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		<title>War Thunder Wiki - User contributions [en]</title>
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		<updated>2026-04-23T19:17:01Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Su-7BMK&amp;diff=186803</id>
		<title>Su-7BMK</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Su-7BMK&amp;diff=186803"/>
				<updated>2024-05-28T17:15:53Z</updated>
		
		<summary type="html">&lt;p&gt;U133252818: /* Usage in battles */ added comment on RWR limitations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet strike aircraft '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Su-7 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=su-7bmk&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|StoreImage_{{PAGENAME}}_001.jpg|StoreImage_{{PAGENAME}}_003.jpg|StoreImage_{{PAGENAME}}_005.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The Su-7BMK was devised almost immediately after the Su-7BM variant, as a downgraded export version for overseas customers outside the Warsaw Pact, being sold to many overseas customers including Egypt, India, North Korea, Algeria, Afghanistan, Iraq, and Syria. The primary users of the BMK were India and Egypt, both of which successfully used the aircraft in active combat. The BM (and its export variant, the BMK) provide multiple upgrades over the older Su-7B variant. Primarily, the aircraft were fitted with the more reliable and powerful Saturn AL-7F-1 engine and &amp;quot;wet pylons&amp;quot; under the wings, allowing the aircraft to use external fuel tanks.&lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' was introduced in [[Update &amp;quot;Red Skies&amp;quot;]] as a pack premium, and was sold until the [[wt:en/news/8225-shop-may-sale-in-the-gaijin-store-en|2023 May Sale]] when it was removed from the Gaijin Store. Afterwards, it was made available again for two days due to its flight anniversary on January 24th 2024. Being an export version of the upgraded &amp;quot;BM&amp;quot; variant with many upgrades over the [[Su-7B]] in the tech tree, but without all the extra weight of the rough-field operation kit found on the tech tree [[Su-7BKL]], the Su-7BMK is arguably the best Su-7 variant in-game, though all the Su-7s suffer from major issues at their battle rating, including lack of proper dogfighting performance, countermeasures, or any real air-to-air weaponry in air battles, and very underwhelming ground attack ordnance compared to their adversaries for ground-strike roles. All in all, the Su-7BMK is still a unique premium and is very efficient at researching aircraft due to its high speed, allowing it to bomb bases in air battles quickly and escape before enemy fighters intercept it.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 11,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 2,166 || 2,151 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 27.5 || 28.5 || 167.8 || 159.3 || rowspan=&amp;quot;2&amp;quot; | 1,250&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 2,323 || 2,232 || 26.6 || 27.0 || 225.5 || 195.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| X || X || ✓ || ✓ || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 1,260 &amp;lt;!--{{Specs|destruction|body}}--&amp;gt; || {{Specs|destruction|gear}} || N/A || N/A || 473 || ~10 || ~3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 700 || &amp;lt; 650 || &amp;lt; 600 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Saturn AL-7F-1-250 || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 8,365 kg || colspan=&amp;quot;2&amp;quot; | 335 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 8m fuel || 20m fuel || 28m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 2,200 kg || colspan=&amp;quot;2&amp;quot; | Afterburning axial-flow turbojet&lt;br /&gt;
| 9,270 kg || 10,505 kg || 11,383 kg || 14,950 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 8m fuel || 20m fuel || 28m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 5,848 kgf || 8,266 kgf&lt;br /&gt;
| 0.89 || 0.79 || 0.73 || 0.55&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 6,664 kgf&amp;lt;br&amp;gt;(1,000 km/h) || 9,984 kgf&amp;lt;br&amp;gt;(1,000 km/h)&lt;br /&gt;
| 1.08 || 0.95 || 0.88 || 0.67&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
