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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Kan_m/41_(75_mm)&amp;diff=193567</id>
		<title>Kan m/41 (75 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Kan_m/41_(75_mm)&amp;diff=193567"/>
				<updated>2024-10-15T02:29:30Z</updated>
		
		<summary type="html">&lt;p&gt;U155053473: article isn't done but mostly completed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
The Kan m/41 is a tank cannon employed by the Swedish Armoured Forces, or Pansertruppena, during WW2. It has a caliber of 75mm and fires a variety of shells. It's main use is against armoured targets, such as tanks. Later, the cannons and even their respective turrets would be mounted in the ground and used as stationary anti-tank batteries.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|sw_ikv_72}}&lt;br /&gt;
* {{Specs-Link|sw_ikv_73}}&lt;br /&gt;
* {{Specs-Link|sw_strv_m42_eh}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
The Kan m/41 is a 75mm anti-tank cannon. While its penetration is fairly average for its tier, the APHE shell is quite lackluster and may struggle to penetrate even M3 Lee's from the front. Additionally, there is no stabilizer of any kind, which can prove quite frustrating in close-quarters encounters. However, it does include a very nice -15 degrees of gun depression that can be useful on maps such as Kuban. &lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
*AP&lt;br /&gt;
:*The AP, or Armour Piercing shell is the first available for use with the Kan m/41. It has 85mm of penetration and fairly good performance at range. :Unfortunately, that's where the good end and the bad begins. Because it is only AP and does not include any caps, its angle performance is not great. :The post pen is also quite poor, as there is no explosive filling.&lt;br /&gt;
&lt;br /&gt;
*HE&lt;br /&gt;
:*The second stock shell the Kan m/41 typically receives is the HE, or High Explosive shell. The pen is quite poor, only 9mm, and thus should not be :used against anything past an SPAA or open top. However, with those two types of vehicles, it can cause massive damage, always one-shotting them due to :[https://wiki.warthunder.com/Damage_mechanics#Overpressure overpressure].&lt;br /&gt;
*APBC&lt;br /&gt;
:*The APBC, or Armour Piercing Ballistic Capped shell is, surprisingly, worse than its stock predecessor. While the differences are minimal, it :consistently has 1mm of pen less than the AP round through different ranges, with no real benefits. Even the 10m/s more muzzle velocity is useless.&lt;br /&gt;
*APHE&lt;br /&gt;
:*The APHE, or Armour Piercing High Explosive shell is probably the most useful shell available. It can easily one-shot a tank and is more than enough :to penetrate the Panzer variants. This comes at a cost. It decreases the pen down a whopping 22mm down from the other AP rounds, meaning it can no longer front pen the M3 Lee. This is enough to make one consider taking APHE over normal AP.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
[[User:U155053473|U155053473]] ([[User talk:U155053473|talk]])^not really able to answer this, can someone with experience answer do it?&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*Good pen on stock shells&lt;br /&gt;
*Good gun depression&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*Bad APHE round&lt;br /&gt;
*No stabiliser&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
[[User:U155053473|U155053473]] ([[User talk:U155053473|talk]])never really found any mention of this. Maybe it would be in https://tanks.mod16.org try that&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden tank cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank cannons]]&lt;/div&gt;</summary>
		<author><name>U155053473</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Kan_m/41_(75_mm)&amp;diff=193566</id>
		<title>Kan m/41 (75 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Kan_m/41_(75_mm)&amp;diff=193566"/>
				<updated>2024-10-15T01:57:46Z</updated>
		
		<summary type="html">&lt;p&gt;U155053473: lots more, will come back later just figuring things out&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
The Kan m/41 is a tank cannon employed by the Swedish Armoured Forces, or Pansertruppena, during WW2. It has a caliber of 75mm and fires a variety of shells. It's main use is against armoured targets, such as tanks. Later, the cannons and even their respective turrets would be mounted in the ground and used as stationary anti-tank batteries.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|sw_ikv_72}}&lt;br /&gt;
* {{Specs-Link|sw_ikv_73}}&lt;br /&gt;
* {{Specs-Link|sw_strv_m42_eh}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
The Kan m/41 is a 75mm anti-tank cannon. While its penetration is fairly average for its tier, the APHE shell is quite lackluster and may struggle to penetrate even M3 Lee's from the front. Additionally, there is no stabilizer of any kind, which can prove quite frustrating in close-quarters encounters. However, it does include a very nice -15 degrees of gun depression that can be useful on maps such as Kuban. &lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
*AP&lt;br /&gt;
:*The AP, or armour piercing, shell is the first shell available for use with the Kan m/41. It has 85mm of penetration and fairly good performance at range, in fact the best range performance out of every shell available. Unfortunately, that's where the good end and the bad begins. Because it is only AP and does not include any caps, its angle performance is not great. The post pen is also quite poor, as there is no explosive filling.&lt;br /&gt;
*HE&lt;br /&gt;
:*The second stock shell the Kan m/41 typically receives is the HE, or High Explosive shell. The pen is quite poor and thus should not be used against anything past an SPAA or open top. However, with those two types of vehicles, it can cause massive damage, always one-shotting them due to [[Overpressure]]&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden tank cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank cannons]]&lt;/div&gt;</summary>
		<author><name>U155053473</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strv_m/42_EH&amp;diff=193565</id>
		<title>Strv m/42 EH</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strv_m/42_EH&amp;diff=193565"/>
				<updated>2024-10-15T01:52:06Z</updated>
		
		<summary type="html">&lt;p&gt;U155053473: Why does the HE have range pen falloff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sw_strv_m42_eh&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_Strv_m42_EH.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a continued development of the AB Landsverk tanks designated [[Lago I]], that Hungary had requested back in the 1930s. When Sweden requested a new heavy tank armed with a 75 mm cannon, AB Landsverk saw the opportunity to use the existing [[Lago I]] as a basis for the new tank. Only 57 of the 282 Strv m/42 tanks ordered were produced to the EH standard, while the rest were the TH and TM variants. The tank was already outdated when it was introduced, with very thin armour, poor mobility, and a mediocre gun for the time. In the mid-1950s when Sweden bought in the [[Strv 81]], the Strv m/42 EH was repurposed for infantry support and redesignated as [[Ikv 73]] in 1957.&lt;br /&gt;
&lt;br /&gt;
It was introduced in [[Update 1.97 &amp;quot;Viking Fury&amp;quot;]]. The {{PAGENAME}} is a fairly conventional medium tank that distinguishes itself with its excellent gun depression. It thus excels in hull-down positions or ridge-fighting. However, the gun is quite weak and will struggle in uptiers against angled and well-armoured tanks. Heavy tanks are usually extremely hard to deal with for the {{PAGENAME}}. It's not a great flanker due to its large profile and mediocre mobility, instead, it relies on its gun handling in hull-down positions to ambush other tanks, which is a good tactic around capture points and important roads.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The Strv m/42 has increased frontal protection compared to the Lago I. Both the hull and turret fronts have a maximum thickness of 55 mm, which provides good resistance against small calibre anti-tank guns and autocannon fire. However, the side and rear are still quite thin, and are only resistant against heavy machine guns. The engine deck and turret roof are only 9 and 10 mm thick respectively, and are thus vulnerable to aircraft cannon and heavy machine gun fire.&lt;br /&gt;
&lt;br /&gt;
Despite this increase in armour, the Strv m/42 can still be easily penetrated by the upgraded guns that come with the shift from 2.7 to 3.0. Notably, the [[Panzer III (Family)|long barreled Panzer III's]], [[M4A1]], [[Chi-Nu]], and the [[P40]]'s HEAT round can all cut right through your armour like paper. It is highly recommended to avoid head-on engagements with these opponents, although you can compete with the Chi-Nu and P40 if you manage to get the first shot off due to their relatively weak armour.&lt;br /&gt;
&lt;br /&gt;
When being up-tiered to 4.0, the Strv m/42 will have to play like a light tank flanker, as any gun at 4.0 can penetrate it and the m/42's cannon will rarely frontally penetrate due to the increase in armour. The worst enemies for the m/42 to face at 4.0 are the [[Pz.IV F2]], [[T-34E STZ]], [[T-34-57]], [[Achilles]], [[M4A2]] and [[Breda 501]]. All of these tanks can either punch right through the Strv's armour and/or are virtually invulnerable to its cannon frontally, with the exceptions being the Breda 501 and the Pz.IV F2.&lt;br /&gt;
&lt;br /&gt;
'''Armour Type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled Homogeneous Armour (hull, turret, cupola)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 55 mm (2-59°) ''Lower Glacis'' &amp;lt;br&amp;gt; 10-30 mm (55-80°) ''Upper Glacis'' &amp;lt;br&amp;gt; 55 mm (20-29°) ''Upper Plate'' || 30 mm ''Upper Front'' &amp;lt;br&amp;gt; 25 mm ''Upper Rear'' &amp;lt;br&amp;gt; 30 mm ''Lower'' || 25 mm ''Top'' &amp;lt;br&amp;gt; 20 mm ''Bottom'' || 5-9 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 55 mm (2-46°) ''Turret front'' &amp;lt;br&amp;gt; 55 mm (5-62°) ''Gun mantlet'' || 30 mm ''Frontal'' &amp;lt;br&amp;gt; 25 mm ''Rear'' || 25 mm || 10-20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 55 mm (13°) ''Right'' &amp;lt;br&amp;gt; 25 mm (74°) ''Left'' || 25 mm ''Left'' &amp;lt;br&amp;gt; 25 mm ''Right Rear'' &amp;lt;br&amp;gt; 30 mm ''Right Front'' || 25 mm || 9 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 15 mm thick.&lt;br /&gt;
