-mm/50 QF Mark N5 cannon&lt;br /&gt;
* '''USS Phelps (DD-360)''' - main calibre guns have been adjusted in accordance with their settings.&lt;br /&gt;
* '''94 ft PT-811''' - a historically correct torpedo model has been installed.&lt;br /&gt;
* '''IJN Sendai''' - a historically correct torpedo model has been installed.&lt;br /&gt;
* '''Isuzu''' - type of torpedoes combined with bomb mortar preset has been fixed.&lt;br /&gt;
* '''Type 1934A (1940)''' - type of torpedoes combined with bomb mortar preset has been fixed. Torpedoes G7e changed to G7a.&lt;br /&gt;
* '''Type 1936B''' - type of torpedoes combined with bomb mortar preset has been fixed.&lt;br /&gt;
* '''Kirov''' - 100mm utility gun rate of fire has been fixed for first-stage stowage shells.&lt;br /&gt;
* '''94 ft PT-811''' - overheating time for automatic guns has been fixed.&lt;br /&gt;
* '''Tribal (F75)''' - main calibre guidance has been fixed.&lt;br /&gt;
* '''Haida (G63)''' - main calibre guidance has been fixed.&lt;br /&gt;
* '''165 ft PC-451, 165 ft PC-466 Carmi''' - main calibre (76 mm) rate of fire increased to 20 rounds per minute, first-stage shells have been added.&lt;br /&gt;
* '''AF D1, AF D3''' - rate of fire of the main calibre guns has been increased to 15 rounds per minute, shells of the first stage have been added, firing position armour has been fixed.&lt;br /&gt;
* '''Mogami class''' - the traverse angles of 127mm guns have been reduced to historically correct values.&lt;br /&gt;
* '''HMS Leander, HMS Arethusa''' - 102mm guns have been fixed, guidance angles, rate of fire and ammunition have been corrected.&lt;br /&gt;
* '''Battle (D14)''' - single-gun main calibre turret has been fixed from 20 to 15 rounds per minute, first-stage shells removed from the bow turrets.&lt;br /&gt;
* '''USS Pensacola''' - 203mm/55(8&amp;quot;) main calibre gun Mk.14 rate of fire has been increased to 3.5 rounds per minute.&lt;br /&gt;
* '''Type 1924 Jaguar''' - elevation angles on 105 mm turrets increased to 50 degrees. The traverse limit of the aft turret has been expanded to 360 degrees. Added dead zone for bow turret with deck superstructure sector.&lt;br /&gt;
* '''HMS Tiger''' - first stage armour storage has been removed, the fire rate is now constant. The main calibre training angle increased to 360 degree.&lt;br /&gt;
* '''Syonan''' - main calibre 120mm/45 type 3 guns have been changed to 120mm/45 type 10, featuring better fire rate and aiming time.&lt;br /&gt;
* 152 mm CPC (Common Pointed Ballistic) shell - the type of shell has been changed to semi-armour piercing instead of semi-arour piercing with ballistic cap.&lt;br /&gt;
* 152 mm CPBC (Common Pointed Ballistic Capped) shell - Armour penetration has been slightly increased.&lt;br /&gt;
&lt;br /&gt;
== Naval modifications and crew skills: ==&lt;br /&gt;
&lt;br /&gt;
* '''Type 1924 Jaguar''' — modification order has been changed.&lt;br /&gt;
* '''Isuzu''' — excessive Auxiliary Armament Targeting modification has been removed.&lt;br /&gt;
* '''165 ft PC-466 Carmi''' — armament unlocked with the modifications &amp;quot;Bomb mortar&amp;quot; and &amp;quot;Depth charges&amp;quot; has been changed&lt;br /&gt;
&lt;br /&gt;
== Naval characteristics, physics and damage model: ==&lt;br /&gt;
&lt;br /&gt;
* '''Shell storage damage model has been changed:'''&lt;br /&gt;
** Shell storage has been divided into shell and fuse chambers, first stage shell stowage, auxiliary guns shell storage and depth charge/bomb storage.&lt;br /&gt;
** Shell magazines explode when destroyed, causing the destruction of the naval vessel. All shells that are stored separately have ~11% chance of detonation from instant strong explosion damage.&lt;br /&gt;
** First stage shell stowage and fuse storages may ignite causing damage to their turret, and may initiate a fire in the whole vessel.&lt;br /&gt;
** Auxiliary guns shell storage and depth charge/bomb storage may ignite causing severe damage to surrounding compartments and modules, but this fire is not lethal to the naval vessel.&lt;br /&gt;
** First stage stowage shells can not destroy the vessel when damaged, but disable their turret.&lt;br /&gt;
* '''Crew compartments have been fixed or redistributed for all cruisers.''' Bugs with crew compartments beyond the armour or fuel tanks have been fixed. Thus, the survivability of cruisers has increased slightly.&lt;br /&gt;
* Optimization of the geometric grid in damage models for the entire fleet, this will allow better calculation time for shells.&lt;br /&gt;
* Balanced time of repairing modules in Realistic battles mode.&lt;br /&gt;
* '''MBK-161 (1944), USS Atlanta (CL-51), IJN Mogami, Kirov''' — main calibre turret armour has been fixed.&lt;br /&gt;
* '''Syonan''' — hull damage model has been fixed.&lt;br /&gt;
* '''HMNZS Leander''' — armour for ammo magazines, tiller room and barbets has been fixed.&lt;br /&gt;
* '''IJN Suzuya''' - transmission damage model has been fixed.&lt;br /&gt;
* '''IJN Kuma''' - armoured deck position has been fixed.&lt;br /&gt;
* '''AF D1, AF D3''' - Crew survivability has been improved.&lt;br /&gt;
* '''HMS Belfast''' - armouring on the deck, barbets, and traverses has been fixed. Added longitudinal armoured bulkheads in the main calibre shell storage has been corrected. Main calibre shells and charges position has been corrected. The first stage ammunition stowage for the main calibre guns has been removed due to the direct supply of shells from the storage to the turret. 4-inch guns shell storage has been added.&lt;br /&gt;
* '''HMS Arethusa''' - shell storage armouring and position has been fixed.&lt;br /&gt;
* USS Brooklyn, USS Helena -armouring has been fixed.&lt;br /&gt;
* '''IJN Furutaka''' - armouring, fuel tanks, elevators and shell storages have been fixed.&lt;br /&gt;
* '''Admiral Hipper, Prinz Eugen''' - clarified transverse bulkheads, 20mm longitudinal internal armour.&lt;br /&gt;
* '''Kanonenboot K-2''' - armour corrected - holes fixed.&lt;br /&gt;
* '''Type 1936A (Mob)''' - changed the size of the fuel tanks and elevator in the bow. Added elevators at the stern.&lt;br /&gt;
* '''MGB-61, HMS Arethusa, HMS Dido, Fairmile C (332), SGB (S304)''' - the armour on the secondary weapons have been separated.&lt;br /&gt;
* '''HMS Dido''' - changed the thickness of the armoured belt, traverses, the shape of the armoured deck, added missing elements. Ammunition magazine volumes have been clarified.&lt;br /&gt;
* '''Pr. 7U, Pr. 7U Stroyny, Tashkent (leader)''' - physical parameters have been changed to correct the maximum roll.&lt;br /&gt;
* '''Pr. 159, Pr. 35''' - the beam width at elevation has been increased in the FOOT H radar.&lt;br /&gt;
* '''HMZNS Leander''' - removed first stage shells for the main guns.&lt;br /&gt;
&lt;br /&gt;
== Naval Visual models and visual parts: ==&lt;br /&gt;
&lt;br /&gt;
* '''MPK Pr.122a, MPK-163''' — Mismatch of the magazine ammunition with the description in the vehicle card has been fixed.&lt;br /&gt;
* '''IJN Kiyoshimo''' — A bug with the displaying in the X-Ray view of the 25mm turrets has been fixed.&lt;br /&gt;
* '''Z20 Karl Galster''' — The X-Ray model of the torpedo unit has been fixed.&lt;br /&gt;
* '''IJN Sendai''' — The placing of the display in the X-Ray view bomb model has been fixed.&lt;br /&gt;
* '''Isuzu''' — The X-Ray view model of the torpedoes has been fixed.&lt;br /&gt;
* '''IJN Suzuya, IJN Mogami''' — The model of the aircraft has been changed.&lt;br /&gt;
* '''USS Phelps''' — The X-Ray view of the stern main calibre turret has been fixed.&lt;br /&gt;
* '''SGB (S304)''' - fixed x-ray model of the 40mm turret.&lt;br /&gt;
* '''HMS Hawkins (D86)''' - fixed model of the destroyed condition of turrets. Adjusted scale.&lt;br /&gt;
* '''HMS Dido''' - changed the appearance of the ammunition magazines in x-ray.&lt;br /&gt;
* '''Pr. 7U, Pr. 7U Stroyny, Tashkent (leader)''' - the initial position of the camera has been changed.&lt;br /&gt;
* '''IJN Yuudachi''' - fixed an error on the display of shadows on module additions.&lt;br /&gt;
* '''HMS Tiger''' - redesigned x-ray model.&lt;br /&gt;
* '''IJN Kako''' - changed x-ray model of boilers, the number and position of elevators, the shape and location of fuel tanks, as well as ammunition magazines.&lt;br /&gt;
&lt;br /&gt;
== Interface: ==&lt;br /&gt;
&lt;br /&gt;
* '''Battle (D37)''' — Torpedo lead marker for the stern torpedo launcher has been fixed.&lt;br /&gt;
* '''HMS Dido''' — A bug in the damage indication in the HUD panel where other elements of the ship were rotating around the bow main calibre turrets as well has been fixed.&lt;br /&gt;
* '''Class K (F37)''' — The X-Ray model of the stern anti-aircraft system has been fixed.&lt;br /&gt;
* '''Fairmile C (332)''' — The X-Ray of the guns and units on the main calibre turrets has been fixed.&lt;br /&gt;
&lt;br /&gt;
== Other: ==&lt;br /&gt;
&lt;br /&gt;
* '''Kanonenboot K-2''' - respawn location has been moved to the destroyer respawn location.&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* A bug where the classes of aircraft didn't match the specified tags of the vehicle has been fixed. Because of this, the aircraft had an incorrect reloading time, the respawn scores were calculated incorrectly and other related parameters as well. At the same time, the vehicle cards have been corrected with the right tags and specification of the aircraft. Respawn points for the specified aircraft have not been changed.&lt;br /&gt;
** Changed to attackers:&lt;br /&gt;
*** P.108A series 2&lt;br /&gt;
*** XA-38&lt;br /&gt;
*** Tandem MAI&lt;br /&gt;
** Changed to bombers:&lt;br /&gt;
*** B18A&lt;br /&gt;
*** B18B&lt;br /&gt;
*** B17A&lt;br /&gt;
*** B17B&lt;br /&gt;
*** B3C&lt;br /&gt;
** Changed to fighters:&lt;br /&gt;
*** Firebrand TF.Mk.IV&lt;br /&gt;
*** Firefly F.Mk.I&lt;br /&gt;
*** Firefly FR.Mk.V&lt;br /&gt;
*** Tempest Mk.V (Vickers P)&lt;br /&gt;
*** Hurricane Mk.IV&lt;br /&gt;
*** Mosquito FB.Mk.XVIII&lt;br /&gt;
*** Beaufighter Mk.VIc&lt;br /&gt;
*** Beaufighter Mk.21&lt;br /&gt;
*** Beaufighter Mk.X&lt;br /&gt;
*** He 219A-7&lt;br /&gt;
*** Firecrest&lt;br /&gt;
*** Me 410 (all models)&lt;br /&gt;
*** Ki-102 Otsu&lt;br /&gt;
** Changed to &amp;quot;light bomber&amp;quot;:&lt;br /&gt;
*** OS2U-1&lt;br /&gt;
*** OS2U-3&lt;br /&gt;
*** F1M2&lt;br /&gt;
* Classes for the following ground vehicles have been corrected:&lt;br /&gt;
** IT-1&lt;br /&gt;
** Ho-Ni I&lt;br /&gt;
** AML-90&lt;br /&gt;
* New class for Naval; &amp;quot;Frigate&amp;quot; has been added. It is divided into the corresponding groups &amp;quot;Frigate&amp;quot; and &amp;quot;Gunboat&amp;quot;. These ships will able to respawn in the missions only on the respawn points for destroyers or larger ships:&lt;br /&gt;
** Pr. 159&lt;br /&gt;
** Pr. 35&lt;br /&gt;
** Chikugo&lt;br /&gt;
** Isuzu&lt;br /&gt;
** Syonan&lt;br /&gt;
** Köln F220&lt;br /&gt;
** Ikazuchi&lt;br /&gt;
** Groza&lt;br /&gt;
** Kanonenboot K-2&lt;br /&gt;
** River class (K-246)&lt;br /&gt;
* Swedish aviation has become available to everyone for research. Adjusted the requirements for opening ranks.&lt;br /&gt;
* The relationships between the following units in ground forces research trees have been added:&lt;br /&gt;
** Begleitpanzer 57 -&amp;gt; TAM&lt;br /&gt;
** Conqueror -&amp;gt; Warrior&lt;br /&gt;
** Striker -&amp;gt; Rooikat Mk.1D&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* Test Drives for Chinese and Swedish ground vehicles have been added.&lt;br /&gt;
* Achievements for Chinese and Swedish aircraft have been added.&lt;br /&gt;
&lt;br /&gt;
= Awards =&lt;br /&gt;
&lt;br /&gt;
* New orders and medals for Sweden have been added.&lt;br /&gt;
* New titles for receiving Swedish awards (orders and medals) have been added.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* A Multifunction control menu has been added for all vehicles in the game. By default the menu call is assigned to the &amp;quot;Y&amp;quot; button and can be re-assigned in the control settings in the &amp;quot;general&amp;quot; section. In this menu it is possible to control different systems of any vehicles under the player's control (radar, weaponry, mechanization, AI commands etc.). The Menu has been activated temporarily only for PC version of the game. In future it will also be available on consoles.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* The mechanics of the respawn zones protection has been changed for ground battles:&lt;br /&gt;
** Entering the zone of where a player's ground vehicle was destroyed at the expiration of the timer has been disabled. At the same time in this zone enemy ground vehicles for the defending side will still be highlighted on the map. Players of the attacking side entering such a zone will also be highlighted on the map (the zone).&lt;br /&gt;
** Crew lock when leaving the mission ahead of time in which the enemy is at your respawn zone has been disabled. It is important to remember that leaving the vehicle by using &amp;quot;Leave the vehicle&amp;quot; button the slot of the vehicle will still be blocked until the end of the mission (but for not more than 9 minutes) as it was previously.&lt;br /&gt;
* In naval battles the highlighting of the respawn zone for the enemy has been added for players of the attacking side by entering such a zone. Previously this zone was not highlighted or even displayed for them.&lt;br /&gt;
* The number of victory points received for damage or destruction of AI controlled vehicles whilst playing helicopters has been reduced by 2.5 times (now it is on the level of ground vehicles).&lt;br /&gt;
* The difficulty settings for tank and naval missions in the test drive / sail in ground vehicles and naval vessels have been implemented in accordance with the difficulty settings that are used in Random Battles (previously, for all, the settings of air battles were used).&lt;br /&gt;
* In ground forces and naval Realistic battles for aircraft, automatic engine start and automatic control of flaps and landing gear (similar to aviation RBs) has been added.&lt;br /&gt;
* In ground vehicle realistic battles, the cost of spawning a helicopter has been changed:&lt;br /&gt;
** without ATGM: 280-350 SP (depending on the BR);&lt;br /&gt;
** with ATGM: 480-600 SP (depending on the BR).&lt;br /&gt;
* On most ground vehicles when using the camera from tank gunner sight, the reduction of the sight and the main gun axes has been implemented. Depending on the ballistics of guns and battle ranges the following values of reduction of the sight have been added:&lt;br /&gt;
** 400m for anti-tank cannons with a calibre of less than 45mm plus 75mm for short-barreled cannons which are typical for vehicles of rank I.&lt;br /&gt;
** 800m for anti-tank cannons with a calibre of 50mm or higher.&lt;br /&gt;
** 1200m for cannons with shells in addition to various versions of the L7,CN-105-F1, L74 and 120 mm L1A2 cannons.&lt;br /&gt;
* On most main battle tanks equipped with laser rangefinder, gun targeting will be corrected when measuring the range that can not be less than 200m. Gun targeting isn't implemented for self-propelled anti-aircraft guns, ground vehicles where the main type of armament is ATGM's and vehicles with symmetrical placing of cannons (for example M50 Ontos).&lt;br /&gt;
* In naval battles, the player's destroyed vehicles will remain until the end of the session.&lt;br /&gt;
* New mechanics for survivability in naval battles. In cases where the number of combat crew is reduced below the limit (5% more than the minimum crew), it is no longer possible to allocate crew to the battle for survivability (i.e. to pump water, shore up holes, put out fires, and repair.However, the vessel will remain under the control of the player and may continue to fire weapons until completely flooded.&lt;br /&gt;
&lt;br /&gt;
= Examples of bugs corrected by player reports =&lt;br /&gt;
We want to thank you for correctly creating bug reports! Below you will find some of the bug fixes that were possible with your help. You as usual, continue to assist us to make War Thunder better!&lt;br /&gt;
&lt;br /&gt;
* Incorrect offset when dropping suspended bombs from the A-4B skyhawk has been fixed.&lt;br /&gt;
* In the [Domination] mission &amp;quot;Andaman Sea&amp;quot; the size of capture point &amp;quot;C&amp;quot; has been corrected and now matches the one outlined by buoys.&lt;br /&gt;
* Anti-aircraft guns in the location &amp;quot;Middle East&amp;quot; no longer appear on the runway and are now positioned according to the standing order.&lt;br /&gt;
* The respawn direction for aircraft on one of the airfields in the location &amp;quot;Middle East&amp;quot; has been fixed.&lt;br /&gt;
* A &amp;quot;chink&amp;quot; in the frontal armour of the main calibre turrets of the K-2 and the Pr.123 has been fixed.&lt;br /&gt;
* The missing section of armour on the turret top of the Merkava Mk2B has been added.&lt;br /&gt;
* Presence of the take off position with the flaps for the Chinese DB-3A has been fixed.&lt;br /&gt;
* The installation of decorations for the T-80U has been simplified (some additional elements no longer interfere with the installation).&lt;br /&gt;
* The lack of the armour on the M3 GMC doors has been fixed.&lt;br /&gt;
* HMS Belfast has been deprived of the first order ammo racks for the main calibre canons because in reality it didn't have such storage.&lt;br /&gt;
* A gap in the armour of the turret on the Valentine has been fixed.&lt;br /&gt;
* On all early T-34 tanks, the inclination of the lower frontal part of the hull has been changed from 53 to 60 degrees.&lt;br /&gt;
** T-34 (Prototype)&lt;br /&gt;
** T-34 (1940)&lt;br /&gt;
** T-34 (1941)&lt;br /&gt;
** T-34 (1st Gv.T.Br.)&lt;br /&gt;
** T-34 (1942)&lt;br /&gt;
** T-34E STZ&lt;br /&gt;
** T-34E&lt;br /&gt;
** T-34-57 (1943)&lt;br /&gt;
** T-34-57&lt;br /&gt;
** T 34 747 (Germany)&lt;br /&gt;
** T-34 (1943) (China)&lt;br /&gt;
&lt;br /&gt;
= Graphical =&lt;br /&gt;
&lt;br /&gt;
* The visual effects for engine fires, general fires, ammunition fires, have been updated and improved on all armored vehicles and naval vessels. Sparks and refractions on high temperature air have been added to all the main effects of fire. Added an animation of the glow from the fire. The fire system in vessel sections has been improved, the fire now occurs precisely in the section that has been damaged. Particle lighting has also been improved.&lt;br /&gt;
* Fixed an issue with flickering effects.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* New sound events for all cannons on ground vehicles except a few rapid-fire guns have been created.&lt;br /&gt;
* New sound events for explosion sounds have been created.&lt;br /&gt;
* The sound events of the firing of the naval cannons have been reworked.&lt;br /&gt;
* The system of the formation and management of the sound events of the firing of the ground and naval vehicle cannons has been reworked.&lt;br /&gt;
* A system to simulate speed of sound propagation in the environment has been added (this system is optional and can be activated through settings, it is disabled by default).&lt;br /&gt;
* Another iteration of the sound project resources optimization has been done.&lt;br /&gt;
* Experimental option to switch Fmod sound engine to the synchronous operation mode has been added (all calculations will take place in the current game cycle without delaying the next ones). It is recommended to use it only if the sound in the game is unstable (fps may drop by 2-10%). You can enable it in the config.blk file by adding the line &amp;quot;fmodSynchronousMode:b = yes&amp;quot; (without quotes) to the sound{} block.&lt;br /&gt;
* Unique music theme has been added to the Swedish hangar.&lt;br /&gt;
* Sound events for the rain for ground and naval vehicles which are taking into account the distance to the surface of the vehicle and the position of the camera (from the 3rd person view mode or from the gunner) have been created (previously there was one common sound event for both types of vehicles).&lt;br /&gt;
* Sound events for the crew dialogues for Swedish aircraft and ground vehicles have been updated.&lt;br /&gt;
* Sound events for overflights of enemy/allied aircraft have been changed for in-line and jet engines.&lt;br /&gt;
* Sound events of piston engines now feature sound layers of the pistons in accordance with the engine's type (inline, radial, radial in nacelle for bomber, inline in nacelle for bomber)&lt;br /&gt;
* The rotor blade sound asset has been changed for maneuvers with overloads.&lt;br /&gt;
* For some sound events in ground vehicle engines a new sound layer of the operating pistons for the V12 petrol, V8 petrol, V12 diesel, in-line 6 cylinder and radial 9 cylinder engines has been added.&lt;br /&gt;
&lt;br /&gt;
= Controls =&lt;br /&gt;
&lt;br /&gt;
* Automatic locking of the vertical guidance of cannons whilst holding the brake has been added. Also during the time of the command &amp;quot;short stop&amp;quot; this lock significantly reduces the swinging of the gun barrel after a stop on most tanks in the game.&lt;br /&gt;
* The ability to select the shooting mode (from one cannon or from all the cannons of the same turret) has been added. Can be activated in the control settings.&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
* The possibility to select the color scheme for the thermal imaging camera has been added to the ground vehicles. There are 3 different colors available: black, green and red.&lt;br /&gt;
&lt;br /&gt;
= Matchmaking =&lt;br /&gt;
&lt;br /&gt;
* EAC has been switched on for aircraft SB missions.&lt;br /&gt;
* New missions and vehicles have been added to the rotation of in regular battles.&lt;br /&gt;
* Ground SB - Setup 12_2 has been removed from the rotation. Setups will be changed now in the following order: 8_2, 10_2, 8_2_2, 9_2.&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the PlayStation®4 platform. =&lt;br /&gt;
&lt;br /&gt;
* HDR is now supported&lt;br /&gt;
* New In-Game Store added&lt;br /&gt;
* Tilt correction for DUALSHOCK®4 wireless controller motion sensors is now enabled by default&lt;br /&gt;
** (Options -&amp;gt; Controller Settings -&amp;gt; Align motion sensor with gravity)&lt;br /&gt;
* Added shortcut to reset DUALSHOCK®4 wireless controller motion sensors neutral orientation&lt;br /&gt;
** (Controls -&amp;gt; Common -&amp;gt; Reset motion sensor orientation)&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== [[wt:en/game/changelog/current/1080|17.03.2020]] (1.97.0.61) ==&lt;br /&gt;
&lt;br /&gt;
* The display of grass on locations for ground vehicles has been fixed.&lt;br /&gt;
* The twitching of helicopter gun sights when locked onto ground targets, where the sight would switch from out of range to normal firing distances, has been fixed.&lt;br /&gt;
* A bug where there would be no sounds during the kill cam has been fixed.&lt;br /&gt;
* A bug which would lead to the pointer shifting in the helicopter ATGM sector of fire has been fixed.&lt;br /&gt;
* A bug where, after repairing on an airfield, aircraft would respawn in a nose-up position, has been fixed.&lt;br /&gt;
* The display of speed in the cards of the 9M120 and 9М114 ATGMs has been fixed.&lt;br /&gt;
* UPK-23-250 - Weight has been corrected (has been reduced according to the technical description).&lt;br /&gt;
* НАР B8V20 - The mass of the unit has been corrected according to the technical description (mass of the unit with ammunition is now 346 kg).&lt;br /&gt;
* ZTZ59D1 - Armour penetration value for the 10.5 cm Type 83 shell has been fixed and now corresponds to the armour penetration values of the M111/DM23 shell.&lt;br /&gt;
* Centauro MGS - Armour resistance values for parts of the additional applicable armour against kinetic (have been increased) and HEAT (have been reduced) shells have been corrected.&lt;br /&gt;
* Ikv 72, Ikv 103 - Sight magnification has been fixed (reduced) from 8/16х to default values.&lt;br /&gt;
* Pvkv m/43 (1946) - The low fire-rate bug has been fixed.&lt;br /&gt;
* KV-1 (ZiS-5) - A bug causing the coaxial MG to be absent has been fixed.&lt;br /&gt;
* Rooikat 105 - A bug causing an absence of the scouting mechanic has been fixed.&lt;br /&gt;
* J35D - the user skin template has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1081|18.03.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the NR30 aircraft cannon had a reduced rate of fire.&lt;br /&gt;
* IAR 316B: ATGM sight vignette has been removed.&lt;br /&gt;
* Inability to respawn in a helicopter in SB mode has been fixed.&lt;br /&gt;
* In RB mode you are now able to choose the helicopter pad to spawn (most distant from the battlefield is set as the default one)&lt;br /&gt;
* The &amp;quot;Return to the battlefield&amp;quot; indicator has been removed for specific high ranked combined battles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1084|23.3.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Shafrir missile — the type of explosive has been corrected to HBX, and the explosive weight has been changed to 4.76 kg.&lt;br /&gt;
* RB24 missile — missile weight has been corrected to 72.57 kg, type of explosive has been corrected to HBX, explosive weight has been changed to 4.76 kg and residual mass to 55.8 kg.&lt;br /&gt;
* PL2 missile — The type of explosive has been changed to TGAF-5, and the explosive mass has been changed to 5.5 kg.&lt;br /&gt;
* AIM-9B Sidewinder missile — missile weight has been corrected to 72.57 kg, the type of explosive has been corrected to HBX, and explosive weight has been changed to 4.76 kg.&lt;br /&gt;
* AIM-9D Sidewinder missile — missile weight has been corrected to 88.45 kg, the type of explosive has been corrected to PBXN-3, explosive weight has been changed to 2.76 kg, and the residual mass to 55.8 kg.&lt;br /&gt;
* AIM-9E Sidewinder missile — missile weight has been corrected to 76.43 kg, the type of explosive corrected to HBX, and the explosive weight has been changed to 4.76 kg.&lt;br /&gt;
* AIM-9J Sidewinder missile — missile weight has been corrected to 76.93 kg, the type of explosive has been changed to HBX, and the explosive weight to 4.76 kg. (source)&lt;br /&gt;
* AIM-9L Sidewinder missile — missile weight has been corrected to 84.46 kg, the type of explosive has been corrected to HBX, explosives weight has been changed to 3.54 kg, and the residual mass to 57.06 kg.&lt;br /&gt;
* Р-3С missile — the type of explosive has been corrected to TGAF-5, and the explosive weight has been changed to 5.5 kg.&lt;br /&gt;
* Fw 190 D-13 — X-ray pop-up data for the 20mm MG 151 cannon has been corrected.&lt;br /&gt;
* A-20G-25 — the incorrectly appearing M8 rocket launchers when mounted weapons are not equipped have been removed.&lt;br /&gt;
* A-26B-10 — incorrectly appearing weapon pods when mounted weapons are not equipped have been removed.&lt;br /&gt;
* DB-3 (all modifications), IL-4 — a separate bomb drop for large calibre bombs has been added. ([https://forum.warthunder.ru/index.php?/topic/276078-bombardirovshchik-db-3-parnyi-sbros-bomb-s-vneshnikh-podvesov/ source], [https://forum.warthunder.ru/index.php?/topic/276079-bombardirovshchik-db-3a-parnyi-sbros-bomb-s-vneshnikh-podvesov/ source])&lt;br /&gt;
* J29A, J29B, J29F — The g-suit modification has been added. ([https://forum.warthunder.com/index.php?/topic/473385-195056-j-29-all-models-missing-g-suit/&amp;amp;ct=1584948563 source])&lt;br /&gt;
* Boston Mk.I, Havoc Mk.I — Vickers MG turret ammo has been changed to 500 per turret. ([https://forum.warthunder.ru/index.php?/topic/262487-havok-mki-nepravilnyi-boekomplekt-turelei/ source])&lt;br /&gt;
* Swordfish Mk.I — Turret ammo has been changed to 600 rounds.&lt;br /&gt;
* Wirraway — Turret ammo has been changed to 600 rounds.&lt;br /&gt;
* Sa.341F Gazelle — The paired firing of unguided rockets has been fixed.&lt;br /&gt;
* The description indicating the installation of missiles only on aircraft has been fixed for the FRC mk.2 modification.&lt;br /&gt;
* GIAT M.621 cannon — Overheating parameters have been corrected.&lt;br /&gt;
* T-2 (Mitsubishi T-2) — Has been renamed from Mitsubishi T-2 to T-2. The name Mitsubishi T-2 will remain in the vehicle card.&lt;br /&gt;
* The incorrect names of some German aircraft have been fixed.&lt;br /&gt;
* The display of notifications regarding a lack of ammunition in helicopters when attempting to fire guided weaponry while in the sighting mode has been fixed.&lt;br /&gt;
* B-25J-1 - A bug has been fixed that didn't permit the creation of custom camo. A bug has been fixed with the inaccessible RAAF livery.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1085|24.03.2020]] (1.97.0.84) ==&lt;br /&gt;
&lt;br /&gt;
;Update 1.97.0.84&lt;br /&gt;
&lt;br /&gt;
* Ground vehicles that make use of “hull aiming mode” will no longer roll down hill when positioned on sloped surfaces.&lt;br /&gt;
* In settings for ground vehicles there is a new option “Block vertical aiming while braking” available. By default this setting is disabled.&lt;br /&gt;
&lt;br /&gt;
;Server update&lt;br /&gt;
&lt;br /&gt;
* MiG-21SMT — access to the FAB-500 bomb without the appropriate modification has been corrected.&lt;br /&gt;
* D3A1 — turret horizontal angles have been corrected from -35/+ 35 degree to -90/+90, vertical angles from -40/+40 to -80/+80 degree.&lt;br /&gt;
* Me 264 — incorrect declination on the right side turret has been fixed, lifting up of the upper turret passing through the tail direction has been corrected.&lt;br /&gt;
* IL-28 — vertical angles of the turret have been fixed. Deflection angle has been changed from 45 to 40 degrees.&lt;br /&gt;
* Boston Mk.I — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.&lt;br /&gt;
* DB-7 — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.&lt;br /&gt;
* Havoc Mk.I — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.&lt;br /&gt;
* TIS MA — turret aiming angles have been fixed, turret hull collision fixed.&lt;br /&gt;
* UBS machine gun — fire rate has been corrected from 800 to 1000 rounds per minute.&lt;br /&gt;
* A-29 — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.&lt;br /&gt;
* A-26B series — upper right turret vertical angle has been changed from 0 to -5 degree; lower rear turret vertical angle has been changed from 0 to 5 degree.&lt;br /&gt;
* A-26C series — upper right turret vertical angle has been changed from 0 to -5 degree; lower rear turret vertical angle has been changed from 0 to 5 degree.&lt;br /&gt;
* PBJ series — tail turret aiming angles have been changed from -10/+10 to -38/+38 degree in horizontal, and from -20/+15 to -35/+40 degree in vertical.&lt;br /&gt;
* B-24D-25-CO — tail turret aiming angles have been changed from -60/+60 to -85/+85 degree in horizontal, and from -45/+45 to -40/+71 degree in vertical.&lt;br /&gt;
* SB-2 series — upper turret aiming angles have been fixed, the possibility of shooting the tail has been removed.&lt;br /&gt;
* ER-2 series — upper turret aiming angles have been fixed, the possibility of shooting the tail has been removed.&lt;br /&gt;
* Tu-4 — Turret aiming angles have been corrected, lower rear turret ammo has been corrected to 275 round per gun, rear turret ammo - to 500 rounds per gun.&lt;br /&gt;
* B-29A-BN — turret ammo has been corrected to 500 round per machine gun&lt;br /&gt;
* B-17E, EL series — tail turret aiming angles have been changed from -20/+20 to -30/+30 degree horizontal, and from -15/+15 to -30/+30 degree vertical.&lt;br /&gt;
* B-25J series — tail turret aiming angles have been changed from -10/+10 to -38/+38 degree horizontal, and from -20/+15 to -35/+40 degree vertical&lt;br /&gt;
* The name designation of some German aircraft have been corrected.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1087|26.03.2020]] (1.97.0.89) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the windows and headlights of ground vehicles to shine through smoke has been fixed.&lt;br /&gt;
* A bug that, in some cases, caused the game client to crash because of damage to the radar system on the Ka-52 has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1088|01.04.2020]] (1.97.1.22) ==&lt;br /&gt;
&lt;br /&gt;
* '''M4A4, M4A4 (1st PTG)''' - The amount of ammunition has been changed from 97 to 98 rounds. Source: TM9-754, Technical Manual Medium Tank M4A4, 21 January 1943.&lt;br /&gt;
* '''AUBL/74''' - Changes in ammunition:&lt;br /&gt;
** '''M620A1 HEAT-FS''' - The mass of the shell has been changed from 8.3 to 4.1 kg. The armour penetration value has been changed from 300 to 250 mm.&lt;br /&gt;
** '''M625A1 HESH''' - The mass of the shell has been changed from 8.2 to 4.5 kg. The explosive mass weight has been changed from 1.3 to 1.2 kg.&lt;br /&gt;
** '''M618A1 Smoke''' - The mass of the shell has been changed from 9.2 to 5.3 kg and its initial speed has been changed from 695 to 714 m/sec.&lt;br /&gt;
*** Source: MECAR Tank Ammunition Brochure.&lt;br /&gt;
* '''All Т-34 with F-34 cannons''' - Vertical guidance angles have been changed from 28 to 30 degrees. Source: Танк Т-34 - Руководство службы, 1941 // Альбом фотографий танка Т-34 и его основных узлов (завод № 183, апрель 1941 г.)&lt;br /&gt;
* '''Chi-Ha Kai (China)''' - The incorrectly displayed vehicle class has been changed from “Light tank” to “Medium tank”.&lt;br /&gt;
* '''Rooikat Mk.1D, OTOMATIC''' - A bug causing exceedingly high horizontal and vertical spread values has been fixed. Spread values have been reduced.&lt;br /&gt;
* '''M10 (China)''' - Additional armour attained by using reserve tracks has been removed. Such armour is specific to the M10 US version and is not used on Chinese variants.&lt;br /&gt;
* '''ZSU-37, ZiS-43''' - clip reload time has been reduced from 1 to 0.5 sec.&lt;br /&gt;
* Radpanzer 90 - Hull break effects for the turret have been removed.&lt;br /&gt;
* '''M36, M36 (China)''' - A bug relating to sight magnification, where the view would be below the default value, has been fixed. The current magnification has been changed to 5x. Source: TM 9-374, 90-mm Gun M3 Mounted in Combat Vehicles&lt;br /&gt;
* '''Merkava Mk.1, Merkava Mk.2B, Strv 74''' - The position of the camera in the 3rd person view has been corrected.&lt;br /&gt;
* '''Lorraine 155 Mle.50''' - A bug causing the sixth crew member not being taken into account has been fixed.&lt;br /&gt;
* '''QF 3.7 Ram''' - The speed of the horizontal (changed from 8 to 11 degrees per second) and vertical (changed from 4 to 6 degrees per second) guidances have been increased. Source: Canadian Microfilms, Project 14 SP 3.7 on Ram chassis.&lt;br /&gt;
* '''Panzer IV/70 (V)''' — The maximum speed has been reduced from 40 to 35 km/h; gun declination angle has been changed from -5 to -7 degrees; horizontal aiming angles increased from 10 to 12 degrees on each side; a new sub-calibre AP round Pzgr.40/42 has been added. Source: Handbook WaA, G 356 // Pz.IV &amp;amp; it's Variants, Walter J. Spielberger // Panzer Tracts No.9 - Jagdpanzer.&lt;br /&gt;
* '''KPz-70, MBT-70''' — The fire rate has been changed from 6 to 10 shots per minute (only for KPz). The number of carried ATGM's has been changed to 6 missiles. Source: Review of Army Tank Program : hearings before the United States House Committee on Armed Services, Armed Services Investigating Subcommittee, Ninety-First Congress, first session, on Mar. 13, 14, 19-21, 24, 25, Apr. 3, 28, 1969 // Walter J. Spielberger, (1995). Waffensysteme Leopard 1 und 2 // HUNNICUTT, R. P. (2015). ABRAMS: A history of the american main battle tank, (Vol. 2) // McNaugher, T. L. (1981). Collaborative development of main battle tanks: Lessons from the U.S.-German experience, 1963-1978. // Armor magazine, 1967, Sept-dec&lt;br /&gt;
* '''Strv m/41 S-II, M5A1 (China)''' — The following modifications have been added: “Improved optics” and “Air strike”.&lt;br /&gt;
* '''CV 90105 TML''' — A bug that prevented smoke grenades from being reloaded has been corrected.&lt;br /&gt;
* '''Centauro, Centuro ROMOR''' - recoil impulse and vehicle rocking after shot have been reduced.&lt;br /&gt;
* '''AMX-30B2 BRENUS''' - ERA elements durability vs chemical rounds have been increased from 200-250mm to 380-400mm.&lt;br /&gt;
* '''Leopard 2A4, Leopard 2A5, Strv 121. Strv 122''' - gunsight magnification has been specified from 8х/12х to 4х/12х. Source: Instruktionsbok Stridsvagn 121 // TH9 -3212, Technische Handleiding Gevechtstank, Rups Leopard 2 A1 NL&lt;br /&gt;
* '''Challenger Mk.2, Challenger Mk.3''' - The resistance of the hull and tower from HEAT shells has been clarified (increased). For the hull - 580 mm. For the tower - 700 mm. The resistance of the hull from kinetic shells up to 300 mm has been clarified (increased). The resistance of the tower from kinetic shells up to 435 mm has been clarified (increased). Source: Report of Comparison of Chieftain Replacement Options (U), RARDE Report 87018, October 1987.&lt;br /&gt;
* '''Strv m/39''' - The position of the driver camera has been corrected.&lt;br /&gt;
* '''Pz.35(t)''' - External model of the suspension elements has been fixed.&lt;br /&gt;
* '''Lvkv 90C''' - External model has been fixed.&lt;br /&gt;
* '''ZPRK 2S6''' - The operation of the controllable suspension has been fixed.&lt;br /&gt;
* The engine sounds for following tanks and SPGs have been fixed:&lt;br /&gt;
** Stormer&lt;br /&gt;
** Ferdinand&lt;br /&gt;
** VK 4501 (P)&lt;br /&gt;
** Pz.Bef.Wg.VI P&lt;br /&gt;
** Pz.IV C&lt;br /&gt;
** Pz.IV E&lt;br /&gt;
** Pz.IV F&lt;br /&gt;
** Dicker Max&lt;br /&gt;
** Ostwind&lt;br /&gt;
** Ostwind II&lt;br /&gt;
** Wirbelwind&lt;br /&gt;
** Kugelblitz&lt;br /&gt;
&lt;br /&gt;
=== Aircraft and helicopter model, damage model, characteristic and weaponry changes ===&lt;br /&gt;
&lt;br /&gt;
* '''Ju 188 A-2''' - wrong crew member positions have been corrected.&lt;br /&gt;
* '''B17A, B17B''' - wrong gear position from the cockpit view has been fixed.&lt;br /&gt;
&lt;br /&gt;
=== Flight Model changes ===&lt;br /&gt;
&lt;br /&gt;
* '''A-4В / F-4C''' - drag effect info of the rocket pods and gun pod in the aircraft's info card has been corrected.&lt;br /&gt;
* '''A-4B''' - bug has been fixed with excessive drag and weight rise with rocket pods installed.&lt;br /&gt;
* '''Gladiator Mk.II''' - bug has been fixed with thrust drop in WEP mode.&lt;br /&gt;
&lt;br /&gt;
=== Naval fleet model, damage model, characteristic and weaponry changes ===&lt;br /&gt;
&lt;br /&gt;
* '''Isuzu''' - drown parameters have been corrected.&lt;br /&gt;
* '''Koln F220''' - displacement parameter has been corrected in the vehicle info.&lt;br /&gt;
&lt;br /&gt;
=== Customization ===&lt;br /&gt;
&lt;br /&gt;
* '''CV 90105 TML''' - Possibility of purchasing four-color camouflage for Golden Eagles has been added.&lt;br /&gt;
* '''Pokryshkin's P-39N0, He 112 V-5''' - missing additional camos have been returned.&lt;br /&gt;
* '''VVS pilot sign''' - terms of achievement have been corrected. Carrier aircraft have been added.&lt;br /&gt;
&lt;br /&gt;
=== Sound ===&lt;br /&gt;
&lt;br /&gt;
* New layer for pistons has been added for all tank engines (gasoline V12, gasoline V8, diesel V 12, opposite diesel, inline 6-cylinder, radial 9-cylinder, radial 7-cylinder).&lt;br /&gt;
* Tank engine sounds have been adjusted by volume levels for all components.&lt;br /&gt;
* Sound balance of allied/enemy tank engines has been slightly adjusted.&lt;br /&gt;
* New sound components have been created for tank gas-turbine engines.&lt;br /&gt;
* Explosions and tank shot sound have been slightly adjusted to increase the variability.&lt;br /&gt;
* Ship guns sounds for allies/enemies have been updated to optimize the distance distinctivity. This should improve game performance.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* ЕАС has been enabled in naval battles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1089|03.04.2020]] (1.97.1.30) / (Xbox 1.97.1.29) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that might cause the sight to twitch in ground vehicles has been fixed.&lt;br /&gt;
* A bug where the option “Invert the vertical axis” didn’t work in the “Space Thunder” event has been fixed.&lt;br /&gt;
* A bug with the maximum distance in cockpit view mode has been fixed.&lt;br /&gt;
* F-4 Phantom II (all modifications) — A bug causing the incorrect  display of the suspended cannon container mass has been fixed. &lt;br /&gt;
* Ki-200 — A bug causing there to be no additional camouflage has been fixed. &lt;br /&gt;
&lt;br /&gt;
Sounds&lt;br /&gt;
&lt;br /&gt;
* Engine volume balance for player-controlled ground vehicles has been slightly adjusted. &lt;br /&gt;
* Object 279 has received a sound package which is more appropriate to its type of engine (16 cylinder diesel engine).&lt;br /&gt;
* The volume of the sounds resulting from hits to allied/enemy ground vehicles from medium and large calibre shells has been changed.&lt;br /&gt;
&lt;br /&gt;
Interface&lt;br /&gt;
&lt;br /&gt;
* We have disabled targeted messages to other players in battle chat (battle chat is designed for teamplay) but the ability to communicate privately is still possible in the normal manner.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1090|08.04.2020]] (1.97.1.40) ==&lt;br /&gt;
&lt;br /&gt;
* Planned BR changes have been implemented ([https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vTkMG46d-uxYOomm3jGxHoKFzI6WDPfNH0NScw5AoRchsgCcV9MEYzHe_DB86SeHYk3giKd48-zhg2F/pubhtml LINK]).&lt;br /&gt;
* Additional helicopters from the recent major update have been added to ground battles in AB mode (for aircraft events). &lt;br /&gt;
* Helicopter pads have been removed in ground battles in AB mode as their AAA might attack players that have joined an aircraft event.&lt;br /&gt;
* All wager terms except “Golden battles” have been changed. Now, all Silver Lion wagers can be fulfilled in rank III-VII vehicles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1092|13.04.2020]] (1.97.1.47) ==&lt;br /&gt;
&lt;br /&gt;
* M15A1 CGMC — A bug where wheels drop below ground level at high speed has been fixed.&lt;br /&gt;
* AF D1, AF D3  — A bug where gunners under AI control wouldn't open fire at aircraft has been fixed ([https://forum.warthunder.ru/index.php?/topic/281748-problemy-s-zenitnym-vooruzheniem-v-avtomaticheskom-rezhime/ report]).&lt;br /&gt;
* Now you can see the characteristics of guided missiles on all ground vehicles ([https://forum.warthunder.ru/index.php?/topic/282379-197089-otobrazhenie-kharakteristik-ptur-begleitpanzer-57/ report]).&lt;br /&gt;
* The function “Disable gunners” for turrets is available again ([https://forum.warthunder.ru/index.php?/topic/281749-197079-upravlenie-strelki-ne-otvechaet/ report]).&lt;br /&gt;
* B-24D-25-CO — The lower turret has now been located in its proper position ([https://forum.warthunder.com/index.php?/topic/479444-197059-b-24d-25-co-ball-turret-misplaced&amp;amp;ct=1586515319 report]).&lt;br /&gt;
* A bug where the game crashes when joining ongoing battles (join in progress) has been fixed.&lt;br /&gt;
* Decals installed in the 3rd and 4th slots are now displayed correctly in OpenGL render.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1093|14.04.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Partial storing of respawn points after battle has been disabled for Enduring Confrontation aviation battles in RB and SB modes.&lt;br /&gt;
&lt;br /&gt;
Flight model improvements:&lt;br /&gt;
&lt;br /&gt;
* '''AH-1F (1G, 1S, 1Z), Lynx AH.Mk.1, UH-1B (1C, 1C XM-30, 1D), A-129''' - Elevation capacity without the rotor blades improvement has been improved (they now climb easier with a full payload in“stock” condition).&lt;br /&gt;
&lt;br /&gt;
Aircraft characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with some aircraft losing their wings during emergency landing.&lt;br /&gt;
* '''Mi-24V, Mi-24P''' — Incorrect number of flares has been corrected. ([https://forum.warthunder.ru/index.php?/topic/282059-197089-mi-24v-mi-24p-kolichestvo-ltts/ report])&lt;br /&gt;
* '''Mi-28N''' — Incorrect number of flares has been corrected. ([https://forum.warthunder.ru/index.php?/topic/281814-zavyshennoe-chislo-ltts-197079/ report])&lt;br /&gt;
* '''AH Mk.1''' — Incorrect number of flares of the AMASE equipment has been corrected.&lt;br /&gt;
* '''MiG-15bisISh''' — Ballistic calculator mechanics have been added to simulate improvement of the standard sighting system with a differential circuit. Cannons have been changed from NS-23 to NR-23. &lt;br /&gt;
* '''EC-665 Tiger UHT''' — Container pod cap drop visuals has been fixed from AIM-92 pod cap to anti-tank missile pod cap. ([https://forum.warthunder.ru/index.php?/topic/282046-stinger-197089/ report])&lt;br /&gt;
* '''B-29''' — Defensive weapon ammo has been corrected to 1000 rounds per gun. ([https://forum.warthunder.ru/index.php?/topic/264832-b-29-zanizhennyi-boekomplekt-turelei/ report])&lt;br /&gt;
* '''Br.693AB2''' — Number of gunners has been corrected.&lt;br /&gt;
* '''F-4E Phantom II, F-4EJ Phantom II''' — Central gunpod SUU-23/A type has been corrected from offensive to mounted.&lt;br /&gt;
* '''B18B, A21RB, J29F, J29D'''  — A separate launch has been added for mounted rockets.&lt;br /&gt;
* '''S.O.4050 Vautour IIB''' — Wrong defensive armament point in the crew menu has been corrected.&lt;br /&gt;
* '''Bo 105 PAH-1, Bo 105 PAH-1A, Bo 105 CB-2''' — Wrong armor penetration data for flares in some weapon presets has been removed.&lt;br /&gt;
* '''Ka-50, Ka-52''' — Camera position from the third-person view has been corrected for zooming in on the target marker. ([https://forum.warthunder.ru/index.php?/topic/281841-ka-52ka-50-polozhenie-kamery/ report])&lt;br /&gt;
* '''H-34 (France)''' — ATGM type has been corrected from AGM-22 to SS-1.&lt;br /&gt;
* '''AH-1S Kisarazu''' — ATGM type has been corrected from BGM-71 TOW to BGM-71 TOW-2.&lt;br /&gt;
* '''BGM-71 TOW ATGM''' — Length has been corrected to 1270 mm, mass - to 18.8 kg, explosives mass to 2.45 kg, speed - to 299 m/s. ([https://forum.warthunder.ru/index.php?/topic/269055-1891103-ptrk-itow-na-ah-1s/ report])&lt;br /&gt;
* '''M117, JM117 bomb''' — The length has been corrected to 2133.6 mm, the mass to 362.42 kg and the explosive mass to 175.1 kg (799 lbs). ([https://forum.warthunder.ru/index.php?/topic/268456-750-funtovaya-bomba-m117-poteryalsya-1-kg-vzryvchatki-nepravilnaya-massa-bomby/ report])&lt;br /&gt;
* '''Mighty Mouse rockets''' — Mass, speed, and explosive weight have been corrected. ([https://forum.warthunder.ru/index.php?/topic/272213-rakety-mighty-mouse-oshibochnye-parametry-vse/ report])&lt;br /&gt;
* '''Tiny Tim rockets''' — Mass, speed, and explosive weight have been corrected. ([https://forum.warthunder.ru/index.php?/topic/272232-raketa-tiny-tim-oshibochnye-parametry-vse/ report])&lt;br /&gt;
* '''DA machine gun''' - Rate of fire has been corrected to 500 rounds per minute. ([https://forum.warthunder.ru/index.php?/topic/268381-skorostrelnost-pulemetov-da-i-da-2/&amp;amp;ct=1586444028 report])&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1094|15.04.2020]] (1.97.1.52) ==&lt;br /&gt;
&lt;br /&gt;
* Ground vehicles that make use of the “hull aiming mode” will no longer roll down hills when positioned upon the landscape at large or very small angles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1095|16.04.2020]] (1.97.1.55) ==&lt;br /&gt;
&lt;br /&gt;
* A crash which would occur during tank battles which was caused by the destruction of objects on 32-bit systems has been fixed.&lt;br /&gt;
* The engine sound of the Strv 103-0 has been updated using a recording of the original engine sound.&lt;br /&gt;
* A bug where the game might freeze while controlling the Ka-52 and AH-64 helicopters has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1096|21.04.2020]] (1.97.1.65) ==&lt;br /&gt;
&lt;br /&gt;
* The rangefinder now works with binoculars.&lt;br /&gt;
* A lack of the “Tracks” and “Brake system” modifications will now properly affect a tank’s mobility (in a negative way compared to if it had those modifications).  &lt;br /&gt;
* Tank maneuverability in turns and pivots in RB and SB modes has been increased. Loss of power in turns has been decreased. These effects are different for every tank, but in general, turns and pivots now take significantly less time. &lt;br /&gt;
* '''Ikv 91''' - Horizontal and vertical shell dispersion rates have been reduced. &lt;br /&gt;
* Thermal vision controls have been changed to be more up-to-date for the following vehicles: ZPRK 2S6 (modification 2S6M1), Challenger 2, Stormer HVM.&lt;br /&gt;
* '''SdKfz 234/1, /2, /3, /4''' -  a bug with AP shells, where their fuses would not be cocked on particular hull parts of the required thickness, has been fixed.&lt;br /&gt;
* '''T-55A, Type 74''' -  The position of the IR projector now correctly coincides with the respective tank model. &lt;br /&gt;
* '''T-62, T-62M1, T-62 (China)''' - The vertical aiming speed has been specified (increased) from 4.5 to 6 degrees per second. Source: Т-62 - Руководство по материальной части и эксплуатации. 1968 г. // Стабилизатор &amp;quot;Метеор&amp;quot; 115-мм танковой пушки У-5ТС и 100-мм танковой пушки У-8ТС (Д-54). Техническое описание. 1962 &lt;br /&gt;
* '''T-62M-1''' - Sight magnification has been improved from 7x to 8x, as ATGM launch requires 1K13 sight with 8x magnification. Source: Танк Т-62М - Дополнение к техническому описанию и инструкции по эксплуатации танка Т-62. 1987 &lt;br /&gt;
* '''BMP-2''' - Sight magnification has been improved from 5.6 to 6. Gun depression angle has been specified (decreased) from -5 (actually only available with manual guidance) to -4 degrees. Source: Боевая машина пехоты БМП-2. Техническое описание и инструкция по эксплуатации. Часть 1, 1987 &lt;br /&gt;
* '''AMX-10RC''' — Buoyancy has been improved,  the rear doesn’t drown when the tank halts while afloat. &lt;br /&gt;
* '''T-44''' - Tank weight has been specified (decreased) from 31.8 to 31 tons. Source: Руководство по эксплуатации танка Т-44. 1946&lt;br /&gt;
* '''T-72A''' - Engine rpm has been decreased from 2100 to 2000 . Source: Т-72А - Техническое описание и инструкция по эксплуатации. Книга первая. 1986&lt;br /&gt;
* '''T-10M''' - 14.5 mm machine gun ammo has been increased from 450 to 750 rounds. Source: Т-10М - Руководство по материальной части и эксплуатации. 1960&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1098|28.04.2020]] (1.97.1.71) ==&lt;br /&gt;
&lt;br /&gt;
* HESH rounds have been added to the Strv 101, 103-0, 103A, and 103C.&lt;br /&gt;
* TOW ATGM launcher vertical aiming angles have been corrected (increased) for the following:&lt;br /&gt;
** M113A1: from -5° to +10° → from -20° to +25°&lt;br /&gt;
** Pvrbv 551: from -5° to +10° → from -13° to +25°&lt;br /&gt;
** UDES 33: from -5° to +10° → from -20° to +25°&lt;br /&gt;
* Now, when destroying a vehicle with [[:Category:Ground_vehicles_with_hull_break_mechanics|hull destruction mechanics]] by hitting the fuel tank without the destruction of any other modules you will see the message “Hull destroyed” instead of “Vehicle burned down”.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1100|29.04.2020]] (1.97.1.75 - Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug where the default values of helicopter parameters for the sensitivity in missile control were selected incorrectly has been fixed.&lt;br /&gt;
* The possibility of changing the parameters of the safe screen area in battle has been added for Xbox One players. You can find this parameter in the “main parameters” in the &amp;quot;Battle interface settings&amp;quot; section.&lt;br /&gt;
* Now if necessary Xbox One and PS4 players can filter their saved control presets by name as well as date.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1099|30.04.2020]] (Server update 30.04 (economy)) ==&lt;br /&gt;
Research, purchase, crew training costs and other related parameters for vehicles have been changed ([https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vRwA_xqBfX6PWG1KRkxC6_vJO_WinXD09m3ZgXKaluVa2QxRtmnuw1Qa4e2H_GFW-xq6jl8vqe5NKla/pubhtml tablesheet with the main parameters]).&lt;br /&gt;
&lt;br /&gt;
All economy indicators for vehicles will be changed according to rank.&lt;br /&gt;
&lt;br /&gt;
* In Naval AB Silver Lions reward for destruction of enemy has been increased by 75% for destroyers and cruisers.&lt;br /&gt;
&lt;br /&gt;
=== Ground forces tech tree changes ===&lt;br /&gt;
&lt;br /&gt;
* USA:&lt;br /&gt;
** M8 HMC —  Has been moved to the SPG line with sequential research requirements with M3 GMC and M10 GMC.&lt;br /&gt;
* Germany:&lt;br /&gt;
** Sd.Kfz.221 (s.Pz.B.41) and Panzerjäger I —  Requirement for sequential research has been added.&lt;br /&gt;
** StuG III A and StuH 42 G — Requirement for sequential research has been added.&lt;br /&gt;
** StuG III G and Jagdpanzer 38(t) —  Requirement for sequential research has been added.&lt;br /&gt;
** Jagdtiger and Begleitpanzer 57 —  Requirement for sequential research has been added.&lt;br /&gt;
* USSR:&lt;br /&gt;
** Т-50 —  Moved to rank II. The ability of active scouting and allied forces repair have been added.&lt;br /&gt;
** Т-126 —  Moved to rank II. The ability of active scouting and allied forces repair have been added. The price has been changed from 550 to 850 GE.&lt;br /&gt;
* Britain:&lt;br /&gt;
** Crusader Mk.II and Crusader Mk.III — Have been grouped and moved to rank II and placed after the A13 Mk.II with a sequential research requirement. The ability of active scouting, and allied forces repair, airstrike modification and improved optics modification have been added.&lt;br /&gt;
** Cromwell V and Cromwell I — Have been grouped..&lt;br /&gt;
** Tetrarch Mk.I and Daimler AC Mk.II — Requirement for sequential research has been added.&lt;br /&gt;
** Valentine Mk.I —  Has been moved to the rank II with a sequential research requirement with Daimler AC Mk.II and Valentine Mk.XI.&lt;br /&gt;
** Valentine Mk.XI and Valentine Mk.IX — Have been grouped.&lt;br /&gt;
* Japan&lt;br /&gt;
** Ho-Ro —  Has been moved to rank II.&lt;br /&gt;
* Sweden:&lt;br /&gt;
** Ikv 91 and U-SH 405 — Switched places.&lt;br /&gt;
** Ikv 91 — Battle rating has been changed from 7.3 to 6.7 for all game modes.&lt;br /&gt;
&lt;br /&gt;
=== Aviation tech trees changes ===&lt;br /&gt;
&lt;br /&gt;
* USA:&lt;br /&gt;
** TBD-1 and PBY-5 “Catalina” —  sequential research has been implemented.&lt;br /&gt;
** SBD-3 and TBF-1C —  sequential research has been implemented.&lt;br /&gt;
** P-36G and P-40E-1 —  sequential research has been revoked.&lt;br /&gt;
** F2A-3 and F4F-3 —  sequential research has been revoked.&lt;br /&gt;
* Germany:&lt;br /&gt;
** CR.42, G.50 series 2, G.50 AS series 7, C.200 series 3, C.200 series 7, C.202 — have been grouped in German tech tree and moved to the Premium section of Rank I.&lt;br /&gt;
** S.M.79 (all versions) — have been grouped in German tech tree and moved to the Premium section of Rank I.&lt;br /&gt;
** Bf 109 B-1 — moved to Rank I.&lt;br /&gt;
** Bf 109 E-1 — moved to Rank I, with sequential research with Bf 109 B-1 and grouped with Bf 109 E-3 and Bf 109 E-4.&lt;br /&gt;
** Ju 88 A-1 and He 111H-6  —  sequential research has been implemented.&lt;br /&gt;
** Ju 87 D-3 and Ju 87 D-5 — grouped.&lt;br /&gt;
** Hs 129 B-3 — Has been moved to rank II and located before Hs 129 B-2. &lt;br /&gt;
** Me 410 A-1/U4 — Has been moved and located before Me 410 B-2/U4.&lt;br /&gt;
** Me 410 A-1/U4 и Me 410 B-2/U4 — Has been moved to rank III with the need for sequential research with Hs 129 B-2 and Do 335 A-1.&lt;br /&gt;
* USSR:&lt;br /&gt;
** Yak-1 — Has been moved to rank II. &lt;br /&gt;
** Yak-1 and Yak-1B — Have been grouped and located before the Yak-7B with the need for sequential research.&lt;br /&gt;
** LaGG-3-8 and LaGG-3-11 — Have been grouped and located  before the LaGG-3-35 with the need for sequential research.&lt;br /&gt;
** LaGG-3-35 and LaGG-3-66 — Have been grouped and located before the La-5 with the need for sequential research.&lt;br /&gt;
** I-15bis and I-153 M-62 — Have been moved in rank I in a separate branch before the group with the LaGG-3-8 and LaGG-3-11.&lt;br /&gt;
** Pe-3 — Has been moved to rank II. &lt;br /&gt;
** Pe-3 (r) and Pe-3 — Have been grouped before Il-2 (1941) with the need for sequential research.&lt;br /&gt;
** Yak-4 — Has been moved and located before Ar-2.&lt;br /&gt;
* Great Britain:&lt;br /&gt;
** Hurricane Mk.I/L — Has been moved to rank II and located before the Typhoon Mk.Ia with the need for sequential research.&lt;br /&gt;
** Nimrod Mk.I and Nimrod Mk.II — Have been dropped from the group with the need for sequential research.&lt;br /&gt;
** Beaufighter Mk.X — Has been moved to rank II and located before the Beaufighter Mk.VIc with the need for sequential research.&lt;br /&gt;
** Whirlwind Mk I — Has been moved to rank IV and located before the Brigand B 1 with the need for sequential research.&lt;br /&gt;
** Mosquito FB.Mk.VI and Mosquito FB.Mk.XVIII — Have been grouped and moved to rank III and located before the Beaufighter Mk.21 with the need for sequential research.&lt;br /&gt;
** Hornet Mk.III and Swift F.1 — The requirement for sequential research has been added.&lt;br /&gt;
* Japan:&lt;br /&gt;
** Ki-10-II K — Has been moved in line and located before the A5M4&lt;br /&gt;
** Ki-32 — Has been moved in the line and located before the J1N1 with the need for sequential research. &lt;br /&gt;
** J1N1 and Ki-45 ko —  The need for sequential research has been added.&lt;br /&gt;
** F1M2 — Has been moved in the line and located before the Ki-21-Ia with the need for sequential research. &lt;br /&gt;
** B5N2 —  Has been moved to rank I.&lt;br /&gt;
** Ki-109 —  Has been moved to rank II.&lt;br /&gt;
* Italy:&lt;br /&gt;
** Re.2002 Early - Has been moved to rank II.&lt;br /&gt;
** Re.2000 series 1 and Re.2000 G.A.— Have been grouped and moved to rank II and located before the Re.2002 Early with a sequential research requirement.&lt;br /&gt;
** Re.2001 serie 1, Re.2001 CB, Re.2001 CN — Have been grouped with a sequential research requirement.&lt;br /&gt;
* France:&lt;br /&gt;
** F.222.2 and N.C.223.3 — Have been grouped before the Potez 633 with a sequential research requirement.&lt;br /&gt;
** M.S.406C1 - Has been moved to rank II and located before the M.S.410 with a sequential research requirement.&lt;br /&gt;
** The research tree after the A-35B aircraft is now distributed in the following order -  at rank III: F6F-5, SB2C-5, P-63C-5, at rank IV: F6F-5N, AD-4, F4U7, F8F-1B, the other ranks remain unchanged.&lt;br /&gt;
* Sweden:&lt;br /&gt;
** J20 — Has been placed before the J22-A.&lt;br /&gt;
** J29F — Has been moved to rank VI.&lt;br /&gt;
&lt;br /&gt;
=== Other fixes ===&lt;br /&gt;
&lt;br /&gt;
* Crusader Mk.II, M3A3 Stuart — The ability of active scouting, allied forces repair, airstrike  modification and improved optics modification have been added.&lt;br /&gt;
* BT-7 (F-32) — The airstrike modification has been added. &lt;br /&gt;
* Sd.Kfz.234/1 — The ability of active scouting and allied forces repair have been removed.&lt;br /&gt;
* Strf 90C — The ability of allied forces repair has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1101|09.05.2020]] (1.97.1.88) ==&lt;br /&gt;
&lt;br /&gt;
* Ya-5M motor gun boat — The salvo speed of the 24 x 82 mm M-8 rocket launcher has been increased up to 7 seconds.&lt;br /&gt;
* Swordfish Mk.2 — Cockpit has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1102|13.05.2020]] (1.97.1.91) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that might prevent the game from starting on systems installed with AVG (or Avast) antivirus has been fixed.&lt;br /&gt;
* A bug where some combat ready ground vehicles might look destroyed has been fixed.&lt;br /&gt;
* A bug has been fixed with the incorrect visuals for destroyed ground vehicles - there may have been a lack of fire and smoke effects, hatches may have appeared locked shut, some external elements may have appeared undamaged.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1103|15.05.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* In ground SB, the previous mechanics for respawn zone protection in the form of a timer used for vehicle destruction has been switched on.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1104|20.05.2020]] (1.97.2.11 (1.97.2.10 for PS4 and XBOX ONE)) ==&lt;br /&gt;
&lt;br /&gt;
* The after-armour effect of secondary shell debris for APDS shells has been improved. More precise correlation in the amount of secondary fragments of shell and armor to shell mass and parameters. For shells below 100 mm, the after-armour effect has been reduced slightly, for shells 100 mm and above this effect has been increased. &lt;br /&gt;
* '''Pvrbv 551''' and  '''Lvrbv 701''' - Traverse angles have been increased.&lt;br /&gt;
* '''2S6''' - A bug resulting in an actual rate of fire of ~8000 rpm instead of 5000 rpm in the automatic guns has been fixed. &lt;br /&gt;
* '''Archer''' - Historical 3x-6x sight has been added.&lt;br /&gt;
** Source: Royal Armoured Corps Training Volume III-Armament Pamphlet No. 6 SP 17-pr Valentine 1952&lt;br /&gt;
* '''Chi-Ha Kai / Chi-He''' - Historical 4x sight has been added.&lt;br /&gt;
** Source: Handbook on Japanese Military Sources // Intelligence Bulletin Vol. 3 No 11 July 1945 // &lt;br /&gt;
* '''Object 279''' - BR-482B shell initial speed has been increased from 900 to 1000 m/s with corresponding armour penetration re-calculation.&lt;br /&gt;
** Source: Отечественные бронированные машины. XX век. Том 3. 1946-1965, Солянкин А.Г, Желтов И.Г., Кудряшов К.Н // Техника и вооружение: Отечественные бронированные машины 1945-1965 N°12/2017&lt;br /&gt;
* '''Semovente 90/53 M41M''' - A bug in the gunner’s camera position has been fixed, previously it might have resulted in the vehicle disappearing on some graphic presets.&lt;br /&gt;
* '''Centauro MGS''' - Commander’s camera height has been increased.&lt;br /&gt;
* '''Radkampfwagen 90''' - Commander’s camera height has been increased.&lt;br /&gt;
* '''2S6''' - Gun recoil animation has been fixed.&lt;br /&gt;
* '''Vickers MBT''' - Excessive MG sight markers have been removed.&lt;br /&gt;
* '''Lvtdgb m/40''' - Clarified the dependence of the limits of the angles for elevation in the angle of turret rotation of the gun.&lt;br /&gt;
* '''A.43 Black Prince''' - Clarified the dependence of the limits of angles for elevation in the angle of turret rotation of the gun.&lt;br /&gt;
* '''50 mm Mk.214a gun''' - Spread angles have been increased.&lt;br /&gt;
* '''Su-6 (all versions)''' - 37 mm NS-37 guns spread angles have been reduced.&lt;br /&gt;
* '''20 mm M61 gun, 30 mm ADEN gun, DEFA gun (all versions)''' - After-armour effect of the secondary debris for AP rounds has been improved, smoke trail for tracer shells has been removed.&lt;br /&gt;
* A bug has been fixed with the inability to start quick field repair while playing in a squad.&lt;br /&gt;
* Hangar zoom has been added to the PS4 version.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1105|21.05.2020]] (1.97.2.19) ==&lt;br /&gt;
&lt;br /&gt;
* Some rare bugs related to game crashes have been fixed for following situations:&lt;br /&gt;
** In air battles;&lt;br /&gt;
** During connection to an already ongoing battle.&lt;br /&gt;
* Game crashes when using [[wt:en/tournament/replay/|stream and replay features]] has been fixed.&lt;br /&gt;
* Game crash on a Mac client game start has been fixed.&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_1.77_%22Advancing_Storm%22&amp;diff=163737</id>
		<title>Update 1.77 &quot;Advancing Storm&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_1.77_%22Advancing_Storm%22&amp;diff=163737"/>
				<updated>2023-06-05T21:49:31Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Undo revision 163723 by U44629479 (talk) kph is incorrect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Update 1.77 &amp;quot;Advancing Storm&amp;quot;}}&lt;br /&gt;
[[File:Wallpaper Update1.77.jpg|x400px|border|right]]&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/5381-news-meet-update-1-77-advancing-storm-survey-added-en Update 1.77 &amp;quot;Advancing Storm&amp;quot;]([https://warthunder.com/en/game/changelog/current/798 changelog]) was introduced on 14 March 2018. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=New vehicles=&lt;br /&gt;
==Ground forces==&lt;br /&gt;
===USA===&lt;br /&gt;
&lt;br /&gt;
* [[Magach 3 (USA)|Magach 3]] (Gift)&lt;br /&gt;
* [[M1 Abrams|M1 Abrams]]&lt;br /&gt;
&lt;br /&gt;
===Germany===&lt;br /&gt;
&lt;br /&gt;
* [[Leopard 2K]]&lt;br /&gt;
&lt;br /&gt;
===USSR===&lt;br /&gt;
&lt;br /&gt;
* [[T-64B|T-64B (1984)]]&lt;br /&gt;
&lt;br /&gt;
===Britain===&lt;br /&gt;
&lt;br /&gt;
* [[Challenger Mk.2|Challenger 1 Mk.2]]&lt;br /&gt;
&lt;br /&gt;
===France===&lt;br /&gt;
&lt;br /&gt;
* [[AMX-30]] (Gift)&lt;br /&gt;
* [[AMX-30B2 BRENUS]]&lt;br /&gt;
&lt;br /&gt;
==Air forces==&lt;br /&gt;
===USA===&lt;br /&gt;
&lt;br /&gt;
* [[F-84G-21-RE|F-84G-21-RE]]&lt;br /&gt;
&lt;br /&gt;
===Germany===&lt;br /&gt;
&lt;br /&gt;
* [[He 177 A-5|He 177 A-5]]&lt;br /&gt;
&lt;br /&gt;
===USSR===&lt;br /&gt;
&lt;br /&gt;
* [[La-200]]&lt;br /&gt;
&lt;br /&gt;
===Britain===&lt;br /&gt;
&lt;br /&gt;
* [[MB.5]] (Gift)&lt;br /&gt;
* [[Spitfire Mk Vb]]&lt;br /&gt;
* [[Spitfire Mk Vb/trop]] (reworked model)&lt;br /&gt;
* [[Spitfire Mk Vc]]&lt;br /&gt;
* [[Spitfire Mk Vc/trop]] (reworked model)&lt;br /&gt;
&lt;br /&gt;
===Japan===&lt;br /&gt;
&lt;br /&gt;
* [[Ki-108]]&lt;br /&gt;
&lt;br /&gt;
===Italy===&lt;br /&gt;
&lt;br /&gt;
* [[Spitfire Mk Vb/trop (Italy)|Spitfire Mk Vb/trop]] (premium)&lt;br /&gt;
* [[Re.2000 serie 1]]&lt;br /&gt;
&lt;br /&gt;
===France===&lt;br /&gt;
&lt;br /&gt;
* [[Martin 167-A3]]&lt;br /&gt;
* [[Yak-3 (France)|Yak-3]] (premium)&lt;br /&gt;
* [[M.D.452 IIC|M.D.452 Mystere IIC pre-series]]&lt;br /&gt;
&lt;br /&gt;
==Navy==&lt;br /&gt;
Will be available in the fleet testing in the future.&lt;br /&gt;
===USA===&lt;br /&gt;
&lt;br /&gt;
* PT-6 - MTB&lt;br /&gt;
* PT-20 - MTB&lt;br /&gt;
* PT-71 - MTB&lt;br /&gt;
* PT-103 - MTB&lt;br /&gt;
* PTF-7 - MGB&lt;br /&gt;
* SC-497 - Sub-chaser&lt;br /&gt;
* LCS(L)(3) - Landing Craft Support&lt;br /&gt;
* PC-451 - Sub-chaser&lt;br /&gt;
* PT-314 - MTB&lt;br /&gt;
* PT-625 - MTB&lt;br /&gt;
* PT-565 - MTB&lt;br /&gt;
* PT-810 - MTB&lt;br /&gt;
* PT-59 - MGB&lt;br /&gt;
* Asheville - Fast Attack Craft&lt;br /&gt;
* Fletcher - Destroyer&lt;br /&gt;
* Cowell - Destroyer&lt;br /&gt;
&lt;br /&gt;
===Germany===&lt;br /&gt;
&lt;br /&gt;
* LS - MTB&lt;br /&gt;
* S-38 - MTB&lt;br /&gt;
* S-38b - MTB&lt;br /&gt;
* R-41 - Minesweeper&lt;br /&gt;
* R-130 - Minesweeper&lt;br /&gt;
* R-301 - Minesweeper&lt;br /&gt;
* SF 40 Leichte - Light Flak-ferry&lt;br /&gt;
* SF 40 Schwere - Heavy Flak-ferry&lt;br /&gt;
* AF D1 - Gunboat&lt;br /&gt;
* AF D3 - Gunboat&lt;br /&gt;
* MZ1 - Gunboat&lt;br /&gt;
* S-100 (1945) - MTB&lt;br /&gt;
* S-100 (1944) - MTB&lt;br /&gt;
* VS-10 - MTB-Hydrofoil&lt;br /&gt;
* Jaguar - MTB&lt;br /&gt;
* VS-8 - MGB-Hydrofoil&lt;br /&gt;
* Albatros - Fast Attack Craft&lt;br /&gt;
* Zerstörer 1936 (1941) - Destroyer&lt;br /&gt;
* Z-20 Karl Galster - Destroyer&lt;br /&gt;
&lt;br /&gt;
=Game changes=&lt;br /&gt;
==Graphic==&lt;br /&gt;
Dagor Engine 5.0 — a new version of the game engine brings War Thunder improved graphics and effects.&lt;br /&gt;
&lt;br /&gt;
* New landscape creation technology for ground vehicle locations&lt;br /&gt;
* New algorithms of landscape texturing and detalization&lt;br /&gt;
* Realistic mud and puddles&lt;br /&gt;
* New anti-aliasing technology (Variance Clipping TAA)&lt;br /&gt;
* Contact shadows and shadows on effects&lt;br /&gt;
* Realistic rain effects&lt;br /&gt;
* Layered fog and mist effects&lt;br /&gt;
&lt;br /&gt;
Other graphical improvements:&lt;br /&gt;
&lt;br /&gt;
* Dynamic clouds and sun&lt;br /&gt;
* The effects of the bullets/shells hitting the water, ground and other objects has been updated.&lt;br /&gt;
* The traces of HE shells impacting the ground with .50 calibre and higher has been improved.&lt;br /&gt;
* The algorithm for the postFX “Polynom” has been changed. The maximum brightness when using this post-effect has been limited to 2 times the original.&lt;br /&gt;
&lt;br /&gt;
==Sounds==&lt;br /&gt;
[https://warthunder.com/en/news/5340-development-new-sounds-in-update-1-77-en Multiple changes related to sounds:]&lt;br /&gt;
&lt;br /&gt;
* A new (modular) principle for the formation of sound events for the shots of all guns (including machine guns, automatic cannons, MLRS and ATGMs) of ground vehicles has been added.&lt;br /&gt;
* New sounds for all machine guns on ground vehicles has been added.&lt;br /&gt;
* New sounds for all automatic cannons for ground vehicles has been added.&lt;br /&gt;
* The sounds of all guns on ground vehicles has been reworked.&lt;br /&gt;
* New sounds for MLRS on all ground vehicles have been added. Particularly on the BM-13 “Katyusha”.&lt;br /&gt;
* New sounds for ATGMs on ground vehicles have been added.&lt;br /&gt;
* Reverberation &amp;quot;tails&amp;quot; for the sound of firing on all guns (including machine guns, automatic cannons, MLRS and ATGMs) in order to hear the difference in calibre of the shooting gun have been added. This applies to both sides (enemy, friendlies and your own cannons).&lt;br /&gt;
* The dependence of the sound power of shots on all guns, MLRS and ATGMs on the density of the terrain surrounding the the vehicle. The closer and denser the buildings are, the longer will be the &amp;quot;tail&amp;quot; of the sound of the shot, and the more powerful sound the shot itself has.&lt;br /&gt;
* The effect of global reverberation for interior (cabin, turret) and exterior sounds (field, small buildings) for ground vehicles, aircraft and ships has been added.&lt;br /&gt;
* A clear difference in the sounds of all shots from the gunner's eye point (resonant turret box, mechanical parts, sleeves) and from third person view (rumbling, openness of sound) has been added for ground vehicles.&lt;br /&gt;
* The effect of occlusion (absorption of high frequencies and a drop in the volume of external sounds) of the gun turret/driver's cabin for ground vehicles from the eye point of the gunner/driver has been added. However, if the driver is in a closed cabin, and the gunner is in an open air position(or vice versa, in any combination) - this is accounted for by the effect.&lt;br /&gt;
* The dependencies of loudness of sounds of aircraft engines aircraft from distance to listener (player) have been reworked.&lt;br /&gt;
* Layers of ultra-low frequencies for explosions, cannon shots, crumbling structures and tank suspensions have been added.&lt;br /&gt;
* A new musical accompaniment for each nation in the hangar in game has been added. Also new music has been added for defeat and victory cutscenes.&lt;br /&gt;
&lt;br /&gt;
==Location and mission updates==&lt;br /&gt;
&lt;br /&gt;
* Balancing changes made to the location “Poland”: [https://static.warthunder.ru/upload/image/!2018/02%20February/poland_2_new.jpg new village] added to the Northeast with respawn zones in RB and SB battle modes; [https://static.warthunder.ru/upload/image/!2018/02%20February/poland_1_new.jpg stone ridge] added on the shore of the lake which covers respawn zone.&lt;br /&gt;
* Balancing changes made to the location “Eastern Europe”.&lt;br /&gt;
* New missions added which include larger territories - &amp;quot;[https://static.warthunder.ru/upload/image/!2018/02%20February/map_vostochnaya.jpg European Province]&amp;quot; and &amp;quot;[https://static.warthunder.ru/upload/image/!2018/02%20February/map_volokolamsk.jpg Neighborhood Volokolamsk]&amp;quot; with the locations “Eastern Europe” and “Volokolamsk”.&lt;br /&gt;
* [https://static.warthunder.ru/upload/image/!2018/02%20February/france_03_new.jpg Urban] and [https://static.warthunder.ru/upload/image/!2018/02%20February/france_02_new.jpg rural] part of the location “Maginot Line” has had significant detail added.&lt;br /&gt;
* New test flights for jet aircraft for the USA, Germany and Japan have been added.&lt;br /&gt;
&lt;br /&gt;
==Aircraft model, damage model, characteristic and weaponry changes==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
View full list&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* The collision model with falling bombs versus aircraft has been included (without initial explosion). In Arcade Battles mode, the collision can only take place with enemy aircraft. In Realistic and Simulation battles, a clash is also possible with your own aircraft and allied aircraft. As a result of the collision, the trajectory of the bomb flight will change, the aircraft's damage depends on the strength of the collision with the bomb.&lt;br /&gt;
* The opening of the bomb bay doors, regardless of the presence of suspended weaponry on external holders on condition that the presence of such weapons doesn’t interfere with opening the bomb doors has been switched on.&lt;br /&gt;
* A-26 (all modifications) - Aiming arcs for defensive armament has been corrected.&lt;br /&gt;
* MiG-3-15 (BK) - Ammunition has been changed to 280 rounds for the synchronous BS machine gun and 145 rounds for each wing mounted BK machine gun ([https://forum.warthunder.ru/index.php?/topic/229009-mig-3-15-bk-oshibki-v-boekomplekte-oshibki-v-nazvanii-pulemetov source]).&lt;br /&gt;
* Il-4 - A bug where it wasn’t possible to create custom camouflage for the aircraft has been fixed.&lt;br /&gt;
* Typhoon Mk.Ia - The ammunition for the machine guns of the .303 calibre has been changed. For the pair of external and internal guns it is now 500 rounds per machine gun and 460 for the central machine gun.&lt;br /&gt;
* PB4Y-2 - Pre-set without bomb load has been removed.&lt;br /&gt;
* Potez 631 - Possibility of separate dropping for 100kg bombs has been added.&lt;br /&gt;
* Me 410 A-1/U2, B-1/U2 - The display of weaponry modules in the X-Ray view has been fixed ([https://forum.warthunder.com/index.php?/topic/394954-me-410-a-1u2-and-me-410-b-1u2-wrong-xray-model-when-wfrgr21-x-4-equiped source]).&lt;br /&gt;
* Do 17Z-2 - Bomb pre-set with 4x250kg has been removed as per passport data.&lt;br /&gt;
* P-51(all modifications), F-82E - Armour has been corrected ([https://forum.warthunder.ru/index.php?/topic/223447-171-nevernoe-bronirovanie-p-51 source]).&lt;br /&gt;
* La-5FN - Display of the rear armour plate in x-ray has been fixed ([https://forum.warthunder.com/index.php?/topic/391818-173532-bugged-rear-cockpit-steel-plate-upgrade-buuge source]).&lt;br /&gt;
* Do 217 E-4 - MG FF cannon has been changed to MG FF/M ([https://forum.warthunder.com/index.php?/topic/393824-wrong-ammo-choice-for-he-111-h-16-and-do-217-e-4 source]).&lt;br /&gt;
* He 111H-16 - MG FF cannon has been changed to MG FF/M ([https://forum.warthunder.com/index.php?/topic/393824-wrong-ammo-choice-for-he-111-h-16-and-do-217-e-4 source]).&lt;br /&gt;
* Spitfire series I, II, V and IX - Armour for the fuel tanks has been fixed ([https://forum.warthunder.ru/index.php?/topic/217879-169-protektirovannyi-toplivnyi-bak-u-spitfire-i-spitfire-ii-vse-spitfire-v-vse-spitfire-ix-vse source]).&lt;br /&gt;
* Potez 630 - The type of the aircraft has been changed to air defense fighter/Heavy fighter.  &lt;br /&gt;
* A-35 - The dropping of bombs from the bomb cradle in AB has been fixed ([https://forum.warthunder.com/index.php?/topic/396047-a-35-bomb-doesnt-release/&amp;amp;tab=comments#comment-7411029 source])&lt;br /&gt;
* Be-6 - The number of gunners in the crew card has been fixed ([https://forum.warthunder.com/index.php?/topic/387356-be-6-gunners source]).&lt;br /&gt;
* Pe-3 (all modifications) — Display of reload time for rockets and bombs on the crew card has been fixed.&lt;br /&gt;
* F6F-5, F6F-5N - The information regarding engines in X-Ray view has been fixed ([https://forum.warthunder.com/index.php?/topic/389591-french-f6f-5-wrong-engine-in-x-ray source]).&lt;br /&gt;
* Ki-102 - The icons for ammunition belt have been corrected ([https://forum.warthunder.com/index.php?/topic/376426-ki-102-50cal-belt/&amp;amp;tab=comments#comment-7132575 source]).&lt;br /&gt;
* A6M3 mod 22 - 20 mm Type 99 Mk 2 cannons have been changed to Type 99 Mk 1 ([https://forum.warthunder.com/index.php?/topic/386962-173146-a6m3-mod-22-is-equipped-with-the-wrong-cann source])&lt;br /&gt;
* Hs 129B-2 - The dropping of the 4x50kg pre-set has been fixed.&lt;br /&gt;
* AD-4 (all modifications) — Bomb release order for the following bomb presets has been fixed: 1x1000lb + 2x500lb and 1х2000lb + 2х1000lb.&lt;br /&gt;
* D3A1 - Information regarding defence weaponry has been added ([https://forum.warthunder.ru/index.php?/topic/232764-1750124-d3a1-otsutstvuet-opisanie-oboronitelnogo-vooruzheniya source]).&lt;br /&gt;
* D4Y3 - Has been renamed to D4Y3 Ko ([https://forum.warthunder.com/index.php?/topic/397578-d4y3-inaccurate-name source]).&lt;br /&gt;
* F8F-1, F8F-1B, P-38L-LO, A-36, PV-2D, SB2С-4, SB2С-5, SBD-3 - Suspension pods with DGP-1 machine guns have been added.&lt;br /&gt;
* P.108A serie 2 - The displaying of the number of gunners in the crew card has been fixed.([https://forum.warthunder.com/index.php?/topic/390876-p108a-serie-2-incorrect-number-of-gunners/ source]).&lt;br /&gt;
* Beaufighter (all modifications) -&lt;br /&gt;
** Defensive machine gun has been corrected to Vickers K. ([https://forum.warthunder.ru/index.php?/topic/232158-1750100-beaufighter-vsya-lineika-strelba-tureli-skvoz-tekstury-samoleta/ source]);&lt;br /&gt;
** The aiming arc of the defensive turret has been fixed ([https://forum.warthunder.ru/index.php?/topic/232158-1750100-beaufighter-vsya-lineika-strelba-tureli-skvoz-tekstury-samoleta/ source])&lt;br /&gt;
* MiG-3 (all modifications) — The thickness of the rear armour plate has been changed from 6 to 8 mm ([https://forum.warthunder.ru/index.php?/topic/229078-mig-3-vsya-lineika-oshibki-bronirovaniya/ source]).&lt;br /&gt;
* FW 190 F-8  — The thickness of the engine protection has been fixed. The outer ring has been changed from 3 to 6mm, for inner ring from 5 to 10mm.&lt;br /&gt;
* Su-6 (АМ-42) — The information about the armour on the fuel tanks has been fixed ([https://forum.warthunder.ru/index.php?/topic/231298-175096-su-6-am-42-otsutstvuet-protektirovanie-toplivnogo-baka/ source]).&lt;br /&gt;
* P-36G Hawk — The description of the Wright R-1820-G205A engine in the X-Ray view has been changed from 14 to 9 cylinders.&lt;br /&gt;
* Boomerang Mk.I/Mk.II — The description of the Pratt &amp;amp; Whitney S3C4-G engine in the X-Ray view has been changed from 18 to 14 cylinders ([https://forum.warthunder.ru/index.php?/topic/234541-boomerang-mk-ll-oshibka-v-kolichestve-tsilindrov-motora/ source1])([https://forum.warthunder.ru/index.php?/topic/234540-boomerang-mk-l-oshibka-v-kolichestve-tsilindrov-motora/ source2]).&lt;br /&gt;
* Swordfish Mk.I — The possibility of shooting through part of the tail fin with defensive weapons has been fixed([https://forum.warthunder.ru/index.php?/topic/231386-175096-swordfish-mk-i-strelba-tureli-skvoz-tekstury-samoleta/ source]).&lt;br /&gt;
* Il-2M (all modifications) — The possibility of shooting through part of the tail fin, fuselage and stabilizer with defensive weapons has been fixed ([https://forum.warthunder.ru/index.php?/topic/231292-175096-il-2m-vsya-lineika-strelba-tureli-skvoz-tekstury-samoleta/ source]).&lt;br /&gt;
* Il-10 (all modifications) — The possibility of shooting through part of the keel, fuselage and stabilizer with defensive weapons has been fixed.&lt;br /&gt;
* B7A2 — The possibility of shooting through part of the stabilizer with defensive weapons has been fixed ([https://forum.warthunder.ru/index.php?/topic/233353-1750160-b7a2-ryusei-strelba-tureli-skvoz-tekstury-samoleta/ source]).&lt;br /&gt;
* Il-28, Tu-14Т, Kikka — Rocket boosters have been added.&lt;br /&gt;
* For italian aircraft that are in the German research tree, the voice dubbing has been changed to a German one.&lt;br /&gt;
* Armour piercing value for the Panzerblitz II rockets has been corrected.&lt;br /&gt;
* The mass of the AP Mk I and AP Mk II rockets has been fixed ([https://forum.warthunder.com/index.php?/topic/393400-271217-ap-mkii-rocket-incorrect-mass)(https://forum.warthunder.com/index.php?/topic/393397-ap-mki-rocket-incorrect-mass source]).&lt;br /&gt;
* Characteristics for the S-21 rockets has been fixed ([https://forum.warthunder.com/index.php?/topic/387559-s-21-rocket-error/&amp;amp;tab=comments#comment-7316762 source]).&lt;br /&gt;
* Individual launching has been added for Type 5 No.6 Mod.9 rockets.&lt;br /&gt;
* Bomb pre-sets for the Japanese army and naval aircraft have been fixed ([https://forum.warthunder.com/index.php?/topic/389122-173183-ki-49-i-wrong-bomb source]).&lt;br /&gt;
* The name of the 250kg Type 98 Num 25 bomb has been changed to Navy Type 98 Num 25 ([https://forum.warthunder.com/index.php?/topic/389122-173183-ki-49-i-wrong-bomb source]).&lt;br /&gt;
* Characteristics of the Type 2 Nominal 50 Mod 1 bomb have been fixed.&lt;br /&gt;
* The recommended speed for release of the 18-inch Mark XV torpedo has been changed to a maximum of 443 km/h (275 mph) and the recommended altitude for release to 122 m(400ft).&lt;br /&gt;
* The universal Berezin machine gun is now divided into three main types: UBS, UBC &amp;amp; UBT ([https://forum.warthunder.ru/index.php?/topic/229009-mig-3-15-bk-oshibki-v-boekomplekte-oshibki-v-nazvanii-pulemetov source]).&lt;br /&gt;
* Ammunition for &amp;quot;air targets&amp;quot; for 20mm AN/M2 and AN/M3 cannons has been added.&lt;br /&gt;
* Characteristics for 30mm shells on the Mk.103 cannon have been corrected as per technical data sheet.&lt;br /&gt;
* MG 151/15, MG 151/20 - the mass of the cannons has been fixed ([https://forum.warthunder.com/index.php?/topic/398137-mg-15115-and-mg15120-weightmass-incorrect-value/ source]).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ground Vehicle model, damage model, characteristic and weaponry changes==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
View full list&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* SPAAG with radar (ZSU-23-4, М163, FlakPanzer Gepard and Type 87) - Sighting assist system in the form of a lead marker (as used in arcade) has been added. To switch it on you need to first lock the target by pressing “Select target” after that you will see the lock frame and lead marker.&lt;br /&gt;
* Ground Vehicles of rank 5-6 - New mechanics for reloading by using a first-order ammo rack order has been implemented:&lt;br /&gt;
** Leopard 1, Leopard A1A1, M46/M46 Tiger, M47/mKPz.47, M48A1, MBT-70/KPz-70, M60/M60A1 (AOS)/M60A1 RISE (P), T95E1, STB, Type 74, Centurion Mk.10, Vickers MBT, T-54 all, T-55A, T-62, IS-3, Object 906, FV4004, Conqueror, Object 268, Object 120, SU-122-54, AMX-30 all, Chieftain all.&lt;br /&gt;
* M60A2 - A bug with presence of inaccurate weak zones in the area between the cannon mantlet and turret has been fixed.&lt;br /&gt;
* M60A1 AOS - The weakened zone in the optics area in the cannon mantlet has been removed.&lt;br /&gt;
* M60 - A bug with the presence of inaccurate weak areas between the turret and the hull has been fixed.&lt;br /&gt;
* M47/mKPz.47 - The armour layout has been updated ([https://forum.warthunder.ru/index.php?/topic/220463-169487-bronirovanie-m47/ source]).&lt;br /&gt;
* M48A1 - A bug with the presence of inaccurate weak areas between the turret and the hull has been fixed. The armour layout of the turret has been updated ([https://forum.warthunder.com/index.php?/topic/349301-id0053583-31jan17-m48a1-turret-face-armor-incorrect-doesnt-maintain-1778mm-los source]).&lt;br /&gt;
* Centurion Mk.10 - A bug where there were inaccurate weak areas between the turret and the hull have been fixed.&lt;br /&gt;
* Chieftain Mk.3/5/10 - A bug where there were inaccurate weak areas between the turret and the hull have been fixed.&lt;br /&gt;
* Jagdpanther // Bfw.Jagdpanther - A bug where there were inaccurate weak zones in the area between the cannon mantlet and turret have been fixed.&lt;br /&gt;
* M48A1 - A bug where the driver camera has been rotated in synchronisation with the turret has been fixed.&lt;br /&gt;
* Begleitpanzer 57 - A bug related to the presence of zones which can be shot/damaged easily by shooting the turret armour has been fixed.&lt;br /&gt;
* Begleitpanzer 57 - The parameters of vertical guidance for the TOW launcher with angles -6/+20 has been added. The value of the multiplicity of the sight has been specified equal to 4/12 (regular/zoom). Source: Henschel Wehrtechnik Waffensystem Begleitpanzer 57mm, Thyssen-Henshel, Bofors.&lt;br /&gt;
* Begleitpanzer 57 - I-TOW ATGM has been added to the ammunition.&lt;br /&gt;
* FV4005 - The effect when firing from the cannon and the effect of shells hitting have been changed.&lt;br /&gt;
* Type-87 - Hull destruction effect has been added.&lt;br /&gt;
* Ru 251 — The effect of hull destruction has been added.&lt;br /&gt;
* M551— The effect of hull destruction has been added.&lt;br /&gt;
* T92 — The effect of hull destruction has been added.&lt;br /&gt;
* Object-906 — The effect of hull destruction has been added.&lt;br /&gt;
* Object-120 - A bug where destroying the engine and transmission caused no hull destruction effect.&lt;br /&gt;
* Tortoise - A bug with the paired machine gun where the tracer appeared between the barrels has been fixed.&lt;br /&gt;
* FV102 Striker - A bug with lack of damage model for launcher mechanism has been fixed.&lt;br /&gt;
* CA Lorraine - A bug where 3d decorations could be placed on wheels and exhaust pipes has been fixed. Suspension elements have been added to damage model.&lt;br /&gt;
* M41 - a bug where the rear wheels were suspended above the ground has been fixed  &lt;br /&gt;
* M4A5 Ram II - The firing flash display on anti-aircraft machine gun has been fixed.&lt;br /&gt;
* ZiS-30 - A bug with the rotation of the cannon at 90 degrees when it has been destroyed has been fixed.&lt;br /&gt;
* KPz-70 - A bug with the armour of the gun cradle has been fixed.  Previously it didn’t rotate with the turret.&lt;br /&gt;
* AEC Mk.II // AC Mk.II AA:&lt;br /&gt;
** A bug with inaccurate armour values being applied has been fixed.&lt;br /&gt;
** The armour scheme has been clarified. Sources: Canadian Archives Microfilms, Department of National Defence Army, British A.F.V. Specifications // AFV Weapons Profile No 21&lt;br /&gt;
* A30 Challenger - The armour scheme has been clarified. ([https://forum.warthunder.com/index.php?/topic/394201-fwd-jan042018-a30-challenger-incorrect-armour-value-missing-armour-plates/ Source])&lt;br /&gt;
* A.C.IV - Following changes have been made:&lt;br /&gt;
** Designation has been changed from “AC.IV Thunderbolt” to“A.C.IV”;  &lt;br /&gt;
** Maximum speed has been changed from 56 to 48 km/h;  &lt;br /&gt;
** Ammunition has been changed from 47 to 50 shots;  &lt;br /&gt;
** Engine power has been changed from 330 to 397 hp;  &lt;br /&gt;
** The armour layout of the vehicle frontal armour (hull, turret and mantlet) has been refined. Bugs with the presence of inaccurate weak zones in the area of the cannon and mantlet have been fixed.  &lt;br /&gt;
*** Sources: MP508/1, 1940 - 1946, G.S. Specifications Cruiser Tank AC3 and ACIV; MP392/36, 1942 - 1943, Tanks: Australian; Cruiser, Mark 3 (Experimental); MP392/36, 1942 - 1947, Australian Cruiser Tank Mark 3: production; and AC4, experimental; MP730/13, 1942 - 1944, B) Official papers; MP438/3, 1942 - 1943, Plans, Armoured Fighting Vehicles; MP730/13, 1942 - 1943, Tank Production in Australia: Stage IV. Discussions with United States and matters which led up to abandonment of tank programme; MP730/13, 1943 - 1943, A) Australian Tank Production Report by Colonel G A Green: B) Related Documents; MP730/13, circa 1942 - 1942, Armoured Fighting Vehicles Historical Notes (Dow)&lt;br /&gt;
* Т-26 (1940), Т-26 (1 Gv.T.Br.) - The ammunition placement in the vehicle has been clarified. Source: “Т-26. Руководство службы”, 1940 //М.Коломиец, М.Свирин -  “Фронтовая иллюстрация 1-2003 - Лёгкий танк Т-26 1931-1941”.&lt;br /&gt;
* Vickers MBT, M10 - The material of the hanging tracks with &amp;quot;rolled homogeneous armor&amp;quot; has been changed to &amp;quot;tracks&amp;quot;.&lt;br /&gt;
* ARL-44 - A bug related to the lack of reloading speed effect of the cannon dependant on the crew skill has been fixed.&lt;br /&gt;
* M8 Scott &amp;amp; M24 - M64 smoke shells added&lt;br /&gt;
* Jagdpanzer IV / IV/70(V) - smoke grenades added.&lt;br /&gt;
* Conqueror - The thickness of the onboard additional screens has been changed from 4 to 6 mm. Source: Report No.T.R. 17/1, Fig.21. Ammunition of the machine guns has been changed from 15000 to 7500 rounds. Source: Conqueror, Marks 1 and 2. Volume III - Armament. Pamphlet No.9. 1957&lt;br /&gt;
* Engine power value has been corrected from 450 h.p. (2050 RPM) to 500 h.p. (1800 RPM) for the following tanks:&lt;br /&gt;
** T-34-57 (1943)&lt;br /&gt;
** Т-34-57 (1941)&lt;br /&gt;
** Т-34 (1942)&lt;br /&gt;
** Т-34 (1940)&lt;br /&gt;
** Т-34 (1941)&lt;br /&gt;
** Т-34E&lt;br /&gt;
** Т-34E (STZ)&lt;br /&gt;
** T-34-747(r)&lt;br /&gt;
*** Source: Руководство по материальной части танка Т-34, 1949&lt;br /&gt;
* Cromwell Mk.I / Cromwell Mk.V - A bug where smoke grenades could not be reloaded at captured points has been fixed.&lt;br /&gt;
* AMX-13 DCA 40 - The parameters of shells used have been clarified:&lt;br /&gt;
** 40mm HE-T: speed has been changed from 874 to 1005 m/sec, type of the explosive mass has been changed from “tetril” to “torpex”, the mass of the explosive mass has been changed from 25 to 100 gram, the mass of the shell has been changed from 860 to 960 gram.&lt;br /&gt;
** 40mm AP-T: speed has been changed from 874 to 1025 м/sec, the mass of the shell has been changed from 882 to 930 gram.&lt;br /&gt;
*** Source: Jane's Ammunition Handbook, 2002 // Gander, T. “The Bofors gun”, 2013.&lt;br /&gt;
* Medium Tank M2 - The mass has been changed from 19 to 17.2 tonnes. Source: DEVELOPMENT OF ARMORED VEHICLES, volume 1 Tanks - AGF BOARD No.2&lt;br /&gt;
* M36 - The mass has been changed from 30 to 28.1 tons. Source: Catalogue of Standard Ordnance Items, second edition 1944, volume I.&lt;br /&gt;
* Valentine Mk.I - The engine power value has been reduced from 165 to 135 horsepower. Source: The Royal Armoured Corps Tank Museum. Tanks 1919-1940, The Interwar Period. The Royal Armoured Corps Centre, Bovington, Dorset.&lt;br /&gt;
* Crusader AA Mk.II -&lt;br /&gt;
* Ammunition has been changed from 600 to 1200 rounds.&lt;br /&gt;
* Turret rotation speed has been changed from 40 to 70 degrees per second. Source: Report V/EL NO. 48. CRUSADER III A.A. II (TWIN OERLIKON). Performances of Power Traverse Gear on Slopes., The National Archives WO 194/172&lt;br /&gt;
* Crusader AA Mk.I - The values of the armour for the turret have been corrected. Source: Canadian Archives Microfilms, Department of National Defence Army, British A.F.V. Specifications. Values, mm:&lt;br /&gt;
** Front: 25.4 changed to 30&lt;br /&gt;
** Side: 25.4 changed to 12&lt;br /&gt;
** Rear: 25.4 changed to 12&lt;br /&gt;
* Crusader AA Mk.II - The values of the armour for the turret have been corrected. Source: Canadian Archives Microfilms, Department of National Defence Army, British A.F.V. Specifications. Values, mm:&lt;br /&gt;
** Front: 30 changed to 50.8&lt;br /&gt;
** Side: 14 changed to 50.8&lt;br /&gt;
** Rear: 17 changed to 50.8&lt;br /&gt;
** Top: 12.7 changed to 20&lt;br /&gt;
* Crusader AA Mk.I/Mk.II - The maximum speed has been changed from 42 to 44 km/h. Source:  Department of National Defence Army, British A.F.V. Specifications&lt;br /&gt;
* Crusader AA Mk.I - The mass of the vehicle has been changed from 16.3 to 17.2 tonnes. Source:  Department of National Defence Army, British A.F.V. Specifications&lt;br /&gt;
* Crusader AA Mk.II - The mass of the vehicle has been changed from 16.3 to 17.5 tonnes. Source:  Department of National Defence Army, British A.F.V. Specifications&lt;br /&gt;
* Crusader AA Mk.II — A bug with incorrect visualization of the recoil for the Oerlikon cannon has been fixed.&lt;br /&gt;
* Crusader Mk.III - The number of smoke grenades has been changed from 30 to 50. Source: WO 291_1439 Vol 1 British tanks&lt;br /&gt;
* Centurion Mk.I - Armour has been corrected in the following zones, mm:&lt;br /&gt;
** Turret front: 152 changed to 127&lt;br /&gt;
** Side and rear of the turret: 89 changed to 76&lt;br /&gt;
** Top, hull: 38 changed to 29&lt;br /&gt;
** Top, turret: 29 changed to 25&lt;br /&gt;
** Rear, hull: 20 changed to 38&lt;br /&gt;
** Bottom, hull: 30 changed to 17&lt;br /&gt;
** Bottom, turret: 19 changed to 25&lt;br /&gt;
** Bottom, turret bustle: 20 changed to 38&lt;br /&gt;
*** Source: T.D.36515&lt;br /&gt;
* IS-6 —  Hull armour  values updated (values in mm)&lt;br /&gt;
** upper side armour: 100 -&amp;gt; 120&lt;br /&gt;
** flank slopes 100 -&amp;gt;75&lt;br /&gt;
*** Source:  report on  IS-6 test build 21.09.1944&lt;br /&gt;
* Т-64А - 3ОF26 HE shell has been changed to the 3ОF19.&lt;br /&gt;
* LVT(A)(1), LVT(A)(4) ZiS-2 - The value of the lower front plate has been changed from 12.7 to 6.35 mm. Source: Catalogue of Standard Ordnance Items, Second Ed. Vol.1 1944. R. P. Hunnicutt, Stuart, A History of the American Light Tank. Vol. 1&lt;br /&gt;
* LVT (A)(1) -&lt;br /&gt;
** Ammunition has been changed from 147 to 104 rounds.&lt;br /&gt;
** The mass of the vehicle has been changed from 15.6 to 14.88 tonnes.&lt;br /&gt;
** Values of vertical guidance angles have been changed from -12/+20 to -10/+25  Source: Catalogue of Standard Ordnance Items, Second Ed. Vol.1 1944.&lt;br /&gt;
* LVT(A)(1) - The armour on the turret has been changed. Source: Catalogue of Standard Ordnance Items, Second Ed. Vol.1 1944. R. P. Hunnicutt, Stuart, A History of the American Light Tank. Vol. 1. Values, mm:&lt;br /&gt;
** Front: 44.4 changed to 12.7&lt;br /&gt;
** Side, rear: 31.75 changed to 12.7&lt;br /&gt;
** Top: 12.7 changed to 6.35&lt;br /&gt;
* T34 - Reverse speed has been changed from 8  to 13 km/h. Source: Record of Army Ordnance Research and Development - Heavy Tanks and Assault Tanks, 1945 // Army Service Forces - Development History of the Heavy Tanks, T29 &amp;amp; T30, 1945 //  &lt;br /&gt;
* StuH42, StuG III G, KV-2 (1940), KV II 754r, M48A1, Ostwind, M3 Lee, FV4202, T-70 (1942), Т-80, GaZ-DSHK, Pz.IV C, Pz.IV/70(V), T-26-4, ASU-85, Black Prince, Comet Iron Duke, КВ-1 (Л-11), КВ-1Э, KV-IB, FV4202 - The order of the ammunition usage has been clarified.&lt;br /&gt;
* AMX-30 - The value of the multiplicity of the sight has been specified. Current value - 8x multiplication with switching to 12x. Source: Comparative characteristics of main battle tanks, Fort Knox 1973&lt;br /&gt;
* AMX-30B2 - The value of the multiplicity of the sight has been specified. Current value - 10x multiplication. Source:Comparative characteristics of main battle tanks, Fort Knox 1973&lt;br /&gt;
* M60A1 (AOS), M60A1 RISE (P) - The armour values of the commander turret have been changed. Values, mm:&lt;br /&gt;
** Front: 127 changed to 35&lt;br /&gt;
** Side: 70 changed to 26&lt;br /&gt;
** Back: 50 changed to 26&lt;br /&gt;
** Roof: 101.6 changed to 30&lt;br /&gt;
*** Source: Questions of defense vehicles, 1976. Vol. - 67.&lt;br /&gt;
* Chi-Ri II - The display of the icon regarding the effect of armour-piercing shells has been corrected.&lt;br /&gt;
* Type 60 ATM - A bug where aiming was impossible after knocking out the gunner has been fixed.&lt;br /&gt;
* Leopard A1A1: &lt;br /&gt;
** The DM23 shell has been added to the ammunition.&lt;br /&gt;
** Rangefinder modification has been replaced with similar but upgraded version of the modification. The upgraded version of the rangefinder provides distance measurement quicker and with less error.&lt;br /&gt;
* Object 906 - Hull break mechanics have been added.&lt;br /&gt;
* Fire rate (shots per minute) has been changed for following vehicles:&lt;br /&gt;
** Object 906: 9.96 → 10.02;&lt;br /&gt;
** Т-54 (all): 6.96 → 7.02;&lt;br /&gt;
** Т-55А: 6.99 → 7.02;&lt;br /&gt;
** Т-62: 4.98 → 5.01;&lt;br /&gt;
** T95E1: 6.99 → 7.02;&lt;br /&gt;
** M48A1: 7.99 → 8.&lt;br /&gt;
* AMX-30 (1972)/AMX-30B2 — Fire rate has been changed from 8 to 9 shots per minute. Source: “Kampfpanzer Leopard” - Heraugegeben von Raimund Knecht. J.F. Lehmanns Verlag München. Nr.6/7 “Internationale Wehr-Revue”.&lt;br /&gt;
* M60/M60A1 (AOS)/M60A1 RISE (P) — Fire rate has been changed from 7,2 to 9 shots per minute.  “Kampfpanzer Leopard” - Heraugegeben von Raimund Knecht. J.F. Lehmanns Verlag München. Nr.6/7 “Internationale Wehr-Revue”.&lt;br /&gt;
* Leopard/Leopard A1A1 —  Fire rate has been changed from 8 to 9 shots per minute.  “Kampfpanzer Leopard” - Heraugegeben von Raimund Knecht. J.F. Lehmanns Verlag München. Nr.6/7 “Internationale Wehr-Revue”.&lt;br /&gt;
* ARL-44 (ACL-1) -&lt;br /&gt;
** Cannon name has been changed to “SA44”. Sources: Note pour la Direction de l'Arme Blindée au sujet de l'état d'avancement du char de Transition // Note for the Direction of the Tank Army about the state of development on the transitional tank&lt;br /&gt;
** Shell names have been corrected:&lt;br /&gt;
*** Armour-piercing: OR Mle.44&lt;br /&gt;
*** HE: OE Mle.28&lt;br /&gt;
** Sources: Technical Service of the DEFA (Direction the study &amp;amp; manufacture of weaponry), Object : Test on the 75 SA 44&lt;br /&gt;
* P.7.T. AA - Name has been changed. Previously was “P4T AA”. Source: Les autochenilles Citroën munies de propulseurs &amp;quot;Kégresse-Hinstin&amp;quot; Type P.4.T. - étude technique // Les autochenilles Citroën munies de propulseurs &amp;quot;Kégresse-Hinstin&amp;quot; Type P.7.T. - étude technique&lt;br /&gt;
* Ballistics for the following shells fixed (the trajectory has become more flat, speed drop off has been corrected):&lt;br /&gt;
** 100mm 3BM8&lt;br /&gt;
** 105mm L28A1, M392A2, DM13, M728, M735, OFL 105 F1&lt;br /&gt;
** 115mm 3BM3, 3BM4&lt;br /&gt;
** 120mm L1G, L15A3, L23&lt;br /&gt;
** 122mm 3BM11&lt;br /&gt;
** 125mm 3BM9, 3BM12&lt;br /&gt;
** 152mm APFSDS for M69, ХМ578E1 cannon&lt;br /&gt;
* 90mm T320 - The shell mass has been changed from 5 to 3.6 kg. Source: Penetration performance of a series of T320e10 Arrow Projectiles, April 1956.&lt;br /&gt;
* 12.8 cm Pzgr. - The mass of the shell has been changed from 28 to 26.35 kg. Source: Die Munition der deutschen Geschütze und Werfer. Berlin 1940 // Geschoßringbuch. Band II July 1939&lt;br /&gt;
* 8.8 cm Pzgr.40 (KwK.36) - Shell speed values have been changed from 1000 to 930 m/sec. Source: Dokumentation W 127: Datenblätter für Heeres-Waffen, Fahrzeuge, Gerät // Waffen-Arsenal, Special Band 16, Die Deutschen Kampfwagen Kanonen 1935-1945.&lt;br /&gt;
* 7.5 cm K.Gr.rot Pz. (KwK.37/StuK.37) - Shell speed values have been changed from 440 to 385 m/sec. Source: Dokumentation W 127: Datenblätter für Heeres-Waffen, Fahrzeuge, Gerät // Waffen-Arsenal, Special Band 16, Die Deutschen Kampfwagen Kanonen 1935-1945&lt;br /&gt;
* 7.5 cm Spr.Gr.34 (KwK.37/StuK.37) - Shell speed values have been changed from 570 to 420 m/sec. Source: Dokumentation W 127: Datenblätter für Heeres-Waffen, Fahrzeuge, Gerät // Waffen-Arsenal, Special Band 16, Die Deutschen Kampfwagen Kanonen 1935-1945&lt;br /&gt;
* BGM-71B TOW - Has been fixed:&lt;br /&gt;
** The explosive mass from 3 to 2.45 kg.&lt;br /&gt;
** Range from 3750 to 3000 meters.&lt;br /&gt;
** Mass from 18.9 to 18.8 kg.&lt;br /&gt;
** Projectile speed from 278 to 299 m/sec.&lt;br /&gt;
*** Source: Helicopter Gunnery. FM 1-140, 29 March 1996&lt;br /&gt;
* 105mm OCC 105 F1 — Armour piercing value has been changed from 360 to 400 mm. Sources: AMX 30 Firepower – The Obus G HEAT round by Colonel Jean Périn (1972): International Defense Review // AMX 30 France’s Main Battle Tank by General Jean Marzloff, International Defense Review&lt;br /&gt;
* MGM-51B/C - A bug related to launch and cruising flight speed of the rocket has been fixed.&lt;br /&gt;
* 105 mm M735 - The mass has been changed from 4.1 to 3.7 kg. Initial speed has been changed from 1455 to 1501 m/sec. Source: FT 105-A-3 w/ C1-C3. &amp;quot;Firing Tables, Cannon, M68 On Tank, Combat, Full tracked: 105mm Gun, M60A3, M60A1, M60, and M48A5&amp;quot; C-1 includes M735 // Tank Gunnery (Abrams), FM 3-20.12, 1 October 2001&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Flight Model changes==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot;&amp;gt;&lt;br /&gt;
View full list&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* Yer-2(all modifications), Wellington(all modifications):&lt;br /&gt;
** Geometry data updated.&lt;br /&gt;
** Wing, fuselage and tail aerodynamic characteristics corrected.&lt;br /&gt;
** Separate fuel tanks enabled.&lt;br /&gt;
** The amount of fuel and weapon load now affects the  center-of-gravity more correctly.&lt;br /&gt;
** Maximum aircraft speed updated.&lt;br /&gt;
** Maximum speed of landing gear retraction updated.&lt;br /&gt;
** Engine power conditions updated.&lt;br /&gt;
&lt;br /&gt;
* BF 109 -A/B/E: &lt;br /&gt;
** Maximum overload has been increased to +13G&lt;br /&gt;
** The aerodynamic characteristics of the wing, fuselage and tail have been corrected.&lt;br /&gt;
** Maximum speed  of landing gear retraction has been corrected.&lt;br /&gt;
&lt;br /&gt;
* Fw 190A-1/A-4/A-5 (all modifications), Fw 190D (all modifications), Ta 152C-3/H-1:&lt;br /&gt;
** Wing geometry updated, balance at minimum fuel load updated.  &lt;br /&gt;
** Wobbling in mouse aim control mode has been reduced.&lt;br /&gt;
** Instructor opens radiator in advance for more efficient cooling.&lt;br /&gt;
** Depending on the aircraft modification weight has been reduced for 8-10 kg.&lt;br /&gt;
&lt;br /&gt;
* N1K1 Kyuofu:&lt;br /&gt;
** A bug where the aircraft could not reach its maximum overload at medium speed has been fixed.&lt;br /&gt;
&lt;br /&gt;
* N1K1-J ko:&lt;br /&gt;
** Geometry data updated.&lt;br /&gt;
** Wing, fuselage and tail aerodynamic characteristics corrected.&lt;br /&gt;
** Engine critical altitude changed.&lt;br /&gt;
** Inertia recalculated, as well as gunpod influence (resistance recalculated). Characteristics are now relevant to the data sheet.&lt;br /&gt;
&lt;br /&gt;
* P-51D-5/10/20/30 (all modifications):&lt;br /&gt;
** Stability increased for all flight modes.&lt;br /&gt;
** Flight speed influence on engine overheat has been increased (overheat higher at lower speed)&lt;br /&gt;
   &lt;br /&gt;
* Corsair (all modifications):  &lt;br /&gt;
** Controllability has been improved for Mouse Aim control mode  &lt;br /&gt;
&lt;br /&gt;
* Corsair F.Mk II:&lt;br /&gt;
** Maximum speed has been updated according to the data sheet&lt;br /&gt;
&lt;br /&gt;
* FW 200C:&lt;br /&gt;
** Max speed at which landing gear can be retracted has been corrected. It is now 200 km/h according to «Manual D.(Luft) T.2660/1. Engine takeoff power has been updated  &lt;br /&gt;
&lt;br /&gt;
* A-26 (all modifications):  &lt;br /&gt;
** Engine power near ground has been increased by 80 h.p.  &lt;br /&gt;
&lt;br /&gt;
* А-26B-50:&lt;br /&gt;
** WEP mode added.&lt;br /&gt;
** “Injection” modification has been added.&lt;br /&gt;
&lt;br /&gt;
* MC-202/205 (all modifications) -&lt;br /&gt;
** Overheat reduced&lt;br /&gt;
&lt;br /&gt;
* Hurricane (all modifications):&lt;br /&gt;
** Completely new up to date thermodynamics within limitation of the engine cooling at low speed.&lt;br /&gt;
** The aircraft polar, wing sweep and other parameters which do not affect aircraft performance characteristics but more precisely set the correct behavior of the aircraft according to the reports have been recalculated.&lt;br /&gt;
** The calculation of inertia has been completely updated according to the catalog of parts of the aircraft. All characteristics are combined in new data sheets: [https://forum.warthunder.ru/index.php?/topic/234726-huwker-hurricane-mki/ MkI], [https://forum.warthunder.ru/index.php?/topic/234727-huwker-hurricane-mkii/ MkII].&lt;br /&gt;
&lt;br /&gt;
* Hurricane Mk.I:&lt;br /&gt;
** WEP +12&amp;quot; added (“injection” modification added).&lt;br /&gt;
&lt;br /&gt;
* Sea Hurricane Mk.IB/IC:&lt;br /&gt;
** WEP +16&amp;quot; added with limited time for use.&lt;br /&gt;
&lt;br /&gt;
* Hurricane Mk.IIB/Trop:&lt;br /&gt;
** WEP +14&amp;quot; added, tropic filter influence on speed is now taken into account    &lt;br /&gt;
&lt;br /&gt;
* Hurricane Mk.IIB (USSR):&lt;br /&gt;
** WEP +14&amp;quot; added, speed loss due to replacement MGs with ShVAK cannons and speed gain due to absence of tropic filter has been taken into account (slightly increased overall)&lt;br /&gt;
&lt;br /&gt;
* Hurricane Mk.IV:&lt;br /&gt;
** WEP +18&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* P-47D (All Series):&lt;br /&gt;
** The aircraft polar, wing sweep and other parameters which do not affect aircraft performance characteristics but more precisely set the correct behavior of the aircraft according to the reports have been recalculated.&lt;br /&gt;
** The calculation of inertia has been completely updated according to the catalog of parts of the aircraft.&lt;br /&gt;
&lt;br /&gt;
* Ki-102 otsu:&lt;br /&gt;
** Geometry data updated.&lt;br /&gt;
** Wing, fuselage and tail aerodynamic characteristics corrected.&lt;br /&gt;
** Engine critical altitude changed. Inertia recalculated.&lt;br /&gt;
&lt;br /&gt;
* Do 335 (all modifications):  &lt;br /&gt;
** Rudder sensitivity performance change at high speed updated. This will allow a reaching of maximum overload faster but not exceed it.&lt;br /&gt;
** Propeller polars have been recalculated which will permit slightly better acceleration at lower altitudes.&lt;br /&gt;
** Thermodynamics have been updated in terms of overheating in non-combat modes of flight.&lt;br /&gt;
** A new function regarding the dependence of cooling adequacy at low speeds (for example, on turning) has been added, especially for the rear-engine that receives less cooling.&lt;br /&gt;
** A0 - the GM-1 system is installed in the form of two additional stages of the supercharger and the weight of the afterburner mixture included in the total weight of the fuel.&lt;br /&gt;
** B2 - The GM-1 system has been replaced with the MW-50 afterburner system for installed Db-603EM / FM engines with the 2250PS forcing power at the ground, which allows a rise in speed at sea level to 640 km/h.&lt;br /&gt;
&lt;br /&gt;
* AD-4 (France):&lt;br /&gt;
** A bug where it was possible to use an un-historical non-existing arrestor hook has been fixed.&lt;br /&gt;
&lt;br /&gt;
* Sunderland Mk.3, Mk.5:&lt;br /&gt;
** Inertia moments have been increased.&lt;br /&gt;
&lt;br /&gt;
* Halifax Mk.3:&lt;br /&gt;
** Inertia moments and the maximum permissible overload have been increased.&lt;br /&gt;
&lt;br /&gt;
* Spitfire (all modifications), Seafire Mk.XVII, FR.47:&lt;br /&gt;
** The thermodynamics has been updated.&lt;br /&gt;
*** The efficiency of the cooling system at low speeds has been reduced.&lt;br /&gt;
**** Longitudinal stability has been reduced.&lt;br /&gt;
&lt;br /&gt;
* R2Y2 (all modifications), S.O.4050 Vautour (all modifications), Ki-200, Me.163B:&lt;br /&gt;
** Excessive drag in slipping has been fixed.&lt;br /&gt;
&lt;br /&gt;
* Yak aircraft with VK-107 engines:&lt;br /&gt;
** The indication of power in the aircraft card has been corrected.&lt;br /&gt;
&lt;br /&gt;
* La-200:&lt;br /&gt;
** Initially configured according to the data sheet.&lt;br /&gt;
&lt;br /&gt;
* He 177A 5:&lt;br /&gt;
** Initially configured according to the data sheet.&lt;br /&gt;
&lt;br /&gt;
* MB.5:&lt;br /&gt;
** Initially configured according to the data sheet.&lt;br /&gt;
&lt;br /&gt;
* M.D.452 IIC: &lt;br /&gt;
** Initially configured according to the data sheet.&lt;br /&gt;
&lt;br /&gt;
* Re.2000:  &lt;br /&gt;
** Initially configured according to the data sheet.&lt;br /&gt;
&lt;br /&gt;
* Martin 167-A3:  &lt;br /&gt;
** Initially configured according to the data sheet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==CDK==&lt;br /&gt;
[http://cdk.warthunder.com/WarThunderCDK_2018_03_14__13_18.exe Download updated War Thunder CDK kit] (from 14.03.2018)&lt;br /&gt;
&lt;br /&gt;
* Due to the release of update 1.77 and the reworking of the collision model with new terrain technology, all custom assets (included custom hangars) need to be optimized. You can wait until the authors have updated the content on War Thunder Live or just download the latest CDK version and reload (download and upload) assets/missions, hangars and other content.&lt;br /&gt;
* The basic textures for some ground vehicles have been changed. In the config of the custom camouflage you will need to change the name of the texture [https://live.warthunder.com/changes_update_1_77/?lang=en according to the list] or download the camouflage from LIVE once again.&lt;br /&gt;
&lt;br /&gt;
==Economy and research==&lt;br /&gt;
&lt;br /&gt;
* Additional winter camouflages for US, British and German ground vehicles have been added.&lt;br /&gt;
* Decals for French vehicles can now be unlocked by the completion of tasks has been added.&lt;br /&gt;
* New achievements for French aircraft and ground vehicles have been added.&lt;br /&gt;
* Chieftain Mk.3 and Chieftain Mk.5 - Have been grouped into one group in the British research tree for ground vehicles.&lt;br /&gt;
* Panther A and Panther G have been grouped into one group in the German ground vehicles research tree.&lt;br /&gt;
* BB-1 - Has been moved in the research tree to the Su-2 group.&lt;br /&gt;
* SB 2M-105 - Has been moved in the research tree to the SB group.&lt;br /&gt;
&lt;br /&gt;
==Game mechanics==&lt;br /&gt;
&lt;br /&gt;
* Squadron squads - the opportunity to open a list and send an application to squads whose leaders are members of your squadron.&lt;br /&gt;
* A bug with work of the modification “air strike” in RB, where the reduction in the cost for respawn on the aircraft was dropped when losing the ground vehicle with this modification has been fixed ([https://forum.warthunder.ru/index.php?/topic/230982-175071-ne-korrektnaya-rabota-modulya-aviaudar-v-rb/ source]). This modification will allow an additional reduction for aircraft spawn cost for each scouted player killed by an ally in game modes with respawn points.&lt;br /&gt;
* Changes in the PvE-mission “Assault. Tank arcade”:&lt;br /&gt;
* The BR mechanism has been reviewed. From now on, vehicles with BR 8.0 will be on the 5th rank&lt;br /&gt;
* On the 6th rank (BR 8.3+) new ground vehicles for the enemy AI have been added.&lt;br /&gt;
* Frequent pressing of the air strike feature in ground AB will result disabling of feature for a cooldown period.&lt;br /&gt;
&lt;br /&gt;
==Aircraft missions==&lt;br /&gt;
&lt;br /&gt;
* In all [Operation] missions, except for missions for beginners, respawn points for attackers in the air have been moved closer to the purposes of the mission.&lt;br /&gt;
* In all [Operation] missions bombing zone durability now depends on the number of respawns available for players (for normalisation of LOBBY mode and for events where more than one respawn is switched on).&lt;br /&gt;
&lt;br /&gt;
==Changes specific to the PlayStation®4 platform.==&lt;br /&gt;
&lt;br /&gt;
* New: backup/restore Control Presets to Save Data.&lt;br /&gt;
* PS Camera/Head Tracking: bug fix that prevented &amp;quot;looking at six&amp;quot; with head rotation.&lt;br /&gt;
* PS Camera/Head Tracking: allow sensitivity boost for improved responsiveness.&lt;br /&gt;
* PS Camera/Head Tracking: new button binding for resetting tracking position.&lt;br /&gt;
* PS Camera/Head Tracking: option to fix camera pivot point while in third-person view.&lt;br /&gt;
* PS Camera/Head Tracking: option to disable head translation tracking (left-right and up-down) and instead use respective axes if they are bound in settings.&lt;br /&gt;
* Squads: multiple fixes and improvements to invitations&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
* The trajectory of the camera moving around the vehicle in hangar has been changed.&lt;br /&gt;
* Launching the game with DirectX 9 is no longer possible. We ceased support for DirectX 9 some years ago. The current minimum system requirements are published on the “[https://warthunder.com/en/game/about/#requirements System Requirements]” page.&lt;br /&gt;
&lt;br /&gt;
==.com and .ru reported bug fixes==&lt;br /&gt;
The bug on ground vehicles where selection of the secondary cannon caused the horizontal and vertical movement being blocked has been fixed ([https://forum.warthunder.ru/index.php?/topic/207242-1651148-nbfz-pri-vybore-37-mm-bashennoi-pushki-bashnya-perestaet-vrashchatsya-i-blokiruetsya-vertikalnoe-navedenie/ source]).&lt;br /&gt;
&lt;br /&gt;
==Known Issue==&lt;br /&gt;
Performance with some Linux configurations may be reduced.&lt;br /&gt;
&lt;br /&gt;
=Smaller updates that came afterwards=&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/799 16.03.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug causing allied aircraft markers in combined RB to not be displayed has been fixed.&lt;br /&gt;
* A bug causing the icon for air strikes in ground vehicles AB to appear as the colour black has been fixed ([https://forum.warthunder.ru/index.php?/topic/236498-17712-ne-aktivatsiya-ikonki-aviatsii-v-ab/ source]).&lt;br /&gt;
* Performance on MacOS has been improved.&lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/800 19.03.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug which would result in no fragmentation damage from bombs has been fixed;&lt;br /&gt;
* A bug where different times of the day would be experienced by different players in the same session has been fixed;&lt;br /&gt;
* An issue which would stop some settings being applied when changing graphic presets has been fixed;&lt;br /&gt;
* A bug occurring when the camera was selected from the gunner perspective (on aircraft with a single gunner), where it was possible to rotate the gunner view 360 ​​degrees, has been fixed;&lt;br /&gt;
* A bug where the parameters of armour piercing projectiles in gun pods on aircraft were not displayed in the modification window has been fixed;&lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/801 20.03.2018]==&lt;br /&gt;
&lt;br /&gt;
* In lobby mode for aircraft in SB (all mission types), bombers will now use a deferred reward system (a player will receive only a part of the reward for active actions in a battle, the remainder will be allocated on successful landing or when the mission ends with the player in the air). Previously, this system of reward was only used for missions in “Enduring Confrontation”. &lt;br /&gt;
* Changes to flight models:&lt;br /&gt;
** Spitfire (all variants) - Flight stability and yaw controls in AB have been improved.&lt;br /&gt;
** Seafire (all variants) - Flight stability and yaw controls in AB have been improved.&lt;br /&gt;
** Bf 109-E4/E7 - A bug which would cause lower boost during WEP engine mode has been fixed.&lt;br /&gt;
** Typhoon (all variants) - The acceleration of the engine’s RPM has been corrected and now accelerates evenly.  &lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/802 22.03.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug where an explosion from artillery shells near a ground vehicle created high-frequency noise has been fixed.&lt;br /&gt;
* The sound of dropped empty casings in vehicles with recoilless rifles has been fixed ([https://forum.warthunder.ru/index.php?/topic/236706-17717-zvuk-padeniya-gilzy-u-m50-ontos/ source]).&lt;br /&gt;
* A bug where the Ho-204 had no sound after first shot has been fixed ([https://forum.warthunder.ru/index.php?/topic/236430-17712-ki-108-pushka-ho-204/ source]).&lt;br /&gt;
* A bug where the sounds of firing from AAA in other players vehicles was missing has been fixed ([https://forum.warthunder.ru/index.php?/topic/236472-17712-net-zvuka-strelby-stoyashchego-flakpanzer-1-gepard/ source]).&lt;br /&gt;
* A bug where full screen mode and minimising the client caused music compositions to restart from the beginning  has been fixed.&lt;br /&gt;
* A bug where it was possible that the sound effects could reduce performance on PCs with lower specifications has been fixed ([https://forum.warthunder.ru/index.php?/topic/236427-17712-sbrasyvaetsya-muzykalnaya-kompozitsiya-pri-svorachivanii-igry/ source]).&lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
Balance changes:&lt;br /&gt;
&lt;br /&gt;
* Т-64А — The following shells have been added to the researchable ammunition loadout:&lt;br /&gt;
** 3OF26 HE shell;&lt;br /&gt;
** 3BM15 APFSDS .&lt;br /&gt;
* Т-64B — 3OF26 HE shell has been added to the researchable ammunition loadout. 3BK12M HEATFS-shell which was obsolete for the T-64B in 1984 has been changed to 3BK18M which was put into service in 1980.&lt;br /&gt;
* Leopard 2K:&lt;br /&gt;
** Fire rate has been changed from 12 to 9 shots per minute (from 5 to 6.7 seconds per round). Note - Previous fire rate was set by lack of accurate information about reloading in the Leopard 2K cannon. Analysis of statistics has shown that the chosen fire rate was superfluous and it was decided to increase reload time based on the known values of the reloading time of tanks with 120mm cannons and similar ammunition placement.&lt;br /&gt;
** BR for all game modes has been changed from 8.7 to 9.0.&lt;br /&gt;
* AMX-13(FL.11) — Researchable M61 shell has been added to the ammunition. Source: Guide d'entretien de l'Engine Blindé de Reconnaissance - E.B.R. - 75 à tourelle FL. 11. Ministère des Armées &amp;quot;Terre&amp;quot;, Etat-Major de l'Armée, Bureau ARMET&lt;br /&gt;
&lt;br /&gt;
Ground Vehicle model, damage model, characteristics and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* A13 (all), Crusader Mk.III, AEC MK.II AA, Ferdinand, Coelian, Ostwind, Crusader AA Mk.II, M22, BM-8-24, Т-28, Т-28E, Chieftain Mk.5 — The order in which ammunition is used has been clarified.&lt;br /&gt;
* Chieftain Mk.10 — The number of shells in the first-order ammo rack has been changed from 3 to 18..&lt;br /&gt;
* M48A1, M60, M103 - The thickness of the rangefinder armour (based on the thickness  of the M47 armour) has been changed to 16mm.&lt;br /&gt;
* Tortoise, E-100, Maus - The thickness of the material of the breech has been changed from 60 to 300 mm.  &lt;br /&gt;
* AMX-30 - The bug with incorrect armour thickness of the turret mantlet has been fixed. The thickness  has been changed from 20 to 41.5 mm.&lt;br /&gt;
* Sd.Kfz.234/2, Sd.Kfz.234/4 - The type of material for the chassis elements has been changed to ”Structural steel”.&lt;br /&gt;
* AMX-30, AMX-30 (1972) - Engine power has been changed from 700 to 720 horsepower. Source: AFV Weapons Profile No. 63: AMX-30 Battle Tank. - R. M. Ogorkiewicz // Kampfpanzer. Die Entwicklungen der Nachkriegszeit - Rolf Hilmes.&lt;br /&gt;
* AMX-30B2, AMX-30B2 BRENUS - Engine power has been changed from 700 to 680 horsepower. Source: Documentation Technique, A. M. X. 30 B2, Chassis, Edition 1994&lt;br /&gt;
* Т-64А - Ammunition for the paired machine gun has been changed from 2500 to 2000 rounds. Source: Т-64А - Technical Description and manual instructions.&lt;br /&gt;
* M24, M24 TL, M24 (SDF) - Crew count has been changed from 4 to 5 members.&lt;br /&gt;
* M4A4 (SA50) - The armour for the following areas has been changed:&lt;br /&gt;
** Upper frontal plate: 63.5 -&amp;gt;50.8 mm.&lt;br /&gt;
** Lower frontal plate: 63.5 -&amp;gt;50.8 mm.&lt;br /&gt;
*** Source: TM 9-754 &amp;quot;M4A4 Medium Tank&amp;quot;, Jan 21,1943&lt;br /&gt;
* 5cm Pzgr.39 (5cm Kw.K.38 /Kw.K.39) — The explosive mass has been changed from 27 to 17 grams. Source: Merkblatt geheim 28/1: Zusammenstellung der Explosivstoffgewichte für deutsche Munition (zu H.Dv. 450 Rdnr. 46).&lt;br /&gt;
* 10.5cm Pzgr.Rot (10.5cm K.18) - The explosive mass has been changed from 210 to 250 grams. Source: DV460/10 Ringbuch für Sprengladungen Band vom 26-10-42.&lt;br /&gt;
* 8.8cm Pzgr. (8.8 cm Kw.K.36 / Flak.37) - The type of the explosive mass has been changed from “TNT” to “Fp.10+Np.10”. Source: D.460-10 Ringbuch fuer Sprengladungen Band I vom 26-10-42.&lt;br /&gt;
* 7.5cm Sprgr.34 (Kw.K.40 L/43/L48, PaK.40, Stu.K.40 L/43/L48) - The type of the explosive mass has been changed from “Fp.60/40” to “Fp.02”. For the cannons Kw.K.40 L/43/L48, PaK.40, Stu.K.40 L/43/L48 the initial speed has been changed to 550 m/sec. Source: D435-1 Handbuch Die Munition der deutschen Geschutze und Werfer 28.12.1940 // D460-1 bis D460-2 Geschossringbuch Band I-III // Dokumentation W 127: Datenblätter für Heeres-Waffen, Fahrzeuge, Gerät, 1976.&lt;br /&gt;
* 8.8cm Sprgr.L4/5 (all 8.8 cm cannons) - The type of the explosive mass has been changed from “Fp.60/40” to “Fp.02”. The explosive mass has been changed from 935 to 698 grams. The mass has been changed from 10.6 to 9 kg. Sources: D.460-10 Ringbuch fuer Sprengladungen Band I vom 26.10.42 // H.Dv.481-60 Merkblatt fuer die Munition der 88 cm Kampfwagenkanone 36.&lt;br /&gt;
* 10.5cm Pzgr (10.5cm K.18 / 10.5cm Kw.K) - The type of the explosive mass has been changed from “EDNA+H.10” to “Fp.02+Np.10”. The explosive mass has been changed from 240 to 238 grams. Source: D.460-10 Ringbuch fuer Sprengladungen Band I vom 26.10.42&lt;br /&gt;
* 40mm Mk.II HE (40mm Bofors) - The type and mass of the explosives has been changed from 25 grams of “Tetryl” to 63 grams of “TNT”. Sources: Catalogue of Standard Ordnance Items, Second Edition, 1944.  &lt;br /&gt;
* 12cm Short Ordinary HE (12cm Short Gun) - The type and mass of the explosives has been changed from 2.5 kg of “TNT” to 2.515 kg of “TNA” (trinitroanisole or Type 91). Source: Ground weapons specification table (陸戦兵器要目表). Imperial Japanese Navy, Tateyama Naval Gunnery School Research Department (館山海軍砲術学校研究部). 1942. Page 68. JACAR(Japan Center for Asian Historical Records): A03032103400&lt;br /&gt;
&lt;br /&gt;
Flight Model changes:&lt;br /&gt;
&lt;br /&gt;
* P-47D-28:&lt;br /&gt;
** The engine has received maximum boost up to 70” (wep).&lt;br /&gt;
** Maximum speed has been increased to 714 kmh (444 mph) at an altitude of 7071m.&lt;br /&gt;
* Lancaster Mk/1/3:&lt;br /&gt;
** Geometric data has been refined.&lt;br /&gt;
** Aerodynamic characteristics of the wing, fuselage and tail surfaces have been adjusted.&lt;br /&gt;
** Mach polars have been tuned.&lt;br /&gt;
** Separate fuel tanks enabled.&lt;br /&gt;
** The fuel load, weapon load now affect aircraft performance more accurately.&lt;br /&gt;
** Maximum speed values have been updated: The Maximum speeds for operation of mechanical aspects on the chassis, engine working modes updated.&lt;br /&gt;
** Landing gear shock-absorber performance updated&lt;br /&gt;
** Braking force has been increased.&lt;br /&gt;
** Fuel consumption for different engine working modes has been adjusted.&lt;br /&gt;
** Thermodynamics has been updated. Now the efficiency of cooling depends on the speed of the incoming air flow.&lt;br /&gt;
** WEP is now available only on the second stage of the compressor.&lt;br /&gt;
*( Upon landing on a water surface, the aircraft will still be able to stay afloat for some time.&lt;br /&gt;
* P-47M — A bug where it was impossible to hold the flight direction at maximum speeds when using mouse aim controller has been rectified.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/803 25.03.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug where ripples appeared on objects viewed through telescopic sights on planes with a telescopic sight when TAA smoothing was turned on has been fixed.&lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/804 27.03.2018]==&lt;br /&gt;
&lt;br /&gt;
* Progress for Battle Tasks is now shown in the debriefing window.&lt;br /&gt;
* Progress for Special Battle Tasks can now be tracked on the “Battle Tasks” button.&lt;br /&gt;
* Flight Model changes:&lt;br /&gt;
** MD.450B Ouragan/Barougan, DH-112 Venom FB.4, Sea Venom FAW.20, DH-100 Vampire FB.5, Supermarine Attacker FB.1,  R2Y2 (all) - The dependence on thrust required for varying engine speeds has been corrected. Thrust for low engine speeds has been increased.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/805 28.03.2018]==&lt;br /&gt;
Enduring Confrontation mode updates:&lt;br /&gt;
&lt;br /&gt;
* The frontline’s mechanics has been reworked, and ‘encircling’ has been added;&lt;br /&gt;
* A new PvP template has been added: &amp;quot;Air supremacy&amp;quot;;&lt;br /&gt;
* Ground battles will now start only after the successful completion of an &amp;quot;Air supremacy&amp;quot; type template;&lt;br /&gt;
* Tasks for the destruction of airfields are no longer displayed in the task log;&lt;br /&gt;
* The location “Sicily” has returned to the rotation of EC locations;&lt;br /&gt;
* An aircraft carrier has been added for the Allied team on the location “Sicily”;&lt;br /&gt;
* The range by which enemies will be detected/seen by airfield defenders has been increased;&lt;br /&gt;
* A new EC mission, “Sector of Montmedy”, has been added.&lt;br /&gt;
&lt;br /&gt;
For more information regarding these changes, please refer to the relevant [https://warthunder.com/en/news/5415-development-enduring-confrontation-mode-update-en Development Blog] article.&lt;br /&gt;
&lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/806 31.03.2018]==&lt;br /&gt;
Aircraft missions&lt;br /&gt;
&lt;br /&gt;
* In “Ground Strike (light vehicles)” Arcade Battle missions, the altitude of bomber spawn locations has been changed. Now bombers will respawn 700 meters above the fighters (previously the excess was 2 km). Ordinary “Ground Strike” missions have been not changed.&lt;br /&gt;
* In the mission “[Operation] Malta” some changes were made to increase the mission time to average values - new units have been added for both teams and the existing units were regrouped.&lt;br /&gt;
* The capturing speed of the zone in the “Enduring Confrontation” mode has been increased. Now the zone will be fully captured in 300 seconds (was 450).&lt;br /&gt;
&lt;br /&gt;
Other&lt;br /&gt;
&lt;br /&gt;
* A bug where the damaged barrels of the automatic cannons could be displayed incorrectly in X-ray has been fixed.&lt;br /&gt;
* A bug where there was a jitter of decorations by rotating the turret has been fixed.&lt;br /&gt;
* A bug where in some rare cases, first generation ATGMs would not correctly follow the control commands has been fixed.&lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/807 01.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* The range of remote controlled torpedoes has been changed:&lt;br /&gt;
** UGST: From 10 to 5,5 km.&lt;br /&gt;
** Mk48: From 12 to 6 km.&lt;br /&gt;
** Spearfish: From 12 to 5 km.&lt;br /&gt;
* The range of capturing for torpedoes with homing heads in the active mode has been changed from 2,4-1,6 km (depending on the type of target) to 600-700 m.&lt;br /&gt;
* The acoustic visibility of all submarines at maximum speed has been reduced.&lt;br /&gt;
* Sector scanning for torpedoes with homing heads on horizontal has been changed from 360° to 120° (for active mode for torpedoes with homing heads) and to 150° (for passive mode).&lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/808 03.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug where some icons were not loading on the MacOS version of the game has been fixed;&lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/809 04.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* SB (all modifications), Ar-2 -&lt;br /&gt;
** The model has been completely updated taking into account the latest requirements for FM and all its features.&lt;br /&gt;
** The aerodynamic characteristics of the wing, fuselage and tail surfaces have been adjusted.&lt;br /&gt;
** Mach polars have been tuned.&lt;br /&gt;
** The fuel load, weapon load now affect aircraft performance more accurately.&lt;br /&gt;
* J2M (all modifications) -&lt;br /&gt;
** Geometric data has been refined.&lt;br /&gt;
** Aerodynamic characteristics of the wing, fuselage and tail surfaces have been adjusted.&lt;br /&gt;
** Mach polars have been tuned.&lt;br /&gt;
** Separate fuel tanks enabled.&lt;br /&gt;
** The fuel load, weapon load now affect aircraft performance more accurately.&lt;br /&gt;
** Maximum speed values have been updated: The maximum operational speeds for the mechanical aspects on the frame and engine working modes have been updated.&lt;br /&gt;
** The propeller has been fully recalculated and remodeled.&lt;br /&gt;
** Acceleration dynamics in horizontal flight has been improved (especially at higher altitudes).&lt;br /&gt;
** Landing gear shock-absorber performance updated.&lt;br /&gt;
** Fuel consumption for different engine working modes has been adjusted.&lt;br /&gt;
** Full characteristics of the vehicle can be seen in the data sheet:&lt;br /&gt;
*** J2M2 - [https://forum.warthunder.com/index.php?/topic/234529-mitsubishi-j2m2/ data sheet]&lt;br /&gt;
*** J2M3 - [https://forum.warthunder.com/index.php?/topic/202467-mitsubishi-j2m3/ data sheet]&lt;br /&gt;
*** J2M4 KAI - [https://forum.warthunder.com/index.php?/topic/216840-mitsubishi-j2m4/ data sheet]&lt;br /&gt;
*** J2M5 (all modifications) - [https://forum.warthunder.com/index.php?/topic/249893-mitsubishi-j2m5/ data sheet]&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/810 05.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug relating to unresearched vehicle modifications, where the parameters indicating the improvements that respective modifications would bring would show negative values, as opposed to positive values, has been fixed.&lt;br /&gt;
* A bug which would lead to the incorrect display of messages regarding gun unavailability has been fixed.&lt;br /&gt;
* Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/811 06.04.2018]==&lt;br /&gt;
&lt;br /&gt;
*Client stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/812 09.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug which could cause reload times to be different from the values indicated in the vehicle card has been fixed.&lt;br /&gt;
&lt;br /&gt;
Sound:&lt;br /&gt;
&lt;br /&gt;
* A sound engine bug which affected the client’s stability has been fixed.&lt;br /&gt;
* Global reverberation, which was previously deactivated, has now been reactivated.&lt;br /&gt;
* The audio for ground vehicle automatic cannons has been refined.&lt;br /&gt;
* The reverberating tail sounds of all ground vehicle shots have been refined.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/813 10.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug where in some rare cases. the “Show content in the battle” setting (responsible toggling the display of historical/non historical content or camouflages etc) not being shown in the options menu has been fixed.&lt;br /&gt;
* Damage from exploding aircraft fuel tanks has been switched off in AB for ground vehicles.&lt;br /&gt;
* The visual effects of rockets and missiles hitting different objects have been changed&lt;br /&gt;
* The visual effects of different ammo types hitting targets has been improved&lt;br /&gt;
&lt;br /&gt;
'''Sound:'''&lt;br /&gt;
&lt;br /&gt;
* The general sound effect has been changed in reducing the sharpness of some sounds.&lt;br /&gt;
* Engine volume of allied aircraft and enemy aircraft has been reduced.&lt;br /&gt;
* Engine volume of aircraft in 3rd person view has been increased.&lt;br /&gt;
* The sudden cutting of some sounds has been fixed.&lt;br /&gt;
* The algorithm of frequency filling of reverberation tails with sounds of shots depending on the surface and buildings has been changed.&lt;br /&gt;
&lt;br /&gt;
'''Enduring Confrontation:'''&lt;br /&gt;
&lt;br /&gt;
* A new type of air zone capture mechanic in the mission “Air supremacy” has been introduced: now, if both teams are in the zone, the capture progress will not reset. Instead, the capture progress will be continued for whichever team has more vehicles in the zone, and when an equal amount of vehicles for each team is in the capture zone, capture progress will not move either way.&lt;br /&gt;
* The mechanism which generates new tasks will now refrain from allowing the same type of task starting several times in a row.&lt;br /&gt;
* All known issues with the unevenness of the landscape of airfields on both Enduring Confrontation missions on the location “Zhengzhou” have been fixed.&lt;br /&gt;
* Additional visuals for sectors on the mission map have been added. Sectors that don’t participate in the formation of the front line (because they are impassable for troops and battles can not be generated on them) are now outlined in white. These sectors are now present at the locations “Zhengzhou” and “Sicily”.&lt;br /&gt;
* A bug responsible for the incorrect generation of the “Air supremacy” zone, which would lead to the zone appearing far from the front line, has been fixed.&lt;br /&gt;
* Capture-identification, and all accompanying messages in the center of the screen during the capture of  air zones, have been removed (only for “Enduring Confrontation” mode).&lt;br /&gt;
* AI bomber setups have been changed (in the direction of increasing the play-time of players) and their bomb loads have been aligned with the following (as far as possible):&lt;br /&gt;
** Great Britain:&lt;br /&gt;
*** Blenheim Mk.IV - no changes&lt;br /&gt;
*** Wellington Mk.Ic - Hampden Mk.I&lt;br /&gt;
*** Wellington Mk.III - Wellington Mk.Ic&lt;br /&gt;
*** Wellington Mk.X - Wellington Mk.III&lt;br /&gt;
*** Lancaster B Mk.III - Lancaster B Mk.I&lt;br /&gt;
** USA&lt;br /&gt;
*** TBD-1 - no changes&lt;br /&gt;
*** B-25J-1 - B-18A&lt;br /&gt;
*** B-25J-20 - B-34&lt;br /&gt;
*** B-17E - B-25J-20&lt;br /&gt;
*** B-17G - B-17E&lt;br /&gt;
** USSR&lt;br /&gt;
*** SB 2M-100 - TB-3M-17-32&lt;br /&gt;
*** SB 2M-105 - SB 2M-100&lt;br /&gt;
*** Pe-2-83 - DB-3B&lt;br /&gt;
*** Pe-8 - Yer-2 M-105&lt;br /&gt;
*** Tu-2S-59 - Tu-2S&lt;br /&gt;
** Germany&lt;br /&gt;
*** Ju 87 B-2 - no changes&lt;br /&gt;
*** Ju 88 A-4 - Ju 87 R-2&lt;br /&gt;
*** He 111 H-6 - Ju 88 A-4&lt;br /&gt;
*** Fw 200 C-1 - He 111 H-16 (a more “powerful” aircraft has been added so as to align with the aircraft of other nations)&lt;br /&gt;
*** Do 217 M-1 - no changes&lt;br /&gt;
** Japan&lt;br /&gt;
*** Ki-21-Ia - D3A1&lt;br /&gt;
*** G4M1 - Ki-21-Ia&lt;br /&gt;
*** Ki-49-I - G4M1&lt;br /&gt;
*** G5N1 - Ki-49-IIb&lt;br /&gt;
*** G8N1 - G5N1&lt;br /&gt;
* New presets for bombers and fighters have been added (and assigned to the Sicily and Monmedy Sector locations):&lt;br /&gt;
** Italy&lt;br /&gt;
*** Bomber: S.81. Fighter: CR.42&lt;br /&gt;
*** Bomber: BR.20 DR. Fighter: G.50 serie 2&lt;br /&gt;
*** Bomber: S.M.79 serie 8. Fighter: C.202EC&lt;br /&gt;
*** Bomber: P.108B serie 2. Fighter: G.55 serie 1&lt;br /&gt;
*** Bomber: Do.217M-1. Fighter: G.56&lt;br /&gt;
** France&lt;br /&gt;
*** Bomber: F.222.2. Fighter: D.501&lt;br /&gt;
*** Bomber: Martin 167-A3. Fighter: M.S.405C1&lt;br /&gt;
*** Bomber: LeO 451 early. Fighter: D.520&lt;br /&gt;
*** Bomber: M.B.162. Fighter: VB.10-02&lt;br /&gt;
*** Bomber: PB4Y-2. Fighter: Spitfire F.MkXVIIIe&lt;br /&gt;
* The AI fighter escort setups for bombers and attackers have been reworked (in the direction of facilitating the play-time of players at lower ranks, while relatively aligning difficulty for players at higher ranks. The aircraft of the AI duty pairs have also been changed so that they now match the new setup:&lt;br /&gt;
** Britain:&lt;br /&gt;
*** Hurricane Mk.I/L - Gladiator Mk.II&lt;br /&gt;
*** Spitfire Mk.Ia - Hurricane Mk.I/L&lt;br /&gt;
*** Spitfire Mk.Vb - Spitfire Mk.IIa&lt;br /&gt;
*** Spitfire LF.Mk.IX - Spitfire Mk.Vb&lt;br /&gt;
*** Spitfire F.Mk.22 - no changes&lt;br /&gt;
** USA&lt;br /&gt;
*** P-36A Hawk - F3F-2&lt;br /&gt;
*** P-40E-1 - P-36A Hawk&lt;br /&gt;
*** P-51 - P-36G Hawk&lt;br /&gt;
*** P-51D-5 - P-51&lt;br /&gt;
*** P-51D-30 - no changes&lt;br /&gt;
** USSR&lt;br /&gt;
*** I-16 type 18 - I-16 type 5&lt;br /&gt;
*** Yak-1 - LaGG-3-8&lt;br /&gt;
*** LaGG-3-66 - Yak-7B&lt;br /&gt;
*** La-5FN - no changes&lt;br /&gt;
*** Yak-9P - Yak-9U&lt;br /&gt;
** Germany&lt;br /&gt;
*** Bf 109 B-1/late - no changes&lt;br /&gt;
*** Bf 109 E-1 - He 100 D-1&lt;br /&gt;
*** Bf 109 F-2 - Bf 109 E-4&lt;br /&gt;
*** Bf 109 F-4 - Bf 109 G-2&lt;br /&gt;
*** Fw 190 D-9 - Fw 190 D-12&lt;br /&gt;
** Japan&lt;br /&gt;
*** Ki-27 otsu - no changes&lt;br /&gt;
*** Ki-44-I - Ki-43-I&lt;br /&gt;
*** A6M2 - Ki-44-II hei&lt;br /&gt;
*** A6M3 - A6M3 mod. 22&lt;br /&gt;
*** A6M5 - J2M5&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/814 11.04.2018]==&lt;br /&gt;
Enduring confrontation&lt;br /&gt;
&lt;br /&gt;
* A bug where AI attackers did not appear in the mission has been fixed.&lt;br /&gt;
* A bug where battles involving ground units in the “Zhengzhou” location could end immediately after they begin has been fixed.&lt;br /&gt;
* The colour brightness of the frontline has been reduced slightly.&lt;br /&gt;
* The mission “Air Supremacy” is now more likely to appear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/815 12.04.2018]==&lt;br /&gt;
[https://forum.warthunder.com/index.php?/topic/407594-changes-to-vehicle-battle-ratings-april-2018/ BR changes] for ground vehicles and aircraft.&lt;br /&gt;
&lt;br /&gt;
Changes to Flight Models:&lt;br /&gt;
&lt;br /&gt;
* MB-5 - Parameters of the automatic cooling system have been changed. Operating time on 100% WEP has been increased due to lower temperatures and wider opening of the radiator flaps.&lt;br /&gt;
* Plagis' Spitfire LF. Mk IXc - Insufficient power with the &amp;quot;150 octane fuel&amp;quot; modification has been fixed.&lt;br /&gt;
* P-61 (all modifications) - The “Engine injection” modification has been fixed.&lt;br /&gt;
* La-5/7 - A bug which causes excessive unstability and as a result a total loss of control has been fixed.&lt;br /&gt;
* SB 2M-103 MB3 and SB 2M-103U (available for purchase early)- Flight model has been updated.&lt;br /&gt;
* P-400 - A bug with insufficient engine power has been fixed.&lt;br /&gt;
&lt;br /&gt;
Ground Vehicle model, damage model, characteristic and weaponry changes::&lt;br /&gt;
&lt;br /&gt;
* Lorraine40t/AMX-50 - The fire rate for first-order ammo racks has been changed from 9 to 15 shots per minute. Source: The Direction des Etudes et Fabrications d'Armement, Char de 40T. The reload time for first-order ammo racks has been changed from 12 to 18 seconds.&lt;br /&gt;
* AMX-50 Surbaisse - The fire rate for first-order ammo racks has been changed from 8 to 10 shots per minute. Source: Tourelle Oscillante Basse de 120 - TOB-120, Description - spécification technique, Compagnie des Ateliers et Forges de la Loire. The reload time for first-order ammo racks has been changed from 15 to 20 seconds.&lt;br /&gt;
* Object 906 - The fire rate for first-order ammo racks has been changed from 10 to 14 shots per minute. Source: M. V. Pavlov, I. V. Pavlov - “Vehicles and weapons. Yesterday, today, tomorrow” The reload time for first-order ammo racks has been changed from 10 to 17 seconds.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/816 13.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug where a player could leave the designated map area on Berlin has been fixed;&lt;br /&gt;
* A bug where the M1 Abrams was unavailable for &amp;quot;Assault&amp;quot; missions has been fixed;&lt;br /&gt;
* A bug when specific tanks had the wrong reload time for the first order ready rack reload has been fixed;&lt;br /&gt;
* Client Stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/817 19.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* Bug which would cause markers to partially or completely disappear in RB/SB replays has been fixed.&lt;br /&gt;
* Client Stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/818 21.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* Client Stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/819 25.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* Players can now exchange hat decoration coupons from the “Hat” trophies for Warbonds.&lt;br /&gt;
* Several Hat decoration coupons can also be exchanged for rarer ones in the workshop.&lt;br /&gt;
* Client Stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/820 26.04.2018]==&lt;br /&gt;
&lt;br /&gt;
* The cost of shells for rank VI ground vehicles has been revised;&lt;br /&gt;
* Vehicle repair costs and award multipliers have been revised. More information can be found in this [https://forum.warthunder.com/index.php?/topic/409452-economy-changes-april-2018/ spreadsheet];&lt;br /&gt;
* Research and purchase costs for the F3D-1 have been revised (old price: 990,000 SL and 380,000 RP; new price:  690,000 SL and 130,000 RP);&lt;br /&gt;
* Research and purchase costs for the Ho-Ri Production have been revised (old price: 610,000 SL and 220,000 RP; new price 260,000 and 95,000 RP).&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/821 28.04.2018]==&lt;br /&gt;
Sound&lt;br /&gt;
&lt;br /&gt;
* A number of problems related to the interruption of certain sounds during battles involving a large number of players have been fixed.&lt;br /&gt;
* The volume of explosions from aircraft striking the ground, and bombs, has been increased. &lt;br /&gt;
* The volume at which bombs whistle while falling has been increased. &lt;br /&gt;
* The volume of both allied and enemy aircraft weaponry has been increased.&lt;br /&gt;
* Client Stability has been improved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/822 08.05.2018]==&lt;br /&gt;
Lorraine 155 - The following parameters have been specified and corrected:&lt;br /&gt;
&lt;br /&gt;
* Maximum speed has been changed from 60 to 55 km/h&lt;br /&gt;
* Engine power has been changed from 685 hp (3000 rpm) to 450 hp (2500 rpm).&lt;br /&gt;
* The weight has been changed from 30 ton to 28 tonnes.&lt;br /&gt;
* The ammunition lager for the 155mm cannon has been changed from 28 to 30 shells.&lt;br /&gt;
* The ammunition lager for the 20mm automatic cannon has been changed from 250 to 400 rounds.&lt;br /&gt;
* Vertical elevation angles of the 20mm cannon have been changed from -8/+20 to -8/+45 degrees.&lt;br /&gt;
* Vertical elevation angles of the 155mm cannon has been changed from 0/45 to -5/+67 degrees.&lt;br /&gt;
* Horizontal elevation angles of the 155mm cannon has been changed from -12/+12 to -20/+20 degrees.&lt;br /&gt;
* Armour, in mm:&lt;br /&gt;
** Hull front:  30 -&amp;gt;16&lt;br /&gt;
** Turret front: 30 -&amp;gt;16&lt;br /&gt;
** Side of the hull and turret: 20 -&amp;gt;16&lt;br /&gt;
** Rear of the hull and turret: 20-&amp;gt;10&lt;br /&gt;
&lt;br /&gt;
Source: Swedish Test of the French Lorraine 155 50 (prototype 1a), August 1950.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/823 10.05.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug which caused the sight in ground vehicles equipped with stabilizers to twitch has been fixed.&lt;br /&gt;
* A bug where it was not possible to switch to the squad’s allied vehicles in the mission “Battle of Santa Cruz” has been fixed.&lt;br /&gt;
* A bug where on some ground vehicles the fire rate values were incorrectly displayed has been fixed.&lt;br /&gt;
* A bug where it wasn’t possible to install a  decoration on the turret of the M46 has been fixed.&lt;br /&gt;
* A bug where sounds heard from spectator mode occasionally created the false sound of flying aircraft has been fixed ([https://forum.warthunder.ru/index.php?/topic/237045-177-zvuki-proletayushchikh-samoletov/ source]).&lt;br /&gt;
* Client Stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/825 15.05.2018]==&lt;br /&gt;
A bug related to the display of distant objects during ground battles has been fixed ([https://forum.warthunder.ru/index.php?/topic/241410-propadayut-kamni-doma-stroeniya-na-rasstoyanii-1772165/ source]).&lt;br /&gt;
Client Stability has been improved.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/826 29.05.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug where user created sights did not work for vehicles that were either not researched or purchased has been fixed.&lt;br /&gt;
* A bug where camouflages for AI vehicles were not being displayed in user created mission replays has been fixed.&lt;br /&gt;
* A bug where a flipped M60 or M60A1 could still move when the transmission is set to neutral has been fixed.&lt;br /&gt;
* A bug with sniper view in a vehicle that was below the water surface has been fixed.&lt;br /&gt;
* A bug where vehicles with guns of 40mm and less were not affected by recoil if firing from a stationary position has been fixed.&lt;br /&gt;
* A bug where fighter respawn points were not displayed on the minimap has been fixed.&lt;br /&gt;
* A bug where specific ground vehicles could replenish their ammo whilst moving around in a captured zone has been fixed.&lt;br /&gt;
* Client Stability has been improved.&lt;br /&gt;
&lt;br /&gt;
CDK and user-created camos&lt;br /&gt;
&lt;br /&gt;
* When creating camo for ground vehicles, texture samples for hull, turret and gun will be created that are also stored in the .blk file.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/827 30.05.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug where being in water whilst in a ground vehicle, it wasn’t possible to switch to the sniper view has been fixed.&lt;br /&gt;
* A bug where zoomed view was saved when changing to another view (for example: switching between sniper view and 3rd person view by using zoom) has been fixed.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/828 31.05.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug where it wasn’t possible to remove decals from a vehicle has been fixed.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/game/changelog/current/829 04.06.2018]==&lt;br /&gt;
&lt;br /&gt;
* A bug where the “Zoom” camera position would activate on re-spawned vehicles after being used on a previous (now destroyed) vehicle, has been fixed.&lt;br /&gt;
* A bug which would cause the camera alignment and zoom settings to reset by activating the tactical map has been fixed.&lt;br /&gt;
* A bug where activation of the “Zoom” camera view would make it impossible to switch to the ‘sight’ view from the cockpit has been fixed.&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U13682523&amp;diff=163713</id>
		<title>User:U13682523</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U13682523&amp;diff=163713"/>
				<updated>2023-06-05T19:03:59Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE: Flame2512's Page}}&lt;br /&gt;
&lt;br /&gt;
Seeing as the old wiki is no more, looks like I need a new user page.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==About Me==&lt;br /&gt;
I've been playing War Thunder fairly continuously since December 2013 ([[Update 1.37]]). When War Thunder Live launched in April 2014, I joined up on launch day and have been a fairly active community member since (although not so much recently). April 2014 also saw the Launch of the War Thunder CDK, I picked up the CDK shortly after launch and have since become very experienced with the mission editor. I have released plenty of missions on my WT Live page and have also made missions in support of custom vehicles released by other community members, and some videos from WT YouTubers. When multiplayer user missions were being developed I was among other members of the CDK community selected to partake in closed testing.&lt;br /&gt;
&lt;br /&gt;
==Me and the Wiki==&lt;br /&gt;
I started editing the wiki in December 2017 with the aim of improving the (at the time) almost completly barren [[:Category:Maps_and_missions|Maps and Missions]] section. I have since written articles for all o the ground forces maps in the game and have started progress on the air forces maps. I have also used my knowledge of the CDK to help improve the (at times lacking) documentation covering it on the wiki.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--=Restored Text=&lt;br /&gt;
==About Me==&lt;br /&gt;
I joined the War Thunder in December 2013 and have been playing it ever since. I have been a member of the Tanks and Ships CBT. When [[https://live.warthunder.com/feed/ War Thunder Live]] launched I joined in from the start and have been a regular contributor, posting User Missions, the occasional skin, and anything else I feel like.&lt;br /&gt;
&lt;br /&gt;
I also started messing around with the War Thunder CDK when it was launched. Over the years I have become very experienced with the mission editor, releasing many missions on WT Live, as well as making many missions to be released with user made vehicles, by [https://live.warthunder.com/user/_Beckett/ _Beckett] and [https://live.warthunder.com/user/Snozzeltoff/ Snozzeltoff], and a few to be used in various YouTube videos. Along with other CDK users I was invited to partake in the closed testing of Multiplayer User Missions, before their public release.&lt;br /&gt;
&lt;br /&gt;
My main (WT related) interests are British aircraft and tanks. &lt;br /&gt;
&lt;br /&gt;
==Me and the Wiki==&lt;br /&gt;
&lt;br /&gt;
I am reasonably new to the Wiki (joined December 2017). I have managed to update and add a lot of information to the article for every ground forces maps in the game (as of 1.77), most of which were almost completely empty. I have also updated some of the CDK pages and written a page on how to make CSV files for missions. In the future I plan to look at making further improvements to the missions and maps section and expand / improve the CDK related pages.&lt;br /&gt;
&lt;br /&gt;
I am currently writing articles for all the air forces maps in game, and updating the relative section of the missions and maps page to match the ground forces maps section, in the process. Take a look below to see what it will look like when finished.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=My Testing Area=&lt;br /&gt;
==Pulling BR of a vehicle from the game==&lt;br /&gt;
A little proof of concept here: the BR of the Wirraway is being pulled from wherever the sidebar info is from and displayed in an article.&lt;br /&gt;
&lt;br /&gt;
The BR of a Wirraway is {{#unit: wirraway | бр | аб }}(AB), {{#unit: wirraway | бр | рб }}(RB), {{#unit: wirraway | бр | сб }}(SB).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--I don't want to litter your page, but wanted to share the parser info we have found so far, what I have noticed is everything is tied to the unit id of the vehicle (https://wiki.warthunder.com/Special:ListWikiParser). I am sure there is more, unfortunately we don't have access to the main database where all of the info is being pulled from.  I am sure like below, many of the parsers we have not discovered yet are in Russian and trying to guess those will be a challenge.  Here is what we have (also take a look at the {{Battle-rating|?}} template being used on most pages, all you have to do is put a 1-5 inplace of the question mark and it will spit out a format for the battle rating for any of the five scenarios AB/RB/SB, AB RB SB, AB/RB SB, AB/SB RB or AB RB/SB.  See what you can come up with:&lt;br /&gt;
{{Specs|pseudonym}} - short name&lt;br /&gt;
{{Specs|name}} - full name&lt;br /&gt;
{{Specs|article}} - current article name&lt;br /&gt;
{{Specs|country}} - country&lt;br /&gt;
{{Specs|rank}} - rank by text (III)&lt;br /&gt;
{{Specs|rank|value}} - rank by digit (3)&lt;br /&gt;
{{Specs|br|ab}}, {{Specs|br|rb}}, {{Specs|br|sb}} - BR&lt;br /&gt;
{{Specs|crew}} - crew&lt;br /&gt;
&lt;br /&gt;
{{Specs|страна}} or {{Specs|country}} = Country&lt;br /&gt;
{{Specs|название}} = Title (vehicle title)&lt;br /&gt;
{{Specs|ранг}} or {{Specs|rank}} = vehicle rank in roman numerals&lt;br /&gt;
{{Specs|вес|пустой}} = Empty weigth  (sets up as {{Specs|weight|empty}} - however english does not work)&lt;br /&gt;
{{Specs|вес|полный}} = Full weight&lt;br /&gt;
{{Specs|потолок}} or {{Specs|ceiling}} = result in ceiling height of vehicle.&lt;br /&gt;
{{Specs|вираж|ab}} = Turn time in AB  (change AB/RB/SB for result)&lt;br /&gt;
{{Specs|сваливание}} = Appears to be for stall speed (сваливание = dumping). Does not seem to work in current sidebar&lt;br /&gt;
{{Specs|двигатель}} = Displays engine type&lt;br /&gt;
{{Specs|двигатель|количество}} = Displays number of engines (|двигатель = quantity)&lt;br /&gt;
{{Specs|двигатель|тип}} = Displays engine type (inline, v12...etc)&lt;br /&gt;
{{Specs|двигатель|сод}} = Displays engine cooling type, w (water) or a (air)&lt;br /&gt;
{{Specs|разрушение|конструкции}} = Speed at which structure/wings break (km/h)&lt;br /&gt;
{{Specs|разрушение|шасси}} = Speed at which gear breaks (km/h)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Map Icons==&lt;br /&gt;
{{sp-begin|Map Icons}}&lt;br /&gt;
==Air Forces Maps==&lt;br /&gt;
===Arcade Only Air Maps===&lt;br /&gt;
These maps are (under normal circumstances) only available in Air Arcade Battles. They tend to be small in size compared to other maps (32km x 32km or less), and usually contain unrealistic or exaggerated terrain features, to make combat more interesting. They do not aim to recreate real-world locations, although they may take inspiration from them.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_AfricanCanyon.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_AfricanCoast.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_AlpineMeadows.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_CliffedCoast.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Crater.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Fjords.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Foothills.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_GraveRobbersCliffs.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Greece.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_GreenRidge.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_GuianaHighlands.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_IronRange.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_MountainGorge.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_PacificHiddenBase.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_RiceTerraces.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_TopOfTheWorld.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===General Air Maps===&lt;br /&gt;
Most of these maps have configurations for all three air game modes (Arcade Realistic and Simulator). They are larger than Arcade maps, generally being between 64km x 64km and 131km x 131km, with a couple of exceptions. All of these maps are based off of real world locations; the level of accuracy varies between maps, but in general they tend to be reasonably accurate to the real world.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Berlin.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Britain.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Bulge.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_DoverStrait.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Guadalcanal.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Guam.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Honolulu.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Hurtgen.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_IwoJima.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_KhalkhinGol.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Korea.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Korsun.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Krymsk.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Kursk.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Ladoga.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Malta.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Midway.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Moscow.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Mozdok.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Norway.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Peleliu.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_PortMoresby.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Ruhr.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Saipan.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Sicily.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_Spain.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Stalingrad.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_StalingradWinter.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_WakeIsland.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_Zhengzhou.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ground Forces Air Maps===&lt;br /&gt;
These maps are the Air Battles area of their respective Tank Maps. As well as being used in combined arms battles, some are also used as standalone maps in air battles (AB, RB &amp;amp; SB), in these cases the tank battles area forms part of the scenery of the map. Being based off tank maps they are a mixture of historically accurate and fictional locations. Maps tend to be 65km x 65km, although some are smaller and some are bigger.&lt;br /&gt;
&lt;br /&gt;
==Special Maps==&lt;br /&gt;
These maps are do not occur in normal air or ground battles. They are only normally available to play in specific game modes / events or in user made missions.&lt;br /&gt;
&lt;br /&gt;
===Air Maps===&lt;br /&gt;
{|class=&amp;quot;catlist&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapIcon_Air_PacificOcean.jpg|200x200px|border]]&lt;br /&gt;
|[[File:MapIcon_Air_TropicalIsland.jpg|200x200px|border]]&lt;br /&gt;
|}&lt;br /&gt;
{{sp-end}}&lt;br /&gt;
&lt;br /&gt;
==List of all tank sight magnifications==&lt;br /&gt;
To save on the guessing here's a list of the default and zoomed in gunner's sight magnifications for every tank in the game. Use the value displayed in game as a primary source (for consistency), but for most vehicles where the zoom value isn't listed this list should be accurate.&lt;br /&gt;
&lt;br /&gt;
This is a programmatically generated list, it seems to be accurate from my own testing, but do some sanity checking with it first. The zoom numbers are rounded to 2 d.p. in the list. When filling in pages it might be best to round the numbers to the nearest 0.05 to keep it a bit cleaner and inline with the values shown in game. There are some minor differences between the numbers in here and those in game (out by a few decimals sometimes), but for the most part they are accurate and it may well be the game displaying a clean number instead of a number closer to the actual value.&lt;br /&gt;
&lt;br /&gt;
Tanks are grouped by nation in this order: China, France, Germany, Italy, Japan, UK, USSR, US&lt;br /&gt;
&lt;br /&gt;
{{sp-begin|Tank sight zooms}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tank&lt;br /&gt;
! Default magnification&lt;br /&gt;