The pilot is well protected from shots, with a 102 mm bulletproof glass front windscreen in the cockpit, an 8 mm steel plate in front of the instrument panel, and a 5 mm steel plate above the windshield. There is also some armour protection from behind: 36 mm Aluminium Alloy plates for the seat and a 20 mm Aluminium Alloy plate for the headrest. There is no protection from shots coming from the sides.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|NR-30 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 30 mm NR-30 cannons, wing-mounted (80 rpg = 160 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! width=&amp;quot;7%&amp;quot; | 1 !! width=&amp;quot;7%&amp;quot; | 2 !! width=&amp;quot;7%&amp;quot; | 3 !! width=&amp;quot;7%&amp;quot; | 4 !! width=&amp;quot;7%&amp;quot; | 5 !! width=&amp;quot;7%&amp;quot; | 6&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; width=&amp;quot;30%&amp;quot; | &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Hardpoints_Su-7BKL.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[OFAB-250sv (250 kg)|250 kg OFAB-250sv]] bombs&lt;br /&gt;
| 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
! [[FAB-500M-54 (500 kg)|500 kg FAB-500M-54]] bombs&lt;br /&gt;
| || 1 || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[ZB-360 incendiary]] bombs&lt;br /&gt;
| || 1 || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[S-3K]] rockets&lt;br /&gt;
| 7 || 7 || 7 || 7 || 7 || 7&lt;br /&gt;
|-&lt;br /&gt;
! [[S-5K]] rockets&lt;br /&gt;
| 16 || 16 || 16 || 16 || 16 || 16&lt;br /&gt;
|-&lt;br /&gt;
! [[S-24]] rockets&lt;br /&gt;
| 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 42 x S-3K rockets&lt;br /&gt;
* 96 x S-5K rockets&lt;br /&gt;
* 6 x S-24 rockets&lt;br /&gt;
* 6 x 250 kg OFAB-250sv bombs (1,500 kg total)&lt;br /&gt;
* 4 x 500 kg FAB-500M-54 bombs (2,000 kg total)&lt;br /&gt;
* 4 x ZB-360 incendiary bombs&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
wwwwwwwwwwwwww&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Arcade battles&lt;br /&gt;
&lt;br /&gt;
The Su-7BMK can bomb bases, intercept bombers, and fight other fighter planes at the same time. You can easily catch up with the enemy because of the massive and powerful engine with its afterburner. However, keep an eye on the fuel; the afterburner burns a ton of fuel when active, so if you plan on actively using it, it would be wise to fill the fuel tank up to full. The plane also features a ballistic computer and two 30 mm autocannons, with excellent ammo selection, which can rip apart any plane you'll face in battle. The Su-7BMK can perform well in a 1-vs-1 scenario, but if it encounters multiple enemy planes, it will have problems (especially if your enemy is equipped with air-to-air missiles). The best strategy is to have a teammate close to you, so you will have some cover if things go wrong.&lt;br /&gt;
&lt;br /&gt;
;Realistic battles&lt;br /&gt;
&lt;br /&gt;
Dogfighting is not viable because of the poor turn rate; the enemy can out-turn you quickly and get behind you. The Su-7BMK is an interceptor/attacker with a slow roll rate. Because of the low ammo capacity of the guns (160 rounds), pilots should apply strict trigger discipline. The two 30 mm autocannons are potent and can quickly destroy most planes that the Su-7BMK fights. Remember to use short, controlled bursts since the ammo belts are short. Overall, the Su-7BMK should remain an interceptor and a base bomber. With its ballistic computer, pilots will obliterate ground targets and bases.&lt;br /&gt;
&lt;br /&gt;
=== Radars ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | SRD-5 - Rangefinding radar&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Maximum&amp;lt;br/&amp;gt;Tracking&amp;lt;br/&amp;gt;Range|The maximum range at which a target can be tracked}}&lt;br /&gt;
! {{Annotation|Minimum&amp;lt;br/&amp;gt;Tracking&amp;lt;br/&amp;gt;Range|The range below which targets cannot be tracked by the radar}}&lt;br /&gt;
! {{Annotation|Azimuth Tracking&amp;lt;br/&amp;gt;Angle|How far to each side the radar can track a target}}&lt;br /&gt;
! {{Annotation|Elevation Tracking&amp;lt;br/&amp;gt;Angle|How far up and down the radar can track a target}}&lt;br /&gt;
|-&lt;br /&gt;
| 3,000 m || 300 m || ±9° || ±9°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High flight speed and rate of climb&lt;br /&gt;
* Retains energy very well&lt;br /&gt;
* The 4 x 500 kg + 2 x 250 kg bombload allows for efficient bombing&lt;br /&gt;
* Its speed lets you quickly reach bomb targets and return to base for rearming before enemies can get to you&lt;br /&gt;
* Radar Warning Receiver (stock)&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Decreased manoeuvrability at high speeds&lt;br /&gt;
* Lacks guided weapons: neither AGMs nor AAMs are available&lt;br /&gt;
* Wings can be ripped apart if one isn't careful when diving on bomb targets&lt;br /&gt;
* No countermeasures&lt;br /&gt;
* Practically restricted to ground operations&lt;br /&gt;
