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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U134648226</id>
		<title>War Thunder Wiki - User contributions [en]</title>
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		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/Special:Contributions/U134648226"/>
		<updated>2026-05-26T02:26:45Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Spitfire_LF_Mk_IXc_(USA)&amp;diff=182486</id>
		<title>Spitfire LF Mk IXc (USA)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Spitfire_LF_Mk_IXc_(USA)&amp;diff=182486"/>
				<updated>2024-03-06T19:33:00Z</updated>
		
		<summary type="html">&lt;p&gt;U134648226: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Spitfire (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=spitfire_ix_usa&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|cockpit=cockpit_spitfire_ix_usa.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} American fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,878 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 632 || 611 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 16.4 || 17.0 || 22.2 || 22.2 || rowspan=&amp;quot;2&amp;quot; | 320&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 735 || 690 || 14.8 || 14.8 || 43.3 || 31.8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| X || X || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || N/A || 230 || ~10 || ~4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 321 || &amp;lt; 400 || &amp;lt; 350 || &amp;gt; 470&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 38 mm Bulletproof glass in front of the pilot&lt;br /&gt;
* 3 mm Steel plate on top of fuel tanks&lt;br /&gt;
* 4 mm Steel plate on pilot's seat. Behind pilot is another 6-7 mm steel plate&lt;br /&gt;
* 3 mm Steel plates around ammunition&lt;br /&gt;
&lt;br /&gt;
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)&lt;br /&gt;
* Additional fuel tanks are located in the wings near the fuselage&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Hispano Mk.II (20 mm)|Browning (7.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm Hispano Mk.II cannons, wing-mounted (120 rpg = 240 total)&lt;br /&gt;
* 4 x 7.7 mm Browning machine guns, wing-mounted (350 rpg = 1,400 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|AN-M57 (250 lb)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 1 x 250 lb AN-M57 bomb (250 lb total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
All Spitfire versions served primarily as fighter aircraft. Due to its high manoeuvrability, the Spitfire LF Mk IXc excels in dogfighting, matched only by a few opponents (mainly Japanese). Due to its vulnerabilities, namely its low ammunition load and somewhat flimsy airframe, it is not recommended to attack bombers with heavy defensive armament. Its climb rate is one of the Spitfire's greatest advantages, being able to outclimb many rivals at its rank. Despite this, it is not recommended to try to catch up with zoom-climbing enemy fighters, because the Spitfire will most likely run out of speed before you manage to engage the opponent. Therefore, go into a shallow but high-speed climb to patiently gain the same altitude as the foe. Do not waste too much speed or altitude to the Boom &amp;amp; Zoom bounce from above, or else it will not work. In emergency situations, when an opponent is diving onto you, your speed is insufficient to face them and, when there are no clouds to hide in, you can descend to the tree-top level and use sharp turns and preferably uneven terrain to make dive attacks impossible for your opponent. He will most likely have to pull up before he can attack, due to his high speed. Exactly at that moment when he is pulling up, you can take initiative.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Combined || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent rate of climb which will rival later Griffon Spitfires and most late war props&lt;br /&gt;
* Excellent acceleration from a standing start due to the boost configuration&lt;br /&gt;
* Good manoeuvrability, albeit lower than other Spitfires (I-V Marks)&lt;br /&gt;
* Extremely strong for its BR, similar or better flight performance to that of 6.7 super props&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Features the British 7.7 mm 303 Browning machine guns&lt;br /&gt;
* Tendency to break its wings during high-speed manoeuvres&lt;br /&gt;
* Very low ammunition count, must be very conservative&lt;br /&gt;
* Poor engine performance at high altitudes&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
Supermarine Spitfire Mk.IX (Type 361) single-engine interceptor fighter/front-line fighter&lt;br /&gt;
&lt;br /&gt;
A single-seat, single-engine, all-metal, low-wing cantilever monoplane fighter.&lt;br /&gt;
&lt;br /&gt;
Not only the British but also quite a few pilots from other countries fought on Supermarine Spitfire fighters. The Americans used Spitfires, as well..&lt;br /&gt;
&lt;br /&gt;
The beginning of the Spitfire was marked by volunteers who had joined the ranks of the British RAF before the USA joined the war. In 1941, there were three full-fledged American fighter squadrons in Britain, named the Eagles. The Americans originally flew Hurricanes, but in August 1941 they started their retraining on Spitfires. Until the autumn of 1942, the Eagles were common British squadrons with the corresponding staff, uniforms, and markings. On September 29, 1942, thanks to an intergovernmental agreement, the Eagles were transferred to the command of the Eighth Air Force of the USAAF, located in Great Britain. Three squadrons were combined to form the 4th Fighter Wing, and the tricolour British cockades on the planes were replaced with American ones.&lt;br /&gt;
&lt;br /&gt;
Beginning in 1942, a number of the USAAF's fighter units which had arrived at the West European theatre of war without planes received British fighters as part of the so-called &amp;quot;Reverse Lend-Lease&amp;quot;. These squadrons were originally based in Great Britain. Later, they were also based in North Africa. A total of about 1,000 Spitfires of various versions were handed over to the USAAF by the RAF.&lt;br /&gt;
&lt;br /&gt;
For example, the 52nd Fighter Wing was redeployed in July 1942 from the USA over the ocean to Northern Ireland. It was there that American fighter pilots had to master the Spitfire. The Americans flew Spitfires when they joined the North African Campaign in November 1942. American pilots fought in Spitfires in the North African theatre of war until the German troops were defeated in May 1943.&lt;br /&gt;
&lt;br /&gt;
The Americans used Spitfires (Mk.VIII and Mk.IX variants) in the skies over Italy as part of the Twelfth Air Force. By March 1944, the majority of the British planes had been replaced with Mustangs, but there were still some planes with those white stars on their fuselages all the way up until the Capitulation of Germany.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=spitfire_ix_usa Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|AtuFtliw3Bo|'''Premium Review: US Spitfire LF. Mk. IXc [Beauty&amp;amp;Beast]''' - ''Jengar''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other late Merlin-engine LF variant Spitfires&lt;br /&gt;
