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		<id>https://old-wiki.warthunder.com/index.php?title=M10_GMC&amp;diff=163183</id>
		<title>M10 GMC</title>
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				<updated>2023-05-22T16:18:39Z</updated>
		
		<summary type="html">&lt;p&gt;U146074543: Fixes in grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American tank destroyer '''{{PAGENAME}}'''&lt;br /&gt;
|other&lt;br /&gt;
|usage-1 = other versions&lt;br /&gt;
|link-1 = M10 (Family)&lt;br /&gt;
|usage-2 = other uses&lt;br /&gt;
|link-2 = M10 (Disambiguation)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=us_m10&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png|ArtImage2_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (or the '''{{Specs|pseudonym}}''', unofficially the ''Wolverine'') is a rank {{Specs|rank}} American tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.49 &amp;quot;Weapons of Victory&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The M10 GMC (Gun Motor Carriage) takes much from the [[M4A2]] Sherman which it was derived from. The drivetrain is identical with the drive shaft running from the engine in the rear to the front transmission and sprockets. The hull is sloped to a larger degree. The [[M7 (76 mm)|3-inch (76 mm) cannon]] originally mounted on the experimental M6 Heavy Tank lacks the muzzle brake of the 76 mm M1A2 gun used on the later Rank III Sherman's and the M18 Hellcat. The turret is a pentagonal shaped M5 Mount type. It has a powerful 76 mm gun; however it is held back due to the sluggish turret traverse speed. this severely limits the ability to quickly react and engage opponents when fired upon, a problem that can prove costly in high intensity matches.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
*Rolled homogeneous armour&lt;br /&gt;
*Cast homogeneous armour (Gun mantlet, Transmission area)&lt;br /&gt;
*Structural steel (Counterweight)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 38.1 mm (55°) &amp;lt;br&amp;gt; 50.8 mm (7-55°) ''Transmission area'' || 19.05 mm (38°) ''Top'' &amp;lt;br&amp;gt; 25.4 mm ''Bottom'' || 19.05 mm (28°) ''Top'' &amp;lt;br&amp;gt; 25.4 mm (7-52°) ''Bottom'' || 19.05 mm ''Front'' &amp;lt;br&amp;gt; 9.5 mm ''Rear''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 25.4 mm (68-89°) ''Turret front'' &amp;lt;br&amp;gt; 57.15 mm (0-47°) ''Gun mantlet'' || 25.4 mm (24-47°) || 25.4 mm (30-47°) ''Turret rear'' &amp;lt;br&amp;gt; 50 mm (0-50°) ''Counterweight'' || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspensions wheels are 20 mm thick, bogies are 10 mm thick, and tracks are 20 mm thick.&lt;br /&gt;
* Belly armour is 12.7 mm thick.&lt;br /&gt;
* Hull rear sides are protected by attached grousers that give 20 mm of extra armour.&lt;br /&gt;
&lt;br /&gt;
The armour of the M10 is quite decent for the rank and can make shells ricochet when angled properly, but nonetheless, the armour is not thick enough to resist the stronger tank weapons of Rank II. The thickest part of the front hull is the 51 mm lower plate and the upper plate is 38 mm, though both are sloped at 55 degrees from vertical. The sides and back are only 19 mm, which is slightly angled and thus can be penetrated by most weapons stronger than a 12.7 mm machine gun. This fact is made worse by the positioning of ammo racks on the sides, making it easy to knock out the M10 in one hit with a side penetration. The turret has slightly better armour with the gun mantlet having 57 mm of armour angled at 45 degrees on the front, but it is still very weak on the sides and back. The front of the turret can often eat shells as the shell will fragment on the initial armour, and the massive breach of the 76 mm cannon will often absorb most if not all of the spalling, leaving the turret crew untouched. This will take the M10 out of combat, but when backed up by teammates it is possible to reverse away to repair. The turrets top is exposed and because of that artillery barrages and HE shells are much more lethal to the crew. One should avoid angling the armour a great degree as it may expose the weaker side armour at a more perpendicular angle.&lt;br /&gt;
&lt;br /&gt;
For those fighting the M10 from the front, firing towards the upper left side of the hull glacis (towards the right from the firing perspective) will be able to knock out both the driver and/or gunner if the shot penetrates at the right angle. If this does not completely destroy the tank, it certainly has crippled it and the follow-up shot should go towards the opposite side to knock out the rest of the crew. Repeat if necessary in cases where the crews are still active inside the tank. It is also a good idea to shoot the bottom of the hull to disable the transmission if the M10 is trying to flee. Since the M10 is an open-topped tank destroyer, overpressure from HE rounds will have no problem dealing with the entire crew in a single shot, as long as the round hits the M10. When using HE against the front of the M10, aim center mass, as that will give you the strongest possibility of hitting it.&lt;br /&gt;
&lt;br /&gt;
The M10's side is lined with ammo racks and it's extremely easy to knock out the tank with a single shot. Simply aim below the turret, shoot the side and the ammo should explode in a blaze of glory. If the ammo does not explode the first time, then try shooting the same spot again or aim more to the front of the hull to knock out any remaining crew. It is possible to blow up the fuel tanks or set it on fire by shooting the rear of the M10, the worse case at least the engine will be disabled.&lt;br /&gt;
&lt;br /&gt;
There are not a lot of places to shoot at the back of the M10, though a shot at the turret can knock out the turret crew or a shot in the hull can cripple the engine. Two ammo racks are present at the rear of the turret, but these racks are most likely empty as 1) They are the first two to run dry and 2) Players will usually keep this empty with reduced ammo load. The best place to shoot in the rear would be the engine to immobilize the M10 and potentially set it on fire.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The M10 has roughly the same mobility characteristics as the M4 Sherman. Spaded, the tank moves surprisingly fast in a straight line, but the turning speed is a bit sluggish as well as the reverse speed. The M10 struggles while driving on inclines due to its narrow tracks. All in all the M10's mobility is moderate and it can get to its location reasonably fast.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=582|rbMinHp=363|AoAweight=0.5}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
First off, get all protection modifications: Parts and FPE. The M62 shell should be a top priority since it is superior to the stock M79 AP shot in all aspects. After that move on to research modifications from the Firepower tree: Horizontal Drive, Adjustment of Fire, and the Elevation Mechanism. Lastly research the Mobility tree: Tracks, Filters, Engine, Transmission, Suspension, Brake System.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|M7 (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
The 3-inch (76 mm) cannon is a wonderful and powerful gun. APCBC ammo can penetrate any tank on the battlefield even from long range. It is not a bad idea to carry a few HE shells as well to fight lightly armoured and open top tanks like the [[M16 MGMC]]. The powerful gun and potent ammunition make the M10 a good sniper vehicle at its battle rating, especially with its -10° gun depression, giving the M10 the ability to maximize a hull-down position. Unfortunately, even though this tank destroyer does feature a turret, its turret rotation speed is extremely slow (&amp;lt; 4.0°/s) due to its historic configuration of only possessing a hand crank for the turret traverse. It is possible to crest a ridge and watch as the enemy rotates their turret, takes aim, and shoots the M10, all while the latter is rotating its turret into position. Thus, it is better to see it as a regular fragile SPG instead of a turreted SPG and fight from a distance and in possible concealment. Take warning that the gun's excellent penetration is too much for lower rank tanks and can lead to over-penetration, thus dealing less or even no damage to the enemy. Also, start each round with at least six missing shells (as detailed in the [[#Ammo_racks|Ammo Racks]] section) to remove the ammo racks on the rear of the turret, reducing turret penetration vulnerability to an instant cook-off.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M7 (76 mm)|76 mm M7]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 54 || rowspan=&amp;quot;2&amp;quot; | -10°/+30° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 3.96 || 5.48 || 6.66 || 7.37 || 7.84 || rowspan=&amp;quot;2&amp;quot; | 8.19 || rowspan=&amp;quot;2&amp;quot; | 7.25 || rowspan=&amp;quot;2&amp;quot; | 6.68 || rowspan=&amp;quot;2&amp;quot; | 6.30&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 2.68 || 3.15 || 3.83 || 4.23 || 4.50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:M7 (76 mm)/Ammunition|M79 shot, M42A1 shell, M62 shell}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.1.0.94''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''54''' || 49&amp;amp;nbsp;''(+5)'' || 37&amp;amp;nbsp;''(+17)'' || 25&amp;amp;nbsp;''(+29)'' || 13&amp;amp;nbsp;''(+41)'' || 1&amp;amp;nbsp;''(+53)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Note''':&lt;br /&gt;
&lt;br /&gt;
* As they are modeled by sets of 2, shells disappear from the rack only after you fire both shells in the set.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 400 (200) || 577 || -10°/+28° || ±60°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The M10 is a support vehicle. Find a good sniping position and lay behind the team taking out enemy tanks from a distance. Try to stay away from enemy tanks to avoid getting destroyed quickly. To make full use of its decent sniping capacity, find a spot that:&lt;br /&gt;
&lt;br /&gt;
* overlooks key passageway / street / battle area&lt;br /&gt;
* is not too close to the frontline&lt;br /&gt;
* has slopes, hard covers or bushes&lt;br /&gt;
* is not too hard to get to&lt;br /&gt;
&lt;br /&gt;
With a location like that, the M10 can utilise its -10° gun depression and use hull down. Its turret front and mantlet can consistently cause ricochets especially in a downtier. Looming behind bushes, an M10's well aimed shots should be able to knock out most enemy tanks at the battle rating range from long range. Even if you get spotted, any slope or hard covers will provide protection for you.&lt;br /&gt;
&lt;br /&gt;
