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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U167848475</id>
		<title>War Thunder Wiki - User contributions [en]</title>
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		<updated>2026-05-25T10:28:09Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-34-85_(Sweden)&amp;diff=185442</id>
		<title>T-34-85 (Sweden)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-34-85_(Sweden)&amp;diff=185442"/>
				<updated>2024-04-20T22:45:57Z</updated>
		
		<summary type="html">&lt;p&gt;U167848475: /* History */ Added in basic history and source.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = T-34 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_t_34_85_zis_53&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish medium tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Fire and Ice&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (Slope angle)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||45 mm (60°) ''Front glacis''&amp;lt;br&amp;gt;45 mm (60°) ''Lower glacis''&amp;lt;br&amp;gt;75 mm (60°) ''Driver's hatch''&amp;lt;br&amp;gt;65 mm (30°) ''Machine gun port''&lt;br /&gt;
|45 mm (39-40°) ''Top''&amp;lt;br&amp;gt;45 mm ''Bottom''&lt;br /&gt;
|45 mm (47-49°) ''Top''&amp;lt;br&amp;gt;45 mm (46°) ''Bottom''&lt;br /&gt;
|20 mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||90 mm (1-69°) ''Turret front''&amp;lt;br&amp;gt;90 + 40 mm (8-61°) ''Gun mantlet''&lt;br /&gt;
|75 mm (19-22°) ''Front 2/3rd''&amp;lt;br&amp;gt;52 mm (13-19°) ''Rear 1/3rd''&lt;br /&gt;
|52 mm (9°)||20 mm&lt;br /&gt;
|-&lt;br /&gt;
|Cupola||90 mm||90 mm||90 mm||20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|ZIS-S-53 (85 mm)}}&lt;br /&gt;
&lt;br /&gt;
The T-34-85 is equipped with the fantastic ZiS-S-53 cannon, with penetrates about 145 mm on the close range with the stock BR-365K round. This might not be enough to fight Tiger IIs frontally, but it works perfectly with other tanks, which are less armoured or you can engage them from the side.&lt;br /&gt;
&lt;br /&gt;
The gun depression is like on many other Soviet vehicles quite poor, with only 5° there are no hull-down manoeuvres possible.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ZIS-S-53 (85 mm)|85 mm ZIS-S-53]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 60 || rowspan=&amp;quot;2&amp;quot; | -5°/+22° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 23.8 || 32.9 || 40.0 || 44.2 || 47.1 || rowspan=&amp;quot;2&amp;quot; | 9.62 || rowspan=&amp;quot;2&amp;quot; | 8.51 || rowspan=&amp;quot;2&amp;quot; | 7.84 || rowspan=&amp;quot;2&amp;quot; | 7.40&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.9 || 17.5 || 21.3 || 23.5 || 25.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:ZIS-S-53 (85 mm)/Ammunition|BR-365K, BR-365A, BR-365P, O-365K}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_T-34-85.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
|-&lt;br /&gt;
| '''60''' || 57&amp;amp;nbsp;''(+3)'' || 55&amp;amp;nbsp;''(+5)'' || 54&amp;amp;nbsp;''(+6)'' || 48&amp;amp;nbsp;''(+12)'' || 43&amp;amp;nbsp;''(+17)'' || 37&amp;amp;nbsp;''(+23)''&lt;br /&gt;
|-&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 10th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 11th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
| 31&amp;amp;nbsp;''(+29)'' || 25&amp;amp;nbsp;''(+35)'' || 19&amp;amp;nbsp;''(+41)'' || 17&amp;amp;nbsp;''(+43)'' || 1&amp;amp;nbsp;''(+59)'' || No&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* Rack 11 is a first stage ammo rack. It totals 16 shells and gets filled first when loading up the tank.&lt;br /&gt;
* This rack is also emptied early: the rack depletion order at full capacity is: 11 - 1 - 2 - etc. until 10.&lt;br /&gt;
* If you pack 17&amp;amp;nbsp;''(+43)'' shells, it will keep the hull empty of ammo.&lt;br /&gt;
* Simply not firing when the gun is loaded will move ammo from racks 1 to 10 into rack 11. Firing will interrupt the restocking of the ready racks.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|DT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DT (7.62 mm)|7.62 mm DT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 1,890 (63) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Great mobility: 56 km/h max speed allows it to relocate itself easily&lt;br /&gt;
* Nice cannon with adequate penetration, awesome damage and good reload speed&lt;br /&gt;
* Has a wide range of shells to choose from: free BR-365K, destructive BR-365A, and piercing BR-365P&lt;br /&gt;
* Fast turret traverse, dealing with multiple targets is less dangerous&lt;br /&gt;
* Large fuel tanks next to the engine can protect it by absorbing some shells&lt;br /&gt;
* Sloped hull armour and gun mantlet might bounce some shells with luck&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Armour was not upgraded from older T-34, severely lowering protection against powerful tanks like [[Panther D]]&lt;br /&gt;
* Closely packed crew of 5 tend to be taken out by a single shot&lt;br /&gt;
* -5° gun depression hinders its capacity in hilly terrains&lt;br /&gt;
* -7 km/h reverse speed is slow, can sometimes get the player killed&lt;br /&gt;
* Maximum 3.5x gunsight zoom is inferior to some tanks (eg. [[Tiger E]], [[M36 GMC|M36]], [[Nashorn]]) in ranged engagement&lt;br /&gt;
* Enlarged turret makes it easier to get spotted &amp;amp; hit&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Like all T-34s in Finnish service, these were captured by the Finnish Army during the Continuation War. In the case of the T-34-85, this was from 1943 onwards, when the new model of the tank with the 85mm gun began to enter service. A total of 9 T-34s were captured by the Finns. &amp;lt;ref&amp;gt;Zaloga, Steven J.; Kinnear, Jim (1996). ''T-34-85 Medium Tank 1944–94''. New Vanguard 20. Oxford: Osprey Publishing. ISBN 1-85532-525-7&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_t_34_85_zis_53 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other T-34-85 variants&lt;br /&gt;
&lt;br /&gt;
* [[T-34-85 (D-5T)]]&lt;br /&gt;
* [[T-34-85]]&lt;br /&gt;
* [[T-34-85 No.215]]&lt;br /&gt;
* [[T-34-85E]]&lt;br /&gt;
* [[Т-34-85 (S-53) (China)]]&lt;br /&gt;
* [[Т-34-85 Gai]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U167848475</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Charioteer_Mk_VII_(Sweden)&amp;diff=185441</id>
		<title>Charioteer Mk VII (Sweden)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Charioteer_Mk_VII_(Sweden)&amp;diff=185441"/>
				<updated>2024-04-20T22:40:41Z</updated>
		
		<summary type="html">&lt;p&gt;U167848475: /* History */ Added in basic history of the tank and primary source references.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the British version&lt;br /&gt;
| link = Charioteer Mk VII&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_charioteer_mk_7&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish medium tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Fire and Ice&amp;quot;]]. The Charioteer takes the hull of a [[Cromwell V|Cromwell]] and replaces the turret with a larger one mounting the heavy-hitting [[Ordnance QF 20-pounder Mk.I (84 mm)|84 mm 20-pdr]] cannon, which can deal with the enemies it faces at Rank IV.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (hull, turret)&lt;br /&gt;
* Cast homogeneous armour (gun mantlet, driver port joint, obturated MG port)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 63.5 mm ''Upper plate'' &amp;lt;br&amp;gt; 63.5 mm (spherical) ''Driver port'' &amp;lt;br&amp;gt; 32 mm ''obturated MG port'' &amp;lt;br&amp;gt; 30 mm (70°) ''Upper glacis'' &amp;lt;br&amp;gt; 57 (19°) ''Lower glacis - Top'' &amp;lt;br&amp;gt; 25.4 mm (65°) ''Lower glacis - Bottom'' || 44 mm ''Top - Front half'' &amp;lt;br&amp;gt; 38 mm + 32 mm (30°) ''Top - Rear half'' &amp;lt;br&amp;gt; 32 mm ''Bottom - Front half'' &amp;lt;br&amp;gt; 25.4 mm ''Bottom - Rear half'' || 32 mm ''Rear plate'' &amp;lt;br&amp;gt; 20 mm (58°) ''Lower glacis'' || 30 mm (20°) ''Front glacis'' &amp;lt;br&amp;gt; 20 mm ''Centre'' &amp;lt;br&amp;gt; 14 mm ''Rear''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 30 mm (8-18°) ''Turret front'' &amp;lt;br&amp;gt; 20 mm (cylindrical) ''Gun mantlet'' &amp;lt;br&amp;gt; 14 mm ''Turret ring'' || 30 mm (1-18°) &amp;lt;br&amp;gt; 14 mm ''Turret ring'' || 30 mm &amp;lt;br&amp;gt; 14 mm ''Turret ring'' &amp;lt;br&amp;gt; 14 mm (69-75°)''Turret underside'' || 14 mm (0-7°)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Suspension wheels and tracks are 20 mm thick.&lt;br /&gt;
