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		<updated>2026-05-05T13:22:53Z</updated>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=F-16C_Barak_II&amp;diff=192881</id>
		<title>F-16C Barak II</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=F-16C_Barak_II&amp;diff=192881"/>
				<updated>2024-09-22T05:46:49Z</updated>
		
		<summary type="html">&lt;p&gt;U146277834: Added history and part of the description from the f-16d page, wrote small amount for the description.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=f_16c_block_40_barak_2&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
During the late 1970s, Israel was designing a new jet fighter with ideas borrowed from previous aircraft they utilized. It ultimately culminated in the IAI Lavi, a fierce competitor to the F-16 Fighting Falcon in the export market. Unfortunately for Israel, the project increased in cost and was canceled for budgetary reasons. The US also had a part in the demise of the Lavi as they viewed the Lavi as a threat to the F-16's export capability. As compensation, the US sent 24 F-16Ds and around 50 F-16Cs in 1987. A year later, under the Peace Marble III program, Israel ordered 30 F-16Cs and 30 F-16Ds.&lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Israeli jet fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;Dance of Dragons&amp;quot;]]. In game, the F-16C Barak II functions similarly to the pre-existing F-16D, but is superior in air-to-air combat due to the addition of the [[AIM-120A]] AMRAAM, as well as reduced weight and increased fuel load due to the lack of a rear seat.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at _,___ m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| ___ || ___ || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | ___&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| _ || _ || _ || _ || _ || _     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; ___ || &amp;lt; ___ || &amp;lt; ___ || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |GE F-110-GE-100||1 (one)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | _,___ kg || colspan=&amp;quot;2&amp;quot; | ___ kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! _m fuel || __m fuel || __m fuel&lt;br /&gt;
|-&lt;br /&gt;
| ___ kg || colspan=&amp;quot;2&amp;quot; | ___&lt;br /&gt;
| _,___ kg || _,___ kg || _,___ kg || _,___ kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (___%/WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || ___%/WEP&lt;br /&gt;
! _m fuel || __m fuel || __m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 6160 kgf || 10480 kgf&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || ___ kgf&amp;lt;br&amp;gt;(_ km/h) || ___ kgf&amp;lt;br&amp;gt;(_ km/h)&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs) !! EEGS&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|M61A1 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm M61A1 cannon, wing root-mounted (512 rpg)&lt;br /&gt;
* 240 x countermeasures&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
&lt;br /&gt;
* 2 x 370 gal drop tanks + 1 x 300 gal drop tank + 2 x AIM-120A missiles + 2 x AIM-9M Sidewinder missiles&lt;br /&gt;
* 6 x AIM-9L Sidewinder missiles&lt;br /&gt;
* 6 x AIM-9M Sidewinder missiles&lt;br /&gt;
* 6 x Derby missiles&lt;br /&gt;
* 6 x AIM-120A missiles&lt;br /&gt;
* 16 x 500 lb LDGP Mk 82 bombs (8,000 lb total)&lt;br /&gt;
* 8 x 1,000 lb LDGP Mk 83 bombs (8,000 lb total)&lt;br /&gt;
* 4 x 2,000 lb LDGP Mk 84 bombs (8,000 lb total)&lt;br /&gt;
* 8 x 500 lb Mk 82 Snakeye bombs (4,000 lb total)&lt;br /&gt;
* 4 x 2,000 lb LDGP Mk 84 Air bombs (8,000 lb total)&lt;br /&gt;
* 8 x 277 kg GBU-12 Paveway II bombs (2,216 kg total)&lt;br /&gt;
* 4 x 1,092 lb GBU-16 Paveway II bombs (4,368 lb total)&lt;br /&gt;
* 4 x 957 kg GBU-10 Paveway II bombs (3,828 kg total)&lt;br /&gt;
* 4 x 1,970 lb GBU-31 JDAM bombs (7,880 lb total)&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
In the late 1970s, Israel began its ambitious project to produce its first locally-manufactured jet fighter, meant to replace the aging [[Kfir C.7|IAI Kfir]]. Learning from their previous work on the [[Mirage 5 (Family)|Mirage]] and Kfir programs, and borrowing ideas from America's then-new [[F-16A]] fighter jet (which had entered IAF service in 1980 as the &amp;quot;[[Netz]]&amp;quot;), Israeli aeronautic engineers were able to develop a highly-manoeuvrable, delta-wing, single-seat fighter of their own - the IAI Lavi.&lt;br /&gt;
&lt;br /&gt;
After nearly a decade of development the Lavi's first prototype was flown in 1986, and reportedly proved extremely capable. The United States, which had up to that point supported and partially funded the Lavi project, was dismayed to learn that the new aircraft might be good enough to provide a much cheaper competitor for the F-16 on the export market. The Reagan administration soon began pressuring the Israeli government to cancel the project. Though Israel's defense minister Moshe Arens was strongly behind the Lavi, the project's ever-increasing pricetag made it easy for the rest of the Israeli government to agree to US demands. The Lavi project was finally canceled in late 1987.&lt;br /&gt;
&lt;br /&gt;
