<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U171072755</id>
		<title>War Thunder Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U171072755"/>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/Special:Contributions/U171072755"/>
		<updated>2026-05-03T02:38:15Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ballistic_Computer&amp;diff=193944</id>
		<title>Ballistic Computer</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ballistic_Computer&amp;diff=193944"/>
				<updated>2024-10-24T20:28:09Z</updated>
		
		<summary type="html">&lt;p&gt;U171072755: Added EEGS part to this page, no idea why it wasn't here already. Feel free to add images or something, I just wrote this quickly to at least have something about the topic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The '''Ballistic Computer''' is a system found on some modern aircraft and helicopters used to aid the player in the delivery of unguided air-to-ground munitions. There are two key functions of the ballistic computer: Constantly Computed Impact Point (CCIP) and Constantly Computed Release Point (CCRP). CCIP continually calculates where munitions will land and gives the pilot an accurate impact point to aim with. By comparison, CCRP allows the player to specify an impact point, the ballistic computer will then continually calculate at which point along the player's flight path munitions will need to be released in order to hit the player's designated impact point, automatically releasing the munitions when that point is reached.&lt;br /&gt;
&lt;br /&gt;
==Ballistic computer controls==&lt;br /&gt;
All ballistic computer key binds are unbound by default, you must bind a key to them or use the Multi-function menu.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ballistic Computer Controls&lt;br /&gt;
|-&lt;br /&gt;
! Control name&lt;br /&gt;
! Default Keybind&amp;lt;br /&amp;gt;(PC keyboard &amp;amp; mouse)&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Toggle Ballistic Computer || Unbound || Obsolete, but referred to in many older guides. Separated into Toggle Cannon Ballistic Computer, and Toggle Rocket Ballistic Computer.&lt;br /&gt;
|-&lt;br /&gt;
|Toggle Cannon Ballistic Computer&lt;br /&gt;
|Unbound&lt;br /&gt;
|Toggles the cannon ballistic computer functionality on or off.&lt;br /&gt;
|-&lt;br /&gt;
|Toggle Rocket Ballistic Computer&lt;br /&gt;
|Unbound&lt;br /&gt;
|Toggles the rocket ballistic computer functionality on or off.&lt;br /&gt;
|-&lt;br /&gt;
| Activate target point || Unbound || Places the target point where the player's reticle is pointing&lt;br /&gt;
|-&lt;br /&gt;
| Deactivate target point || Unbound || Removes any previously placed target point&lt;br /&gt;
|-&lt;br /&gt;
| Switch mission bombing target || Unbound || Automatically places the target point on a bombing point (mini-base or airfield). Press multiple times to select different bases.&lt;br /&gt;
|-&lt;br /&gt;
| Switch sight mode in cockpit || Unbound || Cycles between different targeting modes for the gyroscopic gunsight in the cockpit, if available for the aircraft.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==CCIP usage==&lt;br /&gt;
===CCIP for guns===&lt;br /&gt;
To use CCIP for guns you must first turn on your ballistic computer using the &amp;quot;Toggle Ballistic Computer&amp;quot; control, when you do this a &amp;quot;CCIP&amp;quot; indicator will appear next to the ammo count of the weapon(s) which CCIP is active for (see images below). For aircraft, once the ballistics computer is on pointing your aiming reticle at a point on the ground (up to around 2.6 km away) will activate CCIP. When CCIP is activated the aiming reticle will gain a second set of angled crosshairs (signifying CCIP is active) and move to the point on the ground where your rounds will land; this can be seen in the images below, notice how the reticle has moved downwards and gained an additional set of angled crosshairs.&lt;br /&gt;
&lt;br /&gt;
For helicopters activating CCIP for guns will cause the gun reticle to gain the additional angled crosshairs. For helicopters with turreted weapons, CCIP makes no real difference as the gun reticle behaves pretty much like CCIP by default, however for helicopters with fixed guns CCIP behaves much the same as with aircraft, albeit with greater range.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:CCIP Gun Aircraft Off.jpg|The normal gun reticle on a [[Phantom FGR.2]].&lt;br /&gt;
File:CCIP Gun Aircraft On.jpg|The CCIP gun reticle on a [[Phantom FGR.2]].&lt;br /&gt;
File:CCIP Gun Helicopter Off.jpg|The normal gun reticle on an [[AH-64A Peten (USA)|AH-64A Peten]].&lt;br /&gt;
File:CCIP Gun Helicopter On.jpg|The CCIP gun reticle on an [[AH-64A Peten (USA)|AH-64A Peten]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CCIP for rockets===&lt;br /&gt;
To use CCIP for rockets you must first turn on your ballistic computer using the &amp;quot;Toggle Ballistic Computer&amp;quot; control, when you do this a &amp;quot;CCIP&amp;quot; indicator will appear next to the ammo count of the weapon(s) which CCIP is active for (see images below). For aircraft, once the ballistics computer is on pointing your aiming reticle at a point on the ground (up to around 5.2 km away) will activate CCIP. When CCIP is activated your rocket reticle will change to an &amp;quot;X&amp;quot; with a dot in the middle and move to the point on the ground where your rockets will land; this can be seen in the images below, notice how the reticle has moved and changed to an &amp;quot;X&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
For helicopters activating CCIP for rockets will cause the rocket reticle to gain a set of angled crosshairs and move to the point on the ground where your rockets will land; this can be seen in the images below, notice how the reticle has moved downwards and gained an additional set of angled crosshairs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:CCIP Rocket Aircraft Off.jpg|The normal rocket reticle on a [[Phantom FGR.2]].&lt;br /&gt;
File:CCIP Rocket Aircraft On.jpg|The CCIP rocket reticle on a [[Phantom FGR.2]].&lt;br /&gt;
File:CCIP Rocket Helicopter Off.jpg|The normal rocket reticle on an [[AH-64A Peten (USA)|AH-64A Peten]].&lt;br /&gt;
File:CCIP Rocket Helicopter On.jpg|The CCIP rocket reticle on an [[AH-64A Peten (USA)|AH-64A Peten]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CCIP for bombs===&lt;br /&gt;
CCIP for bombs is always activated for vehicles which have it (regardless of if the ballistic computer is turned on). Aircraft with CCIP for bombs will have a &amp;quot;CCIP&amp;quot; indicator next to the ammo count for the player's bombs. It simply provides an &amp;quot;arcade-style&amp;quot; bombsight on the ground to accurately tell the player where their bombs will land; as seen in the images below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:CCIP Bomb Aircraft.jpg|The bomb CCIP marker on a [[Phantom FG.1]].&lt;br /&gt;
File:CCIP Bomb Helicopter.jpg|The bomb CCIP marker on a [[Ka-50]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==CCRP usage==&lt;br /&gt;
{{Notice|While a target point is activated you cannot drop bombs manually (CCRP must be used), press the &amp;quot;Deactivate target point&amp;quot; key to remove the target point and restore normal bombing functionality.|!}}&lt;br /&gt;
&lt;br /&gt;
In addition to CCIP, some aircraft have the option of dropping bombs using CCRP. Using CCRP does not require the ballistic computer to be turned on, however the process is more involved than using CCIP. First, the player must select a target point where they want their bombs to land. This can be achieved in one of two ways; the first is to point your aiming reticle where you want the bombs to land and then press the &amp;quot;Activate target point&amp;quot; key; the other is to press the &amp;quot;Switch mission bombing target&amp;quot; key, this will automatically place the target point on one of the missions &amp;quot;mini-bases&amp;quot; or airfield (press the key multiple times to cycle through available targets). You can place the target point on one pass and then come around for a second pass to drop the bombs (the marker will disappear when your plane is not facing towards it, however will reappear when you point your plane towards it again, the &amp;quot;CCIP/RP&amp;quot; indicator will remain present throughout). Note that while a target point is active you cannot drop bombs manually (CCRP must be used), press the &amp;quot;Deactivate target point&amp;quot; key to remove the target point and restore normal bombing functionality.&lt;br /&gt;