! Maximum magnification&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_cm11|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_isu_122|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_isu_152|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_is_2_1943|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_is_2_1944|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_lvt_4_zis_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m10|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m113a1_tow|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m18_hellcat|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m24_chaffee|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m36|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m3a3_stuart|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m48a1_patton_III|short}} || 6.7 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m4a1_76w_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m4a4_sherman|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m4a4_sherman_1st_ptg|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m5a1_stuart|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m60a3_tts|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m8_greyhound|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_m8_scott|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_pt_76|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_su_100_1945|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_su_76m_1943|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_58|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_59|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_59d|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_62|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_63_I|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_65_aa|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_69|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_86|short}} || 5.6 || 6.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_97_chi_ha|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_type_97_kai|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_t_26_1940|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_t_26_no531|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_t_34_1942|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_t_34_85_d_5t|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|cn_t_62|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amc_34|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amc_35|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amr_35_zt3|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_10rc|short}} || 8.8 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_13_75|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_13_75_ss11|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_13_90|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_13_dca_40|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_13_fl_11|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_13_hot|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30|short}} || 6.85 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30_1972|short}} || 6.85 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30_b2|short}} || 8.8 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30_b2_brenus|short}} || 8.8 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30_dca|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30_roland|short}} || 6 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_30_super|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_40|short}} || 8.9 || 10.14&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_50|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_50_foch|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_50_surbaisse|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_50_surblinde|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_amx_m4|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_arl_44|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_arl_44_acl1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_b1_bis|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_b1_ter|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_bat_chat_25t|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_cckw_353_bofors|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_citroen_kegresse_p4t|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_fcm_36|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_hotchkiss_h35|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_hotchkiss_h39|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_hotchkiss_h39_cambronne|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_leclerc_s1|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_lorraine_100|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_lorraine_155|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_lorraine_40t|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_m10|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_m4a1_sherman|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_m4a1_sherman_fl_10|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_m4a3e2_sherman_jumbo|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_m4a4_cn_75_50|short}} || 6.85 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_pzkpfw_V_panther_dauphine|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_renault_r39|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_somua_s35|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|fr_somua_sau40|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_begleitpanzer_57|short}} || 4 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_38t_Gepard|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_IV_Kugelblitz|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_IV_Ostwind|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_IV_Ostwind_2|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_IV_Wirbelwind|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_I_ausf_A|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpanzer_V_Coelian|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flakpz_I_Gepard|short}} || 1.46 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_flarakpz_1|short}} || 6 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_infanterie_kampfpanzer_churchill|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_jgdpz_38t|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_jgdpz_IV_L48|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_kanonenjagdpanzer|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_kpz_70|short}} || 7 || 14.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_kv_1B_finland|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_kv_1_kwk_40|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_kv_2_754r|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_leopard_2a4|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_leopard_2a5|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_leopard_2k|short}} || 8 || 16&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_leopard_a1a1_120|short}} || 10.36 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_leopard_I|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_leopard_I_a1|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_mkpz_m47|short}} || 6.8 || 7.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_mkpz_m48a2c|short}} || 6.7 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_mkpz_m48a2ga2|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_nbfz_VI|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panther_II|short}} || 2.5 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerbefelhswagen_IV_ausf_J|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerbefelhswagen_jagdpanther|short}} || 9.25 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerbefelhswagen_VI_P|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerjager_1|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerjager_nashorn|short}} || 5 || 9.25&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerjager_panther|short}} || 9.25 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerjager_tiger|short}} || 9.25 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerjager_tiger_P_ferdinand|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_panzerwerfer_42|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_35t|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_38t_Aufklarungspanzer|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_38t_ausf_A|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_38t_ausf_F|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_38t_Marder_III|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_38t_Marder_III_ausf_H|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_e_100|short}} || 9.25 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_B|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_E|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_F|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_J|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_J_L42|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_L|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_M|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_III_ausf_N|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_II_ausf_C|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_II_ausf_C_DAK|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_II_ausf_F|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_II_ausf_H|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_C|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_E|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_F|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_F2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_G|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_H|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_IV_ausf_J|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_Maus|short}} || 9.25 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_b_tiger_IIh|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_b_tiger_IIh_kwk46|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_b_tiger_IIh_sla|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_b_tiger_IIp|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_e_tiger|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_h1_tiger|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_ausf_h1_tiger_animal_version|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_VI_tiger_P|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_V_ausf_a_panther|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_V_ausf_d_panther|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_V_ausf_f_panther|short}} || 2.5 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_V_ausf_g_panther|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzkpfw_V_ersatz_m10|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzsflk40_sturer_emil|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pzsfl_IVa_dickermax|short}} || 5 || 9.25&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pz_IV_L70|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_pz_IV_L70_A|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_raketenjagdpanzer_2|short}} || 6.17 || 12.33&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_raketenjagdpanzer_2_hot|short}} || 6.17 || 12.33&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_ru251|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sdkfz_221_s_pz_b_41|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sdkfz_234_2|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sdkfz_234_3|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sdkfz_234_4|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sdkfz_6_2_flak36|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sdkfz_9_flak37|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_stug_III_ausf_A|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_stug_III_ausf_F|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_stug_III_ausf_G|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_stuh_III_ausf_G|short}} || 4.7 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sturmpanzer_II|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_sturmpanzer_IV_brummbar|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_thyssen_henschel_tam|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_t_34_747|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_vsw_flak_41|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_vt_1_2|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|germ_waffentrager_krupp_steyr|short}} || 5 || 9.25&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_ab_41|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_ab_43|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_as_42_metropolitana|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_aubl_74_60_70m|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_b1_centauro|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_b1_centauro_romor|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_c1_ariete|short}} || 10.36 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_c1_ariete_preserie|short}} || 10.36 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_c1_ariete_pso|short}} || 10.36 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_fiat_6614_106sr|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_fiat_6616_cockerill|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_l3_cc|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_l6|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m113a1_tow|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m11_39|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m13_40_serie_1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m13_40_serie_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m13_40_serie_3|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m14_41|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m15_42|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m15_42_contraereo|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m26a1_pershing|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m26_ariete|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m36b1|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m47_105|short}} || 6.8 || 7.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_m60a1_ariete|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_of_40_mk_1|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_of_40_mk_2a|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_of_40_mtca|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_otobreda_sidam_25|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_otobreda_sidam_25_mistral|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_otomatic|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_oto_r3_106sr|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_oto_r3_t20_fa|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_p_26_40|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_p_40|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_breda_501|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_l40|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m41m_90|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m41_75_18|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m41_75_32|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m42_75_34|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m43_105|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m43_105_leoncello|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m43_75_34|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_semovente_m43_75_46|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|it_sherman_VII|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_m24_chaffee|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_m41_walker_bulldog|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_m42_duster|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_m4a3e8_76w_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_pzkpfw_VI_ausf_e_tiger|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_st_a1|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_st_a2|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_st_b1|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_16|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_1_chi_he|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_2_ho_i|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_2_ka_mi|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_3_chi_nu|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_3_chi_nu_75cm_type_5|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_3_ho_ni_I|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_3_ho_ni_III|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_4_chi_to|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_4_chi_to_late|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_4_ho_ro|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_5_chi_ri|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_5_ho_ri_production|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_5_ho_ri_prototype|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_5_na_to|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_60_atm|short}} || 6.17 || 12.33&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_60_sprg|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_61|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_74|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_74_mod_g_kai|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_75|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_75_mlrs|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_87|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_89|short}} || 2 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_89b_i_go_otsu|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_90|short}} || 8 || 16.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_94|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_95_ha_go|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_95_ha_go_commander|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_95_heavy|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_95_so_ki|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_97_chi_ha|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_97_chi_ha_12cm|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_97_kai|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_98_ke_ni|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|jp_type_98_ta_se|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_17_pdr_m10_achilles|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_17_pdr_m10_achilles_norfolk_yeomanry|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_3_inch_gun_carrier|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a17_mk_1_tetrarch|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a1e1_independent|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a27m_cromwell_1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a27m_cromwell_5|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a27m_cromwell_5_rp3|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a30_challenger|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a30_sp_avenger|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a39_tortoise|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_ac4_thunderbolt|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_armored_car_aec_mk_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_armored_car_mk_2_aa|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_12_mk_2_matilda_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_13_mk1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_13_mk1_3rd_rtr|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_13_mk2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_13_mk2_1939|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_22b_mk_3_churchill_1942|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_22f_mk_7_churchill_1944|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_22_mk_1_churchill_1941|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_33_excelsior|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_34_comet|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_34_comet_iron_duke|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_a_43_black_prince|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_centurion_mk_1|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_centurion_mk_10|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_centurion_mk_3|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_centurion_mk_3_ss11|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_centurion_mk_5_avre_era|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_centurion_shot_kal_d|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_challenger_1|short}} || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_challenger_II|short}} || 4 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_challenger_mk_3|short}} || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_charioteer_mk_7|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_chieftain_marksman|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_chieftain_mk_10|short}} || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_chieftain_mk_3|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_chieftain_mk_5|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_conqueror_mk_2|short}} || 5.3 || 6.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_crusader_aa_mk_1|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_crusader_aa_mk_2|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_crusader_mk_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_crusader_mk_3|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_daimler_mk_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_falcon|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv102_striker|short}} || 6.17 || 12.33&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv221_caernarvon|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv4004_conway|short}} || 5.3 || 6.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv4005|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv4202|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv438_swingfire|short}} || 6.17 || 12.33&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_fv510_isv|short}} || 7.2 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_mk1_grant|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_sherman_ic_firefly|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_sherman_II|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_sherman_vc_firefly|short}} || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_sp_17_pdr_valentine|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_stormer_hvm|short}} || 10 || 39.36&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_t17e2|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_valentine_mk_1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_valentine_mk_11|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_valentine_mk_9|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_vickers_mbt_mk_1|short}} || 4.9 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|uk_vickers_mk_6_aa_mk_1|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_9p149|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_asu_57|short}} || 5.1 || 5.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_asu_85|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_a_12_mk_2_matilda_2A_F96|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bmp_1|short}} || 5.6 || 6.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bmp_2|short}} || 5.2 || 5.6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bm_13n|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bm_8_24|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_btr_152a|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bt_5|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bt_7a_f32|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_bt_7_1937|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_gaz_4m|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_gaz_dshk|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_gaz_mm_72k|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_isu_122|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_isu_122s|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_isu_152|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_2_1943|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_2_1944|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_2_1944_revenge|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_3|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_4m|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_6|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_is_7|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_it_1|short}} || 5.7 || 8.2&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_122|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_1e|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_1s|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_1_L_11|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_1_zis_5|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_220|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_2_1939|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_2_1940|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_2_zis_6|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_kv_85|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_m3c|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_m4a2_76w_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_object_120|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_object_268|short}} || 3.1 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_object_685|short}} || 3.5 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_object_906|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_pt_76b|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_pzkpfw_III_ausf_J_L42|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_pzkpfw_V|short}} || 2.5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_rbt_5|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_smk|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_100p|short}} || 5.1 || 5.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_100Y|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_100_1945|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_122|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_122P|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_122_54|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_152|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_57|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_57b|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_5_1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_76m_1943|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_76m_5st_kav_corps|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_85a|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_85m|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_su_85_1943|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_type_62|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_type_65_aa|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_10m|short}} || 3.1 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_126sp|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_26E|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_26_1940|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_26_1940_1st_GvTBr|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_26_4|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_28|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_28E|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34E|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34E_STZ|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_100|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_1940_l_11|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_1941|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_1941_57|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_1941_cast_turret|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_1941_l_11|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_1942|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_57_1943|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_85E|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_85_d_5t|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_34_85_zis_53|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_35|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_44|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_44_100|short}} || 3.8 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_44_122|short}} || 3.36 || 4&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_50|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_54_1947|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_54_1949|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_54_1951|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_55a|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_55_am|short}} || 3.5 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_60_1941|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_62|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_62m1|short}} || 3.5 || 7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_64a_1971|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_64_b_1984|short}} || 3.9 || 9&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_70_1942|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_72a|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_80|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_80b|short}} || 3.9 || 9&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_t_80u|short}} || 2.7 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zis_30|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zis_43|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zprk_2s6|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zsu_23_4|short}} || 2 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zsu_29k|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zsu_37|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zsu_57_2|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|ussr_zut_37|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_adats_bradley|short}} || 6 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_halftrack_m13|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_halftrack_m15|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_halftrack_m16|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_halftrack_m3_75mm_gmc|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_lvt_4_zis_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_lvt_a_1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m10|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m103|short}} || 6 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m163_vulcan|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m18_hellcat|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m18_hellcat_black_cat|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m18_super_hellcat|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m19|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m1a1_abrams|short}} || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m1_abrams|short}} || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m1_ip_abrams|short}} || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m22_locust|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m247|short}} || 12 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m24_chaffee|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m24_chaffee_tl|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m26e1_pershing|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m26_pershing|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m26_t99|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m2a2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m2a4|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m2a4_1st_armor_div|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m2_medium|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m36|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m3a1_stuart|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m3a1_stuart_usmc|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m3_bradley|short}} || 4 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m3_lee|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m3_stuart|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m41_walker_bulldog|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m42_duster|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m46_patton|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m46_patton_73_armor_bat|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m47_patton_II|short}} || 6.8 || 7.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m48a1_patton_III|short}} || 6.7 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a1_1942_sherman|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a1_76w_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a2_1944_germ|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a2_76w_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a2_sherman|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a3e2_76w_sherman_jumbo|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a3e2_sherman_jumbo|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a3e2_sherman_jumbo_cobra_king|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a3e8_76w_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a3_105_sherman|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4a5_ram_2|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4_sherman|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m4_sherman_calliope|short}} || 2.9 || 3&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m50_ontos|short}} || 5.56 || 6&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m551|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m56_scorpion|short}} || 4.1 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m5a1_stuart|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m5a1_stuart_canadian_5st_arm|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m60|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m60a1|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m60a1_rise_passive_era|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m60a2|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m6a1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m8a1|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m8_greyhound|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m8_scott|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_m901_itv|short}} || 3 || 13&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_magach_3|short}} || 8 || 10.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_mbt_70|short}} || 7 || 14.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_merkava_mk_1|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_mk1_grant|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t114|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t14|short}} || 1.85 || 3.5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t18_e2|short}} || 2.1 || 3.7&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t20|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t25|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t26e4_superpershing|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t28|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t29|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t30|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t32|short}} || 4.6 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t32e1|short}} || 4.6 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t34|short}} || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t54e1|short}} || 6 || 7.55&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t92|short}} || 4.35 || 5&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t95|short}} || 7.25 || 8&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_t95e1|short}} || 8 || 10.1&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_xm1_chrysler|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_xm1_gm|short}} || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
|{{Specs-Link|us_xm_803|short}} || 8 || 12&lt;br /&gt;
|}&lt;br /&gt;
{{sp-end}}&lt;br /&gt;
&lt;br /&gt;
==My templates==&lt;br /&gt;
&lt;br /&gt;
* [[User:U13682523/Tree-Custom]]&lt;br /&gt;
* [[User:U13682523/Tree-Custom-Old]] - It's better but it also breaks the wiki, apparently.&lt;br /&gt;
* [[User:U13682523/Tree-Text]]&lt;br /&gt;
* [[User:U13682523/Tree-Group-Custom]]&lt;br /&gt;
* [[User:U13682523/Tree-Group-Text]]&lt;br /&gt;
* [[User:U13682523/Tree-Unit-BR]]&lt;br /&gt;
&lt;br /&gt;
==Stuff==&lt;br /&gt;
The '''AIM-9 Sidewinder''' is an American family of short range [[Air-to-air missiles|air-to-air missiles]]. The term AIM-9 Sidewinder may refer to any of the following missiles in game:&lt;br /&gt;
&lt;br /&gt;
;American missiles&lt;br /&gt;
* [[AIM-9B]]&lt;br /&gt;
* [[AIM-9D]]&lt;br /&gt;
* [[AIM-9E]]&lt;br /&gt;
* [[AIM-9G]]&lt;br /&gt;
* [[AIM-9H]]&lt;br /&gt;
* [[AIM-9J]]&lt;br /&gt;
* [[AIM-9L]]&lt;br /&gt;
* [[AIM-9P]]&lt;br /&gt;
&lt;br /&gt;
;Foreign versions&lt;br /&gt;
* [[AIM-9B FGW.2|AIM-9B FGW.2 (AIM-9F)]]&lt;br /&gt;
* [[RB24|Rb24]]&lt;br /&gt;
* [[RB24J|Rb24J]]&lt;br /&gt;
&lt;br /&gt;
===AIM-9 Sidewinder family tree===&lt;br /&gt;
{{Main|AIM-9 Sidewinder (Family)}}&lt;br /&gt;
The naming of AIM-9 Sidewinder missiles can be a little confusing due to the development of the missile being split between the United States Navy (USN) and United States Air Force (USAF). This means that missiles with later letters can have inferior performance compared to those with earlier letters (e.g. the AIM-9D is better than the AIM-9E), and the predecessor of a missile is not always what you would logically assume (e.g. the AIM-9G is developed from the AIM-9D, not the AIM-9E of AIM-9F).&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;family tree&amp;quot; of AIM-9 Sidewinder can be seen below. The development of the Sidewinder was started by the USN at the Naval Air Weapons Station China Lake in 1950. The first missile firing occurred in 1951 and the first air-to-air hit on a target drone was achieved on on 11 September 1953. The first missiles began low-rate production in 1955, designated Sidewinder 1 (later known as the AIM-9A), and were used for test and evaluation. Various improvements were made leading the first full production version designated Sidewinder 1A (later known as the AIM-9B), which entered production in 1956.&lt;br /&gt;
&lt;br /&gt;
The AIM-9 Sidewinder was originally only used by the USN with the USAF using their own air-to-air missile, the AIM-4 Falcon. The performance of the AIM-4 proved disappointing during combat in South East Asia, and so the USAF decided to adopt the AIM-9B alongside the USN. This is where the family tree splits; the USN conducted major upgrades to the AIM-9B resulting in the AIM-9C and AIM-9D; while later on the USAF conducted their own, more limited, upgrades resulting in the AIM-9E. The USN and USAF sidewinders continued to be developed separately until both forces came together to make the AIM-9L and its successors, the AIM-9M and AIM-9X.&lt;br /&gt;
&lt;br /&gt;
{{Tree-Start|3|without header}}&lt;br /&gt;
{{Tree-Line|}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin:0; width:50px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center&amp;quot; | Key:&lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Text|Missile&amp;lt;br/&amp;gt;in game}}&lt;br /&gt;
| {{User:U13682523/Tree-Text|Missile not&amp;lt;br/&amp;gt;in game||premium}}&lt;br /&gt;
| {{User:U13682523/Tree-Text|Foreign version&amp;lt;br/&amp;gt;(in game)||squad}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin:0; width:50px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9A&amp;lt;br/&amp;gt;(Sidewinder 1)||premium}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{User:U13682523/Tree-Group-Text|AIM-9B&amp;lt;br/&amp;gt;(Sidewinder 1A)|&lt;br /&gt;
  {{User:U13682523/Tree-Text|AIM-9B|AIM-9B_Sidewinder}}&lt;br /&gt;
  {{Tree-Skip|5px}}&lt;br /&gt;
  {{User:U13682523/Tree-Text|Rb24|RB24|squad}}&lt;br /&gt;
}}&lt;br /&gt;
| {{Tree-Arrow-Right}}&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9B FGW.2&amp;lt;br/&amp;gt;(AIM-9F)|AIM-9B_FGW.2_Sidewinder|squad}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center&amp;quot; | [[File:Arrow-split-down.png]]&lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Group-Text|AIM-9C &amp;amp; D&amp;lt;br/&amp;gt;(Sidewinder 1C)|&lt;br /&gt;
  {{User:U13682523/Tree-Text|AIM-9C||premium}}&lt;br /&gt;
  {{Tree-Skip|5px}}&lt;br /&gt;
  {{User:U13682523/Tree-Text|AIM-9D|AIM-9D_Sidewinder}}&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9E|AIM-9E_Sidewinder}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9G|AIM-9G_Sidewinder}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9J|AIM-9J_Sidewinder}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9H|AIM-9H_Sidewinder}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9N||premium}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9L|AIM-9L_Sidewinder}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| {{User:U13682523/Tree-Group-Text|AIM-9P|&lt;br /&gt;
  {{User:U13682523/Tree-Text|AIM-9P|AIM-9P_Sidewinder}}&lt;br /&gt;
  {{Tree-Skip|5px}}&lt;br /&gt;
  {{User:U13682523/Tree-Text|Rb24J|RB24J|squad}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9M||premium}}&lt;br /&gt;
| {{Tree-Arrow-Right}}&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9S||premium}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{Tree-Arrow}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{User:U13682523/Tree-Text|AIM-9X||premium}}&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{{Tree-End}}&lt;br /&gt;
&lt;br /&gt;
===Individual missiles===&lt;br /&gt;
====AIM-9A (not in game)====&lt;br /&gt;
Originally known as the AAM-N-7 Sidewinder I, the AIM-9A was the first version of the Sidewinder missile, low rate production of which began in 1955. Only 240 AIM-9As were produced, they did not see active service, instead being used for test / evaluation purposes. The name AIM-9A is seemingly often used as a blanket term covering the 240 AAM-N-7 Sidewinder I missiles, along with the various XAAM-N-7 prototypes.&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Rudder_Demonstration_.png&amp;diff=163712</id>
		<title>File:Rudder Demonstration .png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Rudder_Demonstration_.png&amp;diff=163712"/>
				<updated>2023-06-05T19:03:23Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Full left yaw at 1000 km/h&lt;br /&gt;
[[Category:In-game screenshots]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category_talk:Specs&amp;diff=163711</id>
		<title>Category talk:Specs</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category_talk:Specs&amp;diff=163711"/>
				<updated>2023-06-05T19:03:03Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''New spec card templates suggestions'''&lt;br /&gt;
&lt;br /&gt;
As I would like to add photos and basic info for armament but we have only spec card for machine guns. Would be nice to make this kind of templates so we dont have to hard code it. I will leave this here and let senior wiki members decide... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{sp-begin|Machinegun Spec card}} &lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-title&amp;quot;&amp;gt;NSVT (12.7 mm) (current spec card)&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Weapon_NSVT_(12.7_mm).png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;General Characteristics&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;12.7 mm&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Diameter&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;250 rounds&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;{{Annotation|Belt Capacity|Maximum capacity of ammunition belt or magazine}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;700 {{Annotation|rpm|rounds per minute}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Rate of Fire&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;815 - 850 m/s&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;{{Annotation|Muzzle Velocity|Muzzle velocity of fastest round}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;29 mm&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Max Penetration&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-title&amp;quot;&amp;gt;NSVT (12.7 mm) (new spec card)&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Weapon_NSVT_(12.7_mm).png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Information&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Machine gun&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Type&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:USSR_flag.png]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;County of Origin&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;General Characteristics&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;12.7 mm&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Diameter&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;250 rounds&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;{{Annotation|Belt Capacity|Maximum capacity of ammunition belt or magazine}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;700 {{Annotation|rpm|rounds per minute}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Rate of Fire&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;815 - 850 m/s&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;{{Annotation|Muzzle Velocity|Muzzle velocity of fastest round}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;29 mm&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Max Penetration&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Production History&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Nikitin, Sokolov, Volkov&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Designer&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Full Production&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Production Status&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1971 - present&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Produced&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{sp-end}}&lt;br /&gt;
{{sp-begin|Cannon  Spec card}} &lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-title&amp;quot;&amp;gt;2 cm/65 Flakvierling 38&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Flakvierling38.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Information&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Automatic Cannon&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Type&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Germany [[File:Germany_flag.png]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;County of Origin&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;General Characteristics&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;20 mm&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Diameter&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;40 rounds&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;{{Annotation|Belt Capacity|Maximum capacity of ammunition belt or magazine}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;480 {{Annotation|rpm|rounds per minute}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Rate of Fire&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;835 m/s&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;{{Annotation|Muzzle Velocity|Muzzle velocity of fastest round}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;46 mm&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Max Penetration&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Production History&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Rheinmetall-Borsig&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Designer&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Full Production&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Production Status&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1940 - 1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Produced&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{sp-end}}&lt;br /&gt;
{{sp-begin|Universal Torpedo Spec card}} &lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-title&amp;quot;&amp;gt;18-inch Mk.XV&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Torpedo Mark XV.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Information&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Aerial / Ship-launched Torpedo&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Type&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Britain [[File:Britain_flag.png]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;County of Origin&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;General Characteristics&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;45 cm&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Diameter&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5.26 m&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Length&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;817 kg&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Mass&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Torpex&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Explosive Type&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;247 kg&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Explosive Mass&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;395.2 kg&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;TNT Equivalent&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;61 km/h&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Max Speed&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3.2 km&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Max Range&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;50 m&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Arming Distance&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aerial Specific Characteristics&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;0 - 443 km/h&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Drop Speed Range&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;0 - 122 m&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Drop Altitude Range&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Naval Specific Characteristics&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;54 km/h&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Max Speed (Torpedo mode)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5 km&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Max Range (Torpedo mode)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Production History&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;War Office&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Designer&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Full Production&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Production Status&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1944 - 1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Produced&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{sp-end}}&lt;br /&gt;
{{sp-begin|Naval Torpedo Spec card}} &lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-title&amp;quot;&amp;gt;18-inch Mk.XV&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Torpedo Mark XV.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Information&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Aerial / Ship-launched Torpedo&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Type&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Britain [[File:Britain_flag.png]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;County of Origin&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;General Characteristics&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;45 cm&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Diameter&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5.26 m&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Length&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;817 kg&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Mass&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Torpex&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Explosive Type&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;247 kg&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Explosive Mass&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;395.2 kg&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;TNT Equivalent&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;61 km/h&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Max Speed&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3.2 km&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Max Range&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;50 m&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Arming Distance&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Torpedo mode&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;54 km/h&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Max Speed&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5 km&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Max Range&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Production History&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;War Office&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Designer&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Full Production&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Production Status&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1944 - 1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Produced&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{sp-end}}&lt;br /&gt;
{{sp-begin|Aerial Torpedo Spec card}} &lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-title&amp;quot;&amp;gt;18-inch Mk.XV&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Torpedo Mark XV.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Information&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Aerial / Ship-launched Torpedo&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Type&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Britain [[File:Britain_flag.png]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;County of Origin&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;General Characteristics&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;45 cm&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Diameter&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5.26 m&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Length&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;817 kg&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Mass&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Torpex&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Explosive Type&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;247 kg&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Explosive Mass&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;395.2 kg&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;TNT Equivalent&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;61 km/h&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Max Speed&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3.2 km&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Max Range&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;50 m&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Arming Distance&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;0 - 443 km/h&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Drop Speed Range&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;0 - 122 m&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Drop Altitude Range&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Production History&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;War Office&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Designer&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Full Production&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Production Status&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1944 - 1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Produced&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{sp-end}}&lt;br /&gt;
&lt;br /&gt;
--[[User:U6133915|U6133915]] ([[User talk:U6133915|talk]]) 21:35, 28 January 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Talk:WSP_Table_Templates&amp;diff=163710</id>
		<title>Talk:WSP Table Templates</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Talk:WSP_Table_Templates&amp;diff=163710"/>
				<updated>2023-06-05T19:02:15Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Could we possibly expand the aircraft's limits table to include takeoff and landing flaps breakage speed, instead of just combat flaps? It can be useful to know what speed your flaps break at when coming in to landing; particularly for aircraft like the Swifts, where there is a 600 km/h difference in breakage speed between two flaps settings. In addition it would improve clarity for vehicles without combat flaps (Spitfires, Sea Hawk, etc.), currently the takeoff flaps breakage speed is put in the combat flaps box, or the box is left blank (depending on who wrote the page). Either way is not really ideal (for example the table on [[Spitfire F Mk IX]] page says the combat flaps break at 290 km/h, when it does not have combat flaps and that is the actually the speed the landing flaps break at). --[[User:U13682523|U13682523]] ([[User talk:U13682523|talk]]) 22:12, 30 October 2019 (UTC)&lt;br /&gt;
: Point taken and I completely agree. I've made a (tentative) edit to the table and it doesn't look bad, so it should hopefully be ok to go ahead. -[[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 22:34, 30 October 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== the point of this page  ==&lt;br /&gt;
&lt;br /&gt;
The existence of a page like this kinda boggles my mind. Shouldn't we make all of these tables into templates that we then group together in a category? --[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 05:44, 31 October 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well I'm going to start turning them into templates. Let me know if you want any changes.--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 18:29, 1 November 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
I changed my mind. With the visual editor I don't think templates are necessary unless there are calculations being done or other niche things. So all the stuff I added should be all the stuff that might benefit from templates.--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 04:13, 7 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mobility template including reverse and amphibious speeds ==&lt;br /&gt;
&lt;br /&gt;
The max reverse speed is absent from every vehicle (it is not available in the stat card but it still is an interesting fact for the wiki). Here is my proposal to integrate it to the current template:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Game Mode&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mobility characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine power (horsepower)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Power-to-weight ratio (hp/ton)&lt;br /&gt;
|-&lt;br /&gt;
! Forward max speed&lt;br /&gt;
! Reverse max speed&lt;br /&gt;
! {{Annotation|Weight|Vehicle Weight (Tons)}}&lt;br /&gt;
! {{Annotation|AoA Weight|Add on Armour Weight (Tons)}}&lt;br /&gt;
! Stock&lt;br /&gt;
! Upgraded&lt;br /&gt;
! Stock&lt;br /&gt;
! Upgraded&lt;br /&gt;
|-&lt;br /&gt;
! Arcade&lt;br /&gt;
| ___ || ___ || rowspan=&amp;quot;2&amp;quot; | ___ || rowspan=&amp;quot;2&amp;quot; | ___  || ____ || ____ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Realistic|Simulator uses Realistic FMs}}&lt;br /&gt;
| ___ || ___ || ___ || ____ || __.__ || __._&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
I've also come across a few amphibious vehicles for which the speed in water, forward or reverse, isn't available. Here is my proposal for a template:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Game Mode&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Mobility characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine power (horsepower)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Power-to-weight ratio (hp/ton)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Land&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Water&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{Annotation|Weight|Vehicle Weight (Tons)}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{Annotation|AoA Weight|Add on Armour Weight (Tons)}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Stock&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Upgraded&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Stock&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Upgraded&lt;br /&gt;
|-&lt;br /&gt;
! Fwd max speed&lt;br /&gt;
! Rev max speed&lt;br /&gt;
! Fwd max speed&lt;br /&gt;
! Rev max speed&lt;br /&gt;
|-&lt;br /&gt;
! Arcade&lt;br /&gt;
| ___ || ___ || ___ || ___ || rowspan=&amp;quot;2&amp;quot; | ___ || rowspan=&amp;quot;2&amp;quot; | ___  || ____ || ____ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Realistic|Simulator uses Realistic FMs}}&lt;br /&gt;
| ___ || ___ || ___ || ___ || ___ || ____ || __.__ || __._&lt;br /&gt;
|}&lt;br /&gt;
--[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 12:31, 29 January 2020‎ (UTC)&lt;br /&gt;
: Thanks for the suggestion! We'll take a look into it. (Also, don't forget to add a signature to your talk posts!) --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 17:05, 29 January 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U64962917&amp;diff=163708</id>
		<title>User:U64962917</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U64962917&amp;diff=163708"/>
				<updated>2023-06-05T19:01:17Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:AN_TRN_26's Page}}&lt;br /&gt;
&amp;lt;!--{{Specs-Card|code=p-51_mk1a_usaaf}} AB/SB RB--&amp;gt;&lt;br /&gt;
&amp;lt;!--{{Specs-Card|code=p-61c_1}} AB/RB SB--&amp;gt;&lt;br /&gt;
&amp;lt;!--{{{{Specs-Card|code=f4u-4}} AB RB/SB--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This page was the '''{{PAGEID}}'''&amp;lt;small&amp;gt;nd&amp;lt;/small&amp;gt; page created in this wiki. There are currently '''{{NUMBEROFPAGES}}''' pages and growing. So far between '''{{NUMBEROFUSERS}}''' users (of which '''{{NUMBEROFACTIVEUSERS}}''' are actively editing), '''{{NUMBEROFEDITS}}''' edits have been made, how many of them are yours?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--{{Userbox&lt;br /&gt;
 |id              = [[File:Icons Moderator.png|45px|none|ссылка=]]&lt;br /&gt;
 |id-background   = #99ABB4&lt;br /&gt;
 |info            = Wiki Moderator&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Since 2018&amp;lt;/small&amp;gt;&lt;br /&gt;
 |info-background = #CFD8DC&lt;br /&gt;
 |info-font-size  = 11&lt;br /&gt;
 |border          = 0&lt;br /&gt;
}}--&amp;gt;&lt;br /&gt;
{{Userbox/Windows}}&lt;br /&gt;
{{Userbox/Favorite vehicle|yak_2_kabb|country}}&lt;br /&gt;
{{Userbox/Favorite vehicle|xp-55|country}}&lt;br /&gt;
{{Userbox/Favorite vehicle|fw-190a-5_cannons|country}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Aces of World War II =&lt;br /&gt;
== USA ==&lt;br /&gt;
&lt;br /&gt;
=== Bong, Richard I. ===&lt;br /&gt;
&lt;br /&gt;
* American top flying ace&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Richard Ira Bong&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Richard_Bong_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;'Dick' Bong&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USA [[File:CountryIcon USA.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;United States Army Air Forces (USAAF)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1942-1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;January 1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;August 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;+200&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;40&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-38e}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942-1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-38g}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-38j}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-38l}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-38j_marge}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[A6M (Family)|A6M]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[D3A1]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[G4M1]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[J1N1]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ki-21-Ia|Ki-21]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ki-43 (Family)|Ki-43]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ki-44 (Family)|Ki-44]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ki-46&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ki-61 (Family)|Ki-61]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Other aircraft&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;			&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
From an early age, Bong was very interested in flying as the farm where he grew up in Wisconsin frequently had airplanes fly over.  One of his early hobbies was building model aircraft. It was not until 1938 when he graduated high school and started college that he took his interest in aircraft and enrolled in the Civilian Pilot Training Program along with taking private flying lessons flying in a Piper J-3 Cub.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt; Later in 1941, Bong enlisted into the Army Air Corps Aviation Cadet Program.&lt;br /&gt;
 &lt;br /&gt;
By January 1942, Bong’s piloting abilities were recognized and he was awarded his pilot wings and commissioned a second lieutenant. While flying at Luke, one of the instructor pilots commented that Bong was a natural pilot and that he could never prevent Bong from getting on his tail during mock dogfights even though Bong was flying the much slower AT-6 Texan trainer.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt; While his first assignment put him in Arizona as an instructor (gunnery) pilot, it wasn’t long before he was transferred to Hamilton Field in California where he was able to learn how to fly the Lockheed P-38 Lightning.&lt;br /&gt;
 &lt;br /&gt;
During the summer of 1942, Bong and a few other pilots broke a few flying rules (flying low level down Market Street in San Francisco and looping around the Golden Gate Bridge to name a few) and were reprimanded and temporarily grounded. While grounded, the rest of Bong’s unit was sent to England while he remained behind.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt; Bong was then transferred to another unit at Hamilton Field and then subsequently was transferred to the Southwest Pacific Area where action against the Japanese was heating up.&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
In September 1942 Bong was assigned to the 9th Fighter Squadron based out of Darwin, Australia. Here P-38 fighters had not yet been delivered so several pilots including Bong were sent to Port Moresby, New Guinea where they were to began flying P-40 Warhawks to gain combat experience. Stepping down to an older fighter was not the smartest move to be made, so the higher-ups temporarily reassigned Bong to another unit with P-38 fighters and on 27 December, he claimed his first two aerial victories by shooting down a Japanese A6M and Ki-43.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
By the end of January 1943, Bong and the other pilots were returned to their unit which finally received their P-38 fighters. The 9&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Fighter Squadron was transferred to Schwimmer Field near Port Moresby. Here while flying the P-38, Bong shot down four more Japanese fighters in one day, earning him another medal and a promotion to Captain.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
By April 1944, Bong had shot down his 26&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; and 27&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Japanese aircraft, surpassing a record set during World War I by Eddie Rickenbacker. Bong was then sent to the United States to tour military bases and promote war bonds but was able to return to the South Pacific in September 1944. Upon his return and having been promoted to the rank of major, Bong was also assigned as the V Fighter Command staff’s advanced gunnery instructor. While in this position he was also allowed to fly on missions but was not allowed to seek combat. While flying during the Philippines campaign, Bong racked up enough aircraft shot down to finally reach his 40&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; victory.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt;  It was after this achievement, Bong was once again presented with a medal and was also permanently sent back stateside for the rest of the war, mostly utilised in public relation campaigns and to also begin test flying Lockheed’s new P-80 jet fighter.&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
While history tells the facts about Bong’s achievements, he told a different story as he felt that his gunnery skills were quite poor. In an effort to make up for this lack of ability, he compensated by getting as close to the enemy aircraft as he could before opening fire, thus resulting in his aircraft often getting banged up due to flying through flying debris as enemy aircraft came apart while under fire. It was noted that during one occasion, Bong was so close to the enemy fighter that he actually collided with it, causing it to crash and thus able to claim a probable victory from it.&amp;lt;ref name=&amp;quot;Walton&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:Richard Bong P-38 cockpit.jpg|Bong prepping to take off for flight patrol.&lt;br /&gt;
File:Richard Bong and P-38 Lightning Marge.jpg|Bong standing next to his fighter ''Marge''.&lt;br /&gt;
File:Richard Bong in his P-38 in New Guinea 1944.jpg|Bong posing from the cockpit of his P-38.&lt;br /&gt;
File:Bong McArthur medal.jpg|Major Bong being presented the Medal of Honor from General McArthur shortly after his 40&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; aerial victory.&lt;br /&gt;
File:Bong Medal of Honor recipient.jpg|Richard Bong after receiving the Medal of Honor.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;News&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/861--en|[Special:News&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Major Richard Ira 'Dick' Bong]]&lt;br /&gt;
* [[wt:en/news/273--en|[Special:News&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Richard Ira Bong Birthday]]&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Bostwick, George E. ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;George Eugene Bostwick&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:George Bostwick profile.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USA [[File:CountryIcon USA.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;United States Army Air Forces (USAAF)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1941-1963&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;September 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;October 1950&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1953&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-47d}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941-1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-47d-28}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-44&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-47m-1-re}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944-45&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Me 262 (Family)|Me 262]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
 &lt;br /&gt;
==== War Experience ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/3073/current|[Series:News&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Maj. George Bostwick's P-47 Thunderbolt]]&lt;br /&gt;
* [https://store.gaijin.net/story.php?title=George-Bostwicks-P-47M-1-RE-Thunderbolt-Pack-1| [Gaijin Store&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; George Bostwick's P-47M-1-RE Thunderbolt Pack]&lt;br /&gt;
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=== Olds, Robin ===&lt;br /&gt;
&lt;br /&gt;
* Triple ace, fought in both World War II and Vietnam&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Robin Olds&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Robin_Olds_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USA [[File:CountryIcon USA.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;United States Army Air Force (USAAF)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1941-1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1945-1966&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Active duty&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Vietnam History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1966-1967&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Cadet Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Cadet Private&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;December 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;July 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;February 1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;February 1951&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1953&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Brigadier General&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1968&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;259&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;16&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-38j}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-51d-20-na}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944-1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f-80}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1946&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f-86a-5}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1949&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|meteor_fmk3}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1951-1952&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f-86k_late}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1955-1956&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;F-101C Voodoo&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1963-1965&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f-4c}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1966-1967&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[MiG-17|MiG-17]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;MiG-21&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;	&lt;br /&gt;
    &amp;lt;/div&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
Robin Olds, born in 1922 was born into a military family. His father Robert Olds was a World War I fighter pilot and a pilot instructor in France.&amp;lt;ref name=&amp;quot;Barker&amp;quot; /&amp;gt; Robert Olds served as an aide to Brigadier General Billy Mitchell and was promoted to commander of 2nd Bombardment Group at Langley Field with the innovative B-17 Flying Fortress bombers. Senior Olds ended his Army Air Force career as a Major General. Robin’s mother died when he was four, leaving his father to raise him and his three brothers. Due to his father’s position in the Army Air Force, Olds grew up around prominent officer figures such as General Billy Mitchell and Carl Spaatz who became the USAF’s first Chief of Staff.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
When eight years old, Olds flew in an open cockpit biplane which his father flew as a pilot in command. This experience and others from growing up so close to military installations instilled a desire when at age 12, Olds made up his mind that he would attend the U.S. Military Academy at West Point, which would allow him to do three things most important to him at that time, become an officer, a pilot and play football.&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Olds passed the West Point entrance examination and was accepted to attend, however, a month after starting the academy, the Japanese attacked Pearl Harbor. Immediately, Olds was sent to the Spartan School of Aeronautics in Oklahoma for a year-long course for flight training. Olds returned to West Point where due to an act of Congress, he was placed in a three-year program which streamlined the learning process for future pilots. On 30 May 1943, Olds received his pilot’s wings from General Henry “Hap” Arnold and graduated 194th the following day out of 514 classmates.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unfortunately, during his tenure at West Point, Olds saw and was at the brunt of several instances of officers abusing their position of power and leadership rather than leading by example and mentorship. Olds’ strong dedication to the air service which he gained while growing up led him to have a low tolerance for officers of a low calibre which did not exhibit the same characteristics which would become even more evident further into his career.&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt; &lt;br /&gt;
==== War Experience ====&lt;br /&gt;
Olds went to California and Arizona to complete his fighter training and then twin-engine aircraft training. Initially training on the Curtiss AT-9, Olds transitioned to the P-322, a basic version of the P-38 which lacked advanced components such as turbochargers which simplified the transition from civilian twin-engine aircraft to eventually the P-38. After 650 hours of flight time and training completed, Olds’ training unit was shipped out to England where they flew out of R.A.F. Wattisham on the 14th of May. On the 26th of May, Olds began flying escort missions for bombers and attacking transportation targets in occupied France in a new P-38J. Here, Olds began to show himself different than most pilots as he took an active interest in the maintenance of his aircraft and would work and learn from his crew chief various aspects of the maintenance of the P-38 to include emergency servicing tasks. Olds frequently aided the aircrews when it came to maintenance of the aircraft. Soon after Olds was promoted to the rank of Captain and given a command as a squadron leader and shortly afterwards during a bridge-bombing mission in France on the 14th of August, he and his flight came across German Fw 190 fighters in which he promptly shot two down.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
On 25 August, while flying escort duty, Olds’ flight encountered a formation of about 40 Bf 109s. Directing his flight to follow, they gained altitude and manoeuvred into position above the German fighters. Just prior to their diving, he directed his wingman to drop the external fuel tanks and then dove on the unsuspecting Germans. As he lined up one aircraft and began to fire, both of his engines sputtered out, having fuel starved. In his excitement of battle, Olds forgot to switch his fuel tank switch from “external” to “internal” fuel tanks. Olds continued to dead-stick his aircraft and fired another volley into the Fw 190, causing the engine cowling to rip off and the fighter to go down. Olds switched over his fuel lever and restarted both engines just in time to help his wingman and shoot down the other Germany fighter. On the flight back to base, Olds bagged another Bf 109 which was his first ace of the war.  Three more German fighters were chalked up to Olds in his P-38J fighter before his squadron switched to the P-51D-25 Mustangs.&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In September 1944, Olds’ fighter group converted from the P-38J twin-engine fighters to the single-engine P-51D-25. Having gotten used to the counter-rotating propellers on the P-38, Olds wasn’t ready for the powerful torque of the single-engine P-51 which when attempting to land caused him into a ground loop when the P-51 angled off the runway. On the 6th of October, Olds had the opportunity to shoot down his first aircraft in the P-51, an Fw 190 while flying near Berlin. With his first tour ending, Olds returned to the United States for two months of leave and then returned to Wattisham in January 1945 to start a second tour. In February, Olds downed a Bf 109 while flying over Magdeburg, Germany and a few days later on the 14th of February, he shot down another two Bf 109s.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
 {{quote&lt;br /&gt;
|&amp;quot;There are pilots and there are pilots. With the good ones, it is inborn. You can’t teach it.&amp;quot;&amp;lt;ref name=&amp;quot;Barker&amp;quot; /&amp;gt;&lt;br /&gt;
|Triple ace pilot Robin Olds&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
Olds’ final aerial kill of World War II happened in April while he lead an escort group on a mission to protect B-24 bombers. Olds noticed contrails showing up near some high billowing clouds. These aircraft followed for about five minutes before he turned to investigate them. At that time Olds noticed two German Me 262 fighter jets diving towards the bombers. This was a tactic meant to draw the fighter escort away from the bomber group, leaving it exposed to the Sonderkommando Elbe or German Bf 109s specifically used to ram Allied bombers. Olds took off after one of the Me 262s, damaging it, but not destroying it. Olds then returned to the bomber formation where he saw a Bf 109 diving through the formation and shoot down a B-24. Olds accelerated and tracked the Bf 109 through the formation and shot it down for his final victory of the war and tallying up a second ace and becoming the only pilot which gained ace status in both the P-38 and the P-51.&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Return to the United States after the war saw Olds in several different jobs including flying P-80 Shooting Stars in California. He became part of a jet aerobatic demonstration team and continued this until transferred to England under the USAF/RAF exchange program where he flew the Gloster Meteor jet fighter and commanded the No. 1 Squadron at R.A.F. Tangmere until September 1949.&amp;lt;ref name=&amp;quot;Barker&amp;quot; /&amp;gt; Olds returned to California and was the operations officer over a squadron flying F-86A Sabres. Over the next few years, he was routed through several staff assignments and in 1955 was once again in charge of a fighter group in Germany. After an assignment at Wheelus Air Base in Libya, transferred back to the United States where Olds served at the Pentagon and attended the National War College. Olds next commanded a fighter wing of F-101 Voodoo fighters-bombers at R.A.F. Bentwaters in England. After forming a demonstration team with his F-101 pilots without command authorization, he was removed from command and sent to South Carolina for a staff slot at Shaw Air Force Base.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
In September 1966, with the war in Vietnam raging, Olds was selected to command an F-4C Phantom wing in Southeast Asia, specifically out of Thailand. Enroute, he was able to pull strings and arranged to be checked out as a pilot in the Phantom while at a stopover at Davis-Monthan Air Force Base, completing the process in just five days. One of the instructor pilots, Major William Kirk, served under Olds at R.A.F. Bentwaters and accompanied him to Point Mugu missile range in California where Olds became proficient at firing AIM-7 Sparrow and AIM-9 Sidewinder missiles. Olds continued onto Travis  Air Force Base in Sacramento where he then made the overseas hop to Thailand.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
On 30 September 1966, at the Ubon Royal Thai Air Force base, Olds took command of the 8th Tactical Fighter Wing. The prior commander had a lack of aggressiveness and sense of purpose which trickled down through the ranks, especially noted that he only had flown 12 missions during the last 10 months the wing had been in combat. Olds, at 44, aimed to make a major change and one of his first actions was to put himself on the flight schedule as a rookie pilot and as a full-bird colonel, under the junior officers and the challenged them to train him correctly because he would soon be leading them.&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Frustrations mounted due to the obstacles placed in front of the pilots by the command staff and Congress and having very limited targets to hit. North Vietnamese air bases could not be attacked and the MiG fighters which they housed could not become targets unless they were doing something which was considered a direct threat. After hearing of a plan from a junior officer to potentially draw the MiG fighters into an aerial trap, Colonel Olds drafted up an operation known as “Operation Bolo”. Early on, the F-105 Thunderchiefs were used as bombers throughout Vietnam, however, they became easy targets to surface-to-air missiles (SAM). To counter these SAM threats, one bomb was left off the aircraft and QRC-160 radar jamming pods were attached which virtually nullified any losses to these missiles. This change in tactic prompted the North Vietnamese to use their MiG fighters to pick off the F-105s whenever they “announced” themselves with their radar jammers on.&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt; &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{quote&lt;br /&gt;
|&amp;quot;If you are a fighter pilot, you have to be willing to take risks&amp;quot;&lt;br /&gt;
|Colonel Robin Olds&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
Operation Bolo ended up being a wolf in sheep’s clothing type of operation. The F-4C fighters would be equipped for air-to-air combat, but would each attach a jamming pod used by the F-105s. Next, the F-4s would fly just as the F-105s would on a bombing mission in an attempt to trick the North Vietnamese into thinking it was another F-105 bombing run. The ruse worked and as the F-4s flew over the MiG bases, MiG-21 fighters began to pop up through the low overcast layer. Leading the flight was Colonel Olds and within twelve minutes, seven MiG-21 fighters had been shot down without the loss of a U.S. fighter while the rest retreated.&amp;lt;ref name=&amp;quot;Hickman&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt; What was significant was this was almost half of the entire North Vietnamese air force of 16 aircraft. Olds claimed one of the MiG-21s that day. A smaller but similar operation took place a few days later when two more MiG-21 fighters were shot down. After this, North Vietnamese fighter activity virtually stopped for about 10 weeks. When they resumed flights, Olds bagged another MiG-21 and several weeks later during another flight after his wingman was shot down during a dogfight, Olds claimed two MiG-17s. Following shooting down his fourth jet, he purposefully avoided downing any other jets after hearing information that if a fifth was claimed, he would have been an ace again and pulled from command and paraded around in the States as a public relations puppet. Another side note, pilots who reached 100 combat sorties were sent home and relieved from any further action in Vietnam and as such Olds stopped counting his combat sorties at 99 to remain in command of his squadron for a total of 51 weeks (a total of 152 missions were flown by Olds in Vietnam).&amp;lt;ref name=&amp;quot;Barker&amp;quot; /&amp;gt; &amp;lt;ref name=&amp;quot;Boyne&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;190&amp;quot;&amp;gt;&lt;br /&gt;
File:Robin-Olds-P-38.jpg|Lt. Olds standing in front of his [[P-38J-15|P-38J]] fighter, SCAT II in England.&lt;br /&gt;
File:Robin Olds SCAT V.jpg|Major Olds standing in front of his [[P-51D-20-NA|P-51D]] fighter, SCAT V.&lt;br /&gt;
File:Robin Olds Scat VII.jpg|Major Robin Olds at the controls of is [[P-51D-20-NA|P-51D]] fighter, SCAT VII. The photo was taken from a B-17 he was escorting over Germany.&lt;br /&gt;
File:Robin Olds Scat X.jpg|Image of Major Robin Olds' [[F-80A-5|P-80]] jet fighter, SCAT X.&lt;br /&gt;
File:Robin Olds F100C.jpg|Colonel Olds giving a briefing while standing before his F-101C Voodoo fighter while commanding a fighter wing at R.A.F. Bentwater.&lt;br /&gt;
File:Robin Olds SCAT XXVII.jpg|44-year-old Colonel Robin Olds posing in front of his F-4C Phantom, note the two stars on the air splitter representing his first two of four MiG fighters which he shot down over Vietnam.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|SwBK0a3n658|'''Yesterday's Air Force - Robin Olds''' - ''PeninsulaSrsVideos''|-rN3kWMcqWQ|'''Who was Robin Olds?''' - MAHARBAL5022''}}&lt;br /&gt;
{{break}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Wetmore, Ray S. ===&lt;br /&gt;
&lt;br /&gt;
* Shot down a [[Me 163 B]] with his [[P-51D-10|P-51D]] at speeds around 600 mph (965 km/h).&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Ray S. Wetmore&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Ray_S_Wetmore_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;X-Ray Eyes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USA [[File:CountryIcon USA.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;United States Army Air Force (USAAF)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1941-1951&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Armament Specialist&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Aviation Cadet&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;July 1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;March 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1949&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1951&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;142&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;21&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-47d}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-51_mk1a_usaaf}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-51d-10}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f-86a-5}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1949-1951&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;9&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Me 163 B|Me 163]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;	&lt;br /&gt;
    &amp;lt;/div&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
Raymond Shuey Wetmore grew up in central California amid farm land, the son of a farmer.&amp;lt;ref name=&amp;quot;Hess&amp;quot; /&amp;gt;  Growing up Wetmore had the opportunity to take a short ride in an airplane when a flying circus came through, although he was largely unimpressed with the flight.  It wasn’t until 1941 when he enlisted into the Army Air Corps that he chose to take the route of a pilot.  In 1942 he started flight school as an aviation cadet and graduated in March 1943. With his pilot’s wings, Wetmore was next assigned to the 359th Fighter Group out of England with his first assignment flying P-47 Thunderbolts.&amp;lt;ref name=&amp;quot;Gaijin01&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
One instance Wetmore proved himself as a fighter pilot came when was leading &amp;quot;Red Section&amp;quot; over Merseburg while escorting bombers.  During the flight, the bombers were jumped by approximately 30 Bf 109 fighters, reacting to this, Wetmore told his section to drop their external fuel tanks and bank to intercept.  The P-51s were travelling too fast to target the Bf 109s who performed a split-ess. While overshooting, this caused the German fighters to split up and made it easier for the American pilots to select and chase a target. Wetmore singled one German fighter out and flew to within 400 meters before he opened fire.  Several rounds hit the 109 in the wing root and fuselage and the German pilot reacted by deploying his combat flaps allowing him to slow down and perform a split-ess. Wetmore was in jeopardy of overshooting, however, he was able to make a quick burst into the German fighter which converted into a descending barrel roll which developed into a flat spin of which he did not recover from. As Wetmore was ascending back up to the fray, he was “bounced” or jumped by 15 to 20 Bf 109s at around 6,000 ft. Making a tight turn to avoid the attackers, Wetmore was able to take advantage of the attackers lack of tactics and was able to get behind one where when at a 70° deflection, Wetmore fired a quick burst which all struck the cockpit, apparently killing the pilot as the plane ended up stalling out and tumbling to the ground.&amp;lt;ref name=&amp;quot;Hess&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Quote&lt;br /&gt;
|Recalling later when his flight came across approximately 100 German Bf 109 fighters...&amp;quot;''In order to defend ourselves, we had to attack''.&amp;quot;&amp;lt;ref name=&amp;quot;Gaijin01&amp;quot; /&amp;gt;&lt;br /&gt;
|Captain Ray. S. Wetmore&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Another instance came when flying near Drummer Lake, looking below himself, Wetmore saw a flight of four Fw 190s following in a trail and called out to have he and his wing-man make the bounce on them.  Wetmore singled out one of the 190s and at a 20-degree deflection opened fire at 300 meters. The German pilot attempted to extend his gear, however, ended up performing a belly landing which resulted in the destruction of the aircraft and killing the pilot. Selecting a second target, Wetmore gave chase and from very close range, Wetmore fired a short burst and in the 190s attempt to make a break ended up snapping the aircraft into the ground and exploding. Taking on a third target, again within 300 meters,  Wetmore opened fire making several positive contacts resulting in the 190 spinning out of control into the ground.&amp;lt;ref name=&amp;quot;Wyllie&amp;quot; /&amp;gt; Wetmore caught up with his wing-mate and noticed his canopy had frosted over and could not see very well let alone able to make an accurate shot. Both P-51 pilots were able to hit the fourth target with short bursts causing the German fighter to belly land on the snow-covered ground. Wetmore made for a go-around and fired several more shots into the downed fighter causing it to catch fire.&amp;lt;ref name=&amp;quot;Hess&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Gaijin01&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The pinnacle of Wetmore's combat achievements happened on 15 March 1945 when he shot down a rocket-powered Me 163.&amp;lt;ref name=&amp;quot;Gaijin01&amp;quot; /&amp;gt; In his own words, he stated: &amp;quot;''I dived with him and leveled off at 2,000 ft at six o'clock. During the dive my IAS was between 550 and 600 mph. I opened fire at 200 yards. Pieces flew all over. He made a sharp turn to the right, and I gave him another short burst, and half of his left wing flew off, and the plane caught on fire. The pilot bailed out and I saw the E/A [enemy aircraft] crash into the ground.''&amp;quot;&amp;lt;ref name=&amp;quot;Baldridge&amp;quot; /&amp;gt;&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
Wetmore's preferred tactic whether it was in the P-47 or in the P-51 was to get in close behind the enemy and wait for a deflection shot.  Typically he would wait until around 300 - 400 meters and pause until the target aircraft would manoeuvre to allow for a 20° - 70° deflection shot.  Apparently, Wetmore had exceptional eyesight as during his reports he would recall where his shots landed on the enemy aircraft, specifically noting &amp;quot;wing-root&amp;quot;, &amp;quot;cockpit&amp;quot; or &amp;quot;engine.&amp;quot;&amp;lt;ref name=&amp;quot;Hess&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Situations, where Wetmore and his wingmen were outnumbered, did not deter them from attacking or taking on a numerically superior enemy. Wetmore took the side of divide-and-conquer trying to take on smaller amounts of enemies, however, remained cool under combat when that did not work out and more enemy aircraft jumped into the fight than expected.&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/3010--en War Thunder's Weapons of Victory - Daddy's Girl]&lt;br /&gt;
{{break}}&lt;br /&gt;
{{break}}&lt;br /&gt;
{{break}}&lt;br /&gt;
{{break}}&lt;br /&gt;
{{break}}&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Ray_S_Wetmore_ground_crew.jpg|thumb|none|300px|'''Ray S. Wetmore''' (left) converses with his armourer Sgt Locklyn Sangster who is in the process of servicing one of the [[P-51D-10|P-51D's]] several machine guns.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Ray_S_Wetmore_Daddys_Girl.jpg|thumb|none|400px|'''Ray S. Wetmore''' preparing to taxi for takeoff in his [[P-51D-10|P-51]] ''Daddy's Girl''. ]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Ray_Wetmore_DSM.png|thumb|none|325px|Captain '''Ray S. Wetmore''' (2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; from right) receives the Distinguished Service Medal from Lt. General Carl A. Spaatz (2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; from left).]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Ray_S_Wetmore_mission_return.jpg|thumb|none|200px|'''Ray S. Wetmore''' being carried from his [[P-51 (Family)|P-51B]] after a successful mission by his ground crew.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Croatia ==&lt;br /&gt;
&lt;br /&gt;
=== Galić, Cvitan ===&lt;br /&gt;
&lt;br /&gt;
* Awarded the German Cross in Gold, Iron Cross 1st Class and 2nd Class. &lt;br /&gt;
* Received the Ante Pavelić Award for Bravery which gave him the title of vitez (knight).&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Cvitan Galić&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Cvitan_Galic.JPG]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Croatia (Yugoslavia) [[File:CountryIcon NDE.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Royal Yugoslav Air Force&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1932-1944&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;439&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;38&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109e-4}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109e-7}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109g-2}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|ms_406c1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;9&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[LaGG-3 (Family)|LaGG-3]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[MiG-3 (Family)|MiG-3]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-16 (Family)|I-16]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[IL-2 (Family)|Il-2]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[MiG-3 (Family)|MiG-1]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-153 M-62|I-153]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;MDR-6&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Pe-2 (Family)|Pe-2]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
		&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Spitfire (Unknown Type)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;R-10&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[DB-3B]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====General====&lt;br /&gt;
Cvitan Galić was born on 29 November 1909 in Gorica, located in modern-day Bosnia and Herzegovina, only a few kilometres from the Croatian border. In 1927 at 18, Cvitan graduated from school and was recruited into the Yugoslavian military as a soldier in the infantry. The military proved to be a place where he fit in and excelled at his training. Upon completing his training, Cvitan requested a transfer to the Air Force of the Kingdom of Yugoslavia. Cvitan received approval for the transfer where he received orders to attend pilot school in Mostar, not far from where he grew up.&lt;br /&gt;
&lt;br /&gt;
Like Cvitan's other military training, pilot school proved natural for him, where he completed his training with high marks. Following his pilot training, Cvitan transferred to Skopje, where he continued his military service. In 1932, following his time in Skopje, Cvitan was transferred to Zemun near Belgrade to attend fighter pilot school.&amp;lt;ref name=&amp;quot;Vojska&amp;quot; /&amp;gt; After fighter pilot school, Cvitan continued at a particular training school for air combat and eventually became an instructor pilot.&lt;br /&gt;
&lt;br /&gt;
As the war in Europe started, Cvitan worked at the 3rd VKK pilot school at the Kosor auxiliary airfield near Mostar. Cvitan felt the need to volunteer for combat duty and flew to Sinja to request approval for the transfer. With permission granted, Cvitan transferred to the 4th Group of the Air Legion and reported for advanced training in Nuremberg, Germany.&amp;lt;ref name=&amp;quot;Vojska&amp;quot; /&amp;gt; With his training completed in September 1941, Cvitan transferred to the front lines, stationed at Poltava, Ukraine.&lt;br /&gt;
&lt;br /&gt;
Between 1942 and 1944, Cvitan flew in a series of aircraft, including the Bf 109E-4, Bf 109E-7, Bf 109G-2 and Morane-Saulnier M.S. 406. Most of the planes shot down by Cvitan were Russian aircraft; however, Cvitan was able to claim a British Spitfire V in late 1943. In April 1944, Cvitan had just landed at Zalužani airfield near Banja Luka when the airfield was strafed by attacking Spitfire IXs. While attempting to exit his M.S.406, Cvitan died when a Spitfire scored a direct hit with a bomb.&amp;lt;ref name=&amp;quot;Vojska&amp;quot; /&amp;gt; Flying a total of 439 sorties, Cvitan was credited with 38 kills. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==== Media ====&lt;br /&gt;
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&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Germany ==&lt;br /&gt;
&lt;br /&gt;
=== Hartmann, Erich A. ===&lt;br /&gt;
&lt;br /&gt;
* Highest scoring fighter pilot of all time&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Erich Alfred Hartmann&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Erich_Hartmann_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;{{Annotation|Bubi|&amp;quot;The Kid&amp;quot;}}&amp;lt;br&amp;gt;{{Annotation|Der Schwarze Teufel|&amp;quot;The Black Devil&amp;quot;}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Germany [[File:CountryIcon NDE.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Luftwaffe&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1940-1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;German Air Force&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1956-1970&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;September 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;December 1960&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;July 1967&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1,404&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;352&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109g-6}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109g-10}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109g-14}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f-86_canadair_german}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;112&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[LaGG-3 (Family)|LaGG-3]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;84&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-39 (Family)|P-39]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;53&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;LaGG (unspecified)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Yak-9 (Family)|Yak-9]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;23&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[La-5 (Family)|La-5]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[La-7 (Family)|La-7]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[IL-2 (Family)|Il-2]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[IL-2 (Family)|Il-2M]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Pe-2 (Family)|Pe-2]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[DB-7 (Family)|Boston]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Po-2]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Yak-7B|Yak-7]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Yak-3 (Family)|Yak-3]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-51 (Family)|P-51]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[MiG-3 (Family)|MiG-1]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[La-5 (Family)|La-5]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-16 (Family)|I-16]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[B-25J-30_(USSR)|B-25]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;R-5&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Unidentified aircraft&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
       &lt;br /&gt;
   &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
Early life for Erich Hartmann (born 19 April 1922 in Weissach, Wurttemberg, Germany) was unusual in that while born in Germany, Erich's father moved the family to China, where he practised medicine. Dr Alfred Hartmann attempted to give his family a better life and make more money; however, this fell short in 1928 when the Chinese Civil War broke out, causing the Hartmann family to flee to Germany.&amp;lt;ref name=&amp;quot;Delong&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
To help the family, Erich's mother, Elisabeth, became one of Germany's first female glider pilots.&amp;lt;ref name=&amp;quot;Neikirk&amp;quot; /&amp;gt; Erich would watch in wonder as his mother would be pulled into the air and safely glide the aircraft back to the ground. Erich learned what he could and had his mother teach him. He quickly learned and received his glider pilot's license at 15 in 1936.&amp;lt;ref name=&amp;quot;Delong&amp;quot; /&amp;gt;  Three years later, Erich completed his training on powered aircraft and received his pilot's license. Immediately after this, Erich joined the military and began fighter pilot training.&lt;br /&gt;
 &lt;br /&gt;
==== War Experience ====&lt;br /&gt;
In the early 1940s, Germany spent much time and money training their pilots. Erich Hartmann spent from October 1940 to October 1942 training on the Bf 109, the workhorse he would fly for the entire war. These aircraft were light-weight, robust and reliable aircraft, which Hartmann was able to exploit and become a deadly fighter pilot. &lt;br /&gt;
&lt;br /&gt;
Like many young pilots, Hartmann proved to be a bit of a hotrod and paid for it after going against protocol by performing aerial manoeuvres over his airfield. For this stunt, he was grounded and unable to fly. While disappointed in being grounded, Hartmann later realised that this may have saved his life. During the next training mission, a squadron mate was selected instead to fly Hartmann's aircraft to a gunnery field. En route, the plane developed engine trouble and crashed, killing the squadron mate.&amp;lt;ref name=&amp;quot;Neikirk&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Delong&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Quote&lt;br /&gt;
|&amp;quot;When the enemy fills the entire windscreen you can’t miss&amp;quot;&lt;br /&gt;
|Erich Hartmann&lt;br /&gt;
}}&lt;br /&gt;
{{break}}&lt;br /&gt;
After being reinstated to flight status, Hartmann diligently trained whenever he could. At the age of 20, in 1942, Hartmann flew his first combat missions. At this time, Hartmann's assignment was to fly as a wingman to Edmund &amp;quot;Paule&amp;quot; Rossmann, a veteran fighter pilot. Rossmann, due to an injury, lost the use of one of his arms, thus preventing him from flying in physically demanding dog fights. Instead, Rossmann tended to use a &amp;quot;sneak attack&amp;quot; method by attacking the enemy from above. When possible, he would also utilise the sun to help shield his approach. Enemy aircraft rarely realised that Rossmann was attacking until their plane started falling apart from gunfire. This knowledge was gold, and Hartmann packed it away into his playbook. &lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
Hartmann learned early on that many of the Soviet fighters he faced had pilots who did not have the same training and skills he had learned. There were many times when Erich did not panic when a Soviet fighter was on his tail because he knew that the pilot most likely lacked the skills to shoot him down. Hartmann stated, &amp;quot;In the early days, incredible as it may seem, there was no reason for you to feel fear if the Russian fighter was behind you. With their hand-painted gunsights, they couldn't pull the lead properly (deflection shooting) or hit you.&amp;quot;&amp;lt;ref name=&amp;quot;Neikirk&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Quote&lt;br /&gt;
|&amp;quot;In the early days, incredible as it may seem, there was no reason for you to feel fear if the Russian fighter was behind you. With their hand-painted gunsights, they couldn't pull the lead properly (deflection shooting) or hit you.&amp;quot;&lt;br /&gt;
|Erich Hartmann&lt;br /&gt;
}}&lt;br /&gt;
{{break}}&lt;br /&gt;
Hartmann's heavily influenced fighting style was not a shooter like many of his contemporaries but instead an ambusher. Hartmann tried to get as close as possible behind the enemy aircraft so that it was near impossible to miss. Hartmann could conserve ammunition by utilising this method because it only took a few rounds to down an enemy aircraft at such close range. If he ended up in a long, drawn-out dog fight, he tended to have more ammunition to work with than many of his wingmen. &lt;br /&gt;
&lt;br /&gt;
Though Hartmann was never shot down by an enemy aircraft, he crashed several times due to parts, pieces and debris flying off of the aircraft he was shooting. Since he usually passed close behind for the attack, it was not unusual for something to break off an enemy aircraft and smack into his. &lt;br /&gt;
&lt;br /&gt;
By August 1943, Hartmann had amassed 159 aerial kills. Hartmann's aircraft was painted with a black tulip and became easily recognisable by Soviet pilots, who would typically turn away and fly back to base when they recognised the plane.&amp;lt;ref name=&amp;quot;Tedeschi&amp;quot; /&amp;gt; Though Hartmann's kill count suffered due to this, he ended up lending the aircraft to junior pilots with less experience to give them a chance to learn the ropes while Hartmann flew in any random Bf 109 under anonymity.&lt;br /&gt;
&lt;br /&gt;
At the war's end, on 8 May 1945, Germany was preparing to surrender to the Allies. Over the East German town of Brunn, a Soviet pilot flying a Yak-9 was performing acrobatic manoeuvres while Soviet troops on the ground were watching. Screaming in a dive out of the sun, Hartmann's Bf 109 unleashed several rounds of 20 mm cannon fire that wrecked the Yak-9's fuselage, causing it to fall to the ground in a flaming heap.&amp;lt;ref name=&amp;quot;Delong&amp;quot; /&amp;gt; This Yak-9 was Hartmann's 352nd and final kill of the war.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Marseille, Hans-Joachim ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
==== War Expierence ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== USSR ==&lt;br /&gt;
&lt;br /&gt;
=== Dolgushin, Sergei F. ===&lt;br /&gt;
&lt;br /&gt;
* Landed at an empty airfield behind enemy lines in a MiG-3 during a battle to successfully retrieve fellow pilot Junior Lieutenant S.V. Makarov who crash landed and both safely returned to base amid hostile fire in the single-seat aircraft.&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Sergei Fedorovich Dolgushin&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;!-- &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Сергей Фёдорович Долгушин&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Russian spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:CountryIcon SUN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Soviet military air forces (VVS)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1937-1976&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Junior Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major General&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1957&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant General&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1967&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;468&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;17&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|i-16_type24}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1940&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|mig_3_series_1_15}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|yak-7b}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|yak-9}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|hurricanemkii_ussr}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-39k_1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|la-5fn}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|la-7_dolgushin}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Unnamed German Reconnisance Aircraft&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;16&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Unnamed German Fighters&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
      &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
==== War Expierence ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/2910--en War Thunder's Weapons of Victory - Dolgushin's La-7]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Dolgushin_group_image.jpg |thumb|none|300px|Hero of the Soviet Union '''Sergei Dolgushin''', Commander of 156. IAP (middle), with pilot colleagues in front of his La-7. Photo was taken in Germany, 1945.]]&amp;lt;/li&amp;gt;&amp;lt;!--&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Golovachev, Pavel Y. ===&lt;br /&gt;
&lt;br /&gt;
* After running out of ammunition, slashed the tail of a Ju 188 with the propeller of his La-7&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Pavel Y. Golovachev&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Pavel_Golovachev_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Павел Яковлевич Головачёв&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Russian spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:CountryIcon SUN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Soviet military air forces (VVS)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1940-1972&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1940&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major General&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1957&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;457&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;31&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|i-16_type24}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941-1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|lagg-3-11}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|yak-1_early}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-45&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 88 (Family)|Ju 88]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;27&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Unlisted German aircraft types&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ==== &lt;br /&gt;
&lt;br /&gt;
==== War Expierence ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/2983--en War Thunder's Weapons of Victory - Golovachev's Yak-9M]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
=== Kozhedub, Ivan N. ===&lt;br /&gt;
&lt;br /&gt;
* Top allied fighter ace, three times Hero of the Soviet Union&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Ivan N. Kozhedub&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Ivan_Kozhedub_2.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Иван Н. Кожедуб&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ukranian spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;{{Annotation|Батя|Dad}}&amp;lt;br&amp;gt;{{Annotation|Борода|Beard}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:CountryIcon SUN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Soviet military air forces (VVS)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1940-1985&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Senior Sergeant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;March 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Junior Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;August 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Senior Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;October 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Guard Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Deputy Commander&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1951&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;General&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1956&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Aviation Air Marshall&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1985&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;320&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;120&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Aerial engagements&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;64&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|po-2}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;pre-war&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|i-16_type5}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;pre-war&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;max-width:150px;&amp;quot;&amp;gt;{{Tree-Unit|la-5_type37_early}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942-1944&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|la-5_type39}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|la-5fn}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944-1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|la-7}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|mig-15_ns23}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;post-war&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;21&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[He 111 (Family)|He 111]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Hs 129 (Family)|Hs 129]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;18&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 87 (Family)|Ju 87]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Me 262 (Family)|Me 262]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;PZL P.24&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;	&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
Ivan Nikitovich Kozhedub's first flying experience was as a teenager when he learned how to fly through the local Shostkinsk aeroclub where they flew Polikarpov U-2 (trainer versions of the PO-2) and UTI-16 (two-seat trainer version of the I-16).&amp;lt;ref name=&amp;quot;Poltava&amp;quot; /&amp;gt; The &amp;quot;U&amp;quot; in the aircraft name is the Russian ''uchebny'' which means &amp;quot;trainer.&amp;quot; In 1940 he joined the Soviet military and graduated from Chuhuiv Military Air School in 1941 around the time the German's began their invasion of the Soviet Union. Eager to get to the front, Kozhedub was denied a transfer, instead, his superiors recognized his knowledge and expertise around the aircraft along with his ability to teach and retained him as a pilot instructor.&amp;lt;ref name=&amp;quot;Prominent&amp;quot; /&amp;gt; Ivan remained at the school for two more years instructing many pilots who would transfer to the front lines.&amp;lt;ref name=&amp;quot;Poltava&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Prominent&amp;quot; /&amp;gt;  It was during the process of teaching the student pilots that Kozhedub refined his own abilities as a pilot.  Finally, in 1943 Kozhedub after several denied requests to go to the front, was granted a transfer to the 240th IAP.&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
&lt;br /&gt;
Now on the front lines, Kozhedub was provided with one of the new Lavochkin La-5 fighters. In March 1943, Kozhedub flew on his first combat sortie and it would be one that he would not forget, as while focusing on one target, he developed tunnel vision and did not see two Bf 109s which descended upon him and riddled his aircraft with holes.&amp;lt;ref name=&amp;quot;Poltava&amp;quot; /&amp;gt;  Able to get away, Kozhedub limped his aircraft back to base where it had to be scrapped after he landed. Lessons learned here taught him that you must always look around and keep an eye on the enemy at all times. Religated to older fighters, Kozhedub did not give up and began to increase his tally score of aerial victories as the months went on.&amp;lt;ref name=&amp;quot;Prominent&amp;quot; /&amp;gt; Kozhedub exercised confidence and technique and incorporated it with the experience he was gaining.  Initially, he started out as part of a squadron, usually working in pairs when going after enemy aircraft, sometimes as bait and other times an attacker. Bomber escort duty was also necessary, but that didn't stop him from adding victory stars to his aircraft. Over time Kozhedub was provided with another new La-5 and several months later he was given an upgraded La-5F and then a La-5FN.&amp;lt;ref name=&amp;quot;Prominent&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1944 as Kozhedub was generating a significant tally of downed enemy aircraft, he was transitioned into the new La-7, which he determined to be the best fighter aircraft in the world and held that belief even after the war.&amp;lt;ref name=&amp;quot;Bourne&amp;quot; /&amp;gt; Aerial victory number 55 was especially memorable for Kozhedub, as while he and a partner were flying on patrol, they spotted an unusual aircraft which was travelling faster than what their La-7s could do. The aircraft turned out to be a German jet fighter, the Me 262 which could outrun them. Eager to attempt to shoot down the jet, Kozhedub's partner shot at the jet, spooking the pilot which caused him to turn to the left, right in front of Kozhedub.  Losing enough speed in the turn, the jet was an easy target, one which Kozhedub unloaded on, knocking it out of the sky.&amp;lt;ref name=&amp;quot;Bourne&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Prominent&amp;quot; /&amp;gt; By the time the war had ended, Kozhedub had 64 confirmed aerial victories, however, it is estimated he had over 100, many of those others were shared kills in which he gave the full credit to the other pilot rather than take it for himself.&amp;lt;ref name=&amp;quot;Bourne&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== Preferred Tactics ====&lt;br /&gt;
Kozhedub was a pilot of patience, waiting until almost on top of his target before letting loose his weapons. With nose-mounted cannons in [[La-5]], [[La-5FN]] and [[La-7]], setting gun convergence was not necessary, yet, Kozhedub typically waited until he was within 200 - 300 meters before firing and preferred unloading on an aircraft through deflection shooting or by aiming ahead of the target while it was climbing, diving or banking left or right. In an interview with ''Aviation History'' magazine, Kozhedub stated that while he respected the courage of German aces, he did not pay much attention to them, instead, he focused on &amp;quot;trying to guess as soon as possible the plans and methods of my enemy, and find weak spots in his tactics.&amp;quot;&amp;lt;ref name=&amp;quot;AviationHist&amp;quot; /&amp;gt; &lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Quote&lt;br /&gt;
|I always felt respect for an enemy pilot whose plane I failed to down.&lt;br /&gt;
|Ivan N. Kozhedub, Soviet Aerial Ace&lt;br /&gt;
}}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Describing attacking a target, Kozhedub stated, &amp;quot;I chose a ''victim'' and came in quite close to it. The main thing was to fire in time.&amp;quot;&amp;lt;ref name=&amp;quot;AviationHist&amp;quot; /&amp;gt; However, it was important to avoid tunnel vision when following a target hence why it was important to maintain caution as &amp;quot;caution is all-important and you have to turn your head 360-degrees all the time&amp;quot;, a valuable lesson he learned in his first combat sortie in 1943. &amp;quot;The victory belonged to those who knew their planes and weapons inside out and had the initiative.&amp;quot;&amp;lt;ref name=&amp;quot;AviationHist&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Kozhedub spent the early years of the war from 1940 to 1942 as a pilot instructor. While learning to fly always takes time (Kozhedub was required 100 hours of flight time before he was first licensed at the aeroclub) and with the Great Patriotic war heating up, many new recruits were eager to get flying and mastering skills as quickly as possible and as often as eager students tend to do, &amp;lt;blockquote&amp;gt;&amp;quot;...young pilots often ask how they can learn to fly a fighter quickly; I came to the conclusion that the main thing is to master the technique of pilotage and firing. If a fighter pilot can control his plane automatically, he can correctly carry out a maneuver [sic], quickly approach an enemy, aim at his plane precisely and destroy him. It is also important to be resourceful in any situation.&amp;quot;&amp;lt;ref name=&amp;quot;AviationHist&amp;quot; /&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Keeping a cool head and knowing your surroundings were critical for setting up a battle to the attacker's advantage and here, &amp;quot;the main thing was to attack enemy planes during turns, ascents or descents, and not to lose precious seconds...&amp;quot;&amp;lt;ref name=&amp;quot;AviationHist&amp;quot; /&amp;gt; because any second lost was an opportunity for the opponent to turn the tables and take any advantage away.&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Kozhedub group image01.jpg |thumb|none|250px|Ivan Kozhedub posing with a group of classmates at the Air Force Academy, 1945.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Kozhedub group image02.jpg|thumb|none|250px|Kozhedub demonstrating maneuvers to a group of pilots in Korea.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Ivan-Kozhedub.jpg|thumb|none|350px|Kozhedub posing in front of his La-5FN fighter.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Youtube-gallery|qNlmTWSWnD0|Ivan Kozhedub - Early video clips [aircraftube]}}&lt;br /&gt;
----&lt;br /&gt;
=== Litvyak, Lydia V. ===&lt;br /&gt;
&lt;br /&gt;
* First female fighter pilot to shoot down an enemy aircraft&lt;br /&gt;
* First female ace&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Lydia Vladimirovna Litvyak&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Lydia_Litvyak_profile.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Лидия В. Литвяк&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Russian spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lilya&amp;lt;br&amp;gt;(White) Lily&amp;lt;br&amp;gt;White Lily of Stalingrad&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:CountryIcon SUN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Soviet military air forces (VVS)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1941-1943&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Junior Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;February 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Senior Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Flight Commander&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Missing in Action&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;August 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;66&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|po-2}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;pre-war&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|yak-1_early}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942-1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|yak-1b}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 87 (Family)|Ju 87]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 88 (Family)|Ju 88]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Observation Balloon&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;	&lt;br /&gt;
    &amp;lt;/div&amp;gt; &amp;lt;!--The total and type of aircraft Litvyak shot down is debatable, general concensus is 12 shot down as sole attacker and another 4-6 jointly--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
Lydia Vladimirovna Litvyak, born in 1921 in Moscow and found an early love of aviation where she enrolled in a local flying club at the age of 14.&amp;lt;ref name=&amp;quot;White&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Simonovich&amp;quot; /&amp;gt;  By age 15, Litvyak had performed her first solo flight.&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt; By the time she was 18, Litvyak had become a flight instructor at the Kalinin Airclub and training 45 pilots by the time the German-Soviet war broke out in 1941.&amp;lt;ref name=&amp;quot;Chen&amp;quot; /&amp;gt;  By June 1941 Litvyak applied to join a military aviation unit, however, the recruiter noted that she did not have enough flight hours (1,000 total flight hours were needed) and rejected her application.  Undeterred, Litvyak went to the next closest recruiting office and listed her pre-war flight time at over 1,000 hours, thus “meeting” the requirements, she was admitted into Soviet military aviation.&amp;lt;ref name=&amp;quot;Chen&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Simonovich&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After military basic training, Litvyak was assigned to Marina Raskova’s female air combat unit, Air Group 122, which included three regiments, the 586&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Fighter Regiment, 687&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Bomber regiment along with the famous 588&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Night Bomber Regiment (''the Night Witches'').&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;White&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Simonovich&amp;quot; /&amp;gt; Litvyak was assigned to the 586th Fighter regiment where she was selected to and trained on the single-seat Yakovlev [[Yak-1]] fighter aircraft. At the time more advanced fighter aircraft such as the [[LaGG-3-8|LaGG-3]] was reserved for male pilots, whereas the female pilots were allotted the older Yak-1 aircraft.&amp;lt;ref name=&amp;quot;White&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Litvyak was not a cookie-cutter military recruit and often found ways to express her individuality, including bleaching her hair with peroxide after being required to cut it short and adding a fur collar to her standard-issued military uniform. In spite of her rebelliousness, Raskova determined that Litvyak was a “brilliant pilot with instincts and gifts no training could provide.”&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
Lydia Litvyak’s first opportunity to fly combat patrols started in the summer of 1942 where she and others were assigned to fly defence missions over the city of Saratov, an important city and major port on the Volga River. After a successful assignment, Litvyak and other female pilots were transferred to a male flying regiment near Stalingrad (current-day Russian: Волгогра́д, English: Volgograd).&amp;lt;ref name=&amp;quot;White&amp;quot; /&amp;gt; It was here on September 13, 1942, in which Litvyak was pitted in her first dogfight against Jagdgeschwader 53, one of Germany’s most lethal fighter units at the time.&amp;lt;ref name=&amp;quot;Simonovich&amp;quot; /&amp;gt; It was during this event in which Litvyak shot down her first two enemy aircraft, a [[Ju 88 A-1|Ju 88]] bomber and a [[Bf 109 G-2/trop|Bf 109 G-2]] piloted by German 11-kill ace Erwin Meier.&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt;  After Meier was allowed to meet the pilot who shot him down, he was shocked when it turned out to be Litvyak and refused to believe it was her until she explained in great detail the dogfight which lead to his being shot down.&amp;lt;ref name=&amp;quot;White&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Chen&amp;quot; /&amp;gt;  Upon realizing the truth, he offered his gold watch to Litvyak as a sign of his respect where she stated:&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Quote&lt;br /&gt;
|&amp;quot;I don’t accept gifts from my enemies.&amp;quot;&lt;br /&gt;
|Lydia Litvyak, after meeting German Bf 109 pilot Erwin Maier, whom she shot down earlier that day.&lt;br /&gt;
}}&amp;lt;/center&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
This began a series of successful missions in which she proved herself as a fighter pilot and earned the respect of the other pilots.  Over the next few months, Litvyak racked up several more kills both as the sole attacker and shared attacks with fellow pilots of German Ju 88 bombers, Bf 109s and a [[Fw 190 (Family)|Fw 190]]. Opportunities for combat lessened, mostly due to the senior leadership of Litvyak’s flying regiment and so she was transferred to the 9th Guard Fighter Regiment in early January 1943.&amp;lt;ref name=&amp;quot;Chen&amp;quot; /&amp;gt;  The men of this unit flew LaGG-3s and so the squadron did not have the facilities to repair the Yak-1 fighters. Coupled with this and the units upgrade to [[P-39 (Family)|Bell P-39 Aerocobra]]s, the female pilots with their Yaks were moved to the 73&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Guard Fighter Regiment which did have facilities to repair the Yaks.&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt;  It was here with the 73&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; that Litvyak was promoted to Junior Lieutenant. Due to her fierceness in the air and her proven abilities, Litvyak was selected to participate in an experiment dubbed “Okhotniki” or “free-hunter”, an elite aerial fighting tactic which allowed specific pilots to fly in pairs, hunting the skies for enemy aircraft to seek and destroy at will and racked up a few more aerial victories.&lt;br /&gt;
&lt;br /&gt;
In May of 1943, the German artillery was utilizing an observation balloon to report the location of Soviet soldiers, snipers and equipment to German artillery crews on the ground with great success. Attempts were made to destroy the balloon, however, all Soviet fighter attacks which attempted to attack the balloon were repulsed by heavy anti-aircraft fire.&amp;lt;ref name=&amp;quot;White&amp;quot; /&amp;gt;  Litvyak volunteered to attack the balloon but was turned down.  For Litvyak, “no” meant looking for another way to get the job done.  This time she approached her flight commander with a plan to fly a wide circle around the active battlefield and attack the balloon from the rear from over German-occupied territory. The plan was accepted and Litvyak took off.  The plan worked flawlessly as she was able to come in from the rear of the balloon and get close enough to ignite the hydrogen-filled balloon with her tracer bullets, sending it to the ground in a crumpled heap.&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
August 1943 proved to be Lydia Litvyak’s final flights where on her 4th sortie of the day on August 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; escorting IL-2 attackers, her flight was attacked by German Bf 109s. Focused on attacking a Ju 88 bomber, Litvyak did not see the two Bf 109s descend on her tail.&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt; Another pilot from her flight, Ivan Borisenko recalled, “Lily just didn’t see the Messerschmitt 109s flying cover for the German Bombers. A pair of them dived on her and when she did see them she turned to meet them. Then they disappeared behind a cloud.” Borisenko last saw Litvyak’s Yak through a gap in the clouds which at that time was pouring out smoke and at that point being pursued by as many as eight Bf 109s. When an opportunity presented itself, Borisenko descended below the clouds but did not see her, a parachute or results of an explosion, however, she never returned from that mission.&amp;lt;ref name=&amp;quot;Chen&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Simonovich&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Litvyak was listed as missing in action, however, the full truth is not known.  There are accounts of a Yak-1 discovered near the battlefield with a female who had a fatal head wound and was buried in a village nearby, however, there are also accounts of a female pilot parachuting to safety and then captured by German forces. Also listed is an account of fellow POWs recognizing her in a POW camp.  Stalin was known to state any Russians taken as POW were considered to be traitors, so it is possible if she was captured, she may have avoided returning to a hostile Soviet Union. To this day there are many speculations as to the end of Lydia Litvyak, but no definite proof.&lt;br /&gt;
&lt;br /&gt;
;Aircraft flown:&lt;br /&gt;
&lt;br /&gt;
* Yak-1 - ''White 02''&lt;br /&gt;
* Yak-1 - ''Red 32''&lt;br /&gt;
* Yak-1 - ''Yellow 44''&lt;br /&gt;
* Yak-1 - ''White 23''&lt;br /&gt;
* Yak-1b – unknown &lt;br /&gt;
&lt;br /&gt;
==== Preferred Tactics ====&lt;br /&gt;
Lydia Litvyak, was a fearless pilot who took to the skies in her Yak-1 fighter, an underdog when compared to the German Bf 109s both in firepower and overall aircraft characteristics, never-the-less, Litvyak outperformed even some of Germany’s best.&amp;lt;ref name=&amp;quot;Thompson&amp;quot; /&amp;gt; One tactic Litvyak utilised was to attack the bombers, in doing so, this would bring in the escorting Bf 109s which she would then work into a dogfight. Not all fights went in her favour as she brought back to base several heavily beat-up aircraft including one which she had to belly-land.  Even when wounded, she opted to get back into a fighter and return to the melee. Litvyak also found success when hunting with a partner and teaming up on enemy aircraft brought down a number of them.&amp;lt;ref name=&amp;quot;Courtney&amp;quot; /&amp;gt; It was a combination of instinct and brute force which kept Litvyak fighting even when at against all odds until the end.&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Lydia_Litvyak_bomber.jpg|thumb|none|450px|A decorated Lydia Litvyak posing in front of a [[Pe-2 (Family)|Pe-2]] bomber.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Lydia-litvyak yak-1b.jpg|thumb|none|250px|Senior Lieutenant Litvyak standing on the wing of her [[Yak-1B]]]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Lydia_Litvyak_flightsuit.jpg|thumb|none|250px|Senior Lieutenant Litvyak posing in her flightsuit.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Youtube-gallery|sAfHjtDPCkg|Heroines of the Soviet Union - Lydia Litvyak [Posadist Pacman]}}&lt;br /&gt;
----&lt;br /&gt;
=== Pokryshkin, Alexander I. ===&lt;br /&gt;
&lt;br /&gt;
* The first pilot to achieve Hero of the Soviet Union three times&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt;&lt;br /&gt;
* All time highest scoring pilot in an American made fighter (47 kills in a P-39)&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Alexander Ivanovich Pokryshkin&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Alexander_Pokryshkin_profile.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Алекса́ндр И. Покры́шкин&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Russian spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:CountryIcon SUN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Soviet military air forces (VVS)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1939-1972&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Mechanic&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1933&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Senior Aviation Mechanic&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;December 1934&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sr. Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1939&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Major&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Deputy Commander&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1968-1971&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Air Marshal&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1972&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;560&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;59&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|mig_3_series_1_15}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|yak-1b}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-39k_1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-39n_su}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|p-39q_15}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;34&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;19&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 87 (Family)|Ju 87]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 88 (Family)|Ju 88]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ju 52&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Hs 126&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 110 (Family)|Bf 110]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Hs 129 (Family)|Hs 129]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Su-2 (Family)|Su-2]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;	&lt;br /&gt;
    &amp;lt;/div&amp;gt; &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
Alexander Ivanovich Pokryshkin was of Russian ethnicity, born in Novosibisk (Siberia). Pokryshkin’s father was a first generation factory worker and due to not having much money, the family was raised in the poor and crime-ridden part of town.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; Rather than following the crowd, Pokryshkin followed his own path which noted by his peers as they called him “Engineer”. While at an airshow when he was 12 years old, Pokryshkin developed a fascination for flying. After finishing school, he found work as a construction worker, however, this was not to last very long as in 1930 he left home to attend a technical college where he excelled and earned his degree in 18 months. Finishing this, Pokryshkin then enlisted in the army to follow his dreams and be sent to aviation school. Unfortunately the flight school was closed and all of the cadets were transferred to become aircraft mechanics. Although requests for transfer were made, none were granted.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Determined not to let this drag him down, Pokryshkin decided to put in his all and excel as a mechanic. Graduating from the mechanic school in 1933, he then rose quickly through the ranks and by December 1934 was promoted to Senior Aviation Mechanic with the 74th Rifle Division where he worked until 1938. While working as a flight mechanic, Pokryshkin worked at improving the equipment he worked on which included making improvements to the ShKAS machine guns and the R-5 reconnaissance aircraft.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; This would ultimately play to his favour later on when higher-ups would try to have him court-martialed. During vacation times, Pokryshkin studied flight manuals and enrolled in a local aeroclub where he learned to fly glider aircraft. During one stint of leave, tested for engine powered aircraft and was able to perform a solo flight and earn his flying license in just under three weeks. Having this flying license automatically qualified him for flight school in which he was accepted. &lt;br /&gt;
&lt;br /&gt;
==== War Expierence ====&lt;br /&gt;
&lt;br /&gt;
Pokryshkin’s first assignment took him very close to the battlefront, into Moldavia, June 1941.  On June 22nd, the first day of the war, his airfield was bombed, however, he and his aircraft survived without incident.  Unfortunately, the next day was his first combat experience which ended in disaster. While patrolling with his squad in MiG-3s, he happened upon an aircraft which he had never seen, taking the opportunity, he opened fire and shot down the aircraft. To his horror, as the aircraft was going down, he noticed the red star on the wings. This aircraft was the new secret Soviet Su-2 light bomber and to prevent his wingmates from shooting down any others, Pokryshkin flew between them and the bombers to prevent any other loss. Pokryshkin was vindicated as the next day he and a wingman were jumped by five Bf 109s where he was able to shoot one down. He scored several more victories, however as luck would have it, he was shot down by German flak behind enemy lines. Pokryshkin spent the next four days working his way back to his base.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
{{quote&lt;br /&gt;
|&amp;quot;One who hasn't fought in 1941–1942 has not truly tasted war&amp;quot;.&lt;br /&gt;
|Alexander Pokryshkin&lt;br /&gt;
}}&lt;br /&gt;
{{break}}&lt;br /&gt;
Early on in the fighting, Pokryshkin began to realize that the aerial combat doctrine taught by the Soviets was extremely outdated and he began to take extensive notes of battles and dogfights he and others were going through, looking to find a more efficient and better way to tactically fight.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; Combat at that time was a treasure trove of information in which Pokryshkin took very detailed notes and ideas to improve over the outdated tactics. Items which he had to factor in were that Soviet pilots were in constant retreat, lacked controlling assistance from HQ and always up against a superior opponent with the odds stacked against them. Pokryshkin had his work cut out for him.&amp;lt;ref name=&amp;quot;Simha&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1942, Pokryshkin’s squadron was outfitted with the Yak-1 fighter (replacing the MiG-3). Still the underdog against the German Bf 109s, he employed his new tactics with much success.  During one light bomber/attacker escort, Pokryshkin was jumped by two Bf 109G-2 “Gustav” fighters. Now separated from his wingman, Pokryshkin attempted to dive away, however realizing the German fighters were faster and heavier, it would only be a matter of time before they would catch up, so he manoeuvred into a chandelle and then barrel-rolled which caused the first Gustav to overshoot, placing him within the Yak’s gunsights. Pokryshkin opened fire and shot the Gustav down. Although Pokryshkin’s aircraft was damaged by the second Gustav, he performed another barrel roll causing the Bf 109 to slide forward into gun range and was subsequently shot down. Pokryshkin proved that a lesser aircraft could outperform a superior aircraft if the proper tactics were employed.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Later during the summer of 1942, the Yak-1 fighters were replaced by the newer lend-lease American P-39 fighters.&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; While not a favourite aircraft of the American pilots and ultimately rejected by the British, the P-39s found a home with the Soviets who put the fighters to good use. The tide was beginning to turn in the Soviets favour as they started to implement Pokryshkin’s tactics which included stacking different aircraft at different altitudes, basically creating a net so that any incoming enemy fighters if attempting to escape would be intercepted by the different layers of Soviet aircraft.&amp;lt;ref name=&amp;quot;Simha&amp;quot; /&amp;gt; Also at this time, ground-based radar, forward controllers and advanced central ground control systems were implemented which were able to help feed real-time information to the pilots in the air and give them a head start on inbound enemy aircraft.&lt;br /&gt;
&lt;br /&gt;
Now outfitted with the P-39K-1s, Pokryshkin once again began to pounce on the Germans. His very first combat flight in the P-39 netted him one Bf 109, however, days later he scored four more and another 8 over the next couple weeks. One of the tactics Pokryshkin learned was that German flights tended to become disoriented and demoralized when the flight leader was shot down and would typically retreat, so he started attacking the flight leader on the initial run into a group. Taking on the most experienced enemy was a difficult task, however with that pilot out of the way it was much easier for his wingmates to go after the rest that did not flee. It was on 23 June 1943 that Pokryshkin traded in his P-39K-1 “White 13” for the now-famous P-39N-0 known as “White 100”. White 100 was Pokryshkin’s call sign for the rest of the war and became a call sign feared by German pilots. Transferred down to Ukraine, when escorting Pe-2 bombers, Pokryshkin would break radio silence to announce he was flying and during those times, the Pe-2 bombers performed their tasks without the threat of German fighters because they would not fly when “White 100” was in the air.&amp;lt;ref name=&amp;quot;Simha&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{quote&lt;br /&gt;
|&amp;quot;Achtung! Achtung! Pokryshkin ist in der Luft&amp;quot; (English: &amp;quot;Attention! Attention!, Pokryshkin is in the air&amp;quot;)&lt;br /&gt;
|Typical German notification to fighters that Pokryshkin was in the air after his plane was spotted or he announced over the radio &amp;quot;Внимание! Я-сотка. Поеду на работу! (English: &amp;quot;Attention! I am '100' and am going to work!&amp;quot;)&lt;br /&gt;
}}&lt;br /&gt;
{{break}}&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
Pokryskin rewrote the tactical doctrine for Soviet fighters to replace the outdated doctrine he was trained with.  It was crucial as a pilot to have advantages which included altitude, speed, manoeuvrability all of which put you behind the enemy to fire on them.&amp;lt;ref name=&amp;quot;Simha&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Chlon&amp;quot; /&amp;gt; Even when outclassed and overmatched, tactics could equal the playing field or even transfer the advantage if the pilot knew what they were doing.  &lt;br /&gt;
{{break}}&lt;br /&gt;
{{quote&lt;br /&gt;
|&amp;quot;The battle training of a fighter pilot, as I see it, is complex process... the formula: altitude, speed, maneuver, and fire.&amp;quot;&amp;lt;ref name=&amp;quot;Simha /&amp;gt;&lt;br /&gt;
|Alexander Pokryshkin&lt;br /&gt;
}}&lt;br /&gt;
{{break}}&lt;br /&gt;
Especially true with the P-39 fighters was the need to be in close when firing as the 37 mm shell had a slower velocity than machine gun rounds and with enough distance could be avoided, in close, it was much more difficult. The new doctrine also included flying with wingmates or squads to allow for watching each other’s backs whether firing at the enemy or just announcing their positions so the wingmates could avoid them. Demoralization was another tactic Pokryshkin employed to great success where he would exclusively target the enemy squad leaders (typically German aces themselves) and eliminate them first. This aggressiveness often caused the enemy fighters to become disoriented or flee the area in retreat. So effective were the tactics, just calling out that “100” was flying in the area kept the Germans from flying that day. &lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
&lt;br /&gt;
;Aircraft Flown&lt;br /&gt;
&lt;br /&gt;
* MiG-3 - ''7''&lt;br /&gt;
* MiG-3 - ''4''&lt;br /&gt;
* MiG-3 - ''01''&lt;br /&gt;
* MiG-3 - ''White 5'''&lt;br /&gt;
* MiG-3 - ''67''&lt;br /&gt;
* Yak-1B - unknown&lt;br /&gt;
* P-39K-1 - ''White 13''&lt;br /&gt;
* P-39N-0 - ''White 100''&lt;br /&gt;
* P-39N-5 - ''White 100''&lt;br /&gt;
* P-39D - ''White 17''&lt;br /&gt;
* P-39Q-15 - ''White 50''&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
* [https://warthunder.com/en/news/5405-news-birthday-of-alexander-pokryshkin-en War Thunder News: Birthday of Alexander Pokryshkin]&lt;br /&gt;
* [https://warthunder.com/en/news/104/current/ War Thunder Ace of the Month: Alexander Pokryshkin]&lt;br /&gt;
* [https://warthunder.com/en/news/6648-news-alexander-pokryshkin-s-birthday-en War Thunder News: Alexander Pokryshkin's Birthday]&lt;br /&gt;
{{break}}&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Pokryshkin_P-39.jpg|thumb|none|350px|Image of '''Alexander Pokryshkin''' standing at the door of a [[P-39 (Family)|P-39]] lend-lease fighter.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Pokryshkin_and_Glinka.jpg|thumb|none|370px|'''Alexander Pokryshkin''' and fellow squademate Dmitry Glinka standing before one of their lend-lease [[P-39 (Family)|P-39]] fighters.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Pokryshkin_La-7.jpg|thumb|none|250px|'''Pokryshkin''' standing in front of a [[La-7]] gifted to his squadron, however, he ultimately rejected these fighters and stayed with the [[P-39 (Family)|P-39s]].]]&amp;lt;/li&amp;gt;&amp;lt;!--&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
=== Zhukovsky, Sergey Y. ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
==== War Expierence ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Great Britain ==&lt;br /&gt;
&lt;br /&gt;
=== Bader, Douglas R.S.B. ===&lt;br /&gt;
&lt;br /&gt;
* British fighter ace who flew with no legs.&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Sir Douglas Bader&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Douglas_Bader_profile.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Dogsbody&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Great Britain [[File:CountryIcon GBR.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Royal Air Force&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1928-1933&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1934-1938&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Medicaly retired&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1939-1946&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Officer Cadet&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1928&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Pilot Officer&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1930&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Flight Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1940&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Acting Wing Commander&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Group Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1946&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;22&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|spitfire_mk1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1940&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|hurricane_mk1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1940&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|spitfire_mk5b_notrop}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|spitfire_ix_early}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 110 (Family)|Bf 110]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Do 17 (Family)|Do 17]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 88 (Family)|Ju 88]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
'''Sir Douglas Robert Steuart Bader''' was born in London, England in 1910.  Bader’s father fought in World War I, however, due to injuries sustained in the war, died in 1922.  Bader’s mother remarried, however, due to his high energy levels and unruliness, Bader was sent away often to his grandparent's house and later was sent as a border to a prep school. This proved to be what he needed as sports became his outlet for expending energy and competitiveness. Rugby and any other physical confrontations with bigger and older opponents became his go to.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At the age of 13, during a holiday trip to visiting his aunt and future uncle, RAF pilot Cyril Burge, Bader was given a tour of an Avro 504 biplane. Although interested in the visit, Bader did not give much thought to becoming a pilot. Bader was accepted to Cambridge and it was at this time that his uncle Cyril Burge let him know of a cadetship offered at RAF Air Force College Cranwell each year for six students. Bader applied and finished in fifth place and at the age of 18, leaving his school early.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At RAF Cranwell, officer cadet Bader continued his studies and expanded the types of sports he participated in to include hockey and boxing. Bader also found himself participating in banned activities which included speeding with motorcycles and racing motorcars. His studies lacked, causing him to almost be kicked out not only for grades but for being caught too many times participating in banned activities.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Having just barely passed, Bader began flight instruction in September 1928 and after just over 11 hours of flight time, he made his first solo flight. Upon finishing flight school Bader was commissioned a pilot officer and was assigned to No. 23 Squadron RAF where he flew Gloster Gamecocks and Bristol Bulldogs.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt; Bader’s competitiveness and thrill-seeking nature led him to perform unauthorized aerobatics with the biplanes, pushing what both he and they could do. In 1931 at an upcoming airshow, Bader and a teammate Harry Day were scheduled to participate in a “Paris” event consisting of acrobatics in competition with another squadron. During a practice session and apparently on a dare while flying a Bulldog Mk. IIA, Bader made a low pass in which his left wing touched the ground causing the aircraft to slam down, pinning Bader in the wreckage. Once pulled free, Bader was immediately taken to the hospital where both of his legs were amputated, one below the knee, the other above.&amp;lt;ref name=&amp;quot;Nye&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{quote&lt;br /&gt;
|&amp;quot;Crashed slow-rolling near ground. Bad show.&amp;quot;&lt;br /&gt;
| Entry into Douglas Bader's logbook shortly after crashing.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It took most of a year for Bader to recover from the accident and work to regain many of his former abilities after being fitted for prosthetic legs. Grit and determination learned from early life helped him here as he learned to drive a car, play golf and even qualified to fly again after a trial flight in an Avro 504. While initially, his military medical examination proved him fit, the R.A.F. turned and medically retired Bader.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In October 1939, with the threat of war looming and with help from personal friends in the military, Bader was given a second chance to qualify for a flying position. Upon completing refresher courses, Bader was once again medically qualified to fly. Almost eight years after his accident, Bader performed a solo flight in an Avro Tutor and true to form, did the unthinkable to most and turned the biplane upside down flying about 600 feet off the ground. Soon after, Bader trained on Fairey Battle and Miles Master aircraft which were stepping-stones in preparation for flying Spitfires and Hurricanes.&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
Bader’s first assignment was to be with No. 19 Squadron which was based out of RAF Duxford. At age 29, Bader was older than most of his fellow pilots. It was here that he got his first look at the legendary Spitfire fighter. Here Bader practised air tactics, formation flying and even flights out over the ocean with sea convoys to practice navigation. Like other pilots such as Alexander Pokryshkin, Bader found that R.A.F. combat doctrine, flying in a line-astern and attacking enemy aircraft singly to be outdated where he preferred to utilise altitude and attacking from the sun to ambush enemy aircraft. He was ordered to learn the R.A.F. doctrine and did so with great skill which aided in his rapid promotion. In June 1940 Bader had his first taste of combat while flying near the coast of Dunkirk at around 3,000 feet. While flying, Bader noticed a Bf 109 flying in front of him heading in the same direction and at about the same speed. It wasn’t long before Bader caught up and downed the 109. Later that day, Bader was also credited with damaging a Bf 110 twin-engine fighter. On his next patrol flight, he was credited with damaging a He 111 bomber and then later while patrolling around allied shipping, almost collided with a Do 17 while firing at the bomber’s rear gunner during a high-speed pass. &lt;br /&gt;
&lt;br /&gt;
On 28 June 1940, Bader was switched to No. 242 Squadron R.A.F. and became acting squadron leader of a [[Hurricane (Family)|Hawker Hurricane]] unit which was mostly made up of Canadians, a unit which had suffered many losses and was plagued with low morale. Initially resistant of the new commanding officer, the Canadian pilots soon followed their new champion due to his strong personality. With the struggling squadron reactivated and clear to fly, 242 once again became an effective flying unit.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
On 10 July 1940, the Battle of Britain officially began and Bader’s squadron began to score kills. During inclement weather on one flight, Bader happened upon a Do 17 while only 600 yards out and when reaching approximately 250 yards, the rear gunner opened fire. Bader pressed his attack and fired two bursts into the bomber, which crashed into the ocean, confirmed by the Royal Observer Corps.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt; 21 August saw a similar situation where Bader sent another Do 17 into the ocean.  August also saw Bader claim four Bf 110 twin-engine fighters, however during one engagement, he was jumped by a Bf 109 and was almost ready to bail out of his Hurricane but was able to recover the aircraft and limp it back to base.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
September action slowed a little but Bader claimed several Do 17 and Ju 88 bombers. Sadly, when one of the Do 17 gunners attempted to bail out, his parachute snagged on the 17’s tail wheel and drug him to his death when the aircraft crashed into the ocean. Apparently, Bader took pity on the gunner and tried to kill him to spare him from the rest of the fall, but could not reach him in time.&amp;lt;ref name=&amp;quot;Hull&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Starting in March of 1941, Bader received a promotion to acting wing commander and was stationed at Tangmere. This assignment rolled three squadrons under his command, the 145, 610 and 616 Squadrons.&amp;lt;ref name=&amp;quot;Nye&amp;quot; /&amp;gt; In an attempt to divide the Germans and keep them fighting on two fronts (Eastern Europe/Russia and Western Europe), Bader’s wing of Spitfire fighters would perform sweeps over German-held territory and what was called “Circus” operations.  Circus operations involved utilising medium bombers escorted with Spitfires to perform bombing operations, not necessarily to inflict heavy damage to ground structures, but more to keep the German Luftwaffe tied up trying to repel these attacks. &lt;br /&gt;
&lt;br /&gt;
In the late spring of 1941, the wing’s Spitfires were all being replaced by the newer Spitfire VBs which carried two 20 mm Hispano cannons and four .303 machines guns in the wings. Bader instead opted to fly a Spitfire Mk. VA which did not have the 20 mm cannons, but had a total of eight .303 machine guns.  It was his opinion due to his tactics of using a close-in approach that the lower calibre machine guns were more devastating than the 20 mm cannons. Here while flying in France, Bader typically encountered Bf 109s and shot down a handful over the summer as he flew over 60 fighter sweeps through France. &lt;br /&gt;
&lt;br /&gt;