* RWR covers only very few bands and hence does not show any radar ping or lock warning for most enemies&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Su-7BMK was a simplified export variant of the Su-7BM. The fighters were produced from 1967 to 1971 to more than 400 units and exported to Egypt, India, Algeria, North Korea, and Afghanistan. The Su-7BMK is identical to the Su-7BKL except for its landing gear, IFF system, and ballistic computer.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=su-7bmk Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Su-7 BMK WTWallpaper001.jpg|&lt;br /&gt;
File:Su-7 BMK WTWallpaper002.jpg|&lt;br /&gt;
File:Su-7 BMK WTWallpaper003.jpg|&lt;br /&gt;
File:Su-7 BMK WTWallpaper004.jpg|&lt;br /&gt;
File:Su-7 BMK WTWallpaper005.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Su-7 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7162-development-su-7bmk-from-russia-with-love-en|[Devblog] Su-7BMK: From Russia with Love]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/525888-su-7bmk/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Sukhoi}}&lt;br /&gt;
{{USSR jet aircraft}}&lt;br /&gt;
{{USSR premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U133252818</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AJS37&amp;diff=168843</id>
		<title>AJS37</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AJS37&amp;diff=168843"/>
				<updated>2023-08-11T09:10:15Z</updated>
		
		<summary type="html">&lt;p&gt;U133252818: improvements to &amp;quot;usage in battles&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish strike aircraft '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = SAAB 37 Viggen (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=saab_ajs37&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' was a Swedish fighter-bomber aircraft which originated from the [[AJ37]] due to a decision in 1992 to upgrade the AJ37, SH37, and SF37 to give them an extended service-life and limited JAS-capabilities. The majority of the upgrade was to the avionics in the Central Calculator, which received extensive modification. Giving more powerful computer power gave it the ability to carry new ordnance such as [[RB 74]] air-to-air missiles, RB 15F anti-ship missiles, and BK 90 cluster munitions. After the modification, the AJ 37 was redesignated to AJS 37. The AJS remained in service until 2001 when it was phased out in favour of the JAS 39 Gripen.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} was introduced in [[Update &amp;quot;La Royale&amp;quot;]] as a fighter-bomber for Sweden, strengthening the Swedish aircraft choices both for air and ground battles with its increased multirole capabilities.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at 11,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,873 || 1,827 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 26.1 || 26.4 || 158.4 || 147.8 || rowspan=&amp;quot;2&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute !! Thrust reversal&lt;br /&gt;
|-&lt;br /&gt;
| X || X || ✓ || ✓ || X || X || {{Annotation|✓*|Only when landed}}     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 1,536 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || - || - || 400 || ~12 || ~4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; ___ || &amp;lt; ___ || &amp;lt; ___ || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Svenska Flygmotor RM8A || 1&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 12,315 kg || colspan=&amp;quot;3&amp;quot; | 334 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 14m fuel || 20m fuel || 30m fuel || 45m fuel || 48m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 2,350 kg || colspan=&amp;quot;2&amp;quot; | Afterburning low-bypass turbofan&lt;br /&gt;
| 13,635 kg || 14,119 kg || 15,021 kg || 16,374 kg || 16,715 kg || 19,849 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 14m fuel || 20m fuel || 30m fuel || 45m fuel || 48m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 6,795 kgf || 11,375 kgf&lt;br /&gt;
| 0.83 || 0.81 || 0.76 || 0.69 || 0.68 || 0.60&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 6,795 kgf&amp;lt;br&amp;gt;(0 km/h) || 16,498 kgf&amp;lt;br&amp;gt;(1,250 km/h)&lt;br /&gt;
| 1.21 || 1.17 || 1.10 || 1.01 || 0.99 || 0.87&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! width=&amp;quot;6%&amp;quot; | 1 !! width=&amp;quot;6%&amp;quot; | 2 !! width=&amp;quot;6%&amp;quot; | 3 !! width=&amp;quot;6%&amp;quot; | 4 !! width=&amp;quot;6%&amp;quot; | 5 !! width=&amp;quot;6%&amp;quot; | 6 !! width=&amp;quot;6%&amp;quot; | 7&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; width=&amp;quot;30%&amp;quot; | &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Hardpoints_JA37D.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[Akan m/55 (30 mm)|30 mm Akan m/55]] cannons (150 rpg)&lt;br /&gt;