&lt;br /&gt;
Both of the above methods will place a red target point square on the ground and activate CCRP and a &amp;quot;CCIP/RP&amp;quot; indicator will appear next to the ammo count of the player's bombs. More noticeably a vertical white line will appear passing through the target point. This line will have a circle on it, with a horizontal line somewhere above the circle; the circle and line will move up and down as the player's aircraft pitches up and down, and the line will move towards the circle as the player approaches the target point. The player must place their aiming reticle over the circle and then press and hold either the &amp;quot;Drop bomb&amp;quot; or &amp;quot;Drop bomb series&amp;quot; key (depending on if you want to drop one or multiple bombs).&lt;br /&gt;
&lt;br /&gt;
When the key to drop bombs is pressed you will notice that no bombs are dropped, however a set of angled crosshairs appear around the circle on the vertical line, and &amp;quot;Bomb release permission&amp;quot; will appear at the bottom of your screen. You must now continue to hold whichever key you pressed to drop the bombs, while keeping your reticle pointed in the circle. As the circle moves with your pitch you can make pitch (nose of the aircraft up or down) adjustments, however you should take care not to yaw (nose of the aircraft side to side) off of the white line, it is also advisable to avoid rolling the aircraft (keep it as level as possible). As you fly towards the target point the horizontal line will move close to the circle, until the touch, at which point the bombs will automatically be released, and should hit the target point.&lt;br /&gt;
&lt;br /&gt;
{{Notice|When dropping a bomb series the velocity of the aircraft can mean only the first set of bombs hit (the rest overshoot) therefore it is recommended to only drop bomb series in a drive or against large targets such as airfields/groups of ground targets.|!}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:CCRP Stage 1.jpg|Stage 1: A target point has been selected (placed on some parked vehicles), the &amp;quot;CCIP/RP&amp;quot; indicator is present and the white vertical line has appeared.&lt;br /&gt;
File:CCRP Stage 2.jpg|Stage 2: The player has placed their reticle over the circle and is holding the &amp;quot;Drop bomb&amp;quot; key, the crosshairs and &amp;quot;Bomb release permission&amp;quot; text have appeared.&lt;br /&gt;
File:CCRP Stage 3.jpg|Stage 3: The player has approached the target point and the horizontal line has gotten closer to the circle.&lt;br /&gt;
File:CCRP Stage 4.jpg|Stage 4: The bombs have been automatically released.&lt;br /&gt;
File:CCRP Stage 5.jpg|Stage 5: The targets have been destroyed.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==EEGS usage==&lt;br /&gt;
&lt;br /&gt;
EEGS (short from Enhanced Envelope Gunsight) is practically the same thing as CCIP for guns, but instead of calculating where the bullets will hit on the ground, it calculates where they would hit an aerial target. To use it, you must have the &amp;quot;Toggle ballistic computer&amp;quot; bound to a key of your liking, and pressing that in game will activate the EEGS mode. When you get in range, typically around 1.5 km from enemy plane, the crosshair changes shape to the same as with CCIP for guns, and begins to assist in aiming. Place this new crosshair directly on top of the target and pull the trigger. Note: The EEGS mode cannot predict where the enemy will fly, so placing the crosshair on top of the enemy and firing guns doesn't guarantee a hit if the enemy is actively maneuvering. It only works reliably when the enemy is flying predictably, so in a constant curve or just straight into one direction. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== In the cockpit ==&lt;br /&gt;
Use of the ballistic computer in the cockpit requires the aircraft to be equipped with a gyroscopic gunsight. Use of the &amp;quot;Switch sight mode in cockpit&amp;quot; keybind will cycle between up to 4 different modes, depending on the armaments equipped, and either move the gunsight accordingly or present extra pippers for specific targeting:&lt;br /&gt;
&lt;br /&gt;
* Standard - the default gunsight&lt;br /&gt;
* Cannon on ground target - CCIP for the primary (or [[weapons selector|selected]]) guns&lt;br /&gt;
* Rockets - CCIP for the next-launched rocket&lt;br /&gt;
* Bombs - CCIP for the next-dropped bomb&lt;br /&gt;
&lt;br /&gt;
Vehicles with special [[HUD]]s commonly have specific HUD elements to denote the CCIP target.&lt;br /&gt;
&lt;br /&gt;
==List of vehicles with Ballistic Computers==&lt;br /&gt;
===Aircraft===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Vehicle !! Country !! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs) !! EEGS&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_a21a_3}} || [[File:Sweden_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_a32a}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_a32a_red_adam}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_4e_late_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_4e_early}} || [[File:USA_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_4e_early_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_5c}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_6e_tram}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_7d}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_7e}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_7k}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_10a_early}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_10a_late}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_aj37}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_ajs37}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|alpha_jet_a}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|alpha_jet_e}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|amx}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|amx_a_1a_brazil}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|av_8a}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|av_8b_plus}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|av_8b_plus_italy}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|av_8c}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_4n}} || [[File:Israel_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|b-57b}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16d_block_40_barak_2}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_15a_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_15c_baz_msip}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|buccaneer_s1}} || [[File:Britain_flag.png|40px|link=]] || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|buccaneer_s2}} || [[File:Britain_flag.png|40px|link=]] || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|buccaneer_s2b}} || [[File:Britain_flag.png|40px|link=]] || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|etndard_4m}} || [[File:France_flag.png|40px|link=]] || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f4d_1}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f1}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4c}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4e}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4ej_adtw}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4ej_kai}