Bader’s last flight occurred on 9 August 1941 while he was patrolling the French coast in his Spitfire Mk. VA looking for Bf 109s. Unlike most days, his typical (and trusted) wingman was sick and could not fly, so Bader flew with three other aircraft from his squadron. Not long after crossing over to France, Bader spotted 12 Bf 109s flying in formation below their position. Initiating the attack, Bader dove, however, his angle was too steep and too fast to realize a gun solution and barely missed colliding with one of the 109s. Pulling up to extend away, Bader levelled out around 24,000 feet but found he was all alone, his wingmen nowhere to be found. Considering returning to base, Bader noticed three pair of Bf 109s several miles ahead of him. Bader dropped down in altitude to gain speed and came up under the 109s, the opened with a short burst from in close, destroying one of the German fighters. He was in the process of attacking a second when it started to trail white smoke and descend and noticed two of the other 109s off of his right, coming at him. He banked away and then believed he had a mid-air collision with one of the other pair of 109s.&amp;lt;ref name=&amp;quot;Nye&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The back half of Bader’s aircraft from the cockpit on was gone and his fighter began to rapidly descend in a slow spinning fashion. Knowing he could not stay with the aircraft, he followed the bailout procedure by jettisoning his canopy and releasing his harness pin. The air now rushing into the cockpit started to force him out, however, his artificial leg became trapped in the rudder pedals and would not release. Bader’s only thought was to release his parachute and hopefully pull the leg free. It worked, however, the straps for the artificial leg broke, remaining with the aircraft, however, Bader was free and floating to the ground. Later looking through R.A.F. records, it is believed that another Spitfire pilot mistook Bader for a Me 109, this pilot described in detail of the “Bf 109” whose tail had come off and the pilot bailed out. German records (searched through by Adolf Galland himself concluded that no Bf 109’s had collided that day nor do any of the flight reports – even those of German pilots killed in action matched Bader’s incident). Bader’s artificial leg which was lodged in the aircraft when he bailed out was subsequently found in a field, however, it was badly damaged. &lt;br /&gt;
&lt;br /&gt;
Upon his capture by the Germans, Bader was treated with great respect because of his being a double amputee and a fighter pilot. General Adolf Galland, in an attempt to help Bader, petitioned the British Government safe passage to bring a replacement leg, the operation was approved at the highest level on the German side by Hermann Göring himself. The British responded on 19 August 1941 by sending “Leg Operation” which included six Bristol Blenheim bombers with a good size fighter escort to parachute the replacement leg at a Luftwaffe base in St Omer.&amp;lt;ref name=&amp;quot;Nye&amp;quot; /&amp;gt; Bader spent the next several years a prisoner of war, however every chance he got, he attempted to escape or practised “goon baiting” as the practice was to cause as much trouble to his captors as was possible or to play mind-games with them in an attempt to get them to lose their composure. Bader was ultimately placed in Colditz Castle Oflag IV-C on 18 August 1942 which was determined to be escape-proof.  Bader remained here until 15 April 1945 when the United States Army liberated the facility. After his repatriation to Britain, in June 1945 a victory flyover London of 300 aircraft was conducted and Bader was given the honour of leading the entire flight in a [[Spitfire_F_Mk_IX|Spitfire Mk IX]].  &lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
{{quote&lt;br /&gt;
|&amp;quot;If you had the height, you controlled the battle...if you came out of the sun, the enemy could not see you...if you held your fire until you were very close, you seldom missed.&amp;quot;&lt;br /&gt;
| Douglas Bader&lt;br /&gt;
}}&lt;br /&gt;
{{break}}&lt;br /&gt;
Bader was a fearless pilot which stems from his thrill-seeking adrenaline junkie attitude he portrayed early on when racing motorcycles and fast cars. He did not have any issues with pushing an aircraft to its limits and was a natural when it came to performing aerobatics. Early on in his career and life, he survived a gruesome low altitude plane crash which resulted in the amputation of both of his legs. Such was his determination that within a year he was back racing cars and flying aircraft to prove he could still be a pilot with the R.A.F. Much of what he learned from racing and aerobatics bled over into his ideas on how to be the best fighter pilot he could be. While he was forced to learn the doctrines of the R.A.F., he never just left it at that and implemented what he learned from combat not only for himself but also for those pilots which flew under his command. &lt;br /&gt;
&lt;br /&gt;
Bader’s philosophy of having altitude, speed and surprise, you could be devastating as a fighter pilot. Several instances during his flying suggested that he flew extremely close to enemy aircraft and at times almost colliding. At one point when attacking a German bomber and realizing he was out of ammunition, Bader contemplated taking out the enemy’s tail rudder with his propeller. With Bader’s preference for in-close fighting (200 – 300 meters), he preferred to have all machine guns on his aircraft instead of a combination of machine guns and autocannons. When his squadron was being upgraded to Spitfire Vb fighters, he chose to retain the Spitfire Va which had eight .303 machine guns as opposed to four .303 machine guns and two 20 mm cannons. It was Bader’s belief that when in close, the eight machine guns could be used with devastating effect.&lt;br /&gt;
&lt;br /&gt;
While most people would think that Bader was at a severe disadvantage being a double amputee, he proved that it actually was a benefit when it came to being a fighter pilot. Without his lower legs, he was able to make tighter turns and maneuvers without suffering the same G-force effects as normal pilots because the blood could only pool so far in his legs and it would take longer and more G-force before he would get to the point of blacking out. In effect his amputation was like later flight suits which would squeeze the pilots legs during high G-force maneuvers, restricting the blood flow to the lower extremities.&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Douglas_Bader_Spitfire.jpg|thumb|none|300px|'''Douglas Bader''' carefully maneuvering his prosthetic legs as he enteres his Spitfire's cockpit. While the artificial legs allowed him to fly, they almost prevented him from bailing out of his disabled aircraft when he was shot down in 1941.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Douglas_Bader_Hurricane.jpg|thumb|none|400px|'''Douglas Bader''' posing on his [[Hurricane (Family)|Hawker Hurricane Mk.I]] in 1940.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Douglas_Bader_noseart.jpg|thumb|none|300px|'''Bader''' (center) and members of his squadron 242 posing before the noseart on his aircraft depicting a book kicking Hitler in the rear-end.]]&amp;lt;/li&amp;gt;&amp;lt;!--&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Youtube-gallery|cq5taJZ24cQ|The WWII Flying Ace with No Legs (Strange Stories) - ''Simple History''}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Plagis, Ioannis &amp;quot;John&amp;quot; A. ===&lt;br /&gt;
&lt;br /&gt;
* Top-scoring Southern Rhodesian ace of the war, and the highest-scoring ace of Greek origin&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;John Plagis&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:John_Plagis_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Γιάννη Πλαγή&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Greek spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Great Britain [[File:CountryIcon GBR.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Royal Air Force&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1941-1948&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Seargeant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Flight Officer&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Flight Leader&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Squadron Leader&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;16&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|spitfire_mk5b}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|spitfire_mk5c_notrop}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
     &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|spitfire_ix_plagis}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
     &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|p-51_mk1a_usaaf}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|meteor_fmk3}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1945+&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 87 (Family)|Ju 87]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Ju 88 (Family)|Ju 88]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[C.202|M.C.202]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Re.2001 (Family)|Re.2001]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
Born in Hartley, South Rhodesia (current day Zimbabwe) in 1919, Ioannis Agorastos (John) Plagis was born to Greek parents who immigrated from the Aegean island of Lemnos. In 1939 when Britain and German commenced hostilities, John headed to the recruiting station and attempted to volunteer with the Rhodesian Air Force.&amp;lt;ref name=&amp;quot;Aces&amp;quot; /&amp;gt;  His application was denied due to the fact that he was still considered a Greek Subject due to his parents being Greek and having been born before the 1923 referendum when Southern Rhodesia became an independent colony in the British Empire. England, however, was desperate for volunteers and accepted Plagis’ application into the Royal Air Force of Britain, beginning service with the R.A.F. in 1940.&amp;lt;ref name=&amp;quot;Vassilopoulous&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
For Plagis, military training began in Southern Rhodesia, however, he didn’t begin operationally flying until the tail end of the Battle of Britain while based out of Britain. Early operations included flights over France, Holland and Belgium escorting bombers and looking for targets of opportunity. In 1942 an opportunity for Plagis to volunteer to reinforce Malta as they were under constant bombardment from the Germans and Italians.  One of the first 16 Spitfires loaded on the H.M.S Eagle aircraft carrier, Plagis and several other fellow colony pilots (one other from Rhodesia, four from Australia, two from New Zealand and eight from England) headed for Malta.&amp;lt;ref name=&amp;quot;Vassilopoulous&amp;quot; /&amp;gt;  Upon their arrival, they went into immediate actions, always outnumbered by enemy aircraft.  It was only a matter of weeks before many of the pilots had been killed and most of the aircraft had been lost or badly damaged.  England tried several more times to ferry in aircraft and pilots, but fewer were making the journey. Plagis once quipped that “...we at all times fought the enemy with great odds against us, in fact, if four of us were airborne and we encountered twenty enemy fighters and bombers, we considered it a reasonable fight.” In one day during four separate flights, Plagis and three wingmates intercepted and attacked 180 bombers which were escorted by 80 fighters, personally tallying up four destroyed, one damaged and one probably destroyed (not confirmed) without loss of any Spitfires. Total enemy aircraft destroyed while stationed in Malta tallied at 11, with two others probably destroyed and five more damaged.&amp;lt;ref name=&amp;quot;Aces&amp;quot; /&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Quote&lt;br /&gt;
|&amp;quot;It is difficult to single out one fighter pilot and make comparisons but because pilot officer Plagis shot down four enemy aircraft, he is worthy of special mention. He flies a Spitfire and with it he is devastating.&amp;quot;&lt;br /&gt;
|His Majesty King George VI, as stated on the Distinguished Flying Cross citation presented to Pilot Officer John Plagis.&amp;lt;ref name=&amp;quot;Vassilopoulous&amp;quot; /&amp;gt;&lt;br /&gt;
}}&amp;lt;/center&amp;gt;&lt;br /&gt;
{{break}}&lt;br /&gt;
&lt;br /&gt;
Plagis was sent back to England where he was found to be malnourished and had both a mental and physical breakdown.&amp;lt;ref name=&amp;quot;Aces&amp;quot; /&amp;gt;  After convalescing,  he was assigned to No 64 Squadron in Coltishall in Southern England.  Here his duties included bomber escort duty and armed recon patrols where he was able to tally up to two more German aircraft shot down. During July 1944, Plagis was promoted to Squadron Commander in charge of No 126 Squadron in which he racked up four more kills.  Plagis participated in Operation Market-Garden and during the battle was shot down by anti-aircraft flak over Arnhem. The disabled Spitfire ended up crashing at a high rate of speed, however, Plagis walked away with only minor injuries.&amp;lt;ref name=&amp;quot;Vassilopoulous&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Aces&amp;quot; /&amp;gt; Later in 1944, No 126 Squadron was upgraded from their Spitfires to Mustang IIIs (essentially P-51B Mustangs) which he flew to the end of the war performing bomber escort.&amp;lt;ref name=&amp;quot;Aces&amp;quot; /&amp;gt; After the war ended, Plagis was sent back to his home country of Rhodesia and continued to serve the R.A.F. there.  It wasn’t long until he was called back to England and at the personal request of Lord Tedder, Plagis flew the new Meteor jet aircraft for the next three years.  It was at this time he was specifically tasked with giving an exhibition of aerobatics in the jet fighter for various foreign delegations in many city-centres in Europe. In 1948, Plagis received his discharge orders and returned to Salisbury, Rhodesia.&amp;lt;ref name=&amp;quot;Vassilopoulous&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Preferred Tactics ====&lt;br /&gt;
Typically outnumbered while flying in Malta, Plagis learned to rely on wingmates to help balance out air battles where they were at a disadvantage. No time for single glory heroics the Spitfire pilots would work on separating enemy fighters and working them into a position where any of the chase aircraft could line up a firing solution. Teamwork ensured safety with more eyes looking out for enemy fighters trying to sneak into the fight. &lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/2943--en War Thunder's Weapons of Victory - Plagis' Spitfire Mk. IXc]&lt;br /&gt;
{{break}}&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:John_Plagis_SpitfireMkIX.jpg|thumb|none|250px|John Plagis posing in front of his [[Plagis%27_Spitfire_LF_Mk_IXc|Spitfire Mk IX]].]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:John_Plagis_Spitfire_Malta.jpg|thumb|none|300px|John Plagis sitting on the wing of his Spitfire in Malta showing off his tally marks of confirmed German and Italian aircraft he shot down.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:John_Plagis_Spitfire_England.jpg|thumb|none|300px|John Plagis seated in the cockpit of his Spitfire close to the end of his tour in England, shortly before converting over to Mustang III aircraft.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Japan ==&lt;br /&gt;
&lt;br /&gt;
=== Iwamoto Tetsuzō ===&lt;br /&gt;
&lt;br /&gt;
* Japan's top ace of the Second Sino-Japanese War (war with China 1937 - 1945)&lt;br /&gt;
* Shot down 48 [[F4U (Family)|F4U Coursair]] fighters, 1-in-4 of all F4U air-to-air losses in WW II were at the hands of Iwamoto Tetsuzō.&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Iwamoto Tetsuzō&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Tetsuzo_Iwamoto_Profile.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;岩本 徹三&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Japanese spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;{{Annotation|Zero Fighter Ace|零戦撃墜王}}&amp;lt;br&amp;gt;{{Annotation|Tiger Tetsu|零戦虎徹}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Japan [[File:Japan flag.png|130px|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Imperial Japanese Navy&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1934-1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Fourth Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1934&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Third Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1934&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Second Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1935&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor First Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;December 1935&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer Third Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1938&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer Second Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1939&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer First Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Chief Petty Officer&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Commissioned Ensign&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sub-Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;September 1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;87&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1938&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|a5m4}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1941-45&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Group|a6m5_group|A6M|{{Tree-Unit|a6m2_zero}} {{Tree-Unit|a6m3_zero}} {{Tree-Unit|a6m5_zero}}}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-15 (Family)|I-15 (prewar)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-16 (Family)|I-16 (prewar)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Other Chinese aircraft (prewar)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Aerial victories claimed in Iwamto's diary:&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[F4F (Family)|F4F]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-38 (Family)|P-38]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;48&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[F4U (Family)|F4U]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-39 (Family)|P-39]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-40 (Family)|P-40]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;29&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[F6F (Family)|F6F]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-47 (Family)|P-47]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-51 (Family)|P-51]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Spitfire (Family)|Spitfire]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;48&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[SBD-3|SBD]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[TBF-1C]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;SB2C&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[B-25 (Family)|B-25]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;B-26&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[B-24/PB4Y (Family)|B-24]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[B-29/Tu-4 (Family)|B-29]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[PBY-5a_Catalina|PBY-5a]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Aircraft destroyed by 30 kg No.3 aerial bombs&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;30&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[SBD-3|SBD]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
Tetsuzo Iwamoto was born in 1916 and initially grew up in Sapporo, Japan and later moved to Masuda, Japan. Early subjects in school which interested him included mathematics and geometry. Upon graduation at age 18, Iwamoto’s parents suggested he take college entrance examinations. Iwamoto left home, however to his parents' disappointment, they found out that instead he applied for entrance into the Imperial Japanese Navy, passed the examination and had become an Imperial Japanese naval airman 4th class. Five months later, Iwamoto was promoted to 3rd class. In 1936 he again advanced in rank and was a naval mechanic and crewman on the light carrier Ryūjō. It was during this time he studied hard and passed the IJNAS exam allowing him to attend aviator school. Iwamoto passed the flight training program and later a more formal aviation training which lasted through 1937.&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
After graduating from aerial combat training, Iwamoto was assigned to the 13th Flying Group which routinely flew over Nanchang, China. The first opportunity for Iwamoto to participate in combat occurred on 25 February 1938 while escorting Type 96 land-based attack bombers. It was during this time when sixteen Chinese I-15 and I-16 fighters commenced attacking. The first enemy fighter Iwamoto engaged was only 50 m away when he opened fire causing the enemy fighter to ignite and crash. The second target, an I-15 was spotted below him where he descended and pounced on it, causing it to lose control and crash. Next came an I-16 which was at the top of its roll when Iwamoto opened fire, the I-16 was burning and out of control, however, Iwamoto lost sight of it and could only count it as a probable kill. The next I-15 attempted a head-on attack, both aircraft began to climb and dogfight, however, the I-15 attempted to dive away, but this made it an easy target for the Japanese pilot.  The final enemy aircraft shot down was an I-16 which was descending with its landing gear extended and at about 200 meters above the ground, Iwamoto opened fire, the I-16 made an immediate split-S manoeuvre, however at that low of an altitude with gear extended, there was no room for error and the I-16 crashed. Iwamoto racked up four confirmed kills in his first aerial confrontation and by the time he was ordered back to Japan, he had flown over 82 sorties and downed a total of 14 enemy aircraft on the Chinese front.&lt;br /&gt;
&lt;br /&gt;
During the battle of Pearl Harbor, Iwamoto was flying the A6M Zero fighter, however, he did not participate directly in the attacks that day.  Instead, Iwamoto was chosen to fly “top cover” or security patrols over the carrier group. Due to the violent battle at Coral Sea and the heavy losses endured by the Japanese, they were ordered back to Japan for resupply and in doing so, Iwamoto missed the opportunity to participate in the battle of Midway. Defeat at Midway necessitated Iwamoto returning to service as a pilot instructor to train many new replacement pilots. With pilots trained, Iwamoto was ordered to Rabaul in 1943 where he lead many new and very inexperienced pilots against the Americans, British and Australian pilots of the US Navy and USAAF. During his time at Rabul, Iwamoto filed documentation stating that he shot down over 140 enemy aircraft. &lt;br /&gt;
&lt;br /&gt;
Iwamoto seemed to be like a ping pong ball, going back and forth from Japan to the front lines and back again.  In 1944, Japanese forces were removed from Rabaul to Japan, but only for a short time when they were ordered to go to the Philippines. When pulled from the Philippians, Iwamoto was ordered to defend Kyushu and Okinawa, however, the last months of the war, Iwamoto was tasked with training kamikaze pilots.&lt;br /&gt;
&lt;br /&gt;
Iwamoto’s success in the cockpit has been compared to the same strategy of the top Luftwaffe ace pilot, Erich Hartmann where they prefer quick diving attacks with weapons bursts from very close range rather than turning in a dogfight. During the Battle of Coral Sea, US air forces were attacking the Japanese aircraft carrier Shokaku, however, it was here that Petty Officer Iwamoto and a wingman fended off the TBD Devastators, preventing their attempts to torpedo the carrier.  Unfortunately, it wasn’t enough as Dauntless dive-bombers got through and dropped several 1,000 lb bombs on the carrier deck.&amp;lt;ref name=&amp;quot;Alexander&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Preferred Tactics ====&lt;br /&gt;
Iwamoto had several tactics he employed depending on the circumstance of the aerial battle:&lt;br /&gt;
&lt;br /&gt;
;1 vs. 1&lt;br /&gt;
&lt;br /&gt;
*''Quick Roll'': When being followed, begin by skidding sideways to cause a sudden deceleration followed with a 1/2 quick roll causing the attacking aircraft to overshoot, reversing roles of the aircraft, causing the initial target aircraft to become the attacker with a firing solution on the overshot aircraft.&lt;br /&gt;
&lt;br /&gt;
*''Corkscrew Loop'': When being followed, initiate a loop and attacker will follow, at the top of the loop, begin a skid-roll which will position your aircraft with guns on the attacker aircraft as they are coming up in the loop.&lt;br /&gt;
&lt;br /&gt;
*''Yo-yo Turn'': This manoeuvre can be performed at either high or low speed and can be used to cause overshoot of an attacker or provide enough spacing for a pursuing aircraft to gain a target solution. &lt;br /&gt;
** Causing overshoot: The target aircraft must turn inside the attacking pursuit aircraft, causing the attacker to overshoot, allowing the initial target aircraft to roll onto the initial attackers tail and acquire target solution.&lt;br /&gt;
** Preventing overshoot: When an attacker wants to prevent an overshoot of their target, they must perform a quick climb followed with a quick dive, which absorbs energy, but maintains flight path preventing overshoot of the target.&lt;br /&gt;
&lt;br /&gt;
;Formation Tactics&lt;br /&gt;
&lt;br /&gt;
*''Two Group Linked Formation Attack'': The two groups are divided into offensive and defensive formations. The offensive formation utilises Boom &amp;amp; Zoom and diving attacks against the enemy aircraft while the defensive formations oversee the battle and provide high-altitude cover for the offensive group.&lt;br /&gt;
*''Rendezvous Attack'': Attack enemy aircraft after their mission is over and while they are on the way back to the rendezvous location where they meet up with other aircraft before heading over long distances back to base. &lt;br /&gt;
&lt;br /&gt;
;No.3 Aerial Bomb Attack&lt;br /&gt;
&lt;br /&gt;
*From the 12 o'clock high position, the attacking fighter will invert itself and dive on its target.&lt;br /&gt;
**Using an almost vertical dive (60 degrees) is required as the 30 kg No.3 aerial bomb requires releasing at speeds over 280 knots to properly work the timer and arm the bomb for the detonator explosion.&lt;br /&gt;
**Due to its excellent flight characteristics, the Zero had to start the dive in the inverted position to allow it to maintain the steep dive angle.&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/3142--en Ace of the Month - June - Lt JG Tetsuzo Iwamoto]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Iwamoto_group_photo.jpg|thumb|none|300px|This is an image of five Imperial Japanese Naval pilots including '''Tetsuzo Iwamoto''' (back row, left). February 1944.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Iwamoto_flight_gear.jpeg|thumb|none|250px|'''Tetsuzo Iwamoto''' dressed in flight gear prior to a mission. Standard flight gear included survival flotation vest, flight cap and goggles. The monkeys were not part of the issued gear.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
=== Sakai Saburō ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Sakai Saburō&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Sakai_Saburo_Profile.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;坂井 三郎&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Japanese spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;{{Annotation|Sky Samurai|大空のサムライ}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Japan [[File:Japan flag.png|130px|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Imperial Japanese Navy&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1933-1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Fourth Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1933&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Third Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1934&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Second Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1936&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor First Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1938&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer Third Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1938&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer Second Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1939&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer First Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Chief Petty Officer&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;February 1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Commisioned Ensign&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;August 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sub-Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;September 1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;28&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1938-40&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|a5m4}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1940-41&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|a6m2_mod11}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1941-42 | 1945&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Group|a6m5_group|A6M|{{Tree-Unit|a6m2_zero}} {{Tree-Unit|a6m3_zero}} {{Tree-Unit|a6m5_zero}}}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1944-45&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Group|n1k2_group|N1K-J| {{Tree-Unit|n1k1_ja}} {{Tree-Unit|n1k2_j}} {{Tree-Unit|n1k2_jko}}}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-15 (Family)|I-15 (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-16 (Family)|I-16 (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[SB 2M (Family)|SB 2M (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/243--en Ace of the Month - August - Saburo Sakai]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|824I_anxW-w|'''Japanese Ace Interviews: Sakai Saburo (1)''' - ''-Juno- TakaLeon''|F7mKM4mEGNk|'''Japanese Ace Interviews: Sakai Saburo (2)''' - ''-Juno- TakaLeon''}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Matsuo Hagiri ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Matsuo Hagiri&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Matsuo_Hagiri_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;羽切 松雄&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Japanese spelling&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Mustachio&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Nickname(s)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Japan [[File:Japan flag.png|130px|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Imperial Japanese Navy&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1932-1945&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Fourth Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;June 1932&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Third Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1932&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor Second Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1935~&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sailor First Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1936~&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer Third Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;October 1937&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer Second Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;November 1939&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Petty Officer First Class&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;July 1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Chief Petty Officer&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1942&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;!--&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Commisioned Ensign&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;####&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;--&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sub-Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1937-40&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|a5m4_hagiri}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1940-41&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|a6m2_mod11}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1941-44&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Group|a6m5_group|A6M|{{Tree-Unit|a6m2_zero}} {{Tree-Unit|a6m3_zero}} {{Tree-Unit|a6m5_zero}}}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;1945&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Group|n1k2_group|N1K-J| {{Tree-Unit|n1k1_ja}} {{Tree-Unit|n1k2_j}} {{Tree-Unit|n1k2_jko}}}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[SB 2M (Family)|SB 2M (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-16 (Family)|I-16 (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-15 (Family)|I-15bis (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-15 (Family)|I-153 (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Hawk III|Hawk III (Pre-War)]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[P-40 (Family)|P-40]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[F4F (Family)|F4F]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[F6F (Family)|F6F]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[B-29/Tu-4 (Family)|B-29]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
[https://warthunder.com/en/news/495--en Ace of the Month - March - Matsuo Hagiri]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Matsuo Hagiri A5M4.jpg|thumb|none|250px|A group of Japanese Naval airmen pose in front of Matsuo Hagiri's A5M4. Seated in the centre is Hagiri himself.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Hagiri sitting on the wing of his A5M4.jpg|thumb|none|250px|Image of Matsuo &amp;quot;Mustashio&amp;quot; Hagiri sitting on the wing of his A5M4 W-102.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;!--;Videos--&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Italy ==&lt;br /&gt;
&lt;br /&gt;
=== Marcolin, Luciano ===&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
==== War Expierence ====&lt;br /&gt;
&lt;br /&gt;
==== Tactics ====&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
== France ==&lt;br /&gt;
&lt;br /&gt;
=== Challe, René M.P.A. ===&lt;br /&gt;
&lt;br /&gt;
* Fought with famed Normandie-Niémen Hunting Regiment out of Tula, USSR&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;René Challe&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Rene_challe_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;France [[File:CountryIcon FRA.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
     &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;USSR [[File:CountryIcon SUN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;French Air Force&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1938-1942&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2nd Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1938&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1939&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Normandie-Niémen Hunting Regiment (USSR)&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Captain&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;18 March 1944&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Lieutenant Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;April 1951&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Colonel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;October 1955&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|ms_406c1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1939-1940&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit-Prem|yak-9t_france}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1944-1945&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Fw 190 (Family)|Fw 190]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Bf 109 (Family)|Bf 109]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[Do 17 (Family)|Do 17]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
René Marie Paul Alexandre Challe and several siblings learned to love flying and the military at an early age.  Their father General Georges Challe was in charge of France's 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Infantry division during World War I, where he would ultimately die in combat 1917. General Challe's younger brother Maurice Challe was a French aviation pioneer after receiving military flight certification in 1911 as the 46&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; French military aviator. Maurice died in combat in 1916 while performing missions over enemy territory. Patriotism and heroic stories of General Georges Challe and his brother Maurice inspired the Challe children to pursue careers in aviation and with the military.&amp;lt;ref name=&amp;quot;Genealogy&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Before the start of World War II, René Challe attended military school at St. Cyr and at the Air School in Versailles, upon his 25&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; birthday Challe received his pilot credentials. Challe would then be assigned to the 3/7 hunting group in the French Air Force. At the beginning of World War II, Challe is promoted to Lieutenant and transferred to 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; group.&amp;lt;ref name=&amp;quot;Genealogy&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
Challe’s early venture into World War II began after Britain and France declared war on Germany.  At the time, Challe had entered into the service of the French Air Force and was part of GC III/7.  During the Battle of France, he was assigned to fly an [[M.S.406C1|M.S.406]], a fighter of French design and build. The 406 was not a stellar aircraft, however, it did have a good climb rate and energy retention allowing for repeated dive and climb situations (Boom &amp;amp; Zoom). This aircraft carried two light-weight 7.5 mm machine guns and a single 20 mm Hispano cannon.  As Challe found out, one weakness of the aircraft is its lack of armour. While credited with a potential kill shooting down a He 111, while chasing a Do 17 he was able to disable it causing it to crash, but not before the defensive gunners set his M.S.406 alight and Challe took a bullet to the chest, puncturing his right lung.  Upon parachuting to the ground, according to one source, peasants mistook for a Luftwaffe pilot and attempted to kill him.  Apparently, it took him slinging insults in French before they realised he was a French pilot evacuated him to Bar-le-Duc to recover in a hospital.&amp;lt;ref name=&amp;quot;Donjon&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
After his recovery, France fell to the Germans and while the military was demobilized, Challe was determined to continue the fight against Germany.  In August 1943 in the company of eight other aviators, they attempted to escape through Spain only to be caught and imprisoned.  At the end of 1943, they were released to French authorities in Casablanca where they immediately volunteered to serve in the Normandie-Niémen Hunting Regiment which was French pilots flying for the Soviet Union in Soviet-built fighters in the city of Tula. Challe and others began their training on Yak-9 fighter aircraft and he was later assigned to the Yak-9T known as “White 60”. In June 1944, Challe was credited with his first German fighter kill when he downed a Bf 109. In a flight of three Yaks, Challe and his wingmates spotted two Bf 109s, determining they were alone, he dove and came up under one of the 109s and within 100 meters of his target, he opens fire with his 37 mm cannon, shearing off the right-wing of the 109, causing it to enter into a spin and crash into the ground. Challe’s wingmates took care of the remaining 109.&amp;lt;ref name=&amp;quot;Donjon&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Later in October 1944, Challe and wingmates happened upon Fw 190 fighters around Eydukhnen, East Prussia.  The French manned fighters each took a target and Challe continued to manoeuvre to remain behind the 190 in front of him.  At one point the Luftwaffe pilot cut his throttle in an attempt to get Challe to blow past him, however manoeuvres to avoid the overshoot and is able to line up on a slow-moving Fw 190. Several cannon rounds were unloaded into the 190 apparently taking out the pilot as he failed to take evasive action and the disabled aircraft crashed into the ground without a parachute emerging during the descent.&amp;lt;ref name=&amp;quot;Donjon&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Challe’s final flight took place on 17 January 1945 when he and two other wingmates took to the skies (a fourth had engine trouble and returned to the airfield). Around 09:00, between Insterburg and Gumbinnen, enemy aircraft were reported, upon arriving in the area, Challe found that Fw 190’s were strafing ground targets with escort aircraft watching from above. Undaunted, Challe and his wingmates select targets and attack.  Getting in close range, Challe opened fire and ignited an Fw 190, however, he quickly had to disengage to help his wingmate Marchi who had an enemy on his tail. After taking care of the tail, a third enemy passed by closely and after doing a quick look around, Challe determined it safe to pursue.  Challe closed the distance, lined up his shot and immediately his aircraft was rocked by minengeschoß rounds which exploded in his cockpit, one exploding near his throttle quadrant, badly injuring his left hand and forearm. His wingmates were able to relay the location of the pursuing enemy aircraft and Challe was able to avoid further hits and dodged incoming shots with quick rudder adjustments. Out of ammunition, the enemy fighters disengage and Challe is able to limp back to base without the use of his left hand. After safely landing, the ground crew were surprised when Challe did not come bounding from his aircraft in typical fashion and after approaching, understood the severity of Challe’s wounds and aided him out of the aircraft and to the hospital.  Soviet doctors wanted to perform an amputation due to the wounds, however, Challe put up a fight and persisted that his arm be saved. The doctors relented and did their best to repair the damage. Challe later recovered from the ordeal with the use of his arm, however, the war ended before he was able to fly again.&amp;lt;ref name=&amp;quot;Donjon&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Preferred Tactics ====&lt;br /&gt;
The 37 mm NS-37 cannon of the Yak-9T was a fearsome weapon, however, due to its reload time and ammunition capacity, &amp;quot;spray and pray&amp;quot; firing tactics were not an option.  As Challe demonstrated time and again, for him, the best bet was to manoeuvre his fighter as close to the enemy as possible, sometimes within 100 m and then engage with the cannon.  At this range, the cannon had a better chance of hitting its target and as demonstrated by Challe, it could remove a wing or disable a pilot with ease. Challe would wait for the target aircraft to manoeuvre in a fashion which would expose enough surface area to reduce the chance of the 37 mm rounds bouncing or deflecting off of the target aircraft.&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Yak9t_normandie_1.jpg|thumb|none|300px|Rene and Maurice Challe in front of White 60, a [[Challe%27s_Yak-9T_(France)|Yak 9T-37]]. The Challe Brothers had joined the Normandie-Niemen Regiment on 18 March 1944.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Yak9t_normandie_2s.jpg|thumb|none|250px|Rene Challe shares a joke with Kazanov, his Russian Mechanic. In the background is [[Challe%27s_Yak-9T_(France)|White 60]], Challe's personal aircraft carrying the emblem of the French GC HI/7 Fighter Group.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
== Other Nations ==&lt;br /&gt;
&lt;br /&gt;
==Finland==&lt;br /&gt;
=== Juutilainen, Ilmari. ===&lt;br /&gt;
&lt;br /&gt;
*Top scoring non-German fighter pilot&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Ilmari Juutilainen&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Ilmari_Juutilainen_portrait.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;ttx-table&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Finland [[File:CountryIcon FIN.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Country fought for&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;WW II Military History&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Finnish Air Force&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Branch&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1941-1963&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Years served&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Military rank&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Sergeant&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;May 1935&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Warrant Officer&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1941&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Service record&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;437&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Combat missions flown&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;94&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Confirmed aerial victories&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;Yes&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Ace&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft Flown&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|fokker_d21_mod20}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1939&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|f2a-1}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1940-1943&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;float:right;font-weight:normal;&amp;quot;&amp;gt;{{Tree-Unit|bf-109g-6_finland}}&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;1943-44&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;ttx-table-line ttx-table-head&amp;quot;&amp;gt;Aircraft shot down&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[DB-3B]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-15 (Family)|I-153]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[I-16 (Family)|I-16]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;[[SB 2M (Family)|SB 2M]]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Li-2&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;ttx-table-line&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;ttx-value&amp;quot;&amp;gt;85&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;ttx-name&amp;quot;&amp;gt;Other Russian aircraft&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
   &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
Ilmari Juutilainen was born on 21 February 1914 in Lieksa, Finland, though he spent his childhood growing up in Sortavala.&amp;lt;ref name=&amp;quot;AcesofwwII&amp;quot; /&amp;gt; During his teenage years, Juutilainen spent time as a member of the Volunteer Maritime Defence Association sailing on the Laatokka Sea which he enjoyed, but not enough to pursue later on in life. On the other hand, the town had a military airport which did catch the interest of Juutilainen and other youth of the area. Another form of inspiration came from a book passed on by his older brother which was about the Red Baron; Manfred von Richthofen. Juutilainen spent many hours reading and dreaming of the aerial manoeuvres which the Red Baron performed eliminating one enemy fighter after another.&amp;lt;ref name=&amp;quot;Guttmann&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Barber&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== War Experience ====&lt;br /&gt;
&lt;br /&gt;
Pressed into required national military service, Juutilainen worked as an assistant mechanic from 1932 to 1933 with the 1st Separate Maritime Squadron, though he spent his free time working on completing his civilian pilot license. When he was finally awarded his civilian pilots license, Juutilainen applied and was accepted into the Air Force as a non-commissioned officer. Military pilot training came next from 1935 to 1936 at the Air Force Academy in Kauhava.&amp;lt;ref name=&amp;quot;AcesofwwII&amp;quot; /&amp;gt; Juutialinen’s first assignment after completing the academy was to Suur-Merijoki Air Base near Viipuri in 1937 and then to Utti Air Base in 1938.  It was at Utti that Juutilainen went through an intensive fighter flying and gunnery training. Upon completing this training, he was then assigned permanently to Utti where he was then assigned to fly Dutch-built Fokker D.XXI biplane fighters.&amp;lt;ref name=&amp;quot;Guttmann&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finland knew of their position in the world and was very aware of the Soviets gaze in their direction. With an obviously disproportionate amount of pilots, the Finns realized their numbers would never match what the Soviet Air Force could through at them, instead they focused on training and ensuring the Finnish pilots were masters at flying and shooting. Bucking trends, the Finnish Air Force trained with loose formations, typically the basic fighter element consisted of two fighters flying  150 to 200 meters apart and if flying in a larger group such as a section, the sections would be 300 to 400 meters apart.&amp;lt;ref name=&amp;quot;Barber&amp;quot; /&amp;gt; With this setup, the Finns planned to always be the attackers, no matter the number of enemy fighters. Since the Finnish pilots went through such intensive aircraft training (including aerobatics mixed with basic combat manoeuvres) and aerial gunnery training, their intent was to break up the larger enemy formations and then combat would reduce to section duels (1 – 2 aircraft vs. 1 - 2 aircraft) where typically in this situation the better pilots always won.&amp;lt;ref name=&amp;quot;Guttmann&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Early on, Juutilainen favoured the Fokker D.XXI, unfortunately, it lacked any armour protection, however, he felt that the aircraft had favourable diving characteristics and was a very steady shooting platform which to attack from. It was apparent that the intense training Finnish pilots went through paid off with flying the Fokker during the Winter War after the Soviets attacked. While this was the best fighter the Finnish Air Force had in 1939, Juutilainen knew the Soviet Polikarpov I-16 fighter to be a faster and more agile aircraft, including pilot protection with protective armour.  Later, Juutilainen had the opportunity to fly a captured I-16 and was impressed with its speed (50 km/h faster than the D.XXI) and its fantastic turn rate.&lt;br /&gt;
&lt;br /&gt;
Juutilainen’s first taste of combat did not start as planned as it was the first clear day after a series of bad weather storms came through. His aircraft did not want to cooperate and so it took longer than normal to get his engine started. Once in the air, he was behind the rest of his flight, however, nearing Antrea, Juutilainen received a radio message that three enemy bombers were approaching the area. A few minutes later, he spotted them, three Ilyushin DB-3 bombers.&amp;lt;ref name=&amp;quot;AcesofwwII&amp;quot; /&amp;gt; They were approximately 460 m below him when he began to turn an attack. Falling back on the training he received at gunnery camp, he pursued the bombers. When the bombers realized the attack was imminent they jettisoned their bombs in the forest and turned for home and it was at this point that Juutilainen attacked. One by one, Juutilainen focused on shooting the three rear gunners of the DB-3s and once those gunnery positions went silent, he commenced to open fire on the engines.&amp;lt;ref name=&amp;quot;Guttmann&amp;quot; /&amp;gt; Eventually, one of the bombers rolled and crashed while the other two were slowly losing altitude and pouring out smoke when Juutilainen had to return to base after running out of ammunition. His impression of combat came across as nothing special as he felt that everything proceeded as he had trained.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{Quote&lt;br /&gt;
|&amp;quot;If you threaten Finns, they do not become frightened – they become angry. And they never surrender..&amp;quot;&lt;br /&gt;
|Ilmari Juutilainen.&lt;br /&gt;
}}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By early 1940 the Finns started receiving the B-239 Brewster Buffalos and Juutilianen to his credit began to put his aircraft through its paces. Having numerous hours in the Fokker D.XXI and having flown in the I-16, he felt happy and comfortable with his new fighter. Pilots during their familiarization flights performed all sorts of aerobatic manoeuvres along with conducting stall and dive tests and determined the aircraft to be an excellent replacement aircraft, one that if they had earlier in the war would have definitely made the Finns even more of a force to have reckoned with.&amp;lt;ref name=&amp;quot;Guttmann&amp;quot; /&amp;gt; Performance and gunnery tests were conducted which resulted in many of the pilots putting all of the bullets they fired into the targets set up for them. Pilots also received an armoured pilot’s seat with the aircraft which helped endear the new aircraft over the previous they flew.&lt;br /&gt;
&lt;br /&gt;
Juutilainen continued to fly the B-239 into 1943 where he racked up a total of 34 enemy aircraft shot down. During this time, he transferred to a new unit which operated the Bf 109 G-2 fighters. The 109 turned out to be a different animal compared to other aircraft he had flown. Juutilainen felt that the 109 was far more aggressive than any of the other aircraft which he had previously flown.&amp;lt;ref name=&amp;quot;Barber&amp;quot; /&amp;gt; The aggressiveness of the 109 did not let things go to his head, instead utilizing his experience and training, Juutilainen continued adding enemy aircraft to his list of those shot down including the La-5 which he felt was more agile than the 109 and a series of Il-2s of which he exploited their blind spot by attacking them from above and the side where neither the forward-facing guns nor the rear gunner could fire.&amp;lt;ref name=&amp;quot;AcesofwwII&amp;quot; /&amp;gt; In June of 1944, during a single mission, Juutilainen shot down six aircraft. &lt;br /&gt;
&lt;br /&gt;
Juutilainen was an impressive pilot, one that scored 94 confirmed kills, although his actual claim puts the number closer to 120.&amp;lt;ref name=&amp;quot;Guttmann&amp;quot; /&amp;gt; Though the number of confirmed kills is impressive, even more, is the fact that his aircraft was never hit by enemy fire and that through his extensive practice and training he was able to fly his aircraft in a manner in which the enemy pilot could never get a firing solution on him while he was able to methodically dispatch enemies which crossed his gun sights.&lt;br /&gt;
&lt;br /&gt;
Known Aircraft Flown:&lt;br /&gt;
&lt;br /&gt;
BW-364 - &amp;quot;Orange 4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Media ====&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/620--en|[Series:News&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; May Ace of the Month – Ilmari Juutilainen]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:New.jpg|thumb|none|250px|Info.]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Reference ==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Barker&amp;quot;&amp;gt;Barker, C. (2016, June). [https://therake.com/stories/icons/real-maverick-robin-olds/ A Real Maverick: Robin Olds. Retrieved from &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Hickman&amp;quot;&amp;gt;Hickman, K (2019, July 03). [https://www.thoughtco.com/vietnam-war-brigadier-general-robin-olds-2360545Vietnam: Brigadier General Robin Olds. Retrieved from &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Boyne&amp;quot;&amp;gt;Boyne, W. J. (2008, June). The Robin Olds Factor. Retrieved from http://www.airforcemag.com/MagazineArchive/Pages/2008/June 2008/0608olds.aspx&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Hess&amp;quot;&amp;gt;Hess, W. N. (2001). Americas top WW II aces in their own words: Eighth Air Force. St. Paul, MN: MBI.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Wyllie&amp;quot;&amp;gt;Wyllie, A. (2004). Army Air Force victories. Morrisville, NC: Lulu.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Gaijin01&amp;quot;&amp;gt;Gaijin. (2015, April 24). [Weapons of Victory] P-51D Daddy's Girl. Retrieved from https://warthunder.com/en/news/3010--en&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Baldridge&amp;quot;&amp;gt;Baldridge, C., Fogg, J., &amp;amp; Fogg, R. (n.d.). A Manifest Spirit: The 359th Fighter Group 1943-1945 (1st ed.). CreateSpace Independent Publishing Platform.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;AviationHist&amp;quot;&amp;gt;Guttmann, J. (2000, September). Interview with Ivan Kozhedub. ''Aviation History''.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Bourne&amp;quot;&amp;gt;Bourne, Merfyn (2013). [https://books.google.com/books?id=ItVuBgAAQBAJ&amp;amp;pg=PT263 The Second World War in the Air: The story of air combat in every theatre of World War Two]. Troubador Publishing Limited. 978-1-78088-677-0. p.263.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Poltava&amp;quot;&amp;gt;Лицар неба Іван Кожедуб.  [Knight of the skies Ivan Kozhedub] (2010.). Retrieved from https://poltava.to/news/3210/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Prominent&amp;quot;&amp;gt;Prominent Russians: Ivan Kozhedub. (n.d.). Retrieved from https://russiapedia.rt.com/prominent-russians/military/ivan-kozhedub/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Thompson&amp;quot;&amp;gt;Thompson, B. (2012). Retrieved from http://www.badassoftheweek.com/litvyak.html &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Courtney&amp;quot;&amp;gt;Courtney, C. (2018, October 06). The First Female Flying Ace: Lydia Litvyak. Retrieved from https://disciplesofflight.com/first-female-ace-lydia-litvyak/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;White&amp;quot;&amp;gt;White, E. (2017, October 06). The Short, Daring Life of Lilya Litvyak. Retrieved from https://www.theparisreview.org/blog/2017/10/06/short-daring-life-lilya-litvyak-white-rose-stalingrad/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Chen&amp;quot;&amp;gt;Chen, C. P. (n.d.). Lydia Litvyak. Retrieved from https://ww2db.com/person_bio.php?person_id=433 &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Simonovich&amp;quot;&amp;gt;Simonovich, S. (2018). Pilot Profile: Lydia Litvyak, the World's First Female Fighter Ace. Retrieved from https://aviationoiloutlet.com/blog/lydia-litvyak-first-female-fighter-ace/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Vassilopoulous&amp;quot;&amp;gt;Vassilopoulos, D. (2018, October 15). John Agorastos Plagis. Retrieved from https://www.greeks-in-foreign-cockpits.com/pilots-crews/fighter-pilots/john-agorastos-plagis/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Aces&amp;quot;&amp;gt;Aces of World War 2. (n.d.). Ioannis Agorastos &amp;quot;Johnny&amp;quot; Plagis. Retrieved from https://acesofww2.com/rhodesia/aces/plagis/ &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Donjon&amp;quot;&amp;gt;Donjon, Y. (2007). René Challe. Retrieved from http://chezpeps.free.fr/bruno-challe/@/rene_challe.htm &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Genealogy&amp;quot;&amp;gt;Généalogie de René CHALLE. (n.d.). Retrieved from https://gw.geneanet.org/garric?lang=fr&amp;amp;p=rene&amp;amp;n=challe &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Alexander&amp;quot;&amp;gt;Alexander, J. H. (2016, April 27). Trial by Fire at Coral Sea. Retrieved from https://www.historynet.com/trial-by-fire-at-coral-sea.htm# &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Simha&amp;quot;&amp;gt;Simha, R. K. (2014, June 07). Alexander Pokryshkin: The air ace who terrorised the Luftwaffe. Retrieved from https://www.rbth.com/blogs/2014/06/07/alexander_pokryshkin_the_air_ace_who_terrorised_the_luftwaffe_35823&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Chlon&amp;quot;&amp;gt;Chlon, C. J. (2018, November 01). Site Navigation. Retrieved from https://warfarehistorynetwork.com/daily/innovative-soviet-fighter-ace-2/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Nye&amp;quot;&amp;gt;Nye, L. (2019, January 28). That time the RAF bombed a POW camp with an artificial leg. Retrieved from https://www.wearethemighty.com/history/douglas-bader-replacement-leg-ace?rebelltitem=1#rebelltitem1 &amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Hull&amp;quot;&amp;gt;Hull, M. D. (2018, December 12). Site Navigation. Retrieved from https://warfarehistorynetwork.com/daily/wwii/fighter-ace-douglas-bader-the-rafs-legless-legend/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Walton&amp;quot;&amp;gt;Walton, B., &amp;amp; Walton, B. (2019, August 6). Profiles in Aviation: Richard Ira Bong- World War II American Ace of Aces. Retrieved from https://www.avgeekery.com/profiles-in-aviation-richard-ira-bong-world-war-ii-american-ace-of-aces/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Guttmann&amp;quot;&amp;gt;Guttmann, J. (n.d.). Interview with Ilmari Juutilainen. Retrieved from http://www.century-of-flight.freeola.com/Aviation history/WW2/aces/Ilmari Juutilainen.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;AcesofwwII&amp;quot;&amp;gt;Aces of WWII (n.d.) Eino Ilmari &amp;quot;Illu&amp;quot; Juutilainen - Finland's Ace of Aces. Retrieved from https://acesofww2.com/finland/aces/juutilainen/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Barber&amp;quot;&amp;gt;Barber, M. (2014, May 30). May Ace of the Month – Ilmari Juutilainen. Retrieved from https://warthunder.com/en/news/620--en&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Vojska&amp;quot;&amp;gt;Vojska.net website (n.d.) Cvitan vitez Galić. Retrieved from http://www.vojska.net/hrv/zivotopis/g/galic/cvitan/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Neikirk&amp;quot;&amp;gt;Neikirk, T. (2022, March 4). Erich Hartmann: The Most Successful Fighter Ace of All Time. Retrieved from https://www.warhistoryonline.com/instant-articles/erich-hartmann.html?firefox=1&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Delong&amp;quot;&amp;gt;DeLong, W. (2018, October 30). Erich Hartmann: The German World War II Pilot Who Was The Deadliest Flying Ace Of All Time. Retrieved from https://allthatsinteresting.com/erich-hartmann&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Tedeschi&amp;quot;&amp;gt;Tedeschi, D. (2020, October). Erich Hartmann, the Most Successful Fighter Pilot of All Time. Retrieved from https://www.smithsonianmag.com/air-space-magazine/who-was-erich-hartmann-180975845/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Danger_Zone%22&amp;diff=163707</id>
		<title>Update &quot;Danger Zone&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Danger_Zone%22&amp;diff=163707"/>
				<updated>2023-06-05T18:59:42Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateDangerZone.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
[[wt:en/news/7740-meet-major-update-danger-zone-en|Update &amp;quot;Danger Zone&amp;quot;]] ([[wt:en/game/changelog/current/1380|changelog]]) was introduced on 15 June 2022. This update is notable for the introduction of the first &amp;quot;fourth generation&amp;quot; jet aircraft, the Israeli helicopter tree and the first Chinese helicopter, incendiary ordnance, and the ability to rewind in battle replays.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.17}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[F-14A Early]]&lt;br /&gt;
* [[TBF-1C]] (Updated model)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Lim-5P]]&lt;br /&gt;
* [[Ju 87 R-2 Libya|Ju 87 R2 Libya]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Su-17M4]]&lt;br /&gt;
* [[I-15bis]] (Updated model)&lt;br /&gt;
&lt;br /&gt;
=== Great Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Jaguar GR.1A]] (Detailed cockpit has been added)&lt;br /&gt;
* [[Jaguar GR.1A|Jaguar GR.1B]] (Detailed cockpit has been added. Cockpit is available on aircraft when using the weaponry preset with TIALD)&lt;br /&gt;
* [[Avenger Mk II (Great Britain)|Avenger Mk.II]] (Updated model)&lt;br /&gt;
* [[Lightning F.53]] (Pack)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[I-15bis (China)]] (Updated model)&lt;br /&gt;
* [[F-5E (China)|F-5E]]&lt;br /&gt;
* [[D.510C]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Ariete (Fighter)|Ariete]] (Premium)&lt;br /&gt;
* [[He 112 B-1/U2]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[Milan]] (Pack)&lt;br /&gt;
* [[Mirage F1CT]]&lt;br /&gt;
* [[Jaguar A]] (Detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[M1A1 AIM|M1A1 AIM (ADF)]] (Squadron)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Leopard 2 (PzBtl 123)|Leopard 2 PzBtl123]] (Pack)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[BTR-ZD]]&lt;br /&gt;
&lt;br /&gt;
=== Great Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Challenger DS]] (Pack)&lt;br /&gt;
* [[G6]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[M36B2 (Japan)|M36B2]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[ZTZ99A]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Lancia 3Ro (100/17)]]&lt;br /&gt;
* [[VBC (PT2)]]&lt;br /&gt;
* [[L6/40 (31 Rgt.)|L6/40 31 Rgt.]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[MEPHISTO|VCAC MEPHISTO]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Pvkv III]]&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[Merkava Mk.3B]]&lt;br /&gt;
* [[Tiran 4]]&lt;br /&gt;
* [[Magach 3]], [[Sho't Kal Dalet|Centurion Sho't Kal Dalet]] — Have been added to the ground forces research tree for Israel, and are available for purchase with GE.&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Gearing]]&lt;br /&gt;
* [[USS Douglas|USS Douglas (PGM-100)]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[SMS Bayern|SMS Bayern, 1916]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Kronshtadt]]&lt;br /&gt;
&lt;br /&gt;
=== Great Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Hood|HMS Hood, 1941]]&lt;br /&gt;
* [[ML 1383]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[JDS Ayanami (DD-103)]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Geniere|Geniere (D555), 1972]] (Premium)&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[Z-19E]] (Pack)&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[AH-1G (Israel)|AH-1G]]&lt;br /&gt;
* [[AH-1Q (Israel)|AH-1Q]]&lt;br /&gt;
* [[AH-1F (Israel)|AH-1F]]&lt;br /&gt;
* [[MD500-TOW]]&lt;br /&gt;
* [[AH-64A (Israel)|AH-64A Peten]]&lt;br /&gt;
* [[AH-64D-I (Israel)|AH-64D-I]]&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* Abandoned Town — location for mixed battles&lt;br /&gt;
* South-Eastern City — location for air battles.&lt;br /&gt;
&lt;br /&gt;
= Location and mission updates =&lt;br /&gt;
&lt;br /&gt;
* New template for helicopter PvE. Allows players to land in enemy territory in order to &amp;quot;pick up an agent&amp;quot;. The players will need to land on the selected point and capture the area then return to any of their own landing points.&lt;br /&gt;
* Cover fighters escorting AI attackers have been disabled in helicopter PvE.&lt;br /&gt;
* The sets of AI units, in helicopter PvE, used by the missions have been adjusted to the current matching ranks to prevent high-rank units from entering battles to the initial helicopters.&lt;br /&gt;
* All &amp;quot;ground attack&amp;quot; missions with participation of heavy ground vehicles (marked on map with a tank icon) have been reworded:&lt;br /&gt;
** Replacement of new more elaborate vehicle models with older models of acceptable quality where it isn't affecting gameplay;&lt;br /&gt;
** Decreasing the number of tanks;&lt;br /&gt;
** Overall reduction in the number of vehicles.&lt;br /&gt;
* All this allowed for significant increase in performance on previous generation consoles and on weak PCs: the average FPS on test configuration in the mission &amp;quot;African Canyon&amp;quot; increased on average by about 30%.&lt;br /&gt;
* Location Sun City has been reworked: the detalization improved (in the city outskirts mostly); a pass through all three capture zones has been added.&lt;br /&gt;
* House buildings in the location &amp;quot;Poland&amp;quot; have been reworked.&lt;br /&gt;
* &amp;quot;White Rock Fortress&amp;quot; location has been sent for reworking.&lt;br /&gt;
* [Domination] Ardennes and [Domination] Wallonia missions have been renamed to [Domination #1] Ardennes and [Domination #2] Ardennes.&lt;br /&gt;
* [Domination] and [Battle] missions in the locations &amp;quot;Fulda Gap&amp;quot;, &amp;quot;Maginot Line&amp;quot; and &amp;quot;Vietnam&amp;quot; have been reworked to separate missions: indicated #1 - small variant, previously used in Arcade battles only; indicated #2 - big variant, previously used in Realistic and Simulator battles. Every variant of the missions now can be played in any gaming mode of the available Battle ratings.&lt;br /&gt;
* [Battle] missions on locations &amp;quot;Fulda Gap&amp;quot;, &amp;quot;Maginot Line&amp;quot;, &amp;quot;Vietnam&amp;quot;, &amp;quot;Sweden&amp;quot;, &amp;quot;Finland&amp;quot;, &amp;quot;Cargo Port&amp;quot;, &amp;quot;Poland&amp;quot;, &amp;quot;Fields of Poland&amp;quot; have been reworked to place capture points closer to the respawns, instead of the missions area edges.&lt;br /&gt;
* [Battle] the mission in the &amp;quot;Campania&amp;quot; location in Arcade battles now has similar spawn points as in the Realistic and Simulator battles.&lt;br /&gt;
* [Battle] the mission in the &amp;quot;Sands of Sinai&amp;quot; location now has a second spawn zone for each team.&lt;br /&gt;
* New missions [Domination #2] have been added to the locations &amp;quot;Second Battle of El Alamein&amp;quot;, ''Mozdok&amp;quot;,''Hurtgen Forest&amp;quot;. Previous [Domination] missions have been renamed to [Domination #1] .&lt;br /&gt;
&lt;br /&gt;
= Enduring Confrontation =&lt;br /&gt;
&lt;br /&gt;
* Templates for hunters have been reworked. They now hunt enemy aircraft under AI control from the following templates: bombers, attackers and naval bombers.&lt;br /&gt;
* In the bomber template it is now possible to switch targets in case the current target has been destroyed while the bombers are flying towards it.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes =&lt;br /&gt;
&lt;br /&gt;
* Reload time for 4.7cm cannons on the following Italian vehicles has been revisited:&lt;br /&gt;
** '''AB43''' — reload time has been reduced from 4.6 to 3.3 seconds;&lt;br /&gt;
** '''M13/40 (I)''' — reload time has been reduced from 5.0 to 4.0 seconds;&lt;br /&gt;
** '''M13/40 (II)''' — reload time has been reduced from 5.0 to 2.9 seconds;&lt;br /&gt;
** '''M13/40 (III)''' — reload time has been reduced from 5.0 to 2.9 seconds;&lt;br /&gt;
** '''Sahariano''' — reload time has been reduced from 5.0 to 4.0 seconds;&lt;br /&gt;
** '''47/32 L40''' — reload time has been reduced from 6.0 to 3.0 seconds.&lt;br /&gt;
&lt;br /&gt;
* '''Breda 501''' — sides are now open, traverse targeting angles have been increased.&lt;br /&gt;
* '''ZSD63''' — reload time has been changed from 25 to 13 seconds.&lt;br /&gt;
* '''IS-2 &amp;quot;Revenge&amp;quot;''' — anti-aircraft 12.7 mm DShK machine gun has been added.&lt;br /&gt;
* '''M-51 (W)''' — 7.62 mm M1919 machine gun has been replaced with a 12.7 mm M2 machine gun.&lt;br /&gt;
* '''ZTZ88A, ZTZ96, ZTZ96A''' — The values of transmission ratios have been clarified.&lt;br /&gt;
* '''Strv 122, Strv 122B PLSS''' - slpprj m/95 shell has been added to the ammunition variants. DM33 shell has been moved to the first tier modifications.&lt;br /&gt;
* '''ZTZ99-II, ZTZ99-III''' — DTW-125 shell has been replaced by DTC10-125 shell.&lt;br /&gt;
* '''ZTZ99-II, ZTZ99-III''' — DTB12-125 HE shell with radio fuse and ATGM GP125 have been added to ammunition.&lt;br /&gt;
* '''LAV-AD''' - number of rounds ready-to-fire in a belt has been reduced from 500 to 385. Total ammunition capacity increased from 1000 to 1155 rounds. Gun elevation angle reduced from +65 to +60 degrees. Source: National Defence Reports, by Canadian Department of National Defence // Weapons of the modern marines.&lt;br /&gt;
* '''M2A4 (all)''' - vertical aiming angles have been adjusted from -6/+19 to -10/+20 degrees. [https://forum.warthunder.com/index.php?/topic/536825-213076-the-light-tank-m2a4s-main-gun-and-coaxial-machine-gun-have-incorrect-elevation-angles/ Source]&lt;br /&gt;
* '''M16 (All)''' - material and armour thickness of the hull have been changed from 4mm constructional steel to 6.35mm rolled homogeneous steel.&lt;br /&gt;
* '''M26E1''' - gunner's sight magnification has been adjusted from 4,3-5х to 4-8х. Source: Royal Army Corps - Technical Situation Report No. 36, 1945 // R.P. Hunnicutt - Pershing A History of the Medium Tank T20 Series - 1999.&lt;br /&gt;
* '''Ferdinand''' - transmission parameters have been set equal to those of the Elefant (number of gears). Previously missed internal damage model parts have been added, similar to those of Elefant.&lt;br /&gt;
* '''Marder 1A3''' - weight has been increased from 29,200 to 33,500 kg. [https://forum.warthunder.com/index.php?/topic/534355-213050-spz-marder-1a3-incorrect-weight/ Source]&lt;br /&gt;
* '''Sherman Mk.Ic, Sherman Vc (all)''' - ammo capacity has been increased from 77 to 80 rounds, first stage ammo rack of 5 rounds has been added. Source: AORG (1945). Report on ammunition stowage and loading of 17 pr. gun in Sherman Vc Report No: 273&lt;br /&gt;
* '''M4 Tipo Ic''' - ammo capacity has been reduced from 71 to 65 rounds. Total main gun ammunition is lower than British models, because this tank has a machine gun mounted instead of an additional ammo rack. First stage ammo rack of 5 rounds has been added.&lt;br /&gt;
* '''Type 75''' - gear control ratios have been adjusted, number of gears revised. Source: 制式要綱 75式自走155mmりゅう弾砲(B) Ｄ８００７Ｂ&lt;br /&gt;
* '''Type 75 MLRS''' - gear control ratios have been adjusted, number of gears revised. Source: 制式要綱 75式自走多連装130mmロケット弾発射機 XC 5004&lt;br /&gt;
* '''Type 74 G''' - weight has been increased from 36,800 to 38,000 kg. Source: 仮制式要綱 74式戦車(G) D9002G(Temporally official style outline, Type 74 (G), D9002G)&lt;br /&gt;
* '''Khrizantema-S''' — The stabiliser of the aiming complex has been added. Source: Презентация продукции ОАО «Пеленг», Комбинированный оптический прибор управления 1К118П.&lt;br /&gt;
* '''AMX-13 M-24''' - weight has been reduced from 15,500 to 13,900 kg. [https://forum.warthunder.com/index.php?/topic/552429-amx-13-m24-overweight/ Source.]&lt;br /&gt;
* '''AMX-13 M-24''' - vertical stabiliser has been added. [https://forum.warthunder.com/index.php?/topic/552431-amx-13-m24-missing-stabilizer/ Source.]&lt;br /&gt;
* '''AMX-13 M-24''' - gun depression angle has been reduced from -10 to -8 degrees. [https://forum.warthunder.com/index.php?/topic/552432-amx-13-m24-wrong-depression/ Source]&lt;br /&gt;
* '''AMX-13 FL11''' - weight has been reduced from 15,500 to 12,700 kg. [https://forum.warthunder.com/index.php?/topic/531631-amx-13-fl-11-incorrect-weight Source]&lt;br /&gt;
* '''AMX-30 ACRA, AMX-30 DCA, AMX-30 Roland, AMX-30 (1972), AMX-30''' - gear control ratios have been adjusted, number of gears revised. [https://forum.warthunder.com/index.php?/topic/551426-2022-04-09-215138-amx-30b-variants-modelled-with-incorrect-gear-ratios-and-top-reverse-speed/ Source.]&lt;br /&gt;
* '''AMX-50 Foch''' - gear control ratios have been adjusted, number of gears revised. [https://forum.warthunder.com/index.php?/topic/550781-215122-amx-50-foch-modeled-with-incorrect-gear-ratios-and-top-forward-and-reverse-speeds/ Source.]&lt;br /&gt;
* '''D2''' - Amount of ammunition has been changed from 108 to 120 shots. [https://forum.warthunder.com/index.php?/topic/544302-2130130-char-d2-wrong-ammo-count/ Source.]&lt;br /&gt;
* The turret on the following ground vehicles have been converted to volumetric armour: T-62, T-62M1, T-34-85 (D-5T)&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes =&lt;br /&gt;
=== Weaponry ===&lt;br /&gt;
&lt;br /&gt;
* '''MiG-21 (all modifications)''' — transferred to the new suspended weapon editor system.&lt;br /&gt;
* '''J-7II''' — transferred to the new suspended weapon editor system&lt;br /&gt;
* '''J-7E''' — transferred to the new suspended weapon editor system.&lt;br /&gt;
* '''MiG-23 (all modification)''' — transferred to the new suspended weaponry editor system.&lt;br /&gt;
* '''MiG-27K, MiG-27M''' — transferred to the new suspended weaponry editor system.&lt;br /&gt;
* '''30 mm AKAN M/55 cannon''' — hidden belt has been removed from the weaponry preset.&lt;br /&gt;
* '''75 mm VK 7.5 cannon''' — fire rate has been changed from 30 to 40 shots per minute ([https://forum.warthunder.com/index.php?/topic/550603-215112-75-cm-bk-75-fire-rate-too-slow/ report]).&lt;br /&gt;
* '''30 mm MK 103 cannon''' — fire rate has been changed from 380 to 450 shots per minute ([https://forum.warthunder.com/index.php?/topic/550068-215019-mk-103-fire-rate-too-slow/ report]).&lt;br /&gt;
* '''37 mm М9 cannon''' — velocity of the high-explosive fragmentation incendiary shell has been changed from 610 m/sec to 792 m/sec. Velocity of the armour-piercing incendiary shell has been changed from 945 m/sec to 929 m/sec.&lt;br /&gt;
* '''20 mm Hispano cannon''' — type of the explosive has been corrected from PETN to S.R.379.&lt;br /&gt;
* '''R.550 Magic I''' — overload limitation at a missile launch has been set to 8G ([https://forum.warthunder.com/index.php?/topic/551057-fwd-apr-21-2022-215165-both-r550-magic-i-and-r550-magic-ii-should-only-be-launched-if-the-aircraft-is-pulling-up-to-6-8gs-or-less/ report]).&lt;br /&gt;
* '''Morko-Morane''' — 20 mm MG-151 cannon has been added to the weaponry presets ([https://forum.warthunder.com/index.php?/topic/479347-m%C3%B6rk%C3%B6-morane-msv-stats-and-armament/ report]).&lt;br /&gt;
* '''AH MK.1''' — a bug where in the suspended weaponry Hydra-70 missiles have been used instead of CRV7 has been fixed.&lt;br /&gt;
* '''AH-1F''' — TOW-2 missiles have been added.&lt;br /&gt;
* '''F2H-2''' — combined variants with HVAR missiles, 250 pounds AN-M57 bombs and 500 pounds AN-M64A1 bombs have been added to the suspended weaponry presets ([https://forum.warthunder.com/index.php?/topic/512657-2021-02-13-23095-f2h-2-banshee-ordnance-options/ report]).&lt;br /&gt;
* '''Mi-35M''' — B-13L missile and S-13OF missile blocks have been added to the suspended weaponry presets.&lt;br /&gt;
* '''F-4 (all versions)''' — transferred to the new suspended weaponry editor system&lt;br /&gt;
* '''F-4J''' — AIM-7 missiles now can be mounted on the inboard wing pylons.&lt;br /&gt;
* '''F-4E''' — is now able to carry up to 6 AGM-65 missiles. GBU-8 guided bombs have been added.&lt;br /&gt;
* '''F-4EJ Kai''' — AIM-7E2 missiles have been changed to AIF-7F.&lt;br /&gt;
* '''F-4E IAF''' — AIM-9E and AIM-9P missiles have been replaced with AIM-9D and AIM-9G missiles. Presets with one AGM-65 have been removed, presets with 3 AGM-65 have been added. The total number of available presets has been increased to 6. GBU-15 have been preplaced with GBU-8 guided bombs for a total of 4 bombs.&lt;br /&gt;
* '''F-4F (all modifications)''' - 3000 pounds M118 bomb has been added to the suspended weaponry.&lt;br /&gt;
* BLU-1 incendiary bomb has been added to the following aircraft: F-5 (all nations), F-104C, F-104G, F-104S, F-104S-ASA, F-84F (all nations),&lt;br /&gt;
* BLU-27/B incendiary bomb has been added to the following aircraft: F-105D, B-57B, F-100D&lt;br /&gt;
* MK 77 mod.4 incendiary bomb has been added to the following aircraft: A-4 (all series)&lt;br /&gt;
* ZB-360 incendiary bomb has been added to the following aircraft: MiG-21F-13, Su-7B, Su-7BKL, Su-7BMK&lt;br /&gt;
* ZB-500 incendiary bomb has been added to the following aircraft: MiG-21bis-SAU, MiG-23MLA, MiG-23MF, Su-22UM3K, MiG-21SMT, MiG-21bis, MiG-21S (R-13-300), MiG-23M, MiG-23MLD, Su-17М2, Su-17М4, MiG-27М, MiG-27K, Il-28Sh.&lt;br /&gt;
* '''A-10A''' - display of the HUD info has been corrected.&lt;br /&gt;
* '''Hampden TB Mk I (USSR)''' - ammunition of the turrets has been corrected.&lt;br /&gt;
* '''SB (all)''' - targeting angles of the turrets have been corrected.&lt;br /&gt;
* '''Yak-4''' - targeting angles of the turret have been corrected.&lt;br /&gt;
* '''A-4N''' - new weapon setups have been added with 1,000lbs bombs and AIM-9D missiles.&lt;br /&gt;
* '''Kfir C2 / C7, A-7 (all), A-10A, F-4 (all), Nesher''' – the pod cannon has been changed from M61 to GAU-4/A&lt;br /&gt;
* '''F-8E''' - the number of bombs in the setups with 12 250 lbs bombs has been reduced to 8.&lt;br /&gt;
* '''AH-1S''' - targeting point mode has been added for the forward weapons.&lt;br /&gt;
* '''F-104C / S, A-7 (all modifications)''' – forward cannon has been changed from M61 to M61A1.&lt;br /&gt;
* '''AH Mk.1 Apache''' - Hydra 70 rockets have been changed to CRV7.&lt;br /&gt;
* '''F2H-2''' - new weapon presets have been added: 4x HVAR + 4x 250lbs, 4x HVAR + 2x 500lbs. Separate bomb drop has been added.&lt;br /&gt;
* '''F9F-5, F9F-8''' - Separate bomb drop has been added.&lt;br /&gt;
* RS-132 rockets have been changed to M-13UM on the following aircraft: Su-8,Su-6,IL-10. Other aircraft received ROFS-132 rockets instead of RS-132.&lt;br /&gt;
* RS-82 rockets have been changed to M-8 on the following aircraft: Su-8,Su-6,IL-10. Other aircraft received ROS-82 rockets instead of RS-82.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* '''E7K2''' — a bug that might leave rigging wires in the air when the wings were torn off has been fixed.&lt;br /&gt;
* '''Su-6 (AM-42), Su-6 (M-71F)''' — aircraft armour has been supplemented ([https://forum.warthunder.ru/index.php?/topic/312149-nepravilnoe-bronirovanie-su-6-am-42/ report 1], [https://forum.warthunder.ru/index.php?/topic/312018-nepravilnoe-bronirovanie-su-6-m-71f/ report 2]).&lt;br /&gt;
* '''AH-64D, AH MK.1, Ka-50, Mi-28NM, Tiger UHT, Tiger HAD, Tiger HAP''' — new group has been added to the suspended weaponry menu. Weapon presets have been sorted into groups.&lt;br /&gt;
* The mass of the suspended container UPK-23-250 has been corrected.&lt;br /&gt;
* Multiple fixes for weapon icons in the weapons menu.&lt;br /&gt;
&lt;br /&gt;
=== Flight Model changes ===&lt;br /&gt;
&lt;br /&gt;
* '''Ki-102, Ki-96, Ki-108, Ki-100 (all), D4Y3''' — a bug has been fixed in 100% throttle engine operation, throttle increased to 2,600 rpm. Flaps and ailerons controls updated. Gear up/gear down speed adjusted. Take off and landing controllability increased. Thermodynamics of the engine reworked to make the overheat smoother.&lt;br /&gt;
* '''Yer-2 (all)''' — flight model has been updated. Engine modes adjusted. Fuel distribution over the fuel tanks corrected and adjusted. Drag polars of the wings, fuselage, tail and propeller blades have been recalculated and adjusted. Flight control while the flaps are extended has been adjusted.&lt;br /&gt;
* '''A5M4, VG-33, MB-152c-1, MB-157, Wirraway''' — flight model has been completely reworked in accordance with the current capabilities of the physical model. Drag polars of the wings, fuselage, tail and propeller blades have been recalculated and adjusted. Moments of inertia adjusted. Engine modes adjusted. Fuel distribution over the fuel tanks has been adjusted.&lt;br /&gt;
* '''IL-10 (all)''' — flight model has been updated. Bugs in the cooling system have been fixed. A bug has been fixed due to which the maximum speed of the horizontal flight was overestimated by 15-20 km/h at all altitudes. Controllability and dynamic parameters have been improved.&lt;br /&gt;
* '''Su-6 AM-42''' — flight model has been updated. Engine modes adjusted. Fuel distribution over the fuel tanks has been adjusted. Drag polars of the wings, fuselage, tail and propeller blades have been recalculated and adjusted. Controllability has been adjusted while flaps and gears are extended.&lt;br /&gt;
* '''Yak-1,Yak-3, Yak-15, Yak-17, Yak-23''' — flight model has been updated. Calculation of the pitching has been improved while flaps are in the landing position, controllability and balancing in the landing position improved. Slipstream twist effect to the wings has been improved.&lt;br /&gt;
* '''Mirage F1C''' — available thrust at medium (M 0.4…0.7) speeds at low and medium altitudes has been adjusted and increased.&lt;br /&gt;
* '''Su-17, Su-22''' — flight model has been updated, calculation of the pitching has been improved while flaps are in the landing position, controllability in the landing position improved.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
=== Naval weaponry: ===&lt;br /&gt;
&lt;br /&gt;
* Instant fire option for both main and auxiliary calibre guns has been added, By activating this option, main calibre guns fire first, the auxiliary guns fire by pressing the fire button until the main calibre is reloaded, Option can be enabled in the Controls &amp;gt; Naval &amp;gt; Weaponry &amp;gt; Fire of the main and auxiliary calibres by one button &amp;gt; Yes.&lt;br /&gt;
* Armour penetration coefficients of the naval 75, 76, 85 and 88mm AP rounds have been corrected for the de Marre formula. Penetration has been reduced by 5-10 mm.&lt;br /&gt;
* '''PG 02''' — ballistic parameters of the 20mm sub-calibre round have been fixed, armour penetration increased.&lt;br /&gt;
* '''Type K-8 No.13 Late, Type K-8 No.13''' — remote fuse HE round has been added for the 8-cm/40 3rd year type gun.&lt;br /&gt;
* '''IJN Mikuma, IJN Suzuya''' — remote fuse HE round has been added for the 155-mm/60 Type 3 gun.&lt;br /&gt;
* '''German WWI battleships''' — ballistic parameters of the 150mm/55 SK L/45 gun rounds have been fixed. Flight time has been reduced, trajectory became narrower, armour penetration slightly increased.&lt;br /&gt;
* '''HMS Vega''' — a bug with undershoot on the rear main calibre turret has been fixed.&lt;br /&gt;
* '''RN Commandanti Margottini''' — twin 20mm mounts have been replaced with illumination launchers.&lt;br /&gt;
* '''USS Fletcher, USS Cowell, USS Aylwin, USS Sumner, USS Moffett''' — ammo capacity of the charge mortar launchers on the ship sides has been increased by the depth charges on the racks.&lt;br /&gt;
* '''Saetta''' - Reloading time at an allied point for the Nettuno missiles has been changed from 8 to 12 seconds.&lt;br /&gt;
* '''Pr. 1204(late)''' - A bug allowing the rocket launcher to be fired through the aft anti-aircraft gun has been fixed.&lt;br /&gt;
&lt;br /&gt;
=== Naval modifications and crew skills: ===&lt;br /&gt;
&lt;br /&gt;
* '''Type K-3 No.1, Type K-7 No.4''' - The name of the AP belt modification for the 40 mm autocannon has been corrected.&lt;br /&gt;
* '''RN Raimondo Montecuccoli, RN Eugenio di Savoia, USS Baltimore''' — sea planes have been added.&lt;br /&gt;
* Smoke screen has been adjusted. The ship disappears faster behind it and becomes unavailable for targeting. Also it appears later from behind the veil.&lt;br /&gt;
&lt;br /&gt;
=== Naval characteristics, physics and damage model: ===&lt;br /&gt;
&lt;br /&gt;
* '''Interaction of shells on water has been improved - arming and ricochet results'''. Previously we introduced arming of HE rounds via nose fuze when hitting the water surface. Now all rounds can be armed when hitting the water surface, followed by detonation depending on the fuze setup. The detonation might happen under the water or above, if a shell ricochets from water. If a shell is equipped with a time fuse and is not armed by hitting the water, after ricocheting it may hit a ship's side.&lt;br /&gt;
* The mechanics of fuzes in delayed-action shells of 100mm calibre or higher have been changed: a shell detonates over time, instead of with preset distance.&lt;br /&gt;
* '''Admiral Hipper, Prinz Eugen''' — main armoured deck has been corrected at the ends. Materials of the armouring of the main calibre turrets, upper deck and the bridge have been corrected ([https://forum.warthunder.com/index.php?/topic/550219-215019-admiral-hipper-prinz-eugen-various-armour-related-issues/ report]).&lt;br /&gt;
* '''Admiral Graf Spee''' — elevators of the auxiliary guns have been added.&lt;br /&gt;
* '''IJN Mogami, IJN Suzuya, IJN Mikuma''' — armouring has been corrected.&lt;br /&gt;
* '''IJN Kongo''' — material of the shields of casemate guns has been changed.&lt;br /&gt;
* '''HMS Marlborough''' — height of the main armour plate (305 mm thick) has been increased in accordance with blueprints. The thickness of deck armour has been corrected. Internal coal bunkers have been added.&lt;br /&gt;
* '''HMS Kent, HMS York''' — thickness of the floor of the main calibre turrets has been fixed ([https://forum.warthunder.com/index.php?/topic/552705-215175-hms-kent-54-hms-norfolk-78-hms-york-90-turret-barbette-is-too-short-and-other-armour-related-issues/ report]).&lt;br /&gt;
* '''HMS Norfolk (78)''' - Armour belt size has been changed. Source: 'Dorsetshire' - Armour and protection 1929&lt;br /&gt;
* '''USS Baltimore, USS Pittsburgh''' - Geometry of the armour plates on main calibre turrets has been corrected. Armour thicknesses for the main calibre turrets have been corrected.&lt;br /&gt;
* '''USS Arizona''' - Armour thicknesses above steering gear has been changed according to the blueprints from 158.75 mm to 114.3 mm.&lt;br /&gt;
* '''USS Helena, USS Brooklyn, USS Cleveland''' - Thickness of armour decks and traverses has been corrected. Armour plates covering aft magazine bunkers got thinner at lower edge.&lt;br /&gt;
* '''IJN Isuzu, IJN Kuma, IJN Sendai''' - Armoured decks above ammunition cellars have been raised to the height of the upper deck, and thickness has been corrected. Thickness of the front part of the gun shields of the main calibre turrets of the IJN Kuma, IJN Sendai has been increased. Source: 巡洋艦(上下巻) (図解 日本帝国海軍全艦船 1868-1945 第2巻)&lt;br /&gt;
* '''IJN Yubari''' - Geometry and armour belt thickness at the first boiler room have been corrected. Source: 軍艦夕張防禦及兵装略図&lt;br /&gt;
* A bug has been fixed that led to hull penetration on some battleships while the armour belt was not penetrated.&lt;br /&gt;
&lt;br /&gt;
=== Naval Visual models and visual parts: ===&lt;br /&gt;
&lt;br /&gt;
* '''IJN Kongo''' — lifeboat davits that limited the bow main calibre turret firing angles have been removed.&lt;br /&gt;
* '''USS Portland, USS Helena''' — bugs on the visual model of destroyed turrets have been fixed.&lt;br /&gt;
* '''IJN Hayanami''' — twin 25mm guns have been changed to triple, shields have been removed from the 25mm mount at the bow.&lt;br /&gt;
* '''HMS Cadiz''' — a bug has been fixed where AA gun crews have been visually doubled.&lt;br /&gt;
* '''HMS Armada''' — the model of the director control tower has been fixed.&lt;br /&gt;
* '''HMAS Tobruk,HMS Brissenden''' — the model of the Type 291 radar has been fixed.&lt;br /&gt;
* '''USS Detroit, USS Raleigh, USS Trenton''' — the number and shape of the boilers, as well as the shape of the boiler room have been adjusted in accordance with the blueprints.&lt;br /&gt;
* '''Albatros F543''' — display of the boat cranes has been fixed.&lt;br /&gt;
* '''USS Asheville''' — The main calibre turret rotation area is now mapped on the deck.&lt;br /&gt;
&lt;br /&gt;
=== Interface ===&lt;br /&gt;
&lt;br /&gt;
* A bug in the protection analysis has been fixed that prevented some ship modules from displaying.&lt;br /&gt;
* '''USS Candid, USS Asheville, LCS(L)(3), PG 02''' — ship types have been fixed in the info cards ([https://forum.warthunder.com/index.php?/topic/539150-rptd-211022-candid-asheville-and-lcsl3-incorrect-ship-type/ report]).&lt;br /&gt;
* Option to '''disable radar interface''' when radar is deactivated has been added.&lt;br /&gt;
* The colour of the torpedo sight indication when it is impossible to calculate the lead has been changed.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* Time of fire on crashed catapult aircraft on the deck has been reduced.&lt;br /&gt;
* The angle of the maximum possible deviation of the camera direction from the direction of the catapult has been increased, at which the launch of a sea plane is allowed.&lt;br /&gt;
* All boats are now able to fight fire, repair and pump water when the crew number is critically low.&lt;br /&gt;
* Range measuring time and updating of the weapon control systems have been reduced by 20%.&lt;br /&gt;
* Naval markers of shell drop and lead markers have become more responsive and have less delay in updates of their position.&lt;br /&gt;
* In the missions in boats the strength of the swell has been slightly reduced.&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* For 14 days after the release of the &amp;quot;Danger Zone&amp;quot; update, you will still have the opportunity to start and continue researching vehicles before which there are new update vehicles in the research tree. You will see a corresponding tooltip directly in the &amp;quot;Research&amp;quot; window on the new vehicles. After 14 days new vehicles from the update will become mandatory for research within the research tree.&lt;br /&gt;
* Reserve ground vehicles in the Italian tech tree have been changed. M13/40 (I) and M13/40 (III) are not reserves any longer. New reserves are the AB41 and L6/40 with corresponding BR change.&lt;br /&gt;
* '''M11/39''' - The class of the vehicle has been changed from &amp;quot;medium tank&amp;quot; to &amp;quot;light tank&amp;quot;. The unit has been transferred from the SPG tree to the light tank tree.&lt;br /&gt;
* '''Ratel 20''' - BR in AB game mode has been changed from 7.0 to 6.7.&lt;br /&gt;
* '''OF-40 MTCA''' - Available for purchase with Golden Eagles.&lt;br /&gt;
* '''OF-40 MTCA''' - BR in all game modes has been changed from 9.0 to 8.7&lt;br /&gt;
* '''PUMA''' and '''TAM''' 一 switched places.&lt;br /&gt;
* '''ZSU-23-4''' and '''ZSU-37-2''' 一 switched places.&lt;br /&gt;
* '''ZSU-37-2''' 一 the battle rating in AB mode has been reduced from 8.3 to 8.0.&lt;br /&gt;
* '''Phòng không T-34''' and '''M42 (China)''' 一 switched places.&lt;br /&gt;
* '''J1N1''' and '''Ki-45 tei''' 一 switched places.&lt;br /&gt;
* '''G.50 series 2 / G.50 AS series 7 (grouped)''' 一 taken out of group with CR.42.&lt;br /&gt;
* '''C. 200 series 3 / C. 200 series 7 (grouped)''' 一 moved to rank II.&lt;br /&gt;
* '''Sagittario 2''' 一 moved to rank VI and located before G.91 YS.&lt;br /&gt;
* '''F.222.2''' 一 moved to the location after Martin 167-A3.&lt;br /&gt;
* '''N.C.223.3''' and '''M.B.174A-3''' 一 switched places.&lt;br /&gt;
* '''MO-4''' and '''D-3''' 一 switched places.&lt;br /&gt;
* '''Poltava''' - Costs of research and purchase have been changed:&lt;br /&gt;
** Cost in SL 990000 =&amp;gt; 790000&lt;br /&gt;
** Cost in RP 380000 =&amp;gt; 320000&lt;br /&gt;
* The number of required aircraft to open rank VII in Italian aviation has been increased from 3 to 4.&lt;br /&gt;
* '''He 112 B-1/U2 (premium, Germany)''' - Hidden in the research tree for players who didn't manage to purchase the aircraft before the update has been released.&lt;br /&gt;
* '''Rasmussen's P-36A''' - Received premium status instead of event vehicle status.&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* Camouflage schemes for ground vehicles from all nations have been updated. Quality and resolution have also been improved.&lt;br /&gt;
* Some decals from the &amp;quot;other&amp;quot; section have been moved to new sections &amp;quot;Snow Globe&amp;quot;, &amp;quot;Logotypes&amp;quot;, &amp;quot;Battle Pass&amp;quot;, &amp;quot;Clan Awards&amp;quot;, &amp;quot;Holidays&amp;quot;, &amp;quot;Game update&amp;quot;, &amp;quot;Veteran&amp;quot;.&lt;br /&gt;
* Additional variants of the previous plant decorations have been added to the &amp;quot;In Disguise&amp;quot; section.&lt;br /&gt;
&lt;br /&gt;
= Awards =&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;One Shot&amp;quot; battle award has been renamed to &amp;quot;Without a miss&amp;quot;.&lt;br /&gt;
* The new &amp;quot;F-14A&amp;quot; loading screen that you can get by playing 100 random battles with an activity of 70% or more in the F-14A Early has been added.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* The mechanics of the view of offers of the available author's camouflages on the market has been improved. Now the offer can be shown again no earlier than 3 months after the previous review and only if players don't own this camouflage. For the same vehicle offers for different camouflages can be shown no more than once in a week.&lt;br /&gt;
* 40 camouflages from the previously released trophies have been added to the offers of any being viewed that are available on the market.&lt;br /&gt;
* Aircraft HUD has been improved: rocket sight reworked, 3rd person view bombsight updated, seeker area markers and lock-on markers with air-to-air missiles, as well as flight and engine parameters. The colour of the updated indicators can be changed separately in settings, both for sights and flight parameters.&lt;br /&gt;
* Icons, allowing quick analysis of the result of a shot have been added for the ground vehicle's hit camera. Schematic information about remaining crew members, about the ability of the hit vehicle to fire (gun icon), move (engine icon), point the cannon (guidance icon) and condition of the tracks are displayed.&lt;br /&gt;
* Hit camera for naval vessels has been updated. Now a close-up highlights the area of the enemy vessel that received a hit and individual icons show the damage status.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* The mechanics of active radar seekers have been added. Active radar seekers, unlike the semi-active, are autonomous and do not require external target illumination. This allows the use of the &amp;quot;fire and forget&amp;quot; principle, but the lock-on distance of the active seekers is significantly shorter, which is why, when launched at longer distances, inertial navigation is used for the most of the trajectory.&lt;br /&gt;
* The mechanics of the radar-aided inertial navigation has been added. Radar-aided inertial navigation is enabled while the radar tracks a target. The use of radio correction of the inertial navigation makes it possible to increase the accuracy of guidance if a target manoeuvres after missile launch at a distance greater than the seeker lock-on distance, as well as to correct errors in the initial launch conditions.&lt;br /&gt;
* The track-while-scan mode of radars has been added. This mode allows the radar to track multiple targets while scanning. This mode has the following features:&lt;br /&gt;
** The track-while-scan mode prevents a target's radar warning system from detecting a missile, in contrast with the classical methods of tracking by, for example, a conical scanning, thus decreasing a target's awareness about attack.&lt;br /&gt;
** In the track-while-scan mode it is possible to deploy any type of armament, except for semi-active seeker missiles.&lt;br /&gt;
** The track-while-scan mode provides a target designation for the homing seekers without interruption to radar whilst scanning.&lt;br /&gt;
** The marker of the acquired target displays in the HUD and other tracked targets displays only in the radar indicator. You can toggle targets by pressing the &amp;quot;Select Radar/IRST target to lock&amp;quot; button.&lt;br /&gt;
* Arcade Battles no longer use a multiplier that increases the capture zone of the homing head of air-to-air missiles. The scanning and capture zone parameters for air-to-air missiles in AB are now the same as in RB and use real missile parameters. This mechanic was originally intended to increase the effectiveness of early air-to-air missiles in AB but the emergence of more manoeuvrable missiles in the game and the mass proliferation of the flares led to the fact that arcade increase of the scanning area of the homing head of the guided air-to-air missiles began to degrade the battle performance of the missile due to lower resolution and difficulty to capture the target the player wanted and higher probability of the missile leaving for flares.&lt;br /&gt;
* Added mechanics of a new type of weapons for aircraft - incendiary bombs.&lt;br /&gt;
&lt;br /&gt;
= Graphics =&lt;br /&gt;
&lt;br /&gt;
* The appearance of decals from explosions and shots on different surfaces of the landscape has been improved.&lt;br /&gt;
* The following visual effects have been reworked:&lt;br /&gt;
** Smoke traces from the motor of air-to-air and air-to-ground guided missiles.&lt;br /&gt;
** Effects of ground vehicles moving on different types of surfaces.&lt;br /&gt;
** Effect of detonation of AP shells in the air.&lt;br /&gt;
** Effect of muzzle gases from the breech of the ZSU 2S6&lt;br /&gt;
** Effect of shell of calibre 8-18 mm hitting.&lt;br /&gt;
** Effect of leaves falling from fallen trees.&lt;br /&gt;
** Effect of the hard-kill active protection rounds&lt;br /&gt;
* All tracer rounds now have the effect of the colour shift from initiator colour to the tracer colour on trajectory. The effect of tracer destruction with tracer tearing off has been added. Tracer can break off ricocheted tracer ammunition or if it fails to penetrate an obstacle.&lt;br /&gt;
* Temporal anti-aliasing (TAA) has been improved. TAA works faster, the ghosting effect of tanks through the environment has been removed, and overall quality has increased. Since the new TAA algorithm works faster, previous standard quality TAA is no longer used and has been removed from the options. New TAA algorithm enabled by default, if any of the previous algorithms were enabled before.&lt;br /&gt;
* The display of the visual effects in thermal imagers and night vision devices has been improved. Displaying of small particles like sparks has been added. Temperatures on the effects of armour-piercing shells hitting the landscape have been fixed.&lt;br /&gt;
* The display time of some effects of crashed aircraft has been reduced.&lt;br /&gt;
* Light sources depended on surface type have been added to effects of large calibre shells hits.&lt;br /&gt;
* For PC users, a GPU Benchmark has been added, where after loading into the hangar, a system test to determine the recommended graphics settings is presented once. Re-testing, if necessary, can be launched by opening Options &amp;gt; Graphics &amp;gt; GPU Benchmark.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* Engines in all ground vehicles now have new sounds, except for VFM 5, IKV 103, IKV 91, PVRBV 551, STRF 90. Special emphasis is made on the naturalness of sounds both from inside and outside the vehicles.&lt;br /&gt;
* Tanks of the ZTZ-99 series have received their own unique engine sounds.&lt;br /&gt;
* New sounds have been created for tracks and hull vibrations of ground vehicles while turning.&lt;br /&gt;
* New sound design of the turret rotation mechanism on ground vehicles has been created.&lt;br /&gt;
* TOW ATGM received a new more realistic sound design - the clap of a 'squib' before firing. This 'squib' opens a nitrogen cylinder, the release energy of which should spin the gyroscope. Its old sound design - the buzzing of an electric drive of a spinning gyroscope was transferred to Soviet ATGMs since they should also have this sound.&lt;br /&gt;
* '''M61 Vulcan cannon''' — new sounds have been added.&lt;br /&gt;
* New sounds for the PG87 and ZU-23-2 cannons have been created.&lt;br /&gt;
&lt;br /&gt;
= Controls =&lt;br /&gt;
&lt;br /&gt;
* The value of &amp;quot;Camera Mouse Look Speed&amp;quot; is now consistent across all vehicle types. Previously, in ground vehicles, the applied value was lower, which in turn required different settings for ground vehicles and aircraft.&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
* The mechanics to rewind client replays has been added. The rewind is performed between recorded key points in a replay. To be able to rewind the replay, it must be recorded with the setting &amp;quot;Settings&amp;quot; - &amp;quot;Replays and viewer mode&amp;quot; - &amp;quot;Record a rewindable replay&amp;quot; enabled. Here you can also select the frequency of keypoint recording. Recording keypoints requires additional PC or console resources and on weak PCs may cause short-term FPS drops at the moment of recording the keypoint, especially in heavy loaded battles and naval battles of large ships. Therefore the activation of this feature is left to the player's discretion.&lt;br /&gt;
* New optional 3rd person view camera has been added for helicopter battles. It can be found in &amp;quot;Settings&amp;quot; - &amp;quot;Helicopter battle settings&amp;quot; - &amp;quot;Cinematic 3rd person view camera&amp;quot;. This camera uses a 10 degrees smaller field of view which allows a better view of the helicopter and has a slight shift on the horizontal axis.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== [[wt:en/game/changelog/current/1382|17.06.2022]] (2.17.0.15) ==&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Speed, altitude, ammo and torpedo indicators have been restored to the aircraft HUD&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''SB2C (all)''' - elevator animation has been fixed.&lt;br /&gt;
* '''Sea Hawk''' - elevator animation has been fixed.&lt;br /&gt;
* '''I-15bis''' - LODs have been fixed.&lt;br /&gt;
* '''JA37C''' - flaps animation has been fixed, animation of the intake hatches when reverse thrust is engaged has been fixed.&lt;br /&gt;
* '''Yak-15''' - damage effects have been fixed.&lt;br /&gt;
* '''SK60B''' - animation of the intake hatches when reverse thrust is engaged has been fixed.&lt;br /&gt;
* '''IAR-81C''' - flaps animation has been fixed from viewed from cockpit view.&lt;br /&gt;
* '''P-39/P-400''' - flaps animation has been fixed.&lt;br /&gt;
* '''Tempest Mk.II, Tempest Mk.V''' - flaps animation has been fixed.&lt;br /&gt;
* '''B-25J''' - bomb bay animation has been fixed.&lt;br /&gt;
* '''Pe-3 (all)''' - bomb bay animation has been fixed.&lt;br /&gt;
* '''FJ-4B''' - flaps animation has been fixed.&lt;br /&gt;
* '''MiG-21PFM''' - a bug has been fixed where the Kh-66 missile was indicated as an &amp;quot;air-to-air&amp;quot; missile.&lt;br /&gt;
* '''Typhon Mk.Ib/L''' - a bug has been fixed where rocket rails appeared on the right wing when suspended bombs were mounted.&lt;br /&gt;
* '''M.D.450B''' - a bug has been fixed where rocket rails appeared on the right wing when suspended bombs were mounted.&lt;br /&gt;
* The seeker on the Mistral, Type 91, HN-6 and Stinger missiles now can be uncaged before launch&lt;br /&gt;
* Tracked target representation on the radar scope has been changed - a velocity vector has been added.&lt;br /&gt;
* Added Track-While-Scan (TWS) mode for Ja37 Viggen radar.&lt;br /&gt;
* Better acquisition range and life time for the Matra R-530F Missile ([https://forum.warthunder.com/index.php?/topic/549833-the-super-530f-has-only-half-of-the-lock-on-range-it-should-should-be-25km-as-opposed-to-125km-maximum-flight-range-should-go-from-18km-to-36km/ report 1]), ([https://community.gaijin.net/issues/p/warthunder/i/fjjvfO3JdrY2 report 2])&lt;br /&gt;
* Added doppler notch filters for radar of F-4J/F-4M FGR2/F-4K/T-2 preventing it from detecting abeam targets as well as targets with small relative speed.&lt;br /&gt;
&lt;br /&gt;
'''Ground Vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Т-34-85 (D-5Т)''' - the armour of the turret ring has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where in some cases the &amp;quot;Tool set&amp;quot; modification disappeared after battle.&lt;br /&gt;
* '''IJN Kako''' - now able to fire main and auxiliary calibres with a single key.&lt;br /&gt;
* '''HMS Hood''' - displacement value in the info card has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/hv6B7sSeLPOh report]).&lt;br /&gt;
* '''Koln F220, Lubeck F224, HMS Leopard F14''' - a bug has been fixed that prevented water pumping ([https://community.gaijin.net/issues/p/warthunder/i/gcVRm3qGPeCB report])&lt;br /&gt;
&lt;br /&gt;
'''Missions and locations'''&lt;br /&gt;
&lt;br /&gt;
* Preset of aircraft available in air battles in ground AB has been changed:&lt;br /&gt;
** Aircraft with ATGM (AGM-65A, AGM-65B, Х-29Т) added in the last updated have been moved from the list of available bombers to attack aircraft;&lt;br /&gt;
** Aircraft with large-calibre unguided rockets (С-24) have been removed from the list of available bombers.&lt;br /&gt;
* Restrictions on the availability of number of missions in ground battles from the BR sessions have been changed:&lt;br /&gt;
** All missions in the locations Frozen Pass, Ash River, Karelia, Kuban, Jungle, Volokolamsk have been limited to vehicles below a BR of 8.7;&lt;br /&gt;
** All missions in the location Red Desert have been limited to vehicles above a BR of 9.7;&lt;br /&gt;
** AB Only:&lt;br /&gt;
*** All missions in the locations European Province, Fields of Poland have been limited to vehicles above a BR of 9.7;&lt;br /&gt;
** RB Only:&lt;br /&gt;
*** [Domination] and [Battle] missions in the location Surroundings of Volokolamsk have been limited to vehicles above a BR of 9.7 (not available in AB);&lt;br /&gt;
*** [Capture] and [Battle] missions on location Fulda have been limited to vehicles above a BR of 9.7.&lt;br /&gt;
* New mission variants have been added to the rotation for ground battles. Also accessibility limits of redesigned missions have been changed:&lt;br /&gt;
** [Domination #2] missions in the location 2nd Battle of El Alamein and Hürtgen Forest have been added to sessions with BR of 5.0 and higher;&lt;br /&gt;
** [Domination #2] mission in the locations Mozdok have been added to sessions with BR of 6.7 and higher;&lt;br /&gt;
** [Domination #2] and [Battle #2] missions in the locations Vietnam and Maginot Line (large variants) have been added to sessions with BR of 8.3 and higher;&lt;br /&gt;
** [Domination #2] and [Battle #2] missions in the location Fulda /large variants) have been added to sessions with BR of 9.7 and higher;&lt;br /&gt;
** [Domination #1] and [Battle #1] missions in the locations Vietnam and Maginot Line (small variants) are now available in sessions with BR of 3.7 or higher in AB and BR of 5.0 or higher in RB;&lt;br /&gt;
** [Domination #1] and [Battle #1] missions in the location Fulda(small variants) are available in the sessions with BR of 6.7 or higher.&lt;br /&gt;
* A bug has been fixed that allowed driving outside the mission borders in the [Domination #1/2] Fulda Gap missions without warnings to turn back to the battlefield.&lt;br /&gt;
* A bug has been fixed where the capture points in the [Conquest #1/2] Port Novorossiysk were placed too close to the buildings.&lt;br /&gt;
* A bug has been fixed where some trees in the Guadalcanal locations were hanging midair.&lt;br /&gt;
* Czech hedgehogs have been removed from passages on the Stalingrad and Berlin tank locations.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The balance of the sound groups has been slightly corrected (bullet flights, gun shots of allied/enemy, explosions, etc.).&lt;br /&gt;
* Low frequencies of the tank gun shots have been slightly increased.&lt;br /&gt;
* Low frequencies of the explosions have been slightly increased.&lt;br /&gt;
* Allied/enemy helicopters have become more distinctive from the ground.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1384|22.06.2022]] (2.17.0.28 (2.17.0.27 Xbox, Playstation)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''M36B2''' - incorrect armour thickness in the info card has been corrected.&lt;br /&gt;
* '''M4A4 (China), M4A4 (France), M4A4 (Italy)''' - М2 machine gun, invisible on the visual model, has been removed from the xray view.&lt;br /&gt;
* '''Challenger Mk.2, Challenger DS, Challenger Mk.3''' - incorrect equivalent durability of the turret front has been fixed, now it corresponds to the [https://docs.google.com/spreadsheets/d/e/2PACX-1vQDTyCak6QYT2JfantYDtski7F2hLzn-VP2CePXDLYIJ1pDX1ByQC_HIxc7zy09BuwMHA5R23SezWnl/pubhtml?gid=1196414621&amp;amp;single=true calculated protection parameters], as before ([https://forum.warthunder.com/index.php?/topic/556689-fwd-jun172022-217011-challenger-mk23-turret-armor-dropped-since-danger-zone/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''Hurricane Mk IIb/Trop''' - a bug has been fixed where HVAR pylons were displayed under the right wing.&lt;br /&gt;
* '''F4U-1D, F4U-1C, F4U-4''' - a bug has been fixed where HVAR pylons were displayed under the right wing.&lt;br /&gt;
* '''P-51D-5, P-51D-10, P-51H-5-NA, P-51D-20, P-51K''' - a bug has been fixed where HVAR pylons were displayed under the right wing.&lt;br /&gt;
* '''Firecrest''' - a bug has been fixed where HVAR pylons were displayed under the right wing.&lt;br /&gt;
* '''Ka-52''' - name of the active protection system has been changed to L370 Vitebsk.&lt;br /&gt;
* A bug has been fixed where a seeker lock-on zone was not displayed for air-to-air missiles.&lt;br /&gt;
* '''Po-2''' - position of the windshield in the cockpit has been fixed.&lt;br /&gt;
* '''I-185''' - canopy animation has been fixed.&lt;br /&gt;
* '''Su-11, Su-9''' - aileron animation from the cockpit view has been fixed.&lt;br /&gt;
* '''MiG-9 (all versions)''' - position of the landing gear from the cockpit view has been fixed.&lt;br /&gt;
* '''F4U (all versions)''' - flaps animation from the cockpit view has been fixed.&lt;br /&gt;
* '''Yak-28''' - animation of the elevator and rudder has been fixed.&lt;br /&gt;
* '''Wellington (all versions)''' - bomb bay animation has been fixed.&lt;br /&gt;
* '''Tu-1, Tu-2''' - bomb bay animation has been fixed.&lt;br /&gt;
* '''SB-2М (all versions), Ar-2''' - bomb bay animation has been fixed.&lt;br /&gt;
* '''Vampire''' - animation of the landing gear and air brake has been fixed for the cockpit view.&lt;br /&gt;
* '''Ki-84 (all versions)''' - flaps animation from the cockpit view has been fixed .&lt;br /&gt;
* '''Halifax B Mk.IIIa''' - display of the gear legs from the cockpit view has been fixed.&lt;br /&gt;
* '''Wirraway''' - animation of the elevator from the cockpit view has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Velocity of the HE-TF round of the 127mm\40 gun Type 89 on the Mogami and Tone cruisers has been reduced from 910 to 720 m/s. Source: TMJ OT O-19&lt;br /&gt;
* '''USS Baltimore''' - bombs have been added to OS2U aircraft.&lt;br /&gt;
* A bug has been fixed where the enemy crew number was displayed incorrectly after the hit camera appeared.&lt;br /&gt;
* A bug has been fixed where a shell type loaded in the main calibre guns was dubbed to the auxiliary guns while enabling the option &amp;quot;Main and auxiliary calibre shooting with one button&amp;quot;.&lt;br /&gt;
* Functionality of the naval hit camera has been improved. Zooming in has been reduced, camera hovering along the ship's hull has been slightly reworked. Zooming out has been added after displaying damage details.&lt;br /&gt;
&lt;br /&gt;
'''Game mechanics'''&lt;br /&gt;
&lt;br /&gt;
* Bomb assault fuze for aviation in the BR 7.0+ tank Arcade battles has been reduced from 10 to 5 seconds.&lt;br /&gt;
* Separate RP calculation has been introduced for the incendiary bombs. Their costs now vary from 3 to 10% of the carrier's cost in the bomb weight range 200-2,000 kg (below 200 kg the coefficient is 3%, above 2,000 kg the coefficient is 10%, medium weights are interpolated lineary).&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Available loading screens now displayed in the loading screen filter menu. To track your progress on the desired screen you may add it to &amp;quot;Favourite&amp;quot;.&lt;br /&gt;
* Duplicating colour schemes have been removed from the aircraft interface menu.&lt;br /&gt;
&lt;br /&gt;
'''Missions'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where there were night missions in the locations Frozen Pass, Ash River, Karelia, Kuban, Jungles, Volokolamsk in the BR 9.0+ tank battles..&lt;br /&gt;
* [Confrontation] Vietnam - incorrect message &amp;quot;Our team is capturing CAPTURE_ZONE_255&amp;quot; has been fixed.&lt;br /&gt;
* Benchmark mission &amp;quot;Pacific War (Day)&amp;quot; - aircraft drowning after takeoff from the carrier has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Overestimated explosion and gunfire impulse to the visual effects has been reduced. Issue with incorrect visual effect reaction to the close artillery barrage has been solved.&lt;br /&gt;
* A bug has been fixed where bow splashes on larger ships were displayed incorrectly.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1385|24.06.2022]] (2.17.0.32) ==&lt;br /&gt;
&lt;br /&gt;
* An error has been fixed that sometimes caused artefacts to appear in shadows from star shells on minimal SSAO settings.&lt;br /&gt;
* In the naval hit camera, a text message has been added for ammunition explosions.&lt;br /&gt;
* Bomb assault fuze for aviation in BR 7.3-8.3 ground Arcade battles has been rolled back to 10 seconds. Starting speed has been reduced from 680 to 550 km/h for bombers and attack aircraft and from 600 to 550 km/h for fighters.&lt;br /&gt;
* '''BTR-ZD''' - Battle rating in RB has been increased from 4.3 to 4.7.&lt;br /&gt;
* Lancia 3Ro (100/17) - Battle rating in the AB has been increased from 1.7 to 2.0&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1386|28.06.2022]] (2.17.0.37) ==&lt;br /&gt;
&lt;br /&gt;
* The animation of wheels, flaps and intake flaps on radiators in third person view and cockpit view for aircraft has been fixed.&lt;br /&gt;
* The animation of the opening of drogue parachute's container flaps has been fixed.&lt;br /&gt;
* '''P-51D''' — the radio compass in the cockpit has been corrected.&lt;br /&gt;
* Display of shadows on the &amp;quot;Movie&amp;quot; graphic preset has been corrected.&lt;br /&gt;
* '''Ki-43-2, Ki-44-2 (all versions)''' — display of the bunding of the fuel tanks has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1387|29.06.2022]] (2.17.0.42 (2.17.0.39 Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug where in a test drive in Soviet vehicles whilst destroying a SPAA Sd.Kfz. 6/2 crew could be lost ([https://community.gaijin.net/issues/p/warthunder/i/Y8PTeQvNlR1A report]).&lt;br /&gt;
* Fixed a bug that caused the secondary gun's shell type to not switch to the &amp;quot;Next Shell Type&amp;quot; via the control if only one shell type was selected for the primary gun ([https://community.gaijin.net/issues/p/warthunder/i/i8LaiX3zLZO0 report]).&lt;br /&gt;
* Fixed a bug that allowed the commander's sight to be activated while the tank was underwater if it was assigned to a separate key ([https://community.gaijin.net/issues/p/warthunder/i/hvFkPmNPzoIp report]).&lt;br /&gt;
* '''Cromwell V (RP-3)''' — fixed missing RP-3 rocket detonation when hitting crew members.&lt;br /&gt;
* '''T-72M2 Moderna''' — fixed bug with dynamic security protection elements hovering in the air, shown when main blocks of dynamic protection in the front of turret are damaged ([https://forum.warthunder.ru/index.php?/topic/320087-t-72m2-moderna-bag-s-dinamicheskoi-zashchitoi-i-bryzgovikami/ report]).&lt;br /&gt;
* '''Type-10''' — fixed bug with rubber fabric shields hanging in the air, shown when steel side shields are damaged&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* Added information about the maximum possible speed in dropping bombs to the card of aerial bombs.&lt;br /&gt;
* Added information about the type of warhead to the card of aircraft missiles.&lt;br /&gt;
* The activation time and the operating time of the IR of some air-to-air missiles with infrared IR have been reduced to 1s. and 20s. accordingly. List of missiles: Matra R530E, Matra R550 Magic, Matra R550 Magic 2, AIM-9B, AIM-9 FGW.2, AIM-9D, AIM-9E, AIM-9G, AIM-9J, AIM-9P, AIM-9H, AIM-9L, RB24, RB24J, RB74, R-3S, R-13М1, R-60, R-60М, R-23Т, R-24Т, PL-2, PL-5B, SRAAM, Firestreak, Redtop, Shafrir 1, Shafrir 2.&lt;br /&gt;
* Removed restriction on maximum launch vehicle overload at air-to-air missile launch.&lt;br /&gt;
* '''AIM-9D''' — removed the IR disarming before missile launch.([https://forum.warthunder.com/index.php?/topic/498413-1492020-aim-9d-incorrect-seeker-uncaging/ report])&lt;br /&gt;
* Kh-25, Kh-25ML, Kh-29L, S-25L, AS-30L - added targeting of IR from aircraft aiming system and de-targeting of IR prior to missile launch.&lt;br /&gt;
* '''Milan''' — fixed bug with limitation of maximum launch speed of the AIM-9B.&lt;br /&gt;
* Fixed assault fuze not working correctly, in which a dropped bomb exploded even if less than a second passed from the moment of drop ([https://community.gaijin.net/issues/p/warthunder/i/dWU0RusrXLE5 report]).&lt;br /&gt;
* '''AH-1G (Israel)''' — fixed a bug which caused the aiming marker to drift down after firing half of the unguided rockets mounted on an outboard weapon in slots 6 or 8 ([https://community.gaijin.net/issues/p/warthunder/i/eJP5Mwq55Xbq report 1], [https://community.gaijin.net/issues/p/warthunder/i/NaBqigzMtktS report 2]).&lt;br /&gt;
* '''F-4J''' — fixed a bug that caused IRCM to incorrectly fire forward of an aircraft ([https://community.gaijin.net/issues/p/warthunder/i/8eKD4hndEADM report]).&lt;br /&gt;
* '''A-4N''' — fixed a bug that caused the AIM-9D + 5 x 1000-lb suspended armament kit to use the wrong pylon for AIM-9D missiles.&lt;br /&gt;
* '''Su-22UM3K''' — fixed a bug that caused the pylon to be displayed on the other side when Kh-25ML, Kh-29L and S-24B missiles were suspended on the under-fuselage right attachment point ([https://community.gaijin.net/issues/p/warthunder/i/PG6eFFIzLw63 report]).&lt;br /&gt;
* '''F-105D''' — corrected number of icons in suspended armament menu for BLU-27.&lt;br /&gt;
* '''F-14A early''' — corrected takeoff performance and reduced takeoff speed, added ability to fold wings on parking.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''RN Comandanti medaglie d'Oro''' — corrected operation and display of bombs mounted on aboard. Corrected ammunition amount displayed in auxiliary calibre cellar.&lt;br /&gt;
* '''Pr.50, SKR Yenot, Karl Marx''' — corrected type of depth bombs and firing ranges.&lt;br /&gt;
* Composition and weight of explosives in 12.7 mm Breda-SAFAT ammunition was changed from 1.1 g TNT to 0.6 g PETN.&lt;br /&gt;
* Italian 305mm AP shell explosion delay increased from 0.01s. up to 0.035 s.&lt;br /&gt;
&lt;br /&gt;
'''Game mechanics'''&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug that caused no penalty for destroying allied vehicles in modes with the system of rewards for useful actions.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug where in the crew window the tooltip of the &amp;quot;Reload Speed&amp;quot; skill for weapons didn't completely match the weapons available on the selected aircraft.&lt;br /&gt;
* In naval battles in the statistics window in battle or replay, additional armament icons of ships (if any) has been improved:&lt;br /&gt;
** aircraft bomb icon changed to depth charge icon;&lt;br /&gt;
** added mine icon&lt;br /&gt;
&lt;br /&gt;
'''Locations'''&lt;br /&gt;
&lt;br /&gt;
* The exit outside the game zone at the location &amp;quot;Stalingrad - tank battle&amp;quot; has been closed&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* Fixed missing shadows in the hangar on the minimum graphics preset when using an integrated or weak video card, such as HD Graphics 630 or GeForce GT 1030.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* Explosion sounds have been adjusted in accordance with player feedback: low frequencies have been added, echo has been partially removed.&lt;br /&gt;
* The balance of the sound elements of the player's ground vehicles has been slightly adjusted: engines, tracks, surfaces under vehicles.&lt;br /&gt;
* New mechanical sounds for failing aircraft parts have been created. They replace the old ones which sounded more like explosions. They can be heard, for example, when detaching unretracted landing gear or wings at high speed.&lt;br /&gt;
* The calculation of the Doppler effect has been fixed, now it is more pronounced for objects moving quickly relative to the player - aircraft, helicopters, missiles and ATGM systems.&lt;br /&gt;
* An error has been fixed that the sound of tracks rubbing against the ground under the vehicle would continue if the track was damaged or if there was a sudden stop.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1388|01.07.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug that caused leaving a working aircraft on the airfield to be counted in the player statistics as loss of the vehicle.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1389|04.07.2022]] (2.17.0.50) ==&lt;br /&gt;
&lt;br /&gt;
* '''D3A1, B-17 (all)''' — Inoperative cockpit instruments have been fixed.&lt;br /&gt;
* '''Meteor F.8 IAF''' — Inoperative compass in the cockpit has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1390|05.07.2022]] (Server update) ==&lt;br /&gt;
'''Locations'''&lt;br /&gt;
&lt;br /&gt;
* The shape of the battle area in the &amp;quot;Stalingrad — ground battle&amp;quot; location has been changed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1391|06.07.2022]] (2.17.0.54) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''M19, M19 (Japan), M42, M42 (Japan)''' — Sequential firing of 40mm cannons has been added.&lt;br /&gt;
* '''2S6 SAM''' — Sequential firing for the barrels of the 30mm 2A38 cannons has been added.&lt;br /&gt;
* '''XM8''' — A bug with lowered anti-aircraft machine gun rotation speed when installing &amp;quot;Level 3&amp;quot; module with additional protection has been fixed.&lt;br /&gt;
* '''XM8''' — A bug with lack of fire duplication when installing &amp;quot;Level 3&amp;quot; module with additional protection has been fixed.&lt;br /&gt;
* '''Т-72АV TURMS-T''' — Animation of self-digging equipment has been fixed.&lt;br /&gt;
* '''BTR-ZD''' — A bug with absence of ESS release effect from the right side of the exhaust duct has been fixed.&lt;br /&gt;
* '''PGZ04A''' — A bug with displaying of the guided ground-to-air guided missile in the modification window has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/iIpA8VLVep7J report])&lt;br /&gt;
* '''IT-1''' — Overstated launcher repair time has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/MBaD1JNWgK9a report])&lt;br /&gt;
* '''9P149, 9P157''' — A bug with blocking of optics rotation at break of launcher drives has been fixed ([https://forum.warthunder.com/index.php?/topic/528445-22-07-2021-khrizantema-s-gunner-sight-and-atgm-arm/ report])&lt;br /&gt;
* '''ZBD86''' — Underestimated brightness of IR illuminator has been fixed&lt;br /&gt;
* '''IS-7''' — A bug that caused rear machine guns to stop rotating during 3rd person view has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''KAB-500L, Mk.13, BGL-400, BGL-1000''' — A bug with absence of the capture of the homing head which appeared in some cases during dropping from level flight and pitching up has been fixed.&lt;br /&gt;
* '''MiG-27K''' — The operation of the &amp;quot;Kaira&amp;quot; camera in presets with Kh-29T and KAB-500Kr. Has been fixed.&lt;br /&gt;
* '''F-4C''' — A bug where by using 2000 pounds MK84 bomb the bombs on the left side and bombs on the fuselage were placed not on own pylons has been fixed.&lt;br /&gt;
* '''Saab B18B''' — A bug where in the X-Ray view the model of the gunner could be duplicated has been fixed.&lt;br /&gt;
* '''Pe-3 (all series)''' — A bug where the missile pylons on the left wing could stay has been fixed.&lt;br /&gt;
* '''F4U-4''' — A bug where the rocket pylons on the wings could stay has been fixed.&lt;br /&gt;
* '''Firebrand''' — A bug where the missile pylons on the left wing could stay has been fixed.&lt;br /&gt;
* '''P-38-L-5LO, Saab A21RB''' — A bug where in the suspended weaponry menu the amount of rounds in the container has been displayed incorrectly has been fixed.&lt;br /&gt;
* '''F9F-2, F9F-5, F9F-8, F2H-2, F11F-1''' — The starting point of test flight has been changed from island to aircraft carrier.&lt;br /&gt;
* '''Il-28''' — The position in the bomb bay of the FAB-1500 bomb has been corrected.&lt;br /&gt;
* '''F3D-1''' — Weapon icon for the 2000 pounds AN-M66A2 bomb has been corrected.&lt;br /&gt;
* '''P-51 K''' — Custom camouflage pattern has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''Pr.12412, Pr.12412P''' — A bug where the radar capture zone follows the position of the AK-630 artillery unit has been fixed.&lt;br /&gt;
* '''RN Trento, RN Zara, RN Pola''' — Settings of the fuze of the armour-piercing shell of the 203mm/53 Ansaldo cannon have been corrected. The delay has been changed from 0.01 sec. to 0.03 sec.&lt;br /&gt;
* '''RN Gabbiano''' — The allowed launch angles of the left torpedo launcher have been corrected&lt;br /&gt;
* A bug where an HE shell might fail to cock on water and continue its path in it without losing speed has been fixed. Now shells with instantaneous contact fuzes always detonate when hitting water.&lt;br /&gt;
* A bug that caused a shell with zero fuze delay not to detonate on impact has been fixed.&lt;br /&gt;
* '''HMS Marlborough''' — Excessively lengthy water pumping has been corrected. Compartment flooding mechanics, water entry and pumping rates have been reconfigured.&lt;br /&gt;
* '''100-mm/70 СМ-5-1''' — Kinetic energy calculation for shell with F-55 bottom fuze has been corrected.&lt;br /&gt;
&lt;br /&gt;
'''Game mechanics'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the camera to rotate to the side of the barrel when entering and/or exiting binoculars when the mouse look is turned on has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/n64ha3yzWP8E report]).&lt;br /&gt;
* A bug where the transfering (place changing) has been carried out in the wrong order when one crew member died has been fixed.&lt;br /&gt;
* A bug where when trying to turn on the commander's sight on a vehicle that is underwater a hint about turning on the &amp;quot;doubled commander controlling&amp;quot; mode appeared has been fixed.&lt;br /&gt;
* The lack of the reward for victory in the &amp;quot;EC&amp;quot; in SB mode if the player was in the battle for less than 15 minuts has been fixed.&lt;br /&gt;
* Crash when trying to take off in an A-7E after failed takeoff in an F-4C Phantom II has been fixed.&lt;br /&gt;
* Appearance of vehicles in each other when quickly switching nations in the ground vehicle hangar has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/xTJTl6XxtVhb?comment=uALNAj6d97W9ZaBughj1yIjl report]).&lt;br /&gt;
* A bug with inability to respawn after losing a vehicle has been fixed.&lt;br /&gt;
* The incorrect displaying of the vehicle models in the replays with rewind function has been fixed.&lt;br /&gt;
* A bug which caused the texture of a broken barrel to appear in the cannon's sight has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* Appearance of the artefacts on thermal imager at high level of graphic and effects has been fixed ([https://forum.warthunder.ru/index.php?/topic/321582-problemy-s-grafikoi-v-teplovizore/ report]).&lt;br /&gt;
* Artefacts from various smoke effects on Mac with an Nvidia GPU have been fixed.&lt;br /&gt;
* Artefacts in the form of tracks and other vehicle elements appearing in ground and sea battles have been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Achievements and appearance'''&lt;br /&gt;
&lt;br /&gt;
* The conditions for obtaining the &amp;quot;Royal Navy&amp;quot; decal have been clarified. The list of vehicles has been replaced with the requirement &amp;quot;British carrier-based aircraft&amp;quot;.&lt;br /&gt;
* Missing localization of the titles &amp;quot;Cavalier of the Order of Liberation&amp;quot; and &amp;quot;Chevalier of the Order of Merit of France&amp;quot; has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The volume of the re-gassing sound of enemy/allied tanks of the Challenger series has been decreased.&lt;br /&gt;
* Playback logic of enemy/allied aircraft engine and cannon sounds has been adjusted to avoid situations where no sound has been played.&lt;br /&gt;
* Engine sound of the player's tank T-80 series has been narrowed by panorama and corrected by frequencies. Previously there were situations where the sound of the T-80's own engine made you think there was an enemy tank nearby.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1392|07.07.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A new UI has been enabled for aircraft that displays flight parameters, engine mode, ammo capacity and aiming markers for bombs and missiles.&lt;br /&gt;
* An error has been fixed that sometimes caused lack of damage from pressure to the crew of ground vehicles with the transmission located in the crew compartment when the transmission was hit.&lt;br /&gt;
* Pressure damage area when AP shells with a mass of explosives of 0.2-0.5 kg detonate inside the tank has been increased.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1393|13.07.2022]] (2.17.0.69 (2.17.0.68 - Xbox, 2.17.0.66 - PlayStation)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that made a vehicle slide up while moving on a slope.&lt;br /&gt;
* A bug has been fixed where specific armaments were missed in the protection analysis while selecting aircraft with custom weapon presets.&lt;br /&gt;
* A bug has been fixed that prevented display of the laser emission direction.&lt;br /&gt;
* '''PGZ-04A''' — the number of the rounds in a belt has been adjusted and the position of the ammo storage has been adjusted ([https://forum.warthunder.com/index.php?/topic/543291-pgz-04a-cant-reload-the-second-ammo-belt-in-captured-point/ report]).&lt;br /&gt;
* '''AMX-30 DCA, Falcon''' — the order of the APDS round in the belt has been adjusted ([https://forum.warthunder.com/index.php?/topic/527354-20072021-27040-radar-spaa-ammo-type-selection-can-render-the-lead-indicator-incredibly-inaccurate/ report]).&lt;br /&gt;
* '''ZT3A2''' — a bug has been fixed that prevented multiple ATGM navigation with a single beam.&lt;br /&gt;
* Pz.III J, Pz.III J1, T-III - a bug has been fixed that prevented smoke grenade reload ([https://community.gaijin.net/issues/p/warthunder/i/cQNIs2WLoNBW report])&lt;br /&gt;
* Pvkv III - a bug has been fixed that prevented overpressure damage.&lt;br /&gt;
* '''Leclerc, Leclerc S2, Leclerc SXXI''' — a bug has been fixed that prevented kinetic damage to the bustle rack ERA blocks.&lt;br /&gt;
* '''Leclerc, Leclerc S2, Leclerc SXXI''' — a bug has been fixed with overestimated autoloader reload time.&lt;br /&gt;
* '''Leclerc, Leclerc S2, Leclerc SXXI''' — a bug has been fixed with underestimated pivot turn time ([https://forum.warthunder.com/index.php?/topic/536284-rptd-29056-unusually-slow-rotation-speed-of-both-the-leclercs-hull-neutral-pivot-gear-turning-speed/ report]).&lt;br /&gt;
* '''Machbet''' — a bug has been fixed with different targeting angles of the missile launcher and the auto cannon.&lt;br /&gt;
* The following SPAAG, IFV, and main battle tanks with belt feed now have belt reload time set to 20 sec.: '''M163, M247, LAV-AD, ADATS, Flakpanzer I Gepard, ZSU-23-4, ZSU-37-2, 2S6, Falcon, Chieftain Marksman, Rooikat ZA-35, PGZ04A, PGZ09, AMX-30 DCA, Type-87, Machbet, M3 Bradley, M3A3 Bradley, BMD-4, BMP-2, BMP-2М, BMP-3, MBT-70, KPz-70, Leopard-2K, T-72M2 Moderna.'''&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevents helicopter auto repair when only the main rotor is broken.&lt;br /&gt;
* A bug has been fixed that prevented display of the direction of the incoming missile in the helicopter HUD .&lt;br /&gt;
* A bug has been fixed that prevented display of the laser direction in the laser warning system.&lt;br /&gt;
* A bug has been fixed that caused the sight stabiliser to reset while turning 180 degrees in relation to a target.&lt;br /&gt;
* '''HKP3C''' — a bug has been fixed where the ATGM targeting area was reduced while the sight stabiliser is activated ([https://community.gaijin.net/issues/p/warthunder/i/krFPjFJ3BaIt report]).&lt;br /&gt;
* '''Super Mystere B2''' — a bug has been fixed with a missing AS-20 missile in the secondary armament.&lt;br /&gt;
* '''Pe-8''' — bomb drop order has been fixed. External pylons go first, then the bomb bay opens. Separate bomb drop has been added for FAB-250SV, FAB-500SV, and FAB-1000 bombs.&lt;br /&gt;
* '''Yak-1B''' — a bug has been fixed where wing rocket rails may be displayed in a no rocket weapon setup.&lt;br /&gt;
* 30mm GIAT M781 gun — a bug has been fixed where the &amp;quot;New 30mm guns&amp;quot; module increased the spread at 500m distance ([https://community.gaijin.net/issues/p/warthunder/i/qfvKth3IiR4C report]).&lt;br /&gt;
* '''S-199''' — the number of respawn has been fixed from 1 to 3.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Now, when the artillery mount is damaged, the x-ray shows barrels as damaged too.&lt;br /&gt;
* '''HMS Blackpool''' — a bug has been fixed where the mortars after repeated damage might be displayed as undamaged.&lt;br /&gt;
* '''Admiral Hipper''' — a bug has been fixed that led to the incorrect animation of the rangefinders on the fire control towers.&lt;br /&gt;
* '''HMS Garland''' — required camera position for the depth charges drop has been fixed.&lt;br /&gt;
* '''Sverdlov''' — drown parameters have been adjusted, pumping time reduced.&lt;br /&gt;
* MPK Pr.12412 - ammo replenishment time for the 30mm/54 AK-630 gun has been significantly reduced.&lt;br /&gt;
* '''USS Gearing''' — radar is now able to track air targets.&lt;br /&gt;
* Explosives type of the British shells has been fixed:&lt;br /&gt;
* 305mm Mk.VIa APC: TNT → Lyddite;&lt;br /&gt;
* 343mm Mk.Ia APC: Shellite → Lyddite;&lt;br /&gt;
* 343mm CPC: Shellite → TNT.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* A bug when using the Nvidia GPU on medium or high quality settings of the global illumination in battles in the dark day time under the player's aircraft on the ground could display a highlighted square, has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/GCSVbMt5Oaxm report]).&lt;br /&gt;
* A bug where moving cameras in dark day time battles could display a dark band of edges of the screen has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Console players can now open the appearance view of vehicles from the &amp;quot;Premium Packs&amp;quot; screen in the in-game store.&lt;br /&gt;
* For your convenience, you can now select the type of vehicles to display packs in the Xbox in-game store.&lt;br /&gt;
* &amp;quot;Restart&amp;quot; button has been added to the game settings when changing sound settings that require you to restart the game client.&lt;br /&gt;
* A bug that caused some helicopters to lose their marker for offensive weapon or turret when switching the small arms selector ([https://community.gaijin.net/issues/p/warthunder/i/lE8AlBWm9wv9 report]).&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The engine sound management system of enemy/allied vehicles has been reconfigured so as to eliminate the possibility of appearing of &amp;quot;silent&amp;quot; vehicles around the player's vehicle.This applies to ground vehicles and aircraft.&lt;br /&gt;
* The engine volumes of enemy/allied ground vehicles have been aligned with each other.&lt;br /&gt;
* A bug that caused enemy/allied jets to be inaudible when approaching the player has been fixed.&lt;br /&gt;
* Sounds of the machine guns of the ground vehicles received more dynamics. It means that each shot has become more audible compared to the previous and subsequent ones.&lt;br /&gt;
* Hits on the ground vehicle of the player and enemies/allies received low-frequency and mid-frequency components of the explosion. Previously the most distinguishable element was the clang of a shell against armour.&lt;br /&gt;
&lt;br /&gt;
'''Changes in PVE game modes'''&lt;br /&gt;
&lt;br /&gt;
* In the &amp;quot;Assault Ground Arcade&amp;quot; mode, a bug where it wasn't possible to respawn in helicopters of a BR under 8.3 has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Ability to play in squads in the missions of dynamic campaigns has been disabled.&lt;br /&gt;
* A bug where simultaneous vehicle movement and interacting with game chat could cause controls to be blocked has been fixed ([https://forum.warthunder.com/index.php?/topic/545776-rptd-getting-locked-into-the-free-text-chat-window/ report]).&lt;br /&gt;
* Advance to the Rhine — A bug which could lead to sudden destruction of a player's aircraft when flying at a low altitude along the river has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/WJNZorPWbu46 report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1394|15.07.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* The loading speed of the authorization menu elements in the Xbox Series has been improved.&lt;br /&gt;
* Fixed client crash when adding or removing an Xbox Live friend in the Xbox Series.&lt;br /&gt;
* All author camouflages from the trophies from the &amp;quot;Wind of Change&amp;quot; and &amp;quot;Winged Lions&amp;quot; updates now all have the same rarity: unusual (green).&lt;br /&gt;
* In connection with the change in the rarity of camouflage from trophies from the updates &amp;quot;Wind of Change&amp;quot; and &amp;quot;Winged Lions&amp;quot;, the conditions of exchange of camouflage coupons for vouchers on consoles in accordance with their new rarity have been updated.&lt;br /&gt;
* Camouflage coupons from all trophies can now be exchanged for 25 warbonds.&lt;br /&gt;
* The market now allows searching for trophies, keys and decals by using the appropriate update tags.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1395|20.07.2022]] (2.17.0.80 (2.17.0.79 - Xbox, 2.17.0.67 - PlayStation)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* Display of the muzzle flash of AA machine guns in sniper view have been corrected.&lt;br /&gt;
* '''TOW, I-TOW, TOW-2, TOW-2A''' — explosive type has been adjusted ([https://forum.warthunder.com/index.php?/topic/558968-tow-series-missiles-incorrect-explosive-filler-type/ report]).&lt;br /&gt;
* '''Pvkv III''' — a bug has been fixed that prevented napalm damage to the crew in the open top compartment.&lt;br /&gt;
* '''Challenger 2 TES, Challenger 2 (2F)''' — description of the combined armour plate on the lower front hull glacis has been corrected.&lt;br /&gt;
* '''Merkava Mk.4B, Merkava Mk.4M''' — a bug has been fixed that prevented damage to the crew from penetrations through the transmission and engine.&lt;br /&gt;
* '''PGZ-04A, PGZ-09''' — a bug has been fixed where tank rounds disappeared from the x ray view until depletion.&lt;br /&gt;
* '''M16 MGMC''' — a bug has been fixed that caused the front wheels to clip into the ground in the hangar ([https://forum.warthunder.com/index.php?/topic/533347-m16-mgmc-wheels-clipping-bug/ report]).&lt;br /&gt;
* '''Warrior''' — a bug has been fixed where the ATGM disappeared from the launcher in xray mode after a single launch.&lt;br /&gt;
* '''T-55A''' — a bug has been fixed that prevented proper ESS smoke display ([https://forum.warthunder.com/index.php?/topic/493557-rptd-t-55a-ess-bug/#comment-8674528 report]).&lt;br /&gt;
* '''Type 60 SPRG (C), R3 T106 FA''' — a bug has been fixed where HEAT shells were missed for one of the guns when mixed ammo has been loaded.&lt;br /&gt;
* '''AMX-30 DCA''' — new belt reload time has been reduced from 50 sec to 30 sec.&lt;br /&gt;
* '''Falcon''' — new belt reload time has been reduced from 50 sec to 4 sec.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''AIM-54A''' — remote fuze radius has been increased from 8 to 20 m.&lt;br /&gt;
* '''AGM-114B, AGM-114K''' — type of explosive and its weight have been specified([https://forum.warthunder.com/index.php?/topic/558824-agm-114b-incorrect-explosive-filler/ rеport]).&lt;br /&gt;
* '''I-TOW, TOW-2''' — explosives type has been changed from Comp.B to LX-14 ([https://forum.warthunder.com/index.php?/topic/558968-tow-series-missiles-incorrect-explosive-filler-type/ report]).&lt;br /&gt;
* A bug has been fixed where the ballistic calculator marker might be displayed behind the aircraft ([https://community.gaijin.net/issues/p/warthunder/i/LbxfOXaqfRS8 report 1], [https://community.gaijin.net/issues/p/warthunder/i/73ZiRXdn8UUC report 2]).&lt;br /&gt;
* A bug has been fixed where a ballistic calculator did not count the &amp;quot;Vertical targeting&amp;quot; parameter.&lt;br /&gt;
* A bug has been fixed where IRST sensors responded to dipoles (&amp;quot;chaff&amp;quot;).&lt;br /&gt;
* '''BI, Ki-200, Me 163 B, Me 163 B-0''' — a bug has been fixed where rocket engine aircraft had oil and engine temperatures set to &amp;quot;0&amp;quot; in the HUD.&lt;br /&gt;
* '''AH-1F (IAF)''' — camera position of the gunner's view has been fixed.&lt;br /&gt;
* '''F-84F (all nations)''' — bomb drop order in the 2x MK84 + 2x MK83 setup has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/Fiw4eyrGNcVY report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''USS Davis''' — ship type has been corrected in the info card in the English localization.&lt;br /&gt;
* '''MPK Pr.201М, MPK Pr.201К, SKR-1, SKR-7, Yenot, Rosomakha, Karl Marx''' — a bug has been fixed where RBU-1200, RBU-2500, and RBU-6000 mortars were able to shoot one round more than loaded ammunition.&lt;br /&gt;
* A bug has been fixed where a disabled binocular camera activated while switching from the shell track camera to recon aircraft.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where multiple jet engine sounds on the airfield in RB mode were interrupted and began again.&lt;br /&gt;
* Engine sound management has been adjusted to minimise the visibility of interruptions and start of engine sounds in an accumulation of vehicles around the player, like it is on the respawn point in the beginning of battles.&lt;br /&gt;
* A bug has been fixed where a player's hydroplane engine sounded lower with each shot from a player's ship in Naval battles.&lt;br /&gt;
* Ground vehicle engine and track sounds from 3rd person view with maximum zooming out are now concentrated in the centre of the panorama.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Login window has been changed in the console version:&lt;br /&gt;
** Buttons are now located lower down.&lt;br /&gt;
** Visual button style is now more solid.&lt;br /&gt;
** You're now able to login by pressing a standard 'confirm' button: А (Xbox) / Х (PlayStation).&lt;br /&gt;
* Applying filters in the secondary weapons menu now groups weapon setups into categories.&lt;br /&gt;
* Too quick blinking of the fuel indicator while running out of fuel has been corrected.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Stutters on specific PC configurations appearing after a few battles have been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1396|20.07.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* '''FIAT 6614''' — a bug has been fixed where HEAT rounds were not available.&lt;br /&gt;
* '''BTR-ZD''' — BR in RB and SB has been changed from 4.7 to 5.3&lt;br /&gt;
* '''Pvkv III''' — BR in all game modes has been changed from 2.7 to 3.3&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1397|21.07.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* The structure of the decal list has been changed: the number of categories has been decreased due to the addition of subcategories. Now the main categories are nations, with types of vehicles as subcategories. In the &amp;quot;Main&amp;quot; category there are world flags, digits, victory marks, roundels and insignias. All the remaining decals, such as pin-ups and collections, can be found In the &amp;quot;Special&amp;quot; category.&lt;br /&gt;
* Spam filter settings have been adjusted. Now players can send messages to the battle chat every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1398|22.07.2022]] (2.17.0.85) ==&lt;br /&gt;
&lt;br /&gt;
* All author camouflages from the trophies from the &amp;quot;Ground Breaking&amp;quot;, &amp;quot;Direct Hit&amp;quot; and &amp;quot;Red Skies&amp;quot; updates now all have the same rarity: unusual (green).&lt;br /&gt;
* In connection with the change in the rarity of camouflage from trophies from the updates &amp;quot;Ground Breaking&amp;quot;, &amp;quot;Direct Hit&amp;quot; and &amp;quot;Red Skies&amp;quot;, the conditions of exchange of camouflage coupons for vouchers on consoles in accordance with their new rarity have been updated.&lt;br /&gt;
&lt;br /&gt;
'''Linux'''&lt;br /&gt;
&lt;br /&gt;
* Memory leak on minimised (in tray) game has been fixed.&lt;br /&gt;
* A bug that caused the game to crash in battle has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1400|27.07.2022]] (2.17.0.96) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where after receiving repeated gun damage, a gunshot and reloading might look incorrect.&lt;br /&gt;
* A bug has been fixed that caused smoke grenade reloading at a captured point at higher capacity than the smoke grenade ammo is capable.&lt;br /&gt;
* A bug has been fixed that allowed launching smoke grenades in a number that is different from the number in a salvo ([https://community.gaijin.net/issues/p/warthunder/i/IHOzsQ5m9tIV report])&lt;br /&gt;
* 0.5 sec delay has been added between smoke grenade salvos.&lt;br /&gt;
* '''M3A3 Stuart''' — a bug has been fixed that led to the instant deployment of both smoke grenades at once.&lt;br /&gt;
* '''A13 Mk.I, A13 Mk I (3rd R.T.R.), A13 Mk.II, A13 Mk.II 1939, Daimler Mk II, SARC MkVI (2pdr), Valentine IX, Valentine XI, Matilda III''' — a bug has been fixed that led to the instant deployment of both smoke grenades at once .&lt;br /&gt;
* '''TOW-2B''' — explosives type has been changed from Comp.B to LX-14.&lt;br /&gt;
* '''TOW-2B''' — a bug has been fixed with an overestimated fragment penetration value.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the radar cursor might hover outside the radar display in the interface.&lt;br /&gt;
* Detection range of pulse radars in the most high-ranked fighters has been increased by 30% at low and medium altitudes.&lt;br /&gt;
* Control axes of the radar designation cue now control its speed instead of position. It makes it possible to use joystick axes. For keyboard control it is recommended to change the axis type to 'absolute'.&lt;br /&gt;
* '''Saab A-21A-3''' — navigation bombing has been added ([https://forum.warthunder.com/index.php?/topic/556124-a21a-3-missing-ballistic-computer/ report]).&lt;br /&gt;
* '''Saab J35A, Saab J35D''' - a bug has been fixed where a wing tip remains when the wings are detached ([https://community.gaijin.net/issues/p/warthunder/i/6FUbQzxi137r report]).&lt;br /&gt;
* '''MiG-21bis, MiG-21bis-SAU''' - a bug has been fixed where there was an unused launching device in the 2xR-60 weapon setup.&lt;br /&gt;
* A bug has been fixed with missing popup with the details in the protection analysis of aircraft with custom weapon setups.&lt;br /&gt;
* '''F-14A''' — a bug has been fixed where the target indicator in the HUD followed towards the glance direction in VR headsets.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Trophies&amp;quot; tab in the achievement menu has been renamed to &amp;quot;Gaijin.Net achievements&amp;quot;.&lt;br /&gt;
* The &amp;quot;Achievements&amp;quot; tab of the player card now has an option to compare &amp;quot;Gaijin.Net achievements&amp;quot; and their progress to any other user profile.&lt;br /&gt;
* Battle Pass prizes marked with the &amp;quot;lock&amp;quot; icon when clicking on this icon, a tooltip has been added with the reason why this prize cannot be claimed at that moment.&lt;br /&gt;
* The &amp;quot;Awards&amp;quot; section has been removed from the &amp;quot;Achievements&amp;quot; menu since it was duplicating the &amp;quot;Awards&amp;quot; tab.&lt;br /&gt;
* &amp;quot;Titles&amp;quot; section has been removed from the &amp;quot;Achievements&amp;quot; menu. All available titles now displayed in the title selection menu.&lt;br /&gt;
* A bug has been fixed where unavailable decals and decorations were displayed in the vehicle customization menu.&lt;br /&gt;
* &amp;quot;Track progress&amp;quot; button has been added for unachieved icons into the player's icon selection menu.&lt;br /&gt;
* &amp;quot;Nations&amp;quot; category in the decal menu is now displayed in the same order as in the research menu.&lt;br /&gt;
* Tank decal mistakenly placed in the France (ground vehicles) section have been moved to the USSR (ground vehicle) section.&lt;br /&gt;
* The Radar help tab has been removed to the Help window.&lt;br /&gt;
* A bug has been fixed where in the customization menu on consoles a button was indicated that was not assigned to the simulation of a shot.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused a sudden colour shift while in battle.&lt;br /&gt;
* A bug has been fixed where the water surface might be displayed differently in repeated benchmarks &amp;quot;Tank battle&amp;quot; on minimal graphic settings.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1399|27.07.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* All author camouflages from trophies from the &amp;quot;Hot Tracks&amp;quot;, &amp;quot;Raining Fire&amp;quot;, &amp;quot;Ixwa Strike&amp;quot; and &amp;quot;New Power&amp;quot; updates now all have the same rarity: unusual (green).&lt;br /&gt;
* In connection with the change in the rarity of camouflages from trophies from the &amp;quot;Hot Tracks&amp;quot;, &amp;quot;Raining Fire&amp;quot;, &amp;quot;Ixwa Strike&amp;quot; and &amp;quot;New Power&amp;quot; updates, the conditions of exchange of camouflage coupons for vouchers on consoles have been updated in accordance with their new rarity.&lt;br /&gt;
* Conditions for earning the &amp;quot;True and Fable&amp;quot; achievement have been updated: now they allow for repeat completion of missions. This change will let the players who have completed some of the missions before the achievement was added to the game earn the achievement.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1401|29.07.2022]] (2.17.0.103) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that caused firing to occur without animation and sound in RB after the cannon has been repaired, has been fixed.&lt;br /&gt;
* Excessive vibration from the engine of an IR missile which caused misses has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1402|03.08.2022]] (2.17.0.109) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''ZTZ96, ZTZ96A''' — A bug with the displacement of powder charges in the automatic loader has been fixed ([https://forum.warthunder.ru/index.php?/topic/302545-25023-ztz96-otstrelennye-snaryadyzaryady-ostayutsya-v-dm-i-vzryvayutsya/ report]).&lt;br /&gt;
* '''BMD-4''' — The thickness of the side armour has been changed from 20mm to 30mm.&lt;br /&gt;
* '''AUBL/74 HVG''' — Smoke grenades have been replaced with modern aerosol grenades.&lt;br /&gt;
* '''Leopard A1A1''' — A bug with low aiming speed of the anti-aircraft machine gun in comparison with other vehicles has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/NyG8sr3eOJ2U report]).&lt;br /&gt;
* '''Leclerc, Leclerc S2, Leclerc SXXI''' — Angle of inclination of the cannon over the engine compartment has been changed from 0 to -2 degrees.&lt;br /&gt;
* The number of smoke grenades in salvo to provide more volleys has been reduced for following vehicles: CM11, M60A3 TTS, PGZ04A, PGZ09, PTL02, PTZ89, ZTZ59D1, T-69 II G, ZBD86, WMA301, ZTZ96, ZTZ96A, ZTZ96A (P), ZTZ99-II, ZTZ99-III, ZTZ99A, AMX-10RC, AMX-30, AMX-30 (1972), AMX-30 ACRA, AMX-30B2, AMX-30 DCA, AMX-30 Super, AMX-32, MARS 15, SK-105A2, Gepard, FlaRakPz 1, KPz-70, leKPz M41, Leopard 1A5, Leopard 2A4, Leopard 2 (PzBtl 123), Leopard 2A5, Leopard 2A6, Leopard 2K, Leopard 2 PL, Leopard I, Leopard A1A1, Leopard A1A1 (L/44), C2A1, Marder A1-, Marder 1A3, DF105, mKPz M47 G, M48A2 C, M48A2 G A2, M48 Super, Radkampfwagen 90, Ru 251, PUMA, JaPz.K A2, TAM, TAM 2C, TAM 2IP, Sho't Kal Gimel, Magach 6B, Gal Batash, Merkava Mk.1B, Merkava Mk.2B, Merkava Mk.2D, Merkava Mk.3B, Merkava Mk.4B, Merkava Mk.4M, AUBL/74 HVG, Centauro I 105, C13 T90, Ariete, Ariete (P), Ariete PSO, Centauro I 120, Dardo, FIAT 6614, AUBL/74, Leopard 1A5, OF-40, OF-40 Mk.2A, OF-40 (MTCA), OTOMATIC, VBC (PT2), VCC-80/30, VCC-80/60, Type 10, Type 16, Type 87, Type 87 RCV, Type 89, Type 90, Type 90 (B), Ikv 91, Strv 101, Strv 103A, Strv 103С, Strv 104, Strv 105, Strv 121, Strv 122A, Strv 122B PLSS, Centurion Mk.10, Sho't Kal Dalet, Challenger Mk.2, Challenger DS, Black Night, Challenger 2 (2F), Challenger 2 TES, Challenger 2, Challenger Mk.3, Chieftain Mk.10, Chieftain Mk.3, Chieftain Mk.5, Olifant Mk.1A, Olifant Mk.2, Rooikat 105, Rooikat Mk.1D, VFM5, Vickers Mk.1, Vickers Mk.3, Vickers Mk.7, AGS, M1 Abrams, IPM1, M1A1, M1A1 AIM, M1A2 Abrams, M247, M60A1 RISE (P), M60A2, M60 AMBT, M60A3 TTS, Magach 3, Merkava Mk.2B, Merkava Mk.3D, 2S25, 2S25М, BMD-4, BMP-1, BMP-2, BMP-2M, BMP-3, Object 685, PT-76-57, T-55AM-1, T-55AMD-1, T-62M-1, T-64B, T-72A, T-72AV (TURMS-T), T-72B, T-72B3, T-72B (1989), T-80B, T-80BVM, T-80U.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the bomb sight to not change colour to red when pointing at the enemy has been fixed ([https://forum.warthunder.ru/index.php?/topic/322887-pochinili-55/page/4/&amp;amp;tab=comments#comment-8873638 report]).&lt;br /&gt;
* '''57mm Akan m/47 cannon''' — A bug where the 57mm AP shell was considered bullet like and did not give secondary fragments has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/Apz0dra713Vv report]).&lt;br /&gt;
* '''AV-8A, AV-8C, Harrier GR.1, Harrier GR.3''' — Light deactivation when turning the pilots head to the left has been fixed ([https://forum.warthunder.ru/index.php?/topic/308291-27063harrier-vse-semeistvo/ report]).&lt;br /&gt;
* '''Z-1007 bis''' — The sequence of bomb dropping has been changed: the first dropped will be bombs from suspended weaponry and then from the bomb bay.&lt;br /&gt;
* For all incendiary bombs calculations and adjustments of damage to targets in air battles have been made. Now when an incendiary bomb hits a bombing base it will take more damage than from a HE bomb.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* The fuze delay of some British AP and semi AP shells has been changed from 0.035 sec. to 0.025 sec.: '''305mm Mark VIa APC, 343mm Mark Ia APC, 343mm Mark IIIa APC, 381mm Mk XIIa APC, 133mm Mark II SAP, 152mm CPBC, 152mm AP (152 mm/50 QF Mk.5), 190mm SAPC, 203mm Mark I.B. SAPC.'''&lt;br /&gt;
* The fuze delay of some Japanese shells have been changed: '''203mm Type 91''' (from 0.03 sec. to 0.05 sec.), '''155mm Type 91''' (from 0.01 sec. to 0,035 sec.).&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Above the &amp;quot;Research&amp;quot; button and the corresponding nation tab and also on the vehicle icon has been added a display of a label about the time availability for purchase in a limited time. The time until which the vehicle is available for purchase will be indicated in the vehicle card.&lt;br /&gt;
* Now in the achievement description that requires the performance of other achievements you will be able to see the conditions for their receipt.&lt;br /&gt;
* Icons of unreceived achievements for decorations and decals will be now displayed without a bleaching effect. Instead they will show lock icons.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* The darkening of the lighting on the locations in the missions with the selected day time (morning and evening) has been fixed.&lt;br /&gt;
* Incorrect displaying of mud landscape deformation made by vehicles has been fixed.&lt;br /&gt;
* Flickering reflections on water from different location elements on all GPU settings except for the minimum ones has been fixed.&lt;br /&gt;
* A bug that led to the invisibility of the ship's shot tracer in the shell flight camera has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''VR'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused black stripes to be displayed on the sides has been fixed.&lt;br /&gt;
* Wrong displaying of the tank sight has been fixed.&lt;br /&gt;
* Field of view limits in gunner's sight when turning an armoured vehicle's gun when using a VR helmet have been increased.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1403|05.08.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* For airborne radar antenna, manual tilt control is available by using the &amp;quot;Radar/IRST tilt control axis&amp;quot; control axis. If the radar antenna has pitch stabilisation it will keep elevation angle relative to the horizon regardless of ownship manoeuvres.&lt;br /&gt;
&lt;br /&gt;
::Antenna manual tilt control allows players to search targets above and below without manoeuvres such as climbing or diving.&lt;br /&gt;
&lt;br /&gt;
::To use antenna manual tilt control, the &amp;quot;Constant elevation of radar antenna&amp;quot; option must be disabled. Otherwise, the antenna behaviour will be the same as before - the centreline of the scan zone in elevation will have fixed position relative ownship nose.&lt;br /&gt;