* Turret ring: 53 mm&lt;br /&gt;
* MG Port appliqué armour: 20 mm&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 635|rbMinHp= 363}}&lt;br /&gt;
&lt;br /&gt;
The Strv m/42 is considerably heavier than the Lago I, but the engine is uprated to compensate for the increased weight. The mobility is therefore not significantly affected and is quite adequate for a medium tank of its tier. It has a relatively low reverse speed and the long hull relative to its width also has a noticeable impact on its turning ability.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|kan m/41 (75 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Strv m/42 is armed with the '''7,5 cm kan m/41''', the same 75 mm field gun found on the [[Ikv 72]]. While quite respectable on the Ikv 72, the gun is not quite as competitive on the Strv m/42 due to the heavier opposition it will face, such as the [[Churchill (Family)|Churchill]] and [[KV-1 (Family)|KV]] heavy tanks. The turret does provide an excellent amount of gun depression (15°), allowing for more hull-down opportunities.&lt;br /&gt;
&lt;br /&gt;
Like on the Ikv 72, the gun starts off with the '''slpprj m/40''' uncapped AP shot, which unfortunately tends to suffer ricochets against the sloped armour that is increasingly common at the Strv m/42's BR. The gun may also be upgraded to fire the '''slpgr m/39''' uncapped APHE shell and the '''slpprj m/40B''' APBC shot. The APHE round has a very lethal 260 g TNT filler but tends to ricochet more and has less penetration than the other rounds. It is best used when presented with sideshots against tanks with weak side armour. The APBC ricochets less, although the penetration is still rather inadequate. It is recommended to carry a mixture of both APHE and APBC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[kan m/41 (75 mm)|75 mm kan m/41]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 59 || rowspan=&amp;quot;2&amp;quot; | -15°/+25° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 14.3 || 19.8 || 24.0 || 26.5 || 28.2 || rowspan=&amp;quot;2&amp;quot; | 7.67 || rowspan=&amp;quot;2&amp;quot; | 6.79 || rowspan=&amp;quot;2&amp;quot; | 6.25 || rowspan=&amp;quot;2&amp;quot; | 5.90&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.9 || 10.5 || 12.8 || 14.1 || 15.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:kan m/41 (75 mm)/Ammunition|slpprj m/40, sgr m/40, rökgr m/22, slpprj m/40B, slpgr m/39}}&lt;br /&gt;
[[User:U155053473|U155053473]] ([[User talk:U155053473|talk]])Why does the HE shell have pen falloff at range? Isnt it chemical energy?&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_Strv_m-42_EH.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.27.2.47''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''59''' || 50&amp;amp;nbsp;''(+9)'' || 48&amp;amp;nbsp;''(+11)'' || 28&amp;amp;nbsp;''(+31)'' || 16&amp;amp;nbsp;''(+43)'' || 4&amp;amp;nbsp;''(+55)'' || 1&amp;amp;nbsp;''(+58)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Note''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|ksp m/36 (8 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Strv m/42 has two 8 mm ksp m/36 machine guns mounted alongside the main gun. These machine guns cannot depress as much as the main gun.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp m/36 (8 mm)|8 mm ksp m/36]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,000 (250) || 649 || -10°/+25° || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,000 (250) || 649 || -10°/+25° || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Strv m/42 EH is a fairly conventional medium tank that distinguishes itself with its excellent gun depression. It thus excels in hull-down positions or ridge-fighting. However, the gun is quite weak and will struggle in uptiers against angled and well armoured tanks. Enemy tanks like [[KV-1 (Family)|KV-1]] and [[Churchill (Family)|Churchill]] are almost untouchable for the Strv m/42 EH to take head-on, but also tanks like [[T-34 (Family)|T-34]] and [[M4 Sherman (Family)|M4 Sherman]] can be quite troublesome as well to face head-on with the Strv m/42 EH's short 75 mm. If Strv m/42 is played properly it can be a troublesome tank to deal with for the enemy as well. Strv m/42 has a relatively decent armour for its battle rating, and the turret armour is well rounded for shells to bounce off it. The Strv m/42 EH's modest mobility and high profile makes it not the best for flanking manoeuvres, but its excellent gun depression makes it a great tank for ambushes from hills and elevated positions. Where the 75 mm is not enough for frontal engagement, it's best to retreat and find a position where the gun can take a shot at the enemy vehicle's side or rear armour.&lt;br /&gt;
&lt;br /&gt;
The Strv m/42 EH gun has got one of the worst penetration shells for a medium tank at its battle rating. The Slpprj m/40 (AP) and m/40B (APBC) rounds got a top penetration of 85 mm at 10 m range. It's enough when facing its own battle rating peers and when downtiered, but really lacks the penetration for an uptier battle. The Strv m/42 EH has also got a third shell, the slpgr m/39 (APHE) that will deal the most damage if it is able to penetrate the target. However, the Slpgr m/39 only has 63 mm penetration at 10 m range, which makes it efficient in a downtier and almost useless in a uptiered situation. But if the Strv m/42 EH manages to flank and hit the enemies from the side, the shells will be able to penetrate and destroy enemy targets with relative ease, although it might struggle against heavy tanks like [[KV-1 (Family)|KV-1]] and [[Churchill (Family)|Churchill]] still.&lt;br /&gt;
&lt;br /&gt;
Targets the Strv m/42 EH should be aware of are tanks like:&lt;br /&gt;
&lt;br /&gt;
* [[T-34 (Family)|T-34]]: With its 76 mm main gun and sloped front armour it can pose a big threat to the Strv m/42 in close-ranged combats where the T-34 got better acceleration and mobility.&lt;br /&gt;
* [[M4 Sherman (Family)|M4 Sherman]]: With its 75 mm and sloped front will, like the T-34, pose a major threat at close range for the Strv m/42, mainly when forced in a frontal confrontation.&lt;br /&gt;
* [[Pz.IV]] H/G/F2 and [[Panzer III (Family)|Panzer III]]'s with long barrels: These will be a threat for the Strv m/42 at medium to long range, but the flat frontal armour will make them a easy target for the Strv m/42 if it manages to get them into close range confrontations.&lt;br /&gt;
* [[KV-1 (Family)|KV-1]] and [[Churchill (Family)|Churchill]] tanks: These are well-armoured and well-equipped to deal with the firepower and armour that the Strv m/42 possess. These tanks are major threats and will most likely force the Strv m/42 to retreat or ask for help from a player with a better anti-tank gun.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Acceptable mobility for a medium tank&lt;br /&gt;
* Excellent gun depression&lt;br /&gt;
* APHE round with effective post-penetration damage&lt;br /&gt;
* Relatively fast reload&lt;br /&gt;
* Decent frontal armour&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Must choose between higher penetration or higher lethality with the APBC or APHE rounds&lt;br /&gt;
* Somewhat sluggish turret traverse&lt;br /&gt;
* Relatively large tall profile&lt;br /&gt;
* Struggles a lot in uptiers&lt;br /&gt;
* Poor reverse speed&lt;br /&gt;
* Thin side armour and very thin turret roof and engine deck armour&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strv m/42 EH is a continued development of the AB Landsverk tanks designated Lago I, that Hungary had requested back in the 1930s. When Sweden in 1942 requested a new heavy tank from AB Landsverk that was going to be over 10 ton but below 22 ton mark and armed with a 75 mm cannon, this gave AB Landsverk the opportunity to continue development of the Lago I. In Swedish use it would be designated Strv m/42 and would come in 3 different versions during the second world war, the first version Strv m/42 TM, second TH which would have same engines as the TM but a new hydromechanical gearbox from Lysholm-Smith, third version EH which only had one engine with a newly developed A8B engine from Volvo while TM and TH used two Scania-Vabis 603/1 engines. EH also got a hydromechanical gearbox from Lysholm-Smith but this was larger and improved compared to the TH version.&lt;br /&gt;
&lt;br /&gt;
Only 57 of the 282 Strv m/42 tanks ordered were produced to the EH standard, TM and TH being the other 225. Strv m/42 was a tank that was quickly outdated when it arrived, lacking in armour and firepower when they were being deployed. The Germans and Soviets had gone from short 75 mm to longer and heavier calibre guns when the tanks were being delivered from 1943 to 1945. And in middle of 1950's when Sweden bought in the Strv 81 the Strv m/42 was replaced with, Strv m/42s got refitted and rebuilt, Strv m/42 TM that had changed to TV with a new gearbox, TM/TV along with TH got rebuilt to Light Tank Strv 74 with their turrets used for coastal and airfield defenses, meanwhile Strv m/42 EH got repurposed for infantry support and got redesignated as Ikv 73.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_strv_m42_eh Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:Strv m 42 Sweden.png|Strv m/42 in Sweden&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Media&lt;br /&gt;
{{Youtube-gallery|hcvwEs84aTs|'''The Shooting Range #194''' - ''Pages of History'' section at 04:08 discusses the Strv m/42.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* David B. (2016, June 2). Stridsvagn m/42. Tank Encyclopedia. https://tanks-encyclopedia.com/ww2/sweden/stridsvagn-m42.php&lt;br /&gt;
* Stridsvagn m/42. (2020, March 6). In ''Wikipedia''. https://en.wikipedia.org/w/index.php?title=Stridsvagn_m/42&amp;amp;oldid=944239000&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer AB Landsverk}}&lt;br /&gt;
{{Sweden medium tanks}}&lt;/div&gt;</summary>
		<author><name>U155053473</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Kan_m/41_(75_mm)&amp;diff=193557</id>
		<title>Kan m/41 (75 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Kan_m/41_(75_mm)&amp;diff=193557"/>
				<updated>2024-10-14T20:06:00Z</updated>
		
		<summary type="html">&lt;p&gt;U155053473: in progress will add later&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
The Kan m/41 is a tank cannon employed by the Swedish Armoured Forces, or Pansertruppena, during WW2.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|sw_ikv_72}}&lt;br /&gt;
