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		<id>https://old-wiki.warthunder.com/index.php?title=He_219_A-7&amp;diff=194606</id>
		<title>He 219 A-7</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=He_219_A-7&amp;diff=194606"/>
				<updated>2024-11-06T16:34:46Z</updated>
		
		<summary type="html">&lt;p&gt;U144022030: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=he_219a_7&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} German strike aircraft {{Battle-rating}}. It was introduced in [[Update 1.59 &amp;quot;Flaming Arrows&amp;quot;]] This aircraft is only purchasable for a limated time. The He 219 A-7 is unique as it is the first user-created vehicle to be featured in the game as part of the [[Affiliate_Program_Revenue_Share|Revenue Share Program]], created by Daniil ''&amp;quot;Joy_Division__&amp;quot;'' Zaitsev, inspired by ''&amp;quot;NovA29R&amp;quot;''. The plane texture was created by Arthur ''Pacifica'' Carley. The He 219 A-7 is purchasable in-game with {{ge}} and a percentage of the sale goes back to the model author who created it under the Revenue Share Program.&lt;br /&gt;
&lt;br /&gt;
The Heinkel He 219 A-7 Uhu was produced by the legendary Heinkel company, which was renowned for making excellent aircraft. He 219 A-7 Uhu, is a powerful German Night Fighter, with less than 300 aircraft created during the war. It has a very distinct external appearance, the design of the aircraft resembles a &amp;quot;Tasman beaked whale&amp;quot;. He-219-A7 features a pressurised cockpit, one pilot and one radar operator; who operates the plane. The plane offers a powerful twin &amp;quot;Daimler-Benz DB 603 E&amp;quot; engines. Each engine offers up to 1,774 metric horsepower with a top speed of 388 mph with WEP. The plane is able to climb up to altitudes of 8,000 m (26,248 feet) within 18 minutes and 22 seconds without using WEP.&lt;br /&gt;
&lt;br /&gt;
The He 219-A7 has three different types of weaponry installed, with a grand total of six cannons.&lt;br /&gt;
&lt;br /&gt;
In the fuselage, it has two Mk 103 30 mm cannons, given 200 rounds, with another pair of MG 151 20 mm cannons with 600 rounds. In the wings it has two Mk 108 30 mm cannons, with a total of 200 rounds. The total of all the ammunition, which it carries is 1,000 rounds.  It can not be equipped with bombs, rockets, torpedoes or any other type of secondary weapons.&lt;br /&gt;
&lt;br /&gt;
The unique ground-pounding capability of this aircraft makes it a true force to be reckoned with, if left alone. The &amp;quot;Armoured targets&amp;quot; belt for the Mk 103s, consisting of only {{Annotation|HVAP-T|High-velocity armour-piercing tracer}} bullets, is easily able to kill medium tanks from the sides and rear. While the Mk 108s or MG 151s can be left to deal with AAA or Artillery targets, or any fighters that dare to take it head-on.&lt;br /&gt;
&lt;br /&gt;
Do note that the engines seem to overheat rather quickly when running at full WEP.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 6,700 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 602 || 584 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 32.2 || 33.4 || 8.4 || 8.3 || rowspan=&amp;quot;2&amp;quot; | 444&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 648 || 624 || 29.4 || 30.7 || 13.7|| 10.8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 470 || 444 || 310 || ~11 || ~7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 440 || &amp;lt; 420 || &amp;lt; 490 || &amp;gt; 280&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 8 mm Steel - pilot seat&lt;br /&gt;
* 8 mm Steel - radar operator seat&lt;br /&gt;
* 12 mm Steel- aircraft nose&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|MK 103 (30 mm)|MK 108 (30 mm)|MG 151 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 30 mm MK 108 cannons, wing-mounted (100 rpg = 200 total)&lt;br /&gt;
* 2 x 30 mm MK 103 cannons, belly-mounted (100 rpg = 200 total)&lt;br /&gt;
* 2 x 20 mm MG 151 cannons, belly-mounted (300 rpg = 600 total)&lt;br /&gt;
&lt;br /&gt;
The six cannons are arranged two groups with the two 30 mm MK 108 cannons mounted in the wing roots, while the two Mk 103 and two MG 151 cannons are clustered in the belly of the fuselage. Each of the 30 mm cannons are armed with the same amount of ammunition, which means that all guns will fire together until empty. The 20 mm cannons on the other hand have three times as much ammunition and will continue to be able to fire when the 30 mm ammunition is depleted.&lt;br /&gt;