If fighting in a close quarters environment, do not try to push forward without support. Stay behind friendly tanks in order to support them without being shot at. If in an urban scenario on maps like [[Poland_(Ground_Forces)|Poland]] or [[Normandy (Ground Forces)|Normandy]], utilize the tank's turning speed to rotate the turret to the right angle. But, the best option is still to find a hull down location. For example, in [[Normandy (Ground Forces)|Normandy]], during arcade, the best location is towards the C point, where there are hills and dips that can be used to hide the hull, while giving a good view of the battlefield.&lt;br /&gt;
&lt;br /&gt;
The M10 has a very slow turret rotation speed, but the M10 can traverse faster than it can rotate its turret and use its high speed when at high gear to produce some interesting skids via the physics engine to swerve the M10 and angle its gun at an enemy tank around the corner. It is recommended to understand and get a good feel of the M10's mobility and horsepower on dirt and paved roads before attempting this stunt. The low turret rotation speed means that a M10 player must always be aware of where the enemy tanks are, because they will not be able to turn the turret quickly if the enemy is able to flank the M10. In addition, the M10's side armour is weak, and the ammunition storage is in the hull sides, so if the enemy is able to shoot the M10 at that location, it is very likely to explode the ammo rack and destroy the tank with one shot.&lt;br /&gt;
&lt;br /&gt;
'''Enemies worth noting:'''&lt;br /&gt;
&lt;br /&gt;
[[R3 T20 FA-HS]]: this vehicle is the exact opposite tank when comparing to an M10: extremely high topspeed, great traverse and fast gun rotation. A well-manoeuvred R3 can easily circle around the M10 and shoot AP shells through the thin side, while the M10 struggles to get the gun on target even when traversing the hull with the gun. If you know an R3 is around, you should turn your hull towards the possible direction and be ready to engage. Move the hull with the gun to target quicker. Even if you miss, the M2 Browning can still penetrate the R3 and knock out its crews. Note that a side shot on the R3 does not guarantee a kill as the fuse might not get triggered, and the crew are pretty separated. The R3 can run away and repair for another attack. A frontal shot, however, is likely to one shot it as the crew are all lined up.&lt;br /&gt;
&lt;br /&gt;
[[8,8 cm Flak 37 Sfl.]]: also known as the &amp;quot;flak truck&amp;quot; or &amp;quot;flak bus&amp;quot;, it is rather hard to knock out with armour-piercing shells because its armour is so thin that almost every shell will overpenetrate, dealing almost no critical damage. Additionally, this vehicle faces the side to aim the cannon, making it even harder to knock it out as the crew are all far apart. The flak truck can take quite a few hits and retaliate by taking out attackers one by one. Aim for the left side of its turret to disable its gunner first, then knock out the rest of its crew (right side of the turret &amp;amp; driving compartment). Do not rely on the M2 HB to knock out the crew: while it can penetrate the gun armour, the vehicle crew will be safe behind armour too thick to penetrate.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Main cannon penetration and damage is very good for the rank, can knock out many tanks (e.g. T-34, KV-1 or even the [[Tiger H1]]) in one hit&lt;br /&gt;
* Mantlet sometimes absorbs shots with its sloped armour&lt;br /&gt;
* Good gun depression of -10°, perfect for hull-down positions&lt;br /&gt;
* Frontal glacis is somewhat bouncy due to a steep angle. Also the huge, V-shaped gun mantlet can often bounce / absorb shells (e.g. 75 mm M3 and 76 mm F-34 / ZiS-5), as well as the large gun breech behind it further protecting the turret crew&lt;br /&gt;
* 5 crew members increase survivability&lt;br /&gt;
* Turreted purpose-built tank destroyer allows for a wide field of fire compared to casemate designs&lt;br /&gt;
* Powerful roof-mounted .50 cal M2 Browning can damage lightly-armoured vehicles or low-flying aircraft&lt;br /&gt;
* Access to modification &amp;quot;[[Add-on Armor|Add-on Armour]]&amp;quot;, that increases hull protection significantly on the sides and front&lt;br /&gt;
* Has relatively no problem when getting uptiered&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Mediocre turret traverse speed combined with its rather sluggish hull traverse &amp;quot;locks&amp;quot; it as a long range sniper for most players. Close quarters combat is difficult, as it often cannot get its gun on target in time&lt;br /&gt;
* Base armour is quite thin, can get easily penetrated by common opponents&lt;br /&gt;
* Open-topped, vulnerable to aircraft strafing and artillery strikes&lt;br /&gt;
* Poor reverse speed won't save you from a dangerous encounter&lt;br /&gt;
* Only x3.5 gunsight zoom making it hard to shoot distant targets&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
{{main|M10_GMC/History|l1=History of the M10 GMC}}&lt;br /&gt;
&lt;br /&gt;
===Development===&lt;br /&gt;
Conceived after the Battle of France, the US Army employed a doctrine to fight against the expected massed armoured attack the Germans had employed with their Panzer Divisions.&amp;lt;ref name=&amp;quot;MoranTDHistory&amp;quot;&amp;gt;Moran 2016&amp;lt;/ref&amp;gt; The doctrine called for a Tank Destroyer Branch that would be held in reserve to be deployed against an armoured attack. The first few vehicles produced on this concept was the 37 mm GMC M6 and the [[M3 GMC|75 mm GMC M3]]. While adequate, these were only seen as a stop-gap measure until better tank destroyers could be developed.&amp;lt;ref name=&amp;quot;ZalogaM10&amp;quot;&amp;gt;Zaloga 2002&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;ZalogaM18&amp;quot;&amp;gt;Zaloga 2004&amp;lt;/ref&amp;gt; With requests being sent for a 3-inch Gun Motor Carriage (GMC), a proposal was made in November 1941 for a turreted tank destroyer that would use the chassis of [[M4A2]] Sherman and armed with the 3-inch gun from the [[M6A1|M6 heavy tank]]. The resulting prototype was standardized in June 1942 as the '''3-inch Gun Motor Carriage M10''' in June 1942.&amp;lt;ref name=&amp;quot;ZalogaM10&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Production started on the M10s in September 1942 at Fisher Tank Arsenal at Grand Blanc, Michigan with a production priority rating much higher than even the new M4 medium tank. Due to the concerns of not meeting production demands, a separate variant developed on the [[M4A3_(76)_W|M4A3]] chassis as the ''M10A1''. Production of these two vehicles would run until December 1943 (M10) and January 1944 (M10A1) for a total production number of 6,706 vehicle produced, 4,993 M10s and 1,713 M10A1s.&amp;lt;ref name=&amp;quot;ZalogaM10&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Today, the M10 is often referred to as the &amp;quot;Wolverine&amp;quot;. However, the origin of this nickname is unknown. Some have contested that it was a British nickname, but it is unlikely as they gave it the designation [[Achilles|&amp;quot;Achilles&amp;quot;]]. It also is not an American nickname as well as all official documents referred to the M10s by their designation or &amp;quot;TD&amp;quot;. It is widely accepted that &amp;quot;Wolverine&amp;quot; is a post-war nickname similar to the &amp;quot;Hetzer&amp;quot; nickname on the [[Jagdpanzer 38(t)]].&amp;lt;ref name=&amp;quot;ZalogaM10&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The M10 received their baptism of fire in Tunisia, with the Tank Destroyer putting their doctrine into practice at the Battle of El Guettar on 23 March 1943 against the 10th Panzer Division. Afterwards, the Allies found themselves on the offensive while large-scale German armoured punches became sporadic and scarce. Discontent with valuable guns and vehicles being left in reserves, a tactic was devised by Lt.Col. James Barney of the 776th to use the M10 in an artillery role with their 3-inch guns, a role the M10 found itself in during the fighting in Italy.&amp;lt;ref name=&amp;quot;ZalogaM10&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The M10 was also deployed as the standard equipment in 11 Tank Destroyer battalions during Operation Overlord, serving alongside [[M18 GMC]] ''Hellcats'' and towed guns in the same tank destroyer role. Due to once again the armour engagements in Normandy and the rest of France to being scarce, the M10 found themselves supporting infantry advances into German territory. In July, encounters with [[Panther G|Panther tanks]] shocked the tank destroyer crew as there was a belief the armaments were capable of easily dealing with the new German tanks, and complaints were made for the fielding of a better gun on the field. The solution came in the form of the [[M36 GMC]] ''Jackson'' with a 90 mm cannon and the T4 HVAP ammo for the 3-inch gun.&amp;lt;ref name=&amp;quot;ZalogaM10&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Towards the end of 1944, the German Ardennes Offensive (Battle of the Bulge) caused the M10 and the other employed tank destroyers to face off once again against a dedicated armoured punch of Panthers and [[Tiger II (H)|Tiger II]] tanks. During this campaign, a deception mission was launched by the Germans named Operation Grief, which had ten [[Ersatz M10|Panther tanks dressed up to look like M10s]] externally to fool Americans.&amp;lt;ref name=&amp;quot;HartPanther&amp;quot;&amp;gt;Hart 2003&amp;lt;/ref&amp;gt; All of these mock-ups were destroyed by battle or scrapped after it. After the Battle of the Bulge, the majority of German armoured forces have dwindled and armour engagements largely declined in the final months of the war in Europe.&amp;lt;ref name=&amp;quot;ZalogaM10&amp;quot; /&amp;gt; One of the M10's most notable action in 1945 was done on January 26 in the Colmar Pocket when the most decorated soldier of World War II, Audie Murphy, used a knocked out M10's M2 Browning machine gun to hold off a German counterattack of six tanks plus infantry while calling in artillery. He held for an hour and killed about 50 German soldiers from behind the burning M10 wreck, forcing the tank units to retreat due to loss of infantry support. Audie Murphy was awarded the Medal of Honor for his actions.&amp;lt;ref name=&amp;quot;USOMurphy&amp;quot;&amp;gt;Walker 2015&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;MoHMurphy&amp;quot;&amp;gt;Smithsonian Institution. &amp;quot;The Price of Freedom: Audie Murphy's Medal of Honor Citation.&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The M10s were a part of the American Lend-Lease program to the Allies and as such many M10s found their ways into British, Free French, and Soviet hands. In all, 1,855 M10s were sent in the Lend-Lease program, of which 1,648 were to Great Britain. The British designated the M10s as the 3&amp;quot; SPM (Self-Propelled Mount) M10. The most famous of the British usage of the M10 was the conversion of the armament into the 17-pounder gun. These converted M10s were designated ''M10C'' or ''M10 17-pdr'' under British nomenclature, though they did issue a name [[Achilles]] to designate all forms of M10 under British service.&amp;lt;ref name=&amp;quot;ZalogaM10&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the end of World War II, most M10s were scrapped or given away as part of the Military Assistance Program to other allies.&amp;lt;ref name=&amp;quot;ZalogaM10&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