&lt;br /&gt;
* Scan zone centreline in azimuth for radars of F-14A, JA37, Mirage 3E, MiG-23M/MF/MLD/MLA, F-4EJ KAI, AH-64D and Ka-52 is controlled by &amp;quot;Horizontal Radar/IRST target cue control axis&amp;quot; axis regardless of &amp;quot;Targets cyclic switching of air radar&amp;quot; option.&lt;br /&gt;
* For F-14A and JA37 radars in TWS mode, the scan zone centreline always tracks the selected target.&lt;br /&gt;
* For F-14A and JA37 radars in TWS mode if &amp;quot;Targets cyclic switching of air&amp;quot; option is disabled, the target selection cursor is stuck to the selected target as long as it is not moved away by &amp;quot;Horizontal Radar/IRST target cue control axis&amp;quot; or &amp;quot;Vertical Radar/IRST target cue control axis&amp;quot; axes.&lt;br /&gt;
* For F-14A radar switching between two ACM modes: VSL and BST has been moved from &amp;quot;Change radar mode&amp;quot; to &amp;quot;Change radar search mode&amp;quot; command.&lt;br /&gt;
* For F-14A radar in ACM modes (BST and VSL) and in tracking mode TRK it is possible to switch between pulse and pulse doppler modes. This doesn't change search mode (SRC PD, TWS, SRC PDV, SRC) anymore.&lt;br /&gt;
* Target appearance on radar range-finder indicator has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1404|08.08.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* All author camouflages from trophies from the &amp;quot;Starfighters&amp;quot;, &amp;quot;Viking Fury&amp;quot;, &amp;quot;Nordwind&amp;quot; and &amp;quot;Night Vision&amp;quot; updates now all have the same rarity: unusual (green).&lt;br /&gt;
* In connection with the change in the rarity of camouflages from trophies from the Starfighters&amp;quot;, &amp;quot;Viking Fury&amp;quot;, &amp;quot;Nordwind&amp;quot; and &amp;quot;Night Vision&amp;quot; updates, the conditions of exchange of camouflage coupons for vouchers on consoles have been updated in accordance with their new rarity.&lt;br /&gt;
* The amount of ammunition for anti-aircraft and coaxial machine guns has been changed to a multiple of the length of the used belt.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1405|10.08.2022]] (2.17.0.126 (2.17.0.124 - PlayStation, Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* An ammo indicator on ground vehicle machine guns has been added. Available ammo is displayed with a number and a scale, the animation of the filling the scale visually indicates reloading. Coaxial machine guns are combined into a single UI element, while an AA machine gun is displayed separately. The option is enabled by default. You may hide the indicator in Options - Ground vehicle Battle Setting.&lt;br /&gt;
* A bug has been fixed that resulted in visible muzzle flashes while observing from the machine gun sight in Simulator battles or with gunner camera enabled.&lt;br /&gt;
* A bug has been fixed that resulted in normal fire while blowout panels were triggered on the following vehicles: AMX-40, Leclerc, Leclerc S2, Leclerc SXXI, Leopard 2A4, Leopard 2A5, Leopard 2 PL, Type 10, Type 90, Type 90 (B), Strv 122A, Strv 122B PLSS, XM-1 (Chrysler), XM-1 (GM).&lt;br /&gt;
* '''AUBL/74''' — smoke grenades have been changed to the modern aerosol type.&lt;br /&gt;
* '''ARL-44''' — magnification of the gunner's sight has been changed from standard х1.9-3.5 to х4 ([https://forum.warthunder.com/index.php?/topic/557822-arl-44-sight-correction/ report])&lt;br /&gt;
* '''IS-3, IS-6''' — The AA machine gun is now controlled by the loader.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''F-4E (IAF)''' — a bug has been fixed where a pylon was missing while equipping AIM-9G missiles.&lt;br /&gt;
* '''G.91 R/4''' — position of the guns has been fixed in the secondary weapon menu while installing AS-20 or AA-20 missiles. Guns now shifted to the right side of the fuselage.&lt;br /&gt;
* '''MiG-27K''' — a bug has been fixed where unused pylons were displayed in the custom weapon setup with KAB-500 and KAB-500L guided bombs.&lt;br /&gt;
* '''EC-665 Tiger HAP, EC-665 Tiger HAD''' — position of the gunner's camera in the cockpit has been fixed.&lt;br /&gt;
* A bug has been fixed where in custom weapon setups a bomb drop might temporarily disable any following bombs in the drop order.&lt;br /&gt;
* A bug has been fixed that prevented the display of the nozzle flames in the WEP mode while vertical synchronisation was enabled.&lt;br /&gt;
* A bug has been fixed that resulted in flickering in mirrors and the HUD in cockpit view.&lt;br /&gt;
* A bug has been fixed that prevented the HUD visor from displaying in the cockpit mirrors.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''IJN Kongo''' — a bug has been fixed that prevented auxiliary calibre round change in battle.&lt;br /&gt;
* Desynchronization of the reload speed on the reload indicator and in the crew skill tab has been fixed for the bluewater ships.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1406|16.08.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* All author camouflages from trophies from the &amp;quot;The Valkyries&amp;quot;, &amp;quot;Supersonic&amp;quot;, &amp;quot;Locked on!&amp;quot;, and &amp;quot;Imperial Navy&amp;quot; updates now all have the same rarity: unusual (green).&lt;br /&gt;
* In connection with the change in the rarity of camouflages from trophies from the &amp;quot;The Valkyries&amp;quot;, &amp;quot;Supersonic&amp;quot;, &amp;quot;Locked on!&amp;quot;, and &amp;quot;Imperial Navy&amp;quot; updates, the conditions of exchange of camouflage coupons for vouchers on consoles have been updated in accordance with their new rarity.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1407|17.08.2022]] (2.17.0.140 (2.17.0.138 - PlayStation, Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Leopard 2K''' — a bug has been fixed where remaining ammo for the automatic cannon after ammo storage was disabled.&lt;br /&gt;
* '''PGZ04A, AMX-30 DCA, SIDAM 25, SIDAM 25 (Mistral), Type 87, ZA-35, ADATS, M247''' — range data from the laser rangefinder now transfers to the gun sight.&lt;br /&gt;
* '''Type 87''' — gunner NVD added.&lt;br /&gt;
* '''MEPHISTO''' — a bug has been fixed that prevented ATGM launch while afloat.&lt;br /&gt;
* '''Merkava Mk.4B, Merkava Mk.4M''' — a bug has been fixed that resulted in normal fire when blowout panels were triggered.&lt;br /&gt;
* '''XM-1 (Chrysler)''' — a bug has been fixed that prevented the blowout panel from triggering while full ammo was loaded.&lt;br /&gt;
* '''XM-1 (Chrysler)''' — a bug has been fixed that created a missing AA machine gun icon.&lt;br /&gt;
* '''2А72, M242 guns''' — pre-overheat operational time has been increased.&lt;br /&gt;
* '''HJ-73E ATGM''' — the missile weight has been increased from 12.2 kg to 12.5 kg; max range has been increased from 3 km to 3.2 km; max speed has been reduced from 140 to 130 m/sec ([https://forum.warthunder.com/index.php?/topic/560488-incorrect-specification-of-hj-73e-missile/ report]).&lt;br /&gt;
* '''2S6, XM975, ADATS, Roland 1, FlaRakPz 1, FlaRakRad, M901''' — minimal cruise speed allowing missile launch has been increased from 1 to 5 km/h.&lt;br /&gt;
* Vehicles with several AA or coaxial machine guns of different calibres now have the ammo indicator of the smaller calibre machine guns disabled&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the helicopter yaw axis remained operational when the yaw mechanism was destroyed.&lt;br /&gt;
* Lancaster B.Mk.I / B.Mk.III - the upper turret now able to shoot downwards over the fuselage sides.&lt;br /&gt;
* Lancaster B.Mk.I - a bug has been fixed that prevented targeting angle info of the upper turret from displaying.&lt;br /&gt;
* XP-50 - a bug has been fixed that prevented user camos.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Parameters of the 533mm Mk.8-3 C\D torpedoes of the PT-6 and PT-20 boats have been corrected:&lt;br /&gt;
** Speed has been reduced from 29 to 27 kts;&lt;br /&gt;
** Explosives weight and type have been changed from 272 kg of torpex to 174.2 kg of TNT;&lt;br /&gt;
** Range has been increased from 3,650 to 12,350 metres.&lt;br /&gt;
* Localization of the Type 1924 destroyers has been fixed in the ENG client.&lt;br /&gt;
* '''PT-811''' — an option of simultaneous fire of the 40mm and 20mm guns has been introduced.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the &amp;quot;Compare Gaijin.Net achievements&amp;quot; button didn't allow comparison with another player's achievements.&lt;br /&gt;
* &amp;quot;Decals&amp;quot; tab on the player's card has been reworked. Preview of the selected decal with description and the task (if any) has been added to the upper part of the window. Not-achieved decals now seen full-colored, but have the lock symbol on them.Every decal now has a full list of actions available right from the window: preview, purchase, progress track, application of the achieved decals to player's vehicles, search or activation (for the Market decals), display of the player's collection of decals. In the near future the &amp;quot;Decals&amp;quot; tab will be removed from the &amp;quot;Achievements&amp;quot; window as superfluous.&lt;br /&gt;
* A bug has been fixed that prevented ground vehicle MG ammo indicator hiding.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the grass disappeared while zooming in at the &amp;quot;Kuban&amp;quot; location at high graphics settings.&lt;br /&gt;
* A bug has been fixed where the water turned red while fast toggling from the gunner's thermal imager to the third person view.&lt;br /&gt;
&lt;br /&gt;
'''VR'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where a target frame followed the player's view while controlling the Ka-52 with air-to-surface missiles.&lt;br /&gt;
* A bug has been fixed where the weapon lock indicator was bound to the pilot's head position. ([https://community.gaijin.net/issues/p/warthunder/i/ri8737QoEj51 report]).&lt;br /&gt;
* A bug has been fixed where ground vehicles appeared at 1 km distance while playing aircraft.&lt;br /&gt;
&lt;br /&gt;
'''PlayStation®5'''&lt;br /&gt;
&lt;br /&gt;
* Head tracking support by using Sony HD-Camera has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1408|18.08.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* The new Object 122MT &amp;quot;MS&amp;quot; squadron ground vehicle has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1409|23.08.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused the unguided rockets to do increased damage to the bombing targets (bases) in aircraft battles.&lt;br /&gt;
* The authenticity tags system has been reworked on the Marketplace to allow for combined search with this filter. For example, it's now possible to search for both Historical and Semihistorical camouflages simultaneously by choosing both options in the filter.&lt;br /&gt;
* Tags can now be used in the item search text box. For example, searching for &amp;quot;Danger Zone&amp;quot; will now display only the corresponding trophy, key and decal, but also all camouflages of the trophy, since they have the &amp;quot;Camouflage trophy: &amp;quot;Danger Zone&amp;quot; tag.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1410|24.08.2022]] (2.17.0.156 (2.17.0.150 - PlayStation, Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''BMD-4''' — the value of the hull side armor has been corrected in the info card.&lt;br /&gt;
* '''Type 93''' — speed of the Type 91 missile has been corected in the info card ([https://forum.warthunder.com/index.php?/topic/560827-type-93-and-incorrect-speed-of-the-type-91-sam/ report]).&lt;br /&gt;
* '''M48 Super''' — underestimated targeting speed of the AA machine gun has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/NyG8sr3eOJ2U?comment=6eEnn5fFz8B2YUEcZi7T0cQI report]).&lt;br /&gt;
* '''SMK''' — inoperable machine gun of the radio operator has been removed from the x-ray view.&lt;br /&gt;
* '''Conway''' — a bug has been fixed due to which tracks were repaired before the track sprocket ([https://forum.warthunder.com/index.php?/topic/520726-26042021-tank-track-acting-like-destroyed-even-though-it-is-repaired/ report]).&lt;br /&gt;
* '''100mm BR-412, BR-412B, BR-412D rounds''' — incorrectly presented overpressure damage has been revoked.&lt;br /&gt;
* '''25mm PGU-25/U round''' — muzzle velocity has been increased from 1065 to 1085 m/sec, the tracer has been removed.&lt;br /&gt;
* '''25mm PGU-20/U round''' — incorrect tracer element has been removed.&lt;br /&gt;
* '''T-72A, Т-72AV (TURMS-T), Т-72B, Т-72B (1989), Т-72B3''' — ammo belt capacity of the 12,7mm machine gun has been corrected from 150 to 60 rounds.&lt;br /&gt;
* '''Т-80B, Т-80BVM, Т-80U''' — ammo belt capacity of the 12,7mm machine gun has been corrected from 150 to 100 rounds.&lt;br /&gt;
* '''Т-80U''' — total ammo capacity of the 12,7mm gun has been corrected from 300 to 500 rounds.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed due to which bombs were released asymmetricaly in Arcade battles - first from one wing, then from another.&lt;br /&gt;
* A bug has been fixed due to which a canceling of a lock on target of guided bombs did not reset the crosshair.&lt;br /&gt;
* The shifting down of the guided bomb sight while target acquisition is enabled has been fixed for the gamepads.&lt;br /&gt;
* '''SNEB Type 23 rockets''' — armor piercing value of the shaped charge has been fixed from 300mm to 400mm.&lt;br /&gt;
* '''DEFA 553 gun''' — weight has been corrected from 150 to 81 kg.&lt;br /&gt;
* '''SB2U (all versions)''' — incorrect display of objects i through the sight has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/9jBVzKmBr7Ww report]).&lt;br /&gt;
* Center of the view zone tracking target while TWS is on now automatically resets while the TWS is disabled.&lt;br /&gt;
* Now radar locks on target while the tracking is on even while aircraft are pitched significantly.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''Leningrad''' — Guidance angles of the fourth main calibre turret have been corrected to avoid collisions with anti-aircraft guns when firing.&lt;br /&gt;
* '''HMS Hawkins''' — Guidance angle of the main calibre turret has been reduced according to installation limitations from 30 to 19 degrees.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* A bug which caused the amount of SL and GE in the hangar in the player card to not be updated after purchase of an item in the store has been fixed.&lt;br /&gt;
* A bug where after the last machine gun belt was expended, the ammo indicator showed the refill animation has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/Vhr8tL7O8pfV report]).&lt;br /&gt;
* Links to the market for traded items from the &amp;quot;Summer Cocktail&amp;quot; trophy have been added.&lt;br /&gt;
* Tags can now be used in the item search text box. For example, searching for &amp;quot;Danger Zone&amp;quot; will now display only the corresponding trophy, key and decal, but also all camouflages of the trophy, since they have the &amp;quot;Camouflage trophy: &amp;quot;Danger Zone&amp;quot; tag.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* Incorrect displaying of waves in naval battles and replays when the camera was placed low or at a certain distance has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''PlayStation'''&lt;br /&gt;
&lt;br /&gt;
* A bug due to which decals haven't loaded in the vehicle appearance menu after the ground AB game session has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1411|31.08.2022]] (2.17.0.166 (2.17.0.165 - Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''ZTZ88A''' — the number of smoke grenades in a salvo has been reduced from 4 to 2.&lt;br /&gt;
* '''M60, M60A1 (AOS), M60A1 RISE(P), M60A1 &amp;quot;D.C.Ariete&amp;quot;, M60A2, M60A3 TTS, XM-803''' - a bug has been fixed with the incomplete first belt of the machine gun in battle.&lt;br /&gt;
* External fuel tanks have been removed from the vital modules list in the protection analysis.&lt;br /&gt;
* A bug has been fixed where the thermal imager remained in third-person view in replays.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevented the disabling of the automatic countermeasures launch while the player's aircraft survived till the end of a battle.&lt;br /&gt;
* '''P-61A-1, P-61C-1''' - ammo capacity of the turret M2 Browning machine guns has been corrected from 2,120 to 2,240 rounds.&lt;br /&gt;
* '''Sea Hawk FGA.6, Sea Hawk Mk.100''' - the amount of ammo has been corrected from 150 to 200 rounds per gun (from 600 to 800 in total). ([https://forum.warthunder.com/index.php?/topic/559927-sea-hawk-fga6-sea-hawk-mk100-incorrect-ammunition-capacity/ report])&lt;br /&gt;
* '''SNEB type 23''' - explosive weight has been increased from 0.22 to 0.34 kg.&lt;br /&gt;
* A bug has been fixed where in some cases, aircraft were unable to drop a torpedo.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* The issue with camera toggle while deploying a recon aircraft has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1412|07.09.2022]] (2.17.0.184 (2.17.0.179 - Xbox)) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the rocket's sight was displayed in the aircraft gunner's camera.&lt;br /&gt;
* '''UH-1B, UH-1C XM-30, UH-1C''' — a bug has been fixed which prevented gun pod ammo from displaying.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1413|09.09.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* In-game chats have been temporarily disabled. Quick commands are available in the game sessions for players in your team and voice chat is active for squad members.&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Wind_of_Change%22&amp;diff=163706</id>
		<title>Update &quot;Wind of Change&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Wind_of_Change%22&amp;diff=163706"/>
				<updated>2023-06-05T18:59:30Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateWindofChange.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
Update &amp;quot;Wind of Change&amp;quot; ([[wt:en/game/changelog/current/1354|changelog]]) was introduced on 24 March 2022. This update is notable for the introduction of the Israeli ground vehicle tree and the first Israeli helicopter, the Swedish helicopter tree, and new ultra high quality textures and graphical effects.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.15}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[B-26B|B-26B Marauder]]&lt;br /&gt;
* [[A-10A|A-10A Thunderbolt II (Early)]] (Pack)&lt;br /&gt;
* [[A-10A Late|A-10A Thunderbolt II (Late)]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-23MLA (Germany)|MiG-23MLA]]&lt;br /&gt;
* [[Su-22UM3K (Germany)|Su-22UM3K]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-21S]] — cockpit has been updated&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[J-8B]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[F-104S.ASA|F-104S ASA]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[B-26C|B-26C Marauder]]&lt;br /&gt;
* [[Mirage F1C]]&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* Israeli tech tree is available to all players&lt;br /&gt;
* [[F-84F (Israel)|F-84F IAF]] (Premium)&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[LAV-AD]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Turm III]] (Pack)&lt;br /&gt;
* [[PUMA]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[T-55AMD-1]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Black Night]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[ZTZ96A (P)]] (Pack)&lt;br /&gt;
* [[ZTZ88A]]&lt;br /&gt;
* [[M3A3 (1st PTG)]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[ELC bis|ELC bis (1961)]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Strv 105]]&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[Magach 1]]&lt;br /&gt;
* [[Magach 2]]&lt;br /&gt;
* [[M-51]]&lt;br /&gt;
* [[AML-90 (Israel)|AML-90]]&lt;br /&gt;
* [[Sho't]]&lt;br /&gt;
* [[AMX-13 (Israel)|AMX-13]]&lt;br /&gt;
* [[Magach 6]]&lt;br /&gt;
* [[Magach 6A]]&lt;br /&gt;
* [[Magach 6B]]&lt;br /&gt;
* [[Sho't Kal Alef]]&lt;br /&gt;
* [[Sho't Kal Gimel]]&lt;br /&gt;
* [[Gal Batash]]&lt;br /&gt;
* [[Tiran 4S]]&lt;br /&gt;
* [[Zachlam Tager]]&lt;br /&gt;
* [[Hovet]]&lt;br /&gt;
* [[Machbet]]&lt;br /&gt;
* [[Merkava Mk.1B]]&lt;br /&gt;
* [[Merkava Mk.2B]]&lt;br /&gt;
* [[Merkava Mk.4B]]&lt;br /&gt;
* [[Merkava Mk.4M]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Arizona|USS Arizona (BB-39)]]&lt;br /&gt;
* [[Kim Qui|Kim Qui (HQ 605)]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Karl Marx]] (Squadron vehicle)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MPK Pr.12412P]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Valhalla|HMS Valhalla (G45)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[IJN Kongo]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Albatros F543]]&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Ka-52]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[HKP3C]]&lt;br /&gt;
* [[HKP2]]&lt;br /&gt;
* [[HKP9A]]&lt;br /&gt;
* [[HKP9A (FC)]]&lt;br /&gt;
* [[AHS]]&lt;br /&gt;
* [[Mi-28A]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[AH-64A Peten (Israel)|AH-64A Peten]]&lt;br /&gt;
&lt;br /&gt;
= Graphics =&lt;br /&gt;
&lt;br /&gt;
* Selecting of the game client has been added: minimal — has a number of limitations, designed to get acquainted with the game at resolutions less than 1080p; standard — to play at resolutions of 1080p and higher. Also additional ultra HQ textures for playing at 1440/2140p for ground vehicles and environments, aircraft and all models and environments in the game have been added.&lt;br /&gt;
* New surface rendering with significant improvements in the appearance of the ground and other objects in the game environment has been added.&lt;br /&gt;
&lt;br /&gt;
* Thick smoke now casts a shadow.&lt;br /&gt;
* Variety in the visual effects of explosions and large shell hits has been added.&lt;br /&gt;
* New visual effect of dust, grass and leaves being lifted when ground vehicles shoot has been added.&lt;br /&gt;
* New effect of dust blown off ground vehicles when shooting has been added.&lt;br /&gt;
&lt;br /&gt;
* Impulse from shots and explosions now affect nearby trees and vegetation: now they will be realistically deflected by the impulse and leaves will be blown off.&lt;br /&gt;
* Visual effects used in locations have been improved and became more diverse.&lt;br /&gt;
* Visual effects by destruction of the objects on locations have been reworked - significant optimization in terms of performance has been done.&lt;br /&gt;
* The system of wave generation on water has been changed.&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* New location for combined battles &amp;quot;Sun city&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Enduring Confrontation =&lt;br /&gt;
&lt;br /&gt;
* The mission in location &amp;quot;Smolensk&amp;quot; has been transferred to the updated logic. Mission size has been increased to 128x128 km. We remind you that we are gradually transfering missions from the old logic to the new with each major update. The current list of missions that work with the new logic:&lt;br /&gt;
** Afghanistan. Mission size: 128*128&lt;br /&gt;
** Smolensk. Mission size: 128*128&lt;br /&gt;
** Vietnam. Mission size: 128*128&lt;br /&gt;
** Montmedi Sector. Mission size: 64*64&lt;br /&gt;
** Sicily. Mission size: 64*64&lt;br /&gt;
** Spain. Mission size: 128*128&lt;br /&gt;
** Zhengzhou. Mission size: 64*64&lt;br /&gt;
** Zhengzhou. Year 46. Mission size: 64*64&lt;br /&gt;
* New paths for ground convoys in the missions Afghanistan, Vietnam and Smolensk have been added. Convoys will now have the ability to appear not only at the edges of the map but also at the centre of the mission.&lt;br /&gt;
* 3 new missions for the game mode &amp;quot;Helicopter PvE confrontation:&lt;br /&gt;
** Afghanistan&lt;br /&gt;
** Skyscrapers&lt;br /&gt;
** Vietnam&lt;br /&gt;
* Missions are smaller in size compared to regular confrontation.&lt;br /&gt;
* Players start in the team that controls fewer territories than the opponent. When territories are captured by the player team, new spawn points will appear.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes =&lt;br /&gt;
&lt;br /&gt;
* Hard-kill active protection systems have been added&lt;br /&gt;
** APS Drozd (Т-55AMD-1)&lt;br /&gt;
** APS Iron Fist (Black Night)&lt;br /&gt;
** APS Trophy-HV (Merkava Mk.4M)&lt;br /&gt;
* ST-A3, Type 61 - gear control ratios and the number of gears have been adjusted ([https://forum.warthunder.com/index.php?/topic/542684-2021-12-16-213023-type-61-transmission-ratio-is-incorrect/ report]).&lt;br /&gt;
* ST-A3 - a bug with incorrect sight magnification data has been fixed. Magnification values have been fixed from 8-15.9х to 4-8х. ([https://forum.warthunder.com/index.php?/topic/531054-2021-12-16-213023-st-a-3-incorrect-gunner-sight-magnifications-and-fov/ report])&lt;br /&gt;
* STB-1, Strv 103 (all), Type 74 (all) - depletion order from ammo stowage has been adjusted.&lt;br /&gt;
* Type 74 (all) - vertical targeting speed has been reduced from 4,5 to 4 degrees per second. Source: 制式要綱 ７４式戦車 Ｄ９００２ // 仮式要綱 ７４式戦車(Ｂ) Ｄ９００２Ｂ // 制式要綱 ７４式戦車(Ｅ) Ｄ９００２Ｅ&lt;br /&gt;
* Type 74 C/E/F/G, Type 87 - gear control ratios and the number of gears have been adjusted. Rear speed has been reduced from 14.1 to 7.4 km/h. ([https://forum.warthunder.com/index.php?/topic/542997-2021-12-16-213023-type-74-series-gear-ratio-is-incorrect/ report])&lt;br /&gt;
* Type 87 -  vertical targeting speed has been reduced from 90 to 56 degrees per second. ([https://forum.warthunder.com/index.php?/topic/540995-2021-11-30-211092-type-87-spaag-wrong-targeting-speed/ report])&lt;br /&gt;
* Type 89 - elevation targeting speed has been reduced from  60 to 24 deg./sec; horizontal - from 60 to 30 deg./sec. ATGM launchers vertical targeting speed has been reduced from 25 to 2 deg./sec. Max elevation angle in launchers has been increased from 12 to 20 degrees. Ammo capacity of the 7.62 MG has been increased from 1,000 to 2,000 rounds. Source: 制式要綱 ８９式装甲戦闘車 Ｄ ８００９ // 制式要綱 ８９式装甲戦闘車(B) Ｄ ８００９B&lt;br /&gt;
* Type 89 - gear control ratios and the number of gears have been adjusted. [https://forum.warthunder.com/index.php?/topic/540687-2021-11-17-211061-type-89-wrong-number-of-gears/ report]&lt;br /&gt;
* Begleitpanzer 57 - stabiliser on the 57mm gun has been added ([https://forum.warthunder.com/index.php?/topic/529061-29-07-2021-27095-begleitpanzer-57-stabilizer-new-sources/ report]). // Ammo capacity has been increased from 96 to 148 rounds. ([https://forum.warthunder.com/index.php?/topic/513511-28-07-2021-27084-begleitpanzer-57-missing-ammunition-capacity/ report]) // Parameters of the AP rounds have been adjusted. Explosive weight in the default AP round has been increased from 75 to 300 grams; overpressure damage added; shell type has been changed to SAP; armour penetration values have been decreased correspondingly. ([https://forum.warthunder.com/index.php?/topic/528653-29-07-2021-27084-begleitpanzer-57-incorrect-projectile-weight-and-explosive-mass-for-ammunition/ report])&lt;br /&gt;
* M60A1 (all), M60, M60A2, M60A3 TTS (all), M247, Strv 104, Olifant Mk.1a, M47 (105), CM11  - gear control ratios and the number of gears have been adjusted. Source: TM 9-2520-223-34 &amp;amp; P // TM-5-5420-202-20-1 // TM 9-2350-257-20-2-3-1.&lt;br /&gt;
* Strf 9040C, Strf 9056, Strf 9040B, Lvlv 9040C, CV90120, CV90105 TML - gear control ratios and the number of gears have been adjusted ([https://forum.warthunder.com/index.php?/topic/525010-29-07-2021-cvstrf-90-and-lvkv-9040c-series-incorrect-transmission-gears-and-performance/ report]).&lt;br /&gt;
* AMX-30B2 (all) - gear control ratios and the number of gears have been adjusted ([https://forum.warthunder.com/index.php?/topic/537918-amx-30b2-incorrect-number-of-gear/ report]).&lt;br /&gt;
* Strv m/39 (all), Strv m/40L - a bug has been fixed that caused incorrect behaviour on slopes.&lt;br /&gt;
* D2 - gear control ratios and the number of gears have been adjusted ([https://forum.warthunder.com/index.php?/topic/544301-2022-01-01-213053-char-d2-wrong-gearbox/ report]).&lt;br /&gt;
* AMX-32 - gear control ratios and the number of gears have been adjusted ([https://forum.warthunder.com/index.php?/topic/537905-amx-32-incorect-gear-and-reverse-speed/ report]).&lt;br /&gt;
* MARS 15 - gun elevation angle has been reduced from 18 to 15 degrees ([https://forum.warthunder.com/index.php?/topic/537481-mars-15-wrong-elevation/ report])&lt;br /&gt;
* AMX-13 (FL11), EBR (1951), EBR (1963) - horizontal targeting speed has been reduced  from 30 to 26 deg./sec; vertical targeting speed has been reduced from 4.5 to 4 deg./sec ([https://forum.warthunder.com/index.php?/topic/545651-2022-01-24-213076-fl-11-turret-wrong-targeting-speed/ report]).&lt;br /&gt;
* AMX-13 (FL11), EBR (1951) - sight magnification has been reduced from 7.5х to 5.8х ([https://forum.warthunder.com/index.php?/topic/541843-fl-11-turret-wrong-optic-characteristic/ report]).&lt;br /&gt;
* Valentine IX (all), Valentine XI - armour of the hull sides has been reduced from 50 to 43 mm. ([https://forum.warthunder.com/index.php?/topic/537349-valentine-ix-xi-side-armour/ report])&lt;br /&gt;
* Valentine IX (all), Valentine XI - vertical targeting angles have been adjusted from -12/+20 to -8/+17 degrees ([https://forum.warthunder.com/index.php?/topic/537350-valentine-ix-xi-vertical-guidance/ report])&lt;br /&gt;
* Archer - fire rate has been increased from 10.5 to 12.7 rpm ([https://forum.warthunder.com/index.php?/topic/381852-fwd-oct182017-archer-incorrect-reload-rate/ report]).&lt;br /&gt;
* AML-90, Eland 90 Mk.7 - sight magnification has been reduced from 6.0х to 5.5х ([https://forum.warthunder.com/index.php?/topic/540477-aml-90-wrong-sight/ report]).&lt;br /&gt;
* Ratel 90 - sight magnification has been increased to 5.5х ([https://forum.warthunder.com/index.php?/topic/540477-aml-90-wrong-sight/ report]).&lt;br /&gt;
* M163 - amphibious ability has been revoked, since the vehicle requires preparation before entering water. Source: TM 9-2350-300-10 - Operator's Manual (Crew) for Gun, Air Defense Artillery, Self-Propelled, 20-mm, M163&lt;br /&gt;
* M4A3(76)W, M4A3(76)W (Japan) - traverse aiming speed has been reduced from 24 to 21 deg./sec. ([https://community.gaijin.net/issues/p/warthunder/i/cF8SaroxnHtn report]).&lt;br /&gt;
* Pz.III M, Pz.III N (all), Panther D, Tiger H1, Tiger H1 (Animal Skin), Sd.Kfz.234/2, Pz.IV G (all), StuG III G (Italy) - correct model of the 91mm German smoke grenades have been added.&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes =&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
&lt;br /&gt;
* AP, AP-I, APT-I rounds for machine guns and cannons of calibres over 12.7mm have been transferred to the Jacob de Marre formula for armour penetration&lt;br /&gt;
* Ki-49-IIa - the configuration of the turret armament has been corrected from MG15 to Type 89.&lt;br /&gt;
* 37mm М10 gun - rate of fire has been adjusted from 163 to 165 rpm ([https://forum.warthunder.com/index.php?/topic/461607-14919-us-37mm-m10-cannon/ report])&lt;br /&gt;
* AN-M30A1 bomb - bomb weight has been corrected from 100 to 110 lbs. Source: &amp;quot;United States bombs and fuzes 1944&amp;quot; &amp;quot;OP 1664, US Explosive Ordnance, Volume 2&amp;quot;&lt;br /&gt;
* AN-M66A2 bomb- bomb weight has been corrected from 2,000 to 2,196.5 lbs. Source: &amp;quot;OP 1280, Aircraft Bombs&amp;quot; &amp;quot;OP 2216, Aircraft Bombs, Fuzes, and Associated Components&amp;quot;&lt;br /&gt;
* AN-M64A1 bomb - bomb weight has been corrected from 500 to 535 lbs. Source: &amp;quot;USNBD - US Bombs and Fuzes, Pyrotechnics&amp;quot; &amp;quot;OP 1664, US Explosive Ordnance, Volume 2&amp;quot;&lt;br /&gt;
* AN-M65 bomb - bomb weight has been corrected from 1,000 to 1,104 lbs. Source: &amp;quot;OP 1280, Aircraft Bombs&amp;quot; &amp;quot;OP 2216, Aircraft Bombs, Fuzes, and Associated Components&amp;quot; &amp;quot;TM 9-1325-200, Bombs and Bomb Components&amp;quot;&lt;br /&gt;
* AN-M57 bomb - bomb weight has been corrected from 250 to 260 lbs. Source: &amp;quot;USNBD - US Bombs and Fuzes, Pyrotechnics&amp;quot; &amp;quot;OP 1664, US Explosive Ordnance, Volume 2&amp;quot;&lt;br /&gt;
* 1,600 lbs AN-MK 1 — mass of the bomb has been reduced from 1,600 to 1,590 lbs. Explosive mass has been increased from 94.8 to 97.5 kg. Source: &amp;quot;OP 1280, Aircraft Bombs&amp;quot; &amp;quot;OP 2216, Aircraft Bombs, Fuzes, and Associated Components&amp;quot; &amp;quot;TM 9-1325-200, Bombs and Bomb Components&amp;quot;.&lt;br /&gt;
* 250 G.P. Mk.IV bomb - bomb weight has been corrected from 250 to 230 lbs. Source: &amp;quot;British bombs and fuzes pyrotechnigs detonators USNBD 1944&amp;quot; &amp;quot;OP 1665, British Explosive Ordnance&amp;quot;&lt;br /&gt;
* 500 G.P. Mk.IV bomb - bomb weight has been corrected from 500 to 470 lbs. Source: &amp;quot;British bombs and fuzes pyrotechnigs detonators USNBD 1944&amp;quot; &amp;quot;OP 1665, British Explosive Ordnance&amp;quot;&lt;br /&gt;
* 1000 G.P. Mk.I  bomb - bomb weight has been corrected from 1,000 to 1,093 lbs. Source: British bombs and fuzes pyrotechnigs detonators USNBD 1944&amp;quot; &amp;quot;OP 1665, British Explosive Ordnance&amp;quot;&lt;br /&gt;
* 1000 M.C. Mk.I bomb - bomb weight has been corrected from 1,000 to 1,046 lbs. Source: British bombs and fuzes pyrotechnigs detonators USNBD 1944&amp;quot; &amp;quot;OP 1665, British Explosive Ordnance&amp;quot;&lt;br /&gt;
* 4000 H.C. Mk.II bomb - bomb weight has been corrected from 4,000 to 3,930 lbs. Source: British bombs and fuzes pyrotechnigs detonators USNBD 1944&amp;quot; &amp;quot;OP 1665, British Explosive Ordnance&amp;quot;&lt;br /&gt;
* AIM-9C Sidewinder missile - model of the missile has been fixed ([https://forum.warthunder.com/index.php?/topic/540397-aim-9c-sidewinder-incorrect-weight-and-model/ report])&lt;br /&gt;
* RedTop missile - explosives weight has been corrected from 31 to 18.1 kg&lt;br /&gt;
* Firestreak missile - explosives weight has been corrected from 22,7 to 8,75 kg.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* Su-6(АМ-42), Su-6(М-71F) - armour of the aircraft has been corrected.&lt;br /&gt;
* Su-22М3 - weapon preset &amp;quot;Kh-29L х2 + Kh-25ML х2 + R-60 х2&amp;quot; has been added&lt;br /&gt;
* MiG-23MF, MiG-21-bis-SAU - incorrect naming of the R-60 modification has been corrected to R-60MK.&lt;br /&gt;
* A-4 (all versions) - a bug has been fixed in which part of the pylons might remain when the wings are torn off.&lt;br /&gt;
* A-7D - test flight has been changed from carrier to airfield.&lt;br /&gt;
* S.O.4050 Vautour IIN -  a bug has been fixed in which only one pilot was displayed on the aircraft's info card ([https://community.gaijin.net/issues/p/warthunder/i/39lK2jXcecdw report])&lt;br /&gt;
* Meteor F.8 - a bug has been fixed in which there was an incorrect modification required for the AR rockets.&lt;br /&gt;
* Me 262A-2 - aircraft class has been changed from &amp;quot;fighter&amp;quot; to &amp;quot;strike aircraft&amp;quot;.&lt;br /&gt;
* SA 341F - IR mode has been changed to NVD.&lt;br /&gt;
* F-5A (China)  - RWR modification has been removed. This system is available by default, same as similar aircraft in the previous update. Cost of modification will be refunded to the owners.&lt;br /&gt;
* Q-5A  - RWR modification has been removed. This system is available by default, same as similar aircraft in the previous update. Cost of modification will be refunded to the owners.&lt;br /&gt;
* A-4E Early (M) - ammo capacity of the 30mm DEFA-552 gun has been changed from 100 to 150 rounds per gun.&lt;br /&gt;
* F-84F (all versions) - weapon setup &amp;quot;2х 2,000 lbs LDGP Mk84 bomb + 2x 1,000 LDGP Mk83 bomb&amp;quot; has been added.&lt;br /&gt;
* F-100D (France) — setup of the  6х 750lbs, 4x 1,000lbs MK83 and 2х Zuni rockets has been added.&lt;br /&gt;
* He 111H-16 - SC2500 &amp;quot;Max&amp;quot; bomb has been added.&lt;br /&gt;
* A-7D - GBU-8 bomb has been added.&lt;br /&gt;
* S.O. 4050 Vautour II (all versions) - bomb setups have been grouped into nations. French Vautours use the 'lbs' bombs; Israeli Vautours use domestic bombs.&lt;br /&gt;
* BTD-1 - 6x250 lbs bomb setup has been revoked. 1,600 lbs bomb has been added.&lt;br /&gt;
* Fiat G.91 R/1 - AA-20 and AS-20 missiles have been added to suspended weaponry.&lt;br /&gt;
* F.C.20 Bis - The weight of the explosive mass for the 37mm armour piercing chamber shell has been changed from 230 to 23 gramm.&lt;br /&gt;
* Boomerang MkII — setup of the 2x 250lbs bombs has been added.&lt;br /&gt;
* MiG-23MLD — a bug has been fixed with missing pylons for the setups &amp;quot;FAB-250-М62 + missile&amp;quot; (R-24R, R-24T, R-23R, R-23T).&lt;br /&gt;
* XA-38 — separate bomb drop has been added for the external bombs below the fuselage.&lt;br /&gt;
* F-4EJ / EJ Kai Phantom II — gunpod icon has been corrected.&lt;br /&gt;
* F-4 Phantom II (all versions) — a bug has been fixed which prevented info on the gunpods in xray mode.&lt;br /&gt;
* Significant FPS drop after airborne radar switch on has been fixed.&lt;br /&gt;
* Freeze after kill streak aircraft spawn has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes =&lt;br /&gt;
&lt;br /&gt;
* He 111 (all modifications), Ju 88C-6, Ju 388, FW 200 - Flight model has been updated. Engine operation modes have been clarified (issue with unstable engine rpm has been fixed). Fuel distribution by fuel tanks has been corrected. Wing, fuselage, tail and propeller blade polars have been recalculated and refined. Clarified behaviour when operating mechanisation (e.g. wheels, flaps). Improved behaviour when diving at high angles.&lt;br /&gt;
* Ki-43 (all modifications) - Flight model has been updated. Wing, fuselage, tail and propeller blade polars have been recalculated and refined. Clarified behaviour when operating mechanisation (e.g. wheels, flaps). Controllability on mouse aiming control type has been improved.&lt;br /&gt;
* F-86E, F-86F, F-86K, Canadair Sabre - Elevator pitch angles and animation have been corrected. Throttle tightness and balancing speed dependencies have been adjusted. Probability of crashes during sharp manoeuvres by using mouse aiming control type has been reduced.&lt;br /&gt;
* B-17E, B-17E late, B-17G, TBF-1c - Flight model has been updated. Clarified behaviour when operating mechanisation (e.g. wheels, flaps). Aileron efficiency at low speeds has been reduced. Bomb bay open/close time has been adjusted according to available documentation (10-12 s). Engine shutdown time has been corrected. Thermodynamics has been updated (temperature dependence on altitude and airspeed has been clarified).&lt;br /&gt;
* Douglas AD-2 / AD-4 - Flight model has been updated. Aileron efficiency at low speeds has been reduced. Engine shutdown time has been corrected.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Naval weaponry: ==&lt;br /&gt;
&lt;br /&gt;
* Fire control system has been added to:&lt;br /&gt;
** Akebono&lt;br /&gt;
** Ikazuchi&lt;br /&gt;
* Radar has been added to:&lt;br /&gt;
** RN Eugenio di Savoia&lt;br /&gt;
** Kerch&lt;br /&gt;
* Shell type changes:&lt;br /&gt;
** 200mm Type 88 AP round - from APC to APCBC&lt;br /&gt;
** 305mm Mark IIa semi-AP round - from CPC to SAPCBC 343mm semi-AP round- from CPC to SAPCBC&lt;br /&gt;
&lt;br /&gt;
== Naval characteristics, physics and damage model: ==&lt;br /&gt;
&lt;br /&gt;
* Anti-torpedo bulges have been fixed. Previously, they might not work against torpedoes with fewer explosives than what they were designed for.&lt;br /&gt;
* Hull break parameters of destroyers and cruisers have been adjusted for torpedo hits in the centre of a ship. Destroyers could be insta-killed by torpedoes with the explosives weight over 300 kg. Torpedoes with over 500 kg of explosives are able to hull break destroyers by hitting at almost any part. Light cruisers can have their hull broken by torpedoes of over 500 kg of explosives when hit in the middle of a ship. Ammo stowages can also be blown up by torpedo hits.&lt;br /&gt;
* In Arcade battles, parameters of the torpedo dive before it hits a battleship or heavy cruiser. Previously, a torpedo may lack a depth, and it might hit the armour belt, especially when a ship motions on waves.&lt;br /&gt;
* Reload time penalty has been disabled in the AB, when an ammo elevator is damaged or destroyed.&lt;br /&gt;
* All naval guns have had their shell dispersion ellipse adjusted. Based on historical materials that were used to fix the ballistics of shells in the previous update (the list was published in the notes for update &amp;quot;Winged Lions&amp;quot;), we recalculated the size of the shell dispersion ellipses in a salvo. The size of the ellipse has been significantly reduced, allowing you to hit a target at a greater distance more often.&lt;br /&gt;
* Armour belts and vertical armoring of battleships have been separated into destructible plates. Armour belt plates and internal vertical longitudinal armour in battleships can now be destroyed by kinetic and explosive damage. For example, to destroy a 350 mm armour plate, 2-4 direct hits with a 305 mm armour-piercing projectile will be required. The lower the kinetic energy of the projectile, the less damage it can cause to the armour plate. Projectiles with relatively low energy are not able to destroy the armour plate. After destruction, the armour plate will be considered destroyed and passes the shock wave and some of the fragments behind, and can also pass the armour-piercing projectile, which will nearly not lose its penetrating capability.&lt;br /&gt;
* The flooding mechanics have been reworked for all ships. The capacity of the drainage pumps is now evenly distributed over the entire vessel. The time of pumping water depends entirely on the serviceability of the pumps and the amount of water in the interior of the ship. In general, the pumping time of one compartment has been reduced, and the pumping of several compartments at the same time has become more levelled.&lt;br /&gt;
* Crew compartments have been redistributed on all bigger ships, the crew has also been distributed among all compartments and modules in such a way that most of it is concentrated in the bridge (or in the area of the conditional bridge). The smallest amount is located at the extremities. And sometimes they don't exist at all.&lt;br /&gt;
* Positions of the plot rooms have been corrected on RN Eugenio di Savoia, Kerch, and US cruisers and battleships.&lt;br /&gt;
* Positions of modules and armour have been corrected for SGB Grey Goose and SGB Grey fox.&lt;br /&gt;
* Size of fuel tanks has been corrected for the Т31 and  Т22 destroyers, in accordance to the blueprints.&lt;br /&gt;
* Position of the ammo stowages of the main calibre guns has been corrected in accordance to the blueprints:&lt;br /&gt;
** HMS Calpe&lt;br /&gt;
** HMS Brissenden&lt;br /&gt;
** USS Helena&lt;br /&gt;
* Armoring has been adjusted in accordance to the blueprints:&lt;br /&gt;
** Scharnhorst&lt;br /&gt;
** USS Wyoming&lt;br /&gt;
** USS North Dakota&lt;br /&gt;
** USS Pensacola&lt;br /&gt;
** USS Northampton&lt;br /&gt;
** USS Portland&lt;br /&gt;
* Admiral Graf Spee - armour has been adjusted. Central part of the armour belt: 100mm=&amp;gt;80mm. (Source: RM 25/7020 RM 25/7270 RM 25/7232)&lt;br /&gt;
&lt;br /&gt;
== Naval Visual models and visual parts: ==&lt;br /&gt;
&lt;br /&gt;
* All ships with cannon artillery now feature uneven salvo mechanics. Previously, all guns and turrets fired simultaneous salvoes. Now, there is an interval between shots fired from different guns and turrets on a ship. The interval duration depends on conditional excellence of the fire control systems: the older the ship, the longer the interval between shots in a salvo. For example, a salvo of casemate guns located on the battery deck, in single casemates or grouped in platoons, is able to fire only by command of the first crew member, has the longest interval between shots. Post-war automatic and semi-automatic guns with remote fire control will fire simultaneously, as before. The sequence of shots in a salvo is random each time. The new mechanics are designed to diversify the visuals of the game.&lt;br /&gt;
* USS Raleigh - AA guns have been changed to comply with the layout of the year 1942.&lt;br /&gt;
* Flags animation has been corrected:&lt;br /&gt;
** USS Barker&lt;br /&gt;
** USS Welborn C Wood&lt;br /&gt;
** USS Raleigh&lt;br /&gt;
** SMS Westfalen&lt;br /&gt;
** HMS Kent&lt;br /&gt;
* RM Eugenio Di Savoia - shields on 20mm AA guns have been removed.&lt;br /&gt;
* USS Aylwin - draught has been adjusted&lt;br /&gt;
* HMS Kelvin: Type 291 radar removed in accordance with the equipment of the ship in 1939.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* Flusi 1 has been renamed to Krischan der Große&lt;br /&gt;
* Tashkent - a bug with the display of the stern rangefinder has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* The timer for switching the battle trophies with vehicles in the item store to the new ones has been added. The switch will take place at 12:00 GMT on the 10th of April.&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* Sets of Israeli decals for aircraft and decorations for ground vehicles, available for completing tasks and purchasing for GE, have been added.&lt;br /&gt;
* Profile icons 'modern tankmen' have been enabled.&lt;br /&gt;
* New decals for repair assistance and fire extinguishment assistance have been added.&lt;br /&gt;
* T-64B, ZSU-23-4 - new late single tone camo has been added, available for completing tasks and purchasing for GE. Terms of obtaining other camos have been recalculated.&lt;br /&gt;
&lt;br /&gt;
= Awards =&lt;br /&gt;
&lt;br /&gt;
* Set of Israeli medals has been added.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* Resolution of icons in the modification window, suspended weaponry and icons in the quick access panel (shells, artillery call, scouting, smoke grenades etc) have been improved.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* Fire extinguishment assistance is now available for all allies (previously was available for squad mates and light tanks only).&lt;br /&gt;
* Repair assistance  is now available for all allies (previously was available for squad mates and light tanks only). Squad mates and light tanks accelerate the repair x3, other types of allied vehicles - x2.&lt;br /&gt;
* Ships now provide repair assistance automatically, instead of by holding a button, since the assistance does not impose any restrictions on them, unlike ground vehicles.&lt;br /&gt;
* A tooltip has been added with a suggestion to thank an ally after successfully helping to repair or extinguish a fire by pressing the &amp;quot;Radio message to the team&amp;quot; button once. When you press the button, a &amp;quot;Thank you!&amp;quot; radio message will be sent to the team chat.&lt;br /&gt;
* A tooltip has been added with a suggestion to apologize to the allies after the destruction of a member of their team by pressing the &amp;quot;Radio message to the team&amp;quot; button once. When you press the button, a radio message &amp;quot;Sorry!&amp;quot; will be sent to the team chat.&lt;br /&gt;
* Manual target designation has been added for radars. 2 control axes are used to move the designation cue. This designation method can be used instead of target cycling.&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the PlayStation® platform. =&lt;br /&gt;
&lt;br /&gt;
* Ultra-high definition textures presets have been added as DLC for playing at 1440/2140p: for ground vehicles and environments, aircraft and all models and environments in the game.&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the Xbox platform. =&lt;br /&gt;
&lt;br /&gt;
* Ultra-high definition textures presets have been added as DLC for playing at 1440/2140p: for ground vehicles and environments, aircraft and all models and environments in the game.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1355|28.03.2022]] (2.15.0.19) ==&lt;br /&gt;
&lt;br /&gt;
* Pz.IV E, Pz.IV F1, Pz.IV F2, Pz.IV G, Pz.IV H, Pz.IV J, Pz.Bef.Wg.IV J — an erroneous element of a strip on the damage indicator has been removed.&lt;br /&gt;
* Z.1007 bis series 3 — a bug with a double displaying of received damage on the indicator has been fixed.&lt;br /&gt;
* He 111 H-3 — a bug that caused unresearched aircraft to be displayed in the hangar with boxes on parachutes has been fixed.&lt;br /&gt;
* Now unresearched aircraft will be displayed in the hangar without suspended weaponry.&lt;br /&gt;
* Fiat G.91 pre-serie — a bug with the incorrect number of machine guns in the vehicle card has been fixed. It previously displayed 8 machine guns instead of 4 ([https://community.gaijin.net/issues/p/warthunder/i/4MDYX18YsMeS report]).&lt;br /&gt;
* F-8E — a bug where the pylon was missing for missiles in the suspended weaponry setup &amp;quot;Aim-9D + 2000 pounds MK84 bomb&amp;quot;, has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/2oKqmAmHOB7c report]).&lt;br /&gt;
* MiG-23MLA — the icon for the GSH-23L cannons in the suspended weaponry menu has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/VnKs6qiuMOUx report 1]) ([https://community.gaijin.net/issues/p/warthunder/i/Pf3UUKRpzJx8 report 2]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1356|30.03.2022]] (2.15.0.29 (2.15.0.28 — Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* M60 AMBT — a bug has been fixed that prevented automatic distance setup on the machine guns after using the laser rangefinder.&lt;br /&gt;
* T-55A, T-55AM-1, T-55AMD-1 — the thickness of the bulkhead in the engine compartment has been adjusted: 20mm -&amp;gt; 5mm.&lt;br /&gt;
* Type-75 MLRS — 3rd person view camera has been repositioned.&lt;br /&gt;
* T-80U — armouring of the spare tracks has been adjusted: 30mm -&amp;gt; 20mm.&lt;br /&gt;
* Merkava Mk.4B — missing armouring elements have been restored.&lt;br /&gt;
* Gal Batash — Material of the hull front has been fixed from rolled homogeneous steel to cast homogeneous steel. Corrected the ammo capacity of the coaxial gun (1750 -&amp;gt; 5950) and AA machine guns (5950 -&amp;gt; 1750).&lt;br /&gt;
* LAV-AD — a bug has been fixed with missing info in the max speed of the M247 rocket.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A-4N — the sequence of the Shafrir 2 missile launch from the pylons has been adjusted.&lt;br /&gt;
* Buccaneer S.1 S.2 — the sequence of the AGM-12B missile launch from the pylons has been adjusted.&lt;br /&gt;
* F-84F (all) — a bug has been fixed where the weapon setup &amp;quot;2х 1,000lbs LDGP MK83 + 12 HVAR&amp;quot; bombs were mounted on the wrong pylon ([https://community.gaijin.net/issues/p/warthunder/i/Z6NyUhfMbV8h report]).&lt;br /&gt;
* Meteor F Mk.8 Reaper — separate bomb drop has  been added for bombs mounted below the fuselage .&lt;br /&gt;
* F-5A — the name of the modification has been corrected from Flares/RWS to Flares/Chaff.&lt;br /&gt;
* Mirage F1C — automatic control and damping have been corrected.&lt;br /&gt;
* A bug has been fixed where on respawning in a helicopter while firing from the forward-firing gun/machine gun, the message &amp;quot;Fire is not available during repair&amp;quot; was displayed.&lt;br /&gt;
* A bug has been fixed where &amp;quot;air to ground&amp;quot; radars were able to display only targets in the line of sight of the optical system.&lt;br /&gt;
* A bug has been fixed where, when using a gamepad, it was difficult to lock on to target in the TV camera of the guided weapons.&lt;br /&gt;
&lt;br /&gt;
'''Naval Vessels'''&lt;br /&gt;
&lt;br /&gt;
* MPK project 12412P — the Strela MANPADS has been removed from x-ray view.&lt;br /&gt;
* Krasny Kavkaz — a bug has been fixed that prevented use of the second and third ammo types in battle. Ammo racks in the main calibre turrets have been unified.&lt;br /&gt;
* SF40 light and heavy — a bug has been fixed that caused sinking when attempting to enable the pumps.&lt;br /&gt;
* A bug has been fixed where a vessel moved backwards after automatic braking to launch recon aircraft with the &amp;quot;Abrupt stop&amp;quot; button. The bug might be observed during and after recon aircraft flight.&lt;br /&gt;
* Destroyed armour plates now framed in red in the x-ray mode.&lt;br /&gt;
* Position of the coal bunkers, fuel tanks and bulges has been changed in the hit camera to improve the display of the main modules.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Freezes caused when quitting the game have been fixed.&lt;br /&gt;
* A bug has been fixed where in some cases  selecting a fighter in ground AB might lead to a crash while playing in the Compatibility graphics setting using full control mode.&lt;br /&gt;
* Freezes on the PS4 that might occur in EC missions, have been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The sound of the GAU-8 Avenger gun on the A-10A has become much more distinctive when heard from the ground.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1357|01.04.2022]] (Server update) ==&lt;br /&gt;
'''Surface Pacifiers'''&lt;br /&gt;
&lt;br /&gt;
* Acoustic-M7 cannon: fire rate has been reduced from 15 to 6.6 cycles per minute. Source : &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 1. Pg 3048&amp;quot;&lt;br /&gt;
* Acoustic-M7 cannon: damage area has been reduced from +-3 to +-2 degrees vertical/horizontal. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 1 Pg. 3018&amp;quot;&lt;br /&gt;
* Maul-Q 180mm gun: fire rate has been adjusted from 3 to 6 rounds per minute. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets&amp;quot;  . Book 3. Pg 1072&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1358|05.04.2022]] (Server update) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* PUMA — in all modes the BR has been increased from 8.3 to 9.0.&lt;br /&gt;
* Zachlam Tager — in all modes the BR has been decreased from 7.3 to 6.7.&lt;br /&gt;
* Type 60 ATM — in all modes the BR has been decreased from 7.0 to 6.7.&lt;br /&gt;
* Begleitpanzer 57 — the BR in AB has been increased from 9.0 to 9.3, and in RB from 8.7 to 9.0.&lt;br /&gt;
&lt;br /&gt;
'''Helicopters'''&lt;br /&gt;
&lt;br /&gt;
* Mi-28A — in all modes the BR has been increased from 9.7 to 10.0.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* Mirage F1C — Matra R550 Magic 2 missiles have been added. Modification Matra 530F has been moved to the tier III.&lt;br /&gt;
* J-8B — additional weapon presets have been added.&lt;br /&gt;
* PL-5B — self-destruct fuse has been adjusted 40 sec → 23 sec, max overload 20 G → 30 G, instantaneous thrust 36 kN → 27.9 kN.&lt;br /&gt;
&lt;br /&gt;
'''Children of Arachis'''&lt;br /&gt;
&lt;br /&gt;
* Red Spear ATGM — Penetration value has been increased from 1000mm → 1700mm. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets. Book 2, Pg 728&amp;quot;.&lt;br /&gt;
* Fire Stone ATGM — Maximum flight distance has been changed from 7 km → 2 km. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets. Book 2, Pg 331&amp;quot;.&lt;br /&gt;
* 180 mm Maul-Q cannon — Type of the explosive material has been clarified (Composition V → TNT), as well as muzzle velocity (1200 m/sec → 900 m/sec) and non-contact target sensor release radius (5m → 2.5m) for the Maul-MP-HE shell. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets. Book 2, Pg 832&amp;quot;.&lt;br /&gt;
* 40 mm McUW-3A cannon — Armour thickness necessary for fuse detonation has been changed (0.1mm → 25mm), fuse delay distance (0.5m → 1.5m) and noise level (-17%). Source: &amp;quot;Official report for Military Imperium Council. Combat light vehicles. Book 2, Pg. 2018&amp;quot;.&lt;br /&gt;
* R-LAU — Rocket launcher stabiliser has been added. Launcher aiming speed has been changed from 5 deg/sec to 15 deg/sec. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 1, Pg. 2323&amp;quot;.&lt;br /&gt;
* R-LAU — Fire rate of the launcher has been changed from 144 rounds/min to 240 rounds/min. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 1, Pg. 2324&amp;quot;.&lt;br /&gt;
* R-LAU — Smoke grenades fired under the tank have been added. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 1, Pg. 2318&amp;quot;.&lt;br /&gt;
* R-LAU — Replenishment time has been changed from 45 sec to 30 sec.&lt;br /&gt;
* Q-AD, CT-T, R-LAU, S-0NC, D-0TR, TOPTER — Night vision devices have been removed. Source: &amp;quot;Official report for Military Imperium Council. Combat vehicles sights. Book 2, Pg 138&amp;quot;.&lt;br /&gt;
* CT-T, R-LAU — durability of the side skirts (180mm → 54mm) and hull side armour (200mm → 20mm) have been decreased against kinetic rounds. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 2, Pg. 1328&amp;quot;.&lt;br /&gt;
* S-0NC — durability of the side skirts (300mm → 60mm) and hull sides armour (300mm → 30mm) have been decreased against kinetic rounds. Source: &amp;quot;The Irulan Report. Book 2, Pg 362-363&amp;quot;.&lt;br /&gt;
* D-0TR — durability of the side skirts (300mm → 60mm) and hull sides armour (300mm → 30mm) have been decreased against kinetic rounds. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 2, Pg. 1218&amp;quot;.&lt;br /&gt;
* Noise parameters on the move have been adjusted: Q-AD -35%; S-0NC, D-0TR +25%. Source: &amp;quot;Official report for Military Imperium Council. Combat vehicles, Design and Development. Book 1, Pg. 214&amp;quot;.&lt;br /&gt;
* Parameters of the orbital beam emitter attack have been adjusted: speed of the aiming point over the planet's terrain 2.5 m/s → 4 m/s, trajectory delay 3 s → 2 s. Source: &amp;quot;The official report for the High Council of Lansdraad. Lasguns. Book 4, Pg 283-294&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1359|06.04.2022]] (2.15.1.29 (2.15.1.28 — Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* Turan II — a bug has been fixed that prevented the reloading of the smoke grenades.&lt;br /&gt;
* Magach 6A — a bug has been fixed that resulted in displaying of a stabiliser in the FCS menu and vehicle profile.&lt;br /&gt;
* KV-122 — values in the rear armouring have been corrected in the info card.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A-10A, A-10A Late — a bug has been fixed that prevents display in the info cards of the weight of the weapons suspended on hardpoints/pylons.&lt;br /&gt;
&lt;br /&gt;
'''Naval Vessels'''&lt;br /&gt;
&lt;br /&gt;
* Albatros, Bussard - ammo capacity of the 76mm guns has been increased from 230 to 800 rounds ([https://forum.warthunder.com/index.php?/topic/536021-ammunition-capacity-on-the-class-143-albatross-vessels/ report]).&lt;br /&gt;
* HMS Jervis - 40mm 2pdr QF Mk.IIc has been moved to the utility guns group.&lt;br /&gt;
* Overestimated repair time of naval vessel modules has been fixed. Vital modules, such as engines, engine rooms, boiler rooms, now can be repaired within 30-40 seconds. The repair time of other modules has also been decreased. Simultaneous repair doesn't cause penalties to the overall repair time. A timer indicates the repair time for the most complex module in repair. If a vessel receives new damage during a repair, the indicator displays the repair time of the most damaged module at that moment, while the repair time of the previous module remains the same and is completed at its original time.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused the camera in ground battle replays to fly through the gun's barrel when the replay is paused.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1360|06.04.2022]] (Server update) ==&lt;br /&gt;
'''April's chest'''&lt;br /&gt;
&lt;br /&gt;
* In addition to the vehicle coupons from previous April events that can currently be won from the box, the same vehicles can now drop not as coupons, but will be automatically applied to your account - vehicle coupons will continue to drop alongside this. This increases the chance to get a vehicle without devaluing any currently held coupons. If a player gets a vehicle that they own already, they receive 1,000,000 SL instead.&lt;br /&gt;
* Coupon drop counters are split into item categories (coupon for vehicle, coupon for camo, coupon for decoration, Hat trophy), that allows instant drop on an item in each category after opening the required number of chests, instead of a random item in a random category.&lt;br /&gt;
* Battle trophies with boosters, wagers and orders now open into separate items both in the April's chest content list, and in the chest spinner.&lt;br /&gt;
* It is necessary to restart the game for correct chest description and opening the chest.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1361|07.04.2022]] (2.15.1.13) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''MiG-23MLA''' — a bug has been fixed that resulted in flares/chaff flying in front of the aircraft.&lt;br /&gt;
* '''М197 gun''' — overheating time has been reduced ([https://forum.warthunder.com/index.php?/topic/547073-m197-autocannon-overheating-time-is-vastly-incorrect/ report]).&lt;br /&gt;
* '''F-84F (all versions)''' — a bug has been fixed that allowed using the weapon selector to fire the upper row of the HVAR rockets before the lower ([https://community.gaijin.net/issues/p/warthunder/i/1TDupg9O6cNS report]).&lt;br /&gt;
* '''Nesher''' — a bug has been fixed where in some weapon setups the MK82 bombs might be visually detached from pylons.&lt;br /&gt;
&lt;br /&gt;
'''Ground Vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''ELC bis''' — a bug that created additional missing camouflages has been fixed.&lt;br /&gt;
* '''ZTZ88A''' — a bug has been fixed that prevented obtaining some of the additional camouflages for completing tasks.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1362|11.04.2022]] (Server update) ==&lt;br /&gt;
'''[PvE] Helicopter battles'''&lt;br /&gt;
&lt;br /&gt;
* BR ranges have been changed from 7.7-9.3 / 9.7+ to 7.7-9.0 / 9.3+.&lt;br /&gt;
* Calculation period for useful actions has been changed from 15 to 10 minutes.&lt;br /&gt;
* Activity counters, rewards for useful actions, and RP reward at the end of a session have been adjusted and split into the BR ranges.&lt;br /&gt;
* '''Mi-24A''' — battle rating in Arcade battles has been changed from 9.0 to 9.3.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1363|13.04.2022]] (2.15.1.47 (2.15.1.46 — PlayStation®, Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''R-LAU''' — the armour penetration capability of the Cudgel-33A missile has been adjusted from 1800-&amp;gt;1300mm. Source: &amp;quot;Official report for Military Imperium Council. Combat heavy vehicles. Book 1, Pg. 2325&amp;quot;.&lt;br /&gt;
* '''Zachlam Tager''' — disappearing missiles have been fixed.&lt;br /&gt;
* '''Т-72А, Т-72АВ TURMS-T, Т-72B, Т-72B 1989, Т-90А''' — armouring of the spare tracks has been adjusted from 30 → 20 mm.&lt;br /&gt;
* '''Leopard 2A4, Leopard 2A5, Leopard 2A6, Leopard 2PL, Strv 121, Strv 122A, Strv 122B PLSS''' — targeting angles of the AA machine gun have been adjusted. The elevation angles in the right hemi-sphere have been increased from 20 to 75 degrees.&lt;br /&gt;
* '''M60A1 (AOS), M60A1 RISE(P), M60A3 TTS, Magach 6A, M60A3 TTS(CN), M60A1 &amp;quot;D.C.Ariete&amp;quot;''' — a bug has been fixed that allowed the machine gun passing through elements of the turret.&lt;br /&gt;
* '''M3 Bradley''' — localization of the TOW ATGM has been corrected.&lt;br /&gt;
* '''M4 Sherman tanks''' — pivot radius has been reduced.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft/Helicopters'''&lt;br /&gt;
&lt;br /&gt;
* '''Etendard IVM''' — a ballistic calculator for rockets has been added.&lt;br /&gt;
* '''Saab A32A''' — incorrect naming in the modification of bombs has been corrected.&lt;br /&gt;
* '''AB 205 A-1''' — missed animation of the rotation of the minigun has been fixed.&lt;br /&gt;
* '''AH-1G''' — missed animation of the rotation of the М195 gun has been fixed.&lt;br /&gt;
* Saab JA-37, Saab AJ-37 - a bug has been fixed that caused an incorrect engine speed and available thrust.&lt;br /&gt;
* '''Matra R530, Matra R530E''' — max launch range has been adjusted from 15km to 18km ([https://forum.warthunder.com/index.php?/topic/489504-fwd2020-06-29-199034-mirage-iiic-matra-r530e-incorrect-flight-range/ report])&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused overestimated prices on Soviet naval vessels for weapon presets with 45-36NU torpedoes.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Parameters in AA guns of the helipads have been adjusted. The number of AA guns has been reduced from 4 to 2, AA guns now fire only warning shots dealing no damage; fire range has been reduced from 3,500 to 3,000 metres.&lt;br /&gt;
* A low reward in Silver Lions has been added to the &amp;quot;Children of Arachis' ' mission for all actions in combat that are normally awarded in random battles.&lt;br /&gt;
* A bug has been fixed where falling bushes from gun fire sounded like falling trees and caused clouds of dust.&lt;br /&gt;
* Looped sound has been fixed in the boat tutorial mission.&lt;br /&gt;
* A bug has been fixed that caused trees to appear on the airfield in the &amp;quot;Sicily&amp;quot; mission.&lt;br /&gt;
* A bug has been fixed for some helicopters which caused ground vehicles to disappear in the sight camera on long distances&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1364|20.04.2022]] (2.15.1.65 (2.15.1.64 - Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''M113A1 (TOW), M113A1 (TOW), Swingfire, Type 75 MLRS, RakJPz 2, RakJPz 2 (HOT)''' — a bug has been fixed where selecting the AA gun in the radial menu disabled the missile launchers.&lt;br /&gt;
* Missing animation of empty cartridges has been restored.&lt;br /&gt;
* '''ZTZ96A, ZTZ96A (P)''' — sight magnification has been increased from 8х to 6х-11х. The generation of the gunner's thermal imager has been changed from first to second. Source: compilation of the players' feedback; data on the Al-Khalid tank with similar targeting equipment ([https://community.gaijin.net/issues/p/warthunder/i/wdzcfR1xKpZj report]).&lt;br /&gt;
* '''ZTZ99-II, ZTZ99-III''' — sight magnification has been increased from 8х to 6х-11х. Source: compilation of the players' feedback; data on the Al-Khalid tank with similar targeting equipment ([https://community.gaijin.net/issues/p/warthunder/i/wdzcfR1xKpZj rеport]).&lt;br /&gt;
* '''BMP-1''' - wave shield and position of the missile in the hangar have been fixed.&lt;br /&gt;
* '''Magach 6A''' - BR has been reduced in all gaming modes from 8.0 to 7.7.&lt;br /&gt;
* '''M3A3 Stuart''' — mass of the tank has been adjusted from 12.6 t to 14 t ([https://forum.warthunder.com/index.php?/topic/550485-2022-04-16-215155-the-light-tank-m3a3-has-the-wrong-combat-weight/ report])&lt;br /&gt;
* '''M163, M113A1 (TOW), CM25, ASRAD-R''' — material of the side skirts has been corrected from construction steel to rubber fabric.&lt;br /&gt;
* '''PUMA''' — a bug has been fixed that led to ammunition disappearance from the hull ammo racks after destruction of the ammo in the turret's rear.&lt;br /&gt;
* '''LAV-AD''' — rate of fire of the 25mm GAU-12U gun has been adjusted from 2,200 rpm to 1,800 rpm. ([https://forum.warthunder.com/index.php?/topic/550240-2022-03-28-215019-lav-ad-fire-rate/ report])&lt;br /&gt;
* '''LAV-AD''' — a bug has been fixed where the HE round was dubbed in the shell list in the protection analysis menu.&lt;br /&gt;
* '''Lvkv 9040C''' — name of the radar has been fixed in the x-ray mode.&lt;br /&gt;
* '''Zachlam Tager''' — a bug has been fixed with missing data on the elevation drive speed and targeting angles of the missile launcher in the xray mode.&lt;br /&gt;
* '''FV102 Striker''' — a bug has been fixed with missing data on the explosives type and TNT equivalent on the info cards of the missiles ([https://community.gaijin.net/issues/p/warthunder/i/EoSqr0V968ur report])&lt;br /&gt;
* A bug has been fixed due to which it was possible to control the ATGM via the AA machine gun sight: '''T-55AM-1, Т-55AMD-1, Т-62M-1, Т-64B, Т-72B (1989), Т-72B3, 2S25M, XM803, MBT-70, KPz-70, M60A2, M551, CM-25, AMX-30 ACRA, Marder A1-, Raketenjagdpanzer 2, Raketenjagdpanzer 2 (HOT), Wiesel 1A2, M113A1 (TOW), Type 60 ATM, FV102 Striker, FV438 Swingfire.'''&lt;br /&gt;
* A bug has been fixed due to which the radiator grills were hidden in the protection view: '''M2A2, M2A4, M2A4 (1st Arm.Div.), M3 Stuart, M3A1 Stuart, M3A1 (USMC), M3A3 (1st PTG), M3A3 Stuart (China), M3A3 Stuart (Italy), M3A3 Stuart (France), M5A1, M5A1 (China), Stuart VI (5th CAD), M8 HMC, M8 HMC (China), M8A1, M3 Lee, Grant I, Grant I (Great Britain), М-3 Medium, M4A2, M4A2 (76) W, M4A2 (USSR), M4A3 (105), M4A3 (105) (France), Cobra King, M4A3E2, M4A3E2 (France), M4A3E2 (76) W, M4A3 (76) W, M4A3 (76) W (Japan), M4A4 (China), M4A4 (1st PTG), M4A4 (Italy), M4A4 (France), M4A4 (SA50), Sherman Firefly, Sherman Vc, Merkava Mk.1 (USA), Merkava Mk.2B, Merkava Mk.2B (USA), M163, M163 (Israel), M901, SIDAM 25, SIDAM 25 (Mistral), T92, M22, LVT(A)(1), T14, M56, T25, M10 (China), M4A5 Ram II, M2, M6A1.'''&lt;br /&gt;
* '''M3 Lee''' — position of the commander's hatch while rotating the turret has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Planet Arrachis vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''R-LAU''' — noise parameters while a rocket is launching has been increased by 50%. Source: Official report for Military Imperium Council. Combat vehicles, Design and Development. Book 1, Pg. 215.&lt;br /&gt;
* '''Q-AD''' — operational time of the Red spear missile cruise engine has been increased from 5 to 15 sec, thrust has been reduced from 230 to 100 N. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets. Book 2, Pg 729&amp;quot;.&lt;br /&gt;
* '''R-LAU''' — reload time has been increased from 30 to 35 sec.&lt;br /&gt;
* '''180mm Maul-Q cannon''' — remote fuse arming distance has been reduced from 300 to 100 m. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets. Book 2, Pg 833&amp;quot;.&lt;br /&gt;
* '''140mm ATW gun''' — remote fuse arming distance has been reduced from 300 to 100 m. Source: &amp;quot;The official report for the High Council of Lansdraad. Heavy Assault cannons and rockets. Book 2, Pg 813&amp;quot;.&lt;br /&gt;
* '''40mm McUW-3A gun''' — remote fuse arming distance has been reduced from 300 to 50 m. Source: &amp;quot;Official report for Military Imperium Council. Combat light vehicles. Book 2, Pg. 2017&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''JA37C''' — naming of the RWR has been changed from AN/APR-25 to APP-73 ([https://forum.warthunder.com/index.php?/topic/549283-ja-37c-wrong-rwr-name/ report]).&lt;br /&gt;
* '''F-84F''' — ballistic calculator mode for bombs has been changed from CCIP to CCRP ([https://forum.warthunder.com/index.php?/topic/532432-f-84f-missing-feature-the-ccrp-capability-of-a-ballistic-computer/ report 1]) ([https://forum.warthunder.com/index.php?/topic/548735-f84f-should-not-have-bomb-ccip-should-be-ccrp/ report 2]).&lt;br /&gt;
* '''Douglas AD-2''' — a bug has been fixed which prevented separate rocket launches in the 12 HVAR + 2 Tiny Tim weapon setup.&lt;br /&gt;
* '''Ju 188 A-2''' — a bug has been fixed that prevented the upper turret from shooting at correct targeting angles.&lt;br /&gt;
* '''Me 264''' — a bug has been fixed with a missing trail from the rightmost jet engine.&lt;br /&gt;
* A bug has been fixed with the CCRP ballistic computer that preserved the drop area marker even after disabling when the aerial target is locked on.&lt;br /&gt;
* A bug has been fixed with a CCRP ballistic computer which preserved the aiming area for unguided bombs when launching the air-to-surface missiles.&lt;br /&gt;
* A bug has been fixed with the missing radar mode display (radar/IRST) in the user's interface ([https://community.gaijin.net/issues/p/warthunder/i/N2PV1gmiUvAB report]).&lt;br /&gt;
* '''F-104 (all versions)''' - flight model has been updated, controllability after releasing the flaps has been improved.&lt;br /&gt;
* '''F-104A''' - engine has been changed to the more powerful J79-GE-3B&lt;br /&gt;
* '''MiG-21S''' - rudder animation has been fixed.&lt;br /&gt;
* '''A-7E''' - aileron animation has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Disabled effects for the seakeeping modules in the Arcade battles have been fixed.&lt;br /&gt;
* Dubbed lead marker that was displayed on the back side of the direction of the shot.&lt;br /&gt;
* '''HMS Armada, HMAS Tobruk''' — a bug has been fixed which allowed torpedo launch through the ships' hull&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Blackening of the remote landscape on minimal graphic settings has been fixed.&lt;br /&gt;
* A bug has been fixed that prevented compatibility mode.&lt;br /&gt;
* The invisible obstacle under the bridge in the &amp;quot;Down the river&amp;quot; mission has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1365|21.04.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* We have temporarily disabled the display of ship decorators for allies and enemies. Only the player who placed the decorator will be able to see it.&lt;br /&gt;
* A bug has been fixed that made the Mission Editor unavailable for the following aircraft: A-10A, A-10A Late, F-104S.ASA, Su-22UM3K (Germany), MiG-23MLA (Germany), J-8B, Mirage F1C, Kfir C.2.&lt;br /&gt;
* You are now able to purchase the April chest and the key in bulk of up to 100 pieces.&lt;br /&gt;
* An option of skipping the April chest animation has been introduced.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1366|27.04.2022]] (2.15.1.83 (2.15.1.78 - PlayStation®, Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that allowed installation of naval decorations on ground vehicles ([https://community.gaijin.net/issues/p/warthunder/i/0vb8wHUBcQWt report]).&lt;br /&gt;
* A bug has been fixed where after turret traverse drive repair the visual model of the turret on some vehicles was aligned directly forward ([https://community.gaijin.net/issues/p/warthunder/i/EOpO6xtr7f7z report]).&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevented air-to-air missile launch while the IRST lock-on was enabled.&lt;br /&gt;
* A bug has been fixed where hover mode could be disabled when switching to the &amp;quot;Controls&amp;quot; menu.&lt;br /&gt;
* Ki-61/100 (all versions) — effects of high-speed airflow to the rudders were reduced in order to make a pull-out easier.&lt;br /&gt;
* JA 37 С — calibre of countermeasures has been set to 55mm ([https://forum.warthunder.com/index.php?/topic/552223-ja-37c-countermeasures-should-count-as-largre-caliber/ report]).&lt;br /&gt;
* Wirraway — separate bomb drop has been added in accordance with &amp;quot;Wirraway Operation Instructions&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Helicopter PvE'''&lt;br /&gt;
&lt;br /&gt;
* The delay between the start of the ground battle and activation of the AA guns has been increased. Players now have more time to react to the battle and leave a dangerous area.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the reload time of hydroplanes landed on allied water capture points was equal to the reload time in mid-air, instead of the airfield reload time.&lt;br /&gt;
* USS Arizona — a bug has been fixed where AI gunners weren't firing the main calibre guns at the enemy.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* The setup of aircraft and helicopters in Ground Arcade battles has been reworked and complemented ([https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vS57-PeBILTuJUpdfx0-lWe8tYicPZXaTeCz7DqHI0FjPpjpb2R4MlZvtuMCmVzpm8gtTM3bRWJDMH2/pubhtml see the full table]):&lt;br /&gt;
** One aircraft setup in the BR range of 7.3+ has been changed to three setups in the ranges of 7.3-8.3, 8.7-9.7 and 10.0+.&lt;br /&gt;
** One helicopter setup in the BR range of 9.0+ has been changed to two setups in the ranges of 8.0-9.0 and 9.3+;&lt;br /&gt;
** Aircraft and aircraft weapon setups at BR 7.0 and below have been partially updated.&lt;br /&gt;
* A bug has been fixed that prevented the found session notification sound in background mode.&lt;br /&gt;
&lt;br /&gt;
'''Xbox'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused turret twitch while switching from the commander's sight to 3rd person view ([https://community.gaijin.net/issues/p/warthunder/i/zzBGrXVN1aLx report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1367|05.05.2022]] (2.15.1.93) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevents the maximum reverse speed stated in the manuals.&lt;br /&gt;
* Vignette of the gun sight has been reduced for rank I-IV vehicles.&lt;br /&gt;
* Centurion (all versions) — pivot radius has been reduced.&lt;br /&gt;
* Type 87 RCV — sight magnification has been corrected from 2.7x-12.0x to х8&lt;br /&gt;
* Jagdtiger — a bug has been fixed that prevents display of the armour values of the hull front upper and lower plates in the hangar.&lt;br /&gt;
* LAV-AD — armour piercing capabilities of the М247 rockets have been corrected for angled hits.&lt;br /&gt;
* Machbet — a bug has been fixed that prevents SAM launches when the commander is knocked out.&lt;br /&gt;
* Merkava Mk.4B, Merkava Mk.4M — a bug has been fixed that disabled blowout panels of the ammo rack located behind the turret.&lt;br /&gt;
* Merkava Mk.4B, Merkava Mk.4M — vertical targeting angles of the commander's sight have been adjusted from -10…+20 to -20…+60 degrees; stabilisation of the commander's sight has been added.&lt;br /&gt;
* T-72M2 Moderna — armour description of the turret has been corrected in xray mode.&lt;br /&gt;
* VT1-2, Begleitpanzer 57 — a bug has been fixed that prevented gun breech damage when the module in not shot through.&lt;br /&gt;
* Zachlam Tager — moved to rank IV. Research, purchase, repair and crew training costs have been changed correspondingly, as well as other economic values.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* MiG-23MLA — incorrect depletion order of countermeasures has been fixed, upper blocks now run first.&lt;br /&gt;
* Kfir C.2, Kfir C.7 — countermeasure ammo in each block has been increased from 16 to 18.&lt;br /&gt;
* Reset of the time fuse for bombs while changing game mode has been fixed.&lt;br /&gt;
* F.C.20 Bis — missing description of rounds of the same type has been corrected for &amp;quot;Armoured targets&amp;quot; and &amp;quot;Aerial targets&amp;quot; belts.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* PTF-7 — a bug has been fixed that prevented maximum speed declared in the operation manual.&lt;br /&gt;
* HMS Cadiz — year of modification has been corrected&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* You can now toggle the view of custom camos available on the Market in the vehicle customization menu. View offer displayed once for each camo, At the moment, the option is available for camos from the &amp;quot;Winds of change&amp;quot; trophy.&lt;br /&gt;
* A bug has been fixed where mouse sensitivity increased after enabling the option &amp;quot;Fix gun direction in mouse view&amp;quot;.&lt;br /&gt;
* Display of the grass at long distances has been improved (LOD settings have been corrected).&lt;br /&gt;
* Missing highlights of the vehicles' outlines have been fixed for SB replays.&lt;br /&gt;
* A bug has been fixed that disabled the &amp;quot;Invert axis&amp;quot; option for traverse and pitch axis on a weapon ([https://forum.warthunder.com/index.php?/topic/518572-fwd-2021-07-08-270100-invert-axis-button-in-pitch-axis-for-weapons-aiming-in-controls-does-not-invert-axis/ report]).&lt;br /&gt;
* Vehicles from the latest game events (Crafting event and the 5th season of the Battle Pass) that are available from the Market, have been added to the tech trees.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1368|06.05.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed incorrect display of the real value of the &amp;quot;Bomb activation time (sec)&amp;quot;, which could occur after switching the game difficulty mode.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1369|12.05.2022]] (2.15.1.102) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Dardo, VCC-80/30''' — the incorrect animation of the HE-IT round on the info card has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/chsLRnhg3NZr report]).&lt;br /&gt;
* '''FV102 Striker''' — armour penetration values on the info card have been corrected ([https://forum.warthunder.com/index.php?/topic/399643-rptd-24feb2018-152mm-pen-on-striker-stat-card/ report]).&lt;br /&gt;
* '''15 cm Pz.W.42''' — armour penetration values on the info card have been corrected.&lt;br /&gt;
* '''T-80U, T-90A''' — targeting angles in the TKN-4 commander's sight have been adjusted from -5/+10 to -20/+30 degrees. Source: Изделие 478Б. Техническое описание и инструкция по эксплуатации, 1985.&lt;br /&gt;
* '''LVT(A)(4)''' — the name of the vehicle on the info card has been corrected ([https://community.gaijin.net/issues/p/warthunder/i/6suyuvV3fq7U report]).&lt;br /&gt;
* '''Begleitpanzer 57''' — the automatic loader has been added to the ATGM launcher ([https://forum.warthunder.com/index.php?/topic/498635-2020-09-17-1101065-begleitpanzer-57-tow-reload-should-be-automatic/ report]).&lt;br /&gt;
* '''Т-72M2 Moderna''' — a bug has been fixed where a reload time was overestimated .&lt;br /&gt;
* '''Phòng không T-34, Phòng không T-34 (USSR)''' — different visibility values have been equalised, visibility of both vehicles are now set to 120% ([https://community.gaijin.net/issues/p/warthunder/i/O7AXcDFc0CMU report]).&lt;br /&gt;
* '''IS-4M''' — AA machine gun is now controlled by the gunner.&lt;br /&gt;
* '''T29, T30, T34''' — AA machine guns are now controlled by the gunner.&lt;br /&gt;
* '''Merkava Mk.4B''' — material and thickness of the spare tracks on the turret have been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''MiG-21S''' — a bug has been fixed where in some situations the texture of pylons remains on the detachment line while the pylons are detached.&lt;br /&gt;
* '''AD-2 / AD-4 (all versions)''' — icons of the 1,000 lbs bombs have been corrected in all weapon presets.&lt;br /&gt;
* '''S-13OF rocket''' — the weight has been corrected to 69 kg. Source: &amp;quot;Неуправляемая авиационная ракета С-13ОФ - Концерн «Калашников»&amp;quot;; and others&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1370|16.05.2022]] (2.15.1.106) ==&lt;br /&gt;
&lt;br /&gt;
* Battle chat is now available again for both teams. Please be advised: to avoid violations of the communication rules, there is a message pause that is set equal to 30 seconds between each message you send. We will continue to monitor the situation, and, if the number of violations in battle chat increases, we will have to disable it again.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1371|18.05.2022]] (2.15.1.111 (2.15.1.108 - PlayStation, Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the reload indicator of the hard-kill active protection remains after a respawn when a previous vehicle was destroyed while reloading the protection system rounds.&lt;br /&gt;
* Repair time of the hard-kill protection has been halved.&lt;br /&gt;
* Reload time of the hard-kill protection rounds has been reduced by 25%.&lt;br /&gt;
* '''Vickers Mk.7''' — a bug has been fixed with overestimated repair time for optics.&lt;br /&gt;
* '''M50''' — a bug has been fixed that resulted in overestimated recoil impulse of the recoilless rifles.&lt;br /&gt;
* '''Centauro I 120''' — a bug has been fixed that resulted in overestimated recoil impulse of the 120mm main gun ([https://forum.warthunder.com/index.php?/topic/499097-rptd-centauro-mgs-recoil-unrealistically-high/ report]).&lt;br /&gt;
* '''Challenger 2 TES, Challenger 2 (2F)''' — the stabilizer has been added to the Enforcer Remote Weapon Station ([https://forum.warthunder.com/index.php?/topic/499855-2020-11-04-1101133-challenger-2-2f-enforcer-rws-lacks-vertical-stabiliser/ report]).&lt;br /&gt;
* '''Strv 103-0, Strv 103A, Strv 103С''' — a bug has been fixed that resulted in overpressure damage to the crew when the engine compartment is destroyed.&lt;br /&gt;
* '''Machbet''' — a bug has been fixed that prevented automatic range setup from laser rangefinder.&lt;br /&gt;
* '''AMX-10RC''' — a bug has been fixed where HUD indicated stabilizer mode is on when the vehicle lacks stabilizer.&lt;br /&gt;
* '''M4A3 (105)''' — calibre of the smoke round has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/lZarf6tRXP3M report]).&lt;br /&gt;
* Search-and-track radars with plan position indicators now have 360 deg. lock-on capability. This option allows locking on target without moving a turret to its direction. This update is available for:&lt;br /&gt;
** '''VEAK 40'''&lt;br /&gt;
** '''Chieftain Marksman'''&lt;br /&gt;
** '''AMX-30 DCA'''&lt;br /&gt;
** '''ZSU-23-4'''&lt;br /&gt;
** '''ZSU-37-2'''&lt;br /&gt;
* '''ZSU-23-4''' — several radar modes have been added in 30° and 90° sectors. Actual radar features variable searching sector in 30…90° range.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''Mirage F1C, Kfir 2.C, Su-22UM3K, MiG-23MLA, F-104S.ASA, J-8B, A-10A Thunderbolt II (early), A-10A Thunderbolt II (late)''' — [[wt:en/news/7620-development-custom-weapon-setups-for-aircraft-en|custom weapon setups]] are now available.&lt;br /&gt;
* A bug has been fixed with AAM seeker warm-up by pressing the &amp;quot;drop/launch&amp;quot; button ([https://community.gaijin.net/issues/p/warthunder/i/QhQGMZHD3RpW report]).&lt;br /&gt;
* A bug has been fixed that prevented SPI set in the air for aircraft with optical lock-on (e.g. MiG-27K, Jaguar GR.1A, etc.).&lt;br /&gt;
* '''AD-2''' — a bug has been fixed that required the Tiny Tim modification to be researched for opening the 2,000 lbs bombs.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''Groza''' — firing angles over the ship's bow have been corrected.&lt;br /&gt;
* '''Admiral Hipper, Prinz Eugen''' — firing angles have been corrected at the bow's davits.&lt;br /&gt;
* '''IJN Ikoma''' — circulation angle has been reduced.&lt;br /&gt;
* '''IJN Syonan''' — the type of the main calibre guns have been corrected.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Flickering of some objects (trees, etc) at high graphical settings have been fixed ([https://community.gaijin.net/issues/p/warthunder/i/5NwwlXt40Wgn report]).&lt;br /&gt;
* A bug has been fixed that resulted in decals removal from vehicles by the application crash.&lt;br /&gt;
* A bug has been fixed that prevented removing friends from the friend list of the Steam version of the game.&lt;br /&gt;
* &amp;quot;Awards&amp;quot; button in the &amp;quot;Achievements&amp;quot; menu has become brighter.&lt;br /&gt;
* A bug has been fixed where icons and names of vehicles in local and server replays of the Realistic and Simulator battles were displayed only for players from the left column of the statistics chart.&lt;br /&gt;
* A bug has been fixed due to which enemy aircraft markers were displayed at shorter distances than stated in the crew skills.&lt;br /&gt;
* Position of the sun, moon and stars now correspond to the actual latitude/longitude.&lt;br /&gt;
* Time delay of placing marks on the minimap has been reduced from 30 to 1 second.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1372|19.05.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Planned [https://docs.google.com/spreadsheets/d/e/2PACX-1vT8q3kF2ckEimOi1NACzig7LQssUysxoe3Y7ZK_cR5QAcaiLdAvVZ9ct9uBTK_xMqab4m7YLrpOUxNZ/pubhtml BR changes] have been implemented.&lt;br /&gt;
* '''Su-22UM3K''' — a bug has been fixed that allowed the use of FAB-500 bombs on the internal wing pylons.&lt;br /&gt;
* '''F-104S ASA''' — a bug has been fixed where it was possible to fire the M61A1 guns while using the Aspide A1 missiles.&lt;br /&gt;
* '''J-8B''' — a bug has been fixed that allowed the use of PL-5B missiles on the internal wing pylons. The armament system of the jet fighter allows the use of up to 4 missiles at a time.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1374|25.05.2022]] (2.15.1.126 (2.15.1.125 - PlayStation, Xbox)) ==&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Type 60 SPRG, Maus, E-100, BMP-3''' — a bug has been fixed that disabled the machine gun while an auxiliary weapon is selected.&lt;br /&gt;
* '''Zachlam Tager''' — a bug with an underestimated firing range has been fixed.&lt;br /&gt;
* '''AMX-13-M24''' — targeting angles have been adjusted from -10°...15° to -8°…15° ([https://forum.warthunder.com/index.php?/topic/552432-amx-13-m24-wrong-depression/ report]).&lt;br /&gt;
* '''AMX-13-M24''' — gun stabiliser has been added ([https://forum.warthunder.com/index.php?/topic/552431-amx-13-m24-missing-stabilizer/ report])&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* Sight point colour change option has been added for helicopter HUD&lt;br /&gt;
* '''J-7E''' — a bug has been fixed where elements of the wings or pylons remain behind when the wings are detached.&lt;br /&gt;
* '''F11F-1''' — the number of rockets has been corrected in the pop-up info of the 52x FFAR rockets pod in the secondary weapons menu.&lt;br /&gt;
* '''J-8B''' — PL-5B missiles have been moved from the external wing pylons to the internal wing pylons. The total amount of available PL-5B missiles doesn't change, allowing you to mount weapons to external pylons.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Twitching of the torpedo lead marker at long distances has been fixed in Arcade battles.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* The initial speed of aircraft in tank Arcade battles now depends on the session BR and type of air battle:&lt;br /&gt;
** 1.0-3.0 — 300 km/h;&lt;br /&gt;
** 3.3-5.7 — 400 km/h;&lt;br /&gt;
** 6.0-7.0 — 500 km/h;&lt;br /&gt;
** 7.3-9.7 — 600 km/h;&lt;br /&gt;
** 10.0+ — 700 km/h;&lt;br /&gt;
** helicopters — 200 km/h.&lt;br /&gt;
* Aircraft and helicopter setup for tank Arcade battles has been updated ([https://docs.google.com/spreadsheets/d/e/2PACX-1vSRUf5aPzBA3YrlFD9Na3HC9Fq3OrN5-2KjxbIL7Get5VUNRWfU_wsFez6wW4BM4FIakpWd2jBeU6Dp/pubhtml see table]).&lt;br /&gt;
* A bug has been fixed where when scrolling the contact list any status change of contacts reverts to the start of the list.&lt;br /&gt;
* Timer icon has been returned for remote fuse HE rounds.&lt;br /&gt;
* A bug has been fixed where a reject message to the squadron application might be displayed outside the &amp;quot;Squadron journal&amp;quot; menu.&lt;br /&gt;
* A bug has been fixed where selecting the icon of a vehicle in the &amp;quot;Objective vehicles&amp;quot; menu might select other vehicles in the tech tree.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1375|30.05.2022]] (2.15.1.133) ==&lt;br /&gt;
&lt;br /&gt;
* Trim vane folding time for amphibious tanks has been increased.&lt;br /&gt;
* A bug has been fixed that may have resulted in a client crash while firing in the high tier Naval battles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1376|01.06.2022]] (2.15.1.141) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that resulted in an inverted vertical mouse view when switching to binoculars while the option &amp;quot;Fix gun direction in mouse view&amp;quot; is enabled&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* Aircraft with built-in optical targeting systems are now able to set the targeting point in the sky while in 3rd person view.&lt;br /&gt;
* A bug has been fixed where it was difficult to zoom out in the sight when stabilised on target as an ATGM gunner, and while moving the sight in third person view.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused huge circles and graphic artefacts.&lt;br /&gt;
* A bug has been fixed that allowed several messages in battle chat without delay ([https://community.gaijin.net/issues/p/warthunder/i/OCFzwey5FdII report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1377|06.06.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Scoring parameters in helicopter PvE mode have been corrected:&lt;br /&gt;
** Minimal point multiplier for damage, critical damage, destruction and destruction assist, whilst taking into account the BR of the player and enemy vehicles, has been increased by 400%;&lt;br /&gt;
** Point multiplier for damage and destruction of enemy bases has been reduced by ~ 54.5%.&lt;br /&gt;
* A bug has been fixed where the base durability in the &amp;quot;City&amp;quot; mission for helicopter PvE mode was lower than in other missions.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1378|08.06.2022]] (2.15.1.146 (2.15.1.144 Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* In the marker-less game modes, 1st generation ATGMs do not fall on the ground anymore when switching to binoculars.&lt;br /&gt;
* '''Sho't''' — a bug has been fixed with the minimal gun depression angle over the engine compartment. The minimal angle has been corrected from +5 to 0 degrees ([https://community.gaijin.net/issues/p/warthunder/i/uM08JIAHMnFY report])&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''F-104S.ASA''' — a bug has been fixed with a missed gun in custom weapon presets in xray mode.&lt;br /&gt;
* '''F-4C Phantom II''' — a bug has been fixed where the belly-mounted gun was displayed in the xray mode instead of installed wing gun pods.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Initial speed of attacker and bomber aircraft in Ground Arcade battles has been increased (fighters' speed remains):&lt;br /&gt;
** from 600 to 680 km/h in sessions of BR 7.3 — 9.7;&lt;br /&gt;
** from 700 to 800 km/h in sessions of BR 10+.&lt;br /&gt;
* Aircraft setup in Ground Arcade battles has been updated:&lt;br /&gt;
** IL-28Sh and Me 262 C-2b — have been removed in session of BR 7.3 — 8.3;&lt;br /&gt;
** AH-1S early and BO 105 PAH-1 — have been removed in sessions of BR 8.0 — 9.0;&lt;br /&gt;
** UH-1D (Germany) — a bug has been fixed with incorrect weapons in the setup with unguided rockets.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1379|09.06.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Aircraft setup in ground Arcade battles has been updated:&lt;br /&gt;
** The following aircraft have been added to the bomber list of BR 7.3 — 9.7:&lt;br /&gt;
*** A-7D with AGM-65A x4 (instead of 1000 lb x12)&lt;br /&gt;
*** Yak-38M with S-24B x4&lt;br /&gt;
*** A-4N (Israel) with AGM-65A x3 (instead of 1000 lb x5)&lt;br /&gt;
** The following aircraft have been added to the bomber list of BR 10.0+:&lt;br /&gt;
*** F-5E with AGM-65B x4&lt;br /&gt;
*** F-4E Phantom II with AGM-65B x4&lt;br /&gt;
*** MiG-27K with Kh-29T x2 (instead of FAB-500M-62 x7)&lt;br /&gt;
*** Su-17M2 with S-24B x6 (instead of FAB-500M-62 x8)&lt;br /&gt;
* Changes to helicopter PvE mode:&lt;br /&gt;
** BR ranges have been changed from 7.7-9.0 / 9.3+ to 7.7-9.3 / 9.7+.&lt;br /&gt;
** Score multiplier for damaging and destroying enemy bases has been reduced by 20%.&lt;br /&gt;
** BR of helicopters have been updated for Arcade battles:&lt;br /&gt;
*** AB 205 A-1: 8.3 → 7.7&lt;br /&gt;
*** H-34: 8.3 → 8.0&lt;br /&gt;
*** AH-1G: 8.3 → 8.7&lt;br /&gt;
*** Mi-4AV: 8.3 → 8.7&lt;br /&gt;
*** UH-1D (Germany): 8.7 → 9.0&lt;br /&gt;
*** UH-1B: 8.7 → 9.0&lt;br /&gt;
*** UH-1C: 8.7 → 9.0&lt;br /&gt;
*** UH-1C XM-30: 8.7 → 9.0&lt;br /&gt;
*** SA 316B Alouette III: 9.0 → 8.7&lt;br /&gt;
*** A.109EOA-2: 9.3 → 8.7&lt;br /&gt;
*** IAR 316B: 9.3 → 8.7&lt;br /&gt;
*** AH-1S early: 9.3 → 9.7&lt;br /&gt;
*** SA 341F Gazelle: 9.7 → 9.0&lt;br /&gt;
*** SA 342M Gazelle: 9.7 → 9.3&lt;br /&gt;
*** Mi-24P HFS 80 (Germany): 9.7 → 10.0&lt;br /&gt;
*** Mi-24P (Germany): 9.7 → 10.0&lt;br /&gt;
*** Mi-24V: 9.7 → 10.0&lt;br /&gt;
*** Mi-24P: 9.7 → 10.0&lt;br /&gt;
*** HKP9A (FC): 10.0 → 9.7&lt;br /&gt;
*** Mi-28A: 10.0 → 10.3&lt;br /&gt;
*** AH-1Z: 10.0 → 10.3&lt;br /&gt;
*** EC-665 Tiger HAP: 10.3 → 10.0&lt;br /&gt;
*** Ka-50: 10.3 → 10.7&lt;br /&gt;
*** AH-64DJP: 10.3 → 10.7&lt;br /&gt;
*** Mi-35M: 10.3 → 10.7&lt;br /&gt;
*** EC-665 Tiger UHT: 10.7 → 10.3&lt;br /&gt;
*** Ka-52: 10.7 → 11.0&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Winged_Lions%22&amp;diff=163705</id>
		<title>Update &quot;Winged Lions&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Winged_Lions%22&amp;diff=163705"/>
				<updated>2023-06-05T18:59:17Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateWingedLions.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
Update &amp;quot;Winged Lions&amp;quot; ([[wt:en/game/changelog/current/1328|changelog]]) was introduced on 14 December 2021. This update is notable for the introduction of the Israeli aircraft tree and the first Israeli ground vehicles, shipborne reconnaissance aircraft, and new wind-affected visual effects.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.13}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[F-105D|F-105 Thunderchief]]&lt;br /&gt;
* [[OS2U-1]] (updated model)&lt;br /&gt;
* [[OS2U-3]] (updated model)&lt;br /&gt;
* [[F-4J Phantom II|F-4J]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-27K]]&lt;br /&gt;
* [[Su-22M3]] (Squadron Vehicle)&lt;br /&gt;
* [[MiG-21S]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Seafire LF Mk.III]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[La-11 (China)|La-11]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[Seafire LF Mk.III (France)|Seafire LF Mk III]]&lt;br /&gt;
* [[Mirage 5F]]&lt;br /&gt;
* [[S.O.4050 Vautour IIN|Vautour IIN]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[Spitfire Mk IXc (Israel)|Spitfire Mk IXc]]&lt;br /&gt;
* [[S-199]]&lt;br /&gt;
* [[B-17G (Israel)|B-17G]]&lt;br /&gt;
* [[Spitfire Mk.IX (CW) (Israel)|Spitfire Mk IX (CW)]]&lt;br /&gt;
* [[P-51D-20-NA (Israel)|P-51D-20-NA]]&lt;br /&gt;
* [[M.D.450B Ouragan (Israel)|M.D.450B Ouragan]]&lt;br /&gt;
* [[Meteor NF.13 (Israel)|Meteor NF.13]]&lt;br /&gt;
* [[Meteor F.8 (Israel)|Meteor F.8]]&lt;br /&gt;
* [[Vautour IIA (Israel)|Vautour IIA]]&lt;br /&gt;
* [[Vautour IIN (Israel)|Vautour IIN]]&lt;br /&gt;
* [[Mystere IVA (Israel)|M.D. 454 Mystere IVA]]&lt;br /&gt;
* [[A-4E Early (M) (Israel)|A-4E Early (M)]]&lt;br /&gt;
* [[A-4H (Israel)|A-4H]]&lt;br /&gt;
* [[A-4N (Israel)|A-4N]]&lt;br /&gt;
* [[Sambad|Super Mystere B2 Sambad]]&lt;br /&gt;
* [[Sa'ar|Super Mystere B2 Sa`ar]]&lt;br /&gt;
* [[F-4E Phantom II (Israel)|F-4E Phantom II]]&lt;br /&gt;
* [[Nesher]]&lt;br /&gt;
* [[Mirage IIICJ]]&lt;br /&gt;
* [[Kfir C.7]]&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[XM975]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[DF105]]&lt;br /&gt;
* [[Pz.II C]], [[Pz.II C (DAK)]] — (updated model)&lt;br /&gt;
* [[Pz.III B]] — (updated model)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[2S3M]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Challenger 2 TES|Challenger 2 TES (2008)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[Type 10]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[M41D]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[VCC-80/60]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[Leclerc SXXI]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Bkan 1C]]&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[M-51]]&lt;br /&gt;
* [[Merkava Mk.2D]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Wilkinson]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Flusi 1]]&lt;br /&gt;
* [[Scharnhorst]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Kerch (cruiser)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[JDS Harukaze (DD-101)|JDS Harukaze]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[RN Eugenio di Savoia]]&lt;br /&gt;
&lt;br /&gt;
= Graphics =&lt;br /&gt;
&lt;br /&gt;
* The [[wt:en/news/7455-development-the-way-the-wind-blows-en|effect of breeze or wind]] on particle effects such as fires and smoke, dust from vehicle movement and aircraft engines, gun shots, explosions and sparks has been added.&lt;br /&gt;
* Added new high-resolution decals for shell hits on ground vehicle armour.&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* New location for aerial battles &amp;quot;Israel&amp;quot;&lt;br /&gt;
* New mission [Operation] Golan heights for the location &amp;quot;Israel&amp;quot;.&lt;br /&gt;
* New [Ground Strike] Golan heights mission has been added for the location &amp;quot;Israel&amp;quot;.&lt;br /&gt;
* Test flight for Israeli aircraft has been added.&lt;br /&gt;
* New operation in the &amp;quot;Spain&amp;quot; location, based on Enduring Confrontation logic (in total there are already three such missions). The size of the mission's map is 128x128 km.&lt;br /&gt;
&lt;br /&gt;
= Location and mission updates =&lt;br /&gt;
&lt;br /&gt;
* All Ground Strike missions (except for novice Ground Strike missions), and Enduring Confrontation missions (where not applied before): ground AI units utilize the same models available in ground vehicle battles. The same will be implemented for RB missions later.&lt;br /&gt;
* A bug in all &amp;quot;Enduring Confrontation&amp;quot; missions, where after the destruction of several bombing bases they ceased to respawn has been fixed.&lt;br /&gt;
* The score indicator in &amp;quot;Enduring Confrontation&amp;quot; missions at the bottom of the screen has been disabled as it essentially duplicated the bar at the top edge of the screen but might mislead players because the scores and the bar itself were calculated in different ranges.&lt;br /&gt;
&lt;br /&gt;
= Enduring Confrontation =&lt;br /&gt;
&lt;br /&gt;
* A new mission in the &amp;quot;Spain&amp;quot; location. The map size is 128x128 km.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes =&lt;br /&gt;
&lt;br /&gt;
* Upper and lower armour plates of the following ground vehicles have been converted to volumetric armour:&lt;br /&gt;
** '''IS-3'''&lt;br /&gt;
** '''IS-4M'''&lt;br /&gt;
** '''IS-7'''&lt;br /&gt;
** '''T-10A'''&lt;br /&gt;
** '''T-10M'''&lt;br /&gt;
** '''Object 268'''&lt;br /&gt;
** '''Tiger II (P)'''&lt;br /&gt;
** '''Tiger II (H)'''&lt;br /&gt;
** '''Tiger II (10.5 cm KwK)'''&lt;br /&gt;
** '''Tiger II (H) Sla.16'''&lt;br /&gt;
** '''Jagdtiger'''&lt;br /&gt;
* The turret sides on the following ground vehicles have been converted to volumetric armour:&lt;br /&gt;
** '''Tiger II (H)'''&lt;br /&gt;
** '''Tiger II (10.5 cm KwK)'''&lt;br /&gt;
** '''Tiger II (H) Sla.16'''&lt;br /&gt;
* Turret armour on the T-54 (1951) has been converted to volumetric.&lt;br /&gt;
* Physically correct tracks have been added for:&lt;br /&gt;
** USSR: '''BMP-1 (SPz BMP-1 and ZBD86), BMP-2, BMP-2М, 2S3'''&lt;br /&gt;
** Germany: '''all Tiger II modifications , Jagdtiger, all Leopard 1 modifications, Pz-II F/C, Pz-III B/E, Stug A'''&lt;br /&gt;
** USA: '''М24, М19A1, М46, М47, M4A3E2 75mm and 76mm.'''&lt;br /&gt;
** Italy: '''all OF-40 modifications, Otomatic.'''&lt;br /&gt;
** France: '''АМХ-50, АМХ-М4, АМХ-50 Fosh, AMX-50 Surblinde, AMX-50 surbase, Mars-15'''&lt;br /&gt;
** Great Britain: '''all Churchill modifications, SPG 3 inch Gun Motor Carriage'''&lt;br /&gt;
** Sweden: '''B1 kan.'''&lt;br /&gt;
** Israel: '''M51, all Merkava tank modifications.'''&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes =&lt;br /&gt;
=== Weaponry ===&lt;br /&gt;
&lt;br /&gt;
* Radar warning system (RWS) is now available for all aircraft with no need to research the modification. The corresponding modification has been removed, EXP, SL or GE spent to unlock it will be returned.&lt;br /&gt;
* '''A28B''' - 18 cm HPRAK m/49 rockets have been removed from weapon presets (Source 1: FV Raketbeväpning 1944-1954 (SAF Rocket armament 1944-1955), Source 22: SFI (Speciell förarinstruktion) J 28 B Prestanda)&lt;br /&gt;
* Aircraft with HVAR and RP3 rockets now feature separate launches.&lt;br /&gt;
* '''F-4E''' — GBU-15(V)1/B guided bomb has been added.&lt;br /&gt;
* '''MiG-21bis-SAU''' — R-60 missiles have been replaced by R-60MK.&lt;br /&gt;
* '''Mi-24P (Germany)''' — R-60M missiles have been replaced by R-60МMK.&lt;br /&gt;
* '''B17BS''' — Bomb sight has been added.&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes =&lt;br /&gt;
&lt;br /&gt;
* '''F4F-3/4, F6F-5 (all modifications)''' — Flight model has been updated. Engine operation modes have been clarified. Fuel distribution by fuel tanks has been corrected. Wing, fuselage, tail and propeller blade polars have been recalculated and refined. Clarified behavior when operating mechanization (e.g. wheels, flaps). Improved behavior when diving at high angles.&lt;br /&gt;
* '''Lа-11''' — Flight model has been updated. A bug that led to an excessive roll when maneuvering with mouse aim has been fixed.&lt;br /&gt;
* '''He 51 B-2/H''' — Fixed a bug that caused the aircraft to behave incorrectly on water. Controllability and seaworthiness have been improved.&lt;br /&gt;
* '''C.202 (all modifications), C.205 (all modifications), C.200 (all modifications)''' — Flight model has been updated. Controllability on all types of control methods has been improved. Errors that led to the incorrect behavior of the vehicle in a tailspin have been fixed.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
=== Naval weaponry: ===&lt;br /&gt;
&lt;br /&gt;
* '''MPK pr.12412''' - aiming angles of the AK-630 30mm rotary* cannon have been increased.&lt;br /&gt;
* '''IJN Yugumo''' - traverse aiming angles of the first torpedo launcher have been increased.&lt;br /&gt;
* '''SF40 Leichte''' - 37mm FlaK-Lafette C/36 has been changed to 37mm FlaK.43 gun.&lt;br /&gt;
* Torpedo type for British destroyers has been changed from Mark IX to Mark IX**:&lt;br /&gt;
** '''HMAS Armada'''&lt;br /&gt;
** '''HMS Brissenden'''&lt;br /&gt;
** '''HMS Jervis'''&lt;br /&gt;
** '''HMS Kelvin'''&lt;br /&gt;
** '''HMS Nepal'''&lt;br /&gt;
** '''HMCS Haida'''&lt;br /&gt;
** '''HMS Mohawk'''&lt;br /&gt;
** '''HMS Tribal'''&lt;br /&gt;
** '''HMS Tobruk'''&lt;br /&gt;
** '''ORP Garland'''&lt;br /&gt;
&lt;br /&gt;
=== Naval characteristics, physics and damage model: ===&lt;br /&gt;
&lt;br /&gt;
* Ballistics in naval shells have been corrected - changes have been implemented to the dynamics and speed loss, in accordance with historical data. The effect of air resistance has been fixed. As a result, the flight time has been changed. For the vast majority of shells the flight time has been reduced. Trajectories have become more flat, including according changes to fall angles. Speed loss at distance has been reduced that has resulted in increased armour penetration capabilities of many rounds. Changes affect almost all shells in naval battles, their parameters may be specified further in future. Shells with the most noticeable armour penetration value changes are (first parameter - distance 1,000 meters; second - 15,000 meters):&lt;br /&gt;
** SAP 130 mm/50 B-13: armour penetration increased by ~10-12 mm&lt;br /&gt;
** AP and SAP 180 mm/57 B-1P, B-1K, 152mm/57 B-38: armour penetration increased by ~25-40 mm&lt;br /&gt;
** SAP 127 mm/50 Mk.5: armour penetration increased by ~13-21 mm&lt;br /&gt;
** SAP 152 mm/53 Mk.12: armour penetration increased by ~24-34 mm&lt;br /&gt;
** AP 152 mm/47 Mk.16: armour penetration increased by ~16-29 mm&lt;br /&gt;
** AP 203 mm/55 Mk.14: armour penetration increased by ~12-31 mm&lt;br /&gt;
** AP 203 mm/55 Mk.12: armour penetration increased by~18-43 mm&lt;br /&gt;
** AP 305 mm/45 Mk.5: armour penetration increased by ~16-40 mm&lt;br /&gt;
** AP 305 mm/50 SK L/50: armour penetration increased by ~14-44 mm&lt;br /&gt;
** SAP 152 mm/50 BL Mk.XXIII: armour penetration increased by ~1-15 mm&lt;br /&gt;
** SAP 152 mm/45 BL Mk.XII:armour penetration increased by ~11-27 mm&lt;br /&gt;
** SAP 203 mm/50 Mk.VIII: armour penetration increased by ~12-18 mm&lt;br /&gt;
** AP 305 mm/45 Mk.X: armour penetration increased by ~19-46 mm&lt;br /&gt;
** SAP 343 mm/45 Mk.VH: armour penetration increased by ~12-52 mm&lt;br /&gt;
** AP 343mm/45 Mk.VH: armour penetration increased by ~23-95 mm&lt;br /&gt;
** AP 203 mm/50 Ansaldo mod.1924: armour penetration increased by ~21-37 mm&lt;br /&gt;
** AP 305 mm/46 Armstrong mod.1909: armour penetration increased by ~26-62 mm&lt;br /&gt;
** SAP 305 mm/46 Armstrong mod.1909:armour penetration increased by ~48-121 mm&lt;br /&gt;
** SAP 140-мм/50 3rd Year Type 14 cm: armour penetration increased by ~19-25 mm&lt;br /&gt;
** AP 305-м/50 41st Year Type:armour penetration increased by ~14-34 mm&lt;br /&gt;
** SAP 356-мм/45 41st Year Type: armour penetration increased by ~26-30 mm&lt;br /&gt;
** Other AP and SAP shells have 1-10 mm armour penetration rise/loss.&lt;br /&gt;
*** [https://docs.google.com/document/d/e/2PACX-1vQb1MstlwntGKWqNqIM-Wo0T3zGdcPXEyRQ3imjxA929yY_orzKGSMYck-Qmwe8uCQyTLgMYgw48kei/pub List of documents] on the basis of which the ballistics of the naval shells have been changed.&lt;br /&gt;
*** When specifying ballistics first of all we tried to bring the flight time of the shells and its speed at different distances to the data from the documents listed.On most shells it turned out quite accurately. Absolute accuracy is currently impossible to achieve for objective reasons and limitations in the game engine. In future we plan to bring external ballistics to a more accurate simulation. Currently you can observe differences in the angles of incidence with shells for historical ones. This is also due to the limitations of the engine which we will eliminate during development. We also remind you that penetration data from the documents and in-game penetration may differ because in-game penetration is calculated uniformly according to a single formula for all shells and the documentary data may have been obtained in different ways: theoretical and practical. However the flight time and speed on the trajectory are now much closer to historical (and for many shells almost completely coincide) than they were before.&lt;br /&gt;
* 283mm/54.5 SK C/34 — Shell velocity dynamics that caused armour penetration to be lowered and flight time to be increased has been fixed.&lt;br /&gt;
* One coefficient of the armour penetration on the semi-AP rounds calculation has been fixed, resulting in a slight armour piercing value rise.&lt;br /&gt;
* '''Admiral Graf Spee''' - ship's armour has been corrected: the thickness on extremities and decks. The deck traverse has been separated into two plates of different thicknesses.&lt;br /&gt;
* '''Parizhskaya Kommuna''' - the dynamics of sinking and the behavior of the ship when flooding has been fixed. The ship no longer capsizes when losing buoyancy up to 60-80%&lt;br /&gt;
* '''USS Raleigh, USS Trenton''' - a model of fuel tanks has been added in the area of the ammunition room of the aft turrets of the main battery.&lt;br /&gt;
* '''USS Pensacola''' - the location of the central artillery post and the location of the aft ammunition stowages for secondary and anti-aircraft artillery have been changed.&lt;br /&gt;
* '''HMS Liverpool, HMS Southampton''' - armour has been added under the barbettes of the main caliber guns.&lt;br /&gt;
* '''USS Northampton''' - elevators have been added for the secondary guns.&lt;br /&gt;
* '''M-17''' - the internal geometry of the bow section of the ship has been fixed for the correct calculation of the received damage.&lt;br /&gt;
&lt;br /&gt;
=== Naval Visual models and visual parts: ===&lt;br /&gt;
&lt;br /&gt;
* '''MPK pr.12412''' - the mounted rescue boat has been removed during a battle session.&lt;br /&gt;
* '''HMS Blackpool''' - incorrect display of torpedoes inside of the torpedo tubes has been fixed.&lt;br /&gt;
* '''USS Raleigh''' - incorrect display of the elevator of the aft tower of the main battery in the x-ray has been fixed.&lt;br /&gt;
* '''USS Pensacola''' - the shape and dimensions of the fuel tanks have been changed in accordance with the blueprints.&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* F-84F and Vautour IIA IDF/AF(Premium French aircraft) have been withdrawn from purchase. In future the Vautour IIA will appear as a premium vehicle in Israel's aircraft tree. Read details in the [[wt:en/news/7480-development-vautour-iia-and-vautour-iin-in-the-lineups-of-france-and-israel-en|Developers Diary]].&lt;br /&gt;
* '''F6F-5N (France)''' — Moved to a group with the F6F-5.&lt;br /&gt;
* '''Seafire F.Mk.XVII and Seafire FR.47''' — Have been moved into one group.&lt;br /&gt;
* Italian light cruisers of rank IV have been moved to the right branch of the research tree.&lt;br /&gt;
* Changes in the economy of the '''RN Raimondo Montecuccoli''':&lt;br /&gt;
** Research cost have been reduced: 220.000 → 100.000 RP&lt;br /&gt;
** Purchase cost has been reduced: 610.000 → 310.000 SL&lt;br /&gt;
** Crew training cost has been reduced 180.000 → 90.000 SL&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the &amp;quot;Fire Arrows&amp;quot; achievement might only be completed using unguided rockets.&lt;br /&gt;
* &amp;quot;Emblem of the 61st Mechanised Battalion, South West Africa&amp;quot; decal has been added for the South African vehicles. The decal can be unlocked only with SA vehicles.&lt;br /&gt;
* '''R3 T106 FA, R3 T20 FA-HS''' — tricolor camo has been added available for Golden Eagles.&lt;br /&gt;
* New &amp;quot;Road Signs&amp;quot; decorations have been added and are available for purchase with GE.&lt;br /&gt;
* The logic of checking the player's vehicles for compliance with the condition in a task has been changed for most game tasks about 'damage, destruction and assist in the destruction of the enemy' that are used for obtaining camouflages, stickers, decorations, medals, titles, achievements etc. Now the vehicle that has been used for damage or destroying the enemy will be checked and not the one that the player was controlling at the moment of the event (damage, destruction and assist). For example earned on the aircraft achievements from air strikes in ground AB will be counted in the air vehicles even if at the moment the player is already in the tank, but destroys the enemy with an aircraft bomb. Gradually this logic will be extended to the rest of such tasks.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* In battle in the action bar's selection window, each point now has a fixed location. If some actions are missing on the vehicle, then instead of them there will be empty spaces in this menu.&lt;br /&gt;
* A new &amp;quot;Allow empty teams&amp;quot; point has been added In the options menu for creating custom battles that will allow you to start and continue missions without active players and bots in any of the teams.&lt;br /&gt;
* &amp;quot;Bots rank&amp;quot; has been removed from the options menu when creating custom battles. Now vehicles for any chosen bots are determined by the minimum allowed BR and the game session BR (used to determine whether to add long-range airfields. Helipads and other objects of high rank battles) and determined by the maximum allowed BR as it happens in random battles.&lt;br /&gt;
* SAM info cards now contains data on G-tolerance and seeker parameters.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7453-development-the-battlecruiser-scharnhorst-and-shipboard-reconnaissance-aircraft-en|Scout aircraft in naval battles.]] The ability to launch a scout aircraft from the ship's catapult (if it has one) has been added to naval battles. It is necessary to open and install the appropriate modification beforehand. After the start of the battle, the launch of the aircraft becomes available after a specific time. To launch, activate the catapult (default &amp;quot;U&amp;quot;), point it outboard and launch the aircraft (default &amp;quot;U&amp;quot;). During flight, you can switch between the aircraft and the ship. As long as the player controls the aircraft the ship will remain on the course it was on at the time of launch. The ship will fire in accordance with the set shooter AI mode. If the ship is destroyed while controlling the aircraft the flight will end after a while. In addition to aerial fighting, scouting aircraft can:&lt;br /&gt;
** Capture points&lt;br /&gt;
** Drop bombs&lt;br /&gt;
** Deploy a smoke screen at altitudes of up to 50m&lt;br /&gt;
** Perform long-range scouting&lt;br /&gt;
* List of ships that have received launchable aircraft:&lt;br /&gt;
** '''USS Trenton'''&lt;br /&gt;
** '''USS Raleigh'''&lt;br /&gt;
** '''USS Detroit'''&lt;br /&gt;
** '''USS Brooklyn'''&lt;br /&gt;
** '''USS Helena'''&lt;br /&gt;
** '''USS New Orleans'''&lt;br /&gt;
** '''USS Portland'''&lt;br /&gt;
** '''USS Northampton'''&lt;br /&gt;
** '''USS Pensacola'''&lt;br /&gt;
** '''USS Cleveland'''&lt;br /&gt;
** '''Admiral Hipper'''&lt;br /&gt;
** '''Admiral Graf Spee'''&lt;br /&gt;
** '''Prinz Eugen'''&lt;br /&gt;
** '''Karlsruhe'''&lt;br /&gt;
** '''Scharnhorst'''&lt;br /&gt;
** '''Kirov'''&lt;br /&gt;
** '''Maxim Gorky'''&lt;br /&gt;
** '''Voroshilov'''&lt;br /&gt;
** '''HMS Enterprise'''&lt;br /&gt;
** '''HMS Kent'''&lt;br /&gt;
** '''HMNZS Leander'''&lt;br /&gt;
** '''HMS York'''&lt;br /&gt;
** '''IJN Kako'''&lt;br /&gt;
** '''IJN Kuma'''&lt;br /&gt;
** '''IJN Sendai'''&lt;br /&gt;
** '''IJN Furutaka'''&lt;br /&gt;
** '''IJN Suzuya'''&lt;br /&gt;
** '''IJN Mogami'''&lt;br /&gt;
** '''IJN Mikuma'''&lt;br /&gt;
** '''IJN Agano'''&lt;br /&gt;
** '''RN Bartolomeo Colleoni'''&lt;br /&gt;
** '''RN Trento'''&lt;br /&gt;
** '''RN Zara'''&lt;br /&gt;
** '''RN Pola'''&lt;br /&gt;
* Japanese ships have as many aircraft for launch as the number of them mounted on catapults. Aircraft stored on decks and rostrums are not yet available.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* Implemented surround sound support for Windows 10 platforms (Windows Sonic for headphones, Dolby Atmos for headphones, DTS: X headphones), Xbox One, Xbox Series, PS4, PS5.&lt;br /&gt;
* Sound events of aircraft engines, ground vehicles, as well as aircraft guns and enemy/allied ground vehicles received support for improved spatial positioning.&lt;br /&gt;
* For the player's ground vehicles, the suspension soundtrack has been implemented when driving over rough terrain. That is, the movement of the suspension arms is now voiced.&lt;br /&gt;
* All jet aircraft have received unique engine sounds, reflecting the characteristic features of a particular engine model.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== [[wt:en/game/changelog/current/1329|15.12.2021]] (2.13.0.19) ==&lt;br /&gt;
&lt;br /&gt;
* A bug where the capture of an enemy point was interrupted when joining an air strike event in AB ground battles has been fixed.&lt;br /&gt;
* A bug that caused a blank second page to appear on the multifunctional aircraft menu with the active &amp;quot;Armament&amp;quot; point has been fixed.&lt;br /&gt;
* The reload timer for suspended weapons for scout-aircraft no longer resets after switching to ship control.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* F-4J - a bug has been fixed where there was a pylon missing for certain weapon presets&lt;br /&gt;
* S.O.4050 Vautour IIN, S.O.4050 Vautour IIA IDF/AF - icons of bombs have been corrected in the secondary weapon menu.&lt;br /&gt;
* S.O.4050 Vautour IIN - added penetration data for the AS-20 Nord missiles.&lt;br /&gt;
* Mirage 5F - bombs and rocket powered presets display has been corrected in the secondary weapon menu.&lt;br /&gt;
* Mirage IIICJ - a bug has been fixed where the &amp;quot;Without load&amp;quot; preset was grouped into the &amp;quot;To hit air targets&amp;quot;&lt;br /&gt;
* Kfir C.7 - the number of rockets in pods has been added for Zuni MK32 Mod 0 ATAP presets.&lt;br /&gt;
* M.D.450B Ouragan - the required modification has been corrected for setup of &amp;quot;500lbs x2, T10 151 x4, T10 151 x4&amp;quot;.&lt;br /&gt;
* La-11 (China) - the name of the aircraft has been corrected in the Chinese research tree.&lt;br /&gt;
* MiG-23M - mistakenly changed missiles from R-60M to R-60MK have been restored.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* Leclerc, Leclerc S2, Leclerc SXXI — A bug that led to the absence of secondary fragments when penetrating a block under the gunner's sight has been fixed.&lt;br /&gt;
* HN-6 — The Incorrect display of the homing head rocket parameters in the card has been fixed. Autopilot on short-range launches has been improved.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused sound on multichannel audio systems (incl 7.1 headsets) to be played incorrectly, &amp;quot;deaf&amp;quot;, without positioning effect or with the sound picture missing from the front and rear of listeners has been fixed.&lt;br /&gt;
* A bug that sometimes made enemy and allied aircraft engines audible in pressurized cockpits has been fixed.&lt;br /&gt;
* A bug that sometimes interrupted the engine sound and made it possible that some elements of the sound picture (gun shots, tracks, ground vehicle engines) disappeared has been fixed.&lt;br /&gt;
* The engine sound on the Abrams possibly being badly distorted when climbing a slope has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1330|16.12.2021]] (2.13.0.27) ==&lt;br /&gt;
'''Fleet'''&lt;br /&gt;
&lt;br /&gt;
* A bug that might cause seaplanes to not collide and fly through ships after takeoff has been fixed.&lt;br /&gt;
* '''OS2U-1''' aircraft on '''USS Helena, USS Brooklyn, USS Cleveland''' and '''HMS Enterprise''' received bomb weaponry.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''P-51D-20-NA (Israel)''' — Cockpit has been added.&lt;br /&gt;
* '''Mirage 5F, Mirage IIICJ, A-4H, A-4E Early (M), A-4N''' — Additional camouflage versions which are available for completing tasks and for GE have been added.&lt;br /&gt;
* '''MiG-21S''' - A new preset with 2хR-3R and 2хR-3S has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1331|22.12.2021]] (2.13.0.39) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''T-69 II G''' — a bug has been fixed with the lack of control of the AA machine gun when the commander is knocked out. ([https://forum.warthunder.com/index.php?/topic/540632-30112021-t-69-iig-roof-mg-tied-to-commander-instead-of-loader/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* An issue with lock-on of air-to-air missiles on certain aircraft in test flight has been solved ([https://community.gaijin.net/issues/p/warthunder/i/WxQxEpUM2OcE report]).&lt;br /&gt;
* Incorrect bomb drop from the central pylons has been fixed.&lt;br /&gt;
* '''A28B''' — the sightmark shift after missile launch has been corrected.&lt;br /&gt;
* A bug has been fixed that prevented zooming out after bomb/rocket powered chase camera has been enabled.&lt;br /&gt;
* '''Aichi E13A1''' - turret machine gun type has been changed from Type 99 to Type 97.&lt;br /&gt;
* '''A-7E''' - camera toggle has been fixed for the weapon preset containing the FLIR system and AGM-62A Walleye guided bombs.&lt;br /&gt;
* '''A-129CBT''' - a bug has been fixed, where in the preset of BGM-71C ITOW + FFAR x 14, certain missiles were visually detached.&lt;br /&gt;
* '''B-25 (all series), PBJ-1J''' - the thickness of the armour plate below the nose gunner has  been corrected (Source: AN 01-60GE-1)&lt;br /&gt;
* '''Mirage 3E''' - radar view in the cockpit has been changed from cone to square.&lt;br /&gt;
* 37mm М4/М10 gun - spread has been corrected.&lt;br /&gt;
* Rockets and air-to-surface missiles with huge HE warheads now feature a space between the warhead and the fuse. This change results in warhead detonation on the certain distance before the armour, and improves the shrapnel spread diagram. The list of rockets/missiles is:&lt;br /&gt;
** S-1OF&lt;br /&gt;
** S-13OF&lt;br /&gt;
** S-21&lt;br /&gt;
** S-24&lt;br /&gt;
** S-24B&lt;br /&gt;
** S-25O&lt;br /&gt;
** S-25L&lt;br /&gt;
** Type-130-2&lt;br /&gt;
** Zuni Mk32&lt;br /&gt;
** Tiny Tim&lt;br /&gt;
** Red Angel&lt;br /&gt;
** Uncle Tom&lt;br /&gt;
** Triplex R.P.&lt;br /&gt;
** Kh-66&lt;br /&gt;
** Kh-23M&lt;br /&gt;
** Kh-25&lt;br /&gt;
** Kh-25ML&lt;br /&gt;
** Kh-29L&lt;br /&gt;
** Kh-29T&lt;br /&gt;
** AS-20&lt;br /&gt;
** AS-30&lt;br /&gt;
** AS-30L&lt;br /&gt;
** Rb05A&lt;br /&gt;
** AGM-12B&lt;br /&gt;
** AGM-12C&lt;br /&gt;
&lt;br /&gt;
'''Fleet'''&lt;br /&gt;
&lt;br /&gt;
* The sortieing of a reconnaissance aircraft will no longer increase the spawn point cost of bomber aircraft.&lt;br /&gt;
* '''HMS Norfolk''' - a bug preventing torpedo reload in Arcade battles has been fixed.&lt;br /&gt;
* '''JDS Harukaze''' - flag has been changed in the info card.&lt;br /&gt;
* '''Prinz Eugen''' - take off angles of reconnaissance aircraft have been corrected.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* PC: a bug has been fixed where on some graphic cards, shadows of static objects in the hangar might disappear after switching to windowed mode and back.&lt;br /&gt;
* PC: ground darkening has been fixed, when setting the global illumination quality higher than &amp;quot;low&amp;quot;.&lt;br /&gt;
* Glitching of the pop-up window with a battle trophy in the warbond shop has been fixed.&lt;br /&gt;
* Fixed a bug where the squadron tag was indicated in front of the name of the AI that replaced the player who did not join a battle.&lt;br /&gt;
* The mechanics of accounting of the active players in air Realistic battles has been improved. Now, the team score begins to decrease instantly, when there are no more active players with a respawn left. At the same time, the waiting period of the last active player has been increased from 90 to 100 seconds.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1332|23.12.2021]] (2.13.0.44) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* 2S3M — thickness of the bulkhead between the driver and the transmission has been corrected.&lt;br /&gt;
* Challenger 2, Challenger 2 (2F) — a bug has been fixed where the rear armour plate was missing in the hull in the xray mode.&lt;br /&gt;
* Challenger 2, Challenger 2 (2F), Challenger 2 TES — the armour type of the turret bottom has been changed to cast steel ([https://forum.warthunder.com/index.php?/topic/525785-challenger-2-turret-and-hatches-should-be-cast-steel-instead-of-rolled-steel/ report])&lt;br /&gt;
* Challenger 2 TES — overestimated durability of the side skirts has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The volume of jet engines from first and third person views has been slightly decreased.&lt;br /&gt;
* Enemy/allied jet engines do not overlap the whole sound of battle for players on the ground. Jet engine sounds now have less priority over explosions, gun fire, and ground vehicle engines.&lt;br /&gt;
* Player gunshots from ground vehicles are now more distinctive and detailed in comparison to allied/enemy gunshots.&lt;br /&gt;
* Signal of the laser warning system is now more distinctive for a player, it becomes louder and higher in tone.&lt;br /&gt;
* A bug has been fixed that prevented playback of rocket engines of enemy\allied aircraft.&lt;br /&gt;
* Bugs in the playback of player aircraft rocket engines have been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where snow and rain in VR headsets were displayed only for one eye.&lt;br /&gt;
* Artefacts from exhaust gases animation on the AMD Radeon graphic cards have been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1333|24.12.2021]] (2.13.0.46) ==&lt;br /&gt;
&lt;br /&gt;
* The 'notch' sector 90 degrees relative to the target's course has been increased 1.5 times for pulse-doppler modes of AN/APG-59 and AN/AWG-11/12 and slightly decreased for AN/APG-66J and PS-37A/46A.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* RWR sounds have been changed to something less annoying and loud. The reference sound used has been brought from the F-14 Tomcat RWR.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1334|27.12.2021]] (2.13.0.48) ==&lt;br /&gt;
&lt;br /&gt;
* Notch sector has been increased  for semi-active radar seekers of AIM-7, R-23R and R-24R&lt;br /&gt;
* Visibility issues with some icons have been resolved.&lt;br /&gt;
* Radars will no longer acquire terrain instead of failed target  acquisitions at low altitude.&lt;br /&gt;
* Smoothed indication of ground clutter on a radar scope.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1335|29.12.2021]] (2.13.0.53) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* All ground vehicles with rangefinders now feature longer distances for the Arcade ballistic calculator (colour cross).  Max distance depends on the type:&lt;br /&gt;
** Up to 1.5 km — regular rangefinder;&lt;br /&gt;
** Up to 4 km — stereoscopic rangefinder;&lt;br /&gt;
** Up to 10 km — laser rangefinder;&lt;br /&gt;
* '''E-100''' — material of the side skirts has been changed to cast armour ([https://forum.warthunder.com/index.php?/topic/537988-e-100-side-skirts-incorrect-material/ report]).&lt;br /&gt;
* '''Vickers Mk.1''' — the depletion order for the ammo rack has been changed.&lt;br /&gt;
* '''ZTZ-96A''' — durability values of the ERA protection on the turret's front in xray mode have been fixed..&lt;br /&gt;
* '''T-72B3''' — name of the AA machine gun has been corrected to 6P49.&lt;br /&gt;
* '''M60A2 ''' — fire control has been added to the commander's sight ([https://forum.warthunder.com/index.php?/topic/540864-m60a2-missing-commander-fire-control/ report]).&lt;br /&gt;
* '''XM975''' — vertical aiming angles of the launcher have been fixed.&lt;br /&gt;
* '''Type-10''' — a bug has been fixed that prevented damage to the crew in event of an ammo stowage fire with damaged bulkhead between ammo and the crew.&lt;br /&gt;
* '''Leopard 2PL''' — a bug has been fixed that allowed the gun to pass through the track shoulder.&lt;br /&gt;
* '''ZSU-37-2''' — camera position bug has been fixed that caused the vehicle to disappear in certain observation angles.&lt;br /&gt;
* '''AMX-30 (1972), AMX-30B2, AMX-30B2 BRENUS, AMX-32, AMX-40''' — display of the horizontal traverse speed on the coaxial 20mm gun has been fixed.&lt;br /&gt;
* '''Т-55АМ''' — position of the radiation emitter of the IR spotlight has been fixed.&lt;br /&gt;
* '''Calliope''' — sight magnification has been fixed from x3 to standard (х1.9 — 3.5).&lt;br /&gt;
* TOW-2B — a bug has been fixed that prevents damage from the charge core when the ATGM hits sloped parts ([https://forum.warthunder.com/index.php?/topic/543183-dec182021-tow-2b-missile-unable-to-create-penetrator-when-impacted-on-flat-surfaces/ report]).&lt;br /&gt;
* kulsgr m/90 round — the tracer has been disabled ([https://forum.warthunder.com/index.php?/topic/543436-cv9040-kulsgrm90-tracer/ report]).&lt;br /&gt;
* Sprgr. 38 round for the 50mm KwK 39 and Mk.214a guns— weight, muzzle velocity, and velocity drop along the trajectory have been specified ([https://forum.warthunder.com/index.php?/topic/543865-5-cm-sprgr-38-wrong-muzzle-velocity/ report]).&lt;br /&gt;
* 47-mm mle1936 round — velocity drop along the trajectory has been specified ([https://forum.warthunder.com/index.php?/topic/538538-47mm-mle1936-wrong-ballistic-coefficient/ report]).&lt;br /&gt;
* '''Vickers Mk.7''' — physically accurate tracks have been added.&lt;br /&gt;
* '''Type-90, Type-16, Type-74 (all versions), Type-10''' — the elevation angles of the M2 anti-aircraft machine gun have been standardized. Max elevation angle is now 60°, previous angles varied from 20° to 40° depending on the vehicles.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''F2G-1''' — ammo capacity has been increased from 300 to 600 rounds per gun ([https://forum.warthunder.com/index.php?/topic/507357-2020-01-05-23062-f2g-1-wrong-ammo-count/ report]).&lt;br /&gt;
* '''F-100A (China)''' —  AN/APR-25 radar warning system has been added ([https://forum.warthunder.com/index.php?/topic/539030-taiwan-f-100a-missing-rwr/ report]).&lt;br /&gt;
* '''EC-665 Tiger UHT''' — a bug has been fixed that allowed elements of the targeting device  to be visible at the extreme left and right positions ([https://forum.warthunder.com/index.php?/topic/543464-ec-665-tiger-uht-mast-optic-camera-incorrect-location/ report]).&lt;br /&gt;
* '''Hurricane Mk.IIB/Trop, Hurricane Mk.IV, F6F-5, Typhoon (all versions)''' — separate rocket launch has been added.&lt;br /&gt;
* '''Me 264''' — engine sound has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/uJ6Ntxx5R11C report]).&lt;br /&gt;
* AIM-9C Sidewinder — missile weight has been changed from 88 to 95 kg; burn time has been changed from 5 to 5.2 sec ([https://forum.warthunder.com/index.php?/topic/540397-aim-9c-sidewinder-incorrect-weight-and-model/ report]).&lt;br /&gt;
* AIM-9J/P Sidewinder — a bug with incorrect values of the max launch load has been fixed for certain presets, max load has been corrected from 4G to 7G.&lt;br /&gt;
* 120-kg bomb М/71 — explosive type has been corrected from TNT to COMP B.&lt;br /&gt;
* AA-20, AS-20 — missile speed has been converted to Mach ([https://forum.warthunder.com/index.php?/topic/534999-as20-nords-wrong-parameters/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the recon aircraft model remained visible in the x-ray view after its launch.&lt;br /&gt;
* A bug with the effect of fire for burning aircraft instantly crossing the battlefield in naval battles has been fixed.&lt;br /&gt;
* AI gunners of 20-mm guns won't fire at destroyers anymore.&lt;br /&gt;
* Parameters of the shells of 114mm/45 guns Mark IV and Mark V ([https://forum.warthunder.com/index.php?/topic/531665-incorrect-filler-weights-and-compositions-for-british-shells/ report 1], [https://forum.warthunder.com/index.php?/topic/531704-battle-class-45%E2%80%9D45-qf-mk5/&amp;amp;tab=comments#comment-9080555 report 2]) have been changed:&lt;br /&gt;
** Explosives type of the HE rounds has been changed to RDX/TNT;&lt;br /&gt;
** Weight of the explosives in the HE rounds has been changed: 1.22 → 1.81 kg;&lt;br /&gt;
** Weight of the explosives in the semi-AP rounds has been changed: 0.72 → 0.91 kg.&lt;br /&gt;
* Parameters of the Mk.7 rockets on US patrol boats have been changed ([https://forum.warthunder.com/index.php?/topic/478477-fwd-2020-09-05-1101046-wrong-us-naval-rockets-for-higgins-78ft-pt-200/ report]):&lt;br /&gt;
** Explosives weight: 1.27 → 0.79 kg;&lt;br /&gt;
** Rocket weight: 22.6 → 22.27 kg.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Max brightness on the NVD has been reduced when the illuminating rounds are fired.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1336|12.01.2022]] (2.13.0.60 (2.13.0.59 — Xbox, Playstation)) ==&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused the rendering of exhaust gases on towed or rammed vehicles.&lt;br /&gt;
* A bug has been fixed where smoke from smoke grenades was displayed as low temperature in the thermal imagers in night scenarios .&lt;br /&gt;
* A bug has been fixed that resulted in shot loss when another enemy vehicle was located near the target and the shot vector was directed to the ground's surface.&lt;br /&gt;
* '''FlaRakRad, SARC MkVI (6pdr)''' — a bug has been fixed that caused the model to disappear when observed from the commander's sight at certain angles.&lt;br /&gt;
* '''Eland 90 Mk.7, AML-90, Ratel-20, Ratel-90, ZT3A2''' — smoke grenades now launched in two salvos.&lt;br /&gt;
* '''ZTZ59D1''' — smoke grenades have been changed to modern spray grenades activated in mid-air.&lt;br /&gt;
* '''Char 25t''' — turret traverse speed has been specified - 24°/sec → 36°/second ([https://forum.warthunder.com/index.php?/topic/539636-char-25-t-underperforming-traverse-speed/ report]).&lt;br /&gt;
* '''Char 25t''' — sight magnification has been specified - х6 → х7.9 ([https://forum.warthunder.com/index.php?/topic/539957-char-25-t-sight-is-wrong/ report]).&lt;br /&gt;
* '''M18 GMC''' — sight magnification has been changed from x3 to the standard (х1.9 — 3.5) ([https://forum.warthunder.com/index.php?/topic/544190-2022-01-04-213053-m18-gun-sight/ report]).&lt;br /&gt;
* '''Leopard 2K''' — max speed has been specified from 70 to 72 km/h.&lt;br /&gt;
* '''M4A3 (76) W (JSDF)''' — underestimated turn time of the AA machine gun has been fixed. Speed has been changed in accordance with other open flak cannons 30°/second → 90°/second ([https://community.gaijin.net/issues/p/warthunder/i/IB4q1Umhw9ro report]).&lt;br /&gt;
* '''Vickers Mk.3''' — overestimated thickness of the bulkhead between engine and combat compartments has been fixed - 500mm → 10mm.&lt;br /&gt;
* '''TCM AGS''' — a bug has been fixed that resulted in different targeting angles of the gun and the coaxial machine gun.&lt;br /&gt;
* '''Ikv 91, Ikv 91-105''' — sight magnification has been specified - х8-16 → x10 ([https://forum.warthunder.com/index.php?/topic/544723-2022-01-07-213053-ikv-91-gunners-sight-incorrect/ report]).&lt;br /&gt;
* '''Ikv 91, Ikv 91-105''' — turret traverse speed has been specified - 20°/second → 25°/second ([https://forum.warthunder.com/index.php?/topic/544632-2022-01-07-213053-ikv-91-targeting-speed-incorrect/ report]).&lt;br /&gt;
* '''STB-1''' — targeting angles on the AA machine gun have been specified in order to avoid intersections with the turret.&lt;br /&gt;
* '''155-mm sgr m/60 round''' — tracer has been removed.&lt;br /&gt;
&lt;br /&gt;
'''Aviation'''&lt;br /&gt;
&lt;br /&gt;
* '''ITP (М-1)''' — a bug has been fixed that caused a fuselage break when the tail was detached.&lt;br /&gt;
* '''MiG-21MF, MiG-21bis-SAU, MiG-21SMT, MiG-21bis''' — visuals of pylons for R-60 and R-3S missiles have been fixed ([https://forum.warthunder.com/index.php?/topic/540728-rptd-211071-mig-21mf-others-r-3s-pylon-renders-and-overlaps-with-r-60-pylon-only-when-r-60-other-weapon-configuration-is-selected/ report]).&lt;br /&gt;
* '''Bf 109 (all versions)''' — separate drop has been added for 50kg bombs ([https://forum.warthunder.com/index.php?/topic/533892-213053-bf-109-series-incorrectly-unable-to-drop-bombs-singlewise/ report]).&lt;br /&gt;
* '''F.C.20 Bis''' — the name of the 37mm Breda Model 39 gun has been fixed.&lt;br /&gt;
* '''800kg armour piercing bomb Type 99 number 80''' — explosives type has been changed to Type 91 ([https://forum.warthunder.com/index.php?/topic/478005-1950125-japanese-bombs-incorrect-explosive-mass-and-filler-type/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Targeting speed parameters of the Italian 100-mm/47 utility guns have been corrected.&lt;br /&gt;
* '''IJN Mutsuki, IJN Satsuki, Scharnhorst''' — errors in the info cards concerning the armour thickness of the main calibre turrets have been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Standard hangar has been enabled.&lt;br /&gt;
* A bug has been fixed with missing aircraft contacts when the game resolution was set lower than the resolution of the monitor.&lt;br /&gt;
* Battle task &amp;quot;Aerial Superiority &amp;quot; now features the &amp;quot;Rogue wave&amp;quot; award ([https://community.gaijin.net/issues/p/warthunder/i/N6Y7KPGJWmky report]).&lt;br /&gt;
* Marker position under the airfield in the &amp;quot;Domination:Vietnam&amp;quot; mission has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1337|17.01.2022]] (2.13.0.66) ==&lt;br /&gt;
&lt;br /&gt;
* Physically correct moonlight has been added.&lt;br /&gt;
* Display of some objects (for example bushes and trees) has been improved when observed through a ground vehicle sight by graphic settings &amp;quot;max&amp;quot; and &amp;quot;movie&amp;quot;.&lt;br /&gt;
* '''MiG-27K, Jaguar GR.1A''' — a bug has been fixed that caused camera rotation while maneuvering.&lt;br /&gt;
* A bug has been fixed where Roland 1 missiles had a limited effective range within 1 km versus helicopters.&lt;br /&gt;
* Display of trophy contents has been improved.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1338|19.01.2022]] (2.13.0.71 (2.13.0.68 — Xbox, Playstation)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused vertical targeting block when stationary and firing from rapid-fire heavy recoil guns ([https://www.youtube.com/watch?v=DK-pdKxbEOc&amp;amp;feature=youtu.be video]).&lt;br /&gt;
* A bug has been fixed where &amp;quot;Commander fire control&amp;quot; was disabled when switching to the commander's sight from the binoculars by enabling NVD or a thermal imager ([https://www.youtube.com/watch?v=tOKNhhEzb6w&amp;amp;feature=youtu.be video]).&lt;br /&gt;
* A bug has been fixed where NVD and TVD remained functional in third-person view when the battery is low.&lt;br /&gt;
* '''Object 279, Т95''': a bug has been fixed that caused respawning below ground level.&lt;br /&gt;
* Simulator Battles: fixed a bug where the browser map, as well as the map in the &amp;quot;Assistant for War Thunder&amp;quot; app, showed the positions of allies.&lt;br /&gt;
&lt;br /&gt;
'''Aviation'''&lt;br /&gt;
&lt;br /&gt;
* '''A2D-1''' - separate rocket launch has been added for the weapon preset of 2,000 lbs + HVARx20.&lt;br /&gt;
* '''PB2 rockets''' - a bug has been fixed that prevented HEAT warheads to break through advertised armour thickness ([https://forum.warthunder.com/index.php?/topic/537078-213027-pb-2-rockets-no-penetration/ report])&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''Crew number on Italian cruisers''' has been adjusted in accordance to the year of modification:&lt;br /&gt;
** '''RN Eugenio di Savoia''': 578 → 694;&lt;br /&gt;
** '''RN Raimondo Montecuccoli''': 578 → 648.&lt;br /&gt;
* Shrapnel amount and shrapnel total damage in naval HE rounds have been adjusted in order to avoid performance drop when taking massive fire.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused low FPS in the first minutes when playing in a custom mission in custom battles has been fixed.&lt;br /&gt;
* 3D decorations and decals in the Inventory menu now have their respective sections.&lt;br /&gt;
* &amp;quot;Numbers&amp;quot; decals have been added for Israel.&lt;br /&gt;
* A bug has been fixed that allowed TVD to see through glass, for example, through windows in buildings.&lt;br /&gt;
* Star icon has been restored to show the best squad in the battle statistics window.&lt;br /&gt;
* Incorrect shadows on horizontal surfaces of ingame objects have been corrected.&lt;br /&gt;
* Synchronization of guided missile flight when launched by other players has been improved.&lt;br /&gt;
&lt;br /&gt;
'''Xbox, Playstation'''&lt;br /&gt;
&lt;br /&gt;
* '''МiG-27K, Jaguar GR.1A''' —a bug has been fixed that caused camera rotation while maneuvering.&lt;br /&gt;
* A bug has been fixed where Roland 1 missiles had a limited effective range within 1 km versus helicopters.&lt;br /&gt;
* Display of trophy contents has been improved.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1339|24.01.2022]] (2.13.0.76) ==&lt;br /&gt;
'''SB Enduring Conflict missions and RB random battles with EC mission logic'''&lt;br /&gt;
&lt;br /&gt;
* AI anti-aircraft gun presets have been changed for convoys and the Ground Battle event, where two groups of AI units fight with each other. The changes were made to lower AA calibres where possible and therefore the general setups are as follows:&lt;br /&gt;
** BR 1.0-2.0: calibre 7.92mm&lt;br /&gt;
** BR 2.3-3.3: calibre 12.7mm&lt;br /&gt;
** BR 3.7-4.7: calibre 20mm&lt;br /&gt;
** BR 5.0-6.3: calibre 40mm&lt;br /&gt;
** BR 6.7-7.7: calibre 30mm, autoguns&lt;br /&gt;
** BR 8+: calibre 30mm, autoguns, radars.&lt;br /&gt;
* Example of the a US setup:&lt;br /&gt;
** Before:&lt;br /&gt;
*** BR 1.0-2.0: M15 CGMC&lt;br /&gt;
*** BR 2.3-3.3: M19A1&lt;br /&gt;
*** BR 3.7-4.7: M19A1&lt;br /&gt;
*** BR 5.0-6.3: M163&lt;br /&gt;
*** BR 6.7-7.7: M247&lt;br /&gt;
*** BR 8+: M247&lt;br /&gt;
** After:&lt;br /&gt;
*** BR 1.0-2.0: Light AA Mk I&lt;br /&gt;
*** BR 2.3-3.3: M16 MGMC&lt;br /&gt;
*** BR 3.7-4.7: AEC AA&lt;br /&gt;
*** BR 5.0-6.3: M19A1&lt;br /&gt;
*** BR 6.7-7.7: M163&lt;br /&gt;
*** BR 8+: M247&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1340|26.01.2022]] (2.13.0.82 (2.13.0.78 — Xbox, 2.13.0.81 — Playstation)) ==&lt;br /&gt;
&lt;br /&gt;
* A &amp;quot;Filters&amp;quot; option has been added to the secondary weapons menu. Now you may choose to display only &amp;quot;favorite&amp;quot; or &amp;quot;available&amp;quot; setups, as well as display the setups by modification tier.&lt;br /&gt;
* An &amp;quot;Alarm clock&amp;quot; icon has been added to warn players about expiring items in their inventory.&lt;br /&gt;
* Boosters and personal discounts in the bottom right part of the hangar menu, as well as those in the &amp;quot;Store → Inventory&amp;quot; menu are now framed in orange or red depending on their expiration dates - in 4 or 1 hours respectively.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with passing certain obstacles, such as trenches, where the slope angle under the vehicle could be calculated incorrectly, which caused traction drop and the vehicle sticking.&lt;br /&gt;
* A bug has been fixed where an effect of fire could remain on the battlefield after the vehicle's hull disappears.&lt;br /&gt;
* M1128 — max engine speed has been specified from 2,600 to 2,400 rpm; max speed has been corrected from 121 to 96.5 km/h.&lt;br /&gt;
* BMP-3 — a bug has been fixed with the laser rangefinder over the gun's barrel with the &amp;quot;Sodema&amp;quot; modification installed.&lt;br /&gt;
* Challenger 2 — a bug with the description of the front right side skirt in the x-ray mode has been fixed.&lt;br /&gt;
* Radkampfwagen 90 — a bug has been fixed where in some cases the protection of the armour fragment in the lower part of the turret was overestimated.&lt;br /&gt;
* M18 —  a bug has been fixed where in some cases the protection of the armour fragment below the gun mantlet was overestimated.&lt;br /&gt;
* The accuracy of laser and correlation rangefinders has been increased.&lt;br /&gt;
&lt;br /&gt;
'''Aviation'''&lt;br /&gt;
&lt;br /&gt;
* Me 163B, Me 163B-0, Ki-200 — a bug has been fixed that prevented take-off from unpaved airfields ([https://forum.warthunder.com/index.php?/topic/511821-2512021-me-163s-cant-take-off-in-rb-on-dirt-runways/ report], [https://www.youtube.com/watch?v=SUA8WzMJEDo video]).&lt;br /&gt;
* A bug has been fixed where wing spoilers may display raised in the hangar or on the reserve site.&lt;br /&gt;
* J-7E — max launch overload in 4G has been removed from the PL-5B missiles.&lt;br /&gt;
* Ki-45 Hei, Ki-45 Ko, Ki-45 Otsu, Ki-45 Tei — targeting angles of the dorsal turrets have been fixed.&lt;br /&gt;
* D4Y (all modifications) — targeting angles of the dorsal turret have been fixed.&lt;br /&gt;
* F1M2 — targeting angles of the dorsal turret have been fixed.&lt;br /&gt;
* 12,7mm Breda-SAFAT — fuze sensitivity of the HE round has been fixed from 3 to 0.1 mm ([https://forum.warthunder.com/index.php?/topic/541559-213066-italianjapanese-127mm-hef-fuze-sensitivity/ report]).&lt;br /&gt;
* Saab AJ37 — the weapon setups including the RB75 missiles have been moved to the section &amp;quot;For armoured targets&amp;quot; ([https://community.gaijin.net/issues/p/warthunder/i/CUk023RczrYR report]).&lt;br /&gt;
* AIM-7F, R-24R missiles — autopilot logic at close distances to the target has been improved.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* USS Trenton, USS Raleigh — number of the rangefinders of the stern and central gun director rooms in the x-ray mode has been corrected.&lt;br /&gt;
* USS North Dakota — number of the gun directors in the pop-up message of the central gun director room has been corrected in the xray mode.&lt;br /&gt;
* A bug has been fixed where the azimuth scale may be hidden when changing from the bluewater ship to the coastal vessel with a radar ([https://community.gaijin.net/issues/p/warthunder/i/C75DsLHPjne9 report]).&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* Display of markers in the tutorial missions has been corrected.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1342|02.02.2022]] (2.13.0.94 (2.13.0.93 — Xbox, PlayStation®)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* The marker for the ballistic calculator (crosshair) has been disabled for the ATGM weapons.&lt;br /&gt;
* A bug has been fixed that caused the marker for the ballistic calculator (crosshair) to be displayed incorrectly when shooting at aerial targets with ground vehicles with a laser rangefinder.&lt;br /&gt;
* M1A2 Abrams — commander's sight magnification has been specified: x2-8 → x3-10 ([https://forum.warthunder.com/index.php?/topic/533828-213076-m1a2-citv-slew-rate-and-zoom/ report]).&lt;br /&gt;
* Ikv 91, ikv 91-105 — gun control option has been added to the commander's sight.&lt;br /&gt;
* Ikv 91, ikv 91-105 — number of forward and reverse gears have been increased, the gear ratio values have been specified ([https://forum.warthunder.com/index.php?/topic/544724-2022-01-07-213053-ikv-91-transmission-and-gear-ratios-incorrect/ report]).&lt;br /&gt;
* Merkava Mk.2D — the display of the composite screen has been disabled in xray mode.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* F4J — a bug has been fixed where the 20mm Mk 11 mod 5 gunpod was not displayed on the model  ([https://community.gaijin.net/issues/p/warthunder/i/Kj3Y9RADjndD report]).&lt;br /&gt;
* Mi-24V — a bug has been fixed where the S-24 rocket was displayed in the weapon preset &amp;quot;9M114 Shturm x8 +S8KO x40&amp;quot;.&lt;br /&gt;
* SBD-3 — a separate bomb drop has been added for the 100 lbs ANM-30 bombs.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Purchased, or available to purchase vehicles, able to complete tasks in the weekend/special events now have the 'star' tag. You can get to the task via the &amp;quot;Task&amp;quot; tab in the vehicle menu, or by clicking the 'star' tag in the hangar. (Note: this feature will be implemented within 24 hours after the publication of this change list).&lt;br /&gt;
* A bug has been fixed where the  RMB+LMB click on a vehicle group might disable the interface.&lt;br /&gt;
* Dependence of the camera rotation speed from the replay speed  has been fixed.&lt;br /&gt;
* Freezing of shot sounds in aerial and ground Arcade battles has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1343|03.02.2022]] (Server update) ==&lt;br /&gt;
[[wt:en/news/7537-development-planned-economy-changes-in-february-en|Planned economy changes]] have been implemented:&lt;br /&gt;
&lt;br /&gt;
* Bonus Silver Lions reward for victory or defeat in missions have been changed to 47% and 20%, instead of 67% and 0% respectively.&lt;br /&gt;
* The research points reward for time spent in mission has been changed: 0.8 RP/sec for defeat and 1.2 RP/sec for victory, instead of 0.6 RP/sec for defeat and 1.4 RP/sec for victory.&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/e/2PACX-1vSn61WCFhiG23LVjLuWUNS6XyOzA5mk9Rk_1_0IwxMY7kNtegzpfJ8xxY0Xvu1_aMJZE2NCOUxUzwwV/pubhtml Changes to reward multipliers, repair costs, and related economic parameters for vehicles] have been applied in accordance to with a transition to the rank based economy.&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/e/2PACX-1vREQ-G3McnbBdPTvc2mCI6G3sQSoeUOG6BUV42Mr1YQUcAiJHzuSINeu-D2nGL1L6m-asA1V_aIcNEl/pubhtml Changes to research and purchase costs, as well as relative parameters for specific vehicles] have been applied.&lt;br /&gt;
&lt;br /&gt;
Changes to the research trees:&lt;br /&gt;
&lt;br /&gt;
* '''M1A1 Abrams and IPM1''' 一 switched places.&lt;br /&gt;
* '''Pz.IV F2 and Pz.IV G''' 一 grouped up.&lt;br /&gt;
* '''Pz.IV H and Pz.IV J (in the group)''' 一 moved to rank II.&lt;br /&gt;
* '''TAM and Begleitpanzer 57''' 一 switched places.&lt;br /&gt;
* '''Crusader AA Mk.I and Crusader AA Mk.II''' 一 switched places.&lt;br /&gt;
* '''Chi-Ha Kai and Ho-I''' 一 switched places.&lt;br /&gt;
* '''Ikv 103''' 一 moved to rank III.&lt;br /&gt;
* '''F-104G''' 一 moved to rank VII.&lt;br /&gt;
* '''Ju 88 C-6''' 一 moved to rank II.&lt;br /&gt;
* '''Bf 110 C-7 and Bf 110 F-2''' 一 grouped up.&lt;br /&gt;
* '''Tu-4, Tu-4 (China)''' 一 moved to rank V.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1344|09.02.2022]] (2.13.0.109 (2.13.0.109 — Xbox, PlayStation®)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* The first four rounds of an artillery strike in ground battles are now targeting shots that leave orange smoke trails. Targeting shots may damage vehicles only with direct hits (no splash damage). The total number of shots in artillery support has been increased from 12 to 15.&lt;br /&gt;
* '''Ariete, Ariete PSO, Ariete (P)''' — the number of forward and reverse gears have been increased, the gear ratios have been adjusted.&lt;br /&gt;
* '''Chieftain Mk.3, Chieftain Mk.5, Chieftain Mk.10''' — pivot radius has been reduced.&lt;br /&gt;
* '''M4A2 (76) W''' — targeting time on the AA machine gun has been increased from 30 to 90°/sec, similar to other open MG mounts.&lt;br /&gt;
* 2А11 37mm gun 一 burst fire spread has been increased, muzzle velocity spread has been increased when firing in bursts.&lt;br /&gt;
* M7 76mm gun一 muzzle velocity of the M42A1 HE round has been specified from 800 to 853 m/sec ([https://community.gaijin.net/issues/p/warthunder/i/meftcyAWSGgo report]).&lt;br /&gt;
* M1 76mm gun 一 muzzle velocity of the M42A1 HE round has been specified to 823 m/sec ([https://community.gaijin.net/issues/p/warthunder/i/7Vh8LMEI8TtH report]).&lt;br /&gt;
* MIM146 SAM missile — a bug has been fixed that prevented armour fragmentation.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused the incorrect launch direction of the right catapult on the AI carrier USS Forrestal ([https://forum.warthunder.ru/index.php?/topic/300030-23082-slomannye-avianostsy/ rерort]).&lt;br /&gt;
* '''Yak-38,Yak-38M''' 一 incorrect indication of the thrust direction in the cockpit has been fixed .&lt;br /&gt;
* '''F3H-2''' — a bug with the aircraft's armouring has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/VX1ReXHqG0A2 report]).&lt;br /&gt;
* '''He 111 H-16''' — a bug has been fixed where the lower turret was able to fire through the fuselage ([https://community.gaijin.net/issues/p/warthunder/i/aDpPLzMUGQUh report]).&lt;br /&gt;
* '''B-10B''' — separate bomb drop from the bomb bay has been added for the 1,000 lb AN-M65A1 bombs ([https://community.gaijin.net/issues/p/warthunder/i/EEtNeGWSUYR7 report]).&lt;br /&gt;
* '''I-180S''' — separate bomb drop with low calibre bombs has been added.&lt;br /&gt;
* '''Meteor F Mk.8 Reaper''' — separate bomb drop has been added for 1,000 lb G.P.Mk.I and M.C.Mk.I bombs on the fuselage pylons, as well as for the 500lb Mk.IV bombs.&lt;br /&gt;
* '''S-199''' — a bug has been fixed that prevented separate gun control.&lt;br /&gt;
* '''IAR 316B''' — the secondary weapon menu has been corrected.&lt;br /&gt;
* '''Sa'ar''' — weight of the FFAR Mighty Mouse pods has been corrected.&lt;br /&gt;
* m/56D rockets — a bug that prevented armour fragmentation has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/cPoxeFvphtDh report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''HMS Blackpool''' — a bug has been fixed with the depth setting of the Mk20 Bidder torpedo that prevented damage to destroyers and boats ([https://forum.warthunder.com/index.php?/topic/545293-britsh-mk-20-bidder-torpedoes-passing-under-target-and-not-detonating/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* The incorrect display of shadows in areas of accumulation of destroyed and operational armoured vehicles has been corrected.&lt;br /&gt;
* Long names for missiles in air battles have been shortened in the HUD ([https://forum.warthunder.com/index.php?/topic/535726-rptd-unnecessarily-long-missile-names-in-the-top-left-overlay-obstruct-the-view/ report]).&lt;br /&gt;
* FPS drop has been fixed when firing AA machine guns in naval battles.&lt;br /&gt;
* A bug has been fixed with an interpolation switch to the remote key point when watching replays.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1345|14.02.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Planned [https://docs.google.com/spreadsheets/d/e/2PACX-1vSy5SB0-VernPclB6tJlKcfQWm3Sm57ogngCsY3ohPlC1zgrIK6_HomfOrIRnaANlqyuOigyxZT7HwV/pubhtml Battle Rating changes] have been applied.&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/546722-development-battle-rating-update-and-important-changes-to-the-top-tier-air-battles/ Important changes] to top-tier air battles implemented.&lt;br /&gt;
&lt;br /&gt;
Other changes&lt;br /&gt;
&lt;br /&gt;
* Some wagers have been changed (applied to newly received items only):&lt;br /&gt;
** &amp;quot;Mission Maker&amp;quot; — the number of stages has been reduced from 10 to 3; reward for the first stage has been increased from 50,000 to 75,000 Silver Lions; rewards for the third (and the now last) stage has been increased from 150,000 to 400,000 Silver Lions.&lt;br /&gt;
** &amp;quot;Wing Breaker&amp;quot; - the number of stages has been reduced from 10 to 3; reward for the first stage has been increased from 12,500 to 50,000 Silver Lions; rewards for the third (and the now last) stage has been increased from 75,000 to 300,000 Silver Lions.&lt;br /&gt;
** &amp;quot;The Best Squad&amp;quot; — the number of failed attempts has been reduced from 4 to 3; the reward for the 10th (final) stage has been decreased from 500,000 to 250,000 SL.&lt;br /&gt;
** &amp;quot;Hero of the Sky&amp;quot; and &amp;quot;Antimech&amp;quot; wagers have been grouped into a single one - &amp;quot;Unstoppable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1346|16.02.2022]] (2.13.0.125 (2.13.0.125 - Xbox, PlayStation)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''2S6''' — a bug has been fixed that prevented 30mm ammo reload on a point with the 2S6M1 modification installed.&lt;br /&gt;
* '''BT-7, BT-7M, BT-7A (F-32)''' — turn lag has been fixed.&lt;br /&gt;
* '''Strv m/31''' — turn lag has been fixed.&lt;br /&gt;
* '''Tetrarch I''' — turn lag has been fixed.&lt;br /&gt;
* 57mm OR-281U — explosives type has been specified from TNT to A-IX-2. Source: 57-мм автоматическая зенитная пушка С-60. Руководство службы.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''F-105D''' — lack of the radar lock on target visualisation has been fixed .&lt;br /&gt;
* '''Me-264''' — targeting angles of the nose turret have been corrected.&lt;br /&gt;
* '''TBD-1''' — targeting angles of the turret have been corrected.&lt;br /&gt;
* '''DB-3A (China)''' — targeting angles of the turrets have been corrected ([https://forum.warthunder.com/index.php?/topic/469037-193050-chinese-db-3a-wrong-guidance-of-all-turrets-wrong-shkas-model/ report]).&lt;br /&gt;
* '''Lancaster B.Mk.I, Lancaster B.Mk.III''' — a bug has been fixed where the upper turret was able to shoot through the fuselage.&lt;br /&gt;
* '''MiG-27M, MiG-27K''' — a bug has been fixed where the number of bombs in the setup &amp;quot;OFAB-100 х12, S5KP х64&amp;quot; was incorrect .&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where a wrecked hydroplane disappeared when the second hydroplane was launched.&lt;br /&gt;
* '''MBK-161 late''' — bugs with incorrectly displayed armour values have been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevented raindrops from displaying when the graphics are set to &amp;quot;Maximum&amp;quot; or &amp;quot;Movie&amp;quot; modes.&lt;br /&gt;
* An option has been added to hide markers of the available tasks from the &amp;quot;Research&amp;quot; button, as well as nations and vehicle types' tabs. Markers are now hidden after reading the corresponding info in the user profile window.&lt;br /&gt;
* Players are now able to toggle previews of vehicles, camos, decals and decorations from the Battle Pass prizes list.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1347|21.02.2022]] (2.13.0.131) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where hit markers on vehicle armour did not correspond to actual armour penetration and damage caused.&lt;br /&gt;
* A bug has been fixed where a switch box on the ERA block was not detached when the block was destroyed.&lt;br /&gt;
* A bug has been fixed where the TVD might remain enabled in server replays for third-person view.&lt;br /&gt;
* A bug has been fixed that prevented artillery strikes and vehicle control during a nuclear blast.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* Distant sounds of aircraft engines have been changed to more distinctive and less annoying.&lt;br /&gt;
* Sound management system of the engines of ground vehicles has been reworked in order to calculate the priority of engines and tracks sounds based on their actual volume. Previously, the calculation dealt only with distance to the listener.&lt;br /&gt;
* Sound volume of the allied/enemy tank engines is now aligned along the rpm range, i.e. idle and maximum rpm are now close in volume. Previously, idle rpm was several times quieter, making hiding tanks behind obstacles silent.&lt;br /&gt;
* Sound volume of all ground vehicle engines has been equalized by the distance key points for the whole hearable range of 0-300 meters.&lt;br /&gt;
* Sound volume in the gaming environment has been reduced to improve the subjective positioning of the engines and tracks. I.e. tank 20m to the left sounds directly from the left, in the left ear&lt;br /&gt;
* The audibility range on player controlled SAMs has been increased to 4 km, but their volume and frequency balance have been changed so that they don't deafen across the map. Thanks to this, sounds should become more audible to pilots.&lt;br /&gt;
* The management system of the sounds of ground and air cannons has been redesigned. Now the priority will be calculated based on the actual volume of the cannon (previously only the distance to the listener was taken into account).&lt;br /&gt;
* Hit sounds from 20mm-35mm rapid-fire cannons no longer stutter and disappear. The sounds, as well as the management system have been reworked.&lt;br /&gt;
* Artillery strike sound system has been reworked. Now these sounds don't stutter or disappear in case of a massive area strike from many players.&lt;br /&gt;
* The volume of sound events such as explosions and shooting now decrease more noticeably with distance. This makes the sound events closest to the player, like enemy engines, explosions and shooting, more noticeable.&lt;br /&gt;