As compensation for torpedoing Israel's fighter manufacture ambitions, the United States agreed to sell Israel additional F-16Cs and Ds. A significant number of them, all from the Block 30 model, had already been sold to Israel by that point, entering IAF service under the codename ''&amp;quot;Barak&amp;quot;'' (Lightning) in late 1987. In 1988, the US and Israel signed that new &amp;quot;compensation&amp;quot; deal - named &amp;quot;Peace Marble III&amp;quot; - delivering a total of 60 F-16s, all from Block 40, between 1991 and 1993. Half were F-16Cs and half were F-16Ds (single-seat and double-seat, respectively). In the IAF, these new Block 40 aircraft were named ''&amp;quot;Barak II&amp;quot;'' (Lightning II), correspondingly amending the name of the older Block 30 aircraft to ''&amp;quot;Barak I&amp;quot;'' (note: the IAF does not keep separate names for single- and double-seat variants of the F-16).&lt;br /&gt;
&lt;br /&gt;
The F-16C/D has several advantages over the F-16A/B, but the most important is the ability to mount a LANTIRN pod, turning the plane into an all-weather operator. As Israeli engineers had done with all other combat planes purchased for the IAF in the last 50 years, they also updated most of the avionics and introduced many locally-manufactured, cutting-edge improvements. This included completely redone Multi-Function Displays (MFDs) and in-helmet Heads-Up Display (HUD), among multiple other additions like the newest locally-manufactured IR missile the Python-4 and later the Active-Radar-Homing Rafael Derby Missile.&lt;br /&gt;
&lt;br /&gt;
Barak II aircraft have taken part in almost every Israeli military campaign since their introduction, including the Second Lebanon War of 2006. Nevertheless, the changing needs of the Israeli Air Force have created a demand for a more dedicated fighter in the long-distance and precision-strike roles, resulting in the birth of the F-16I &amp;quot;Sufa&amp;quot;. This heavily-modified F-16D Block 52 has since completely replaced the ''Barak'' in those roles, leaving it only with mid-altitude interception duties, which it still performs to this day. However, with the F-35 ''&amp;quot;Adir&amp;quot;'' now increasingly filling ''that'' role, there are ever-growing calls within the Israeli military community to finally retire the Barak II.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
;''Related development''&lt;br /&gt;
&lt;br /&gt;
*''[[F-16 (Family)]]''&lt;br /&gt;
*[[F-16D Barak II]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' &lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer General Dynamics}}&lt;br /&gt;
{{Israel jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U146277834</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=F-16D_Barak_II&amp;diff=192880</id>
		<title>F-16D Barak II</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=F-16D_Barak_II&amp;diff=192880"/>
				<updated>2024-09-22T05:42:10Z</updated>
		
		<summary type="html">&lt;p&gt;U146277834: /* See also */ minor updates because of new f-16c barak ii&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=f_16d_block_40_barak_2&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
During the late 1970s, Israel was designing a new jet fighter with ideas borrowed from previous aircraft they utilized. It ultimately culminated in the IAI Lavi, a fierce competitor to the F-16 Fighting Falcon in the export market. Unfortunately for Israel, the project increased in cost and was canceled for budgetary reasons. The US also had a part in the demise of the Lavi as they viewed the Lavi as a threat to the F-16's export capability. As compensation, the US sent 24 F-16Ds and around 50 F-16Cs in 1987. A year later, under the Peace Marble III program, Israel ordered 30 F-16Cs and 30 F-16Ds. The F-16Ds received extensive modifications like refinished Multi-Function Displays and Heads-Up Displays.&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update &amp;quot;Sons of Attila&amp;quot;]], the '''{{Specs|name}}''' is one of the most advanced F-16s in-game. For ground striking it can utilize the LANTIRN pod, making it an effective all-weather platform. It also has a variety of bombs to use including dumb bombs and smart bombs like the GBU-16. For air combat, the Barak II also has a variety of ordnance to use. The Barak II has access to the AIM-9M Sidewinder, an extremely capable infrared missile that boasts a unique IRCCM system and a smokeless motor. It can also carry AIM-7M Sparrows for long-range engagements. The F-16D Block 40 Barak II is a very versatile aircraft for both ground striking and air combat.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The General Electric engine provides a very good TWR, and the Barak II is able to accelerate quite fast. The turning rate is good, but the airframe performance is inferior to the F-16A airframes since the Barak II has an increased weight. Additionally, carrying an air-to-ground payload will severely impact your flight performance. The turning rate is sufficient for most encounters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at 11,582 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 2,058 || 2,028 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 23.1 || 23.8 || 230.0 || 220.0 || rowspan=&amp;quot;2&amp;quot; | 850&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 2,163 || 2,110 || 21.9 || 22.5 || 303.1 || 265.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| X || ✓ || ✓ || ✓ || ✓ || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 1,555 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || - || 470 || 463 || ~__ || ~__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; ___ || &amp;lt; ___ || &amp;lt; ___ || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | General Electric F110-GE-100 || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 9,228 kg || colspan=&amp;quot;3&amp;quot; | 454 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 13m fuel || 20m fuel || 30m fuel || 44m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,778 kg || colspan=&amp;quot;2&amp;quot; | Afterburning low-bypass turbofan&lt;br /&gt;
