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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U130214443</id>
		<title>War Thunder Wiki - User contributions [en]</title>
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		<updated>2026-04-26T21:48:49Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=195047</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=195047"/>
				<updated>2024-11-18T03:35:29Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: Added pros and cons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=germ_boxer_3105&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} German light tank {{Battle-rating}}. It was introduced during [[Update &amp;quot;Dance of Dragons&amp;quot;]] as a reward for the [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|2024 &amp;quot;Mobile Sniper&amp;quot; event]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The Boxer chassis is a lightly armoured hull and, as such, is susceptible to all vehicles' main weapons at its BR, but is also vulnerable to many secondary armaments. Its large size means that rounds penetrating it at its far ends may fail to reach its limited crew count. As a light tank, it is weak to both chemical and solid-based rounds. The lack of armour means that this tank should be kept away from open plains; instead, it can be used to flank or snipe from long ranges. Due to its powerful engine and light weight, the Boxer can accelerate to speeds up to and exceeding 100 km/h, making it an excellent vehicle to reach early-game positions and catch enemies off guard. Its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle for peeking and relocating.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
As it is classified as a light tank in-game, it can be expected to boast high speed. In this respect, the Boxer MGS excels, reaching a speed in excess of 100 km/h. As a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but thanks to its good suspension, it is still able to comfortably reach over 70 km/h off-road when travelling in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, which should be noted when deploying this vehicle into tight positions. While its brakes are sufficient to slow this vehicle down over a distance, they lack the capability to stop it quickly from top speed, forcing the player to slow preemptively or risk being caught out of cover.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,116|rbMinHp=637}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Cockerill HP (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Cockerill HP (105 mm)|105 mm Cockerill HP]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Autoloader&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 42 || rowspan=&amp;quot;2&amp;quot; | -10°/+42° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 43.6 || 60.4 || 73.3 || 81.0 || 86.2 || rowspan=&amp;quot;2&amp;quot; | 5.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 27.2 || 32.1 || 38.9 || 43.1 || 45.8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Cockerill HP (105 mm)/Ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''42''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single, internally mounted 7.62 mm anti-infantry gun situated in the turret. The MG3A1 is a standard light machine gun and will have no effect on any armour. It should primarily be used to clear a line of sight or to spot enemy tanks for teammates. While it maintains the trend of high fire-rate machine guns in the German tree, it should not be used against airborne targets, as to get a shot, the whole turret must be moved to face the target.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG3A1 (7.62 mm)|7.62 mm MG3A1]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,000 (200) || 1,200 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Hull-down sniping'''&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a very capable sniper. It can utilise its Gen 3 thermals, laser rangefinder, and high-velocity APFSDS to pick off adversaries from long distances. Thanks to its excellent gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played this way, the player must be aware of enemies who may possess a laser warning receiver, which could reveal your position to them.&lt;br /&gt;
&lt;br /&gt;
'''Flanking'''&lt;br /&gt;
&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads to allow the Boxer to reach its high top speed. This will enable the player to reach the sides and rear of the enemy, where its high-pressure 105 mm cannon can easily penetrate other vehicles. When playing in this way, the player needs to be wary of enemies who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a position side-on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line of sight.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
High top speed on straight roads&lt;br /&gt;
&lt;br /&gt;
Powerful 105mm stabilised cannon&lt;br /&gt;
&lt;br /&gt;
Effective thermal sights&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
Light armour&lt;br /&gt;
&lt;br /&gt;
Large frame&lt;br /&gt;
&lt;br /&gt;
Low crew count&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_boxer_3105 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany light tanks}}&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194430</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194430"/>