* The sounds of destruction of vehicles and trees have been made less loud and more noticeably diminished over distance.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1348|24.02.2022]] (2.13.0.136) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Bkan 1C, DF105, Leopard 2K''' — sight range reset has been corrected after the rangefinder is applied.&lt;br /&gt;
* '''XM-8''' — suspension damping has been increased.&lt;br /&gt;
* '''OF-40 Mk.2A, OF-40 (MTCA)''' — AA machine gun is now controlled by the loader ([https://community.gaijin.net/issues/p/warthunder/i/1EbirhOFun4N report]).&lt;br /&gt;
* Range enter ability has been added when measuring range from the commander's sight with fire control disabled.&lt;br /&gt;
* A bug has been fixed where dust and mud from the tracks of the player's vehicle from the front were displayed incorrectly while observed in sniper mode.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''MiG-27K''' - a bug has been fixed that prevented IRST to lock on a ground area from the cockpit view.&lt;br /&gt;
* '''SBU2 (all versions), V-156 (all versions)''' - targeting angles of the turret have been adjusted.&lt;br /&gt;
* '''F-8E(FN)''' - launch G-limit has been removed for the Matra R550 Magic missile ([https://forum.warthunder.com/index.php?/topic/544982-f-8efn-magic-missile-has-wrong-launch-g-limits/ report])&lt;br /&gt;
* '''Fw-190A-4''' - guns have been divided into groups: low-calibre, high-calibre, and auxiliary ([https://community.gaijin.net/issues/p/warthunder/i/goZv8RKaIzJV report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where after crash landing, the catapults did not start reloading for the next launch .&lt;br /&gt;
* On ships with several hydroplanes, the launch marker no longer lights up when the hydroplane is launched.&lt;br /&gt;
* A bug with hull damage displayed in the hit camera has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other changes'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where an artillery strike request prevented the correct execution of the nuclear blast scenario.&lt;br /&gt;
* &amp;quot;Show vehicles&amp;quot; button has been added to the terms of the regular event in order to display required vehicles in a separate window.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1349|02.03.2022]] (2.13.0.154) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''ADATS (M113)''' — armouring on the external fuel tanks has been increased from 12.7 to 44 mm.&lt;br /&gt;
* '''ASRAD-R''' — armouring on the external fuel tanks has been increased from 12.7 to 44 mm.&lt;br /&gt;
* '''SIDAM-25, SIDAM-25 (Mistral)''' — armouring on the external fuel tanks has been increased from 6 to 44 mm.&lt;br /&gt;
* '''CM25''' — armouring on the external fuel tanks has been increased from 4 to 44 mm.&lt;br /&gt;
* '''ASU-85''' — IR spotlight has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/CyvFxt2XQYO9 report]).&lt;br /&gt;
* '''BMP-3''' — a bug has been fixed where the &amp;quot;Sodema&amp;quot; sight was displayed on the model without researching the corresponding modification.&lt;br /&gt;
* '''Challenger 2, Challenger 2 (2F), Challenger 2 TES''' — description of the internal bulkheads has been corrected.&lt;br /&gt;
* '''Challenger 2 TES''' — description of the external armour blocks in x-ray mode has been corrected.&lt;br /&gt;
* A bug has been fixed where a rotation of the commander's periscope might be displayed as turret rotation when observed by other players.&lt;br /&gt;
* When open-top vehicles are destroyed by fire, the crew members are no longer displayed in their seats.&lt;br /&gt;
* A bug has been fixed where, when observed in a tank sight, a shell might be displayed in a splayed tank muzzle.&lt;br /&gt;
* A bug has been fixed where it was possible to shoot through obstacles when a tank gun barrel passed through them.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''AU-1''' — weapon icons have been corrected in the secondary weapons menu.&lt;br /&gt;
* '''AJ37''' — icon of the RB 75 missile has been corrected ([https://community.gaijin.net/issues/p/warthunder/i/P3koFGnP44LQ report]).&lt;br /&gt;
* '''Wyvern S.4''' — a bug has been fixed that prevented separate rocket launches for the &amp;quot;Rp-3 x16 + torpedo&amp;quot; setup.&lt;br /&gt;
* '''EC-665 Tiger HAD''' — a bug has been fixed where rockets were not displayed in the left pod of the &amp;quot;HOT-3 x4, SNEB type 23 x12&amp;quot; setup ([https://community.gaijin.net/issues/p/warthunder/i/M1DzrsCHCids report]).&lt;br /&gt;
* '''Fw 190 A-5 (all versions)''' — guns have been divided into control groups &amp;quot;low calibre&amp;quot;, &amp;quot;high calibre&amp;quot;, and &amp;quot;suspended&amp;quot;.&lt;br /&gt;
* '''F-4J''' — weapon setups have been divided into groups ([https://community.gaijin.net/issues/p/warthunder/i/1RzGU3fQSDVw report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''SMS Helgoland, SMS Westfallen, HMS Dreadnought, Imperatritsa Mariya, Poltava, Parizhskaya Kommuna''' — armour data has been corrected in the info cards.&lt;br /&gt;
* '''PT-200''' — 20mm ammo belt select option has been fixed .&lt;br /&gt;
* '''Moskva, Leningrad''' — horizontal targeting angles on the main calibre guns have been increased&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1351|07.03.2022]] (2.13.0.165) ==&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The engine sounds for enemy aerial and ground vehicles now have a higher priority than allied vehicles.&lt;br /&gt;
* The track sounds on enemy ground vehicles now have a higher priority than allied vehicles.&lt;br /&gt;
* The engines for enemy and allied vehicles sound quieter as the engine speed decreases. An idling vehicle will again sound significantly quieter than a vehicle in motion.&lt;br /&gt;
* The volume of hits from low calibre rounds (20-37mm) around the listener has been significantly decreased. Such sounds might previously have been identified as machine gun fire or just crackling.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1352|10.03.2022]] (2.13.0.171 (2.13.0.167 - Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Strv m/40L, Strv m/39''' — coaxial machine guns Ksp m/36 have been changed to Ksp m/39.&lt;br /&gt;
* '''Type-10 ''' — hull tilt angles have been corrected while the suspension control is enabled ([https://forum.warthunder.com/index.php?/topic/541751-type-10-hydropneumatic-suspension-bug/ report]).&lt;br /&gt;
* '''Type-10 ''' — pivot speed has been increased ([https://community.gaijin.net/issues/p/warthunder/i/076ZCtYe8tXV report]).&lt;br /&gt;
* '''VEAK 40''' — vehicles in test drive have been changed to modern ones.&lt;br /&gt;
* '''PT-16/T14''' — targeting limits of the AA machine gun have been corrected to avoid shooting through the elements of the turret top.&lt;br /&gt;
* '''Bkan 1C''' — 3rd person view camera position has been fixed ([https://forum.warthunder.com/index.php?/topic/543485-2130162-bkan-1-wrong-commander-seat/ report]).&lt;br /&gt;
* '''T-34-57, T-34-57 (1943), T-34 (1 Gv.T.Br.), Т-34 (1943), Type 62, Type 62 (USSR), T26E5, Strv m/41 S-I, Centurion Mk.5/1 (RAAC), T-10A, Т-10M, BT-5, RBT-5, 9P149, 9P157, Sturer Emil, VK 45.01 (P), FIAT 6614, Tortoise, A.C.IV, M15 CGMC, M3 GMC''' — Armour values in the info card have been corrected.&lt;br /&gt;
* '''Type 87 RCV''' — gear select ratios have been specified.&lt;br /&gt;
* '''Type 87''' — gunner sight magnification has been specified ([https://forum.warthunder.com/index.php?/topic/533579-2021-09-29-28061-type-87-aa-87%E5%BC%8F%E8%87%AA%E8%B5%B0%E9%AB%98%E5%B0%84%E6%A9%9F%E9%96%A2%E7%A0%B2-wrong-gunner-sight-magnification/ report]).&lt;br /&gt;
* '''Grant I, Grant I (USA)''' — the thickness of the armour plate below the 75mm gun has been fixed from 12.7 mm to 22,2 mm.&lt;br /&gt;
* '''AS 42''' — gun recoil has been removed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''Etendard IVM''' - calculator for the constantly computed impact point (CCIP) for bombs has been added ([https://forum.warthunder.com/index.php?/topic/481161-352020-etendard-ivm-france-radar/ report])&lt;br /&gt;
* '''Sa`ar''' - a bug has been fixed where in some cases wing components might remain on the wing tips when the wings are torn off.&lt;br /&gt;
* '''Firebrand TF.Mk.IV''' - separate rocket launch has been added for the setup of &amp;quot;2х 250lbs G.P. Mk.IV bomb + RP-3 rockets&amp;quot;&lt;br /&gt;
* '''ITP (М-1)''' - separate rocket launch has been added for the RS-82 and RBS-82 rockets&lt;br /&gt;
* '''Kfir C.7''' - launch order has been corrected for the Zuni Mk32 Mod 0 ATAP rockets.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''USS Candid''' - display for the first stage ammo count has been corrected for the 76mm gun.&lt;br /&gt;
* Explosives type of the British AP and semi-AP round has been changed for the following guns:&lt;br /&gt;
** 343mm/45 Mk 5(H) - from Lyddite to Shellite&lt;br /&gt;
** 152mm/45 BL Mk XII - from Lyddite to TNT&lt;br /&gt;
** 152mm/50 BL Mk XXIII - from Lyddite to TNT&lt;br /&gt;
** 152mm/50 QF Mk N5 - from Lyddite to TNT&lt;br /&gt;
** 190mm/45 BL Mk VI - from Lyddite to TNT&lt;br /&gt;
* TNT equivalent of the Shellite has been corrected to 0.94.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1353|16.03.2022]] (2.13.0.180) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Stormer HVM''' — incorrect scoring of the &amp;quot;Fire arrows&amp;quot; award for destroying aircraft has been corrected.&lt;br /&gt;
* '''M3 Bradley, M3A3 Bradley ''' — a bug with incorrect declination angle of the ATGM launcher in RB has been fixed.&lt;br /&gt;
* '''SMK''' — incorrect armour values in the info card have been fixed.&lt;br /&gt;
* '''Sho`t Kal Dalet''' — name of the coaxial machine gun has been corrected in x-ray mode.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Downloading additional content will no longer be interrupted when joining battle.&lt;br /&gt;
* Israeli Air Force decals can be used on Israeli aircraft only.&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Apex_Predators%22&amp;diff=163704</id>
		<title>Update &quot;Apex Predators&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Apex_Predators%22&amp;diff=163704"/>
				<updated>2023-06-05T18:59:03Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateApexPredators.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
Update &amp;quot;Apex Predators&amp;quot; ([[wt:en/game/changelog/current/1444|changelog]]) was introduced on 20 December 2022. This update is notable for the introduction of rank VIII aircraft.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.23}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[A-6E TRAM]] (Store Pack)&lt;br /&gt;
* [[F-16A]]&lt;br /&gt;
* [[F-16A ADF]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-21 &amp;quot;Lazur-M&amp;quot; (Germany)|MiG-21 &amp;quot;Lazur-M&amp;quot;]] (Store Pack)&lt;br /&gt;
* [[Tornado IDS ASSTA1 (Germany)|Tornado IDS ASSTA1]]&lt;br /&gt;
* [[Tornado IDS (Germany)|Tornado IDS]] (Winter Quest event)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-23ML]] (Store Pack)&lt;br /&gt;
* [[MiG-29|MiG-29 (9-13)]]&lt;br /&gt;
&lt;br /&gt;
=== Great Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[F-4J(UK) Phantom II]] (Store Pack)&lt;br /&gt;
* [[Tornado GR.1|Tornado Gr.1]]&lt;br /&gt;
* [[Sea Harrier FRS.1]] (Squadron vehicle)&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[F-4EJ ADTW]] (Store Pack)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[J-7D]] (Store Pack)&lt;br /&gt;
* [[F-16A MLU (China)|F-16A MLU]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[F-104S TAF (Italy)|F-104S TAF]] (Store Pack)&lt;br /&gt;
* [[F-16A ADF (Italy)]]&lt;br /&gt;
* [[Tornado IDS (1995) (Italy)|Tornado IDS (1995)]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[Mirage F1C-200]] (Store Pack)&lt;br /&gt;
* [[Mirage 2000D-R1]]&lt;br /&gt;
* [[Late 298D]] (Winter Quest event)&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[J35XS]] (Store Pack)&lt;br /&gt;
* [[JA37D]]&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[Kfir Canard]] (Store Pack)&lt;br /&gt;
* [[F-16A Netz (Israel)|F-16A Netz]]&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[M728 CEV|M728]] (Store Pack)&lt;br /&gt;
* [[M1128 Wolfpack]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Gepard 1A2]]&lt;br /&gt;
* [[Ferdinand]] - updated model&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Strela-10M2]]&lt;br /&gt;
* [[T-80UM2|Т-80UM2]] (Winter Quest event)&lt;br /&gt;
* [[IS-2 (1944)]] - updated model&lt;br /&gt;
&lt;br /&gt;
=== Great Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Khalid]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[SUB-I-II]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[WZ1001(E) LCT|WZ1001]]&lt;br /&gt;
* [[IS-2 (1944)]] - updated model&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[CM52]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[AMX-32 (105)|AMX-32/105]]&lt;br /&gt;
* [[2C bis]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[T-55M]]&lt;br /&gt;
&lt;br /&gt;
=== Israel ===&lt;br /&gt;
&lt;br /&gt;
* [[Magach 7C]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[PT-812]]&lt;br /&gt;
* [[USS Newport News]] (Winter Quest event)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[V-990]]&lt;br /&gt;
* [[Z47|Z-47]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Great Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Abdiel]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[IJN Myoko]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Letuchiy]]&lt;br /&gt;
* [[Ryany]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[RN Duca degli Abruzzi]]&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[BO 105 CB-2|Bo 105 CB-2]] - Detailed cockpit has been updated.&lt;br /&gt;
* [[BO 105 PAH-1|Bo 105 PAH-1]] - Detailed cockpit has been updated.&lt;br /&gt;
* [[BO 105 PAH-1A1|Bo 105 PAH-1A1]] - Detailed cockpit has been updated.&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* Location for combined battles &amp;quot;Gold quarry&amp;quot;&lt;br /&gt;
* Location for combined battles &amp;quot;Snowy Poland&amp;quot;&lt;br /&gt;
&lt;br /&gt;
= Location and mission updates =&lt;br /&gt;
&lt;br /&gt;
* Aircraft missions (AB, RB, Enduring Confrontation and Helicopter PvE):&lt;br /&gt;
** If the AI operated air defence misses an aircraft it is more likely to take a higher preemptive angle allowing the player to see that it is being shot at. Prior to this change missed shots were mostly behind the player's aircraft and were difficult to see.&lt;br /&gt;
* Night signal lighting has been added to the large dynamic airfields.&lt;br /&gt;
* Lighting on the location &amp;quot;Ground Zero&amp;quot; has been fixed (switched off).&lt;br /&gt;
* The physics of the landscape affecting movement on &amp;quot;poor&amp;quot; ground (dirt, snow, etc), have been changed.&lt;br /&gt;
* Aircraft carrier models for test flights of early carrier-based British aircraft (HMS Illustrious), USA (USS Lexington) and Japan (IJN Shokaku). The escort ships have also been replaced.&lt;br /&gt;
&lt;br /&gt;
= Enduring Confrontation and Helicopter PvE =&lt;br /&gt;
'''&amp;quot;Enduring Confrontation&amp;quot; and &amp;quot;Helicopter PvE&amp;quot; (common changes for both game modes)'''&lt;br /&gt;
&lt;br /&gt;
* Objects (vegetation like trees and buildings etc.) that are in the battle area of ground battles will now be removed at the start of the battle so that there are no problems with units being stuck in trees and houses.&lt;br /&gt;
* The distance between the conflict sides in ground battles has been reduced and standardised (there were missions with a distance between troop positions of 2-3 km).&lt;br /&gt;
* The length of anti-aircraft bursts now depends on their fire rate. Faster anti-aircraft guns now fire shorter bursts so that the number of rounds is about equal at all ranks.&lt;br /&gt;
* All AI controlled air defences now use tracer ammunition.&lt;br /&gt;
* A bug that might cause a ground battle to start at the edge of the map but not at the front line, resulting in troops deep at the rear of the enemy and the attack being drawn across the map has been fixed.&lt;br /&gt;
* The logic of generating a ground battle at the beginning of the mission has been fixed. Now the battle shouldn't start in squares where the initial points of the player spawns exist (helicopter pads/airfields).&lt;br /&gt;
* A bug where a convoy with some units stuck in one of the squares was able to cross the front line and go deeper into enemy territory with the rest of the units has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Enduring Confrontation&amp;quot; (changes do not affect &amp;quot;helicopter PvE&amp;quot;)'''&lt;br /&gt;
&lt;br /&gt;
* New mission in the &amp;quot;Grand Canyon&amp;quot; location.&lt;br /&gt;
* The vehicles used in the missions now take into account the regular change of BR ranges simply to avoid situations where aircraft with low BR end up against next-generation anti-aircraft guns.&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Helicopter PvE&amp;quot; (changes do not affect &amp;quot;EC&amp;quot;)'''&lt;br /&gt;
&lt;br /&gt;
* New mission in the &amp;quot;Grand Canyon&amp;quot; location.&lt;br /&gt;
* Falcon and AMX DCA 30 have been replaced with Gepard I.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes =&lt;br /&gt;
&lt;br /&gt;
* '''M1128''' - С76А1 shell has been replaced with the М774. Additional protection in form of grids and side shields is not available as an installed modification.&lt;br /&gt;
* '''M42, M42 (Japan)''' — Rank has been changed from IV to III.&lt;br /&gt;
* '''M42, M42 (Japan)''' — BR in the RB mode has been changed from 4.7 to 4.3.&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes =&lt;br /&gt;
=== Weaponry ===&lt;br /&gt;
&lt;br /&gt;
* '''23mm Type 23-2K autocannon''' — Speed of rounds has been changed from 705 m/sec to 720 m/sec.&lt;br /&gt;
* '''1000 pounds AN-M65A1 bomb''' — Bomb mass has been changed from 1104 to 1205 pounds. Source: &amp;quot;OP 1280, Aircraft Bombs. OP 2216 Aircraft Bombs, fuzes and Associated components. T.M. 9-1325-200&amp;quot;.&lt;br /&gt;
* '''1000 pounds AN-M65A1 Fin M129 bomb''' — Bomb mass has been changed from 1205 to 1104 pounds. Source: &amp;quot;OP 1280, Aircraft Bombs. OP 2216 Aircraft Bombs, fuzes and Associated components. T.M. 9-1325-200&amp;quot;.&lt;br /&gt;
* '''A2D-1''' — The position of the 500 pounds AN-M64A1 bombs on the pylons has been corrected.&lt;br /&gt;
* '''Ba.65 (K.14) L''' — New preset with 4x100 kg SAP 100M bombs has been added to the suspended weaponry. ([https://forum.warthunder.ru/index.php?/topic/270885-1891185-oshibochnyi-variant-bombovoi-nagruzki-dlya-breda-ba65-k14-l/ report]).&lt;br /&gt;
* '''Buccaneer S.2''' - 540 pounder Mk.M2 bomb has been added to the suspended weaponry.&lt;br /&gt;
* '''B-25J-1''' — Guiding angles of the upper turret have been changed from 89 to 82 degrees.&lt;br /&gt;
* '''Do-17 Z-2''' — Preset with 10хSC50 + 1xSC250 has been added to the suspended weaponry.&lt;br /&gt;
* '''Fokker D.XXX-3''' - Amount of the ammunition for the 7.7 mm FN Browning M.30 No.3 machine guns has been changed from 500 to 300 rounds.&lt;br /&gt;
* '''F-86F-2, F-86F-25''' - 750 pounder М117 bomb has been added to the suspended weaponry.&lt;br /&gt;
* '''F9F-8''' - Mighty Mouse missile blocks have been added to the suspended weaponry.&lt;br /&gt;
* '''F-100D''' — Amount of the BLU-27 has been changed from 4 to 6 units. Source: &amp;quot;T.O. 1F-100D(l)-1 (31 July 1973) (Change 5-15 September 1978&amp;quot; ([https://forum.warthunder.com/index.php?/topic/568525-221176-f-100-blu-27b-finned-loadout-incorrect/ report]).&lt;br /&gt;
* '''Mirage F1C, Mirage F1CT''' - Amount of flares has been changed from 184 to 252 ([https://community.gaijin.net/issues/p/warthunder/i/YPiEIOFuXjeL report]).&lt;br /&gt;
* '''S.O.4050 Vautour IIN''' — A bug where the Т10 151 missiles were missed in the suspended weaponry has been fixed([https://community.gaijin.net/issues/p/warthunder/i/XTvoVJAIcWp0 report]).&lt;br /&gt;
* '''Z-19''' - Set of AKD-9 ATGM has been added as a free set.&lt;br /&gt;
* '''Q-5A''' - 250-3 bomb has been added to the suspended weaponry.&lt;br /&gt;
* '''MiG-3-34''' — Ammunition capacity of the 20 mm ShVAK cannon has been changed from 200 to 400 rounds.&lt;br /&gt;
* '''Su-22М3''' — A bug due to which the right 30mm НР-30 cannon wasn't working when &amp;quot;Flares/Chaff&amp;quot; modification wasn't installed has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/USL2WcLZwhCp report]).&lt;br /&gt;
* '''Yak-38, Yak-38M''' - Additional R-60 missiles have been added to the suspended weaponry.&lt;br /&gt;
* '''F-4J''' — Helmet-mounted target designation system has been added.&lt;br /&gt;
* '''F-104S''' - Flares and chaff have been added&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* '''A-4B''' - Displaying of icons for the MK77 Mod 4 incendiary tanks has been corrected.&lt;br /&gt;
* '''AD-2, AD-4, AM-1''' — Modification for research non-contact 1000 pounds MK 13 Mod 0 mine has been added.&lt;br /&gt;
* '''Bf 109 (all modifications)''' - MG151/20 cannon has been added in the X_Ray view.&lt;br /&gt;
* '''Bf 110C-7''' - Displaying of the bomb pylon has been fixed.&lt;br /&gt;
* '''F3H-2''' — Radar model has been changed from AN/APQ-50 to AN/APQ-51. Source: &amp;quot;Navweps 01-245FCB-501 Flight Handbook - F3H-2 , -2M Demon. F3H-2M Standard Aircraft Characteristics - 15 May 1955&amp;quot;.&lt;br /&gt;
* '''F7F-3''' - Displaying of the weapon icons has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/R7l6MvMpMGRd report])&lt;br /&gt;
* '''F8U-2''' — Radar model has been changed from AN/APQ-50 to AN/APS-67. Source: &amp;quot;F8U-2 Crusader Standard Aircraft Characteristics - 30 January 1959&amp;quot;.&lt;br /&gt;
* '''Hunter F.1''' — Radar model has been changed from AN/APG-30 to ARI.5820. Source: &amp;quot;A.P. 4347A Pilot's Notes Hunter F.1&amp;quot;.&lt;br /&gt;
* '''MD-500-TOW''' — Ballistic calculator for unguided rockets has been removed.&lt;br /&gt;
* '''Rooivalk Mk1F CSH''' — A bug where in some cases could cause the pointing cross in the gunner view to extend beyond the pointing area has been fixed.&lt;br /&gt;
* '''Seafire FR.47''' - A bug that caused the miss of the part of the right flap in the damage model has been fixed.&lt;br /&gt;
* '''Swift F.1''' — Radar model has been changed from AN/APG-30 to ARI.5857. Spurce: &amp;quot;A.P. 4348A &amp;amp; B Pilot's Notes Swift F.1 &amp;amp; F.2&amp;quot;.&lt;br /&gt;
* '''Tiger UHT, A-129CBT''' — A bug due to which 12,7 mm FN M3P machine guns required two modifications has been fixed.&lt;br /&gt;
* '''Q-5L''' — A bug that caused parts of the aircraft to remain in the air when the wing was torn off has been fixed.&lt;br /&gt;
* '''UH-1B, UH-1C, UH-1CXM-30''' — Displaying of the 40mm М75 grenade launcher in the X-Ray view has been fixed.&lt;br /&gt;
* '''UH-1C, UH-1CXM30''' - Displaying of the ATGM weaponry icons has been fixed.&lt;br /&gt;
* '''Mi-24 (all modifications)''' — Displaying of the 23mm GSh-23L cannons in the X-Ray view has been added.&lt;br /&gt;
* '''Mi-28N''' — &amp;quot;MAW&amp;quot; modification has been replaced by &amp;quot;Flares/Chaff&amp;quot; modification.&lt;br /&gt;
* '''Su-8''' — A bug due to which the stabiliser wasn't divided into two parts has been fixed.&lt;br /&gt;
* '''MiG-23MLA''' - R-60 missiles have been changed to R-60MK.&lt;br /&gt;
* '''MiG-23MLD''' - R-60 missiles have been changed to R-60M.&lt;br /&gt;
* '''F-4EJ Kai''' - AIM-9L missiles have been added to the armament nomenclature.&lt;br /&gt;
* '''MiG-21bis (Sweden)''' - R-60 missiles have been changed to R-60MK.&lt;br /&gt;
* '''T129''' - Displaying of the IRCM elements when installing appropriate modifications has been fixed.&lt;br /&gt;
* '''AD-2, AD-4''' — Modification to research aircraft non-contact 1000 lbs Mk 13 Mod 0 mine has been added.&lt;br /&gt;
* '''AH-64 (all modifications), YAH-64''' — Magnification of the TADS scope has been changed from 4.1x-81.8x to 3.0х-126.0х.&lt;br /&gt;
* '''AH-1F, AH-1S, AH-1Q, UH-1C, UH-1CXM-30''' — Magnification of the M65 TSU sight has been changed from 24.0x to 2.0х-13.0х.&lt;br /&gt;
* '''A.109EOA-2''' — Magnification of the SFIM M334 scope has been changed from 4.1x-81.8x to 2.5х-10.0х.&lt;br /&gt;
* '''BO-105PAH-1, BO-105PAH-1A1''' — Magnification of the APX 397 scope has been changed from 20.0х to 3.2х-10.8х.&lt;br /&gt;
* '''BO-105CB2, Lynx Ah.Mk.1, G-lynx, A-129CBT, A-129A, HKP9A, HKP9A (FC)''' — Magnification of the HeliTOW scope has been changed from 20.0х to 3.2х-12.0х.&lt;br /&gt;
* '''F9F-2, F9F-5''' — Modification to research 500 pounds AN-M64A1 bomb has been added.&lt;br /&gt;
* '''MiG-23MLA, MiG-23BN, MiG-23MLD''' — Display of the GSh-23L cannons has been added to the X-Ray view.&lt;br /&gt;
* '''Mi-24 (all modifications)''' — Magnification of the 9С475 sight has been changed from 15.0x to 3.3х-10.0х.&lt;br /&gt;
* '''Mi-28NM''' — A bug where the covers of containers might remain in the air when firing &amp;quot;Vikhr&amp;quot; missiles has been fixed.&lt;br /&gt;
* '''Il-28 (all modifications), Tu-14T, Mi-4AV, Mi-24 (all modifications), Mi-35M, Yak-1 (all modifications), Yak-7B, Yak-3, Yak-9 (all modifications)''' — A system of inert gas inflation of fuel tanks has been added.&lt;br /&gt;
* R-24T missile seeker sensitivity to flares has been made more realistic, it has been increased so the missile can now be decoyed more easily.&lt;br /&gt;
* Radar pulse-doppler modes that use high pulse repetition frequency (HPRF) and have limited detection range on tail-on targets as a side-effect, now have the proper designation in radar mode names on the HUD and in the radar card in X-Ray view in Hangar. Affected aircraft: F-14A, F-4J, F-4K, F-4M FGR2, Mirage-2000, T-1, T-2.&lt;br /&gt;
* 3 ACM modes added for F-4EJ KAI radar: &amp;quot;boresight&amp;quot;, &amp;quot;vertical scan&amp;quot; and &amp;quot;wide scan&amp;quot; (&amp;quot;HUD&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
=== Secondary weapon customization added to aircraft: ===&lt;br /&gt;
&lt;br /&gt;
* '''AD-2'''&lt;br /&gt;
* '''AD-4'''&lt;br /&gt;
* '''AD-4NA'''&lt;br /&gt;
* '''AM-1'''&lt;br /&gt;
* '''AU-1'''&lt;br /&gt;
* '''DH-110 Sea Vixen'''&lt;br /&gt;
* '''F2H-2'''&lt;br /&gt;
* '''F9F-2'''&lt;br /&gt;
* '''F9F-5'''&lt;br /&gt;
* '''F9F-8'''&lt;br /&gt;
* '''F-84F (all nations)'''&lt;br /&gt;
* '''Mi-24A'''&lt;br /&gt;
* '''Mi-24D'''&lt;br /&gt;
* '''Mi-24P, Mi-24P (Germany), Mi-24P HFS 80'''&lt;br /&gt;
* '''Mi-24В'''&lt;br /&gt;
* '''Mi-35М'''&lt;br /&gt;
* '''Su-6'''&lt;br /&gt;
* '''Su-6 (M-71F)'''&lt;br /&gt;
* '''Su-6 (AM-42)'''&lt;br /&gt;
* '''Su-8'''&lt;br /&gt;
* '''Yak-38'''&lt;br /&gt;
* '''Yak-38M'''&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes =&lt;br /&gt;
&lt;br /&gt;
* '''D-520''' – Flight model has been updated. Maximum refuelling capacity has been increased. Weight of empty aircraft has been reduced. Flight performance hasn't changed.&lt;br /&gt;
* '''N1K2 (all modifications), SAAB J/A-21 (all modifications), F-105D, F-89 (all modifications)''' — Engine fire suppression systems have been added.&lt;br /&gt;
* '''A6M (all modifications)''' — Flight model has been updated. Fuel consumption has been updated. Fuel distribution and fuel tank usage order has been clarified.&lt;br /&gt;
* '''FW-190A-5 (all modifications) / Ta-152C1''' — Flight model has been updated. It is now much easier to perform manoeuvres against propeller rotation direction. When approaching critical angle aircraft become more stable. 3 points landing is now easier to perform.&lt;br /&gt;
* '''F4U-4/4b''' - Engine power has been specified. Work on WEP and 3rd stage has been fixed.&lt;br /&gt;
* '''F4U-7''' - Engine power brought to the values of F4U-4b (boos has been increased).&lt;br /&gt;
* '''Il-28 (all modifications), MiG-17 (all modifications), MiG-15 (all modifications), Tu-14, Yak-28''' - Engine fire suppression systems have been added.&lt;br /&gt;
* '''La-15/174''' — Engine fire suppression systems have been added.&lt;br /&gt;
* '''P-63 (all modifications)''' — Engine start/stop times have been adjusted. Engine RPM dynamics has been improved. Operation of the propeller group as a whole has been improved and stabilised. Aileron efficiency at low airflow speeds has been reduced.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
=== Naval weaponry: ===&lt;br /&gt;
&lt;br /&gt;
* '''RN Aquila''' - Fire rate of the 152 mm/40 Armstrong mod.1899/1916 main calibre guns has been increased to 6 rounds per minute.&lt;br /&gt;
* '''Pr.7 &amp;quot;Besposhchadny&amp;quot;''' - 45 mm anti-aircraft guns have been replaced with 37mm 70-К autocannons.&lt;br /&gt;
* '''LCM ZIppo''' - MG-3 machine guns have been replaced with М73&lt;br /&gt;
&lt;br /&gt;
=== Naval characteristics, physics and damage model: ===&lt;br /&gt;
&lt;br /&gt;
* '''IJN Fuso''' - The belt armour scheme in the area of aft main calibre turrets and aft tip armour have been corrected.&lt;br /&gt;
* '''USS Fargo (CL-106)''' - Bridge location and its armour have been fixed. Fire control centres have been moved deep inside the ship, below the waterline.&lt;br /&gt;
* '''HMS Hood''' - funnel cutouts have been removed from the armored deck. Incorrect armor thickness of some areas of the deck have been fixed. Armoring of the deck above the ammo stowages and under the main gun turrets has been corrected.&lt;br /&gt;
* '''Z12 Erich Giese, Z15 Erich Steinbrinck, Emden''' - the position of the radio room has been corrected. The size of the fuel tanks has been fixed. Position and size of the ammo stowages corrected.&lt;br /&gt;
* '''SMS Ostfriesland''' - a bug has been fixed that made the armour thickness of the coal bunkers equal to 3 mm.&lt;br /&gt;
* '''Emden''' - the models and number of the ammo elevators of the main guns have been fixed.&lt;br /&gt;
* '''HMS Diana''' - the position of the radio room, plot room, and the ammo stowages of the main calibre guns have been corrected. Fuel tanks added. Position and size of the engine and boiler rooms have been fixed. Added armour for the navigation bridge and some air defence installations.&lt;br /&gt;
* '''HMS Glorious''' - armouring of the main calibre turrets has been fixed, the armour layout of the fire director room on the bow has been fixed. The thickness of the torpedo bulkheads has been adjusted. Coal bunkers have been changed to fuel tanks.&lt;br /&gt;
* '''USS Alaska''' - The shape and size of the fuel tanks has been corrected.&lt;br /&gt;
* '''IJN Hyuga''' - Deck armour for bridges has been added.&lt;br /&gt;
* '''Admiral Graf Spee''' - The location of the crew compartments has been corrected.&lt;br /&gt;
&lt;br /&gt;
=== Naval Visual models and visual parts: ===&lt;br /&gt;
&lt;br /&gt;
* New sailor and officer models have been added to each game nation for modern ships. Visual crew models have been replaced on all modern ships.&lt;br /&gt;
* '''Parizhskaya kommunaа''' - 12.7mm DShK machine guns have been moved from the spotlight platform on the mast to the fighting top above.&lt;br /&gt;
* '''Folaga''' - The name of the ship has been corrected (the abbreviation RN has been removed), the flag has been changed to a republican one.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* New AI-controlled WWII aircraft carriers have been added:&lt;br /&gt;
** USA:&lt;br /&gt;
*** USS Lexington (CV-2)&lt;br /&gt;
*** USS Saratoga (CV-3)&lt;br /&gt;
*** USS Enterprise (CV-6)&lt;br /&gt;
** Britain:&lt;br /&gt;
*** HMS Illustrious&lt;br /&gt;
** Japan:&lt;br /&gt;
*** IJN Shokaku&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* '''F4U-1A (USMC)''' - Has been removed from the group with F4U-1A&lt;br /&gt;
* '''Kfir C.2''' - BR for RB has been lowered to 10.7.&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* A set of pilot icons featuring modern female pilots has been added. Icons are available for purchase with GE.&lt;br /&gt;
* '''M46 &amp;quot;Tiger&amp;quot;''' - Decal of the tiger has been returned to standard camouflage. Free camouflage of the 73rd tank battalion has been removed.&lt;br /&gt;
* New collections of decals and decorations for winter events have been added.&lt;br /&gt;
* Added the ability to purchase camouflages with Golden Eagles or by completing tasks for WW2 era destroyers. Each playable nation has its own typical colour palette and typical designs.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* Hit indicators (red markers seen at the screen's sides) have been updated. Hits without armour penetration displayed in grey, new indicators added for the hits that disable a module, a crew member, or initiate a fire in the player's vehicle.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* Suspended fuel tank mechanics have been added for aircraft: '''Tornado''' (all versions), '''МiG-29''', '''F-16''' (all versions), '''Mirage 2000D R1'''&lt;br /&gt;
* A mechanism for determining the explicit activity of a player has been added to naval battles. In cases where during battle and using any weaponry under control of the player, a single hit to the enemy player is not made and therefore the account will not receive awards and achievements for the battle.&lt;br /&gt;
* Scout drones are now able to put a marker on the map via the target camera. The marker is visible to all allies and shown on the minimap of the team, as well as on the ground.&lt;br /&gt;
&lt;br /&gt;
= Graphics =&lt;br /&gt;
&lt;br /&gt;
* The visual effect of pulse-width modulation has been added to missiles with attitude control engines.&lt;br /&gt;
* New effect has been added for tracer destruction at the tracer or AP round hit or ricochet.&lt;br /&gt;
* New hit decals on aircraft from the kinetic rounds have been added.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* The music for high ranked ground and air battles has been expanded with seven new tracks. Existing tracks have been completely redesigned.&lt;br /&gt;
* '''Voice events for all nations in Naval Battles have been completely updated.''' Each nation has received a new voiceover set in its own language.&lt;br /&gt;
&lt;br /&gt;
Now in a naval battle you can hear three different roles for your naval vessel: Commander, Officers and Sailors. The first one gives orders for running of it and its weapons. The Officers and Sailors will report on the situation in the surrounding waters and the vessel's condition. Enemy detection, their type, direction and distance, your firing results, and more will now be voiced by appropriate reports.&lt;br /&gt;
&lt;br /&gt;
Damage reports, fires or floods, dangerous heeling and broken mechanisms will allow you to not miss anything important and start repairs in time.&lt;br /&gt;
&lt;br /&gt;
Different intonations that depend on the situation and the intensity of the battle, will help to immerse yourself in the atmosphere of sea battles!&lt;br /&gt;
&lt;br /&gt;
When the enemy is distant and your vessel is in no danger, your crew reports and orders will be calm and focused. But when the enemy is near and shots and explosions are thundering all around, it would be difficult to keep a calm tone of voice!&lt;br /&gt;
&lt;br /&gt;
We remind you that the language of the crew's speech can be selected in the game menu: one for all nations or the unique national one.&lt;br /&gt;
&lt;br /&gt;
The U.S. and British navies still use a single voice option (British), but in the near future the US Navy will get its own unique voices.&lt;br /&gt;
&lt;br /&gt;
This is the beginning of a major sound update in naval battle which will be expanded and improved with future updates.&lt;br /&gt;
&lt;br /&gt;
* The sound of the overall battle picture for ground and naval battles has been adjusted. The attenuation of the sounds of guns and shots and explosions is more consistent with the distance to them allowing more emphasis to be placed on nearer, more important sounds.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1445|21.12.2022]] (2.23.0.11) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''CM52''' - the flag in the info card has been corrected.&lt;br /&gt;
* '''T-80 (all versions)''' - a bug has been fixed that affected the acceleration dynamics.&lt;br /&gt;
* '''WZ1001(E) LCT''' - a bug with collision of the barrel with the hull rear has been fixed.&lt;br /&gt;
* '''WZ1001(E) LCT''' - a bug has been fixed that resulted in an underestimated armor penetration values equal to ZTZ99A, while featuring higher muzzle velocity ([https://community.gaijin.net/issues/p/warthunder/i/sYyha85mu4cd report])&lt;br /&gt;
* '''Puma''' - a bug has been fixed that resulted in damage to the battle compartment while there is a fire in the ammo store behind the turret ([https://community.gaijin.net/issues/p/warthunder/i/XRtupBX8zSY7 report])&lt;br /&gt;
* '''ZSU-37, ZiS-43''' - a bug has been fixed where it was impossible to select ammo type in the action bar.&lt;br /&gt;
* '''AMX-32 (105)''' - a bug with the shifted commander's camera has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''A-6E TRAM''' — a bug has been fixed where the lock-on of the IRST disabled itself at obtuse angles.&lt;br /&gt;
&lt;br /&gt;
'''Customization and achievements'''&lt;br /&gt;
&lt;br /&gt;
* '''Tornado GR.1, Tornado IDS ASSTA1, Tornado IDS (1995), Mirage 2000D-R1''' - additional camos have been added available by completing tasks and Golden Eagles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1446|21.12.2022]] (2.23.0.12) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the UAV to crash into an invisible obstacle when trying to fly under the bridge in the &amp;quot;Pradesh&amp;quot; location has been fixed.&lt;br /&gt;
* A bug that caused the grass around a moving tank to shake on Xbox Series S and PC with DirectX 12 has been fixed.&lt;br /&gt;
* A bug that caused the shadows to flicker on objects and the ground has been fixed.&lt;br /&gt;
* 3D decals for aircraft hits have been fixed.&lt;br /&gt;
* Decals of armour penetration made by kinetic shells have been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1447|22.12.2022]] (2.23.0.18) ==&lt;br /&gt;
&lt;br /&gt;
* Locations: Hürtgen Forest, Japan — fixed an error that caused shells and bullets to pass through specific rocks.&lt;br /&gt;
* Locations: Golden Quarry, Abandoned Factory — fixed an error that caused fuel columns to lack damage models.&lt;br /&gt;
* Fixes in radar and IRST of '''MiG-29''':&lt;br /&gt;
** Bugs that led to unstable radar target capturing when switching from search mode to target tracking mode have been fixed.&lt;br /&gt;
** IRST has been tuned in terms of overview modes, the target capturing zone has been reduced to the sensor's overview zone.&lt;br /&gt;
** Target capturing time for radar and IRST in close combat mode has been reduced.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1448|23.12.2022]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* '''Tornado (all modifications)''' - a bug has been fixed that caused incorrect operation of the FM and the instructor on these aircraft (control has been improved).&lt;br /&gt;
* '''Tornado IDS ASSTA1, Tornado IDS (1995)''' - the ability to install GBU-16 guided bombs on wing pylons has been added, the total number of GBU-16 guided bombs has been increased to four.&lt;br /&gt;
* '''Tornado GR.1''' - the ability to install Mk. 13 guided bombs on wing pylons has been added, the total number of Mk. 13 guided bombs has been increased to four.&lt;br /&gt;
* '''F-16A ADF (Italy)''' - the ability to install AIM-9L missiles on the inner wing pylons has been added, the total number of AIM-9L missiles has been increased to six.&lt;br /&gt;
* '''MiG-29''' - the default set of weapons (2 x R-60) was replaced by 2 x R-60M. The position of the B-8M1 modification has been changed from tier III to tier II . A new R-27ER missile has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1449|28.12.2022]] (2.23.0.38 (2.23.0.33 - Xbox)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevents the SPAAG lead markers at distances over 3.5 km while locking on target.&lt;br /&gt;
* A bug has been fixed that enabled the lead marker on SPAAGs without cannons.&lt;br /&gt;
* A bug has been fixed that allows knocked out crew members to use the NVD, rangefinder, IR searchlight, engine control.&lt;br /&gt;
* PUMA — a bug has been fixed where the HEAT rounds in the protection analysis arrived at wrong angles.&lt;br /&gt;
* A bug has been fixed that allowed vehicle control after the nuclear blast by switching to the aircraft gunner's camera or binoculars of ground vehicles.&lt;br /&gt;
* Strela-10M2 — a bug has been fixed that prevents active scouting mechanics in battle ([https://community.gaijin.net/issues/p/warthunder/i/zsYdImaqaCUF report]).&lt;br /&gt;
* Disabled vehicle hit indicators caused by the forward guns on aircraft, nearby explosions and fire in a player's vehicle.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A-6E TRAM — SAS mode has been added.&lt;br /&gt;
* F-16A Block 20 MLU — a drag chute has been added.&lt;br /&gt;
* F-16А (all versions) - max speed at 9 km altitude has been increased.&lt;br /&gt;
* Mirage 2000C-S5, Mirage 2000D-R1 - max IAS speed has been increased to 1,440 km/h.&lt;br /&gt;
* MiG-23, MiG-29, F-16, Ja-37, Mirage F1 - for radar pulse-doppler track mode, the notch sector has been reduced. If the target is lost the radar maintains inertial tracking longer.&lt;br /&gt;
* R-23R, R-24R, R-27R, AIM-7, Skyflash, Rb71 missiles - velocity search acquisition zone has been reduced. This adjustment decreases the chance of acquiring another target, although it decreases the chances of locking on to the selected target if the target greatly changes its speed or direction within the period between a missile launch and the target acquisition.&lt;br /&gt;
* For all fighter radars, the range gate for BVR acquisition has been increased to avoid failed acquisition attempts if the target closing speed is high.&lt;br /&gt;
* Mirage 2000D-R1 — a bug has been fixed that caused a speed boost while mounting some weapon presets. The aircraft type has been changed to &amp;quot;strike aircraft&amp;quot;.&lt;br /&gt;
* J-7D — SL reward in Realistic Battles has been increased, the repair cost reduced to 5,400 SL.&lt;br /&gt;
* A bug has been fixed that caused suspended fuel tank detachments while toggling from a ship to aircraft in the hanger.&lt;br /&gt;
* Harrier GR.7 — a missing critical overload indication has been restored.&lt;br /&gt;
* A bug has been fixed that enabled the stabiliser while switching to the optical targeting camera.&lt;br /&gt;
* INS of R-24R and R-27R/ER missiles now works as it should: when contact with the target is lost the missile will continue steering on a predicted target position.&lt;br /&gt;
* Datalink will continue working for R-27R/ER missiles after target req-acquisition by fighter radar, allowing the missile to track target manoeuvres and req-acquire it.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* USS Arizona, USS Wyoming — fuze delay of AP rounds on the auxiliary guns has been adjusted to 0.015 sec.&lt;br /&gt;
* IJN Myoko — the firing angles of the main calibre turrets have been adjusted. The 3rd turret doesn't shoot through the superstructure anymore. The ship's class in the info card has been corrected.&lt;br /&gt;
* IJN Agano — targeting angles of the main calibre turrets have been increased.&lt;br /&gt;
* A bug that caused the mission results window to show an erroneous message about not receiving a reward for inactivity if the connection to the server was lost has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The volume of enemy vehicles in the rear hemisphere has been increased.&lt;br /&gt;
* Sound of the automatic weapons for ground vehicles and naval vessels has been improved. The sound has become more sharp and distinctive at distance. The volume of the breeches of the player's guns has become louder.&lt;br /&gt;
* Sounds of rockets and missiles passing by have become more distinctive and bright (in a 2 km area around the player).&lt;br /&gt;
* Ship crew voice chat — the frequency of the following sound reports has been reduced: position of the rudder, incoming hits, orders to initiate a damage control, incoming damage reports, heeling reports.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where hit decals might be displayed incorrectly: armour penetration marks might be displayed on aircraft, and aircraft skin damage might be displayed on ground vehicles.&lt;br /&gt;
* A bug has been fixed where hit decals might twinkle when turning the camera.&lt;br /&gt;
* A bug that might change the size of the &amp;quot;10th Anniversary&amp;quot; decoration has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* Non-purchased ships and boats now have access to torpedoes in test sail.&lt;br /&gt;
* Reward notifications for actions have been added to Simulator battles, such as a hit to enemy vehicle, capturing of a point, etc. This allows a player to track the helpful actions reward in each period of time and be aware at period end and start. These notifications could be hidden in the &amp;quot;Battle Interface&amp;quot; section of the options menu, by unchecking the box &amp;quot;Show reward message for an action&amp;quot;In the &amp;quot;Battle Interface&amp;quot; section of the options menu you are now able to hide HUD elements in battle: battle chat, log of the destroyed vehicles, orders panel, reward notifications for actions and battle rewards notifications.&lt;br /&gt;
* The display of the player icon with the Chinese female pilot has been fixed.&lt;br /&gt;
* An error in the text of the &amp;quot;Pin Up Pilot Japan&amp;quot; decal has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Missions'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where aircraft might appear under the airfields' textures in the &amp;quot;Finland&amp;quot; and &amp;quot;Ash river&amp;quot; locations.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1450|30.12.2022]] (2.23.0.42) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''R-23T, R-24T, R-27T missiles''' — the dominance of heat signatures for jet engines and flares in the missile seekers has been adjusted.&lt;br /&gt;
* '''J35XS''' - ammo capacity of the forward-firing cannon has been increased to 120 rounds.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* Missing detonation in the shell and charge cellars of naval vessels has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1451|11.01.2023]] (2.23.0.51 (2.23.0.48 - Xbox, Playstation)) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Radar/IRST beyond/within visual range combat&amp;quot; option now works with the helmet-mounted display.&lt;br /&gt;
* '''AD-4''' — an issue has been fixed with the missing pylon for the FFAR Mighty Mouse rocket pod on the right wing.&lt;br /&gt;
* '''Harrier GR.7''' — a bug has been fixed that prevented the MAX G indicator to switch off while landing.&lt;br /&gt;
* '''Hampden TB Mk.I''' — a bug has been fixed where bombs mounted in the bay were first to drop.&lt;br /&gt;
* '''Sa.342L Gazelle''' — a bug has been fixed that caused a mix up of the high and low rate of fire.&lt;br /&gt;
* '''Z-10''' — the camera zoom position has been adjusted.&lt;br /&gt;
* '''F-16A (all versions)''' — a bug has been fixed that caused incorrect G indication on the HUD in cockpit view ([https://forum.warthunder.com/index.php?/topic/570652-f-16a-the-g-indicator-issues-in-hud/ report]).&lt;br /&gt;
* '''R-27R/ER missiles''' — a bug has been fixed where missiles received radar correction in TWS mode. Now, the radar correction is available in the lock-on mode only, when the target is unlocked, the seeker disables.&lt;br /&gt;
* '''AN/APG-66''' — the default range scale of the radar has been changed from 18.5km to 37km.&lt;br /&gt;
* '''Su-6''' - a bug has been fixed where the total overload in the weapon customization menu was rounded to integers that resulted in an incorrect number in the weapon weight overload notification.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Sd.Kfz.221''' - gear ratios have been adjusted, engine speed increased from 2,600 to 3,600 rpm. Frontal armour has been reduced from 14.5mm to 8mm. Source: Panzer Tracts 13-1 // Die Gepanzerten Radfahrzeuge des Deutschen Heeres&lt;br /&gt;
* '''Sho't''' - an issue with missing parts of the damage model has been solved.&lt;br /&gt;
* '''M64, Sahariano, Churchill Crocodile, M19 (all versions), M42 (all versions), Avenger, Concept 3 NGAC, Sav m/43, Sd.Kfz.251/9, M3A1 (all versions), M3A3 (all versions), M8 Greyhound (all versions), M2 Medium, M3 GMC, Flakpanzer I, Flakpanzer 38, Jagdpanzer 38(t), Pz.35(t), Pz.38(t) A/F, Pz.Sfl.Ic, Sd.Kfz.140/1, VK 45.01 (P), Sd.Kfz.221, Sd.Kfz.234/1, Sd.Kfz.6/2, Flak 37 Sfl.''' — the order of ammo depletion has been adjusted. Previously, consumption of ammo might not result in the disappearance of ammo rack sections from the damage model.&lt;br /&gt;
* A bug has been fixed that allows control of the soft-kill active protection system while the gunner is knocked off.&lt;br /&gt;
* '''SU-57B''' — the display of the wheels have been mixed with the x-ray view in battle .&lt;br /&gt;
* '''AMX-30 ACRA''' — animation of the MUC rocket in the info card has been corrected.&lt;br /&gt;
* '''Type-75 SPH''' — a bug of underestimated armour penetration values on the M107 (PF) rounds in comparison with the M107 has been fixed.&lt;br /&gt;
* '''2S3M''' — a bug of the underestimated armour penetration values of the ZOF25 (PF) in comparison with the ZOF25 has been fixed.&lt;br /&gt;
* '''ITO-90M''' — generation of the thermal imager of the gunner's sight has been fixed from 1 to 3 ([https://community.gaijin.net/issues/p/warthunder/i/A7KUdhbwqBYO report])&lt;br /&gt;
* '''5.56, 5.8mm machine guns''' — a bug with missing localization of the ammo belt has been corrected ([https://community.gaijin.net/issues/p/warthunder/i/7OuQmVYumxdH report])&lt;br /&gt;
* Destructible objects, such as fences, pillars, etc. will not stop the kinetic rounds anymore.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''USS Newport News''' - the year of the ship modification in the vehicle card has been changed from 1962 to 1972.&lt;br /&gt;
* '''Letuchiy''' - Firing sector of the 3rd and 4th main calibre turrets has been corrected.&lt;br /&gt;
&lt;br /&gt;
'''Customization and achievements'''&lt;br /&gt;
&lt;br /&gt;
* '''Lübeck''' - Displaying of the deforming camouflage has been fixed.&lt;br /&gt;
* Resetting of the selected characteristics of the ships camouflages has been fixed.&lt;br /&gt;
* Missing exhaust of the ground vehicles in the Assault game mode has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Winter holidays hangar has been switched off.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1452|18.01.2023]] (2.23.0.67) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* Landscape LOD has been corrected in the aircraft optics. Now, a pilot will see the detailed picture of the landscape in the targeting optics as seen in helicopters previously.&lt;br /&gt;
* A bug where after firing and reloading all nine guided missile blocks the value settings for the salvo mode of suspended weaponry could be reset has been fixed.&lt;br /&gt;
* '''Mirage 2000D-R1''' — A bug that made it impossible to detect ground targets at long distances when using a CDLP targeting pod has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/Rqp2Hw1Ta0Pt report]).&lt;br /&gt;
* '''Laté 298D''' — A bug that caused the Mle 33 offensive machine guns to be classified as large calibre weapons has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/BHvsBxGm1htb report]).&lt;br /&gt;
* '''B-57B''' — Separate bomb drop has been added. Source: &amp;quot;T.O. 1B-57B-1 Flight Handbook B-57B aircraft&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the hit indicator sometimes showed the wrong direction of incoming fire.&lt;br /&gt;
* A bug has been fixed that prevented external elements from detaching when destroyed, and prevented a geometrical change when hit.&lt;br /&gt;
* A bug where vehicle loss might be displayed incorrectly (for example &amp;quot;Crew knocked out&amp;quot;) because of detonation of the fuel tank has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/ZpmyfoaHHBXy report 1], [https://community.gaijin.net/issues/p/warthunder/i/5whcpb6SxMiS report 2]).&lt;br /&gt;
* '''Strv 103A, Strv 103С''' — A bug that caused the crosshair to be displayed above the aiming circle if the vehicle was on a slight slope has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/kqh36g5zAFtj report]).&lt;br /&gt;
* '''Strv 103A, Strv 103С''' — A bug has been fixed where the vehicle might move while aiming with hull aiming enabled and a machine gun selected.&lt;br /&gt;
* '''PGZ09''' — A bug that caused the laser range finder to incorrectly change aiming distance while aiming at air targets has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/URHm9jGWlauk report]).&lt;br /&gt;
* A bug that caused some decorations of the &amp;quot;camouflage&amp;quot; section to disappear at certain angles when using the &amp;quot;minimal&amp;quot; graphics preset has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/lPf9NVaYFnYH report]).&lt;br /&gt;
* '''ItO 90M''' — Optical target tracking mode has been added ([https://forum.warthunder.com/index.php?/topic/562847-07092022-ito-90m-missing-optical-target-tracking/ report]).&lt;br /&gt;
* '''ItO 90M''' — A bug that led to the inability to follow the target when the detection radar was turned off has been fixed.&lt;br /&gt;
* '''M3 Bradley (ADATS), ADATS (M113)''' — Maximum operating range of the radar has been changed from 20 to 25 km ([https://forum.warthunder.com/index.php?/topic/524201-2021-06-07-27025-adats-worng-search-radar-maximum-range/ report]).&lt;br /&gt;
* '''Vickers Mk.3''' — A bug that caused a shift of the aiming point when using commander fire control from commander sight in SB has been fixed ([https://forum.warthunder.ru/index.php?/topic/326376-vickers-mk3-v-rezhime-simulyatorykh-boev-suo-rabotaet-ne-verno/ report]).&lt;br /&gt;
* '''Khalid''' — A bug with used modification of coaxial and anti-aircraft machine gun has been fixed ([https://forum.warthunder.com/index.php?/topic/572355-incorrect-auxillarycommander-gun-name-for-the-khalid/ report]).&lt;br /&gt;
* '''Type 16 MCV''' — A bug with different thickness of radiator grill on right and left hull sides has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/HdmT9fTokQw4 report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''USS Newport News (CA-148)''' - Guidance angles and guidance speed for the main calibre turrets have been corrected:&lt;br /&gt;
** Vertical guidance: -10°/+41° changed to -5°/+41°&lt;br /&gt;
** Targeting Speed: 5.2°/s changed to 5°/s&lt;br /&gt;
** Targeting Vertical Speed: 10°/s changed to 8.2°/s&lt;br /&gt;
* '''Pr.183''' - A bug with the armour of the main calibre turrets in the vehicle card has been fixed.&lt;br /&gt;
* '''Shouku Tei No.4''' - A bug that allowed the gaining of speed to be higher than declared in the vehicle card has been fixed.&lt;br /&gt;
* '''RN Duca degli Abruzzi''' - A bug where it was impossible to use spare torpedoes has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* A bug where a shadow might appear near the vehicle after changing graphics settings has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/lADwU7Z7ArJ9 report]).&lt;br /&gt;
* A bug where the night sky on low graphics settings could be displayed with noticeable flickering stripes has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* The physics of an icy surface has changed, ice is now more 'slippery'.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1453|24.01.2023]] (2.23.0.78) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused a lack of secondary shards when armour has been penetrated.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1454|25.01.2023]] (2.23.0.82 (2.23.0.78 - Xbox, Playstation)) ==&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevented the gun elevation mechanism from staying in place while in the free view camera.&lt;br /&gt;
* A bug has been fixed that caused a lack of secondary shards when armour has been penetrated.&lt;br /&gt;
* '''Churchill Crocodile''' — a bug has been fixed where the fuel trailer wheels were spinning after tank halt.&lt;br /&gt;
* '''30mm 2A42 &amp;amp; 2A72 cannons''' — a bug has been fixed with the HE animation for the APDS rounds in protection analysis ([https://community.gaijin.net/issues/p/warthunder/i/fVDgU9dwGLFt report]).&lt;br /&gt;
* '''9M37M''' — a bug has been fixed that prevented proximity fuze activation.&lt;br /&gt;
* '''T32, T32E1''' — a bug has been fixed with different thicknesses of the caterpillars and spare tracks.&lt;br /&gt;
* '''Khalid''' — gunner's sight magnification has been corrected from x8 to x7-10 ([https://forum.warthunder.com/index.php?/topic/572476-missing-zoom-capability-10x-7x-khalid/ report])&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''Mirage F1CT''' — a bug has been fixed where dismantled gun pods were displayed in xray mode in battle.&lt;br /&gt;
* '''Harrier GR.7''' — system time is now displayed in the HUD ([https://forum.warthunder.com/index.php?/topic/564387-harrier-gr7-hud-missing-system-time-clock-readout/ report]).&lt;br /&gt;
* '''Harrier GR.7''' — added RWR indicators to the HUD ([https://forum.warthunder.com/index.php?/topic/564389-harrier-gr7-hud-missing-rwr-threat-display/ report]).&lt;br /&gt;
* '''Harrier GR.7''' — a bug has been fixed where the HUD central indicator was tied to the aircraft centerline instead of the velocity vector ([https://forum.warthunder.com/index.php?/topic/564391-harrier-gr7-hud-should-show-velocity-vector-instead-of-aircraft-centreline/ report]).&lt;br /&gt;
* '''Bf 109 F-1''' — a bug has been fixed where the 20mm MG FF/M motor cannon was not displayed in xray mode.&lt;br /&gt;
* '''Tornado IDS Marineflieger''' — a bug has been fixed that prevented the navigation bombing marker from displaying.&lt;br /&gt;
* '''Kh-25ML''' — incorrect position of the engine flame has been fixed ([https://forum.warthunder.com/index.php?/topic/534934-213053-kh-25ml-missile-wrong-placement-of-flames-from-the-rocket-motor-and-unhistorical-tracer/ report]).&lt;br /&gt;
* '''Mirage F1C, Mirage F1C-200, Jaguar E, Jaguar A''' — HUD has been updated in accordance to data from actual aircraft.&lt;br /&gt;
* '''MiG-29''' — togglable HUD view has been added to the MFD.&lt;br /&gt;
* '''F-16A MLU''' — gun funnel view has been added to the HUD.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* '''Pr.1124 MLRS, TKA-106''' - a bug has been fixed that prevented rocket launcher reload in Arcade battles.&lt;br /&gt;
* '''Pr.131, Hugin''' — a bug has been fixed where an insufficient crew number led to the disabling of repair, fire extinguishing and water pumping.&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* Yellow square artefacts from hits to the ground or water seen on the integrated graphic cards Intel HD 660, Intel HD 530 at ultra low-quality settings have been fixed.&lt;br /&gt;
* A bug has been fixed that prevented hit marks from shell fragments on an aircraft's skin.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevented custom control button assignment on PS5/PS4 consoles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1455|26.01.2023]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/e/2PACX-1vTB8_6WWqvUrinG3k3zSpp4OLkpRbpRyr2BPjOnwhM-TD_fMnfL3LjM33LjWVlMY1PfBe1MdQluBgqw/pubhtml BR changes come into effect.]&lt;br /&gt;
&lt;br /&gt;
'''Navy'''&lt;br /&gt;
&lt;br /&gt;
* '''Pr.183 BM-21''' — arming distance setting option has been temporarily disabled for the M-21OF rockets.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1456|01.02.2023]] (2.23.0.99) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''AB-205A-1''' — a bug has been fixed that caused a FPS drop after empty rocket tubes were discarded ([https://community.gaijin.net/issues/p/warthunder/i/QHgHRHm0uS1Z report]).&lt;br /&gt;
* '''MiG-29''' — ammo count of the secondary munitions has been added to the HUD.&lt;br /&gt;
* '''AGM-12''' — a bug has been fixed that caused an underestimated number of fragments when fired from helicopters .&lt;br /&gt;
* '''F-105D''' — the number of chaff rounds for the AN/ALE-2 pod has been fixed from 16 to 192.&lt;br /&gt;
* '''SAAB J-35 (all versions)''' - controllability at low speed has been improved for the &amp;quot;simplified' and &amp;quot;mouse aim&amp;quot; control modes.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where there might be spaces between a 3d decoration and a ground vehicle hull after a model update.&lt;br /&gt;
* A bug has been fixed where 3D decorations mounted on additional armour remained in air after disabling this modification.&lt;br /&gt;
* '''Strv 74''' — an issue with a shifted camera in the commander's sight has been fixed.&lt;br /&gt;
* '''LAV-AD''' — incorrect description of the commander's NVD has been corrected ([https://community.gaijin.net/issues/p/warthunder/i/kVaMErn6VPOK report]).&lt;br /&gt;
* '''Challenger 2''' — a bug has been fixed where rubberized sideskirts remained after ERA modules are shot off.&lt;br /&gt;
* '''ZSU-57-2, WZ305''' — a bug has been fixed where there were two identical researchable magazines with AP chambered shells. The BR-281 magazine has been changed to BR-281SP armour piercing solid rounds ([https://community.gaijin.net/issues/p/warthunder/i/Us6VWaDCupF8 rеport]).&lt;br /&gt;
* '''OTOMATIC''' — the tracer has been removed from 76/62 HE-MOM and 76/62 SAPOM rounds ([https://community.gaijin.net/issues/p/warthunder/i/T2auxW3gNyr4 report])&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* New mechanics for torpedo sights. Previously, the player had to manually select a torpedo tube by pressing a button (&amp;quot;Q&amp;quot; by default). Instead of switching available torpedo tubes by the button, their sight now switches following the direction of the player's camera. The Q button now only turns the sight on or off, and the torpedo tube is selected according to the available traverse angles and the direction of the player's view.&lt;br /&gt;
** For example, if a ship has torpedo tubes on her sides (&amp;quot;Kirov&amp;quot;, &amp;quot;Hipper&amp;quot;), you don't need to press &amp;quot;Q&amp;quot; to choose the torpedo tube on the other side. Just activate all torpedo sights with the &amp;quot;Q&amp;quot; button and turn the camera to the side you want to fire from. The same works with rotating torpedo tubes (like on most destroyers in the game) - the available torpedo tubes will be selected automatically. Ships and boats with fixed torpedo tubes toggle available tubes in the same manner, although in the limited traverse sector. If a ship has several torpedo tubes on each side, a new tube available to fire from the same side toggles automatically. If a torpedo sight is disabled and the enemy is in the fire sector, the torpedoes fire in salvo by pushing the torpedo fire button.&lt;br /&gt;
* Hull break parameters of boats have been fixed. Previously the hulls of the smaller boats might not break with a large calibre shell hit.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the cursor and cannon marker to display jerkily during turret rotation when looking from the player's view in referee mode has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''VR'''&lt;br /&gt;
&lt;br /&gt;
* '''F-16A MLU''' — a bug has been fixed where the sight followed the player's view. Now it is centred in the HUD.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* The reload sounds of all guns in ground vehicles are now brighter and thicker, with the reload stages heard with more detail.&lt;br /&gt;
* Guns on ground vehicles of 100mm+ calibres with manual reloading now have their own reload sounds, which are thicker.&lt;br /&gt;
* Sounds of the empty cartridges of the gun rounds have been reworked for the gunner's view camera. Authentic drop sounds of cartridges of various calibres have been used.&lt;br /&gt;
* Suspension sounds on ground vehicles have been reworked for tilting and vertical speed-ups in order to more dynamically and stabley reflect the various conditions of the suspension.&lt;br /&gt;
* BM-13 Katyusha MLRS received its own sounds different from the other systems.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where a cursor might move to the second monitor in full-screen mode in naval and helicopter battles ([https://community.gaijin.net/issues/p/warthunder/i/hEaI6oCJ6U1l report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1457|08.02.2023]] (2.23.1.13) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''Kh-23M''' — controlled flight time has been increased from 25s to 30s.&lt;br /&gt;
* A bug has been fixed that caused a zoom sensitivity issue in the ATGM camera ([https://community.gaijin.net/issues/p/warthunder/i/dhEaFyfWtWmz report]).&lt;br /&gt;
* '''AJ37, JA37C''' — a bug has been fixed that caused a reverse thrust malfunction ([https://community.gaijin.net/issues/p/warthunder/i/MFDspjc0uMI3 report], [https://community.gaijin.net/issues/p/warthunder/i/7a3Q8u4DtRQN report]).&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''M46, M47, mKPz M47 G, M47 (105/55)''' — a bug has been fixed where the hull armour values in the armour view mode and info card were different.&lt;br /&gt;
* '''T-35''' — a bug has been fixed where the armour values in the armour view mode and info card were different.&lt;br /&gt;
* '''Gepard 1A2''' — a bug has been fixed where the vehicle was unable to fire from the twin cannon when one of the cannons was damaged ([https://community.gaijin.net/issues/p/warthunder/i/OjSUhkQ6Tq5d report]).&lt;br /&gt;
* '''T-80UK''' — a bug has been fixed that prevented fragments from entering the fighting compartment when a small area near the gun mantlet was penetrated.&lt;br /&gt;
* '''105mm GP105''' — ATGM range has been reduced from 5,500m to 5,000m; the weight has been increased from 18.8kg to 19.8kg ([https://community.gaijin.net/issues/p/warthunder/i/VW8ur3wimjNN report])&lt;br /&gt;
* A bug has been fixed that affected the ricochet mechanics, allowing shells to pierce armour at blunt angles ([https://community.gaijin.net/issues/p/warthunder/i/XTvLIGEyhF2F report]).&lt;br /&gt;
* Vehicles with external ammo storage (SAM SPAAG, ATGM carriers) have received an adjusted overpressure damage calculation. Hitting the external ammunition isn't followed by overpressure damage to the crew. Vehicle list: '''Strf 9040 BILL, ASRAD-R, ItO 90M, Pvrbv 551, UDES 33, Lvrbv 701, Roland 1, ItO 90M, Dardo, SIDAM 25 (Mistral), M113A1 (TOW), PGZ04A, M113A1 (TOW), CM25, Type 75 MLRS, Type 60 ATM, Matilda Hedgehog, Ratel 20, Swingfire, Warrior, Striker, ZT3A2, Stormer HVM, ADATS (M113), Strv 81 (RB 52), 2S6, FlaRakPz 1, FlaRakRad, M901, M3 Bradley, M3A3 Bradley, ADATS.'''&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where a roundoff to the max speed in Arcade battles caused 1 km/h difference with the info card limit.&lt;br /&gt;
&lt;br /&gt;
'''Game Mechanics'''&lt;br /&gt;
&lt;br /&gt;
* The active player timer in Ground, Naval, and Custom battles has been increased from 20s to 100s. When the timer expires, a team with no active players drains victory points, and loses the mission ([https://community.gaijin.net/issues/p/warthunder/i/GR6eG9zIFRo1 report]).&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that slowed down any scaling of decals ([https://community.gaijin.net/issues/p/warthunder/i/ogAHGIW5fjaB report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1458|09.02.2023]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Cross-platform voice chat support has been added for the Xbox One and Xbox Series X|S players. Now you can communicate with players in your squad even if they play on other platforms. You can activate voice chat in the corresponding menu in the game settings and adjust the microphone sensitivity level and volume of teammates. If you don't want your voice chat to be always transmitted you can also assign a button in the settings that hold your microphone open (push to talk).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1459|15.02.2023]] (2.23.1.26) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''F-104S, F-104S TAF''' — a bug has been fixed where flare containers obstructed the drag chute.&lt;br /&gt;
* '''Harrier Gr.7, Q-5L''' — a bug has been fixed that caused unlocking from the target when flying over it in the third person view.&lt;br /&gt;
* '''Harrier Gr.7, Q-5L''' — a bug has been fixed where toggling to the nose camera might cause a laser lock-on reset.&lt;br /&gt;
* '''DB-3A''' — elevation angles of the nose turret have been adjusted.&lt;br /&gt;
* '''Kikka''' — a bug has been fixed with missing rocket engines after respawn.&lt;br /&gt;
* '''Kikka''' — a bug has been fixed where after respawning the landing gear raised only in the visual model and detached at high speed in RB and SB modes.&lt;br /&gt;
* A bug has been fixed that prevented MG fire from the helicopter in camera mode while using a gamepad.&lt;br /&gt;
* A bug has been fixed involving different penetration values of the Type 94 gun on the Ha-Go tank and Ki-45 otsu.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''2S38''' — elevation angles in the commander sight have been increased from -10…+20° to -15…+75° ([https://forum.warthunder.com/index.php?/topic/573849-2s38-incorrect-commander-optics-vertical-guidance-limits/ report]).&lt;br /&gt;
* '''2S38, 9P157, BMP-3''' — a bug has been fixed that caused cyclic neutral gear switch while turning at low speed ([https://community.gaijin.net/issues/p/warthunder/i/8p0zlgLlpWXI report])&lt;br /&gt;
* '''ELC bis''' — a bug has been fixed with different armour values in the info card and the armour view mode ([https://community.gaijin.net/issues/p/warthunder/i/8l54b9wMEvFW report])&lt;br /&gt;
* '''Chieftain Mk.5 Marksman''' — gunner and commander sight magnification has been changed from х8 to х3–10.&lt;br /&gt;
* '''Leclerc SXXI''' — a bug has been fixed where the material of the side skirts was different from Leclerc S1 and Leclerc S2. Side skirts material has been changed from constructional steel to armoured steel.&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* The frequency of announcing a vessel's turn orders and rudder position reports has been reduced. Phrases regarding a vessel's roll will now be announced only when it is sinking. Phrases regarding critical roll will be announced as before when the vessel reaches this roll under any circumstances.&lt;br /&gt;
* The ability to select torpedo sight with mouse or key has been added. The switch is located in: Menu &amp;gt; Options &amp;gt; Main parameters &amp;gt; Naval battle settings &amp;gt; Torpedo sight controlling with mouse&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the points in the &amp;quot;Requirements to Candidates&amp;quot; window for the squadron to not fit the height of the window has been fixed.&lt;br /&gt;
* A bug that caused the &amp;quot;Watch&amp;quot; button to not appear in the window for using a coupon that gives a skin/decal/decoration has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused some vehicle models to appear in coal black colour in some cases has been fixed ([https://forum.warthunder.com/index.php?/topic/538881-rptd-xp-50-and-b-25j-1-appear-to-be-jet-black-in-color-after-the-ground-breaking-update-and-patch/ source]).&lt;br /&gt;
* A bug that might make aircraft textures look blurry has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/SKUC2WTqL9QL report]).&lt;br /&gt;
* A bug where the mouse cursor might jump to a second monitor when playing in full-screen windowed mode in naval and helicopter battles when the &amp;quot;alt&amp;quot; key has been pressed or a radio command has been sent has been fixed ([https://community.gaijin.net/issues/p/warthunder/i/PnQBkHZkfqRi report]).&lt;br /&gt;
* A bug relating to the periodic cessation of the battle replay when viewing from the official web page of the game has been fixed.&lt;br /&gt;
* Hints about pausing the replay of the battle to download the next part have been added. Also download status information has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1460|16.02.2023]] (2.23.1.33 (Xbox, Playstation - Server update)) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* The chance of radar lock transfer on nearby targets has been decreased, which means more stable target tracking.&lt;br /&gt;
* Launch range of R-530, R-27R and R-27T missiles has been slightly increased.&lt;br /&gt;
* Launch range of R-530F and R-530D missiles have been increased.&lt;br /&gt;
* AIM-9L - field of view of the seeker has been increased from 2.5 to 3.6 degree, max lock angle increased from 17 to 40 degrees, tracking rate reduced from 36 to 22 degrees per second ([https://forum.warthunder.com/index.php?/topic/566209-aim-9l-should-be-able-to-track-targets-up-to-40-off-boresight-before-launch-can-currently-only-do-17/ report])&lt;br /&gt;
* Missiles with IR seekers now have separately calculated lock-on distances on afterburner plumes. Afterburner target acquisition range to the front hemi-sphere has been increased for all-aspect missiles. Cooled-cell rear aspect missiles are now able to lock on targets on a collision course.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1461|21.02.2023]] (2.23.1.41) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* '''AH-1 (all versions)''' — camera zoom position has been adjusted to make firing more convenient.&lt;br /&gt;
* '''F-8E''' — missing AN/APR-27 radar warning system has been added. Source: &amp;quot;NAVAIIR 01-45HHD-1 NATOPS Flight Manual - F-8D&amp;amp;E&amp;quot;.&lt;br /&gt;
* '''MiG-21 F-13''' — ballistic calculator has been added for rockets. Source: &amp;quot;Самолёт МиГ-21Ф-13. Техническое описание, Книга II - Вооружение. 1963&amp;quot;.&lt;br /&gt;
* '''MiG-29''' — Stealth ammunition belt has been added for the GSh-301 cannon.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* '''Khalid''' — The AA machine gun elevation angle has been increased from 50deg to 90deg. Source: (Khalid 4030/2 MBT User Handbook December 1980) ([https://forum.warthunder.com/index.php?/topic/572477-wrong-elevation-limits-for-commanders-gun-khalid/ rеport]).&lt;br /&gt;
* '''Khalid''' — missing ammo depletion indicator on the AA machine gun has been restored.&lt;br /&gt;
* '''Somua SM''' — track width has been increased from 20mm to 30mm.&lt;br /&gt;
* '''Strela-10M2''' — radar range has been increased from 5km to 10km ([https://community.gaijin.net/issues/p/warthunder/i/Y7P8aZAfgXHT report]).&lt;br /&gt;
&lt;br /&gt;
'''Naval'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where a fire was extinguished instantly without the &amp;quot;FPS&amp;quot; modification installed.&lt;br /&gt;
* '''Fairmile H LCS(L)(2)''' — ammo capacity of the 57mm gun has been increased from 170 rounds to 512 rounds, mortar ammo capacity increased from 50 to 110. Source:&amp;quot;C.B.04304: Details of Combined Operations Landing Craft and Barges&amp;quot; ([https://forum.warthunder.com/index.php?/topic/565712-219078-fairmile-h-lcsl2-mortar-ammunition-count-incorrect/ report], [https://forum.warthunder.com/index.php?/topic/565717-219078-fairmile-h-lcsl2-6-pdr-ammunition-count-incorrect/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Graphics'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused graphical artefacts on the MacOS version ([https://community.gaijin.net/issues/p/warthunder/i/FPLHg6qWNtND report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1462|28.02.2023]] (2.23.1.48 (2.23.1.46 - Xbox)) ==&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* Harrier GR.7, Q-5 — a bug has been fixed where there might occur intersection of the player's camera and the TIALD pod view ([https://community.gaijin.net/issues/p/warthunder/i/AqGuWkJCr1zd report]).&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where zooming in the sniper sight might shift the crosshair.&lt;br /&gt;
&lt;br /&gt;
'''Game mechanics'''&lt;br /&gt;
&lt;br /&gt;
* 100 sec delay before decreasing the team victory points has been revoked for cases when enemy players have no available respawns. This applied for all gaming modes, except for Enduring Confrontation and Assault mode.&lt;br /&gt;
* We have received multiple reports on players in Realistic aircraft battles, who stay on the airfield and try to earn experience by taking off and landing over and over again. Now, the take off reward can only be achieved once in 3 minutes. Let's play fair and respect others.&lt;br /&gt;
* A bug has been fixed with the different bleed time of team points for a player outnumbered by an enemy team, or when in the vehicle respawn menu.&lt;br /&gt;
* A bug has been fixed where enemy artillery had no markers in air Assault mode.&lt;br /&gt;
&lt;br /&gt;
'''Interface'''&lt;br /&gt;
&lt;br /&gt;
* When completing a Battle Pass challenge, you will now see in the debriefing window the &amp;quot;Challenges&amp;quot; button for easily getting your reward.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1463|02.03.2023]] (2.23.1.51) ==&lt;br /&gt;
&lt;br /&gt;
* On the CPU without SSE4.1 support, but with a 64bit operating system the game will use all available RAM (previously it was limited by ca ~4GB).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1465|03.03.2023]] (2.23.1.55) ==&lt;br /&gt;
&lt;br /&gt;
* A bug where HE shells in some aircraft and anti-aircraft guns caused little damage has been fixed.&lt;br /&gt;
* Now also in the Steam version on a CPU without SSE4.1 support, but with a 64bit operating system the game will use all available RAM (previously it was limited by ca ~4GB).&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Sagittario_2&amp;diff=163702</id>
		<title>Sagittario 2</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Sagittario_2&amp;diff=163702"/>
				<updated>2023-06-05T18:58:49Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sagittario_2&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian jet fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;Red Skies&amp;quot;]]. The Aerfer Sagittario 2 is one of the more nimble and dog-fight friendly jets that Italy has access to inside its tech tree. It has great handling and 2 fast firing cannons which destroy pretty much any aircraft that is unlucky enough to get hit by it. Sadly it does not have a lot of fuel for it to be able to stay in the air for too long, so players may not want to over extend when playing the aircraft. Aerfer Sagittario 2 is a prototype aircraft which was competing with other NATO designed aircraft during the cold war, with its aim to become the next standard NATO jet. Although the Fiat G.91 was the winner, Aerfer would go unto develop the Aerfer Ariete, which was based on the Sagittario but with an extra engine.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Sagittario 2 has great manoeuvrability, at its battle rating and even above it, there won't be many aircraft that can match your speed, rate of climb, or first turn response time. Whilst playing the Sagittario 2, you are able to do amazing manoeuvres that the enemy team could only dream of doing. Due to this, an experienced player in this aircraft can become quite a dangerous opponent. The max altitude of the Sagittario 2 is 11,000 metres, thanks to its rate of climb, you should be able to reach a good altitude at the beginning of the match with minimal effort required. One other great thing is how easily you can pull Gs with it, use it to your advantage and you should rack up quite a few eliminations.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,005 || 978 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 25.0 || 25.6 || 36.6 || 34.7 || rowspan=&amp;quot;2&amp;quot; | 1,000&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,085 || 1,050 || 23.5 || 24.0 || 54.5 || 45.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 1,125 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 498 || 469 || 320 || ~12 || ~4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 600 || &amp;lt; 550 || &amp;lt; 610 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rolls-Royce Derwent 9 || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 2,405 kg || colspan=&amp;quot;3&amp;quot; | 227 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 34m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 580 kg || colspan=&amp;quot;2&amp;quot; | Centrifugal-flow turbojet&lt;br /&gt;
| 2,686 kg || 2,946 kg || 3,216 kg || 3,341 kg || 5,641 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 34m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 1,536 kgf || N/A&lt;br /&gt;
| 0.57 || 0.52 || 0.48 || 0.46 || 0.27&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 1,536 kgf&amp;lt;br&amp;gt;(0 km/h) || N/A&lt;br /&gt;
| 0.57 || 0.52 || 0.48 || 0.46 || 0.27&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 40 mm bulletproof glass - Windscreen&lt;br /&gt;
* 6.5 mm steel - Behind pilot's seat&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Hispano HS 825 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 30 mm Hispano HS 825 cannons, nose-mounted (120 rpg = 240 total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using the Sagittario 2 is quite straightforward, it's an aircraft that nearly anyone can pick up and do fairly well in. This is mainly due to its amazing flight performance, which when compared with the majority of aircraft it'll face at the battle rating, make this vehicle quite fun to use. The best way to play the Sagittario 2 is to climb to an average altitude of around 3,500-4,000 metres at a 10° angle to make sure that you have some spare speed, and engage with any somewhat isolated enemy you can encounter. This is highly effective mainly due to the powerful 30 mm HS 825 cannons that the Sagittario has access to. This plane is really good dog-fighter so you are able to perform quite a lot of manoeuvres that many aircraft are not able to pull off. Make sure you consider that during engagements, especially because the aircraft can easily pull G's without too much punishment towards the player controlling it. However, you should be careful to not get caught in a furball or doing sustained turns as your plane bleeds a higher amount of speed during turns than your enemies, However if you have a pack of enemies behind you, and you're flying at a good speed (650 km/h or more), you can pull hard to evade all of them and try to fight back. Keep in mind, if you want to take advantage of its speed and manoeuvrability, you will have to keep the aircraft as light as possible, meaning bringing the minimal amount of fuel. This to some may seem like a disadvantage, but it's likely the most effective way to get eliminations with the vehicle as it allows the aircraft to remain fast and nimble. Do keep in mind that if you decide not to bring a lot of fuel, you won't be in the battle as long, so make sure to make every second count.&lt;br /&gt;
&lt;br /&gt;
Another thing that people may claim is a disadvantage is the low ammo count; although this is somewhat true, doesn't mean the vehicle suffers. The HS 825 cannons are extremely deadly, they have a very high muzzle velocity, which paired up with the hard hitting 30 mm cannons, means that the majority of enemy aircraft you'll face will be destroyed after a small barrage of your main weapon. The Sagittario 2 can also work at low altitude as an AI ground pounder, the main cannons it has access to are just as effective at taking out ground AI targets as they are at taking down air targets. This can be very effective as you can easily take advantage of your speed at the beginning of the match to slip past undetected by enemy aircraft. You could also use this to surprise enemies by flanking them once they've flown past you, unaware that you're actually able to go behind them.&lt;br /&gt;
&lt;br /&gt;
The Sagittario 2 does not have access to any countermeasures so keep that in mind if you choose to bring it in ground RB. Its cannons are enough to easily make make short work for the majority of lightly armoured ground vehicles, such as IFVs and SPAAs. Considering it doesn't have any payload options such as rockets or bombs, you'll have to entirely rely on your main cannons, and that also goes for air vehicles, as you don't have access to air-to-air missiles. It is not recommended to land on short runways, it should be avoided or risk crashing at the end. This also applies for Arcade battles. Overall in the Sagittario 2, try at all times to take advantage of your abilities, as its the best way to come on top in duels, and win the match.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Extremely agile, able to outturn most if not every aircraft it faces&lt;br /&gt;
* Good acceleration allowing you to easily achieve a high energy state&lt;br /&gt;
* Relatively small target&lt;br /&gt;
* 2 x hard hitting 30 mm cannons are excellent at taking down other aircraft&lt;br /&gt;
* The HS 825 cannons have a very high muzzle velocity (1,050 m/s) and are very accurate&lt;br /&gt;
* Your stock ammunition easily tears down every aircraft it faces&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Limited ammunition capacity, only 120 RPG&lt;br /&gt;
* No payload options&lt;br /&gt;
* The only available belt is 100% tracers, no armour-piercing ammo&lt;br /&gt;
* Bleeds speed in sustained turns&lt;br /&gt;
* Relatively slow speed compared to other jets it can face.&lt;br /&gt;
* In uptiers, the plane can face supersonics and other jets that outspeed it.&lt;br /&gt;
* Relatively high repair cost&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The story of the Sagittario 2 began roughly around the 1950's, during the cold war. The aircraft would be designed by Sergio Stefanutti, who was one of the most original and innovative Italian aeronautical designers. In fact in 1939 he produced the S.S.4 that was the first fighter in the world to fly with canard lifting surfaces and forward landing gear.&lt;br /&gt;
&lt;br /&gt;
During the Second World War he was involved in the construction of the &amp;quot;Light fighter&amp;quot;, fast and well-armed, which was able to compete with those in its class, equal in weight, dimensions and even greater in power, which couldn't be mass-produced because of the unfavorable conclusion of the conflict. His work as a designer also continued into the 1940s and 1950s, when, despite the destruction of the war, the Italian aviation industry was still showing its strength, proposing numerous new types of aircraft for both the internal and international market.&lt;br /&gt;
&lt;br /&gt;
Eventually, he'd come up with The Aerfer &amp;quot;Sagittario II&amp;quot; (Sagittarius II), the light jet fighter with arrow wings. It was the first Italian supersonic jet fighter, designed and produced at the beginning of the 1950s by Sergio Stefanutti and was a logical development on the light fighters previously built for SAI Ambrosini. The Sagittario 2 was actually a development of previous Stefanutti designs, originally based of a pre-war piston-engine aircraft meant for racing.&lt;br /&gt;
&lt;br /&gt;
Eventually, after a few shortcomings which included some issues with the jet engine, the Sagittario was born. There were a lot of advancements made during the development of the Sagittario, but sadly whilst conducting tests, it was quickly learned about certain defects of the aircraft, one of them being discovered after landing.&lt;br /&gt;
&lt;br /&gt;
To keep it simple, when the aircraft utiliste its breaks to stop. The weight of the engine placed in the bow gave the aircraft a tendency to rotate with the nose low down, making impact with the ground and an ensuing somersault of the aircraft a possible and dangerous outcome.&lt;br /&gt;
[[File:Saggitario 2 (1) History.png|thumb|Sagittario 2 during tests on airfield]]&lt;br /&gt;
At the beginning of 1953, while the prototype of the &amp;quot;Sagittario&amp;quot;, obtained by modifying the SAI S.7, was still being subjected to flying tests and was giving its first positive results, the &amp;quot;Sagittario II&amp;quot; was created on the drawing boards of SAI Ambrosini. The main difference between the Sagittario 2 and the previous Sagittario 1 would be the fact that the new aircraft would be built entirely with metal and propelled by a jet engine with a much greater thrust. The Sagittario 2's engine would be a Rolls-Royce Derwent 9, which allowed the Sagittario 2 to reach speeds of over 1000km an hour.&lt;br /&gt;
&lt;br /&gt;
As mentioned previously it was the first Italian supersonic jet Italy would have produced. In September 1953, while the planning continued, the Aeronautica Militare Italiana (Italian Air force), which financed the work on the aircraft making use of the funds made available by the United States, under the aegis of the M.D.A.P. programs of mutual assistance to the NATO countries, decided that its construction, more complex than that of the previous Sagittario I, would be entrusted to the Neapolitan Company Aerfer. Aerfer had been previously known for in the aeronautical field by making some parts for the Republic F-84 G &amp;quot;Thunderjet&amp;quot; jet fighter-bombers. In addition, they offered maintenance for certain US made aircraft stationed in Europe.&lt;br /&gt;
[[File:Sagittario 2 (2) History.png|thumb|Sagittario 2 ]]&lt;br /&gt;
After a lot of discussion, eventually an agreement was would be  made between the SAI Ambrosini and Aerfer for the transfer of the preliminary project and the rights to produce Stefanutti's new light fighter under licence, so that it would be given the new complete name Aerfer-Ambrosini S. &amp;quot;Sagittario II&amp;quot;. The Italian air-force would order a total of 2 prototypes, and would make them undergo a series of intense tests. Part of the tests would focus on the armament, speaking of which, the Sagittario 2 was armed with a Hispano-Suiza 825 cannon.&lt;br /&gt;
&lt;br /&gt;
It would hold up to 120 rounds per cannon, they fired bullets that were 113mm long and 30mm in diameter. The bullets had a total weight of 360 grams. The reason the cannons would actually be as powerful as they were was due to the ammunition being 40% larger than the bullets of the same caliber used by the other small Western cannons then in production. As an example, the French DEFA used a 275 gram bullet, and the British Aden used 220 gram bullet.&lt;br /&gt;
&lt;br /&gt;
That paired up with its amazing muzzle velocity would guarantee a very hard-hitting weapon, which rest assured, would be able to completely destroy a lot of aircraft with just a short burst. Overall, the Sagittario 2 would be a very promising vehicle, it didn't get picked up by the Italian air force, but was was learnt from the Sagittario 2 would be later re-used on a later project by Aerfer, called the Aerfer Ariete, a modified Sagittario 2 with a more powerful engine.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/7191-development-aerfer-sagittario-2-the-legacy-continues-en|Devblog]] ===&lt;br /&gt;
In the early 1950's, Italian aircraft designers began work on developing a jet aircraft on the basis of a successful pre-war piston-engine race plane, initially with the goal of constructing a pure technology demonstrator. This aircraft - named Sagittario - took to the skies in January 1953, displaying promising performance.&lt;br /&gt;
&lt;br /&gt;
Convinced of the aircraft's potential, the aircraft designers continued work and developed the design further into the Sagittario 2. The new aircraft featured an improved design, a significantly more powerful jet engine and comparably heavy armament for an aircraft of its time. Two prototypes of the Sagittario 2 were built and test flown in 1956.&lt;br /&gt;
&lt;br /&gt;
However, despite its state-of-the-art design and excellent performance, the Sagittario 2 faced many problems during development as its manufacturer - Aerfer - struggled to allocate enough resources into its development. As a result, the aircraft had a drawn out development period which meant that newer aircraft were entering service while the Sagittario 2 was still being tested. Because of this, the Sagittario 2 would fail to enter production as the procurement of the more promising Fiat G.91 was right around the corner.&lt;br /&gt;
&lt;br /&gt;
While not getting past prototype stage, the Sagittario 2 would serve as a basis for the subsequent development of another jet fighter prototype.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sagittario_2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|2AF4ZDe6M2g|'''The Shooting Range #299''' - ''Pages of History'' section at 03:43 discusses the {{PAGENAME}}.|LWjiIdzTi_w|'''The Shooting Range #294''' - ''Metal Beasts'' section at 00:29 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7191-development-aerfer-sagittario-2-the-legacy-continues-en|[Devblog] Aerfer Sagittario 2: The Legacy Continues]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/526650-sagittario-ii/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Aerfer}}&lt;br /&gt;
{{Italy jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Red_Skies%22&amp;diff=163701</id>
		<title>Update &quot;Red Skies&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Red_Skies%22&amp;diff=163701"/>
				<updated>2023-06-05T18:58:32Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateRedSkies.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
[[wt:en/news/7200-news-meet-major-update-red-skies-en|Update &amp;quot;Red Skies&amp;quot;]] ([[wt:en/game/changelog/current/1246|changelog]]) was introduced on 2 June 2021. This update is notable for the introduction of commander sights for ground vehicles and rank VII for aircraft.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.7}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[F-5C]] (pack)&lt;br /&gt;
* [[F-5E]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[F-4F|F-4F (late)]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-23M]]&lt;br /&gt;
* [[Su-7BMK]] (pack)&lt;br /&gt;
* [[Yak-28B]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Sea Vixen F.A.W. Mk.2]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[P-51C-11-NT (Japan)|P-51C-11-NT]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[J-7E]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Sagittario 2]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[M.D.454 IVA|M.D.454 Mystere IVa]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Bf 109 G-6 (Sweden)|Bf 109 G-6]] (premium)&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Marder A1-]]&lt;br /&gt;
* [[TAM 2IP]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[T-80BVM]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Concept 3|Concept 3 (P)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[M47 (Japan)|M47]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[PGZ09]]&lt;br /&gt;
* [[PGZ04A]]&lt;br /&gt;
* [[WMA301]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Dardo]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[ItO 90M (France)|ItO 90M]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[ItO 90M]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Wyoming]] (BB-32)&lt;br /&gt;
* [[USS Candid]] (AM-154)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[VS-8 Schell I]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Bezuprechny|Pr.30-bis Bezuprechny]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Leopard|Leopard Class (F-14)]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[RN Dante Alighieri]]&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Scout AH.Mk.1]] (detailed cockpit has been added)&lt;br /&gt;
* [[Lynx AH.Mk.1]] (detailed cockpit has been added)&lt;br /&gt;
* [[G-LYNX]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[SA 316B Alouette III|SA.316B Alouette III]] (detailed cockpit has been added)&lt;br /&gt;
* [[IAR 316B]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* New location for mixed battles &amp;quot;Red desert&amp;quot;&lt;br /&gt;
* New naval location &amp;quot;Drowned city&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Location and mission updates ==&lt;br /&gt;
&lt;br /&gt;
* Animation for distant windmills and pump jacks has been added.&lt;br /&gt;
* Visual issues of snow have been fixed for the location &amp;quot;Stalingrad - tank battle&amp;quot;.&lt;br /&gt;
* Airfields at the higher ranks will now be protected by modern anti-aircraft guns, including missile weaponry, in aircraft RB missions where an integrated system of different fields for battles at different ranks was received in recent updates.&lt;br /&gt;
* The following missions now have the mechanics of different airfields for battles at different ranks:&lt;br /&gt;
** Operation &amp;quot;Sicily&amp;quot;&lt;br /&gt;
** Operation &amp;quot;Korea&amp;quot;&lt;br /&gt;
** Operation &amp;quot;Ruhr&amp;quot;&lt;br /&gt;
** Operation &amp;quot;Tunisia&amp;quot;&lt;br /&gt;
** Operation &amp;quot;Zhengzhou&amp;quot;&lt;br /&gt;
** Operation &amp;quot;China Civil War 1946&amp;quot;&lt;br /&gt;
* Overall rework of visuals in &amp;quot;Pacific Hidden Base&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Enduring Confrontation ==&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Sicily&amp;quot; mission is back in rotation. The mission is based on the greatly reworked EC logics, for which the other EC missions will have transferred soon. The full list of changes you may find in previous changelog during the testing of &amp;quot;Sicily&amp;quot;. Additional changes are:&lt;br /&gt;
** Mission is rotated 90 degrees in order for every team to have its own part on land and sea.&lt;br /&gt;
** Every team has its own carrier.&lt;br /&gt;
** Mission's size is increased from 7x7 to 8x8 squares; the square sides are 8,192 metres.&lt;br /&gt;
** Modern AA systems, Including missiles, have been added to airfield protection in high rank battles.&lt;br /&gt;
* New mission &amp;quot;Denmark&amp;quot; is available in custom battles only, its size is 128x128 km.&lt;br /&gt;
** Known bug: AI ships may ram and get stuck in each other.&lt;br /&gt;
* Migration to this logic will occur in stages, during this major update.&lt;br /&gt;
* Modern AA systems, Including missiles, have been added to airfield protection in high rank battles in the following missions: &amp;quot;Maginot Line&amp;quot;, &amp;quot;Tunisia&amp;quot;, &amp;quot;Zhengzhou&amp;quot;, and &amp;quot;China Civil War 1946&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
&lt;br /&gt;
* The aiming algorithm for semi-automatic missiles has been improved. The new algorithm takes into account movement of the vehicle and target much better, with improved accuracy and without swinging off the trajectory, both in automatic and manual modes. The algorithm works for all SAM SPAA's with semi-automatic guidance, as well as for any ATGM launched from the ground or from helicopters.&lt;br /&gt;
* The limit for launching missiles on the go has been removed for the Sidam Mistral SPAA.&lt;br /&gt;
* Protection analysis is now able to show overpressure damage effects.&lt;br /&gt;
* Physically correct tracks have been added for:&lt;br /&gt;
** Germany: '''Panther A, Panther D, Panther F, Panther G, Jagdpanther, Bfw.Jagdpanther, Tiger H1, Tiger E'''&lt;br /&gt;
** France: '''Panther &amp;quot;Dauphine&amp;quot;'''&lt;br /&gt;
** China: '''CM11'''&lt;br /&gt;
** Japan: '''Heavy Tank No.6'''&lt;br /&gt;
** USSR: '''T-V'''&lt;br /&gt;
* '''T-90A''' — shell from research tier I 3BM22 has been changed to 3BM42. Tier IV shell 3BM42M has been changed to 3BM46.&lt;br /&gt;
* '''T-80U''' — shell from research tier I 3BM22 has been changed to 3BM42. Tier IV shell 3BM42M has been changed to 3BM46.&lt;br /&gt;
* '''T-72B3''' — shell from research tier I 3BM22 has been changed to 3BM42. Tier IV shell 3BM42M has been changed to 3BM60.&lt;br /&gt;
* '''Leopard 2A6, Strv 122B PLSS''' — balancing reduction of the rate of fire has been revoked.&lt;br /&gt;
* '''Leclerc S1, S2''' — commander's thermal imager has been changed to IR night vision device. Source: Tankograd Nr.8001, Leclerc // Editions Techniques pour l'Automobile et l'Industrie, Char Leclerc // ([https://forum.warthunder.com/index.php?/topic/495666-fwd2020-08-22-199188-leclerc-should-not-have-commander-thermals/#comment-8624491 report]).&lt;br /&gt;
* M48 Super - the physically correct tracks have been temporarily revoked.&lt;br /&gt;
* '''Type-74, Type-74F, Type-74G''' — mantlet armour now consists of voluminous armour.&lt;br /&gt;
* '''M60A1, M60A1 &amp;quot;D.C.Ariete&amp;quot;, M60A1 RISE(P), M60A3 TTS, M60A3 TTS(China), M60 AMBT''' — turret armour now consists of voluminous armour.&lt;br /&gt;
* '''Leopard 2A4, Strv 121''' — composite armour now voluminous. Armour durability has been specified to be more correct for striking angles. Weak zones have been increased due to design features of the gunner's sight.&lt;br /&gt;
* '''Challenger Mk.2, Challenger Mk.3, Challenger 2, Challenger 2 (2F)''' — composite armour now consists of voluminous armour.&lt;br /&gt;
* '''M1, IPM1, M1A1''' — turret and front hull armour now consists of voluminous armour.&lt;br /&gt;
* '''Challenger 2 (2F)''' — a bug with a missing armour part when using the Dorchester 2F modification has been fixed. ([https://forum.warthunder.com/index.php?/topic/523784-2021-05-09-251112-challenger-2-2f-whole-plate-missing-on-the-sides/ report]).&lt;br /&gt;
* '''Strv 104, Chieftain Mk.3, Chieftain Mk.5, Chieftain Mk.10, Challenger Mk.2, Challenger Mk.3, Conqueror''' — traverse angles for the anti-aircraft machine gun have been clarified.&lt;br /&gt;
* '''Т-72АВ (TURMS-T) ''' — the armour has been clarified. Armour characteristics have been adjusted according to Т-72A 1983 ([https://forum.warthunder.com/index.php?/topic/522845-15052021-25189-armor-effectiveness-inconsistency-between-t-72a-variants/ report]).&lt;br /&gt;
* '''Strv 103-0, Strv 103A, Strv 103C''' — A bug that prevented automatic distance setting for the laser rangefinder has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
&lt;br /&gt;
* '''FJ-4B VMF-232''' - 4х AIM-9B preset has been added.&lt;br /&gt;
* '''F3H-2''' — AIM-7C missile has been added.&lt;br /&gt;
* '''Javelin F.(A.W.) Mk.9''' — in 4х Firestreak weapon preset, outboard guns have been removed.&lt;br /&gt;
* '''T2''' — AIM-9B modification has been removed, 2хAIM-9B preset is now available by default. RP or GE, spent on this modification will be refunded.&lt;br /&gt;
* '''Mirage IIIC''' — AIM-9B modification has been removed, 2хAIM-9B preset is now available by default. RP or GE, spent on this modification will be refunded.&lt;br /&gt;
* '''Mirage IIIE''' — AIM-9B modification has been removed, 2хAIM-9B preset is now available by default. RP or GE spent on this modification will be refunded.&lt;br /&gt;
* '''Lightning F.6''' — Firestreak modification has been removed, 2хFirestreaks preset is now available by default. RP or GE spent on this modification will be refunded.&lt;br /&gt;
* For most aircraft of rank VI and above possessing air-to-air missiles, default missile presets have been introduced. These presets are available for aircraft with missiles of different types and those able to use more than two missiles of each type at a time.&lt;br /&gt;
** List of the aircraft that have received default presets with air-to-air missiles without the need to research the modifications:&lt;br /&gt;
*** FJ-4B — 2х AIM-9B preset has been added.&lt;br /&gt;
*** FJ-4B VMF-232 — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F9F-8 — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F11F-1 — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F3H-2 — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-100D — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F8U-2 — 2х AIM-9B preset is now available without opening this modification.&lt;br /&gt;
*** A-7D — 2х AIM-9B preset has been added.&lt;br /&gt;
*** Phantom FGR.2 — a 2х AIM-9D and 1х SUU-23/A preset has been added.&lt;br /&gt;
*** Phantom FG.1 — a 2х AIM-9D and 1х SUU-23/A preset has been added.&lt;br /&gt;
*** F-4C — 2х AIM-9B and 1х SUU-23/A presets have been added on the central pylon.&lt;br /&gt;
*** F-4E — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-4F Early — 2х AIM-9B FGW.2 preset has been added.&lt;br /&gt;
*** F-5С — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-104G — 2х AIM-9B preset has been added.&lt;br /&gt;
*** MiG-21MF — 2х R-3S preset has been added.&lt;br /&gt;
*** МiG-21СМТ — 2х R-3s preset has been added.&lt;br /&gt;
*** МiG-21bis — 2х R-3s preset has been added.&lt;br /&gt;
*** Su-17М2 — 2х R-60 preset has been added.&lt;br /&gt;
*** Javelin F.(A.W.) Mk.9 — 2х Firestreak preset has been added.&lt;br /&gt;
*** Scimitar F Mk.1 — 2х AIM-9B preset has been added.&lt;br /&gt;
*** Hunter F.6 — 2х SRAAM preset has been added.&lt;br /&gt;
*** Lightning F.6 — 2х Firestreak presets are now available without opening this modification.&lt;br /&gt;
*** F-1 — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-4EJ — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-104J — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-104G (China) — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-104S — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-100A — 2х AIM-9B preset has been added.&lt;br /&gt;
*** F-100D (France) — 2х AIM-9B preset has been added.&lt;br /&gt;
*** J32B — 2х RB24 preset has been added.&lt;br /&gt;
*** J35D — 2х RB24 preset has been added.&lt;br /&gt;
*** T2 — 2х AIM-9B presets are now available without opening this modification.&lt;br /&gt;
* NS-45 cannon — AP-T round has been added (Source: сравнительная таблица основных характеристик 45-мм. авиационных автоматических пушек ОКБ-15 и ОКБ-16 по результатам государственных испытаний в НИИ АВ ВВС КА)&lt;br /&gt;
* '''Ho 229 v.3''' — armour piercing composite rigid tracer shell has been added to &amp;quot;armoured targets&amp;quot; belt.&lt;br /&gt;
* '''P-63A-5 (USSR), P-63C-5 (USSR), P-63A-10 (USSR)''' — 500 lb bomb has been changed to FAB-250 in the secondary weapon menu.&lt;br /&gt;
* '''P-400''' — 500 lb bomb has been added.&lt;br /&gt;
* '''P-39K-1 (USSR), P-39Q-15 (USSR)''' — FAB 250 bomb has been added.&lt;br /&gt;
* '''P-39N-0, P-39Q-5''' — 500 lb bomb has been added.&lt;br /&gt;
* '''Do 217E-2, Do 217E-4''' - Separate bomb drop has been added for bombs of the 250, 500 and 1000 kg.&lt;br /&gt;
* '''F9F-8''' — type of the 1000 lb bomb has been changed from AN-M65 to LDGP Mk 83.&lt;br /&gt;
* '''F-4EJ Phantom II''' — a bug has been fixed that prevented the selection of belt type for the gun pods.&lt;br /&gt;
* '''F.222.2''' — an inconsistency between machine guns models and their names has been fixed.&lt;br /&gt;
* '''J35D''' — a bug has been fixed, due to which the m/56d preset could be obtained by researching m/57d modification.&lt;br /&gt;
* '''Ka-29''' — a bug has been fixed, due to which 2А42 gun wasn't designated as secondary.&lt;br /&gt;
* '''Mi-24P (Germany) / Mi-24P HFS 80''' - additional reload of 9M114 ATGM has been added.&lt;br /&gt;
* '''A-4E Early''' — forward guns have been changed from Mk 12 Mod 3 to Mk 12 Mod 0. ([https://forum.warthunder.com/index.php?/topic/507314-2020-12-22-23024-a-4e-early-incorrect-cannons/ report])&lt;br /&gt;
* '''Buccaneer S.2''' — incorrect display of some weapon presets have been corrected. ([https://forum.warthunder.com/index.php?/topic/510308-2312021-23033-buccanneer-s2-can-equip-loadouts-without-having-necessary-modifications-unlocked/ report])&lt;br /&gt;
* '''F-4E Phantom II''' — AGM-65B Maverick has been added.&lt;br /&gt;
* GP 50 bomb — weight of the bomb has been corrected to 59 kg, weight of the TNT to 29.2 kg.&lt;br /&gt;
* Browning M2 — the difference in the rate of fire has been fixed. Specifically, the M2 gun mounted on aircraft varied and is now corrected to 750 rpm&lt;br /&gt;
* '''F8U-2''' — name of the ZUNI rocket launcher modification has been corrected. ([https://forum.warthunder.com/index.php?/topic/518491-2021-03-22-23039-f8u-2-crusader-wrong-name-of-zuni-launcher/ report])&lt;br /&gt;
* '''Q-5A''' — Lack of selecting of different countermeasure options (flares and chaff) has been fixed ([https://forum.warthunder.ru/index.php?/topic/305979-251125-ne-vernoe-nazvanie-ltts-v-modifikatsiyakh-q-5a-oshibka/ report]).&lt;br /&gt;
* '''MiG-21MF''' — radar warning system has been added.&lt;br /&gt;
* '''F7F-3''' — 1,000lb Mk12 Mod 0 mines have been added.&lt;br /&gt;
* '''Phantom FGR.2''' — AIM-9G has been added to the weaponry presets.&lt;br /&gt;
* '''Phantom FG.1''' — AIM-9G has been added to the weaponry presets.&lt;br /&gt;
* '''A129CBT''' — a bug has been fixed due to which flares and IRCM could not be installed simultaneously. Incorrect weapon presets after researching FN GMP400 LCC and FN RMP LC modifications have been fixed.&lt;br /&gt;
* For some helicopter machine guns, their belts have been updated to modern ammunition. ([https://forum.warthunder.com/index.php?/topic/512698-23064-2021-1-12-modern-helicopters-are-using-old-127mm-belt/lect report])&lt;br /&gt;
* AIM-9D / AIM-9G — G tolerance has been increased to 18G.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* '''J-4, J-2''' — a bug has been fixed due to which it was possible to activate the bomb sight after take off, when using OFAB-250 bombs.&lt;br /&gt;
* '''Hornet Mk.III''' — modification &amp;quot;150 octane fuel&amp;quot; has been added.&lt;br /&gt;
* '''SAAB B17B''' - A bug which caused duplication of suspended weaponry presets on the aircraft has been fixed ([https://forum.warthunder.com/index.php?/topic/489503-199034-incorrect-visuals-for-the-loadouts-in-several-units/ report])&lt;br /&gt;
* '''He 219 A-7''' - A bug where the armour on the right engine differs from the left one by 1mm has been fixed.&lt;br /&gt;
* '''B6N1, B6N2, B6N2a''' — a bug has been fixed that prevented the protected fuel tanks from being repaired.&lt;br /&gt;
* '''Ki-45 otsu, Ki-45 hei''' — a bug with missing module &amp;quot;compressor&amp;quot; has been fixed.&lt;br /&gt;
* '''P-61C-1''' — a visual display of the broken left propeller has been fixed. ([https://forum.warthunder.com/index.php?/topic/502349-2112020p-61c-1-left-propeller-dosnt-strike-ground/ report])&lt;br /&gt;
* '''P-40F-5''' — a bug has been fixed that prevented the protected fuel tanks from being repaired.&lt;br /&gt;
* '''Mi-28N''' — angles of aiming, locking and tracking the target have been corrected. ([https://forum.warthunder.ru/index.php?/topic/290310-mi-28-ogranicheny-ugly-zakhvatasoprovozhdeniya-tseli/ report])&lt;br /&gt;
* '''B6N1, B6N2, B6N2a''' — incorrect warning about the cockpit placeholder has been removed. ([https://forum.warthunder.com/index.php?/topic/499731-5102020-11010109-b6n-placeholder-text/ report])&lt;br /&gt;
* '''Mi-28N''' — Armour has been reworked.&lt;br /&gt;
* A bug has been fixed for some bombers with an inconsistency of the number of gun stations to the number of gunners.&lt;br /&gt;
* Localization issues have been resolved for some aircraft modifications.&lt;br /&gt;
* Correct bomb load images have been implemented to the suspended weaponry menu for the following aircraft:&lt;br /&gt;
** '''F.222.2'''&lt;br /&gt;
** '''N.C.223.3'''&lt;br /&gt;
** '''Potez 633'''&lt;br /&gt;
** '''LeO 451 early'''&lt;br /&gt;
** '''LeO 451 late'''&lt;br /&gt;
** '''M.B.162'''&lt;br /&gt;
* Horizontal stabilizers have been split into two parts on the damage model for the USA, USSR, German, French and Chinese aircraft, as well as helicopters. Now if part of a stabilizer is damaged, it will rip off instead of destroying both parts. The remaining nations (Britain, Japan, Italy, Sweden) will be added later.&lt;br /&gt;
&lt;br /&gt;
== Flight Model changes: ==&lt;br /&gt;
&lt;br /&gt;
* '''G8N1, Ki-49 (all modifications), P-39 (all modifications), P-40 (all modifications)''' — The flight model has been updated. Engine operating modes have been clarified. The distribution of fuel across tanks has been corrected. The polars of the wings, fuselage and propeller blades have been recalculated and updated. The behavior of the aircraft when releasing mechanization has been clarified.&lt;br /&gt;
* '''H8K (all modifications)''' — The flight model has been updated. Engine operating modes have been clarified. The distribution of fuel across tanks has been corrected. The polars of the wings, fuselage and propeller blades have been recalculated and updated. Seaworthiness has been improved. Takeoff and landing have been simplified.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Naval weaponry: ==&lt;br /&gt;
&lt;br /&gt;
* Sea mines — lifetime has been increased to 15 minutes. Mine ammo stowages have become unreplenishable for all vessels armed with mines. I.e. the ability to drop mines once in a battle.&lt;br /&gt;
* Detection distance for mines and torpedoes has been increased. Enemy torpedo detection range now depends on the vessel's size and height and approximately equals to:&lt;br /&gt;
** boats - 100-200m&lt;br /&gt;
** destroyers - 400-500m&lt;br /&gt;
** Cruisers, battleships - 600-700m&lt;br /&gt;
** Enemy mines might be detected at distances approximately half of the above listed.&lt;br /&gt;
** Allied torpedoes and mine detection distance is double of the above listed.&lt;br /&gt;
* Now, if the guns did not have time to aim at the aiming point, and the player switches weapon group, the guns continue aiming at the point where the player was aiming. Works with disabled target designation for AI gunners.&lt;br /&gt;
* Ammo storage for all ships with the depth charge stocks have been removed. At the same time the spare charges remained on racks near the mortars.&lt;br /&gt;
* 100-mm/70 SM-5-1 gun ('''Chapaev, Sverdlov, Zheleznyakov''') — remotely fused AA shell ZS-56 has been changed to ZS-55.&lt;br /&gt;
* '''Imperatritsa Maria, Poltava''' — characteristics of the 4500mm torpedo (1912) have been corrected.&lt;br /&gt;
* '''IJN Agano''' — fire rate of the 80mm/60 Type 98 gun has been corrected to 25 rpm. Two triple-barreled 25mm guns have been removed from the superstructure.&lt;br /&gt;
* '''Aquilone''' — AI fire on aerial targets has been corrected. Fire distance and accuracy have been increased. A bug with the reduced distance limit of the main guns has been fixed.&lt;br /&gt;
* '''Ognevoy, Tashkent''' — number of first order shots have been increased to 24.&lt;br /&gt;
* For AP shells of the 152 mm/47 Mk.16 and 203-мм/55 Mk.14 cannons (USS Cleveland, USS New Orleans) the parameters of the frontal resistance have been corrected which leads to the changes in the armour penetration.&lt;br /&gt;
* '''HMS Invincible''' — stern torpedo launcher and torpedo ammo rack have been added.&lt;br /&gt;
* '''HMS Dreadnought''' — stern torpedo launcher and torpedo ammo rack have been added. Positioning of the bow torpedo launchers has been corrected in accordance with blueprints.&lt;br /&gt;
* '''USS Baltimore''' — elevation angles have been corrected for 40mm Bofors guns.&lt;br /&gt;
* '''USS Baltimore, USS Helena''' — Mk.46 semi-AP round has been added for 127mm\38 Mk.12 guns.&lt;br /&gt;
* '''HMS Liverpool''' — remote fuse rounds have been added for 152mm and 102mm guns.&lt;br /&gt;
* '''RN Pola, RN Zara, RN Trento''' — overestimated spread has been corrected for 203mm/53 Ansaldo mod.1927 and mod.1924 guns.&lt;br /&gt;
* '''Frunze''' — a bug has been fixed that prevented a full ammo rack of 45mm rounds.&lt;br /&gt;
* '''SMS Von der Tann, SMS Helgoland, SMS Kaiser''' — one torpedo has been removed from the side torpedo launchers.&lt;br /&gt;
* '''SMS Von der Tann, SMS Helgoland, SMS Kaiser''' — one torpedo has been removed from side torpedo launchers, where &amp;quot;spoon&amp;quot; tube covers have been installed. Spare torpedoes have been moved to stowages.&lt;br /&gt;
&lt;br /&gt;
== Naval modifications and crew skills: ==&lt;br /&gt;
&lt;br /&gt;
* '''PT-109''' — Unnecessary modification with depth charges has been removed.&lt;br /&gt;
&lt;br /&gt;
== Naval characteristics, physics and damage model: ==&lt;br /&gt;
&lt;br /&gt;
* The damage model of destroyers has been changed and now corresponds to a &amp;quot;cruiser&amp;quot; form. The hull is divided into compartments responsible for flooding and housing the remaining modules. The crew is located in several internal compartments, from where it can be replenished into crew-carrying modules.&lt;br /&gt;
* Explosive armour Breach - Explosive armour Breach has been implemented for naval battles for all high-explosive projectiles with an instant fuse. When the shell detonates on an obstacle, the explosion penetration will be checked. And if it is sufficient for a breach, a gap in the obstacle will be breached into which gases and a sheaf of debris will rush. This allows optimization of the number of calculations for explosions on the armour and leads to a unified calculation of the force and damage of fragments and sectors of their dispersion. HE shells have become more effective in hitting modules and crew inside the ship if they have enough blast penetration.&lt;br /&gt;
* On all large ships the damage model of open gunnery and units with open shields has been redesigned. They are now more susceptible to damage from close bursts and shrapnel.&lt;br /&gt;
* Unnecessary holes appearing on naval vessels have been removed. Holes will only appear on the hull of the ship.&lt;br /&gt;
* A bug with the probability of detonation of a vessel's own torpedoes has been fixed. The chance that the torpedo will detonate when it is destroyed is now 3-7% (depending on the conditions of destruction). There is also a small chance of detonation when a torpedo is exposed to a severe fire. If one torpedo detonates other torpedoes in the explosion zone may detonate under the same conditions. The probability will be checked for each torpedo individually. The force of the torpedo explosion depends on the type and quantity of explosives in its warhead and causes appropriate damage to the vessel in its radius. So a torpedo explosion in the launcher or in the cellar will not necessarily result in instant destruction of a ship, but it is possible. So is the chain detonation of all torpedoes affected by the explosion.&lt;br /&gt;
* '''Nurnberg''' — The shape and thickness of armoured belts and armoured decks have been fixed. The armour of bow cellars, barbettes and the deckhouses have been fixed. Armour on rangefinder posts have been added. Location and number of ammunition cellars has been corrected. Gun shields have been added for six twin-barrelled 20mm guns.&lt;br /&gt;
* '''SMS Kaiser''' — A bug that caused the 150mm artillery shells to be unavailable in a battle has been fixed. 88mm cannons have been moved to the anti-aircraft weapons group.&lt;br /&gt;
* '''IJN Ikoma''' — Armour of the main calibre turrets has been fixed.&lt;br /&gt;
* '''IJN Tone''' — 50mm rings have been added to the armoured deck above the cellars inside the barbettes.&lt;br /&gt;
* '''Krasny Krym, Krasny Kavkaz, HMS Kent''' — Excessive roll on turning has been corrected.&lt;br /&gt;
* '''HMS Southampton''' — The shape and location of the fuel tanks has been corrected. Armour thickness and materials have been corrected for barbettes, side armour on ammo stowages, and main calibre turrets.&lt;br /&gt;
* '''Syonan''' — Location and size of ammunition, fuel tanks, engine room have been corrected. Ammunition elevators and a visual radar model have been added.&lt;br /&gt;
* '''IJN Kiyoshimo''' — The model of the superstructure and funnel to permit rotation for the first torpedo launcher of 360 degrees have been changed.&lt;br /&gt;
* '''Kerch''' — Incorrect weaponry in the vehicle card has been fixed. Two spare torpedoes have been added. Incorrect specifications of torpedoes mod. 1910 have been fixed.&lt;br /&gt;
* '''HMS Liverpool''' — armour thickness and materials have been corrected for barbettes, ammo stowages, and the deck.&lt;br /&gt;
* '''USS Brooklyn, USS Helena''' — incorrect armour thickness on the main calibre turrets have been corrected.&lt;br /&gt;
* '''RN Trento''' — size, number, and positioning of the fuel tanks have been specified.&lt;br /&gt;
* '''USS Cleveland''' — thickness of the rear armour of the main calibre turrets has been changed.&lt;br /&gt;
* '''IJN Hyuga''' — gaps in armour, between armour belts and casemates of the 150mm guns, have been removed.&lt;br /&gt;
* '''T22, T31, Leipzig''' — armour shields for 20mm guns have been added.&lt;br /&gt;
* '''Anton Schmitt (Type 1936)''' — armour shield for quad-barreled 20mm guns has been added.&lt;br /&gt;
* '''PT-6''' — a bug has been fixed that prevented the water pump from repairing.&lt;br /&gt;
* '''Type 1936A''' — display of the tip for depth charges in the x-ray mode has been fixed.&lt;br /&gt;
* '''IJN Isuzu''' — inconsistency of the speed in the info card and in battle has been fixed.&lt;br /&gt;
* '''PC-451''' — displaying ammo stowage and water pump tips in the x-ray mode has been corrected.&lt;br /&gt;
* '''Zheleznyakov, Sverdlov, Chapaev, HMCS Haida''' — an issue with internal modules outside the hull has been solved.&lt;br /&gt;
* '''USS Helena''' - conning tower armour has been removed in accordance with historical data.&lt;br /&gt;
&lt;br /&gt;
== Naval Visual models and visual parts: ==&lt;br /&gt;
&lt;br /&gt;
* A bug with the display of turret rotation when viewed from a distance has been fixed for the Soviet armoured boats. Turrets turning onboard were displayed in the stowed position.&lt;br /&gt;
* Sparks for all hit effects have been optimized and unified.&lt;br /&gt;
* The trajectory of falling shells now continues to be highlighted (if this option is enabled) when switching weapon groups after a shot.&lt;br /&gt;
* Visibility of naval shell tracers has been improved.&lt;br /&gt;
* '''&amp;quot;Rosomacha&amp;quot;, &amp;quot;Yenot&amp;quot;''' — A bug that made it impossible to place a decoration on the deck has been fixed.&lt;br /&gt;
* '''Poltava''' — The display of the tarpaulin cover of the third turret of the main calibre turret has been fixed.&lt;br /&gt;
* '''HMCS Brantford (Flower Class (K-218))''' — The location of the navigation lights has been fixed.&lt;br /&gt;
* '''PT-15 (Type 11)''' — Display of the antennas when looking at the boat from distance has been fixed.&lt;br /&gt;
* '''USS Fletcher''' — A bug with the radar antenna hanging in the air in destroyed state has been fixed.&lt;br /&gt;
* '''Leipzig''' — stern superstructure model has been fixed. Ship's model has been applied in accordance with the state of the ship before wrecking with Prinz Eugen in 1944.&lt;br /&gt;
* '''HMS Hawkins''' — layout of the ammo stowage on the main calibre guns have been fixed.&lt;br /&gt;
* '''HMS Dido, HMS Arethusa''' — visual layout of the number and positions of the engines has been changed to reflect historical accuracy.&lt;br /&gt;
* '''IJN Agano''' — central superstructure has been fixed.&lt;br /&gt;
* '''RN Pola''' — stern anchor, missing in the 1941 configuration, has been removed.&lt;br /&gt;
* '''RN Turbine, RN Aquilone''' — ship names in gold letters have been added to the stern.&lt;br /&gt;
* '''HMNZS Leander''' — a bug with a missing deck part on the bow end has been fixed.&lt;br /&gt;
* '''USS Aylwin (Farragut (DD-355))''' — the engine room has been reworked in accordance with blueprints.&lt;br /&gt;
* '''RN Geniere''' — destroyed bridge casing visuals have been fixed.&lt;br /&gt;
* '''Karl Galster, Anton Schmitt''' — excessive rudder blade has been removed.&lt;br /&gt;
* '''SF40 Leichte''' — a bug with the mis-allocation of ammo stowage to guns near where they are located, has been corrected. Previously, some guns were replenished from the stowage located on the opposite side.&lt;br /&gt;
* '''IJN Kako''' — depth charges have been removed from the x-ray mode on modifications without them.&lt;br /&gt;
* '''JDS Yūgure (DD-184)''' — transcription of the name and number has been corrected. Ship name has been added to the stern.&lt;br /&gt;
* Effect of the shell blast in the air has been reworked.&lt;br /&gt;
&lt;br /&gt;
== Localization ==&lt;br /&gt;
&lt;br /&gt;
* '''Comandanti Medaglie d'Oro''' — Ship's name has been fixed. Instead of the series Comandanti Medaglie d'Oro the ship has received the name Commandante Margottini.&lt;br /&gt;
&lt;br /&gt;
== Interface ==&lt;br /&gt;
&lt;br /&gt;
* Ship names in the research tree, vehicle cards and in the battles have been changed. Some ships have received their own names. Some have received new designation numbers or an indication of the series or class. State naming has been redesigned according to the historical period. For example Italian ships from the monarchy period have received the letters RN as a prefix to the name. The following ships have received new names and titles:&lt;br /&gt;
** '''Type 1934a(1944) – Z15 Erich Steinbrinck'''&lt;br /&gt;
** '''Type 1934a(1940) – Z12 Erich Giese'''&lt;br /&gt;
** '''Type 1936(1941) – Z22 Anton Schmidtt, 1940'''&lt;br /&gt;
** '''Type 1936A(mob) – Z32'''&lt;br /&gt;
** '''Type 1936b – Z43'''&lt;br /&gt;
** '''S-100 (1944) – S-100'''&lt;br /&gt;
** '''S-100 (1945) – S-147'''&lt;br /&gt;
** '''Type М(1943) – M-802'''&lt;br /&gt;
** '''Pr.7U – Soobrazitelny, 1943'''&lt;br /&gt;
** '''Pr.159 – SKR-1'''&lt;br /&gt;
** '''Pr.35 – SKR-7'''&lt;br /&gt;
** '''Clemson (DD-336) – USS Litchfield'''&lt;br /&gt;
** '''Clemson (DD-213) – USS Barker'''&lt;br /&gt;
** '''Farragut (DD-355) – USS Aylwin'''&lt;br /&gt;
** '''Town(L45) – HMS Churchill'''&lt;br /&gt;
** '''G class – HMS Grafton'''&lt;br /&gt;
** '''N class – HMS Nepal'''&lt;br /&gt;
** '''K class – HMS Kelvin'''&lt;br /&gt;
** '''J class – HMS Jervis'''&lt;br /&gt;
** '''Battle (D14) – HMS Armada'''&lt;br /&gt;
** '''Battle (D37) – HMAS Tobruk'''&lt;br /&gt;
** '''Tribal – HMS Eskimo'''&lt;br /&gt;
** '''Hunt (L71) – HMS Calpe'''&lt;br /&gt;
** '''Hunt (L79) – HMS Brissenden'''&lt;br /&gt;
** '''Dark(FPB 1101) – Dark Adventurer'''&lt;br /&gt;
** '''Dark(FPB 1102) – Dark Aggressor'''&lt;br /&gt;
** '''Isles class – HMS Liscomb'''&lt;br /&gt;
** '''Flower class – HMS Brantford'''&lt;br /&gt;
** '''River class – HMS Spey'''&lt;br /&gt;
** '''SGB(S309) – SGB Grey Goose'''&lt;br /&gt;
** '''SGB(S304) – SGB Grey Fox'''&lt;br /&gt;
** '''Type Brave – Brave Borderer'''&lt;br /&gt;
* Desynchronization of the aiming marker from the crosshair in the binoculars when aiming on move has been fixed.&lt;br /&gt;
* Crew member roles, different from their main, have been added to the x-ray mode.&lt;br /&gt;
* Delay for cannon elevation guidance has been removed in naval battles.&lt;br /&gt;
&lt;br /&gt;
== Other: ==&lt;br /&gt;
&lt;br /&gt;
* Default shortcut for the keyboard for the ranging shot has been added - L.Ctrl + LMB&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* Rank VII has been introduced for aviation. New max BR is 11.0.&lt;br /&gt;
** Br for the following aircraft has been changed from 10.7 to 11.0:&lt;br /&gt;
*** '''F-4E Phantom II'''&lt;br /&gt;
*** '''MiG-21bis'''&lt;br /&gt;
*** '''Phantom FGR.2'''&lt;br /&gt;
*** '''Phantom FG.1'''&lt;br /&gt;
*** '''F-4EJ Phantom II'''&lt;br /&gt;
*** '''Mirage IIIE'''&lt;br /&gt;
** Rank changes:&lt;br /&gt;
*** '''F-4E Phantom II''' — moved from rank VI to VII&lt;br /&gt;
*** '''A-7D''' — moved after AV-8C from rank VI to VII&lt;br /&gt;
*** '''MiG-21MF''' — moved from rank VI to VII&lt;br /&gt;
*** '''MiG-21SMT''' — moved from rank VI to VII&lt;br /&gt;
*** '''MiG-21bis''' — moved from rank VI to VII&lt;br /&gt;
*** '''Su-17M2''' — moved from rank VI to VII&lt;br /&gt;
*** '''Yak-38''' — moved from rank V to VI&lt;br /&gt;
*** '''Phantom FGR.2''' — moved from rank VI to VII&lt;br /&gt;
*** '''Phantom FG.1''' — moved from rank VI to VII&lt;br /&gt;
*** '''Harrier GR1''' — moved from rank V to VI&lt;br /&gt;
*** '''AV-8A''' — moved from rank V to VI&lt;br /&gt;
*** '''F-4EJ Phantom II''' — moved from rank VI to VII&lt;br /&gt;
*** '''F-104G''' — moved from rank VI to VII&lt;br /&gt;
*** '''F-5A''' — moved from rank VI to VII&lt;br /&gt;
*** '''Mirage IIIC''' — moved from rank VI to VII&lt;br /&gt;
*** '''Mirage IIIE''' — moved from rank VI to VII&lt;br /&gt;
*** '''J35D''' — moved from rank VI to VII&lt;br /&gt;
*** '''F-4F Early''' — moved from rank VI to VII&lt;br /&gt;
*** '''Bf 109 G-2''' — moved to rank IV.&lt;br /&gt;
* '''Meteor F Mk.8 Reaper (Premium)''' — Purchase cost has been changed from 8090 to 8380 GE.&lt;br /&gt;
* '''Harrier GR.1 (Premium)''' — Purchase cost has been changed from 8910 to 9090 GE.&lt;br /&gt;
* '''G.91 R/4 (Italy, Premium)''' - Is now available for purchase with GE.&lt;br /&gt;
* '''M3A3 Stuart (China) and M5A1 Stuart (China)''' — Have been grouped.&lt;br /&gt;
* '''M24 (China)''' — Has been moved to the position after the group with Light Tank M3A3 Stuart (China) and Light Tank M5A1 Stuart (China).&lt;br /&gt;
* '''Chi-Ha Kai (China)''' — Has been moved to rank II.&lt;br /&gt;
* '''M4A4 (China) and M4A1 (75) W (China)''' — Has been moved to the lineup after the T-34 (1943) (China).&lt;br /&gt;
* '''Т-34-85 Gai (China)''' — Has been moved to rank IV.&lt;br /&gt;
* The required number of vehicles to unlock the next rank in the Chinese research tree for ground vehicles has been changed:&lt;br /&gt;
** On rank I: 6 —&amp;gt; 5&lt;br /&gt;
** On rank II: 5 —&amp;gt; 6&lt;br /&gt;
** On rank V: 4 —&amp;gt; 5&lt;br /&gt;
* Changes in the German ground forces research tree:&lt;br /&gt;
** '''Pz.IV G''' — has been moved to rank II.&lt;br /&gt;
* The BR range of ground vehicles has been expanded to 11.0 BR. MBT's with BR 10.7 have been moved to BR 11.0.&lt;br /&gt;
** List of vehicles that receiving change because of BR changes in all game modes:&lt;br /&gt;
*** '''Challenger 2 (2F)''' — 11.0&lt;br /&gt;
*** '''Leclerc S1, S2''' — 11.0&lt;br /&gt;
*** '''Leopard 2A5, 2A6''' — 11.0&lt;br /&gt;
*** '''Strv 122A''' — 11.0&lt;br /&gt;
*** '''Strv 122B PLSS''' — 11.0&lt;br /&gt;
*** '''Ariete PSO''' — 11.0&lt;br /&gt;
*** '''Type 90, 90B''' - 11.0&lt;br /&gt;
*** '''M1A2''' - 11.0&lt;br /&gt;
*** '''Т-72B3''' — 10.7&lt;br /&gt;
*** '''Т-80U''' — 10.7&lt;br /&gt;
*** '''Т-90А''' — 10.7&lt;br /&gt;
*** '''ZTZ99''' - 10.7&lt;br /&gt;
* '''SGB Grey Fox and Fairmile D (697)''' — Switched places in the research tree.&lt;br /&gt;
* '''USS Northampton''' — Has been moved to rank IV. Research cost has been changed from 610.000 to 360.000.&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* MERDC camouflage schemes for late US ground vehicles have been updated.&lt;br /&gt;
* New MERDC &amp;quot;Red Desert&amp;quot; and &amp;quot;Summer Verdant&amp;quot; camouflage schemes have been added for late US ground vehicles.&lt;br /&gt;
* New MHN and MAN three-colour camouflage schemes have been added for German ground vehicles..&lt;br /&gt;
* Winter single-colour camouflages of USSR, Germany and USA have been updated.&lt;br /&gt;
* Deforming paint schemes for the late Swedish tanks have been updated.&lt;br /&gt;
* '''Tiger H1''' — &amp;quot;One color grey camouflage&amp;quot; has been added for purchase with Golden Eagles.&lt;br /&gt;
* Finnish pattern set for IiO 90M (Sweden) has been added.&lt;br /&gt;
* New award for ground vehicles has been added - &amp;quot;Firefighter&amp;quot; - granted for fire fighting assistance to an ally, a new game mechanic.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* Vehicle and mission type filter has been added to the mission creation in custom battles.&lt;br /&gt;
* Displaying of the heading angle from the attack direction has been added to the protection analysis view in the hangar.&lt;br /&gt;
* In protection analysis you may now use exact rounds from belts of automatic cannons.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* The mechanics of firefighting assistance has been added to ground battles. The ability to extinguish fires for all allies is available for light tanks and by playing in a squad you can help with it for any squad member regardless of the player's vehicle (like repair). In order to assist, the ally must not be able to fight fire themself - no FPE module on the vehicle or it is out of supply. By extinguishing fire the player will spend one of their own FPE units.&lt;br /&gt;
* The mechanics of commander's sight has been added for some ground vehicles of ranks IV-VII. The list of pre-configured vehicles (will be updated as mechanics are added to other vehicles)&lt;br /&gt;
** '''USA''': HSTV-L, M103, M1128, M1A2 Abrams, M247, M3A3 Bradley, M41A1, M47, M48A1, M60, M60A1 (AOS), M60A1 RISE (P), M60A2, M60 AMBT, M60A3 TTS, M901, Magach 3, MBT-70, Merkava Mk.1, Merkava Mk.2B, Merkava Mk.3D, T54E1, T92, T95E1, XM-803.&lt;br /&gt;
** '''Germany''': Begleitpanzer 57, SPz BMP-1, Gepard, JPz 4-5, KPz-70, Leopard 1A5, Leopard 2A4, Leopard 2A5, Leopard 2A6, Leopard 2K, Leopard 2 PL, Leopard A1A1 (L/44), C2A1, Leopard I, Leopard A1A1, Marder A1-, mKPz M47 G, M48A2 C, M48A2 G A2, M48 Super, Jagdtiger, Radkampfwagen 90, JaPz.K A2, Class 3 (P), TAM, TAM 2C, TAM 2IP.&lt;br /&gt;
** '''USSR''': BMP-1, BMP-2M, IS-3, IS-4M, IS-7, IT-1, Object 120, Object 268, Object 279, Object 685, Object 906, PT-76B, SU-122-54, T-10A, T-10M, T-54 (1947), T-54 (1949), T-54 (1951), T-55AM-1, T-55A, T-62, T-62M-1, T-64B, T-64A (1971), T-72AV (TURMS-T), T-80B, T-80BVM, T-80U, Т-90А, Type 62, ZPRK 2S6, ZSU-23-4,ZSU-37-2.&lt;br /&gt;
** '''Britain''': Centurion Action X, Centurion Mk.10, Centurion Mk.3, Strv 81 (RB 52), Centurion Mk.5/1, Challenger Mk.2, Challenger 2 (2F), Challenger 2, Challenger Mk.3, Chieftain Marksman, Chieftain Mk.10, Chieftain Mk.3, Chieftain Mk.5, Conqueror, Falcon, Striker, Caernarvon, FV4202, Warrior, Olifant Mk.1A, Olifant Mk.2, Rooikat 105, Rooikat Mk.1D, Rooikat MTTD, ZA-35, Stormer HVM, TTD, VFM5, Vickers MBT, Vickers Mk.7.&lt;br /&gt;
** '''Japan''': M41A1, M47, ST-A3, STB-1, Type 16, Type 61, Type 74, Type 74 F, Type 74G, Type 89, Type 90, Type 90 (B).&lt;br /&gt;
** '''China''': M48A1, M60A3 TTS, PGZ09, PT-76, PTL02, PTZ89, Т-62 №545, Type 59, ZTZ59D1, Type 62, Type 63-I, Type 69, T-69 II G, ZBD86, WMA301, ZTZ99.&lt;br /&gt;
** '''France''': AMX-10RC, AMX-30, AMX-30 (1972), AMX-30 ACRA, AMX-30B2, AMX-30B2 BRENUS, AMX-30 DCA, AMX-32, AMX-40, AMX-50 Foch, AMX-50 Surbaissé, AMX-50 Surblindé, Leclerc, Leclerc S2, MARS 15, SK-105A2.&lt;br /&gt;
** '''Italy''': Centauro, Centauro ROMOR, Ariete, Ariete (P), Ariete PSO, Centauro MGS, Leopard 1A5, M47 (105/55), M60A1 &amp;quot;D.C.Ariete&amp;quot;, OF-40, OF-40 Mk.2A, OF-40 (MTCA), OTOMATIC.&lt;br /&gt;
** '''Sweden''': CV 90105 TML, CV 90120, Strv 101, Strv 104, Strv 121, Strv 122A, Strv 81, Strv 81 (RB 52).&lt;br /&gt;
* The mechanics of using duplicate fire controls (a simulation of the commander's use of redundant controls and ocular gunner sight periscope) by commander has been added for some ground vehicles of ranks V-VII. In case of loss of consciousness a gunner will retain fire control if this feature is in operation on the tank and the tank commander is also alive. The list of pre-configured vehicles (will be updated as mechanics are added to other vehicles):&lt;br /&gt;
** '''USA''': HSTV-L, M1 Abrams, IPM1, M103, M1128, M1A1 Abrams, M1A2 Abrams, M247, M3 Bradley, M3A3 Bradley, M41A1, M47, M48A1, M551, M60, M60A1 (AOS), M60A1 RISE (P), M60 AMBT, M60A3 TTS, Magach 3, MBT-70, Merkava Mk.1, Merkava Mk.2B, Merkava Mk.3D, T54E1, T92, T95E1, XM8, XM-803, XM-1 (Chrysler), XM-1 (GM).&lt;br /&gt;
** '''Germany''': Begleitpanzer 57, Gepard, KPz-70, Leopard 1A5, Leopard 2A4, Leopard 2A5, Leopard 2A6, Leopard 2K, Leopard 2 PL, Leopard A1A1 (L/44), C2A1, Leopard I, Leopard A1A1, Marder A1-, mKPz M47 G, M48A2 C, M48A2 G A2, M48 Super, Radkampfwagen 90, JaPz.K A2, Class 3 (P), TAM, TAM 2C, TAM 2IP.&lt;br /&gt;
** '''USSR''': BMP-2, BMP-2M, BMP-3, T-72AV (TURMS-T), T-72B3, T-80U, T-80BVM, Т-90А.&lt;br /&gt;
** '''Britain''': Challenger Mk.2, Challenger 2 (2F), Challenger 2, Challenger Mk.3, Chieftain Marksman, Chieftain Mk.10, Chieftain Mk.3, Chieftain Mk.5, Conqueror, Falcon, Warrior, Rooikat 105, Rooikat Mk.1D, Rooikat MTTD, ZA-35, TTD, VFM5, Vickers Mk.7.&lt;br /&gt;
** '''Japan''': M41A1, STB-1, Type 16, Type 74, Type 74 F, Type 74G, Type 89, Type 90, Type 90 (B).&lt;br /&gt;
** '''China''': CM11, M48A1, M60A3 TTS, PGZ09, ZTZ96A, ZTZ99.&lt;br /&gt;
** '''France''': AMX-10RC, AMX-30, AMX-30 (1972), AMX-30 ACRA, AMX-30B2, AMX-30B2 BRENUS, AMX-30 DCA, AMX-30 Super, AMX-32, AMX-40, Leclerc, Leclerc S2, SK-105A2.&lt;br /&gt;
** '''Italy''': Centauro, Centauro ROMOR, Ariete, Ariete (P), Ariete PSO, Centauro MGS, Dardo, Leopard 1A5, M47 (105/55), M60A1 &amp;quot;D.C.Ariete&amp;quot;, OF-40, OF-40 Mk.2A, OF-40 (MTCA), OTOMATIC.&lt;br /&gt;
** '''Sweden''': CV 90105 TML, CV 90120, Strv 121, Strv 122A, Strv 122B PLSS, Strf 9040C, Strf 9040 BILL, Lvkv 9040C.&lt;br /&gt;
* The mechanics of range correction in the sight based on range measurement results with laser rangefinder has been added to ground RB.&lt;br /&gt;
* Torpedo speed multiplier in AB has been changed from a constant ‘equal to 3' to a piecewise linear dependence on the traveled distance:&lt;br /&gt;
** Up to 4 km the multiplier is 3;&lt;br /&gt;
** From 4 to 8 km multiplier drops linearly from 3 to 1;&lt;br /&gt;
** Over 8 km the multiplier is 1.&lt;br /&gt;
* Tracked vehicles are now more controllable on turning and pivoting, inertia in the direction of the turn has been reduced, the turn ends faster when the turn control has been released.&lt;br /&gt;
&lt;br /&gt;
= Graphical =&lt;br /&gt;
&lt;br /&gt;
* Thermal vision render has been improved, the picture looks more natural when using green or red channels.&lt;br /&gt;
* Nuclear blast effect has been updated. On &amp;quot;Maximum&amp;quot; and &amp;quot;Movie&amp;quot; modes you may now see the blast wave destroying buildings and environments. Blast wave details for other graphic modes have been reduced.&lt;br /&gt;
* New hit effects for the 206-480 mm shells have been added.&lt;br /&gt;
* New effects for artillery explosions in ground battles have been added.&lt;br /&gt;
* New effects when hitting red bricks have been added.&lt;br /&gt;
* Visual shot effect has been hidden in a naval vessels's sight to improve visibility.&lt;br /&gt;
* '''FV4005''' — The visual shot effect has been changed.&lt;br /&gt;
* New shooting effect type has been added for the 40 mm anti-aircraft guns.&lt;br /&gt;
* The time for smoke disappearing and its appearanve when aircraft bombs explode have been adjusted.&lt;br /&gt;
* Effects of fires and smoke on the ground have been reworked and improved.&lt;br /&gt;
* Erroneous night glow on some effects has been removed.&lt;br /&gt;
* The problem with low FPS while flying behind a burning aircraft has been fixed.&lt;br /&gt;
* All smoke trail effects on missiles have been changed.&lt;br /&gt;
* All aircraft fire effects have been changed.&lt;br /&gt;
* Sparks for all hit effects have been optimized and unified.&lt;br /&gt;
* Effect of bursting shells in the air has been updated.&lt;br /&gt;
* The trajectory of falling shells continues to be highlighted when switching weapon groups after the shot. To do this you need to enable the corresponding option in the settings.&lt;br /&gt;
* The visibility of naval shell traces has been improved.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* The sound of all ground vehicles guns, except for machine guns, have been reworked for third-person and gunner view with all allied and enemy vehicles. Powder blast is emphasized, while part of metallic sounds have been removed.&lt;br /&gt;
* Aircraft firing sounds have been improved, all shots now have increased density at low frequencies.&lt;br /&gt;
* New sounds of the vehicle tracks have been added for the ground vehicles produced in the 80's and later. There are 4 types in total: tracks for main battle tanks, tracks for light tanks, tracks for amphibians, tracks for infantry fighting vehicles.&lt;br /&gt;
* Unique vehicle track sounds have been added for all enemy/allied ground vehicles in accordance with the sounds of the player's vehicles..&lt;br /&gt;
* Authentic track sounds for the STRV103 series have been introduced.&lt;br /&gt;
* New sounds for the ATGM TOW system have been created - sound of a launching missile's navigation system before launching and the sound of the missile firing.&lt;br /&gt;
* A new mechanism for the sound of ground vehicles falling onto the suspension has been added.&lt;br /&gt;
* The system for managing the sound events of explosions has been improved so that an excess of explosions doesn't cause the loss of some important sound events such as enemy engines and track sounds.&lt;br /&gt;
* Explosion sounds have been reworked so that they now fade out more clearly with distance to a listener and do not create local oversaturated areas that could potentially begin to overload the game sound mix in the low frequency area or suppress the overall sound level.&lt;br /&gt;
* The global reverb system has been redesigned so as to improve the positioning of sound events and to make the game's sound mix cleaner.&lt;br /&gt;
* Internal game sound channel routing has been redesigned for more correct sound reproduction on multi channel speaker systems.&lt;br /&gt;
* Overload of the game sounds on the consoles during an intensive battle and shots from the main calibre cannons on ships have been fixed.&lt;br /&gt;
* The sound of rapid fire anti-aircraft guns that was disappearing on consoles has been fixed.&lt;br /&gt;
* The sound design of several areas on the Seversk 13 location has been created in order to emphasize the atmosphere and mood of the location.&lt;br /&gt;
&lt;br /&gt;
= Changes and fixes for VR devices =&lt;br /&gt;
&lt;br /&gt;
* VR: The game now utilizes OpenXR. VR support has been reworked:&lt;br /&gt;
** Depth perception has been improved.&lt;br /&gt;
** Visual clarity has been improved compared to the previous implementation at the same supersampling levels. This also allows players to achieve similar quality at lower supersampling levels.&lt;br /&gt;
** The overall image quality in VR has been improved.&lt;br /&gt;
** TAA is now supported in VR (while the option was previously available in the UI, it had no effect in VR).&lt;br /&gt;
** DLSS is now supported in VR.&lt;br /&gt;
** There are now three options for in-game flatscreen mirror windows: both eyes (similar to the old implementation), left or right eye only (both adjusted to the window's aspect ratio).&lt;br /&gt;
** Zoom axis now works across all cameras in VR, not just in cockpit view.&lt;br /&gt;
** Oculus ASW should now produce better results.&lt;br /&gt;
** GUI has been adjusted to require less head movement in VR to reach corner elements.&lt;br /&gt;
** Double vision and/or artifacts around close objects have been fixed.&lt;br /&gt;
** Incorrect lighting and shadowing of a fuselage when viewed from the cockpit have been fixed.&lt;br /&gt;
** Fighter Pilot Tutorial not being completable in VR has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== 03.06.2021 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1247|First update]] (2.7.0.16) ===&lt;br /&gt;
&lt;br /&gt;
* A bug which would result in the incorrect trajectory of anti-tank guided missiles after being launched has been fixed.&lt;br /&gt;
* K2 - the materials comprising the deck have been fixed.&lt;br /&gt;
* A bug that prevented AI aircraft from taking off from carriers in the historical mission &amp;quot;Fate of Hiryū&amp;quot; has been fixed.&lt;br /&gt;
* Mi-28N — the armour material of the pilot's door has been fixed.&lt;br /&gt;
* Sea Vixen F.A.W. Mk.2 — combined weapon presets with 1,000lbs bombs have been added&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1248|Second update]] (2.7.0.18) ===&lt;br /&gt;
&lt;br /&gt;
* A bug where it was sometimes impossible to shoot again after using shell chase mode in naval battles has been fixed.&lt;br /&gt;
* Linux client crash when clicking the &amp;quot;Make a screenshot&amp;quot; button has been fixed.&lt;br /&gt;
* A client crash when using the &amp;quot;Download additional content only in the hangar&amp;quot; feature has been fixed.&lt;br /&gt;
* Sagittario 2 — a bug with the missing air brake has been fixed.&lt;br /&gt;
* Sea Vixen F.A.W. Mk.2 — 1,000lbs bomb has been changed to 1000 LB G.P. Mk.I.&lt;br /&gt;
* P-39Q-5, P-39N-0 — a bug has been fixed, that showed empty M8 tubes when the 500lbs bomb AN-M64A1 was installed.&lt;br /&gt;
* P-400 — a bug has been fixed that prevented the displaying of the 500lbs bomb.&lt;br /&gt;
&lt;br /&gt;
== 04.06.2021 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1249|First update]] (2.7.0.19) ===&lt;br /&gt;
&lt;br /&gt;
;Ground Vehicle model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Strv 122B PLSS — A bug where the controls for the commander's optics would rotate together with the optics module in the X-Ray view of the vehicle has been fixed.&lt;br /&gt;
* Ta 152 H-1 — A bug which would cause missing textures around the engine area has been fixed.&lt;br /&gt;
* A bug that caused the periodic flares firing function not to work has been fixed.&lt;br /&gt;
* A bug, where allied vehicles would receive pressure damage as if their armour was ignored when other nearby allied vehicles were struck with a HE shell, has been fixed.&lt;br /&gt;
* Centurion Mk.1 — A bug where the commander's sight camera would not work due to an unfinished model has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Aircraft and helicopter model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* J6B, Iacobi's J8A, SAAB B17B, SAAB B71A, J22-A - An erroneous round from the &amp;quot;armoured targets&amp;quot; ammunition belt for the 8 mm Ksp m/22 machine gun with an armour penetration of 23 mm, has been removed. A duplicate belt for &amp;quot;ground targets&amp;quot; has been removed.&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* Artillery explosion sounds have been improved and are now more powerful. Now, they will be louder at lower frequencies, and will not be suppressed by other sounds as easily.&lt;br /&gt;
* The sounds of firing the machine guns on ground vehicles have been improved and firing sounds in the medium frequency range have been added.&lt;br /&gt;
* The fire rate sounds (up to 1,000 rpm) for machine guns has been fixed.&lt;br /&gt;
* Changes in the sounds of machine gun fire for naval forces, which would occur as the distance between the gun and listener increased, have been made more explicit.&lt;br /&gt;
* The volume of a ground vehicle's suspension (as it bounces up/down) will now depend on the player's engine volume setting.&lt;br /&gt;
* The voice notification about approaching allied mines and torpedoes during naval battles has been fixed.&lt;br /&gt;
* A bug, where the notification about approaching enemy torpedoes in naval battles would be too late to trigger, has been fixed.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1250|Second update]] (Server update) ===&lt;br /&gt;
&lt;br /&gt;
;Enduring Confrontation:&lt;br /&gt;
&lt;br /&gt;
* All missions&lt;br /&gt;
** A bug that would cause AI strike aircraft to be unable to find the correct targets and therefore not appear in battle has been fixed.&lt;br /&gt;
** A bug that would cause AI strike aircraft to fly around the last point of their designated route (at the edge of a location) has been fixed.&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Sicily&amp;quot; and &amp;quot;Denmark&amp;quot;&lt;br /&gt;
** Now, in these two missions (built using the previously introduced new logic), up to two ground battles may start at the beginning of a mission, allowing players using strike aircraft to go to battle immediately after the mission has started.&lt;br /&gt;
&lt;br /&gt;
;Visuals:&lt;br /&gt;
&lt;br /&gt;
* The size of marks left by 76mm naval rounds after striking a point has been increased.&lt;br /&gt;
* The visibility of tracer rounds in naval battles has been improved&lt;br /&gt;
&lt;br /&gt;
;Fleet characteristics, model, damage model, and armaments:&lt;br /&gt;
&lt;br /&gt;
* A bug relating to the calculation of damage has been fixed. Previously, it prevented some projectiles, especially HE rounds, from dealing the correct amount of damage.&lt;br /&gt;
* A bug that prevented fuel tanks on destroyers from receiving shrapnel and HE damage has been fixed.&lt;br /&gt;
&lt;br /&gt;
== 07.06.2021 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1251|First update]] (2.7.0.25) ===&lt;br /&gt;
&lt;br /&gt;
;General changes:&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug that caused the loading screen to freeze after joining battle.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1252|Second update]] (Server update) ===&lt;br /&gt;
&lt;br /&gt;
* Economy indicators (Rewards, repair cost) of vehicles where the BR was changed in the release of the &amp;quot;Red Skies&amp;quot; update have been returned to the level before update release. These unplanned changes were done mistakenly due to an increase in the maximum available vehicle BR.&lt;br /&gt;
&lt;br /&gt;
;Enduring Confrontation:&lt;br /&gt;
&lt;br /&gt;
* Changed the logic of AI strike aircraft. Now, even if the ground battle is over, but there are enough ground units left for the battlefield, AI strike aircraft will continue attacking them.&lt;br /&gt;
* Airfields in the locations Ruhr and Vietnam have been converted to the rank system.&lt;br /&gt;
* In missions with the rank system of airfields, airfield modules now have the correct HP values. Previously, they may have had the HP value mistakenly set to 0.&lt;br /&gt;
* All missions with old logic:&lt;br /&gt;
** AI strike aviation templates have been converted to the new version of the logic (previously used for Sicily and Denmark) in order to resolve old bugs that are corrected in the new logic, as well as to take another step towards migration of all EC missions to the new logic.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1253|09.06.2021]] (2.7.0.36 / 2.7.0.42 - Xbox, 2.7.0.33 - Playstation) ==&lt;br /&gt;
&lt;br /&gt;
* The driver in ground vehicles now switches gears more correctly when moving up or down a hill.&lt;br /&gt;
* '''Phantom FG.1, Phantom FGR.2''' - fixed missing texture on the AIM-9G/9D missile pylon.&lt;br /&gt;
* '''OS2U-3''' - fixed a bug with obstructed view for the gunner ([https://forum.warthunder.com/index.php?/topic/415720-os2u-3-rear-gunner-view-obstructed-by-gun-shield/&amp;amp;ct=1623143177 report]).&lt;br /&gt;
* A bug that caused the radial menu to not work when playing with a gamepad for some players by using control settings different from standard (flying out in an event, fire extinguisher, artillery strike) has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''SA 313B Alouette II (Germany), SA 313B Alouette II (France)''' — fixed a bug where the MG sight might disappear whilst using the weapon selector.&lt;br /&gt;
* '''Etendard IVM''' - fixed a bug where an antenna might remain when the tail is torn off.&lt;br /&gt;
* '''Firefly FR.Mk.V''' - fixed a bug that prevented installation of 250 lb or 500 lb bombs separately from rockets ([https://forum.warthunder.com/index.php?/topic/511992-2512021-23062-firefly-fr-mk-v-loadout-issue/&amp;amp;ct=1623138371 report]).&lt;br /&gt;
* '''A.109EOA-2, A129CBT''' - fixed a bug that disabled stabilization from the gunner view in certain sectors.&lt;br /&gt;
* '''SB-2 (all series)''' - bomb drop order has been corrected for DER-19 and DER-33 pylons.&lt;br /&gt;
* '''MiG-21F-13''' - the thickness of the headrest has been corrected to 16 mm.&lt;br /&gt;
* '''Harrier GR.3, Jaguar GR.1, AV-8A, AV-8C, Phantom FG.1, FGR.2''' — incorrect overload limit equal to 4G for launch AIM-9D and AIM-9G missiles has been revoked.&lt;br /&gt;
&lt;br /&gt;
;Flight model changes&lt;br /&gt;
&lt;br /&gt;
* '''MiG-23M''' - the maximum indicated air speed has been increased to 1,400 km/h.&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Ostwind, Ostwind II''' — fixed a bug that prevented part of the ammo rack from exploding even if the module had been destroyed (&amp;quot;blackened&amp;quot;).&lt;br /&gt;
* '''M47, mKpz M47, M47 (Japan)''' - gun depression angle has been corrected from -5 to -10 degrees ([https://forum.warthunder.com/index.php?/topic/525189-25052021-26018-m47-incorrect-gun-depression/ report]).&lt;br /&gt;
* '''FV102 Striker''' — Issues causing an inability to fire ATGMs after the commander was killed has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Fleets model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''IJN Yugumo''' - fixed insufficient draft.&lt;br /&gt;
* '''HMS Belfast, HMS Liverpool''' - the armour type on specific elements has been fixed.&lt;br /&gt;
* '''USS Baltimore''' - fixed the type of armour decking.&lt;br /&gt;
* '''S-204 Lang''' - MG34 machine gun changed to MG15.&lt;br /&gt;
&lt;br /&gt;
;Xbox&lt;br /&gt;
&lt;br /&gt;
* A bug that caused HDR mode to be active in the game on the Xbox Series X even though it had been turned off in the settings of the console or display has been fixed.&lt;br /&gt;
&lt;br /&gt;
;PS4&lt;br /&gt;
&lt;br /&gt;
* A client crash when starting A Test Flight In aircraft has been fixed.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* The game now launches correctly in VR mode using a WMR Headset with the Easy Anticheat checkbox enabled in the launcher.&lt;br /&gt;
&lt;br /&gt;
== 10.06.2021 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1254|First update]] (2.7.0.37) ===&lt;br /&gt;
&lt;br /&gt;
* A bug that caused tree branches and leaves to appear without transparency, at some camera angles, has been fixed.&lt;br /&gt;
* A bug, where it was impossible to interact with the tactical map in VR mode, has been fixed.&lt;br /&gt;
* A bug, where VR on some AMD GPUs could display black dot artifacts, has been fixed.&lt;br /&gt;
* A bug which caused excessive shading on the screen when using high ambient occlusion settings and when switching the antialiasing settings from TAA to FXAA has been fixed.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1255|Second update]] (Server update) ===&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Sagittario 2 — 30mm HE round of the Hispano HS 825 gun has been corrected:&lt;br /&gt;
** weight from 360 to 220 grams,&lt;br /&gt;
** velocity from 1,080 to 1,050 mps,&lt;br /&gt;
** RDX explosives weight from 27 to 50 grams.&lt;br /&gt;
** Incorrect belts &amp;quot;Ground targets&amp;quot;, &amp;quot;Stealth&amp;quot; and &amp;quot;Air targets&amp;quot; have been removed.&lt;br /&gt;
* Fixed a bug where the R-23T missile locked on target via IR search-and-track device might self-destruct in a network game.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1256|11.06.2021]] (2.7.0.40) ==&lt;br /&gt;
&lt;br /&gt;
* In the missions &amp;quot;[Operation] Smolensk 1941&amp;quot;, &amp;quot;[Operation] Smolensk 1943&amp;quot;,&amp;quot;[Event] Operation Uranus, and &amp;quot;[Operation] Mozdok. Winter 1943&amp;quot;, the winter air temperature has been specified.&lt;br /&gt;
* The mission &amp;quot;[Event] Operation Uranus&amp;quot; has been transferred to a ranked airfield system. The bombing of bases, and AI attackers, have also been added.&lt;br /&gt;
* A bug where AI aircraft in a formation were unable to take off from the deck of the ship in the historical mission &amp;quot;To Scratch One Flat-Top&amp;quot; has been fixed.&lt;br /&gt;
* A bug which would cause helicopters to de-sync from battles wherein surface to air missiles were used has been fixed.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* A game crash has been fixed that occured in some cases after ~10 minutes in the Windows Mixed Reality headset.&lt;br /&gt;
* For better performance, Windows Mixed Reality users are advised to disable Hardware-Accelerated GPU Scheduling Benchmarks in Windows options: System &amp;gt; Display &amp;gt; Graphic Options.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1257|16.06.2021]] (2.7.0.51 - PC / 2.7.0.47- Xbox, Playstation) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed an incorrect throttle changing from WEP to 100% in &amp;quot;Relative control sensitivity&amp;quot; mode.&lt;br /&gt;
* Ground vehicle gear change whilst going up slopes has been improved.&lt;br /&gt;
* Fixed a bug that caused a gear up warning indicator after the landing gear was torn off.&lt;br /&gt;
* Incorrect reload indicator of auxiliary armament (rockets, depth charges) after depletion of the first stage stowage of main calibre guns has been fixed in naval battles.&lt;br /&gt;
* Fixed a bug that caused aircraft to crash on the airfield after reconnection to a battle.&lt;br /&gt;
* Action panel for ground vehicles now has a tooltip and icon of the current shell type.&lt;br /&gt;
* Action panel for ground vehicles now has an indicator of the smoke grenade salvo (number in salvo/total number).&lt;br /&gt;
* Fixed a bug that prevented user created missions from appearing in the missions list.&lt;br /&gt;
* The display of unachieved medals in the &amp;quot;Awards&amp;quot; menu has been improved.&lt;br /&gt;
* '''RN Geniere''' is no longer displayed as a Premium ship in the hangar.&lt;br /&gt;
* The illumination radius of illuminating shells in mixed battles has been increased from 600 to 1,700 metres. The triggering height has been increased from 450 to 600 metres.&lt;br /&gt;
&lt;br /&gt;
;Missions and locations:&lt;br /&gt;
&lt;br /&gt;
* Completely corrected a bug, where distant ground vehicles in mixed battles might be displayed underground on specific places in locations.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''B-29, Tu-4''' — nuclear weapon carriers now spawn in the air over the airfield. Flight time before the bomb is dropped has been reduced from 2 minutes 30 seconds to 1 minute 50 seconds, depending on the distance between the airfield and a drop point.&lt;br /&gt;
* '''P-43A-1''' — an incorrect carrier respawn for this type has been revoked.&lt;br /&gt;
* '''&amp;quot;Red Angel&amp;quot; rocket''' — explosive mass has been corrected to 39 kg ([https://forum.warthunder.com/index.php?/topic/493300-892020-1101044-red-angel-rockets-incorrect-explosive-mass/ report]).&lt;br /&gt;
* '''Sea Venom FAW 20''' — a second radar display has been added.&lt;br /&gt;
* '''AH-1G''' — mounted 20mm М195 gun now has selectable ammo belts.&lt;br /&gt;
* '''Mi-24P (Germany), Mi-24P HFS 80, Mi-24V, Mi-24D, Mi-24P, Mi-28N, Ka-29, Ka-50, Ka-52''' — mounted 23mm GSh-23L guns now have selectable ammo belts.&lt;br /&gt;
* '''PB4Y-2 Privateer''' — 1,000 lbs Mk-13 Mod 0 mine has been added.&lt;br /&gt;
* '''Buccaneer S.2''' — a bug has been fixed that prevented the aircraft from entering a battle due to lack of the offensive armament ([https://forum.warthunder.com/index.php?/topic/513483-1022021-buccanneer-crew-locks-even-though-there-is-not-enough-sp-to-spawn/ report]).&lt;br /&gt;
&lt;br /&gt;
;Ground vehicle model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Strv 104, Warrior''' — added option for entering range data from the laser rangefinder to the sight.&lt;br /&gt;
* '''T-80U''' — a bug with the incorrect display of components of the turret combined armour in the x-ray mode has been fixed.&lt;br /&gt;
* '''ZPRK 2S6''' — fixed a bug with the missing commander's IR searchlight after researching the modification 2S6M1.&lt;br /&gt;
* '''Cromwell V RP-3, BM-8-24, Calliope, M26 (T99), 15 cm Pz.W.42, RBT-5''' - overpressure damage has been specified. Damage to rockets outside the hull may not initiate this type of damage.&lt;br /&gt;
* '''PGZ-04A''' — fixed a bug preventing missile reloading in Arcade battles. A bug with missing missiles with certain combinations of default, HE and/or AP belts has been fixed as well.&lt;br /&gt;
* '''TTD''' — overestimated visibility value has been fixed.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* Double images in the mirrors in aircraft cockpits have been fixed.&lt;br /&gt;
* Missing objects in the right lens have been fixed.&lt;br /&gt;
* A bug where the vignette of the sight on AGM-65 Maverick missiles wasn't moving, has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1258|17.06.2021]] (2.7.0.58) ==&lt;br /&gt;
&lt;br /&gt;
* P-47N — fixed a bug that caused incorrect control in mouse aim mode (twitching while correcting a roll whilst maneuvering).&lt;br /&gt;
* MiG-21, F-4 Phantom II, J-7 — excessive fuel consumption at low and medium thrust has been fixed.&lt;br /&gt;
* MiG-23 — hitmarker from a gun has been corrected when the radar in the HUD is on.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* Geometry glitching in the periphery of vision has been fixed for Pimax headsets and the like.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1259|18.06.2021]] (2.7.0.63) ==&lt;br /&gt;
&lt;br /&gt;
* AH-1F — sight positioning for the gun has been fixed.&lt;br /&gt;
* The option &amp;quot;Download additional content only in the hangar&amp;quot; is back.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* View centering in Pimax headsets with &amp;quot;Reset tracking position&amp;quot; shortcut has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1260|23.06.2021]] (2.7.0.68) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug where objects might disappear from a location at certain view angles, when using laser warning systems and night vision devices&lt;br /&gt;
* Fixed a bug that caused a client freeze when leaving a battle.&lt;br /&gt;
* Fixed a bug that made an enemy tank silhouette visible through a smoke screen in tank Arcade when pointing the gun marker at it .&lt;br /&gt;
* Fixed a bug that disabled third-person view tank gun control after switching view between binoculars and commander sight ([https://forum.warthunder.com/index.php?/topic/526157-17062021-stuck-in-commander-sight-view/ report])&lt;br /&gt;