| 10,202 kg || 10,695 kg || 11,428 kg || 12,475 kg || 17,903 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 13m fuel || 20m fuel || 30m fuel || 44m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 6,646 kgf || 10,966 kgf&lt;br /&gt;
| 1.07 || 1.03 || 0.96 || 0.88 || 0.61&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 6,914 kgf&amp;lt;br&amp;gt;(1,200 - 1,400 km/h) || 14,603 kgf&amp;lt;br&amp;gt;(1,200 km/h)&lt;br /&gt;
| 1.43 || 1.37 || 1.28 || 1.17 || 0.82&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
Similar to other top-tier aircraft, the Barak II doesn't have any significant armor. The airframe can take some hits from 20mm/30mm, but a good burst will easily rip control surfaces apart, destroy the engine, and knock out pilots. A direct hit from any missile will most likely destroy the plane entirely.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs) !! EEGS&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|M61A1 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm M61A1 cannon, wing root-mounted (512 rpg)&lt;br /&gt;
* 180 x countermeasures&lt;br /&gt;
&lt;br /&gt;
The 20 mm Vulcan is an excellent weapon for air-to-air combat as it has favorable projectile velocity and is very easy to aim. However, the gun has a short spool up time so players must take this into account when preparing for a short burst. Plenty of countermeasures allow for longer time in battle and players also can be less concerned about running out of flares/chaff.&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! width=&amp;quot;4%&amp;quot; | 1 !! width=&amp;quot;4%&amp;quot; | 2 !! width=&amp;quot;4%&amp;quot; | 3 !! width=&amp;quot;4%&amp;quot; | 4 !! width=&amp;quot;4%&amp;quot; | 5 !! width=&amp;quot;4%&amp;quot; | 6 !! width=&amp;quot;4%&amp;quot; | 7 !! width=&amp;quot;4%&amp;quot; | 8 !! width=&amp;quot;4%&amp;quot; | 9 !! width=&amp;quot;4%&amp;quot; | 10&lt;br /&gt;
| rowspan=&amp;quot;18&amp;quot; width=&amp;quot;30%&amp;quot; | &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Hardpoints_F-16C.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[LDGP Mk 82 (500 lb)|500 lb LDGP Mk 82]] bombs&lt;br /&gt;
| || || 4 || 4 || || || 4 || 4 || ||&lt;br /&gt;
|-&lt;br /&gt;
! [[Mk 82 Snakeye (500 lb)|500 lb Mk 82 Snakeye]] bombs&lt;br /&gt;
| || || 4 || 4 || || || 4 || 4 || ||&lt;br /&gt;
|-&lt;br /&gt;
! [[M117 cone 45 (750 lb)|750 lb M117 cone 45]] bombs&lt;br /&gt;
| || || 1, 2 || 1, 2 || || || 1, 2 || 1, 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
! [[LDGP Mk 83 (1,000 lb)|1,000 lb LDGP Mk 83]] bombs&lt;br /&gt;
| || || 1, 2 || 1, 2 || || || 1, 2 || 1, 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
! [[LDGP Mk 84 (2,000 lb)|2,000 lb LDGP Mk 84]] bombs&lt;br /&gt;
| || || 1 || 1 || || || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
! [[GBU-12 Paveway II (277 kg)|277 kg GBU-12 Paveway II]] bombs&lt;br /&gt;
| || || 2* || 2* || || || 2* || 2* || ||&lt;br /&gt;
|-&lt;br /&gt;
! [[GBU-16 Paveway II (1,092 lb)|1,092 lb GBU-16 Paveway II]] bombs&lt;br /&gt;
| || || 1* || 1* || || || 1* || 1* || ||&lt;br /&gt;
|-&lt;br /&gt;
! [[GBU-10 Paveway II (957 kg)|957 kg GBU-10 Paveway II]] bombs&lt;br /&gt;
| || || 1* || 1* || || || 1* || 1* || ||&lt;br /&gt;
|-&lt;br /&gt;
! [[GBU-15(V)2/B (2,000 lb)|2,000 lb GBU-15(V)2/B]] bombs&lt;br /&gt;
| || || 1 || || || || || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
! [[AIM-7M Sparrow]] missiles&lt;br /&gt;
| || || 1 || || || || || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
! [[AIM-9L Sidewinder]] missiles&lt;br /&gt;
| 1 || 1 || 1 || || || || || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
! [[AIM-9M Sidewinder]] missiles&lt;br /&gt;
| 1 || 1 || 1 || || || || || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
! [[Derby]] missiles&lt;br /&gt;
| 1 || 1 || 1 || || || || || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
! LITENING II targeting pod&lt;br /&gt;
| || || || || 1* || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
! 300 gal drop tanks&lt;br /&gt;
| || || || || || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
! 370 gal drop tanks&lt;br /&gt;
| || || || 1 || || || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; | Maximum permissible weight imbalance: 2,000 kg&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | * LITENING II pod must be equipped when carrying Paveway guided bombs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
&lt;br /&gt;
* 2 x 370 gal drop tanks + 1 x 300 gal drop tank&lt;br /&gt;
* 2 x Derby missiles + 2 x AIM-9M Sidewinder missiles&lt;br /&gt;
* 6 x AIM-9L Sidewinder missiles&lt;br /&gt;
* 6 x AIM-9M Sidewinder missiles&lt;br /&gt;
* 2 x AIM-7M Sparrow missiles&lt;br /&gt;
* 6 x Derby missiles&lt;br /&gt;
* 16 x 500 lb LDGP Mk 82 bombs (8,000 lb total)&lt;br /&gt;
* 16 x 500 lb Mk 82 Snakeye bombs (8,000 lb total)&lt;br /&gt;
* 4 x 750 lb M117 cone 45 bombs (3,000 lb total)&lt;br /&gt;