*The area where the machine gun port would be has an additional 63 mm of armour placed on it.&lt;br /&gt;
* 3 internal structural plates of 5 mm thickness separate:&lt;br /&gt;
**  the driver compartment in two,&lt;br /&gt;
** the driver compartment from the crew compartment,&lt;br /&gt;
** the crew compartment from the engine bay.&lt;br /&gt;
* These plates have large openings at some places, as visible in X-ray mode.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lacking&amp;quot; is the term that comes to mind when thinking about the Charioteer's armour. 63.5 mm of non slopped frontal armour is not enough and the turret armour is only 30 mm thick all around. The turret ring technically can be penetrated by 12.7 mm HMG fire, but not many people will go for that. However, it's best to not get flanked by autocannon-armed tanks (SPAA, late light tanks, etc.).&lt;br /&gt;
&lt;br /&gt;
With only 3 crew members inside, any APHE shot to the turret means instant elimination (RB) or entering crew replenishment mode (AB).&lt;br /&gt;
&lt;br /&gt;
The few advantages of this vehicle are: internal shields (to ensure that at least one crew member survives) and its low ammo load (there are no huge ammo racks everywhere like with the Centurion). Another positive aspect is the presence of improved smoke launchers, equipped with 12 grenades shot in 2 salvos (one forward, one to the sides). They can create a smoke wall in seconds, hiding the Charioteer in an arc of about 200°. These smoke launchers are also found on later British tanks.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=930|rbMinHp=531}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|20pdr OQF Mk.I (84 mm)}}&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} carries an 84 mm 20pdr gun in a lightly armoured turret protected only with 30 mm RHA box. As the gun is very consequent, the turret traverse is quite slow so one should have to preventively aim towards a corner before going around it. The high penetration power of the gun compensates the poor slewing rate. Plus, even the stock shells has as much penetration as the [[QF 17-pounder (76 mm)|76 mm QF 17pdr]]'s APDS shell found on other Rank III tanks, this only gets better with the upgraded APDS shot, which can pierce up to 363 mm of armour at 500 m distance (or a [[Tiger II (H)]]'s UFP at point-blank range).&lt;br /&gt;
&lt;br /&gt;
The tank commander has the ability to control the weapon if the gunner is knocked out, which is very unusual at the rank and might allow to aggressively trade shots, or even straight up rush some tanks in AB.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[20pdr OQF Mk.I (84 mm)|84 mm 20pdr OQF Mk.I]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 25 || rowspan=&amp;quot;2&amp;quot; | -5°/+10° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || 19.0 || 26.4 || 32.0 || 35.4 || 37.6 || rowspan=&amp;quot;2&amp;quot; | 8.19 || rowspan=&amp;quot;2&amp;quot; | 7.25 || rowspan=&amp;quot;2&amp;quot; | 6.68 || rowspan=&amp;quot;2&amp;quot; | 6.30&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:20pdr OQF Mk.I (84 mm)/Ammunition|Shot Mk.1, Shot Mk.3, Shell Mk.1, 20pdr Shell SS Mk.1}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_Charioteer_Mk_VII.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.23.1.33''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''25''' || 21&amp;amp;nbsp;''(+4)'' || 11&amp;amp;nbsp;''(+14)'' || 1&amp;amp;nbsp;''(+24)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|L3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[L3A1 (7.62 mm)|7.62 mm L3A1]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 5,000 (250) || 500 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Charioteer, as with most western tank destroyer, is fitted with a very powerful gun, has good mobility, but is very lightly armoured. As such, it is best to play with its mobility to evade the enemy until the opportune moment. As it uses the same hull as a Cromwell, the reverse speed is atrocious that can make any withdrawal very hard once discovered by the enemy. It is recommended that the Charioteer be used with the forward movement more often, and back up by rotating the entire vehicle before whistling away since the armour back and front is inadequate to deal with any of the tanks you face at its battle rating.&lt;br /&gt;
&lt;br /&gt;
'''Flanking'''&lt;br /&gt;
&lt;br /&gt;
This is a classical sniper/flanker tank: fast, a good gun but no armour. One should never engage in front line fights since most tanks at the rank use APHE and will just blast the Charioteer away. The best way to play this tank is to use range and/or speed as armour, only stopping to take a shot and speed up again. Do not worry about sniping, this cannon has been made for that: shells have a very low ballistic trajectory, and keep good penetration values even at distances. When fired at, move into safety while blasting out these smoke cannisters on the move, creating a large smoke wall for the enemy, leaving some space for your allies to manoeuvre without being noticed.&lt;br /&gt;
&lt;br /&gt;
In urban maps, pre-aim before getting around corners since turret slewing rate is slow. One could also use its engine/transmission as an armour when ambushed: quick reaction shots will often &amp;quot;only&amp;quot; ignite the tank without damaging the crew too much, plus, if the shot is missed, you are already in a position to escape swiftly since frontwards speed is good. When zipping past an alley, blast a smoke screen to cover allies from enemy fire while shooting a hasty shot in the general direction of the enemy. Some enemies will turn their turret in order to protect themselves from flanking only to get shot by allied tanks. Your best weapons in close-range fights are both surprise and speed.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Good reload speed without an autoloader&lt;br /&gt;
* 20-pdr has access to powerful rounds - AP which can destroy [[Panther D|Panther]] in a single hit and APDS with extreme muzzle velocity and even more penetration, can potentially be played in higher BR games&lt;br /&gt;
* Has no ammo in the turret, and commander can use the gun instead of gunner, meaning that even if intercepted, the Charioteer still has an extremely high chance of taking down enemy tanks with itself (even more likely in AB)&lt;br /&gt;
* Decent gun optics for the rank, but difficult to use with APDS&lt;br /&gt;
* Very speedy tank due to Cromwell chassis, can fill a role of a medium support tank for rushing capture points&lt;br /&gt;
* Arguably the best turreted tank destroyer at Rank IV, with benefits of a medium tank (can call artillery)&lt;br /&gt;
* Good smoke screen system with a useful spreading angle; great for retreats&lt;br /&gt;
* Very low risk of fire due to rear mounted transmission and no fuel tanks on the front of the tank.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* As with all Cromwell chassis, reverse speed is awful&lt;br /&gt;
* Extremely vulnerable to APHE, even the angled roof top which is supposed to bounce shots will not stop it&lt;br /&gt;
* Only 3 crew members, easy crew knock out in RB&lt;br /&gt;
* Low post-penetration damage with APDS due to punctual damage&lt;br /&gt;
* Poor gun depression and elevation (-5­° to 10°)&lt;br /&gt;
* Unstable gun platform; must short-stop or slow down before firing precisely&lt;br /&gt;
* Very poor ammo capacity; on the co-op Tank Assault mode, this forces to stay close to repair bonuses, which can eventually backfire&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The Finnish Army bought 38 Charioteers; 3 in 1958 and a further 35 in 1960. They were removed from frontline service in 1972 but remained in use as training vehicles until 1980&amp;lt;ref&amp;gt;https://www.doria.fi/bitstream/handle/10024/172850/Ylijohdon_reservi-Petteri-Jouko.pdf&amp;lt;/ref&amp;gt;. 15 were kept in storage until they were auctioned off in 2007.&amp;lt;ref&amp;gt;https://www.mtvuutiset.fi/artikkeli/vanhaa-panssarikalustoa-myyntiin/2002044#gs.891lka&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_charioteer_mk_7 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|zB_2MdK3aIg|'''War Thunder First 10: Charioteer Mk VII (Finland)''' - ''Orangefan''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;British variant of the same vehicle&lt;br /&gt;