* Excessive armour penetration of DM11A1, DM13, and M266 anti-aircraft belts has been fixed.&lt;br /&gt;
* Fixed a bug where firing rounds were visible on Dardo IFV from the gunner's view when firing on the go.&lt;br /&gt;
* Missing notification when a player is unable to respawn in battle in a vehicle has been fixed.&lt;br /&gt;
* Item exchange from the &amp;quot;Red Skies&amp;quot; trophy is now available for console players&lt;br /&gt;
&lt;br /&gt;
;Ground vehicle model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Armour areas vulnerable to low calibre projectiles on the T-80BVM tank have been fixed.&lt;br /&gt;
* '''Leopard 2A4, Challenger 2, Challenger 2 (2F), Т-72А, Т-72АВ TURMS-T''' — a bug where a projectile might ignore certain layers of the combined armour has been fixed .&lt;br /&gt;
* A bug with a projectile ignoring certain armour layers when hitting between ERA blocks has been fixed.&lt;br /&gt;
* '''Olifant Mk.2, TTD''' - smoke grenades type has been corrected.&lt;br /&gt;
* 115mm 3BM28 round — round type has been corrected to full-body APFSDS made of depleted uranium, armour penetration values have been corrected accordingly.&lt;br /&gt;
* 23mm HEFI-T round for '''AZP-23 gun''' — explosives type and weight corrected from 8g TNT to 13g A-IX-2&lt;br /&gt;
* 30mm HEFI, HEFI-T rounds for '''2А42, 2А72, 2А38 guns''' — explosive's type has been corrected from TNT to A-IX-2&lt;br /&gt;
* 115mm round 3BK15M — initial velocity has been corrected from 800m/s to 1,060m/s&lt;br /&gt;
* 115mm round 3BM21 — initial velocity has been corrected from 1,620m/s to 1,600m/s&lt;br /&gt;
* 115mm rounds 3BM3, 3BM4 — shell weight has been specified in the infocard from 5.55kg to 4 kg. Previously, the weight was indicated with a sabot.&lt;br /&gt;
* Speed drop at distance has been specified for the following rounds:&lt;br /&gt;
** 23mm AP-I, HEFI-T for '''AZP-23 gun'''&lt;br /&gt;
** 30mm AP-I, HEFI, HEFI-t for '''2А42, 2А72, 2А38 guns'''&lt;br /&gt;
** 100mm HE 3OF32 round&lt;br /&gt;
** 120mm HEATFS OCC 120 G1, DM12, M830, M830A1 rounds&lt;br /&gt;
** 125mm HE rounds 3OF19, 3OF26, DTB-125&lt;br /&gt;
** 125mm HEATFS 3BK12, 3BK18M, DTP-125 rounds&lt;br /&gt;
** 125mm APFSDS 3BM9. 3BM15, 3BM22 rounds&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''J5N1''' - a bug has been fixed that displayed armoured glass as steel in the armour view tab.&lt;br /&gt;
* '''A129CBT''' - a bug has been fixed that prevented installation of the '''BGM-71D TOW-2''' anti-tank missiles&lt;br /&gt;
* '''Brigand B 1''' - a bug has been fixed that caused duplication of the rocket and bomb presets in the suspended armament menu&lt;br /&gt;
* '''He 111 H-16''' - a bug has been fixed with the missing AP round in the description of the turret-mounted '''20mm MG FF/M gun'''.&lt;br /&gt;
* '''Yer-2 (ACh-30B) (e)''' - a bug has been fixed with the missing AP round in the description of the turret-mounted '''20mm ShVAK gun'''.&lt;br /&gt;
* '''F-104S''' - a bug has been fixed with the required modification to install specific sets of suspended armament.&lt;br /&gt;
* '''Mi-24''' - incorrect pylons for '&amp;lt;nowiki/&amp;gt;'''S-24'&amp;lt;nowiki/&amp;gt;''' and '&amp;lt;nowiki/&amp;gt;'''S-8'''' rockets have been fixed.&lt;br /&gt;
* '''M24A1 gun''' - rate of fire has been corrected from 1,500 to 750 rpm&lt;br /&gt;
* '''Uncle Tom rocket''' - explosive weight has been corrected from 11.97 to 51.25 kg ([https://forum.warthunder.com/index.php?/topic/443522-26219-mosquito-fbvi-missing-uncle-tom-rockets/&amp;amp;ct=1624287302 report])&lt;br /&gt;
* 37mm HEFI-T round of the '''N-37 gun''' — explosive's weight has been corrected from 34 to 37g.&lt;br /&gt;
* Fuse delay has been reduced for the following rounds:&lt;br /&gt;
** 20mm HE-I, HEI-T, HE rounds for '''ShVAK and B-20 guns'''&lt;br /&gt;
** 23mm HEFI-t rounds for '''GSh-23, NS-23, NR-23 guns'''&lt;br /&gt;
** 23mm HEFI-T and HE-I rounds of the '''VYa-23 and PTB-23 guns'''&lt;br /&gt;
** 37mm HEFI-T round of the '''N-37 gun'''&lt;br /&gt;
** 45mm HEFI-T round of the '''NS-45 gun'''&lt;br /&gt;
** 20mm HI, HE-I rounds of the '''Hispano guns'''&lt;br /&gt;
&lt;br /&gt;
;Fleets model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''RN Etna''' — traverse angles of the main calibre turrets have been increased.&lt;br /&gt;
* '''Leipzig, Nürnberg''' — stern main calibre turrets now able to rotate for 360 degrees.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1261|24.06.2021]] (2.7.0.73) ==&lt;br /&gt;
&lt;br /&gt;
* A small amount of bifurcation while zooming in VR mode (with VR headsets) had been fixed ([https://forum.warthunder.com/index.php?/topic/527490-rptd-zoom-in-vr-does-not-fit-crossed-eyes-wrong-convergence-pimax-5k/ report]).&lt;br /&gt;
* A bug which caused naval shells to rotate in different directions or change rotation speed whilst in flight and being observed in the shell chase camera has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1262|29.06.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* '''Mi-28N, Ka-52''' — S-13DF missile has been changed to S-13OF with the А-IX-2 explosives weight equal to 6.9 kg. An incorrect calculation of TNT equivalent required for striking armoured targets has been corrected that led to an ammunition type change for balance reasons.&lt;br /&gt;
* '''RS-82, RS-132 rockets, Rb05A missile''' — missing overpressure damage has been fixed.&lt;br /&gt;
* The radius of shockwaves has been recalculated. The damage radius has been set according to the peak value of the shockwave's frontal pressure. For vehicles with an open fighting compartment, the threshold values have been set to 100 kPa to result in an unconditional crew knock out, and 30 kPa as a minimal value to damage the crew.&lt;br /&gt;
* '''Leopard-2PL''' — turret armour has been additionally specified, a bug which resulted in a sharp drop in armour durability over the area of combined armour screen on the turret has been fixed.&lt;br /&gt;
* '''ZTZ96A''' — Turret armour has been fixed. Previously, its protection was slightly lower than the ZTZ96.&lt;br /&gt;
* '''Т-55АМ-1, Т-62М-1''' — A bug where the resistance of the combined armour on the frontal upper armour plate against the APCR shells has been overestimated (470 mm → 450 mm) has been fixed.&lt;br /&gt;
* The damage Model on the machine gun ball mount and mechanic driver's visor flaps on some vehicles has been fixed. Previously in some situations armour resistance of these areas might be overestimated when fired at armour plate joints. Vehicle list:&lt;br /&gt;
** '''MKPz M47 G'''&lt;br /&gt;
** '''Pz.Bef.Wg.VI P'''&lt;br /&gt;
** '''Pz.III B'''&lt;br /&gt;
** '''Pz.III J1'''&lt;br /&gt;
** '''Pz.III J'''&lt;br /&gt;
** '''Pz.III L'''&lt;br /&gt;
** '''Pz.III M'''&lt;br /&gt;
** '''Pz.IV F1'''&lt;br /&gt;
** '''Pz.IV F2'''&lt;br /&gt;
** '''Pz.IV G'''&lt;br /&gt;
** '''Pz.IV H'''&lt;br /&gt;
** '''Pz.IV J'''&lt;br /&gt;
** '''Tiger II (H)'''&lt;br /&gt;
** '''Tiger II (10.5 cm Kw.K)'''&lt;br /&gt;
** '''Tiger II (P)'''&lt;br /&gt;
** '''Tiger E'''&lt;br /&gt;
** '''Tiger H1'''&lt;br /&gt;
** '''VK 45.01 (P)'''&lt;br /&gt;
** '''Brummbär'''&lt;br /&gt;
** '''M24'''&lt;br /&gt;
** '''M26'''&lt;br /&gt;
** '''M4'''&lt;br /&gt;
** '''M46'''&lt;br /&gt;
** '''M47'''&lt;br /&gt;
** '''M4A1'''&lt;br /&gt;
** '''M4A1 (76) W'''&lt;br /&gt;
** '''M4A2 (76) W'''&lt;br /&gt;
** '''M4A2'''&lt;br /&gt;
** '''M4A3 (105)'''&lt;br /&gt;
** '''M4A3E2'''&lt;br /&gt;
** '''M4A3 (76) W'''&lt;br /&gt;
** '''T20'''&lt;br /&gt;
** '''T25'''&lt;br /&gt;
** '''T26E1-1'''&lt;br /&gt;
** '''T29'''&lt;br /&gt;
** '''T32'''&lt;br /&gt;
** '''KV-1 (L-11)'''&lt;br /&gt;
** '''КV-1 (ZiS-5)'''&lt;br /&gt;
** '''КV-1S'''&lt;br /&gt;
** '''КV-2 (1940)'''&lt;br /&gt;
** '''KV-220'''&lt;br /&gt;
** '''T-34 (1942)'''&lt;br /&gt;
** '''T-34-85 (D-5T)'''&lt;br /&gt;
** '''Т-34-85'''&lt;br /&gt;
** '''Т-34-85E'''&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1263|30.06.2021]] (2.7.0.84 PC / 2.7.0.80 Xbox, Playstation) ==&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Erratic movement of guided missiles when observed in flight has been fixed.&lt;br /&gt;
* Physically correct tracks now shown in the hit camera.&lt;br /&gt;
* A bug has been fixed which displayed crew members and modules in server replays as low-poly models.&lt;br /&gt;
* Identification friend or foe for commanders' sights has been added to SB mode (duplicates the gunner's sights behaviour).&lt;br /&gt;
* In the modifications window you can now see a projectile's characteristics when you hover the cursor over it.&lt;br /&gt;
* '''Challenger 2, Challenger 2 (2F)''' — transmission operation and gear values have been specified. Intermediate gear values have been added to improve overall performance. Source: David Brown Santasalo TN54E official brochure.&lt;br /&gt;
* '''VFM5''' — transmission operation and gear values have been specified. ([https://forum.warthunder.com/index.php?/topic/523515-2021-06-14-27040-vfm5-transmission-not-corrected-with-others/ report]).&lt;br /&gt;
* '''Begleitpanzer 57''' — a bug with missing duplicate gun controls of commander in x-ray mode has been fixed.&lt;br /&gt;
* '''C2A1''' — a bug with incorrect mud shield material in the hangar has been fixed.&lt;br /&gt;
* '''Vickers MBT''' — a bug where there was no turret control when selecting a sighting machine gun as the main weapon has been fixed.&lt;br /&gt;
* '''120mm DM11''' — type of the shell has been corrected, it now features the remote fuse ability.&lt;br /&gt;
* '''M47 (105/55)''' — elevation angles have been increased from -5/+19 to -10/+20 degrees.&lt;br /&gt;
* '''Rooikat 105 TD, Rooikat MTTD''' — the number of steering axles has been reduced. First and second axles steer now (fourth was previously steered incorrectly).&lt;br /&gt;
* '''M56''' — recoil has been reduced.&lt;br /&gt;
* '''M60A2''' — a bug has been fixed with excessive repair time of the turret machine gun.&lt;br /&gt;
* '''Сhieftain Mk.10, Challenger Mk.2, Challenger Mk.3''' — elevation speed has been increased from 4.5 to 22.5 degrees ([https://forum.warthunder.com/index.php?/topic/493301-fwd-2020-11-26-21070-incorrect-gun-control-speeds-challenger-1-chieftain-mk10/ report]).&lt;br /&gt;
* '''Pz.III M, Pz. III N, Pz.IV H, Pz.Wef.Bg.IV J, Panzer IV/70A, Panzer IV/70V''' — a bug has been fixed that prevented track durability increase when installing the modification Ostketten/Winterketten.&lt;br /&gt;
* '''M15/42, M42 Contraereo, 75/34 M42, 75/34 M43, 105/25 M43, 75/46 M43''' — transmission operation and gear values have been specified. Max reverse speed is now 3.3 km/h. Max speed is 38 km/h. Source: CARRO ARMATO FIAT ANSALDO Modelli M42-M43, Norme d'uso e manutenzione, 2^ Edizione, 1944.&lt;br /&gt;
* '''Sd.Kfz. 6/2''' — a bug has been fixed that prevented the selection of the second type of the HEIT round in the protection analysis.&lt;br /&gt;
* '''Challenger 2 (2F), Challenger 2, Т-80БВМ, Т-72А, Т-34-85, Tiger H1, Leopard 2A5''' — a bug with tracks turning while the turret turned in the hit camera has been fixed.&lt;br /&gt;
* '''AMX-13 (HOT)''' — HOT missiles displayed correctly in flight and will not now fly sideways.&lt;br /&gt;
* '''Strv 103''' — removed excessive gun traverse after installing the engine modification.&lt;br /&gt;
* '''T-80BVM''' — Armour has been fixed. It is now impossible to damage the tank with low powered HE shells.&lt;br /&gt;
* '''KV-1S''' — Bugs related to the armour which, in some cases caused, shells to ignore the armour at high angles by a causing double ricochet, have been fixed.&lt;br /&gt;
* Bugs in the operation of volumetric shells which,in some rare cases, could cause anomalous penetration into overlapping bulk armour joints have been fixed.&lt;br /&gt;
* A bug, where shells hitting a target at large angles could cause damage to some tank modules while ignoring the armour, has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed, that caused a seeker to lock on target when pointing an observation camera at the sun. Missile launch was also possible, which led to missile self-destruct.&lt;br /&gt;
* A bug has been fixed that displayed HE round explosives weight in the info card when selecting AP rounds for auto cannons.&lt;br /&gt;
* A bug has been fixed that prevented automatic target tracking in helicopters at certain areas of the location &amp;quot;Normandy&amp;quot; in missions &amp;quot;Normandy&amp;quot; and &amp;quot;Fields of Normandy&amp;quot;.&lt;br /&gt;
* '''Wellington (all series)''' — 1,000 lbs bomb has been replaced from AN-M65A1 to G.P.MK1 ([https://forum.warthunder.com/index.php?/topic/508990-fwd-2020-06-22-27068-uk-wellingtons-using-us-1000lb-bombs/&amp;amp;ct=1624956821 report]).&lt;br /&gt;
* '''Ju 288C''' — display of the incorrect material of the pilot's seats armour has been fixed.&lt;br /&gt;
* '''J-7E''' — a bug has been fixed, when the modification &amp;quot;Type 500&amp;quot; was not required for 500 kg bomb presets.&lt;br /&gt;
* '''F-1''' — display of the icons in the suspended weapon menu has been fixed, icons are now set to the standard.&lt;br /&gt;
&lt;br /&gt;
;Fleet model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Shell tracking camera behavior has been improved:&lt;br /&gt;
** Camera return speed has been increased;&lt;br /&gt;
** Viewing angle has been increased;&lt;br /&gt;
** Camera stopping distance before shells hit the target has been reduced.&lt;br /&gt;
* '''Erich Giese''' — Ship's name in the research tree has been aligned with the general rule: Z12 Erich Giese ([https://forum.warthunder.com/index.php?/topic/526098-fwd-2021-06-23-27068-type-1934a-z12-erich-giese-incorrect-shortened-name/ report]).&lt;br /&gt;
* '''SMS Westfalen''' — Armour thickness of armour deck, bevels and anti-torpedo bulkhead have been corrected.&lt;br /&gt;
* '''RN Zara''' — Traverse angles of the first and fourth main calibre turrets have been increased: ±145° → ±150°.&lt;br /&gt;
&lt;br /&gt;
;Other fixes:&lt;br /&gt;
&lt;br /&gt;
* The counting of the &amp;quot;Atlas Stones&amp;quot; achievement has been fixed (for the Battle Pass).&lt;br /&gt;
* Camera speed in replays no longer depends on the selected playback speed([https://forum.warthunder.com/index.php?/topic/527467-forwarded17062021-camera-control-in-the-game-replay-locks-or-slows-down/ report]).&lt;br /&gt;
* A bug that made it impossible to leave the statistics screen in a single mission has been fixed ([https://forum.warthunder.com/index.php?/topic/525762-forwarded04062021-test-fly-replay/ report]).&lt;br /&gt;
* In the &amp;quot;Training squadron&amp;quot; creation window you can now navigate through the interface elements using a keyboard arrows or the gamepad D-pad.&lt;br /&gt;
* A bug that caused the blocked crew icon to remain red in some cases after a lock has been released has been fixed.&lt;br /&gt;
* Now in the battle log it will be specified how the player's vehicle was destroyed (by machine gun, shell, explosion, torpedo, etc).&lt;br /&gt;
* The &amp;quot;Active Scouting&amp;quot; button will no longer be displayed in the events selection menu. The function itself, as before, is available by predefined button.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1264|02.07.2021]] (2.7.0.95 - PC / 2.7.0.95 - Xbox) ==&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Battle of the South Pacific&amp;quot; mission from the historical campaign is now playable in RB mode again. The aircraft carrier can be destroyed.&lt;br /&gt;
* The camera will now only track shells if you have pressed and held the firing button on a loaded and ready to fire cannon. This way, shell tracking will not interfere with automatic cannon fire.&lt;br /&gt;
* A bug which would cause white foam to appear for a short period of time at the start of naval battles, or in the hangar, has been fixed.&lt;br /&gt;
* PC: improved OpenXR interaction (virtual reality headset) to allow a further decrease to the possibility of the client crashing and also to also improve performance on some hardware.&lt;br /&gt;
* Xbox: removed automatic target lock when pressing L2/LT in ground battles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1265|07.07.2021]] (2.7.0.106 PC / 2.7.0.102 Xbox, Playstation) ==&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* The armour piercing values of shells in the &amp;quot;Modifications&amp;quot; window now correspond to values in the info cards for shells.&lt;br /&gt;
* The incorrect indication of the enemy that destroyed your vehicle has been fixed in the kill camera.&lt;br /&gt;
* A bug has been fixed where the equivalent of multi-layer armour structures located at large angles was smaller than indicated in the protection analysis.&lt;br /&gt;
* '''U-SH 405, AMX-13 (SS.11), AMX-13 (HOT)''' — damage to the external ammunition (ATGM and rockets) will no longer initiate overpressure damage.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Tiger HAD, Tiger HAP''' - a bug has been fixed that resulted in HOT-3 launching containers remaining closed after all missiles deplete in the following presets: &amp;quot;HOT-3 x8, Mistral x2, SNEB x12&amp;quot; and &amp;quot;HOT-3 x 8, Mistral x4&amp;quot;.&lt;br /&gt;
* '''P-400''' - a bug has been fixed that allowed installation of the 500lb AN-M64A1 bomb without researching the corresponding modification.&lt;br /&gt;
* '''A129CBT, A.109EOA-2''' - a bug has been fixed with the &amp;quot;TOW-2&amp;quot; missile modification that did not match the installed missile ITOW.&lt;br /&gt;
* '''F3H-2''' - a bug has been fixed that caused the entire tail being detached when the fin was torn off.&lt;br /&gt;
* '''A-7D''' - a bug has been fixed where the rudder remained undamaged when the fin was damaged.&lt;br /&gt;
&lt;br /&gt;
;Fleets model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* The shell chase camera has been improved. For better view, the camera now stops at a distance before the shell hits the target, no matter how far the shells travel.&lt;br /&gt;
* '''M-802''' — display of the ship's skin has been improved.&lt;br /&gt;
* '''Groza''' — display of the ship's skin has been improved.&lt;br /&gt;
&lt;br /&gt;
;Aerial Enduring Confrontation&lt;br /&gt;
&lt;br /&gt;
* All aerial EC missions have been transferred to the rank system for airfields, making airfield size and AAA depend on the rank of battles. The number of airfields now also depend on the rank of battles:&lt;br /&gt;
** Low ranks:&lt;br /&gt;
*** 3 near airfields&lt;br /&gt;
*** 2 medium distance airfields&lt;br /&gt;
*** 2 distant airfields&lt;br /&gt;
** Medium ranks:&lt;br /&gt;
*** no near airfields&lt;br /&gt;
*** 3 medium distance airfields&lt;br /&gt;
*** 2 distant airfields&lt;br /&gt;
** High ranks:&lt;br /&gt;
*** no near airfields&lt;br /&gt;
*** no medium distance airfields&lt;br /&gt;
*** 3 distant airfields&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
&lt;br /&gt;
* A rare client crash whilst interacting with game chat has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1266|08.07.2021]] (2.7.0.109) ==&lt;br /&gt;
&lt;br /&gt;
;Changes to VR mode and VR headsets:&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that caused artefacts with SSAA enabled.&lt;br /&gt;
* A bug with &amp;quot;floating&amp;quot; collimator sights in specific aircraft has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1268|13.07.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* BR changes. [https://docs.google.com/spreadsheets/d/e/2PACX-1vScuAgyaM-7t-xhed61QBijuWJO7nNA8AXizkZL1-k0Odgo7NNx-4B_fwmNxxz6TgnJDWglfI9118vK/pubhtml Open the full table].&lt;br /&gt;
&lt;br /&gt;
All the announced rearrangements of vehicles in the tech trees will be applied when the economy update goes live.&lt;br /&gt;
&lt;br /&gt;
* '''HSTV-L''' - The operation of the auto loader has been specified. Previously it could shoot 6 rounds before it had to be reloaded. Now the auto loader allows the shooting of all ammunition with no reload required. Source: report&lt;br /&gt;
* '''Leopard 2A5, Leopard 2PL''' - round types have been updated. The DM33 round has been replaced with the DM43, the DM23 round has been replaced with the DM33.&lt;br /&gt;
* '''Leopard 2K''' - the DM23 round has been added.&lt;br /&gt;
* '''JPz. 4-5''' - the default M332 APCR round has been replaced with the DM502 HESH round. The M332 round is no longer available for this vehicle.&lt;br /&gt;
* '''Challenger 2''' - round types have been updated. The L26 round has been moved to the tier I modifications. The L27A1 round has been added to tier IV modifications.&lt;br /&gt;
* '''Challenger Mk.3, Vickers Mk.7''' - the L26 round has been added.&lt;br /&gt;
* '''Centauro I 105''' - round types have been updated.The new default round is the M456. The M735 round has been added to the tier I modifications. The DM23 has been added to the tier IV modifications.&lt;br /&gt;
* '''XM1(C), XM1(GM)''' - turret protection against APFSDS rounds has been improved. Provided protection against 115mm 3BM4 rounds along the course an arc of 60 degrees at 1,000 meters.&lt;br /&gt;
* '''Olifant Mk.2''' - turret protection against shaped-charge rounds has been improved. Provided protection against chemical rounds of calibers 100-105 mm along the course arc of 60 degrees.&lt;br /&gt;
* '''TAM-2IP''' - turret protection against shaped-charge rounds has been specified. Provided partial protection against chemical rounds of calibers 90-100 mm from the front.&lt;br /&gt;
* Respawn points cost for helicopters with powerful unguided rockets (S-13, S-24) in ground RB has been changed: basic - 227 RP, minimal - 182 RP.&lt;br /&gt;
* '''MiG-23M, MiG-21bis''' — as a balance change, the R-13M missile has been replaced by the more advanced R-13M1 with a higher angular target tracking speed, increased target acquisition range, and is also less sensitive to countermeasures&lt;br /&gt;
* '''MiG-23M''' — presets of 2хR-13М1 supplemented by 2х R-23R or 2хR-23T have been added.&lt;br /&gt;
* '''R-3S missile''' — the target capture field has been reduced from 4 to 3.5 degrees, the maximum angular velocity of target tracking has been reduced from 11 to 6 degrees per second according to the basic data on the R-3S missiles from the pilot's operation manual for MiG fighter aircraft.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1269|14.07.2021]] (2.07.0.118 - PC / 2.7.0.113 - Xbox, Playstation) ==&lt;br /&gt;
&lt;br /&gt;
;Improvements and fixes&lt;br /&gt;
&lt;br /&gt;
* Turn dynamics in 1st gear in AB has been improved. There's now no switching to neutral with the speed drop.&lt;br /&gt;
* Crew lock mechanics when leaving a ground RB battle in an aircraft. Now, to determine the possibility of respawn in a vehicle, the last selected armament and ammunition (in the hangar or during the previous respawn) are used, rather than the basic cost of the vehicle. This also fixes a bug where the crew was blocked for leaving a battle early in aircraft without basic weapons, for example, with some helicopters and with the Sea Vixen F.A.W. Mk.2.&lt;br /&gt;
* Added a hint in the interface when changing the rate of fire for a helicopter's automatic cannon.&lt;br /&gt;
* Toggling of NVD mode in binoculars now switches the camera to the commander's sight with night vision on.&lt;br /&gt;
* A bug has been fixed that disabled selected weapon controls after consequent toggling of the binocular button, night vision mode button, and gunner's view camera.&lt;br /&gt;
* A bug has been fixed that prevents the aiming block while using separate brake controls with the &amp;quot;Block vertical aiming while braking&amp;quot; function enabled.&lt;br /&gt;
* '''Strv 103-0, Strv 103A, Strv 103С''' — hull aiming has been completely reworked: The new aiming system with differential control of the gears and the torque of the tracks increases the accuracy and the quality vehicle's positioning in space allows you to compensate for rollback when aiming on slopes. ([https://forum.warthunder.com/index.php?/topic/523407-additional-strv-103-hull-aim-mode-doesnt-aim-at-target/ report]).&lt;br /&gt;
* '''VT1-2''' — hull aiming at low angles has been improved.&lt;br /&gt;
* The location of key points in naval missions has been changed for locations in Denmark, La Manche, Jungle, Midway, New Guinea. Airfields have been moved in order to reduce the time of approach and reloading for aviation.&lt;br /&gt;
* Fixed a crash that sometimes happened from the main menu when opening the friends list or chats.&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed which resulted in incorrect values of armour penetration at different angles for the info cards of AP rounds.&lt;br /&gt;
* A bug has been fixed with shell behavior after penetration of armour that in rare cases prevented damage to the crew after a direct hit from APCR/APFS rounds.&lt;br /&gt;
* APDS L15A3 — the shell effect animation has been corrected in the round's card.&lt;br /&gt;
* '''BMP-1''' — an incorrect bulkhead between the fighting and troop compartments has been removed.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Javelin F.(A.W.) Mk.9''' — a bug has been fixed that resulted in the detachment of ailerons with the detaching of stabilizers.&lt;br /&gt;
* '''F9F-2''' — &amp;quot;Tiny Tim&amp;quot; rockets have been added.&lt;br /&gt;
* '''F8U-2''' — left and right gun groups are now in the same gun group.&lt;br /&gt;
* '''Jaguar Gr.1, Jaguar A''' — fixed fragments from the pylon hanging in the air after a wing has been destroyed. When the keel was detached, the horizontal tail section was not damaged.&lt;br /&gt;
* '''SA 341F Gazelle''' — fixed a bug when installing the &amp;quot;Flares/Chaff&amp;quot; modifications there might be duplicated ammunition for the 20 mm cannon GIAT M.621.&lt;br /&gt;
* '''Ju 188 A-2, TBF-1C, Avenger Mk.II, DB-3B, В-29, Beaufort Mk.VIII, H8K2, H8K3''' — the firing angles for turrets have been specified.&lt;br /&gt;
* '''S-13OF rockets''' — weight has been adjusted from 66.6 to 69 kg.&lt;br /&gt;
* '''PARS 3 LR, AGM-65A AGM-65B air-to-ground missiles''' — fixed a bug where it was impossible to capture some AI targets in Arcade mode.&lt;br /&gt;
&lt;br /&gt;
;Fleets model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''HMS Liverpool''' — fixed a bug due to which torpedoes wouldn't reload in arcade battles.&lt;br /&gt;
* '''HMS Southampton''' — the thickness of the barbets on the main calibre turrets above the upper deck has been changed from 24.4 mm to 25.4 mm.&lt;br /&gt;
* '''Type K-8 No.13, Type K-8 No.13 late''' — fixed the name of the 76.2 mm gun.&lt;br /&gt;
* '''HMS Montgomery, HMS Churchill''' — fixed the name of the 76 mm anti-aircraft gun.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1270|16.07.2021]] (2.7.0.122) ==&lt;br /&gt;
&lt;br /&gt;
;Improvements&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Active reconnaissance&amp;quot; is now available in commander's sights.&lt;br /&gt;
* Azimuth scale has been added to the commander's sight.&lt;br /&gt;
* Dust effect position has been improved for the aircraft landing gear while running.&lt;br /&gt;
* Positioning of the damage panel of ships has been improved. It is now aligned with the bottom edge of the screen and does not overlap the mission objectives window.&lt;br /&gt;
&lt;br /&gt;
;Fixes&lt;br /&gt;
&lt;br /&gt;
* Missiles launched with automatic range setup to the target now follow the sight crosshair, not sight's zero value.&lt;br /&gt;
* Fixed a bug with decals displaying over certain 3D decorators, such as &amp;quot;Ammunition&amp;quot;, &amp;quot;Helmets&amp;quot;, &amp;quot;Machine guns&amp;quot;.&lt;br /&gt;
* Fixed a bug with an unavailable driver's camera, if a floating tank is in the water ([https://forum.warthunder.com/index.php?/topic/524332-13062021-in-water-driver-camera-problem/ report]).&lt;br /&gt;
* A bug has been fixed with reload indicator interrupted by the gunner's knock out on tank with auto loader.&lt;br /&gt;
* Location &amp;quot;City&amp;quot; - shadows from objects on location now draw at significantly longer distances.&lt;br /&gt;
* '''Strv 103-0, Strv 103A, Strv 103С''' — suspension control now unavailable if an engine is disabled.&lt;br /&gt;
* Repair status of horizontal drives of tank turrets wasn't displayed in the interface during a tank repair after a fire&lt;br /&gt;
* Hull skeleton of the last used in battle tank no longer disappears when a player is leaving a battle to the hangar.&lt;br /&gt;
* A bug has been fixed with vehicles with two or more loaders (Tiger II (10.5 cm Kw.K), KV-220, T-35,  Na-To, etc.), the second and subsequent loaders did not change places if they were knocked out before the first loader switched place.&lt;br /&gt;
* Fixed a bug when the IR spotlight on vehicles didn't work in online modes.&lt;br /&gt;
* The first ammo magazine for armored machine guns is now always full. In some cases, the ammunition of armored vehicles could include magazines of different sizes, boxes for cartridges without a clip, or incomplete belts - now such ammunition are loaded last.&lt;br /&gt;
* Fixed a crash when starting some missions of the dynamic campaign &amp;quot;Battle for Guadalcanal&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* '''F-5E, F-4E Phantom II, A-7D, AV-8C, AV-8A, Phantom FGR.2, Phantom FG.1, Harrier GR.3, Harrier GR.1''' — fixed a bug where the HUD on the windshield could move when moving the head.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
&lt;br /&gt;
* Added filtering camouflages of the &amp;quot;Red Skies&amp;quot; trophy on the Market.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1271|19.07.2021]] (2.7.0.123) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed incorrect leg placement of tank crew in some vehicles with an open cockpit when using x-ray.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1272|21.07.2021]] (2.7.0.126 - PC / 2.7.0.124 - Xbox, Playstation) ==&lt;br /&gt;
&lt;br /&gt;
;Improvements and fixes&lt;br /&gt;
&lt;br /&gt;
* Blurring effect at the edges of the screen has been improved for the shell chasing camera.&lt;br /&gt;
* Expiration dates for achievements now displayed in red, if the achievement has not completed in the required time.&lt;br /&gt;
* Inactive expired challenges in the Battle Pass now displayed in a grey color and with a corresponding icon.&lt;br /&gt;
* Sight markers for ground vehicles now won't shift while aiming through smoke.&lt;br /&gt;
* A bug has been fixed that caused torpedoes to damage friendlies in Naval battles.&lt;br /&gt;
* A bug has been fixed that caused vehicle &amp;quot;trembling&amp;quot; while hull aiming with a high ping.&lt;br /&gt;
* A bug has been fixed that made it possible for vehicles with hull aiming mechanics to turn with a damaged engine or while repairing.&lt;br /&gt;
* A bug has been fixed that caused a gun on a vehicle with hull aiming to aim incorrectly and continue swinging after pointing the aim point via binoculars.&lt;br /&gt;
* '''Strv 103С''' — a bug has been fixed that reduced elevation angles in hull aiming mode.&lt;br /&gt;
* '''VT1-2''' — a bug has been fixed that caused shaking while selecting a second (right) gun while aiming from a slope.&lt;br /&gt;
* '''VT1-2''' — a bug has been fixed that allowed hull aiming at unacceptable speeds ([https://forum.warthunder.com/index.php?/topic/473055-195056-vt1-2s-neutral-steering-not-working-in-hull-aiming-mode/ report]).&lt;br /&gt;
* A bug has been fixed where when viewing a replay in Naval battles, pressing engine control buttons might cause the sound of changing vessel speed.&lt;br /&gt;
* &amp;quot;password_mask_char&amp;quot; won't appear anymore in the password field in the login screen.&lt;br /&gt;
* The distance for viewing shells falling in the shell chase camera has been reduced.&lt;br /&gt;
* A bug has been fixed that prevented completion of historical campaigns &amp;quot;To Scratch One Flat-Top&amp;quot;, &amp;quot;American Strike&amp;quot; and &amp;quot;Fate of Hiryū&amp;quot; in RB mode.&lt;br /&gt;
* A bug has been fixed with crosshair marks on ground vehicles that might overlap the indication of a distance.&lt;br /&gt;
* A rare bug that disabled gun control has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Type 60 ATM''' — Previously overestimated repair time for the anti-aircraft machine gun and ATGM launchers has been reduced.&lt;br /&gt;
* '''E.B.R. (1954)''' — The values and number of gear ratios have been updated in order to increase the cross-country ability.&lt;br /&gt;
* '''Rooikat (all modifications)''' — The values and number of gear ratios have been updated in order to increase the cross-country ability.&lt;br /&gt;
* '''Object 906''' — The vehicle in test drive now corresponds to the postwar period.&lt;br /&gt;
* '''Warrior, 9P157-2''' — Gear ratios to eliminate jerking (between &amp;quot;I&amp;quot; and &amp;quot;N&amp;quot; gears) turning on the spot, have been adjusted.&lt;br /&gt;
* '''T-72 (all modifications)''' — The order of the ammo consumption has been corrected (previously one of the shells in the rear part of the turret was used as the last one).&lt;br /&gt;
* '''M60A3 TTS, M60A3 TTS (China), Type 61, SU-122-54''' — The order of the ammo consumption has been corrected.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Whirlwind Mk I, Whirlwind P.9''' — A bug with the displaying of the aircraft armour in the X-Ray view has been fixed.&lt;br /&gt;
* '''B-25 (all modifications)''' — Aircraft armour has been corrected. Armour material has been changed from &amp;quot;steel&amp;quot; to &amp;quot;duralumin&amp;quot;.&lt;br /&gt;
* '''F-5A, F-5C''' — A bug that could make the aircraft keel to tear off together with engines has been fixed.&lt;br /&gt;
* '''Ki-49 (all modifications)''' — a bug that caused the gunner of the lower turret being able to fire through the fuselage has been fixed ([https://forum.warthunder.com/index.php?/topic/450680-ki-49-ventral-gunner-firing-angles/&amp;amp;ct=1626769831 report]).&lt;br /&gt;
* '''F9F-5''' — The AN/APG-30 radio rangefinder has been added.&lt;br /&gt;
* '''PV-2D''' — Mechanism for protecting aircraft keels from fire from the upper turret has been corrected. Turret fire no longer bends around keels when aiming. Instead of this the possibility to fire will be blocked .&lt;br /&gt;
* '''F-1''' — Ballistic calculator for bombs has been added ([https://forum.warthunder.com/index.php?/topic/512701-23069-2021-1-19-mitsubishi-f-1-does-not-have-ccrp/&amp;amp;ct=1626773190 report]).&lt;br /&gt;
* '''Mi-35M''' — A bug with the black area on the edges of the ATGM sight. Has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Fleet model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Pr.123-bis, Pr.123K, Pr.123K (A-11)''' — Lack of dead zones when aiming cannons has been fixed ([https://forum.warthunder.com/index.php?/topic/522053-fwd-2021-07-06-270103-pr-123k-both-can-fire-guns-through-radar-housing/ report]).&lt;br /&gt;
* '''Emden''' — Traverse angles on the main calibre turrets have been corrected.&lt;br /&gt;
&lt;br /&gt;
;VR&lt;br /&gt;
&lt;br /&gt;
* Performance in VR mode with streamer mode turned off has been improved.&lt;br /&gt;
* A bug that caused SteamVR to crash after exiting the game has been fixed.&lt;br /&gt;
* Cockpit shake when using Pimax helmets has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1273|22.07.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
;Economy&lt;br /&gt;
&lt;br /&gt;
* Planned economy changes have been implemented ([https://docs.google.com/spreadsheets/d/e/2PACX-1vRgqvTcPVaBMNhYcqLUu3FUKUJF1jTggodwlPIf2w8hPQ0hTivihnDTeqzHhoJuZs_HWPF7oifl3wBp/pubhtml open the tablesheet]).&lt;br /&gt;
* A [https://forum.warthunder.com/index.php?/topic/529690-planned-economy-changes-in-july-2021/ new formula] for calculating game activity has been implemented.&lt;br /&gt;
* A [https://forum.warthunder.com/index.php?/topic/529690-planned-economy-changes-in-july-2021/ system of rewards] for useful actions in aircraft SB has been implemented.&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles&lt;br /&gt;
&lt;br /&gt;
* M8 HMC 一 Has been moved to rank I and placed before the M3 GMC.&lt;br /&gt;
* JPz 4-5 and Jagdpanther 一 Have switched places.&lt;br /&gt;
* M48 Super and KPz-70 一 Have switched places.&lt;br /&gt;
* M4 748 (a) (Germany) 一 Has been moved to rank III.&lt;br /&gt;
* Valentine (all modifications) 一 Have been merged into one group which has been placed before the Matilda III.&lt;br /&gt;
* Achilles 一 Has been moved to rank II.&lt;br /&gt;
* Gun Carrier (3-in) 一 Has been moved and placed before the Achilles.&lt;br /&gt;
* Charioteer Mk.VII 一 Has been moved and placed before the FV4202.&lt;br /&gt;
* Centauro I 105 一 Has been moved to rank VI.&lt;br /&gt;
* Ariete PSO and Ariete 一 Have switched places.&lt;br /&gt;
* AMX-30 DCA 一 Has been moved to rank VI.&lt;br /&gt;
&lt;br /&gt;
;Aviation&lt;br /&gt;
&lt;br /&gt;
* La-15 and La-200 一 Have switched places.&lt;br /&gt;
* MiG-17, J-4 一 Have been moved to rank V.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
&lt;br /&gt;
* F9F-2 一A bug that made it possible to mount &amp;quot;Tiny Tim&amp;quot; missiles on the aircraft without researching the appropriate  modification has been fixed.&lt;br /&gt;
* A bug that made it possible to switch between aircraft in formation by using a gamepad during a battle in some missions of the dynamic and historical campaigns has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1274|27.07.2021]] (2.7.0.146) ==&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/530502-planned-changes-for-the-action-rewards-system/ Changes] to the mechanics related to receiving rewards for useful actions have been applied to the aircraft SB mode. Rewards for useful actions, per minute, have been increased by 31-80% for all aircraft. Active time rewards have been removed. Repair costs (deposit) have been adjusted. [https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vRRK8lx7AZggW7PspmBim3sEVY-8wWjAlE7wZkTGTIEIhkqKVohZPmWRRoH5-1rTMcOWcgKtD8u1l5p/pubhtml See the full table.]&lt;br /&gt;
* A bug which prevented players from receiving rewards for useful actions in aircraft SB mode during the last period of time in battle, when all the enemy team had left the battle before it ended, has been fixed.&lt;br /&gt;
&lt;br /&gt;
== 28.07.2021 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1275|First update]] (2.7.0.152 (2.7.0.149 - Xbox, Playstation)) ===&lt;br /&gt;
&lt;br /&gt;
;Improvements and fixes&lt;br /&gt;
&lt;br /&gt;
* '''Operation &amp;quot;Sicily&amp;quot;''' - a bug has been fixed where in missions of ranks VI and above AI aircraft crashed into the ground soon after spawn ([https://forum.warthunder.com/index.php?/topic/528614-rptd-crash-of-all-seaside-warsaw-pact-ai-planes-in-realistic-battles-operation-sicily/ report]).&lt;br /&gt;
* '''Hornet Mk.III, Stirling B.Mk.III, H8K3, Ki-44-I 34, Ki-44-I, F.222.2, B-25J-30 (USSR), I-29, Hampden TB Mk.I (USSR), Yak-4, Pe-8''' — a bug has been fixed where stabilizer detachment was followed by the detaching of the landing gear.&lt;br /&gt;
* The location of the helipads has been changed as the distance of them to the tank battle in the locations: Berlin, Finland,  White Rock Fortress, Fulda, Jungle, Fire arc, Port Novorossiysk, Red Desert and Seversk-13 was unequal.&lt;br /&gt;
* A bug with the message &amp;quot;Do you want to apply selected skills?&amp;quot; after sending a crew on holiday with the skill tab opened has been fixed ([https://forum.warthunder.com/index.php?/topic/517086-fwd-2021-06-22-27063-do-you-want-to-apply-the-chosen-skills-displayed-when-removing-a-vehicle-from-a-slot/ report]).&lt;br /&gt;
* A bug has been fixed with incorrect increase level value in the &amp;quot;Crews&amp;quot; tab in the hanger log.&lt;br /&gt;
* A bug where the wreck of the player's last tank visually disappeared after they escaped a battle and returned to the hangar and shells were not able to travel through the invisible wreck has been fixed.&lt;br /&gt;
* A bug has been fixed where a destroyed vehicle might display as undamaged when a player leaves a session.&lt;br /&gt;
* A bug has been fixed with spontaneous movement of the mouse cursor after calling an artillery strike on the map when controlling armoured vehicles with keyboard arrows.&lt;br /&gt;
* A bug has been fixed where enabling NVD on the ultra-low graphic presets might result in changing the gamma and a darkening of the image.&lt;br /&gt;
* A bug has been fixed in ground vehicles where a commander's machine-gun turret was impossible to control using the commander's camera after switching from a machine gun to the main gun.&lt;br /&gt;
* A bug has been fixed with missing AI targets when reconnecting to an air Arcade battle ([https://forum.warthunder.com/index.php?/topic/522278-fwd-2021-06-23-25185-not-displayed-ground-ais-except-light-tanks-after-return-from-the-game-crash/ report]).&lt;br /&gt;
* Fixed a bug that caused a client crash when opening the &amp;quot;View battle&amp;quot; link from the &amp;quot;Battles&amp;quot; tab of the event log in the hangar.&lt;br /&gt;
&lt;br /&gt;
;Ground vehicles model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''PTL-02, WMA301''' - gear ratio values have been specified, as previously these units could not climb some slopes.&lt;br /&gt;
* '''MARS 15''' - 5th gear ratio has been specified to improve overall mobility.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''F5-E/A, G-91YS''' — a bug has been fixed that caused incorrect fuel consumption in afterburner mode.&lt;br /&gt;
* '''F4 Phantom II (all series)''' — critical attack angle has been increased according to technical documentation.&lt;br /&gt;
* '''F6F5 (France)''' — a bug has been fixed which made it impossible to taxi on the ground.&lt;br /&gt;
* '''A129-A/CBT''' — a bug has been fixed with incorrect behaviour in hover mode in Arcade battles.&lt;br /&gt;
* '''A129-int''' — a bug with flipping of the helicopter after respawn has been fixed.&lt;br /&gt;
* '''PV-2D''' - a bug with a deadzone from the rear turret over the keel has been fixed.&lt;br /&gt;
* 37mm N-37D gun - self-destruction timer of HE-I and HE-IT shells has been increased from 3 to 10 seconds.&lt;br /&gt;
* A bug has been fixed where the lock-on of Hellfire missiles was retained even if the target was behind impenetrable cover.&lt;br /&gt;
&lt;br /&gt;
;Fleet model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Bezuprechny - weapon presets have been fixed: sets with mines and depth charges have been removed. A bug has been fixed where it was possible to take depth charges into battle without researching the corresponding modification.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1276|Second update]] (2.7.0.153) ===&lt;br /&gt;
&lt;br /&gt;
* A bug that might cause graphical artifacts in battles has been fixed.&lt;br /&gt;
* A bug that caused the game to launch with gamepad controls when SteamVR was running has been fixed.&lt;br /&gt;
* Now when installing the game from Steam, the selected localization language will be used correctly.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1277|29.07.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Changes in the calculation of Research Points for victory/participation in missions, in accordance with the new activity formula for game modes with multiple respawns (all major game modes except aircraft RB), have been implemented.&lt;br /&gt;
* The parameters of the activity calculation for coastal fleet game sessions have been adjusted.&lt;br /&gt;
* The respawn scores and timer for respawn mechanics have been disabled in aircraft SB.&lt;br /&gt;
* Sd.Kfz.251/22 - Battle rating in all game modes has been changed from 3.3 to 3.0.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1278|04.08.2021]] (2.7.0.170 (2.7.0.167 - Xbox, Playstation)) ==&lt;br /&gt;
'''Improvements and fixes'''&lt;br /&gt;
&lt;br /&gt;
* '''BMP-3, U-SH 405''' — Markers for additional guns are now displayed correctly and take into account terrain/landscape if missiles have been loaded.&lt;br /&gt;
* '''BM-13N''' — The inscription about the impossibility of movement with changed ground clearance now appears only at the start of the movement and will not interfere with the view.&lt;br /&gt;
* Helicopter sight stabilization marks will no longer be displayed in the ground vehicle sight after the air event in ground AB is completed.&lt;br /&gt;
* A bug when playing server replays which caused incorrect displaying of the camera direction indicator of the ATGM gunner on helicopters has been fixed.&lt;br /&gt;
* The rangefinder will not be set to a value of &amp;quot;&amp;gt;9999&amp;quot; when pointing the gun sight at the smoke screen.&lt;br /&gt;
* A bug with an inability to switch view from commander’s camera to binoculars if camera cycle mechanics and night vision mode coincided has been fixed.&lt;br /&gt;
* Now the weapons selection function for aircraft will not lock hotkeys assigned to individual weapons.&lt;br /&gt;
* A bug leading to a lack of display of your ground vehicle in the commander’s sight has been fixed.&lt;br /&gt;
* An inability to select premium vehicles located at the back of the hangar when controlling from a gamepad has been fixed.&lt;br /&gt;
* A bug that caused the inability to vertically aim on tanks with hull aiming when the engine or tracks have been damaged has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''ZTZ96, M41 SDF, leKPz M41, VEAK 40''' — The function of duplicated fire control for commanders has been added.&lt;br /&gt;
* '''Conqueror ''' — A bug with lack of the commander's fire control has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''Mirage IIIC''' — A bug where wing fragments in some cases remained in the air when a wing was detached has been fixed.&lt;br /&gt;
* '''Ar 234 B-2, Ar 234 C-3''' — Separate bomb drop for suspended armament setups has been added.&lt;br /&gt;
* '''Sea Vixen F.A.W Mk.2''' — Separate bomb drop for 1000 pound G.P Mk.I bombs has been added.&lt;br /&gt;
* '''F6F (all modifications)''' — Bomb dropping for the 1000 pound AN-M65A1 bombs has been corrected. Now bombs will be dropped first from the right pylon and then from the  left pylon. Source: Pilot's handbook of flight operating instructions for navy models F6F-3, F6F-3N, F6F-5, F6F-5N airplanes.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1279|09.08.2021]] (2.7.0.176) ==&lt;br /&gt;
&lt;br /&gt;
* Video playback in the vehicle selection menu for new players has been improved.&lt;br /&gt;
* Free camera view, in replays, will no longer reset when the target player is destroyed.&lt;br /&gt;
* The round marker in the center, which duplicates the sight, is disabled in the sights of ships using first-person view.&lt;br /&gt;
* Fixed a bug where bots on aircraft, when respawning, could leave a smoke trail between the position where they were shot down and the place of the new respawn.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1280|11.08.2021]] (2.7.0.182 (2.7.0.180 — Xbox, Playstation)) ==&lt;br /&gt;
&lt;br /&gt;
;Improvements and fixes&lt;br /&gt;
&lt;br /&gt;
* Sight aiming for weapons which are not located at the centre of a vehicle as well as for additional armament of the ground vehicles has been improved. The sight will no longer spontaneously move away from the obstacle or from the target.&lt;br /&gt;
* Now when using the offensive weaponry selector, the aiming marker in AB will be displayed taking into account ballistics of the selected weapon.&lt;br /&gt;
* Hull guidance - the sight will no longer jerk from side to side when aiming.&lt;br /&gt;
* A bug which caused armoured vehicles with hull guidance to continue spontaneous rotation toward the aiming marker if the option &amp;quot;Fix gun direction in mouse view&amp;quot; was enabled and the view key was held down has been fixed.&lt;br /&gt;
* Hull guidance will now be blocked for vehicles during firefighting.&lt;br /&gt;
* A bug that allowed armoured vehicles with adjustable suspension to retain control of the suspension when the driver was out of action has been fixed.&lt;br /&gt;
* Fixed a bug due where, when disabling &amp;quot;limited ammo&amp;quot; in the &amp;quot;Mission editor&amp;quot; for aviation, there was no reload available in the air of suspended armament — bombs and missiles.&lt;br /&gt;
* Fixed condition for receiving decals &amp;quot;Emblem of 1st Company of the 21st Combat Tank Battalion French army&amp;quot; (ground vehicles of the USSR replaced by ground vehicles of France).&lt;br /&gt;
* Fixed conditions for automatic detection of terrain type for some camouflages.&lt;br /&gt;
** USA — Tricolor camouflage (Desert), Late summer camouflage (Desert, Urban).&lt;br /&gt;
** Italy — Standard camouflages for '''Pz.III N, StuG III G, Pz.IV G''' (Desert).&lt;br /&gt;
* Added links to the Marketplace for tradable vehicles and camouflages for latest events.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes&lt;br /&gt;
&lt;br /&gt;
* '''UH-1B, UH-1C, UH-1C XM-30, UH-1D''' — Fixed a bug where, when installing a suspended container with a 7.62 mm M134 Minigun machine gun, the block of machine gun barrels constantly rotated.&lt;br /&gt;
* '''P-39N-0''' — fixed a bug that caused the weapon icon to be displayed as &amp;quot;rockets + machine guns&amp;quot; when installing the M8 outboard rockets.&lt;br /&gt;
* '''FW 190 A-5/U2, Bf 110 (all modifications)''' — added the possibility of a separate drop for 50 kg bombs ([https://forum.warthunder.com/index.php?/topic/531073-fwd-2021-08-07-bf-110-series-can-drop-50kg-bombs-one-by-one-%E2%80%94%E2%80%94-no-matter-on-wing-or-on-bully-%E2%80%94%E2%80%94-but-not-have-to-drop-in-pairs/&amp;amp;ct=1628587433 report]).&lt;br /&gt;
&lt;br /&gt;
;Fleet model, damage model, characteristic and weaponry changes&lt;br /&gt;
&lt;br /&gt;
* '''USS Pensacola, USS Northampton, USS Portland and USS New Orleans''' — fixed model names of main calibre turrets and their mounts.&lt;br /&gt;
* '''Z32''' — increased maximum angles of rotation of the second and third main calibre turrets.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1281|16.08.2021]] (2.7.0.194) ==&lt;br /&gt;
&lt;br /&gt;
* Automatic ranging input in the sights no longer works if a rangefinder isn't installed in vehicle modifications.&lt;br /&gt;
* Me 163B, Me 163B-0, Ki-200 — Take-off trolley no longer disappears in the air. Also a bug has been fixed where after successful takeoff the grounding of the take-off trolley, the damage indicator appeared.&lt;br /&gt;
* Calling an artillery strike no longer resets the camera view position.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1282|17.08.2021]] (Battle Rating changes) ==&lt;br /&gt;
&lt;br /&gt;
* Planned Battle Rating changes have been implemented ([https://docs.google.com/spreadsheets/u/2/d/e/2PACX-1vQmg0sGi1_wNh-b3-zL1XX5MTzbFu6Sa0010DXV28F475GRVZ1WeIqFXGbF2LSj5jmiAL3HkjU9Vrbm/pubhtml# open the tablesheet])&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1283|18.08.2021]] (2.7.0.204 (2.7.0.201 — Xbox, Playstation)) ==&lt;br /&gt;
&lt;br /&gt;
;Improvements and fixes&lt;br /&gt;
&lt;br /&gt;
* The remaining ammo of the first stage ammo rack in ground vehicles is now indicated in the left bottom corner on the damage panel.&lt;br /&gt;
* Option &amp;quot;Download additional content only in the hangar&amp;quot; has been added to the &amp;quot;Customization of vehicles&amp;quot; menu tab.&lt;br /&gt;
* To optimize downloading of custom camouflages or those encountered in battle from the Market, the maximum volume of the data storage has been increased for PC and Xbox versions.&lt;br /&gt;
* Camouflage card is now again displayed when hovering the cursor over the camo's name with no need to open the full list of available camos.&lt;br /&gt;
* In the &amp;quot;doubled fire control mode&amp;quot; while using a commander's sight, synchronization of the camera and muzzle direction has been improved ([https://forum.warthunder.com/index.php?/topic/527436-commander-sightcupola-while-in-aim-mode-not-locking-to-gun-direction/ report]).&lt;br /&gt;
* Target designation for the squad in the &amp;quot;Gunner's view&amp;quot; has been improved. The marker is now set by the crosshair, independently from the gun position.&lt;br /&gt;
* A bug has been fixed where any shot below the waterline in the protection analysis would damage the compartment in the bow of bluewater ships.&lt;br /&gt;
* BR-350P shell — a bug has been fixed where when aiming at the turret roof of some tanks in the protection analysis, the data of the penetration probability changed cyclically.&lt;br /&gt;
* A bug has been fixed where torpedoes and other auxiliary armament on naval craft might appear over the vessel.&lt;br /&gt;
* A bug has been fixed where certain terms in the Battle tasks might count the most recent player vehicle instead of those which gained a frag.&lt;br /&gt;
* Some time ago, we fixed an issue which would occur in tank RB mode where, while aiming at an enemy tank and pressing LT/L2 to zoom in, the sight could lock onto an enemy aircraft, with the gun turning after it. Unfortunately, as reported to us through your feedback, this issue migrated to the tank AB mode. The bug has now been fixed for all game modes.&lt;br /&gt;
&lt;br /&gt;
;Ground vehicle model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* 100 mm 3OF70 — Shell mass has been changed from 15.8 to 13.41 kg.&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes&lt;br /&gt;
&lt;br /&gt;
* '''A-26B-10, A-26B-50, A-26C-45, A-26C-45DT''' — A bug that allowed the lower aft turret to fire through the fuselage of the aircraft has been fixed. Dead zone angles have been corrected.&lt;br /&gt;
* '''Ju 87 (all modifications)''' — A bug where the landing gear on the aircraft remained in the air after the wing was detached has been fixed ([https://forum.warthunder.com/index.php?/topic/429131-231018-181211-ju-87-d-3-landing-gear-cover-still-attached-to-the-plane-when-wing-is-destroyed/&amp;amp;ct=1628586822 report]).&lt;br /&gt;
* '''Breda 88 (P.XI)''' - Separate bomb drop has been added for the 50 and 100 kg bombs.&lt;br /&gt;
* '''Me 262 C-2b''' - A bug that caused the engine name for the rocket booster to be duplicated in the X-Ray view has been fixed ([https://forum.warthunder.com/index.php?/topic/531362-fwd-2021-08-06-270173-me-262-c-2b-rocket-booster-incorrect-name/ report]).&lt;br /&gt;
* '''J35D''' - Ammunition for the 30 mm Akan m/55 cannon has been changed from 90 to 100 shots per barrel ([https://forum.warthunder.com/index.php?/topic/531521-2021-08-08-270173-j-35-d-ammo-amount/ report]).&lt;br /&gt;
* '''A2D''' - Take off from the aircraft carrier has been added.&lt;br /&gt;
* Rb05A missile, AS-30 - A bug which led to inverting the control vertically has been fixed([https://forum.warthunder.com/index.php?/topic/526800-fwd-2021-07-05-270100-rb05a-agms-are-inverted/ report]).&lt;br /&gt;
&lt;br /&gt;
;Fleet model, damage model, characteristic and weaponry changes&lt;br /&gt;
&lt;br /&gt;
* '''RN Aviere''' - Information about the year of ship's modification has been fixed in its vehicle card.&lt;br /&gt;
* 120-mm/50 O.T.O. Mod.1936 cannon  - The names of the shells for the cannon have been corrected in the English game client (they were previously in Cyrillic letters).&lt;br /&gt;
* '''HMS Churchill''' - Number of the torpedoes in the weaponry preset with depth bombs has been corrected.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1284|19.08.2021]] (2.7.0.208) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug that caused the game to crash on Linux when loading additional content.&lt;br /&gt;
* Fixed an incorrect render in the Oculus Rift CV1 virtual reality headset.&lt;br /&gt;
* A bug where the location of the visual model of a raised barrel didn't coincide with the location of its damage model in AI controlled vehicles has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1285|23.08.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Planned economy changes implemented.&lt;br /&gt;
* Purchase cost for ground vehicles and aviation have been reduced (see the full table).&lt;br /&gt;
* Research and modification costs have been reduced (see the full table).&lt;br /&gt;
&lt;br /&gt;
'''Changes in research trees:'''&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles:'''&lt;br /&gt;
&lt;br /&gt;
* M16 MGMC and M15A1 CGMC — Switched places.&lt;br /&gt;
* Dicker Max and 8,8 cm Flak 37 Sfl. — Switched places.&lt;br /&gt;
* PT-76B — Moved to rank III.&lt;br /&gt;
* SU-85 and SU-85M — Grouped and placed after the group with SU-152 / ISU-152.&lt;br /&gt;
* Object 906 — Moved to rank V.&lt;br /&gt;
* Caernarvon — Moved to the place after the Centurion Mk 3.&lt;br /&gt;
* Conqueror — Moved to the place after the Centurion Mk 10.&lt;br /&gt;
* FV4004 Conway — Moved to rank IV.&lt;br /&gt;
* FV102 Striker — Moved to rank V and placed after the Swingfire.&lt;br /&gt;
* FV4333 Stormer HVM — Moved to rank VII.&lt;br /&gt;
* Ta-Se — Moved to rank I.&lt;br /&gt;
* So-Ki — Moved to rank II.&lt;br /&gt;
* Lvrbv 701 and Lvkv 9040C — Switched places.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft:'''&lt;br /&gt;
&lt;br /&gt;
* F-82E — Moved to the position after the P-38L-5-LO.&lt;br /&gt;
* F4U-1C and F4U-4 — Grouped.&lt;br /&gt;
* F8F-1 and F8F-1B — Grouped.&lt;br /&gt;
* SB2C-1C and SB2C-4 — Grouped.&lt;br /&gt;
* AD-2 and AD-4 — Grouped.&lt;br /&gt;
* B-17E and B-17E/L — Grouped.&lt;br /&gt;
* He 112 V-5 — Added to the group with He 112 A-0 / He 112 B-0.&lt;br /&gt;
* He 100 D-1 — Moved to rank I.&lt;br /&gt;
* CL-13A Mk 5 and CL-13B Mk.6 — Grouped.&lt;br /&gt;
* Ju 87 B-2 and Ju 87 R-2 — Grouped.&lt;br /&gt;
* Ju 87 G-1 / Ju 87 G-2 (in the group) — Moved to rank I.&lt;br /&gt;
* Fw 200 C-1 and He 111 H-6 — Switched places.&lt;br /&gt;
* Yak-9T and Yak-9K— Switched places.&lt;br /&gt;
* Yak-9U and Yak-9P— Grouped.&lt;br /&gt;
* MiG-21SMT and MiG-21bis — Grouped.&lt;br /&gt;
* Tu-2S — Added to the group withTu-2S-44 / Tu-2S-59.&lt;br /&gt;
* Lancaster B Mk I and Lancaster B Mk III — Grouped.&lt;br /&gt;
* A6M2-N and N1K1 — Grouped.&lt;br /&gt;
* Ki-45 tei — Moved to rank I.&lt;br /&gt;
* Ki-45 otsu and Ki-45 hei — Grouped.&lt;br /&gt;
* Ki-45 ko — Moved to rank II after the group with Ki-45 otsu / Ki-45 hei.&lt;br /&gt;
* D3A1 and B5N2 — Switched places.&lt;br /&gt;
* D4Y2 and D4Y3 Ko — Grouped.&lt;br /&gt;
* H-75A-1 / H-75A-4 (in group) — Moved to the position after the group with D.500 / D.501.&lt;br /&gt;
* M.S.406C1 — Moved to rank I and grouped with M.S.405C1.&lt;br /&gt;
* M.D.452 IIA and M.D.452 IIC — Grouped.&lt;br /&gt;
* Potez 630 — Moved to rank II.&lt;br /&gt;
* N.C.223.3 — Removed from the group and moved to rank II.&lt;br /&gt;
* Second research line of French aircraft has been divided into two separate lines.&lt;br /&gt;
&lt;br /&gt;
'''Fleet:'''&lt;br /&gt;
&lt;br /&gt;
* Chidori and Isuzu — Switched places.&lt;br /&gt;
&lt;br /&gt;
'''Number of vehicles required to access the new ranks will be changed in the upcoming major update (changes won't affect newly introduced vehicles):'''&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicles:'''&lt;br /&gt;
&lt;br /&gt;
* USA VII rank: 4 → 5&lt;br /&gt;
* Germany VII rank: 4 → 5&lt;br /&gt;
* USSR VII rank: 4 → 5&lt;br /&gt;
* Britain VI rank: 4 → 5&lt;br /&gt;
* Britain VII rank: 4 → 5&lt;br /&gt;
* Japan VI rank: 3 → 4&lt;br /&gt;
* Japan VII rank: 3 → 4&lt;br /&gt;
* China VII rank: 3 → 5&lt;br /&gt;
* Italy V rank: 3 → 4&lt;br /&gt;
* Italy VI rank: 4 → 5&lt;br /&gt;
* Italy VII rank: 4 → 5&lt;br /&gt;
* France VII rank: 4 → 5&lt;br /&gt;
&lt;br /&gt;
'''Aviation:'''&lt;br /&gt;
&lt;br /&gt;
* Germany VII rank: 5 → 4&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1286|25.08.2021]] (2.7.0.218 (2.7.0.215 — Xbox, Playstation)) ==&lt;br /&gt;
'''Improvements and fixes'''&lt;br /&gt;
&lt;br /&gt;
* Armor piercing values of Ground forces rounds and bullets, that are separate from ammo belts, have been added to the protection analysis.&lt;br /&gt;
* Duplicates of shells and rockets ammo belts have been removed from the protection analysis menu for ground vehicles and aviation.&lt;br /&gt;
* Overview and test drive options have been introduced for Warbond store vehicles.&lt;br /&gt;
* 3D decoration info cards now feature information about available types of vehicles.&lt;br /&gt;
* &amp;quot;Reset to default&amp;quot; warning has been added for switching to the new control device (gamepad or joystick).&lt;br /&gt;
* While hovering a cursor over your nickname in the statistics, if a player was grouped in autosquad, he will see a tip &amp;quot;You are joined in an automatic squad with this player - stay close and earn additional rewards for destroying an enemy&amp;quot;.&lt;br /&gt;
* Context menu interaction has been improved in vehicle slots and in the Research mode while using keyboard or gamepad.&lt;br /&gt;
* A bug has been fixed which allowed selection of any vehicle instead of the recommended premium vehicle in the hangar via the &amp;quot;View&amp;quot; button in the &amp;quot;Inventory&amp;quot; tab.&lt;br /&gt;
* A bug has been fixed due to which selected before mission aircraft in Aviation RB could be switched to another aircraft of this nation available in the slots.&lt;br /&gt;
* A bug has been fixed resulted in displaying crew data for another vehicle in the hangar after leaving the battle.&lt;br /&gt;
* A bug has been fixed due to which  in some cases, when switching between sets, the displayed vehicle could not change to the one selected in the slot.&lt;br /&gt;
&lt;br /&gt;
'''Fixes for consoles:'''&lt;br /&gt;
&lt;br /&gt;
* A bug that made it impossible to interact with the research window in some cases after returning from the vehicle searching screen has been fixed.&lt;br /&gt;
* A bug that made it impossible to complete &amp;quot;Bomber&amp;quot; tutorial on XboxSeries X|S or Playstation 5 has been fixed.&lt;br /&gt;
* Fixed a bug which clicking on an empty space on the &amp;quot;Research&amp;quot; screen could lead to the opening of a group slot for vehicles.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the vehicles with commander's sight to have incorrect elevation angles of anti-aircraft machine guns has been fixed.&lt;br /&gt;
* '''BMD-4''' — Displaying of the reload speed for the 100mm 2A70 cannon has been fixed in the X-Ray view.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Fw 190 D9''' - The amount of the rounds for the 13mm MG-131 machine gun has been changed from 450 to 400 shots per barrel.&lt;br /&gt;
* '''BV 238''' — A bug whereby by the rotating of the camera in the X-Ray view the crew could visually change their position has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Fleet model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* Displaying the guidance speed of small and medium calibre anti-aircraft artillery when pointing the cursor in X-Ray mode for some large ships, has been added.&lt;br /&gt;
* '''MBT 1st series''' - Influence of the &amp;quot;Torpedo Mode&amp;quot; modification which gave the opposite effect before, has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Economy and Battle Ratings:'''&lt;br /&gt;
&lt;br /&gt;
* '''Hs 123 A-1 (China)''' — BR has been changed according to the German counterpart from 1.3 to 1.0 in AB and RB.&lt;br /&gt;
* '''He 112 B-2/U2''' — BR has been changed according to the '''He 112 B-1/U2''' in RB from 2.3 to 2.0.&lt;br /&gt;
* '''Su-11''' — BR has been changed according to the table sheet with BR changes published earlier: AB from 7.0 to 7.3; RB from 7.7 to 7.0.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1287|26.08.2021]] (Server update) ==&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* APFS shells 125mm 3BM42 and DTW-125, 120mm M322, CL3142 and slpprj m/95, 25mm M919 and PMB 09 -  the velocity values at different trajectories and armor penetration values at different distances have been specified in accordance with the [https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vRbRmgebNJfxOJPvIf8nYiqZD-Y_bqjuPFNqJVm00ZpxliukJtkrPtbeNmRxEMnqHzIiOqnlTpkZoKs/pubhtml armor penetration formulas] ([[wt:en/news/7289-development-reports-concerning-the-protection-of-post-war-combat-vehicles-en|more details]]).&lt;br /&gt;
* Incorrect limitations being placed on the number of ATGMs that could be taken into battle (in accordance with the appropriately researched modules) have been fixed.&lt;br /&gt;
* '''BMD-4''' - a bug which caused the vertical stabiliser to not work properly has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Buccaneer S1''' - fixed incorrect modification requirements for using some weapon mods with the AGM-12B Bullpup.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1288|30.08.2021]] (2.7.0.223) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed due to which disabling of the ‘first gun; of the ship resulted in disabling of the ranging shot option.&lt;br /&gt;
* A position of a sound of an aircraft, exceeding Mach1, no longer depends on its distance from a listener and doesn’t attributed to the aircraft position.&lt;br /&gt;
&lt;br /&gt;
'''Changes to Enduring Confrontation missions in Simulator Battles'''&lt;br /&gt;
&lt;br /&gt;
* In aircraft and helicopter EC missions,  the mechanics of forced session leaving (kicking) for inactivity has been reworked. A player may be kicked from session for 300 seconds of inactivity in total during the mission, not only with the first respawn. The abandonment timer now works as follows:&lt;br /&gt;
* * If the player is in the air or is on the airfield and the vehicle is under repair, or is on the airfield at a speed faster than repair time, the abandonment timer will be reset (will be set to maximum);&lt;br /&gt;
* * If the player is on the ground outside the airfield, or is on the airfield at a speed equal to the repair time but will not be serviced (repaired, reloaded or refueled) then the abandonment timer will be activated.&lt;br /&gt;
* In aviation SB battles, the mechanics of choosing the gaming nation in custom battles has been changed. Players will have a choice from pre-set nation pairs for both teams.&lt;br /&gt;
&lt;br /&gt;
Learn [https://forum.warthunder.com/index.php?/topic/533446-discussing-the-changes-in-aircraft-sb/ more details] about these changes and share your opinion on official War Thunder forums.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1289|31.08.2021]] (Server update) ==&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* Missile characteristics have been adjusted to the values described in our recent news article regarding changes to the dynamic characteristics of missiles ([[wt:en/news/7310-development-dynamics-of-war-thunder-missiles-en|link]]). MLRS sighting grids are temporarily displaying incorrect aiming angles.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* Missile characteristics have been adjusted to the values described in our recent news article regarding changes to the dynamic characteristics of missiles ([[wt:en/news/7310-development-dynamics-of-war-thunder-missiles-en|link]]). Weaponry preset costs in SL and RP have been adjusted to reflect the changes.&lt;br /&gt;
&lt;br /&gt;
'''Changes in the aircraft RB'''&lt;br /&gt;
&lt;br /&gt;
* The number of possible combinations for nations participating in one battle has been increased (new mixed sets of nations have been added).&lt;br /&gt;
&lt;br /&gt;
This change is experimental, and after gathering relevant statistics, we may disable any unbalanced sets.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1290|01.09.2021]] (2.7.0.229 (2.7.0.228 — Xbox, Playstation)) ==&lt;br /&gt;
'''Improvements and fixes'''&lt;br /&gt;
&lt;br /&gt;
* '''AV-8A, AV-8C, Harrier GR.1, Harrier GR.3, F-4E Phantom II, F-4EJ Phantom II, F-4F Early, F-4F, Phantom FG.1, Phantom FGR.2, Su-17M2, Jaguar A, Jaguar GR.1, F-5E, A-7D''' — a bug has been fixed due to which gunsight screen changed color after switching the sight off ([https://forum.warthunder.com/index.php?/topic/529208-f-4e-sight-onoff-function-is-broken/ report]).&lt;br /&gt;
* A bug has been fixed due to which missiles within the launchers of destroyed tanks might appear undamaged.&lt;br /&gt;
* A bug has been fixed due to which a flight of a nuclear strike aircraft did not lead to the sound of a siren, nuclear blast and the mission's end.&lt;br /&gt;
* A probable issue with the error message after quitting the game client has been fixed.&lt;br /&gt;
* A bug has been fixed that could lead to a crash when in the spectator mode in the Arcade battles.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Pe-2-31, Pe-2-83, Pe-2-110, Pe-2-359''' — ammo capacity of the ShKAS machine gun has been changed from  450 to 430.&lt;br /&gt;
* '''AH-1S (early)''' — radar warning system has been added ([https://forum.warthunder.com/index.php?/topic/513294-2021-03-01-230117-ah-1s-early-missing-rwr/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Fleet model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Fairmile C (312)''' — start battle camera position has been corrected (previously was turned to stern); maximum ammo capacity of the 40mm guns in battle has been changed ([https://forum.warthunder.com/index.php?/topic/472754-fairmile-c-312-rolls-royce-gun-not-enough-ammo/ report]).&lt;br /&gt;
* '''HMAS Tobruk''' - the year of ship modification has been changed to 1950.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1291|01309.2021]] (2.7.0.235) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed due to which hull aiming vehicles were unable to turn and were shaking sometimes while viewing from the driver.&lt;br /&gt;
* A bug has been fixed with desynchronized gun sight and binoculars on the hull aiming vehicles, which resulted in sight elevation while switching from the binoculars to the gunner's view.&lt;br /&gt;
* Me 163B-0, Me 163B, Ki-200 — take-off cart no longer jumps to the tail when detached from the hull.&lt;br /&gt;
* A bug has been fixed with flickering gun shots, smoke and fires while using some Nvidia drivers. ([https://forum.warthunder.com/index.php?/topic/528153-27068-smoke-and-exhaust-randomly-disappearing-with-nvidia-driver-47111/ report]).&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Direct_Hit%22&amp;diff=163700</id>
		<title>Update &quot;Direct Hit&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Direct_Hit%22&amp;diff=163700"/>
				<updated>2023-06-05T18:58:17Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateDirectHit.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
[[wt:en/news/7325-news-meet-major-update-direct-hit-en|Update &amp;quot;Direct Hit&amp;quot;]] ([[wt:en/game/changelog/current/1292|changelog]]) was introduced on 7 September 2021. This update is notable for the introduction of guided bombs, ship fire control systems, and an updated test drive map for ground vehicles.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.9}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[F-8E]]&lt;br /&gt;
* [[B-17E]] — (updated model)&lt;br /&gt;
* [[B-17E/L]] — (updated model)&lt;br /&gt;
* [[B-17G-60-VE|B-17G-60VE]] — (updated model)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[BV 138 C-1|BV 138C-1]] (Made by the player as part of the revenue share program)&lt;br /&gt;
* [[He 111 H-16]] (Added a detailed cockpit made by the player as part of the revenue share program)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MiG-27M]]&lt;br /&gt;
* [[Tu-1]] (pack)&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Shackleton MR.Mk.2|Shackleton MR.2]]&lt;br /&gt;
* [[Mustang Mk IA (Great Britain)|Mustang Mk.IA]] — (updated model)&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[F-4EJ Kai Phantom II|F-4EJ Kai]]&lt;br /&gt;
* [[B-17E (Japan)|B-17E]] — (updated model)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[A-5C]] (pack)&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[F-104G (Italy)|F-104G]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[F-8E(FN) (France)|F-8E (FN)]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[JA37C|Saab JA-37C Jaktviggen]]&lt;br /&gt;
* [[J35A|Saab J35A Draken]] (pack)&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[M1A1 HC]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Marder 1A3]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[2S25|2S25 Sprut-D]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Vickers Mk.3]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[Type 74 (E)|Type 74 E]] (updated model)&lt;br /&gt;
* [[Type 74 (C)|Type 74 C]]&lt;br /&gt;
* [[Type 87 RCV]]&lt;br /&gt;
* [[M16 MGMC (Japan)|M16]]&lt;br /&gt;
* [[M19A1 (Japan)|M19A1]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[ZTZ99-III]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[C13 T90|C13/90]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Pbv 301]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Pittsburgh]]&lt;br /&gt;
* [[USS Hoquiam]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[M-17]]&lt;br /&gt;
* [[Karlsruhe]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Smelyi]] (premium)&lt;br /&gt;
* [[Parizhskaya kommuna|Parizhskaya Kommuna]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Vega]] (a new British reserve destroyer to replace [[HMS Churchill]]. [[HMS Churchill]] will not be available in the regular research tree and will only be available to those who managed to get it before the release of the current major update).&lt;br /&gt;
* [[LÉ Orla]] (premium)&lt;br /&gt;
* [[Fairmile H LCS(L)(2)]]&lt;br /&gt;
* [[HMS Norfolk]]&lt;br /&gt;
* [[HMS Verdun]] - will replace [[HMS Montgomery]], which will not be available for purchase after 21st of September.&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[IJN Yubari]] (premium)&lt;br /&gt;
* [[IJN Aoba]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[RN Gabbiano]]&lt;br /&gt;
* [[RN Leone]]&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[YAH-64]] (squadron vehicle)&lt;br /&gt;
* [[AH-1F]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[SA 313B Alouette II (Germany)|SA 313B Alouette II]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Mi-24D (USSR)|Мi-24D]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[AH-1S early]] (detailed cockpit has been added)&lt;br /&gt;
* [[AH-1S]] (detailed cockpit has been added)&lt;br /&gt;
* [[AH-1S Kisarazu]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[SA 313B Alouette II]] (detailed cockpit has been added)&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* Aircraft missions:&lt;br /&gt;
** New alternate history mission of Operation Honolulu.&lt;br /&gt;
* New location for ground battles Spaceport.&lt;br /&gt;
* New location for ground battles Breslau.&lt;br /&gt;
&lt;br /&gt;
== Location and mission updates ==&lt;br /&gt;
&lt;br /&gt;
* Aircraft missions:&lt;br /&gt;
** A complete reworked version of Operation Dover, including updated logic and moving the mission to the ranked airfield system.&lt;br /&gt;
** A complete reworked version of Operation Krymsk, alternative history, including updated logic and moving the mission to the ranked airfield system&lt;br /&gt;
** Moving of the alternative history missions &amp;quot;Afghanistan&amp;quot;, &amp;quot;Berlin&amp;quot;, &amp;quot;Guam&amp;quot; and &amp;quot;Spain&amp;quot; to the ranked airfield system and updating of the mission logic to the new format.&lt;br /&gt;
** Changes in the mission Operation Ruhr. Logic update. Addition of ground vehicle presets: now on different ranks there will be different vehicles in the columns. Mission design changes for better balance.&lt;br /&gt;
&lt;br /&gt;
== Enduring Confrontation ==&lt;br /&gt;
&lt;br /&gt;
* The amount of HP for bombing bases has been reduced for all mode missions.&lt;br /&gt;
* Sicily&lt;br /&gt;
** Changes to location to better accommodate the airfields.&lt;br /&gt;
** Changes to positions of roads to avoid intersection with airfields.&lt;br /&gt;
** New possible locations for airfields.&lt;br /&gt;
** Number of simultaneously active bases for bombing has been increased to five.&lt;br /&gt;
** Number of available base positions has been doubled.&lt;br /&gt;
&lt;br /&gt;
* Zhengzhou 46&lt;br /&gt;
** Changes to location to better accommodate the airfields.&lt;br /&gt;
** Changes to positions of roads to avoid intersection with airfields&lt;br /&gt;
** Switching the mission to the new logic.&lt;br /&gt;
** New possible locations for airfields.&lt;br /&gt;
** Number of simultaneously active bases for bombing has been increased to five.&lt;br /&gt;
** Number of available base positions has been doubled.&lt;br /&gt;
** Mission's size has been increased from 7x7 to 8x8 squares.&lt;br /&gt;
* Zhengzhou&lt;br /&gt;
** Changes to location to better accommodate the airfields.&lt;br /&gt;
** Changes to positions of roads to avoid intersection with airfields&lt;br /&gt;
** Switching the mission to the new logic.&lt;br /&gt;
** New possible locations for airfields.&lt;br /&gt;
** Number of simultaneously active bases for bombing has been increased to five.&lt;br /&gt;
** Number of available base positions has been doubled.&lt;br /&gt;
** Mission's size has been increased from 7x7 to 8x8 squares&lt;br /&gt;
* Afghanistan and Vietnam&lt;br /&gt;
** Changes to location to better accommodate the airfields.&lt;br /&gt;
** Changes to positions of roads to avoid intersection with airfields&lt;br /&gt;
** Switching the mission to the new logic.&lt;br /&gt;
** Mission's size has been increased to 128x128 km.&lt;br /&gt;
** Number of simultaneously active bases for bombing has been increased to five.&lt;br /&gt;
** Number of available base positions has been doubled.&lt;br /&gt;
** Mission's size has been increased from 7x7 to 8x8 squares&lt;br /&gt;
* Sector Montmedy&lt;br /&gt;
** Changes to location to better accommodate the airfields.&lt;br /&gt;
** Changes to positions of roads to avoid intersection with airfields&lt;br /&gt;
** Switching the mission to the new logic.&lt;br /&gt;
** New possible locations for airfields.&lt;br /&gt;
** Number of simultaneously active bases for bombing has been increased to five.&lt;br /&gt;
** Number of available base positions has been doubled.&lt;br /&gt;
** Mission's size has been increased from 7x7 to 8x8 squares&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
&lt;br /&gt;
* T-62M-1 - ammo capacity has been increased from 40 to 42 rounds. Source: Танк Т-62М. Дополнение к техническому описанию и инструкции по эксплуатации танка Т-62, 1987.&lt;br /&gt;
* BMP-3 - Main and auxiliary armament layout has been modelled similar to the BMD-4. The 30mm gun is now considered the main gun, and the 100mm as auxiliary.&lt;br /&gt;
* M60 AMBT - The parameters and ammunition load of the 25 mm LW25 cannon have been clarified. The muzzle velocity has been changed from 800 to 400 m/sec. HE-DP shell has been added to the ammunition load. Source: 43rd Annual Armament Systems: Gun and Missile Systems Symposium 21 – 24 April 2008, Development of LW25 Family of Ammunition&lt;br /&gt;
* M48 Super - The commander's thermal imager has been removed due to its physical absence on the specified unit.&lt;br /&gt;
* M42 Contraereo - The power supply scheme of automatic cannons has been changed from magazines with 12 rounds to belts with 160 rounds. Total ammunition load is now 640 rounds. Source: Il Carrista d'Italia&amp;quot;, №274&lt;br /&gt;
* SK-105A2, JaPz. K A2 - neutral gear turn has been added.&lt;br /&gt;
* Begleitpanzer 57 - weight has been increased from 28,5 to 30 tons; engine power has been increased from 600 to 720 hp. [https://forum.warthunder.com/index.php?/topic/524595-29-07-2021-251138-begleitpanzer-57-incorrect-enginepower-plant-output/ Source].&lt;br /&gt;
* Olifant Mk.2, TTD - ESS module has been added.&lt;br /&gt;
* Ratel 20 - 20mm gun feed has been specified. Now a player is able to choose from two ammo belts ready to fire.&lt;br /&gt;
* Rooikat ZA-35 - weight has been increased from 26,5 to 32 tons; horizontal aiming speed has been reduced from 90 to 45 degrees per second. Source: Kentron Gun Systems, ZA-35 brochure / Armed Forces November 19991&lt;br /&gt;
* MARS 15 - a bug with missing autocorrection with the laser rangefinder data has been fixed.&lt;br /&gt;
* ARL-44 - gun depression angle has been reduced from -10 to -5 degrees. [https://forum.warthunder.com/index.php?/topic/522171-29-07-2021-25185-arl-44-incorrect-gun-depression/ Source].&lt;br /&gt;
* ARL-44 (ACL-1) - OR Mle.44 AP shell characteristics have been specified. Weight has been reduced from 6,5 to 6,4 kg. Velocity has been increased from 700 to 715 m/s with corresponding changes to the armour penetration. [https://forum.warthunder.com/index.php?/topic/511811-2021-05-07-251112-arl-44-acl-1-wrong-and-missing-ammunition/ Source].&lt;br /&gt;
* Tiger E, Tiger H1, Brummbar, VK4501, Heavy Tank №6, Tiger Animal - Armour of the driver's observation devices has been redesigned. The parts have been transferred to volumetric armour and a separate section of optics has been added and the height of the viewing slot has been reduced.&lt;br /&gt;
* Jagdtiger - Armour on the gun mantlet has been reworked and has been changed to volumetric armour.&lt;br /&gt;
* Tiger II (P) - Armour on the gun mantlet has been reworked and has been changed to volumetric armour.&lt;br /&gt;
* Tiger II (P), Tiger II (H), Tiger II (H) Sla.16, Tiger II (H) (10.5cm KwK) - The armour on the ball machine gun mount has been reworked and has been changed to volumetric armour.&lt;br /&gt;
* Сenturion mk.3, Strv 81 (RB 52) (UK), Sho`t Kal Dalet, Caernarvon, Strv 81, Strv 81 (RB 52), Сenturion mk.5/1 - Armour on the gun mantlet has been reworked and has been changed to volumetric armour.&lt;br /&gt;
* Сhieftain Mk.3, Сhieftain Mk.5, Chieftain Mk.10 - Turret armour has been changed to volumetric armour.&lt;br /&gt;
* Vickers Mk.7 - The filler for the hull's combined armour has been changed to volumetric armour.&lt;br /&gt;
* XM-1 (GM), XM-1 (Chrysler) - The filler for the hull's combined armour has been changed to volumetric armour.&lt;br /&gt;
* Leopard 2PL - The filler for the hull's combined armour and turret has been changed to volumetric armour.&lt;br /&gt;
* Т-55АМ-1, Т-62М-1 - The filler for the turret's combined armour has been changed to volumetric armour.&lt;br /&gt;
* Ariete - Add-on armour War Kit has been changed to volumetric armour.&lt;br /&gt;
* Leclerc S1, Leclerc S2 - Side screens with combined armour have been changed to volumetric armour.&lt;br /&gt;
* Lvkv 9040C, Strf 9040C - Combined screens have been changed to volumetric armour.&lt;br /&gt;
* Сhallenger Mk.2, Сhallenger Mk.3 - Combined frontal armour has been converted to volumetric armour.&lt;br /&gt;
* Сhallenger 2, Сhallenger 2 (2F) - Combined frontal armour has been converted to volumetric armour.&lt;br /&gt;
* Ikv 91, Ikv 91-105 - Commander's sight has been added.&lt;br /&gt;
* ZPRK 2S6, OTOMATIC, FlaRakRad, FlaRakPz 1 - Optical air target tracking mode has been added.&lt;br /&gt;
* T25 - Vertical stabilizer has been removed. The reason for the removal is that the first pilot prototype of the tank was equipped with this stabilizer. The tank in the game is the second pilot prototype to which the stabilizer wasn't installed. [https://forum.warthunder.com/index.php?/topic/514830-28-07-2021-t25-vertical-gun-stabilizer-removal/ Source].&lt;br /&gt;
* Nb.Fz - Horizontal guidance speed has been changed from 8 to 15 degrees per second. [https://forum.warthunder.com/index.php?/topic/514948-29-07-2021-23085-nbfz-wrong-turret-traverse/ Source].&lt;br /&gt;
* STB-1 - Fire rate of the 10,5 cm gun has been changed from 7 to 9 shots per minute in accordance with the other similar guns (L7A3). M393A2 (HESH) has been replaced by Type 75 (HESH) and will be now available by default. M456 (HEAT-FS) - is no longer available for use on this tank.&lt;br /&gt;
* Comet, Comet Iron Duke - Fire rate has been changed from 10.2 to 8.1 rounds per minute. [https://forum.warthunder.ru/index.php?/topic/235893-perezaryadka-comet/ Source].&lt;br /&gt;
* Leopard 2PL, 2A4, 2A5, 2A6, Strv 121, 122, 122 PLSS - Vertical guidance speed has been changed from 20 to 40 degrees per second. [https://forum.warthunder.com/index.php?/topic/524915-29-07-2021-251138-leopard-2-2pl-2a5-2a6-strv-122ab-gun-elevation-speed-is-incorrect/ Source]: 12cm kanon strv 121/122 Skjuttabeller - FMV, 2003,&lt;br /&gt;
* T-72B, T-72B (1989), Т-72B3 - Gun declination angle has been changed from -6,22 to -5,67 degrees.&lt;br /&gt;
* Source: Танк Т-72Б, Техническое описание и инструкция по эксплуатации, 1995.&lt;br /&gt;
* Dicker Max - Fire rate has been changed from 4,6 to 6 shots per minute (balancing change).&lt;br /&gt;
* Sturer Emil - Fire rate has been changed from 3,3 to 4 shots per minute (balancing change).&lt;br /&gt;
* AMX-13 FL-11 - Fire rate has been changed from 8 to 10 shots per minute. [https://forum.warthunder.com/index.php?/topic/528527-2021-07-22-270126-amx-13-fl-11-incorect-reload-rate/ Source].&lt;br /&gt;
* Type 89 - Type 79 ASM researchable ATGM has been added to the ammunition. APCR shell has been deleted from the ammunition. DM23 shell is now the default one. The power supply scheme for the cannon has been changed. Now it will be on the same scheme as the Begleitpanzer 57 or Strf 9040&lt;br /&gt;
* Centurion Mk.1, Mk.3, Strv 81 (SS11), Mk.10, AVRE, Mk.5/1, Action X, FV4202, FV221, Strv 81, Strv 101 - Gunner sight magnification has been changed from variable 4.9-6.0х to constant 6х.&lt;br /&gt;
* Source: Pamphlet №15, Centurion, 1964, Royal Armoured Corps Training / S.Dunstan, Modern Combat Vehicles: Centurion.&lt;br /&gt;
* T95, T28 - The sight magnification has been changed from 8x to the default sight. [https://forum.warthunder.com/index.php?/topic/514506-28-07-2021-t139t140-telescopic-sight-wrong-magnification-field-of-view/ Source].&lt;br /&gt;
* Toldi IIA - The masses and accordingly the penetration values of the following shells have been clarified: [https://forum.warthunder.com/index.php?/topic/525477-29-07-2021-toldi-iia-ammunition-unhistorical-weight-values-low-penetration/ Source].&lt;br /&gt;
** 36M: 0,9 kg -&amp;gt; 0,965 kg&lt;br /&gt;
** 43M: 0,9 kg -&amp;gt; 1,05 kg&lt;br /&gt;
* TOW-2B — Damage type from the cumulative jet has been replaced with an impact core. Armour penetration has been changed from 430 to 100 mm. Beyond armour effect has been significantly increased.&lt;br /&gt;
* Char 25t - Cannon model and used ammunition have been refined. Previously used shells have been replaced by 90 mm American shells: [https://forum.warthunder.com/index.php?/topic/524185-char-25-t-wrong-gun Source].&lt;br /&gt;
** T33 - base&lt;br /&gt;
** M71A1 - HE&lt;br /&gt;
** M82 - Researchable on the 3rd modification rank.&lt;br /&gt;
* Destabilization of the APFSDS round has been added after impacting side modules of the heavy ERA (Kontakt 5, Relikt). Destabilization of the round significantly improves armour durability against hit effect at course angles ± 20...25 degrees.&lt;br /&gt;
* The ESS (engine smoke generating system) mechanics operation has been clarified. Now it is impossible to use smoke screens by using ESS modification when the engine has been destroyed.&lt;br /&gt;
* The armour parameters for gun barrels on ground vehicles where the values differed from those previously announced in the Major Update &amp;quot;Ixwa Strike&amp;quot; have been fixed.&lt;br /&gt;
* Parameters for single shot smoke mortars have been clarified. Calibre for American and British vehicles - 50 mm (2in) and for German - 91 mm has been clarified. Reloading time of 5 seconds for mortars has been added: M24 (all), AMX-13 M24, Crusader Mk.II (all), M4A3 (105) (all), M4 Tipo IC, Sherman Vc (all), Challenger, AEC Mk.II, Crusader Mk.III, SARC MkVI (2pdr), SARC MkVI (6pdr), Valentine Mk.I, M4A2, M4 748 (a), Grant I, T18E2, Panther Dauphine, Flakpanzer 341, Jagdpanzer IV, Panther II, Jagdpanther (all), Jagdtiger, Panzer IV/70, Panzer IV/70 A, Pz.IV J, Maus, Tiger II (H), Tiger II (10.5 KwK), Tiger II (H) Sla, Tiger II (P), Tiger E, Panther A, Panther F, Panther G, E100, T-V&lt;br /&gt;
* Physically correct tracks have been added for:&lt;br /&gt;
* France:&lt;br /&gt;
** AMX-13 (SS.11)&lt;br /&gt;
** AMX-13 DCA 40&lt;br /&gt;
** AMX-13 (FL11)&lt;br /&gt;
** AMX-13-90&lt;br /&gt;
** AMX-13 (HOT)&lt;br /&gt;
** AMX-13-M24&lt;br /&gt;
* China:&lt;br /&gt;
** ZTZ99-II&lt;br /&gt;
** ZTZ99-III&lt;br /&gt;
* USSR:&lt;br /&gt;
** BT-5&lt;br /&gt;
** RBT-5&lt;br /&gt;
** BT-7&lt;br /&gt;
** BT-7A (F-32)&lt;br /&gt;
** BT-7M&lt;br /&gt;
** T-64A (1971)&lt;br /&gt;
** T-64B&lt;br /&gt;
** T-72B3&lt;br /&gt;
** T-90A&lt;br /&gt;
** 2S25&lt;br /&gt;
* USA:&lt;br /&gt;
** M1A1 HC&lt;br /&gt;
** LVT(A)(1)&lt;br /&gt;
* Sweden:&lt;br /&gt;
** Pbv 301&lt;br /&gt;
* The animation for shell ejection has been added for the following ground vehicles:&lt;br /&gt;
** M56&lt;br /&gt;
** Panzerjager I&lt;br /&gt;
** Marder III/III ausf H&lt;br /&gt;
** 8,8 cm Flak 37 sfl&lt;br /&gt;
** Dicker Max&lt;br /&gt;
** Sturer Emil&lt;br /&gt;
** Nashorn&lt;br /&gt;
** Waffentrager&lt;br /&gt;
** Marder A1-/A3&lt;br /&gt;
** SdKfz 6/2&lt;br /&gt;
** Su-76M&lt;br /&gt;
** Yag-10&lt;br /&gt;
** GAZ-AA DShK&lt;br /&gt;
** GAZ-AA 72-K&lt;br /&gt;
** ZIS-12 94-KM&lt;br /&gt;
** ZIS-43&lt;br /&gt;
** Ho-Ni&lt;br /&gt;
** Na-To&lt;br /&gt;
** AS-42&lt;br /&gt;
** 90/52 M41M&lt;br /&gt;
** Breda 501&lt;br /&gt;
** R3 T20 FA-HS&lt;br /&gt;
** CCKW 353 AA&lt;br /&gt;
** Lorraine 37L&lt;br /&gt;
** Pvkv II&lt;br /&gt;
** Strv M42 DT&lt;br /&gt;
** Lvtdgb m/40&lt;br /&gt;
** L-62 ANTI II&lt;br /&gt;
** VEAK 40&lt;br /&gt;
** Falcon&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Weaponry ==&lt;br /&gt;
&lt;br /&gt;
* MiG-23M - Weapon preset with 2х R13М1 and 4х R-60 has been added to the suspended weaponry.&lt;br /&gt;
* A.109EOA-2, AB 205 A-1 - Moved from the &amp;quot;Attack Helicopter&amp;quot; class to &amp;quot;Utility Helicopter&amp;quot; class.&lt;br /&gt;
* Me 410 A-1, Me 410 B-1 - A bug because of which you could install 250 and 500 kg bombs right away without modification research, has been fixed.&lt;br /&gt;
* B-24D-25-CO - Preset with 4х 2000 lb AN-M66A2 bombs has been added to the suspended weaponry.&lt;br /&gt;
* DB-3B - 45-36АН torpedo has been added to the suspended weaponry.&lt;br /&gt;
* Harrier GR.1, Harrier GR.3, AV-8A - A bug that caused the wing part to hang in the air in some cases when it was torn off, has been fixed.&lt;br /&gt;
* A-26B-10 - 37 mm M4 cannon has been replaced by 37 mm M9 cannon.&lt;br /&gt;
* Scimitar F.Mk.1 - A bug that caused the wrong name for 25 lb. AP Mark II rockets to be displayed in the modification menu has been fixed.&lt;br /&gt;
* SB2C - Amount of the ammunition for the defensive turret has been changed from 2000 to 1000 rounds per barrel.&lt;br /&gt;
* AH-64D - AIM-92 missiles have been removed from the normal presets and added to the suspended weaponry presets.&lt;br /&gt;
* AH-1Z - AIM-9L missiles have been removed from the normal presets and added to the suspended weaponry presets.&lt;br /&gt;
* AH-64DJP - AIM-92 missiles have been removed from the normal presets and added to the suspended weaponry presets.&lt;br /&gt;
* AH-Mk1 Apache - Starstreak missiles have been removed from the normal presets and added to the suspended weaponry presets.&lt;br /&gt;
* 37-mm М4 cannon - Belt with air ammunition has been added.&lt;br /&gt;
* FAB-500 М-62 - The type of explosive mass has been changed TNT to TGAF-5. The weight of the explosive mass has been changed from 325 to 213 kg.&lt;br /&gt;
* FAB-250 M-62 - The weight of the explosive mass has been changed from 149 to 100 kg.&lt;br /&gt;
* 2000-fn AN-M66A2 - The type of the explosive mass has been changed from Amatol to Tritonal.&lt;br /&gt;
* 500-fn AN-M64A - The weight of the explosive mass has been changed from 119.7 to 121 kg.&lt;br /&gt;
* Mk.M1 540-lb— The weight of the explosive mass has been changed from 87.1 to 105.23 kg (Air Publication 1661B, Volume 1 - Bombs / OP 1665, British Explosive Ordnance, pag 29).&lt;br /&gt;
* MK 4 MOD 0 gun pod - The weight of the suspended gun pod has been changed from 109 to 630 kg.&lt;br /&gt;
* MiG-21SMT, MiG-21 MF - SPS-141 flare block has been added.&lt;br /&gt;
* Jaguar A - Flare blocks have been added.&lt;br /&gt;
* MiG-21SMT, MiG-21 MF — ECM module with flares has been added.&lt;br /&gt;
* Jaguar A — Flares have been added.&lt;br /&gt;
* AV-8A — Presets with flares have been added.&lt;br /&gt;
* F8U-2 — Flares have been added.&lt;br /&gt;
* F-4EJ — AIM-9J missiles have been changed to AIM-9P.&lt;br /&gt;
* Ar 234 B-2 — Modification required for 500 kg bombs has been added.&lt;br /&gt;
* Ar 234 С-3 — Modification required for 500 kg bombs has been added. Ammo belts modification has been moved to tier II.&lt;br /&gt;
* A32A — chaff pods have been added.&lt;br /&gt;
* F-4E — AIM-7E-2 missile has been added&lt;br /&gt;
* MiG-23M — R-60 missiles have been replaced with R-60М along with a change of modification for research (if the modification has already been researched, the replacement will occur automatically)&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* The display of icons in the modification menu has been fixed according to the suspended armament for the aircraft - Z 1007 bis (all series), Su-6 (all series), PB4Y-2, B-24D, A-26 (all series), H8K (all series), PV-2D, A-4 (all series), S.O 4050 Vautour (all series), AD-4 (all series), Saab 105G&lt;br /&gt;
* FAB-500sv - A bug due to which the full name of the bomb wasn't indicated in some presets has been fixed.&lt;br /&gt;
* GSh-23L — The composition for ammunition belts on the GSh-23L twin cannon have been changed.&lt;br /&gt;
* MiG-21SMT, MiG-23M, MiG-27M, Su-17M2, Mi-24P (Germany), Mi-24P, Mi-24V, Mi-35M — S-24 rockets have been replaced with the S-24B.&lt;br /&gt;
* Helicopter target trackers, IR and TV seekers will now be able to see the hulls of destroyed ground vehicles&lt;br /&gt;
* Р-60, Р-60М - The interval between launch and inclusion in the control loop of the homing head has been clarified. 0.5 sec -&amp;gt; 0.35 sec&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes: =&lt;br /&gt;
&lt;br /&gt;
* Ki-100/100-II, Ki-96/102/108 – A bug has been fixed that led to an overestimated maximum engine speed.&lt;br /&gt;
* Ki-61/100 (all series) — Aerodynamics of the airframe has been completely reworked. Stall speed, take off and landing speed have been reduced. Controllability at low and mid speeds have been improved. Landing gear extension speed reduced to 250 km/h, available speed of switching flaps to landing position reduced to 230 km/h (all changes applied after the test reports). Optimal horizontal speed for climbing, climb and speed haven't changed. See the aircraft passport for details.&lt;br /&gt;
* I-185 (all series) — Effect of rebalancing of the aircraft at full throttle (slight nose pulling down effect at full control mode) has been specified. Operations of a propeller group at low and mid throttle have been specified.&lt;br /&gt;
* Tu-2 (all series) - Adjusted according to passports. Fuel distribution among tanks has been adjusted.The moments of inertia depending on the amount of fuel, weapons, ammunition, etc. have been specified. The thermodynamics of engines has been improved and refined. Improved aircraft aerodynamics at high flight speeds. Airplane take-off and roll-off are adjusted according to the airplane flight manual and test reports&lt;br /&gt;
* D.520 - Flight model has been completely updated according to the current capabilities of the physical model. Polars of wings, fuselage, fin and propeller blades have been recalculated and refined. The moments of inertia have been clarified.&lt;br /&gt;
* AH-1, UH-1 (all series) - overshoot and reverse roll while leveling in horizontal has been fixed for mouse control mode (with manual roll disabled).&lt;br /&gt;
* Jaguar GR.1, Jaguar A, MiG-23M - mouse control has been improved; improved aircraft behavior after elevators or spoilers detach; introduced a more detailed simulation of the elevators with differential deviation and variable throttle transfer ratio from the stick to the elevators.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Naval weaponry: ==&lt;br /&gt;
&lt;br /&gt;
* Weapon control - a Fire direct system has been added on all large artillery ships - stereoscopic rangefinders, director control towers, artillery directors that take the necessary measurements are separated into independent modules. Modules in the fire control rooms that create fire solution calculations have been added. Binoculars have been reworked.&lt;br /&gt;
* IJN Settsu - Incorrect designation for the 6.5mm machine guns in the vehicle card have been corrected.&lt;br /&gt;
* Fairmile C (312) - Number on the used ammunition for aft 40mm &amp;quot;2 pdr Rolls Royce&amp;quot; cannon has been corrected.&lt;br /&gt;
* USS Wyoming — Maximum speed has been changed to 21 knots.&lt;br /&gt;
* Parizhskaya Kommuna — HE shell has been added for research at the 4th modification level&lt;br /&gt;
* 305mm semi AP round (1911) (Imperatritsa Mariya, Poltava) speed drop dynamics have been fixed (made equal to the AP round). Armour piercing values at mid and long ranges have been changed.&lt;br /&gt;
* Poltava - firing sectors of the second and the fourth gun of the main calibre have been increased.&lt;br /&gt;
* USS New Orleans, USS Northampton, USS Pensacola, USS Portland - name of main calibre guns have been corrected.&lt;br /&gt;
* RN Aviere - torpedo type has been changed&lt;br /&gt;
* IJN Ikoma - 533mm torpedo launcher has been changed to 457mm.&lt;br /&gt;
* IJN Ikoma, IJN Settsu - display of ammo capacity of the auxiliary guns has been fixed.&lt;br /&gt;
* S-38b, S-38 - display of ammo capacity of the 20mm guns has been fixed&lt;br /&gt;
&lt;br /&gt;
== Naval modifications and crew skills: ==&lt;br /&gt;
&lt;br /&gt;
* All ships and boats, in accordance with their classes, receive corrected parameters for smoke screens - launch position, size and time of the effect. Previously, smoke screens might appear in the middle of the hull or far behind&lt;br /&gt;
* USS Wyoming — Class B 305mm default HE round has been added. The AP round had been moved to the research tier I.&lt;br /&gt;
&lt;br /&gt;
== Naval characteristics, physics and damage model: ==&lt;br /&gt;
&lt;br /&gt;
* The shockwave effect on artillery rigs of the open type or with open shields has been fixed. Explosions that occur close to such a unit can disable its calculation with a shockwave.&lt;br /&gt;
* The display of the components inside the hull on large ships has been fixed.&lt;br /&gt;
* HMS Peacock - Searching radar has been added.&lt;br /&gt;
* USS Northampton - Davits interfering with the third main calibre turret will be now removed in the battle.&lt;br /&gt;
* HMS Liverpool - Armour material of the shell cellars of the main calibre turrets has been corrected.&lt;br /&gt;
* Syonan - Size of the commander's bridge has been reduced.&lt;br /&gt;
* HMS Southampton, HMS Liverpool, HMS Belfast - Number, shape and location of the fuel tanks, boiler rooms and engine rooms have been corrected.&lt;br /&gt;
* USS Northampton - Location of the auxiliary cellar has been fixed.&lt;br /&gt;
* USS Trenton, USS Raleigh - The shape of the main calibre turret's armour and 20mm Oerlikon's shields have been fixed.&lt;br /&gt;
* Nurnberg, Koln, Leipzig - The shape of frontal armor plates of the main calibre turrets has been fixed.&lt;br /&gt;
* Thunderbolt (PT-556) - The display of the missing 20mm armour shields on the &amp;quot;Oerlikon Mk.II&amp;quot; bow cannon has been removed.&lt;br /&gt;
* USS Northampton — Form and position of the fuel tanks have been fixed.&lt;br /&gt;
* HMS Southampton —Form of the deckhouse armour has been fixed.&lt;br /&gt;
* RN Attilio Regolo, RN Commandanti Medaglie d'Oro — torpedo max speed with enabled modification &amp;quot;Torpedo mode&amp;quot; has been reduced.&lt;br /&gt;
* RN Etna — Radar has been added&lt;br /&gt;
&lt;br /&gt;
== Naval Visual models and visual parts: ==&lt;br /&gt;
&lt;br /&gt;
* Z32 - Elevator model of the forward main calibre turret has been added.&lt;br /&gt;
* USS Candid - The absence of the gun barrel of the main calibre turret in the X-Ray view has been fixed.&lt;br /&gt;
* Z20 Karl Galster - Models of armour shields of 20-mm units have been corrected.&lt;br /&gt;
* RN Zara, RN Pola - Damaged ship condition that caused the hangar cover to disappear at the front part of the ship has been fixed.&lt;br /&gt;
* RN Pola — Missing mooring stanchions have been added&lt;br /&gt;
* HMS Jervis - Flag animation has been fixed.&lt;br /&gt;
* IJN Satsuki - The original unique camouflage has been returned.&lt;br /&gt;
* Leipzig — A bug with the visual model of the damaged ship which caused the flag to hang in the air has been fixed&lt;br /&gt;
* The zones of possible decoration placements have been expanded&lt;br /&gt;
&lt;br /&gt;
== Interface ==&lt;br /&gt;
&lt;br /&gt;
* Possibility of hiding coal bunkers in X-Ray mode in the hangar has been added.&lt;br /&gt;
* Anti-torpedo bulges and coal bunkers of an enemy ship now disappear in the hit camera after their destruction&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* Ju 88 A-1 / Ju 88 A-4 moved to rank II.&lt;br /&gt;
* He 111 H-6 / He 111 H-16 grouped.&lt;br /&gt;
* HMS Montgomery - Will become unavailable for purchase after 21st of September&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* The standard camouflage for postwar Japanese ground vehicles has been changed&lt;br /&gt;
** Default one-tone camo has been changed&lt;br /&gt;
** Two-color and multi color camouflages have been corrected (patterns and color correction)&lt;br /&gt;
** Requirements to get one tone post war camo have been reduced&lt;br /&gt;
** New summer and fall camos have been added, both available for completing tasks or Golden Eagles.&lt;br /&gt;
* Forest camouflage of Soviet tanks has been fixed.&lt;br /&gt;
* The bushes decorations from the &amp;quot;Camouflage&amp;quot; section have been updated. The shape and volume have been changed and colour correction has been done.&lt;br /&gt;
* New bush decorations have been added to the &amp;quot;Camouflage&amp;quot; section: pine, olive, autumn wood, banana leaves, straw.&lt;br /&gt;
* New player icons for modern aviation have been added.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* The reticle in the binoculars has been reworked in naval battles.&lt;br /&gt;
* The interface elements in naval vessels' binoculars have been changed. Part of the unimportant information has been removed or moved under the horizontal reticle scale.&lt;br /&gt;
* The rangefinder range is now tied to the selecting frame on targets in the naval RB.&lt;br /&gt;
* The corrected range is now tied to the target selecting frame in the naval RB. The value shows only the correction entered relative to the rangefinder range.&lt;br /&gt;
* The central cursor circle is hidden in the ship's binoculars.&lt;br /&gt;
* Target selection frame has been reworked.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* Fire control system mechanics have been added to Naval battles. It is the new system for aiming, target acquisition and aiming correction. Fire control system consists of several modules, which can be found on larger ships in different combinations:&lt;br /&gt;
** Fire control room - usually located within a ship's hull under the bow superstructure deep below the waterline, or in the superstructure itself. Specific ships may have up to two fire control rooms. This module is responsible for fire solution calculations based on data received from rangefinders and fire directors to correct aiming at acquired targets. If a ship lacks a fire control room, but has rangefinders or director control towers, fire solution calculations are made by the bridge.&lt;br /&gt;
** Rangefinders - are located on different levels of the superstructure and in main calibre turrets. Rangefinders measure distance to an enemy ship.&lt;br /&gt;
** Director Control Tower (DCT) - located in the superstructure top and sides in special towers. The DCT is responsible for measuring the target's distance, bearing and speed.&lt;br /&gt;
&lt;br /&gt;
When the system is operating, all modules are intact, (particularly including the fire control room), a player has to lock on target, wait for the calculation to complete and fire a ranging shot. After that, the lead marker appears on the water surface in AB, or in RB, a convergence marker in binoculars&lt;br /&gt;
&lt;br /&gt;
* Turret markers have been reworked for naval battles. Status of each turret is pinned at the screen's bottom.&lt;br /&gt;
** Turret is broken - red circle.&lt;br /&gt;
** Turret is in the dead zone - grey circle.&lt;br /&gt;
** Turret is ready to fire - green circle.&lt;br /&gt;
** Overheat is in process - red filler inside the circle indicator.&lt;br /&gt;
** Reload is in process - green filler inside the circle indicator.&lt;br /&gt;
** Turret is aiming - the circle is dimmed.&lt;br /&gt;
* A projectile drop marker has been added to the ship's binoculars. This marker shows up-to-date information about the averaged place of shells falling both horizontally and in range.&lt;br /&gt;
&lt;br /&gt;
= Graphical =&lt;br /&gt;
&lt;br /&gt;
* Nvidia DLSS supersampling has been updated to version 2.2. The update improves image quality, as well as reduces artefacts and ghosting, especially in low light conditions&lt;br /&gt;
* An option has been added for choosing the resolution to display textures on dynamic effects created with particles&lt;br /&gt;
* Visual effects of large calibre round hits (from 80 to 480 mm) have been increased for all surfaces.&lt;br /&gt;
* Visual effects of shells hitting the water have been reworked for all shells.&lt;br /&gt;
* Visual effects of explosions of torpedoes, depth charges and mines have been reworked. Differences in the visual appearance of an underwater explosion depending on the amount of explosive have been added.&lt;br /&gt;
* Visual effects of explosions of different types have been reworked for coastal and bluewater fleets.&lt;br /&gt;
* Visual effects of fires of different types have been reworked for coastal and bluewater fleets.&lt;br /&gt;
* Splash effects have been added for ship hulls collision with waves.&lt;br /&gt;
* Assets disappear when moving out from the player now equal for all (not depending on graphics settings).&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* The sounds of all machine guns and automatic cannons of ground vehicles, ships and aircraft have been reworked. The principle of formation of the sounds of rapid-fire guns have been changed in order to more adequately and realistically sound the high rate of fire.&lt;br /&gt;
* The engine sounds of the ground vehicles have been reworked so that the engine RPM better reflects the load falling on it. The RPM changes more noticeably when driving uphill, shifting gears, slipping, etc. Also the power in the area of low frequencies has been added.&lt;br /&gt;
* Maximum volume of the engine of the player's vehicle has been increased.&lt;br /&gt;
* Game volume settings have been reseted with the update release to the values at which the game mix has been configured.&lt;br /&gt;
* Volumes of sounds of material under tracks and wheels of ground vehicles are now independent of volume of the player's engine.&lt;br /&gt;
* All sounds of surfaces under tracks and wheels of player's ground vehicles have been reworked. Also new types of surfaces have been added. Now there is water, earth, sand, snow, concrete (asphalt, paving stones), liquid mud, and ice (frozen ponds).&lt;br /&gt;
* Aircraft of the Phantom type now have authentic engine sounds.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== [[wt:en/game/changelog/current/1293|08.09.2021]] (2.9.0.17) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where players couldn't see the &amp;quot;Attention to the map&amp;quot; marker on the minimap during a battle.&lt;br /&gt;
* A bug has been where an afterburner flame looked black in ULQ settings.&lt;br /&gt;
* A bug has been fixed that prevented a vehicle's pop-up menu displaying in the test drive window whilst using a gamepad.&lt;br /&gt;
* A bug has been fixed that prevented the decal tab from closing whilst using a gamepad.&lt;br /&gt;
* A bug has been fixed that in some cases led to a crash on PlayStation consoles.&lt;br /&gt;
* The display of ground units at low heights has been fixed for weapons with TV seekers.&lt;br /&gt;
* IS-7 — a bug with an incorrect display of the coaxial 7.62mm machine guns in x-ray mode has been fixed.&lt;br /&gt;
* Vickers Mk.3 — vignette in the gunner's sight has been fixed, field of view has been widened. .&lt;br /&gt;
* Pe-8 — separate fuel tanks have been enabled (reduced chance of fire). A more precise inertia calculation has been implemented depending on the current weight (fuel and armament load). Thermodynamics of engines has been specified.&lt;br /&gt;
* AV-8A — a bug with the display of the flares block has been fixed in the preset &amp;quot;Flares/chaff x240&amp;quot;.&lt;br /&gt;
* MiG-27M — The R-60 missiles in the preset with 100kg bombs have been changed to R-60M.&lt;br /&gt;
* ZTZ99-III — reduced armour durability of the hull's front in comparison to the ZTZ99-II has been fixed (report).&lt;br /&gt;
* ZTZ96, ZTZ96A, ZTZ99-II, ZTZ99-III — Reloading time for the 125 mm cannon has been changed from 7.5 to 7.1 seconds.&lt;br /&gt;
* Type 79 ASM — Elevation above the line of sight in flight has been added.&lt;br /&gt;
* ZSU-37-2 — Displaying of the different angular guidance speeds for the left and right cannons in the X-Ray view has been fixed.&lt;br /&gt;
* HMS Peacock — Radar has been added to the X-Ray view.&lt;br /&gt;
* Churchill I — A bug with reverse track rotation has been fixed.&lt;br /&gt;
* Aviation SB mode now requires Easy Anti-Cheat enabled.&lt;br /&gt;
* In air SB sessions, created by players, now disabled bots will change to missing or exited players.&lt;br /&gt;
* A bug has been fixed with disabled the rocket ballistic calculator in mixed battles, if a player previously played in a ground vehicle or naval vessel.&lt;br /&gt;
* A bug has been fixed with disabling the ballistic calculator when ammo is depleted. The fix means that it is not necessary to repeatedly switch it on in AB mode&lt;br /&gt;
* F-104G (Italy) — The AIM-9J has been added to the weaponry list. The AIM-9B modification has been moved to rank II, LAU-10/A to rank III. A preset with 2хAIM-9B is now available without modification research by default.&lt;br /&gt;
* F-104S — The AIM-9J has been added to the weaponry list. The AIM-7E modification has been moved to rank II. The LAU-10/A modification no longer requires research. The AIM-9B modification has been moved to rank III&lt;br /&gt;
* F-8E — A Preset with 2х AIM-9C and 2x AIM-9D has been added.&lt;br /&gt;
* Tu-1 — Material and armour glass thickness in the nose section of the cockpit has been fixed.&lt;br /&gt;
* Conditions for obtaining some achievements and the rewards for completing them have been changed. This will not affect the reward of achievements already received and the progress of partially completed ones. The full list of changed achievements:&lt;br /&gt;
* * Miscellaneous — Custom-built&lt;br /&gt;
* * Miscellaneous — Path of perfection&lt;br /&gt;
* * Miscellaneous — Fully Equipped&lt;br /&gt;
* * Miscellaneous — Rearmament&lt;br /&gt;
* * Miscellaneous — Proved as Improved&lt;br /&gt;
* * Crew — Expert&lt;br /&gt;
* * Research — Only the Stars Are Higher&lt;br /&gt;
* * Aircraft — Can't Catch Me!&lt;br /&gt;
* * Tanks — Victory machine&lt;br /&gt;
* * Fleet — Flagship&lt;br /&gt;
* Incorrect display of fuel has been corrected, that mistakenly depended on the connection quality.&lt;br /&gt;
* A bug has been fixed where AI aircraft in Test Drive spawned with low initial speed where they stalled and crashed.&lt;br /&gt;
* A bug has been fixed that in some cases led to a client crash on downloading the hangar on Nvidia graphic cards.&lt;br /&gt;
* B-29 (USA) nuke carrier - in ground RB, the incorrect respawn type &amp;quot;Bombers&amp;quot; has been removed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with the overly loud sound of the Begleitpanzer's gun and the British 40mm QF.2 gun, as well as the 57mm ZiS-4 gun from the gunner's view.&lt;br /&gt;
* The overly loud sound of the rotary barrel gear on the M61 gun (M163 SPAAG) has been fixed.&lt;br /&gt;
* A bug has been fixed with the missing sound of the naval gun chase camera for the first 4 seconds of flight.&lt;br /&gt;
* The overly quiet sound of the beginning of an artillery barrage has been fixed.&lt;br /&gt;
* A bug has been fixed where the sound of the M230 guns of the Apache series of helicopters didn't depend on the rate of fire.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1294|10.09.2021]] (2.9.0.21) ==&lt;br /&gt;
&lt;br /&gt;
* Inverted border and fill colors on the player nicknames have been fixed on the lighting scheme of player nameplates.&lt;br /&gt;
* A bug has been fixed where in some cases autocannon fire might cause the damage indicator to appear on a player's own aircraft.&lt;br /&gt;
* A bug has been fixed that made aircraft contacts at distances between 2.8 and 4.6 km blurred and almost invisible in the air .&lt;br /&gt;
* User created rooms have been removed from the air SB room list. Now they are divided by nation presets, together with matchmaker created rooms.&lt;br /&gt;
* In the air SB room list, a new checkbox has been added - &amp;quot;Show supported only&amp;quot;, which allows the hiding of all rooms unavailable for the selected aircraft and gaming nation, including those for all squad mates.&lt;br /&gt;
* A bug that caused the progress bar for some tasks to be displayed incorrectly has been fixed.&lt;br /&gt;
* EC-665 Tiger HAD, EC-665 Tiger HAP — A bug with increased number of rounds for the 30 mm GIAT M781 cannon has been changed from 450 to 750 when using the MAW (missile approach warning system) modification.&lt;br /&gt;
* AD-2 Skyraider — Aircraft armour has been fixed. Steel armour plate behind the engine has been added.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* Aircraft are now more audible from the ground.&lt;br /&gt;
* The volume of the collision of ground vehicles with obstacles has been slightly increased.&lt;br /&gt;
* A bug where some mechanization sounds were missing in the aircraft cockpit has been fixed.&lt;br /&gt;
* A bug that sometimes caused enemy/allied aircraft cannons to fire silently has been fixed.&lt;br /&gt;
* A bug where sometimes the engine sounds of enemy/allied aircraft were missing has been fixed.&lt;br /&gt;
* A bug that might interrupt landing sounds of the gear touching the ground has been fixed.&lt;br /&gt;
* A bug that could cause the sound of water splashing when enemy/allied ground vehicles respawned has been fixed.&lt;br /&gt;
* The sounds of water splashing for enemy/allied vehicles have been changed.&lt;br /&gt;
* Track sounds of player and enemy/allied vehicles have been slightly increased in volume.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1295|13.09.2021]] (2.9.0.26) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the LMB was unable to interact with the interface in the hangar after leaving a battle or watching a replay in full screen mode with a hidden interface.&lt;br /&gt;
* '''F-104S, Ju 288 C, B18B''' — a bug has been fixed where wingtip vortices and aerobatic smoke was displayed from the aircraft's centre.&lt;br /&gt;
&lt;br /&gt;
'''PlayStation'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with a client crash after extended play.&lt;br /&gt;
&lt;br /&gt;
'''VR'''&lt;br /&gt;
&lt;br /&gt;
* Incorrect zooming has been fixed for the PIMAX headsets PIMAX (report).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1296|14.09.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* The terms for the &amp;quot;Invite a friend&amp;quot; program have been changed. Now, to achieve a first stage reward (70,000 SL), an invited friend has to achieve rank III in air/ground forces. Stage II reward (300,000 SL, 100 GE) is granted for rank V; Stage III (2,500 GE) for rank VII. Requirements for naval forces' progress remains unchanged.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1297|15.09.2021]] (2.9.0.33 (2.9.0.31 — Xbox, Playstation)) ==&lt;br /&gt;
'''Improvements and fixes'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed when, if a voluminous shell hits a cross section area of 3 or 4 armoured elements, a shell didn't form fragments after penetrating the armour.&lt;br /&gt;
* A bug has been fixed where, when switching from commander's sight to binoculars with &amp;quot;Save direction while switching current trigger&amp;quot; option enabled, the view in binoculars was directed to the east.&lt;br /&gt;
* A bug has been fixed that resulted in locking on enemies nearby the selected one with the &amp;quot;Automatic target lock&amp;quot; option enabled in Naval battles.&lt;br /&gt;
* A bug has been fixed that resulted in incorrect range correction at nearer distances in Naval battles: rotating down in some cases increased correction, rotating up decreased it.&lt;br /&gt;
* A bug has been fixed with missing grass on any graphic presets available on the Linux version.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''Chieftain Mk.10, Striker''' - &amp;quot;Late two tone&amp;quot; camo is now available for completing tasks, similar to other later British ground vehicles.&lt;br /&gt;
* '''ZSU-37-2''' - NVD has been added for driver and commander.&lt;br /&gt;
* '''Type 87''' - &amp;quot;Adjustment of fire&amp;quot;module has been added.&lt;br /&gt;
* '''M41A1 (SDF)''' - aiming speed of the anti-aircraft machine gun has been increased and brought in line with that of the M41A1 in the US branch (report)&lt;br /&gt;
* '''Type 60 ATM''' - crew number has been corrected in the info card. (report)&lt;br /&gt;
* '''Leopard 2K''' - rubber-fabric mudguards have been added to the damage model.&lt;br /&gt;
* '''Сromwell V (RP-3)''' - incorrect rocket depletion order in xray mode has been fixed.&lt;br /&gt;
* '''Merkava Mk.3D''' - description of the bulkhead between engine and combat compartments has been corrected.&lt;br /&gt;
* '''Vickers Mk.3''' - gun depression angles over the engine compartment have been reduced.&lt;br /&gt;
* MLRS sight crosshairs have been specified after changes to the ballistic characteristics of rockets (devblog)&lt;br /&gt;
* 25mm M791 - initial velocity for the the M242 gun has been specified.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Pe-8''' - icons in the secondary weaponry menu have been corrected for 100 kg bombs.&lt;br /&gt;
* Wfr.Gr.21 - explosives type display has been fixed in the info card.&lt;br /&gt;
* '''Hunter F.6''' - the display of the protection caps on the empty rocket launchers for the twin SRAAM weapon preset have been fixed.&lt;br /&gt;
* '''AH-64DJP''' - the display of the launchers of the AIM-92 missiles have been fixed.&lt;br /&gt;
* '''Yak-30''' - armoured backseat has been added.&lt;br /&gt;
&lt;br /&gt;
'''Fleet model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''LÉ Orla''' - traverse speed of the main calibre turret has been fixed.&lt;br /&gt;
* '''Clemson type destroyers''' - AI shooting at aerial targets has been fixed. Parameters of the remote fuse for the 76mm HE remote fuse rounds have been corrected.&lt;br /&gt;
* '''HMS Armada, HMAS Tobruk''' - a bug has been fixed where 40mm mountings remained at maximum elevation.&lt;br /&gt;
&lt;br /&gt;
'''Flight model changes'''&lt;br /&gt;
&lt;br /&gt;
* '''AH-1z''' - improved throttle response and revs recovery with increasing propeller pitch.&lt;br /&gt;
* '''Scout AH.Mk.1, Wasp HAS.Mk.1''' - the roll has been fixed when increasing speed in arcade battles&lt;br /&gt;
* '''Do 217 (all series)''' - a bug has been fixed with incorrect position of wheels on the front landing gear.&lt;br /&gt;
* '''Tu-1''' - a bug with incorrect fuel loading has been fixed.&lt;br /&gt;
* '''MiG-23, MiG-27''' - a dead zone in the yaw channel has been reduced when the automatic controls system is operating in the stabilization or damping mode&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1298|16.09.2021]] (2.9.0.36) ==&lt;br /&gt;
'''Improvements'''&lt;br /&gt;
&lt;br /&gt;
* A warning message when the BR of the squad player's vehicles differs from the BR of the squad leader's vehicles has been added when queuing.&lt;br /&gt;
* Display of the actual BR of a player's vehicles or squad's vehicles in the queue window has been improved. The numbers are now more visible.&lt;br /&gt;
* Display of an aircraft's contacts has been improved and the distance of their appearance has been increased. This simplifies visual search and detection of the aircraft at medium and long range as well as against the surface background.&lt;br /&gt;
&lt;br /&gt;
'''Fixes'''&lt;br /&gt;
&lt;br /&gt;
* Incorrect fuel load when entering a battle in an aircraft has been fixed for some cases where the change of the fuel amount and the appearance of the aircraft didn't match the selection in the respawn window ([https://forum.warthunder.com/index.php?/topic/535179-air-rb-random-fuel-bugvery-serious-are-you-really-working/ report], [https://forum.warthunder.com/index.php?/topic/534713-getting-different-fuel-levels-to-the-one-i-select/ report 2], [https://forum.warthunder.com/index.php?/topic/535163-all-my-planes-have-full-fuel/ report 3]).&lt;br /&gt;
* A bug that caused the selected rocket detonation distance settings not to be applied, but to use presets of another aircraft in the setup, has been fixed.&lt;br /&gt;
* A bug where the visual display of aircraft contacts in the sky depended on turning on or off the radar has been fixed.&lt;br /&gt;
* A bug has been fixed with a hydroplane or flying boat with an aerial spawn point may be spawned on the ground far from the airfield in EC missions.&lt;br /&gt;
* Kh-25 missile — a bug has been fixed with the missing laser guiding indicator.&lt;br /&gt;
* AGM-65 missile — missing target lock indicator has been fixed .&lt;br /&gt;
* A bug has been fixed with heat sources that could not be rendered in the TVD with the very high resolution effects option enabled.&lt;br /&gt;
* A bug has been fixed with the hit camera, when the torpedoed ship might be displayed incorrectly or with missing modules.&lt;br /&gt;
* '''F-8E FN''' now has authentic radar without IRST.&lt;br /&gt;
* Notch sector for AIM-7 and R-23R has been increased.&lt;br /&gt;
* The maximum range of non-tracking target illumination with a fighter radar (due to radar sidelobes) has been decreased.&lt;br /&gt;
* Head-on target detection has been increased, low altitude tail-on target detection has been decreased for the Pulse-Doppler mode of the '''F-4K''' and '''F-4M FGR2''' radars. Detection range has been slightly decreased for impulse mode.&lt;br /&gt;
* Pulse-Doppler mode is chosen by default for '''Saab 37 Viggen''' and '''F-4EJ KAI''' radars.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1299|17.09.2021]] (2.9.0.38) ==&lt;br /&gt;
&lt;br /&gt;
* A bug with the armour analyzation mode, where armour plates of the same thickness would display with different colours, has been fixed.&lt;br /&gt;
* A bug which would allow aircraft to land successfully in shallow water without breaking their landing gear has been fixed.&lt;br /&gt;
* A bug that caused the AIM-9J missile to not lock onto targets in SB mode without activation of the AGM-65's missile camera has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1300|22.09.2021]] (2.9.0.52 (2.9.0.48 - Xbox, Playstation)) ==&lt;br /&gt;
'''Improvements and fixes'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with the missing helicopter speed indicator if the &amp;quot;Indicated air speed&amp;quot; option is set to &amp;quot;IAS&amp;quot;.&lt;br /&gt;
* A torpedo reload indicator has been fixed in Naval AB for the vessels with on board reloading torpedo launchers ([https://forum.warthunder.com/index.php?/topic/531905-torpedo-reload-indicator-not-working/ report]).&lt;br /&gt;
* A bug has been fixed which in some cases prevented &amp;quot;Damage to naval targets&amp;quot; achievement progress .&lt;br /&gt;
* Incorrect ballistic calculator on helicopters has been fixed for the second and subsequent respawns.&lt;br /&gt;
* '''SIDAM 25, SIDAM 25 (Mistral), Gepard, Chieftain Marksman, Type 87, PGZ09''' — a bug with the quick reload of the main ammo belt has been fixed.&lt;br /&gt;
* '''HMS Norfolk''' — a bug with a constantly rotating port (left) torpedo launcher has been fixed.&lt;br /&gt;
* A bug has been fixed that prevented item purchase or opening in the inventory while using a cursor with gamepad.&lt;br /&gt;
* AIM-7 — a bug has been fixed where the missile was unable to lock on to MiG-23M and MiG-27M aircraft. The missile lock indicator didn't turn red, the missile self-destructed in midair after the launch.&lt;br /&gt;
* '''MiG-23M''' — now being spawned at supersonic speeds will mean these aircraft have the wings 100% swept.&lt;br /&gt;
* '''Mi-24V''' — certain missing textures in the cockpit have been restored.&lt;br /&gt;
* '''Mi-35, Ka-50''' — rear-view mirrors in the cockpit have been fixed.&lt;br /&gt;
* '''STB-1''' — ammo rack position has been corrected ([https://forum.warthunder.com/index.php?/topic/534744-29021-10092021-stb-1s-lower-armor-plate-model-or-ammorack-damage-model-is-incorrect/ report]).&lt;br /&gt;
* '''BMP-2''' — the position of the IR searchlight has been corrected.&lt;br /&gt;
* '''B17G''' — front turret has been fixed.&lt;br /&gt;
* '''Buccaneer S.1''' — animation of the ailerons has been fixed.&lt;br /&gt;
* A bug has been fixed with missing snow on vegetable 3D decorations while playing in winter locations.&lt;br /&gt;
* A rare client crash after changing account has been fixed.&lt;br /&gt;
* The azimuth scale at the top of the screen has been removed for aircraft equipped with a radar.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''STB-1''' — ammo rack position has been corrected ([https://forum.warthunder.com/index.php?/topic/534744-29021-10092021-stb-1s-lower-armor-plate-model-or-ammorack-damage-model-is-incorrect/ report]).&lt;br /&gt;
* '''BTR-152А''' — the number of forward and reverse gears has been increased, gear values have been specified. Source: Руководство по материальной части и эксплуатации БТР-152В, 1957 год.&lt;br /&gt;
* '''ARL-44, ARL-44 (ACL-1)''' — the number of forward and reverse gears has been increased, gear values have been specified. ([https://forum.warthunder.com/index.php?/topic/498713-2020-09-21-1101075-arl-44-gear-box/ report]).&lt;br /&gt;
* '''Leclerc S1, Leclerc S2''' — the gear values have been specified. A bug with a slow pivot neutral gear turns has been fixed ([https://forum.warthunder.com/index.php?/topic/453217-rptd-transmission-issue-of-char-leclerc-s1/ report]).&lt;br /&gt;
* '''Abrams (all series)''' — gear values have been specified. Source: AGT 1500 POWERPACK IMPROVEMENT PROJECT (M1 TMEPS) CONTRACT NUMBER DAAE07-87-C-R006 J. Edwards and R. Brayer General Dynamics Land Systems Div. March 1991 // Propulsion System Performance Simulation (PS**2) Computer Simulation to Evaluate Tank-Automotive Engine and Transmission Performance A User's Guide September 1988.&lt;br /&gt;
* 9M133, 9M133FM-3 — a bug has been fixed where the optronic countermeasures were able to affect the missiles. Control type has been changed to the laser-beam.&lt;br /&gt;
* '''TAM-2C''' — zoom has been added to the sight; sight magnification has been changed from x12 to separate magnifications x3-x10 ([https://forum.warthunder.com/index.php?/topic/498908-2020-09-19-1101075-tam-2c-should-have-2-separate-magnification-level/ report]).&lt;br /&gt;
* '''VFM5''' — sight magnification has been specified from x12 to x10 ([https://forum.warthunder.com/index.php?/topic/525203-2021-06-07-27025-vfm-5-incorrect-gunner-sight-magnification/ report]).&lt;br /&gt;
* '''T-72B (1989)''' — a bug has been fixed with missing layers of cast armour in the turret in x-ray mode.&lt;br /&gt;
* '''Leopard 2K''' — the incorrect display of 20mm gun horizontal and vertical aiming speed in x-ray mode has been fixed.&lt;br /&gt;
* '''MAUS, E100''' — a bug with different aiming speeds in the main and auxiliary guns has been fixed.&lt;br /&gt;
* '''IS-7''' — a bug has been fixed where it was impossible to repair AA and rear machine guns.&lt;br /&gt;
* '''Strv 103-0, Strv 103A, Strv 103C''' — duplicate drive controls have been added for the second driver/loader.&lt;br /&gt;
* '''ZPRK 2S6''' — a bug has been fixed that prevented the IR lock and track system to lock on target at distances over 8,000 meters.&lt;br /&gt;
* '''9P157''' — a bug with infinite radar field repair has been fixed.&lt;br /&gt;
* '''Vickers Mk.3''' — aiming angles at the sides of engine compartment has been specified; a gun will no longer cross the hull elements.&lt;br /&gt;
* '''M1A1HC''' - aiming angles of the 7.62mm AA MG have been specified; machine gun will no longer cross the ARCM searchlight.&lt;br /&gt;
* '''Roland 1, FlaRakPz 1, FlaRakRad''' - The name of the radar in X-Ray view has been clarified.&lt;br /&gt;
* '''Gepard''' - The name of the radar in X-Ray view has been clarified.&lt;br /&gt;
* '''B1 Bis, B1 Ter''' - Driver now has control of the 75mm cannon.&lt;br /&gt;
* HVAP/APCR — The template for the formation of secondary fragments behind the armour has been improved. For medium and large-calibre high-velocity armour-piercing and armour-piercing composite rigid shells, the number of fragments and their destructive power have been increased.&lt;br /&gt;
&lt;br /&gt;
'''Naval forces model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* Falling shell marker - The ability to disable the falling shell marker has been added. You can find it in settings:&lt;br /&gt;
* * Options &amp;gt; Main parameters &amp;gt; Naval Battle Settings &amp;gt; Highlight targeting point&lt;br /&gt;
* Lead marker on weapon control - Indication of the distance correction with the lead maker has been fixed. Now it indicates more accurately whether you should aim closer or farther relative to the enemy ship.&lt;br /&gt;
* Realistic aiming in AB has been fixed - When switching in the settings menu to realistic aiming in AB, shooting is now identical to shooting in RB.&lt;br /&gt;
* '''Poltava''' - Angles for traverse in the aft main calibre turrets have been extended.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''MiG-27M''' - The opening of some presets of the suspended weaponry without researching the relevant modifications has been fixed.&lt;br /&gt;
* '''F-8E''' - Incorrect display of the icons of suspended weaponry for some presets with the AIM -9C missiles has been fixed.&lt;br /&gt;
* '''Il-10 (all modifications)''' - Separate bomb drop for bomb weaponry has been added.&lt;br /&gt;
* '''A32A''' - Incorrect displaying of the icons of suspended weaponry for some presets with the m/50 and m/61 bombs has been fixed.&lt;br /&gt;
* '''Er-2 (ACh-30B) (all modifications)''' - Incorrect display of the icons of suspended weaponry for some presets with the 250kg and 500kg bombs has been fixed.&lt;br /&gt;
* '''A-4E''' - Full name of the aircraft has been added to the vehicle card.&lt;br /&gt;
* '''F-5 (all modifications)''' - Tearing off of the different wing parts where some elements of the aircraft structure and suspended weaponry were left hanging in the air has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* Now, when slowing down game speed (in replays, for example) the speed of sounds slows accordingly, i.e. frequency and duration of sounds increases or decreases. Works for a change of speed range 0.25x - 4x.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1301|23.09.2021]] (2.9.0.56) ==&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''MiG-27M''' - Additional countermeasure blocks (chaff, flares) have been added. A preset with 2хR-13M1 no longer requires research of the R-13M modification and is available as default. Combined presets with R-13M1 missiles still need to have the researched R-13M modification.&lt;br /&gt;
* '''A-5C''' - 750 pounds M117 bombs, blocks with Type-130 rockets, additional wing pylons and combined presets with new weapons have been added to suspended weaponry. Presets have been adjusted to reflect the addition of the new pylons.&lt;br /&gt;
* '''F-5A (China)''' - Countermeasure blocks (chaff, flares), a radar warning reciver (RWR) and related modifications have been added.&lt;br /&gt;
* '''F-5C''' - Radar warning reciver (RWR) has been added.&lt;br /&gt;
* '''F-5E''' — A bug which would cause the radar sighting area to shift away from the center has been fixed ([https://forum.warthunder.com/index.php?/topic/528488-13-07-2021-f-5e-boresight-mode-is-offset-from-the-center-of-the-screen-27073/ report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1302|27.09.2021]] (2.9.0.58) ==&lt;br /&gt;
&lt;br /&gt;
* '''T-72A, T-72AV (TURMS-T), Т-72B, Т-72B (1989), Т-72B3''' — a bug where the spring wasn't attached to the machine guns has been fixed.&lt;br /&gt;
* The incorrect display of the compass on some vehicles has been fixed.&lt;br /&gt;
* An issue of a freeze with a following crash after a few minutes in battle on the Mac version has been fixed.&lt;br /&gt;
* The third crew slot has been removed from the reward for completion of basic training.&lt;br /&gt;
* The cost of the &amp;quot;Talisman&amp;quot; modification on reserve vehicles has been increased from 80 to 190 GE.&lt;br /&gt;
* Dynamic campaign achievements &amp;quot;Free Swinging&amp;quot; and &amp;quot;Fun with Friends&amp;quot; have been removed. Rewards for the previously completed achievements will not be revoked.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1303|29.09.2021]] (2.9.0.62) ==&lt;br /&gt;
&lt;br /&gt;
* '''Toldi IIA''' — missing effects of barrel break and damaged track have been restored.&lt;br /&gt;
* Airfield AA guns will no longer stop firing at damaged enemy aircraft that are still able to fight.&lt;br /&gt;
* The incorrect display of contacts at greater distances in SB mode has been fixed.&lt;br /&gt;
* Minimal size of contacts while playing at high resolution has been fixed.&lt;br /&gt;
* A bug that sometimes caused the game to close with the error; &amp;quot;Unknown file version (mac_app.zip)&amp;quot; after updating via Steam, has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''Ki-84 ko, Ki-84 ko (China), Ki-84 otsu, Ki-84 hei''' — the thickness of the armoured headrest has been increased from 6mm to 13mm ([https://forum.warthunder.com/index.php?/topic/522712-30-07-2021-ki-84-too-thin-headrest-armour/ report]).&lt;br /&gt;
* '''Saab A32A''' — separate drop has been added for 120 and 250 kg bombs.&lt;br /&gt;
* '''H8K2, H8K3''' — a bug has been fixed where the upper turret was able to fire through the fuselage.&lt;br /&gt;
* '''IL-10, IL-10 (1946), IL-10 (1946) China''' — firing angles in the turret have been corrected, the ammo capacity of the UBT and B-20 machine guns have been corrected from 300 to 150 rounds. Separate launch has been added for 82mm and 132mm rockets.&lt;br /&gt;
* '''Su-6 (AM-42), Su-6 (M-71F)''' — firing angles in the turret have been corrected.&lt;br /&gt;
&lt;br /&gt;
'''Naval forces model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''USS Omaha, USS Raleigh, USS Detroit''' — the traverse angles on the casement main calibre guns have been increased.&lt;br /&gt;
* '''IJN Yubari''' — year of modernization has been changed to 1944.&lt;br /&gt;
* '''Köln F220, Lübeck F224''' — a bug with absent overheating in the 100mm guns has been fixed.&lt;br /&gt;
* '''HMS Norfolk''' — aiming angles of the 1st and 3rd main calibre turrets have been changed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1304|30.09.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Planned [https://docs.google.com/spreadsheets/d/e/2PACX-1vSTWLlj1luPBQBGNpzs_npdN7oM-0OFwmfdduufbXSOjxQDD3bkPdeo23xE0r6rHFwX1SWmYM0j9xJW/pubhtml Battle Rating] changes have been implemented.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1305|05.10.2021]] (2.9.0.75) ==&lt;br /&gt;
&lt;br /&gt;
* Information regarding guided flight time has been added to the cards for air guided missiles.&lt;br /&gt;
* A bug that might cause coloured circles in the sky in battles has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Sound'''&lt;br /&gt;
&lt;br /&gt;
* A bug which caused an inability for the volume of ground vehicles' wheels/tracks on different surfaces to be adjusted has been fixed.&lt;br /&gt;
* Cockpit vibration sounds while in first person view have been reworked and will now be more distinctive when the aircraft is overloaded.&lt;br /&gt;
* A bug which caused there to be no sound when landing gears touched down upon the ground in third person view has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1306|06.10.2021]] (2.9.0.83 (2.9.0.79 - Xbox, Playstation)) ==&lt;br /&gt;
&lt;br /&gt;
* The crosshair shift when switching to the commander's camera has been fixed.&lt;br /&gt;
* Incorrect display of smoke and fire on specific graphic presets has been fixed.&lt;br /&gt;
* The playback of the video in the tutorial mission will no longer cause an FPS drop.&lt;br /&gt;
* A bug has been fixed where an enabled Japanese Microsoft IME keyboard would cause a switch to hiragana instead of Latin by default.&lt;br /&gt;
* '''BV 138 C-1''' — a bug with the display of the water surface in the bomb sight has been fixed.&lt;br /&gt;
* New icons for the respawn points have been added.&lt;br /&gt;
* Camo preview has been added to the &amp;quot;Skins&amp;quot; tab of the user profile card.&lt;br /&gt;
* The missile info card now has data on the time of controlled flight, jamming resistance of the ATGM guiding optical channel, as well as guaranteed launch distance of the ATGM ( an attainable distance under any atmospheric conditions affordable). Availability of the laser-beam control channel now indicated for ATGMs based on ground vehicles.&lt;br /&gt;
&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Challenger 2 (2F)''' — durability of combined armour has been specified.&lt;br /&gt;
* '''Challenger 2, Challenger 2 (2F)''' — aiming angles of the AA machine gun have been specified to avoid firing through the commander's sight.&lt;br /&gt;
* '''Type 16''' — camera position has been corrected. A bug has been fixed where the vehicle might disappear at certain angles of the camera view.&lt;br /&gt;
* '''Type 16, Dardo, Centauro I 105, Centauro I 105R, Centauro I 120''' — a bug has been fixed with the display of bulkheads in xray mode with the armour view disabled ([https://forum.warthunder.ru/index.php?/topic/291847-11010109-seriya-b1-centauro-i-type-16-elementy-bronirovaniya/ report]).&lt;br /&gt;
* '''ZBD86''' — a bug has been fixed with the simultaneous view of different types of ATGMs in xray mode.&lt;br /&gt;
* '''T-64B, T-72A, T-72AV (TURMS-T), T-72B, T-72B (1989), T-72B3''' — description of the turret armour has been corrected in xray mode. The values order has been changed to &amp;quot;from the lowest to the highest&amp;quot;. A bug with missing cast armour in the armour description has been fixed .&lt;br /&gt;
* '''TAM 2IP''' — a bug with missing overpressure damage to the crew has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Ju 87 G-1, Ju 87 G-2''' — a bug has been fixed where parts of the cannons remain in the air when the wings have detached.&lt;br /&gt;
* '''MiG-21MF''' — a bug has been fixed where parts of the wings remain in the air after the wings have detached.&lt;br /&gt;
* '''MiG-21MF, MiG-21SMT''' — a bug has been fixed where the airbrake might pass through a suspended flare container.&lt;br /&gt;
* '''Attacker FB.1, Attacker FB.2''' — the flap limitation has been added when using suspended armament.&lt;br /&gt;
* '''Saab A32A''' — a bug has been fixed where chaff was added to the 12xM/49 rockets preset.&lt;br /&gt;
* '''IL-2 (all series)''' — a separate launching of the 82mm and 32mm rockets has been added.&lt;br /&gt;
* '''Saab A21A-3''' — a separate bomb drop has been added for the 50kg bombs.&lt;br /&gt;
&lt;br /&gt;
'''Naval forces model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Pr.1204''' — damage to the turrets with the vessel heaving has been fixed.&lt;br /&gt;
* '''IJN Mutsuki, 120 mm/45 3rd Year Type''' — armour piercing and ballistics of shells Type 1 and Type 0 has been corrected.&lt;br /&gt;
* Characteristics of the Italian '''W.200/450X5,75''' torpedo have been corrected: max distance has been increased to 8 km.&lt;br /&gt;
* '''Maxim Gorkiy''' - the parameters of explosions in the ammo stowages have been corrected. Explosion and fire in the auxiliary calibre ammo stowage does not lead to a guarantee of vessel destruction.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1308|13.10.2021]] (2.9.0.92 (2.9.0.91 — Xbox, Playstation)) ==&lt;br /&gt;
'''Ground vehicle model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''М60 AMBT''' — bugs in the visual display of damage on the physically correct tracks have been fixed.&lt;br /&gt;
* '''Pansarbil M/40''' — the priority order of the crew switching places has been corrected.&lt;br /&gt;
* '''M247''' — magnification of the commander's sight has been specified ([https://forum.warthunder.com/index.php?/topic/537080-2021-10-10-29083-m247-commander-optics-incorrect-magnification/ report]).&lt;br /&gt;
* '''Strv 103 (A,C,0)''' — a bug with vertical aiming while firing from the binocular view has been fixed.&lt;br /&gt;
* The display of the view sector has been removed on the vehicle selection screen after a vehicle has been lost in battle.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''Buccaneer S.1''' — drop order of the 6x 1000 lbs bombs has been fixed ([https://forum.warthunder.com/index.php?/topic/534128-04-10-2021-buccaneer-s1-bomb-payload-rp-3-x8-1000lbl-x2-1000lbl-x4-and-rr-x72-1000lbl-x2-1000lbl-x4-is-completely-bound-on-bomb-bay/ report]).&lt;br /&gt;
* '''J35A Draken''' — a bug has been fixed where parts of the wings remain in the air after the wings have detached ([https://forum.warthunder.com/index.php?/topic/536429-04-10-2021-29058-draken-wing-tip-staying-in-the-air/ report]).&lt;br /&gt;
* '''F6F-5N, F-86K, CL-13 Mk.4, P-47D-30 (China)''' — the full name has been added to the aircraft's card.&lt;br /&gt;
* '''Yak-38, Yak-38М, F-8E, F-5C''' — the display of icons in the secondary weapons menu has been corrected.&lt;br /&gt;
* The ability to brake when the landing gear has detached has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Naval forces model, damage model, characteristic and weaponry changes'''&lt;br /&gt;
&lt;br /&gt;
* '''VAS 201''' — characteristics of the W.200/450X5,75 torpedo have been fixed (maximum range has been increased to 8 km).&lt;br /&gt;
* '''HMS Armada''' — a bug has been fixed that caused the 40mm gun to stick at the top aiming point.&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
* Performance drop has been fixed when observing destroyed ground vehicles in ground battles.&lt;br /&gt;
* The yellow border of the selected spawn point on the map is no longer covered by markers.&lt;br /&gt;
* HUD info in the top left corner has been restored in replays ([https://forum.warthunder.com/index.php?/topic/534864-rptd-after-the-direct-hit-update-the-spdiasalt-hud-element-is-missing-in-replays/ report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1309|18.10.2021]] (2.9.0.101) ==&lt;br /&gt;
&lt;br /&gt;
* A bug which would cause weather effects (such as fog) not to display while in the cockpit view of aircraft with rear view mirrors, while the player was also using the old video card support mode, has been fixed&lt;br /&gt;
* A bug which allowed a tank to fire with a broken breech, after its barrel was repaired, has been fixed&lt;br /&gt;
* The display of sky gradients has been improved for the &amp;quot;Movie&amp;quot; graphics preset.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1310|20.10.2021]] (2.9.0.107 (2.9.0.106 — Xbox, Playstation)) ==&lt;br /&gt;
'''Armoured vehicles'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that prevents the display of camouflage decorations in the commander's sight in SB mode.&lt;br /&gt;
* '''SIDAM 25, SIDAM 25 (Mistral), Gepard, Chieftain Marksman, Type 87, PGZ09''' — a bug with reloading with external ammo belts has been fixed.&lt;br /&gt;
* '''Type 93''' — the list of available channels has been fixed in the description of the NVD module.&lt;br /&gt;
* '''Begleitpanzer 57''' — a bug has been fixed where in certain cases the commander's gun override might not be available ([https://forum.warthunder.com/index.php?/topic/535486-17102021-begleitpanzer-57-missing-commander-gun-override/ report]).&lt;br /&gt;
&lt;br /&gt;
'''Aircraft'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with a missing trail from low level aircraft on the water's surface in replays.&lt;br /&gt;
&lt;br /&gt;
'''Other fixes'''&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Final Blow&amp;quot; battle award now operates correctly.&lt;br /&gt;
* A delay in switching between commander's sight to the gunner's sight has been fixed ([https://forum.warthunder.com/index.php?/topic/527472-15072021-27040-visual-glitch-when-switching-between-commander-sight-and-gunner-sight/ rерort]).&lt;br /&gt;
&lt;br /&gt;
'''Playstation'''&lt;br /&gt;
&lt;br /&gt;
* FPS drop when firing from a ground vehicle with the hit camera enabled has been fixed.&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Hot_Tracks%22&amp;diff=163699</id>
		<title>Update &quot;Hot Tracks&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Hot_Tracks%22&amp;diff=163699"/>
				<updated>2023-06-05T18:58:02Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper UpdateHotTracks.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
[[wt:en/news/6994-news-meet-major-update-hot-tracks-en|Update &amp;quot;Hot Tracks&amp;quot;]] ([[wt:en/game/changelog/current/1188|changelog]]) was introduced on 18 December 2020. This update is notable for the introduction of the Italian helicopter tree and new graphical effects for ground and naval forces.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped since [[Update &amp;quot;Starfighters&amp;quot;]], the game version is still present in-game to indicate the update as 2.3}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[A-7D]]&lt;br /&gt;
* [[PBM-1 &amp;quot;Mariner&amp;quot;|PBM-1]]&lt;br /&gt;
* [[F-84F]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[F-84F (Germany)|F-84F]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* MiG-21PFM (event)&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Buccanneer S.2|Buccaneer S2]]&lt;br /&gt;
* [[Hornet Mk.I|Hornet Mk.1]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[V-11|V-11G]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[F-84F (Italy)|F-84F]]&lt;br /&gt;
* Ro.57 Quadriarma (event)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[F-84F (France)|F-84F]]&lt;br /&gt;
* [[F-84F (IAF)]] (premium)&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[SAAB-105G|Saab 105G]]&lt;br /&gt;
* [[SAAB-105ÖE|Saab 105ÖE]] (premium)&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Sd.Kfz.251/21]]&lt;br /&gt;
* Class 3 (P) (event)&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[ZSU-37-2]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[ADATS (M113)|ADATS (M113A3)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[ST-A3]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[CCKW 353 (M45)]]&lt;br /&gt;
* [[ZTZ99]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* E.B.R. (1954) (event)&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[ASRAD-R]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* USS Baltimore (CA-68) (event)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[SMS Von der Tann]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[MPK pr. 12412|MPK pr.12412]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Invincible]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[Type K-8 (1942)]] (event)&lt;br /&gt;
* [[IJN Hyuga]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Pola]] (premium)&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Mi-35M]] - Detailed cabin has been added.&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[AB 205 A-1]]&lt;br /&gt;
* [[A.109EOA-2|A109EOA-2]]&lt;br /&gt;
* [[A129CBT]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[SA.341F Gazelle]] - Detailed cabin has been added.&lt;br /&gt;
* [[SA.342M Gazelle]] - Detailed cabin has been added.&lt;br /&gt;
&lt;br /&gt;
= [[wt:en/news/6984-development-visual-effects-for-ground-vehicles-en|Additions to Dagor Engine 6.0]] =&lt;br /&gt;
&lt;br /&gt;
* Visual effects of all ground and naval vehicle gunfire have been updated.&lt;br /&gt;
* Physically accurate vehicle tracks.&lt;br /&gt;
* Spark effects have been added for the new ground vehicles tracks&lt;br /&gt;
* Game locations have received their own set of GPU objects&lt;br /&gt;
&lt;br /&gt;
= New missions and locations =&lt;br /&gt;
&lt;br /&gt;
* The Festive hangar has been enabled&lt;br /&gt;
&lt;br /&gt;
= Enduring Confrontation =&lt;br /&gt;
&lt;br /&gt;
* Helicopter Enduring confrontation has been added for the location “City”.&lt;br /&gt;
* The aircraft carrier template has been improved and has been added to all Confrontation modes with open sea - both naval and air. The allied carrier appears in location escorted by AI ships, granting an additional reload\repair platform for allied aircraft. After being spotted by the enemy AI reconnaissance aircraft, the enemy team will get a task to destroy the allied carrier. After destruction, the carrier may respawn after some time to a maximum of five times.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
&lt;br /&gt;
* Physically-correct caterpillar tracks for ground vehicles. Now caterpillar components are physical objects, consisting of separate segments - treads, each of which has physically accurate properties. When a shell hits a track, the tread breaks exactly at the segment where the impact has hit. The broken tread animation depends on the length of the falling tread. The following vehicles have received the new caterpillar tracks in this update:&lt;br /&gt;
** '''T-34-76 series and SPG ot this chassis (except for T-34 1940 and 1941 versions, as well a prototype)'''&lt;br /&gt;
** '''T-34-85 series, and SPG on this chassis'''&lt;br /&gt;
** '''KV series, and SPG an this chassis'''&lt;br /&gt;
** '''IS-1 and IS-2 series, and SPG on this chassis'''&lt;br /&gt;
** '''T-80U, T-80B'''&lt;br /&gt;
** '''T-10A, T-10M, Object 268'''&lt;br /&gt;
** '''M3 Lee, M4 Sherman series, and SPG on this chassis (except for assault versions of “Jumbo”)'''&lt;br /&gt;
** '''T-20'''&lt;br /&gt;
** '''M1 Abrams series'''&lt;br /&gt;
** '''A.C.IV Thunderbolt'''&lt;br /&gt;
** '''B1 bis, B1 ter, ARL 44 series'''&lt;br /&gt;
** '''Ram II and QF 3.7 Ram SPG'''&lt;br /&gt;
** '''Challenger II series'''&lt;br /&gt;
** '''Strv 103 series'''&lt;br /&gt;
** '''Leopard 2A4-2A6, and their Swedish versions'''&lt;br /&gt;
** '''Type 90/90B'''&lt;br /&gt;
** '''Leclerc S1/S2'''&lt;br /&gt;
** '''C1 Ariete series.'''&lt;br /&gt;
** '''ZTZ-96A'''&lt;br /&gt;
** '''Chi-Ha, Chi-He series, SPG on this chassis.'''&lt;br /&gt;
** '''Challenger (A30), Avenger (A30), Charioteer Mk. VII tanks and SPG on this chassis'''&lt;br /&gt;
* Ground vehicles with a folding ATGM launcher now have a speed limit of up to a maximum of 20 km/h to begin firing. The launcher may be unfolded to begin firing immediately after reducing speed to the max limit or lower.:&lt;br /&gt;
** '''M901'''&lt;br /&gt;
** '''9P149'''&lt;br /&gt;
** '''M3 Bradley'''&lt;br /&gt;
** '''Strf 9040 BILL'''&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
&lt;br /&gt;
* '''F-104G (Germany) - Flares have been added.'''&lt;br /&gt;
* '''G.91 YS - Ballistic calculator has been added.'''&lt;br /&gt;
* Incorrect materials in armour elements have been fixed for the following aircraft:&lt;br /&gt;
** '''Whirlwind Mk I'''&lt;br /&gt;
** '''Swift F.1'''&lt;br /&gt;
** '''Swift F.7'''&lt;br /&gt;
** '''B-17E/L'''&lt;br /&gt;
** '''B-17G'''&lt;br /&gt;
** '''J5N1'''&lt;br /&gt;
** '''Ju 288 C'''&lt;br /&gt;
** '''Q-5A'''&lt;br /&gt;
** '''Q-5 early'''&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes: =&lt;br /&gt;
&lt;br /&gt;
* '''BB-1, Su-2 (all series)''' - the flight model has been updated. Engine running modes have been specified. Fuel distribution among tanks has been corrected. Wing, hull, flaps, and rotor blades polars have been recalculated and specified. Aircraft controls have been corrected when flaps are extended.&lt;br /&gt;
* '''MiG-21 (all modifications)''' - Rudder deflection angles and maneuverability at high speeds have been corrected. Balance and controllability in landing has been improved. MiG-21bis, MiG-21SMT, MiG-21PFM - Simulation of the flap with boundary layer deflation has been made. Wing lift force will be additionally increased with full flap deflection and 30-50% thrust to provide lower landing speeds.&lt;br /&gt;
* '''Helicopters (all)''' - Air cushion effect has been improved. The air cushion is now estimated in a ring for a more realistic impact of the surface shape under the rotor.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Naval weaponry: ==&lt;br /&gt;
&lt;br /&gt;
* AI gunners firing from overheated guns, that previously AI didn’t take into account, has been fixed.&lt;br /&gt;
* Accuracy of AI gunners firing on surface targets has been improved.&lt;br /&gt;
* The maximum opening fire distance for AI gunners, depending on the calibre, has been adjusted. Now AI will not open fire at ranges exceeding the aiming range of its cannons.&lt;br /&gt;
* '''Dardo, Bartolomeo Colleoni''' now have the correct versions of 40mm guns.&lt;br /&gt;
* '''HMS Dreadnought, HMS Colossus''' — Loading rate for the 305mm/45 mark X/XI cannons has been increased to two rounds per minute.&lt;br /&gt;
* '''Chidori''' — Torpedo reload has been removed. In reality , the vessel did not have it.&lt;br /&gt;
* 152 mm/57 B-38 cannon ('''Chapaev, Sverdlov, Zheleznyakov''') — Fire rate, after the first order ammo racks are exhausted, has been increased from 4.5 to 6 shots per minute.&lt;br /&gt;
* 80-mm/60 Type 98 ('''IJN Agano''') cannon - Calibre of the shell has been corrected in the vehicle card.&lt;br /&gt;
* 127-mm/50 3rd Year Type cannon - Muzzle velocity and the amount of explosive material in the anti-aircraft shell have been fixed.&lt;br /&gt;
&lt;br /&gt;
== Naval characteristics, physics and damage model: ==&lt;br /&gt;
&lt;br /&gt;
* '''SMS Westfalen''' - main 290mm armour belt extended to cover citadel.&lt;br /&gt;
* '''Admiral Graf Spee, Admiral Hipper, Prinz Eugen, Leipzig, Raimondo Montecuccoli, USS Pensacola (CA-24), Krasny Kavkaz''' - armoured covers for barbettes have been added.&lt;br /&gt;
* '''Heavy cruisers''' - heel and sinking parameters have been fixed. Water inflow speed through large holes has been reduced. The heel rate has been reduced.&lt;br /&gt;
* '''Dardo''' - rail stanchions have been folded onto the deck, extending bow turret aiming angles.&lt;br /&gt;
* '''Geniere''' - Cannon limits have been corrected.&lt;br /&gt;
* '''Zara''' — stern boats have been removed to allow the stern turret to fire in these sectors.&lt;br /&gt;
* '''HMS Dreadnought''' — traverse angles of the side main calibre turrets have been fixed.&lt;br /&gt;
* '''Freccia P-493, Saetta P-494''' — listing on turns has been reduced.&lt;br /&gt;
* '''Hunt (L79)''' — main calibre aiming angles have been fixed to prevent fire through superstructures.&lt;br /&gt;
* '''Pr. 35''' — bug with armored parts of the ship has been fixed.&lt;br /&gt;
* '''Chapaev, Zheleznyakov''' — armor issues have been solved: bow and stern traverses armor has been fixed, stern deck armor has been fixed in the area of stern pumps.&lt;br /&gt;
* '''Leipzig''' — a few boiler rooms have been removed in the x-ray view.&lt;br /&gt;
* '''Zara''' — a mismatch between the shot vector and the aiming point for 13.2 mm machine guns has been corrected.&lt;br /&gt;
&lt;br /&gt;
== Naval Visual models and visual parts: ==&lt;br /&gt;
&lt;br /&gt;
* '''Porter (DD-356), Moskva (leader), Tashkent (leader), IJN Kako, IJN Yuudachi, Тype K-8 (1942), HMS Arethusa, S-100 (1944), Aquilone''' - Flag animation has been added.&lt;br /&gt;
* '''HMS Peacock''' - The location of the buoy in the hangar has been fixed.&lt;br /&gt;
* '''IJN Tone, Type 4 Model 4''' - Visual displaying of cannons has been fixed.&lt;br /&gt;
* '''HMS Colossus''' - The height of the structural edges of the coal bunkers in X-ray view has been reduced for a more conducive display.&lt;br /&gt;
* '''IJN Ikoma, Admiral Hipper''' - Position of gunners in the secondary calibre guns has been fixed.&lt;br /&gt;
* '''Tashkent (leader)''' - Displaying of the ship’s superstructure in the destroyed state has been fixed. At great distances it was the case that the superstructure disappeared.&lt;br /&gt;
* '''MS-53''' - Visual problem with shadows on the ship’s superstructure has been fixed.&lt;br /&gt;
* '''Akebono''' - Depth bomb mode has been hidden in the modifications that have no depth bombs.&lt;br /&gt;
* '''IJN Kiyoshimo''' - Artifacts on the main calibre gun mantlet have been removed.&lt;br /&gt;
* '''SMS Helgoland''' - Artifacts on the ship’s flag have been removed.&lt;br /&gt;
* '''Poltava''' — main calibre gun mantlet view has been fixed.&lt;br /&gt;
* '''SMS Westfalen''' — orientation of the coat of arms on the bow has been corrected.&lt;br /&gt;
* '''Fairmile D (5001), Fairmile D (697), Fairmile C (332)''' — artefacts of the shell casing sacks have been removed for 20mm Oerlikon guns.&lt;br /&gt;
* '''IJN Shimakaze''' — a bug with the inversion of navigation lights on the wheelhouse has been fixed.&lt;br /&gt;
* '''IJN Ikoma''' — Navigation and control instruments have been added in place of the unnecessary rangefinder on the deckhouse.&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
* Critical depth and depth at which the player will be warned of an approaching rock shoal has been fixed for battleships.&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* '''AH-1S Kisarazu, G-Lynx, Tigre HAP''' - Now available for purchase for Golden Eagles.&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* Identification marks and decals on the vehicles listed below have been transferred to a standard camouflage layer. Previously issued decals also remain available:&lt;br /&gt;
** '''Achilles (65 Rg.)'''&lt;br /&gt;
** '''IS-2 &amp;quot;Revenge&amp;quot;'''&lt;br /&gt;
** '''T-34-85E'''&lt;br /&gt;
** '''T-III (USSR)'''&lt;br /&gt;
* '''MiG-21bis''' — Additional camouflages that can be obtained by completing tasks or purchasing them for Golden Eagles has been added.&lt;br /&gt;
&lt;br /&gt;
= Awards =&lt;br /&gt;
&lt;br /&gt;
* The award for all basic training missions has been changed from 100 GE to unique decals for each vehicle type. Golden Eagles for previously completed training will not be taken away and for receiving the unique decal you will need to complete the training again.&lt;br /&gt;
* Instead of the Golden Eagles award for each basic training one time award for completing the first basic training for an account has been added. For players who have previously completed any basic training it will not be possible to receive this award.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* The collection menu has been improved:&lt;br /&gt;
** Filter for already received collections has been added.&lt;br /&gt;
** A link to the collections from the appearance menu has been added.&lt;br /&gt;
** Icons for the collection decorations have been improved.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* The number of points required to air strike with a nuclear-armed bomber in Ground AB has been reduced from 20 to 15.&lt;br /&gt;
&lt;br /&gt;
= Graphical =&lt;br /&gt;
&lt;br /&gt;
* Visual effects of all ground and naval vehicle gunfire have been updated.&lt;br /&gt;
* Visual effects of shell hits from automatic cannons and machine guns 7.5-40mm calibres have been updated for ground vehicles.&lt;br /&gt;
* Physically accurate vehicle tracks. Now each of the track links have physically valid properties. Whilst driving, the track sections have their own mass and inertia. When passing over bumps the track bounces on the rollers (track wheels), when accelerating and braking, it stretches or slackens and also swings around for a while after the vehicle fully stops.&lt;br /&gt;
* Spark effects have been added for the new ground vehicles tracks when braking at high speed on hard surfaces (asphalt, concrete, paving stones) and also when tracks hit the shoulder of roads.&lt;br /&gt;
* Game locations have received their own set of GPU objects: small stones, plants, moss, mushrooms etc.&lt;br /&gt;
** More details can be found in the devblog.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* Sounds of the rapid-fire for ground vehicles and naval vessels are now effectively tied to each individual shot in the burst. Previously a series of gunfire sounds were triggered at a rate roughly corresponding to the burst rate.&lt;br /&gt;
* Drops of the shells for ground cannons are now sounded according to the physics.&lt;br /&gt;
* Propaganda speech played over loudspeakers has been added to the Vietnam location.&lt;br /&gt;
* The sounds of cartridge extraction and the operation of the extraction hatch locking mechanism (if any) have been added for ground vehicles with shell cartridge external extraction.&lt;br /&gt;