* 8 x 750 lb M117 cone 45 bombs (6,000 lb total)&lt;br /&gt;
* 4 x 1,000 lb LDGP Mk 83 bombs (4,000 lb total)&lt;br /&gt;
* 8 x 1,000 lb LDGP Mk 83 bombs (8,000 lb total)&lt;br /&gt;
* 4 x 2,000 lb LDGP Mk 84 bombs (8,000 lb total)&lt;br /&gt;
* 8 x 277 kg GBU-12 Paveway II bombs (2,216 kg total)&lt;br /&gt;
* 4 x 1,092 lb GBU-16 Paveway II bombs (4,368 lb total)&lt;br /&gt;
* 4 x 957 kg GBU-10 Paveway II bombs (3,828 kg total)&lt;br /&gt;
* 2 x 2,000 lb GBU-15(V)2/B bombs (4,000 lb total)&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The F-16D Barak II provides a good platform for either committing to attacking other planes, destroying ground targets in GRB with the diverse payload options, or a mixture of both. A large amount of flares/chaff helps prolong the time the Barak II can spend in battle. Players must however keep in mind that the engine burns fuel very quickly when left on afterburner.&lt;br /&gt;
&lt;br /&gt;
Like all other top-tier jets, maintaining situational awareness and knowing when to engage/disengage enemies is critical to survival. Especially in GRB, keep an eye out for enemy SPAA and be ready to take evasive maneuvers when your RWR is pinged or if you spot a missile.&lt;br /&gt;
&lt;br /&gt;
When bringing the Barak II to GRB, the player can choose to either use conventional bombs or the &amp;quot;smart&amp;quot; GBU guided bombs. The four 2000lbs are very useful for taking out enemy tanks quickly when rushing, but the player again must be beware of ground SPAA and anti-air fire since the Barak II lacks armor. After bombs are expended, players can use their anti-air missiles against enemy planes if they choose to do so.&lt;br /&gt;
&lt;br /&gt;
In ARB, the Barak II is best suited to plane-to-plane combat as it will benefit the team the most, and the Barak II's flight performance is significantly reduced when carrying bombs of any kind. It is better to not commit to close-range fights as you can easily be killed by other enemies while you are focused on eliminating someone, however the 20mm Vulcan makes downing planes quite easy if you need it. Make sure to utilize your AIM-9Ms as they are very effective at taking out enemy planes.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Access to the deadly AIM-9M missiles&lt;br /&gt;
* Excellent loadout variety for ground attack and Air to Air combat&lt;br /&gt;
* Good flight performance and maneuverability in most situations&lt;br /&gt;
* Large number of countermeasures for prolonged combat, allows for some leniency in countermeasure use&lt;br /&gt;
* Engine provides a very good TWR (thrust to weight ratio)&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Inferior flight performance to the normal F-16A airframe due to additional weight&lt;br /&gt;
* Carrying bombs or external ground-strike payload negatively impacts flight performance&lt;br /&gt;
* Engine consumes fuel very quickly when on WEP/afterburner&lt;br /&gt;
* No armor of any kind, extremely vulnerable to ground and air munitions of any kind&lt;br /&gt;
* Large engine gives off a significant heat signature for IR missiles, even when afterburner is off&lt;br /&gt;
* Tier III and Tier IV modifications take some time to research for non-premium players&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
In the late 1970s, Israel began its ambitious project to produce its first locally-manufactured jet fighter, meant to replace the aging [[Kfir C.7|IAI Kfir]]. Learning from their previous work on the [[Mirage 5 (Family)|Mirage]] and Kfir programs, and borrowing ideas from America's then-new [[F-16A]] fighter jet (which had entered IAF service in 1980 as the &amp;quot;[[Netz]]&amp;quot;), Israeli aeronautic engineers were able to develop a highly-manoeuvrable, delta-wing, single-seat fighter of their own - the IAI Lavi.&lt;br /&gt;
&lt;br /&gt;
After nearly a decade of development the Lavi's first prototype was flown in 1986, and reportedly proved extremely capable. The United States, which had up to that point supported and partially funded the Lavi project, was dismayed to learn that the new aircraft might be good enough to provide a much cheaper competitor for the F-16 on the export market. The Reagan administration soon began pressuring the Israeli government to cancel the project. Though Israel's defense minister Moshe Arens was strongly behind the Lavi, the project's ever-increasing pricetag made it easy for the rest of the Israeli government to agree to US demands. The Lavi project was finally canceled in late 1987.&lt;br /&gt;
&lt;br /&gt;
As compensation for torpedoing Israel's fighter manufacture ambitions, the United States agreed to sell Israel additional F-16Cs and Ds. A significant number of them, all from the Block 30 model, had already been sold to Israel by that point, entering IAF service under the codename ''&amp;quot;Barak&amp;quot;'' (Lightning) in late 1987. In 1988, the US and Israel signed that new &amp;quot;compensation&amp;quot; deal - named &amp;quot;Peace Marble III&amp;quot; - delivering a total of 60 F-16s, all from Block 40, between 1991 and 1993. Half were F-16Cs and half were F-16Ds (single-seat and double-seat, respectively). In the IAF, these new Block 40 aircraft were named ''&amp;quot;Barak II&amp;quot;'' (Lightning II), correspondingly amending the name of the older Block 30 aircraft to ''&amp;quot;Barak I&amp;quot;'' (note: the IAF does not keep separate names for single- and double-seat variants of the F-16).&lt;br /&gt;