| || 1 || || || || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[m/71 (120 kg)|120 kg m/71]] bombs&lt;br /&gt;
| || 4 || 4 || || 4 || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[psrak m/70]] rockets&lt;br /&gt;
| || 6 || 6 || || 6 || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[RB24J]] missiles&lt;br /&gt;
| 1 || 1 || 1 || || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
! [[RB 74]] missiles&lt;br /&gt;
| || 1 || 1 || || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[RB 75]] missiles&lt;br /&gt;
| || 1 || 1 || || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[Rb05A]] missiles&lt;br /&gt;
| || || 1 || || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
! Countermeasures&lt;br /&gt;
| || 24 || || || || 24 ||&lt;br /&gt;
|-&lt;br /&gt;
! 1,250 l drop tanks&lt;br /&gt;
| || || || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
&lt;br /&gt;
* 2 x RB24J missiles + 2 x 30 mm Akan m/55 cannons (150 rpg = 300 total) + 1 x 1,250 l drop tank&lt;br /&gt;
* 6 x RB24J missiles&lt;br /&gt;
* 4 x RB 74 missiles&lt;br /&gt;
* 16 x 120 kg m/71 bombs (1,920 kg total)&lt;br /&gt;
* 2 x Rb05A missiles&lt;br /&gt;
* 48 x countermeasures&lt;br /&gt;
* 24 x psrak m/70 rockets&lt;br /&gt;
* 4 x RB 75 missiles&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High top speed at sea level&lt;br /&gt;
* Responsive flight controls with great turning rate&lt;br /&gt;
* Can be equipped with a drop tank&lt;br /&gt;
* Reverse Thrust for fast braking after touching down&lt;br /&gt;
* Access to strong RB74 IR missiles&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Substandard energy retention during turns, made worse by the mediocre acceleration at glow speeds&lt;br /&gt;
* Afterburner consumes a lot of fuel&lt;br /&gt;
* Mediocre airbrakes&lt;br /&gt;
* No internal mounted cannon, only external 30mm cannons without tracers&lt;br /&gt;
* Flaps only useful during landings&lt;br /&gt;
* Very limited loadout options as guns, flares, heatseekers and air-to-ground missiles all compete for the same slots&lt;br /&gt;
* AGM65A as only guided air-to-ground ammunition, with a lock-on-range on moving targets of only 4km or less&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=saab_ajs37 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Saab}}&lt;br /&gt;
{{Sweden jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U133252818</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Attacker_FB_1&amp;diff=165095</id>
		<title>Attacker FB 1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Attacker_FB_1&amp;diff=165095"/>
				<updated>2023-06-19T06:59:00Z</updated>
		
		<summary type="html">&lt;p&gt;U133252818: improved instructions for use as fighter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = British jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the premium version&lt;br /&gt;
| link = Attacker FB.2&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=attaker_fb1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British jet fighter {{Battle-rating}}. It was introduced in [[Update 1.49 &amp;quot;Weapons of Victory&amp;quot;]].&lt;br /&gt;
[[File:HMS Eagle (R05) flight deck at Gibraltar c1953.jpg|thumbnail|right|Attackers on-board HMS Eagle ]]&lt;br /&gt;
&lt;br /&gt;
Following the Sea Fury in the Fleet Air Arm branch is the first operational carrier-based jet in the Royal Navy's arsenal, the Supermarine Attacker. The Attacker was Britain's first naval jet and offers good all-around performance for a first-generation jet design, as well as a varied ground attack and fighter-bomber capabilities. Available to research after the Sea Fury, the Attacker is a different approach to jet fighter aircraft by comparison to the Meteors, Vampire or Venom.&lt;br /&gt;
&lt;br /&gt;
The most unique and unusual trait of the Attacker is its taildragger configuration and wing-mounted armament. As the wing and undercarriage are shared with another Supermarine aircraft, the Spiteful, the Attacker is the only British jet from its period to feature wing-mounted cannon armament. Unlike other British jet fighters that adopt nose-mounted configurations, the 4 x 20 mm Hispano Mk V cannons on the Attacker do require careful use of convergence as a result of their positioning, much like the Sea Fury and Seafires.&lt;br /&gt;
&lt;br /&gt;
Mounted in pairs with two in each wing, the Hispano cannons have 624 rounds of ammunition, more than the piston fighters before it. The Attacker can also mount 2 x 500 lb or 2 x 1,000 lb bombs as well as 12 x 76 mm RP-3 rockets with the GLBC Mk 3 and GRC Mk 8 modifications respectively. This combined with the universal or ground targets belts allows the Attacker to live up to its namesake, should pilots choose to use it in a fast ground-attack fighter-bomber role.&lt;br /&gt;