A self-propelled artillery/anti-tank mount based on the Sherman tank. A new open turret featuring a more powerful gun, but only manual targeting, was installed on it. It was released from September 1942 to January 1944 and proved to be quite effective in combat against German medium tanks. However, it was not powerful enough to stand up to the Tiger or Panther. And also... Due to its open turret it was vulnerable to artillery barrages and in battles in populated areas. It was frequently used as a standard linear tank.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=us_m10 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|trEB3qmyePk|'''Giving Advice on the M10 GMC Tank Destroyer''' - ''Joseph 2000''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same chassis&lt;br /&gt;
&lt;br /&gt;
* [[M10 (Family)]]&lt;br /&gt;
* [[M36 Jackson (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/devblog/current/772/|[Devblog] Attacker FB.1 and M10 &amp;amp; M36 Slugger]]&lt;br /&gt;
* [[wikipedia:M10_tank_destroyer|[Wikipedia] M10 tank destroyer]]&lt;br /&gt;
* [https://tanks-encyclopedia.com/ww2/US/M10_Wolverine.php &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; 3in GMC M10 Wolverine]&lt;br /&gt;
* [https://live.warthunder.com/post/671566/en/ RideR2's Realistic gunsight (M76 &amp;amp; M71C &amp;amp; M71D) for M4 Shermans with 76 mm cannon, M10, M36, T25 and M26 Pershings]&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
;Citations&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* Hart, Stephen A. ''Panther Medium Tank 1942-45.'' Great Britain: Osprey Publishing Ltd., 2003&lt;br /&gt;
* Moran, Nicholas. &amp;quot;US Tank Destroyer History.&amp;quot; YouTube. YouTube, 26 Aug. 2016. Web. 08 Feb. 2017. [https://www.youtube.com/watch?v=7ho8TU_JpoI Video]&lt;br /&gt;
* Smithsonian Institution. &amp;quot;The Price of Freedom: Audie Murphy's Medal of Honor Citation.&amp;quot; The Price of Freedom: Audie Murphy's Medal of Honor Citation. N.p., n.d. Web. 24 Feb. 2017. [http://amhistory.si.edu/militaryhistory/collection/object.asp?ID=421 Website]&lt;br /&gt;
* Walker, Dale L. &amp;quot;Audie Murphy: To Hell and Back.&amp;quot; United Service Organizations. N.p., 20 Sept. 2015. Web. 24 Feb. 2017. [https://www.uso.org/stories/183-audie-murphy-to-hell-and-back Website]&lt;br /&gt;
* Zaloga, Steven J. ''M10 and M36 Tank Destroyers 1942-53'' Great Britain: Osprey Publishing Ltd., 2002&lt;br /&gt;
* Zaloga, Steven J. ''M18 Hellcat Tank Destroyer 1943-97'' Great Britain: Osprey Publishing Ltd., 2004&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Ordnance Department}}&lt;br /&gt;
{{USA tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U146074543</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=KV-1E&amp;diff=162995</id>
		<title>KV-1E</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=KV-1E&amp;diff=162995"/>
				<updated>2023-05-18T23:49:17Z</updated>
		
		<summary type="html">&lt;p&gt;U146074543: Grammer fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = gift Soviet heavy tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = KV-1 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ussr_kv_1e&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Soviet heavy tank {{Battle-rating}}. It was introduced as a [[wt:en/news/668--en|premiums pack]] in [[Update_1.41#19.06.2014_-_1.41.27.12|Update 1.41.27]] and was removed after the [[wt:en/news/5232-shop-winter-sales-special-bundle-and-gift-certificates-en|2018 Winter sale]]. The KV-1E has since been made available for purchase in-game for Golden Eagles ({{GE}}) for specific Soviet/Russian mini-events like the &amp;quot;Defender of the Fatherland&amp;quot; and &amp;quot;Tankers' Day&amp;quot; in [[wt:en/news/6048-event-defender-of-the-fatherland-en|2019]], [[wt:en/news/6862-special-happy-tankers-day-en|2020]], [[wt:en/news/7054-event-defender-of-the-fatherland-en|2021]] [[wt:en/news/7333-special-happy-tankers-day-en|(twice)]], [[wt:en/news/7568-special-esport-defender-tournament-and-gaijin-store-sale-en|2022]], and [[wt:en/news/8111-esport-defender-tournament-series-en|2023]].&lt;br /&gt;
&lt;br /&gt;
Its basis is that of the [[KV-1 (L-11)|original KV-1 model]], but up-armoured with bolted appliqué armour on the front and side of the hull and turret.&lt;br /&gt;
In the game, this tank possesses great armour and a mostly adequate gun. However, it will sometimes not be able to destroy an enemy from the front and will require very close distance or a flank shot. The defining characteristic of this tank is its armour and it can be a tough tank to destroy, most of the weak spots from its predecessors have been armoured and the only frontal weak spot is the centre of the upper hull. When using this tank do not be afraid to advance towards the enemy, especially against tanks such as the 75 mm M4s and T-34s since they will find it very difficult to penetrate your armour. This tank can also be used for long-range support since when the armour is properly angled almost no tank that it faces can pierce it.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Barrel shroud)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 75 + 25 mm (30-31°) ''Front plate'' &amp;lt;br&amp;gt; 40 mm (72°) ''Front glacis'' &amp;lt;br&amp;gt; 25 + 40-75 mm (7-71°) ''Joint plate'' &amp;lt;br&amp;gt; 75 mm + 25 mm (26-51°) ''Lower glacis'' || 75 + 25 mm || 60 mm (13-89°) ''Top'' &amp;lt;br /&amp;gt; 70 mm (14-57°) ''Bottom'' || 30 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 75 + 30 mm (14°) ''Turret front'' &amp;lt;br&amp;gt; 90 mm (0-62°) ''Gun mantlet shield'' &amp;lt;br&amp;gt; 75 mm (4-36°) ''Gun mantlet'' || 75 + 30 mm (14-15°) || 75 mm (15-16°) || 40 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 20 mm thick, tracks are 30 mm thick.&lt;br /&gt;
* Roof armour is quite excellent. 30-40 mm is nothing to ignore, even for heavy fighters. Although some aircraft might still pierce it, it will reliably protect from most aircraft cannons. More importantly, it makes the vehicle quite resilient against rocket strikes from vehicles such as the [[Calliope]].&lt;br /&gt;
* The lower glacis, unlike most other tanks, is not a weak spot! it is including your own turrets height significantly better angled than the upper frontal plate. Further, neither the MG port nor the drivers view slit are weak points. Discard them as targets if aiming for them.&lt;br /&gt;
* Gun mantlet is an extra 75 mm bolted on to the turret, with some parts with an extra 90 mm added instead. This results in a spaced overlapped part with ~150 mm. Only the cheeks left and right of the mantlet bulges should be shot! However, these areas are quite small and easily missed, if the turret is traversed.&lt;br /&gt;
* Extra armour indicated by the addition to the armour is not placed all over the tank, thus revealing some weaker areas on the front hull and sides.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 775|rbMinHp= 531}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|F-32 (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[F-32 (76 mm)|76 mm F-32]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 111 || rowspan=&amp;quot;2&amp;quot; | -5°/+25° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 9.7 || 13.4 || 16.3 || 18.0 || 19.2 || rowspan=&amp;quot;2&amp;quot; | 8.19 || rowspan=&amp;quot;2&amp;quot; | 7.25 || rowspan=&amp;quot;2&amp;quot; | 6.68 || rowspan=&amp;quot;2&amp;quot; | 6.30&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 7.1 || 8.4 || 10.2 || 11.3 || 12.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:F-32 (76 mm)/Ammunition|BR-350A (MD-5 fuze), BR-350B (MD-8 fuze), OF-350M, Sh-354T, D-350A}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_KV-1_(L-11).png|right|thumbnail|x250px|Ammo racks of the KV-1 (L-11) (identical to {{PAGENAME}}).]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 1.101.0.61''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''111''' || 107&amp;amp;nbsp;''(+4)'' || 102&amp;amp;nbsp;''(+9)'' || 79&amp;amp;nbsp;''(+32)'' || 1&amp;amp;nbsp;''(+110)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Racks are modeled by sets of 5 shells (+ 1 set of 3 &amp;amp; 2 sets of 4) and sets disappear from the rack once all shells in the set have been loaded/fired.&lt;br /&gt;
* Turret empty: 102&amp;amp;nbsp;''(+9)'' shells.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|DT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DT (7.62 mm)|7.62 mm DT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 3,024 (63) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
The small calibre of the DT machine gun makes it largely ineffective against all armoured vehicles but the ones with an open compartment. It still can be used to ping targets as a rangefinding help. The clip capacity of the machine gun is quite poor, as it relies on a magazine of 63 bullets instead of a belt like similar machine guns from other nations.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In game, this tank is possesses great armour and an adequate gun. However, it may not be able to destroy the enemy from the front at times. As such, the tank may require being at a very close distance or a flank shot to disable certain targets. The defining characteristic of this tank is its armour. It can be a tough tank to destroy, given that most of the weak spots from the predecessor have been armoured and, from the front, the only weak spot is the centre of the upper hull. When using this tank, do not be afraid to advance towards the enemy, especially against tanks such as the 75 mm M4s and T-34s since they will find it very difficult to penetrate your thick armour. This tank can also be used for long-range support, since when the armour is properly angled, almost no tank that it faces can pierce its armour.&lt;br /&gt;
&lt;br /&gt;
=== Combat tactics ===&lt;br /&gt;
&lt;br /&gt;