&lt;br /&gt;
* [[Spitfire LF Mk IX]]&lt;br /&gt;
* [[Plagis' Spitfire LF Mk IXc]]&lt;br /&gt;
* [[Spitfire LF Mk.IX Weizman's (Israel)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/341985-supermarine-spitfire-lfmkixce/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Supermarine}}&lt;br /&gt;
{{USA fighters}}&lt;br /&gt;
{{USA premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U134648226</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Leopard_2A5&amp;diff=180466</id>
		<title>Leopard 2A5</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Leopard_2A5&amp;diff=180466"/>
				<updated>2024-01-18T00:05:01Z</updated>
		
		<summary type="html">&lt;p&gt;U134648226: /* Usage in battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = German medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Leopard 2 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=germ_leopard_2a5&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''Leopard 2A5''' is the sixth variant of the [[Leopard 2 (Family)|Leopard 2 main battle tank family]]. The Leopard 2A5 variant (introduced in mid-1998) is visually distinct from previous variants due to the addition of wedge-shaped spaced add-on armour over the entire front as well as the forward sides of the turret. The ideology behind this wedge-shaped, spaced add-on armour is that it may deflect and erode kinetic-energy penetrators as well as neutralize a hollow charge before it reaches the base armour. The shot-trap effect was investigated and avoided as a result of the first layer, which does not deflect penetrators into the hull, as well as angle calculations and the material utilized for the outer layer. As a result, the gun mantlet had been modified to fit in with the new add-on armour. Furthermore, the entire composite armour composition was revised and improved. To prevent fragmentation, spall liners were installed in the crew compartment, and the frontal area of the side skirts was improved and strengthened. To reduce weight and simplify maintenance and reliability, the turret traverse and systems were entirely electric. The tank commander's sight was relocated behind the hatch, and separate thermal imaging equipment was installed. The gunner's sight was also relocated to the turret roof (previous versions had it built into the cavity in the front turret armour). The driver's hatch has also been modified. Since this variant was designed to be upgraded to the new 120 mm Rheinmetall L/55 tank gun in the future [[Leopard 2A6|Leopard 2A6 variant]], the entire gun brake system was modified as well.&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update 1.87 &amp;quot;Locked On&amp;quot;]], the Leopard 2A5 variant provides higher turret protection than the preceding [[Leopard 2A4|Leopard 2A4 variant]] due to the addition of spaced add-on armour covering the frontal area and forward flanks of the turret. Despite being a spaced add-on armour, the distinctive wedge-shaped design effectively disrupts and decreases the energy of incoming enemy tank ammunition rounds, resulting in significant armour penetration reduction. The tank layouts are identical to the Leopard 2A4, but there are minor differences in crew locations. The tank commander's sight has been substantially upgraded, providing the tank commander with an independent sight equipped with thermal imaging equipment, introducing the hunter-killer capabilities.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} has improved armour compared to its predecessor, the hull is much better protected and the already impenetrable turret cheeks have more protection on the side of the turret. Add-on armour boosts the ability to protect against HEAT-FS and early APFSDS rounds. The wedges on the front of the turret are able to be blown off if a round with enough energy hits it.The gunners optic is also moved into the roof to eliminate the weak spot which was easily penetrated by any tank.&lt;br /&gt;
&lt;br /&gt;
One big changeover along with the armour wedges in the front is the repositioning of the gunner's sight. In the 2A4, the gunner's sight in the turret front presented a weakness that was easily compromised. In the 2A5, the gunner's sight was relocated to the turret roof, and so this weakness is no longer present on the 2A5. Additionally, the large mantlet of the 2A4 has been replaced by a far smaller and more armoured mantlet, making it far harder to hit, though most ammunition at top tier can still penetrate it easily.&lt;br /&gt;
&lt;br /&gt;
Be aware of Soviet tanks though! Most of them will carry their HE rounds that can easily destroy you anywhere they hit. A hit directly to the turret will most likely send fragments into your hull, penetrate and lets your fuel tank explode or at least set a fire and knock out the gun barrel.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 35 mm (53-82°) ''Upper glacis'' &amp;lt;br&amp;gt; 40 mm (50-51°) ''Lower glacis'' || 10 mm (5°) ''Upper hull'' &amp;lt;br&amp;gt; 35 mm ''Lower forward hull'' &amp;lt;br&amp;gt; 20 mm ''Lower rear hull'' || 20 mm (12-50°) || 20 mm (0-8°) ''Hull roof incl. engine deck''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 80 mm (57-59°) ''Right cheek add-on'' &amp;lt;br&amp;gt; 80 mm (55-58°) ''Left cheek add-on'' &amp;lt;br&amp;gt; 30 mm (63°) ''Upper mantlet add-on'' &amp;lt;br&amp;gt; 400 mm ''Mantlet armour'' &amp;lt;br&amp;gt; 250 mm (9°) ''Mantlet shroud'' || 80 mm (20-22°) ''Right add-on'' &amp;lt;br&amp;gt; 80 mm (22°) ''Left add-on'' &amp;lt;br&amp;gt; 35 mm ''Forward'' &amp;lt;br&amp;gt; 15 mm ''Rear'' || 20 mm (10°) ''Basket'' &amp;lt;br&amp;gt; 20 mm (70°) ''Turret underside'' || 35 - 40 mm (80-89°) ''Forehead Armour'' &amp;lt;br&amp;gt; 14 mm (68-82°) ''Forward sides'' &amp;lt;br&amp;gt; 20 mm (89°) ''Rear turret'' &amp;lt;br&amp;gt; 20 mm (83°) ''Basket''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[File:Leopard 2A5 armour scheme.png|thumb|The frontal KE protection of the {{PAGENAME}} against 3BM42 at 500 m.]]&lt;br /&gt;
[[File:Leopard 2A5 CE armour scheme.png|thumb|The frontal CE protection of the {{PAGENAME}} against MIM-146.]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Composite armour !! Front !! |Sides&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Hull || '''''Upper+Lower glacis''''' &amp;lt;br&amp;gt; 400 mm ''Kinetic'' &amp;lt;br&amp;gt; 600 mm ''Chemical'' || N/A&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Turret || '''''Turret cheeks''''' &amp;lt;br&amp;gt; 800 mm ''Kinetic'' &amp;lt;br&amp;gt; 1200 mm ''Chemical'' &amp;lt;br&amp;gt; '''''Gun mantlet (Center)''''' &amp;lt;br&amp;gt; 260 - 325 mm ''Kinetic'' &amp;lt;br&amp;gt; 600 - 690 mm ''Chemical'' &amp;lt;br&amp;gt; '''''Gun mantlet (Outer)''''' &amp;lt;br&amp;gt; 425 - 460 mm ''Kinetic'' &amp;lt;br&amp;gt; 825 - 905 ''Chemical'' || '''''Side armour''''' &amp;lt;br&amp;gt; 260 mm ''Kinetic'' &amp;lt;br&amp;gt; 230 - 285 mm ''Chemical''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Upper hull and Lower rear hull overlap (10 + 20 mm thick)&lt;br /&gt;
* Upper mantlet add-on and Mantlet armour overlap (30 + 400 mm thick)&lt;br /&gt;
* Holes in the engine deck are covered by 8 mm of mesh&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=2,032|rbMinHp=1,327}}&lt;br /&gt;