				<updated>2024-11-03T11:38:23Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: Added History that originally was in the about section, but was removed in the formalised version of this page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=germ_boxer_3105&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} German light tank {{Battle-rating}}. It was introduced during [[Update &amp;quot;Dance of Dragons&amp;quot;]] as a reward for the [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|2024 &amp;quot;Mobile Sniper&amp;quot; event]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The Boxer chassis is a lightly armoured hull and, as such, is susceptible to all vehicles' main weapons at its BR, but is also vulnerable to many secondary armaments. Its large size means that rounds penetrating it at its far ends may fail to reach its limited crew count. As a light tank, it is weak to both chemical and solid-based rounds. The lack of armour means that this tank should be kept away from open plains; instead, it can be used to flank or snipe from long ranges. Due to its powerful engine and light weight, the Boxer can accelerate to speeds up to and exceeding 100 km/h, making it an excellent vehicle to reach early-game positions and catch enemies off guard. Its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle for peeking and relocating.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
As it is classified as a light tank in-game, it can be expected to boast high speed. In this respect, the Boxer MGS excels, reaching a speed in excess of 100 km/h. As a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but thanks to its good suspension, it is still able to comfortably reach over 70 km/h off-road when travelling in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, which should be noted when deploying this vehicle into tight positions. While its brakes are sufficient to slow this vehicle down over a distance, they lack the capability to stop it quickly from top speed, forcing the player to slow preemptively or risk being caught out of cover.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,116|rbMinHp=637}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Cockerill HP (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Cockerill HP (105 mm)|105 mm Cockerill HP]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Autoloader&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 42 || rowspan=&amp;quot;2&amp;quot; | -10°/+42° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 43.6 || 60.4 || 73.3 || 81.0 || 86.2 || rowspan=&amp;quot;2&amp;quot; | 5.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 27.2 || 32.1 || 38.9 || 43.1 || 45.8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Cockerill HP (105 mm)/Ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''42''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single, internally mounted 7.62 mm anti-infantry gun situated in the turret. The MG3A1 is a standard light machine gun and will have no effect on any armour. It should primarily be used to clear a line of sight or to spot enemy tanks for teammates. While it maintains the trend of high fire-rate machine guns in the German tree, it should not be used against airborne targets, as to get a shot, the whole turret must be moved to face the target.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG3A1 (7.62 mm)|7.62 mm MG3A1]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,000 (200) || 1,200 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Hull-down sniping'''&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a very capable sniper. It can utilise its Gen 3 thermals, laser rangefinder, and high-velocity APFSDS to pick off adversaries from long distances. Thanks to its excellent gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played this way, the player must be aware of enemies who may possess a laser warning receiver, which could reveal your position to them.&lt;br /&gt;
&lt;br /&gt;
'''Flanking'''&lt;br /&gt;
&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads to allow the Boxer to reach its high top speed. This will enable the player to reach the sides and rear of the enemy, where its high-pressure 105 mm cannon can easily penetrate other vehicles. When playing in this way, the player needs to be wary of enemies who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a position side-on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line of sight.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The Boxer Chassis was a combined effort from the German and Lithuanian defence forces to create a versatile multi-role combat vehicle. It began production in 2009, and is still being produced today, with hulls going to the German, British and various other nations. The cannon mounted in the Boxer MGS is the Cockerill 105HP, a high pressure cannon that can shoot standard NATO rounds.  &lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_boxer_3105 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany light tanks}}&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194241</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194241"/>
				<updated>2024-10-29T02:35:39Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
200,000{{Sl}}&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Battle-rating}}&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
{{TankMobility|abMinHp=1116|rbMinHp=637|AoAweight=}} &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;br /&gt;
[[Category:Germany vehicles]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194240</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194240"/>
				<updated>2024-10-29T02:31:51Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
200,000{{Sl}}&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Specs|AB=10.3|RB=10.3}}{{Battle-rating|Specs=AB}}&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