* {{Specs-Link|sw_ikv_73}}&lt;br /&gt;
* {{Specs-Link|sw_strv_m42_eh}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Sweden tank cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank cannons]]&lt;/div&gt;</summary>
		<author><name>U155053473</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=PC_1400_X_(1,400_kg)&amp;diff=193541</id>
		<title>PC 1400 X (1,400 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=PC_1400_X_(1,400_kg)&amp;diff=193541"/>
				<updated>2024-10-14T01:30:06Z</updated>
		
		<summary type="html">&lt;p&gt;U155053473: completed the &amp;quot;effective damage&amp;quot; --&amp;gt; &amp;quot;usage in battles&amp;quot; section as well as some other minor revisions (added to cons)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:PC 1400 X.jpg|thumb|left|420px|The PC 1400 X guided bomb, nicknamed Fritz X.]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''1,400 kg PC 1400 X, or Fritz X''' is a German manually-guided anti-ship glide bomb. It was introduced in [[Update 1.77 &amp;quot;Advancing Storm&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|he-111h-6}}&lt;br /&gt;
* {{Specs-Link|he-177a-5}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the bomb.'' --&amp;gt;&lt;br /&gt;
The Fritz-X is a guided armour-piercing gliding bomb weighing circa 1.5 tons, with an explosive payload of 320 kg. It was equipped with a stabilizer and fins as well as a set of radio equipment. The bomb trajectory could be tracked visually from the launching bomber through the bomb sight (bright tracing lights lit up in the tail section of the bomb after launch) and corrected by radio signal using a special joystick. It was mainly used as an anti-ship weapon.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Bomb characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance''' || MCLOS&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 1,570 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 320 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive type''' || Amatol&lt;br /&gt;
|-&lt;br /&gt;
| '''TNT equivalent''' || 320 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''HE max penetration''' || 98 mm&lt;br /&gt;
|-&lt;br /&gt;
| '''Armour destruction radius''' || 14 m&lt;br /&gt;
|-&lt;br /&gt;
| '''Fragment dispersion radius''' || 100 m&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
The PC 1400 X,, with its 320kg (705 lbs) payload, can absolutely demolish any targets one may face. Additionally, the massive 14m armour destruction radius can and will vaporize every tank on a capture point in Ground Realistic Battles, and the 100m fragment dispersion radius can kill light tanks and open tops far beyond. &lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
While there are no bombs with the same or even similar explosive mass as the Fritz X, there are still comparisons to be made. First, one must point out that this is the lowest BR guided bomb in War Thunder, which automatically puts it far above the competition even without the fantastic explosive payload it carries. The only other major competition is unguided weapons used by the Americans, at this tier the most common being the 100-500lbs variants, which it outpaces easily with 160kg (350lbs) more TNT equivalent.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
While in real life it was mainly used for anti-ship purposes, the Fritz X's use in War Thunder is not so limited. Its main use in the game is in Ground Battles, where it can easily take out individual tanks and even whole groups of them on caps. The only downside to this method is that the planes carrying the PC 1400 X are big and slow heavy bombers. This gives AA and planes a very large target to hit and shoot down. Because of this, it is very possible for one to not even make it to the battlefield, let alone a second pass.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Bomb can be guided into the target&lt;br /&gt;
* Good for high altitude bombing cruisers and large slow-moving targets&lt;br /&gt;
* Very effective against capital ships as it can be used from outside of their anti-aircraft range&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Relatively small warhead (compared to a normal 500 kg bomb)&lt;br /&gt;
* All the planes that carry it can be easily shot down&lt;br /&gt;
* Only one can be carried at a time&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PC 1400 X was nicknamed &amp;quot;Fritz X&amp;quot;, becoming the first precision guided munition used in combat. The Fritz X entered active service on 21 July 1943 against targets in a Sicilian harbour, but without any confirmed kill. The biggest success of the weapon was sinking of the Littorio-class battleship ''Roma'' on 8 September 1943 by scoring 2 direct hits and causing magazine explosion. The bomb used MCLOS guiding (Manual Command to Line Of Sight) via radio link. Approximately 1,400 were built.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vieos&lt;br /&gt;
{{Youtube-gallery|akxAxhPBA3k|'''The Shooting Range #101''' - ''Pages of History'' section at 06:41 discusses the Fritz X.|ElWz1Tl6BwY|'''The Shooting Range #109''' - ''Tactics &amp;amp; Strategy'' section at 10:44 discusses the Fritz X.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
Other WWII guided weapons:&lt;br /&gt;
&lt;br /&gt;
* [[Ki-148 I-Go Model 1B]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/5564-development-the-fritz-x-guided-bomb-right-on-target-en|[Devblog] The Fritz-X guided bomb: right on target!]]&lt;br /&gt;
* [[wikipedia:Fritz X|Wikipedia - Fritz X]]&lt;br /&gt;
&lt;br /&gt;
{{AP bombs}}&lt;br /&gt;
{{Guided bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U155053473</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=B-29A-BN&amp;diff=193540</id>
		<title>B-29A-BN</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=B-29A-BN&amp;diff=193540"/>
				<updated>2024-10-14T00:06:55Z</updated>
		
		<summary type="html">&lt;p&gt;U155053473: revisions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American heavy bomber '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = B-29/Tu-4 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=b-29&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
In the few years leading up to World War II, the United States Army Air Corps (USAAC) realized that its current primary heavy bomber, the [[B-17 (Family)|B-17]] would not have the range nor the payload to efficiently transit what would end up becoming the Pacific Theater. To compensate for this, Boeing began to develop a prototype which would incorporate a pressurized cabin to allow for higher altitude flying, which would help to protect the bomber from Japanese fighters which struggled to get to the higher altitudes.&lt;br /&gt;
[[File:B-29 kawashima momo 001.png|350px|thumb|left|A view of the B-29's cockpit.]]&lt;br /&gt;
The resulting XB-29 prototype and the later production series B-29 bomber had everything the USAAC was looking for: high-pressured cockpit, a maximum altitude of almost 9,750 m (32,000 ft), true airspeed around 600 km/h (372 mph), and the ability to carry a massive payload of bombs upwards of 9,000 kg (20,000 lbs) in total. Defensive positions on the B-29 were well-placed to ensure maximum coverage surrounding the bomber. This bomber was one of the first aircraft to be fitted with the General Electric Central Fire Control system which could be used to remotely control four of the remotely controlled turrets (two dorsal and two ventral), though in their early stages, this aircraft's turrets each also had a General Electric analogue computer linked to it allowing the weapons to be more accurate by automatically factoring in airspeed, gravity, temperature, and lead time for the inbound aircraft (This does not exist in-game). With this setup, these turrets could be controlled from the nose, tail or any of the three mid-fuselage positions and a single gunner could actually control more than one turret at a time increasing the effectiveness and lethality of the bomber's defences. Bristling with 12 x M2 Browning machine guns, the B-29A-BN was extremely difficult to approach, let alone make a successful pass and leave untouched.&lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' was introduced in [[Update 1.47 &amp;quot;Big Guns&amp;quot;]]. Unlike other bombers which can take on a secondary role as a pseudo-attacker, the B-29A-BN is a bomber, period. The sole purpose of the B-29 is to beat ground targets into submission either with upwards of 40 x 500 lb bombs, 18 x 1,000 lb bombs, 8 x 2,000 lb bombs or 4 x 4,000 lb bombs. The larger 1,000, 2,000 and 4000 lb bombs are perfect for base bombing while the relatively smaller 500 lb bombs make the perfect tool for carpet bombing where vehicles, pillboxes or anti-aircraft artillery may be clustered together. The B-29A-BN is an aerial beast which can rain an insane amount of explosive ordnance. While it is rivaled by few, enemy fighters can still cuase some major damage. Thus, altitude is this bomber's friend and when achieved can be a safe haven from which to drop explosives on enemy bases or vehicles. Any opponents that persist in intercepting the B-29 can be easily taken care of by the large complement of defensive .50 cal machine guns, with excellent rate of fire, ammunition capacity, and coverage.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
[[File:B-29 jonigustavo 001.png|300px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
The B-29A-BN, much like its contemporaries the Messerschmitt [[Me 264]], Blohm &amp;amp; Voss [[BV 238]] and Tupolev [[Tu-4]] was built for the sole purpose of flying high and dropping large amounts of bombs. To account for these characteristics, others such as manoeuvrability, climb rate and acceleration were compromised. The B-29 is a heavy aircraft which when adding 10,000 – 20,000 lbs of ordnance will only make the plane that much more difficult to get to altitude, but once there this aircraft does have a decent cruising speed. To help speed up gameplay for this aircraft, it is given an air-start at the beginning of matches and also after landing to reload and repair due to its sheer size and difficulty climbing to its bombing altitude.&lt;br /&gt;
&lt;br /&gt;
The typical method of utilising this bomber is to climb. Depending on the enemy fighters, attackers and interceptors which appear in the match, you may be able to stay lower around 6,000 m (20,000 ft) or you may need to increase closer to 9,150 m (30,000 ft) to make it extremely difficult for the fighters to follow you up, their engines gasping for oxygen in the air-deficient environment.&lt;br /&gt;