&lt;br /&gt;
* [[Charioteer Mk VII]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wikipedia:Charioteer_(tank)|[Wikipedia] Charioteer (tank)]]&lt;br /&gt;
* [https://tanks-encyclopedia.com/coldwar/UK/FV-4101_charioteer_tank_destroyer.php &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; Fv 401 Charioteer]&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U167848475</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Comet_I_(Sweden)&amp;diff=185440</id>
		<title>Comet I (Sweden)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Comet_I_(Sweden)&amp;diff=185440"/>
				<updated>2024-04-20T22:36:14Z</updated>
		
		<summary type="html">&lt;p&gt;U167848475: /* History */ Added in basic history details sourced from Wikipedia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Comet (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_a_34_comet&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish medium tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Fire and Ice&amp;quot;]]. Armed with a 77 mm HV gun, essentially a 17-pounder with a lower muzzle velocity, it has one of the more powerful guns available for a medium tank of its rating.&lt;br /&gt;
&lt;br /&gt;
The Comet is an excellent medium tank. It has great mobility and acceleration, able to reach 38 km/h very quickly and stay there at full throttle, though suffers from pitiful reverse speed like with the Cromwell. Firepower is another benefit, especially after unlocking APDS, giving it the penetration needed to deal with any threat you might encounter. The drawback of the design is the sub-par armour that can be easily penetrated at BR 5.3. One should take advantage of the Comet's low profile and mobility to hide and manoeuvre from the enemy to catch them at an advantageous angle. Gun depression was a feature that the previous tank in the British tech tree, the Sherman Firefly, was sorely lacking. This is much improved on the Comet allowing the vehicle to more easily shoot over hills while in hull-down position.&lt;br /&gt;
&lt;br /&gt;
This particular Comet is an example operated by the Finnish Defence Forces, imported in 1958 and used as training vehicles for the [[Charioteer Mk VII (Sweden)|Charioteers]] they were bought alongside of. It is identical in performance to the British [[Comet I]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Turret front, Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 76.2 mm (1°) ''Front plate'' &amp;lt;br&amp;gt; 32 mm (72°) ''Front glacis'' &amp;lt;br&amp;gt; 63.5 mm (19°) ''Joint plate'' &amp;lt;br&amp;gt; 25.4 mm (69°) ''Lower glacis'' || 32 mm ''Top front half'' &amp;lt;br&amp;gt; 25 mm ''Top back half''&amp;lt;br&amp;gt; 29 + 14 mm ''Bottom'' || 32 + 25.4 mm (1°) ''Top half'' &amp;lt;br&amp;gt; 32 mm (32°) ''Lower half'' || 25.4 mm ''Front half'' &amp;lt;br&amp;gt; 14 mm ''Rear half''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 102 mm (3-57°) ''Turret front'' &amp;lt;br&amp;gt; 102 mm (1-34°) ''Gun mantlet'' || 63.5 mm || 57.1 + 5 mm (1°) || 25.4 mm ''Front half'' &amp;lt;br&amp;gt; 20 mm ''Rear half''&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 44 mm || 44 mm || 44 mm || 25.4 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Suspension wheels and the tracks are 20 mm thick.&lt;br /&gt;
*There are tracks attached on the turret that provide an extra 20 mm armour where they are attached.&lt;br /&gt;
*Steel boxes on the left and right side of the hull by the turret gives 4 mm extra armour at their location.&lt;br /&gt;
*The bustle rack on the back of the turret gives an armour rating of 5 mm.&lt;br /&gt;
&lt;br /&gt;
Aim for the hull. You will almost certainly destroy the tank when a Comet player is reversing and panicking at the same time.&lt;br /&gt;
&lt;br /&gt;
The turret is an unreliable area to target. Its armour is thicker and bouncy. A good Comet player will be in a hull down position, but you can easily take it out if you aim for the cupola or if your gun can take it, the turret cheeks.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=930|rbMinHp=531}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|OQF Mk.II (77 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[OQF Mk.II (77 mm)|77 mm OQF Mk.II]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 61 || rowspan=&amp;quot;2&amp;quot; | -12°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || 20.0 || 27.7 || 33.6 || 37.2 || 39.5 || rowspan=&amp;quot;2&amp;quot; | 9.62 || rowspan=&amp;quot;2&amp;quot; | 8.51 || rowspan=&amp;quot;2&amp;quot; | 7.84 || rowspan=&amp;quot;2&amp;quot; | 7.40&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 12.5 || 14.7 || 17.8 || 19.7 || 21.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:OQF Mk.II (77 mm)/Ammunition|Shot Mk.6, Shell Mk.1, Shot Mk.4, Shot Mk.8, Shot SV Mk.1}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_Comet_I.png|right|thumb|x250px|[[Ammo racks]] of the Comet I]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.3.0.85''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
|-&lt;br /&gt;
| '''61''' || 56&amp;amp;nbsp;''(+5)'' || 50&amp;amp;nbsp;''(+11)'' || 43&amp;amp;nbsp;''(+18)''  || 38&amp;amp;nbsp;''(+23)'' || 30&amp;amp;nbsp;''(+31)''&lt;br /&gt;
|-&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 10th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| 25&amp;amp;nbsp;''(+36)'' || 20&amp;amp;nbsp;''(+41)'' || 12&amp;amp;nbsp;''(+49)'' || 7&amp;amp;nbsp;''(+54)''|| 1&amp;amp;nbsp;''(+60)''|| No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* As they are modeled by sets of 2, shells disappear from the rack only after you fire both shells in the set.&lt;br /&gt;
* Right side empty: 25&amp;amp;nbsp;''(+36)'' shells.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|BESA (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[BESA (7.92 mm)|7.92 mm BESA]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 5,175 (225) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The coaxial BESA has a rather low fire rate, and due to its coaxial mounting is generally only useful for striking unarmoured ground targets or highlighting enemies.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Fighting a tank of the same weight classification is relatively easy, but can be difficult against the more armoured [[Panther A]], [[IS-1|IS series]] and angled [[Tiger H1|Tiger]] tanks. Until the APDS shot has been unlocked, more decisive shots will have to be made to take care of these tanks, the Mk.6 and Mk.8 shot are the preferred ammunition to use. The Panthers should be targeted on the gun mantlet in the front and should be aimed at the gunner to immobilize their firepower and cause crew damage. The T-34-85 is a bit of a hit-or-miss due to the more heavy sloping nature of the armour and the turret. Penetrating through the front hull armour when it is facing directly at you is the best course of action against the T-34-85. Heavy tanks get even more tricky, but easier once the APDS round is unlocked for use. A [[Tiger H1|Tiger I]] is admittedly an easy tank to deal with due to the vertical slope of the armour unless angled. Flanking should be used in this case. Problems arise with the [[IS-1]] and [[IS-2]] tanks that may show up, due to their heavy armour and the IS-2's tendency to absolutely wreck vehicles with its 122 mm gun. Distance is not your friend against this tank, the closer the better for your gun to penetrate the weak spots on its frontal armour. A tough situation, but a survivable one.&lt;br /&gt;
&lt;br /&gt;
For every Comet player that does not have the APDS shells, do not engage in long distance gun fights. You are almost certainly going to lose. So use it first as its intention is, a cruiser tank. Capture the point and retreat. If you find yourself in a sticky situation, get as close to the enemy as possible and fire at its side. Conduct the battle in this manner until the APDS is unlocked&lt;br /&gt;
&lt;br /&gt;