&lt;br /&gt;
The unusual undercarriage is also very forgiving during landings, both on airfields and aircraft carriers. However, this can also prove to be a hindrance in simulator mode and for pilots who prefer cockpit view; the aircraft is indeed a taildragger. This results in an extremely restricted view on the ground and while landing, especially on a carrier.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 885 || 860 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 26.2 || 26.9 || 22.8 || 21.5 || rowspan=&amp;quot;2&amp;quot; | 950&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 936 || 922 || 23.9 || 25.0 || 33.8 || 28.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 502 || 477 || 351 || ~10 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 491 || &amp;lt; 600 || &amp;lt; 620 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Empty mass || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rolls-Royce Nene-3 ||  1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 4,400 kg || colspan=&amp;quot;2&amp;quot; | 261 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 8m fuel || 20m fuel || 29m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 930 kg || colspan=&amp;quot;2&amp;quot; | Centrifugal-flow turbojet&lt;br /&gt;
| 4,690 kg || 5,120 kg || 5,442 kg || 7,170 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 8m fuel || 20m fuel || 29m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 2,109 kgf || N/A&lt;br /&gt;
| 0.45 || 0.41 || 0.39 || 0.29&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 2,109 kgf&amp;lt;br /&amp;gt;(0 km/h) || N/A&lt;br /&gt;
| 0.45 || 0.41 || 0.39 || 0.29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 38 mm Bulletproof glass - Armoured windscreen&lt;br /&gt;
* 12.7 mm Steel - Armour plate behind the pilot's seat&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
[[File:FighterImage_Shot 2015 07 28 13 04 55.jpg|thumbnail|right|X-Ray View of the Attacker FB.Mk 1]]&lt;br /&gt;
{{main|Hispano Mk.V (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 20 mm Hispano Mk.V cannon, wing-mounted (167 rpg inner, 145 outer = 624 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|H.E. M.C. Mk.II (500 lb)|M.C. Mk.I (1,000 lb)|RP-3}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x 500 lb H.E. M.C. Mk.II bombs (1,000 lb total)&lt;br /&gt;
* 2 x 1,000 lb M.C. Mk.I bombs (2,000 lb total)&lt;br /&gt;
* 12 x RP-3 rockets&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Attacker FB 1 is a versatile platform for multiple tasks both in ground and air battles, featuring a competitive armament in air battles and tremendous firepower in ground battles. The main weaponry of the Attacker is the 4 Hispanos Mk. V 20 mm cannons, capable of doing significant damage to ground and air targets.&lt;br /&gt;
&lt;br /&gt;
'''When in air battles'''&lt;br /&gt;
&lt;br /&gt;
The attacker has multiple roles in air battles: fighter, interceptor, bomber and attacker (unironically). It should be noted that, at 7.0, you will face many prop planes. This is a pro and a con. The Attacker has superb speed, climb rate and flying ceiling than any prop plane you will encounter but it also lacks acceleration, turn speed and it is not a really manoeuvrable plane when dogfighting.&lt;br /&gt;
&lt;br /&gt;
'''As fighter'''&lt;br /&gt;
&lt;br /&gt;
Do not engage in turn fights as you will lose a tremendous amount of energy and the acceleration is not great to regain said lost energy, be aware when fighting a target. Also, be aware that most enemies will have both better speed and acceleration and climb rate than you so you will need to adapt your playstyle accordingly.&lt;br /&gt;
&lt;br /&gt;
'''As interceptor/bomber hunter'''&lt;br /&gt;
&lt;br /&gt;
This should be the main role of the Attacker when there is no need for dogfighting. Its high speed, decent climb rate, superb firepower and superiority at high altitudes make the Attacker an excellent bomber hunter. Be aware of jet bombers you may encounter ([[Ar 234 B-2]], [[Ar 234 C-3]], [[IL-28]], etc) as they are able to outrun you most of the time. Some jet bombers, like the IL-28, will have superb defensive firepower which will do significant damage for whoever does not know how to engage them. When facing an IL-28, attack from the sides or from the bottom, do not try to tail him. Your armament is more than enough to cause fatal damage to any bomber you may encounter ([[He 177 A-5]] for example)&lt;br /&gt;
