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		<updated>2026-04-27T05:17:14Z</updated>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Vilkas&amp;diff=193678</id>
		<title>Vilkas</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Vilkas&amp;diff=193678"/>
				<updated>2024-10-19T20:33:00Z</updated>
		
		<summary type="html">&lt;p&gt;U154910461: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=germ_vilkas&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|market=id50248_vilkas_germany&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is an armoured fighting vehicle used by Lithuania , which was developed in collaboration with ARTEC GmbH. The vehicle's roots trace back to the German-Dutch &amp;quot;Boxer AFV&amp;quot; program, showcasing a joint effort by European nations to enhance their armoured capabilities. The Vilkas variant, specifically tailored for Lithuania, integrates advanced technologies and offers versatility in combat scenarios. Entering service in the Lithuanian Armed Forces in 2019, the Vilkas deployment represents Lithuania's strategic investment in a contemporary armoured platform, capable of meeting the challenges of modern warfare.&lt;br /&gt;
&lt;br /&gt;
The '''''Vilkas''''' is an event gift German light tank introduced during [[Update &amp;quot;Air Superiority&amp;quot;]] as a reward for the [[wt:en/news/8644-event-winter-extreme-earn-yourself-rewards-this-festive-season-en|2023 Winter Extreme event]]. The Vilkas is a unique light tank choice for German top-tier players, providing fire-and-forget Spike missiles for use against tanks at longer ranges or against nearby helicopters. As such, the Vilkas presents a new playstyle to players of the German ground tree, allowing them to rush to a good position using mobility, and play as a &amp;quot;sniper&amp;quot; with decent firepower and long-range missile, or perhaps play the vehicle more aggressively and use the Spike missiles for dispatching helicopters and long-range targets of opportunity when needed. All in all, the Vilkas is a uniquely interesting vehicle to bolster the top lineups of the German tech tree. Vilkas means Wolf as in the speed of a Wolf.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
Despite its composite screens covering the entire hull, the Vilkas does not offer particularly robust protection. While it can withstand high-calibre machine gun fire from the frontal aspect at all ranges, its sides and rear lack adequate armour coverage. Nevertheless, its armour proves invaluable in mitigating fragmentation damage from artillery strikes and rockets, setting it apart from other lightly armoured vehicles at its battle rating. One of the Vilkas's standout features is its spacious interior, which enhances survivability by reducing the likelihood of an instant kill from a singular hit. Additionally, the unmanned turret significantly bolsters its protection capabilities, allowing operators to engage targets without fear of immediate destruction. Even in the event of detonation of the cannon belts or Spike missile launchers, the platform remains resilient, further increasing survivability and sustaining operational effectiveness on the battlefield.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
*Rolled homogeneous armour (Most of the hull structure)&lt;br /&gt;
*High hardness homogeneous armour (Turret, Lower glacis, Hull front roof, Parts of hull sides)&lt;br /&gt;
*Composite screen (Additional armour on hull sides and rear)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 15 mm + 6-15 mm (73-80°) ''Upper Glacis''&amp;lt;br&amp;gt; 15 mm (53-65°) ''Lower Glacis'' || 15 mm + 38 mm (4-12°) ''Top'' &amp;lt;br&amp;gt; 15 mm + 6-8 mm (0-33°) ''Bottom'' || 15 mm + 38 mm (0-7°) || 15 mm + 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 8 mm (45-52°) ''Turret front'' &amp;lt;br&amp;gt; 38 mm ''Gun mantlet'' || 8 mm (16-35°) || 8 mm (0-30°) || 8 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Wheels and suspension - 10 mm (Chassis)&lt;br /&gt;
*Gun mount - 38 mm (Cast homogeneous armour)&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
The Vilkas boasts a commendable power-to-weight ratio of 24.7, endowing it with remarkable speed and agility despite its considerable size and profile. Its off-road capabilities and superb top speed contribute to its versatility on the battlefield, allowing for swift manoeuvres and rapid responses to changing tactical situations. Additionally, the Vilkas maintains a decent reverse speed, further enhancing its mobility and operational effectiveness in dynamic environments.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,263|rbMinHp=721}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Bushmaster 2 Mk.44 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Vilkas is equipped with the formidable Bushmaster 2 Mk.44 30 mm automatic cannon. While it may lack efficacy against heavily armoured vehicles in head-on combat engagements, its versatility shines in various tactical roles. Primarily, the Bushmaster 2 Mk.44 proves particularly effective for flanking manoeuvres and short-range anti-aircraft defense against approaching helicopters or slow and low-flying enemy jets. Its rapid rate of fire and powerful ammunition make it a formidable deterrent against aerial threats, providing critical support to ground forces. Moreover, when deployed within a group, the Vilkas becomes invaluable for targeting and neutralizing critical components of enemy vehicles, such as tracks or cannon barrels. Additionally, the Vilkas's Bushmaster 2 Mk.44 is recommended for continuous use of the APFSDS belt, even when engaging aircraft or lightly armoured vehicles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Bushmaster 