The best tactic is flanking and &amp;quot;shoot and scoot&amp;quot;. Your armour won't stand against most tanks you'll meet so don't pick a sniping position and keep firing - sooner or later you will be pinned down. You need to locate a good spot for attack, fire a few shots (the Comet has great fire rate: use it) and relocate. Don't mind the damage you made: keep moving! Angling your front armour at a severe angle when peeking a corner an enemy is behind to bait a shot can also work in a pinch.&lt;br /&gt;
&lt;br /&gt;
Also, another &amp;quot;never&amp;quot; to do with this tank, never go in reverse. You are almost certainly going to get yourself destroyed in the process as you have an awful reverse speed. If you want to reverse, turn the whole tank around instead using neutral steer or just charge at the enemy, circle him or her once and disappear the other way. You must do this as quickly as you appeared. You can use smoke grenades, but still, don't reverse, charge at the enemy. To not to get in the situation in the first place, choose where you are going to go carefully. You must study the situation quickly and cautiously to not to get yourself blown up in the process. The key is to run, run and run.&lt;br /&gt;
&lt;br /&gt;
Overall, you must dedicate quite a bit of time to master the tank in all. Even when you have the APDS shells.&lt;br /&gt;
&lt;br /&gt;
====Arcade battles====&lt;br /&gt;
In arcade domination mode where the capture points are arranged perpendicular to the other capture points (ex. Poland, Ash River, Berlin, Korea, Karelia, Kuban, etc.), go for the flanks (A or C). If the capture points are diagonal (ex. Stalingrad), go for the closest point. And if the capture points are in line with the spawns (ex. Ardennes, Eastern Europe, etc.) go for the middle point as fast as you can. If you feel that you cant make it, help cap the point closest to spawn. You can also decide if you want to defend the point after capturing it. It is suggested to defend the capture point that has a lot of cover and an easy escape if overwhelmed (Suggested points to defend: A or C in Poland, C in Stalingrad, C in Ardennes).&lt;br /&gt;
&lt;br /&gt;
====Realistic/Simulator battles====&lt;br /&gt;
In realistic and simulator, the Comet can become sluggish and isn't as fast as in arcade. A suggestion would be to capture the closest point, cap it, and then go into hiding. When you go into hiding, take every well placed shot you can and immediately run away from an encounter. You will mainly be facing Tiger IIs, Tiger Is, and Panthers, T-34-85s, rarely Chi-Tos and Chi-Ris. If you encounter them on a one v. one, always be on the move. Move around the other tank and try to hit it from the side (Panthers, Tiger Is, Chi-Tos, and Chi-Ris). If you encounter a Tiger II, aim for its turret cheek with a APDS shell and take shoot it through the side. T-34-85 would be easier. You can quite easily penetrate the frontal armour of the T-34-85. It is just a matter of reaction time.&lt;br /&gt;
&lt;br /&gt;
=== Specific enemies worth noting ===&lt;br /&gt;
Many heavy tanks will be an issue to deal with using stock AP shells, but with the APDS unlocked, it becomes a lot easier. As it has been mention before, when engaging a Tiger II, slap an APDS shell on the right turret cheek to knock out the gunner and finish it off from the side. The hardest tanks to counter are the following:&lt;br /&gt;
&lt;br /&gt;
* [[Tiger I (Family)|Tiger I]]&lt;br /&gt;
* [[Panzer V Panther (Family)|Panther]]&lt;br /&gt;
* [[Tiger II (Family)|Tiger II]]&lt;br /&gt;
* [[T-34-85]]&lt;br /&gt;
* [[IS-1]]/[[IS-2]]&lt;br /&gt;
&lt;br /&gt;
Although your gun can counter anything within the Comet's BR range, you should constantly be aware that one hit from pretty much any gun to the front of the hull will knock out the Comet. In particular, the Soviet 85 mm and 122 mm, and the German 75 and 88 mm guns should be taken very seriously. They have plenty of explosive filler. The Comet's turret has the chance to bounce even the mighty 88 mm gun found on the Tiger I, but only a chance. Your hull won't even protect you from the majority of rank 2 guns, so rank 3 and 4 guns will slice through the Comet's armour like butter. Because of this, almost any enemy is dangerous. Even SPAA can be a frontal threat to you. In particular, the [[Wirbelwind]] or the [[Ostwind]] can cause serious damage at close to medium range. Be particularly cautious late in a match when SPAA are more common.&lt;br /&gt;
&lt;br /&gt;
Also be very aware of lightly armoured tank destroyers - these vehicles will be difficult to take out with the low spalling from your APDS shells, as well as your weak coaxial machine gun. If you find you are having problems dealing with these vehicles, consider bringing 2-3 rounds of HE in addition to the APDS.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent manoeuvrability and forward speed (~45 km/h on average), can even keep up with light tanks like [[M64]], [[M41A1|M41]]&lt;br /&gt;
* Accurate cannon with high penetration (up to 220 mm), can frontally penetrate heavily armoured tanks like [[Tiger II (H)]]&lt;br /&gt;
* Great 102 mm turret armour, enough to counter vehicles with weak guns (eg. [[M4A3E2]], [[Ostwind]])&lt;br /&gt;
* Impressive -12° gun depression is fit for mountain terrain combat&lt;br /&gt;
* Maximum 6x gunsight zoom, coupled with APDS makes long range sniping enjoyable&lt;br /&gt;
* Good climbing ability, can get to sniping positions that other tanks cannot&lt;br /&gt;
* Has access to neutral steering which allows quick repositioning of the tank&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Low penetration against sloped armour (eg. UFP of [[Panzer V Panther (Family)|Panther]], [[Tiger II (Family)|Tiger II]]) without APDS&lt;br /&gt;
* Mediocre post-penetration damage, struggles against spacious targets like [[Jagdtiger]], [[Ho-Ro]], [[Nashorn]]&lt;br /&gt;
* Overall poor survivability: cramped crew and thin &amp;amp; flat armour, often taken out with 1 shot&lt;br /&gt;
* Awful -3 km/h reverse speed, must think twice before advancing&lt;br /&gt;
* Slow reload for the gun calibre due to cramped turret, every shot must count&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Finland ordered 41 Comet Mk1 Model Bs and received them close to the end of WWII. They were in use by the Finnish Defence Forces until 1970, when they were transferred to storage. In 2007, four were auctioned. &lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_a_34_comet Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U167848475</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=PT-76_(Sweden)&amp;diff=185439</id>
		<title>PT-76 (Sweden)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=PT-76_(Sweden)&amp;diff=185439"/>
				<updated>2024-04-20T22:33:30Z</updated>
		
		<summary type="html">&lt;p&gt;U167848475: /* History */ corrected typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = PT-76 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_pt_76b&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Fire and Ice&amp;quot;]]. It is identical to the [[PT-76B]] found in the Russian Tech Tree. &lt;br /&gt;
&lt;br /&gt;
The PT-76B, as a light tank, has paper-thin armour but also has a powerful main gun that can engage most tanks at its battle rating. Its amphibious nature means that the tank can cover terrain and paths not normally travelled by land vehicles, allowing flexibilities on certain maps featuring water bodies.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
Pretty much every tank in the game will be able to destroy the PT-76B with relative ease due to the ultra-thin armour of it. Avoid tanks with access to heavy machine guns on their turrets such as most American tanks, the [[IS-2 (1944)]], etc.&lt;br /&gt;
&lt;br /&gt;
Also, keep well clear of enemy SPAA. 12.7 mm guns and above will absolutely wreck this tank. In particular, the Wirbelwind is a big threat. It has good penetration at range and will literally saturate the vehicle with autocannon shells. Just a short burst from the quad 20 mm guns will finish the PT-76B off.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 10 mm (80°) ''Top'' &amp;lt;br&amp;gt; 13 mm (44°) ''Bottom'' || 13 mm ''Top'' &amp;lt;br&amp;gt; 10 mm ''Bottom'' || 6 mm (1°) ''Top'' &amp;lt;br&amp;gt; 6 mm (46°) ''Bottom'' || 6 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 15 mm (32-35°) ''Turret front'' &amp;lt;br&amp;gt; 15 mm (19-32°) ''Gun mantlet'' || 15 mm (35°) || 15 mm (35°) || 6 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 10 mm || 10 mm || 10 mm || 6 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 10 mm thick.&lt;br /&gt;