&lt;br /&gt;
Note: The belly mounted 30 mm MK 103 cannons count as 'additional armament'. Be sure that they are keybound properly.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The below tactics, can be used in all games modes:&lt;br /&gt;
&lt;br /&gt;
Climb to a high altitude, make sure the enemy aircraft is below you, descend and stay on their tail. Since most of your cannons are mounted in the fuselage you don't need to set convergence. However, since your two Mk 108 30 mm cannons are mounted in the wings, set it for 600 m anyway. This will allow them to help with main fuselage cannons to cause critical damage and/or to destroy the enemy plane.&lt;br /&gt;
&lt;br /&gt;
'''Bombers'''&amp;lt;br&amp;gt;&lt;br /&gt;
Once you locate the enemy bombers, perform a fast descent, keeping your energy and speed up in the process. Once you are closing in, fire a short burst to get your attack angles right. As you start closing on your target, your target's gunners may start firing. The rugged airframe of the He-219 should be able to withstand hits.&lt;br /&gt;
&lt;br /&gt;
This does not mean you should stay only on the bombers six o'clock during the attack; only staying on the six o'clock will result in your untimely death. You need to keep moving around erratically and being unpredictable, if the gunners on the target aircraft have not been neutralised.&lt;br /&gt;
&lt;br /&gt;
Use WEP and fire two to three second bursts; this will bring the bomber down. Once the bomber is down, ascend and find your next prey. For tougher bombers such as the B-25 Mitchell, you will need to fire a longer burst if aiming for the fuselage, this should be about five seconds. However, you could always aim for the engines and wings and fire a much shorter burst of about two seconds, this will cause major damage to the engine, wing spar, flaps and ailerons, often causing the target aircraft to catch alight and/or lose control and crash which will award you with a kill.&lt;br /&gt;
&lt;br /&gt;
'''Fighters, interceptors &amp;amp; strike aircraft'''&amp;lt;br&amp;gt;&lt;br /&gt;
As long as you stay on its tail and are undetected, a fighter aircraft will be a easy kill.&lt;br /&gt;
&lt;br /&gt;
Stay on its tail and do not let it escape. Do not lose your energy: do not turn fight, this is how you will lose the energy you require to escape. Fire above or below the direction it is going to go; as soon as it starts to turn, disengage and use WEP to get away from that enemy aircraft.&lt;br /&gt;
&lt;br /&gt;
You should really watch out for the following planes, these are able to outperform and eliminate you from the battle: P-61 Black Widow, Yak 9UT including all the Yaks, the P-51 Mustang, includes all American fighters and British Spitfires.&lt;br /&gt;
&lt;br /&gt;
'''How to perform defensive fighting:'''&amp;lt;br&amp;gt;&lt;br /&gt;
When you are being engaged by an enemy fighter, make sure you push the engines to WEP and push the plane into a very steep dive of about 70 degrees. You will reach about 470 mph in this dive, do not perform sharp movements this will result in you causing structural damage and often will rip your wings clean off. To get out of this speed make small improvements to the dive angle of attack, you can keep the speed and energy gained from this evasive dive, then commence your climb back to a high altitude.&lt;br /&gt;
&lt;br /&gt;
'''Ground-pounding'''&amp;lt;br&amp;gt;&lt;br /&gt;
From the very start of the game, dive down to very low altitude, perhaps choosing a bearing away from the expected flight path of any enemy fighters. Try to let them pass and engage the fighters on your team before engaging any of the ground targets.&lt;br /&gt;
&lt;br /&gt;
Medium tanks can be killed very easily with the Mk 103s &amp;quot;Armoured Targets&amp;quot; belt, aim for the sides of the tanks, or the back of the tanks.&lt;br /&gt;
&lt;br /&gt;
Try your best not to over-extend, as the flight characteristics of the He 219 are not forgiving if you dip too low.&lt;br /&gt;
&lt;br /&gt;
After killing a target from the side, fly a bit away before turning around to re-engage other targets, as you want the best possible chance to strike the tanks with a single shot of the Mk 103s, which ''can'' kill tanks easily.&lt;br /&gt;