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4ej}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4f_late}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4f}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4f_kws_lv}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4j}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4jk}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4s}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-5e}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-5e_aidc}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-5e_fcu_thailand}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_14a_early}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_14b}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_15a}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_15c_msip2}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_15j}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_15j_kai}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16a_block_10}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16a_block_15_belgium}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16a_block_15_adf}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16a_block_15_adf_italy}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16a_block_20_mlu}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16aj}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16am_block_15_mlu_belgium}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16c_block_50}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_20a}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84b}} || [[File:USA_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84f}} || [[File:USA_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84f_france}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84f_germany}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84f_israel_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84f_italy}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84f_iaf}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-100d}} || [[File:USA_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-100d_france}} || [[File:France_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_100f_china}} || [[File:China_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104g}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104g_belgium}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104g_china}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104g_italy}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104s}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104s_asa}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104s_cb}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-105d}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_111a}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|fiat_g91_ys}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|harrier_gr1}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|harrier_gr3}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|harrier_gr7}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|hunter_f58_switzerland}} || [[File:Germany_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|j_7d}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|j_7e}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|j_8b}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|j_8f}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|j_11}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|j_11a}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_ja37}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_ja37d}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jaguar_a}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jaguar_e}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jaguar_gr1}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jaguar_gr1a}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jaguar_is}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_jas39a}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_jas39c}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_jas39c_south_africa}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_jas39c_hungary}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jh_7a}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|kfir_c2}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|kfir_c7}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|kfir_canard}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4e_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4e_kurnass_2000}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-15bis_ish}} || [[File:USSR_flag.png|40px|link=]] || {{Cross}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_bis_lazur}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_bison}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_sps_k}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_bis}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_21_bis_finland}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_bis_sau}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_bis_sau_hungary}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_f13}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_mf}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_mf_hungary}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_pfm}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_s}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_smt}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23bn}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23m}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23mf_germany}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23mf_hungary}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23ml}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23mla}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23mld}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_27k}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_27m}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_29_9_12_germany}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_29_9_12b_hungary}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_29_9_13}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_29_9_12g}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_29smt_9_19}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_milan}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_5f}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_2000_5f}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_2000c_s4}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_2000c_s5}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_2000d_r1}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_4000}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_f1c}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_f1c_200}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_f1ct}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_3e}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16a_block_10_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ucav_orion}} || [[File:USSR_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4k}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4m_fgr2}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|q_5a}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|q_5l}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|md_460_saar}} || [[File:Israel_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_j35xs}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_105g}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|sea_harrier_fa2}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|harrier_frs1}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|harrier_frs1_early}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su-7b}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su-7bkl}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su-7bmk}