{{TankMobility|abMinHp=1116|rbMinHp=637|AoAweight=}} &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;br /&gt;
[[Category:Germany vehicles]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194239</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194239"/>
				<updated>2024-10-29T02:30:00Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
200,000{{Sl}}&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Specs|AB=10.3|RB=10.3}}{{Battle-rating|AB=10.3|RB=10.3|SB=}}&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
{{TankMobility|abMinHp=1116|rbMinHp=637|AoAweight=}} &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;br /&gt;
[[Category:Germany vehicles]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194238</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194238"/>
				<updated>2024-10-29T02:28:21Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
200,000{{Sl}}&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Battle-rating|AB=10.3|RB=10.3|SB=}}&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
{{TankMobility|abMinHp=1116|rbMinHp=637|AoAweight=}} &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;br /&gt;
[[Category:Germany vehicles]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194237</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194237"/>
				<updated>2024-10-29T02:27:17Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
200,000{{Sl}}&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
{{Battle-rating|ab=10.3|rb=10.3}}&lt;br /&gt;
== Description==&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
{{TankMobility|abMinHp=1116|rbMinHp=637|AoAweight=}} &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;br /&gt;
[[Category:Germany vehicles]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194236</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194236"/>
				<updated>2024-10-29T02:26:45Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
200,000{{Sl|200,000}}&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
{{Battle-rating}}&lt;br /&gt;
== Description==&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
{{TankMobility|abMinHp=1116|rbMinHp=637|AoAweight=}} &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;br /&gt;
[[Category:Germany vehicles]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194235</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194235"/>
				<updated>2024-10-29T02:26:08Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
200,000{{Sl}}&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
{{Battle-rating}}&lt;br /&gt;
== Description==&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
{{TankMobility|abMinHp=1116|rbMinHp=637|AoAweight=}} &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;br /&gt;
[[Category:Germany vehicles]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194234</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194234"/>
				<updated>2024-10-29T02:10:02Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=germ_boxer_3105|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=germ_boxer_3105}}&lt;br /&gt;
&lt;br /&gt;
{{Sl|200,000}}&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Battle-rating|rb=10.3}}&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
{{TankMobility|abMinHp=1116|rbMinHp=637|AoAweight=}} &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;br /&gt;
[[Category:Germany vehicles]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194217</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194217"/>
				<updated>2024-10-28T14:49:26Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=germ_boxer_3105|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=germ_boxer_3105|premium}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
{{TankMobility|abMinHp=1116|rbMinHp=637|AoAweight=}} &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;br /&gt;
[[Category:Germany vehicles]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category:Wheeled_ground_vehicles&amp;diff=194216</id>
		<title>Category:Wheeled ground vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category:Wheeled_ground_vehicles&amp;diff=194216"/>
				<updated>2024-10-28T14:46:36Z</updated>
		
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&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|7J9VTmvFRT4|'''The Shooting Range #346''' - ''Pages of History'' section at 03:19 discusses German armoured cars.|v94Sp_Za6Y8|'''Wheeled tanks of France''' - ''War Thunder Official Channel''|Ru7TKQXZQGs|'''The Shooting Range #297''' - ''Triathlon'' section at 09:21 compares top-tier wheeled light tanks.|chjZ6Hra--c|'''Best wheeled tanks''' - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category:Wheeled_ground_vehicles&amp;diff=194215</id>
		<title>Category:Wheeled ground vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category:Wheeled_ground_vehicles&amp;diff=194215"/>
				<updated>2024-10-28T14:45:05Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
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&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|7J9VTmvFRT4|'''The Shooting Range #346''' - ''Pages of History'' section at 03:19 discusses German armoured cars.|v94Sp_Za6Y8|'''Wheeled tanks of France''' - ''War Thunder Official Channel''|Ru7TKQXZQGs|'''The Shooting Range #297''' - ''Triathlon'' section at 09:21 compares top-tier wheeled light tanks.|chjZ6Hra--c|'''Best wheeled tanks''' - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194214</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194214"/>