&lt;br /&gt;
AAA and Artillery can be left alone, or killed easily with the Mk 108s or MG 151s, as you probably want to save the Mk 103s for heavier targets.&lt;br /&gt;
&lt;br /&gt;
=== Radars ===&lt;br /&gt;
The He 219 A-7 is equipped with a [[FuG-220]] search radar, located in the nose of the aircraft; a control box which is part of the radar damage model is located in the rear of the cockpit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[FuG-220]] - Band B detection radar&lt;br /&gt;
|-&lt;br /&gt;
! Mode&lt;br /&gt;
! {{Annotation|Max detection&amp;lt;br&amp;gt;range|The maximum range at which a target can be detected}}&lt;br /&gt;
! {{Annotation|Effective&amp;lt;br&amp;gt;range|The maximum range at which a target can be detected with ~100% efficiency}}&lt;br /&gt;
! {{Annotation|Max azimuth&amp;lt;br&amp;gt;scan sector|How far to each side the radar can scan on the widest search mode}}&lt;br /&gt;
! {{Annotation|Max elevation&amp;lt;br&amp;gt;scan sector|How far up and down the radar can scan on the widest search mode}}&lt;br /&gt;
|-&lt;br /&gt;
| SRC || 5 km || 5 km || ±35° || -55°/+20°&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Armament&lt;br /&gt;
** Very powerful gun armament with a high one-second burst mass&lt;br /&gt;
** Powerful 30 mm MK 108 cannons&lt;br /&gt;
** MK 103 are devastating to ground target, especially with HVAP-T rounds with excellent 77 mm of armour penetration&lt;br /&gt;
** High burst mass means the plane excels in bomber hunting&lt;br /&gt;
* Airframe, performance and handling&lt;br /&gt;
** Decent climb rate with WEP&lt;br /&gt;
** Tough and sturdy airframe&lt;br /&gt;
** Landing gear is strong, can take a fast hard landing&lt;br /&gt;
** Can make it back to the airfield with one engine&lt;br /&gt;
** Can put wing fuel tank fires out in a dive as long as the engine is throttled back&lt;br /&gt;
** Engines cool down quickly&lt;br /&gt;
* Has access to radar&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Armament&lt;br /&gt;
** 30 mm MK108 cannons have low velocity&lt;br /&gt;
** No defensive or additional armament&lt;br /&gt;
* Airframe, performance and handling&lt;br /&gt;
** Below average manoeuvrability&lt;br /&gt;
** Hard to evade enemies if they are on your tail&lt;br /&gt;
** Can start to overheat quickly when using WEP&lt;br /&gt;
** Subpar top speed of 388 mph (624 km/h)&lt;br /&gt;
** Mediocre climb rate performance without WEP&lt;br /&gt;
** Can stall easily, if you put it in a steep climb&lt;br /&gt;
** Long landing distance&lt;br /&gt;
** Heavy airframe makes it a subpar dogfighter&lt;br /&gt;
** Fuselage fires cannot be put out&lt;br /&gt;
** Can be hard to control at low speed and steep angles&lt;br /&gt;
** At an 85-90 degree roll in a turn, the plane will flip over; this can be very hard to recover from at low altitude&lt;br /&gt;
** Impossible to land without landing gear as the tail section will snap off upon impact with the ground&lt;br /&gt;
** Massive ballistic performance difference between your three different cannons, making it in most scenarios impossible to fully utilize the full firepower of all 3&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The He 219 'Uhu' (&amp;quot;Eagle-Owl&amp;quot;) was a German prototype night fighter of the Second World War. Designed to counter strategic bombers such as the [[Lancaster B Mk I|Avro Lancaster]], the He 219 was fitted with a radar and Schräge Musik upwards-firing weapons. The aircraft was also the first German aircraft to be fitted with a tricycle landing gear arrangement, and the first production aircraft to be fitted with ejection seats.&lt;br /&gt;
&lt;br /&gt;
The design and development of the He 219 was long and delayed due to rivalries within the Luftwaffe. Following repeated design changes and delays, the first prototype began construction in February of 1942 funded entirely by Heinkel, as the RLM (German air ministry) was unwilling. After the prototype engine choice was changed to the Daimler DB 603C (the same engine used on the Fw 190 C high-altitude fighter), the prototype was finally completed and flown in November of 1942. The aircraft impressed German night fighter commander Josef Kammhuber, and as a result, the aircraft was ordered into production against the wishes of the RLM. After more internal conflicts, the He 219 was ordered into production.&lt;br /&gt;