&lt;br /&gt;
The only drawback compared to the previous model would be the {{PAGENAME}}'s mobility since, despite the 4 tons increase in weight, the engine remains the same, so the {{PAGENAME}} is both slower and less manoeuvrable compared to the [[Leopard 2A4]], but it can still keep up with the other nations MBTs.&lt;br /&gt;
The engine remains the same {{Annotation|MTU|MOTOREN-UND TURBINEN-UNION FRIEDRICHSHAFEN GMBH}} MB 873 Ka-501 engine which produces 1,500 hp (1,100 KW) at 2,600 RPM.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
The first modifications to research should be Parts and FPE. After those, aim for the NVD, DM33/DM53, laser rangefinder, or mobility upgrades, depending on the desired playstyle.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Rh120 L/44 (120 mm)}}&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} has access to DM53 APFSDS shells which make it a deadlier foe as few tanks can stand against it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Rh120 L/44 (120 mm)|120 mm Rh120 L/44]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 42 || rowspan=&amp;quot;2&amp;quot; | -9°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 38.1 || 52.7 || 64.0 || 70.8 || 75.3 || rowspan=&amp;quot;2&amp;quot; | 7.80 || rowspan=&amp;quot;2&amp;quot; | 6.90 || rowspan=&amp;quot;2&amp;quot; | 6.36 || rowspan=&amp;quot;2&amp;quot; | 6.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 23.8 || 28.0 || 34.0 || 37.6 || 40.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Rh120 L/44 (120 mm)/Ammunition|DM12A1, DM33, DM53}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.1.0.46''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''42''' || 16&amp;amp;nbsp;''(+26)'' || 1&amp;amp;nbsp;''(+41)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* The 2nd rack serves as first-stage ammo stowage.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG3A1 (7.62 mm)|7.62 mm MG3A1]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,500 (1,000) || 1,200 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 2,000 (1,000) || 1,200 || -8°/+20° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the realm of armoured combat, the Leopard 2A5 emerges as a paragon of tactical ingenuity, harmonizing cutting-edge technology with strategic finesse. This formidable main battle tank showcases its prowess through a dynamic symphony of tactics. Adopting an ambush approach with its superb mobility, the Leopard 2A5 capitalizes on its lethal firepower and precision, lying in wait within concealed terrain before swiftly shifting positions to confound adversaries. The Leopard 2A5 seamlessly integrates the concept of hull-down defense. By leveraging its robust armour and taking advantage of natural cover, the tank presents only its turret to the enemy while maintaining its potent offensive capabilities. This tactic not only magnifies protection but ensures that the tank remains a relentless and unyielding force on the battlefield. With a prowess akin to a predator, the Leopard 2A5 embraces flank and rear attacks as a means to exploit its exceptional mobility. Executing lightning-quick manoeuvres, it manoeuvres to the peripheries of the battlefield, exposing enemy tanks to its voracious appetite for destruction. Through these cunning manoeuvres, the tank preys on unsuspecting opponents, targeting their weaker armour and flanks, thus dismantling the enemy team.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is slower, but it has much better armour and access to the DM53 round. With these new changes, the playstyle changes a bit too:&lt;br /&gt;
&lt;br /&gt;
* ''Hull down'': In the 2A4, the gunners optic was easily penetrated so the hull-down was still vulnerable. However, in the 2A5, this weak spot is eliminated and the armour of the turret is much better, so a hull-down position can now leave the {{PAGENAME}} invulnerable, but try to keep your turret protected as well, so then the armour package could last longer throughout the battle.&lt;br /&gt;
* ''Sniping'': With the DM53 APFSDS round, the {{PAGENAME}} can now make use of the great distance in combat to deal damage while tanking incoming shots. Try also make use of hull-down positions whilst sniping.&lt;br /&gt;
* ''Flanking'': Due to the worse mobility compared to the 2A4, it is better to stick to more stationary tactics like ''hull-down'' and ''sniping''. However, with a little bit of caution, flanking can still be successful.&lt;br /&gt;
* ''Staying with nearby teammates:'' Try and stick to nearby teammates as this can improve your lifespan throughout the game.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent 120 mm gun, DM53 APFSDS is capable of penetrating up to 623 mm maximum at point-blank range&lt;br /&gt;
* Impenetrable turret cheeks, the add-on wedge armour makes the turret immune from every shell in the game (average of 850 mm against long rod APFSDS and 1,450 mm against HEAT)&lt;br /&gt;
* Good armour on the UFP (430 mm against APFSDS), immune to older shells; though many top-tier tanks possess shells which can go straight through&lt;br /&gt;
* Great gun handling: 40°/s turret rotation speed (with Ace crew) and -9°/+20° of vertical guidance&lt;br /&gt;
* Side turret covered by add-on armour can bounce early APFSDS shells&lt;br /&gt;
* Gunner optics are now mounted on top of the turret, removing the annoying weak spot present on the Leopard 2A4&lt;br /&gt;
* Cannon barrel and cannon breech absorbs impact rounds which may otherwise penetrate the turret and injure crews&lt;br /&gt;
* Gun breech and mantlet has a smaller profile than other western MBTs&lt;br /&gt;
* Good thermal imaging quality (Generation 2 for Binoculars, 800 x 600, and Generation 1 for Gunner's view, 500 x 300)&lt;br /&gt;
* Very good all round tank especially when played properly&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Lower glacis can still be penetrated by most shells (but is expected for most MBTs)&lt;br /&gt;
* 16 shells in the ready-rack may be insufficient when playing in Arcade Battles&lt;br /&gt;
* If your turret ammo rack is shot, you might survive but then you lose all your unloaded ammo storage&lt;br /&gt;
* Huge hull ammo-rack if more than 16 shells are carried consequently making the tank extremely vulnerable to HE shells&lt;br /&gt;
* A penetrating shot on the left side of the hull will most likely knock out the driver, gunner and commander, thus destroying the tank&lt;br /&gt;
* A penetrating shell on the right side of the hull will most likely hit the ammo-rack, destroying the tank&lt;br /&gt;
* Just like all Leopard series, raised engine deck means less gun depression when the turret is facing the rear&lt;br /&gt;
* The wedges can be shot off with several hits, though the turret cheeks alone provide 650 mm against KE&lt;br /&gt;
* Tank's weight is 4 tons increased while the engine is still the same, making the {{PAGENAME}} slower compared to the 2A4&lt;br /&gt;
* Despite all the added armour, the turret ring and driver's hatch are both easily penetrated, and the enemy will most likely aim at these two spots to disable or destroy the tank&lt;br /&gt;