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_17m2}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_17m4}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_22m3}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_22m3_hungary}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_22m4}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_22um3k}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_25}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_25_558arz}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_25k}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_25sm3}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_25t}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_27}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_27sm}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_25tm}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|super_etendard_97}} || [[File:France_flag.png|40px|link=]] || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tornado_adv}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tornado_f3}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tornado_f3_late}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tornado_gr1}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tornado_ids_it_mod95}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tornado_ids_de_assta1}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tornado_ids_de_mfg}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tornado_ids_de_wtd61}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|yak-28b}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|yak-38}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|yak-38m}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|yak_141}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helicopters===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Vehicle !! Country !! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_129_cbt}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_129_a}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_mk1}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1s_early}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1f}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1s_late}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1s}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1w}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1w_china}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1z}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_6m}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_60_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64a}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64a_greece_usa}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64a_peten}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64a_peten_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64d}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64d_japan}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_129_d}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ahs}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tiger_had_france}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tiger_hap_france}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tiger_uht}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ka_29}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ka_50}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ka_52}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mh_60l_dap}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_8amtsh}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24a}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24d}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24d_hungary}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24p}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24p_german}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24p_hungary}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24p_german_hfs80}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24v}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24v_hungary}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_28a_sweden}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_28n}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_28nm}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_35m}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|oh_58d}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|oh_58d_china}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64a_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_2_rooivalk}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64d_i_saraph}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|t_129_atak}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tiger_had_block2_france}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1f_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|yah_64}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|z_9w}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|z_9wa}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|z_10}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|z_19}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|z_19e}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|0k4QRAI_ILw|'''The Shooting Range #369''' - ''Tactics &amp;amp; Strategy'' section at 07:05 discusses toss bombing.|rzSI8Ax8pYA|'''How to Bomb Smarter - CCRP &amp;amp; Toss Bombing Explained''' - ''Jaek_''|RpV8RdPmmhQ|'''Using The CCRP''' - ''Tims Variety''|p8xlkPodauE|'''Simulator - Tutorial: How To Bomb with CCRP in the Su-17M2''' - LanceLynxx|oxSLAnHz7N8|'''1.99 CCRP explanation (Simulator Battles)''' - Dovacat|P4oCwyETKJo|'''How to use CCRP bombing''' - Hunting Fox|FiDR5XVSPWE|'''How To Use C.C.I.P (Constantly Computed Impact Point) In Jets and Helicopters''' - Sako Sniper}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[HUD]] - How the ballistic computer is integrated into aircraft HUDs&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--Paste links to sources and external resources, such as:&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6637-development-new-onboard-aviation-systems-en|[Devblog] New onboard aviation systems]]&lt;br /&gt;
* [[wikipedia:Constantly_computed_impact_point|[Wikipedia] Constantly computed impact point]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>U171072755</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Lincoln_B_Mk_II&amp;diff=192679</id>
		<title>Lincoln B Mk II</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Lincoln_B_Mk_II&amp;diff=192679"/>
				<updated>2024-09-17T09:43:48Z</updated>
		
		<summary type="html">&lt;p&gt;U171072755: /* Armaments */ Dance of Dragons update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=lincoln_b2&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British bomber {{Battle-rating}}. It was introduced in [[Update 1.67 &amp;quot;Assault&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The Avro Lincoln doesn't pull its punches. It takes the tremendous 14,000 lb payload from the Lancaster series, upgrades the defensive armament so it can actually defend itself, and is fitted with four boosted Rolls-Royce Merlin 68 that can propel the Lincoln to a respectable top speed for a heavy bomber. Unfortunately it still lacks a ventral or belly gunner, which means it will have difficulty defending itself from attacks from below.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For a heavy bomber, the Lincoln is quite a responsive machine. It turns relatively well and never feels as sluggish as its contemporaries, but is still vastly inferior to the myriad of fighters that will take any chance they can get to feast on the poor Lincoln.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 5,791 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 495 || 480 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 36.1 || 37.0 || 2.8 || 2.8 || rowspan=&amp;quot;2&amp;quot; | 1,060&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 533 || 513 || 34.0 || 35.0 || 7.6 || 5.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 406 || 388 || 296 || ~4 || ~2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 440 || &amp;lt; 440 || &amp;lt; 310 || &amp;gt; 350&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 6.35mm steel ammo boxes near each turret&lt;br /&gt;