&lt;br /&gt;
One downside to flying at the higher altitudes in arcade battles is that if you bomb a base but don't completely destroy it, it is difficult to circle back around and bomb again when the bombs have reloaded. A wide circle is necessary to accomplish this and it may be better and more efficient instead to fly towards another base, bomb it and turn around and finish off the first base. Another option too is to leave the partially bombed bases for the smaller and slower bombers on your team to finish off or just catch the partially bombed bases on a return pass.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 9,100 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 615 || 603 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 33.2 || 34.4 || 4.1 || 4.1 || rowspan=&amp;quot;2&amp;quot; | 1,500&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 669 || 641 || 30.7 || 32.0 || 11.7 || 6.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 609 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 332 || 322 || 270 || ~4 || ~2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 340 || &amp;lt; 350 || &amp;lt; 290 || &amp;gt; 400&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Engine performance====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine Name&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Number present&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Wright R-3350-57 18-cylinder || 4&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weight (each)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Cooling&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1,251 kg || Radial || Air&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine power (Stock)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Take-off&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1,975 hp || colspan=&amp;quot;2&amp;quot; | 2,276 hp&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine power (Upgraded)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Take-off&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 2,200 hp || colspan=&amp;quot;2&amp;quot; | 2,502 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 60 mm Bulletproof glass in front of the pilots.&lt;br /&gt;
* 6.5 mm Steel plates in front of the pilots.&lt;br /&gt;
* 6.5 mm Steel plates behind the pilots.&lt;br /&gt;
* 6.5 mm Steel plates in front of tail control tractions.&lt;br /&gt;
* 6.5 mm Steel plates boxing around rear dorsal gunner and beam gunners.&lt;br /&gt;
* 6.5 mm Steel plate behind the rear ventral gunner.&lt;br /&gt;
* 60 mm Bulletproof glass in front of tail gunner.&lt;br /&gt;
* 6.5 mm Steel plate in front of tail gunner.&lt;br /&gt;
&lt;br /&gt;
The B-29A-BN's designers had to be judicious when it came to providing protecting armor for the aircrew, as more protection would decrease the range and fuel efficiency of the aircraft. In fact, later models removed many of their defensive turrets in order to allow for more fuel and ordnance to be loaded. It is obvious that an aircraft this size will be a huge target for enemy fighters to attack with the nose section (cockpit) and the tail turret being the two most likely targets (head-on attack and tail approach attack) and thus both areas were outfitted with 60 mm bulletproof glass which helps against lower calibre weapons, however 20 mm and above make short work of the bulletproof glass. 6.5 mm steel plates are scattered around the aircraft to provide protection for both the crew members and some of the control surface linkages. Though not a stop-all invincible shield for the crew, it many instances it provided enough protection to allow crew members to survive and fight another day.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
[[File:B-29 meanswing 001.png|450px|thumb|right]]&lt;br /&gt;
{{main|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)|AN-M66A2 (2,000 lb)|AN-M56 (4,000 lb)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 20 x 500 lb AN-M64A1 bombs (10,000 lb total)&lt;br /&gt;
* 18 x 1,000 lb AN-M65A1 bombs (18,000 lb total)&lt;br /&gt;
* 40 x 500 lb AN-M64A1 bombs (20,000 lb total)&lt;br /&gt;
* 8 x 2,000 lb AN-M66A2 bombs (16,000 lb total)&lt;br /&gt;
* 4 x 4,000 lb AN-M56 bombs (16,000 lb total)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Note: A nuclear payload becomes available for the B-29 in Ground Arcade battles of BR 6.0 and higher. It consists of 1 nuclear bomb and is attainable after reaching 15 kills in the match.&lt;br /&gt;
&lt;br /&gt;
One might say the B-29A-BN is effectively a dump truck which can dump a ton of explosives, no make that upwards of 10 tons of explosives upon enemy targets. Utilising speed at higher altitudes, it is the purpose of the Superfortress to race to an enemy base or ground targets and just rain down TNT. With three choices of bomb weights to choose from and four different configurations, there is no shortage of ways to destroy ground targets. The 1,000 lb and 2,000 lb bombs come in most handy for base bombing as they do the most amount of damage for the least amount of effort in a concentrated area. Area of denial is the speciality of the 500 lb bombs when used in carpet bombing operations. Carpet bombing is effectively laying down many of the 500 lb bombs at one time over an area where vehicles such as trucks, tanks and anti-aircraft vehicles or hardened structures such as pillboxes or anti-aircraft artillery may be located at. Since vehicles are on the move, dropping multiple bombs at a time making it more difficult for them to move out of the way and avoid the inbound ordnance.&lt;br /&gt;
&lt;br /&gt;
With the B-29A-BN, there is no real overkill with the bombs, which can make the Superfortress a prime target to be eliminated early as with upwards of 20,000 lbs in bombs, the B-29A-BN can make short work of enemy bases and end the match earlier than most will expect.&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
[[File:B-29 your jacket 001.jpg|350px|thumb|right|A Bf 109 attempts to take on a B-29A-BN.]]&lt;br /&gt;
{{main|M2 Browning (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 4 x 12.7 mm M2 Browning machine guns, front dorsal turret (1,000 rpg = 4,000 total)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, front ventral turret (1,000 rpg = 2,000 total)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, rear dorsal turret (1,000 rpg = 2,000 total)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, rear ventral turret (1,000 rpg = 2,000 total)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, tail turret (1,000 rpg = 2,000 total)&lt;br /&gt;
&lt;br /&gt;
The B-29A-BN is defended by an impressive 12 x .50 calibre Browning machine guns rivalled only by the Blohm &amp;amp; Voss [[BV 238]], Tupolev [[Tu-4]], Consolidated [[PB4Y-2]] and [[B-24D-25-CO|B-24]] and the Boeing [[B-17 (Family)|B-17]]. Typically when bombers add more guns, they had to add more crew to operate them which increased the overall weight of the aircraft, though ensuring more protection, it also reduced the amount of fuel or bombs which could be carried.&lt;br /&gt;
&lt;br /&gt;
As a historical note, the advent of early analogue computers which were outfitted on the B-29A-BN and the state-of-the-art General Electric Central Fire Control System allowed for remote operation of both dorsal and both ventral turrets along with the tail gun if needed. The turrets could be linked through the fire control system and allow one gunner to operate multiple guns at one time. Simplifying this process and allowing gunners from just about anywhere on the aircraft to control the turrets reduced the number of crew members needed to operate the aircraft. Though four times the size of a B-25, the B-29A-BN operated efficiently on the same amount of crew members, seven.&lt;br /&gt;
&lt;br /&gt;
The computer-aided turrets allowed for more accuracy when firing and can train the guns in just about any direction needed to combat incoming fighters. The tail gunner position is especially deadly as a fighter perched on the tail will be flying into the oncoming bullets from the tail gun position, thereby taking more damage when hit and more likely to take on a critical hit or disabling blow. Though not totally invulnerable to the crafty fighter pilot, the B-29 in its own right is a porcupine with sharp quills pointing in all directions which will make it as difficult as possible for anyone to get past the defences.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The ultimate strategic bomber for the [[:Category:USA_aircraft|USAF]]. Loaded up with eight metric tonnes of bombs and twelve good ol' Browning heavy machine guns, this is the Superfortress. A wonderful advertising name, but don't be fooled, it is bigger than a barn and thus impossible to miss. Keep a safe distance from any hot combat zones. Your defensive turrets will not keep you safe, they will shred any foe getting close, but the B-29's enemies do not need to. So concentrate on what this plane is good at; delivering payload, and lots of it.&lt;br /&gt;
&lt;br /&gt;
Once your bombing run is complete, start descending towards your airfield; enemy fighters might be trying to find you so you should be even more alert now than before. The B-29 has one of the most powerful defensive systems installed on any bomber, so you should be able to defend yourself reasonably well unless it is a head-on attack where you will have very limited protection. You must also combine it with a defensive style of flying to utilise it to its full potential; the B-29 offers great handling for its size. Despite this, be very careful when you enter a dive. It is just as prone as any other aircraft to suffering structural damage if its limitations are exceeded.&lt;br /&gt;
&lt;br /&gt;
Great defensive armament will destroy most enemies that do get close. Being able to point at least four fifty-calibre in every direction and about six to the rear position will deal with any fighter quickly. But do not forget the size of the Fortress. Most of the enemies shells will hit some mark.&lt;br /&gt;
&lt;br /&gt;