* Tracks are 15 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=372|rbMinHp=212}}&lt;br /&gt;
&lt;br /&gt;
The PT-76B has decent mobility on land thanks to its rather light weight. It can reach its maximum speed of 49 km/h (AB) / 44 km/h (RB) easily due to its decent acceleration. Controlling it at maximum speed is not hard since its top speed is nothing special for a light tank (the ubiquitous M41A1, for example, has a top speed of 72 km/h). The PT-76B is also decently agile, being able to turn quickly in response to any events up the path. However, the vehicle does not have any type of neutral steering capability, so it will be difficult to turn on the spot. These forward mobility traits of the PT-76B can be interrupted severely by moderate obstacles such as medium trees, wooden fences, concretes plots/barriers or stone walls; these will cause the vehicle to lose considerable amount of speed, or even be brought to a halt, especially in Realistic Battles&lt;br /&gt;
&lt;br /&gt;
The maximum reverse speed is -7 km/h (AB) / -6 km/h (RB), which is too slow to allow overextend tactic (pop from behind cover, shoot, retreat behind cover), or for withdrawing from dangerous situation that the vehicle may have inadvertently driven itself into.&lt;br /&gt;
&lt;br /&gt;
The amphibious feature of the PT-76B makes the vehicle more versatile, broadening the flanking/sneaking potential and options on some maps. But this should only be exploited across smaller bodies of water, since it reaches only 12 km/h (AB) / 9 km/h (RB) in water when moving forward, and the reverse speed in water is only -7 km/h (AB) / -5 km/h (RB). These slow speeds mean that once the PT-76B is on water, it will likely be a sitting duck if spotted. While firing from the water is an option due to the vehicle's stabilizer, the water waves and the recoil from firing may cause the vehicle to wobble, making it hard to get a good shot. On top of that when planning an amphibious trip, it is best to ensure the destination can be reached in a straight line as the vehicle turns poorly and slowly in the water and so any course corrections will take more time, which leaves the PT-76B exposed to being spotted and taken out.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|D-56TS (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[D-56TS (76 mm)|76 mm D-56TS]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | -4°/+30° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 19.0 || 26.4 || 32.0 || 35.4 || 37.6 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 5.75 || rowspan=&amp;quot;2&amp;quot; | 5.30 || rowspan=&amp;quot;2&amp;quot; | 5.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:D-56TS (76 mm)/Ammunition|BR-354N, 53-BR-354, BK-354M, OF-350M}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|SGMT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[SGMT (7.62 mm)|7.62 mm SGMT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial&lt;br /&gt;
| 1,000 (250) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
As the PT-76B doesn't have much armour, avoid directly confronting enemy tanks. In order to defeat heavy/medium tanks, watch them and fire when they are not aiming or focusing on you. Use the light tank's manoeuvrability and fire rate to deliver pin-point hits onto the enemy's flanks, then retreat back in to cover before they can get a fix on the firing location. The PT-76B is also helpful in scouting enemy positions for its allies so they could bring in more firepower. As previously mentioned, this tank does not have the armour nor the crew to take on enemies head-on, so try to remain stealthy. It functions great as a scout tank.&lt;br /&gt;
&lt;br /&gt;
If short to mid-range confrontation is inevitable, staying mobile makes you harder to hit while the impressive stabiliser will allow you to fire back almost unimpeded (while moving and shooting to the side, shots travel in the direction your vehicle is moving so when aiming at farther targets, remember to aim a little to one side to counteract this motion). While moving and shooting, always look where your vehicle is headed: a rock, cliff, enemy vehicle or similar obstacle could seriously ruin your PT-76B's day.&lt;br /&gt;
&lt;br /&gt;
While the PT-76B has amphibious capabilities, it is not necessary to use them all the time. Keep in mind that the PT-76B can only go about 10 km/h in the water (and your large size makes you an easier target for shore-based snipers), so utilize the ability to travel on land as well. Instead, use the water to make an escape or take a shortcut. As an example, drive into the water if an enemy has spotted you, and take cover behind an off-shore rock. Driving through a river to flank the enemy is also possible if a bridge is not nearby. Take caution that reversing in the water is slow, if not nonexistent, which may get the PT-76B stuck if driven into an obstacle. Also make sure to check the map, as some maps like ''Eastern Europe'' have rivers with no way to get back onto land, or at least not many.&lt;br /&gt;
&lt;br /&gt;
Otherwise, avoid directly confronting an enemy. Instead, take cover and scout. Another good tactic to use is watching the enemy - find a spot where they can't engage you and watch them. Wait for the right moment; when the enemy is reloading, aiming somewhere else, not noticing the PT-76, is attacking an ally, etc, quickly check to make sure no other enemy can target you and send a shell towards your enemy! Try to snipe at the enemy, but make sure to avoid all enemy fire, as all tanks can penetrate the PT-76's armour (even the [[GAZ-AAA (4M)]] technically has enough penetration to get through the tank's rear armour!).&lt;br /&gt;
&lt;br /&gt;
The amphibious capabilities are a huge helper to the vehicle, allowing it to reach unusual sniper areas that vehicles without said capabilities could not reach (e.g. hiding behind the rocks near the jetty on Normandy). The incredible stabiliser also allows the PT-76B to simply sit in the water and blast away at enemies without them even realizing where the shots are from. Make sure to relocate after knocking out enemies or being spotted, however, as they will know the PT-76B's location and likely broadcast it to other players, most often resulting in the PT-76B being destroyed.&lt;br /&gt;
&lt;br /&gt;
The HEATFS shell is powerful in terms of penetration, but the post-penetration damage is lacking compared to other Soviet shells. Oftentimes, 2 or more shots will be needed to destroy an enemy vehicle, particularly the more voluminous vehicles like the Tiger I and the Panther. It would be wise, therefore, to look up crew and module locations on enemy vehicles in order to make your shots as lethal as possible. Against open-topped and lightly-armoured vehicles, the explosive filler of the BK-354M will cause overpressure damage, resulting in a knock-out.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful HEAT can frontally penetrate even heavily armoured tanks like the [[Tiger II (H)|Tiger II]], [[Ferdinand]], etc.&lt;br /&gt;
* Two-plane gun stabiliser is a huge advantage in sudden encounters and CQC&lt;br /&gt;
* Has night vision device, another advantage in night battles&lt;br /&gt;
* Is amphibious, allowing it to drive in bodies of water for surprise attacks&lt;br /&gt;
* Has a low profile&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Extremely thin armour cannot protect it from any hit, especially SPAA (eg. [[ZSD63/PG87|ZSD63]], [[Wirbelwind]])&lt;br /&gt;
* HEAT shell has limited damage, increasing the chance of the target surviving a hit&lt;br /&gt;
* APHE has low penetration (100mm max), limiting target selection&lt;br /&gt;
* Low mobility for a light tank, other light vehicles (eg. [[M24]], [[Concept 3]], [[M18 (China)|M18]]) all have superior speed&lt;br /&gt;
* -7 km/h reverse speed is poor, can put the player in a dangerous situation&lt;br /&gt;