;Urban environment&lt;br /&gt;
&lt;br /&gt;
Urban areas tend to result in very close range engagements. At this range, the armour of this tank can no longer offer the degree of protection that it does at range. With this being said, urban can also present nice medium range opportunities, such as open-air squares and long streets in which this tank can utilise its armour. Urban fighting presents the largest challenge for this tank, as close range flank shots can easily pierce its mighty armour. As such, here are some tactics to use in a city setting:&lt;br /&gt;
&lt;br /&gt;
* Hold down a street - set up in a way that minimizes the chance to be flanked while allowing for the largest angle fire. This will allow the KV-1E to fire at the enemy while minimizing the chance of getting knocked out by a close-range flank shot&lt;br /&gt;
* Move with a group of tanks - try to stay in the middle of a group as this will minimize the chances of a close-range flank shot. At this range, the cannon of the tank can penetrate most tanks and has a decent rate of fire, allowing it to quickly engage multiple targets.&lt;br /&gt;
* Never blindly drive through an intersection - always check both ways before crossing, as this presents the largest opportunity for danger for this tank.&lt;br /&gt;
&lt;br /&gt;
;Open country&lt;br /&gt;
&lt;br /&gt;
The armour of this tank allows it to engage in the long-range fighting that defines an open country. However, the gun on this tank does not allow it to engage targets at range. This means that in while playing in open country, it is a good idea to get into a good overwatch position or to charge the enemy until the KV-1E is capable of engaging at the optimal range for the 76 mm weapon. While the armour on this tank is among the best for the enemies it faces, there are still certain tanks to worry about. The main tanks to work about are those with the American 76 mm, German 75 mm L/48, Soviet 57 mm and 85 mm, and of course all the large calibre guns such as the KV-2. These weapons are capable of piercing through the KV-1B armour at range, though this requires a lucky hit on an un-angled plate. Here are some tips when fighting in open country:&lt;br /&gt;
&lt;br /&gt;
* Always angle the tank - the unangled armour is good, but it is nearly impossible to pierce when properly angled.&lt;br /&gt;
* Don't be afraid to expose the tank - use the armour to give a degree of freedom in finding the targets.&lt;br /&gt;
* Advance - take the point or lead the charge, the KV-1B has the armour to break through enemy lines.&lt;br /&gt;
&lt;br /&gt;
;Hill country&lt;br /&gt;
&lt;br /&gt;
This is the type of terrain that this tank excels in. The average range of engagements allows for both the armour and gun to shine. This type of terrain also makes flanking hard, since going over a hill exposes a tank to fire from multiple directions. Even with this, don't forget to check your surroundings. Here are some tips and tactics for fighting in this environment:&lt;br /&gt;
&lt;br /&gt;
* Move through the area between hills - this will allow a degree of control on where the enemy will come from and angle the armour in accordance.&lt;br /&gt;
** Going over large hills can be dangerous as it exposes the KV-1B to fire from all directions and also exposes the bottom of the tank to fire.&lt;br /&gt;
* Check your surroundings - while it is dangerous to go over hills, many newer player will attempt to do this and will sometimes manage to flank the tank.&lt;br /&gt;
&lt;br /&gt;
;Long range&lt;br /&gt;
&lt;br /&gt;
This tank does not excel here due to the low penetration of the gun. However, the armour of this tank makes it almost invulnerable to enemy fire at long ranges. Due to this, it is possible to safely attack enemies with little fear of penetrating return fire. Just remember to properly angle the tank in order to maximize its armour. While long range combat is not the best option for this tank, it can use its armour to sit in positions that no other tank could do safely. When using this tank from long range, the first piece of advice would be to close in on the enemy, though this is sometimes not possible. When one finds that long-range combat is necessary or is a preferred strategy, one can place this tank in a highly visible position to draw enemy fire. This will allow teammates to find the enemy and eliminate them. This will also allow for one to choose their target, since its gun necessitates shooting at weakly armoured targets or the sides and rear of tanks.&lt;br /&gt;
&lt;br /&gt;
;Medium range&lt;br /&gt;
&lt;br /&gt;
This tank excels in medium range combat due to great armour. Many tanks it faces will find penetrating this tank almost impossible even from the side due to the additional armour.&lt;br /&gt;
&lt;br /&gt;
;Close range&lt;br /&gt;
&lt;br /&gt;
This tank does not excel here due to bad mobility, and the greatest strength of this tank, it's great armour, is no longer as potent.&lt;br /&gt;
&lt;br /&gt;
=== Enemies worth noting ===&lt;br /&gt;
Generally, it is a good idea to avoid engaging the enemy armoured vehicles mentioned below frontally if possible, as they can reliably harm you and vice versa.&lt;br /&gt;
&lt;br /&gt;
* - '''[[Pz.IV F2]] / [[Pz.IV G|G]] / [[Pz.IV H|H]] / [[Pz.IV J|J]]''' - Lethal at short ranges, shoot first.&lt;br /&gt;
* - '''[[M4A3E2]] Jumbo / [[M4A3E2 (France)]]''' - Shoot at sides/rear or the armour weak spot above the gun-mantlet or Hull MG.&lt;br /&gt;
* - '''[[T14]]''' - Shoot at the hull MG port + sides/rear.&lt;br /&gt;
* - '''[[Churchill III]] / [[Churchill VII]]''' - Hull at the MG port + sides/rear.&lt;br /&gt;
* - '''[[ARL-44 (ACL-1)]]''' - Difficult to engage frontally, shoot sides/rear.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Heavily armoured for its battle rating: great armour protection on all sides&lt;br /&gt;
* Angling your hull makes the frontal armour immune to most guns it faces&lt;br /&gt;
* Sides are well protected&lt;br /&gt;
* Acceleration is good on flat terrain&lt;br /&gt;
* Crew of five allows for higher survivability&lt;br /&gt;
* Gun does a lot of post penetration damage&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Can encounter other armoured fighting vehicles that are able to easily penetrate its armour, such as the [[Pz.IV F2]]&lt;br /&gt;
* Large exposed gun breech, very vulnerable to damage&lt;br /&gt;
* Large fuel tanks lined up on the side&lt;br /&gt;
* Additional weight hampers the tank's already poor top speed&lt;br /&gt;
* Making turns will decrease your speed dramatically&lt;br /&gt;
* Climbing hills almost brings the tank to a halt&lt;br /&gt;
* The 76 mm F-32 gun is a bit underpowered at its BR and will struggle against some tanks such as the M4A2's front plate&lt;br /&gt;
* Slow turret traverse: if you need to face another direction quickly you must rotate both the turret and the hull&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The start of the KV-1 heavy tanks began after the heavy tank [[T-35]] flaws came to light. Designers were ordered to draw up new designs to become the basis of a breakthrough heavy tank needed for the Soviet doctrine. This made for a tank that was heavily armoured, but not very mobile as it was to be for siege warfare. The designs offered all had heavy armour, wide tracks, and used the torsion-bar suspension. The designs were the [[SMK]], T-100, and what would be the '''KV tank''', which was named after the then Soviet Defense Commissar '''K'''liment '''V'''oroshilov.&lt;br /&gt;
&lt;br /&gt;
During the developmental progress, the prototypes of all these heavy tanks were made and the Winter War with Finland was on its way. The Soviets sent these tanks into Finland for combat testing, to which the KV design outperform in every way with its superior armour and firepower. The armour on the KV tank was impenetrable by any tank cannon in service and most anti-tank guns as well, the 76.2 cannon also gave it a huge firepower boost compared to the usual 37 mm in use by other countries. However, the design was found to be difficult to steer, the transmission was unreliable, ergonomics was poor and vision was limited, plus with its 45-ton weight, it was a very heavy tank for its time. In truth, while formidable in power and protection, courageous crew member willing to curse the name would speak out about the trouble the KV tank really was. The main variant of production before World War II broke out was the KV-1 model.&lt;br /&gt;
&lt;br /&gt;
===KV-1E===&lt;br /&gt;
The initial production in 1939 had the KV-1 equipped with an [[KV-1 (L-11)|L-11 cannon]], this was upgraded to the F-32 in 1940. The Model 1940 production was the main KV-1 variant that was available during the German invasion in Operation Barbarossa. During the German invasion, it was found that the KV-1s, while invulnerable to even the German [[Pz.III J|Panzer IIIs]] and [[Pz.IV F1|Panzer IVs]], was easily taken out by the German 88 mm FlaK cannon used in anti-tank roles. This caused the KV-1 production model to be up-armoured for increased survivability with applique armour bolted onto the tank. Though it varies on how much extra armour is bolted on, some KV-1s have overall armour width of 100 mm thick. These up-armoured Model 1940 KV-1s were called '''KV-1E''', with &amp;quot;E&amp;quot; standing for ''&amp;quot;ekranami &amp;quot;'', which means &amp;quot;with shields&amp;quot;. This up-armouring of the tank caused the weight to be increased from its original 45 tons to 50 tons, further straining the drive system of the tank.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The main bulk of these up-armoured tanks was sent to the Northwestern and Leningrad fronts. Some of these tanks were captured intact and used by German forces against their former users. Nevertheless, the KV-1 continued to serve until the end of the war, though in dwindling numbers as they are lost due to mechanical failures or combat. Some 1941-built KV-1s still saw service in 1944 at the Leningrad front before being replaced by [[IS-2]] tanks, then they saw service in Manchuria in 1945.&lt;br /&gt;
&lt;br /&gt;
===Survivors===&lt;br /&gt;
Several KV-1s survive after the war, most as monuments, but also in museums. Only one genuine KV-1 was restored to running condition in Russia after it was found in the bottom of the Neva River. One KV-1B can also be found at the Bovington Tank Museum at England.&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