&lt;br /&gt;
The F-16C/D has several advantages over the F-16A/B, but the most important is the ability to mount a LANTIRN pod, turning the plane into an all-weather operator. As Israeli engineers had done with all other combat planes purchased for the IAF in the last 50 years, they also updated most of the avionics and introduced many locally-manufactured, cutting-edge improvements. This included completely redone Multi-Function Displays (MFDs) and in-helmet Heads-Up Display (HUD), among multiple other additions like the newest locally-manufactured IR missile the Python-4 and later the Active-Radar-Homing Rafael Derby Missile.&lt;br /&gt;
&lt;br /&gt;
Barak II aircraft have taken part in almost every Israeli military campaign since their introduction, including the Second Lebanon War of 2006. Nevertheless, the changing needs of the Israeli Air Force have created a demand for a more dedicated fighter in the long-distance and precision-strike roles, resulting in the birth of the F-16I &amp;quot;Sufa&amp;quot;. This heavily-modified F-16D Block 52 has since completely replaced the ''Barak'' in those roles, leaving it only with mid-altitude interception duties, which it still performs to this day. However, with the F-35 ''&amp;quot;Adir&amp;quot;'' now increasingly filling ''that'' role, there are ever-growing calls within the Israeli military community to finally retire the Barak II.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=f_16d_block_40_barak_2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[F-16 (Family)]]&lt;br /&gt;
* [[F-16C Barak II]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8479-development-barak-ii-lightning-over-the-desert-en|[Devblog] Barak II: Lightning Over The Desert]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer General Dynamics}}&lt;br /&gt;
{{Israel jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U146277834</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ta_152_C-3&amp;diff=191962</id>
		<title>Ta 152 C-3</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ta_152_C-3&amp;diff=191962"/>
				<updated>2024-09-07T12:55:21Z</updated>
		
		<summary type="html">&lt;p&gt;U146277834: small correction, this plane uses the mk 103, not the mk 108&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = German fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the other version&lt;br /&gt;
| link = Ta 152 H-1&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ta-152c&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German fighter {{Battle-rating}}. It was introduced in [[Update 1.57 &amp;quot;Battle March&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The Ta 152 C-3 should be considered the pinnacle of the Fw 190 Dora, evolving their concept to an extreme. This plane was designed for mid altitude combat, with a redesigned short wing similar to that of the late 190 series, such as the [[Fw 190 D-13]]. With its Daimler-Benz DB 603 engine, gaining speed and altitude is the first priority in this aircraft. Second is heavy usage of Boom and Zoom tactics, especially on heavily armed strategic bombers like the [[B-17 (Family)|B-17 Flying Fortress]]. With its armament of four MG-151 20 mm cannons (two in the wing roots, two in the cowling), and a MK-103 cannon firing through the propeller hub, trigger discipline is a must to take down as many aircraft as you can with the ammunition on board. However, it can be pushed to turn tight in a pinch with a rather small amount of energy lost by using the flaps. The flaps are extremely strong and they deploy quickly, even at higher speeds (though it is not advisable to do this unless the situation is just right).&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 10,400 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 703 || 681 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 28.2 || 29.2 || 9.7 || 9.7 || rowspan=&amp;quot;2&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 759 || 730 || 25.8 || 27.0 || 17.1 || 13.1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 912 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 667 || 591 || 398 || ~11 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 420 || &amp;lt; 240 || &amp;lt; 500 || &amp;gt; 290&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
[[File:Ta152C armor schematic.png|thumb|400px|Armour diagram of the Ta 152 C-3, corresponds to the list on the left]]&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
# 15 mm Steel - Engine cowling and radiator shield&lt;br /&gt;
# 8 mm Steel - Oil cooling system shield&lt;br /&gt;
# 10 mm Steel - Angled ammunition and pilot armour&lt;br /&gt;
# 6 mm Steel - Instrument panel and pilot armour&lt;br /&gt;
# 15 mm Steel - Pilot Armour&lt;br /&gt;
# 70 mm Angled bulletproof glass - Armoured windscreen&lt;br /&gt;
# 20 mm Steel - Pilot's headrest&lt;br /&gt;
# 8 mm Steel + 5 mm Steel - Rear pilot shield&lt;br /&gt;
# 5 mm Steel - Fuel tank shield&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|MK 103 (30 mm)|MG 151 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 30 mm MK 103 cannon, nose-mounted (90 rpg)&lt;br /&gt;
* 2 x 20 mm MG 151 cannons, nose-mounted (150 rpg = 300 total)&lt;br /&gt;
* 2 x 20 mm MG 151 cannons, wing-mounted (175 rpg = 350 total)&lt;br /&gt;
&lt;br /&gt;