* Is outperformed by its successor, the Leopard 2A6, in terms of firepower. The longer L/55 cannon on the Leopard 2A6 increases the performance of both DM33 and DM53 shells.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The Leopard 2A5 is a third-generation main battle tank (MBT) developed by the German company Krauss-Maffei Wegmann (KMW). It is an upgrade to the [[Leopard 2A4]], which was the mainstay of the German Army in the late 1990s. The Leopard 2A5 was first introduced in 1995 and served as the backbone of the German Army until the [[Leopard 2A6]] replaced it in 2001.&lt;br /&gt;
&lt;br /&gt;
The Leopard 2A5 features improved armor protection and a new gunner's sight. The tank's armor consists of composite armor, reactive armor, and spaced armor, providing it with superior protection against anti-tank weapons. The Leopard 2A5 also features a modified turret design, which provides better protection for the crew.&lt;br /&gt;
&lt;br /&gt;
The tank's main armament is a 120 mm smoothbore gun, which is capable of firing a variety of ammunition types, including high-explosive anti-tank (HEAT), armor-piercing fin-stabilized discarding sabot (APFSDS), and high-explosive, variable time fuze (HE-VT) rounds. The Leopard 2A5 also features a secondary armament consisting of a coaxial 7.62 mm machine gun and a 12.7 mm machine gun mounted on the commander's hatch (which on some versions may be a 7.62mm one).&lt;br /&gt;
&lt;br /&gt;
The Leopard 2A5 has been used in several conflicts around the world, including in Kosovo and Afghanistan. The tank has proven to be highly effective in combat, with its superior armor protection and firepower providing a significant advantage on the battlefield. During the Kosovo conflict, the German Army deployed a battalion of Leopard 2A5s, which saw significant action against Serbian forces. The tank's superior protection and firepower proved to be critical in the success of the German mission.&lt;br /&gt;
&lt;br /&gt;
The tank proved to be incapable, though, of urban combat, as German forces suffered heavy losses to shoulder anti-tank weapons, like the RPG-7 and M136, which were highly used by guerilla and insurgency forces from rooftops and areas where the Leopard's defenses couldn't reach. Around 1997, the Leopard 2A5M TUSK I prototype was created, featuring an all-around ERA protection, as well as blowout panels, an autoloader, a shorter barrel, and a remote-controlled machine gun (to prevent the commander/loader from having to turn out of the tank to fire it). Although some units were produced, the project was abandoned quickly due to the replacement of the tank by the Leopard 2A6, along with the high production cost of the new variant.&lt;br /&gt;
&lt;br /&gt;
Production of the Leopard 2A5 began in 1995, and the tank was in service until it was replaced by the Leopard 2A6 in 2001. The Leopard 2A5 was produced in Germany and exported to several other countries, including Austria, Canada, Denmark, Sweden, Spain, Norway, and Poland.&lt;br /&gt;
&lt;br /&gt;
Despite its successes, the Leopard 2A5 was not without its production issues. The tank was initially delayed due to problems with the new armor technology, and production costs were higher than expected. The tank also had some reliability issues, particularly with its engine, which was prone to overheating.&lt;br /&gt;
&lt;br /&gt;
In conclusion, the Leopard 2A5 is a highly effective third-generation MBT that provided a significant upgrade over its predecessor, the Leopard 2A4. The tank's superior armor protection and firepower made it a formidable opponent on the battlefield, and it has seen successful combat deployment in several conflicts around the world. While the Leopard 2A5 had some production issues, it was a critical asset for the German Army during its time in service.&lt;br /&gt;
&lt;br /&gt;
===[[wt:en/news/6098-development-leopard-2a5-this-time-we-are-dead-serious-en|Devblog]]===&lt;br /&gt;
In 1988, German engineers began work on modernizing the Leopard 2 main battle tank. Improvements were made to the tank’s defensive capabilities, primarily the turret armour. Moreover, the 2A5 model was fitted with an electric stabiliser instead of the electro-hydraulic variant that the previous versions used.&lt;br /&gt;
&lt;br /&gt;
The gunner received improved and less vulnerable optics, and the tank commander – a panoramic periscope with thermal imaging. The build of the driver’s hatch was also modified, along with several other minor improvements made to the general design.&lt;br /&gt;
&lt;br /&gt;
Leading to the 2A5 modernization program being officially approved by the military officials of Germany, Sweden and the Netherlands. It is interesting to note that the models exported to the last two countries on the list were actually different from the ones issued to the German army – for instance, the Bundeswehr tanks received no extra frontal hull armour. Production of Leopard 2A5 tanks began in 1995. Overall, 350 earlier-version Leopards were upgraded as a result of the program.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_leopard_2a5 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|5WHTEcO9zKo|'''German Efficiency Continued - Leopard 2A5''' - ''JustinPlaysYT''|xCV32NWy8Kc|'''Should You Grind The Leopard 2A5?''' - ''Sako Sniper''|Htx2jqp0aEA|'''German ground forces Tier VI/VII''' - ''Oxy'' (Leopard 2A5 at 27:52)|efyCTykFiO0|'''Leopard 2A5 - Much WoW, Such GooD''' - ''Napalmratte''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_Leopard_2A5_Cup.png|300px|thumb|right|␙Leopard 2A5, currently only owned by content creator Slickbee]]&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Leopard 2A4]] - &amp;lt;small&amp;gt;(Preceding vehicle)&amp;lt;/small&amp;gt;&lt;br /&gt;
* ␙Leopard 2A5 - &amp;lt;small&amp;gt;([[wt:en/news/6286-esport-war-thunder-youtube-cup-results-en|YouTube Cup 2019]] prize)&amp;lt;/small&amp;gt;&lt;br /&gt;
* [[Strv 122A]]&lt;br /&gt;
* [[Strv 122B PLSS]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6098-development-leopard-2a5-this-time-we-are-dead-serious-en|[Devblog] Leopard 2A5: This Time We Are Dead Serious]]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer KMW}}&lt;br /&gt;
{{Germany medium tanks}}&lt;/div&gt;</summary>
		<author><name>U134648226</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Elefant&amp;diff=179295</id>
		<title>Elefant</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Elefant&amp;diff=179295"/>
				<updated>2023-12-23T16:06:33Z</updated>
		
		<summary type="html">&lt;p&gt;U134648226: /* Usage in battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=germ_panzerjager_tiger_P_elefant&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|market=id50181_elefant_germany&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