* -4° gun depression severely affects its performance among hills&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Finland ordered 12 PT-76 tanks from the Soviet Union which were delivered in 1964. They were withdrawn from service in 1994, with some being converted to driver training vehicles with the guns removed. The final PT-76 left Finnish service in 2001. &lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_pt_76b Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden light tanks}}&lt;/div&gt;</summary>
		<author><name>U167848475</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=PT-76_(Sweden)&amp;diff=185438</id>
		<title>PT-76 (Sweden)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=PT-76_(Sweden)&amp;diff=185438"/>
				<updated>2024-04-20T22:32:55Z</updated>
		
		<summary type="html">&lt;p&gt;U167848475: /* History */ Added some basic details about the PT-76 in finnish service, sourced from https://web.archive.org/web/20071017012233/http://www.softland.com.pl/aerojac/aaa/artykul/pt76.html via wikipedia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = PT-76 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_pt_76b&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Fire and Ice&amp;quot;]]. It is identical to the [[PT-76B]] found in the Russian Tech Tree. &lt;br /&gt;
&lt;br /&gt;
The PT-76B, as a light tank, has paper-thin armour but also has a powerful main gun that can engage most tanks at its battle rating. Its amphibious nature means that the tank can cover terrain and paths not normally travelled by land vehicles, allowing flexibilities on certain maps featuring water bodies.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
Pretty much every tank in the game will be able to destroy the PT-76B with relative ease due to the ultra-thin armour of it. Avoid tanks with access to heavy machine guns on their turrets such as most American tanks, the [[IS-2 (1944)]], etc.&lt;br /&gt;
&lt;br /&gt;
Also, keep well clear of enemy SPAA. 12.7 mm guns and above will absolutely wreck this tank. In particular, the Wirbelwind is a big threat. It has good penetration at range and will literally saturate the vehicle with autocannon shells. Just a short burst from the quad 20 mm guns will finish the PT-76B off.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 10 mm (80°) ''Top'' &amp;lt;br&amp;gt; 13 mm (44°) ''Bottom'' || 13 mm ''Top'' &amp;lt;br&amp;gt; 10 mm ''Bottom'' || 6 mm (1°) ''Top'' &amp;lt;br&amp;gt; 6 mm (46°) ''Bottom'' || 6 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 15 mm (32-35°) ''Turret front'' &amp;lt;br&amp;gt; 15 mm (19-32°) ''Gun mantlet'' || 15 mm (35°) || 15 mm (35°) || 6 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 10 mm || 10 mm || 10 mm || 6 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 10 mm thick.&lt;br /&gt;
* Tracks are 15 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=372|rbMinHp=212}}&lt;br /&gt;
&lt;br /&gt;
The PT-76B has decent mobility on land thanks to its rather light weight. It can reach its maximum speed of 49 km/h (AB) / 44 km/h (RB) easily due to its decent acceleration. Controlling it at maximum speed is not hard since its top speed is nothing special for a light tank (the ubiquitous M41A1, for example, has a top speed of 72 km/h). The PT-76B is also decently agile, being able to turn quickly in response to any events up the path. However, the vehicle does not have any type of neutral steering capability, so it will be difficult to turn on the spot. These forward mobility traits of the PT-76B can be interrupted severely by moderate obstacles such as medium trees, wooden fences, concretes plots/barriers or stone walls; these will cause the vehicle to lose considerable amount of speed, or even be brought to a halt, especially in Realistic Battles&lt;br /&gt;
&lt;br /&gt;
The maximum reverse speed is -7 km/h (AB) / -6 km/h (RB), which is too slow to allow overextend tactic (pop from behind cover, shoot, retreat behind cover), or for withdrawing from dangerous situation that the vehicle may have inadvertently driven itself into.&lt;br /&gt;
&lt;br /&gt;
The amphibious feature of the PT-76B makes the vehicle more versatile, broadening the flanking/sneaking potential and options on some maps. But this should only be exploited across smaller bodies of water, since it reaches only 12 km/h (AB) / 9 km/h (RB) in water when moving forward, and the reverse speed in water is only -7 km/h (AB) / -5 km/h (RB). These slow speeds mean that once the PT-76B is on water, it will likely be a sitting duck if spotted. While firing from the water is an option due to the vehicle's stabilizer, the water waves and the recoil from firing may cause the vehicle to wobble, making it hard to get a good shot. On top of that when planning an amphibious trip, it is best to ensure the destination can be reached in a straight line as the vehicle turns poorly and slowly in the water and so any course corrections will take more time, which leaves the PT-76B exposed to being spotted and taken out.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|D-56TS (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[D-56TS (76 mm)|76 mm D-56TS]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | -4°/+30° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 19.0 || 26.4 || 32.0 || 35.4 || 37.6 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 5.75 || rowspan=&amp;quot;2&amp;quot; | 5.30 || rowspan=&amp;quot;2&amp;quot; | 5.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:D-56TS (76 mm)/Ammunition|BR-354N, 53-BR-354, BK-354M, OF-350M}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|SGMT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[SGMT (7.62 mm)|7.62 mm SGMT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial&lt;br /&gt;
| 1,000 (250) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
As the PT-76B doesn't have much armour, avoid directly confronting enemy tanks. In order to defeat heavy/medium tanks, watch them and fire when they are not aiming or focusing on you. Use the light tank's manoeuvrability and fire rate to deliver pin-point hits onto the enemy's flanks, then retreat back in to cover before they can get a fix on the firing location. The PT-76B is also helpful in scouting enemy positions for its allies so they could bring in more firepower. As previously mentioned, this tank does not have the armour nor the crew to take on enemies head-on, so try to remain stealthy. It functions great as a scout tank.&lt;br /&gt;
&lt;br /&gt;
If short to mid-range confrontation is inevitable, staying mobile makes you harder to hit while the impressive stabiliser will allow you to fire back almost unimpeded (while moving and shooting to the side, shots travel in the direction your vehicle is moving so when aiming at farther targets, remember to aim a little to one side to counteract this motion). While moving and shooting, always look where your vehicle is headed: a rock, cliff, enemy vehicle or similar obstacle could seriously ruin your PT-76B's day.&lt;br /&gt;
&lt;br /&gt;
While the PT-76B has amphibious capabilities, it is not necessary to use them all the time. Keep in mind that the PT-76B can only go about 10 km/h in the water (and your large size makes you an easier target for shore-based snipers), so utilize the ability to travel on land as well. Instead, use the water to make an escape or take a shortcut. As an example, drive into the water if an enemy has spotted you, and take cover behind an off-shore rock. Driving through a river to flank the enemy is also possible if a bridge is not nearby. Take caution that reversing in the water is slow, if not nonexistent, which may get the PT-76B stuck if driven into an obstacle. Also make sure to check the map, as some maps like ''Eastern Europe'' have rivers with no way to get back onto land, or at least not many.&lt;br /&gt;
&lt;br /&gt;
Otherwise, avoid directly confronting an enemy. Instead, take cover and scout. Another good tactic to use is watching the enemy - find a spot where they can't engage you and watch them. Wait for the right moment; when the enemy is reloading, aiming somewhere else, not noticing the PT-76, is attacking an ally, etc, quickly check to make sure no other enemy can target you and send a shell towards your enemy! Try to snipe at the enemy, but make sure to avoid all enemy fire, as all tanks can penetrate the PT-76's armour (even the [[GAZ-AAA (4M)]] technically has enough penetration to get through the tank's rear armour!).&lt;br /&gt;