The high-velocity MK103 cannon is easy to aim and a huge improvement over the MK108 found on the H-1 model. The powerful Minengeschoß rounds usually knock out enemy planes with few rounds.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Currently the Ta 152 C-3 does not carry any under-wing ordnance, but it can perform rather lethal ground-pounding with its [[MK 103 (30 mm)]] cannon, if it is loaded with armoured target rounds (HVAP). Although, one must aim carefully and have good trigger discipline to knock out tanks, lest too many shells be wasted on a single vehicle. But for its intended role of air superiority, the combination of [[MG 151/20 (20 mm)|MG 151]] 20 mm cannons plus the aforementioned MK 103 is lethal against any aircraft in the game. However, the stock belts can be a bit of a pain to use, as half of the load are not the infamous German Minengeschoß (HEI).&lt;br /&gt;
&lt;br /&gt;
The Ta 152 C-3 is somewhat of a combination of the Fw 190 D series and the Ta 152 H-1, it is easy to play, but difficult to master and is easily countered by the enemy, but that will not stop you from doing well with this aircraft as long as you fight engagements on your terms.&lt;br /&gt;
&lt;br /&gt;
Ta 152 C-3 is designed to be a low and medium attitude interceptor. But due to incorrect intelligence, Germany considered B-29 will reach 12000m. Ta 152 H is designed as a high attitude fighter which can attack B-29 bomber over 10000m. This means Ta 152 C-3 as a low and medium attitude interceptor is only compare to Ta152 H. Actually Ta 152 C-3 has very good high attitude performance compare to other propeller fighter. &lt;br /&gt;
&lt;br /&gt;
* Prioritize the most agile enemies first, like Spitfires and Mustangs&lt;br /&gt;
* Only engage enemy fighters when they are distracted at something else or if you have the advantage or when there are no other targets in your vicinity&lt;br /&gt;
* Despite being heavily armoured, you are not invincible, head-on engagements eventually will take the toll on your plane, so fight smart by firing first when you are around 1.2 km away and immediately roll or bank to dodge their bullets&lt;br /&gt;
* Although it is tempting, engaging ground units should be the least of your priorities unless there are no other targets nearby&lt;br /&gt;
* HVAP shells can destroy AI light tanks and medium tanks in one hit from any direction, heavy tanks can only be killed from the side or behind. &lt;br /&gt;
* 30 mm Minengeschoß rounds deal a lot of damage, use it sparingly with the 20 mm&lt;br /&gt;
* The 20 mm and the 30 mm have different ballistics, binding different controls for each calibre is recommended&lt;br /&gt;
* When you have a determined enemy on your tail, there is little you can do except to wait for allies to come and help, do not let it happen&lt;br /&gt;
* Use your incredible roll rate to escape from sticky situations&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Combined || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful armament of five cannons&lt;br /&gt;
* Nose-mounted armament allows very tight spread of shells when firing&lt;br /&gt;
* Small recoil allows the plane to not slow down much when firing all its guns&lt;br /&gt;
* Durable and well armoured, both pilot and engine are protected&lt;br /&gt;
* Armour is enough to deflect machine gun rounds from bombers' gunners&lt;br /&gt;
* Very effective bomber hunter&lt;br /&gt;
* Incredibly strong at head-on engagements and will often survive unharmed or with minor damage&lt;br /&gt;
* Effective flaps offset the poor turn rate, landing flaps allow this plane to keep up with some nimbler fighters&lt;br /&gt;
* Decent energy retention, although not as good as the H-1 model&lt;br /&gt;
* Great roll rate, better than the H-1 model&lt;br /&gt;
* Gets an airspawn&lt;br /&gt;
* Incredible dive performance, better than the H-1 model due to stronger, shorter wings which only rip at 915 km/h (570 mph)&lt;br /&gt;
* Can perform a tank-buster role despite not having bombs or rockets due to the high velocity 30 mm AP belt&lt;br /&gt;
* Can immediately research the 20 mm and 30 mm belts&lt;br /&gt;
* Good high altitude performance&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Below average rate of climb, slightly worse than the H-1 model&lt;br /&gt;
* Slow, coupled with average climb rate makes it an easy target after conducting a boom-and-zoom attack&lt;br /&gt;
* Poor turn rate, even worse than the Fw 190 series&lt;br /&gt;
* Easy to counter and has few options of escape when chased&lt;br /&gt;
* Stock performance is awful&lt;br /&gt;
* Feels heavier and more sluggish to fly than the H-1 model&lt;br /&gt;
* Engine often overheats above 3,500 m&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Throughout much of World War II in Europe, the German Luftwaffe was only concerned with their aircraft flying in the mid to low altitudes (20,000 ft/6,100 m and below), therefore a majority of their fighter fleet only utilized a single-stage supercharger which was sufficient for their role. However, with the introduction of the [[B-29A-BN|B-29]], the threat of this type of bomber would have been out of reach for most of the German air fleet.&amp;lt;ref name=&amp;quot;Militaryfactory&amp;quot; /&amp;gt; To counter high-altitude allied fighters and bombers, the Fw 190D-9 was modified with a two-stage supercharged Junkers Jumo 213E engine which allowed it to achieve the higher altitudes, however, the shorter stubby wings well know for low altitude manoeuvrability actually hindered performance at altitude, though usable, not really a suitable fix.