Of course, bomb load is very good with the B-29, with its historic performance as one of the best American bomber in service. Up to 8 x 2,000 lb could be carried in the bomb bay&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;&amp;quot;Hit-and-Run&amp;quot; tactic:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another way the B-29 can be played is in a &amp;quot;hit and run&amp;quot; tactic. At its BR, the B-29A-BN will face mostly jets, so climbing to a very high altitude sometime wouldn't work because the jets will be able to catch up quickly. The &amp;quot;hit and run&amp;quot; tactic is very risky, but it can be very enjoyable, and if it works then you can end the game in 15 minutes. Since the match will start with the B-29 spawning in at about 4,500 m (15,000 ft), go into a shallow dive and maintain speed about 450 km/h (270 mph). Dive towards an altitude of around 3,000 m (9,800 ft) so that enemy anti-aircraft positions do not fire at the B-29, which may expose it to other enemy fighters. Do not head directly to an enemy base, instead go around 10-20 degrees off course towards the base direction so that the enemy can't easily find the B-29 from tracing a line between the friendly spawn point to their base. If present, use clouds to obscure the B-29's profile in the skies.&lt;br /&gt;
&lt;br /&gt;
From here, the enemy jets' behavior will decide if this tactic will work or not. Typically, the enemy would be divided between the planes attacking ground targets at low altitude, far from a bomber's path to a base, or planes climbing to high altitudes for energy fighting and searching for high-altitude bombers. The intent of the dive to ~2,000 m and the 450 km/h speed is to squeeze in between the ground attackers and interceptors and pass by undetected. If everything goes right, the B-29 should be able to reach its first base unimpeded without any fighters in pursuit, which can allow a B-29 the opportunity to knock out three or four bases before enemy fighters become alerted toward the B-29 precise location. From that point, the B-29 can either attempt to use the rest of its payload against the enemy airfield (unadvised as the low-altitude run exposes the B-29 to the anti-aircraft guns at the airfield) or return back to base triumphantly awaiting a bomb reload.&lt;br /&gt;
&lt;br /&gt;
Due to this tactic hinging only on the success of slipping through the enemies undetected, this tactic should not be relied if there are no clouds for concealment, the match is an uptier against more advanced jets, or if the player is not able to sustain the repair costs of a damaged B-29.&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;Close Air Support:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The B-29 can be situationally good as a close air support bomber. It should not be spawned when there are more than one or two enemy planes up, and also when uptiered as radar-guided SPAA will often destroy you before reaching the battlefield. It is best either early in the match, where lots of players are close together and enemy planes have not spawned yet, or later in the match if your team has air superiority. To get the most enemies at once, load the 4,000 lb bombs instead of the smaller bombs as they have a very large blast radius (larger than the FAB-3000). Spawn in and immediatly cut throttle and point the nose down to lose altitude. Bombing from high altitude can work sometimes but won't net enemy targets reliably. Keep diving until at an altitude of 900-1,200 meters, and look for markers from teammates or cap points changing hands to drop a bomb on. If no markers are avalible, fly around the battlefield until one appears or try to spot targets yourself. To make small adjustments, use your yaw keys instead of turning. After doing a bombing run, keep flying for some time to give yourself plenty of room to turn. The B-29 in a CAS role is high risk, high reward, and there are times where the plane will get shot down before getting bombs off, but also times where the B-29 pilot can score multiple targets in one go.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Combined || Controllable&amp;lt;br&amp;gt;1 gear || Auto controlled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
[[File:B-29 kohler 001.png|350px|thumb|right|B-29A-BN's cockpit crew during a turn]]&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very heavy payload&lt;br /&gt;
* Stock bomb load is able to destroy bases with one payload in arcade and up to two bases in realistic/simulator battles&lt;br /&gt;
* Can be difficult for fighters to reach same cruising altitude, even for jets&lt;br /&gt;
* Effective defensive turrets which virtually have no blind spots&lt;br /&gt;
* Fast for its size&lt;br /&gt;
* Virtually immune to small arms machine gunfire&lt;br /&gt;
* Receives air start after repairing/rearming in an airfield&lt;br /&gt;
* All payload options are internal and have next to no effect on flight performance&lt;br /&gt;
* Gunners are located separately from the gun turret (remote-controlled turrets) with the exception of the tail turret&lt;br /&gt;
* Can easily win a match if allowed to reach optimal bombing altitude&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Easily susceptible to damage from autocannons larger than 20 mm especially the [[MK 108 (30 mm)|30 mm MK 108]]&lt;br /&gt;
* Unable to reliably defend itself from multiple opponents attacking at once from multiple directions&lt;br /&gt;
* Big size, can easily be spotted from long distances, especially with skilled crews&lt;br /&gt;
* Has a low dive top-speed&lt;br /&gt;
* As with all heavy bombers, it lacks the ability to manoeuvre well&lt;br /&gt;
* Takes a while to reach an optimal altitude&lt;br /&gt;
* Landing gear takes a long time to deploy and retract&lt;br /&gt;
* Wings are considered weak spots&lt;br /&gt;
* Will face jets most of the time&lt;br /&gt;
* Low flap deployment max speed&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The B-29 was one of the largest aircraft used during World War II. It was exclusively used in the Pacific Theatre during the war and participated in bombing raids on multiple islands in the Pacific war. The B-29 became the world's first and only nuclear-capable bomber to deliver weapons during wartime when on August 6th, 1945 the B-29 Enola Gay dropped the atomic bomb known as &amp;quot;Little Boy&amp;quot; on Hiroshima, Japan. Three days later, the B-29 Bockscar dropped the second atomic bomb &amp;quot;Fat Man&amp;quot; on Nagasaki, Japan.&lt;br /&gt;
&lt;br /&gt;
During the Second World War, its only area of operations was the Pacific Theater specifically targeting the Japanese mainland. It also saw combat service in the Korean War a small group of loaned aircraft were evaluated by the R.A.F during the early 1950's as well. In British service, they were known as the &amp;quot;Washington B Mk. 1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
During World War 2, the B-29 completed over 20,000 sorties with an estimated 180,000 tons of bombs dropped, as well as two atomic bombs. A total number of 3,970 were built and delivered to the USAAF. Perhaps the most famous &amp;quot;copy&amp;quot; of the war was the Tu-4. Although outwardly looking identical, this Soviet &amp;quot;B-29&amp;quot; was converted to metric making it unique. Other aircraft derived from the B-29 include the B-50, C-97, KC-97, 377 Stratocruiser, and NASA's own Guppy cargo carriers.&amp;lt;ref name=&amp;quot;Vehicle Profile WT forum&amp;quot;&amp;gt;Excerpts from [https://forum.warthunder.com/index.php?/topic/292156-profile-b-29-superfortress/ Profile B-29 Superfortress], no Author mentioned.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The B-29 post-war also helped in the scientific, research, and development fields. They would play a key role in hurricane hunting and storm chasing which allowed it to collect key information about storm patterns, and helped to improve and to develop new radar systems such as the &amp;quot;sun tracker&amp;quot;. It was also the aircraft that carried the supersonic test aircraft Bell X-1 into the air. The last American B-29 squadron was retired in the 1960s. Today one called &amp;quot;Fifi&amp;quot; still flies at air show circuits. It was joined by another named &amp;quot;Doc&amp;quot; in 2016.&amp;lt;ref name=&amp;quot;Vehicle Profile WT forum&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
An all-metal monoplane with a retractable landing gear system including a nosewheel. The crew consisted of 14 persons. Distinctive features of the Superfortress included a pressurized cockpit for the crew and a Central Fire Control system for the defensive armament.&lt;br /&gt;
&lt;br /&gt;
The B-29 (Model 345) was developed by the Boeing Aircraft design department in early 1940. The XB-29 prototype model performed its maiden flight on September 21, 1942. Full-scale production of the aircraft was started in June 1943.&lt;br /&gt;
&lt;br /&gt;
B-29s had Wright R-3350-23 eighteen-cylinder, radial air-cooled engines producing a maximum power of 2,200 hp, with four-bladed automatic propellers.&lt;br /&gt;
&lt;br /&gt;
The defensive armament of the Superfortress included four remotely controlled turrets: two below the fuselage and two above. Each turret housed two 12.7 mm Colt-Browning M2.5 machine guns with 500-1,000 rounds each. Some aircraft had an upper front turret equipped with four machine guns. All weapons were aimed at the target from three sighting stations located in blisters and from the bombardier's station.&lt;br /&gt;
&lt;br /&gt;
Three armament options were available for the rear mount, controlled by an independent air gunner: a 20 mm Hispano-Bendix AN-M2 cannon and two 12.7 mm Colt-Browning M2.5 machine guns, three 12.7 mm machine guns, or two 12.7 mm machine guns.&lt;br /&gt;
&lt;br /&gt;
A bomb load of up to 9,000 kg was housed in two bomb bays, where cluster racks were mounted.&lt;br /&gt;
&lt;br /&gt;
The B-29 was equipped with a large amount of radio equipment for various purposes. Its large bomb capacity, powerful and effective defensive armament, and state-of-the-art equipment would have turned the Superfortress into the best heavy bomber of World War II if not for engine breakdowns that continually plagued the aircraft. For one whole year, up to the middle of 1944, the bomber's performance was hampered by a high accident rate. It was only by the end of the summer of 1944 that efforts to improve the fire-prone engines were relatively successful, but the problem was never entirely eradicated.&lt;br /&gt;
&lt;br /&gt;
B-29s were used exclusively in the Pacific theater of the war. Superfortresses were used in combat for the first time on June 5, 1944 during the raid on Bangkok. On June 14, 1944, American bombers attacked the territory of Japan for the first time. Military and industrial facilities in Sasebo, Nagasaki, Omura and Yawata were regularly attacked. In August 1944, B-29s began to bomb oil refineries on the island of Sumatra.&lt;br /&gt;