At the conclusion of the Battle of Kursk, the German experience with the [[Ferdinand]] had been disappointing due to the constraints the large and heavy vehicle imposed, as well as desired improvements that needed to be implemented to the design. Recalled back to the factories in January 1944, the Ferdinand underwent design improvements such as the inclusion of a bow machine gun, a commander's cupola, application of ''zimmerit'' and other changes to the armour profile for better blast and shrapnel protection of the engines. These modifications were completed and began to be sent back into combat as early as February. By May 1944, an order was made by German Army High Command that the Ferdinand was to assume the new name &amp;quot;Elefant&amp;quot;. The Elefant continued to see use, notably in the Italian Theatre and the Eastern Front, all the way until the Battle of Berlin in 1945.&lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' ([[Abbreviations#.28DE.29_Sd.Kfz._Index|Sd.Kfz. index:]] '''Sd.Kfz. 184''') was introduced during [[Update &amp;quot;Wind of Change&amp;quot;]] as reward for [[Battle Pass: Season VII, &amp;quot;Armoured Elephant&amp;quot;]]. Aside from the addition of the machine gun and cupola, the vehicle is functionally the same as the standard Ferdinand, boasting the long 88 mm PaK 43 cannon to penetrate all types of armour and an impressive 200 mm frontal plate for protection. However, the Elefant is big, heavy, and slow, so being outnumbered by the enemy can quickly lead to a lucky few of them to outflank and destroy the Elefant through its very long side profile, where the armour is thin, or the protruding casemate structure, where the ammunition is stored. However, players maximizing the Elefant's long-range capabilities can quickly lock down a sector of the map from anyone who dares roll into the 88 mm's sight.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=888|rbMinHp=553}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|PaK43 (88 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PaK43 (88 mm)|88 mm PaK43]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 38 || rowspan=&amp;quot;2&amp;quot; | -8°/+14° || rowspan=&amp;quot;2&amp;quot; | ±14° || rowspan=&amp;quot;2&amp;quot; | N/A || 7.0 || 9.7 || 11.8 || 13.1 || 13.9 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.70 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 4.8 || 5.6 || 6.8 || 7.5 || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:PaK43 (88 mm)/Ammunition|PzGr 39/43, PzGr 40/43, Hl.Gr 39, Sprgr.43}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_Ferdinand.png|right|thumb|x250px|[[Ammo racks]] of the [[Ferdinand]] (identical)]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.17.0.69''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''38''' || 27&amp;amp;nbsp;''(+11)'' || 15&amp;amp;nbsp;''(+23)'' || 8&amp;amp;nbsp;''(+30)'' || 1&amp;amp;nbsp;''(+37)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG34 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG34 (7.92 mm)|7.92 mm MG34]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 600 (150) || 900 || -5°/+10° || -10°/+5°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Elefant's natural role is as a long-range sniper thanks to its excellent firing range and frontal armour of more than 200 mm. Due to the frontal armour, this tank destroyer should always face the enemy to make use of it. Even though the Elefant is a heavy tank destroyer, it can rapidly drive backwards, which allows it to reposition more quickly than Red Army TDs like the SU-152 and ISU-152.&lt;br /&gt;
&lt;br /&gt;
In a team, the Elefant acts as a heavy sniper, taking out enemies from afar while being almost immune to any tank shells. However, don't get too close to front-lines, since an enemy tank could slip through and flank the Elefant, which would put it in real danger.&lt;br /&gt;
&lt;br /&gt;
Another possibility is as a front line brawler once most of the enemies have been cleared out. While it is not recommended, with flanking support of allies, the Elefant can venture further into enemy lines and take out everything that comes your way, but still watching for light tanks that will try to exploit the limited gun traverse to hit from the sides.&lt;br /&gt;
&lt;br /&gt;
The most dangerous enemies of the Elefant are medium tanks and light tanks which can slip behind the Elefant since the back armour is weak. The Elefant has bad manoeuvrability and turning around is very slow.&lt;br /&gt;
&lt;br /&gt;
IS-2 heavy tanks are a real threat to Elefant, as well as TD's of the same rank when firing sideways. Always face your armour frontally and take cover when possible.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Long 88 mm gun&lt;br /&gt;
* Good frontal armour&lt;br /&gt;
* Good forward and reverse speed&lt;br /&gt;
* Defensive MG, great for taking out open-topped vehicles&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Casemate layout means, if the tracks are both disabled, or your driver is knocked out, or the engine is disabled, you're easily flanked and destroyed&lt;br /&gt;
* Weak side armour&lt;br /&gt;
* Defensive MG has a limited traverse: it can only target enemies in the front&lt;br /&gt;
* Rifle-calibre MG is only useful for taking out open-topped vehicles or pinging targets&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The history of the Elefant begins with the program to develop the Tiger 1, both Porsche and Henschel would compete and submit designs for trials, where eventually one would be chosen for production. Porsche's design was the infamous [[VK 45.01 (P)]], a design riddled with mechanical issues apparent even during the trials, while Henschel's design was the VK 45.01 (H) which would ultimately end up being chosen and would enter production as the Tiger H1.&lt;br /&gt;
&lt;br /&gt;
Ferdinand Porsche, the founder of the company Porsche was far too confident in his VK design, so much so that even before the trials for the Tiger had begun he had created 90 VK hulls. It was decided that these would not go to waste, and a majority were turned into the casemate assault gun known as the Ferdinand, which would mount the long 88. cm gun eventually seen in vehicles such as the Tiger II (H), Nashorn or Jagdpanther; while 1 of the VK hulls would become the Panzerbefehlswagen VI (P).&lt;br /&gt;
&lt;br /&gt;
The Ferdinand tank destroyer would first see service during Operation Citadel, specifically during the battle of Kursk to mixed results. The aforementioned mechanical problems would plague it during the battle; however when used in its intended role, the Ferdinand would be quite successful.&lt;br /&gt;
&lt;br /&gt;
Following the battle, the remaining Ferdinands would be sent back to Germany for repairs and modifications. Here is where the Elefant was born. Additional frontal armor, a hull mounted machine gun for self-defense purposes and a commander's cupola taken from a StuG III G would be the new additions to the vehicle, before it was sent to Italy, with disastrous results.&lt;br /&gt;
&lt;br /&gt;
Little is known about the Elefant's service following this, however at least two individuals survived to take part in the Battle of Berlin, but their ultimate fate remains unknown.&lt;br /&gt;
&lt;br /&gt;
One Elefant remains, formerly part of an exhibit in the Bovington Tank Museum it is now in storage in Fort Lee VA.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_panzerjager_tiger_P_elefant Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|5E2X7q_tIgM|'''The Shooting Range #306''' - ''Pages of History'' section at 03:52 discusses the {{PAGENAME}}.|IfxpIFoBLoc|'''Battle Pass: Armoured Elephant''' discusses the {{PAGENAME}} at 02:35 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Ferdinand]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7659-development-battle-pass-vehicles-spg-elefant-en|[Devblog] Battle Pass vehicles: SPG Elefant]]&lt;br /&gt;