* 8mm steel plate behind pilot&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|G.P. Mk.IV (250 lb)|G.P. Mk.IV (500 lb)|M.C. Mk.I (1,000 lb)|G.P. Mk.I (1,000 lb)}}&lt;br /&gt;
{{main|H.C. Mk.II (4,000 lb)|H.C. Mk.II (8,000 lb)|H.C Mk.I (12,000 lb)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 14 x 250 lb G.P. Mk.IV bombs (3,500 lb total)&lt;br /&gt;
* 14 x 500 lb G.P. Mk.IV bombs (7,000 lb total)&lt;br /&gt;
* 6 x 1,000 lb G.P. Mk.I bombs (6,000 lb total)&lt;br /&gt;
* 14 x 1,000 lb M.C. Mk.I bombs (14,000 lb total)&lt;br /&gt;
* 1 x 4,000 lb H.C. Mk.II bomb (4,000 lb total)&lt;br /&gt;
* 1 x 8,000 lb H.C. Mk.II bomb (8,000 lb total)&lt;br /&gt;
* 1 x 12,000 lb H.C. Mk.II bomb (12,000 lb total)&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Hispano Mk.V (20 mm)|M2 Browning (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm Hispano Mk.V cannons, dorsal turret (350 rpg = 700 total)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, nose turret (275 rpg = 550 total)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, tail turret (1,515 rpg = 3,030 total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Lincoln plays similarly to how one would expect a British heavy bomber to; a slow, lumbering beast with a massive payload and mediocre defensive capabilities. Those who are comfortable with the Lancaster series will feel right at home with the Lincoln, as it is better in nearly every way possible. Altitude, speed and cloud cover are your best friends while flying the Lincoln, and its never a bad idea to have a few escort fighters around. Ideally, you should climb to around 5,000 - 6,000 m before beginning your run, turn your tail to any would-be attackers so you can light them up with your Hispanos, drop your bombs, then head back to base to reload your bombs for another run. Of course this strategy varies depending on your current situation and environment, but they all generally follow the same pattern.&lt;br /&gt;
&lt;br /&gt;
However, there is a very specific and dangerous play style, but is also significantly more fun. This would be the gunship style, where you fly low and bomb ground targets while supporting your fighters. This play style has two distinct advantages. Firstly, it covers your weak belly from harassment and results in fighters approaching you from above or, even better, directly behind you so that you may shred them with your guns. Secondly, it allows you to be closer to your allies so that if you do get swarmed, they can assist and potentially save you. Despite this, the gunship style is very dangerous and other heavy bombers perform it better such as the [[B-29/Tu-4 (Family)|B-29/Tu-4]], [[He 177 A-5|He 177]], and [[G8N1]] due to their vastly superior defensive armament and stronger airframe.&lt;br /&gt;
&lt;br /&gt;
=== Specific Enemies Worth Noting ===&lt;br /&gt;
Being a relatively flimsy heavy bomber, anything with guns is enough to deal with you at this rank, but there are some specific ones you should take notice of.&lt;br /&gt;
&lt;br /&gt;
==== American Aircraft ====&lt;br /&gt;
The specific aircraft you face will depend on which game mode you are playing on due to the large 0.7 BR discrepancy between the Arcade Lincoln and the Realistic Lincoln. In Arcade, you will mainly face the late [[P-51D-30|P-51D]] and [[F-82E]] as these two can easily climb to your altitude and literally light you up with their Browning .50 cals. The [[P-47M-1-RE|P-47M]] and [[P-47N-15|P-47N]] can also be nuisances with their octuple Browning setups, sturdy airframe and powerful engine that only get more powerful the higher they have to chase you. In Realistic, things start to get a bit difficult, as you will be put up against extremely powerful and fast super props that will destroy you without a second thought. The main American ones you will encounter are the dangerous [[P-51H-5-NA|P-51H]], [[F7F-1]] and the exceptionally ruthless [[F8F-1B]]. There is not much you can do versus these aircraft aside from hope, pray, and fire your guns.&lt;br /&gt;
&lt;br /&gt;
==== German Aircraft ====&lt;br /&gt;
Britain versus Germany is a tale that stretches as far back as WW1, and their competitiveness when it comes to their aircraft shows this. The Lincoln will have to deal with quite a few deadly opponents that can shred it in seconds, namely the [[Bf 109 G-2/trop|G-2]], [[Bf 109 G-6|G-6]], [[Bf 109 G-10|G-10]] and [[Bf 109 K-4|K-4]] of the famed Bf 109 series, the [[Fw 190 D-9|D-9]] and [[Fw 190 D-12|D-12]]/[[Fw 190 D-13|D-13]] of the legendary Fw 190 series, and the [[Do 335 (Family)|Do 335]] family, all of which mount at least one MG 151 or MK 108 cannon that load the fearsome ''Minengeschoß'' round that doubles or triples their firepower. The 109's can be dealt with via pilot snipes and engine knock-outs, but the Dora 190's and Do 335's will be a bit tougher to destroy. Go for the engines on the Dora's and the wings on the Do 335's.&lt;br /&gt;
&lt;br /&gt;
==== Soviet Aircraft ====&lt;br /&gt;
The Soviet Union is unique in its air doctrine, as all but a select few of their fighters are spectacular at low altitudes but awful at high altitudes. The most prominent exception of this rule is the notorious [[I-225]], a modified MiG-3 that is the king of high altitude combat. It will outspeed anything above 6,000 m and beat them in the climb there as well, and mounts a quadruple ShVAK 20 mm setup that can easily destroy the Lincoln with a few well-aimed bursts to the wings. However, it has no bulletproof glass or armour so it is very susceptible to pilot snipes and engine blow-outs. When at low altitude, you should pay attention for the [[La-9]], a Modified La-7 that mounts extremely powerful 23 mm cannons and wont even need to score a critical hit to down you.&lt;br /&gt;
&lt;br /&gt;
==== British Aircraft ====&lt;br /&gt;
While you will never have to face British aircraft in Realistic, Arcade posts this challenge. Britain has some extremely capable fighters at this tier that mount powerful guns and boast high speeds and impressive manoeuvrability. The [[Spitfire F Mk 22]] and [[Spitfire F Mk 24|Mk 24]] are highly dangerous opponents that are more than able to down you with their quad Hispano Mk.II's, and they can easily reach you at any altitudes thanks to the legendary Rolls-Royce Griffon that powers them. However, they are very weak in situations where they cant use their Griffon to the fullest, so try to aim for the engine to knock it out. The [[Hornet Mk.III]] is also a fairly dangerous aircraft, as it has superior speed to the Spitfires and a climb rate to rival them, while also mounting the improved Hispano Mk.V's. Despite its speed and armament, the Hornet is very flimsy due to its all-wooden construction, so it won't take many shots to down it.&lt;br /&gt;
&lt;br /&gt;
==== Italian Aircraft ====&lt;br /&gt;
Although overlooked for their German counterparts, Italy has very capable fighters. The [[G.56]] is a G.55 mounted with a DB 603 engine which improves its performance and sports 3 MG 151 cannons that can wreck you in moments. Its airframe is relatively weak however, and the engine is easily damaged, so aim there. The [[Re.2005 serie 0|Re.2005]] is also highly dangerous in a high-altitude combat scenario, where it can use its high speed and powerful guns to destroy you. There is not much one can do versus a 2005 spare knocking out the engine, so aim there.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Fairly responsive aileron control surfaces&lt;br /&gt;
* Aircraft can remain airworthy with severe damage&lt;br /&gt;
* Reasonably improved performance over the Lancaster&lt;br /&gt;