				<updated>2024-10-28T14:43:16Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=germ_boxer_3105|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=germ_boxer_3105|premium}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
{{TankMobility|abMinHp=1116|rbMinHp=637|AoAweight=}} &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category:Germany_ground_vehicles&amp;diff=194213</id>
		<title>Category:Germany ground vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category:Germany_ground_vehicles&amp;diff=194213"/>
				<updated>2024-10-28T14:32:49Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Germany ground vehicles}}&lt;br /&gt;
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{{Tree-Group|pzkpfw_iv_fg_group|Pz.IV F2/G|&lt;br /&gt;
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{{Tree-Line|III Rank}}&lt;br /&gt;
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{{Tree-Group|germ_sturer_flak_group|Sturer Emil/Flak Sfl.|&lt;br /&gt;
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{{Tree-Group|germ_waffentrager_group|Nashorn/Waffenträger|&lt;br /&gt;
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{{Tree-Arrow|5}}&lt;br /&gt;
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{{Tree-Arrow|5}}&lt;br /&gt;
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{{Tree-Unit|germ_flakpanzer_IV_Ostwind}}&lt;br /&gt;
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{{Tree-Group|germ_jagdpanzer_group|Jagdpanzer IV/38(t)|&lt;br /&gt;
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{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Line|IV Rank}}&lt;br /&gt;
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{{Tree-Unit|germ_m109g}}&lt;br /&gt;
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{{Tree-Arrow|4}}&lt;br /&gt;
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{{Tree-Group|germ_pzkpfw_v_a_f_group|Panther A/G/F|&lt;br /&gt;
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{{Tree-Arrow|5}}&lt;br /&gt;
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{{Tree-Unit|germ_flakpanzer_IV_Ostwind_2}}&lt;br /&gt;
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{{Tree-Unit|germ_sturmmorser_sturmtiger}}&lt;br /&gt;
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{{Tree-Unit|germ_panzerbefelhswagen_jagdpanther}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_panzerjager_tiger_P_elefant}}&lt;br /&gt;
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{{Tree-Unit|germ_panther_II}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_V_ersatz_m10}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_flakpanzer_V_Coelian}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_spz_12_3}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_VI_ausf_b_tiger_IIh_sla}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_VI_ausf_b_tiger_IIh_kwk46}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_ru251}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|V Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_marder_bmp_group|Marder A1/BMP-1|&lt;br /&gt;
  {{Tree-Unit|germ_marder_1a1}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_bmp_1_ddr}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_marder_group|Marder A3/DF105|&lt;br /&gt;
  {{Tree-Unit|germ_marder_1a3}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_marder_df_105}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_mkpz_m48a2c}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
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{{Tree-Unit|germ_leopard_I}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
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{{Tree-Unit|germ_wiesel_1_mk20}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
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{{Tree-Unit|germ_spz_oerlikon_raketenautomat}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_raketenjagdpanzer_2}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_mkpz_m47}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_erprobungstrager_3_achs_turm}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_e_100}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_Maus}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|VI Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_tam_sk_group|TAM/JaPz.K|&lt;br /&gt;
  {{Tree-Unit|germ_thyssen_henschel_tam}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_sk105_a2}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_begleitpanzer_57}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_mkpz_m48a2ga2}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_kpz_super_group|KPz-70/M48 Super|&lt;br /&gt;
  {{Tree-Unit|germ_kpz_70}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_mkpz_super_m48}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_kpz_t72m1}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_leopard_1_late_group|Leopard A1A1/1A5|&lt;br /&gt;
  {{Tree-Unit|germ_leopard_I_a1}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_leopard_1a5}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_flakpz_I_Gepard}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_raketenjagdpanzer_2_hot}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_thyssen_henschel_tam_2ip}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_a1a1_120}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_c2_mexas}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Unit|germ_vt_1_2}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_th_800_bismark}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|VII Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_radpanzer_tam_group|R.Kpfw.90/TAM 2C|&lt;br /&gt;