&lt;br /&gt;
'''As a strike aircraft'''&lt;br /&gt;
&lt;br /&gt;
As expected, the Attacker can be used as a strike fighter due to the ordnance it carries (refer to armament chapter) which can be able of taking pillboxes, AA emplacements, artillery, armoured vehicles, tanks, dive bombers, etc. There is no rule on which armament the Attacker should use, it all depends on the pilot's discretion, map, battle rating, etc. It is recommended to use ground targets belts due to the AP ammunition but universal belts may be enough to deal with light armoured vehicles and light pillboxes, leaving the ordnance for heavier and more armoured threats.&lt;br /&gt;
&lt;br /&gt;
'''As a bomber'''&lt;br /&gt;
&lt;br /&gt;
Due to being a jet, it is able to be a lighting strike bomber. This means to fly the Attacker in a really low altitude (also known as grass cutting flying) with bombs (1,000 lb G.P. Mk. 1 bombs are recommended for base bombing) with a 2-4 second time fuze. When the Attacker is on a base, the pilot should drop the bombs really low to the ground to ensure accuracy as no bombsight is able to be used. It may require practice on how and when to drop the bombs. The 2-4 second fuze makes the plane be able to move to a safe zone away from the blast zone. When no time fuze is set, the Attacker will be forced to drop the bombs at a higher altitude or be prompt to be killed in the blast zone with assault fuze.&lt;br /&gt;
&lt;br /&gt;
'''When in ground battles'''&lt;br /&gt;
&lt;br /&gt;
The Attacker has only 1 role in ground battles, Close Air Support (CAS). The variety of ordnance is enough to be used in all situations depending on the pilot's discretion. RP-3 are launched in pairs and will disable or destroy even the heaviest armour encountered with a couple of rockets. The con of rockets is that they are hard to be aimed, practice will be required. Bombs, on the other hand, are more lenient when it comes to accuracy as the blast zone is bigger and are able to destroy one or more targets at a time. The con of bombs is that a fuze might have to be added depending on the way the pilot wants to drop them (lighting strike, dive-bombing, etc), they are also heavier than the rockets, making the Attacker more vulnerable to anti-air fire and dogfighting.&lt;br /&gt;
&lt;br /&gt;
When it comes to just the 20 mm cannons, it should be noted than most of the vehicles the Attacker will encounter ([[Leopard 1 (Family)|Leopard 1]], [[Ru 251]], [[BMP-1]], etc) will have a poorly armoured roof which the armour-piercing shells will penetrate. Heavier targets ([[T-54/55 (Family)|T-54]], [[T-44]], [[IS-2 (Family)|IS-2]]) will only be able to be killed with suspended ordnance as they will not be able to penetrate the roof.&lt;br /&gt;
&lt;br /&gt;
[[File:FighterImage_Supermarine 510 landing on HMS Illustrious (R87) 1950.jpg|thumbnail|right|The Supermarine 510 swept-wing development of the Attacker would ultimately lead to the Swift]]&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful armament consisting of 4 x 20 mm Hispano Mk V cannons&lt;br /&gt;
* Wide track undercarriage for easier, stable landings&lt;br /&gt;
* Ability to land on carriers&lt;br /&gt;
* Clear visibility cockpit with good all-round vision&lt;br /&gt;
* Good ground strike payloads for multi-role capabilities&lt;br /&gt;
* Air brakes&lt;br /&gt;
* Good rate of climb&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Poor acceleration&lt;br /&gt;
* Wing-mounted cannons prove to be lacking when compared to the nose-mounted armament of other jets&lt;br /&gt;
* The taildragger gear configuration makes for difficult carrier take-off's and landings, particularly in simulator battles&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:FighterImage_Supermarine Attacker TS413 on the ground 1947.jpg|thumbnail|left|Supermarine Type 398]]&lt;br /&gt;
The Attacker was part of the first generation of jet aircraft to enter service with the Royal Navy and had the distinction of being the first operational combat jet on a British carrier. Whilst the Royal Air Force was already equipped with Meteors and Vampires, the Fleet Air Arm fell behind due to the difficulty of operating such a radical new technology from the Navy's existing carriers. This was partially the reasoning the FAA showed interest in the Sea Fury and the later Griffon Seafires as a &amp;quot;make-do&amp;quot; solution.&lt;br /&gt;
&lt;br /&gt;
After trials with the de Havilland Sea Vampire, the Navy wanted a jet aircraft that could be operated from its current ships. Supermarine's failed Spitfire replacement, the Spiteful, was rejected by both the FAA and RAF due to already sufficient stocks of operational piston engine aircraft. However, this led to a jet engine design incorporating the same wing and undercarriage from the Spiteful, along with a tailwheel configuration as a result, and utilized a Rolls Royce Nene jet engine.&lt;br /&gt;