* Good defensive firepower (except against attacks from below)&lt;br /&gt;
* Massive payload that can destroy all 3 bases and have some bombs left over for the airfield&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Relatively poor climb rate&lt;br /&gt;
* Long take off distance&lt;br /&gt;
* No co-pilot&lt;br /&gt;
* No protection against attacks from below&lt;br /&gt;
* 20 mm turret has limited elevation and depression&lt;br /&gt;
* Does not stand a chance against heavy fighters and interceptors like the [[F-82E]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The Avro Lincoln was developed during World War 2. It was developed from the famous Avro Lancaster. In fact the first few Lincoln prototypes were called Lancaster IV and V. It first made it's maiden flight on June 9, 1944, and achieved operational status in August, 1945. It is the RAF's last piston-engined heavy bomber. The actual design came from Air Ministry specification B.14/43. Which called for an improved piston-engined heavy bomber to replace the Avro Lancaster, Short Stirling, and Handley Page Halifax. The first designs differed from the Lancaster by having a longer, stronger wing span. It also had an enlarged fuselage that could carry 4.5 tonnes of various armaments and bombs. It also has a higher operational ceiling and longer range compared to the Avro Lancaster.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=lincoln_b2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Lancaster B Mk I]] and [[Lancaster B Mk III|Mk III]], the foundation the Lincoln was built off of.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/355483-avro-lincoln-ii/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Avro}}&lt;br /&gt;
{{Britain bombers}}&lt;/div&gt;</summary>
		<author><name>U171072755</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=F-104C&amp;diff=192678</id>
		<title>F-104C</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=F-104C&amp;diff=192678"/>
				<updated>2024-09-17T09:33:20Z</updated>
		
		<summary type="html">&lt;p&gt;U171072755: Fixed AIM-9B missiles to right pylons (new two won't go to 2 and 4 but rather two into slot 3)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = F-104 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=f-104c&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The F-104C mainly differs from early variants by being able to carry ground munitions. Although it may have seemed strange considering the overall unstable nature of the Starfighter, the Tactical Air Command decided to propose a ground striker version of the Starfighter. Almost 80 F-104Cs were ordered and had its first flight in 1958. More orders were planned until Starfighter production was rejected. The F-104C also features a better engine that increased thrust by about 7% thanks to the 3-inch increase in the turbine's diameter. Minor changes included an inflight refuelling probe and a better fire control system. The F-104Cs saw service in Vietnam where they were soon replaced by the superior F-4D Phantom. The Starfighter always had a troubled history and the F-104C was no exception despite the various improvements.&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update &amp;quot;Starfighters&amp;quot;]], the '''{{Specs|name}}''' is a sleek, fast jet also capable of carrying a decent bomb load and rockets. The main difference between the F-104C and F-104A is the ability to carry ground attack munitions like 750 lb bombs, FFAR Mighty Mouse rockets, and BLU-1 incendiary bombs. The F-104C also retains the ability to carry two AIM-9B Sidewinders and houses the improved M61A1 cannon. The F-104C is a dangerous aircraft at its battle rating but becomes hopelessly outclassed in uptiers due to the lack of flares and improved missiles.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 10,668 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 2,097 || 2,070 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 34.5 || 34.9 || 203.3 || 194.7 || rowspan=&amp;quot;2&amp;quot; | 1,200&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 2,188 || 2,142 || 33.6 || 34.0 || 269.3 || 235.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| X || ✓ || ✓ || ✓ || ✓ || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 1,527 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || N/A || 827 || 444 || ~13 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 720 || &amp;lt; 950 || &amp;lt; 800 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | General Electric J79-GE-7a || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 6,235 kg || colspan=&amp;quot;3&amp;quot; | 514 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 35m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,540 kg || colspan=&amp;quot;2&amp;quot; | Afterburning axial-flow turbojet&lt;br /&gt;
| 7,027 kg || 7,740 kg || 8,493 kg || 8,874 kg || 24,000 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 35m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 4,171 kgf || 6,540 kgf&lt;br /&gt;
| 0.93 || 0.84 || 0.77 || 0.74 || 0.27&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 4,171 kgf&amp;lt;br&amp;gt;(0 km/h) || 8,544 kgf&amp;lt;br&amp;gt;(1,200 km/h)&lt;br /&gt;
| 1.22 || 1.10 || 1.01 || 0.96 || 0.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
In terms of armour, there is no armour on the F-104C. Since the F-104C relies on high speed, it wouldn't need armour as that would reduce the speed and manoeuvrability of the plane. The F-104C is a very long plane and it is not very manoeuvrable, making it a large, easy target for enemy guns. As such, the only characteristic that should be relied upon for survivability is the plane's speed. It is very quick, and as such is hard to catch.&lt;br /&gt;
&lt;br /&gt;
* No armour&lt;br /&gt;
* Self-sealing fuel tanks&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|M61A1 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm M61A1 cannon, chin-mounted (750 rpg)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! width=&amp;quot;9%&amp;quot; | 1 !! width=&amp;quot;9%&amp;quot; | 2 !! width=&amp;quot;9%&amp;quot; | 3 !! width=&amp;quot;9%&amp;quot; | 4 !! width=&amp;quot;9%&amp;quot; | 5&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; width=&amp;quot;25%&amp;quot; | &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Hardpoints_{{PAGENAME}}.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[M117 cone 45 (750 lb)|750 lb M117 cone 45]] bombs&lt;br /&gt;
| || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[BLU-1 incendiary]] bombs&lt;br /&gt;
| || 1 || || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[FFAR Mighty Mouse]] rockets&lt;br /&gt;
| || 19 || || 19 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[AIM-9B Sidewinder]] missiles&lt;br /&gt;
| 1 || ||2|| || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 4 x AIM-9B Sidewinder missiles&lt;br /&gt;
* 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 3 x 750 lb M117 cone 45 bombs (2,250 lb total)&lt;br /&gt;
* 2 x BLU-1 incendiary bombs&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The F-104 is an interceptor which relies solely on its extremely high speed and acceleration. This great speed comes with a great cost; the F-104 undoubtedly has the worst overall turn rate at high tiers (and perhaps in the whole game as well). Keep that in mind when playing it. It is highly recommended not to dogfight in the F-104 as you aren't out-turning anything, and even if you have someone energy trapped, it is hard to capitalize on it as the F-104's manoeuvrability is just so poor. Additionally, if someone gets on your tail, there isn't much you can do. While the F-104 does have a good roll rate, the turning capability makes it so it cannot effectively perform defensive manoeuvres. Even if you manage to get a tailing enemy to overshoot, the F-104 can't turn well enough to use the opportunity to attack.&lt;br /&gt;
&lt;br /&gt;