&lt;br /&gt;
{{Germany tank destroyers}}&lt;br /&gt;
{{Germany premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U134648226</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Leopard_2K&amp;diff=172199</id>
		<title>Leopard 2K</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Leopard_2K&amp;diff=172199"/>
				<updated>2023-09-20T02:34:27Z</updated>
		
		<summary type="html">&lt;p&gt;U134648226: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = German medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Leopard 2 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=germ_leopard_2k&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German medium tank {{Battle-rating}}. It was introduced in [[Update 1.77 &amp;quot;Advancing Storm&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (Slope angle)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 160 mm ''Upper'' &amp;lt;br&amp;gt; 120 mm ''Lower'' || 65 / 95 mm* ''Top'' &amp;lt;br&amp;gt; 35 / 110 mm* ''Bottom'' || 38 / 48 mm* || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 160-350 / 220-500 mm* ''Turret front'' || 60 / 90 mm* || 46 / 96 mm* || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Kinetic / Chemical&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick, tracks are 20 mm thick, and torsion bars are 10 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=2,032|rbMinHp=1,327}}&lt;br /&gt;
&lt;br /&gt;
The mobility of the {{PAGENAME}} is astonishing, making it one of the most agile MBTs at its BR, able to reach a speed of 70 km/h (RB) on road.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Rh120 L/44 (120 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Leopard 2K's gun is a 120 mm Rheinmetall L44. It can be found on the later models of the tank, such as the [[Leopard 2A4]] and [[Leopard 2A5]]. The rounds that the Leopard 2K gets are DM12 HEATFS, DM13 APFSDS, and DM23 APFSDS just like the [[Leopard 2A4]]. Being fitted with a 120 mm Rheinmetall gun it is effective at all ranges, capable of penetrating tanks even 1,000 m away&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Rh120 L/44 (120 mm)|120 mm Rh120 L/44]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 41 || rowspan=&amp;quot;2&amp;quot; | -9°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 38.1 || 52.7 || 64.0 || 70.8 || 75.3 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.71 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 23.8 || 28.0 || 34.0 || 37.6 || 40.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Rh120 L/44 (120 mm)/Ammunition|DM12, DM13, DM23}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''41''' || 11&amp;amp;nbsp;''(+30)'' || 1&amp;amp;nbsp;''(+40)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Note''':&lt;br /&gt;
&lt;br /&gt;
* The 2nd ammo rack is a first-stage ammo stowage and will refill from the 1st rack.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|Rh202 (20 mm)|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The tank has a 20 mm anti-aircraft gun situated on top of the turret which can fire over cover and be used to knock out gun barrels and tracks, light tanks, helicopters and planes. The belts are alternating HEFI-T/HVAP-T, with 57 mm of penetration at 0 degrees at 10 m. The 20 mm has quite good elevation, and rotates independently from the turret, able to surprise light tanks attempting to flank following turret ring immobilization.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Rh202 (20 mm)|20 mm Rh202]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 750 (750) || 900 || -9°/+45° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG3A1 (7.62 mm)|7.62 mm MG3A1]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,000 (1,000) || 1,200 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
'''Stock gameplay:'''&lt;br /&gt;
&lt;br /&gt;
As with any vehicle, the Leopard 2K finds itself at a serious disadvantage while stock. Without access to the APFSDS rounds, users will need to play more carefully. While the DM12 HEATFS round is powerful, it struggles against composite armour and ERA, as well as having lacklustre post-penetration effects. Players will have to aim more carefully to deal effective damage with the DM12 HEAT round.&lt;br /&gt;
&lt;br /&gt;
'''Spaded gameplay:'''&lt;br /&gt;
&lt;br /&gt;
The Leopard 2K is a powerful tank. The DM23 APFSDS round has adequate penetration, and it should be easy to destroy most enemy vehicles. The gun, ammo, and reload rate are comparable to other main battle tanks of the battle rating. The Leopard 2K does however struggle in some regards against top of the line tanks such as the [[Leopard 2A5]] and [[M1A2 Abrams]]. The armour on the Leopard 2K is rather limited, only effective against autocannon fire. Additionally, the lack of thermals means that it will be difficult for Leopard 2K players to spot enemy tanks before they are spotted. The biggest advantage is the speed of the 2K.&lt;br /&gt;
&lt;br /&gt;
'''Long range engagements:'''&lt;br /&gt;
&lt;br /&gt;
The Leopard 2K is capable at long range, but is outclassed by many other vehicles. The cannon is powerful, but not especially so compared to its adversaries. The biggest issues the Leopard 2K will face in regards to long range engagements are the thin turret armour and lack of thermals. While the DM13 APFSDS round will fail to penetrate the turret cheeks of vehicles like the [[Challenger Mk.2]] and [[T-64B]], their rounds will have no such trouble with the Leopard 2K. The lack of thermals makes it difficult to scout for enemies through foliage, meaning trying to snipe is not an effective strategy against any enemies equipped with thermals, as they will almost certainly spot you first.&lt;br /&gt;
&lt;br /&gt;
'''Gameplay summary:'''&lt;br /&gt;
&lt;br /&gt;
Although the Leopard 2K is somewhat weak when stock, it is an adequate frontline tank while spaded. The good APFSDS round and 20 mm give it a strong position in the German high tier lineup. However, Leopard 2K tank commanders should play to mitigate their disadvantages in thin armour and lack of thermals. The Leopard 2K does best in close to medium range fights.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* 120 mm gun with effective rounds&lt;br /&gt;
* Most maneuverable Leopard model&lt;br /&gt;
* Very high torque&lt;br /&gt;
* Very fast even cross country, even faster on roads.&lt;br /&gt;
* Can actually reach top speed on flat grounds&lt;br /&gt;
* Can move in reverse as fast as it can move forward&lt;br /&gt;
* Has the best optics of all tanks in game with 8x-16x zoom level&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Thin armor overall&lt;br /&gt;
* Reload is slower than other Leopard 2 models&lt;br /&gt;
* Very high profile, the 20 mm gun always sticks out behind cover&lt;br /&gt;
* Stock HEATFS round struggles against some enemy vehicles' armor, especially those with ERA or composite armour&lt;br /&gt;
* Doesn't have access to thermal imaging system&lt;br /&gt;
* Limited ammo selection&lt;br /&gt;
* Requires skill to fully utilize its potential&lt;br /&gt;
* You need to invest some skill points on the driver to actually benefit from its mobility&lt;br /&gt;