  {{Tree-Unit|germ_radpanzer_90}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_thyssen_henschel_tam_2c}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_puma_group|Puma/Puma VJTF|&lt;br /&gt;
  {{Tree-Unit|germ_schutzenpanzer_puma}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_schutzenpanzer_puma_vjtf}}&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_leopard_2k}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a4}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
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{{Tree-Group|germ_wiesel_gepard_group|Ozelot/Gepard 1A2|&lt;br /&gt;
  {{Tree-Unit|germ_wiesel_2_adwc}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_flakpz_1a2_Gepard}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_flarakpz_1}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_wiesel_1_tow}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a4_pzbtl_123}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_vilkas}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a4m_can}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Unit|germ_leopard_2_pt14}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_2av}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_Boxer_MGS}}&lt;br /&gt;
{{Tree-Line|VIII Rank}}&lt;br /&gt;
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{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Group|germ_leopard_2_group|Leopard 2 A5/A6|&lt;br /&gt;
  {{Tree-Unit|germ_leopard_2a5}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_leopard_2a6}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a5_pso}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a7v}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Unit|germ_flarakrad}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Skip}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_leopard_2pl}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a5_yt_cup_2019}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|8pqWn_Q1GW4|'''German Trophy Tanks''' - ''War Thunder Official Channel''|8-G-l8eu_z8|'''Climbing the ranks with GERMAN TANKS, 2023 edition''' - ''War Thunder Official Channel''|CBAvompXsWQ|'''The Shooting Range #319''' - ''Pages of History'' section at 03:24 discusses German heavy tank building.|zSQjqu6dcg8|'''Climbing the ranks with German tanks''' - ''War Thunder Official Channel''|ECz5ah4dMvQ|'''Germany ground forces Tier I - Review and Analysis''' - ''Oxy''|fMjYjmXwzwA|'''Germany ground forces Tier II - Review and Analysis''' - ''Oxy''|GsCIbQ6TKIQ|'''Germany ground forces Tier III - Review and Analysis''' - ''Oxy''|XHXnRCjJI6g|'''Germany ground forces Tier IV - Review and Analysis''' - ''Oxy''|UH1uxsgZle8|'''Germany ground forces Tier V - Review and Analysis''' - ''Oxy''|Htx2jqp0aEA|'''Germany ground forces Tier VI &amp;amp; VII - Review and Analysis''' - ''Oxy''}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ground vehicles by country]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category:Germany_ground_vehicles&amp;diff=194212</id>
		<title>Category:Germany ground vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category:Germany_ground_vehicles&amp;diff=194212"/>
				<updated>2024-10-28T14:31:16Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Germany ground vehicles}}&lt;br /&gt;
{{Tree-Start|7}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|I Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_35t}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_38t_ausf_A}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_pzkpfw_38t_group|Pz.38(t) F/n.A.|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_38t_ausf_F}}&lt;br /&gt;
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  {{Tree-Unit|germ_pzkpfw_38t_na}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_prewar_pz_iii_group|Pz.III B/E|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_III_ausf_E}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_III_ausf_B}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_III_ausf_F}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_III_ausf_J_L42}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_IV_ausf_C}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_pzkpfw_ii_early_group|Pz.II C/F|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_II_ausf_C}}&lt;br /&gt;
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  {{Tree-Unit|germ_pzkpfw_II_ausf_F}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_pzkpfw_4_early_group|Pz.IV E/F|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_IV_ausf_E}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_IV_ausf_F}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_flakpanzer_1_group|FlakPz I/38(t)|&lt;br /&gt;
  {{Tree-Unit|germ_flakpanzer_I_ausf_A}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_flakpanzer_38t_Gepard}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_222}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_6_2_flak36}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Group|germ_sturmpanzer_221_group|sIG Sfl./Sd.Kfz.221|&lt;br /&gt;
  {{Tree-Unit|germ_sturmpanzer_II}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_sdkfz_221_s_pz_b_41}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_panzerjager_251_group|Panzerjager I/Sd.Kfz.251/9|&lt;br /&gt;