&lt;br /&gt;
The He 219 A-0 was the first production model of the He 219 and was powered by two DB 603 A engines. The aircraft was followed by the He 219 A-2 with extended fuel tanks. The He 219 A-1, A-5 and A-6 were prototypes for various purposes and were not completed. The He 219 A-7 was the last production model of the He 219, featuring upgraded DB 603E engines.&lt;br /&gt;
&lt;br /&gt;
In terms of design, the He 219 featured a high-mounted wing with two engine nacelles each housing a DB 603E engine and was capable of 670 km/h at 7,000 m altitude. The landing gear was arranged in a tricycle configuration, each rear landing gear leg mounted in the nacelle. The He 219 had a crew of two in a pressurized cockpit, both crew members having access to ejection seats. In terms of armament, the He 219 had four 20 mm MG 151/20 autocannons firing forward and two 30 mm MK 108 cannons firing upwards in a Schräge Musik configuration: these weapons proved to be very effective against bombers.&lt;br /&gt;
&lt;br /&gt;
In service, the He 219 proved to be quite effective against allied bombers: the aircraft could be directed to the general area by ground control, then locate and engage enemy bombers using their radars. In total, 210 He 219 A-7 aircraft were ordered, but the actual number completed is not known. In total, roughly 300 He 219 aircraft were built; following the war, three aircraft were acquired by the USAF for testing. One He 219 survives today, an A-2 variant, at the Smithsonian National Air &amp;amp; Space museum in Washington DC.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=he_219a_7 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|L04Bp-FkBhA|'''The Shooting Range #4''' - ''Pages of History'' section at 06:09 discusses the He 219 A-7.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Ta 154 A-1]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/3746-development-he-219-the-night-hunter-en/|[Devblog] He 219: The Night Hunter]]&lt;br /&gt;
* [[wt:en/news/2799--en/|[News] Revenue Share Program]]&lt;br /&gt;
* [http://forum.warthunder.com/index.php?/topic/315760-heinkel-he-219-a-7/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Heinkel}}&lt;br /&gt;
{{Germany strike aircraft}}&lt;br /&gt;
{{Germany premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U144022030</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ro.57_Quadriarma&amp;diff=190837</id>
		<title>Ro.57 Quadriarma</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ro.57_Quadriarma&amp;diff=190837"/>
				<updated>2024-08-10T20:56:33Z</updated>
		
		<summary type="html">&lt;p&gt;U144022030: Overall the Ro.57 is a solid plane&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ro_57_quadriarma&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Italian strike aircraft {{Battle-rating}}. It was introduced during [[Update &amp;quot;Hot Tracks&amp;quot;]] as a reward for the [[wt:en/news/6981-special-operation-w-i-n-t-e-r-en|2020 Operation W.I.N.T. And it was later removed&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The Ro.57 is quite manoeuvrable for a strike aircraft, with a great roll rate and turn time, and will most likely be able to win turn fights with other twin-engine aircraft. However, remember, the Ro. 57 is not a turn fighter, and should not be used as such. In addition, it's rather slow for its BR, so keep that in mind when chasing enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 5,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 451 || 436 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 22.9 || 23.9 || 10.2 || 10.0 || rowspan=&amp;quot;2&amp;quot; | 415&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 480 || 466 || 21.2 || 22.0 || 15.0 || 12.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 470 || 337 || 280 || ~14 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 380 || &amp;lt; 280 || &amp;lt; 520 || &amp;gt; 250&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* No armour&lt;br /&gt;
* Self-sealing fuel tanks (1 in front of the ammunition for armament, 1 behind pilot, 1 in rear fuselage)&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Hispano 404 (20 mm)|Breda-SAFAT (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm Hispano 404 cannons, nose-mounted (60 rpg = 120 total)&lt;br /&gt;