&lt;br /&gt;
The B-29s were flown out of China until December 1944, when they were relocated to India. Their targets were docks in Singapore, ports in Indochina, and rail junctions in Burma. B-29s also mined rivers in China and the coastal waters of Vietnam and Malaya from the air.&lt;br /&gt;
&lt;br /&gt;
In October 1944, B-29s began carrying out massive attacks on Japan from the Mariana Islands. During the war, these aircraft dropped 54,917 tons of high-explosive bombs and 109,068 tons of incendiary bombs on Japan and delivered 12,000 naval mines. The B-29 became the world's first nuclear weapon carrier when it dropped nuclear bombs on Hiroshima and Nagasaki.&lt;br /&gt;
&lt;br /&gt;
From 1950-53, B-29 bombers took part in the Korean War. From 1950-55, the aircraft was operated by the RAF Bomber Command under the designation &amp;quot;Washington B.1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
A total of 3,947 B-29s were manufactured, including all variants. The plane was withdrawn from service as a bomber with the USA in late 1954.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
[[File:B-29 tay777 001.png|600px|thumb|center|]]&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=b-29 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:B-29 kawashima momo 002.png&lt;br /&gt;
File:B-29 th fegel team 001.png&lt;br /&gt;
File:B-29 kawashima momo 003.png&lt;br /&gt;
File:B-29A-BN releasing Mark 6 nuclear bomb.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|8Yewf7LXfUU|'''WT - B-29 - Punished for not Scumbagging''' - ''NapalmRatte''|gxIVvUZGptw|'''The Shooting Range #51''' - ''Special'' section at 00:29 discusses the B-29 &amp;amp; Tu-4.|3Ut75XHCWgk|'''Realistic: B-29A-BN Superfortress [Grace]''' - ''Jengar''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* Heinkel [[He 177 A-5]]&lt;br /&gt;
* Tupolev [[Tu-4]]&lt;br /&gt;
* Nakajima [[G8N1]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/3507--en|[Profile] B-29 Superfortress]]&lt;br /&gt;
* [[Wikipedia:Boeing_B-29_Superfortress|[Wikipedia] B-29 Superfortress]]&lt;br /&gt;
* [https://www.boeing.com/history/products/b-29-superfortress.page &amp;lt;nowiki&amp;gt;[Boeing.com]&amp;lt;/nowiki&amp;gt; B-29 Superfortress History Page]&lt;br /&gt;
* [https://www.militaryfactory.com/aircraft/detail.asp?aircraft_id=82 &amp;lt;nowiki&amp;gt;[Militaryfactory.com]&amp;lt;/nowiki&amp;gt; Boeing B-29 Superfortress - Strategic High-Altitude Long-Range Heavy Bomber Aircraft]&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Boeing}}&lt;br /&gt;
{{USA bombers}}&lt;/div&gt;</summary>
		<author><name>U155053473</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=B-29A-BN&amp;diff=193539</id>
		<title>B-29A-BN</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=B-29A-BN&amp;diff=193539"/>
				<updated>2024-10-14T00:02:03Z</updated>
		
		<summary type="html">&lt;p&gt;U155053473: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American heavy bomber '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = B-29/Tu-4 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=b-29&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
In the few years leading up to World War II, the United States Army Air Corps (USAAC) realized that its current primary heavy bomber, the [[B-17 (Family)|B-17]] would not have the range nor the payload to efficiently transit what would end up becoming the Pacific Theater. To compensate for this, Boeing began to develop a prototype which would incorporate a pressurized cabin to allow for higher altitude flying, which would help to protect the bomber from Japanese fighters which struggled to get to the higher altitudes.&lt;br /&gt;
[[File:B-29 kawashima momo 001.png|350px|thumb|left|A view of the B-29's cockpit.]]&lt;br /&gt;
The resulting XB-29 prototype and the later production series B-29 bomber had everything the USAAC was looking for: high-pressured cockpit, a maximum altitude of almost 9,750 m (32,000 ft), true airspeed around 600 km/h (372 mph), and the ability to carry a massive payload of bombs upwards of 9,000 kg (20,000 lbs) in total. Defensive positions on the B-29 were well-placed to ensure maximum coverage surrounding the bomber. This bomber was one of the first aircraft to be fitted with the General Electric Central Fire Control system which could be used to remotely control four of the remotely controlled turrets (two dorsal and two ventral), though in their early stages, this aircraft's turrets each also had a General Electric analogue computer linked to it allowing the weapons to be more accurate by automatically factoring in airspeed, gravity, temperature, and lead time for the inbound aircraft (This does not exist in-game). With this setup, these turrets could be controlled from the nose, tail or any of the three mid-fuselage positions and a single gunner could actually control more than one turret at a time increasing the effectiveness and lethality of the bomber's defences. Bristling with 12 x M2 Browning machine guns, the B-29A-BN was extremely difficult to approach, let alone make a successful pass and leave untouched.&lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' was introduced in [[Update 1.47 &amp;quot;Big Guns&amp;quot;]]. Unlike other bombers which can take on a secondary role as a pseudo-attacker, the B-29A-BN is a bomber, period. The sole purpose of the B-29 is to beat ground targets into submission either with upwards of 40 x 500 lb bombs, 18 x 1,000 lb bombs, 8 x 2,000 lb bombs or 4 x 4,000 lb bombs. The larger 1,000, 2,000 and 4000 lb bombs are perfect for base bombing while the relatively smaller 500 lb bombs make the perfect tool for carpet bombing where vehicles, pillboxes or anti-aircraft artillery may be clustered together. The B-29A-BN is an aerial beast which can rain an insane amount of explosive ordnance. While it is rivaled by few, enemy fighters can still cuase some major damage. Thus, altitude is this bomber's friend and when achieved can be a safe haven from which to drop explosives on enemy bases or vehicles. Any opponents that persist in intercepting the B-29 can be easily taken care of by the large complement of defensive .50 cal machine guns, with excellent rate of fire, ammunition capacity, and coverage.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
[[File:B-29 jonigustavo 001.png|300px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
The B-29A-BN, much like its contemporaries the Messerschmitt [[Me 264]], Blohm &amp;amp; Voss [[BV 238]] and Tupolev [[Tu-4]] was built for the sole purpose of flying high and dropping large amounts of bombs. To account for these characteristics, others such as manoeuvrability, climb rate and acceleration were compromised. The B-29 is a heavy aircraft which when adding 10,000 – 20,000 lbs of ordnance will only make the plane that much more difficult to get to altitude, but once there this aircraft does have a decent cruising speed. To help speed up gameplay for this aircraft, it is given an air-start at the beginning of matches and also after landing to reload and repair due to its sheer size and difficulty climbing to its bombing altitude.&lt;br /&gt;
&lt;br /&gt;
The typical method of utilising this bomber is to fly the aircraft to a higher altitude. Depending on the enemy fighters, attackers and interceptors which appear in the match, you may be able to stay lower around 6,000 m (20,000 ft) or you may need to increase closer to 9,150 m (30,000 ft) to make it extremely difficult for the fighters to follow you up and many if they do get that high, their engines are struggling to keep the plane  above stall speed which provides you with the opportunity to leave them behind or to easily pick them off with your gunners.&lt;br /&gt;
&lt;br /&gt;
One downside to flying at the higher altitudes in arcade battles is that if you bomb a base but don't completely destroy it, it is difficult to circle back around and bomb again when the bombs have reloaded. A wide circle is necessary to accomplish this and it may be better and more efficient instead to fly towards another base, bomb it and turn around and finish off the first base. Another option too is to leave the partially bombed bases for the smaller and slower bombers on your team to finish off or just catch the partially bombed bases on a return pass.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 9,100 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 615 || 603 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 33.2 || 34.4 || 4.1 || 4.1 || rowspan=&amp;quot;2&amp;quot; | 1,500&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 669 || 641 || 30.7 || 32.0 || 11.7 || 6.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 609 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 332 || 322 || 270 || ~4 || ~2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 340 || &amp;lt; 350 || &amp;lt; 290 || &amp;gt; 400&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Engine performance====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine Name&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Number present&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Wright R-3350-57 18-cylinder || 4&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weight (each)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Cooling&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1,251 kg || Radial || Air&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine power (Stock)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Take-off&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1,975 hp || colspan=&amp;quot;2&amp;quot; | 2,276 hp&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine power (Upgraded)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Take-off&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 2,200 hp || colspan=&amp;quot;2&amp;quot; | 2,502 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 60 mm Bulletproof glass in front of the pilots.&lt;br /&gt;
* 6.5 mm Steel plates in front of the pilots.&lt;br /&gt;
* 6.5 mm Steel plates behind the pilots.&lt;br /&gt;
* 6.5 mm Steel plates in front of tail control tractions.&lt;br /&gt;
* 6.5 mm Steel plates boxing around rear dorsal gunner and beam gunners.&lt;br /&gt;
* 6.5 mm Steel plate behind the rear ventral gunner.&lt;br /&gt;
* 60 mm Bulletproof glass in front of tail gunner.&lt;br /&gt;
* 6.5 mm Steel plate in front of tail gunner.&lt;br /&gt;