  {{Tree-Unit|germ_panzerjager_1}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_sdkfz_251_9}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_marder_stug_a_group|Marder III/StuG III|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_38t_Marder_III}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_stug_III_ausf_A}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_II_ausf_C_td}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_II_ausf_C_DAK}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_nbfz_VI}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_38t_Aufklarungspanzer}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Unit|germ_sdkfz_251_10}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_234_1}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_234_3}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_amd_35_kwk}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|II Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_234_2}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pzsfl_IVa_dickermax}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_III_ausf_J}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_pzkpfw_iii_group|Pz.III L/M|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_III_ausf_L}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_III_ausf_M}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|pzkpfw_iv_fg_group|Pz.IV F2/G|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_IV_ausf_F2}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_IV_ausf_G}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_pzkpfw_iv_late_group|Pz.IV H/J|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_IV_ausf_H}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_IV_ausf_J}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_251_21}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_marder_stuh_group|Marder/StuH/StuG|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_38t_Marder_III_ausf_H}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_stuh_III_ausf_G}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_stug_III_ausf_F}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_stug_III_ausf_G}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_panzerwerfer_42}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_III_ausf_J_td}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_III_ausf_N}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_II_ausf_H}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_251_22}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_234_2_td}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|III Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_sturer_flak_group|Sturer Emil/Flak Sfl.|&lt;br /&gt;
  {{Tree-Unit|germ_pzsflk40_sturer_emil}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_sdkfz_9_flak37}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_waffentrager_group|Nashorn/Waffenträger|&lt;br /&gt;
  {{Tree-Unit|germ_panzerjager_nashorn}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_waffentrager_krupp_steyr}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|5}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_ausf_h1_tiger}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_ausf_e_tiger}}&lt;br /&gt;
{{Tree-Arrow|5}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_vk_3002m}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_V_ausf_d_panther}}&lt;br /&gt;
{{Tree-Arrow|5}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_flakpanzer_IV_Ostwind}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_flakpanzer_IV_Wirbelwind}}&lt;br /&gt;
{{Tree-Arrow|5}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_jagdpanzer_group|Jagdpanzer IV/38(t)|&lt;br /&gt;
  {{Tree-Unit|germ_jgdpz_IV_L48}}&lt;br /&gt;
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}}&lt;br /&gt;
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{{Tree-Unit|germ_pz_IV_L70}}&lt;br /&gt;
{{Tree-Arrow|5}}&lt;br /&gt;
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{{Tree-Unit|germ_kv_2_754r}}&lt;br /&gt;
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{{Tree-Unit|germ_panzerbefelhswagen_IV_ausf_J}}&lt;br /&gt;
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{{Tree-Unit|germ_infanterie_kampfpanzer_churchill}}&lt;br /&gt;
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{{Tree-Unit|germ_t_34_747}}&lt;br /&gt;
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{{Tree-Unit|germ_sturmpanzer_IV_brummbar}}&lt;br /&gt;
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{{Tree-Unit|germ_pz_IV_L70_A}}&lt;br /&gt;
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{{Tree-Unit|us_m4a2_1944_germ}}&lt;br /&gt;
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{{Tree-Unit|germ_kv_1B_finland}}&lt;br /&gt;
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{{Tree-Unit|germ_sdkfz_234_4}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_VI_tiger_P}}&lt;br /&gt;
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{{Tree-Unit|germ_vsw_flak_41}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_VI_ausf_h1_tiger_animal_version}}&lt;br /&gt;
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{{Tree-Line|IV Rank}}&lt;br /&gt;
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{{Tree-Unit|germ_m109g}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_le_kpz_m41}}&lt;br /&gt;
{{Tree-Arrow|4}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_VI_ausf_b_tiger_IIp}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_ausf_b_tiger_IIh}}&lt;br /&gt;
{{Tree-Arrow|4}}&lt;br /&gt;
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{{Tree-Group|germ_pzkpfw_v_a_f_group|Panther A/G/F|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_V_ausf_a_panther}}&lt;br /&gt;
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  {{Tree-Unit|germ_pzkpfw_V_ausf_g_panther}}&lt;br /&gt;