* The 20mm often fails to penetrate light tanks but thats rare&lt;br /&gt;
* The 20 mm has HVAP-T(APCR) as ammo, thus it has very poor post-penetration damage&lt;br /&gt;
* Other contemporary MBTs can be faster or almost as fast as the Leopard 2k&lt;br /&gt;
* Lack of thermal sights limits the sniping capability of the tank&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
In the 1960s, Germany and the United States were jointly-developing the MBT-70, and Germany was contractually prevented from developing any new MBTs independently until the joint project with the US was completed.&lt;br /&gt;
&lt;br /&gt;
But development problems plagued the MBT-70 project, and it appeared that the vehicle would not be finished within an acceptable time frame—so Germany found a way to bypass contractual limitations for the MBT-70 development.&lt;br /&gt;
&lt;br /&gt;
Instead of ordering the development of a new tank, the German government issued an order to the Porsche company to research ways to improve the Leopard I tank already in service with the German army. This enabled Germany to research a more advanced fighting vehicle without breaching the contract signed with the US.&lt;br /&gt;
&lt;br /&gt;
Porsche's first study of the Leopard I revealed a lot of room for improvement, and second study focusing on upgrading the Leopard I to match the MBT-70's firepower was launched almost immediately. This eventually resulted in the construction of two prototype vehicles: one in 1969, and one in 1970 nicknamed Keiler (tusker).&lt;br /&gt;
&lt;br /&gt;
In the early 1970s, Germany was able to back out of the MBT-70 project due to spiraling development costs. Instead, they continued work on the development of the Keiler, which was renamed to Leopard 2.&lt;br /&gt;
&lt;br /&gt;
The Leopard 2 project was expected to yield two versions: the Leopard 2K armed with a cannon, and the Leopard 2FK armed with a gun/launcher similar to the MBT-70. In 1971, ten prototypes were ordered, and seven more orders followed shortly thereafter.&lt;br /&gt;
&lt;br /&gt;
To get the most out of their prototypes, German engineers equipped each one with different components to determine what worked best. Some Leopard 2 versions were equipped with a 105 mm smoothbore cannon, whereas others were fitted with 120 mm smoothbore cannons. Some prototypes received a hydraulic suspension while others didn't, and there was even a version equipped with the 20 mm anti-air mount on the turret (similar to the one found on the Kpz-70).&lt;br /&gt;
&lt;br /&gt;
Sixteen out of seventeen Leopard 2 prototypes were built and tested, yielding many refinements to the Leopard 2 design. Subsequent models further increased the Leopard 2's capabilities, with each variant making it more powerful—and ultimately into the Leopard 2 known today.&lt;br /&gt;
&lt;br /&gt;
''- From [[wt:en/news/5309-development-leopard-2k-a-legend-in-the-making-en|Devblog]]''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_leopard_2k Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|WMxQNdaqA7E|'''You Need To Play This Tank Again: Leopard 2K''' - ''Virus''|gyrbSUvCj-8|'''Leopard 2K: the Original German Ingenuity''' - ''JustinPlaysYT''|p6cWlyUnJQA|'''Top 7 off-road beasts''' discusses the {{PAGENAME}} at 4:00 - ''War Thunder Official Channel''|WA3jQgZLjAg|'''The Shooting Range #94''' - ''Metal Beasts'' section at 00:29 discusses the Leopard 2K.|vF02GuEIww0|'''Leopard 2K Tank Review''' - ''Napalmratte''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/5309-development-leopard-2k-a-legend-in-the-making-en|[Devblog] Leopard 2K: A Legend In The Making]]&lt;br /&gt;
&lt;br /&gt;
{{Germany medium tanks}}&lt;/div&gt;</summary>
		<author><name>U134648226</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Leopard_2K&amp;diff=172198</id>
		<title>Leopard 2K</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Leopard_2K&amp;diff=172198"/>
				<updated>2023-09-20T02:31:45Z</updated>
		
		<summary type="html">&lt;p&gt;U134648226: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = German medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Leopard 2 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=germ_leopard_2k&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German medium tank {{Battle-rating}}. It was introduced in [[Update 1.77 &amp;quot;Advancing Storm&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (Slope angle)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 160 mm ''Upper'' &amp;lt;br&amp;gt; 120 mm ''Lower'' || 65 / 95 mm* ''Top'' &amp;lt;br&amp;gt; 35 / 110 mm* ''Bottom'' || 38 / 48 mm* || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 160-350 / 220-500 mm* ''Turret front'' || 60 / 90 mm* || 46 / 96 mm* || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Kinetic / Chemical&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick, tracks are 20 mm thick, and torsion bars are 10 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=2,032|rbMinHp=1,327}}&lt;br /&gt;
&lt;br /&gt;
The mobility of the {{PAGENAME}} is astonishing, making it one of the most agile MBTs at its BR, able to reach a speed of 70 km/h (RB) on road.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Rh120 L/44 (120 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Leopard 2K's gun is a 120 mm Rheinmetall L44. It can be found on the later models of the tank, such as the [[Leopard 2A4]] and [[Leopard 2A5]]. The rounds that the Leopard 2K gets are DM12 HEATFS, DM13 APFSDS, and DM23 APFSDS just like the [[Leopard 2A4]]. Being fitted with a 120 mm Rheinmetall gun it is effective at all ranges, capable of penetrating tanks even 1,000 m away&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Rh120 L/44 (120 mm)|120 mm Rh120 L/44]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 41 || rowspan=&amp;quot;2&amp;quot; | -9°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 38.1 || 52.7 || 64.0 || 70.8 || 75.3 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.71 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 23.8 || 28.0 || 34.0 || 37.6 || 40.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Rh120 L/44 (120 mm)/Ammunition|DM12, DM13, DM23}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''41''' || 11&amp;amp;nbsp;''(+30)'' || 1&amp;amp;nbsp;''(+40)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Note''':&lt;br /&gt;
&lt;br /&gt;
* The 2nd ammo rack is a first-stage ammo stowage and will refill from the 1st rack.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|Rh202 (20 mm)|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The tank has a 20 mm anti-aircraft gun situated on top of the turret which can fire over cover and be used to knock out gun barrels and tracks, light tanks, helicopters and planes. The belts are alternating HEFI-T/HVAP-T, with 57 mm of penetration at 0 degrees at 10 m. The 20 mm has quite good elevation, and rotates independently from the turret, able to surprise light tanks attempting to flank following turret ring immobilization.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Rh202 (20 mm)|20 mm Rh202]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 750 (750) || 900 || -9°/+45° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG3A1 (7.62 mm)|7.62 mm MG3A1]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,000 (1,000) || 1,200 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