* Small adjustments to the volume of some engines in player controlled vehicles.&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the PlayStation platform. =&lt;br /&gt;
&lt;br /&gt;
* Thrustmaster Hotas 4 support was added to the native PlayStation 5 version.&lt;br /&gt;
* In-game voice chat is now available on PlayStation 5.&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the Xbox platform. =&lt;br /&gt;
&lt;br /&gt;
* Players without Xbox Live Gold subscription will now be able to login into the game, but they will only have access to single-player activities (no multiplayer).&lt;br /&gt;
* A bug that caused only one device to work on the Xbox Series S/X when connecting a wireless keyboard and mouse via separate receivers, has been fixed.&lt;br /&gt;
* A delay in the operation of some keyboard keys on the Xbox Series S/X has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== [[wt:en/game/changelog/current/1189|20.12.2020]] (2.3.0.24) ==&lt;br /&gt;
&lt;br /&gt;
* Physical tracks have been enabled on PC.&lt;br /&gt;
* '''ZTZ99''' - A bug that caused the coaxial machine gun to not aim vertically has been fixed.&lt;br /&gt;
* '''F2G''' - The glazing for the aircraft cockpit has been fixed.&lt;br /&gt;
* '''ZSU-37-2''' - The radar model in the tank X-ray has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1190|23.12.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
;Aircraft and helicopter model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* '''Re.2005 serie 0''' - issues with armour element materials have been fixed.&lt;br /&gt;
* '''Pe-8''' - twin icon of the 250 kg bombs has been removed from the mounted weaponry menu.&lt;br /&gt;
* '''F2G-1''' - machine gun ammo belts have been changed to post-war, post-WWII ammo has been added.&lt;br /&gt;
* '''A.109EOA-2''' - camera position in zoom mode has been fixed.&lt;br /&gt;
* '''A32A''' - radar warning system has been added.&lt;br /&gt;
* '''G.91 R/4 (Italy, Germany)''' - new weapon presets with an option of carrying 4 guided air-to-surface missiles and the relevant combination of bombs have been added. Using such presets will mean that two offensive machine guns from the left side of the fuselage will be removed.&lt;br /&gt;
* '''MiG-21MF, MiG-21SMT''' - roll and pitch stabilization modes have been added for full control mode. '''MiG-21MF, MiG-21SMT, MiG-21PFM''' - rudder efficiency has been increased at high speed.&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* The volume of the firework fountain sounds in the hanger has been significantly reduced to a more reasonable level.&lt;br /&gt;
* The volume and frequency of components on allied/enemy ground vehicle engine sounds will now change depending on the distance, they are now easier to distinguish from other sounds.&lt;br /&gt;
* The priority of the artillery burst sounds has been changed so that they overlap the sound picture minimally as possible.&lt;br /&gt;
* A bug where the sound of fire of an enemy/allied aircraft located near the player might be heard in the cockpit has been fixed.&lt;br /&gt;
* Sound mod compatibility mode has been enabled where rapid-fire gun shots are created as pre-recorded loops.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1191|24.12.2020]] (2.3.0.46) ==&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6984-development-visual-effects-for-ground-vehicles-en|GPU-objects]] enabled (PC version only).&lt;br /&gt;
* The damage model of the fuel tanks on ground vehicles has been improved. After destruction, the fuel tank disappears from the damage model, any following hits don’t cause fire or explosions, disabled fuel tanks did not cover other modules or crew members. The animation of the fuel tank destruction has been added to the hit camera.&lt;br /&gt;
* Engine and warhead parameters in the BOLIDE missile for ASRAD-R have been fixed. Rocket motor thrust has been increased. The warhead is now a shaped charge/fragmentation, similar to the RB 70 Mk.2 missile.&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* The height of the sound indication in falling bombs in ground or naval vehicles has been doubled. The time available to evade the bomb has consequently been increased by 1.5-2 times (up to 4-5 seconds).&lt;br /&gt;
* SPAA gunshot sounds have been improved to be much more distinctive at distances up to 2 kilometres, for better warning for pilots.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1192|25.12.2020]] (2.3.0.48) ==&lt;br /&gt;
&lt;br /&gt;
;Ground Vehicle model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* Ariete (all series) - sight magnification has been fixed from 10.6-12х to 8-12х. Magnification has been made equal to Centauro MGS, since these vehicles are equipped with similar gun sights. Source: B1 Centauro tech manual.&lt;br /&gt;
* EBR (1954) - BR in all modes has been increased from 4.3 to 4.7.&lt;br /&gt;
* Sd.Kfz.251/21 - 15mm machine guns ammo has been reduced from 5640 to 3000 rounds. Source: Panzer Tracts No. 15-3 - Mittlerer Schuetzenpanzerwagen (Sd.Kfz.251) Ausf.C &amp;amp; D - History of Production, Variants, Organization, and Employment in Action from 1943 to 1945.&lt;br /&gt;
* T-10A - rate of fire has been increased from 2.9 to 4 rounds per minute. Vertical aiming angles has been changed from -4/15 to -3/17. Turret horizontal traverse speed has been reduced from 17 to 14 degrees per second. Source: Танк Т-10А. Дополнение к Руководству по материальной части и эксплуатации танка Т-10.&lt;br /&gt;
* M60 AMBT, HSTV-L - a bug with the lack of auto correction of the distance in the laser rangefinder in SB mode has been fixed.&lt;br /&gt;
* M1128 - rate of fire has been increased from 6 to 8 rounds per minute. Source: Armor Magazine Volume 119 Issue 4 // &amp;quot;Stryker: Vanguard for Army Transformation&amp;quot; GM/GLDS Defense Group.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1193|29.12.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* '''Harrier GR.1''' — BR for all game modes has been changed from 9.7 to 10.0.&lt;br /&gt;
* '''Q-5A''' — BR for Arcade Battles has been changed from 10.0 to 10.3.&lt;br /&gt;
* '''Buccaneer S.2''' — BR for Arcade Battles has been changed from 9.3 to 9.7.&lt;br /&gt;
* '''A-7D''' - BR for all game modes has been changed from 9.3 to 9.7.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1194|30.12.2020]] (2.3.0.62) ==&lt;br /&gt;
&lt;br /&gt;
;Interface:&lt;br /&gt;
&lt;br /&gt;
* Available vehicles in crew slots can once again be switched using keyboard arrows (report).&lt;br /&gt;
* A bug has been fixed with the final statistics in a previous battle that ended in a nuclear explosion sometimes  being displayed in a tank battle (report).&lt;br /&gt;
* A bug has been fixed where it was impossible to open the menu in battle when opening statistics from the artillery strike window.&lt;br /&gt;
* A bug in the workshop where the list of item sets might display beyond the length of the window has been fixed.&lt;br /&gt;
* A bug which could lead to it being  impossible to use recipes in the workshop with a gamepad has been fixed.&lt;br /&gt;
* The exchange of items in the [[wt:en/news/7007-market-trophies-with-a-user-created-hot-tracks-camouflage-en|&amp;quot;Hot Tracks&amp;quot; trophy]] has been made available in console workshops.&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* An original sound event has been added for flames on a player aircraft (previously, the same sound was used for flames on both a player and allied/enemy aircraft).&lt;br /&gt;
* The sound of a shell hit on armour has been added to register hits of shells on a player's and allied/enemy vehicles.&lt;br /&gt;
* A more powerful powder charge sound for player's ground vehicle guns with a calibre of more than 57 mm has been added.&lt;br /&gt;
&lt;br /&gt;
;Tank football&lt;br /&gt;
&lt;br /&gt;
* Lighting of the football arena has been improved, spotlights have been added.&lt;br /&gt;
* In gamepad control, jump [L1] and dash [R2] are now assigned to different keys.&lt;br /&gt;
* The jump and accelerate icons now display hints according to the assigned keys.&lt;br /&gt;
* Bugs with tanks getting stuck in the goal net and in the arena walls near the gate have been fixed&lt;br /&gt;
&lt;br /&gt;
;Battle Pass&lt;br /&gt;
&lt;br /&gt;
* In the Battle Pass window, information about combat missions has been moved to a separate block.&lt;br /&gt;
* The end of a day has been changed to a time before the update of combat missions.&lt;br /&gt;
* A button for switching to combat missions from the battle pass window has been added.&lt;br /&gt;
* Added a link to Battle Pass information in the Battle Pass window&lt;br /&gt;
* In the &amp;quot;Season Strike&amp;quot; challenge, the list of required unlocks is now displayed with a tag regarding their completion.&lt;br /&gt;
* A bug has been fixed where the &amp;quot;Coalition&amp;quot; challenge was not displaying completed challenge stages correctly.&lt;br /&gt;
&lt;br /&gt;
;Graphics and physics&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where tank tracks might curve incorrectly and could be displayed inside wheels when driving on uneven surfaces.&lt;br /&gt;
* Flickering of objects in the environment, sometimes occurring when first switching view in the gunner's sight, has been fixed.&lt;br /&gt;
* A rare crash of the game client due to GPU objects has been fixed.&lt;br /&gt;
* A game crash on Intel HD Graphics 530 when launched in full screen mode has been fixed.&lt;br /&gt;
&lt;br /&gt;
;Flight Model changes:&lt;br /&gt;
&lt;br /&gt;
* '''F-84F (all modifications)''': the weight of the fuel and the empty weight of the aircraft have been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1196|06.01.2021]] (2.3.0.64) ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;New Year Aerobatic Smoke&amp;quot; will be displayed in battles.&lt;br /&gt;
* An original sound event has been added for flames on a player aircraft (previously, the same sound was used for flames on both a player and allied/enemy aircraft).&lt;br /&gt;
* The sound of a shell hit on armour has been added to register hits of shells on a player's and allied/enemy vehicles.&lt;br /&gt;
* A more powerful powder charge sound for player's ground vehicle guns with a calibre of more than 57 mm has been added.&lt;br /&gt;
* The damage model of the fuel tanks on ground vehicles has been improved. After destruction, the fuel tank disappears from the damage model, any following hits don’t cause fire or explosions, disabled fuel tanks did not cover other modules or crew members. The animation of the fuel tank destruction has been added to the hit camera.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1197|13.01.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with Swedish and Chinese AI aircraft not spawning in the Enduring Confrontation and Custom Battle modes.&lt;br /&gt;
* Terms for vehicles available for naval Battle Tasks have been changed. Now they match ground and air Battle Tasks: easy challenge requires a vehicle of rank II or above, medium and special challenges requires rank III or above. The new rules come to effect for newly generated tasks.&lt;br /&gt;
* The festive hangar has been disabled.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1198|14.01.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where AI players can use helicopters and unavailable vehicles from their research trees in the Enduring Confrontation missions.&lt;br /&gt;
* EC 7 with BR 9.7 and above has been added to Enduring Confrontation. EC 6 now includes BR 8.0 — 9.3 vehicles.&lt;br /&gt;
* The mechanics of Warbond awards for the Battle Pass have been improved. If a player exceeds the total allowable limit of 3600 Warbonds, a warning message will appear. Players may either take a prize with the &amp;quot;burning&amp;quot; of the extra amount of Warbonds, or postpone it receiving the award, later spending the extra Warbonds at their own discretion.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1199|15.01.2021]] (2.3.0.69) ==&lt;br /&gt;
&lt;br /&gt;
* Added [https://www.nvidia.com/en-us/geforce/news/reflex-low-latency-platform/ Nvidia Reflex Low Latency] setting.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1200|22.01.2021]] (2.3.0.76) ==&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* The engine sounds of enemy/allied vehicles (ground, aircraft, helicopters) are now muffled by obstacles.&lt;br /&gt;
* The volume of engine sounds from enemy/allied ground vehicles approaching from behind the player’s field of view has been increased.&lt;br /&gt;
* A bug has been fixed with missing sounds of spotting machine guns from the gunner view for some American and Italian ground vehicles.&lt;br /&gt;
* The playback issue with low calibre shells hitting the ground has been fixed.&lt;br /&gt;
* The sound effect of collision between ground vehicle tracks and the track shelf has been added.&lt;br /&gt;
&lt;br /&gt;
;Fixes&lt;br /&gt;
&lt;br /&gt;
* A caterpillar track now looks damaged when the tank wheel is destroyed.&lt;br /&gt;
* A bug has been fixed with excessive RAM consumption on game launch when tabbed to other applications.&lt;br /&gt;
* A bug has been fixed with the inability to drop bombs and torpedoes at low altitudes.&lt;br /&gt;
* A bug has been fixed where a repaired caterpillar track might appear damaged to other players.&lt;br /&gt;
* A bug has been fixed in the table of squadron players when right-clicking on the player nicknames did not open the context menu.&lt;br /&gt;
* A crash of the game that occured in rare cases when switching camouflage in the &amp;quot;Customization&amp;quot; menu has been fixed.&lt;br /&gt;
* A bug has been fixed with the second +75% booster for 5 battles at the 34th and 43rd levels of the Battle Pass appeared in the player's inventory 30 days after receiving the reward. Previously received boosters have not been corrected and will appear in players’ inventories 30 days after receiving the reward.&lt;br /&gt;
* Displaying of hit markers in combined RB battles has been corrected.&lt;br /&gt;
* '''Whirlwind P9, Mk.1''' - oil and water cooling flap control has been combined.&lt;br /&gt;
* '''Mirage-3c''' - A bug has been fixed that caused the incorrect display of the remaining flight time.&lt;br /&gt;
* '''MBR-2''' - A bug has been fixed that caused the aircraft to behave incorrectly on water.&lt;br /&gt;
* '''F4U (all modifications)''' - mechanisation protection against destruction at high speeds is enabled (flaps are released only at permissible speeds).&lt;br /&gt;
* '''F2G-1''' - A bug has been fixed that caused the engine to overheat faster on WEP (depending on the speed, now the engine operates longer in WEP for up to 30 minutes).&lt;br /&gt;
* '''He 51b (seaplane)''' - A bug has been fixed that led to incorrect behavior on water in rough sea conditions.&lt;br /&gt;
* '''M.C. 200 (all modifications)''' - A bug has been fixed that led to incorrect readings of the tachometer (engine speed) in the cockpit.&lt;br /&gt;
* The content of the huge daily reward trophy has been changed: Universal doubles in sets of 3, 5 and 10 units; Silver Lions in the amounts of 50,000 and 100,000; premium vehicles have been added: '''Cromwell V (RP-3), Chi-Nu II, M4 Hybrid, B1 ter, IAR-81C, Yak-3 (France), 165 ft PC-466 Carmi, Pr. 1204'''; whilst equipment rental and gold wagers have been removed.&lt;br /&gt;
* Statistics for Arcade squadron battles have been hidden on all tabs in the squadron menu.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1202|25.01.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Performance issues in air RB mode while controlling a BTD-1 in mouse-aim mode have been resolved.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1203|26.01.2021]] (Server update) ==&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''Yak-38, Yak-38M''' — a bug causing suspended offensive weaponry to be disabled when the centre landing gear was broken has been fixed.&lt;br /&gt;
* '''MiG-21bis''' — a mistake with the FAB-500M-62 bomb designation in the suspended weaponry menu has been fixed.&lt;br /&gt;
* '''F-4E Phantom II''' — a bug where flares would be available in combat despite the modification not being researched has been fixed.&lt;br /&gt;
* '''Ре-8''' — the description of the 12 x 250-kg FAB-250sv bomb setup has been corrected in the suspended weaponry menu. Previously, the bomb weight was mistakenly shown as 500 kg.&lt;br /&gt;
* Battle Pass prizes over level 151 have been added to the interface (they are similar to level 151 prizes, according to the event rules).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1204|27.01.2021]] (2.3.0.82) ==&lt;br /&gt;
&lt;br /&gt;
* A bug where a vehicle would receive a camouflage from another vehicle of a similar model has been fixed.&lt;br /&gt;
* The basic respawn cost of heavy tanks in RB mode has been reduced from 220 to 180 respawn points.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* '''MiG-15bis''' — an error with the FAB-500M-46 bomb designation in the suspended weaponry menu has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1205|28.01.2021]] (2.3.0.83) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with camo patterns changing after purchase of the naval vessel. ([https://forum.warthunder.com/index.php?/topic/478936-fwd-2020-03-30-1950138-helena-camouflage-not-displayed-in-game-as-advertised/&amp;amp;ct=1611826442 report])&lt;br /&gt;
* A bug has been fixed with visual glitching of a caterpillar track after driving through water ([https://forum.warthunder.ru/index.php?/topic/297925-23046-bag-gusenits-cu-100/&amp;amp;ct=1611825603 report]).&lt;br /&gt;
&lt;br /&gt;
== 02.02.2021 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1206|First update]] (2.3.0.85) ===&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug on helicopters where, when leaving the camera view from the gunnery position, selected NVG mode was reset ([https://forum.warthunder.ru/index.php?/topic/297760-23033-sbrasyvaetsya-rezhim-raboty-pnv-v-boyu-dlya-ah-64-vsekh/ report 1], [https://forum.warthunder.ru/index.php?/topic/298970-eurocopter-tiger-uht-problemy-kasatelno-teplovizora/ report 2], [https://forum.warthunder.ru/index.php?/topic/298462-bag-s-vklyucheniem-teplovizionnogo-pritsela-na-a129cbt-23063/ report 3]).&lt;br /&gt;
* Fixed a bug where in some cases low quality textures might be loaded for vehicles in the hangar with higher graphics settings ([https://forum.warthunder.ru/index.php?/topic/296408-sherman-2-britaniya/ report 1], [https://forum.warthunder.ru/index.php?/topic/296281-net-otobrazheniya-standartnogo-kamuflyazha-na-samolete-f3d-1/ report 2], [https://forum.warthunder.ru/index.php?/topic/296251-bag-s-otobrazheniem-tekstur-tekhniki-v-boyu-i-angare/ report 3], [https://forum.warthunder.com/index.php?/topic/511865-airplanes-do-not-appear-defined-exterior-and-inside-the-cockpit-aiming-circle-too/ report 4]).&lt;br /&gt;
* Fixed a bug where in rare cases an aircraft kill with critical damage might not be counted ([https://forum.warthunder.ru/index.php?/topic/298020-23048-ne-zaschityvaet-fragi-snova/ report]).&lt;br /&gt;
* Fixed a bug where the standard camouflage might be replaced on the same vehicle.&lt;br /&gt;
* '''Saab J21 (all)''' - A bug where aircraft wheels might spin in the aircraft hangar has been fixed.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1207|Second update]] (Server update) ===&lt;br /&gt;
&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/e/2PACX-1vSri32nWGM7ZrdEeznND5ADfil0fgzQN3QkqdLiaUEISwAMLr9wunQxuVgQQwBQwak8AWvBrmdBK60A/pubhtml Planned BR changes].&lt;br /&gt;
* For 20mm armour-piercing ammunition on ground vehicles, the parameters of the expansion cone of secondary fragments have been fixed. Earlier, this ammunition gave a cone of expansion of fragments corresponding to the armour-piercing shells of larger calibres. After correction, secondary fragments hit targets behind the armour in a narrow cone along the trajectory of the ammunition flight, damage of fragments more closely matches the energy of the projectile.&lt;br /&gt;
* '''R3 T20 FA-HS''' - stabilizer use speed is limited to 25 km/h. Fixed (reduced) unit rocking when stopping and firing.&lt;br /&gt;
* '''Leopard 2A6, Strv 122B PLSS''' - A balance change (decrease) in the rate of fire has been applied, changing from 10 to 9 rounds per minute. The change in rate of fire will not affect the Strv 122A and Leopard 2A5 vehicles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1210|17.02.2021]] (2.3.0.106) ==&lt;br /&gt;
&lt;br /&gt;
* A bug which would cause the preview of the main Battle Pass  prize to disappear after being opened and returning back to the Battle Pass window has been fixed.&lt;br /&gt;
* Achievement conditions have been changed according to &amp;quot;weapon type&amp;quot;:&lt;br /&gt;
** tank ATGMs and ship-based anti-ship missiles were removed from the &amp;quot;missile&amp;quot; type of armament and moved to the &amp;quot;ATGM / AShM&amp;quot; type (added to the aviation ATGM);&lt;br /&gt;
** &amp;quot;Missiles&amp;quot; are now named &amp;quot;rocket (unguided)&amp;quot; and no longer include tank ATGMs and ship-based anti-ship missiles;&lt;br /&gt;
** Added a new type of weapon - SAM;&lt;br /&gt;
** The conditions for obtaining the corresponding achievements and challenges have been clarified.&lt;br /&gt;
* A rare game crash caused by a missing decoration model has been fixed.&lt;br /&gt;
* A bug has been fixed where the hanger lacked illumination at night from the spotlights if the hangar randomly appeared after quitting a game session.&lt;br /&gt;
* A bug where it wasn't possible to control the aircraft gunner when playing with a gamepad has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1209|19.02.2021]] (2.3.0.110) ==&lt;br /&gt;
&lt;br /&gt;
* Now, when a torpedo is launched, the next available launcher will be selected without the need to manually switch through torpedoes on the opposite side of the ship&lt;br /&gt;
* Damaged naval vessels with a critical minimum of crew available now sink faster.&lt;br /&gt;
* The reference version of the aircraft in test flight no longer resets selected ammo belts.&lt;br /&gt;
* Now when replacing the gunner with a loader the gun reload timer will not be reset if there is at least one loader in the crew. If the reload is still not completed but the loader has been moved to the driver position, so the reload will be interrupted.&lt;br /&gt;
&lt;br /&gt;
'''Fixes'''&lt;br /&gt;
&lt;br /&gt;
* Graphical artefacts on the ground's surface have been fixed for &amp;quot;High&amp;quot; and better modes on the Nvidia RTX 1660, 20XX, and 30XX series with driver version 460.79.&lt;br /&gt;
* A bug has been fixed, causing the effect of a shot (sometimes with a sound of a shot) without damage to target and ammo consumption instead of misfire, when the breech is damaged.&lt;br /&gt;
* Matilda Hedgehog — a bug has been fixed with the missing damage camera when hitting an enemy with a mine launcher. .&lt;br /&gt;
* ZSU-23-4 — radar folding animation has been fixed.&lt;br /&gt;
* Roland 1 — a bug has been fixed with a reload sound after double missile launch.&lt;br /&gt;
* A bug has been fixed causing the circles of the sight of additional weapons to jerk occasionally when turning the turret.&lt;br /&gt;
* M50 —a bug due to which the markers for additional guns still appearing at a distance of a sighting marker has been fixed  ([https://forum.warthunder.ru/index.php?/topic/265527-187192-markera-dopolnitelnykh-orudii/ report])&lt;br /&gt;
* [Enduring Confrontation] Afghanistan — aircraft do not receive damage when spawning on the A5 square.&lt;br /&gt;
* A bug where at the start of test flight in the location Stalingrad two allied aircraft have crashed, has been fixed.&lt;br /&gt;
* A bug has been fixed preventing RS-82 and RBS-82 from exploding when hitting enemy aircraft.&lt;br /&gt;
* A bug has been fixed when switching to sniper scope, the view spontaneously centered in the direction of the hull for a vehicle that is in water.&lt;br /&gt;
* A bug has been fixed causing the ATGM to turn in the opposing direction when the vehicle turns. ([https://forum.warthunder.ru/index.php?/topic/295528-21052-ptury-ukhodyat-v-storonu-pri-povorote-korpusom-u-vsekh-pturovozok/ report]).&lt;br /&gt;
* Information of the &amp;quot;Range of detection of enemy torpedoes&amp;quot; in the crew skill menu now corresponds to the values for realistic game mode.&lt;br /&gt;
* HMS Invincible — A bug that might cause the turret on the left side to turn through the superstructure has been fixed.&lt;br /&gt;
* MPK pr.12412 — AI crew will no longer spin AK-630 barrels if there is no ammo present.&lt;br /&gt;
* A bug where in the &amp;quot;protection analysis&amp;quot; mode and on the hit camera the shell might fly through crew members without causing damage has been fixed ([https://forum.warthunder.ru/index.php?/topic/299523-23069-nekotorye-sploshnye-snaryady-ne-damazhat-pri-probitii-toplivnykh-bakov-s-nekotorykh-uglov/ report]).&lt;br /&gt;
* A bug where a request for help in repairing a vehicle from an ally in the squad wasn't working has been fixed ([https://forum.warthunder.ru/index.php?/topic/295708-21067-nevozmozhno-pomoch-soyuzniku-v-otryade-pochinitsya-esli-u-nego-netu-svoikh-zapchastei/ report]).&lt;br /&gt;
* Incorrect display in the rear view mirror has been fixed.&lt;br /&gt;
* A bug where the aircraft wasn't illuminated when the sun was above the clouds has been fixed ([https://forum.warthunder.ru/index.php?/topic/293450-2008-ne-osveshchaetsya-samolet-pri-nakhozhdenii-na-solntse-nad-oblakami/ report]).&lt;br /&gt;
* A bug where in some rare cases it was possible that the sound of the firing machine gun on ground vehicles was played continuously has been fixed.&lt;br /&gt;
* A bug where while controlling the naval vessel after losing an aircraft, the sound of the stalled aircraft engine was heard has been fixed.&lt;br /&gt;
* A bug due to which HEAT shells were not armed when hitting aluminium or rubber cloth shields has been fixed ([https://forum.warthunder.ru/index.php?/topic/299870-kumulyativnye-snaryady-ne-vzvodyatsya-nekotorymi-ekranami/ report]).&lt;br /&gt;
* A bug with incorrect trajectory of a sight after manual range finding has been fixed.&lt;br /&gt;
* A bug with missing range indication on vehicles with laser rangefinders in SM mode has been fixed.&lt;br /&gt;
* A bug which caused significant FPS reduction in a location during night time has been fixed.&lt;br /&gt;
* A bug has been fixed with a marker appearing on a map after the radio signal of attacking/protection of a capture point, that is not on the map.&lt;br /&gt;
* A bug where it wasn't possible to unlock targets while controlling with a gamepad has been fixed.&lt;br /&gt;
* Rare game crashes in the hangar when rearranging vehicles in the crew slots has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1211|20.02.2021]] (2.3.0.117) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that caused raindrops to not be displayed has been fixed ([https://forum.warthunder.com/index.php?/topic/509204-rptd-rainy-weather-glossy-textures-no-raindrops/ report]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1209|24.02.2021]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* The requirements for completing battle tasks have been changed ([https://docs.google.com/spreadsheets/d/e/2PACX-1vSsH3XobXr4kB1GKvLQlh-OBYT463Q5Wa7jyH-4sBHXu4iN-S5Z8fTrDv-wsIIu6MSO70l6sxb1T8Ty/pubhtml tablesheet]).&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1209|04.03.2021]] (2.3.0.128) ==&lt;br /&gt;
&lt;br /&gt;
* The requirements for completing battle tasks have been changed:&lt;br /&gt;
** '''The Flying Dutchman''' - removed.&lt;br /&gt;
** '''Threat of the Seas''' - removed the variant within medium and special tasks and instead added a variant to easy tasks.&lt;br /&gt;
** '''Cape Roller''' - A new task has been added a variant to medium and special tasks instead of the &amp;quot;Threat of the Seas&amp;quot; task. It is necessary to destroy other players' vehicles in any bluewater ship to complete the task.&lt;br /&gt;
** '''27 Cables and Whaleman''' - Target vehicle has been changed from specified classes (destroyer, cruiser) to any bluewater ship.&lt;br /&gt;
* '''MBK-161 (1943)''' — missing sound of 82mm mortar has been fixed.&lt;br /&gt;
* A bug that caused the wrong opponent to score a frag after shooting down a player aircraft has been fixed.&lt;br /&gt;
* '''ZSU-37-2, ZSU-23-4''' — a bug with radar's horizontal indicator not connected to the direction of the radar has been fixed ([https://forum.warthunder.ru/index.php?/topic/298088-23048-nekorektnoe-otobrazhenie-markera-raboty-rls/ report]).&lt;br /&gt;
* '''RakJPz 2, RakJPz 2 (HOT), Type 60 ATM''' — a bug preventing ATGM launch while reloading at an allied control point has been fixed. ([https://forum.warthunder.ru/index.php?/topic/292106-11010109rakjpz2-ne-zapuskaet-ptur-posle-popolneniya-bk-na-tochke/ report]).&lt;br /&gt;
* A bug has been fixed that caused the ATGM missile to not fly in the direction of a sight ([https://forum.warthunder.ru/index.php?/topic/294093-1101260-zapusk-pturov-v-storonu/ report]).&lt;br /&gt;
* A bug has been fixed that prevents playback of the reload on tanks without an autoloader with a discharged battery. ([https://forum.warthunder.ru/index.php?/topic/300685-23093-bag-so-zvukom-perezaryadki-sav-201248/ report]).&lt;br /&gt;
* '''M4A3E2 (76) W, Cobra King, M4A3E2,  M4A3E2 (France)''' — a bug has been fixed preventing the shrapnel effect of ballistic cap shells hitting the upper front plate of enemy tanks ([https://forum.warthunder.ru/index.php?/topic/298992-vld-m4a3e2-i-m4a3e2-76-w-ne-sozdaet-oskolki-pri-strelbe-sploshnymi-snaryadami-23064/ report]).&lt;br /&gt;
* Sinai — friendly markers have been removed from areas outside the battle zone.&lt;br /&gt;
* Linux version - a bug causing FPS drops when turning the camera has been fixed.&lt;br /&gt;
* A bug has been fixed causing other players to hear shots from damaged guns for SPG vehicles with several barrels and gun breeches.&lt;br /&gt;
* A bug has been fixed causing depth setting of naval torpedoes to affect torpedoes for aircraft ([https://forum.warthunder.com/index.php?/topic/511504-23064aircraft-torpedoes-are-affected-by-torpedo-depth-setting-on-ships/ report]).&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M1128&amp;diff=163698</id>
		<title>M1128</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M1128&amp;diff=163698"/>
				<updated>2023-06-05T18:57:50Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=us_m1128_mgs&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|GarageImage_{{PAGENAME}}_AddArmour.jpg|ArtImage_{{PAGENAME}}.png|ArtImage2_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;New Power&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* High-hardness rolled armour - Hull and turret&lt;br /&gt;
* MEXAS 2C - Applique armour on hull and lower turret&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Armour&lt;br /&gt;
!Front (Slope angle)&lt;br /&gt;
!Sides&lt;br /&gt;
!Rear&lt;br /&gt;
!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull&lt;br /&gt;
|12.7 mm (70°) + 25.4 mm MEXAS 2C ''Upper Glacis''&amp;lt;br&amp;gt;12.7 mm (1°-3°) + 25.4 mm MEXAS 2C ''Middle Plate''&amp;lt;br&amp;gt;12.7 mm (54°) + 25.4 mm MEXAS 2C ''Lower Glacis''&lt;br /&gt;
|12.7 mm + 25.4 mm MEXAS 2C&lt;br /&gt;
|12.7 mm + 25.4 mm MEXAS 2C ''Door''&amp;lt;br&amp;gt;12.7 mm ''Hull Rear''&lt;br /&gt;
|12.7 mm + 25.4 mm MEXAS 2C&lt;br /&gt;
|-&lt;br /&gt;
|Turret&lt;br /&gt;
|12.7 mm ''Upper Part''&amp;lt;br&amp;gt;12.7 mm + 25.4 mm MEXAS 2C ''Lower Part''&lt;br /&gt;
|12.7 mm ''Upper Part''&amp;lt;br&amp;gt;12.7 mm + 25.4 mm MEXAS 2C ''Lower Part''&lt;br /&gt;
|12.7 mm ''Upper Part''&amp;lt;br&amp;gt;12.7 mm + 25.4 mm MEXAS 2C ''Lower Part''&lt;br /&gt;
|12.7 mm - 15 mm ''Upper Part''&amp;lt;br&amp;gt;12.7 mm + 25.4 mm MEXAS 2C ''Lower Part''&lt;br /&gt;
|-&lt;br /&gt;
|Cupolas&lt;br /&gt;
|12.7 mm&lt;br /&gt;
|12.7 mm&lt;br /&gt;
|12.7 mm&lt;br /&gt;
|12.7 mm&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* .50 cal machine gun shield has 12.7 mm of armour protection.&lt;br /&gt;
* Wheels provide 10 mm of protection.&lt;br /&gt;
&lt;br /&gt;
==== Additional Armour ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Armour&lt;br /&gt;
!Location&lt;br /&gt;
|-&lt;br /&gt;
|Spaced Armour&lt;br /&gt;
|Between engine compartment and the crew compartment&lt;br /&gt;
Between hull front and driver&lt;br /&gt;
|-&lt;br /&gt;
|Slat Armour&lt;br /&gt;
|All four sides of the hull&lt;br /&gt;
|-&lt;br /&gt;
|Sideskirts&lt;br /&gt;
|Over the wheels&lt;br /&gt;
|}'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Sideskirts: 6.35 mm High Hardness Rolled Armour + 6.35 mm High Hardness Rolled Armour + 50 mm Composite Screen&lt;br /&gt;
* Spaced Armour: 5 mm Rolled Homogeneous Armour&lt;br /&gt;
* Slat Armour: 10 mm&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=542|rbMinHp=310|AoAweight=4.7|weight=23.4}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|M68A1E8 (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M68A1E8 (105 mm)|105 mm M68A1E8]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 18 || rowspan=&amp;quot;2&amp;quot; | -5°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 38.1 || 52.7 || 64.0 || 70.7 || 75.3 || rowspan=&amp;quot;2&amp;quot; | 7.50 || rowspan=&amp;quot;2&amp;quot; | 7.50 || rowspan=&amp;quot;2&amp;quot; | 7.50 || rowspan=&amp;quot;2&amp;quot; | 7.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 23.8 || 28.0 || 34.0 || 37.6 || 40.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:M68A1E8 (105 mm)/Ammunition|M456A2, M774, M900}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.jpg|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.1.0.82''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''18''' || 9&amp;amp;nbsp;''(+9)'' || 1&amp;amp;nbsp;''(+17)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)|M240 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 400 (200) || 577 || -5°/+30° || -5°/+70°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M240 (7.62 mm)|7.62 mm M240]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 3,400 (200) || 941 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The M1128 is best played as an ambush-sniper. Take full advantage of the vehicle's mobility to get to sniping positions first and avoid open areas when you can. With the M1128's unmanned turret, it is best used at a hull-down position. The M1128 is also vulnerable to the overpressure mechanic and has inconsistent and poor armour which means that you should approach all enemies with caution. When the opportunity presents itself, it is always best to double back or reposition and fight your enemy in a position fight.&lt;br /&gt;
&lt;br /&gt;
'''Urban combat'''&lt;br /&gt;
&lt;br /&gt;
The M1128 performs rather poorly in urban combat since it is a large vehicle. Although it has an excellent turret traverse speed, close-quarters fighting is not advised as the tank is vulnerable to all kinds of fire. The M1128's reload rate is decent for its BR and is able to quickly dispatch multiple enemies. Therefore, you should avoid close-quarters engagements and try to reposition when possible.&lt;br /&gt;
&lt;br /&gt;
'''Rural Combat'''&lt;br /&gt;
&lt;br /&gt;
The M1128 excels in large, open maps. Taking full advantage of its mobility and firepower, it is best to reach advantageous positions early in the game. Using the high-resolution thermal sights, it is easy to spot enemies and quickly neutralize them.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High resolution thermal gunner and commander optics (3rd generation), as well as low resolution driver thermal optics (1st generation).&lt;br /&gt;
* Has access to the M900 high penetration APFSDS round when spaded.&lt;br /&gt;
* Autoloader allows a 7.5 second reload no matter the amount of crew members left or their health.&lt;br /&gt;
* Can put another shell in the autoloader in only 6 seconds; it is not affected by crew skill.&lt;br /&gt;
* High turret traverse speed (40°/sec with an ace crew) allows great reactionary ability.&lt;br /&gt;
* Unmanned turret can protect the crew from harm thanks to their location in the hull.&lt;br /&gt;
* Can fire smoke grenades three times, four grenades each time (total of 12 smoke grenades).&lt;br /&gt;
* .50 calibre machine gun can be used against low-flying aerial targets and lightly armoured ground vehicles.&lt;br /&gt;
* Acceleration is good especially without the add-on slat armour&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* 7.5 second reload is longer than for many vehicles with a 105 mm gun and an expert or ace crew.&lt;br /&gt;
* .50 calibre machine gun does not have full 360 degrees of traverse unlike most other pintle-mounted guns&lt;br /&gt;
* Can only carry 18 rounds of ammunition, which may not always be enough.&lt;br /&gt;
* Thin armour can only protect against machine gun rounds; it is not able to protect against autocannons.&lt;br /&gt;
* It has a very large profile, making it an easy target.&lt;br /&gt;
* Suffers mildly from overpressure mechanic.&lt;br /&gt;
* Can not neutral steer and the off-road mobility is poor because of the wheeled design.&lt;br /&gt;
* Add-on slat armour around the vehicle is quite inconsistent with stopping HEAT/HEAT-FS shells.&lt;br /&gt;
** Slat armour also adds 5 tons of weight, reducing the power-to-weight ratio to 14.96 hp/ton; severely impacts acceleration&lt;br /&gt;
* Poor gun depression angles&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Development ===&lt;br /&gt;
[[File:M1128Stryker Loading Lockheed C-5 Galaxy.jpg|x250px|left|none|thumb|Two M1128 Strykers being loaded into C-5 Galaxy aircraft, representing its ability to be transportable by air.]]&lt;br /&gt;
The XM1128 MGS was designed by General Dynamics Land Systems (GDLS) - Canada to meet the US Army's Mobile Gun System (MGS) requirement, a requirement for an airmobile infantry support platform that could double in the anti-tank role. The first XM1128 prototype was completed in 1999, and after being chosen as the winner of the competition, eight pre-production units began delivery in 2002 after being redesignated as the M1128 Stryker MGS. The M1128 Stryker entered service with the US Army in 2007.&lt;br /&gt;
&lt;br /&gt;
The M1128 Stryker uses the chassis of the GDLS-Canada Stryker - which is based on the LAV-III.  The General Dynamics Low-Profile Turret (LPT) is used, which is a modified version of the turret from the Expeditionary Tank. It is designed to be light enough to easily be transported by air. In 2005, after issues with the autoloading mechanism, the autoloader was changed.&lt;br /&gt;
&lt;br /&gt;
=== Design ===&lt;br /&gt;
The driver sits in the front left part of the hull, next to the engine on the right side. The driver can access his position through a hinged, one piece folding hatch or through the crew compartment. Three M17 day periscopes are located in the driver's hatch; the first one can be replaced by an image intensifier for night operations. A thermal viewer can be fitted in front of the driver as well.&lt;br /&gt;
&lt;br /&gt;
The LPT is located towards the rear of the hull, with the commander sitting on the right and the gunner on the left, rounding off the crew of three. The LPT is significantly lighter than a conventional turret, whilst also presenting a smaller target to the enemy.&lt;br /&gt;
&lt;br /&gt;
The main armament is a 105 mm M68A1E8 gun. It has 360° of traverse and elevation angles of -5° to +15°. The turret uses electrical controls, but manual controls are available for emergency situations. Both the gunner and commander can control the turret and fire the main gun. The main gun has a fire rate of 10 rounds per minute.&lt;br /&gt;
&lt;br /&gt;
The main gun is fed by an automatic loading system, replacing a human loader. The automatic loading system contains eight rounds, and ten more rounds are carried in the hull for a total of 18 rounds of 105 mm ammunition. The autoloading mechanism can be refilled automatically with only six seconds per shell.&lt;br /&gt;
&lt;br /&gt;
The M1128 is capable of firing M900 APFSDS anti-tank rounds, M456A2 HEAT anti-tank and anti-infantry rounds, M394A3 HEP (also known as HESH) rounds for bunker-busting, and M1040 canister rounds for anti-infantry duty.&lt;br /&gt;
&lt;br /&gt;
The gunner has a single piece hatch with three M27 day periscopes. He also has access to a roof-mounted day/thermal sighting system with a laser rangefinder. The commander's one piece hatch has six M27 day periscopes and on production vehicles also has a panoramic viewer with day and thermal capability. As a backup to the main winner's sight, a x7 magnification day sight is provided for both the gunner and commander.&lt;br /&gt;
&lt;br /&gt;
A 7.62 mm machine gun is located coaxially to the left of the main gun. Additionally, a 12.7 mm machine gun is available for use by the commander. On pre-production units the .50 cal machine gun was pintle-mounted, but it was mounted on a skate rail on production vehicles. Smoke grenade launchers are mounted on each side of the turret, with the amount and location depending on the model (prototype, pre-production, or production). The production version has two banks of four smoke grenades on the left (gunner's) side and one bank of four on the right (commander's) side, for a total of 12 smoke grenades.&lt;br /&gt;
&lt;br /&gt;
The main gun and coaxial machine gun are fully stabilized, as are the gunner and commander's sights. The General Dynamics fire-control computer is used as the fire-control system (FCS).&lt;br /&gt;
&lt;br /&gt;
The M1128 utilizes welded steel armour, with a layer of ceramic applique armour bolted to the exterior as standard. A small liner is fitted to specific areas of the interior to minimize the damage of a penetration.&lt;br /&gt;
&lt;br /&gt;
An armour package consisting of slat, also known as bar, armour can be fitted. This prematurely detonated rocket propelled grenades, preventing penetration. To further enhance protection, composite screens can be added to protect the wheels.&lt;br /&gt;
&lt;br /&gt;
The powerpack is located in the front of the hull, to the right of the driver. It consists of a Caterpillar 3126A diesel engine - producing 350 horsepower - and an Allison MD 3560 P automatic transmission. The transmission has six forward gears and one reverse gear. The maximum attainable speed is 100 km/h, and it has a range of 530 km.&lt;br /&gt;
&lt;br /&gt;
The M1128 has eight wheels and uses power-assisted steering, with the front two axles being engaged in steering. A central tire pressure regulation system is fitted to allow the adjustment of tire pressure as needed.&lt;br /&gt;
&lt;br /&gt;
The M1128 Stryker MGS is fitted with a heating and air conditioning system, vehicle and external communications system, an automatic fire detection and suppression system, and a GPS. A nuclear, biological, chemical (NBC) protection system is fitted for the crew compartment.&lt;br /&gt;
&lt;br /&gt;
An auxiliary power unit (APU) can be fitted, as can a hydraulic winch for self-recovery or for moving of other vehicles or obstacles.&lt;br /&gt;
[[File:Stryker Afghanistan - DVIDSHUB 100531-A-------004.jpg|x250px|right|none|thumb|A M1128 Stryker in Afghanistan fitted with slat armour.]]&lt;br /&gt;
&lt;br /&gt;
=== Production and Service ===&lt;br /&gt;
The XM1128 prototype was first built in 1999, and eight pre-production vehicles were built by 2002. The Army originally planned to purchase 204 M1128 Strykers, but only ended up buying 142 in total, due to issues with the turret and autoloader.&lt;br /&gt;
&lt;br /&gt;
In 2013, there were 27 M1128 Strykers assigned to each Stryker Brigade, but the number was then reduced to ten. The M1128 Stryker MGS is - and was always intended to be - used to support the infantry. Despite having anti-tank capability, anti-tank operations are a secondary role for the Stryker MGS, with infantry support being the primary role.&lt;br /&gt;
&lt;br /&gt;
The platform is still in service with the US Army as of 2020. A platoon of three Stryker MGS is attached to each Stryker infantry company, one MGS supporting each Stryker infantry platoon.&lt;br /&gt;
&lt;br /&gt;
Three M1128 Strykers have been lost to combat in the Middle East.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6934-development-m1128-stryker-mgs-en|Devblog]] ===&lt;br /&gt;
Following the end of the Cold War, leading U.S. Army theorists believed that the armoured branch of the armed forces was no longer suitably equipped to perform future operations, projected to be &amp;quot;low-intensity&amp;quot; operations. As a result, the need for a new vehicle, which would bridge the gap between heavily and lightly armoured units, became increasingly apparent.&lt;br /&gt;
&lt;br /&gt;
To address this, the Army issued a set of requirements for the new vehicle and invited close to a dozen manufacturers to design demonstrator vehicles to be tested in late 1999. Among them, General Dynamics Land Systems' LAV III-105 was eventually proclaimed the winner of the competition in November 2000. Shortly after, the LAV III-105 received the name 'Stryker' and plans were made to manufacture over 2,100 units.&lt;br /&gt;
&lt;br /&gt;
In 2002, the XM-M1128 MGS was built, however technical difficulties and deficiencies in the design caused delays to the start of its production. By 2005, low rate production of the vehicle was approved, while new shortcomings in the design were found. Eventually, the vehicle received a significant redesign of certain elements in 2008, being later approved for full production in 2014.&lt;br /&gt;
&lt;br /&gt;
During its early production phase, several Stryker MGS vehicles were sent overseas for combat trials in the Middle East of which 3 would be lost. At present, over 140 M1128 Stryker MGS' have been built and actively serve with the U.S. Army.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=us_m1128_mgs Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; caption=&amp;quot;M1128 Stryker MGS Devblog Images&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:M1128 Stryker MGS WTWallpaper 001.jpg|&lt;br /&gt;
File:M1128 Stryker MGS WTWallpaper 002.jpg|&lt;br /&gt;
File:M1128 Stryker MGS WTWallpaper 003.jpg|&lt;br /&gt;
File:M1128 Stryker MGS WTWallpaper 004.jpg|&lt;br /&gt;
File:M1128 Stryker MGS WTWallpaper 005.jpg|&lt;br /&gt;
File:M1128 Stryker MGS WTWallpaper 006.jpg|&lt;br /&gt;
File:M1128 Stryker MGS WTWallpaper 007.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|chjZ6Hra--c|'''Best wheeled tanks''' discusses the {{PAGENAME}} at 02:37 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other {{Annotation|MCV|Maneuver Combat Vehicle}}/{{Annotation|MGS|Mobile Gun System}}'s:&lt;br /&gt;
&lt;br /&gt;
* [[File:South Africa_flag.png|20px|link=]] [[Rooikat (Family)]]&lt;br /&gt;
* [[File:Italy_flag.png|20px|link=]] [[Centauro (Family)]]&lt;br /&gt;
* [[File:FRG_flag.png|20px|link=]] [[Radkampfwagen 90]]&lt;br /&gt;
* [[File:Japan_flag.png|20px|link=]] [[Type 16]]&lt;br /&gt;
* [[File:France_flag.png|20px|link=]] [[AMX-10RC]]&lt;br /&gt;
* [[File:China_flag.png|20px|link=]] [[ZLT11]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6934-development-m1128-stryker-mgs-en|[Devblog] M1128 Stryker MGS]]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer GDLS}}&lt;br /&gt;
{{USA light tanks}}&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=IL-28_(Germany)&amp;diff=163697</id>
		<title>IL-28 (Germany)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=IL-28_(Germany)&amp;diff=163697"/>
				<updated>2023-06-05T18:57:33Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = jet bomber '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = IL-28 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=il_28_german&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German jet bomber {{Battle-rating}}. It was introduced in [[Update &amp;quot;Raining Fire&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,500 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 860 || 834 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 49.4 || 50.3 || 16.4 || 15.5 || rowspan=&amp;quot;2&amp;quot; | 1,480&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 947 || 933 || 46.7 || 48.0 || 24.0 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 810 &amp;lt;!--{{Specs|destruction|body}}--&amp;gt; || {{Specs|destruction|gear}} || 577 || 548 || 400 || ~7 || ~4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 500 || &amp;lt; 600 || &amp;lt; 600 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Empty mass || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel, no boosters)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Klimov VK-1 || 2&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 13,170 kg || colspan=&amp;quot;3&amp;quot; | 326 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Mass with fuel (no weapons load, no boosters) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 23m fuel || 30m fuel || 45m fuel || 60m fuel || 77m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 892 kg || colspan=&amp;quot;2&amp;quot; | Centrifugal-flow turbojet&lt;br /&gt;
| 15,172 kg || 15,772 kg || 17,058 kg || 18,344 kg || 19,801 kg || 23,200 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Thrust to weight ratio @ 0 m (100%, no boosters)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 23m fuel || 30m fuel || 45m fuel || 60m fuel || 77m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 2,678 kgf || N/A&lt;br /&gt;
| 0.35 || 0.34 || 0.31 || 0.29 || 0.27 || 0.23&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 2,678 kgf&amp;lt;br /&amp;gt;(0 km/h) || N/A&lt;br /&gt;
| 0.35 || 0.34 || 0.31 || 0.29 || 0.27 || 0.23&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Booster (Solid fuel rocket)&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Number || rowspan=&amp;quot;2&amp;quot; | Booster&amp;lt;br /&amp;gt;weight (each) || rowspan=&amp;quot;2&amp;quot; | Fuel&amp;lt;br /&amp;gt;weight (each) || rowspan=&amp;quot;2&amp;quot; | Burn&amp;lt;br /&amp;gt;Time || rowspan=&amp;quot;2&amp;quot; | Can be&amp;lt;br /&amp;gt;shutdown|| rowspan=&amp;quot;2&amp;quot; | Jettisoned&amp;lt;br /&amp;gt;after use&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Mass with full booster fuel (no weapons load)&lt;br /&gt;
|-&lt;br /&gt;
! 23m fuel || 30m fuel || 45m fuel || 60m fuel || 77m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 kg || 190 kg || 13s || No || Yes&lt;br /&gt;
| 15,652 kg || 16,202 kg || 17,538 kg || 18,824 kg || 20,281 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | Condition&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | {{Annotation|Maximum booster&amp;lt;br/&amp;gt;thrust @ 0 m (RB / SB)|The maximum thrust produced by each booster, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | {{Annotation|Combined engine&amp;lt;br/&amp;gt;&amp;amp; booster thrust @ 0 m|The total thrust produced by all engines and boosters. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (100% with booster)&lt;br /&gt;
|-&lt;br /&gt;
! 23m fuel || 30m fuel || 45m fuel || 60m fuel || 77m fuel&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ''Stationary'' || colspan=&amp;quot;2&amp;quot; | 1,682 kgf || colspan=&amp;quot;2&amp;quot; | 8,720 kgf&lt;br /&gt;
| 0.56 || 0.54 || 0.50 || 0.46 || 0.43&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ''Optimal'' || colspan=&amp;quot;2&amp;quot; | 1,682 kgf&amp;lt;br /&amp;gt;(any speed) || colspan=&amp;quot;2&amp;quot; | 8,720 kgf&amp;lt;br /&amp;gt;(0km/h)&lt;br /&gt;
| 0.56 || 0.54 || 0.50 || 0.46 || 0.43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Armour plates&lt;br /&gt;
&lt;br /&gt;
Front gunner&lt;br /&gt;
&lt;br /&gt;
*6 mm steel plate for the front gunner's seat.&lt;br /&gt;
*10 mm (bottom) and 32 mm (top) steel plates behind the front gunner.&lt;br /&gt;
*10 mm steel plate under the nose.&lt;br /&gt;
&lt;br /&gt;
Pilot&lt;br /&gt;
&lt;br /&gt;
*6 mm steel plate for the pilot's seat.&lt;br /&gt;
*10 mm steel plate behind the pilot.&lt;br /&gt;
*32 mm (top) steel plate in front of the pilot (part of the steel plate behind the front gunner).&lt;br /&gt;
&lt;br /&gt;
Tail gunner&lt;br /&gt;
&lt;br /&gt;
*10 mm steel plate under the tail gunner.&lt;br /&gt;
*8 mm steel plates in front of tail gunner.&lt;br /&gt;
*102 mm (rear) and 68 mm (sides) bulletproof glass panes in front of tail gunner.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
The most valuable modules of this aircraft are among the most difficult to attain; the ''KD-3'' bomb upgrade is fairly mandatory for destroying any type of heavy ground target successfully, and having the ''Turret 23 mm ''and ''New 23 mm cannons (turret)'' upgrades increase the effectiveness of the aircraft's tail guns. However, being able to outrun an enemy before even engaging is often extremely useful as well.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|NR-23 (23 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 23 mm NR-23 cannons, nose-mounted (100 rpg = 200 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|FAB-100M-43 (100 kg)|FAB-250M-46 (250 kg)|FAB-500M-46 (500 kg)|FAB-1500M-46 (1,500 kg)|FAB-3000M-46 (3,000 kg)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 12 x 100 kg FAB-100M-43 bombs (1,200 kg total)&lt;br /&gt;
* 8 x 250 kg FAB-250M-46 bombs (2,000 kg total)&lt;br /&gt;
* 4 x 500 kg FAB-500M-46 bombs (2,000 kg total)&lt;br /&gt;
* 1 x 1,500 kg FAB-1500M-46 bomb (1,500 kg total)&lt;br /&gt;
* 1 x 3,000 kg FAB-3000M-46 bomb (3,000 kg total)&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|NR-23 (23 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 2 x 23 mm NR-23 cannons, tail turret (225 rpg = 450 total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Being a jet bomber, the Soviet post-war IL-28 occupies the traditional role of &amp;quot;fast bomber&amp;quot; previously endowed to aircraft like the [[Pe-2-359|Pe-2-359 Peshka]]. Thus, its major advantage is being able to quickly swoop down to the target area and dispense its payload without being caught by enemy aircraft. The IL-28 relies on speed, acceleration, bomb capacity, and defensive capabilities to survive. Unlike some of the aircraft the IL-28 may face, it is able to quickly accelerate, leaving would-be attackers in the dust. This single facet of the aircraft's performance is often a gamechanger, as it allows the IL-28 to quickly disengage from any dogfight or bombing run. This aircraft features a wide range of payload options including up to 3000 kg of bombs stored in the aircraft's internal bomb bay. To the naked eye, this rather minuscule payload may seem insignificant. However, by utilizing this aircraft's strengths pilots may find themselves able to single-handedly win the match by destroying all of the enemy's ground targets and running down their ticket count. This tactic of attrition is more than plausible, especially on realistic battles maps like Korea, where ground targets are often fairly centrally located and thus easy to destroy.&lt;br /&gt;
&lt;br /&gt;
Unlike its American and British counterparts, the IL-28 features a heavy-hitting defensive armament of two 23 mm NR-23 cannons mounted in the tail barbette. This turret setup is unique in that it features an extremely high degree of manoeuvrability, able to almost fire straight up and down. This single aspect of the IL-28 is what truly makes it a legendary aircraft, especially among the War Thunder community. Often described as being able to fire &amp;quot;23 mm lasers&amp;quot;, the IL-28's tail cannons are capable of equipping belts composed entirely of destructive fragmentation incendiary tracer ammunition. The NR-23 cannons also fire unusually quickly, which makes the aircraft's one-second burst mass very high. This makes the aircraft more than capable of defending itself, an invaluable asset in Rank V battles. There is also 102 mm glass in front of the tail gunner, making it quite hard to knock him out. The IL-28 also wields two of these weapons in forward-facing positions under the nose, which allows the aircraft to destroy softer targets like AAA and artillery.&lt;br /&gt;
&lt;br /&gt;
While the 23 mm cannons are extremely potent when they strike both ground and air units, the fact that they fire so quickly makes it very possible to run out of ammunition even when firing in short bursts. Thus, a good aim is essential for success when using these weapons. The same issue applies to the IL-28's tail guns, which utilize the same cannons but with a larger ammunition pool. Having the crew &amp;quot;reload speed&amp;quot; upgrade maxed out allows the aircraft's tail guns to reload much faster which can be invaluable during an engagement. The tail gun can also be used to finish off softer ground targets after a failed frontal attack.&lt;br /&gt;
&lt;br /&gt;
The IL-28 starts off with twelve 100 kg bombs which in some cases are not enough to make a true impact on the match's result. Therefore, attaining the &amp;quot;KD-3&amp;quot; and &amp;quot;BD-4&amp;quot; bomb upgrades is essential. Having these allows the IL-28 to destroy heavier ground targets such as heavy and medium tanks, pillboxes, and various heavy naval units like destroyers.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful rear 23 mm cannon turret&lt;br /&gt;
* Very fast - many early jet fighters cannot catch it at top speed&lt;br /&gt;
* Powerful and flexible ordnance capacity&lt;br /&gt;
* Highly armoured tail gunner position&lt;br /&gt;
* Gunner can cover a large area of the rear and the sides because of the turret design&lt;br /&gt;
* Fast acceleration&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Fuel tanks are not protected by any armour&lt;br /&gt;
* Fairly small payload compared to its counterparts&lt;br /&gt;
* Able to be intercepted by Korean War-era jet aircraft&lt;br /&gt;
* Poor roll rate-any wing damage will often result in a roll that is impossible to pull out of&lt;br /&gt;
* Cockpit features no rearward visibility&lt;br /&gt;
* Fast acceleration means that you might break the wings if you don't pay attention&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The IL-28 was created to meet a requirement for a bomber to carry a 3,000-kilogram payload at 800 km/h (500 mph). Although there were several previous attempts to create such an aircraft the IL-28 was the first successful design. It incorporated the new Rolls-Royce Nene engines, produced as the unlicensed &amp;quot;RD-45&amp;quot;. After the completion of testing in 1949, the aircraft was ordered into production on 14 May 1949, with the new Klimov VK-1, an improved version of the previous RD-45. The IL-28 was widely exported and was utilized by almost all of the Warsaw Pact nations along with various Middle Eastern and African nations. It was license-built in China as the Harbin H-5 and in Czechoslovakia as the Avia B-228. It is known to still be in service today in the Korean People's Air Force (KPAF). Although few in number, they provide North Korea with a means of strategically bombing targets.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=il_28_german Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Ilyushin}}&lt;br /&gt;
{{Germany jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Talk:Test_Wilco_Foxtrot&amp;diff=163696</id>
		<title>Talk:Test Wilco Foxtrot</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Talk:Test_Wilco_Foxtrot&amp;diff=163696"/>
				<updated>2023-06-05T18:57:10Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: Changing kph to km/h&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;kph&amp;quot; should be changed to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_%22Starfighters%22&amp;diff=163695</id>
		<title>Update &quot;Starfighters&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_%22Starfighters%22&amp;diff=163695"/>
				<updated>2023-06-05T18:55:44Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Youtube|url=iDAayBocPxg|size=530px|align=right}}&lt;br /&gt;
&lt;br /&gt;
[[wt:en/news/6741-news-meet-major-update-starfighters-en|Update &amp;quot;Starfighters&amp;quot;]] ([[wt:en/game/changelog/current/1106|changelog]]) was introduced on 26 May 2020. This update is notable for the introduction of the Italian naval tree, release of the F-104 Starfighter into numerous trees (including as the first Italian supersonic aircraft), as well as being the first update to move away from the previous numbered naming system for major patches.&lt;br /&gt;
&lt;br /&gt;
{{Notice|Though the update numbering has been dropped in announcements, the game version is still present in-game to indicate the update as 1.99}}&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[F3H-2]]&lt;br /&gt;
* [[F-104A]]&lt;br /&gt;
* [[F-104C]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[F-86K (Germany)|F-86K]]&lt;br /&gt;
* [[G.91 R/4 (Germany)|G.91 R/4]] (Premium)&lt;br /&gt;
* [[F-104G]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Su-7B]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Scimitar F Mk.1]]&lt;br /&gt;
* [[Phantom FG. Mk1]]&lt;br /&gt;
* [[Spitfire Mk.IIa Venture I]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[B6N1 Model 11]]&lt;br /&gt;
* [[B6N2 Model 12]]&lt;br /&gt;
* [[B6N2a Model 12Ko]]&lt;br /&gt;
* [[F-104J]]&lt;br /&gt;
* [[Ki-27 otsu Tachiarai]] (Premium)&lt;br /&gt;
* [[Ki-44-I 34]] (Premium)&lt;br /&gt;
* [[Ki-61-I hei Tada's]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[F-86F-40 (China)|F-86F-40]]&lt;br /&gt;
* [[F-104A (China)|F-104A]]&lt;br /&gt;
* [[F-104G (China)|F-104G]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[F-104S]]&lt;br /&gt;
* [[Re.2001 gruppo 22]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[Mirage IIIC]]&lt;br /&gt;
&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[HSTV-L]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[M48 Super|Kampfpanzer M48 Super]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Khrizantema-S|9P157-2 Khrizantema-S]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Stuart I]]&lt;br /&gt;
* [[Stuart III]]&lt;br /&gt;
* [[Challenger 2 (2F)|Challenger 2F (UK)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[Type 93]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[ZSD63]]&lt;br /&gt;
* [[T-69 II G]] (pack)&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[M4 Hybrid (Italy)|M4 Hybrid]] (Premium)&lt;br /&gt;
* [[M3A3 (Italy)|M3A3]]&lt;br /&gt;
* [[M24 (Italy)|M24]]&lt;br /&gt;
* [[M4A4 (Italy)|M4A4]]&lt;br /&gt;
* [[Sherman Vc (Italy)|Sherman Vc]]&lt;br /&gt;
* [[M18 (Italy)|M18]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[AMX-13-M24]] (Premium)&lt;br /&gt;
* [[M4A4 (France)|M4A4]]&lt;br /&gt;
* [[D2|Char D2]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Strf 9056]]&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[MAS 555]]&lt;br /&gt;
* [[MS-15]]&lt;br /&gt;
* [[VAS 201]]&lt;br /&gt;
* [[Stefano Turr]]&lt;br /&gt;
* [[MS-53]]&lt;br /&gt;
* [[Vosper 70' GIS 811]]&lt;br /&gt;
* [[MS-472]]&lt;br /&gt;
* [[MV-611]]&lt;br /&gt;
* [[MS-473]]&lt;br /&gt;
* [[Folgore P-490]]&lt;br /&gt;
* [[Saetta P-494]]&lt;br /&gt;
* [[Turbine]]&lt;br /&gt;
* [[RN Dardo|Dardo]]&lt;br /&gt;
* [[Corazziere]]&lt;br /&gt;
* [[Attilio Regolo]]&lt;br /&gt;
* [[Bartolomeo Colleoni]]&lt;br /&gt;
* [[Raimondo Montecuccoli]]&lt;br /&gt;
* [[Trento]]&lt;br /&gt;
* [[MAS 569]]  (Premium)&lt;br /&gt;
* [[Sparviero]] (pack)&lt;br /&gt;
* [[RN Geniere|Geniere]] (pack)&lt;br /&gt;
&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Cleveland (CL-55)]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Pr. 56 Spokoinyy]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS York (90)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[IJN Tone]]&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[AH-1S early]]&lt;br /&gt;
* [[AH-1S]]&lt;br /&gt;
* [[AH-64DJP]]&lt;br /&gt;
* [[UH-1B (Japan)|UH-1B]]&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span id=&amp;quot;.22Regia_Marina.22&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;'''[[wt:en/game/changelog/current/1129|&amp;quot;Regia Marina&amp;quot;]]''' (1.99.1.26) ==&lt;br /&gt;
{{Notice|Update &amp;quot;Regia Marina&amp;quot;, a key iterative update for &amp;quot;Update Starfighters&amp;quot;, allowing all players who were not part of the Regia Marina, Italian Navy CBT, to play this stunning and almighty naval power in-game, boasting some of the most iconic and powerful ships in the world.}}    &lt;br /&gt;
=== New vehicles ===&lt;br /&gt;
==== Naval Fleet ====&lt;br /&gt;
&lt;br /&gt;
* '''Italy — the naval tech tree is now open for research and purchase to all players.'''&lt;br /&gt;
&lt;br /&gt;
==== Ground Vehicles ====&lt;br /&gt;
===== Britain =====&lt;br /&gt;
&lt;br /&gt;
* [[Crusader &amp;quot;The Saint&amp;quot;|Crusader II &amp;quot;The Saint&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===== Japan =====&lt;br /&gt;
&lt;br /&gt;
* [[Chi-He (5th Regiment)]]&lt;br /&gt;
&lt;br /&gt;
===== Italy =====&lt;br /&gt;
&lt;br /&gt;
* [[M14/41 (47/40)]]&lt;br /&gt;
&lt;br /&gt;
=== Changes to missions and locations ===&lt;br /&gt;
&lt;br /&gt;
* Enduring confrontation. The front  line now reflects the shape of sectors (now it is drawn not with a curved line, but with rectangular lines along the borders of sectors).&lt;br /&gt;
* Naval Enduring confrontation. Known and reported bugs with the visualization of the front line on Malta and Saipan after capturing and recapturing ports, have been fixed.&lt;br /&gt;
* Naval Enduring confrontation. A bug has been fixed when the base targeted for bombing, located in the same square as the port, did not disappear when capturing the port.&lt;br /&gt;
* Naval Enduring confrontation. Disabling the respawn point in port is now possible only when the number of enemy vessels is greater than the friendly ones (only for ships and player-controlled aircraft which have landed either on the ground or at sea). A lone vessel can no longer block the respawn.&lt;br /&gt;
* A bug with a user mission crash involving infantry has been fixed.&lt;br /&gt;
* Roads have been corrected in the following locations: Ladoga, Kuban, Hurtgen Forest, Stalingrad, Mozdok, Moscow.&lt;br /&gt;
* Visual bugs have been corrected in the following locations: Abandoned Factory, White Rock Fortress, Tropical Island, Emperor's Garden, French Coast, New Zealand Cape, South Kvarken, Carelia, Kuban (Ground Forces), American Desert, Port Novorossiysk.&lt;br /&gt;
&lt;br /&gt;
=== Ground Vehicle model, damage model, characteristic and weaponry changes: ===&lt;br /&gt;
&lt;br /&gt;
* '''T-72A''' — upper front plate protection parameters with kinetic and cumulative effects have been corrected. The equivalent of protection against kinetic effects is set equal to 405 mm, from cumulative - 500-510 mm. Previously, the protection against cumulative rounds was erroneously overstated.&lt;br /&gt;
* '''T-80B''' — upper front plate protection parameters with kinetic and cumulative effects have been corrected. The equivalent of protection against kinetic effects is set equal to 420 mm, from cumulative - 520-530 mm.&lt;br /&gt;
* '''T-64B''' — upper front plate protection parameters with kinetic effect have been corrected. The equivalent of protection against kinetic effects is set equal to 440 mm.&lt;br /&gt;
* '''M3 Bradley''' - TOW launcher unfolding time has been reduced.&lt;br /&gt;
* '''9P149 Sturm-S''' - a bug allowing a shot on the move when the reload ends has been fixed.&lt;br /&gt;
* A bug with lateral friction of tracks, where vehicles could climb steep mountains and hills, moving parallel to the slope, has been fixed.&lt;br /&gt;
* A bug where switching the types of shells could not be fixed on replays has been fixed.&lt;br /&gt;
* '''Centauro MGS''' - armour has been added to optics.&lt;br /&gt;
* '''P40, P40 &amp;quot;G.C. Leoncello&amp;quot;''' - artefact obstructions have been removed from the gunner's sight ([https://forum.warthunder.ru/index.php?/topic/283401-p40-p40-gc-leoncello-optika/ report]).&lt;br /&gt;
* '''M60A1 RISE (P)''' - artefact obstructions have been removed from the gunner's sight ([https://forum.warthunder.com/index.php?/topic/483633-fwd2020-04-28-m60a1-rise-p-visual-bug-in-simulator-gunsight/ report]).&lt;br /&gt;
* '''CV 90120''' - the gun animation has been fixed ([https://forum.warthunder.ru/index.php?/topic/286105-199024-cv90120-bag-s-modelyu-kazny-i-maski-orudiya/ report]).&lt;br /&gt;
* '''Strv 122''' - some NERA armour elements have been marked as volumetric.&lt;br /&gt;
* '''SPz BMP-1''' -the gun animation has been corrected.&lt;br /&gt;
* '''T-34 (1st Gv.T.Br.)''' — smoke round has been added.&lt;br /&gt;
&lt;br /&gt;
=== Aircraft model, damage model, characteristic and weaponry changes: ===&lt;br /&gt;
&lt;br /&gt;
* '''Firebrand TF.Mk.IV''' - a bug has been fixed where rocket pylons might appear on the model even on the modification without rockets.&lt;br /&gt;
* '''Mi-35M''' - the protection cover has been removed from the electro-optical warfare system module.&lt;br /&gt;
* '''SB2U-2, SB2U-3''' - a bug with ‘shifting' mounted weapons has been fixed.&lt;br /&gt;
* '''AH-1S Kisarazu''' — the tail rotor texture has been fixed.&lt;br /&gt;
* '''UH-1B, UH-1C, UH-1C XM-30''' — moving 7.62mm MGs aiming angles have been fixed.&lt;br /&gt;
* '''F-104A, F-104C''' — a bug where the x-ray model was not consistent to the visual model, has been fixed ([https://forum.warthunder.ru/index.php?/topic/285769-19909-oshibka-v-x-ray-f-104a/ report]).&lt;br /&gt;
* '''F-104G''' — cockpit textures have been fixed on the external model.&lt;br /&gt;
* '''Phantom FGR.2''' — the lack of animation on mounted gun pods has been fixed.&lt;br /&gt;
* '''J22-A, J22-B''' — the lack of animation of the right aileron has been fixed. ([https://forum.warthunder.com/index.php?/topic/472654-24122019-ffvs-j22-a-right-hand-aileron-has-no-animation/ report]).&lt;br /&gt;
* '''P-40E (all series)''' — the visual model of the landing gear has been fixed.&lt;br /&gt;
* '''P-51K''' — the lack of shooting animation of the wing machine guns has been fixed. ([https://forum.warthunder.ru/index.php?/topic/282045-net-ognei-ot-zalpov-pulemetov/ report]).&lt;br /&gt;
* '''Vautour (all series)''' — the display of speed on cockpit instruments has been fixed ([https://forum.warthunder.com/index.php?/topic/473236-1412019-vautour-speed-dial-using-wrong-units/ report]).&lt;br /&gt;
* The launching of the air-to-air missiles Igla, Stinger and Mistral from a launcher is now carried out with an offset above the target instead of pulling-up after launch, this is exactly how the launch takes place in reality.&lt;br /&gt;
* '''Hs 123 A-1''' — an invisible tail hook has been removed ([https://forum.warthunder.com/index.php?/topic/448464-15419-hs-123-a-1-has-a-carrier-hook/ report]).&lt;br /&gt;
* '''Gladiator (all series)''' — the display of speed on cockpit instruments has been fixed.&lt;br /&gt;
* '''B6N (all series)''' — the pilot camera position in the cockpit has been fixed ([https://forum.warthunder.com/index.php?/topic/487609-fwd-22052020-198040-b6n1-b6n2-sight-blocking/ report]).&lt;br /&gt;
&lt;br /&gt;
=== Flight model changes ===&lt;br /&gt;
&lt;br /&gt;
* '''F-104 (all series)''' - the weight of engines in x-ray mode has been corrected; the max speed on 100% thrust has been increased.&lt;br /&gt;
* '''F4U7/AU-1''' - a bug has been fixed which caused decreased controllability in all types of controls.&lt;br /&gt;
* '''Hunter (all series)''' - a bug has been fixed which caused increased fuel consumption.&lt;br /&gt;
* '''Ki-100''' - a bug has been fixed causing delayed achievement of desired revs.&lt;br /&gt;
* '''Ki-45 (all series)''' - the flight model has been completely updated in correspondence to the actual abilities of the physics model. Polars of the wings, fuselage, and propeller blades have been recalculated  and specified. Moments of inertia have been specified. Engine operating modes have also been specified. Fuel distribution in tanks has been corrected.&lt;br /&gt;
* '''Mirage IIIC''' - a bug in the engine's thermodynamic in WEP mode has been fixed. The nature of stalling at high altitudes has been adjusted.&lt;br /&gt;
* '''P-47-N15''' - a bug leading to increased consumption of anti-knock liquid on WEP has been fixed.&lt;br /&gt;
* '''PBM-3''' - a bug with the bouncing of the aircraft in the hangar when switching to it has been fixed.&lt;br /&gt;
* '''J35D''' - max speed at altitude has been increased according to reference data.&lt;br /&gt;
* '''Sea Hawk (all series)''' - a bug with wing high-lift devices and the airbrake has been fixed.&lt;br /&gt;
* '''Scimitar F Mk.1''' - a bug leading to the incorrect operation of aileron amplifiers resulting in a decrease of the angular roll speed at subsonic speeds has been fixed. Now there will be no speed drop.&lt;br /&gt;
* '''Swift (all series)''' - aircraft incorrect fuel consumption has been fixed.&lt;br /&gt;
* '''B-17G''' - a bug leading to incorrect engine overheat has been fixed.&lt;br /&gt;
* '''SBD-3''' - the flight model has been completely updated in correspondence to the actual abilities of the physics model. Polars of the wings, fuselage, and propeller blades have been recalculated  and specified. Moments of inertia have been specified. Engine operating modes have also been specified. Fuel distribution in tanks has been corrected.&lt;br /&gt;
&lt;br /&gt;
=== Naval fleet model, damage model, characteristic and weaponry changes: ===&lt;br /&gt;
&lt;br /&gt;
==== Armament: ====&lt;br /&gt;
&lt;br /&gt;
* The armour piercing capabilities of the front cone shrapnel for HE rounds has been increased towards splash penetration.&lt;br /&gt;
* '''Vosper 70' GIS 811''' — elevation and traverse angles of the stern quad gun have been increased.&lt;br /&gt;
&lt;br /&gt;
==== Naval characteristics, physics and damage model: ====&lt;br /&gt;
&lt;br /&gt;
* '''Admiral Graf Spee, Admiral Hipper, Prinz Eugen, Leipzig, Nurnberg, IJN Furutaka, IJN Mogami, IJN Suzuya, IJN Mikuma, IJN Tone, HMS Belfast, HMS Hawkins, HMS Kent''' — an experimental system of anti-torpedo bulges has been introduced. Bulges on light cruisers are able to protect against torpedoes with an explosive weight not exceeding 200 kg in TNT-eq. Bulges of heavy cruisers protect against torpedoes up to 250 kg in TNT-eq. If the anti-torpedo bulge is destroyed/breached, any further torpedo hits inflict full damage to the ship's hull.&lt;br /&gt;
* '''PGH-2, PG 02, Sparviero''' — the collision geometry on the boat's bottom has been specified.&lt;br /&gt;
* '''Siebelfähre 40 Leichte Flakkampffähre, Siebelfähre 40 Schwere Flakkampffähre''' — the crew has been redistributed in the compartments, which gives them greater survivability to damage from heavy machine guns. Ammunition has been moved to the deck. The buoyancy(unsinkability) of the barge has grown significantly due to the restructuring of the pontoons.&lt;br /&gt;
* '''AF D3, AF D1''' — the crew has been redistributed in the compartments, which gives them greater survivability to damage from heavy machine guns. The volume of the radio room has been increased. The concrete rails have been refined.&lt;br /&gt;
* '''LCS(L)(3)''' — the crew has been redistributed in the compartments, which gives them greater survivability to damage from heavy machine guns. The volume of the conning room has been reduced.&lt;br /&gt;
* '''Admiral Graf Spee, Admiral Hipper, Prinz Eugen''' — the volume of the ammunition compartments has been specified. The volume of the handling rooms has been excluded.&lt;br /&gt;
* '''Leipzig, Nurnberg, IJN Mogami, IJN Mikuma, IJN Suzuya''' — size and position of the crew compartments have been specified. The cutout in the deck inside the barbette has been made narrower.&lt;br /&gt;
* '''IJN Tone''' — the location of the ammunition compartments has been fixed, additional armament magazines have been added, first-round shells for 127 mm anti-aircraft artillery have been added. The X-ray of ammunition compartments and elevators have been fixed. The thickness of the hull and structures has been fixed. Fuel tanks have been reworked from scratch. The narrowing of the belt in the magazines from 145 mm at the upper edge to 55 to the lower is implemented. The thickness of the bow traverse has been changed from 175 mm to 140 mm. Barbet base thickness changed to 75-100 mm for turret number 2, 75 mm for other turrets.&lt;br /&gt;
* '''Prinz Eugen''' — the level of armour plates on the deck has been set according to the visual model.&lt;br /&gt;
&lt;br /&gt;
==== Naval Visual models and visual parts: ====&lt;br /&gt;
&lt;br /&gt;
* '''IJN Tone''' — the radar has been changed from mk21 to mk22. Hydroplanes have been removed from the deck. Decorative plates under the 25mm AA guns have been added. Restricting structures have been added for 120mm guns.&lt;br /&gt;
* '''IJN Furutaka''' — the visual models of the depth charge launchers have been added on the stern.&lt;br /&gt;
&lt;br /&gt;
=== Economy and research ===&lt;br /&gt;
&lt;br /&gt;
* The number of vehicles required to research rank IV to get to rank V of the Italian navy has been changed from 2 to 3.&lt;br /&gt;
&lt;br /&gt;
=== Customization ===&lt;br /&gt;
&lt;br /&gt;
* New decals &amp;quot;Numbers&amp;quot; have been added for Swedish ground forces.&lt;br /&gt;
* '''Strv m/39 TD''' — default camo has been changed. &amp;quot;Twitch&amp;quot; camo added free, in the ‘Custom' section.&lt;br /&gt;
* Bugs of the user camo template have been fixed for the following vehicles: Bf 109 F-4, Bf 109 F-4 (USA), Bf 109 G-6, Do 217 E-2, Do 217 E-4, F9F-2, F9F-5, He 111 H-16, He 111 H-3, He 51 B-1, Ju 87 D-3, C.200 serie 7, P-38J-15, P-38J-15 Bong's, PBY-5a &amp;quot;Catalina&amp;quot;, Catalina Mk. IIIa, PBY-5a &amp;quot;Catalina&amp;quot; (USSR), SPz BMP-1, Pz.Kpfw. Churchill, KV-IB (Germany), leKPz M41, mKPz M47 G, Tiger II (H) Sla.16, Tiger (animal), M60A1 &amp;quot;D.C.Ariete&amp;quot;, M43 &amp;quot;G.C.Leoncello&amp;quot;, Strv m/39 TD, LVT(A)(4) ZIS-2 (USA), M4 748 (a), T-III (USSR).&lt;br /&gt;
&lt;br /&gt;
=== Game mechanics ===&lt;br /&gt;
&lt;br /&gt;
* Navigation bombing interface (Continuously Computed Release Point, CCRP) has been changed — added a vertical line for more comfortable aiming on dives/pull-ups.&lt;br /&gt;
* CCRP accuracy has been increased on dives/pull-ups.&lt;br /&gt;
* Indication of sight operations for all types of aircraft/helicopter weapons has been added to the HUD.&lt;br /&gt;
* Now, when the target is locked on by a helicopter optical tracking system, the correction mode is immediately activated. The player no longer needs to turn it on manually and press the target lock key twice to stop target tracking.&lt;br /&gt;
&lt;br /&gt;
=== Sound ===&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the sound of a tank shot might not be heard if the shooting vehicle was not displayed on the map.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* It is now possible to zoom in when in first person view whilst using a VR headset.&lt;br /&gt;
* Blackout and redout visual effects now work in VR.&lt;br /&gt;
&lt;br /&gt;
= Examples of bugs corrected by player reports =&lt;br /&gt;
&lt;br /&gt;
{{Notice|We want to thank you for correctly creating bug reports! Below you will find some of the bug fixes that were possible with your help. You as usual, continue to assist us to make War Thunder better!}}&lt;br /&gt;
&lt;br /&gt;
* Issues with the sound of the rocket reload on the Begleitpanzer 57 have been fixed.&lt;br /&gt;
* Discrepency in several flight technical specification values of the Ki-100-1 concerning data in the vehicle passport on the forum has been fixed.&lt;br /&gt;
* Efficiency of the air brake on the Saab fighters like  B18A, B18B, T18B-1 has been improved.&lt;br /&gt;
* Caernarvon's armour model in the area of the turret turning mechanism has been fixed.&lt;br /&gt;
* Incorrect draw distance of the ground vehicles when viewing from aircraft in the locations Mozdok, Jungle, 38th parallel, Karelia has been fixed.&lt;br /&gt;
* The thickness of the armour behind the gun mantlet of the Strv 101 has been changed from 152mm to 139mm according to the Centurion Mk.10 for Sweden, Acceptance of first production vehicle at Messrs. Vickers-Amstrongs, Ltd., Newcastle, November 1959.&lt;br /&gt;
* The armour model for the hatch for expended C1 Ariete spent cartridges which didn't generate accompanying fragments upon penetration has been fixed.&lt;br /&gt;
* Anti-aircraft gun has been removed from the runway in Finland.&lt;br /&gt;
* The thickness of the front armour of the Nb.Fz. has been changed from 13mm to 20mm according to the Tanks of the Second World War. P 61. Panzer Tracts No.4.&lt;br /&gt;
* Self-destruct parameters of the 28mm shell on the Somers (DD-381), Porter (DD-356), USS Atlanta (CL-51), USS Trenton (CL-11) have been fixed.&lt;br /&gt;
* Fire rate of the Soviet naval 70-K 37mm cannon has been fixed according to the internal documentation.&lt;br /&gt;
* The inclination angle of thr IJN Tone armoured belt has been changed to 20 degrees&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* Kursk - changed based on player's feedback&lt;br /&gt;
* Italy - changed based on player's feedback. Renamed &amp;quot;Campania&amp;quot; to avoid confusion.&lt;br /&gt;
&lt;br /&gt;
= Location and mission updates =&lt;br /&gt;
&lt;br /&gt;
* Rock collision has been fixed for the location &amp;quot;Finland&amp;quot;.&lt;br /&gt;
* Locations &amp;quot;Ash River&amp;quot;, &amp;quot;Carpathians&amp;quot;, &amp;quot;Korea&amp;quot; - Known camper positions which are not provided in the location design have been closed.&lt;br /&gt;
* Location &amp;quot;Poland&amp;quot; — The height of the rocks on the cliff on the western side of the lake has been reduced.&lt;br /&gt;
* Changes in aviation RB missions:&lt;br /&gt;
** &amp;quot;[Operation] Smolensk&amp;quot; — mission has been removed.&lt;br /&gt;
** &amp;quot;[Operation] Smolensk. 1941&amp;quot; — new mission.&lt;br /&gt;
** &amp;quot;[Operation] Smolensk. 1943&amp;quot; — new mission.&lt;br /&gt;
** &amp;quot;[Operation] Battle for Bastogne&amp;quot;.&lt;br /&gt;
** &amp;quot;[Operation] Berlin&amp;quot; — mission has been reworked completely.&lt;br /&gt;
** &amp;quot;[Operation] Battle of El Alamein&amp;quot;.&lt;br /&gt;
** &amp;quot;[Operation] Guadalcanal&amp;quot; — mission has been reworked completely.&lt;br /&gt;
** &amp;quot;[Operation] Hürtgen&amp;quot;.&lt;br /&gt;
* Changes for the above specified missions:&lt;br /&gt;
** Base models for bombing have been changed to the correct ones, their functionality is now similar to &amp;quot;Enduring Confrontation&amp;quot; mode. After destruction, bases may respawn randomly in certain positions, designed for every mission.&lt;br /&gt;
** Airfields have been removed from the target list, they can not be destroyed now.&lt;br /&gt;
** Airfield models and their location towards the centre of locations have been standardised. In low-tier battles they are located 12 kilometres from the location's centre; mid-tier - 20 kilometres; high-tier - 26 kilometres. Previously, all tiers had airfields located 20 km away from the location's centre.&lt;br /&gt;
** The size of an airfield now depends on the battle's rank.&lt;br /&gt;
** Mid-tier missions now have stage airfields, located 12 km away from the location's centre.&lt;br /&gt;
* Aviation Arcade battles change list:&lt;br /&gt;
** Ground strike &amp;quot;Mozdok&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Port Moresby&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Ruhr&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Sicily&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Korsun&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Abandoned factory&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Frozen Pass&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Mountain Ridge, China&amp;quot;.&lt;br /&gt;
** Ground strike &amp;quot;Grave Robbers' Cliffs&amp;quot;.&lt;br /&gt;
* Changes for the above specified missions:&lt;br /&gt;
** Base models for bombing have been changed to the correct ones.&lt;br /&gt;
** Airfield models have been changed to a new, 1700 metres long.&lt;br /&gt;
* Change list for all above mentioned  AB and RB missions:&lt;br /&gt;
** Destruction of player-controlled aircraft now gives victory points.&lt;br /&gt;
** AI vehicle counters have been disabled. In fact, previously they duplicated the victory point lines, but might not depict the actual required number of vehicles for victory, for example when bombing zones are destroyed. Now the only indicator is the victory points scale.&lt;br /&gt;
** All AI ground vehicles now affect the victory point scale, the number of AI vehicles has been increased. Previously, destruction of light vehicles didn't affect victory points. Players are now free to destroy any targets of their choice, both light (artillery, trucks, AA guns) and heavy (tanks and bunkers).&lt;br /&gt;
** The automatic feature in the destruction of AI vehicles has been disabled. New AI vehicles will appear - ground attackers, which spawn for every team and destroy the AI ground vehicles.&lt;br /&gt;
** AI ground vehicles distribution has been improved. Vehicles now appear all along the 10 km frontline, or split into 3-4 zones along the frontline. Previously, AI vehicles were grouped in a single 2-4 km zone, or the distance between groups of vehicles was too long.&lt;br /&gt;
* Changes and fixes in missions for ground battles:&lt;br /&gt;
** &amp;quot;[Battle] Alaska&amp;quot; — A bug where the respawn zone of the southern team appeared with one icon has been fixed.&lt;br /&gt;
** &amp;quot;[Conquest] Karelia&amp;quot; — Unnecessary respawn zones have been removed from the mission briefing. The position of the respawn point which was located in front of the tree has been fixed.&lt;br /&gt;
** &amp;quot;[Conquest] Fulda&amp;quot; — The size of the battle zone has been fixed in the mission briefing for RB.&lt;br /&gt;
** &amp;quot;[Conquest] Poland&amp;quot; — The positions of the capture points and respawn points have been fixed in the mission briefing for RB and SB.&lt;br /&gt;
** &amp;quot;[Conquest] Vietnam&amp;quot; — Respawn points have been moved closer to the capture point in the RB and SB.&lt;br /&gt;
** &amp;quot;[Conquest] Second battle of El Alamein&amp;quot; — Unnecessary respawn zones have been removed. The size of the capture zones has been enlarged.&lt;br /&gt;
** &amp;quot;[Conquest] Fields of Poland&amp;quot; — Respawn points have been moved closer to the capture point in RB and SB.&lt;br /&gt;
** &amp;quot;[Battle] Fields of Poland&amp;quot; — The position of the capture points in the mission briefing has been fixed.&lt;br /&gt;
* Changes and fixes in missions for naval battles:&lt;br /&gt;
** &amp;quot;[Domination] Fuego Islands&amp;quot; — The position of the respawn zone protection has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
&lt;br /&gt;
* Aerial weapon detection and locking has been implemented for missile SPAA's. These vehicles are now able to lock on rockets, missiles and bombs. The radar now also displays a player's own missiles. All laser rangefinder distance has been increased to 9999 metres.&lt;br /&gt;
* Default sight scale distance has been increased for all ground vehicles. The maximum optic sight scale is now 6000 metres.&lt;br /&gt;
* The following vehicles have received the Ostketten (&amp;quot;eastern tracks&amp;quot;) modification to change the default tracks to special tracks with increased width:&lt;br /&gt;
** Jagdpanzer IV&lt;br /&gt;
** Nashorn&lt;br /&gt;
** Panzer IV/70(V)&lt;br /&gt;
** Pz.IV Ausf.E&lt;br /&gt;
** Pz.IV Ausf.F&lt;br /&gt;
** Pz.IV Ausf.F2&lt;br /&gt;
** Pz.IV Ausf.G&lt;br /&gt;
** Pz.IV Ausf.H&lt;br /&gt;
** Pz.IV Ausf.J&lt;br /&gt;
** StuG.III Ausf.F&lt;br /&gt;
** StuG.III Ausf.G&lt;br /&gt;
** StuH.III Ausf.G&lt;br /&gt;
** the modification increases mobility and insignificantly increases durability in damage.&lt;br /&gt;
* BMP-3 - ATGM reload time has been reduced from 2 to 3 rounds per minute. Source: Вестник бронетанковой техники, 1991, Комплекс вооружения БМП-3.&lt;br /&gt;
* Т-10M - Fire rate of the cannon has been changed from 3.9 to 4 shots per minute. Source: Руководство по материальной части и эксплуатации танка Т-10М, 1960.&lt;br /&gt;
* Object 268 - BR-540B shell initial speed has been increased from 750 to 760 m/s. Source: Источник: Отечественные бронированные машины. XX век. Том 3. 1946-1965, Солянкин А.Г, Желтов И.Г., Кудряшов К.Н&lt;br /&gt;
* BMP-1, Spz BMP-1, Type 86 - gun depression angle has been specified (reduced) from -5 to -4 degree. Source:: Боевая Машина Пехоты БМП-1 Техническое описание и инструкция по эксплуатации.&lt;br /&gt;
* Type 60 SPRG - Hull break mechanics has been added.&lt;br /&gt;
* Type 89 - MG ammo has been specified (reduced) from 2000 to 1000 rounds.&lt;br /&gt;
* Type 61 - MG ammo has been specified (reduced) from 4900 to 4000 rounds for 7.62mm, and from 2175 to 500 for 12.7mm.&lt;br /&gt;
* Type 74 / Type 74G - MG ammo has been specified (reduced) from 5500 to 4500 for 7.62mm, and from 1000 to 600 for 12.7.&lt;br /&gt;
* Leopard 2A5 / Strv 122 - The preset of the thermal image unit has been fixed. The gunner now uses the first generation thermal imager and the commander the second generation. Previously both used the second generation thermal imager. Source: 12 cm kanon strv 121/122. Skjuttabeller. // PRZEGLĄD SIŁ ZBROJNYCH nr 6/ 2014 // Vehicle Optronics, HENSOLDT brochure.&lt;br /&gt;
* Pz.V Ausf.D/A/G/F, Panther II, Tiger H1, Tiger E, Heavy Tank No.6, M4A3E2, M4A3E2 Kobra King, M4A3E2 76 (W) - Armour on the gun mantlets has been clarified. Gun mantlet armour has been changed to volume armour.&lt;br /&gt;
* M1A2 - thermal vision preset has been changed from Gen. 2 to Gen. 1. Source: Center for Night Vision and Electro-Optic, Common Modules, A Success Story, June 1988, AD-A195 937 // The M1A2: Current and Future Program Plans, 1997.&lt;br /&gt;
* KV-1S - tank weight has been increased from 41,400 to 42,500 kg. Source: Инструкция по эксплоатации танка КВ-1С, издание завода, 1943.&lt;br /&gt;
* XM-803 // MBT-70 - fire rate has been increased from 6 to 8 rounds per minute. Source: HEARINGS before COMMITTEE ON APPROPRIATIONS, HOUSE OF REPRESENTATIVES, part 5 RESEARCH, DEVELOPMENT, TEST AND EVALUATION December 1969 // ARMOR magazine july-august 1970 // HEARINGS on MILITARY POSTURE AND HR 3818 and HR 8687 July 1977&lt;br /&gt;
* QF Ram AA - hull material has been corrected from rolled homogeneous steel to 19.05mm structural steel, except elements left from the basic chassis. Source: Canadian Microfilms, Project 14 SP 3.7 on Ram chassis&lt;br /&gt;
* Sd.Kfz.234/1 — camera position has been specified for SB mode.&lt;br /&gt;
* Lvkv 42 - Controlled suspension functionality has been added. The ability to turn in neutral gear has been added. Armour thickness has been changed from 8 to 10mm. Source: Blad nr 39, Upprattat 29/08 1955.&lt;br /&gt;
* M3 Bradley - ATGM launch permitted driving speed has been reduced from 11 to 5 km/h. The depression of the gun over the engine compartment has been limited by -1 degree. Source: TECHNICAL MANUAL TM 9-2350-252-10-2&lt;br /&gt;
* Type 90, Type 90B - vehicle weight has been specified (reduced) from 51.6 to 50.2 t. Source: Japan Defense Agency (August 6, 1990) &amp;quot;Format Outline, Type 90 Tank, D9003 // Japan Defense Agency (August 6, 1990)(Modified March 12, 1993) &amp;quot;Format Outline, Type 90 Tank (B), D9003B&amp;quot;&lt;br /&gt;
* Strv 74 — vehicle class has been changed from &amp;quot;Medium tank&amp;quot; to &amp;quot;Light tank&amp;quot;. Light tank modifications have been added: &amp;quot;Scouting&amp;quot;, &amp;quot;Improved optics&amp;quot;, and &amp;quot;Airstrike&amp;quot;.&lt;br /&gt;
* Chieftain Marksman - driver's Night vision modification has been added.&lt;br /&gt;
* 100-mm OF-412 (D-10T) shell - initial speed has been increased from 880 to 900 metres per second. Source: Наставление по стрельбе из танков. Основы стрельбы из танков. Издание второе, стереотипное. 1984 // 100-мм танковые пушки Д10-Т, Д10-ТГ и Д10-Т2С. Руководство службы. 1971&lt;br /&gt;
* BMP-1, ZBD86, SPz BMP-1 - engine rpm has been specified (decreased) from 2880 to 2600. Source: БМП-1 - Техническое описание и инструкция по эксплуатации. 1979&lt;br /&gt;
* T29, T30, T34  — first stage ammo rack mechanics have been added.&lt;br /&gt;
* T14 (USA) — smoke shell M89 has been added.&lt;br /&gt;
* Ru 251 — smoke grenades action type has been changed to instant.&lt;br /&gt;
* Stormer HVM — thermal vision resolution adjusted to third generation.&lt;br /&gt;
* ASU-57 - traverse and elevation aiming angles have been specified:&lt;br /&gt;
** Vertical: -4/+12 to -5/+12&lt;br /&gt;
** Horizontal: -7/+7 to -8/+8&lt;br /&gt;
** Source: 57-мм самоходные пушки Ч-51М и Ч-51П. Руководство службы. 1956&lt;br /&gt;
&lt;br /&gt;
= Aircraft characteristics, damage model, and weapon improvements: =&lt;br /&gt;
&lt;br /&gt;
* J35D — RB 24J missiles have been added.&lt;br /&gt;
* B17A, B17B — turret aiming angles have been fixed, firing through tail has been removed.&lt;br /&gt;
* B-17 (all series) — upper turret elevation angles have been corrected to 85 degrees. ([https://forum.warthunder.com/index.php?/topic/466880-1910137-b-17e-b-17el-b-17g-wrong-upper-turret-vertical-guidance/ report])&lt;br /&gt;
* Swordfish Mk.I — elevation and traverse angles of the turret have been corrected. ([https://forum.warthunder.ru/index.php?/topic/262420-swordfish-mk-i-oshibki-uglov-navedeniya-turelnogo-pulemeta-vickers-k/ report])&lt;br /&gt;
* B17A, B17B, B3C — turret ammo belt type has been corrected  from Offensive to Turret. ([https://forum.warthunder.com/index.php?/topic/472112-swedish-tech-tree-ui-problems/ report]) ([https://forum.warthunder.ru/index.php?/topic/281343-oshibka-v-opisanii-modulei/ report])&lt;br /&gt;
* A21RB — separate rocket launch has been added.&lt;br /&gt;
* Hornet Mk.III — modification data regarding the possibility of the RP-3 rocket mount has been corrected.&lt;br /&gt;
* Yak-4 — ammo has been increased  to 1000, turret elevation angle has been increased to +70 degree. ([https://forum.warthunder.ru/index.php?/topic/261679-yak-4-nepravilnyi-boekomplekt-i-nepravilnye-ugly-obstrela-tureli/ report])&lt;br /&gt;
* Su-2 TSS-1 — turret aiming angles have been corrected, traverse increased to +/- 90 degree, elevation changed from -32/+50 to -30/+70 degree. ([https://forum.warthunder.ru/index.php?/topic/261815-su-2-tss-oshibki-uglov-obstrela-tureli-oshibochnyi-bk-oshibka-modeli-fonarya/ report])&lt;br /&gt;
* B5N2 — turret aiming angles have been corrected, traverse increased to +/- 50 degree, elevation  to -40/+80 degree. ([https://forum.warthunder.ru/index.php?/topic/265125-b5n2-kate-nepravilnye-ugly-obstrela-tureli/ report])&lt;br /&gt;
* P-39Q-5, P-39Q-15 — wing machine gun ammo has been increased to 300 rounds. ([https://forum.warthunder.ru/index.php?/topic/275668-airacobra-p-39q-5-oshibochnyi-boekomplekt-127-mm-pulemetov/ report])&lt;br /&gt;
* P-39N — wing machine gun ammo has been decreased to 300 rounds. ([https://forum.warthunder.ru/index.php?/topic/275668-airacobra-p-39q-5-oshibochnyi-boekomplekt-127-mm-pulemetov/ report])&lt;br /&gt;
* F-100D — AGM-12B Bullpup launch button has been reassigned to air-to-surface missiles button for preset AGM12b bullpup x2+750lbs m117 cone 45 bomb x4, same as in AGM12b bullpup x2 preset.&lt;br /&gt;
* Ki-100, Ki-100-II — incorrect data with missed protected fuel tanks has been fixed.&lt;br /&gt;
* Sea Fury FB.11 — Modifications of the 20mm cannons have been redistributed to 1st and 3rd tier. Triplex R.P. rockets have been added. Modification with GRC mk8 has been distributed to the 3rd tier.&lt;br /&gt;
* Avenger Mk.II — Uncle Tom missiles have been added.&lt;br /&gt;
* Firebrand TF.Mk.IV — Modifications of the 20mm cannons have been redistributed to 1st and 3rd tier. Uncle Tom missiles have been added. Modifications of the rocket and bomb armament have been redistributed to 1st and 4th tier.&lt;br /&gt;
* Mosquito FB.Mk.VI — Modifications of the 7mm machine guns have been redistributed to 1st and 3rd tier. Uncle Tom missiles have been added.&lt;br /&gt;
* P-51K (China) — The appearance of the aircraft on aircraft carriers has been fixed.&lt;br /&gt;
* S.O.4050 Vautour IIA - In some presets the rockets have been changed from T10 121 to T10 140.&lt;br /&gt;
* SA.341F Gazelle — Double launches of the Mighty Mouse rockets have been fixed ([https://forum.warthunder.com/index.php?/topic/454884-la-gazelle-f-tire-ses-roquettes-2-par-2-au-lieu-de-1-par-1-en-rb-et-en-sb/ report]).&lt;br /&gt;
* UH-1C — visualization of the auxiliary 40mm grenade launcher and its damage model in the x-ray. ([https://forum.warthunder.ru/index.php?/topic/268298-189178-nosovaya-turel-uh-1c-ne-otobrazhaetsya/ report])&lt;br /&gt;
* BO 105 CB-2 — night vision has been added to the gunner's sight. ([https://forum.warthunder.com/index.php?/topic/466179-30-10-2019-1910132-bo-105-cb-2-lacks-sight-nv-and-laser-rangefinder/ report])&lt;br /&gt;
* H-34 — Mk 4 Mod 0 gunpod ammo has been increased to 750 rounds.&lt;br /&gt;
* AH-64A, AH-64A Peten — Guided AIM-92 Stinger air-to-air missiles have been moved to the wing ends and different types of suspended weapons have been added to the pylons.&lt;br /&gt;
* BGM-71 TOW, BGM-71 TOW-2 — The minimum launch range has been changed from 30 to 65 metres ([https://forum.warthunder.com/index.php?/topic/430980-8-11-2018-i-tow-missile-incorrect-minimum-range/ report]).&lt;br /&gt;
* Mk.13 torpedo — has been changed to Mk.13-1,  weight and range characteristics have been specified. ([https://forum.warthunder.ru/index.php?/topic/254594-tbd-1-devastator-nepravilnye-varianty-zagruzki/ report])&lt;br /&gt;
* Mk.XII torpedo — weight and range characteristics have been specified.&lt;br /&gt;
* Wrf.Gr.21 rockets — self-destruction fuse has been corrected for distances up to 500 metres. ([https://forum.warthunder.com/index.php?/topic/460624-30819-1891185-wfr-gr-21-rockets-not-setting-distance-fuse/ report])&lt;br /&gt;
* M430 40mm grenade — hull break effect has been removed. ([https://forum.warthunder.ru/index.php?/topic/259772-1850127-40mm-granata-vertoleta-ah-1g-ne-dolzhna-vyzyvat-razrushenie-korpusa-obekta-120-bmp-i-drugoi-tekhniki/ report])&lt;br /&gt;
* 13mm Type 2 machine gun — fire rate has been increased to 936 rounds per minute. ([https://forum.warthunder.com/index.php?/topic/452380-feedback-the-japanese-type-2-13-mm-machine-gun-needs-a-fix/ report])&lt;br /&gt;
* 20mm Ho-5 cannon — fire rate has been increased to 950 rounds per minute. ([https://forum.warthunder.ru/index.php?/topic/273688-zanizhennaya-skorostrelnost-20-mm-pushki-kho-5/ report])&lt;br /&gt;
* Mk 4 Mod 0 gun pod — fire rate has been reduced to 4000 rounds per minute, alternative fire mode with rate of fire of 700 rounds per minute has been added. Shell characteristics have been fixed. ([https://forum.warthunder.com/index.php?/topic/465399-28-10-2019-h-34-usa-mark-4-mod0-gunpod-incorrect/ report])&lt;br /&gt;
* Hо-203 37mm cannon — fire rate has been increased to 300 rounds per minute. ([https://forum.warthunder.ru/index.php?/topic/273692-zanizhennye-skorostrelnost-i-skorost-snaryada-37-mm-pushki-kho-203/ report])&lt;br /&gt;
* DEFA 552 30mm cannon — The weight of the cannon has been adjusted to 81kg.&lt;br /&gt;
* Aiming point for homing missiles on aircraft and helicopters has been fixed. Now it is always in the middle of the fuselage. Previously it could be located slightly higher so the air-to-air missiles without non-contact fuse (such as AIM-92 &amp;quot;Stinger&amp;quot;) often missed the target.&lt;br /&gt;
* The autopilot and cruise mechanics of homing missiles (air-to-air, homing ATGM's) have been reworked. Missiles now cruise more precisely, without crabbing, retaining any required overloads at all cruise speeds.&lt;br /&gt;
* Displaying of the maximum speed and overload of the Р-60/Р-60М and AIM-9L missiles in the card has been fixed. Maximum speed of the rockets is here for the higher launch speed (M=1.0) and as maximum overload is now specified maximum achievable (at high speeds, i.e. M=2.0 and higher) and not the average one for the time of the controlled flight to the target at the launch speed of M=1.0 on the maximum range. For other rockets these overloads are numerically the same.&lt;br /&gt;
* The cases when the full information hasn't been displayed in the ATGM card have been fixed.&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes: =&lt;br /&gt;
&lt;br /&gt;
* A-4B - A bug which leads to incorrect maximum speed and climb values in the vehicle card has been fixed.&lt;br /&gt;
* Ki-44 (all modifications) - Flight model has been completely updated according to the current capabilities of the physical model. The wings, fuselage, fins and elevator and propeller blades have been recounted and refined. Moments of inertia have been updated.&lt;br /&gt;
* Me-163 (all modifications), J8M1 – A bug which leads the aircraft to shift in releasing the landing ski has been fixed. A bug causing slower acceleration at runway in take-off by using a support trolley has been fixed (acceleration became faster).&lt;br /&gt;
* Arado-234 B-2 - A bug with difficulties while taking off of the aircraft with full load has been fixed. Jet accelerators to facilitate take-off have been added.&lt;br /&gt;
* F1M2 - Flight model has been completely updated according to the current capabilities of the physical model. The wings, fuselage, fins and elevator and propeller blades have been recounted and refined. Moments of inertia have been updated. Seaworthiness has been improved.&lt;br /&gt;
* SAAB A21-RB – A bug which led to increased parasitic resistance of the rocket launchers has been fixed.&lt;br /&gt;
* A6M2-N – Seaworthiness has been improved. Controllability in water during take-off and landing has been improved.&lt;br /&gt;
* I-15 (all modifications) - Flight model has been completely updated according to the current capabilities of the physical model. The wings, fuselage, fins and elevator and propeller blades have been recounted and refined. Moments of inertia have been updated. Take-off mode (WEP) has been added for the I-15-M22 and I-15K. Detailed characteristics can be found in the aircraft passport on the forum.&lt;br /&gt;
* Ta-152-H - Restriction on flap release in take-off position has been added according to the aircraft passport. Inertia of the propeller unit (start/stop of the propeller) has been clarified (reduced). High gain (climb) on the long term engine mode (90%) has been clarified (accelerated). Efficiency of the brakes has been improved. It requires now more careful use of brakes during take-off and landing. Efficiency of the ailerons at extremely low speeds (less than 140 km/h) has been significantly reduced.&lt;br /&gt;
* Firefly Mk.5 - Maximum fuel volume has been reduced.&lt;br /&gt;
* F-4C - Ballistic computer for bombs and rockets for ground targets has been added.&lt;br /&gt;
* F-4EJ - Maximum speed at the medium altitudes has been increased. The wing sock animation has been fixed.&lt;br /&gt;
* F-4E/EJ, Phantom FGR.2 - Bomb CCRP sight to randomly selected point on the ground or enemy base has been added.&lt;br /&gt;
* Ki-61 (all modifications) / Ki-100 (all modifications) / Ki-96 / Ki-102 - Flight model has been completely updated according to the current capabilities of the physical model. The wings, fuselage, fins and elevator and propeller blades have been recounted and refined. Moments of inertia have been updated. Engine operation modes have been clarified. Fuel distribution by fuel tanks has been corrected.&lt;br /&gt;
* Il-2 with AM-38F (all modifications) engines - A bug in the thermodynamics which leads to constant use of the forsage mode (WEP) without limitations has been fixed.&lt;br /&gt;
* Il-2 (all modifications) - The operation of the landing plates has been changed. Now at speeds above 260 km/h on ias the plates can not be released. At speeds below 245 km/h on ias the plates will be deflected to the required angles completely.&lt;br /&gt;
* Hunter (all modifications) - A bug which caused the air brakes being used when the chassis is released has been fixed. Now, if you will try to release landing gears (chassis) while your air brake is turned on, the air brake will be switched off automatically and the air brake can not be released if your landing gears (chassis) are released.&lt;br /&gt;
* P-51 (all modifications) - Dashboard lighting during the night flight has been corrected.&lt;br /&gt;
* Re.2005 serie 0 - Climb rate has been changed to the values of serial vehicles (6000 meters in 6'30&amp;quot;). Time of the execution of the established bend at 1000 meters has been increased by 1 second (19 second on wep, 20 second by 100%). Battle rating has been changed to 5.0.&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes: =&lt;br /&gt;
== Naval weaponry: ==&lt;br /&gt;
&lt;br /&gt;
* HMS Southampton - First order ammunition shells have been removed for the main calibre cannons.&lt;br /&gt;
* SGB 309 - The maximum number of 40mm ammunition rounds in battle has been corrected.&lt;br /&gt;
* HMS Kent (54) — The guidance angles for the 102mm cannon have been corrected.&lt;br /&gt;
* 28mm Mk.1 Chicago piano - Self-destruction distance of HE shell has been corrected.&lt;br /&gt;
* 37mm/67 70-К automatic cannon - Fire rate has been increased to a theoretically possible rate: 180 shots per minute.&lt;br /&gt;
* Technical characteristics of the (weight and amount of explosive mass) 25mm/60 shell of the Type 96 automatic cannon have been fixed:&lt;br /&gt;
** 25mm HE: 250g, 17g tetril&lt;br /&gt;
** 25mm HEF-T (self-destructive): 243g, 8,5g TNT&lt;br /&gt;
** 25mm HEI: 255г, 5,52g TNT&lt;br /&gt;
** 25mm AP-T: 283g.&lt;br /&gt;
* The firing range of AI guns has been clarified depending on the weapon calibre:&lt;br /&gt;
** 7 mm — 1000 m;&lt;br /&gt;
** 12.7 mm — 2000 m;&lt;br /&gt;
** 20-25 mm — 3500 m;&lt;br /&gt;
** 30 mm —  4000 m;&lt;br /&gt;
** 40 mm — 5000 m.&lt;br /&gt;
* The Trotyl equivalent of Ledditt explosives has been corrected to 110%.&lt;br /&gt;
* Jaguar-Klasse (140), Köln F220 - For the 40-mm/70 MEL58 launcher the following shells have been changed:&lt;br /&gt;
** AP and HE shells have been removed.&lt;br /&gt;
** M-DN51 HEF-T shell has been added.&lt;br /&gt;
** HEF-T shell with radio fuse has been added.&lt;br /&gt;
** Game currency and RP for researched removed modification have been returned to the account.&lt;br /&gt;
* 40mm Bofors Flak 28 canon - British HE shell has been changed to the German 40mm HEF-Т Sprgr. Patr.&lt;br /&gt;
* 283mm Spgr L/4,4 Bdz PB - Armour piercing has been corrected.&lt;br /&gt;
* 152mm HE-VT shell on HMS Belfast — The operation of the radio fuse that previously triggered at the wrong distance has been corrected.&lt;br /&gt;
* IJN Tone — Traverse angles of the low calibre units have been corrected.&lt;br /&gt;
* Leipzig — Accuracy of the 37mm artillery has been corrected.&lt;br /&gt;
* HMS York (90), Nürnberg — The issue with the incorrect rotation of the 20mm guns on the main calibre turret has been resolved.&lt;br /&gt;
* Type 4 Model 4 — Display of the depth bombs has been corrected.&lt;br /&gt;
&lt;br /&gt;
== Naval modifications and crew skills: ==&lt;br /&gt;
&lt;br /&gt;
* Type 1924 Jaguar - The modification of the targeting speed of the auxiliary artillery has been fixed from anti-aircraft to the auxiliary one.&lt;br /&gt;
&lt;br /&gt;
== Naval characteristics, physics and damage model: ==&lt;br /&gt;
&lt;br /&gt;
* Hull break - Naval vessel hull break parameters have been revised. It can now be done by shells with sufficient blast force. For small boats it is therefore dangerous to be hit from 100mm calibre and higher HE shells. Hull break parameters are directly dependent on the size of the boat, so the larger the hull, the greater shell will be required to break it. It should also be noticed that some weak 100mm HE shells may not be able to cope with this.&lt;br /&gt;
* USS Helena (CL-50) - Number of crew has been increased from 868 to 1188.&lt;br /&gt;
* Shrapnel - The damage model of damage made by shrapnel has been fixed. Shrapnel distribution diagrams for all ship shells have been reworked. Calculation of armour penetration. Damage and radius of shrapnel hits has been recalculated for more realism. The total number of fragments that one shell can produce has been fixed.&lt;br /&gt;
* HE shells - A bug where the HE shell could blow up the magazine of almost any undamaged ship has been fixed. The impact of an HE shell to the ship has been reworked to be more realistic. HE shells have received a greater ignition property and the shrapnel damage has been corrected.&lt;br /&gt;
* Ship construction - Due to everything described above changes were made to the characteristics of the ship's construction. The thickness of the unarmored sides, superstructures, bulkheads and interior partitions have been corrected so that the explosion and secondary fragments can interact with them correctly - can penetrate in accordance with their energy and deal adequate damage.&lt;br /&gt;
* Krasny Krym, Krasny Kavkaz - All mounts that have shields or turrets, a bug where it might receive damage from HE shells which don't have sufficient armour penetration has been fixed.&lt;br /&gt;
* IJN Mogami, IJN Suzuya, IJN Mikuma - The guidance speed of the 25mm mounts with electric motors have been changed to 18-12 degrees per second.&lt;br /&gt;
* USS Atlanta - Armour of the main calibre turrets mounted on the sides has been fixed (was previously missing).&lt;br /&gt;
* HMS Kent (54) and HMS London (69) - Armour for the steering has been added.&lt;br /&gt;
* IJN Ayanami — Number of crew has been increased by 221.&lt;br /&gt;
* USS Brooklyn (CL-40), USS Helena (CL-50) — armoured mantlets for the main calibre guns have been added. The conning tower armour thickness has been fixed. The ammunition elevator armour thickness has been fixed.&lt;br /&gt;
* IJN Mogami, IJN Suzuya, IJN Mikuma — unarmoured bulkheads of the internal bulges have been added.&lt;br /&gt;
* Admiral Hipper — main armour belt has become more detailed.&lt;br /&gt;
* MBK pr. 186 — main calibre turret armour now corresponds to turrets on T-34-85 tanks.&lt;br /&gt;
* USS Phelps (DD-360) — the damage model of the quadruple Bofors AA guns has been specified.&lt;br /&gt;
* IJN Kako — armour has been reworked completely in accordance with additional new historical data.&lt;br /&gt;
* USS Portland (CA-33) — ship hull material has been changed to 19mm armour, main armour belt thickness has been changed (from 83 to 76,2mm), upper side armour model has been changed.&lt;br /&gt;
* IJN Furutaka — deck armour has been specified (from 35 to 34,925mm).&lt;br /&gt;
* Isuzu — the scale of the damage model for the funnel has been corrected.&lt;br /&gt;
* VS-10 — the scale of the damage model of the water pumps has been corrected.&lt;br /&gt;
* Type T-14 (Mod. 01) — the scale of the damage model of the water pumps has been corrected.&lt;br /&gt;
* MBK-161 (1943), MBK-161 (1944), MBK pr. 186, MBK pr. 186 (MK 85), Pr.191M, Pr.191 — compartments position has been specified, bulwarks have been divided.&lt;br /&gt;
* Pr. 1204 (late) —the armour element size which did not correspond to the visuals has been corrected.&lt;br /&gt;
* HMS Belfast — ammo magazine position has been specified.&lt;br /&gt;
* PGH-2, PG 02 — the hydrofoil physics have been changed.&lt;br /&gt;
* HMS Tiger — air radar has been added.&lt;br /&gt;
&lt;br /&gt;
== Naval Visual models and visual parts: ==&lt;br /&gt;
&lt;br /&gt;
* For large calibre guns, an animation for the automatic ejection of the spent casings has been implemented where it was on turrets in the historical prototype:&lt;br /&gt;
** Albatros-Klasse (143), Köln F220, Chikugo, Ikazuchi, HMS Tiger, Asheville (PGM-84), USS Brooklyn (CL-40), USS Helena (CL-50), USS Atlanta (CL-51), USS Pensacola (CA-24), USS Portland (CA-33), USS Phelps (DD-360), Porter (DD-356), Bennion (DD-662), Cowell (DD-547), Fletcher (DD-445), Somers (DD-381), Sumner (DD-692), Chapayev, Sverdlov, Pr. 41 Neustrashimy, Pr. 56 Spokoinyy, Pr. 35, Pr. 159.&lt;br /&gt;
* Ikazuchi - Ship texture has been improved.&lt;br /&gt;
* Köln F220 - Ship texture has been improved.&lt;br /&gt;
* HMS Kent (54) -  The display of the ammunition magazines when pointing with a mouse cursor has been fixed.The display of the torpedo textures has been fixed.&lt;br /&gt;
* HMS London (69) - Bugs where the 102mm cannon and crew parts could rotate separately have been fixed. The Display of the torpedoes on the torpedo launchers has been fixed.&lt;br /&gt;
* MPK Pr.122bis, MPK-163, MPK pr. 122A - Bugs where the cannon and crew parts could rotate separately have been fixed.&lt;br /&gt;
* SGB (S309) - X-Ray view model has been fixed.&lt;br /&gt;
* Ya-5M and G-5 TKA 106 - The display of the materials on the rocket launcher has been fixed.&lt;br /&gt;
* Prinz Eugen, 165 ft PC-451, Type 1939 (T31)  - Issues in the flag animation have been fixed.&lt;br /&gt;
* HMS London (69) — A bug with the level of detail where the objects were displayed suspended in the nearer part of the ship has been fixed.&lt;br /&gt;
* Albatros-Klasse (143) — Radar rotation axis has been fixed.&lt;br /&gt;
* МО-4 — Wrong position of the commander's arms have been corrected. The axis of the vertical aiming of the 12.7mm DShK machine gun in the X-ray has been corrected.&lt;br /&gt;
* Elco 80 ft PT-556 — Incorrect position of the gunner's feet on boat bow during traverse has been fixed.&lt;br /&gt;
* Class Isles (T-285) — The pipe LOD (level of detail) error has been fixed.&lt;br /&gt;
* Pr. 41 Neustrashimy — The discrepancy between the visual model of the torpedoes and x-ray view on the second torpedo launcher has been corrected.&lt;br /&gt;
* Köln F220 — X-Ray model of the depth bombs has been selected according to the visual model.&lt;br /&gt;
* Albatros-Klasse (143) — The animation of the barrel recoil when shooting has been improved.&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* T-55AM-1 - BR in all game modes has been changed from 8.7 to 8.3&lt;br /&gt;
* KPz-70 - BR in all game modes has been changed from 9.0 to 9.3&lt;br /&gt;
* XM-803 - BR in all game modes has been changed from 8.7 to 9.0.&lt;br /&gt;
* MBT-70 - BR in all game modes has been changed from 9.0 to 9.3&lt;br /&gt;
* Re.2005 serie 0 — Battle rating in all game modes has been changed from 6.0 to 5.3.&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Helmet&amp;quot; decorations for China and Sweden with the possibility of receiving them for performing tasks and purchase for GE have been added.&lt;br /&gt;
* Achievements for Italian fleet have been added.&lt;br /&gt;
* Decals for Swedish aviation and ground vehicles with the possibility of receiving them for performing tasks and purchase for GE have been added.&lt;br /&gt;
* Player icons for Swedish crew with the possibility of receiving them for performing tasks have been added.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* In the hint for most air-to-air missiles the maximum speed has been fixed.&lt;br /&gt;
* In the main menu in the &amp;quot;Help&amp;quot; section you can now see the changelog.&lt;br /&gt;
* For Windows and Mac OS:&lt;br /&gt;
** When activated, &amp;quot;Multifunctional menu&amp;quot; full control over your vehicles is now available.&lt;br /&gt;
** In the &amp;quot;Multifunctional menu&amp;quot; are not available (gray) points which can not be applied to the current player's vehicle.&lt;br /&gt;
* The suspended weaponry menu has been reworked.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* New game mechanics have been added - target designation inside a squad. You can specify a point on the surface through a third person view, by using sight or binocular for your squad members. The target designation will also be duplicated on the minimap. You can do it when using aircraft or ground vehicles. To do this you need to assign the specific key in the control settings in general. The target point will be now displayed to your squad members with a small random accuracy deviation which varies depending on the distance to the point. The maximum error value is 15metres.&lt;br /&gt;
* Cycle launch options for flares has been added. Number of  flares in one cycle, period of a cycle, and period between cycles can be set in options.&lt;br /&gt;
* Flare launch can be enabled/disabled in MAW (missile approach warning system) mode.&lt;br /&gt;
* New mechanics for locating the last enemy vehicle has been added to air RB mode. It will activate after 15 minutes from when the mission begins and only a single (last) player is left. It marks a sector on the map corresponding to the position of the last player for the opposing team. This indicator will be updated every 20 seconds.&lt;br /&gt;
* Invulnerability at the respawn point will be disabled when you use artillery strike.&lt;br /&gt;
* In ground battles in RB game mode the parameters of active scouting have been changed:&lt;br /&gt;
** Delay between successful uses: 10 → 6 seconds.&lt;br /&gt;
** Delay between failed uses: 60 → 45 seconds.&lt;br /&gt;
** Duration of the marker for the spotted enemy: 30 → 45 seconds.&lt;br /&gt;
* The basic costs for respawn (in respawn scores) for ground RB has been changed for following vehicles:&lt;br /&gt;
** OTOMATIC: 220 → 150&lt;br /&gt;
** ADATS: 220 → 130&lt;br /&gt;
** WZ305: 110 → 150&lt;br /&gt;
** M24 Chaffee (all modifications and nations): 90 → 110&lt;br /&gt;
** PT-76B: 90 → 110&lt;br /&gt;
** BMP-3: 150 → 110&lt;br /&gt;
** Object 685: 150 → 110&lt;br /&gt;
** Type 89: 150 → 110&lt;br /&gt;
** PT-76 (China): 150 → 110&lt;br /&gt;
** Type 63-I: 150 → 110&lt;br /&gt;
** Type 62: 150 → 110&lt;br /&gt;
** ZBD86: 150 → 110&lt;br /&gt;
** AMX-13 (FL11): 150 → 110&lt;br /&gt;
** Ikv 91: 150 → 110&lt;br /&gt;
** Strf 90C: 150 → 110&lt;br /&gt;
** CV90120: 150 → 110&lt;br /&gt;
** Strv 74: 150 → 110&lt;br /&gt;
** CV90105 TML: 150 → 110&lt;br /&gt;
** Strv m/31: 150 → 80&lt;br /&gt;
** Strv m/38: 150 → 80&lt;br /&gt;
** Ho.229 V3: 750 → 600&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the PlayStation®4 platform. =&lt;br /&gt;
&lt;br /&gt;
* Initial support for touchpad gestures has been added. &amp;quot;Tap&amp;quot;, &amp;quot;Flick Left/Right/Up/Down&amp;quot; gestures can be assigned to various in-game actions like any other button.&lt;br /&gt;
* Touchpad tap no longer conflicts with LMB click making it an independent action bindable in controls settings. (Double Tap should be used to activate objects in GUI.)&lt;br /&gt;
* &amp;quot;Pinch to Zoom&amp;quot; can now be used to zoom the view in the hangar.&lt;br /&gt;
* Toggle &amp;quot;Use touchpad for aiming&amp;quot; has been added to Common Controls for those who prefer legacy touchpad behaviour (it disables Flick gestures).&lt;br /&gt;
* New option &amp;quot;Cross-platform gameplay&amp;quot; has been added that, when disabled, will limit matchmaking to PlayStation®4 players only.&lt;br /&gt;
* New option &amp;quot;Only PlayStation®4 players in leaderboards&amp;quot; has been added.&lt;br /&gt;
* The option to disable cross-platform communication has been added. Users who have chosen this option will only see text messages from other PlayStation 4 users. In-game voice chat will disabled - these players can use the PlayStation 4 &amp;quot;Party&amp;quot; functionality.&lt;br /&gt;
* PlayStation 4 players who linked an email to their account and entered the PC version of the game can no longer spend Golden Eagles in the PC version of the game. The Premium account included in the PlayStation Store packs will also not be transferred to the PC version. However premium accounts purchased in the game and also purchases for Golden Eagles made in the PlayStation 4 version will be transferred to the PC version as before.&lt;br /&gt;
* New option &amp;quot;Only PlayStation®4 players in leaderboards&amp;quot; has been added.&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the Xbox One platform. =&lt;br /&gt;
&lt;br /&gt;
* PlayStation®4 and Xbox One players can now meet each other in battles.&lt;br /&gt;
* Simulator Battles and World War game mode (during the current season) are now available for Xbox One players.&lt;br /&gt;
&lt;br /&gt;
= Graphical =&lt;br /&gt;
&lt;br /&gt;
* The mechanism of the indication on the HUD (head-up display) of modern battle helicopters has been improved. Now the indication will be displayed according to the physical principles of such devices.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* New sound events for all machine guns for ground vehicles and naval vessels have been created. The principle of sound formation in burst fire has been changed. Now it is a sequence of single shots and in the past it was a pre-render of the whole burst.&lt;br /&gt;
* Changes in the direction of greater sound integrity and increasing dynamics have been made to the sound events of ground vehicle engines.&lt;br /&gt;
* Authentic sound for the engines and tracks of the T-34 tank modifications have been added.&lt;br /&gt;
* Authentic sound for the engines and tracks of the T-72 tank modifications have been added.&lt;br /&gt;
* The shock wave from supersonic aircraft flying over sounds now more obvious. Previously it wasn't sufficiently distinguished among other engine sound events.&lt;br /&gt;
* New sound event for the suspension of wheeled vehicles has been added.&lt;br /&gt;
* The dynamic sound system for wheel/track friction on a surface depending on its type (dirt, sand, snow, etc) has been added for ground vehicles.&lt;br /&gt;
* The following aircraft cannons have received new sound design: M61, M61A1 and JM61A1.&lt;br /&gt;
&lt;br /&gt;
= Controls =&lt;br /&gt;
&lt;br /&gt;
* Slider &amp;quot;Cursor control speed&amp;quot; has been removed from &amp;quot;Options -&amp;gt; Gamepad options&amp;quot; - it has had no effect for some time already but was still visible in the UI.&lt;br /&gt;
* &amp;quot;Mouse smoothing&amp;quot; toggle has been moved from Aircraft controls to Common controls since it affects all vehicles.&lt;br /&gt;
* A bug that caused the &amp;quot;Mouse Aim&amp;quot; control mode to be forcibly selected when loading a previously saved control preset has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== 27.05.2020 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1107|First update]] (1.99.0.15 (XBOX 1.99.0.11)) ===&lt;br /&gt;
&lt;br /&gt;
* A bug which would cause the detonation of closing-in air-to-air missiles and rockets with a non-contact fuse has been fixed&lt;br /&gt;
* The sound of helicopter blades when they break has been changed.&lt;br /&gt;
* Su-7B - the animation of the rudder and ailerons has been fixed.&lt;br /&gt;
* A bug which would result in incorrectly sized ship damage models when making contact with other ships has been fixed.&lt;br /&gt;
* A separate leaderboard is now available for Xbox One players, depending on the cross-platform settings.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1108|Second update]] (Server update) ===&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;Controller camera sensitivity&amp;quot; menu tab has been renamed to &amp;quot;Controller aim sensitivity&amp;quot; and moved to Controls &amp;gt; Common &amp;gt; View controls. This adjustment works as before in setting the aiming sensitivity with controller/gamepad sticks.&lt;br /&gt;
* Flare launch parameters have been added.&lt;br /&gt;
* Mounted weapon select has been added for test flight for non purchased premium aircraft.&lt;br /&gt;
* '''Mi-28N, Mi-35M, AD-4, Vautour IIA IDF/AF, S.O.4050 Vautour IIA, UH-1C, Venom FB.4, Super Mystere B2''' — Elements positioning has been fixed for the mounted weapon menu.&lt;br /&gt;
* A delay has been added for empty case ejection in ship turrets.&lt;br /&gt;
* Incorrect armor data in some cruiser info cards has been corrected.&lt;br /&gt;
* Some player icons that can be obtained in modern vehicles have been temporarily removed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1109|28.05.2020]] (1.99.0.20) ==&lt;br /&gt;
&lt;br /&gt;
* Visual effects for the dropping of empty shells in water have been added.&lt;br /&gt;
* The balance of the sound mix has been corrected towards lower frequencies.&lt;br /&gt;
* The purchase cost of Italian torpedoes has been reduced.&lt;br /&gt;
* MiG-21 (all modifications) - a bug where the tachometer would show incorrect engine data in the cockpit has been fixed.&lt;br /&gt;
* F-104A (China) - incorrect flight characteristics on the info card have been corrected. The description of the engine in x-ray mode has been corrected.&lt;br /&gt;
* The bug that caused reduced sensitivity in the Dualshock 4 touchpad when the &amp;quot;Use touchpad for aiming&amp;quot; option was enabled has been fixed.&lt;br /&gt;
* An issue causing reduced sensitivity of controller/gamepad sticks in Mouse Aim mode has been corrected.&lt;br /&gt;
* Navigation in the Multifunction Menu now correctly blocks vehicle controls with controller/gamepad sticks.&lt;br /&gt;
* A bug causing an excessive amount of SPAAGs in the Tank Arcade Assault mode has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1110|29.05.2020]] (1.99.0.24) ==&lt;br /&gt;
Client update&lt;br /&gt;
&lt;br /&gt;
* The hulls, and other parts, on ground vehicles will no longer dim (in terms of brightness) on ultra-low GL3 graphics presets.&lt;br /&gt;
* A bug which would cause destroyed vehicles to potentially look undamaged has been fixed.&lt;br /&gt;
&lt;br /&gt;
Server update&lt;br /&gt;
&lt;br /&gt;
* B.R.20M M1, M.R.20DR — Images of suspended weaponry in the weaponry modification menu have been replaced for a visual differentiation of the bombs by weight.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1111|01.06.2020]] (Server update (XBOX)) ==&lt;br /&gt;
Squadrons and squadron battles are coming to XBOX ONE players! It's about time to join your favorite squadron or create your own.&lt;br /&gt;
&lt;br /&gt;
Earn squadron activity and research the [[wt:en/news/6081-development-squadron-activity-improvements-en|squadron vehicles]]. There are already favorites in the current 'squadron battles' season, but cheer up XBOX players - this is a good opportunity to learn a new gaming mode and master your strategy and tactics. Special awards for squadron battle ratings will be available for you in the upcoming season beginning on July the 1st.&lt;br /&gt;
&lt;br /&gt;
The following options are now available for XBOX ONE players:&lt;br /&gt;
&lt;br /&gt;
* Creating and joining squadrons;&lt;br /&gt;
* Squadron battles (daily, 1:00 am - 2:00 pm GMT);&lt;br /&gt;
* Special awards for squadron battle winners;&lt;br /&gt;
* Squadron vehicles for squadron activities.&lt;br /&gt;
&lt;br /&gt;
; Squadron vehicles&lt;br /&gt;
&lt;br /&gt;
* Squadron players receive activity points, these can be allocated towards exchange for squadron vehicles:&lt;br /&gt;
** M901 ITV — ATGM carrier, USA, rank VI.&lt;br /&gt;
** SKR Pr.35 — patrol ship, USSR, rank III.&lt;br /&gt;
** B-48 Firecrest — fighter/attacker, Britain, rank IV&lt;br /&gt;
* Every 3 days squadron players receive research points that are used towards selected squadron vehicles for activity during the 3 days. The award depends on:&lt;br /&gt;
** A player's activity in comparison to the average activity of squadron members;&lt;br /&gt;
** The overall activity, gained by all squadron members.&lt;br /&gt;
* Every squadron player may select a vehicle of their own choice.&lt;br /&gt;
* Non-squadron players may purchase the squadron vehicles for Golden Eagles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1112|02.06.2020]] (Server update) ==&lt;br /&gt;
'''Aircraft Realistic Battles'''&lt;br /&gt;
&lt;br /&gt;
* Friendly fire has been temporarily disabled.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1113|03.06.2020]] (1.99.0.29) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the sound of naval autocannon burst might continue when the burst is complete.&lt;br /&gt;
* Sound events for all explosions have been reworked.&lt;br /&gt;
* Volume of T-34 tracks has been increased.&lt;br /&gt;
* A bug has been fixed with the helicopter HUD stopping updating data after opening of the multifunction menu.&lt;br /&gt;
* The flame effect on destroyed and exploding ground vehicles in replays has been restored.&lt;br /&gt;
* Double tap on a Dualshock 4 touchpad can again now be bound to in-game actions in the Control settings on PlayStation 4.&lt;br /&gt;
* GUI interaction with single tap on the Dualshock 4 touchpad on PlayStation 4 has been restored.&lt;br /&gt;
* A rare bug with excessive long loading for the game on the XBOX has been fixed.&lt;br /&gt;
* A rare bug has been fixed causing shutdown after switching camera to the arbiter mode.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1114|05.06.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* '''IJN Tone''' — Spare torpedoes that can now be taken into battle have been fixed.&lt;br /&gt;
* '''Frunze''' — A bug related to the ship's ammo magazines has been fixed.&lt;br /&gt;
* '''12,7-13,2 mm calibre cartridges''' — Armour penetration in naval battles has been fixed.&lt;br /&gt;
* For all ground vehicles an alternative sighting grid with markings limited by a distance of 2,800 metres has been added. It can be selected in &amp;quot;Tank battle settings → Use alternative sight grid&amp;quot;. If you can see in the helicopter's sight in the tank sighting grid you need to update your client to the latest version.&lt;br /&gt;
&lt;br /&gt;
==08.06.2020==&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1115|First update]] (1.99.0.41) ===&lt;br /&gt;
&lt;br /&gt;
* Issue has been fixed with displaying decals, camos, and saving of replays when using Cyrillic alphabet in the game path.&lt;br /&gt;
* The sound events for shells hitting player and enemy armour have been reworked. Authentic recordings of shells of different calibres hitting armour plate has been used.&lt;br /&gt;
* The M8 Greyhound has been given authentic engine sounds.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1116|Second update]] (Server update) ===&lt;br /&gt;
&lt;br /&gt;
* Friendly fire in the air Realistic Battles has been re-enabled.&lt;br /&gt;
&lt;br /&gt;
==09.06.2020==&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1117|First update]] (1.99.0.43) ===&lt;br /&gt;
&lt;br /&gt;
* The player's eye-view camera will now work again in server replays.&lt;br /&gt;
* '''B-17G''' - A bug causing the engine to quickly overheat in the automatic controls mode has been fixed&lt;br /&gt;
* '''P-51D-20/30''' - A bug resulting in incorrect boost data when the engine is idling has been fixed.&lt;br /&gt;
* '''F-84G (all series)''' - Incorrect engine weight in the x-ray mode has been fixed.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1118|Second update]] (Server update) ===&lt;br /&gt;
[[wt:en/news/6758-development-squadron-vehicles-bmp-2m-berezhok-en|'''BMP-2M''']] - This squadron vehicle is now available for squadron activity research.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1120|17.06.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6761-new-detection-system-for-missile-launch-en|New visual detection system for missile launch.]]&lt;br /&gt;
** The text message for missile detection has been removed from the interface. Now in game modes with markers you will see the &amp;quot;◇&amp;quot; marker and distance on launched guided missiles.&lt;br /&gt;
** The range of the smoke trail of missiles has been increased.&lt;br /&gt;
* '''BMP-2M''' - engine's power has been increased from 300 to 360 hp for the UDT-23T engine.&lt;br /&gt;
* '''Type 93, AMX-30 Roland, FlaRakPz 1, Lvrbv 701, Stormer HVM''' - scouting functionality has been added. The modifications &amp;quot;Airstrike&amp;quot; and &amp;quot;Improved optics&amp;quot; have been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1121|18.06.2020]] (1.99.0.60) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that prevented tracers from AA and low-calibre AI guns appearing to a player has been corrected in naval battles.&lt;br /&gt;
* A bug that stopped floats from operating correctly (retracting/extending where equipped) or being deployed after a float plane was repaired has been fixed.&lt;br /&gt;
* When loading to the server replay page from the battle results, automatic authorization is implemented.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1122|22.06.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Now you can specify several vehicles or even whole vehicle classes for which a custom reticle can be applied. Read more on the [[User-made sighting reticles|Wiki]]. Custom sights available at [https://live.warthunder.com/feed/sights War Thunder LIVE].&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1123|25.06.2020]] (1.99.0.76) ==&lt;br /&gt;
&lt;br /&gt;
* A bug on the PS4 and Xbox One, where the multifunctional menu axis settings disappeared from the interface after selecting the &amp;quot;Keyboard + Mouse&amp;quot; control preset, or after resetting the controls, has been fixed.&lt;br /&gt;
* A bug on the PS4 occurring when the DS4 was disabled, where it wasn't possible to rotate the camera with a mouse in the hangar, has been fixed.&lt;br /&gt;
* A rare client crash on PS4 occurring while using a joystick has been fixed.&lt;br /&gt;
* Now, in VR mode, the cursor will not disappear when opening the tactical map window.&lt;br /&gt;
* A rare client crash which would occur when displaying the hit camera has been fixed.&lt;br /&gt;
* A rare client crash which would occur when using the in-game browser has been fixed.&lt;br /&gt;
* Now, on the preview window of a squadron vehicle, the price of the vehicle will be displayed in GE.&lt;br /&gt;
* '''Tu-14T''' - rear turret aiming angles have been changed according to technical specifications.&lt;br /&gt;
* '''M.B.174A-3''' - the position of the pilot's head relative to the aiming sight has been improved.&lt;br /&gt;
* '''AH-1G''' - the ammo cartridge capacity of the M129 grenade launcher has been changed from 231 to 300.\&lt;br /&gt;
* '''BMP-2M''' - the sound of the AGS-17 grenade launcher has been changed so that it sounds authentic, like it does in real life.&lt;br /&gt;
* The sound of explosions when contact is made with a target has been added for low-calibre HE shells and AGS-17 grenades.&lt;br /&gt;
* Weather conditions have been corrected in all night missions. Now there will always be a moon and clear weather.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1124|26.06.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug where shells fired from machine guns and cannon weapons mounted on helicopters might fly through buildings and their surroundings has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1125|29.06.2020]] (1.99.0.85 - BR &amp;amp; Economy Update) ==&lt;br /&gt;
&lt;br /&gt;
;BR changes&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vRn2uL5ekLuU8-2yktl3WANXsfUZorv6juVoju9835vATTR1sKL8ICHEmLAQpABvX9MReL20goqXCfy/pubhtml Open in a new tab]&lt;br /&gt;
&lt;br /&gt;
;Research, purchase, crew training costs and other related parameters for vehicles have been changed (tablesheet with the main parameters).&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/u/2/d/e/2PACX-1vRDUbBZzbwew8_HkylOTF7-vTN5JRbvim_iYTMkd4kjlRj0yQ4FPq0fG08xg2KB9tC0bTsZgUVpT_6i/pubhtml Open in a new tab].&lt;br /&gt;
&lt;br /&gt;
All economy indicators for vehicles will be changed according to rank.&lt;br /&gt;
&lt;br /&gt;
;Ground forces tech tree changes:&lt;br /&gt;
&lt;br /&gt;
* USA:&lt;br /&gt;
** '''M15A1 CGMC''' — moved to rank II.&lt;br /&gt;
** '''M19''' — moved to rank III.&lt;br /&gt;
* Germany:&lt;br /&gt;
** '''Begleitpanzer 57''' and '''TAM''' — moved to another research branch, after SPz BMP-1.&lt;br /&gt;
** '''RakJPz 2''' and '''RakJPz 2 (HOT)''' — moved to another research branch, after Jagdtiger.&lt;br /&gt;
* Italy:&lt;br /&gt;
** '''90/53 M41M''' - moved before '''75/46 M43'''.&lt;br /&gt;
** '''75/46 M43''' - has been positioned out of the group.&lt;br /&gt;
** '''105/25 M43''' and '''75/34 M43''' have been grouped.&lt;br /&gt;
* USSR:&lt;br /&gt;
** '''Т-55A''' and '''T-62''' — switched places.&lt;br /&gt;
** '''Т-62''' and '''T-62M-1''' — have been grouped.&lt;br /&gt;
** '''BMP-3''' and '''Object 68'''5 — moved to rank VI.&lt;br /&gt;
** '''KV-2 (1939)''' — moved out of the group, now located before the '''KV-1S''' — moved to rank II.&lt;br /&gt;
** '''SU-76М''' - moved to rank I, ahead of the '''ZiS-30'''.&lt;br /&gt;
** '''SU-152''' - location moved after the '''SU-85''' and before the '''SU-85M'''.&lt;br /&gt;
** '''ISU-152''' - moved to rank III and grouped with the '''SU-152'''&lt;br /&gt;
* China&lt;br /&gt;
** '''SU-76М (China)''' - moved to rank I, ahead of the '''LVT(ZiS-2)'''.&lt;br /&gt;
* Japan:&lt;br /&gt;
** '''Ho-Ro''' - moved to rank I.&lt;br /&gt;
&lt;br /&gt;
;Aviation tech trees changes:&lt;br /&gt;
&lt;br /&gt;
* USA:&lt;br /&gt;
** '''SB2U-2''' and '''SB2U-3''' — have been grouped.&lt;br /&gt;
** '''A-26B-10''' and '''A-26B-50''' — have been grouped.&lt;br /&gt;
* Germany:&lt;br /&gt;
** '''Ta 152 H-1''' and '''Ta 152 C-3''' — have been grouped.&lt;br /&gt;
** '''Me 410 A-1/U4''' and '''Me 410 B-2/U4''' — have been grouped.&lt;br /&gt;
** '''He 111 H-16''' — have been moved to rank II.&lt;br /&gt;
** '''Do 217 K-1''' and '''Do 217 M-1''' — have been grouped.&lt;br /&gt;
* USSR:&lt;br /&gt;
** '''IL-10''' and '''IL-10 (1946)''' — have been grouped.&lt;br /&gt;
** '''Yak-9UT''' and '''Yak-3U''' — switched places.&lt;br /&gt;
* France:&lt;br /&gt;
** '''D.500''' and '''D.501''' — have been grouped.&lt;br /&gt;
&lt;br /&gt;
;Navy tech tree changes:&lt;br /&gt;
&lt;br /&gt;
* Germany:&lt;br /&gt;
** '''MZ1''' and '''Jaguar-Klasse (140)''' — switched places.&lt;br /&gt;
* Italy:&lt;br /&gt;
** '''VAS 201''' and '''MS-15''' — switched places.&lt;br /&gt;
** '''MV-611''' and '''MS-472''' — switched places.&lt;br /&gt;
&lt;br /&gt;
;Ground forces SB setup changes:&lt;br /&gt;
&lt;br /&gt;
* Setup 1_5&lt;br /&gt;
** Removed: '''T18E2, Т-126'''&lt;br /&gt;
** Added: '''75/18 M41, 75/32 M41'''&lt;br /&gt;
* Setup 2_5&lt;br /&gt;
** Removed: '''Mk.VIA AA, T18E2, Panzerjäger I, M14/41, 47/32 L40, 75/18 M41, 75/32 M41'''&lt;br /&gt;
** Added: '''15 cm Pz.W.42, T 34 747 (r), 75/34 M43, 105/25 M43, M43 &amp;quot;G.C.Leoncello&amp;quot;, M4 Hybrid'''&lt;br /&gt;
* Setup 3_5&lt;br /&gt;
** Removed: '''ZSD63, M4A2 (USSR), Т-50, 75/34 M42'''&lt;br /&gt;
*** Added: '''T18E2, 75/46 M43'''&lt;br /&gt;
* Setup 8_5&lt;br /&gt;
** Respawn point costs for heavy tanks have been increased to 450 RP.&lt;br /&gt;
* Setup 8_2_5&lt;br /&gt;
** Removed: '''Object 906, Т-10'''&lt;br /&gt;
* Setup 10_5&lt;br /&gt;
** Removed: '''Centurion Action X, Begleitpanzer 57, Swingfire, M247, M60A3 TTS'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed in air SB, where a player might have an aircraft in a slot that can not be used in current session due to its BR being higher than the minimal permitted.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1126|30.06.2020]] (1.99.0.90 PS4 and Xbox) ==&lt;br /&gt;
&lt;br /&gt;
* A bug was fixed that caused warning message about Radial Menu axes not being defined when using &amp;quot;Mouse and Keyboard&amp;quot; presets on XBox and PS4.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1127|02.07.2020]] (1.99.0.106) ==&lt;br /&gt;
&lt;br /&gt;
* A bug where some parts of a destroyed/burnt tank might have appeared undamaged has been fixed.&lt;br /&gt;
* A bug which caused server replays to potentially not record to the end of a match has been fixed.&lt;br /&gt;
* A bug where the 'join battle' button in the menu of World War mode would be inactive if a player had chosen a nation in the hangar other than one of the participating nations of the battle, has been fixed.&lt;br /&gt;
* A bug where the 'Create a vehicle setup' button in World War Mode would not work correctly if a player had chosen a nation in the hangar other than one of the participating nations of the battle, has been fixed.&lt;br /&gt;
* A rare client crash which would occur after joining 'Fulda Gap' missions has been fixed.&lt;br /&gt;
* Fixed network synchronization with poor ping and guided missiles before and after launch. Before launch: now the capture marker will not move back from the target. After launch: the rocket should no longer jerk from side to side.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1128|03.07.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Now loading a ground army is only possible when the helicopter and transport army (e.g. landing craft) is stationary.&lt;br /&gt;
* A single helicopter army now always fights a ground army in auto mode. You will still be able to send helicopters as reinforcements to a battle involving ground armies.&lt;br /&gt;
* Balance changes to the &amp;quot;Battle for the Fulda Gap&amp;quot; scenario:&lt;br /&gt;
** USSR ground army:&lt;br /&gt;
*** MBT: 70 → 60;&lt;br /&gt;
*** Combat vehicles: 30 → 40;&lt;br /&gt;
** USSR infantry army:&lt;br /&gt;
*** Combat vehicles: 15 → 30;&lt;br /&gt;
** Germany infantry army:&lt;br /&gt;
*** MBT: 10 → 20;&lt;br /&gt;
*** Combat vehicles: 15 → 20;&lt;br /&gt;
** Initial starting USSR fighters: 100 → 70.&lt;br /&gt;
** German MBT units: The Leopard I has been removed from the list of available vehicles; the M48A2 G A2 has been set as the default vehicle.&lt;br /&gt;
** German infantry armies have been deployed to sectors E3 and F5.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1130|08.07.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed that allowed cloning an infantry army during embussing to transports that resulted in a crash in the current operation.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1131|09.07.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* '''T-80B''' — fixed a bug where the empty mortars were not displayed on the basic version of the tank, without the installed modifications of Smoke Grenade Launchers or Kontak-I.&lt;br /&gt;
* '''IL-2 M-82''' — battle rating has been changed to 2.7 for all gaming modes.&lt;br /&gt;
* '''Bf 110 (all series)''' — the description of the modification for 50 kg bombs has been corrected.&lt;br /&gt;
* '''Mi-4AV''' — the third-person view camera position in zoom has been changed for more comfortable aiming.&lt;br /&gt;
* '''IL-28 (all series)''' — the popup info that showed the thickness of the 32 mm armor plates as 30 mm has been corrected.&lt;br /&gt;
* '''IL-2-37, IL-2M (1943)''' — data card info on number of crew (previously there was one crew member) has been corrected.&lt;br /&gt;
* The aircraft ATGM SS-11 designation has been changed to AS-11.&lt;br /&gt;
* '''Strv m/39 TD''' — a bug with missing &amp;quot;Twitch&amp;quot; camo has been fixed.&lt;br /&gt;
* '''World War''' — balance fixes to the &amp;quot;Battle for the Chinese farm' scenario:&lt;br /&gt;
** Israeli light tank group: AMX-13-90 has been changed to AMX-13.&lt;br /&gt;
** Number of backup tank armies for Egypt has been increased by 1.&lt;br /&gt;
** Number of backup tank armies for Israel has been reduced by 1.&lt;br /&gt;
** Number of backup aircraft armies for both sides has been reduced by 1.&lt;br /&gt;
** Deployment time for backup armies for both sides has been corrected in accordance with the new number of armies.&lt;br /&gt;
* A bug has been fixed, where the World War army commander sometimes could not queue a new operation immediately after the previous operation had ended.&lt;br /&gt;
* A bug has been fixed that allowed cloning an infantry army during embussing to transports that resulted in a crash in the current operation.&lt;br /&gt;
* Bugs have been fixed with the incorrect application of the &amp;quot;Kontakt-I&amp;quot; modification in World War battles and the shooting of two rounds at once.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1132|11.07.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Helicopters can now capture points in Defence/Advance to Contact missions.&lt;br /&gt;
* A bug has been fixed where in some cases, changing the composition of the vehicle group would mean that a player had two vehicles in the crew slots of the world war mode from the vehicle group which led to respawn in battle being impossible.&lt;br /&gt;
* A bug has been fixed, occasionally causing a notification to buy the missing ammunition to appear before entering battle.&lt;br /&gt;
* A bug has been fixed with missing notifications to a player for events on the operation map.&lt;br /&gt;
* A bug has been fixed that allowed loading of an army from battle on transports.&lt;br /&gt;
* A bug has been fixed causing an instant auto battle of an attacker army versus aircraft armies.&lt;br /&gt;
* Defence/Advance to Contact and Domination missions on the larger version of the Tunisia location have been added to the mission list in the &amp;quot;Battle of the Chinese farm&amp;quot; scenario.&lt;br /&gt;
* Balance fixes to &amp;quot;Battle for the Fulda Gap&amp;quot; scenario:&lt;br /&gt;
** USSR infantry army:&lt;br /&gt;
*** MBT: 10 → 13;&lt;br /&gt;
*** AFV: 30 → 27;&lt;br /&gt;
** Germany infantry army:&lt;br /&gt;
*** MBT: 20 → 17;&lt;br /&gt;
*** AFV 20 → 23;&lt;br /&gt;
** T-72A has been added to the USSR MBT group.&lt;br /&gt;
** Mi-24V has been added to the USSR helicopter group.&lt;br /&gt;
** Number of German backup tank armies has been increased by 1.&lt;br /&gt;
** Number of German backup infantry armies has been increased by 1.&lt;br /&gt;
** Number of Soviet backup aircraft armies has been reduced by 4.&lt;br /&gt;
** Number of German backup aircraft armies has been reduced by 4.&lt;br /&gt;
** Number of German backup helicopter armies has been increased by 1.&lt;br /&gt;
** Time of backup deployment for both sides has been corrected in accordance with the new number of armies.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1133|15.07.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
;Aircraft model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* The damage model has been improved for the following '''Ju 87''' modifications: '''D-3, D-5, G-1, and G-2'''. The damage model has been refined so that the materials of the air brakes and elevators will now behave more accurately to their real-life counterparts.&lt;br /&gt;
* Element positioning in the mounted weapon menu has been fixed for '''FB.1 Attacker, Halifax B Mk.IIIa, Lancaster B.Mk.I, Lancaster B.Mk.III, Lincoln B.Mk.II, Meteor F Mk.8 Reaper, Catalina Mk. IIIa, Sea Fury FB.11, Sea Hawk FGA.6, Seafire FR.47, Spitfire F Mk.24, Wellington Mk.Ic, Mi-24P, Mi-24V'''.&lt;br /&gt;
* '''AH-1Z''' — TOW missiles have been removed from the available weapon load. Golden Eagles spent on the TOW modification will be refunded.&lt;br /&gt;
&lt;br /&gt;
;World War&lt;br /&gt;
&lt;br /&gt;
* Surrounded armies can no longer capture enemy rear sectors. Now, to capture an enemy rear sector, it must be connected to a friendly rear sector.&lt;br /&gt;
&lt;br /&gt;
== 16.07.2020 ==&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1134|First update]] (1.99.1.39) ===&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6372-development-new-soundscape-tools-in-war-thunder-en|Fmod Studio]] version has been updated (from 1.10.17 to 2.00.09).&lt;br /&gt;
* New sounds for falling empty round casings on all calibres.&lt;br /&gt;
* Sound events have been reworked for the following auto cannons: TNSh, 2А7, 2А42, 2А72, Hispano-Suiza.&lt;br /&gt;
* KPVT heavy machine gun sounds have been reworked.&lt;br /&gt;
* Sound events for reloading guns in ground vehicles now have loudness depending on the camera position (inside or outside a vehicle).&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1135|Second update]] (Server update) ===&lt;br /&gt;
Interface&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with pop-up hints on some modifications on naval vessels showing no active bonuses, or '0' bonuses.&lt;br /&gt;
* A bug has been fixed with an inactive LMB on the tactical map in ground battles, when the map scale is set to 133%.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1136|17.07.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
;Ground vehicle characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* Corrections to the designations of British tanks at ranks I and II.&lt;br /&gt;
* '''T-80B''' — AA machine gun elevation aiming angles has been specified from -5/60 to -5/75. Source: Т-80Б, Техническое описание и инструкция по эксплуатации.&lt;br /&gt;
* '''T-64B''' - AA machine gun elevation aiming angles has been specified from -10/60 to -5/70. Source: Т-64Б, Техническое описание и инструкция по эксплуатации.&lt;br /&gt;
* '''Strv m/39''' - weight has been specified (reduced) from 9,660 kg to 8,850 kg. Source: Instruktionsbok for Strv m/38, m/39, m/40-LI, m/40-KI (Truppinstruktion)&lt;br /&gt;
* '''Strv m/40L''' - weight has been specified (reduced) from 10,000 kg to 9,360 kg. Source: Instruktionsbok for Strv m/38, m/39, m/40-LI, m/40-KI (Truppinstruktion)&lt;br /&gt;
* '''AMX-10RC''' - vehicle type has been changed from 'SPG' to 'Light tank'.&lt;br /&gt;
* '''ADATS''' - AA missile icon view has been fixed.&lt;br /&gt;
* '''Kugelblitz''' - traverse aiming speed has been specified (increased) from 25 to 60 degree per second. Source: Waffen Revue Nr. 98 3rd Quarter 1995 // The Spielberger German Armor &amp;amp; Military Vehicles Series - Vol. IV - Panzer IV &amp;amp; Its Variants by Walter J. Spielberger //&lt;br /&gt;
* '''Chi-Ha Short Gun''' - explosive type has been specified for the HE shell. TNT equivalent increased from 2.52 to 2.63 kg.&lt;br /&gt;
* '''M8 HMC, M8 HMC (China), M8A1, LVT(A)(4)''' - the mantlet thickness has been reduced from 38.1 mm to 12.7 mm. Source: TM 9-732B&lt;br /&gt;
* '''M10''' - camera position has been corrected for SB mode.&lt;br /&gt;
* '''FV510 Warrior ''' - number of gears has been specified from 5 forward 1 reverse to 8 forward 4 reverse.&lt;br /&gt;
* '''HSTV-L''' - a bug has been fixed with hampered turns in Neutral gear. Shell dispersion has been reduced to the dispersion rate of the L7 105mm gun.&lt;br /&gt;
* '''AMX-13-M24''' - the order of ammo depletion has been specified.&lt;br /&gt;
* '''BMP-3''' - engine max torque has been reduced from 2,880 to 2,600. Source: BMP-3 Technical Description of the Infantry Fighting Vehicle 688-сб6-2ТО (1988)&lt;br /&gt;
* '''Sherman Vc (Italy)''' - a bug has been fixed with the appearance of additional spare tracks when installing 'Smoke grenades' modification.&lt;br /&gt;
* '''Centurion Sho't Kal Dalet''' - a bug has been fixed with the missing automatic distance setting for the laser rangefinder.&lt;br /&gt;
* '''Churchill Mk.I''' - the max speed has been increased from 27 to 28 km/h. Source: WO 291_1439 Vol 1 British tanks WO 194_105 Churchill IV Typical for I, II,III, V &amp;amp; VI Drawing No TD.5912&lt;br /&gt;
* '''M3A3, all versions''' - gun ammo count has been increased from 106 to 174. Source: Office of the Chief of Ordnance Technical Division. Standard Ordnance Items. Second edition. Volume I. Washington, D.C. War Department. Technical Manual TM 9-2800: Standard Military Motor Vehicles. Washington D.C., 1 September 1943.&lt;br /&gt;
* '''Object 685''' - a bug has been fixed with heavy recoil resulting in the vehicle drowning when firing while floating.&lt;br /&gt;
&lt;br /&gt;
;Aircraft characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* Element positioning in the mount weapon menu has been fixed for:&lt;br /&gt;
** Saab B3C&lt;br /&gt;
** Saab B18A&lt;br /&gt;
** Saab B18B&lt;br /&gt;
** Saab T18B-1&lt;br /&gt;
** Saab T18B-2&lt;br /&gt;
* Air-to-surface missiles with manual control (like AGM-12 or AS-20) now have dispersion similar to rockets when fired in the unguided mode.&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* '''AS 42, Sd.Kfz.221 (s.Pz.B.41), Breda 501, BTR-152А''' — new sound of engines (based on BRDM-2 engine recordings).&lt;br /&gt;
* '''Abrams (all series)''' — track sounds have been made more relevant.&lt;br /&gt;
* '''M60 AMBT, XM-1 (GM), Merkava Mk.2B, Merkava Mk.1, Magach 3, M103, M60, M48A1, M47''' — new sound of engines (based on M60 Patton engine recordings).&lt;br /&gt;
* '''T-80, T-70, T-60, SU-76M, T17E2''' — new sound of engines (based on SU-76 engine recordings).&lt;br /&gt;
&lt;br /&gt;
;World War&lt;br /&gt;
&lt;br /&gt;
* Balance changes to the &amp;quot;Battle for the Fulda Gap&amp;quot;:&lt;br /&gt;
** The number of German backup tank armies has been increased by 1.&lt;br /&gt;
** The number of German backup artillery armies has been increased by 1.&lt;br /&gt;
** The deployment time for the backup armies has been corrected in accordance with the new number of armies.&lt;br /&gt;
* Balance changes to the &amp;quot;Battle of the Chinese farm&amp;quot; scenario:&lt;br /&gt;
** The number of Israeli backup infantry armies has been increased by 1.&lt;br /&gt;
** The number of Egyptian backup tank armies has been reduced by 1.&lt;br /&gt;
** The deployment time for the backup armies has been corrected in accordance with the new number of armies.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1137|21.07.2020]] (1.99.1.45) ==&lt;br /&gt;
'''Ground vehicle characteristics, damage model, and weapon improvements:'''&lt;br /&gt;
&lt;br /&gt;
* '''Type 89, CV90105 TML, M60 AMBT, Ariete (Preserie), Ariete PSO, Ariete''' — a bug has been fixed with jerky movement when turning from halted whilst the W and A/D buttons are pressed, vehicle repeatedly trying to switch between N and first gears.&lt;br /&gt;
* '''M60 AMBT''' — the LW25 25mm auto cannon fire rate has been increased from 120 to 260 rounds per minute. Source: 2008 NDIA 43rd Annual Armament Systems: Gun and Missile Systems Symposium 21 – 24 April 2008, Development of LW25 Family of Ammunition.&lt;br /&gt;
* '''AMX-30 Roland, FlaRakPz.1''' — the explosive weight of the Roland 1 missile has been increased from 3.3 to 3.5 kg. Roland 3 missile — from 4.45 to 5.2 kg. Source: ROLAND FRR &amp;amp; FGR Handout (Deutsch) — Multinational Aircrew Electronic Warfare Tactics Facility/Zentrum Elektronischer Kampf Fliegende Waffensysteme, Polygone // Air Defense Trends, US Army Air Defense School, Fort Bliss,Texas, June 1973.&lt;br /&gt;
&lt;br /&gt;
'''Aviation characteristics, damage model, and weapon improvements:'''&lt;br /&gt;
&lt;br /&gt;
* '''He 111 H-16''' — turret aiming angles has been specified.&lt;br /&gt;
&lt;br /&gt;
'''Economy and development:'''&lt;br /&gt;
&lt;br /&gt;
* '''Do 17 E-1''' — BR change:&lt;br /&gt;
** AB: 1.3 → 1.0&lt;br /&gt;
** RB: 1.3 → 1.0&lt;br /&gt;
* '''TBF-1c''' — BR change:&lt;br /&gt;
** RB: 2.7 → 2.3&lt;br /&gt;
** SB: 2.3 → 2.0&lt;br /&gt;
* '''B-29''' — BR change:&lt;br /&gt;
** AB: 6.3 → 6.7&lt;br /&gt;
** RB: 6.3 → 6.7&lt;br /&gt;
* '''He 177 A-5''' — BR change:&lt;br /&gt;
** AB: 5.7 → 6.0&lt;br /&gt;
** RB: 5.3 → 5.7&lt;br /&gt;
** SB: 5.7 → 6.0&lt;br /&gt;
* '''Tu-4 (all series)''' — BR change:&lt;br /&gt;
** AB: 7.3 → 7.7&lt;br /&gt;
** RB: 7.7 → 8.0&lt;br /&gt;
** SB: 7.3 → 7.7&lt;br /&gt;
* '''F-89D''' — BR change:&lt;br /&gt;
** RB: 7.3 → 7.7&lt;br /&gt;
* '''M60 AMBT''' — BR change:&lt;br /&gt;
** RB: 10.0 → 9.7&lt;br /&gt;
&lt;br /&gt;
'''Sound:'''&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with constant echoing of the enemy/allied gunshots.&lt;br /&gt;
* Explosions now sound brighter and shorter.&lt;br /&gt;
* Mixer channels have been optimized for reducing resource consumption in DSP processing.&lt;br /&gt;
* The sampling rate of audio assets is scaled to the sampling rate of the game audio stream of 48 KHz. This is done to save CPU resources, to avoid unnecessary oversampling procedures.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1138|24.07.2020]] (Server update) ==&lt;br /&gt;
Aircraft characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* Canberra B(I).Mk.6 - a bug has been fixed which prevents autocannons from deactivating when the landing gear was extended.&lt;br /&gt;
&lt;br /&gt;
Ground vehicle characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* T95 — a bug has been fixed with jerky movement when turning from halted whilst the W and A/D buttons are pressed, vehicle repeatedly trying to switch between N and first gears.&lt;br /&gt;
* MBT-70, KPz-70, XM-803 - dynamics of the pivot turn in Neutral gear has been improved.&lt;br /&gt;
* BMP-1, Type 86, SPz BMP-1 - floating speed has been specified: forward - from 9 to 7 km/h, reverse - from 5 to 2 km/h. Source: Боевая Машина Пехоты БМП-1, Техническое описание и инструкция по эксплуатации.&lt;br /&gt;
* T-72B - max speed has been increased from 57 to 60 km/h. Source: Танк Т-72Б, Техническое описание и инструкция по эксплуатации, 1995.&lt;br /&gt;
* Churchill III, Pz.Kpfw.Churchill - max speed has been increased from 24.9 to 28 km/h. Source: WO 291_1439 Vol 1 British tanks // WO 194_105 Churchill IV Typical for I, II,III, V &amp;amp; VI Drawing No TD.5912&lt;br /&gt;
* M14/41 (47/40) - the order of ammo depletion has been specified.&lt;br /&gt;
* Ikv 91 - reverse speed has been specified from 10.2 to 11.4 km/h. Source: Ikv 91 instruction book 1, 1980.&lt;br /&gt;
* Maus, E100 - turret armour has been increased:&lt;br /&gt;
** Turret front plate: from 220 to 232 mm.&lt;br /&gt;
** Side plates: from 200 to 205 mm.&lt;br /&gt;
** Source: RH/8v 2848 &amp;quot;Maus&amp;quot;, Auftrag 41/205292 - Beschußmodel Turm &amp;quot;Maus&amp;quot; // Kampfpanzer Maus Der Überschwere Panzer Porsche Typ 205 by Michael Fröhlich&lt;br /&gt;
* The muzzle blast effect has been changed for auto cannons of calibres from 25 to 40 mm. Previously, muzzle blast created a lot of smoke that interfered with third-person shooting.&lt;br /&gt;
* A bug has been fixed with low damage from shrapnel of ground vehicles AA radio fused shells to aircraft and helicopters.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1139|28.07.2020]] (1.99.1.54) ==&lt;br /&gt;
&lt;br /&gt;
* Game performance has been improved for battles with large amounts of aircraft.&lt;br /&gt;
* Cameras in the replay of battles have been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1140|30.07.2020]] (1.99.1.57) ==&lt;br /&gt;
&lt;br /&gt;
* The icons of corresponding gaming platforms (PC and consoles) have been added to the players nicknames. Icons for consoles will be visible to PC players and vice versa.&lt;br /&gt;
&lt;br /&gt;
Sound&lt;br /&gt;
&lt;br /&gt;
* New sound events for explosions have been created.&lt;br /&gt;
* New sound events for gunshots have been created.&lt;br /&gt;
* New sound events for projectiles flying past nearby the observer in all calibres have been created.&lt;br /&gt;
* New sounds of the flight and flypast of ATGM's and unguided rockets have been added.&lt;br /&gt;
* The volume balance of major sound event groups has been reworked.&lt;br /&gt;
&lt;br /&gt;
Ground vehicle characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* Clarifications in the designation of British ground vehicles of rank III.&lt;br /&gt;
* '''BMP-3''' — A bug has been fixed with jerky movement when turning from halted whilst the W and A/D buttons are pressed, the vehicle repeatedly trying to switch between N and first gears.&lt;br /&gt;
* '''Pvrbv 551, Lvrbv 701, Type 94, Sd.Kfz.221, AEC Mk.II''' — A bug where the vehicle continued to turn for a while after releasing the A/D keys has been fixed.&lt;br /&gt;
* '''CV90120''' — The initial speed of the DM23 shell has been changed from 1640 to 1680 m/sec with corresponding adjustments of the armour penetration value. Source: RUAG — 120mm Compact Tank Gun brochure.&lt;br /&gt;
* '''M60A2''' — Sight magnification has been reduced to 8х/10х variable. Source: FM 17-12-4 — Tank Gunnery, M60A2.&lt;br /&gt;
* '''T-69 IIG, Ikv 91''' — A bug where there was no automatic setup of the distance for the laser rangefinder has been fixed.&lt;br /&gt;
* '''Challenger 2 (all modifications), Vickers Mk.7''' — The vertical guidance speed of the cannon has been changed from 5 to 11 degrees per second. Source: Vickers Tanks: From Landships to Challenger 2, Christopher F. Foss &amp;amp; Peter Mckenzie, Keepdate Publishing, 1988-1995 // Challenger 2 Main Battle Tank, Haynes Manual, Haynes Publishing, 2018.&lt;br /&gt;
* '''Ostwind II''' — A bug where the thickness of the breech part of the cannon was 5mm thick has been fixed.&lt;br /&gt;
* '''ANTI II''' — The Swedish flag in the vehicle card has been replaced by the Finnish flag.&lt;br /&gt;
* '''Ariete (P), Ariete, Ariete PSO''' — The elevation angle of anti-aircraft machine guns has been changed from 20 to 60 degrees.&lt;br /&gt;
* '''M60A1 Ariete, M60A2, M60A3 TTS, M60A3 TTS (Сhina)''' — A bug where the depression angle of the cannon didn't reach the value indicated in the vehicle card by 1 degree has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1141|04.08.2020]] (1.99.1.67) ==&lt;br /&gt;
&lt;br /&gt;
;Sound&lt;br /&gt;
&lt;br /&gt;
* The whistle from nearby cannon shells currently has low playback probability. We continue to improve this effect and in future updates the sound of a passing shell will work more accurately and realistically.&lt;br /&gt;
* The sound of low calibre bullets passing at close range is now quieter.&lt;br /&gt;
* The whistle before the explosion of an artillery shell strike now has a probability of playback but it will not be played every time.&lt;br /&gt;
* Taking into account player feedback the following changes have been made&lt;br /&gt;