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  {{Tree-Unit|germ_pzkpfw_V_ausf_f_panther}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|5}}&lt;br /&gt;
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{{Tree-Unit|germ_flakpanzer_IV_Ostwind_2}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_flakpanzer_zerstorer_45}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_flakpanzer_IV_Kugelblitz}}&lt;br /&gt;
{{Tree-Arrow|3}}&lt;br /&gt;
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{{Tree-Group|germ_jagdpanther_group|Jagdpanther/JPz 4-5|&lt;br /&gt;
  {{Tree-Unit|germ_panzerjager_panther}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_kanonenjagdpanzer}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_panzerjager_tiger_group|Ferdinand/Jagdtiger|&lt;br /&gt;
  {{Tree-Unit|germ_panzerjager_tiger_P_ferdinand}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_panzerjager_tiger}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|4}}&lt;br /&gt;
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{{Tree-Unit|germ_panzerbefelhswagen_VI_P}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_sturmmorser_sturmtiger}}&lt;br /&gt;
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{{Tree-Unit|germ_panzerbefelhswagen_jagdpanther}}&lt;br /&gt;
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{{Tree-Unit|germ_panzerjager_tiger_P_elefant}}&lt;br /&gt;
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{{Tree-Unit|germ_panther_II}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_V_ersatz_m10}}&lt;br /&gt;
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{{Tree-Unit|germ_flakpanzer_V_Coelian}}&lt;br /&gt;
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{{Tree-Unit|germ_spz_12_3}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_VI_ausf_b_tiger_IIh_sla}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_VI_ausf_b_tiger_IIh_kwk46}}&lt;br /&gt;
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{{Tree-Unit|germ_ru251}}&lt;br /&gt;
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{{Tree-Line|V Rank}}&lt;br /&gt;
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{{Tree-Group|germ_marder_bmp_group|Marder A1/BMP-1|&lt;br /&gt;
  {{Tree-Unit|germ_marder_1a1}}&lt;br /&gt;
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  {{Tree-Unit|germ_bmp_1_ddr}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_marder_group|Marder A3/DF105|&lt;br /&gt;
  {{Tree-Unit|germ_marder_1a3}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_marder_df_105}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
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{{Tree-Unit|germ_mkpz_m48a2c}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
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{{Tree-Unit|germ_leopard_I}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
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{{Tree-Unit|germ_wiesel_1_mk20}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
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{{Tree-Unit|germ_spz_oerlikon_raketenautomat}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_raketenjagdpanzer_2}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
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{{Tree-Unit|germ_mkpz_m47}}&lt;br /&gt;
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{{Tree-Unit|germ_erprobungstrager_3_achs_turm}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_e_100}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_Maus}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Line|VI Rank}}&lt;br /&gt;
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{{Tree-Group|germ_tam_sk_group|TAM/JaPz.K|&lt;br /&gt;
  {{Tree-Unit|germ_thyssen_henschel_tam}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_sk105_a2}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_begleitpanzer_57}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
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{{Tree-Unit|germ_mkpz_m48a2ga2}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_kpz_super_group|KPz-70/M48 Super|&lt;br /&gt;
  {{Tree-Unit|germ_kpz_70}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_mkpz_super_m48}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_kpz_t72m1}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_leopard_1_late_group|Leopard A1A1/1A5|&lt;br /&gt;
  {{Tree-Unit|germ_leopard_I_a1}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_leopard_1a5}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
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{{Tree-Unit|germ_flakpz_I_Gepard}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
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{{Tree-Unit|germ_raketenjagdpanzer_2_hot}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_thyssen_henschel_tam_2ip}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_a1a1_120}}&lt;br /&gt;
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{{Tree-Unit|germ_leopard_c2_mexas}}&lt;br /&gt;
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{{Tree-Unit|germ_vt_1_2}}&lt;br /&gt;
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{{Tree-Unit|germ_th_800_bismark}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Line|VII Rank}}&lt;br /&gt;
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{{Tree-Group|germ_radpanzer_tam_group|R.Kpfw.90/TAM 2C|&lt;br /&gt;
  {{Tree-Unit|germ_radpanzer_90}}&lt;br /&gt;
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  {{Tree-Unit|germ_thyssen_henschel_tam_2c}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_puma_group|Puma/Puma VJTF|&lt;br /&gt;