After receiving the first reports from the front about the heavy tanks' deployment in battle, the LKZ factory began to work on strengthening the KV's armour. The only weapon capable of penetrating the Soviet tank's frontal armour was the 88 mm 8.8 Flak 18 anti-aircraft cannon. Its anti-aircraft rounds, even without an armour-piercing steel core, had an 810 m/s muzzle velocity and could penetrate an 80 mm thick armour plate set at a 30 degree angle from a range of 1,000 metres. As a rule, it disabled the KV-1 with 2-3 hits to its turret and hull.&lt;br /&gt;
&lt;br /&gt;
Specialists at the Leningrad Kirovsk factory developed a simple but effective up-armouring design previously used on the T-28 tank. The tank's turret and hull sides were fitted with 25 mm add-on armour plates, increasing the overall armour width to 100 mm. Furthermore, a small gap was left between the turret and the add-on armour. This improved the tank's defences when under fire from shaped high explosive shells. These modifications increased the tank's combat-loaded weight to 50 tonnes. Tanks modified in such a way could be discerned by the huge heads of the bolts used to attach the add-on armour plates.&lt;br /&gt;
&lt;br /&gt;
The main bulk of these up-armoured tanks was sent to the Northwestern and Leningrad fronts. Some of these tanks were captured intact and used by German forces.&lt;br /&gt;
The stationary nature of combat encounters did not allow the KV to truly come into its own. Apart from that, tank units constantly complained about the vehicle's high weight, which didn't just lead to technical problems. All it took was a few KV tanks driving along a road to make it difficult to negotiate for other vehicles, even tracked ones. The heavy tank's mobility on loose ground or boggy terrain was unsatisfactory.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:ArtImage2 KV-1E.png|&amp;lt;small&amp;gt;The KV-1E with battle scars after a combat at [[Abandoned Factory]].&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_kv_1e Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|x7lBM-poxh0|'''Should You Buy: KV-1E''' - ''ConeOfArc''|KwF-bx-XDeA|'''EASTERN BLOC - KV-1E in War Thunder''' - ''OddBawZ''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[Churchill III]]&lt;br /&gt;
* [[ARL-44 (ACL-1)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/792--en|[Historical] Zinovy Kolobanov's feat of arms]]&lt;br /&gt;
* [[wikipedia:Kliment_Voroshilov_tank|[Wikipedia] Kliment Voroshilov tank]]&lt;br /&gt;
* [https://tanks-encyclopedia.com/ww2/soviet/soviet_KV-1.php &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; KV-1]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Kirov}}&lt;br /&gt;
{{USSR heavy tanks}}&lt;br /&gt;
{{USSR premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U146074543</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M8_HMC_(China)&amp;diff=160545</id>
		<title>M8 HMC (China)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M8_HMC_(China)&amp;diff=160545"/>
				<updated>2023-04-13T23:52:14Z</updated>
		
		<summary type="html">&lt;p&gt;U146074543: A grammar check&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = SPG '''{{PAGENAME}}'''&lt;br /&gt;
| other&lt;br /&gt;
| usage-1 = other vehicles of the family&lt;br /&gt;
| link-1 = M8 General Scott (Family)&lt;br /&gt;
| usage-2 = other uses&lt;br /&gt;
| link-2 = M8 (Disambiguation)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=cn_m8_scott&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 28.5 mm (48-49°) ''Front Glacis'' &amp;lt;br&amp;gt; 38.1 mm (15-30°) ''Lower glacis'' || 28.5 mm ''Front'' &amp;lt;br&amp;gt; 25.4 mm ''Rear'' || 25.4 mm (1-47°) ''Top'' &amp;lt;br&amp;gt; 25.4 mm (1-20°) ''Bottom'' || 12.7 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 38.1 mm (6-40°) ''Turret front'' &amp;lt;br&amp;gt; 38.1 mm (1-65°) ''Gun mantlet'' || 25.4 mm (18-20°) || 25.4 mm (1°) || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick while tracks are 10 mm thick.&lt;br /&gt;
* Tracks are peppered on the turret sides that give 17 mm extra where they are.&lt;br /&gt;
* Belly armour is 12.7 mm thick&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=420|rbMinHp=262}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|M2 Howitzer (75 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2 Howitzer (75 mm)|75 mm M2 Howitzer]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 46 || rowspan=&amp;quot;2&amp;quot; | -20°/+40° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 5.28 || 7.31 || 8.88 || 9.82 || 10.45 || rowspan=&amp;quot;2&amp;quot; | 4.29 || rowspan=&amp;quot;2&amp;quot; | 3.80 || rowspan=&amp;quot;2&amp;quot; | 3.50 || rowspan=&amp;quot;2&amp;quot; | 3.30&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 3.57 || 4.20 || 5.10 || 5.64 || 6.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:M2 Howitzer (75 mm)/Ammunition|M48 shell, M66, M64}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_M8_Scott.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''46''' || 35&amp;amp;nbsp;''(+11)'' || 23&amp;amp;nbsp;''(+23)'' || 12&amp;amp;nbsp;''(+34)'' || 1&amp;amp;nbsp;''(+45)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 400 (200) || 576 || -5°/+70° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In general, the M8 Scott plays like a beefed-up [[M5A1 (China)|M5A1]]. Being based on the same chassis, the massive increase in gun caliber and destructive potential means that enemies the light tank previously had difficulty destroying can now be dealt with more easily. One strategy is to push for the capture point and take it immediately using the high speed the chassis is capable of reaching. Once the capture point is held, find a good hull-down position and use the 75 mm HEAT to destroy any and all oncoming tanks.&lt;br /&gt;
&lt;br /&gt;
When attacking open-topped vehicles like SPAAs, tank destroyers and trucks, the 75 mm HEAT round can demolish a vehicle in one hit. If the 75 mm is reloading or is unoperational, the .50 cal M2HB machine gun can be used to great effect against the target. This machine gun can even be used from behind cover, with the entire vehicle hidden behind an object and the machine gun poking up and over it. &lt;br /&gt;
&lt;br /&gt;
Against heavier armour, the need to find a good hidden position is critical. On certain tanks, the addition of track armour can give the M8 difficulty in penetrating them. A good hull down position on their flank can provide a shot to hit their side armour, which is generally less armoured. Keep in mind that some tanks like the [[Pz.III M]], [[Pz.III N (Italy)|Pz.III N]], and the 41M Turan II are equipped with sideskirts and spaced armour. These are designed to counter HEAT rounds and often can absorb at least one HEAT round with no damage to the components behind it.&lt;br /&gt;
&lt;br /&gt;
Tanks like the [[Pz.IV F2]] and its line of tanks can be a serious headache for the M8 Scott. A recommended strategy is to aim for the right side of their turret and knock-out their gunner first, then aim for the middle of their hull (upper or lower glacis works) for a final shot. Outside of that, most of the heavy armour will be out of the M8's BR range leaving most encountered vehicles viable to destroy.&lt;br /&gt;
&lt;br /&gt;
If you finds itself under attack from the air, find cover as the M8 Scott's roof is open to any and all strafing fire. Once sufficient cover is found, you can switch to the cupola-mounted M2HB and attempt to shoot down the attackers. The .50 cal machine gun can output a decent amount of damage against critical components on an aircraft, and can pilot snipe an enemy due to its high penetration.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Great firepower, HEAT has enough power to penetrate tough adversaries like the [[B1 bis]] and [[Matilda III]]&lt;br /&gt;
* 12.7 mm M2HB heavy machine gun is lethal at the battle rating and can quickly destroy vehicles like the [[Ha-Go]] or the [[He 51 C-1]]&lt;br /&gt;
* Excellent gun depression of -20 degrees, able to peek above almost every slope and launch surprise attacks&lt;br /&gt;
* When hull-down, its double layer turret front can bounce some low-caliber or low-penetrating shells like the [[Pz.II (Disambiguation)|Pz.II]]s' 20 mm&lt;br /&gt;
* Very fast reload for the caliber allows quick follow up shots&lt;br /&gt;
* Low muzzle velocity shell's parabolic path can allow for shooting over hills which can be surprisingly useful&lt;br /&gt;
* Speed and mobility of the [[M5 Stuart (Family)|M5 Stuart]] light tanks, allowing it to maneuver and flank with ease&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Extremely slow turret traverse makes CQB challenging, especially if the vehicle is immobilized&lt;br /&gt;
* Short gun can be difficult to use in long range engagements&lt;br /&gt;
* Open-top turret exposes crew to artillery and aircraft strafing fire&lt;br /&gt;
* Thin armour and tightly packed crew makes it very vulnerable to tank destroyers that have APHE, like the [[SU-76M]]&lt;br /&gt;
* Shells have low muzzle velocity, making shooting at long-range or moving targets difficult&lt;br /&gt;
* Tightly packed crew which can be knocked out easily&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
[[File:ROCA M8 Scott Display in Chengkungling.jpg|thumb|250x250px|An M8 in display in Chengkungling, History Museum.]]&lt;br /&gt;
The Republic of China's M8'' Scott ''Howitzer Motor Carriages were purchased around 1948 from the United States. Approximately 200 M8 arrived in Taiwan alongside batches of M7 ''Priest'' self-propelled guns and [[M4 Sherman (Family)|M4 Sherman]] medium tanks.&lt;br /&gt;
&lt;br /&gt;
In 1948, the Chinese Civil War battles were still ongoing. Numerous battles were won by the Communist Party of China's armoured forces and they started to show rising superiority in tank and troop numbers. This superiority lead to their eventual total control of mainland China and the retreat of the Kuomintang to Taiwan.&lt;br /&gt;
&lt;br /&gt;
The M8s were designated to provide close artillery support in case of massive Communist amphibious assaults in Taiwan and adjacent islands. This large-scale invasion never occurred and it is uncertain if the M8 Scotts took any part in combat on the Chinese Civil War aside from training exercises.&lt;br /&gt;
&lt;br /&gt;
There are several preserved M8s currently in display in Taiwan.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=cn_m8_scott Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|4_cJ1CpEatw|'''Best gun depression''' discusses the {{PAGENAME}} at 3:43 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''US similar versions'''&lt;br /&gt;
&lt;br /&gt;
* [[M8 Scott]]&lt;br /&gt;
* [[M8A1]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* ''&amp;quot;Tanke Mao,&amp;quot; Ching-shih Ch'iang-chia, and T'ien Li-jen:'' ''&amp;quot;The Evolution of the Republic of China Army Armored Artillery.''&amp;quot; ''Illustrated Guide of Weapons &amp;amp; Tactics'' [兵器戰術圖解], v20 May 2005, p78-82.&lt;br /&gt;