** The volume of enemy/allied aircraft engines has been lowered.&lt;br /&gt;
** The volume of the enemy/allied ground vehicles as well as the sound from the player's ground vehicle have been increased.&lt;br /&gt;
** The volume of ATGM and rocket volleys has been lowered.&lt;br /&gt;
* The sound of the '''Ju 87 Stuka''' siren at long and short range has been changed.&lt;br /&gt;
* A bug has been fixed where active air defense (flares) sounded like ATGM's when firing.&lt;br /&gt;
* The sound of allied/enemy machine guns dependent on distance from them has been adjusted. Now the distance is more noticeable with the ear.&lt;br /&gt;
* The sound of explosions dependent on distance from them (in increasing) has been adjusted. Now the distance is more noticeable with the ear.&lt;br /&gt;
&lt;br /&gt;
;Ground Vehicle model, damage model, characteristic and weaponry changes:&lt;br /&gt;
&lt;br /&gt;
* A battle speed mode for ground vehicles with gun stabilization through a shoulder rest, whose stabilization limits are in the area of the first stage of the cruise control, has been implemented. The changes affect the following vehicles:&lt;br /&gt;
** '''AMC.34 YR'''&lt;br /&gt;
** '''AMC.35 (ACG.1)'''&lt;br /&gt;
** '''AMR.35 ZT3'''&lt;br /&gt;
** '''B1 bis'''&lt;br /&gt;
** '''B1 ter'''&lt;br /&gt;
** '''FCM.36'''&lt;br /&gt;
** '''H.35'''&lt;br /&gt;
** '''H.39 &amp;quot;Cambronne&amp;quot;'''&lt;br /&gt;
** '''D2'''&lt;br /&gt;
** '''R.35 (SA38)'''&lt;br /&gt;
** '''S.35'''&lt;br /&gt;
** '''Pz.35(t)'''&lt;br /&gt;
** '''Pz.Kpfw. 38(t) Ausf. A'''&lt;br /&gt;
** '''Pz.Kpfw.II Ausf. C'''&lt;br /&gt;
** '''Pz.Kpfw.II Ausf. C (DAK)'''&lt;br /&gt;
** '''Pz.Kpfw. II Ausf. F'''&lt;br /&gt;
** '''Sd.Kfz.221 (s.Pz.B.41)'''&lt;br /&gt;
** '''L3/33 CC'''&lt;br /&gt;
** '''Type 1 Chi-He'''&lt;br /&gt;
** '''Type 1 Chi-He (5th Regiment)'''&lt;br /&gt;
** '''Type 2 Ka-Mi'''&lt;br /&gt;
** '''Type 89b I-Go Ko'''&lt;br /&gt;
** '''Type 95 Ha-Go'''&lt;br /&gt;
** '''Type 97 Chi-Ha'''&lt;br /&gt;
** '''Type 97 Chi-Ha Kai'''&lt;br /&gt;
** '''Type 98 Ke-Ni'''&lt;br /&gt;
** '''Tetrarch Mk.I'''&lt;br /&gt;
** '''Independent'''&lt;br /&gt;
** '''Cromwell I'''&lt;br /&gt;
** '''Matilda III'''&lt;br /&gt;
** '''A13 Mk I (3rd R.T.R.)'''&lt;br /&gt;
** '''A13 Mk.II'''&lt;br /&gt;
** '''A13 Mk.II 1939'''&lt;br /&gt;
** '''Churchill I'''&lt;br /&gt;
** '''Churchill III'''&lt;br /&gt;
** '''AEC Mk II'''&lt;br /&gt;
** '''Crusader &amp;quot;The Saint&amp;quot;'''&lt;br /&gt;
** '''Crusader III'''&lt;br /&gt;
** '''Daimler Mk II'''&lt;br /&gt;
** '''M2A4 (1st Arm.Div.)'''&lt;br /&gt;
** '''LAC M8'''&lt;br /&gt;
** '''Valentine I'''&lt;br /&gt;
&lt;br /&gt;
;Aircraft characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* The images of suspended weaponry have been changed for the following aircraft corresponding to the weaponry names:&lt;br /&gt;
** '''Mi-24V'''&lt;br /&gt;
** '''Mi-24P'''&lt;br /&gt;
** '''Mi-28N'''&lt;br /&gt;
** '''AH-1S'''&lt;br /&gt;
** '''AH-1S Kisarazu'''&lt;br /&gt;
* The position of the elements in the menu of the suspended weaponry has been corrected for following vehicles:&lt;br /&gt;
** '''Martin 167-A3'''&lt;br /&gt;
** '''LeO 451 early'''&lt;br /&gt;
** '''LeO 451 late'''&lt;br /&gt;
** '''PB4Y-2'''&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1142|11.08.2020]] (Server update) ==&lt;br /&gt;
'''Aircraft characteristics, damage model, and weapon improvements:'''&lt;br /&gt;
&lt;br /&gt;
* Parameters relating to the resistance of an aircraft’s materials (cladding and power train) to secondary shell fragments have been fixed. Previously, aircraft and helicopters had an inflated survivability when they were under fire from anti-aircraft shells with remote detonators.&lt;br /&gt;
&lt;br /&gt;
'''Sound:'''&lt;br /&gt;
&lt;br /&gt;
* The sound characteristics of the guns on ground vehicles have been corrected.&lt;br /&gt;
* The volume level of the player’s aircraft engines has been slightly raised.&lt;br /&gt;
* A bug has been fixed where the start and stop sounds coming from the engines of some allied/enemy ground vehicles would sound as if they were closer and louder than the regular engine sound itself.&lt;br /&gt;
&lt;br /&gt;
'''Fleet:'''&lt;br /&gt;
&lt;br /&gt;
* '''Admiral Graf Spee''' — The display of the ammunition amount for the main calibre aft stock has been fixed.&lt;br /&gt;
&lt;br /&gt;
'''Other:'''&lt;br /&gt;
&lt;br /&gt;
* The possibility of receiving and trading trophies with user made camouflages as well as trading of keys for them for PlayStation 4® users in the Japanese region has been temporarily disabled.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1143|13.08.2020]] (Server update) ==&lt;br /&gt;
'''Ground Vehicle model, damage model, characteristic and weaponry changes:'''&lt;br /&gt;
&lt;br /&gt;
* The following changes affect vehicles of ranks VI-VII:&lt;br /&gt;
** HEAT-FS shell has been designated default for vehicles that previously had the APFS-DS shell as default (Except British ground vehicles - they still do not use HEAT shells)&lt;br /&gt;
** The distribution of shell modifications has been changed as follows: if there is only one type of armour-piercing finned shell in the case of default HEAT shell, it will be located at the 3rd (III) level of researchable modifications. If the default HEAT shell has two types of the armour-piercing finned shells, the first one will be placed at the first (I) level and the second one at the 4th (IV) level of researchable modifications. Vehicle list:&lt;br /&gt;
*** '''Leopard 2A5'''&lt;br /&gt;
*** '''Ariete'''&lt;br /&gt;
*** '''Ariete (P)'''&lt;br /&gt;
*** '''Ariete PSO'''&lt;br /&gt;
*** '''Centauro MGS'''&lt;br /&gt;
*** '''Leclerc'''&lt;br /&gt;
*** '''Type 90'''&lt;br /&gt;
*** '''Type 90B'''&lt;br /&gt;
*** '''ZTZ96'''&lt;br /&gt;
*** '''ZTZ96A'''&lt;br /&gt;
*** '''T-64B'''&lt;br /&gt;
*** '''T-64A'''&lt;br /&gt;
*** '''T-72A'''&lt;br /&gt;
*** '''T-80B'''&lt;br /&gt;
*** '''T-72B'''&lt;br /&gt;
*** '''T-80U'''&lt;br /&gt;
*** '''CM11'''&lt;br /&gt;
*** '''Centauro ROMOR'''&lt;br /&gt;
*** '''M1'''&lt;br /&gt;
*** '''IPM1'''&lt;br /&gt;
*** '''M60A3 TTS'''&lt;br /&gt;
*** '''ZTZ59D1'''&lt;br /&gt;
*** '''T-69 II G'''&lt;br /&gt;
*** '''Type 16'''&lt;br /&gt;
*** '''Type 74'''&lt;br /&gt;
*** '''Type 74G'''&lt;br /&gt;
*** '''T-62M-1'''&lt;br /&gt;
*** '''C2A1'''&lt;br /&gt;
*** '''Super M48'''&lt;br /&gt;
*** '''Radpanzer 90'''&lt;br /&gt;
*** '''CV90105 TML'''&lt;br /&gt;
*** '''CV90120'''&lt;br /&gt;
* '''IPM1''' - M833 shell has been added to ammunition loadout.&lt;br /&gt;
* '''Leclerc''' - OFL G1 120 shell has been added to the ammunition loadout.&lt;br /&gt;
* In order to prevent climbing in tracked ground vehicles on hills with very steep slopes, the physics of the track to surface traction have been reworked. Now it will be more difficult to climb slopes at a very steep angles in RB and SB game modes.&lt;br /&gt;
&lt;br /&gt;
'''Aircraft characteristics, damage model, and weapon improvements:'''&lt;br /&gt;
&lt;br /&gt;
* '''A-4B''' — A bug where the central AGM-12 Bullpup missile could be fired through the central landing gear rack has been fixed.&lt;br /&gt;
* '''Mi-24V, Mi-24P''' — A bug with the necessary condition of opening the 9М114 Shturm х4 preset modification, S24 х4 has been fixed. Now you need to research the RP-2-149TK and S-24 modifications.&lt;br /&gt;
* '''A32A''' — Radar functionality has been added.&lt;br /&gt;
* '''La-5, La-7 (all modifications)''' — A bug where it wasn't possible to create user made camouflage for the aircraft has been fixed.&lt;br /&gt;
* '''Hurricane Mk.II (USSR)''' — The amount of ammunition on the UBK machine guns has been increased to 120 shots per machine gun.&lt;br /&gt;
* '''F86K (all modifications)''' — A bug where the researched modifications of the new cannons affected the failure time negatively has been fixed.&lt;br /&gt;
* '''Il-2-37''' — The amount of ammunition on the 37 mm NS-37 cannons has been increased to 56 shots per cannon.&lt;br /&gt;
* '''D-501''' —  A mismatch between MAC 34 machine guns and their names has been corrected.&lt;br /&gt;
* '''CW-21''' — The content of the ammunition belts for offensive weaponry has been changed to an earlier version.&lt;br /&gt;
* '''P-66''' — The content of the ammunition belts for offensive weaponry has been changed to an earlier version&lt;br /&gt;
* '''Il-2 M-82''' — The incorrect designation of the 12.7 mm turret machine gun in the modification window has been fixed. Previously, it was listed as an offensive machine gun.&lt;br /&gt;
* '''MG151 20mm''' — A bug where the modifications of the research of the new cannons would not positively affect the failure time of the cannons has been fixed.&lt;br /&gt;
* '''GSh-30-2K''' — Incorrect displaying of the tracer for the OFЗ shell has been fixed.&lt;br /&gt;
&lt;br /&gt;
== 14.08.2020 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1144|First update]] (1.99.1.79) ===&lt;br /&gt;
&lt;br /&gt;
* A bug which would result in the player's screen becoming blacked-out while viewing the replay of the their ground vehicle's destruction has been fixed&lt;br /&gt;
* A bug which would cause elements of the player's interface to shift to the center of the screen during battles has been fixed&lt;br /&gt;
* A bug where a spectator's camera could become stuck in one position when a player switched their vehicle to an aircraft/helicopter during ground battles has been fixed&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1145|Second update]] (Server update) ===&lt;br /&gt;
'''The following vehicles have had the cost of APFSDS rounds corrected as follows:'''&lt;br /&gt;
&lt;br /&gt;
* modification level I — 200 Silver Lions&lt;br /&gt;
* modification level II — 300 Silver Lions&lt;br /&gt;
* modification level III — 400 Silver Lions&lt;br /&gt;
* modification level IV  — 600 Silver Lions&lt;br /&gt;
&lt;br /&gt;
If a vehicle has access to only one APFSDS round (at level III), its cost is set equal to the modification level IV (600 SL).&lt;br /&gt;
&lt;br /&gt;
Vehicle list:&lt;br /&gt;
&lt;br /&gt;
* '''T-64A (1971)'''&lt;br /&gt;
* '''T-72A'''&lt;br /&gt;
* '''T-80U'''&lt;br /&gt;
* '''T-72B'''&lt;br /&gt;
* '''T-62M-1'''&lt;br /&gt;
* '''Ariete'''&lt;br /&gt;
* '''Ariete (P)'''&lt;br /&gt;
* '''Ariete PSO'''&lt;br /&gt;
* '''Centauro MGS'''&lt;br /&gt;
* '''Leclerc'''&lt;br /&gt;
* '''CV 90120'''&lt;br /&gt;
* '''M48 Super'''&lt;br /&gt;
* '''Radkampfwagen 90'''&lt;br /&gt;
* '''Leopard C2A1 MEXAS'''&lt;br /&gt;
* '''Leopard 2A4'''&lt;br /&gt;
* '''Leopard 2A5'''&lt;br /&gt;
* '''Type 16'''&lt;br /&gt;
* '''Type 74'''&lt;br /&gt;
* '''Type 74G'''&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1146|17.08.2020]] (1.99.1.83) ==&lt;br /&gt;
&lt;br /&gt;
* Freezes which would occur when piloting helicopters in the location &amp;quot;Berlin&amp;quot; while locking onto a target with an ATGM have been fixed.&lt;br /&gt;
* A bug which would sometimes cause balloons/aerostats not to be visible in battles has been fixed.&lt;br /&gt;
* A bug, where the use of cruise control could cause some ground vehicles to move faster in reverse than should otherwise be possible, has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1147|18.08.2020]] (1.99.1.95) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where tone from missiles fired from aircraft was missing in cockpit view.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1148|20.08.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Anonymous trading mode&amp;quot; is now available on the market. The player's nickname will be replaced by &amp;quot;Anonymous&amp;quot;. This mode will be automatically enabled for all accounts when entering the market. To switch this mode off you need to click on your nickname on the market page and disable the checkbox in the Privacy settings.&lt;br /&gt;
&lt;br /&gt;
== 27.08.2020 ==&lt;br /&gt;
=== [[wt:en/game/changelog/current/1149|First update]] (1.99.1.105) ===&lt;br /&gt;
&lt;br /&gt;
* Metal render has been enabled for Mac OS.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/game/changelog/current/1150|Second update]] (Server update) ===&lt;br /&gt;
==== General ====&lt;br /&gt;
&lt;br /&gt;
* BR changes have been implemented ([https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vSm9ft6HQBUZOauB6lINruHZm38HPbTJy6jUKKb4mL3RKfZoGefgoiEfkyktHUZKo5fGtcBbAzO9WOr/pubhtml view in a new tab]).&lt;br /&gt;
* Research, purchase, crew training costs and other related parameters for vehicles have been changed. [https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vQFXCFcPvj-UHnyFscbboZROL1gJ32IjCF0YWYtrMlAgkJJLMs8C84DI40pQVbFSUJn4rXh_sg-Ls_O/pubhtml View the tablesheet] with the main parameters in a new tab. All economy indicators for vehicles will be changed according to rank.&lt;br /&gt;
* Repair costs and award multipliers have been changed ([https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vQFXCFcPvj-UHnyFscbboZROL1gJ32IjCF0YWYtrMlAgkJJLMs8C84DI40pQVbFSUJn4rXh_sg-Ls_O/pubhtml view a new tab]).&lt;br /&gt;
* Ammunition costs have been changed ([https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vQFXCFcPvj-UHnyFscbboZROL1gJ32IjCF0YWYtrMlAgkJJLMs8C84DI40pQVbFSUJn4rXh_sg-Ls_O/pubhtml view a new tab]).&lt;br /&gt;
* The cost of torpedoes used by ships has been reduced by 50%. The cost for weaponry presets have been recalculated and may not have been exactly halved due to rounding.&lt;br /&gt;
* A bug causing overpriced torpedoes for the Type T-1 has been fixed.&lt;br /&gt;
&lt;br /&gt;
==== Aviation tech tree changes: ====&lt;br /&gt;
&lt;br /&gt;
* USA:&lt;br /&gt;
** P-26A-34 M2, P-26A-33, P-26B-35, P-400, P-39N-0, P-39Q-5, P-38E, P-38G-1, P-63A-5, P-63A-10, P-63C-5, P-38J-15, P-38L-5-LO, F-80A-5, F-80C-10 — Have been moved to the left research line and placed before the F-104A.&lt;br /&gt;
** P-26A-34 M2, P-26A-33, P-26B-35 — Removed from the group.&lt;br /&gt;
** P-400 — Removed from the group.&lt;br /&gt;
** P-63A-5 — Removed from the group.&lt;br /&gt;
** P-38J-15, P-38L-5-LO — Removed from the group.&lt;br /&gt;
** F-80A-5, F-80C-10 — Removed from the group.&lt;br /&gt;
** P-36A, P-36C — Removed from the group.&lt;br /&gt;
** P-40E-1, P-40F-10 — Removed from the group.&lt;br /&gt;
** F-82E — Removed from the group.&lt;br /&gt;
** PBJ-1H and PBJ-1J — Have been grouped and their positions switched.&lt;br /&gt;
** P-61C-1 — Have been moved and are now placed after the PBJ group.&lt;br /&gt;
* Germany:&lt;br /&gt;
** Me 163B and Me 163B-0 — Have been moved and are now placed after the Me 262 C group.&lt;br /&gt;
&lt;br /&gt;
= Media =&lt;br /&gt;
[[File:Wallpaper UpdateStarfighters.jpg|300px|border]]&lt;br /&gt;
[[File:Wallpaper UpdateStarfighters Mirage.jpeg|300px|border]]&lt;br /&gt;
[[File:Wallpaper Update Regia Marina.jpeg|300px|border]]&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M4_Sherman_(Family)&amp;diff=163694</id>
		<title>M4 Sherman (Family)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M4_Sherman_(Family)&amp;diff=163694"/>
				<updated>2023-06-05T18:55:18Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
The '''M4 ''Sherman''''', designated '''Medium Tank, M4''', named after the American Civil-War General William T. Sherman.&lt;br /&gt;
&lt;br /&gt;
The M4 was the most widely-used American tank ever developed, originally meant for World War II, but seeing service far after 1957, when the US retired them, with its latest retirement nation being Paraguay in April 2018.&lt;br /&gt;
&lt;br /&gt;
==Vehicles==&lt;br /&gt;
{{Tree-Start|3|without header}}&lt;br /&gt;
{{Tree-Line|}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:USA flag.png|70px|link=Category:USA ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|5px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Germany flag.png|70px|link=Category:Germany ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|5px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:USSR flag.png|70px|link=Category:USSR ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|5px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Britain flag.png|70px|link=Category:Britain ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|5px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Japan flag.png|70px|link=Category:Japan ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|5px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:China flag.png|70px|link=Category:China ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|5px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Italy flag.png|70px|link=Category:Italy ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|5px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:France flag.png|70px|link=Category:France ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|5px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Israel flag.png|70px|link=Category:Israel ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|5px}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|II Rank}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
{{Tree-Unit|us_m4_sherman}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
{{Tree-Unit|us_m4a1_1942_sherman}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
{{Tree-Unit|us_m4a3_105_sherman}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
{{Tree-Unit|uk_sherman_II}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
{{Tree-Unit|cn_m4a4_sherman}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
{{Tree-Unit|cn_m4a4_sherman_1st_ptg}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
{{Tree-Unit|it_sherman_75_37}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
{{Tree-Unit|fr_m4a1_sherman}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
{{Tree-Unit|fr_m4a3_105_sherman}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|III Rank}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
{{Tree-Unit|us_m4a1_76w_sherman}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
{{Tree-Unit|us_m4a2_sherman}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
{{Tree-Unit|us_m4a2_76w_sherman}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
{{Tree-Unit|us_m4a3e2_sherman_jumbo}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
{{Tree-Unit|us_m4_sherman_calliope}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
{{Tree-Unit|us_m4a3e2_sherman_jumbo_cobra_king}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
{{Tree-Unit|us_m4a2_1944_germ}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
{{Tree-Unit|ussr_m4a2_76w_sherman}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
{{Tree-Unit|uk_sherman_vc_firefly}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
{{Tree-Unit|uk_sherman_ic_firefly}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
{{Tree-Unit|jp_m4a3e8_76w_sherman}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
{{Tree-Unit|cn_m4a1_76w_sherman}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
{{Tree-Unit|it_m4a4_sherman}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
{{Tree-Unit|it_sherman_VII}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
{{Tree-Unit|it_sherman_vc_firefly}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
{{Tree-Unit|fr_m4a4_sherman}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
{{Tree-Unit|fr_m4a4_cn_75_50}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
{{Tree-Unit|fr_m4a3e2_sherman_jumbo}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
{{Tree-Unit|fr_m4a1_sherman_fl_10}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|IV Rank}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
{{Tree-Unit|us_m4a3e8_76w_sherman}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
{{Tree-Unit|us_m4a3e2_76w_sherman_jumbo}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
{{Tree-Unit|uk_skink_aa}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&lt;br /&gt;
{{Tree-Unit|il_m_51}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
{{Tree-Unit|il_m_51_w}}&lt;br /&gt;
{{Tree-Skip|5px}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-End}}&lt;br /&gt;
===Other===&lt;br /&gt;
&lt;br /&gt;
* [[SPS-255]] - &amp;quot;Special Purpose Sherman&amp;quot;, a vehicle in the [[Unrealistic Battles]] [[April Fool's Day|April Fools event]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- == History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle family in more detail than in the introduction. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the family's dev blog entries (if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Major Variants ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--=== M4 Sherman ===&lt;br /&gt;
&lt;br /&gt;
=== M4A1 Sherman ===&lt;br /&gt;
&lt;br /&gt;
=== M4A2 Sherman ===&lt;br /&gt;
&lt;br /&gt;
=== M4A3 Sherman ===&lt;br /&gt;
&lt;br /&gt;
=== M4A4 Sherman ===&lt;br /&gt;
&lt;br /&gt;
=== M4A5 Ram ===&lt;br /&gt;
&lt;br /&gt;
=== M4A6 Sherman ===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===M4A3E2 Sherman &amp;quot;Jumbo&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
==== Design ====&lt;br /&gt;
'''Hull'''&lt;br /&gt;
&lt;br /&gt;
The M4A3E2 had 1.5 in (38 mm) armor plates added to the front and upper sides of the hull. The additional armor was welded onto the original armor, which brought the total thickness of the frontal armor to 4 in (101 mm) and the upper side thickness to 3 in (76 mm). The rear and top armor remained the same, and the lower hull sides were also unchanged. The frontal plate had a cutout in the hull to allow for fitting the plate over the machine gun ball mount. Additionally, the final drive assembly cover was replaced by a more heavily armored version. The thickness was from 4 in (101 mm) to 5.5 in (129 mm).&lt;br /&gt;
&lt;br /&gt;
'''Turret'''&lt;br /&gt;
&lt;br /&gt;
The M4A3E2 received a new turret. The new turret was based on the T23 turret (used on 76 mm gun armed Shermans), but it had the pistol port removed. The armor was also increased to 6 in (152 mm) all round, but the area under the rear turret basket was only 2.5 in (63 mm). Despite using the M62 gun mount that was normally used for 76 mm guns, a 75 mm gun was mounted as standard. The standard 2 in (50 mm) gun shield had 5 in (127 mm) of armor added to it, increasing both the size and thickness of the mantlet. The standard ammunition load was 104 75 mm rounds, 600 .50 cal (12.7 mm) rounds, 6,250 .30 cal (7.62 mm) rounds, 900 .45 cal rounds for the crew's defensive pistols, 18 hand grenades, and 18 2-inch smoke grenades.&lt;br /&gt;
&lt;br /&gt;
Note: Many M4A3E2 Shermans were up-gunned to the 76 mm caliber during the war.&lt;br /&gt;
&lt;br /&gt;
'''Mobility'''&lt;br /&gt;
&lt;br /&gt;
Because of the immense weight of the additional armor, extended end connectors were fitted to the tracks, reducing the ground pressure. The engine was the same Ford GAA V8 as was standard on the M4A3. The maximum speed was reduced to 22 mph (35 km/h), but the acceleration was still manageable. It could climb a 60% slope, cross a 7’6” (2286 mm) trench, climb a 24” (609 mm) vertical wall and ford 36” (914 mm) of water.&lt;br /&gt;
&lt;br /&gt;
=== Field Expedient Jumbo ===&lt;br /&gt;
The Field Expedient Jumbos were M4A3 (76) HVSS (a.k.a. M4A3E8 Easy Eight) up-armored with armor plates welded to the hull upper glacis and turret by the 12th Army Group. The Field Expedient Jumbos often had a frontal armor profile similar to the purpose-built M4A3E2 tanks. The additional armor was taken from knocked out tanks, often from M4 Shermans or Panzer V Panthers. In the case of another Sherman the entire upper glacis of the could be cut out and then welded to the front of the tank. The 6th Armoured Division stated in a report:&amp;lt;blockquote&amp;gt;A recently modified M4A3E8 took a direct hit from a German 75 mm shell with the only resulting damage being the complete separation of the middle section of additional armour from the hull. The tank continued in the action and succeeded in “knocking out” the opposing vehicle.The crew whose lives were saved by this additional protection were loud in their praise of this modification.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Remove out of comment once history has been written !!!&lt;br /&gt;
==Variants (in-game)==&lt;br /&gt;
===Medium Tanks===&lt;br /&gt;
* [[M4]]&lt;br /&gt;
** [[M4 Hybrid (Italy)|M4 Hybrid]]&lt;br /&gt;
** [[Sherman IC &amp;quot;Trzyniec&amp;quot;|M4 (17prd)]] - &amp;lt;small&amp;gt;(Otherwise known as Sherman Ic ''Firefly'')&amp;lt;/small&amp;gt;&lt;br /&gt;
* [[M4A1]]&lt;br /&gt;
** [[Sherman II|M4A1 (UK)]] - &amp;lt;small&amp;gt;(Otherwise known as Sherman II)&amp;lt;/small&amp;gt;&lt;br /&gt;
** [[M4A1 (75) W (China)|M4A1 (75) W]]&lt;br /&gt;
** [[M4A1 (76) W]]&lt;br /&gt;
** [[M4A1 (FL10)]] - &amp;lt;small&amp;gt;(Egyptian homebrew from AMX-13-90 turret)&amp;lt;/small&amp;gt;&lt;br /&gt;
* [[M4A2]]&lt;br /&gt;
** [[M4A2 (76) W]]&lt;br /&gt;
* M4A3&lt;br /&gt;
** [[M4A3 (105)]]&lt;br /&gt;
** [[M4A3E2]]&lt;br /&gt;
** [[M4A3E2 (76) W]]&lt;br /&gt;
** [[M4A3 (76) W|M4A3E8 (76) W]]&lt;br /&gt;
* [[M4A4 (Italy)|M4]][[M4A4 (China)|A4]]&lt;br /&gt;
** [[Sherman Firefly|M4A4 (17pdr)]] - &amp;lt;small&amp;gt;(Otherwise known as Sherman Vc ''Firefly'')&amp;lt;/small&amp;gt;&lt;br /&gt;
** [[M4A4 (SA50)]]&lt;br /&gt;
* [[M4A5]] - &amp;lt;small&amp;gt;(Designation left open for Ram II tank, which isn't a Sherman)&amp;lt;/small&amp;gt;&lt;br /&gt;
* M4A6&lt;br /&gt;
** [[M4 Tipo IC|M4A6 (17pdr)]] - &amp;lt;small&amp;gt;(Otherwise known as Sherman VIIc ''Firefly'')&amp;lt;/small&amp;gt;&lt;br /&gt;
===Tank Destroyer===&lt;br /&gt;
* [[M10 (Family)|M10 GMC]] - &amp;lt;small&amp;gt;(based on the M4A2 Sherman chassis)&amp;lt;/small&amp;gt;&lt;br /&gt;
* [[M36 Jackson (Family)|M36 GMC]] - &amp;lt;small&amp;gt;(based on M4A3 chassis)&amp;lt;/small&amp;gt;&lt;br /&gt;
** [[M36B1|M36B1 GMC]] - &amp;lt;small&amp;gt;(based on M4A3 hull and chassis.)&amp;lt;/small&amp;gt;&lt;br /&gt;
===Rocket Launcher===&lt;br /&gt;
* [[Calliope|T34 ''Calliope'']] &lt;br /&gt;
===Other===&lt;br /&gt;
[[SPS-255]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|IVdvgpcGYg8|'''Best Shermans''' - ''War Thunder Official Channel''|TQEq6hjxGdM|'''The Shooting Range #292''' - ''Pages of History'' section at 03:59 discusses the Shermans in Normandy.|RkzTeKDqmnw|'''Long-serving tanks''' discusses the {{PAGENAME}} at 07:03 - ''War Thunder Official Channel''|KUSnuNXASxE|'''Most produced tanks''' discusses the {{PAGENAME}} at 3:20 - ''War Thunder Official Channel''|siBiZuv58vk|'''The Sherman Family''' - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Family pages]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Raketenjagdpanzer_2_(History)&amp;diff=163693</id>
		<title>Raketenjagdpanzer 2 (History)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Raketenjagdpanzer_2_(History)&amp;diff=163693"/>
				<updated>2023-06-05T18:55:08Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Development ===&lt;br /&gt;
The Raketenjagdpanzer 2 was similar to the Raketenjagdpanzer 1, but based on the heavier chassis and hull used by the KanJPz , instead of the HS.30 hull. It still carried the Nord SS.11 ATGM though. The RakJPz 2 was much faster, better armored, had a longer range, and more reliable than the Raketenjagdpanzer 1. As such, it was used into the 1980's whereas the RakJPz 1 was used for a much shorter time. Hanomag and Henschel produced prototypes from 1963 to 1965, when the Bundeswehr placed an order for 318.&lt;br /&gt;
&lt;br /&gt;
=== Design ===&lt;br /&gt;
'''Hull'''&lt;br /&gt;
&lt;br /&gt;
As it used the same hull and chassis as the KanJPz, the RakJPz 2 was nearly identical in most aspects. The crew compartment was arranged differently, though. The driver maintained the same position, but the commander's position was moved to the right front of the crew compartment. Between and slightly behind the driver and commander was the gunner, located slightly in front, but between the missile launchers. The loader was moved to the center rear of the crew compartment, between and behind the missile launchers. The commander and driver each had hatches, but the commander did not have a cupola.&lt;br /&gt;
&lt;br /&gt;
'''Armament'''&lt;br /&gt;
&lt;br /&gt;
The RakJPz 2 differed from the KanJPz in that it did not have the 90 mm gun, but instead had two launchers for Nord SS.11 ATGM's. The launchers would automatically reload by retracting into the hull through hatches. The Nord SS.11 missile was a manual command to line-of-sight (MCLOS) wire-guided missile. It had 6.8 kg warhead, and could penetrate 600 mm of RHA, and its maximum range was 3 km. There were still two 7.62 mm MG3 machine guns, but in different locations. The ring-mounted MG3 was moved with the commander's hatch, and the mount was changed to a pintle mount. The second machine gun was located in the right side of the glacis, in a ball mount.&lt;br /&gt;
&lt;br /&gt;
=== Production and Service ===&lt;br /&gt;
318 vehicles were produced by Henschel and Hanomag, entering service in 1967. They equipped tank destroyer companies of panzer-grenadier brigades and panzer brigades. In panzer brigades each tank destroyer company had a total of 13 RakJPz 2, while a panzer-grenadier brigade had a total of 8 RakJPz 2. By 1978 the RakJPz 2 was unable to compete with new Soviet designs, and needed upgrading to stay in service. As such, all but two RakJPz 2 received an upgrade, with HOT (High Subsonic, Optical, Remote-Guided, Tube-Launched) missiles replacing the SS.11 missiles. The final product of the upgrade included applique armor. This version became known as the Raketenjagdpanzer 3 or Jaguar 1. The upgrades were completed by 1982. The Jaguar 1 later received upgrades and became the Jaguar 1A3.&lt;br /&gt;
&lt;br /&gt;
=== Specifications ===&lt;br /&gt;
'''General'''&lt;br /&gt;
&lt;br /&gt;
* '''Crew:''' 4 (Commander, Driver, Operator, Loader)&lt;br /&gt;
* '''Total Weight (Battle Ready):''' 23 tons&lt;br /&gt;
* '''Length:''' 8.75 m (28 ft 8 in)&lt;br /&gt;
* '''Width:''' 2.98 m (9 ft 9 in)&lt;br /&gt;
* '''Height:''' 2.1 m (6 ft 10 in)&lt;br /&gt;
* '''Engine:''' 29,4l MTU MB 837 Aa V8 Water-Cooled Multi-Fuel Diesel 500 hp (368 kW)&lt;br /&gt;
* '''Suspension:''' Torsion Bar&lt;br /&gt;
&lt;br /&gt;
'''Performance'''&lt;br /&gt;
&lt;br /&gt;
* '''Operational Range:''' 385 km (239 mi)&lt;br /&gt;
* '''Maximum Speed (On-Road):''' 70 km/h (43.5 mph)&lt;br /&gt;
&lt;br /&gt;
'''Armor / Armament'''&lt;br /&gt;
&lt;br /&gt;
* '''Armor Thickness:''' 10-50 mm (.39-1.97 in)&lt;br /&gt;
* '''Main Armament:''' 2 × Nord SS.11 ATGM Launchers (14 Missiles)&lt;br /&gt;
* '''Secondary Armament:'''&lt;br /&gt;
** 2 × 7.62 mm MG3 Machine Guns (4,000 Rounds)&lt;br /&gt;
** 8 × Smoke Dischargers&lt;br /&gt;
&lt;br /&gt;
=== Operators ===&lt;br /&gt;
'''West Germany'''&lt;br /&gt;
&lt;br /&gt;
Between 1963 and 1965 and between 1967 and 1968, Henschel and Hanomag built 318 Raketenjagdpanzer 2 for the Bundeswehr.&lt;br /&gt;
&lt;br /&gt;
== Jaguar 1 / Raketenjagdpanzer 3 ==&lt;br /&gt;
&lt;br /&gt;
=== Development ===&lt;br /&gt;
The Jaguar 1, also known as the Raketenjagdpanzer 3, was developed from the RakJPz 2. In 1978, the RakJPz 2 had become obsolete, and all but two received an upgrade. After the upgrade, they became known as Jaguar 1. The upgrade included a change from SS.11 missiles to HOT missiles, and included additional armor. The upgrades were finished by 1982.&lt;br /&gt;
&lt;br /&gt;
=== Design ===&lt;br /&gt;
As the Jaguar 1 was an upgrade to the RakJPz 2, it was identical in many aspects. The main differences were additional armor, and the two SS.11 missile launchers being replaced by one HOT missile launcher. The armor upgrade mainly consisted of applique armor. The applique armor consisted of perforated steel plates covered by a rubbery substance. The applique was added to the front and sides of the hull. In addition, it received sideskirts visually similar to those on the Leopard series of main battle tanks. The HOT (High Subsonic, Optical, Remote-Guided, Tube-Launched) missiles had a much greater performance than the SS.11 missiles. HOT missiles are remotely guided, meaning they have a slightly longer range than the SS.11 wire-guided missiles. HOT missiles have a range of 3.75 km, whereas SS.11 missiles only have a range of 3 km. Whereas SS.11 missiles have a maximum speed of 190 m/s, HOT missiles have a maximum speed of 864 k/h. In addition, SS.11 missiles only penetrate 600 mm RHA, while HOT missiles penetrate 800 mm.&lt;br /&gt;
&lt;br /&gt;
=== Production and Service ===&lt;br /&gt;
The Jaguar 1 served into the 1990's. It received upgrades along the line, including improved HOT-2 missiles, and possibly even HOT-3 missiles, which have a penetration of 1250 mm RHA. Upgrades to the optics, and the addition of thermal imaging equipment resulted in the Jaguar 1A3 variant. Austria also operated several Jaguar 1's until 2006.&lt;br /&gt;
&lt;br /&gt;
=== Specifications ===&lt;br /&gt;
'''General'''&lt;br /&gt;
&lt;br /&gt;
* '''Crew:''' 4 (Commander, Driver, Operator, Loader)&lt;br /&gt;
* '''Total Weight (Battle Ready):''' 25.7 tons&lt;br /&gt;
* '''Length:''' 8.75 m (28 ft 8 in)&lt;br /&gt;
* '''Width:''' 2.98 m (9 ft 9 in)&lt;br /&gt;
* '''Height:''' 2.55 m (8 ft 4 in)&lt;br /&gt;
* '''Engine:''' 29,4l MTU MB 837 Aa V8 Water-Cooled Multi-Fuel Diesel 500 hp (368 kW)&lt;br /&gt;
* '''Suspension:''' Torsion Bar&lt;br /&gt;
&lt;br /&gt;
'''Performance'''&lt;br /&gt;
&lt;br /&gt;
* '''Operational Range:''' 385 km (239 mi)&lt;br /&gt;
* '''Maximum Speed (On-Road):''' 70 km/h (43.5 mph)&lt;br /&gt;
&lt;br /&gt;
'''Armor / Armament'''&lt;br /&gt;
&lt;br /&gt;
* '''Armor Thickness:''' 10-50 mm (.39-1.97 in) + Applique Armor&lt;br /&gt;
* '''Main Armament:''' 1 × HOT Missile Launcher (20 Missiles)&lt;br /&gt;
* '''Secondary Armament:'''&lt;br /&gt;
** 2 × 7.62 mm MG3 Machine Guns&lt;br /&gt;
** 8 × Smoke Dischargers&lt;br /&gt;
&lt;br /&gt;
=== Operators ===&lt;br /&gt;
'''West Germany'''&lt;br /&gt;
&lt;br /&gt;
316 RakJPz 2 were upgraded to the Jaguar 1 standard by 1982, and entered service with the Bundeswehr, serving until 2005.&lt;br /&gt;
&lt;br /&gt;
'''Austria'''&lt;br /&gt;
&lt;br /&gt;
Austria operated Jaguar 1 tank destroyers until 2006.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
&lt;br /&gt;
;Raketenjagdpanzer 2: Anti-tank missile carrier based on the same chassis as the Kanonenjagdpanzer, carrying Nord SS.11 missiles.&lt;br /&gt;
;Jaguar 1 / Raketenjagdpanzer 3: Upgrade of the Raketenjagdpanzer 2, received HOT missiles and applique armor. It received improved HOT-2 missiles, and possibly HOT-3 missiles later in service.&lt;br /&gt;
;Jaguar 1A3: Upgrade of the Jaguar 1, consisting of improved optics.  [[Category:Historical articles]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Kanonenjagdpanzer_(History)&amp;diff=163692</id>
		<title>Kanonenjagdpanzer (History)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Kanonenjagdpanzer_(History)&amp;diff=163692"/>
				<updated>2023-06-05T18:54:57Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Development ===&lt;br /&gt;
In 1960, the Bundeswehr decided to use the 90 mm M36 gun from the M47 Patton tank in a series of German tank destroyers. The design would be doctrinally similar to the World War 2 tank destroyers of the Wehrmacht. The specifications were given to three companies, Hanomag, Henschel, and the Swiss manufacturer MOWAG. The prototypes were tested, and Henschel and Hanomag were kept for pre-production. They made two more prototypes with the BK 90/L40 made by Rheinmetall, based on the 90 mm M36 gun from the United States. In 1965 the design was accepted by the Bundeswehr. It was known as the Kanonenjagdpanzer, also known as the Kanonenjagdpanzer 4-5, the Kanonenjagdpanzer 90, or the Jagdpanzer Kanone 90. The name could be shortened to KanJPz or KnJPz.&lt;br /&gt;
&lt;br /&gt;
=== Design ===&lt;br /&gt;
'''Hull'''&lt;br /&gt;
&lt;br /&gt;
The hull featured a &amp;quot;stepped&amp;quot; design, meaning the engine compartment was lower than the crew compartment. The driver sat on the left front of the vehicle, under the driver's hatch. The loader sat right behind the driver, and had a cupola. The commander sat in the rear right hand side of the vehicle, and had a cupola. The gunner sat at the front right hand side of the vehicle, on the other side of the gun breech from the driver, and had no hatch.&lt;br /&gt;
&lt;br /&gt;
'''Armor'''&lt;br /&gt;
&lt;br /&gt;
The design included sloped armor, although the thickness was not great. The frontal glacis was 50 mm thick, the sides and rear were 30 mm thick, the frontal crew compartment roof section was 20 mm thick, and the engine deck, bottom, and rear crew compartment roof section were 10 mm thick.&lt;br /&gt;
&lt;br /&gt;
'''Drivetrain/Powerplant'''&lt;br /&gt;
&lt;br /&gt;
The powerplant of the KanJPz was a MTU MB 837 Aa V8  29.4 L water-cooled multi-fuel diesel engine, which produced 500 hp. The suspension that was used was an independent torsion bar design. It had five double road wheels, three return rollers, a rear drive sprocket, and a front idler wheel. The maximum speed on-road was 70 km/h (43.5 mph).&lt;br /&gt;
&lt;br /&gt;
'''Armament'''&lt;br /&gt;
&lt;br /&gt;
The main armament consisted of a BK 90/L40 90 mm gun, and carried 51 rounds for the main cannon. The gun could traverse 15° to the side and had -8° to +15° depression and elevation.Secondary armament consisted of two 7.62 mm MG3 machine guns. One was co-axial, while the other was mounted on a ring on the commander's cupola. The KanJPz included infrared sight systems.&lt;br /&gt;
&lt;br /&gt;
=== Production and Service ===&lt;br /&gt;
770 units were ordered and delivered, with 385 made by Henschel and 385 made by Hanomag. They were delivered from 1965 and 1967. Belgium received 80 modified KanJPz in 1975, which served until the late 1980's.&lt;br /&gt;
&lt;br /&gt;
The KanJPz was a successful design, but the USSR began to use the T-64 and T-72, which the 90 mm gun of the Kanonenjagdpanzer could not penetrate from a distance. Hanomag and Henschel proposed an improved armament of a 105 mm gun. Instead, in 1983, 163 were converted to the Jaguar 2. The Jaguar 2 was a version that had the main gun removed, and had a TOW missile launcher added. In addition, some units were the made as Beobachtungspanzers. The Beobachtungspanzer was a variant that was intended as an artillery observation vehicle, with the main gun removed, in order to guide mortar units.&lt;br /&gt;
&lt;br /&gt;
=== Specifications ===&lt;br /&gt;
'''General'''&lt;br /&gt;
&lt;br /&gt;
* '''Crew:''' 4 (Commander, Driver, Gunner, Loader)&lt;br /&gt;
* '''Total Weight (Battle Ready):''' 27.5 tons (27.1 long tons, 23.3 short tons)&lt;br /&gt;
* '''Length:'''&lt;br /&gt;
** '''Total:''' 8.75 m (28 ft 8 in)&lt;br /&gt;
** '''Hull:''' 6.24 m (20 ft 6 in)&lt;br /&gt;
* '''Width:''' 2.98 m (9 ft 9 in)&lt;br /&gt;
* '''Height:''' 2.09 m (6 ft 10 in)&lt;br /&gt;
* '''Engine:''' 29,4l MTU MB 837 Aa V8 Water-Cooled Multi-Fuel Diesel 500 hp (368 kW)&lt;br /&gt;
* '''Suspension:''' Torsion Bar&lt;br /&gt;
&lt;br /&gt;
'''Performance'''&lt;br /&gt;
&lt;br /&gt;
* '''Operational Range:''' 385 km (239 mi)&lt;br /&gt;
* '''Maximum Speed (On-Road):''' 70 km/h (43.5 mph)&lt;br /&gt;
&lt;br /&gt;
'''Armor / Armament'''&lt;br /&gt;
&lt;br /&gt;
* '''Armor Thickness:''' 10-50 mm (.39-1.97 in)&lt;br /&gt;
* '''Main Armament:''' 1 × Rheinmetall BK 90/L40 90 mm anti-tank gun (51 Rounds)&lt;br /&gt;
* '''Secondary Armament:'''&lt;br /&gt;
** 2 × 7.62 mm MG3 Machine Guns (4,000 Rounds)&lt;br /&gt;
** 8 × Smoke Dischargers&lt;br /&gt;
** 2 × 71 mm Lyran Mortars (In Belgian Service Only)&lt;br /&gt;
&lt;br /&gt;
=== Operators ===&lt;br /&gt;
'''West Germany'''&lt;br /&gt;
&lt;br /&gt;
The Bundeswehr operated a total of 770 Kanonenjagdpanzers from 1965-1990.&lt;br /&gt;
&lt;br /&gt;
'''Belgium'''&lt;br /&gt;
&lt;br /&gt;
The Belgian Army operated a total of 80 modified Kanonenjagdpanzers from 1975 to the late 1980's.&lt;br /&gt;
&lt;br /&gt;
== Jaguar 2 / Raketenjagdpanzer 4 (1983-1993) ==&lt;br /&gt;
&lt;br /&gt;
=== Development ===&lt;br /&gt;
Between 1982 and 1985 , 162 KanJPz were converted to Jaguar 2's, also known as the Raketenjagdpanzer 4. This was done because the Kanonenjagdpanzer had become obsolete, whereas the Raketenjagdpanzer, a design that had entered service only a few years before, had shown great promise.&lt;br /&gt;
&lt;br /&gt;
=== Design ===&lt;br /&gt;
The design was very similar to the KanJPz and the Jaguar 1, because they all used the same hull and chassis, and because the Jaguar 1 and 2 used the same main armament, HOT missiles. It received basically the same applique armor upgrade as the Jaguar 1, and had the same armament. One major difference between the Jaguar 1 and 2 is the lack of a hull-mounted machine gun in the Jaguar 2. This is because the hull was not made to have a ball-mounted machine gun, since it had a co-axial machine gun. But, the co-axial machine gun was removed with the main gun. A notable external difference between the Jaguar 2 and the rest of the series, the 8 smoke dischargers were moved to the glacis from on top of the engine compartment.&lt;br /&gt;
&lt;br /&gt;
=== Production and Service ===&lt;br /&gt;
In 1989, the HOT missile was replaced by the HOT-2 improved version. The Jaguar 2 served in the Bundeswehr until 1993, when it was phased out, as the Bundeswehr favored the Jaguar 1A3 over the Jaguar 2.&lt;br /&gt;
&lt;br /&gt;
=== Specifications ===&lt;br /&gt;
'''General'''&lt;br /&gt;
&lt;br /&gt;
* '''Crew:''' 4 (Commander, Driver, Operator, Loader)&lt;br /&gt;
* '''Total Weight (Battle Ready):''' 24.8 tons&lt;br /&gt;
* '''Length:''' 8.75 m (28 ft 8 in)&lt;br /&gt;
* '''Width:''' 2.98 m (9 ft 9 in)&lt;br /&gt;
* '''Height:''' 2.55 m (8 ft 4 in)&lt;br /&gt;
* '''Engine:''' 29,4l MTU MB 837 Aa V8 Water-Cooled Multi-Fuel Diesel 500 hp (368 kW)&lt;br /&gt;
* '''Suspension:''' Torsion Bar&lt;br /&gt;
&lt;br /&gt;
'''Performance'''&lt;br /&gt;
&lt;br /&gt;
* '''Operational Range:''' 385 km (239 mi)&lt;br /&gt;
* '''Maximum Speed (On-Road):''' 70 km/h (43.5 mph)&lt;br /&gt;
&lt;br /&gt;
'''Armor / Armament'''&lt;br /&gt;
&lt;br /&gt;
* '''Armor Thickness:''' 10-50 mm (.39-1.97 in) + Applique Armor&lt;br /&gt;
* '''Main Armament:''' 1 × HOT Missile Launcher&lt;br /&gt;
* '''Secondary Armament:'''&lt;br /&gt;
** 1 × 7.62 mm MG3 Machine Guns&lt;br /&gt;
** 8 × Smoke Dischargers&lt;br /&gt;
&lt;br /&gt;
=== Operators ===&lt;br /&gt;
'''West Germany'''&lt;br /&gt;
&lt;br /&gt;
162 Jaguar 2's saw service with the Bundeswehr.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
&lt;br /&gt;
; Kanonenjagdpanzer: 90 mm self propelled gun of the Bundeswehr.&lt;br /&gt;
; Jaguar 2 / Raketenjagdpanzer 4: Conversion of the Kanonenjagdpanzer to an ATGM carrier. The main gun and bow machine gun were removed, a TOW missile launcher was added, the smoke dischargers were moved to the glacis, and applique armor was added. The TOW missiles were later replaced with improved TOW 2 missiles.  [[Category:Historical articles]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=KanJPz/RakJPz_(Family)&amp;diff=163691</id>
		<title>KanJPz/RakJPz (Family)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=KanJPz/RakJPz_(Family)&amp;diff=163691"/>
				<updated>2023-06-05T18:54:46Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Vehicles ==&lt;br /&gt;
&lt;br /&gt;
=== Rank IV ===&lt;br /&gt;
&lt;br /&gt;
* [[JPz 4-5]]&lt;br /&gt;
&lt;br /&gt;
=== Rank V ===&lt;br /&gt;
&lt;br /&gt;
* [[RakJPz 2]]&lt;br /&gt;
&lt;br /&gt;
=== Rank VI ===&lt;br /&gt;
&lt;br /&gt;
* [[RakJPz 2 (HOT)]]&lt;br /&gt;
&lt;br /&gt;
== Raketenjagdpanzer I (1958) ==&lt;br /&gt;
{{Notice&lt;br /&gt;
 |This vehicle is unrelated to the other vehicles on this page; it is not part of the KanJPz/RakJPz family.|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The RakJPz I was an early experiment for carrying anti-tank missiles on an armoured chassis. It was based on the Hispano-Suiza HS.30 chassis, used by the Schützenpanzer Lang, armed with Nord SS.11 anti-tank guided missiles. It entered service in 1961. It was supplemented and replaced by the Raketenjagdpanzer II in 1967, which was based on the same chassis as the Kanonenjagdpanzer.&lt;br /&gt;
&lt;br /&gt;
== Kanonenjagdpanzer (1965-1990) ==&lt;br /&gt;
&lt;br /&gt;
'''Development'''&lt;br /&gt;
&lt;br /&gt;
In 1960, the Bundeswehr decided to use the 90 mm M36 gun from the M47 Patton tank in a series of German tank destroyers. The design would be doctrinally similar to the World War 2 tank destroyers of the Wehrmacht. The specifications were given to three companies, Hanomag, Henschel, and the Swiss manufacturer MOWAG. The prototypes were tested, and Henschel and Hanomag were kept for pre-production. They made two more prototypes with the BK 90/L40 made by Rheinmetall, based on the 90 mm M36 gun from the United States. In 1965 the design was accepted by the Bundeswehr. It was known as the Kanonenjagdpanzer, also known as the Kanonenjagdpanzer 4-5, the Kanonenjagdpanzer 90, or the Jagdpanzer Kanone 90. The name could be shortened to KanJPz or KnJPz.&lt;br /&gt;
&lt;br /&gt;
'''Design'''&lt;br /&gt;
&lt;br /&gt;
The hull featured a &amp;quot;stepped&amp;quot; design, meaning the engine compartment was lower than the crew compartment. The driver sat on the left front of the vehicle, under the driver's hatch. The loader sat right behind the driver, and had a cupola. The commander sat in the rear right hand side of the vehicle, and had a cupola. The gunner sat at the front right hand side of the vehicle, on the other side of the gun breech from the driver, and had no hatch.&lt;br /&gt;
&lt;br /&gt;
The design included sloped armour, although the thickness was not great. The frontal glacis was 50 mm thick, the sides and rear were 30 mm thick, the frontal crew compartment roof section was 20 mm thick, and the engine deck, bottom, and rear crew compartment roof section were 10 mm thick.&lt;br /&gt;
&lt;br /&gt;
The powerplant of the KanJPz was a MTU MB 837 Aa V8  29.4 L water-cooled multi-fuel diesel engine, which produced 500 hp. The suspension that was used was an independent torsion bar design. It had five double road wheels, three return rollers, a rear drive sprocket, and a front idler wheel. The maximum speed on-road was 70 km/h (43.5 mph).&lt;br /&gt;
&lt;br /&gt;
The main armament consisted of a BK 90/L40 90 mm gun, and carried 51 rounds for the main cannon. The gun could traverse 15° to the side and had -8° to +15° depression and elevation.Secondary armament consisted of two 7.62 mm MG3 machine guns. One was co-axial, while the other was mounted on a ring on the commander's cupola. The KanJPz included infrared sight systems.&lt;br /&gt;
&lt;br /&gt;
'''Production and Service'''&lt;br /&gt;
&lt;br /&gt;
770 units were ordered and delivered, with 385 made by Henschel and 385 made by Hanomag. They were delivered from 1965 and 1967. Belgium received 80 modified KanJPz in 1975, which served until the late 1980's.&lt;br /&gt;
&lt;br /&gt;
The KanJPz was a successful design, but the USSR began to use the T-64 and T-72, which the 90 mm gun of the Kanonenjagdpanzer could not penetrate from a distance. Hanomag and Henschel proposed an improved armament of a 105 mm gun. Instead, in 1983, 163 were converted to the Jaguar 2. The Jaguar 2 was a version that had the main gun removed, and had a TOW missile launcher added. In addition, some units were the made as Beobachtungspanzers. The Beobachtungspanzer was a variant that was intended as an artillery observation vehicle, with the main gun removed, in order to guide mortar units.&lt;br /&gt;
&lt;br /&gt;
== Raketenjagdpanzer 2 (1967-1982) ==&lt;br /&gt;
&lt;br /&gt;
'''Development'''&lt;br /&gt;
&lt;br /&gt;
The Raketenjagdpanzer 2 was similar to the Raketenjagdpanzer 1, but based on the heavier chassis and hull used by the KanJPz , instead of the HS.30 hull. It still carried the Nord SS.11 ATGM though. The RakJPz 2 was much faster, better armoured, had a longer range, and more reliable than the Raketenjagdpanzer 1. As such, it was used into the 1980's whereas the RakJPz 1 was used for a much shorter time. Hanomag and Henschel produced prototypes from 1963 to 1965, when the Bundeswehr placed an order for 318.&lt;br /&gt;
&lt;br /&gt;
'''Design'''&lt;br /&gt;
&lt;br /&gt;
As it used the same hull and chassis as the KanJPz, the RakJPz 2 was nearly identical in most aspects. The crew compartment was arranged differently, though. The driver maintained the same position, but the commander's position was moved to the right front of the crew compartment. Between and slightly behind the driver and commander was the gunner, located slightly in front, but between the missile launchers. The loader was moved to the center rear of the crew compartment, between and behind the missile launchers. The commander and driver each had hatches, but the commander did not have a cupola.&lt;br /&gt;
&lt;br /&gt;
The RakJPz 2 differed from the KanJPz in that it did not have the 90 mm gun, but instead had two launchers for Nord SS.11 ATGM's. The launchers would automatically reload by retracting into the hull through hatches. The Nord SS.11 missile was a manual command to line-of-sight (MCLOS) wire-guided missile. It had 6.8 kg warhead, and could penetrate 600 mm of RHA, and its maximum range was 3 km. There were still two 7.62 mm MG3 machine guns, but in different locations. The ring-mounted MG3 was moved with the commander's hatch, and the mount was changed to a pintle mount. The second machine gun was located in the right side of the glacis, in a ball mount.&lt;br /&gt;
&lt;br /&gt;
'''Production and Service'''&lt;br /&gt;
&lt;br /&gt;
318 vehicles were produced by Henschel and Hanomag, entering service in 1967. They equipped tank destroyer companies of panzer-grenadier brigades and panzer brigades. In panzer brigades each tank destroyer company had a total of 13 RakJPz 2, while a panzer-grenadier brigade had a total of 8 RakJPz 2. By 1978 the RakJPz 2 was unable to compete with new Soviet designs, and needed upgrading to stay in service. As such, all but two RakJPz 2 received an upgrade, with HOT (High Subsonic, Optical, Remote-Guided, Tube-Launched) missiles replacing the SS.11 missiles. The final product of the upgrade included applique armour. This version became known as the Raketenjagdpanzer 3 or Jaguar 1. The upgrades were completed by 1982. The Jaguar 1 later received upgrades and became the Jaguar 1A3.&lt;br /&gt;
&lt;br /&gt;
== Jaguar 1 / Raketenjagdpanzer 3 (1978-2006) ==&lt;br /&gt;
&lt;br /&gt;
'''Development'''&lt;br /&gt;
&lt;br /&gt;
The Jaguar 1, also known as the Raketenjagdpanzer 3, was developed from the RakJPz 2. In 1978, the RakJPz 2 had become obsolete, and all but two received an upgrade. After the upgrade, they became known as Jaguar 1. The upgrade included a change from SS.11 missiles to HOT missiles, and included additional armour. The upgrades were finished by 1982.&lt;br /&gt;
&lt;br /&gt;
'''Design'''&lt;br /&gt;
&lt;br /&gt;
As the Jaguar 1 was an upgrade to the RakJPz 2, it was identical in many aspects. The main differences were additional armour, and the two SS.11 missile launchers being replaced by one HOT missile launcher. The armour upgrade mainly consisted of applique armour. The applique armour consisted of perforated steel plates covered by a rubbery substance. The applique was added to the front and sides of the hull. In addition, it received sideskirts visually similar to those on the Leopard series of main battle tanks. The HOT (High Subsonic, Optical, Remote-Guided, Tube-Launched) missiles had a much greater performance than the SS.11 missiles. HOT missiles are remotely guided, meaning they have a slightly longer range than the SS.11 wire-guided missiles. HOT missiles have a range of 3.75 km, whereas SS.11 missiles only have a range of 3 km. Whereas SS.11 missiles have a maximum speed of 190 m/s, HOT missiles have a maximum speed of 864 k/h. In addition, SS.11 missiles only penetrate 600 mm RHA, while HOT missiles penetrate 800 mm.&lt;br /&gt;
&lt;br /&gt;
'''Production and Service'''&lt;br /&gt;
&lt;br /&gt;
The Jaguar 1 served into the 1990's. It received upgrades along the line, including improved HOT-2 missiles, and possibly even HOT-3 missiles, which have a penetration of 1250 mm RHA. Upgrades to the optics, and the addition of thermal imaging equipment resulted in the Jaguar 1A3 variant. Austria also operated several Jaguar 1's until 2006.&lt;br /&gt;
&lt;br /&gt;
== Jaguar 2 / Raketenjagdpanzer 4 (1983-1993) ==&lt;br /&gt;
&lt;br /&gt;
'''Development'''&lt;br /&gt;
&lt;br /&gt;
Between 1982 and 1985 , 162 KanJPz were converted to Jaguar 2's, also known as the Raketenjagdpanzer 4. This was done because the Kanonenjagdpanzer had become obsolete, whereas the Raketenjagdpanzer, a design that had entered service only a few years before, had shown great promise.&lt;br /&gt;
&lt;br /&gt;
'''Design'''&lt;br /&gt;
&lt;br /&gt;
The design was very similar to the KanJPz and the Jaguar 1, because they all used the same hull and chassis, and because the Jaguar 1 and 2 used the same main armament, HOT missiles. It received basically the same applique armour upgrade as the Jaguar 1, and had the same armament. One major difference between the Jaguar 1 and 2 is the lack of a hull-mounted machine gun in the Jaguar 2. This is because the hull was not made to have a ball-mounted machine gun, since it had a co-axial machine gun. But, the co-axial machine gun was removed with the main gun. A notable external difference between the Jaguar 2 and the rest of the series, the 8 smoke dischargers were moved to the glacis from on top of the engine compartment.&lt;br /&gt;
&lt;br /&gt;
'''Production and Service'''&lt;br /&gt;
&lt;br /&gt;
In 1989, the HOT missile was replaced by the HOT-2 improved version. The Jaguar 2 served in the Bundeswehr until 1993, when it was phased out, as the Bundeswehr favored the Jaguar 1A3 over the Jaguar 2.&lt;br /&gt;
&lt;br /&gt;
== Operators ==&lt;br /&gt;
&lt;br /&gt;
=== KanJPz ===&lt;br /&gt;
'''West Germany'''&lt;br /&gt;
&lt;br /&gt;
Bundeswehr - 770 Kanonenjagdpanzers, in service from 1965-1990.&lt;br /&gt;
&lt;br /&gt;
'''Belgium'''&lt;br /&gt;
&lt;br /&gt;
Belgian Army - 80 modified Kanonenjagdpanzers, in service from 1975-1980's.&lt;br /&gt;
&lt;br /&gt;
=== RakJPz 2 ===&lt;br /&gt;
'''West Germany'''&lt;br /&gt;
&lt;br /&gt;
Bundeswehr - 318 Raketenjagdpanzer 2, built 1963-1968.&lt;br /&gt;
&lt;br /&gt;
===Jaguar 1/RakJPz 3 ===&lt;br /&gt;
'''West Germany/Federal Republic of Germany'''&lt;br /&gt;
&lt;br /&gt;
Bundeswehr - 316 RakJPz 2 upgraded to Jaguar 1 standard by 1982, in service to 2005.&lt;br /&gt;
&lt;br /&gt;
'''Austria'''&lt;br /&gt;
&lt;br /&gt;
Austrian Army - Jaguar 1, in service to 2006.&lt;br /&gt;
&lt;br /&gt;
===Jaguar 2/RakJPz 4 ===&lt;br /&gt;
'''West Germany/Federal Republic of Germany'''&lt;br /&gt;
&lt;br /&gt;
162 Jaguar 2's saw service with the Bundeswehr.&lt;br /&gt;
&lt;br /&gt;
== Bibliography ==&lt;br /&gt;
&lt;br /&gt;
* David B. (2014, December 1). Kanonenjagdpanzer 90. Tank Encyclopedia. https://tanks-encyclopedia.com/coldwar/West_Germany/Kanonenjagdpanzer-90.php&lt;br /&gt;
* David B. (2014, December 1). Raketenjagdpanzer-1. Tank Encyclopedia. https://tanks-encyclopedia.com/coldwar/West_Germany/Raketenjagdpanzer-I.php&lt;br /&gt;
* David B. (2014, December 12). Raketenjagdpanzer-2. Tank Encyclopedia. https://tanks-encyclopedia.com/coldwar/West_Germany/Raketenjagdpanzer-2.php&lt;br /&gt;
* Jaguar 1. (2020, March 9). In ''Wikipedia''. https://en.wikipedia.org/w/index.php?title=Jaguar_1&amp;amp;oldid=944768306&lt;br /&gt;
* Jaguar 2. (2019, December 29). In ''Wikipedia''. https://en.wikipedia.org/w/index.php?title=Jaguar_2&amp;amp;oldid=932992432&lt;br /&gt;
* Kanonenjagdpanzer. (2020, April 24). In ''Wikipedia''. https://en.wikipedia.org/w/index.php?title=Kanonenjagdpanzer&amp;amp;oldid=952838502&lt;br /&gt;
* Military Factory. (2018, June 6). Raketenjagdpanzer 3 / Jaguar 1. Military Factory. https://www.militaryfactory.com/armor/detail.asp?armor_id=1128&lt;br /&gt;
* Raketenjagdpanzer 1. (2019, July 31). In ''Wikipedia''. https://en.wikipedia.org/w/index.php?title=Raketenjagdpanzer_1&amp;amp;oldid=908686472&lt;br /&gt;
* Raketenjagdpanzer 2. (2019, July 31). In ''Wikipedia''. https://en.wikipedia.org/w/index.php?title=Raketenjagdpanzer_2&amp;amp;oldid=908686474&lt;br /&gt;
&lt;br /&gt;
[[Category:Family pages]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_1.97_%22Viking_Fury%22&amp;diff=163690</id>
		<title>Update 1.97 &quot;Viking Fury&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_1.97_%22Viking_Fury%22&amp;diff=163690"/>
				<updated>2023-06-05T18:54:36Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wallpaper Update1.97.jpg|x300px|border|right]]&lt;br /&gt;
&lt;br /&gt;
[[wt:en/news/6634-news-meet-major-update-viking-fury-en|Update 1.97 &amp;quot;Viking Fury&amp;quot;]] ([[wt:en/game/changelog/current/1079|changelog]]) was introduced on 16 March 2020. This update is notable for the introduction of the [[:Category:Sweden ground vehicles|Swedish ground tree]], and [[wt:en/news/6637-development-new-onboard-aviation-systems-en|new aviation mechanics]].&lt;br /&gt;
&lt;br /&gt;
= New vehicles =&lt;br /&gt;
== Ground vehicles ==&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Strv m/31]]&lt;br /&gt;
* [[Ikv 72]]&lt;br /&gt;
* [[Strv m/41 S-II]]&lt;br /&gt;
* [[Pvkv II]]&lt;br /&gt;
* [[Ikv 103]]&lt;br /&gt;
* [[U-SH 405]]&lt;br /&gt;
* [[Ikv 91]]&lt;br /&gt;
* [[Strf 90C]]&lt;br /&gt;
* [[CV 90120]]&lt;br /&gt;
* [[Strv m/38]]&lt;br /&gt;
* [[Strv m/40L]]&lt;br /&gt;
* [[Lago I]]&lt;br /&gt;
* [[Strv m/42 EH]]&lt;br /&gt;
* [[Delat Torn]]&lt;br /&gt;
* [[Strv 74]]&lt;br /&gt;
* [[Strv 81]]&lt;br /&gt;
* [[Strv 101]]&lt;br /&gt;
* [[Strv 103A]]&lt;br /&gt;
* [[Strv 103С]]&lt;br /&gt;
* [[Strv 121]]&lt;br /&gt;
* [[Strv 122]]&lt;br /&gt;
* [[Pvlvv fm/42]]&lt;br /&gt;
* [[Lvtdgb m/40]]&lt;br /&gt;
* [[L-62 ANTI II]]&lt;br /&gt;
* [[Lvkv 42]]&lt;br /&gt;
* [[VEAK 40]]&lt;br /&gt;
* [[Lvkv 90C]]&lt;br /&gt;
* [[Lvrbv 701]]&lt;br /&gt;
* [[Fm/43-44]]&lt;br /&gt;
* [[Sav m/43 (1944)]]&lt;br /&gt;
* [[Sav m/43 (1946)]]&lt;br /&gt;
* [[Pvkv m/43 (1946)]]&lt;br /&gt;
* [[Pvkv m/43 (1963)]]&lt;br /&gt;
* [[UDES 33]]&lt;br /&gt;
* [[Pvrbv 551]]&lt;br /&gt;
* [[Strv m/39]]&lt;br /&gt;
* [[CV 90105 TML]] (pack)&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Radkampfwagen 90]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[T-72B]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Rooikat 105]] (pack)&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[ZTZ96A]]&lt;br /&gt;
&lt;br /&gt;
=== Italy ===&lt;br /&gt;
&lt;br /&gt;
* [[Centauro MGS]]&lt;br /&gt;
&lt;br /&gt;
=== France ===&lt;br /&gt;
&lt;br /&gt;
* [[AMX-32]]&lt;br /&gt;
* [[M3A3 Stuart (France)|M3A3]]&lt;br /&gt;
* [[Crusader Mk.II (France)|Crusader Mk.II]]&lt;br /&gt;
* [[M4A3 (105) (France)|M4A3 (105)]]&lt;br /&gt;
&lt;br /&gt;
== Aircraft ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[F-4E Phantom II|F-4E]]&lt;br /&gt;
* [[A-4B]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Ju 188 A-2]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[Lightning F.6]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[F-4EJ Phantom II|F-4EJ]]&lt;br /&gt;
&lt;br /&gt;
=== China ===&lt;br /&gt;
&lt;br /&gt;
* [[F-100A (China)|F-100A]]&lt;br /&gt;
&lt;br /&gt;
=== Sweden ===&lt;br /&gt;
&lt;br /&gt;
* [[Mörkö-Morane]] (Premium)&lt;br /&gt;
* [[J35D|J35D Draken]]&lt;br /&gt;
* J-32 Lansen (received detailed cockpit).&lt;br /&gt;
&lt;br /&gt;
== Naval fleet ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[USS Portland (CA-33)]]&lt;br /&gt;
&lt;br /&gt;
=== Germany ===&lt;br /&gt;
&lt;br /&gt;
* [[Köln F220]]&lt;br /&gt;
* [[Leipzig]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Sverdlov]]&lt;br /&gt;
* [[Pr. 41 Neustrashimy|Project 41 &amp;quot;Neustrashimy&amp;quot;]] (Premium)&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[HMS Kent (54)]]&lt;br /&gt;
* [[HMS London (69)]]&lt;br /&gt;
&lt;br /&gt;
=== Japan ===&lt;br /&gt;
&lt;br /&gt;
* [[IJN Mikuma]] (Premium)&lt;br /&gt;
* [[Ikazuchi]]&lt;br /&gt;
&lt;br /&gt;
== Helicopters ==&lt;br /&gt;
=== USA ===&lt;br /&gt;
&lt;br /&gt;
* [[AH-64A Peten (USA)|AH-64A Peten]] (pack)&lt;br /&gt;
* [[AH-64A]]&lt;br /&gt;
* [[AH-64D]]&lt;br /&gt;
&lt;br /&gt;
=== USSR ===&lt;br /&gt;
&lt;br /&gt;
* [[Ка-29|Ka-29]]&lt;br /&gt;
* [[Ka-52]]&lt;br /&gt;
&lt;br /&gt;
=== Britain ===&lt;br /&gt;
&lt;br /&gt;
* [[AH Mk.1]]&lt;br /&gt;
&lt;br /&gt;
= New onboard aviation systems =&lt;br /&gt;
[[wt:en/news/6637-development-new-onboard-aviation-systems-en|New mechanics for pilots]]: Ground Target Search Radar, flares and Automatic Correction for Target Marker (ballistic calculator). All the described mechanics are being implemented for those vehicles which they were actually used in real life by taking into account the peculiarities of each particular system.&lt;br /&gt;
&lt;br /&gt;
= New locations and missions =&lt;br /&gt;
&lt;br /&gt;
* New location &amp;quot;Sweden&amp;quot; for ground vehicles and missions have been added.&lt;br /&gt;
* New aircraft location &amp;quot;Denmark&amp;quot; has been added.&lt;br /&gt;
* Test Flight has been added for Swedish aircraft in the location &amp;quot;Denmark&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Location and mission updates =&lt;br /&gt;
&lt;br /&gt;
* Airfield models have been changed in combined ground battles. Now the airfield model for a runway length of 1200 metres will be used for low rank battles, 1700 metres for medium ranks, and 3200 metres for high ranks respectively.&lt;br /&gt;
* In combined ground battles the location of airfields has been brought to a single standard. Now for low and medium rank battles, airfields are located 7000 metres away from the centre of the location and for high rank battles the distance has been increased to 12,000 metres (previously airfields were mainly located at distances of 6000-9000 metres).&lt;br /&gt;
* Self-destructible AI targets over time have been disabled for Ground Strike missions listed below. New type of targets added: AI ground attackers, which spawn for both teams and attack ground targets. The number of AI vehicles for these missions has been increased, mission points now count both heavy targets (bunkers and tanks) and light targets (artillery, trucks, AA guns):&lt;br /&gt;
** Ground Strike &amp;quot;Oahu&amp;quot;&lt;br /&gt;
** Ground Strike &amp;quot;Berlin&amp;quot;&lt;br /&gt;
** Ground Strike &amp;quot;Britain&amp;quot;&lt;br /&gt;
** Ground Strike &amp;quot;Guam&amp;quot;&lt;br /&gt;
** Ground Strike &amp;quot;Korsun&amp;quot;&lt;br /&gt;
* The airfield length has been changed to 1700 metres for the listed missions (above).&lt;br /&gt;
* For the listed missions (above) the vehicle counters have been disabled. They basically duplicated the score displayed at the top of the screen but it occasionally didn't reflect the actual number of vehicles required for victory when for example the bombers had destroyed several bomb zones whilst the number of victory points decreased.&lt;br /&gt;
* For the listed missions (above) when an opponent's aircraft has been destroyed the victory points for the team were deducted (shooting down aircraft didn't affect the points previously). The same mechanism will be used in the &amp;quot;Airfield Domination&amp;quot; missions and has proved itself useful.&lt;br /&gt;
* The lack of invulnerability in the respawn area with the respawn for ground vehicles in the locations &amp;quot;Hürtgen Forest&amp;quot; and &amp;quot;Maginot Line&amp;quot; has been fixed.&lt;br /&gt;
&lt;br /&gt;
= Ground Vehicle model, damage model, characteristic and weaponry changes =&lt;br /&gt;
&lt;br /&gt;
* '''T-72A''' - hull upper front plate parts converted into volumetric armour.&lt;br /&gt;
* '''T-80B''' - hull upper front plate parts converted into volumetric armour.&lt;br /&gt;
* '''T-54 (1947), T-54 (1949), T-54 (1951)''' - the gun mantlet is now volumetric armour.&lt;br /&gt;
* '''Type 59, Type 69, ZTZ59D1''' -  the gun mantlet is now volumetric armour.&lt;br /&gt;
* '''T-34, all versions with 76mm and 57mm guns''' - mantlet and hull upper front plate are now volumetric armour.&lt;br /&gt;
* Infrared spotlights have been added for the Kpz-70, MBT-70, Leopard 1 and M48AC2.&lt;br /&gt;
* Optical target trackers on AA vehicles are now much more precise.&lt;br /&gt;
* The maximum range of the Stormer HVM has been fixed. The maximum range of 7km which was previously on the vehicle card can not be reached and the missiles were detonated at a distance of about 5km.&lt;br /&gt;
&lt;br /&gt;
= Aircraft and helicopter model, damage model, characteristic and weaponry changes =&lt;br /&gt;
&lt;br /&gt;
* For most '''&amp;quot;air-to-air&amp;quot; missiles''' the launch range has been changed to real values at low altitudes - reduced by about 25-30%. The reduction at mid and high altitudes is insignificant.&lt;br /&gt;
* '''IR seekers''' of '''&amp;quot;air-to-air&amp;quot; missiles''' now can handle multiple targets inside the seeker FoV in a proper way: missiles no longer turn away from targets.&lt;br /&gt;
* '''&amp;quot;Igla&amp;quot;, &amp;quot;Stinger&amp;quot; and &amp;quot;Mistral&amp;quot;''' missiles - corrected flight performance and seeker parameters: engine thrust has been increased, lateral acceleration has been decreased.&lt;br /&gt;
* '''&amp;quot;Firestreak&amp;quot;''' missile has been tuned according to sources: lateral acceleration and seeker gimbal angles have been increased, pure pursuit guidance method is used instead of proportional navigation.&lt;br /&gt;
* The flight performance of the '''R-60M''' missile has been configured according to sources: now it matches the flight performance of R-60 missile.&lt;br /&gt;
* Cloud cover now reduces the target lock-on range for IR and laser homing sensors, as well as the optical equipment of helicopters and missile-equipped AA vehicles.&lt;br /&gt;
* Speed and flight time of all air-launched ATGM's has been configured according to reference. Maximal launch range now depends on launcher and target altitude. The Maximum launch distance of '''&amp;quot;Vikhr&amp;quot;''' at ground level has been decreased from 10 km to 8.6 km. For other ATGM's, the change in maximum launch distance is insufficient.&lt;br /&gt;
* '''F-4M FGR-2''' - radar warning receiver and &amp;quot;air-to-air&amp;quot; missiles launch zone computer has been added to radar. Ballistic computer for bombs, rockets and cannons has been added.&lt;br /&gt;
* '''F-4C''' - the modular set has received RWR (radar warning system).&lt;br /&gt;
* '''MiG-21F-13, MiG-21MF and MiG-21SMT''' - &amp;quot;air-to-air&amp;quot; missiles launch zone computer has been added to radar rangefinder and radar, respectively.&lt;br /&gt;
* '''MiG-21MF and MiG-21SMT''' - Ballistic computer for rockets and cannons has been added.&lt;br /&gt;
* '''F-4C''' - &amp;quot;air-to-air&amp;quot; missiles launch zone computer has been added to radar.&lt;br /&gt;
* '''T-2''' - &amp;quot;air-to-air&amp;quot; missiles launch zone computer has been added to radar. Ballistic computer for bombs, rockets and cannons has been added.&lt;br /&gt;
* '''AH-1F and AH-1Z''' received autosight for rockets. The AH-1Z now features autosight for cannons and automatic aiming in cannon turret on a chosen target.&lt;br /&gt;
* '''The Tiger UHT''' has received an automatic sight for rockets and cannons&lt;br /&gt;
* '''Mi-28N''' received SPO-150 &amp;quot;Pastel&amp;quot; instead of SPO-15 &amp;quot;Bereza&amp;quot; radar warning receiver. The amount of ammunition for the 2A42 cannon has been adjusted to 250 shots.&lt;br /&gt;
* '''Mi-24, Mi-35M, Mi-28N and Ka-50''' helicopters received automatic sight for rockets and cannons. The Mi-28N and Ka-50 helicopters received automatic aiming of cannon turrets on a chosen target.&lt;br /&gt;
* '''AH-1S''' helicopter received automatic sight for rockets.&lt;br /&gt;
* '''A-129A''' received an automatic sight for rockets and cannons, as well as automatic aiming of turret at a chosen target.&lt;br /&gt;
* '''Tiger HAP and Tiger HAD''' received an automatic sight for rockets and cannons, as well as automatic aiming of turret at a chosen target.&lt;br /&gt;
* '''Aircraft cannons GSh-30, NR-30, N-37''' — Recoil when firing has been decreased.&lt;br /&gt;
* The type of shell for the 30mm cannon of the Tiger HAP and HAD has been changed from HEF-I to SAPHEI. The ballistic range has been increased. Kinetic piercing has been added. Now the shell retains its effectiveness when shooting at targets at a distance of up to 3 km.&lt;br /&gt;
* The incorrect displayed localization for the RP-3 missiles for some aircraft has been fixed.&lt;br /&gt;
* Pyorremyrsky - The belt setup and ammunition for the 12.7 mm LKk/42 machine gun have been changed.&lt;br /&gt;
* J20 - Weaponry composition for the Akan m/40 machine guns has been changed.&lt;br /&gt;
* J11 - Weaponry composition for the Akan m/40 machine guns has been changed.&lt;br /&gt;
&lt;br /&gt;
= Flight Model changes =&lt;br /&gt;
&lt;br /&gt;
* All helicopters - unrecoverable roll when maximum allowed speed is exceeded in arcade mode has been removed.&lt;br /&gt;
* '''LaGG-3 -11/23/34/35/66 series''' - a bug has been fixed with an incorrect display of flight time depending on the amount of fuel selected.&lt;br /&gt;
* '''Bombs from 100 to 3,000 pounds (USA, Britain)''' - bugs have been fixed leading to incorrect parasitic drag.&lt;br /&gt;
* '''FFAR, Mighty Mouse''' - drag of suspended blocks has been corrected.&lt;br /&gt;
* '''Halifax B Mk.III''' - name and model of engines in the &amp;quot;X-ray&amp;quot; mode in the hangar have been fixed.&lt;br /&gt;
* '''A21A-3''' - bug has been fixed with incorrect fuel tank filling.&lt;br /&gt;
* '''A21RB''' - Ksp m/22 unit's affect to flight characteristics has been fixed.&lt;br /&gt;
* '''B5N2, B7A2, D4Y1, D4Y2, D4Y3 Ko, P1Y1''' - flight model has been completely updated. The wings, fuselage, fins and elevators and propeller blades have been recounted and refined. Behavior of the aircraft with the release of flaps and landing gear has been specified. Adjusted fuel distribution in tanks. Moments of inertia have been updated.&lt;br /&gt;
* '''B7A2''' - a bug leading to underestimated speed characteristics has been fixed; speed set to passport data (increased).&lt;br /&gt;
* '''Lynx AH.Mk.1, G-LYNX, Scout AH.Mk.1, Wasp HAS.Mk.1''' - bug with incorrect instrument panel illumination has been fixed.&lt;br /&gt;
* '''G5N1''' - flight model of the aircraft has been completely updated. The wings, fuselage, fins and elevator and propeller blades have been recounted and refined. Adjusted fuel distribution in tanks. Moments of inertia have been updated.&lt;br /&gt;
* '''SB 2 (entire series)''' - a bug has been fixed leading to a stall in the case of a failure of one of the engines at speeds exceeding the values ​​specified in the operator's manual. This effect will now appear at speeds of about 135 km/h or lower.&lt;br /&gt;
* '''DB-3a''' - Issue with the animation of the landing gear has been fixed.&lt;br /&gt;
* '''F-86F-40, F-86F-40 JASDF''' - The efficiency of the rudder at high speeds has been reduced. The maximum overload has been reduced to safer values (destruction because of overload has become less common).&lt;br /&gt;
&lt;br /&gt;
= Naval fleet model, damage model, characteristic and weaponry changes =&lt;br /&gt;
== Naval weaponry: ==&lt;br /&gt;
&lt;br /&gt;
* Shells with radio fuse have been added for following cannons:&lt;br /&gt;
** 102-mm/45 Mark XVI cannon&lt;br /&gt;
** 114-mm/45 Mark IV cannon&lt;br /&gt;
** 114-mm/45 Mark V cannon&lt;br /&gt;
** 120-mm/45 Mk.XII cannon&lt;br /&gt;
** 152-mm/50 BL Mark XXIII cannon&lt;br /&gt;
** 152-mm/50 QF Mark N5 cannon&lt;br /&gt;
* '''USS Phelps (DD-360)''' - main calibre guns have been adjusted in accordance with their settings.&lt;br /&gt;
* '''94 ft PT-811''' - a historically correct torpedo model has been installed.&lt;br /&gt;
* '''IJN Sendai''' - a historically correct torpedo model has been installed.&lt;br /&gt;
* '''Isuzu''' - type of torpedoes combined with bomb mortar preset has been fixed.&lt;br /&gt;
* '''Type 1934A (1940)''' - type of torpedoes combined with bomb mortar preset has been fixed. Torpedoes G7e changed to G7a.&lt;br /&gt;
* '''Type 1936B''' - type of torpedoes combined with bomb mortar preset has been fixed.&lt;br /&gt;
* '''Kirov''' - 100mm utility gun rate of fire has been fixed for first-stage stowage shells.&lt;br /&gt;
* '''94 ft PT-811''' - overheating time for automatic guns has been fixed.&lt;br /&gt;
* '''Tribal (F75)''' - main calibre guidance has been fixed.&lt;br /&gt;
* '''Haida (G63)''' - main calibre guidance has been fixed.&lt;br /&gt;
* '''165 ft PC-451, 165 ft PC-466 Carmi''' - main calibre (76 mm) rate of fire increased to 20 rounds per minute, first-stage shells have been added.&lt;br /&gt;
* '''AF D1, AF D3''' - rate of fire of the main calibre guns has been increased to 15 rounds per minute, shells of the first stage have been added, firing position armour has been fixed.&lt;br /&gt;
* '''Mogami class''' - the traverse angles of 127mm guns have been reduced to historically correct values.&lt;br /&gt;
* '''HMS Leander, HMS Arethusa''' - 102mm guns have been fixed, guidance angles, rate of fire and ammunition have been corrected.&lt;br /&gt;
* '''Battle (D14)''' - single-gun main calibre turret has been fixed from 20 to 15 rounds per minute, first-stage shells removed from the bow turrets.&lt;br /&gt;
* '''USS Pensacola''' - 203mm/55(8&amp;quot;) main calibre gun Mk.14 rate of fire has been increased to 3.5 rounds per minute.&lt;br /&gt;
* '''Type 1924 Jaguar''' - elevation angles on 105 mm turrets increased to 50 degrees. The traverse limit of the aft turret has been expanded to 360 degrees. Added dead zone for bow turret with deck superstructure sector.&lt;br /&gt;
* '''HMS Tiger''' - first stage armour storage has been removed, the fire rate is now constant. The main calibre training angle increased to 360 degree.&lt;br /&gt;
* '''Syonan''' - main calibre 120mm/45 type 3 guns have been changed to 120mm/45 type 10, featuring better fire rate and aiming time.&lt;br /&gt;
* 152 mm CPC (Common Pointed Ballistic) shell - the type of shell has been changed to semi-armour piercing instead of semi-arour piercing with ballistic cap.&lt;br /&gt;
* 152 mm CPBC (Common Pointed Ballistic Capped) shell - Armour penetration has been slightly increased.&lt;br /&gt;
&lt;br /&gt;
== Naval modifications and crew skills: ==&lt;br /&gt;
&lt;br /&gt;
* '''Type 1924 Jaguar''' — modification order has been changed.&lt;br /&gt;
* '''Isuzu''' — excessive Auxiliary Armament Targeting modification has been removed.&lt;br /&gt;
* '''165 ft PC-466 Carmi''' — armament unlocked with the modifications &amp;quot;Bomb mortar&amp;quot; and &amp;quot;Depth charges&amp;quot; has been changed&lt;br /&gt;
&lt;br /&gt;
== Naval characteristics, physics and damage model: ==&lt;br /&gt;
&lt;br /&gt;
* '''Shell storage damage model has been changed:'''&lt;br /&gt;
** Shell storage has been divided into shell and fuse chambers, first stage shell stowage, auxiliary guns shell storage and depth charge/bomb storage.&lt;br /&gt;
** Shell magazines explode when destroyed, causing the destruction of the naval vessel. All shells that are stored separately have ~11% chance of detonation from instant strong explosion damage.&lt;br /&gt;
** First stage shell stowage and fuse storages may ignite causing damage to their turret, and may initiate a fire in the whole vessel.&lt;br /&gt;
** Auxiliary guns shell storage and depth charge/bomb storage may ignite causing severe damage to surrounding compartments and modules, but this fire is not lethal to the naval vessel.&lt;br /&gt;
** First stage stowage shells can not destroy the vessel when damaged, but disable their turret.&lt;br /&gt;
* '''Crew compartments have been fixed or redistributed for all cruisers.''' Bugs with crew compartments beyond the armour or fuel tanks have been fixed. Thus, the survivability of cruisers has increased slightly.&lt;br /&gt;
* Optimization of the geometric grid in damage models for the entire fleet, this will allow better calculation time for shells.&lt;br /&gt;
* Balanced time of repairing modules in Realistic battles mode.&lt;br /&gt;
* '''MBK-161 (1944), USS Atlanta (CL-51), IJN Mogami, Kirov''' — main calibre turret armour has been fixed.&lt;br /&gt;
* '''Syonan''' — hull damage model has been fixed.&lt;br /&gt;
* '''HMNZS Leander''' — armour for ammo magazines, tiller room and barbets has been fixed.&lt;br /&gt;
* '''IJN Suzuya''' - transmission damage model has been fixed.&lt;br /&gt;
* '''IJN Kuma''' - armoured deck position has been fixed.&lt;br /&gt;
* '''AF D1, AF D3''' - Crew survivability has been improved.&lt;br /&gt;
* '''HMS Belfast''' - armouring on the deck, barbets, and traverses has been fixed. Added longitudinal armoured bulkheads in the main calibre shell storage has been corrected. Main calibre shells and charges position has been corrected. The first stage ammunition stowage for the main calibre guns has been removed due to the direct supply of shells from the storage to the turret. 4-inch guns shell storage has been added.&lt;br /&gt;
* '''HMS Arethusa''' - shell storage armouring and position has been fixed.&lt;br /&gt;
* USS Brooklyn, USS Helena -armouring has been fixed.&lt;br /&gt;
* '''IJN Furutaka''' - armouring, fuel tanks, elevators and shell storages have been fixed.&lt;br /&gt;
* '''Admiral Hipper, Prinz Eugen''' - clarified transverse bulkheads, 20mm longitudinal internal armour.&lt;br /&gt;
* '''Kanonenboot K-2''' - armour corrected - holes fixed.&lt;br /&gt;
* '''Type 1936A (Mob)''' - changed the size of the fuel tanks and elevator in the bow. Added elevators at the stern.&lt;br /&gt;
* '''MGB-61, HMS Arethusa, HMS Dido, Fairmile C (332), SGB (S304)''' - the armour on the secondary weapons have been separated.&lt;br /&gt;
* '''HMS Dido''' - changed the thickness of the armoured belt, traverses, the shape of the armoured deck, added missing elements. Ammunition magazine volumes have been clarified.&lt;br /&gt;
* '''Pr. 7U, Pr. 7U Stroyny, Tashkent (leader)''' - physical parameters have been changed to correct the maximum roll.&lt;br /&gt;
* '''Pr. 159, Pr. 35''' - the beam width at elevation has been increased in the FOOT H radar.&lt;br /&gt;
* '''HMZNS Leander''' - removed first stage shells for the main guns.&lt;br /&gt;
&lt;br /&gt;
== Naval Visual models and visual parts: ==&lt;br /&gt;
&lt;br /&gt;
* '''MPK Pr.122a, MPK-163''' — Mismatch of the magazine ammunition with the description in the vehicle card has been fixed.&lt;br /&gt;
* '''IJN Kiyoshimo''' — A bug with the displaying in the X-Ray view of the 25mm turrets has been fixed.&lt;br /&gt;
* '''Z20 Karl Galster''' — The X-Ray model of the torpedo unit has been fixed.&lt;br /&gt;
* '''IJN Sendai''' — The placing of the display in the X-Ray view bomb model has been fixed.&lt;br /&gt;
* '''Isuzu''' — The X-Ray view model of the torpedoes has been fixed.&lt;br /&gt;
* '''IJN Suzuya, IJN Mogami''' — The model of the aircraft has been changed.&lt;br /&gt;
* '''USS Phelps''' — The X-Ray view of the stern main calibre turret has been fixed.&lt;br /&gt;
* '''SGB (S304)''' - fixed x-ray model of the 40mm turret.&lt;br /&gt;
* '''HMS Hawkins (D86)''' - fixed model of the destroyed condition of turrets. Adjusted scale.&lt;br /&gt;
* '''HMS Dido''' - changed the appearance of the ammunition magazines in x-ray.&lt;br /&gt;
* '''Pr. 7U, Pr. 7U Stroyny, Tashkent (leader)''' - the initial position of the camera has been changed.&lt;br /&gt;
* '''IJN Yuudachi''' - fixed an error on the display of shadows on module additions.&lt;br /&gt;
* '''HMS Tiger''' - redesigned x-ray model.&lt;br /&gt;
* '''IJN Kako''' - changed x-ray model of boilers, the number and position of elevators, the shape and location of fuel tanks, as well as ammunition magazines.&lt;br /&gt;
&lt;br /&gt;
== Interface: ==&lt;br /&gt;
&lt;br /&gt;
* '''Battle (D37)''' — Torpedo lead marker for the stern torpedo launcher has been fixed.&lt;br /&gt;
* '''HMS Dido''' — A bug in the damage indication in the HUD panel where other elements of the ship were rotating around the bow main calibre turrets as well has been fixed.&lt;br /&gt;
* '''Class K (F37)''' — The X-Ray model of the stern anti-aircraft system has been fixed.&lt;br /&gt;
* '''Fairmile C (332)''' — The X-Ray of the guns and units on the main calibre turrets has been fixed.&lt;br /&gt;
&lt;br /&gt;
== Other: ==&lt;br /&gt;
&lt;br /&gt;
* '''Kanonenboot K-2''' - respawn location has been moved to the destroyer respawn location.&lt;br /&gt;
&lt;br /&gt;
= Economy and research =&lt;br /&gt;
&lt;br /&gt;
* A bug where the classes of aircraft didn't match the specified tags of the vehicle has been fixed. Because of this, the aircraft had an incorrect reloading time, the respawn scores were calculated incorrectly and other related parameters as well. At the same time, the vehicle cards have been corrected with the right tags and specification of the aircraft. Respawn points for the specified aircraft have not been changed.&lt;br /&gt;
** Changed to attackers:&lt;br /&gt;
*** P.108A series 2&lt;br /&gt;
*** XA-38&lt;br /&gt;
*** Tandem MAI&lt;br /&gt;
** Changed to bombers:&lt;br /&gt;
*** B18A&lt;br /&gt;
*** B18B&lt;br /&gt;
*** B17A&lt;br /&gt;
*** B17B&lt;br /&gt;
*** B3C&lt;br /&gt;
** Changed to fighters:&lt;br /&gt;
*** Firebrand TF.Mk.IV&lt;br /&gt;
*** Firefly F.Mk.I&lt;br /&gt;
*** Firefly FR.Mk.V&lt;br /&gt;
*** Tempest Mk.V (Vickers P)&lt;br /&gt;
*** Hurricane Mk.IV&lt;br /&gt;
*** Mosquito FB.Mk.XVIII&lt;br /&gt;
*** Beaufighter Mk.VIc&lt;br /&gt;
*** Beaufighter Mk.21&lt;br /&gt;
*** Beaufighter Mk.X&lt;br /&gt;
*** He 219A-7&lt;br /&gt;
*** Firecrest&lt;br /&gt;
*** Me 410 (all models)&lt;br /&gt;
*** Ki-102 Otsu&lt;br /&gt;
** Changed to &amp;quot;light bomber&amp;quot;:&lt;br /&gt;
*** OS2U-1&lt;br /&gt;
*** OS2U-3&lt;br /&gt;
*** F1M2&lt;br /&gt;
* Classes for the following ground vehicles have been corrected:&lt;br /&gt;
** IT-1&lt;br /&gt;
** Ho-Ni I&lt;br /&gt;
** AML-90&lt;br /&gt;
* New class for Naval; &amp;quot;Frigate&amp;quot; has been added. It is divided into the corresponding groups &amp;quot;Frigate&amp;quot; and &amp;quot;Gunboat&amp;quot;. These ships will able to respawn in the missions only on the respawn points for destroyers or larger ships:&lt;br /&gt;
** Pr. 159&lt;br /&gt;
** Pr. 35&lt;br /&gt;
** Chikugo&lt;br /&gt;
** Isuzu&lt;br /&gt;
** Syonan&lt;br /&gt;
** Köln F220&lt;br /&gt;
** Ikazuchi&lt;br /&gt;
** Groza&lt;br /&gt;
** Kanonenboot K-2&lt;br /&gt;
** River class (K-246)&lt;br /&gt;
* Swedish aviation has become available to everyone for research. Adjusted the requirements for opening ranks.&lt;br /&gt;
* The relationships between the following units in ground forces research trees have been added:&lt;br /&gt;
** Begleitpanzer 57 -&amp;gt; TAM&lt;br /&gt;
** Conqueror -&amp;gt; Warrior&lt;br /&gt;
** Striker -&amp;gt; Rooikat Mk.1D&lt;br /&gt;
&lt;br /&gt;
= Customization =&lt;br /&gt;
&lt;br /&gt;
* Test Drives for Chinese and Swedish ground vehicles have been added.&lt;br /&gt;
* Achievements for Chinese and Swedish aircraft have been added.&lt;br /&gt;
&lt;br /&gt;
= Awards =&lt;br /&gt;
&lt;br /&gt;
* New orders and medals for Sweden have been added.&lt;br /&gt;
* New titles for receiving Swedish awards (orders and medals) have been added.&lt;br /&gt;
&lt;br /&gt;
= Interface =&lt;br /&gt;
&lt;br /&gt;
* A Multifunction control menu has been added for all vehicles in the game. By default the menu call is assigned to the &amp;quot;Y&amp;quot; button and can be re-assigned in the control settings in the &amp;quot;general&amp;quot; section. In this menu it is possible to control different systems of any vehicles under the player's control (radar, weaponry, mechanization, AI commands etc.). The Menu has been activated temporarily only for PC version of the game. In future it will also be available on consoles.&lt;br /&gt;
&lt;br /&gt;
= Game mechanics =&lt;br /&gt;
&lt;br /&gt;
* The mechanics of the respawn zones protection has been changed for ground battles:&lt;br /&gt;
** Entering the zone of where a player's ground vehicle was destroyed at the expiration of the timer has been disabled. At the same time in this zone enemy ground vehicles for the defending side will still be highlighted on the map. Players of the attacking side entering such a zone will also be highlighted on the map (the zone).&lt;br /&gt;
** Crew lock when leaving the mission ahead of time in which the enemy is at your respawn zone has been disabled. It is important to remember that leaving the vehicle by using &amp;quot;Leave the vehicle&amp;quot; button the slot of the vehicle will still be blocked until the end of the mission (but for not more than 9 minutes) as it was previously.&lt;br /&gt;
* In naval battles the highlighting of the respawn zone for the enemy has been added for players of the attacking side by entering such a zone. Previously this zone was not highlighted or even displayed for them.&lt;br /&gt;
* The number of victory points received for damage or destruction of AI controlled vehicles whilst playing helicopters has been reduced by 2.5 times (now it is on the level of ground vehicles).&lt;br /&gt;
* The difficulty settings for tank and naval missions in the test drive / sail in ground vehicles and naval vessels have been implemented in accordance with the difficulty settings that are used in Random Battles (previously, for all, the settings of air battles were used).&lt;br /&gt;
* In ground forces and naval Realistic battles for aircraft, automatic engine start and automatic control of flaps and landing gear (similar to aviation RBs) has been added.&lt;br /&gt;
* In ground vehicle realistic battles, the cost of spawning a helicopter has been changed:&lt;br /&gt;
** without ATGM: 280-350 SP (depending on the BR);&lt;br /&gt;
** with ATGM: 480-600 SP (depending on the BR).&lt;br /&gt;
* On most ground vehicles when using the camera from tank gunner sight, the reduction of the sight and the main gun axes has been implemented. Depending on the ballistics of guns and battle ranges the following values of reduction of the sight have been added:&lt;br /&gt;
** 400m for anti-tank cannons with a calibre of less than 45mm plus 75mm for short-barreled cannons which are typical for vehicles of rank I.&lt;br /&gt;
** 800m for anti-tank cannons with a calibre of 50mm or higher.&lt;br /&gt;
** 1200m for cannons with shells in addition to various versions of the L7,CN-105-F1, L74 and 120 mm L1A2 cannons.&lt;br /&gt;
* On most main battle tanks equipped with laser rangefinder, gun targeting will be corrected when measuring the range that can not be less than 200m. Gun targeting isn't implemented for self-propelled anti-aircraft guns, ground vehicles where the main type of armament is ATGM's and vehicles with symmetrical placing of cannons (for example M50 Ontos).&lt;br /&gt;
* In naval battles, the player's destroyed vehicles will remain until the end of the session.&lt;br /&gt;
* New mechanics for survivability in naval battles. In cases where the number of combat crew is reduced below the limit (5% more than the minimum crew), it is no longer possible to allocate crew to the battle for survivability (i.e. to pump water, shore up holes, put out fires, and repair.However, the vessel will remain under the control of the player and may continue to fire weapons until completely flooded.&lt;br /&gt;
&lt;br /&gt;
= Examples of bugs corrected by player reports =&lt;br /&gt;
We want to thank you for correctly creating bug reports! Below you will find some of the bug fixes that were possible with your help. You as usual, continue to assist us to make War Thunder better!&lt;br /&gt;
&lt;br /&gt;
* Incorrect offset when dropping suspended bombs from the A-4B skyhawk has been fixed.&lt;br /&gt;
* In the [Domination] mission &amp;quot;Andaman Sea&amp;quot; the size of capture point &amp;quot;C&amp;quot; has been corrected and now matches the one outlined by buoys.&lt;br /&gt;
* Anti-aircraft guns in the location &amp;quot;Middle East&amp;quot; no longer appear on the runway and are now positioned according to the standing order.&lt;br /&gt;
* The respawn direction for aircraft on one of the airfields in the location &amp;quot;Middle East&amp;quot; has been fixed.&lt;br /&gt;
* A &amp;quot;chink&amp;quot; in the frontal armour of the main calibre turrets of the K-2 and the Pr.123 has been fixed.&lt;br /&gt;
* The missing section of armour on the turret top of the Merkava Mk2B has been added.&lt;br /&gt;
* Presence of the take off position with the flaps for the Chinese DB-3A has been fixed.&lt;br /&gt;
* The installation of decorations for the T-80U has been simplified (some additional elements no longer interfere with the installation).&lt;br /&gt;
* The lack of the armour on the M3 GMC doors has been fixed.&lt;br /&gt;
* HMS Belfast has been deprived of the first order ammo racks for the main calibre canons because in reality it didn't have such storage.&lt;br /&gt;
* A gap in the armour of the turret on the Valentine has been fixed.&lt;br /&gt;
* On all early T-34 tanks, the inclination of the lower frontal part of the hull has been changed from 53 to 60 degrees.&lt;br /&gt;
** T-34 (Prototype)&lt;br /&gt;
** T-34 (1940)&lt;br /&gt;
** T-34 (1941)&lt;br /&gt;
** T-34 (1st Gv.T.Br.)&lt;br /&gt;
** T-34 (1942)&lt;br /&gt;
** T-34E STZ&lt;br /&gt;
** T-34E&lt;br /&gt;
** T-34-57 (1943)&lt;br /&gt;
** T-34-57&lt;br /&gt;
** T 34 747 (Germany)&lt;br /&gt;
** T-34 (1943) (China)&lt;br /&gt;
&lt;br /&gt;
= Graphical =&lt;br /&gt;
&lt;br /&gt;
* The visual effects for engine fires, general fires, ammunition fires, have been updated and improved on all armored vehicles and naval vessels. Sparks and refractions on high temperature air have been added to all the main effects of fire. Added an animation of the glow from the fire. The fire system in vessel sections has been improved, the fire now occurs precisely in the section that has been damaged. Particle lighting has also been improved.&lt;br /&gt;
* Fixed an issue with flickering effects.&lt;br /&gt;
&lt;br /&gt;
= Sound =&lt;br /&gt;
&lt;br /&gt;
* New sound events for all cannons on ground vehicles except a few rapid-fire guns have been created.&lt;br /&gt;
* New sound events for explosion sounds have been created.&lt;br /&gt;
* The sound events of the firing of the naval cannons have been reworked.&lt;br /&gt;
* The system of the formation and management of the sound events of the firing of the ground and naval vehicle cannons has been reworked.&lt;br /&gt;
* A system to simulate speed of sound propagation in the environment has been added (this system is optional and can be activated through settings, it is disabled by default).&lt;br /&gt;
* Another iteration of the sound project resources optimization has been done.&lt;br /&gt;
* Experimental option to switch Fmod sound engine to the synchronous operation mode has been added (all calculations will take place in the current game cycle without delaying the next ones). It is recommended to use it only if the sound in the game is unstable (fps may drop by 2-10%). You can enable it in the config.blk file by adding the line &amp;quot;fmodSynchronousMode:b = yes&amp;quot; (without quotes) to the sound{} block.&lt;br /&gt;
* Unique music theme has been added to the Swedish hangar.&lt;br /&gt;
* Sound events for the rain for ground and naval vehicles which are taking into account the distance to the surface of the vehicle and the position of the camera (from the 3rd person view mode or from the gunner) have been created (previously there was one common sound event for both types of vehicles).&lt;br /&gt;
* Sound events for the crew dialogues for Swedish aircraft and ground vehicles have been updated.&lt;br /&gt;
* Sound events for overflights of enemy/allied aircraft have been changed for in-line and jet engines.&lt;br /&gt;
* Sound events of piston engines now feature sound layers of the pistons in accordance with the engine's type (inline, radial, radial in nacelle for bomber, inline in nacelle for bomber)&lt;br /&gt;
* The rotor blade sound asset has been changed for maneuvers with overloads.&lt;br /&gt;
* For some sound events in ground vehicle engines a new sound layer of the operating pistons for the V12 petrol, V8 petrol, V12 diesel, in-line 6 cylinder and radial 9 cylinder engines has been added.&lt;br /&gt;
&lt;br /&gt;
= Controls =&lt;br /&gt;
&lt;br /&gt;
* Automatic locking of the vertical guidance of cannons whilst holding the brake has been added. Also during the time of the command &amp;quot;short stop&amp;quot; this lock significantly reduces the swinging of the gun barrel after a stop on most tanks in the game.&lt;br /&gt;
* The ability to select the shooting mode (from one cannon or from all the cannons of the same turret) has been added. Can be activated in the control settings.&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
&lt;br /&gt;
* The possibility to select the color scheme for the thermal imaging camera has been added to the ground vehicles. There are 3 different colors available: black, green and red.&lt;br /&gt;
&lt;br /&gt;
= Matchmaking =&lt;br /&gt;
&lt;br /&gt;
* EAC has been switched on for aircraft SB missions.&lt;br /&gt;
* New missions and vehicles have been added to the rotation of in regular battles.&lt;br /&gt;
* Ground SB - Setup 12_2 has been removed from the rotation. Setups will be changed now in the following order: 8_2, 10_2, 8_2_2, 9_2.&lt;br /&gt;
&lt;br /&gt;
= Changes specific to the PlayStation®4 platform. =&lt;br /&gt;
&lt;br /&gt;
* HDR is now supported&lt;br /&gt;
* New In-Game Store added&lt;br /&gt;
* Tilt correction for DUALSHOCK®4 wireless controller motion sensors is now enabled by default&lt;br /&gt;
** (Options -&amp;gt; Controller Settings -&amp;gt; Align motion sensor with gravity)&lt;br /&gt;
* Added shortcut to reset DUALSHOCK®4 wireless controller motion sensors neutral orientation&lt;br /&gt;
** (Controls -&amp;gt; Common -&amp;gt; Reset motion sensor orientation)&lt;br /&gt;
&lt;br /&gt;
= Smaller updates that came afterwards =&lt;br /&gt;
== [[wt:en/game/changelog/current/1080|17.03.2020]] (1.97.0.61) ==&lt;br /&gt;
&lt;br /&gt;
* The display of grass on locations for ground vehicles has been fixed.&lt;br /&gt;
* The twitching of helicopter gun sights when locked onto ground targets, where the sight would switch from out of range to normal firing distances, has been fixed.&lt;br /&gt;
* A bug where there would be no sounds during the kill cam has been fixed.&lt;br /&gt;
* A bug which would lead to the pointer shifting in the helicopter ATGM sector of fire has been fixed.&lt;br /&gt;
* A bug where, after repairing on an airfield, aircraft would respawn in a nose-up position, has been fixed.&lt;br /&gt;
* The display of speed in the cards of the 9M120 and 9М114 ATGMs has been fixed.&lt;br /&gt;
* UPK-23-250 - Weight has been corrected (has been reduced according to the technical description).&lt;br /&gt;
* НАР B8V20 - The mass of the unit has been corrected according to the technical description (mass of the unit with ammunition is now 346 kg).&lt;br /&gt;
* ZTZ59D1 - Armour penetration value for the 10.5 cm Type 83 shell has been fixed and now corresponds to the armour penetration values of the M111/DM23 shell.&lt;br /&gt;
* Centauro MGS - Armour resistance values for parts of the additional applicable armour against kinetic (have been increased) and HEAT (have been reduced) shells have been corrected.&lt;br /&gt;
* Ikv 72, Ikv 103 - Sight magnification has been fixed (reduced) from 8/16х to default values.&lt;br /&gt;
* Pvkv m/43 (1946) - The low fire-rate bug has been fixed.&lt;br /&gt;
* KV-1 (ZiS-5) - A bug causing the coaxial MG to be absent has been fixed.&lt;br /&gt;
* Rooikat 105 - A bug causing an absence of the scouting mechanic has been fixed.&lt;br /&gt;
* J35D - the user skin template has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1081|18.03.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed where the NR30 aircraft cannon had a reduced rate of fire.&lt;br /&gt;
* IAR 316B: ATGM sight vignette has been removed.&lt;br /&gt;
* Inability to respawn in a helicopter in SB mode has been fixed.&lt;br /&gt;
* In RB mode you are now able to choose the helicopter pad to spawn (most distant from the battlefield is set as the default one)&lt;br /&gt;
* The &amp;quot;Return to the battlefield&amp;quot; indicator has been removed for specific high ranked combined battles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1084|23.3.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Shafrir missile — the type of explosive has been corrected to HBX, and the explosive weight has been changed to 4.76 kg.&lt;br /&gt;
* RB24 missile — missile weight has been corrected to 72.57 kg, type of explosive has been corrected to HBX, explosive weight has been changed to 4.76 kg and residual mass to 55.8 kg.&lt;br /&gt;
* PL2 missile — The type of explosive has been changed to TGAF-5, and the explosive mass has been changed to 5.5 kg.&lt;br /&gt;
* AIM-9B Sidewinder missile — missile weight has been corrected to 72.57 kg, the type of explosive has been corrected to HBX, and explosive weight has been changed to 4.76 kg.&lt;br /&gt;
* AIM-9D Sidewinder missile — missile weight has been corrected to 88.45 kg, the type of explosive has been corrected to PBXN-3, explosive weight has been changed to 2.76 kg, and the residual mass to 55.8 kg.&lt;br /&gt;
* AIM-9E Sidewinder missile — missile weight has been corrected to 76.43 kg, the type of explosive corrected to HBX, and the explosive weight has been changed to 4.76 kg.&lt;br /&gt;
* AIM-9J Sidewinder missile — missile weight has been corrected to 76.93 kg, the type of explosive has been changed to HBX, and the explosive weight to 4.76 kg. (source)&lt;br /&gt;
* AIM-9L Sidewinder missile — missile weight has been corrected to 84.46 kg, the type of explosive has been corrected to HBX, explosives weight has been changed to 3.54 kg, and the residual mass to 57.06 kg.&lt;br /&gt;
* Р-3С missile — the type of explosive has been corrected to TGAF-5, and the explosive weight has been changed to 5.5 kg.&lt;br /&gt;
* Fw 190 D-13 — X-ray pop-up data for the 20mm MG 151 cannon has been corrected.&lt;br /&gt;
* A-20G-25 — the incorrectly appearing M8 rocket launchers when mounted weapons are not equipped have been removed.&lt;br /&gt;
* A-26B-10 — incorrectly appearing weapon pods when mounted weapons are not equipped have been removed.&lt;br /&gt;
* DB-3 (all modifications), IL-4 — a separate bomb drop for large calibre bombs has been added. ([https://forum.warthunder.ru/index.php?/topic/276078-bombardirovshchik-db-3-parnyi-sbros-bomb-s-vneshnikh-podvesov/ source], [https://forum.warthunder.ru/index.php?/topic/276079-bombardirovshchik-db-3a-parnyi-sbros-bomb-s-vneshnikh-podvesov/ source])&lt;br /&gt;
* J29A, J29B, J29F — The g-suit modification has been added. ([https://forum.warthunder.com/index.php?/topic/473385-195056-j-29-all-models-missing-g-suit/&amp;amp;ct=1584948563 source])&lt;br /&gt;
* Boston Mk.I, Havoc Mk.I — Vickers MG turret ammo has been changed to 500 per turret. ([https://forum.warthunder.ru/index.php?/topic/262487-havok-mki-nepravilnyi-boekomplekt-turelei/ source])&lt;br /&gt;
* Swordfish Mk.I — Turret ammo has been changed to 600 rounds.&lt;br /&gt;
* Wirraway — Turret ammo has been changed to 600 rounds.&lt;br /&gt;
* Sa.341F Gazelle — The paired firing of unguided rockets has been fixed.&lt;br /&gt;
* The description indicating the installation of missiles only on aircraft has been fixed for the FRC mk.2 modification.&lt;br /&gt;
* GIAT M.621 cannon — Overheating parameters have been corrected.&lt;br /&gt;
* T-2 (Mitsubishi T-2) — Has been renamed from Mitsubishi T-2 to T-2. The name Mitsubishi T-2 will remain in the vehicle card.&lt;br /&gt;
* The incorrect names of some German aircraft have been fixed.&lt;br /&gt;
* The display of notifications regarding a lack of ammunition in helicopters when attempting to fire guided weaponry while in the sighting mode has been fixed.&lt;br /&gt;
* B-25J-1 - A bug has been fixed that didn't permit the creation of custom camo. A bug has been fixed with the inaccessible RAAF livery.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1085|24.03.2020]] (1.97.0.84) ==&lt;br /&gt;
&lt;br /&gt;
;Update 1.97.0.84&lt;br /&gt;
&lt;br /&gt;
* Ground vehicles that make use of “hull aiming mode” will no longer roll down hill when positioned on sloped surfaces.&lt;br /&gt;
* In settings for ground vehicles there is a new option “Block vertical aiming while braking” available. By default this setting is disabled.&lt;br /&gt;
&lt;br /&gt;
;Server update&lt;br /&gt;
&lt;br /&gt;
* MiG-21SMT — access to the FAB-500 bomb without the appropriate modification has been corrected.&lt;br /&gt;
* D3A1 — turret horizontal angles have been corrected from -35/+ 35 degree to -90/+90, vertical angles from -40/+40 to -80/+80 degree.&lt;br /&gt;
* Me 264 — incorrect declination on the right side turret has been fixed, lifting up of the upper turret passing through the tail direction has been corrected.&lt;br /&gt;
* IL-28 — vertical angles of the turret have been fixed. Deflection angle has been changed from 45 to 40 degrees.&lt;br /&gt;
* Boston Mk.I — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.&lt;br /&gt;
* DB-7 — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.&lt;br /&gt;
* Havoc Mk.I — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.&lt;br /&gt;
* TIS MA — turret aiming angles have been fixed, turret hull collision fixed.&lt;br /&gt;
* UBS machine gun — fire rate has been corrected from 800 to 1000 rounds per minute.&lt;br /&gt;
* A-29 — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.&lt;br /&gt;
* A-26B series — upper right turret vertical angle has been changed from 0 to -5 degree; lower rear turret vertical angle has been changed from 0 to 5 degree.&lt;br /&gt;
* A-26C series — upper right turret vertical angle has been changed from 0 to -5 degree; lower rear turret vertical angle has been changed from 0 to 5 degree.&lt;br /&gt;
* PBJ series — tail turret aiming angles have been changed from -10/+10 to -38/+38 degree in horizontal, and from -20/+15 to -35/+40 degree in vertical.&lt;br /&gt;
* B-24D-25-CO — tail turret aiming angles have been changed from -60/+60 to -85/+85 degree in horizontal, and from -45/+45 to -40/+71 degree in vertical.&lt;br /&gt;
* SB-2 series — upper turret aiming angles have been fixed, the possibility of shooting the tail has been removed.&lt;br /&gt;
* ER-2 series — upper turret aiming angles have been fixed, the possibility of shooting the tail has been removed.&lt;br /&gt;
* Tu-4 — Turret aiming angles have been corrected, lower rear turret ammo has been corrected to 275 round per gun, rear turret ammo - to 500 rounds per gun.&lt;br /&gt;
* B-29A-BN — turret ammo has been corrected to 500 round per machine gun&lt;br /&gt;
* B-17E, EL series — tail turret aiming angles have been changed from -20/+20 to -30/+30 degree horizontal, and from -15/+15 to -30/+30 degree vertical.&lt;br /&gt;
* B-25J series — tail turret aiming angles have been changed from -10/+10 to -38/+38 degree horizontal, and from -20/+15 to -35/+40 degree vertical&lt;br /&gt;
* The name designation of some German aircraft have been corrected.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1087|26.03.2020]] (1.97.0.89) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that caused the windows and headlights of ground vehicles to shine through smoke has been fixed.&lt;br /&gt;
* A bug that, in some cases, caused the game client to crash because of damage to the radar system on the Ka-52 has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1088|01.04.2020]] (1.97.1.22) ==&lt;br /&gt;
&lt;br /&gt;
* '''M4A4, M4A4 (1st PTG)''' - The amount of ammunition has been changed from 97 to 98 rounds. Source: TM9-754, Technical Manual Medium Tank M4A4, 21 January 1943.&lt;br /&gt;
* '''AUBL/74''' - Changes in ammunition:&lt;br /&gt;
** '''M620A1 HEAT-FS''' - The mass of the shell has been changed from 8.3 to 4.1 kg. The armour penetration value has been changed from 300 to 250 mm.&lt;br /&gt;
** '''M625A1 HESH''' - The mass of the shell has been changed from 8.2 to 4.5 kg. The explosive mass weight has been changed from 1.3 to 1.2 kg.&lt;br /&gt;
** '''M618A1 Smoke''' - The mass of the shell has been changed from 9.2 to 5.3 kg and its initial speed has been changed from 695 to 714 m/sec.&lt;br /&gt;
*** Source: MECAR Tank Ammunition Brochure.&lt;br /&gt;
* '''All Т-34 with F-34 cannons''' - Vertical guidance angles have been changed from 28 to 30 degrees. Source: Танк Т-34 - Руководство службы, 1941 // Альбом фотографий танка Т-34 и его основных узлов (завод № 183, апрель 1941 г.)&lt;br /&gt;
* '''Chi-Ha Kai (China)''' - The incorrectly displayed vehicle class has been changed from “Light tank” to “Medium tank”.&lt;br /&gt;
* '''Rooikat Mk.1D, OTOMATIC''' - A bug causing exceedingly high horizontal and vertical spread values has been fixed. Spread values have been reduced.&lt;br /&gt;
* '''M10 (China)''' - Additional armour attained by using reserve tracks has been removed. Such armour is specific to the M10 US version and is not used on Chinese variants.&lt;br /&gt;
* '''ZSU-37, ZiS-43''' - clip reload time has been reduced from 1 to 0.5 sec.&lt;br /&gt;
* Radpanzer 90 - Hull break effects for the turret have been removed.&lt;br /&gt;
* '''M36, M36 (China)''' - A bug relating to sight magnification, where the view would be below the default value, has been fixed. The current magnification has been changed to 5x. Source: TM 9-374, 90-mm Gun M3 Mounted in Combat Vehicles&lt;br /&gt;
* '''Merkava Mk.1, Merkava Mk.2B, Strv 74''' - The position of the camera in the 3rd person view has been corrected.&lt;br /&gt;
* '''Lorraine 155 Mle.50''' - A bug causing the sixth crew member not being taken into account has been fixed.&lt;br /&gt;
* '''QF 3.7 Ram''' - The speed of the horizontal (changed from 8 to 11 degrees per second) and vertical (changed from 4 to 6 degrees per second) guidances have been increased. Source: Canadian Microfilms, Project 14 SP 3.7 on Ram chassis.&lt;br /&gt;
* '''Panzer IV/70 (V)''' — The maximum speed has been reduced from 40 to 35 km/h; gun declination angle has been changed from -5 to -7 degrees; horizontal aiming angles increased from 10 to 12 degrees on each side; a new sub-calibre AP round Pzgr.40/42 has been added. Source: Handbook WaA, G 356 // Pz.IV &amp;amp; it's Variants, Walter J. Spielberger // Panzer Tracts No.9 - Jagdpanzer.&lt;br /&gt;
* '''KPz-70, MBT-70''' — The fire rate has been changed from 6 to 10 shots per minute (only for KPz). The number of carried ATGM's has been changed to 6 missiles. Source: Review of Army Tank Program : hearings before the United States House Committee on Armed Services, Armed Services Investigating Subcommittee, Ninety-First Congress, first session, on Mar. 13, 14, 19-21, 24, 25, Apr. 3, 28, 1969 // Walter J. Spielberger, (1995). Waffensysteme Leopard 1 und 2 // HUNNICUTT, R. P. (2015). ABRAMS: A history of the american main battle tank, (Vol. 2) // McNaugher, T. L. (1981). Collaborative development of main battle tanks: Lessons from the U.S.-German experience, 1963-1978. // Armor magazine, 1967, Sept-dec&lt;br /&gt;
* '''Strv m/41 S-II, M5A1 (China)''' — The following modifications have been added: “Improved optics” and “Air strike”.&lt;br /&gt;
* '''CV 90105 TML''' — A bug that prevented smoke grenades from being reloaded has been corrected.&lt;br /&gt;
* '''Centauro, Centuro ROMOR''' - recoil impulse and vehicle rocking after shot have been reduced.&lt;br /&gt;
* '''AMX-30B2 BRENUS''' - ERA elements durability vs chemical rounds have been increased from 200-250mm to 380-400mm.&lt;br /&gt;
* '''Leopard 2A4, Leopard 2A5, Strv 121. Strv 122''' - gunsight magnification has been specified from 8х/12х to 4х/12х. Source: Instruktionsbok Stridsvagn 121 // TH9 -3212, Technische Handleiding Gevechtstank, Rups Leopard 2 A1 NL&lt;br /&gt;
* '''Challenger Mk.2, Challenger Mk.3''' - The resistance of the hull and tower from HEAT shells has been clarified (increased). For the hull - 580 mm. For the tower - 700 mm. The resistance of the hull from kinetic shells up to 300 mm has been clarified (increased). The resistance of the tower from kinetic shells up to 435 mm has been clarified (increased). Source: Report of Comparison of Chieftain Replacement Options (U), RARDE Report 87018, October 1987.&lt;br /&gt;
* '''Strv m/39''' - The position of the driver camera has been corrected.&lt;br /&gt;
* '''Pz.35(t)''' - External model of the suspension elements has been fixed.&lt;br /&gt;
* '''Lvkv 90C''' - External model has been fixed.&lt;br /&gt;
* '''ZPRK 2S6''' - The operation of the controllable suspension has been fixed.&lt;br /&gt;
* The engine sounds for following tanks and SPGs have been fixed:&lt;br /&gt;
** Stormer&lt;br /&gt;
** Ferdinand&lt;br /&gt;
** VK 4501 (P)&lt;br /&gt;
** Pz.Bef.Wg.VI P&lt;br /&gt;
** Pz.IV C&lt;br /&gt;
** Pz.IV E&lt;br /&gt;
** Pz.IV F&lt;br /&gt;
** Dicker Max&lt;br /&gt;
** Ostwind&lt;br /&gt;
** Ostwind II&lt;br /&gt;
** Wirbelwind&lt;br /&gt;
** Kugelblitz&lt;br /&gt;
&lt;br /&gt;
=== Aircraft and helicopter model, damage model, characteristic and weaponry changes ===&lt;br /&gt;
&lt;br /&gt;
* '''Ju 188 A-2''' - wrong crew member positions have been corrected.&lt;br /&gt;
* '''B17A, B17B''' - wrong gear position from the cockpit view has been fixed.&lt;br /&gt;
&lt;br /&gt;
=== Flight Model changes ===&lt;br /&gt;
&lt;br /&gt;
* '''A-4В / F-4C''' - drag effect info of the rocket pods and gun pod in the aircraft's info card has been corrected.&lt;br /&gt;
* '''A-4B''' - bug has been fixed with excessive drag and weight rise with rocket pods installed.&lt;br /&gt;
* '''Gladiator Mk.II''' - bug has been fixed with thrust drop in WEP mode.&lt;br /&gt;
&lt;br /&gt;
=== Naval fleet model, damage model, characteristic and weaponry changes ===&lt;br /&gt;
&lt;br /&gt;
* '''Isuzu''' - drown parameters have been corrected.&lt;br /&gt;
* '''Koln F220''' - displacement parameter has been corrected in the vehicle info.&lt;br /&gt;
&lt;br /&gt;
=== Customization ===&lt;br /&gt;
&lt;br /&gt;
* '''CV 90105 TML''' - Possibility of purchasing four-color camouflage for Golden Eagles has been added.&lt;br /&gt;
* '''Pokryshkin's P-39N0, He 112 V-5''' - missing additional camos have been returned.&lt;br /&gt;
* '''VVS pilot sign''' - terms of achievement have been corrected. Carrier aircraft have been added.&lt;br /&gt;
&lt;br /&gt;
=== Sound ===&lt;br /&gt;
&lt;br /&gt;
* New layer for pistons has been added for all tank engines (gasoline V12, gasoline V8, diesel V 12, opposite diesel, inline 6-cylinder, radial 9-cylinder, radial 7-cylinder).&lt;br /&gt;
* Tank engine sounds have been adjusted by volume levels for all components.&lt;br /&gt;
* Sound balance of allied/enemy tank engines has been slightly adjusted.&lt;br /&gt;
* New sound components have been created for tank gas-turbine engines.&lt;br /&gt;
* Explosions and tank shot sound have been slightly adjusted to increase the variability.&lt;br /&gt;
* Ship guns sounds for allies/enemies have been updated to optimize the distance distinctivity. This should improve game performance.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* ЕАС has been enabled in naval battles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1089|03.04.2020]] (1.97.1.30) / (Xbox 1.97.1.29) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that might cause the sight to twitch in ground vehicles has been fixed.&lt;br /&gt;
* A bug where the option “Invert the vertical axis” didn’t work in the “Space Thunder” event has been fixed.&lt;br /&gt;
* A bug with the maximum distance in cockpit view mode has been fixed.&lt;br /&gt;
* F-4 Phantom II (all modifications) — A bug causing the incorrect  display of the suspended cannon container mass has been fixed. &lt;br /&gt;
* Ki-200 — A bug causing there to be no additional camouflage has been fixed. &lt;br /&gt;
&lt;br /&gt;
Sounds&lt;br /&gt;
&lt;br /&gt;
* Engine volume balance for player-controlled ground vehicles has been slightly adjusted. &lt;br /&gt;
* Object 279 has received a sound package which is more appropriate to its type of engine (16 cylinder diesel engine).&lt;br /&gt;
* The volume of the sounds resulting from hits to allied/enemy ground vehicles from medium and large calibre shells has been changed.&lt;br /&gt;
&lt;br /&gt;
Interface&lt;br /&gt;
&lt;br /&gt;
* We have disabled targeted messages to other players in battle chat (battle chat is designed for teamplay) but the ability to communicate privately is still possible in the normal manner.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1090|08.04.2020]] (1.97.1.40) ==&lt;br /&gt;
&lt;br /&gt;
* Planned BR changes have been implemented ([https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vTkMG46d-uxYOomm3jGxHoKFzI6WDPfNH0NScw5AoRchsgCcV9MEYzHe_DB86SeHYk3giKd48-zhg2F/pubhtml LINK]).&lt;br /&gt;
* Additional helicopters from the recent major update have been added to ground battles in AB mode (for aircraft events). &lt;br /&gt;
* Helicopter pads have been removed in ground battles in AB mode as their AAA might attack players that have joined an aircraft event.&lt;br /&gt;
* All wager terms except “Golden battles” have been changed. Now, all Silver Lion wagers can be fulfilled in rank III-VII vehicles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1092|13.04.2020]] (1.97.1.47) ==&lt;br /&gt;
&lt;br /&gt;
* M15A1 CGMC — A bug where wheels drop below ground level at high speed has been fixed.&lt;br /&gt;
* AF D1, AF D3  — A bug where gunners under AI control wouldn't open fire at aircraft has been fixed ([https://forum.warthunder.ru/index.php?/topic/281748-problemy-s-zenitnym-vooruzheniem-v-avtomaticheskom-rezhime/ report]).&lt;br /&gt;
* Now you can see the characteristics of guided missiles on all ground vehicles ([https://forum.warthunder.ru/index.php?/topic/282379-197089-otobrazhenie-kharakteristik-ptur-begleitpanzer-57/ report]).&lt;br /&gt;
* The function “Disable gunners” for turrets is available again ([https://forum.warthunder.ru/index.php?/topic/281749-197079-upravlenie-strelki-ne-otvechaet/ report]).&lt;br /&gt;
* B-24D-25-CO — The lower turret has now been located in its proper position ([https://forum.warthunder.com/index.php?/topic/479444-197059-b-24d-25-co-ball-turret-misplaced&amp;amp;ct=1586515319 report]).&lt;br /&gt;
* A bug where the game crashes when joining ongoing battles (join in progress) has been fixed.&lt;br /&gt;
* Decals installed in the 3rd and 4th slots are now displayed correctly in OpenGL render.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1093|14.04.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* Partial storing of respawn points after battle has been disabled for Enduring Confrontation aviation battles in RB and SB modes.&lt;br /&gt;
&lt;br /&gt;
Flight model improvements:&lt;br /&gt;
&lt;br /&gt;
* '''AH-1F (1G, 1S, 1Z), Lynx AH.Mk.1, UH-1B (1C, 1C XM-30, 1D), A-129''' - Elevation capacity without the rotor blades improvement has been improved (they now climb easier with a full payload in“stock” condition).&lt;br /&gt;
&lt;br /&gt;
Aircraft characteristics, damage model, and weapon improvements:&lt;br /&gt;
&lt;br /&gt;
* A bug has been fixed with some aircraft losing their wings during emergency landing.&lt;br /&gt;
* '''Mi-24V, Mi-24P''' — Incorrect number of flares has been corrected. ([https://forum.warthunder.ru/index.php?/topic/282059-197089-mi-24v-mi-24p-kolichestvo-ltts/ report])&lt;br /&gt;
* '''Mi-28N''' — Incorrect number of flares has been corrected. ([https://forum.warthunder.ru/index.php?/topic/281814-zavyshennoe-chislo-ltts-197079/ report])&lt;br /&gt;
* '''AH Mk.1''' — Incorrect number of flares of the AMASE equipment has been corrected.&lt;br /&gt;
* '''MiG-15bisISh''' — Ballistic calculator mechanics have been added to simulate improvement of the standard sighting system with a differential circuit. Cannons have been changed from NS-23 to NR-23. &lt;br /&gt;
* '''EC-665 Tiger UHT''' — Container pod cap drop visuals has been fixed from AIM-92 pod cap to anti-tank missile pod cap. ([https://forum.warthunder.ru/index.php?/topic/282046-stinger-197089/ report])&lt;br /&gt;
* '''B-29''' — Defensive weapon ammo has been corrected to 1000 rounds per gun. ([https://forum.warthunder.ru/index.php?/topic/264832-b-29-zanizhennyi-boekomplekt-turelei/ report])&lt;br /&gt;
* '''Br.693AB2''' — Number of gunners has been corrected.&lt;br /&gt;
* '''F-4E Phantom II, F-4EJ Phantom II''' — Central gunpod SUU-23/A type has been corrected from offensive to mounted.&lt;br /&gt;
* '''B18B, A21RB, J29F, J29D'''  — A separate launch has been added for mounted rockets.&lt;br /&gt;
* '''S.O.4050 Vautour IIB''' — Wrong defensive armament point in the crew menu has been corrected.&lt;br /&gt;
* '''Bo 105 PAH-1, Bo 105 PAH-1A, Bo 105 CB-2''' — Wrong armor penetration data for flares in some weapon presets has been removed.&lt;br /&gt;
* '''Ka-50, Ka-52''' — Camera position from the third-person view has been corrected for zooming in on the target marker. ([https://forum.warthunder.ru/index.php?/topic/281841-ka-52ka-50-polozhenie-kamery/ report])&lt;br /&gt;
* '''H-34 (France)''' — ATGM type has been corrected from AGM-22 to SS-1.&lt;br /&gt;
* '''AH-1S Kisarazu''' — ATGM type has been corrected from BGM-71 TOW to BGM-71 TOW-2.&lt;br /&gt;
* '''BGM-71 TOW ATGM''' — Length has been corrected to 1270 mm, mass - to 18.8 kg, explosives mass to 2.45 kg, speed - to 299 m/s. ([https://forum.warthunder.ru/index.php?/topic/269055-1891103-ptrk-itow-na-ah-1s/ report])&lt;br /&gt;
* '''M117, JM117 bomb''' — The length has been corrected to 2133.6 mm, the mass to 362.42 kg and the explosive mass to 175.1 kg (799 lbs). ([https://forum.warthunder.ru/index.php?/topic/268456-750-funtovaya-bomba-m117-poteryalsya-1-kg-vzryvchatki-nepravilnaya-massa-bomby/ report])&lt;br /&gt;
* '''Mighty Mouse rockets''' — Mass, speed, and explosive weight have been corrected. ([https://forum.warthunder.ru/index.php?/topic/272213-rakety-mighty-mouse-oshibochnye-parametry-vse/ report])&lt;br /&gt;
* '''Tiny Tim rockets''' — Mass, speed, and explosive weight have been corrected. ([https://forum.warthunder.ru/index.php?/topic/272232-raketa-tiny-tim-oshibochnye-parametry-vse/ report])&lt;br /&gt;
* '''DA machine gun''' - Rate of fire has been corrected to 500 rounds per minute. ([https://forum.warthunder.ru/index.php?/topic/268381-skorostrelnost-pulemetov-da-i-da-2/&amp;amp;ct=1586444028 report])&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1094|15.04.2020]] (1.97.1.52) ==&lt;br /&gt;
&lt;br /&gt;
* Ground vehicles that make use of the “hull aiming mode” will no longer roll down hills when positioned upon the landscape at large or very small angles.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1095|16.04.2020]] (1.97.1.55) ==&lt;br /&gt;
&lt;br /&gt;
* A crash which would occur during tank battles which was caused by the destruction of objects on 32-bit systems has been fixed.&lt;br /&gt;
* The engine sound of the Strv 103-0 has been updated using a recording of the original engine sound.&lt;br /&gt;
* A bug where the game might freeze while controlling the Ka-52 and AH-64 helicopters has been fixed.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1096|21.04.2020]] (1.97.1.65) ==&lt;br /&gt;
&lt;br /&gt;
* The rangefinder now works with binoculars.&lt;br /&gt;
* A lack of the “Tracks” and “Brake system” modifications will now properly affect a tank’s mobility (in a negative way compared to if it had those modifications).  &lt;br /&gt;
* Tank maneuverability in turns and pivots in RB and SB modes has been increased. Loss of power in turns has been decreased. These effects are different for every tank, but in general, turns and pivots now take significantly less time. &lt;br /&gt;
* '''Ikv 91''' - Horizontal and vertical shell dispersion rates have been reduced. &lt;br /&gt;
* Thermal vision controls have been changed to be more up-to-date for the following vehicles: ZPRK 2S6 (modification 2S6M1), Challenger 2, Stormer HVM.&lt;br /&gt;
* '''SdKfz 234/1, /2, /3, /4''' -  a bug with AP shells, where their fuses would not be cocked on particular hull parts of the required thickness, has been fixed.&lt;br /&gt;
* '''T-55A, Type 74''' -  The position of the IR projector now correctly coincides with the respective tank model. &lt;br /&gt;
* '''T-62, T-62M1, T-62 (China)''' - The vertical aiming speed has been specified (increased) from 4.5 to 6 degrees per second. Source: Т-62 - Руководство по материальной части и эксплуатации. 1968 г. // Стабилизатор &amp;quot;Метеор&amp;quot; 115-мм танковой пушки У-5ТС и 100-мм танковой пушки У-8ТС (Д-54). Техническое описание. 1962 &lt;br /&gt;
* '''T-62M-1''' - Sight magnification has been improved from 7x to 8x, as ATGM launch requires 1K13 sight with 8x magnification. Source: Танк Т-62М - Дополнение к техническому описанию и инструкции по эксплуатации танка Т-62. 1987 &lt;br /&gt;
* '''BMP-2''' - Sight magnification has been improved from 5.6 to 6. Gun depression angle has been specified (decreased) from -5 (actually only available with manual guidance) to -4 degrees. Source: Боевая машина пехоты БМП-2. Техническое описание и инструкция по эксплуатации. Часть 1, 1987 &lt;br /&gt;
* '''AMX-10RC''' — Buoyancy has been improved,  the rear doesn’t drown when the tank halts while afloat. &lt;br /&gt;
* '''T-44''' - Tank weight has been specified (decreased) from 31.8 to 31 tons. Source: Руководство по эксплуатации танка Т-44. 1946&lt;br /&gt;
* '''T-72A''' - Engine rpm has been decreased from 2100 to 2000 . Source: Т-72А - Техническое описание и инструкция по эксплуатации. Книга первая. 1986&lt;br /&gt;
* '''T-10M''' - 14.5 mm machine gun ammo has been increased from 450 to 750 rounds. Source: Т-10М - Руководство по материальной части и эксплуатации. 1960&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1098|28.04.2020]] (1.97.1.71) ==&lt;br /&gt;
&lt;br /&gt;
* HESH rounds have been added to the Strv 101, 103-0, 103A, and 103C.&lt;br /&gt;
* TOW ATGM launcher vertical aiming angles have been corrected (increased) for the following:&lt;br /&gt;
** M113A1: from -5° to +10° → from -20° to +25°&lt;br /&gt;
** Pvrbv 551: from -5° to +10° → from -13° to +25°&lt;br /&gt;
** UDES 33: from -5° to +10° → from -20° to +25°&lt;br /&gt;
* Now, when destroying a vehicle with [[:Category:Ground_vehicles_with_hull_break_mechanics|hull destruction mechanics]] by hitting the fuel tank without the destruction of any other modules you will see the message “Hull destroyed” instead of “Vehicle burned down”.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1100|29.04.2020]] (1.97.1.75 - Server update) ==&lt;br /&gt;
&lt;br /&gt;
* A bug where the default values of helicopter parameters for the sensitivity in missile control were selected incorrectly has been fixed.&lt;br /&gt;
* The possibility of changing the parameters of the safe screen area in battle has been added for Xbox One players. You can find this parameter in the “main parameters” in the &amp;quot;Battle interface settings&amp;quot; section.&lt;br /&gt;
* Now if necessary Xbox One and PS4 players can filter their saved control presets by name as well as date.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1099|30.04.2020]] (Server update 30.04 (economy)) ==&lt;br /&gt;
Research, purchase, crew training costs and other related parameters for vehicles have been changed ([https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vRwA_xqBfX6PWG1KRkxC6_vJO_WinXD09m3ZgXKaluVa2QxRtmnuw1Qa4e2H_GFW-xq6jl8vqe5NKla/pubhtml tablesheet with the main parameters]).&lt;br /&gt;
&lt;br /&gt;
All economy indicators for vehicles will be changed according to rank.&lt;br /&gt;
&lt;br /&gt;
* In Naval AB Silver Lions reward for destruction of enemy has been increased by 75% for destroyers and cruisers.&lt;br /&gt;
&lt;br /&gt;
=== Ground forces tech tree changes ===&lt;br /&gt;
&lt;br /&gt;
* USA:&lt;br /&gt;
** M8 HMC —  Has been moved to the SPG line with sequential research requirements with M3 GMC and M10 GMC.&lt;br /&gt;
* Germany:&lt;br /&gt;
** Sd.Kfz.221 (s.Pz.B.41) and Panzerjäger I —  Requirement for sequential research has been added.&lt;br /&gt;
** StuG III A and StuH 42 G — Requirement for sequential research has been added.&lt;br /&gt;
** StuG III G and Jagdpanzer 38(t) —  Requirement for sequential research has been added.&lt;br /&gt;
** Jagdtiger and Begleitpanzer 57 —  Requirement for sequential research has been added.&lt;br /&gt;
* USSR:&lt;br /&gt;
** Т-50 —  Moved to rank II. The ability of active scouting and allied forces repair have been added.&lt;br /&gt;
** Т-126 —  Moved to rank II. The ability of active scouting and allied forces repair have been added. The price has been changed from 550 to 850 GE.&lt;br /&gt;
* Britain:&lt;br /&gt;
** Crusader Mk.II and Crusader Mk.III — Have been grouped and moved to rank II and placed after the A13 Mk.II with a sequential research requirement. The ability of active scouting, and allied forces repair, airstrike modification and improved optics modification have been added.&lt;br /&gt;
** Cromwell V and Cromwell I — Have been grouped..&lt;br /&gt;
** Tetrarch Mk.I and Daimler AC Mk.II — Requirement for sequential research has been added.&lt;br /&gt;
** Valentine Mk.I —  Has been moved to the rank II with a sequential research requirement with Daimler AC Mk.II and Valentine Mk.XI.&lt;br /&gt;
** Valentine Mk.XI and Valentine Mk.IX — Have been grouped.&lt;br /&gt;
* Japan&lt;br /&gt;
** Ho-Ro —  Has been moved to rank II.&lt;br /&gt;
* Sweden:&lt;br /&gt;
** Ikv 91 and U-SH 405 — Switched places.&lt;br /&gt;
** Ikv 91 — Battle rating has been changed from 7.3 to 6.7 for all game modes.&lt;br /&gt;
&lt;br /&gt;
=== Aviation tech trees changes ===&lt;br /&gt;
&lt;br /&gt;
* USA:&lt;br /&gt;
** TBD-1 and PBY-5 “Catalina” —  sequential research has been implemented.&lt;br /&gt;
** SBD-3 and TBF-1C —  sequential research has been implemented.&lt;br /&gt;
** P-36G and P-40E-1 —  sequential research has been revoked.&lt;br /&gt;
** F2A-3 and F4F-3 —  sequential research has been revoked.&lt;br /&gt;
* Germany:&lt;br /&gt;
** CR.42, G.50 series 2, G.50 AS series 7, C.200 series 3, C.200 series 7, C.202 — have been grouped in German tech tree and moved to the Premium section of Rank I.&lt;br /&gt;
** S.M.79 (all versions) — have been grouped in German tech tree and moved to the Premium section of Rank I.&lt;br /&gt;
** Bf 109 B-1 — moved to Rank I.&lt;br /&gt;
** Bf 109 E-1 — moved to Rank I, with sequential research with Bf 109 B-1 and grouped with Bf 109 E-3 and Bf 109 E-4.&lt;br /&gt;
** Ju 88 A-1 and He 111H-6  —  sequential research has been implemented.&lt;br /&gt;
** Ju 87 D-3 and Ju 87 D-5 — grouped.&lt;br /&gt;
** Hs 129 B-3 — Has been moved to rank II and located before Hs 129 B-2. &lt;br /&gt;
** Me 410 A-1/U4 — Has been moved and located before Me 410 B-2/U4.&lt;br /&gt;
** Me 410 A-1/U4 и Me 410 B-2/U4 — Has been moved to rank III with the need for sequential research with Hs 129 B-2 and Do 335 A-1.&lt;br /&gt;
* USSR:&lt;br /&gt;
** Yak-1 — Has been moved to rank II. &lt;br /&gt;
** Yak-1 and Yak-1B — Have been grouped and located before the Yak-7B with the need for sequential research.&lt;br /&gt;
** LaGG-3-8 and LaGG-3-11 — Have been grouped and located  before the LaGG-3-35 with the need for sequential research.&lt;br /&gt;
** LaGG-3-35 and LaGG-3-66 — Have been grouped and located before the La-5 with the need for sequential research.&lt;br /&gt;
** I-15bis and I-153 M-62 — Have been moved in rank I in a separate branch before the group with the LaGG-3-8 and LaGG-3-11.&lt;br /&gt;
** Pe-3 — Has been moved to rank II. &lt;br /&gt;
** Pe-3 (r) and Pe-3 — Have been grouped before Il-2 (1941) with the need for sequential research.&lt;br /&gt;
** Yak-4 — Has been moved and located before Ar-2.&lt;br /&gt;
* Great Britain:&lt;br /&gt;
** Hurricane Mk.I/L — Has been moved to rank II and located before the Typhoon Mk.Ia with the need for sequential research.&lt;br /&gt;
** Nimrod Mk.I and Nimrod Mk.II — Have been dropped from the group with the need for sequential research.&lt;br /&gt;
** Beaufighter Mk.X — Has been moved to rank II and located before the Beaufighter Mk.VIc with the need for sequential research.&lt;br /&gt;
** Whirlwind Mk I — Has been moved to rank IV and located before the Brigand B 1 with the need for sequential research.&lt;br /&gt;
** Mosquito FB.Mk.VI and Mosquito FB.Mk.XVIII — Have been grouped and moved to rank III and located before the Beaufighter Mk.21 with the need for sequential research.&lt;br /&gt;
** Hornet Mk.III and Swift F.1 — The requirement for sequential research has been added.&lt;br /&gt;
* Japan:&lt;br /&gt;
** Ki-10-II K — Has been moved in line and located before the A5M4&lt;br /&gt;
** Ki-32 — Has been moved in the line and located before the J1N1 with the need for sequential research. &lt;br /&gt;
** J1N1 and Ki-45 ko —  The need for sequential research has been added.&lt;br /&gt;
** F1M2 — Has been moved in the line and located before the Ki-21-Ia with the need for sequential research. &lt;br /&gt;
** B5N2 —  Has been moved to rank I.&lt;br /&gt;
** Ki-109 —  Has been moved to rank II.&lt;br /&gt;
* Italy:&lt;br /&gt;
** Re.2002 Early - Has been moved to rank II.&lt;br /&gt;
** Re.2000 series 1 and Re.2000 G.A.— Have been grouped and moved to rank II and located before the Re.2002 Early with a sequential research requirement.&lt;br /&gt;
** Re.2001 serie 1, Re.2001 CB, Re.2001 CN — Have been grouped with a sequential research requirement.&lt;br /&gt;
* France:&lt;br /&gt;
** F.222.2 and N.C.223.3 — Have been grouped before the Potez 633 with a sequential research requirement.&lt;br /&gt;
** M.S.406C1 - Has been moved to rank II and located before the M.S.410 with a sequential research requirement.&lt;br /&gt;
** The research tree after the A-35B aircraft is now distributed in the following order -  at rank III: F6F-5, SB2C-5, P-63C-5, at rank IV: F6F-5N, AD-4, F4U7, F8F-1B, the other ranks remain unchanged.&lt;br /&gt;
* Sweden:&lt;br /&gt;
** J20 — Has been placed before the J22-A.&lt;br /&gt;
** J29F — Has been moved to rank VI.&lt;br /&gt;
&lt;br /&gt;
=== Other fixes ===&lt;br /&gt;
&lt;br /&gt;
* Crusader Mk.II, M3A3 Stuart — The ability of active scouting, allied forces repair, airstrike  modification and improved optics modification have been added.&lt;br /&gt;
* BT-7 (F-32) — The airstrike modification has been added. &lt;br /&gt;
* Sd.Kfz.234/1 — The ability of active scouting and allied forces repair have been removed.&lt;br /&gt;
* Strf 90C — The ability of allied forces repair has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1101|09.05.2020]] (1.97.1.88) ==&lt;br /&gt;
&lt;br /&gt;
* Ya-5M motor gun boat — The salvo speed of the 24 x 82 mm M-8 rocket launcher has been increased up to 7 seconds.&lt;br /&gt;
* Swordfish Mk.2 — Cockpit has been added.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1102|13.05.2020]] (1.97.1.91) ==&lt;br /&gt;
&lt;br /&gt;
* A bug that might prevent the game from starting on systems installed with AVG (or Avast) antivirus has been fixed.&lt;br /&gt;
* A bug where some combat ready ground vehicles might look destroyed has been fixed.&lt;br /&gt;
* A bug has been fixed with the incorrect visuals for destroyed ground vehicles - there may have been a lack of fire and smoke effects, hatches may have appeared locked shut, some external elements may have appeared undamaged.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1103|15.05.2020]] (Server update) ==&lt;br /&gt;
&lt;br /&gt;
* In ground SB, the previous mechanics for respawn zone protection in the form of a timer used for vehicle destruction has been switched on.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1104|20.05.2020]] (1.97.2.11 (1.97.2.10 for PS4 and XBOX ONE)) ==&lt;br /&gt;
&lt;br /&gt;
* The after-armour effect of secondary shell debris for APDS shells has been improved. More precise correlation in the amount of secondary fragments of shell and armor to shell mass and parameters. For shells below 100 mm, the after-armour effect has been reduced slightly, for shells 100 mm and above this effect has been increased. &lt;br /&gt;
* '''Pvrbv 551''' and  '''Lvrbv 701''' - Traverse angles have been increased.&lt;br /&gt;
* '''2S6''' - A bug resulting in an actual rate of fire of ~8000 rpm instead of 5000 rpm in the automatic guns has been fixed. &lt;br /&gt;
* '''Archer''' - Historical 3x-6x sight has been added.&lt;br /&gt;
** Source: Royal Armoured Corps Training Volume III-Armament Pamphlet No. 6 SP 17-pr Valentine 1952&lt;br /&gt;
* '''Chi-Ha Kai / Chi-He''' - Historical 4x sight has been added.&lt;br /&gt;
** Source: Handbook on Japanese Military Sources // Intelligence Bulletin Vol. 3 No 11 July 1945 // &lt;br /&gt;
* '''Object 279''' - BR-482B shell initial speed has been increased from 900 to 1000 m/s with corresponding armour penetration re-calculation.&lt;br /&gt;
** Source: Отечественные бронированные машины. XX век. Том 3. 1946-1965, Солянкин А.Г, Желтов И.Г., Кудряшов К.Н // Техника и вооружение: Отечественные бронированные машины 1945-1965 N°12/2017&lt;br /&gt;
* '''Semovente 90/53 M41M''' - A bug in the gunner’s camera position has been fixed, previously it might have resulted in the vehicle disappearing on some graphic presets.&lt;br /&gt;
* '''Centauro MGS''' - Commander’s camera height has been increased.&lt;br /&gt;
* '''Radkampfwagen 90''' - Commander’s camera height has been increased.&lt;br /&gt;
* '''2S6''' - Gun recoil animation has been fixed.&lt;br /&gt;
* '''Vickers MBT''' - Excessive MG sight markers have been removed.&lt;br /&gt;
* '''Lvtdgb m/40''' - Clarified the dependence of the limits of the angles for elevation in the angle of turret rotation of the gun.&lt;br /&gt;
* '''A.43 Black Prince''' - Clarified the dependence of the limits of angles for elevation in the angle of turret rotation of the gun.&lt;br /&gt;
* '''50 mm Mk.214a gun''' - Spread angles have been increased.&lt;br /&gt;
* '''Su-6 (all versions)''' - 37 mm NS-37 guns spread angles have been reduced.&lt;br /&gt;
* '''20 mm M61 gun, 30 mm ADEN gun, DEFA gun (all versions)''' - After-armour effect of the secondary debris for AP rounds has been improved, smoke trail for tracer shells has been removed.&lt;br /&gt;
* A bug has been fixed with the inability to start quick field repair while playing in a squad.&lt;br /&gt;
* Hangar zoom has been added to the PS4 version.&lt;br /&gt;
&lt;br /&gt;
== [[wt:en/game/changelog/current/1105|21.05.2020]] (1.97.2.19) ==&lt;br /&gt;
&lt;br /&gt;
* Some rare bugs related to game crashes have been fixed for following situations:&lt;br /&gt;
** In air battles;&lt;br /&gt;
** During connection to an already ongoing battle.&lt;br /&gt;
* Game crashes when using [[wt:en/tournament/replay/|stream and replay features]] has been fixed.&lt;br /&gt;
* Game crash on a Mac client game start has been fixed.&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=P-43A-1_(China)&amp;diff=163689</id>
		<title>P-43A-1 (China)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=P-43A-1_(China)&amp;diff=163689"/>
				<updated>2023-06-05T18:54:13Z</updated>
		
		<summary type="html">&lt;p&gt;U17686967: &amp;quot;kph&amp;quot; has been updated to &amp;quot;km/h, &amp;quot; a correct abbreviation of speed in the metric system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Chinese fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the American version&lt;br /&gt;
| link = P-43A-1&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=p-43a-1_china&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese fighter {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The P-43 was started as a private venture by the Seversky Aircraft Company (later known as Republic) which sought to improve upon its earlier fighter design the P-35. Several design changes turned this fighter into a good platform of which made the leap to the younger sibling, the P-47. The P-43 in its own right during 1940 when introduced to the United States Army Air Corps (USAAC) was the only fighter which excelled at high-altitude performance due to its belly-mounted turbo-supercharger and an effective oxygen system to sustain the pilot at those heights.&lt;br /&gt;
&lt;br /&gt;
Much like its predecessor and successor, the P-43 is a heavy fighter with a large engine which fills the role of a fighter/interceptor. Japanese aircraft at this rank can still outturn the P-43, but if used properly as a Boom &amp;amp; Zoom fighter, there should not be any need to turn fight. Priorities are to gain altitude and then be selective of the targets. Use diving speeds to zip in, shoot the enemy aircraft and then pull up and climb away. Resist the temptation of immediately turning back and finishing off an aircraft which was missed or wounded as doing so will only cause the P-43 to bleed energy it needs to work at its optimum. As a last resort, if caught in a situation where you need to dogfight, do so, but look for a way out so that you don't become easy pickings for another enemy pilot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 7,600 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 546 || 531 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 19.9 || 20.6 || 10.8 || 10.8 || rowspan=&amp;quot;2&amp;quot; | 343&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 589 || 566 || 18.1 || 19.0 || 17.1 || 13.6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 426 || 396 || 241 || ~11 || ~8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 370 || &amp;lt; 400 || &amp;lt; 440 || &amp;gt; 270&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 7,620 m || 1,100 hp || 1,199 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 9.5mm steel plate behind pilot seat&lt;br /&gt;
* 38mm bulletproof glass, armoured windscreen&lt;br /&gt;
&lt;br /&gt;
Critical components such as the pilot, engine and aircraft controls are clustered fairly close from the mid-fuselage to the nose. The aircraft also has fuel tanks located in the wings close to the fuselage which if ignited are quite difficult to extinguish.&lt;br /&gt;
&lt;br /&gt;
Play to the P-43's speed and manoeuvrability to Boom &amp;amp; Zoom and avoid enemy fighters to get the upper hand, as the P-43 cannot take too many shells before a critical component fails, the pilot is knocked out, fuel fire burns the plane or a wing snaps off.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|M2 Browning (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, nose-mounted (200 rpg = 400 total)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, wing-mounted (200 rpg = 400 total)&lt;br /&gt;
&lt;br /&gt;
The P-43 features 4 x 12.7 mm Browning M2 machine guns all holding 200 rounds of ammunition, meaning that all guns fire at the same rate and will empty out at the same time. Although two of the machine guns are mounted in the nose cowl and are synced to fire through the propeller arch the other two guns are each mounted in the wings.&lt;br /&gt;
&lt;br /&gt;
Having the wing-mounted machine guns will require the pilot to consider their convergence range with 200 – 350 m being the ideal distance, depending on what the pilot is comfortable with. If the pilot tends to fly right on the tail of the enemy aircraft, then a 200 m convergence can be devastating especially when catching the enemy in a banking climb. For those pilots who tend to be a little ways off when firing, then a convergence of about 300 – 350 should work best.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
P-43 pilots should climb at the beginning of a match. A climb angle of about 25 degrees should work fine. Aim to reach 4000 m before leveling out and gaining speed. Generally, the Lancer will be pitted against Japanese fighters.&lt;br /&gt;
&lt;br /&gt;
As previously alluded to, the P-43 is a great fighter due to its turbo-supercharger in that with altitude, it can be devastating. The P-43 is a heavy hitter and can be used for both Boom &amp;amp; Zoom tactics or as a bomber hunter. While still a fairly manoeuvrable aircraft, it is suggested to avoid turn-fighting especially with Bf 109s and A6M Zeros which will dance around the P-43.&lt;br /&gt;
&lt;br /&gt;
The four .50 calibre machine guns are the perfect platform for P-43 as a Boom &amp;amp; Zoom fighter. With diving speeds, the P-43 can race down and attack an enemy aircraft and then with full throttle can climb right back up to the perch where it was. Any enemy aircraft testing fate by climbing up after you, will most likely run out of energy and stall out, floating helplessly waiting for gravity to take over. At this point, the P-43 can rudder over with its large tail rudder and once again dive, but at this point will have a quite stationary target to eliminate. Once dispatched, the P-43 should climb right back up to its observation altitude and look for its next target.&lt;br /&gt;
&lt;br /&gt;
One challenge of flying a fighter aircraft is the ability to climb higher altitudes to get to bombers. Many fighters simply do not have any superchargers or turbo-superchargers which allow it to continue to climb in the thinner air. The P-43 was outfitted with one such turbo-supercharger and therefore can easily get up to bomber altitude and pick off any pesky bombers orbiting ground targets. While the P-43 does not have any armour and can easily be disabled with a few machine gun rounds, it is advised to come at most bombers from the front, from above or from the side where many bombers tend to be the weakest in armament. It is important to attack critical components on the bomber such as the engines or the pilot as many bomber bodies and wings can easily soak up a large number of 12.7 mm rounds before systems begin to fail. As a bomber interceptor, it is important that you are attacking a bomber for the shortest amount of time possible because of their ability to shoot back.&lt;br /&gt;
&lt;br /&gt;
For those aircraft which find themselves facing a P-43 in combat, head-on encounters can work to take out an engine or the pilot, but beware of the 4 x .50 calibre machine guns pointing at you, typically fire off some rounds at range and then take evasive manoeuvres setting up for an Immelmann or a Split-S right before or right after passing so to get your guns on target before the P-43 has a chance to manoeuvre or zoom away. If you are lucky to catch a P-43 pilot in a turn fight, maximize your turns with flaps and throttle control and it should not be long before you are in a situation where you have a firing solution and dispatch the aircraft. If you can bleed the P-43's energy, then there will not be many options left for that pilot and leave you holding all the important cards in the deck.&lt;br /&gt;
&lt;br /&gt;
*The most dangerous enemies will be Ki-43s, A6Ms, Spitfires, P-40's, Bf-109's and Ki-61s. &lt;br /&gt;
&lt;br /&gt;
The limited ammo means trigger discipline is important - something made a bit easier by the poor armour of those enemies. Use stealth belts. 400 m convergence is recommended, and you will want to wait until you are 0.5 km away to start firing. In a good pilot's hands, a P-43 can easily take out 5 enemy aircraft. However, if not played with a boom and zoom tactic, it is a sitting duck.  The P-43 is a good plane for pilots the offers a great learning step towards the P-47.&lt;br /&gt;
&lt;br /&gt;
* In simulator, the P-43 is overall good to fly. It is quite fast and climbs good, and can easily dive to &amp;gt;500 km/h while still having responsive controls. It has sufficient visibility over the nose, but its cockpit is like a cage with thick frames at the sides and front, significantly limiting your visibility. When you circle above an area hoping to find a target, the horizontal piece of frame will always get into your way which forces you to roll the entire plane just to look out to the side. Its razorback design also means poor backwards visibility which can be fatal. You might hear the plane behind you, but you can barely see it. &lt;br /&gt;
* During takeoff, its propeller starts off really slowly so patiently wait until it is spinning, then add throttle. It is easy to land as well, thanks to its strong gears it can withstand some heavy touch downs from beginners. You can also brake all the way until it stops and not worry about striking the propeller into the ground.&lt;br /&gt;
* The P-43 performs adequately as an interceptor but not so well as a dogfighter, due to the fact that low-tier battles are always turnfights which is something the P-43 lacks. Its rather low one-second burst mass means that in the common short firing windows in a dogfight, the P-43 usually cannot effectively damage the enemy fighter as it passes in front of your guns. Therefore your priority should be destroying AI surveillance aircraft, intercepting AI / human bombers and attackers, and wiping out ground pounders. &lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Auto controlled&lt;br /&gt;
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|}&lt;br /&gt;
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=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
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'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Efficient armament of 4 x .50 calibre Browning M2 machine guns&lt;br /&gt;
* Late Browning belts packs heavy firepower&lt;br /&gt;
* High red-line speed; 725 km/h, does not compress too badly after 650 km/h&lt;br /&gt;
* Decent energy retention for Boom &amp;amp; Zoom operations&lt;br /&gt;
* Excellent turn time, can turn with anything but biplanes and Japanese fighters&lt;br /&gt;
* Good performance at altitude thanks to a turbocharger&lt;br /&gt;
* Engine runs reliably during leaks&lt;br /&gt;
* Very durable&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Long take off due to heavy aircraft&lt;br /&gt;
* Somewhat underwhelming climb rate&lt;br /&gt;
* Slow acceleration overall&lt;br /&gt;
* Extremely low ammunition count&lt;br /&gt;
* Overheats quickly, back off of WEP and don't run at 100% as needed&lt;br /&gt;
* Somewhat low roll rate&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The Seversky Aircraft Company (later known as Republic), was trying to break into the fighter aircraft manufacture scene. In the early to mid-1930s, Seversky designed, developed and built the P-35 fighter aircraft. This aircraft was featured in competition with the Curtiss Hawk 75 (P-36), whereas compared to the Hawk, the P-35 was heavier, underperformed and more expensive, but resulted in being the overall winner and the USAAC contracted with Seversky to build fighters. Unfortunately, Seversky ran into production issues and was not able to produce the P-35 in a timely manner resulting Curtiss being awarded a contract also for the P-36.&lt;br /&gt;
&lt;br /&gt;
Undeterred, Seversky believed they were developing a fighter which could find a way as a main fighter with the USAAC. In 1939, Seversky changed its name to Republic and began to privately modify their design of the P-35, working through known issues and enhancing those qualities which worked well for the fighter. After five iterations, the AP-4 came about; its improvements and differences came from a new Pratt &amp;amp; Whitney R-1830-SC2G engine which featured a belly-mounted turbo-supercharger. Interesting note was that the turbo-supercharger was a product of Boeing which they developed for the [[B-17 (Family)|B-17]] and when other aircraft companies became aware of this device, they sought to implement it with their aircraft to enable fighters the ability to perform at high altitude (future fighters such as the P-38 and P-47). The AP-4 also featured flush rivets (added aerodynamics), fully retractable landing gear.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the AP-4 prototype also had a tight cowl fitted to the aircraft which lead to overheating and engine catching on fire resulting in the pilot bailing out and the loss of the aircraft. Undeterred, the USAAC was impressed with the demonstration fighter and put in an order for 13 more. At this time, the AP-4's designation was changed to YP-43. By 1941, the initial 13 aircraft were delivered and has exceeded all expectations of the USAAC, the fighter was considered obsolete compared to other aircraft of the time due to lack of armour, limited manoeuvrability and no self-sealing fuel tanks. Further USAAC interest in the P-43 fizzled out as they began a hard look at Republic's new venture, the P-47.&lt;br /&gt;
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Production issues with the P-47 resulted in the USAAC ordering upgraded P-43J fighters which featured an upgraded engine and .50 calibre guns in the wings (as opposed to the .30 calibre used on earlier versions). Unfortunately the USAAC started receiving reports from Europe that the new P-43 would be obsolete by the time it was delivered and therefore the order was cancelled. At this point, Republic's production line was rolling with P-47, however Pratt &amp;amp; Whitney was behind with their engine production causing production of the P-47s to halt. To keep the work moving, a lend-lease agreement with China was made to produce 125 P-43A-1 fighters. Very little difference was between the Chinese fighters and the others built by Republic except that the Chinese versions had added armour plates in the cockpit. During combat between China and Japan, the Chinese P-43s did not perform well and it was determined that the additional armour in the cockpit did not make a difference.&lt;br /&gt;
&lt;br /&gt;
=== Usage in China ===&lt;br /&gt;
As early as May 1939, the interest in the P-43A-1 was showing when DR H.H. Kung, the president of China's Executive Yuan (A &amp;quot;Head of Cabinet&amp;quot; position usually held by Chiang Kai-Shek), inquired to John H. Jouett, the former head of the Unofficial U.S. Air Mission in China, as to the validity of whether &amp;quot;Seversky's guarantee of 320 mph is correct&amp;quot; in relating to the P-35 ordered by China. Some weeks later, Kung brought up a new issue with Seversky's fighter with U.S. diplomats after the subsequent cancellation of the &amp;quot;Patterson Contract&amp;quot; (A contract which would introduce Fifty-Four Seversky P-35 Fighters to China) and the arising difficulties resulting from it. In that meeting, Kung received a letter from Willys R. Peck providing addition information, initially containing diplomatic &amp;quot;niceties&amp;quot; but went on further to seemingly &amp;quot;tweak&amp;quot; the Chinese for cancelling their order of P-35 fighters, with later denying the obtaining of the P-43 in any prospect. The letter read as:&lt;br /&gt;
&lt;br /&gt;
'''''&amp;quot;On what seems to be the best authority I learn that in 1936 the American War Department purchased a number of Seversky planes of the type P-35A – EP1, that they are still in service, and that they have been entirely satisfactory. Just recently, the War Department has contracted with the Seversky Company for some pursuit planes of the type YP-43 – AP-4A, similar to the ones mentioned but with later developments that make them unavailable for export, because these developments are regarded as military secrets&amp;quot;'''''&amp;lt;ref&amp;gt;Letter, Willys R. Peck, U.S. Embassy, to Dr. Kung, May 29, 1939&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With this letter, it seemingly ended any possibility of the P-43 going to China, but even as U.S. diplomats and export control officials were critical on China's handling of the &amp;quot;Patterson Contract&amp;quot;, U.S. foreign policy, as well as export control policy was changing. In 1938, the State Department approved more export sales for Japan than for China, and in 1939 the licenses valued at around $5 million were approved for China whole, for Japan, the approvals were valued at under $800,000, a tenth of the previous year's approvals. In December of 1940, Brig. General Mow Pang-Tsu, as well as other representatives of the Chinese Purchasing Mission met with Joseph Green, a part of the State Department's Division of Controls, presenting a list of fighter aircraft that China was interested in acquiring, the now Republic P-43 being included.&lt;br /&gt;
&lt;br /&gt;
Introduced by Congress in January of the next year, the &amp;quot;Lend-Lease Act&amp;quot; was enacted in March of the same year. By that time, Britain's supply of Hard Currency was depleted, and the act ensured that continuous provisions of War Materials would continue with an absent of immediate payment. In April of 1941, President Roosevelt finally authorized China for the Lend-Lease Act, administering $125 million in aid the following June. In this aid was finally the Republic P-43A, so sought after by China from the fall of the &amp;quot;Patterson Contract&amp;quot;. That same June in 1941, a contract for 125 Republic P-43A-1s funded by the Lend-Lease Act was enacted, although Republic Aviation was still filling the USAAF's contracts on their Lancers, which pushed production of the Chinese P-43s to late-1941, with the last one being delivered in March of 1942. These aircraft were shipped to China via Karachi, India in Early-1942, with Thirty aircraft arriving on March 20th, but by April 1st many other airframes were in various stages of shipment, with 57 P-43A-1s at sea in the Atlantic, and a further Twenty-One awaiting shipment at ports.&lt;br /&gt;
&lt;br /&gt;
Once the aircraft arrived in Karachi, it wasn't quick to get them in the air. At the airfield, Malir, the aircraft were taken out of their crates and test flown, a process seemingly taking ages as Karachi was littered with activity, the Japanese having invaded Burma in March of 1942 and was close to its eventual capture. It wasn't until April 1942 that the aircraft were finally ready to be handed over to ferrying Chinese pilots for their final leg to China. Most, if not all, ferrying pilots were from the 4th Group of the Chinese Air Force (CAF), the group selected to first received the new plane. Additionally, they received help from the American Volunteer Group (AVG) in ferrying the planes. Although details are obscured, there are indications that the ferrying didn't go well. During the ferrying process, on April 24th, Deputy Commander Wu Zhenhua of the 4th Group's 24th Squadron was killed during a flight between Karachi and Kunming. Unfortunately, the Americans didn't keep records on the flights by the CAF, and it is unknown if the CAF kept detailed records, but one source estimates as much as 50% of ferried P-43s failed to reach China.&lt;br /&gt;
&lt;br /&gt;
According to Col. Robert L. Scott, P-43's en route to China developed fuel leaks, and combined with the large turbo-charger underneath the aircraft combined to create a large fire hazard. Having been ditched by China, the Americans took the aircraft and made temporary repairs on the fuel tanks, Scott himself taking the aircraft up for familiarization flights as well as scouting missions, escorting transport planes over Burma between April and May, and even found time to fly over the Himalayas, capturing motion picture footage of Mt. Everest. However, the leaks persisted and were subsequently grounded, most if not all the aircraft still most likely retaining American National markings on prior to arrival in China. Despite the many setbacks and the death of Wu, as well as the abandonment of many fighters, the aircraft arrived in Kunming by Early-May. This is evident by the unfortunate death of Flight Commander Chen Lokun of the 24th Squadron, when on May 12th, he crashed during a landing attempt after a training flight at Kunming. Around the same time, Three A.V.G pilots arrived with seven Chinese pilots on a delivery flight of Sixteen P-43s, only Ten having made it to Kunming. By June 4th, 1942, the U.S. Status Reports showed that Eighty-Seven P-43s had been delivered, Fifty-Eight having been assembled, Fifty-Four tested, and the same number having been delivered to Karachi, with two having been lost during test flights. In July of that same year, the Lancer flown by renowned fighter pilot, and 4th Group Commander Cheng Hsiao-Yu had caught fire, resulting in his death.&lt;br /&gt;
&lt;br /&gt;
These accidents during their delivery flights to Kunming resulted in General Mow, then serving as the Commander of the CAF, asserting that the aircraft we &amp;quot;Unsuitable for Combat Usage&amp;quot;, and on July 2nd, the Senior U.S. Aviation Officer in the China, Burma, and India Theater Brig. General Cayton Bissell wrote to Cheng Kai-Shek regarding the P-43, including General Mow's opinion on the aircraft, as well the willingness of China to relinquish the airframes in favour of more suitable aircraft. However, Bissell was adamant on not knowing the movements of the aircraft, as they were under the command of the CAF, and asserted that sending these &amp;quot;unsuitable aircraft&amp;quot; to China would not move the war effort along. Bissell went on to point out that the engine in the P-43, the Wright R-1830, could be repurposed in transport aircraft like the C-47 and C-53 to help move supplies to China to help with the war effort on those fronts, and went to recommend that the U.S. reclaim the P-43s, as well as any spares, from India and their engines be used in transports.&lt;br /&gt;
&lt;br /&gt;
In the end, all P-43s were grounded, although not all of the aircraft were removed. In a letter from the U.S. Ambassador to China Clarence E Gauss, the situation at Kunming was brought up to the State Department in July 1942:&lt;br /&gt;
&lt;br /&gt;
'''''&amp;quot;Summary of the P-43 situation on July 5th: Col. Wang Commander of the 5th Air Force reports 35 arrived Kunming of which 4 crashed with total loss, 17 damaged in landings, need repairs, 14 in flying condition. Drummond Republic Aviation Corporation representative has just completed repairs to gas tank leaks on the 14 now serviceable planes using Fairprene cement of which supply wasting and reordered from the United States. Damages ascribed to rough landings, jarring rivets and seams of tanks and by reflection on wings, also over filled tanks in sun. I saw 12 P-43s flying in formation and practicing ground strafing at the field on the 6th.&amp;quot;'''''&amp;lt;ref&amp;gt;Chungking (Gauss) rad. to Secretary of State, Jul. 7, 1942.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not all serviceable P-43s remained in India, however, after the order of salvaging their engines. Ten having ben turned over to Chennault for usage in China with two more, possibly the ones Scott used during April-May 1942, being destroyed in a ground attack by the Japanese in October of 1942. After its initial setback, the P-43 finally entered combat on August 17th, 1942. While there is little activity of combat usage between July and early August, during a flight to the 75th Fighter Squadron's new home Kweilin, two P-40s and two P-43s intercepted a Japanese intruder reported by the warning net. While the P-40s were to reach their target, the P-43's made contact with the aircraft. Lt. Phillip B. O'Connell was able to get within range of what he called an &amp;quot;I-45&amp;quot;, only for his radio to malfunction and his guns to jam. What ensued was a high-speed chase with what is believed to be a Type 100 Reconnaissance aircraft, including dives, climbs, and straight runs with the aircraft. Lt. Burrell Barnum was able to finally get in close after the chase, but never close enough to inflict any damage on the aircraft. Reported by Barnum, the aircraft was equal to the P-43 in speed at 20,000 ft.&lt;br /&gt;
&lt;br /&gt;
During their service with the CAF, the P-43 was credited, with P-40s, for taking part in multiple missions, some resulting in kills for the pilots at hand. By New Years of 1943, though, the aircraft's time was coming and would prove to be the final year of combat usage for the aircraft in China. Due to the limited supply in China, the P-43 was usually used as a single-plane flight during &amp;quot;mundane&amp;quot; missions such as weather reconnaissance and communications. The former seemed to be a 'specialty' for the P-43 with flights between Kunming and Hanoi. By May 1944, the Chinese had a total of twenty P-43 aircraft, but a year later had grown to twenty-eight. By August of 1945, however, the aircraft were no longer included as a major strength in the Chinese Air Force's arsenal.&lt;br /&gt;
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== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=p-43a-1_china Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
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== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/375197-p-43a/ Official data sheet - more details about the performance]&lt;br /&gt;
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=== References ===&lt;br /&gt;
&lt;br /&gt;
;Citations&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* Dunn, Richard L. Republic P-43 Lancer and China's Air War. Warbird Forum. 2004, [https://www.warbirdforum.com/richdunn.htm Website]&lt;br /&gt;
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{{AirManufacturer Republic}}&lt;br /&gt;
{{China fighters}}&lt;/div&gt;</summary>
		<author><name>U17686967</name></author>	</entry>

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