&lt;br /&gt;
The amphibious capabilities are a huge helper to the vehicle, allowing it to reach unusual sniper areas that vehicles without said capabilities could not reach (e.g. hiding behind the rocks near the jetty on Normandy). The incredible stabiliser also allows the PT-76B to simply sit in the water and blast away at enemies without them even realizing where the shots are from. Make sure to relocate after knocking out enemies or being spotted, however, as they will know the PT-76B's location and likely broadcast it to other players, most often resulting in the PT-76B being destroyed.&lt;br /&gt;
&lt;br /&gt;
The HEATFS shell is powerful in terms of penetration, but the post-penetration damage is lacking compared to other Soviet shells. Oftentimes, 2 or more shots will be needed to destroy an enemy vehicle, particularly the more voluminous vehicles like the Tiger I and the Panther. It would be wise, therefore, to look up crew and module locations on enemy vehicles in order to make your shots as lethal as possible. Against open-topped and lightly-armoured vehicles, the explosive filler of the BK-354M will cause overpressure damage, resulting in a knock-out.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful HEAT can frontally penetrate even heavily armoured tanks like the [[Tiger II (H)|Tiger II]], [[Ferdinand]], etc.&lt;br /&gt;
* Two-plane gun stabiliser is a huge advantage in sudden encounters and CQC&lt;br /&gt;
* Has night vision device, another advantage in night battles&lt;br /&gt;
* Is amphibious, allowing it to drive in bodies of water for surprise attacks&lt;br /&gt;
* Has a low profile&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Extremely thin armour cannot protect it from any hit, especially SPAA (eg. [[ZSD63/PG87|ZSD63]], [[Wirbelwind]])&lt;br /&gt;
* HEAT shell has limited damage, increasing the chance of the target surviving a hit&lt;br /&gt;
* APHE has low penetration (100mm max), limiting target selection&lt;br /&gt;
* Low mobility for a light tank, other light vehicles (eg. [[M24]], [[Concept 3]], [[M18 (China)|M18]]) all have superior speed&lt;br /&gt;
* -7 km/h reverse speed is poor, can put the player in a dangerous situation&lt;br /&gt;
* -4° gun depression severely affects its performance among hills&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Finland ordered 12 PT-76 tanks from the Soviet Uniuon which were delivered in 1964. They were withdrawn from service in 1994, with some being convered to driver training vehicles with the guns removed. The final PT-76 left Finnish service in 2001. &lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_pt_76b Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden light tanks}}&lt;/div&gt;</summary>
		<author><name>U167848475</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-34_(Sweden)&amp;diff=185437</id>
		<title>T-34 (Sweden)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-34_(Sweden)&amp;diff=185437"/>
				<updated>2024-04-20T22:29:15Z</updated>
		
		<summary type="html">&lt;p&gt;U167848475: /* History */  Added in some details about the T-34's history in Finnish service. Sourced from: https://www.jaegerplatoon.net/TANKS6.htm&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = T-34 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_t_34_1941&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish medium tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Fire and Ice&amp;quot;]]. This T-34 is a 1941 model, captured by the Finnish army during the Continuation War. It is almost completely identical to the Soviet [[T-34 (1941)]], except that it lacks the ability to equip add-on armour.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (Hull, Turret)&lt;br /&gt;
* Cast homogeneous armour (Driver's hatch, Machine gun mount)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 45 mm (60°) ''Front glacis'' &amp;lt;br&amp;gt; 40 mm (1-73°) ''Machine gun ball mount'' &amp;lt;br&amp;gt; 45 mm (60°) ''Driver's hatch'' &amp;lt;br&amp;gt; 100 mm (5-35°) ''Welded glacis joint'' &amp;lt;br&amp;gt; 45 mm (60°) ''Lower glacis'' || 40 mm (40°) ''Top'' &amp;lt;br&amp;gt; 45 mm ''Bottom'' || 40 mm (49°) ''Top''  &amp;lt;br&amp;gt;  40 mm (47°) ''Bottom'' || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 45 mm (3-75°) ''Turret front'' &amp;lt;br&amp;gt; 45 mm (2-78°) ''Gun mantlet'' || 45 mm (30°) || 45 mm (30°) || 15 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
The T-34's armour, even though only 45 mm thick on the front, is angled at 60°, which increases its effective thickness and the ability to ricochet or bounce enemy shells. Never let your enemies see your sides, as they are thinner, less angled and your enemies can easily penetrate it. The turret is still 45 mm thick, but much less angled. If your enemy penetrates your turret with APHE shells, you're a goner. Always angle your armour.&lt;br /&gt;
&lt;br /&gt;
The T-34 has a crew of 4 men packed tightly together, and one shot could incapacitate a few crew members. The ammunition is conveniently stored below the tank, making it difficult to detonate. If you carry a decreased ammunition load, preferably 15-30 shells, the enemy would have a hard time detonating your ammo. However, shrapnel from a HE shell shot below you can be dangerous, especially when you encounter a [[Ho-Ro]], for example. The engine is the module most of your opponents will target. Parts and FPE should be researched to be able to survive the shots targeted at your engine. However, your quite low rate of fire (~9 sec reload stock) will give your enemies a second, final blow.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
The tank's mobility is impressive due to the very generous hp/ton ratio the engine provides to the medium tank. The wide tracks also help with traction across softer ground, so the T-34 (1941) is less likely to be bogged down in more wet terrain like in the map [[Jungle]].&lt;br /&gt;
&lt;br /&gt;
Exploit the T-34 (1941)'s mobility with its highly-angled hull armour to wreck havoc in the enemy lines by breaking through and marauding their controlled zones.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=775|rbMinHp=442}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|F-34 (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
The T-34 (1941)'s 76 mm F-34 is overall better gun compared to the preceding L-11 gun, with much better armour-piercing characteristics, shell muzzle velocity, and faster reload time. The F-34 gun essentially makes the 76 mm-armed T-34 a menace in lower rank battles by being able to penetrate even heavy tanks with a well-placed hit.&lt;br /&gt;
&lt;br /&gt;
Of the three armour-piercing shells available, the two most recommended shells to bring to destroy enemy tanks is the APHEBC '''BR-350B (MD-8 fuze)''' and the APBC '''BR-350SP''' shells. Though the '''BR-350A (MD-5 fuze)''' has more explosive filler for post-penetration damage, the lower penetration values mean that this potential is useless if the shell can't penetrate the enemy tank's armour, hence the '''BR-350B''' is recommended for a balance in armour-piercing potential and post-penetration damage. The APBC presents the best penetration values, but does not have any explosive filler inside, so it is best to keep them in reserve in case the T-34 (1941) encounters one of the few troublesome vehicles it struggles to penetrate.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[F-34 (76 mm)|76 mm F-34]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 77 || rowspan=&amp;quot;2&amp;quot; | -5°/+30° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 23.8 || 32.9 || 40.0 || 44.2 || 47.1 || rowspan=&amp;quot;2&amp;quot; | 8.97 || rowspan=&amp;quot;2&amp;quot; | 7.94 || rowspan=&amp;quot;2&amp;quot; | 7.31 || rowspan=&amp;quot;2&amp;quot; | 6.90&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.9 || 17.5 || 21.2 || 23.5 || 25.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:F-34 (76 mm)/Ammunition|BR-350A (MD-5 fuze), BR-350SP, BR-350B (MD-8 fuze), OF-350M, Sh-354T, D-350A}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_T-34_(1941).png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.23.0.67''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''77''' || 75&amp;amp;nbsp;''(+2)'' || 69&amp;amp;nbsp;''(+8)'' || 53&amp;amp;nbsp;''(+24)'' || 37&amp;amp;nbsp;''(+40)'' || 19&amp;amp;nbsp;''(+58)'' || 1&amp;amp;nbsp;''(+76)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Shells are modelled as sets of two and disappear when the last shell in the set is loaded.&lt;br /&gt;