* ''The Developmental History of the Nationalist Armored Force'' [國軍裝甲兵發展史] by Said Mohamed 孫建中; Sun Chien-chung, 2005&lt;br /&gt;
&lt;br /&gt;
* [https://ttt0920.pixnet.net/blog/post/99710457 ROC's M8 pictures]&lt;br /&gt;
* [https://forum.axishistory.com/viewtopic.php?f=101&amp;amp;t=186119 English forum discussion related to the ROC's M8 combat use]&lt;br /&gt;
* [https://forum.axishistory.com/viewtopic.php?t=199720 English forum discussion related to the arrival of the M8 to Taiwan]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Ordnance Department}}&lt;br /&gt;
{{China tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U146074543</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Chi-Ha_Kai_(China)&amp;diff=160544</id>
		<title>Chi-Ha Kai (China)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Chi-Ha_Kai_(China)&amp;diff=160544"/>
				<updated>2023-04-13T23:48:03Z</updated>
		
		<summary type="html">&lt;p&gt;U146074543: Grammar checks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other variants&lt;br /&gt;
| link = Chi-Ha (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=cn_type_97_kai&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese medium tank {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Chi-Ha Kai has little to no armour against its common opponents like the [[Pz.II (Disambiguation)|Pz.II]]. It has only 25 mm of armour on the turret cheeks and the frontal plate, and 20-25 mm at the hull sides. Its thin armour might only, with some luck, bounce off some autocannon shells while angling, or block the low penetration shells from a distance. Unfortunately, when being hit and penetrated, the Chi-Ha Kai is usually destroyed with one or two shots. However, this tank has a fairly small frontal profile, making it harder to be hit. Also, for the guns lacking post-penetration damage, the Chi-Ha Kai has an acceptable survivability, as it has a total of 5 crews and they are fairly spaced out due to the long hull. The huge transmission system at the front of the tank can also serve as further protection for the crew members, at the price of making the tank immobile and thus vulnerable.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 25 mm (11-31°) ''Front plate'' &amp;lt;br&amp;gt; 15-17 mm (62-80°) ''Front glacis'' &amp;lt;br&amp;gt; 15 mm (37-59°) ''Lower glacis'' || 25 mm (25-40°) ''Top'' &amp;lt;br&amp;gt; 25 mm ''Bottom'' || 15 mm (69°) ''Top'' &amp;lt;br&amp;gt; 20 mm (5-57°) || 12 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 25 mm (9-10°) ''Turret front'' &amp;lt;br&amp;gt; 30-35 mm ''Gun mantlet'' || 25 mm (9-10°) || 25 mm || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 25 mm || 25 mm || 25 mm || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 15 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=263|rbMinHp=150}}&lt;br /&gt;
&lt;br /&gt;
In general, this tank can get to pretty much anywhere an average medium tank can get to. The engine of the {{PAGENAME}} is not powerful at all with its 170 hp power output, but luckily the tank itself only weighs 15 tons, therefore giving it an average power-to-weight ratio. The 40 km/h top speed is pretty useful as it reaches this speed easily. The turning ability is not ideal, as its tracks are long, narrow and close to each other, making it slow and sluggish in a turn.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Type 1 (47 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Chi-Ha Kai is armed with a [[Type 1 (47 mm)|47 mm Type 1]] cannon with a maximum of 104 rounds. The 75 mm penetration at 100 m makes it easy to penetrate most of its opponents at its battle rating, and if penetrated, the damage is usually big enough to destroy a tank. The fast reload time (about 4 seconds) allows it to quickly fire the second shell if the first one missed or didn't penetrate. It has an amazing depression of 15 degrees and a vertical stabilizer that works when your tank is slower than 11 km/h, which are always the advantages. However the shells drop dramatically at long distances, making it hard to snipe the enemies far away.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Type 1 (47 mm)|47 mm Type 1]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 104 || rowspan=&amp;quot;2&amp;quot; | -15°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Vertical || 14.28 || 19.76 || 24.00 || 26.54 || 28.24 || rowspan=&amp;quot;2&amp;quot; | 4.29 || rowspan=&amp;quot;2&amp;quot; | 3.80 || rowspan=&amp;quot;2&amp;quot; | 3.50 || rowspan=&amp;quot;2&amp;quot; | 3.30&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.92 || 10.50 || 12.75 || 14.10 || 15.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Type 1 (47 mm)/Ammunition|Type 1 APHE}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_Chi-Ha_Kai.png|right|thumb|x250px|[[Ammo racks]] of the [[Chi-Ha Kai]].]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''104''' || 75&amp;amp;nbsp;''(+29)'' || 71&amp;amp;nbsp;''(+33)'' || 66&amp;amp;nbsp;''(+38)'' || 54&amp;amp;nbsp;''(+50)'' || 9&amp;amp;nbsp;''(+95)'' || 1&amp;amp;nbsp;''(+103)'' || Yes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Turret empty: 66&amp;amp;nbsp;''(+48)''&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|Type 97 (7.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Chi-Ha Kai has a [[Type 97 (7.7 mm)|7.7 mm Type 97]] machine gun mounted on the left side of the hull, and another on the turret roof. While it has enough ammunition, this machine gun is just simply not good enough. The rate of fire is below average, the penetration is bad, one can only fire forward, and there are only about 25 bullets in each magazine, making it impossible to provide a continuous machine-gun fire. The one things these machine guns can do is to incapacitate the fully exposed crews on some vehicles, as even a bit of armour might block out the weak bullets. The roof mounted gun can ward off some low-flying strafing planes but it is still inferior comparing to other machine guns like the American M1919 or M2HB.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Type 97 (7.7 mm)|7.7 mm Type 97]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 3,000 (20) || 499 || -8°/+10° || ±15°&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 1,000 (20) || 499 || ±20° || -10°/+60°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Chi-Ha Kai is best used as a front line support vehicle. Although it has its down sides, a player who knows this tank well can utilize its interesting potentials. Stay close to your teammates, and try to use its maneuverability to flank the enemies when possible, while being careful and sneaky as it can be knocked out with a single shot by a lot of tanks.&lt;br /&gt;
&lt;br /&gt;
For two types of terrains, there are two good tactics for the Chi-ha Kai. The first is commonly known as the hull-down position, best suited for hilly terrains. It requires you to find a slope/hill to cover up your hull, only exposing a small area of the turret and use the amazing gun depression to shoot the enemies. This way it is hard for the enemies to accurately hit your small turret while you lay behind the hill and fire comfortable shots at them.&lt;br /&gt;
&lt;br /&gt;
The next tactic is better in the towns, involving the use of your stabilizer. Travel in the areas where the enemies are most likely to appear while looking around. If you see an enemy, move out of cover at about 10 km/h (the stabilizer will only work if the tank is slower than 11 km/h), quickly aim and shoot while keeping the tank moving. For the enemy it is very hard to keep his guns on you if you are moving, but for you, with the gun being stabilized, it is pretty much as accurate as firing stationary, making targeting the enemy much easier than vice-versa. The stabilizer will also surprise you in a close-quarter encounter as you will be ready to fire first while the enemy is still waiting for his gun to stop wobbling.&lt;br /&gt;
&lt;br /&gt;
'''Enemies worth noting:'''&lt;br /&gt;
&lt;br /&gt;
* B1 bis / ter: the B1 can easily destroy the Chi-Ha when using both of its guns, but when angling only the 47 mm gun is available, meaning that the Chi-Ha can take some more hits. It is very hard to destroy the Char B1 from a distance, so get as close as possible with the ideal range being no more than 300 m. Aim at their flat hull side, turret side, hull cannon mount or the driving compartment (the near-vertical frontal armour right below the turret). Upon penetrating, the Chi-Ha's 47 mm APHE can knock out several crews, and your quick reload allows you to finish the rest off in time. However if the B1 has folded armour plates on their hull sides then it is a B1 ter, avoid shooting at its sides.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Improved sloped armour compared to the reserve vehicles&lt;br /&gt;
* Quite fast (up to 44 km/h), allowing it to get to certain spots in time&lt;br /&gt;
* Lovely climbing ability combined with the amazing -15 degrees gun depression, it is great at mountain combat&lt;br /&gt;
* Has a vertical stabilizer which most tanks don't have, allowing the Chi-Ha Kai to get the first shot off&lt;br /&gt;
* Decent cannon can frontally penetrate common targets like [[M3 Lee]] and [[T-70]]&lt;br /&gt;
* Great turning ability in low gear&lt;br /&gt;
* Five-man crew with some space between the driving &amp;amp; fighting compartment improves survivability from previous models&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Its penetration may be underpowered in an uptier, especially in frontal engagements against a [[B1 bis]] or [[Matilda III|Matilda]]&lt;br /&gt;
* The thin armour can be penetrated by 20 mm cannons or .50 cal HMGs up close&lt;br /&gt;
* Bad turning while driving&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
{{main|Chi-Ha (Family)|l1=History of the Type 97 Chi-Ha}}&lt;br /&gt;
&lt;br /&gt;
[[File:Gongchen Chi-Ha Kai Propaganda.jpg|thumb|PLA &amp;quot;Gongchen&amp;quot; Chi-Ha Kai]]&lt;br /&gt;
'''PLA's first tank'''&lt;br /&gt;
&lt;br /&gt;
The Chi-Ha Kai was the first tank ever used by the Chinese PLA (People's Liberation Army), alongside with many other captured Japanese tanks. These Chi-ha tanks significantly assisted the PLA in attacking the KMT (Chinese Nationalist party), with the most famous battle being the Battle of Jinzhou involving the Gongchen tank.&lt;br /&gt;
&lt;br /&gt;
Other than the Gongchen tank, lots of other Chi-ha Kai tanks were also used extensively by the PLA and the KMT, based on the photos of the victory parade in 1949.&lt;br /&gt;
[[File:Shinhotos in Shenyang, 1948.jpg|thumb|PLA Chi-Ha Kais in Shenyang, 1948]]&lt;br /&gt;