* 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (350 rpg = 700 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|GP 50 (50 kg)|GP 100T (100 kg)|SAP 100M (100 kg)|A.P 160 (160 kg)}}&lt;br /&gt;
{{main|GP 250 (250 kg)|GP 500 (500 kg)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x 50 kg GP 50 bombs (100 kg total)&lt;br /&gt;
* 2 x 100 kg SAP 100M bombs (200 kg total)&lt;br /&gt;
* 2 x 100 kg GP 100T bombs (200 kg total)&lt;br /&gt;
* 2 x 160 kg A.P 160 bombs (320 kg total)&lt;br /&gt;
* 1 x 250 kg GP 250 bomb + 2 x 100 kg SAP 100M bombs (450 kg total)&lt;br /&gt;
* 1 x 250 kg GP 250 bomb + 2 x 100 kg GP 100T bombs (450 kg total)&lt;br /&gt;
* 1 x 250 kg GP 250 bomb + 2 x 160 kg A.P 160 bombs (570 kg total)&lt;br /&gt;
* 1 x 500 kg GP 500 bomb (500 kg total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
At the start of the battle, climb as high as you can. Use the air spawn to your advantage. Intercepting bombers is usually your main job as an interceptor. Head-on engagements are an option as you have good frontal armaments located in the nose. If you are engaged by a fighter, don't hesitate to turn fight. Your turn rate with combat flaps is much better than it may appear and is sometimes on par with even the Spitfire's turn rate under the right conditions. Boom and Zoom can be done but do so with extra caution as you will be chased quite easily by enemy fighters.&lt;br /&gt;
&lt;br /&gt;
'''CAS support'''&lt;br /&gt;
&lt;br /&gt;
The Ro.57 Quadriarma is a champion in Close Air Support at its Battle Rating. With its cannons and payload, it is capable of completely turning around the fortunes of a lost game. The most effective loadout is the 2 x 160 kg bombs and 1 x 250 kg bomb, while as well as the tracer belt for the .50 cal and ground targets belt for the cannons. The launching device of the central bomb is similar to that of the Ju 87 Stuka, so consider having to stay in a dive for about 2 or 3 seconds before the central bomb is released from the mini catapult, in this situation you can extend the airbrake in order to slow down further and be more accurate with the bombs. For the bombs on the wings there are no problems, those are released immediately.&lt;br /&gt;
&lt;br /&gt;
'''Air Superiority'''&lt;br /&gt;
&lt;br /&gt;
In addition to being a good CAS, the Quadriarma can play a very important role in air superiority, in this case do not equip bombs, or make sure you have dropped them before you devote yourself to air superiority. In this area it is recommended to arm the Ro.57 with the Tracer or Air Targets belt for the 12.7 mm and the Universal belt for the 20 mm. The Quadriarma strongly suits the energy fighter style of play, even if it doesn't look like it, once enough energy and the right position are acquired, it turns into an excellent fighter.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Not auto controlled || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Lethal nose-mounted armament&lt;br /&gt;
* Can fly on a single-engine&lt;br /&gt;
* Above-average durability&lt;br /&gt;
* Decent speed and climb for a twin-engine aircraft of its rank&lt;br /&gt;
* Agile for a twin-engine aircraft&lt;br /&gt;
* Versatile payloads for many situations&lt;br /&gt;
* Relatively short take-off run&lt;br /&gt;
* Equipped with airbrakes, allowing for dive-bombing and easy landings&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Limited ammunition for the cannons&lt;br /&gt;
* Low muzzle velocity on the Breda-SAFAT machine guns&lt;br /&gt;
* No armour&lt;br /&gt;
* Engine prone to overheating with at high power&lt;br /&gt;
* Bomb trapeze creates a delay between pressing the release button and the bomb actually dropping&lt;br /&gt;
* Carrying any payload reduces the excellent handling&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The IMAM Ro.57 was designed and developed by Giovanni Galasso, an aeronautical engineer, and was built by IMAM (Industrie Meccaniche Aeronautiche Meridionali).&lt;br /&gt;
&lt;br /&gt;
The first prototype flew in 1939 and the IMAM technicians proposed the Ro.57 to the Regia Aeronautica as a dive bomber, but in 1939 the Regia Aeronautica was not interested.&lt;br /&gt;
&lt;br /&gt;