* Rack 2 is considered a single ammo rack for ease of understanding, due to it being 3 sets of shells shared between the two visible ammo racks.&lt;br /&gt;
* Carrying 69 (+8) shells will keep the sides of the hull clear of ammo.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|DT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
A standard coaxial machine gun. The only major difference the DT has compared to other nation's machine gun armament is the magazine-fed system. While this means the firing time between reloading is shorter, reload time is also shorter to get the weapon back into action.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DT (7.62 mm)|7.62 mm DT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,898 (63) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The T-34 (1941) is one of the most well-rounded medium battle tanks at its rank, along with the German [[Pz.IV F2]] and United States [[M4|M4 Sherman]] tanks. The sloped armour, great acceleration with good speed and 76.2 mm cannon make it a force to be reckoned with especially against inexperienced players, meanwhile when facing experienced players, however, it can become scrap metal pretty fast. Compared to the [[T-34 (1940)|1940 version]], the 1941 gets a better 76.2 mm cannon which greatly improves the penetration power but still keeps the 1940 model turret. At distance, the sloped armour is efficient at blocking shells from enemy tanks with relatively short and small-calibre cannons even some long barrel and high calibre guns can also have trouble penetrating on the sloped armour if used well. Even with its sloped armour advantages, a T-34 is a relatively easy tank to knock out specifically with a well-placed shot. With the crew operating in a compact space around the turret, which is located in the centre of the tank where it is a very limited space to operate in makes it an easy tank to knock out the crew with a single blow from a shell with a good amount of high explosive filling. Also, be mindful of the T-34's turret. It is a weak spot and can be easily penetrated by an enemy shell and will with ease knock out the tank and its crew.&lt;br /&gt;
&lt;br /&gt;
; Urban Combat&lt;br /&gt;
&lt;br /&gt;
T-34s in urban combat are a lethal machine combined the sloped armour with its speed and manoeuvrability combined with the 76.2 mm F-34 makes it excel in close-quarter combat against most enemy tanks it will face in battle. Its short barrel will do excellent against most enemy armour, with well-placed shots in close range battles. In urban battles, the T-34 is a great hit and run tank, offering great acceleration. At slow speed, it can also be highly lethal but advance with care. It takes a while for the barrel to stop shaking when going to halt from full speed, which is a drawback if directly facing an enemy tank, which can appear suddenly from around the street corners or sitting and covering other roads that exist in the city. It is recommended when advancing, use slow speed to reduce that shaking and which allows for better engagement to get that enemy to be knocked out.&lt;br /&gt;
&lt;br /&gt;
; Open Fields&lt;br /&gt;
&lt;br /&gt;
Open fields are not the optimal combat situation for the T-34 1941 with its crew being relatively close to each other makes it prone to being a one-hit kill and an easy target for tanks like Pz IV F.2, StuG III F, Na-To, and M10 GMC which can easily score a hit from far away. Utilize the acceleration, relative good speed and wide tracks to advance around on most terrain till a position where the gun can reliably penetrate enemy armour with a good well placed shot and knock the enemy threat out. Be aware of the surroundings there can be an enemy threat everywhere which can easily knock the T-34 from the side or a hit to the fragile turret.&lt;br /&gt;
&lt;br /&gt;
'''Common opponents''':&lt;br /&gt;
&lt;br /&gt;
* [[M4]], [[M4A2]] - The T-34's 76 mm gun cannot penetrate the welded hull M4/M4A2 reliably from the front, while the 75 mm gun on the M4/M4A2 can penetrate the T-34's turret and disable or cripple it. They do have very weak lower side hull armour (only 38 mm) that can be overmatched by the 76 mm APHEBC round if exposed, and the flat areas on the turret can also be penetrated fairly reliably if they can be hit. Generally avoid head-on engagements, especially if the M4 is hull-down.&lt;br /&gt;
* [[M4A1]], [[Sherman II]] - Similar to the M4/M4A2, except that the cast hull is weaker than the welded hull on the M4/M4A2, and can be penetrated frontally. Otherwise, the same advice applies.&lt;br /&gt;
* [[Pz.IV F2]], [[Pz.IV G|G]], [[Pz.IV H|H]], [[Pz.IV J|J]] - The Ausf. F2 variant is the first Panzer IV to mount a long-barrelled 75 mm gun. This gun is one of the most lethal mounted on any tank within the T-34's BR range, and it is easily capable of penetrating the T-34 at most ranges. The Ausf. F2 has very weak armour, however, and is something of a glass cannon. The Ausf. G, H, and J have up-armoured hulls that are quite difficult to penetrate, but their turrets are as weak as the one on the F2. The Ausf. J, in particular, has manual turret traverse and is very vulnerable to being flanked. Avoid long-range duels with them.&lt;br /&gt;
* [[Chi-Nu II]] - Essentially the Japanese counterpart to the German Panzer IV Ausf. F2.&lt;br /&gt;
* [[Churchill III]], [[Pz.Kpfw. Churchill (Germany)]] - The 6-pounder gun on the Churchill will be hard-pressed to penetrate the sloped T-34 hull, but it can easily penetrate the turret and disable the turret crew. It is difficult to penetrate the frontal armour of the Churchill at long ranges. However, it is a slow, cumbersome heavy tank, and is easy to outflank and dispatch with shots to the side armour.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Sloped 40-45 mm hull armour is effective at deflecting small/medium calibre shells&lt;br /&gt;
* Wide tracks and powerful engine brings great mobility, can keep up with light vehicles like [[M24 (Family)|M24]]&lt;br /&gt;
* 76 mm cannon's great damage can one-shot most common foes like [[M4]], [[T-34 (Family)|T-34]]&lt;br /&gt;
* Relatively fast turret traverse allows it to deal with multiple targets or flankers confidently&lt;br /&gt;
* Small profile, harder to get spotted &amp;amp; shot at&lt;br /&gt;
* Large fuel tanks next to the engine can protect it by absorbing some shells&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* -7 km/h reverse is slow, can put the player in a fatal situation&lt;br /&gt;
* -5° gun depression doesn't allow it to perform well in mountainous terrain&lt;br /&gt;
* Lacklustre penetration (99 mm max) makes well-armoured targets ([[KV-1 (Family)|KV-1]], [[Churchill I]], [[T14]], etc) hard to kill&lt;br /&gt;
* Cramped crew locations, very easy to get one-shot by tanks using shells with explosive filler (eg. [[M24]], [[T-34 (Family)|T-34]])&lt;br /&gt;
* Max 3.5x gunsight zoom makes distant engagement challenging&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The T-34 first entered Finnish service in 1941, during the Continuation War against the Soviet Army following the invasion of the USSR by the Nazis. Following the Battle of Tuullos on 4 September 1941, the Finnish Heavy Tank Platoon received the first captured T-34 in Finnish use. &lt;br /&gt;
&lt;br /&gt;
By 1942, there were three captured T-34s in Finnish service, and by 1944 the Finns succeeded in buying and capturing many more T-34s, greatly boosting their armored capabilities. &lt;br /&gt;
&lt;br /&gt;
The Finns experimented with modifications to some of their early T-34s, including installing a 'pepper-pot' muzzle brake on the first tank, a modification not seen on any other T-34. &lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_t_34_1941 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Related development&lt;br /&gt;
&lt;br /&gt;
* [[T-34 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U167848475</name></author>	</entry>

	</feed>