&lt;br /&gt;
'''The Gongchen'''&lt;br /&gt;
&lt;br /&gt;
In September 1945, the Chinese Communist forces discovered two Chi-Ha tanks abandoned by the Japanese in Shenyang. There were some captured Japanese engineers among them. While the Chinese were trying to drive these tanks back to their area, the Japanese engineers eventually rebelled and sabotaged one of the Chi-ha tanks, leaving the Chinese with only one left, designated &amp;quot;102&amp;quot;, which would later become the Gongchen tank.&lt;br /&gt;
&lt;br /&gt;
Soon after the tank was safe, the Northeast Special Tank Brigade was established with 30 soldiers and the &amp;quot;102&amp;quot; Chi-Ha as the only tank. The soldiers called it the &amp;quot;Old man tank&amp;quot; since the model was old but still sturdy, respectable and it trained many tank drivers.&lt;br /&gt;
[[File:Gongchen tank.jpg|thumb|&amp;quot;Gongchen&amp;quot; Chi-Ha Kai, Bejing Military Museum]]&lt;br /&gt;
In October 1948, the battle of Jinzhou began. The Chinese had the &amp;quot;102&amp;quot; Chi-ha at the back of its line to bring up the rear. The heavy fire from the KMT blocked the Communist forces from advancing, and several of its tanks were also damaged early in the battle. The &amp;quot;102&amp;quot; Chi-ha changed its direction to avoid the KMT fire, crossed the trenches, ran over the barbed wires in front of it and led a charge with the infantries to the KMT's front line. It destroyed several of the KMT's fortresses to clear the way for more infantries. During the battle the tank did get damaged and could no longer drive. Under dangerous KMT fire, the driver Dong Laifu got out and repaired the tank in a hurry so it was again operational. Gradually the &amp;quot;102&amp;quot; Chi-ha went from staying at the back to being the leading tank, always the first to charge the KMT's positions.&lt;br /&gt;
&lt;br /&gt;
After the battle, the &amp;quot;102&amp;quot; Chi-ha was renamed &amp;quot;Gongchen tank&amp;quot; (功臣號, meaning &amp;quot;Heroic tank&amp;quot;) for its excellent performance in the battle. It also honorably led the victory parade at Tiananmen Square on 1st October 1949. Retired in 1959, the tank is now displayed in the Military Museum of the Chinese People's Revolution in Beijing.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=cn_type_97_kai Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
Image:Gongchen Chi-Ha Kai Assembly.jpg|&amp;lt;small&amp;gt;PLA Chi-Ha Kai tanks on parade&amp;lt;/small&amp;gt;&lt;br /&gt;
Image:Gongchen Chi-Ha Kai Parade.jpg|&amp;lt;small&amp;gt;PLA Chi-Ha Kai on Parade, 1949&amp;lt;/small&amp;gt;&lt;br /&gt;
Image:PLA Chi-Ha Kai crew.jpg|&amp;lt;small&amp;gt;PLA crews posing for a photo op&amp;lt;/small&amp;gt;&lt;br /&gt;
Image:KMT Chi-Ha Kai.jpg|&amp;lt;small&amp;gt;KMT crewmember sitting on his Chi-Ha Kai&amp;lt;/small&amp;gt;&lt;br /&gt;
Image:PLA Gongchen Chi-Ha Kais on Parade, Tiennamen Square, 1949.jpg|&amp;lt;small&amp;gt;Two PLA Chi-Ha Kais on parade, Tiennamen Square, 1949&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://tanks-encyclopedia.com/ww2/china/gongchen_tank &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; Gongchen Tank &amp;amp; Chi-Ha (Chinese Service)]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Mitsubishi}}&lt;br /&gt;
{{China medium tanks}}&lt;/div&gt;</summary>
		<author><name>U146074543</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-34_(1943)_(China)&amp;diff=160543</id>
		<title>T-34 (1943) (China)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-34_(1943)_(China)&amp;diff=160543"/>
				<updated>2023-04-13T23:39:16Z</updated>
		
		<summary type="html">&lt;p&gt;U146074543: A small grammar fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Chinese medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other variants&lt;br /&gt;
| link = T-34 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=cn_t_34_1942&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese medium tank {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (Hull, Turret roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Driver's hatch, Machine gun mount)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 45 mm (61°) ''Front glacis'' &amp;lt;br&amp;gt; 99 mm (5-35°) ''Welded glacis joint'' &amp;lt;br&amp;gt; 45 mm (52°) ''Lower glacis'' &amp;lt;br&amp;gt; 60 mm (1-73°) ''Machine gun ball mount'' &amp;lt;br&amp;gt; 75 mm (60°) ''Driver's hatch'' || 40 mm (40°) ''Top'' &amp;lt;br&amp;gt; 45 mm (0°) ''Lower'' || 40 mm (47-49°) ''Top'' &amp;lt;br&amp;gt; 40 mm (47°) ''Bottom'' || 16 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 53 mm (3-58°) ''Turret front'' &amp;lt;br&amp;gt; 45 mm (2-78°) ''Gun mantlet'' || 53 mm (21-22°) || 53 mm (18-20°) || 15 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspensions wheels and tracks are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
==== Hull armour ====&lt;br /&gt;
The 1943 model has a very similar hull armour profile to the [[T-34 (1941)|1941]] model, relying on angling instead of sheer thickness for protection. There are two key differences: the machine gun ball mount has an increased thickness of 60 mm of armour (compared to 45 mm on earlier models), as does the driver's hatch (75 mm, compared to 45 mm on earlier models). The weak spots created by the driver's optics on earlier models have also been removed. The driver's hatch has the thickest armour on any part of the T-34 and can be quite resilient to enemy fire if hit.&lt;br /&gt;
&lt;br /&gt;
It should be noted that due to the relatively thin plate thickness used (40–45 mm), the T-34's hull is vulnerable can be vulnerable to overmatching from 75 mm and larger guns.&lt;br /&gt;
&lt;br /&gt;
==== Turret armour ====&lt;br /&gt;
The new hexagonal turret features thicker armour than on the 1941 model. However, there are a few caveats:&lt;br /&gt;
&lt;br /&gt;
* The angling is noticeably worse, and there are some relatively flat spots on the front that can be vulnerable to penetrations from even relatively weak guns at close ranges.&lt;br /&gt;
* The turret front, side, and rear armour is made of cast armour instead of rolled plate, which is slightly weaker.&lt;br /&gt;
&lt;br /&gt;
Overall, the turret armour is not a significant improvement over the earlier models and is in some ways weaker.&lt;br /&gt;
&lt;br /&gt;
==== Module/crew layout ====&lt;br /&gt;
The bulk of the T-34's main gun ammunition is carried low in the hull, making it relatively hard to detonate the ammunition of a T-34, especially if it is carrying a reduced ammunition load. However, the T-34's hull sides are spanned by relatively large fuel tanks; thus, side penetrations can cause the diesel fuel to catch fire.&lt;br /&gt;
&lt;br /&gt;
The crew are seated in a quite compact manner inside the tank, and successful penetrations are likely to disable multiple crew members at once.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=775|rbMinHp=442|AoAweight=0.25}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|F-34 (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[F-34 (76 mm)|76 mm F-34]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | -5°/+30° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 23.80 || 32.94 || 40.00 || 44.24 || 47.06 || rowspan=&amp;quot;2&amp;quot; | 8.45 || rowspan=&amp;quot;2&amp;quot; | 7.48 || rowspan=&amp;quot;2&amp;quot; | 6.89 || rowspan=&amp;quot;2&amp;quot; | 6.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.88 || 17.50 || 21.25 || 23.50 || 25.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''BR-350A (MD-5 fuze)''': APHEBC; high explosive mass will knock out any tank it penetrates with a single shot, however penetration is mediocre&lt;br /&gt;
* '''BR-350B (MD-8 fuze)''': APHEBC; increased penetration at the cost of slightly less explosive mass&lt;br /&gt;
* '''BR-350SP''': APBC; a solid shot that is somewhat more lethal than APCR, but with less penetration&lt;br /&gt;
* '''BR-354P''': APCR; best penetrating shell, at the cost of no post-penetration damage&lt;br /&gt;
* '''BP-353A''': HEAT; best penetration beyond 1,000 m, but the T-34s generally do not fare well in long-range duels&lt;br /&gt;
* '''OF-350M''': HE; useful for breaking the hulls of lightly armoured/unarmoured vehicles&lt;br /&gt;
* '''Sh-354T''': Shrapnel; useful against vehicles that are resistant to the HE shell but too thinly armoured to trigger the fuzes of APHE shells&lt;br /&gt;
&lt;br /&gt;
{{:F-34 (76 mm)/Ammunition|BR-350A (MD-5 fuze), BR-350B (MD-8 fuze), BR-350SP, BR-354P, BP-353A, OF-350M, Sh-354T, D-350A}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks T-34 (1942).png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''100''' || 97&amp;amp;nbsp;''(+3)'' || 77&amp;amp;nbsp;''(+23)'' || 73&amp;amp;nbsp;''(+27)'' || 69&amp;amp;nbsp;''(+31)'' || 49&amp;amp;nbsp;''(+51)'' || 25&amp;amp;nbsp;''(+75)'' || 1&amp;amp;nbsp;''(+99)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* As they are modeled by sets of 2, shells disappear from the rack only after you fire both shells in the set.&lt;br /&gt;
* Taking 69&amp;amp;nbsp;''(+31)'' rounds will leave only the ammunition racks at the bottom of the hull, decreasing the risk of ammunition detonation if penetrated.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|DT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The T-34 (1943) is armed with a 7.62 mm DT machine gun, which is only useful for gunning down unarmoured AAA vehicles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DT (7.62 mm)|7.62 mm DT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 1,890 (63) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Like the previous T-34 models, the 1943 model excels at close to medium range fighting, utilizing its outstanding mobility for a medium tank to rapidly close the distance and relocate to attack from unexpected directions. The sloped hull armour has a good chance of ricocheting hastily aimed shots and helps increase the odds of the T-34 surviving when moving in to engage. The lethal BR-350B APHEBC round complements this playstyle, having about enough penetration to deal with the flanks of most enemies likely to be encountered; a single penetrating hit is usually fatal for the target. In close combat, the fast turret traverses and quick reload allow the T-34 to respond quickly towards changing situations, usually helping to ensure it will be the first to get its gun on the target.&lt;br /&gt;
&lt;br /&gt;
Conversely, the T-34 fares poorly in long-range combat; both the BR-350B APHEBC and BR-354P APCR rounds have poor penetration at long ranges, and the BP-353A HEAT round is quite underwhelming as well.&lt;br /&gt;
&lt;br /&gt;