2 Mk.44 (30 mm)|30 mm Bushmaster 2 Mk.44]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 600 (200) || rowspan=&amp;quot;2&amp;quot; | 200 || rowspan=&amp;quot;2&amp;quot; | -10°/+60° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 54.5 || 75.5 || 91.7 || 101.4 || 107.9 || rowspan=&amp;quot;2&amp;quot; | 0.26 || rowspan=&amp;quot;2&amp;quot; | 0.23 || rowspan=&amp;quot;2&amp;quot; | 0.21 || rowspan=&amp;quot;2&amp;quot; | 0.20&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 34.1 || 40.1 || 48.7 || 53.9 || 57.3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Bushmaster 2 Mk.44 (30 mm)/Ammunition|APDS, HEI-T, APFSDS}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.35.1.86''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''3''' || 2&amp;amp;nbsp;''(+1)'' || 1&amp;amp;nbsp;''(+2)'' || 0&amp;amp;nbsp;''(+3)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Note:'''&lt;br /&gt;
&lt;br /&gt;
* If turret ammunition storage is hit, the magazine will be lost and a new one will be reloaded.&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Spike-LR2MR}}&lt;br /&gt;
&lt;br /&gt;
The Vilkas comes equipped with the Spike-LR2MR IR fire-and-forget missiles, offering a potent but somewhat unpredictable anti-tank capability. These missiles show variable reliability, dependent on factors such as target speed, launch angle, distance, and carrier velocity. While they hold promise as stand-off weapons effective against heavily armoured targets, their performance can be inconsistent. Despite their small warhead, successful penetration can result in significant damage to enemy tanks. The missile launcher's positioning allows for No Line-of-Sight launches, contingent upon various factors and the target's level of exposure. However, their effectiveness diminishes at distances shorter than 400 metres. Moreover, their capacity for top-down attacks may encounter limitations, particularly against combat vehicles with additional roof protection, such as Russian tanks with ERA or heavily armoured tanks like the Strv 122 or Leopard 2A7 featuring NERA components.&lt;br /&gt;
&lt;br /&gt;
In essence, the Spike-LR2MR's effectiveness hinges largely on chance, making its deployment a calculated risk on the battlefield. Commanders must weigh the situational factors carefully when employing these missiles, recognizing both their potential and limitations in engaging enemy armour.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Spike-LR2MR]] missile || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Capacity (Belt) !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
| 4 (2) || - || - || - || 13.00 || 11.50 || 10.60 || 10.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Spike-LR2MR/Ammunition|Spike-LR2}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.35.1.86''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''2''' || 1&amp;amp;nbsp;''(+1)'' || 0&amp;amp;nbsp;''(+2)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG3A1 (7.62 mm)|7.62 mm MG3A1]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,000 (200) || 1,200 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Vilkas is best played at medium range in a hull-down scenario, to use the Spike missiles and the cannon. In Realistic Battles, it is best to remain at a range (ideally further than 500 m) to use the Spike missiles efficiently, as they need at least 300 m distance to not overshoot the target. However, the 25 mm APFSDS is largely ineffective at range against heavily armoured targets unless shooting sides at a flatter angle. At closer ranges, it is easier to damage cannon barrels and tracks, but depending on the distance, the Spike missiles may be infeasible or unusable. Thus, playing at medium ranges is the best option for the Vilkas. Remaining behind cover allows the crew to be safe from all kinetic munitions, but still vulnerable to overpressure damage from explosive munitions. In addition, if the turret's ammunition is destroyed, a fire can occur. If this occurs, the Vilkas' position is easily given away by a large ammo cook-off and should be repositioned as soon as possible, ideally to a friendly capture point to re-arm. Rearming one 200-round 25 mm magazine at a capture point takes less than a minute. The excellent power-to-weight ratio of the Vilkas enables quick movements and rotations, especially in uneven environments. In addition, the commander's thermal sight permits the acquisition and firing of the Spike missiles while mostly concealed behind cover. However, due to the lacklustre payload inside the Spike missiles, multiple missiles may be required to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Optics with thermal sensors for both the gunner and commander&lt;br /&gt;
* IR tracking system and ballistic computer for aerial targets&lt;br /&gt;
* Unmanned turret&lt;br /&gt;
* High power-to-weight ratio enables superior mobility&lt;br /&gt;
* Great maximum speed&lt;br /&gt;
* Blowout panels&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Unreliable Spike missiles&lt;br /&gt;
* Inconsistent damage from the Bushmaster cannon&lt;br /&gt;
* Tall profile&lt;br /&gt;
* Only three belts of ammunition with easily targetable turret storage&lt;br /&gt;
* Large steering circle&lt;br /&gt;
* Mediocre reverse speed for a wheeled armoured vehicle&lt;br /&gt;
* Low ATGM count&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8640/current|[Devblog] Winter Extreme: Boxer Vilkas]]&lt;br /&gt;
&lt;br /&gt;
{{Germany light tanks}}&lt;br /&gt;
[[Category:ATGM vehicles]]&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U154910461</name></author>	</entry>

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