&amp;lt;ref name=&amp;quot;Historyofwar&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Answering the call of the German Air Ministry (RLM – Reichsluftfahrtministerium), Focke-Wulf modified their Fw 190 design and branched out in three directions. The three prototypes, in turn, had one to become the new existing Fw 190D (Ta 152A) series (after the D-9), the second prototype would become a dedicated high-altitude bomber (Ta 152B) while the third would become a ground-attack aircraft (Ta 152H).&amp;lt;ref name=&amp;quot;Historyofwar&amp;quot; /&amp;gt;  Though adjustments and modifications were made including usage of a different engine, the ultimate results determined these aircraft did not provide enough improvement to continue moving forward and both the Ta 152A and B projects were cancelled. One bright spot from this was that the airframe built for the Ta 152B (the V21 airframe) showed promise and efforts were focused here to create the Ta 152C prototype.&amp;lt;ref name=&amp;quot;Historyofwar&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1944 the RLM made a ruling that new fighter aircraft were to include the chief designer's name in the aircraft's designation. What was earlier knows as a Focke-Wulf aircraft was now listed with the prefix Ta which was short for ''Kurt Tank'', though Tank was still working for Focke-Wulf at the time.&lt;br /&gt;
&lt;br /&gt;
Adjustments to the Fw 190D-9 fuselage resulted in its extension and addition of hydraulics to control the flaps and landing gear. These adjustments threw off the normal centre of gravity and made the aircraft off balance, resulting in the lengthening of the nose of the aircraft to normalize the CoG. The length of the wings was slightly lengthened and due to shortages in aluminium, steel spars were utilised aiding to the strength of the wings, but also at a price of extra weight.&amp;lt;ref name=&amp;quot;Historyofwar&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Ta 152C variant&lt;br /&gt;
&lt;br /&gt;
The Ta 152C-3 ended up with wings .5 m (1.25 ft) longer than the standard Fw 190D-9 to aid in supporting the new steel spars and hydraulic hardware in the landing gear and flaps. The 'C' variant did not incorporate a pressurized cockpit. While designed to work at lower altitudes (though above 25,000 ft or 6,100 m), the fighter was outfitted with a single 30 mm MK 103 Motorkanone which was mounted  through the center propeller hub with four MG 151/20 mm cannons, two of which were mounted in the upper fuselage and two more with one in each wing.&amp;lt;ref name=&amp;quot;Militaryfactory&amp;quot; /&amp;gt; This cannon setup is enough to devastate any aircraft which is on the receiving end of the 20 and 30 mm rounds. The Ta 152C-3 entered the war too late and in too little numbers to make an effective difference. Shortages in replacement parts became extremely difficult if not impossible to find reducing the ability of the Ta 152C-3 to be used to the fullest of its abilities.&amp;lt;ref name=&amp;quot;Historyofwar&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ta-152c Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|d5k2T9FP0bQ|'''Avoid them in frontal attack!''' discusses the {{PAGENAME}} at 1:39 - ''War Thunder Official Channel''|4v3fxupuZPA|'''Last piston fighters''' discusses the {{PAGENAME}} at 2:39 - ''War Thunder Official Channel''|hN38Hj_F9sU|'''War Thunder Realistic: Ta 152 C-3 [Battlestar Galactica!]''' - ''Jengar''|iKTe9p-Awhw|'''Ta 152 C-3 - I Can't Let It Go Like That!''' - ''Napalmratte''|nxQfEs1DfAQ|'''Ta 152 C3 - 1 Vs 1 - Tactics and strategies''' - ''Green Fury''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* Focke-Wulf [[Fw 190 (Family)|Fw 190]]&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* Lavochkin [[La-9]]&lt;br /&gt;
* Nakajima [[Ki-87]]&lt;br /&gt;
* Martin-Baker [[MB.5]]&lt;br /&gt;
* North American [[P-51 (Family)|P-51]]&lt;br /&gt;
* Macchi [[C.205N2|C.205]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/303488-focke-wulf-ta-152-c-3/ Official data sheet - more details about the performance]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Focke-Wulf_Ta_152 [Wikipedia&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Focke-Wulf Ta 152]&lt;br /&gt;
* [https://airandspace.si.edu/collection-objects/focke-wulf-ta-152-h-0r11 [Smithsonian&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Focke-Wulf Ta 152 H-0/R11]&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Historyofwar&amp;quot;&amp;gt;Focke-Wulf Ta 152C. (n.d.). Retrieved from http://www.historyofwar.org/articles/weapons_focke-wulf_Ta_152C.html.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;Militaryfactory&amp;quot;&amp;gt;Jack, C. (2019, January 21). Focke-Wulf Ta 152 Single-Seat, Single-Engine High-Altitude Fighter-Interceptor Aircraft - Nazi Germany. Retrieved from https://www.militaryfactory.com/aircraft/detail.asp?aircraft_id=455.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Focke-Wulf}}&lt;br /&gt;
{{Germany fighters}}&lt;/div&gt;</summary>
		<author><name>U146277834</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Type_74_(Family)&amp;diff=169004</id>
		<title>Type 74 (Family)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Type_74_(Family)&amp;diff=169004"/>
				<updated>2023-08-14T03:39:13Z</updated>
		