=== Against the T-34 (1943) ===&lt;br /&gt;
'''Light tank/SPAA''': lower tier light tanks/SPAA (e.g. [[M5A1]]) will find the waves of T-34 hard to counter. If your penetration is above ~65 mm, target the turret ring as it is only 53 mm. Avoid shooting at the sloped hull armour at all sides as it is very likely to bounce small caliber shells. If the T-34 does not know your presence and is exposing its side to you, target the vertical hull side between the mudguard and the roadwheels, as it is only 45 mm and a shot there can disable both turret crew and drivers. These are the only weak spots if your penetration is low, even the rear of a T-34 is heavily sloped.&lt;br /&gt;
&lt;br /&gt;
'''Medium tank''': perhaps the most common medium tanks used around this BR is the [[M4]] series with short 75 mm cannons. When the T-34 is not angling, you can punch straight through the upper front plate and knock it out with a single shot, but do avoid the MG port and driver's hatch as they very much like to absorb shells. The turret ring is also a weak spot. The turret/gun mantlet, however, will be quite tricky to penetrate especially if the T-34 is at a distance or hull down. On the spherical gun mantlet there are small sections where the curve becomes almost vertical, making them a weak spot, but your shell is likely to impact the huge bulge joining the mantlet and the gun barrel before hitting where you aim at. That is the housing for the hydraulic recoil cylinders, if you target that specifically you can disable its gun breech. There are also small corners of the turret around the gun mantlet, but they are spread out and tiny, therefore harder to hit. For an angling T-34, if their angle is a bit too much and too much side profile is exposed, fire at the lower, vertical side between the roadwheels and the upper mudguard.&lt;br /&gt;
&lt;br /&gt;
'''Heavy tank/tank destroyer''': it is fairly easy to destroy a T-34 in a well-protected tank or a tank hunter. Heavy tanks such as [[Pz.Kpfw. Churchill (Germany)|▀Pz.Kpfw. Churchill]] and [[KV-IB (Germany)|▀KV-IB]] will not have a hard time as they are tough enough to easily take some hits from the short 76 mm F-34 of the T-34. Still, target the hull where the T-34 is not angling, or the turret ring. Tank destroyers like the [[M10 (Family)|M10]] will find it even easier to pierce through the armour of a T-34, but play carefully since tank destroyers are not well armoured.&lt;br /&gt;
&lt;br /&gt;
=== Common opponents ===&lt;br /&gt;
&lt;br /&gt;
* [[M4]], [[M4A2]], [[M4A4 (France)]] - The T-34's 76 mm gun cannot penetrate the welded hull M4s reliably from the front, while the 75 mm gun on the M4s can penetrate the T-34's turret and disable or cripple it. They do have very weak lower side hull armour (only 38 mm) that can be overmatched by the 76 mm APHEBC round if exposed, and the flat areas on the turret can also be penetrated fairly reliably if they can be hit. Generally avoid head-on engagements, especially if they are hull-down.&lt;br /&gt;
&lt;br /&gt;
* [[M4A1]], [[Sherman II]]: Similar to the M4/M4A2, except that the cast hull is weaker than the welded hull, and can be penetrated frontally. Otherwise, the same advice applies.&lt;br /&gt;
&lt;br /&gt;
* [[Pz.IV F2]], [[Pz.IV G|G]], [[Pz.IV H|H]], [[Pz.IV J|J]] - The Ausf. F2 variant is the first Panzer IV to mount a long-barreled 75 mm gun. This gun is one of the most dangerous of any tank at the T-34's BR range, and it is easily capable of penetrating the T-34 at most ranges. However, the Ausf. F2 has very weak armour, and is something of a glass cannon. The Ausf. G, H, and J have up-armoured hulls that are quite difficult to penetrate, but their turrets are as weak as the one on the F2. The Ausf. J, in particular, has manual turret traverse and is very vulnerable to being flanked. Avoid long-range duels with them.&lt;br /&gt;
&lt;br /&gt;
* [[Chi-Nu II]] - The Chi-Nu's gun will cut through your entire tank from the front. However, the Chi-Nu has no armour and aiming center mass will most likely knock it out with a single shot.&lt;br /&gt;
&lt;br /&gt;
* [[Churchill III]], [[Pz.Kpfw. Churchill (Germany)|▀Churchill]] - The 6-pounder gun on the Churchill will be hard-pressed to penetrate the sloped T-34 hull, but it can easily penetrate the turret and disable the turret crew. It is difficult to penetrate the frontal armour of the Churchill at long ranges. However, it is a slow, cumbersome heavy tank, and is easy to outflank and dispatch with shots to the side armour.&lt;br /&gt;
&lt;br /&gt;
* [[Churchill VII]] - The Churchill VII is virtually immune to the T-34 from the front, while its 75 mm gun can penetrate the T-34's turret fairly easily. Even from the side, it has 95 mm of armour that cannot be penetrated by the BR-350B APHEBC round except at very close range, and even slight angling will render it all but immune. It is even slower than the Churchill III, however, and thus easy to avoid and outflank.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent post-penetration effect with the BR-350B, easily knocking out most tanks in a single shot&lt;br /&gt;
* The BR-354P APCR can effectively penetrate heavily armoured targets (e.g. [[Churchill III]]) at close range at the cost of post-penetration damage&lt;br /&gt;
* Very fast turret traverse, good for urban combat&lt;br /&gt;
* Sloped hull armour provides good protection against small calibre / low-penetration shells (e.g. 75 mm M3, 50 mm KwK39), and even large calibre guns when angled correctly&lt;br /&gt;
* Nearly impossible to damage the transmission and immobilize it from the front&lt;br /&gt;
* 49 km/h top speed allows it to change position quickly and outrun lots of other medium tanks&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* -5 degrees gun depression is below average, making it ineffective to combat in hills comparing to the [[M4]] with -10 degrees depression&lt;br /&gt;
* BR-350A &amp;amp; BR-350B both lack the penetration against more heavily armoured foes like the Churchills&lt;br /&gt;
* Relatively slow reload time compared to similar tanks&lt;br /&gt;
* The 4 crew members are very close together making it easily knocked out by with a single shot by common guns like the German 76 mm, US 75 mm, etc. when penetrated from the front / side hull, or even the turret&lt;br /&gt;
* Large fuel tanks scattered at the sides of the hull, tend to catch fire if being hit&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
{{main|T-34 (1942)#History|l1=History of the Soviet T-34 (1942)}}&lt;br /&gt;
In Soviet official documents, little difference was made between the T-34 Model 1942 (German designation T-34/76C) and the T-34 Model 1943 (German designations T-34/76D, E and F); most of the differences between the models were because they were produced at different facilities.&lt;br /&gt;
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Despite its position in the Chinese tech tree, it has to be noted that the T-34 (1943) is not, in fact, a Chinese vehicle. All currently available sources indicate that the PLA never operated the F-34 armed version of the T-34, and the best available documents, compiled by Dr. Martin Andrew, indicate that 1837 T-34s were delivered by the Soviets to the PLA between 1950 and 1954, all of which were the T-34-85 variant.&lt;br /&gt;
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It is thought that the PLA indeed obtained a small number of F-34 armed T-34 tanks for training purposes, likely left by the Soviets when they withdrew from China in 1955. Some are still kept as exhibits in the Harbin Tank Academy.&lt;br /&gt;
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However, the T-34 (1943) did see service in North Korea, with deliveries starting in 1949. Following the proclamation of the Democratic People's Republic of Korea on September 9th 1948, North Korea's first armoured unit, the 105th Armored Battalion was established in October of 1948, increasing to regimental strength in May of 1949 before being rebaptised as the 105th Armored Brigade prior to the outbreak of the Korean War in 1950. Due to the lack of official North Korean sources on the subject, it is unclear how many T-34 (1943) saw service with the DPRK; evidence does exist that a number of them were committed to the original June 1950 assault on South Korea, with a number of knocked-out short-barrelled T-34s being photographed on the battlefield.&lt;br /&gt;
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The nature of combat in Korea meant that tank losses were high for the DPRK, and out of 120 tanks reported on strength in June of 1950, nearly all had been lost by December that year. Replacements were delivered by the Soviet Union, all of these later deliveries covering the T-34-85 variant.&lt;br /&gt;
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Following the end of the Korean War, a reconstruction program was started to bring the DPRK's army back to strength, with additional deliveries of T-34s arriving from the Soviet Union. Again the lack of reliable North Korean sources makes it impossible to work out what was delivered, but sources indicate that despite the delivery of T-34-85s, which remained the mainstay of the North Korean Army until it first received T-54/55s and Type 59 tanks in 1967, a number of older T-34-76s remained in service, either being rebuilds of recovered vehicles or, more likely, new deliveries from their Soviet allies. Most tellingly, a widely circulated still from a late 1960s North Korean propaganda film shows military manoeuvres involving at least two T-34-76s, both showing signs of modernisation such as T-34-85-type saddle fuel tanks and starfish roadwheels (first introduced 1969). As such, it can be surmised that at least some T-34 (1943)s remained in North Korean service into the 1970s in some sort of reserve or training capacity.&lt;br /&gt;
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== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
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;Skins&lt;br /&gt;
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* [https://live.warthunder.com/feed/camouflages/?vehicle=cn_t_34_1942 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
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== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
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== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
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{{TankManufacturer Morozov}}&lt;br /&gt;
{{China medium tanks}}&lt;/div&gt;</summary>
		<author><name>U146074543</name></author>	</entry>

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