Due to this, the best way to play the F-104 is to keep its speed up as much as possible and at all times. You will want to play the F-104 primarily in the support role as either a boom and zoom fighter or a hit and run fighter, picking on slow enemies that are preferably distracted and already engaged in a dogfight with teammates. This strategy prioritizes that no enemy gets on a slow F-104's tail, because as discussed before, there is little one can do once this happens. This also means that the F-104 is very team-reliant in most battles, as it does not fare well in any 1v1 scenario. As the F-104's poor manoeuvrability is a well-known weakness, if needed this can be used to bait slower enemy fighters for your teammates. By slowing down to near an enemy fighter's speed and turning, you can fool them into thinking they have you in a turn when in reality you can keep the distance from closing using your acceleration.&lt;br /&gt;
&lt;br /&gt;
At its BR, the F-104C will likely always be the fastest plane on the battlefield. In downtiers, its speed makes it nearly untouchable. However, don't think this means you can carry your team. The F-104's extremely poor manoeuvrability not only means it is highly disadvantaged in a dogfight, but that it also has small nose authority and thus the window to take shots at enemies at higher speeds is small. This means that, when presented with high-angle shots, you may need to turn your aircraft in advance to get the shot.&lt;br /&gt;
&lt;br /&gt;
In an uptier, the F-104 becomes outclassed. Some other fighters can somewhat keep up with its speed while also being much more manoeuvrable and having better missiles. In uptiers, your lack of flares means that a solid launch of the most manoeuvrable missiles found in an uptier (AIM-9J/G/L, R-60/R-60Ms, Magic 1s) mean a nearly unavoidable death. This means that in uptiers, it will be the same support strategy as discussed before, except you will need to be more cautious. The only thing you have is, again, your speed, which will still be strongly competitive. It will be especially important to keep this speed as high as possible at all times. To avoid missiles, you will want to keep your distance from the more dangerous missile-wielding enemies while being cautious and waiting for the right opportunity to strike. Again, slow and/or distracted enemies will ideally be your targets. Fast planes and planes with excellent missiles like the [[MiG-19S (Germany)|MiG-19S]], [[MiG-21F-13]], [[Yak-38]], [[Yak-38M]], [[A-5C]], etc. should be prioritized as main threats. Attack when you are sure no one can or will bother to follow you or launch a missile at you.&lt;br /&gt;
&lt;br /&gt;
For the F-104C's gun, it gets the powerful M61 Vulcan rotary cannon. This is arguably one of the best aircraft guns in the game and sports an extremely high rate of fire, high velocity, and high damage. Its only downside is that it only gets 750 rounds of ammunition; while it may seem like a lot, the cannon's extreme fire rate sees that it gets depleted quicker than one would expect. Since this will be your primary weapon when engaging enemy fighters, you should maintain trigger discipline when using it. As for your missiles, you have two AIM-9B Sidewinder air-to-air missiles. These are the basic air-to-air missile and as such aren't very strong. They don't turn well and are sensitive to flares. Due to this, they shouldn't be your main weapon, but they are better than nothing, and can sometimes be useful. They should be launched only when needed, such as at long ranges, at distracted enemies, or to make an enemy drop speed.&lt;br /&gt;
&lt;br /&gt;
In the ground attack role, there are many better choices than the F-104C (such as the F3H-2, F-100D or A-4E), though, unlike the preceding F-104A, the F-104C isn't completely helpless when it comes to the task. It can carry either 3x 750lb bombs, 38x FFAR rockets, or 2x Napalm bombs. Since only 38 rockets can be carried (which even in higher quantities aren't very powerful), it isn't recommended to take them. Napalm can be used to bomb bases in air RB, but in ground RB it has little overall use and shouldn't be taken. This leaves the only acceptable option being the 3x 750lb bombs. These 750lb bombs have an adequate explosion size which is enough to reliably destroy tanks. The two wing-mounted bombs drop together first, followed by the single centerline one, giving two bomb drops. Since the F-104C lacks the luxury of a ballistic computer, you must manually calculate the point of impact for the bombs and rockets. Additionally, the M61 Cannon has decent penetration and can be used to attack lighter targets or the roofs of MBTs, and the two wingtip AIM-9B sidewinders can be taken with any of these for some semblance of multi-role capability. After you drop the bombs, you can either use the cannon for strafing, or you can use the cannon and missiles to engage enemy aircraft (the M61 cannon is great for taking out helicopters).The F-104C's speed will help it get in and out of the battlefield quickly, and the RWR is a helpful tool to alert you of SPAA and SAMs. Keep the F-104C's bad manoeuvrability in mind when doing ground attack runs, as it will prove fatal if you don't pull up in time.&lt;br /&gt;
&lt;br /&gt;
=== Radars ===&lt;br /&gt;
&amp;lt;!--{{main|AN/APS-19}}--&amp;gt;&lt;br /&gt;
The F-104C is equipped with an AN/ASG-14 search and track radar mounted in the nose of the aircraft. This is a relatively simple radar. It has one search mode, which scans 45 degrees to each side and continuously scans from 47 degrees below the radar to 90 degrees above the radar. Its tracking mode can only lock targets directly in front of the aircraft, and upon a successful lock only a diagram showing the angle and range to the target aircraft is displayed; no numbers are shown on the diagram and no lock box is shown around the target in third person. Despite these limitations, the radar is still useful for locating enemies at longer ranges or through clouds. However, the radar will alert enemies with radar warning receivers, so if it is not needed or you are attempting to ambush an enemy, it should be turned off.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | AN/ASG-14 - Target Detection Radar&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Maximum&amp;lt;br/&amp;gt;Detection&amp;lt;br/&amp;gt;Range|The maximum possible range at which a target can be detected}}&lt;br /&gt;
! {{Annotation|Guaranteed&amp;lt;br/&amp;gt;Detection&amp;lt;br/&amp;gt;Range|The range, below which, detection of a target is practically guaranteed}}&lt;br /&gt;
! {{Annotation|Max Azimuth&amp;lt;br/&amp;gt;Scan Angle|How far to each side the radar can scan (widest search mode)}}&lt;br /&gt;
! {{Annotation|Max Elevation&amp;lt;br/&amp;gt;Scan Angle|How far up and down the radar can scan (widest search mode)}}&lt;br /&gt;
|-&lt;br /&gt;
| 37,000 m || 15,000 m || ±45° || ±45°&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | AN/ASG-14 - Target Tracking Radar&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Maximum&amp;lt;br/&amp;gt;Tracking&amp;lt;br/&amp;gt;Range|The maximum range at which a target can be tracked}}&lt;br /&gt;
! {{Annotation|Minimum&amp;lt;br/&amp;gt;Tracking&amp;lt;br/&amp;gt;Range|The range below which targets cannot be tracked by the radar}}&lt;br /&gt;
! {{Annotation|Azimuth Tracking&amp;lt;br/&amp;gt;Angle|How far to each side the radar can track a target}}&lt;br /&gt;
! {{Annotation|Elevation Tracking&amp;lt;br/&amp;gt;Angle|How far up and down the radar can track a target}}&lt;br /&gt;
|-&lt;br /&gt;
| 18,500 m || 150 m || ±10° || ±10°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent top speed and acceleration&lt;br /&gt;
* Excellent climb rate&lt;br /&gt;
* Good roll rate&lt;br /&gt;
* Powerful M61 Vulcan cannon with a very high rate of fire, great ballistics and high damage&lt;br /&gt;
* Availability of ground attack ordnance&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Very poor overall manoeuvrability and terrible low-speed manoeuvrability&lt;br /&gt;