		<summary type="html">&lt;p&gt;U146277834: Improved Readability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Type 74 MBT (Family)}}&lt;br /&gt;
== Description ==&lt;br /&gt;
[[File:Type 74 Family.png|thumb|Type 74 variants ready in the hangar]]&lt;br /&gt;
The Type 74 ({{Annotation|74式戦車|Nana-Yon Shiki Sensha}}) is a main battle tank (MBT) of the Japanese Ground Self-Defense Force (JGSDF). Built and designed by Mitsubishi Heavy Industries (MHI) as a supplement and replacement of the earlier [[Type 61|Type 61 MBT]] as it didn't compete with Russian tanks like the [[T-62]]. It was designed to be able to compete with western designs like the US [[M60 (Family)|M60]] or [[Leopard 1 (Family)|Leopard 1]]. Like most Gen 2 tanks that usually mounted the [[L7A3 (105 mm)|Royal Ordnance L7 rifled 105 mm gun]]. Starting development in 1964 with the ST-B1 and only being finalized in 1974 made the Type 74 quite the latecomer and soon became outdated as Gen 3 tanks started popping up like the [[Leopard 2 (Family)|Leopard 2]], [[Challenger Mk.2|Challenger]] and [[M1 Abrams (Family)|M1 Abrams]] just a few years later.&lt;br /&gt;
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As this tank still sees service, it is slowly being replaced by both the [[Type 90 (Family)|Type 90]] and [[Type 10]] MBTs in their new role as Gen 3.5 tanks.&lt;br /&gt;
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== Vehicles ==&lt;br /&gt;
=== Rank V ===&lt;br /&gt;
&lt;br /&gt;
* [[STB-1|ST-B1]]&lt;br /&gt;
* [[Type 74 (C)]]&lt;br /&gt;
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=== Rank VI ===&lt;br /&gt;
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* [[Type 74 (E)]]&lt;br /&gt;
* [[Type 74 (F)]]&lt;br /&gt;
* [[Type 74 (G)]]&lt;br /&gt;
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== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
=== Variants ===&lt;br /&gt;
&lt;br /&gt;
;* Type 74*&lt;br /&gt;
:** Type 74 + NVG&lt;br /&gt;
:** Type 74 + Dozer&lt;br /&gt;
:** Type 74 + Dozer &amp;amp; NVG&lt;br /&gt;
;* Type 74 (B)&lt;br /&gt;
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Improved FCS and Ammo Racks which allows it to fire APFSDS, Two new APDS shells and Type 75 {{Annotation|HEP|High Explosive Plastic (US Designation for HESH)}}.&lt;br /&gt;
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;* Type 74 (C)&lt;br /&gt;
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Default painting scheme changed from olive drab to two-color green and brown.&lt;br /&gt;
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;* Type 74 (D)&lt;br /&gt;
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Thermal jacket equipped to the barrel.&lt;br /&gt;
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;* Type 74 (E)&lt;br /&gt;
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Further improved FCS allowing the Type 75 HEP to be switched out for Type 91 HEAT-MP&lt;br /&gt;
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;* Type 74 (F)&lt;br /&gt;
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Mounting plates were added to allow for the Type 92 Mine Roller&lt;br /&gt;
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;* Type 74 (G)&lt;br /&gt;
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Otherwise also known as the Type 74 Kai or Type 74 Kaishū (Improved | Modified), was a Service Life Extension Program (SLEP) for the Type 74 which switched out the night vision device to thermal, includes an automatic target tracking function, laser warning system directly linked to the smoke dischargers and a more powerful laser rangefinder. On top of electrical upgrades, side skirts and applique armour was tested with and the program seemed promising to keep all Type 74s in longer service.&lt;br /&gt;
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But due to the high development cost, the refurbishing cost of all existing Type 74s and the maintenance of said vehicles, the program was scrapped. &lt;br /&gt;
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4 Type 74 (G)s got adopted and operated by the Fuji Training Corps Tank Training Corps and later restored to the condition of the Model E with exception of keeping the LWS and Thermal NVD, it transferred to the 1st Armored Training Corps until its abolishment where all modified Type 74s but 1 were scrapped.&lt;br /&gt;
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 * While all following Type 74s have been given a variant letter, the initial Type 74s isn't retrospectively designated as model (A), and simply known as the Type 74.&lt;br /&gt;
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== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/4396-development-type-74-the-height-of-technology-en|[Devblog] Type 74: The Height of Technology]]&lt;br /&gt;
* [[wt:en/news/6067-development-shop-type-74-mod-g-kai-and-pre-order-of-the-japanese-packs-en|[Devblog] Type 74 mod G/Kai and Pre-Order of the Japanese Packs]]&lt;br /&gt;
* [[wt:en/news/7322-development-updates-to-japanese-ground-forces-new-vehicles-camouflages-more-en|[Devblog] Updates to Japanese Ground Forces: New Vehicles, Camouflages &amp;amp; More]]&lt;br /&gt;
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{{Template:Manufacturer_MHI}}{{Japan medium tanks}}&lt;br /&gt;
[[Category:Family pages]]&lt;/div&gt;</summary>
		<author><name>U146277834</name></author>	</entry>

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