&lt;br /&gt;
This rather primitive and rushed design was operational from 1951; however it had an extremely short career - being taken out of front-line service by 1954. This was primarily due to the aircraft's limitations being a &amp;quot;tail-dragger&amp;quot; that made operating on anything other than the deck of an aircraft carrier problematic because of the jet exhaust. The rear tail wheel only made the already hazardous task of operating a jet on a carrier even more problematic for pilots.&lt;br /&gt;
&lt;br /&gt;
The Attacker quickly became superseded by the Hawker Sea Hawk and de Havilland Sea Venom, both of which were much more modern and refined designs featuring more powerful engines, tricycle undercarriages, and possessing superior performance. The Attacker did, however, serve as the base of Supermarine's first swept-wing jet for the RAF, the Swift, as can be seen by the similarity of the nose and fuselage. It would also lead to the more successful Supermarine Scimitar naval jet fighter in the latter part of the 1950s.&lt;br /&gt;
&lt;br /&gt;
Whilst the Attacker saw no major service and was relatively short-lived from an operational standpoint, it nonetheless holds the distinction of being the very first of a very new breed of carrier-borne aircraft and the first chapter in a rapidly advancing era of aviation evolution.&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
Whilst the world's leading air forces forged ahead with the development of new jet aircraft in the mid to late 1940s, naval aviation was left behind in the piston era due to the as of yet undefeated complexities of successfully operating jet aircraft from aircraft carriers. Whilst purpose-designed naval jet aircraft were still embryonic in Britain, there was at least still some scope for converting land-based jet aircraft.&lt;br /&gt;
&lt;br /&gt;
Supermarine had enjoyed the premium position as the designer and manufacturer of fighter aircraft with the world-beating Spitfire but were now in danger of being left behind by other British aviation companies who had moved ahead with jet fighters. The Supermarine Attacker was originally developed for the RAF as a land-based jet in accordance with Spec E.10/44, with its prototype first flying in July 1946.&lt;br /&gt;
&lt;br /&gt;
Powered by the Rolls-Royce Nene engine and using the laminar flow wing which had been successfully tested on the Spiteful, the Attacker failed to offer any performance advantage over the Meteor or Vampire and so was rejected by the RAF. The Fleet Air Arm, however, saw some potential in the aircraft's navalised prototypes and pursued the design to carrier trials in October 1947.&lt;br /&gt;
&lt;br /&gt;
The first production Supermarine Attacker flew in May 1950 and 800 Naval Air Squadron became the first front line jet fighter squadron of the Royal Navy in August 1951 – although some jet experience had been gleaned from a small number of de Havilland Vampires purchased for just that reason.&lt;br /&gt;
&lt;br /&gt;
Armed with four 20 mm Hispano cannon and able to carry eight 60 lb rockets or two 1,000 lb bombs, the Attacker was capable of reaching 590 mph at sea level and climbing at 6,350 feet per minute. However, the Attacker was a true first-generation jet fighter and was already outclassed by fighters of other nations when it entered service. It served only briefly as a front line fighter, being replaced by the Sea Hawk and Sea Venom from 1954 onwards.&lt;br /&gt;
&lt;br /&gt;
It continued in second-line service with the Royal Naval Volunteer Reserve until 1957 and was also used by the Royal Pakistan Air Force.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=attaker_fb1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Ar 234 C-3]] - A common enemy of the Attacker, the Ar 234 C-3 has comparable ground-attack capabilities.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/devblog/current/772|[Devblog] Attacker FB.1 and M10 &amp;amp; M36 Slugger]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/262859-supermarine-attacker-fb-1/ Official data sheet - more details about the performance]&lt;br /&gt;
* [[wt:en/news/3233-vehicle-profile-supermarine-attacker-en|[Vehicle Profile] Supermarine Attacker]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Supermarine}}&lt;br /&gt;
{{Britain jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U133252818</name></author>	</entry>

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