At the demonstration, the armament was composed by only two 12.7 mm Breda-SAFAT. It had 2 powerful Fiat A.74 R.C.38 engines with 840 HP each and the plane had a maximum speed of 501 km/h at 5,250 metres of altitude.&lt;br /&gt;
&lt;br /&gt;
After 2 years, during 1941, after the failure of [[Breda 88 (P.XI)|Breda Ba.88]] as an attacker, the Regia Aeronautica decided to return to the Ro.57 project and make it a complete attacker. 2 variants were created.&lt;br /&gt;
&lt;br /&gt;
[[File:Ro.57 Quadriarma during tests.png|thumb|Ro.57 Quadriarma during tests]]&lt;br /&gt;
In addition to the ventral attachment for a 500 kg bomb, two wing pylons were added for bombs up to 250 kg, a ventral window (necessary for targeting), and aerodynamic dive brakes.&lt;br /&gt;
&lt;br /&gt;
The plane got new armament with the addition of two [[Hispano 404 (20 mm)|20 mm Hispano 404]] plus the two [[Breda-SAFAT (12.7 mm)|12.7 mm Breda-SAFAT]] already in the previous tests and prototypes.&lt;br /&gt;
&lt;br /&gt;
This variant is obscure because the Hispano 404 cannons were only used briefly for testing.&lt;br /&gt;
&lt;br /&gt;
When all was said and done, the aircraft was renamed IMAM Ro.57 Bis. The aerodynamic obstruction of the rafters, the ventral window, the aerodynamic brakes and the tailwheel brought the maximum speed down to 480 km/h. Worse still, due to strange aerodynamic interference, the oil cooler of the right engine provided insufficient cooling, causing a tendency for the engine to overheat at maximum revs, and the aircraft was unstable when diving, thus compromising the accuracy of the dive bombing.&lt;br /&gt;
&lt;br /&gt;
[[File:Ro.57 Quadriarma during training.png|thumb|Ro.57 during training]]&lt;br /&gt;
In spite of these defects, the Regia Aeronautica's shortcomings in the field of assault aircraft led, at the end of 1942, to an order for 200 units of the Ro.57 Bis, later reduced to 110. Of these, according to the registration numbers, 75 were built before September 8, 1943, and between 50 and 60 were actually delivered to the Regia Aeronautica (which assigned them to the 97º Gruppo Tuffatori, 226ª and 227ª squadriglia). The aircraft had no importance in the war, as the pilots were not able to finish their training on the new machines before most of the aircraft were destroyed on the ground on July 13, 1943 due to a bombing raid conducted by B-24s on the airfield of Crotone Isola Rizzuto (now Crotone Airport), intended to annihilate the Reggiane Re.2002 of the 5°Stormo and Fiat G.50 of the 50°Stormo that had repeatedly hit the Allied ships engaged in the landing in Sicily.&lt;br /&gt;
&lt;br /&gt;
The subsequent prototype of the IMAM Ro.58 two-seater heavy fighter was derived from the design of the IMAM Ro.57.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6998-development-ro-57-quadriarma-en|Devblog]] ===&lt;br /&gt;
Just before the outbreak of World War II, the Italian Regia Aeronautica placed an order for a heavy fighter for escorting bombers and long air patrols. The IMAM-based design group proposed a twin-engined aircraft with a pair of FIAT A.74RC.38 engines, armed with two heavy machine guns. Soon the aircraft was modified - the armament was reinforced with two 20 mm cannons, an air brake was installed, and bomb armament added.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ro_57_quadriarma Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; caption=&amp;quot;Ro.57 Quadriarma Devblog Images&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:Ro.57 WTWallpaper 001.jpg|&lt;br /&gt;
File:Ro.57 WTWallpaper 002.jpg|&lt;br /&gt;
File:Ro.57 WTWallpaper 003.jpg|&lt;br /&gt;
File:Ro.57 WTWallpaper 004.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|0d_OIZP_r50|'''Starting Christmas in Style! Ro.57 Quadriarma! - Italy - Review!''' - ''Jengar''|x84vOICk-Z8|'''Ro.57 Quadriarma - Operation W.I.N.T.E.R. Reward''' - ''Napalmratte''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6998-development-ro-57-quadriarma-en|[Devblog] Ro.57 Quadriarma]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/510403-ro-57/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer IMAM}}&lt;br /&gt;
{{Italy strike aircraft}}&lt;br /&gt;
{{Italy premium aircraft}}&lt;br /&gt;
{{Winter Event}}&lt;/div&gt;</summary>
		<author><name>U144022030</name></author>	</entry>

	</feed>