* The cannon's high rate of fire forces the player to have some trigger discipline&lt;br /&gt;
* AIM-9B missiles can be easily dodged&lt;br /&gt;
* Lacks countermeasures&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The brainchild of famed Lockheed engineer Clarence &amp;quot;Kelly&amp;quot; Johnson, after having spoken to USAF pilots about their experience in the Korean Air War, the F-104 Starfighter was innovative in both its design and speed. Developed from the start as a daytime air-superiority fighter with speed in mind, the Starfighter began life at Lockheed's famous &amp;quot;Skunk Works&amp;quot; facility in 1952 to combat the Soviets' new age of supersonic jet fighters. The aircraft would incorporate the smallest airframe, combined with the most technologically advanced turbojet at the time, to create the base of what would become the F-104.&lt;br /&gt;
&lt;br /&gt;
In 1953, the USAF showed interest in the project, and proposed an open contest with Lockheed and multiple other firms for a supersonic interceptor, based wholly on performance. Lockheed evidently won the contest and approval for two prototypes to be produced and, in February of 1954, took flight for the first time. Although it was slated to be fitted with the General Electric J79 turbofan, due to shortages of the engines the prototypes were mated to a license-built variant of the British Armstrong Siddeley Sapphire engine, called the Wright XJ65-W-6, until the initial power-plant was available. The aircraft however was not without its problems, resulting in a four-year long developmental period for the aircraft. By the end of it, 17 pre-production YF-104As had been built, tested, and used to iron out any problems that would be noticeable on the final F-104. In 1958, the F-104 would finally be available for deliveries featuring some differences from the initial prototypes in the form of a longer fuselage as well as the fitting of General Electric J79GE-3 engines putting out a whopping 14,800 lbs of thrust.&lt;br /&gt;
&lt;br /&gt;
From the start the F-104A smashed records, taking the record as the first operational fighter in service to succeed Mach 2, as well as going on to take the records for both altitude and speed in both the F-104A and F-104C variants respectively. On May 7th, 1958, Maj. Howard C. Johnson, in his F-104A, set a new world altitude record at 91,243 feet, and 11 days later another aircraft set a new speed record at 1,403.19 mph. The altitude record was later bested by another variant of the aircraft, the F-104C, at a whopping altitude of 103,389 feet. In the 1950s, the aircraft had come to be exactly what the public had expected a fighter of this magnitude to look like. With a long, pencil shaped fuselage with short, sharp edged wings it encompassed the era of space flight and Sci-Fi with its design. The wings were one of the most unique parts of the aircraft, as well as its long fuselage taken up mostly by its large engine and fuel storage, and were only 4 inches and its thickest. Sweeping was only utilized on the leading edge, and a slight anhedral was in place to combat &amp;quot;Dutch Roll&amp;quot;, a phenomenon where the aircraft rocks side-to-side uncontrollably. The wings, while helping with supersonic flight, were harmful to ground crews, and special equipment had to be issued to service these areas.&lt;br /&gt;
&lt;br /&gt;
While having a history of accidents and high pilot attrition, the aircraft was fitted with an ejection seat. Due to the great speed of the aircraft at Mach 2, it was believed that the seat wouldn't have enough time to clear the tail section in an ejection scenario. Therefore, a downward firing ejection seat known as the Stanley C-1 was fitted into early models of the F-104. While a good idea, and in theory could work, the C-1 was also believed harmful in the case of a low-altitude ejection of the aircraft. After a failed introduction of the Stanley C-2 ejection seat, the problem was finally solved by the introduction of the Martin-Baker ejection system, particularly in foreign-operator's Starfighters. Roughly 153 F-104As were produced, with 26 more being F-104B two-seat variants. The F-104A spend a short time in USAF service before being send to Air National Guard (ANG) units, which some others being sent to foreign operators which had some success in their service. In September of 1958 the USAF would get the F-104C, a dedicated fighter-bomber variant designed for the USAF's Tactical Air Command's 479th Tactical Fighter Squadron. The F-104C featured improvements over the F-104A in the form of a better fire-control system as well as hardpoints on the centerline on the belly and under the wings. The aircraft also introduced the ability to refuel mid-flight via a probe running along the right side of the aircraft, extending the reach of the aircraft somewhat. However, like most of the A models ended up, the C models were quickly transferred to Air National Guard (ANG) units both of which served until around 1975 in their service. The first combat of the F-104 however wouldn't be seen until the Vietnam War, and while not having any kills to count was successful in keeping MiGs back and from intercepting friendly aircraft. The aircraft had a short service life in this theatre, only serving in 1965, and again from 1967-1969 until the introduction of the more-capable F-4 Phantom II by which it was replaced.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6731-development-f-104-starfighter-the-manned-missile-en|Devblog]] ===&lt;br /&gt;
The development history of the F-104 Starfighter begins in 1951, when Lockheed's lead engineer visited US pilots in Korea. The feedback given to Johnson was clear - US planes were too large and complex and would often find themselves inferior to the much smaller and simpler Soviet MiG-15. On his return to the United States, Johnson assembled a team of engineers and started developing an aircraft that would address the concerns of the pilots.&lt;br /&gt;
&lt;br /&gt;
The result of this undertaking was the F-104 Starfighter, whose first prototype, designated XF-104, first took to the skies on the 4th March 1954. Although both prototypes were lost during testing, the results delivered by the prototypes were promising enough for the USAF to accept the aircraft into service in November 1955.&lt;br /&gt;
&lt;br /&gt;
Soon after entering production, the F-104 quickly also became a highly popular aircraft on the export market. West Germany was, alongside the United States, the primary operator of the Starfighter, owning over 900 F-104s in its air force  at the peak of its service career. However, 13 other nations also employed the F-104 such as Canada, Italy, Japan, Spain, and many more.&lt;br /&gt;
&lt;br /&gt;
The F-104 saw most of its combat service with the USAF, most notably taking part in the Vietnam War. Furthermore, the F-104 also saw combat during the Indo-Pakistani Wars in the mid '60s - early '70s while flying under Pakistani colors.&lt;br /&gt;
&lt;br /&gt;
In the end, over 2,500 Starfighters would be built, with most being gradually decommissioned by the end of the Cold War. Italy was the last to decommission its F-104s in the early 2000s.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=f-104c Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:F104C in the hangar.png|&amp;lt;small&amp;gt;F-104C in the hangar&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[F-104 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://www.militaryfactory.com/aircraft/detail.asp?aircraft_id=113 &amp;lt;nowiki&amp;gt;[Military Factory]&amp;lt;/nowiki&amp;gt; Lockheed F-104 Starfighter]&lt;br /&gt;
* [http://www.alternatewars.com/SAC/F-104C_Starfighter_SAC_-_8_December_1958.pdf Standard Aircraft Characteristics of the F-104C]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Lockheed}}&lt;br /&gt;
{{USA jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U171072755</name></author>	</entry>

	</feed>