'''Stock gameplay:'''&lt;br /&gt;
&lt;br /&gt;
As with any vehicle, the Leopard 2K finds itself at a serious disadvantage while stock. Without access to the APFSDS rounds, users will need to play more carefully. While the DM12 HEATFS round is powerful, it struggles against composite armour and ERA, as well as having lacklustre post-penetration effects. Players will have to aim more carefully to deal effective damage with the DM12 HEAT round.&lt;br /&gt;
&lt;br /&gt;
'''Spaded gameplay:'''&lt;br /&gt;
&lt;br /&gt;
The Leopard 2K is a powerful tank. The DM23 APFSDS round has adequate penetration, and it should be easy to destroy most enemy vehicles. The gun, ammo, and reload rate are comparable to other main battle tanks of the battle rating. The Leopard 2K does however struggle in some regards against top of the line tanks such as the [[Leopard 2A5]] and [[M1A2 Abrams]]. The armour on the Leopard 2K is rather limited, only effective against autocannon fire. Additionally, the lack of thermals means that it will be difficult for Leopard 2K players to spot enemy tanks before they are spotted. The biggest advantage is the speed of the 2K.&lt;br /&gt;
&lt;br /&gt;
'''Long range engagements:'''&lt;br /&gt;
&lt;br /&gt;
The Leopard 2K is capable at long range, but is outclassed by many other vehicles. The cannon is powerful, but not especially so compared to its adversaries. The biggest issues the Leopard 2K will face in regards to long range engagements are the thin turret armour and lack of thermals. While the DM13 APFSDS round will fail to penetrate the turret cheeks of vehicles like the [[Challenger Mk.2]] and [[T-64B]], their rounds will have no such trouble with the Leopard 2K. The lack of thermals makes it difficult to scout for enemies through foliage, meaning trying to snipe is not an effective strategy against any enemies equipped with thermals, as they will almost certainly spot you first.&lt;br /&gt;
&lt;br /&gt;
'''Gameplay summary:'''&lt;br /&gt;
&lt;br /&gt;
Although the Leopard 2K is somewhat weak when stock, it is an adequate frontline tank while spaded. The good APFSDS round and 20 mm give it a strong position in the German high tier lineup. However, Leopard 2K tank commanders should play to mitigate their disadvantages in thin armour and lack of thermals. The Leopard 2K does best in close to medium range fights.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* 120 mm gun with effective rounds&lt;br /&gt;
* Most maneuverable Leopard model&lt;br /&gt;
* Very high torque&lt;br /&gt;
* Very fast even cross country, even faster on roads.&lt;br /&gt;
* Can actually reach top speed on flat grounds&lt;br /&gt;
* Can move in reverse as fast as it can move forward&lt;br /&gt;
* Has the best optics of all tanks in game with 8x-16x zoom level&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Thin armor overall&lt;br /&gt;
* Reload is slower than other Leopard 2 models&lt;br /&gt;
* Very high profile, the 20 mm gun always sticks out behind cover&lt;br /&gt;
* Stock HEATFS round struggles against some enemy vehicles' armour, especially those with ERA or composite armour&lt;br /&gt;
* Doesn't have access to thermal imaging system&lt;br /&gt;
* Limited ammo selection&lt;br /&gt;
* Requires skill to fully utilize its potential&lt;br /&gt;
* You need to invest some skill points on the driver to actually benefit from its mobility&lt;br /&gt;
* The 20mm has very sluggish penetration, often failing to penetrate light tanks&lt;br /&gt;
* The 20 mm has HVAP-T(APCR) as ammo, thus it has very poor post-penetration damage&lt;br /&gt;
* Other contemporary MBTs can be faster or almost as fast as the Leopard 2k&lt;br /&gt;
* Lack of thermal sights limits the sniping capability of the tank&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
In the 1960s, Germany and the United States were jointly-developing the MBT-70, and Germany was contractually prevented from developing any new MBTs independently until the joint project with the US was completed.&lt;br /&gt;
&lt;br /&gt;
But development problems plagued the MBT-70 project, and it appeared that the vehicle would not be finished within an acceptable time frame—so Germany found a way to bypass contractual limitations for the MBT-70 development.&lt;br /&gt;
&lt;br /&gt;
Instead of ordering the development of a new tank, the German government issued an order to the Porsche company to research ways to improve the Leopard I tank already in service with the German army. This enabled Germany to research a more advanced fighting vehicle without breaching the contract signed with the US.&lt;br /&gt;
&lt;br /&gt;
Porsche's first study of the Leopard I revealed a lot of room for improvement, and second study focusing on upgrading the Leopard I to match the MBT-70's firepower was launched almost immediately. This eventually resulted in the construction of two prototype vehicles: one in 1969, and one in 1970 nicknamed Keiler (tusker).&lt;br /&gt;
&lt;br /&gt;
In the early 1970s, Germany was able to back out of the MBT-70 project due to spiraling development costs. Instead, they continued work on the development of the Keiler, which was renamed to Leopard 2.&lt;br /&gt;
&lt;br /&gt;
The Leopard 2 project was expected to yield two versions: the Leopard 2K armed with a cannon, and the Leopard 2FK armed with a gun/launcher similar to the MBT-70. In 1971, ten prototypes were ordered, and seven more orders followed shortly thereafter.&lt;br /&gt;
&lt;br /&gt;
To get the most out of their prototypes, German engineers equipped each one with different components to determine what worked best. Some Leopard 2 versions were equipped with a 105 mm smoothbore cannon, whereas others were fitted with 120 mm smoothbore cannons. Some prototypes received a hydraulic suspension while others didn't, and there was even a version equipped with the 20 mm anti-air mount on the turret (similar to the one found on the Kpz-70).&lt;br /&gt;
&lt;br /&gt;
Sixteen out of seventeen Leopard 2 prototypes were built and tested, yielding many refinements to the Leopard 2 design. Subsequent models further increased the Leopard 2's capabilities, with each variant making it more powerful—and ultimately into the Leopard 2 known today.&lt;br /&gt;
&lt;br /&gt;
''- From [[wt:en/news/5309-development-leopard-2k-a-legend-in-the-making-en|Devblog]]''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_leopard_2k Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|WMxQNdaqA7E|'''You Need To Play This Tank Again: Leopard 2K''' - ''Virus''|gyrbSUvCj-8|'''Leopard 2K: the Original German Ingenuity''' - ''JustinPlaysYT''|p6cWlyUnJQA|'''Top 7 off-road beasts''' discusses the {{PAGENAME}} at 4:00 - ''War Thunder Official Channel''|WA3jQgZLjAg|'''The Shooting Range #94''' - ''Metal Beasts'' section at 00:29 discusses the Leopard 2K.|vF02GuEIww0|'''Leopard 2K Tank Review''' - ''Napalmratte''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/5309-development-leopard-2k-a-legend-in-the-making-en|[Devblog] Leopard 2K: A Legend In The Making]]&lt;br /&gt;
&lt;br /&gt;
{{Germany medium tanks}}&lt;/div&gt;</summary>
		<author><name>U134648226</name></author>	</entry>

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