&lt;br /&gt;
The B-29A-BN had to be judicious when it came to providing protecting armour for the aircrew at the sacrifice of additional fuel or ordnance. In fact, later models removed many of their defensive turrets in order to allow for more fuel and ordnance to be loaded. It is obvious that an aircraft this size will be a huge target for enemy fighters to attack with the nose section (cockpit) and the tail turret being the two most likely targets (head-on attack and tail approach attack) and thus both areas were outfitted with 60 mm bulletproof glass which helps against lower calibre weapons, however 20 mm and above make short work of the bulletproof glass. 6.5 mm steel plates are scattered around the aircraft to provide protection for both the crew members and some of the control surface linkages. Though not a stop-all invincible shield for the crew, it many instances it provided enough protection to allow crew members to survive and fight another day.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
[[File:B-29 meanswing 001.png|450px|thumb|right]]&lt;br /&gt;
{{main|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)|AN-M66A2 (2,000 lb)|AN-M56 (4,000 lb)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 20 x 500 lb AN-M64A1 bombs (10,000 lb total)&lt;br /&gt;
* 18 x 1,000 lb AN-M65A1 bombs (18,000 lb total)&lt;br /&gt;
* 40 x 500 lb AN-M64A1 bombs (20,000 lb total)&lt;br /&gt;
* 8 x 2,000 lb AN-M66A2 bombs (16,000 lb total)&lt;br /&gt;
* 4 x 4,000 lb AN-M56 bombs (16,000 lb total)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Note: A nuclear payload becomes available for the B-29 in Ground Arcade battles of BR 6.0 and higher. It consists of 1 nuclear bomb and is attainable after reaching 15 kills in the match.&lt;br /&gt;
&lt;br /&gt;
One might say the B-29A-BN is effectively a dump truck which can dump a ton of explosives, no make that upwards of 10 tons of explosives upon enemy targets. Utilising speed at higher altitudes, it is the purpose of the Superfortress to race to an enemy base or ground targets and just rain down TNT. With three choices of bomb weights to choose from and four different configurations, there is no shortage of ways to destroy ground targets. The 1,000 lb and 2,000 lb bombs come in most handy for base bombing as they do the most amount of damage for the least amount of effort in a concentrated area. Area of denial is the speciality of the 500 lb bombs when used in carpet bombing operations. Carpet bombing is effectively laying down many of the 500 lb bombs at one time over an area where vehicles such as trucks, tanks and anti-aircraft vehicles or hardened structures such as pillboxes or anti-aircraft artillery may be located at. Since vehicles are on the move, dropping multiple bombs at a time making it more difficult for them to move out of the way and avoid the inbound ordnance.&lt;br /&gt;
&lt;br /&gt;
With the B-29A-BN, there is no real overkill with the bombs, which can make the Superfortress a prime target to be eliminated early as with upwards of 20,000 lbs in bombs, the B-29A-BN can make short work of enemy bases and end the match earlier than most will expect.&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
[[File:B-29 your jacket 001.jpg|350px|thumb|right|A Bf 109 attempts to take on a B-29A-BN.]]&lt;br /&gt;
{{main|M2 Browning (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 4 x 12.7 mm M2 Browning machine guns, front dorsal turret (1,000 rpg = 4,000 total)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, front ventral turret (1,000 rpg = 2,000 total)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, rear dorsal turret (1,000 rpg = 2,000 total)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, rear ventral turret (1,000 rpg = 2,000 total)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, tail turret (1,000 rpg = 2,000 total)&lt;br /&gt;
&lt;br /&gt;
The B-29A-BN is defended by an impressive 12 x .50 calibre Browning machine guns rivalled only by the Blohm &amp;amp; Voss [[BV 238]], Tupolev [[Tu-4]], Consolidated [[PB4Y-2]] and [[B-24D-25-CO|B-24]] and the Boeing [[B-17 (Family)|B-17]]. Typically when bombers add more guns, they had to add more crew to operate them which increased the overall weight of the aircraft, though ensuring more protection, it also reduced the amount of fuel or bombs which could be carried.&lt;br /&gt;
&lt;br /&gt;
As a historical note, the advent of early analogue computers which were outfitted on the B-29A-BN and the state-of-the-art General Electric Central Fire Control System allowed for remote operation of both dorsal and both ventral turrets along with the tail gun if needed. The turrets could be linked through the fire control system and allow one gunner to operate multiple guns at one time. Simplifying this process and allowing gunners from just about anywhere on the aircraft to control the turrets reduced the number of crew members needed to operate the aircraft. Though four times the size of a B-25, the B-29A-BN operated efficiently on the same amount of crew members, seven.&lt;br /&gt;
&lt;br /&gt;
The computer-aided turrets allowed for more accuracy when firing and can train the guns in just about any direction needed to combat incoming fighters. The tail gunner position is especially deadly as a fighter perched on the tail will be flying into the oncoming bullets from the tail gun position, thereby taking more damage when hit and more likely to take on a critical hit or disabling blow. Though not totally invulnerable to the crafty fighter pilot, the B-29 in its own right is a porcupine with sharp quills pointing in all directions which will make it as difficult as possible for anyone to get past the defences.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The ultimate strategic bomber for the [[:Category:USA_aircraft|USAF]]. Loaded up with eight metric tonnes of bombs and twelve good ol' Browning heavy machine guns, this is the Superfortress. A wonderful advertising name, but don't be fooled, it is bigger than a barn and thus impossible to miss. Keep a safe distance from any hot combat zones. Your defensive turrets will not keep you safe, they will shred any foe getting close, but the B-29's enemies do not need to. So concentrate on what this plane is good at; delivering payload, and lots of it.&lt;br /&gt;
&lt;br /&gt;
Once your bombing run is complete, start descending towards your airfield; enemy fighters might be trying to find you so you should be even more alert now than before. The B-29 has one of the most powerful defensive systems installed on any bomber, so you should be able to defend yourself reasonably well unless it is a head-on attack where you will have very limited protection. You must also combine it with a defensive style of flying to utilise it to its full potential; the B-29 offers great handling for its size. Despite this, be very careful when you enter a dive. It is just as prone as any other aircraft to suffering structural damage if its limitations are exceeded.&lt;br /&gt;
&lt;br /&gt;
Great defensive armament will destroy most enemies that do get close. Being able to point at least four fifty-calibre in every direction and about six to the rear position will deal with any fighter quickly. But do not forget the size of the Fortress. Most of the enemies shells will hit some mark.&lt;br /&gt;
&lt;br /&gt;
Of course, bomb load is very good with the B-29, with its historic performance as one of the best American bomber in service. Up to 8 x 2,000 lb could be carried in the bomb bay&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;&amp;quot;Hit-and-Run&amp;quot; tactic:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another way the B-29 can be played is in a &amp;quot;hit and run&amp;quot; tactic. At its BR, the B-29A-BN will face mostly jets, so climbing to a very high altitude sometime wouldn't work because the jets will be able to catch up quickly. The &amp;quot;hit and run&amp;quot; tactic is very risky, but it can be very enjoyable, and if it works then you can end the game in 15 minutes. Since the match will start with the B-29 spawning in at about 4,500 m (15,000 ft), go into a shallow dive and maintain speed about 450 km/h (270 mph). Dive towards an altitude of around 3,000 m (9,800 ft) so that enemy anti-aircraft positions do not fire at the B-29, which may expose it to other enemy fighters. Do not head directly to an enemy base, instead go around 10-20 degrees off course towards the base direction so that the enemy can't easily find the B-29 from tracing a line between the friendly spawn point to their base. If present, use clouds to obscure the B-29's profile in the skies.&lt;br /&gt;
&lt;br /&gt;
From here, the enemy jets' behavior will decide if this tactic will work or not. Typically, the enemy would be divided between the planes attacking ground targets at low altitude, far from a bomber's path to a base, or planes climbing to high altitudes for energy fighting and searching for high-altitude bombers. The intent of the dive to ~2,000 m and the 450 km/h speed is to squeeze in between the ground attackers and interceptors and pass by undetected. If everything goes right, the B-29 should be able to reach its first base unimpeded without any fighters in pursuit, which can allow a B-29 the opportunity to knock out three or four bases before enemy fighters become alerted toward the B-29 precise location. From that point, the B-29 can either attempt to use the rest of its payload against the enemy airfield (unadvised as the low-altitude run exposes the B-29 to the anti-aircraft guns at the airfield) or return back to base triumphantly awaiting a bomb reload.&lt;br /&gt;
&lt;br /&gt;
Due to this tactic hinging only on the success of slipping through the enemies undetected, this tactic should not be relied if there are no clouds for concealment, the match is an uptier against more advanced jets, or if the player is not able to sustain the repair costs of a damaged B-29.&lt;br /&gt;
&lt;br /&gt;
;&amp;lt;nowiki&amp;gt;Close Air Support:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The B-29 can be situationally good as a close air support bomber. It should not be spawned when there are more than one or two enemy planes up, and also when uptiered as radar-guided SPAA will often destroy you before reaching the battlefield. It is best either early in the match, where lots of players are close together and enemy planes have not spawned yet, or later in the match if your team has air superiority. To get the most enemies at once, load the 4,000 lb bombs instead of the smaller bombs as they have a very large blast radius (larger than the FAB-3000). Spawn in and immediatly cut throttle and point the nose down to lose altitude. Bombing from high altitude can work sometimes but won't net enemy targets reliably. Keep diving until at an altitude of 900-1,200 meters, and look for markers from teammates or cap points changing hands to drop a bomb on. If no markers are avalible, fly around the battlefield until one appears or try to spot targets yourself. To make small adjustments, use your yaw keys instead of turning. After doing a bombing run, keep flying for some time to give yourself plenty of room to turn. The B-29 in a CAS role is high risk, high reward, and there are times where the plane will get shot down before getting bombs off, but also times where the B-29 pilot can score multiple targets in one go.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Combined || Controllable&amp;lt;br&amp;gt;1 gear || Auto controlled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
[[File:B-29 kohler 001.png|350px|thumb|right|B-29A-BN's cockpit crew during a turn]]&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very heavy payload&lt;br /&gt;
* Stock bomb load is able to destroy bases with one payload in arcade and up to two bases in realistic/simulator battles&lt;br /&gt;
* Can be difficult for fighters to reach same cruising altitude, even for jets&lt;br /&gt;
* Effective defensive turrets which virtually have no blind spots&lt;br /&gt;
* Fast for its size&lt;br /&gt;
* Virtually immune to small arms machine gunfire&lt;br /&gt;
* Receives air start after repairing/rearming in an airfield&lt;br /&gt;
* All payload options are internal and have next to no effect on flight performance&lt;br /&gt;
* Gunners are located separately from the gun turret (remote-controlled turrets) with the exception of the tail turret&lt;br /&gt;
* Can easily win a match if allowed to reach optimal bombing altitude&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Easily susceptible to damage from autocannons larger than 20 mm especially the [[MK 108 (30 mm)|30 mm MK 108]]&lt;br /&gt;
* Unable to reliably defend itself from multiple opponents attacking at once from multiple directions&lt;br /&gt;
* Big size, can easily be spotted from long distances, especially with skilled crews&lt;br /&gt;
* Has a low dive top-speed&lt;br /&gt;
* As with all heavy bombers, it lacks the ability to manoeuvre well&lt;br /&gt;
* Takes a while to reach an optimal altitude&lt;br /&gt;
* Landing gear takes a long time to deploy and retract&lt;br /&gt;
* Wings are considered weak spots&lt;br /&gt;
* Will face jets most of the time&lt;br /&gt;
* Low flap deployment max speed&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The B-29 was one of the largest aircraft used during World War II. It was exclusively used in the Pacific Theatre during the war and participated in bombing raids on multiple islands in the Pacific war. The B-29 became the world's first and only nuclear-capable bomber to deliver weapons during wartime when on August 6th, 1945 the B-29 Enola Gay dropped the atomic bomb known as &amp;quot;Little Boy&amp;quot; on Hiroshima, Japan. Three days later, the B-29 Bockscar dropped the second atomic bomb &amp;quot;Fat Man&amp;quot; on Nagasaki, Japan.&lt;br /&gt;
&lt;br /&gt;
During the Second World War, its only area of operations was the Pacific Theater specifically targeting the Japanese mainland. It also saw combat service in the Korean War a small group of loaned aircraft were evaluated by the R.A.F during the early 1950's as well. In British service, they were known as the &amp;quot;Washington B Mk. 1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
During World War 2, the B-29 completed over 20,000 sorties with an estimated 180,000 tons of bombs dropped, as well as two atomic bombs. A total number of 3,970 were built and delivered to the USAAF. Perhaps the most famous &amp;quot;copy&amp;quot; of the war was the Tu-4. Although outwardly looking identical, this Soviet &amp;quot;B-29&amp;quot; was converted to metric making it unique. Other aircraft derived from the B-29 include the B-50, C-97, KC-97, 377 Stratocruiser, and NASA's own Guppy cargo carriers.&amp;lt;ref name=&amp;quot;Vehicle Profile WT forum&amp;quot;&amp;gt;Excerpts from [https://forum.warthunder.com/index.php?/topic/292156-profile-b-29-superfortress/ Profile B-29 Superfortress], no Author mentioned.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The B-29 post-war also helped in the scientific, research, and development fields. They would play a key role in hurricane hunting and storm chasing which allowed it to collect key information about storm patterns, and helped to improve and to develop new radar systems such as the &amp;quot;sun tracker&amp;quot;. It was also the aircraft that carried the supersonic test aircraft Bell X-1 into the air. The last American B-29 squadron was retired in the 1960s. Today one called &amp;quot;Fifi&amp;quot; still flies at air show circuits. It was joined by another named &amp;quot;Doc&amp;quot; in 2016.&amp;lt;ref name=&amp;quot;Vehicle Profile WT forum&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
An all-metal monoplane with a retractable landing gear system including a nosewheel. The crew consisted of 14 persons. Distinctive features of the Superfortress included a pressurized cockpit for the crew and a Central Fire Control system for the defensive armament.&lt;br /&gt;
&lt;br /&gt;
The B-29 (Model 345) was developed by the Boeing Aircraft design department in early 1940. The XB-29 prototype model performed its maiden flight on September 21, 1942. Full-scale production of the aircraft was started in June 1943.&lt;br /&gt;
&lt;br /&gt;
B-29s had Wright R-3350-23 eighteen-cylinder, radial air-cooled engines producing a maximum power of 2,200 hp, with four-bladed automatic propellers.&lt;br /&gt;
&lt;br /&gt;
The defensive armament of the Superfortress included four remotely controlled turrets: two below the fuselage and two above. Each turret housed two 12.7 mm Colt-Browning M2.5 machine guns with 500-1,000 rounds each. Some aircraft had an upper front turret equipped with four machine guns. All weapons were aimed at the target from three sighting stations located in blisters and from the bombardier's station.&lt;br /&gt;
&lt;br /&gt;
Three armament options were available for the rear mount, controlled by an independent air gunner: a 20 mm Hispano-Bendix AN-M2 cannon and two 12.7 mm Colt-Browning M2.5 machine guns, three 12.7 mm machine guns, or two 12.7 mm machine guns.&lt;br /&gt;
&lt;br /&gt;
A bomb load of up to 9,000 kg was housed in two bomb bays, where cluster racks were mounted.&lt;br /&gt;
&lt;br /&gt;
The B-29 was equipped with a large amount of radio equipment for various purposes. Its large bomb capacity, powerful and effective defensive armament, and state-of-the-art equipment would have turned the Superfortress into the best heavy bomber of World War II if not for engine breakdowns that continually plagued the aircraft. For one whole year, up to the middle of 1944, the bomber's performance was hampered by a high accident rate. It was only by the end of the summer of 1944 that efforts to improve the fire-prone engines were relatively successful, but the problem was never entirely eradicated.&lt;br /&gt;
&lt;br /&gt;
B-29s were used exclusively in the Pacific theater of the war. Superfortresses were used in combat for the first time on June 5, 1944 during the raid on Bangkok. On June 14, 1944, American bombers attacked the territory of Japan for the first time. Military and industrial facilities in Sasebo, Nagasaki, Omura and Yawata were regularly attacked. In August 1944, B-29s began to bomb oil refineries on the island of Sumatra.&lt;br /&gt;
&lt;br /&gt;
The B-29s were flown out of China until December 1944, when they were relocated to India. Their targets were docks in Singapore, ports in Indochina, and rail junctions in Burma. B-29s also mined rivers in China and the coastal waters of Vietnam and Malaya from the air.&lt;br /&gt;
&lt;br /&gt;
In October 1944, B-29s began carrying out massive attacks on Japan from the Mariana Islands. During the war, these aircraft dropped 54,917 tons of high-explosive bombs and 109,068 tons of incendiary bombs on Japan and delivered 12,000 naval mines. The B-29 became the world's first nuclear weapon carrier when it dropped nuclear bombs on Hiroshima and Nagasaki.&lt;br /&gt;
&lt;br /&gt;
From 1950-53, B-29 bombers took part in the Korean War. From 1950-55, the aircraft was operated by the RAF Bomber Command under the designation &amp;quot;Washington B.1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
A total of 3,947 B-29s were manufactured, including all variants. The plane was withdrawn from service as a bomber with the USA in late 1954.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
[[File:B-29 tay777 001.png|600px|thumb|center|]]&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=b-29 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:B-29 kawashima momo 002.png&lt;br /&gt;
File:B-29 th fegel team 001.png&lt;br /&gt;
File:B-29 kawashima momo 003.png&lt;br /&gt;
File:B-29A-BN releasing Mark 6 nuclear bomb.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|8Yewf7LXfUU|'''WT - B-29 - Punished for not Scumbagging''' - ''NapalmRatte''|gxIVvUZGptw|'''The Shooting Range #51''' - ''Special'' section at 00:29 discusses the B-29 &amp;amp; Tu-4.|3Ut75XHCWgk|'''Realistic: B-29A-BN Superfortress [Grace]''' - ''Jengar''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* Heinkel [[He 177 A-5]]&lt;br /&gt;
* Tupolev [[Tu-4]]&lt;br /&gt;
* Nakajima [[G8N1]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/3507--en|[Profile] B-29 Superfortress]]&lt;br /&gt;
* [[Wikipedia:Boeing_B-29_Superfortress|[Wikipedia] B-29 Superfortress]]&lt;br /&gt;
* [https://www.boeing.com/history/products/b-29-superfortress.page &amp;lt;nowiki&amp;gt;[Boeing.com]&amp;lt;/nowiki&amp;gt; B-29 Superfortress History Page]&lt;br /&gt;
* [https://www.militaryfactory.com/aircraft/detail.asp?aircraft_id=82 &amp;lt;nowiki&amp;gt;[Militaryfactory.com]&amp;lt;/nowiki&amp;gt; Boeing B-29 Superfortress - Strategic High-Altitude Long-Range Heavy Bomber Aircraft]&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Boeing}}&lt;br /&gt;
{{USA bombers}}&lt;/div&gt;</summary>
		<author><name>U155053473</name></author>	</entry>

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