  {{Tree-Unit|germ_schutzenpanzer_puma}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_schutzenpanzer_puma_vjtf}}&lt;br /&gt;
}}&lt;br /&gt;
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{{Tree-Unit|germ_leopard_2k}}&lt;br /&gt;
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{{Tree-Unit|germ_leopard_2a4}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
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{{Tree-Group|germ_wiesel_gepard_group|Ozelot/Gepard 1A2|&lt;br /&gt;
  {{Tree-Unit|germ_wiesel_2_adwc}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_flakpz_1a2_Gepard}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_flarakpz_1}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
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{{Tree-Unit|germ_wiesel_1_tow}}&lt;br /&gt;
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{{Tree-Unit|germ_leopard_2a4_pzbtl_123}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_vilkas}}&lt;br /&gt;
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{{Tree-Unit|germ_leopard_2a4m_can}}&lt;br /&gt;
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{{Tree-Unit|germ_leopard_2_pt14}}&lt;br /&gt;
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{{Tree-Unit|germ_leopard_2av}}&lt;br /&gt;
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{{Tree-Line|VIII Rank}}&lt;br /&gt;
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{{Tree-Group|germ_leopard_2_group|Leopard 2 A5/A6|&lt;br /&gt;
  {{Tree-Unit|germ_leopard_2a5}}&lt;br /&gt;
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  {{Tree-Unit|germ_leopard_2a6}}&lt;br /&gt;
}}&lt;br /&gt;
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{{Tree-Unit|germ_leopard_2a5_pso}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a7v}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Unit|germ_flarakrad}}&lt;br /&gt;
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{{Tree-Unit|germ_leopard_2pl}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a5_yt_cup_2019}}&lt;br /&gt;
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{{Tree-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|8pqWn_Q1GW4|'''German Trophy Tanks''' - ''War Thunder Official Channel''|8-G-l8eu_z8|'''Climbing the ranks with GERMAN TANKS, 2023 edition''' - ''War Thunder Official Channel''|CBAvompXsWQ|'''The Shooting Range #319''' - ''Pages of History'' section at 03:24 discusses German heavy tank building.|zSQjqu6dcg8|'''Climbing the ranks with German tanks''' - ''War Thunder Official Channel''|ECz5ah4dMvQ|'''Germany ground forces Tier I - Review and Analysis''' - ''Oxy''|fMjYjmXwzwA|'''Germany ground forces Tier II - Review and Analysis''' - ''Oxy''|GsCIbQ6TKIQ|'''Germany ground forces Tier III - Review and Analysis''' - ''Oxy''|XHXnRCjJI6g|'''Germany ground forces Tier IV - Review and Analysis''' - ''Oxy''|UH1uxsgZle8|'''Germany ground forces Tier V - Review and Analysis''' - ''Oxy''|Htx2jqp0aEA|'''Germany ground forces Tier VI &amp;amp; VII - Review and Analysis''' - ''Oxy''}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ground vehicles by country]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category:Germany_ground_vehicles&amp;diff=194211</id>
		<title>Category:Germany ground vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category:Germany_ground_vehicles&amp;diff=194211"/>
				<updated>2024-10-28T14:28:44Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Germany ground vehicles}}&lt;br /&gt;
{{Tree-Start|7}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_35t}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_38t_ausf_A}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_pzkpfw_38t_group|Pz.38(t) F/n.A.|&lt;br /&gt;
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{{Tree-Group|germ_prewar_pz_iii_group|Pz.III B/E|&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_III_ausf_F}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_IV_ausf_C}}&lt;br /&gt;
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{{Tree-Group|germ_pzkpfw_ii_early_group|Pz.II C/F|&lt;br /&gt;
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{{Tree-Group|germ_pzkpfw_4_early_group|Pz.IV E/F|&lt;br /&gt;
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{{Tree-Group|germ_flakpanzer_1_group|FlakPz I/38(t)|&lt;br /&gt;
  {{Tree-Unit|germ_flakpanzer_I_ausf_A}}&lt;br /&gt;
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  {{Tree-Unit|germ_flakpanzer_38t_Gepard}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_222}}&lt;br /&gt;
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{{Tree-Unit|germ_sdkfz_6_2_flak36}}&lt;br /&gt;
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{{Tree-Group|germ_sturmpanzer_221_group|sIG Sfl./Sd.Kfz.221|&lt;br /&gt;
  {{Tree-Unit|germ_sturmpanzer_II}}&lt;br /&gt;
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}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_panzerjager_251_group|Panzerjager I/Sd.Kfz.251/9|&lt;br /&gt;
  {{Tree-Unit|germ_panzerjager_1}}&lt;br /&gt;
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  {{Tree-Unit|germ_sdkfz_251_9}}&lt;br /&gt;
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{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_marder_stug_a_group|Marder III/StuG III|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_38t_Marder_III}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_II_ausf_C_td}}&lt;br /&gt;
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{{Tree-Unit|germ_nbfz_VI}}&lt;br /&gt;
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{{Tree-Unit|germ_sdkfz_251_10}}&lt;br /&gt;
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{{Tree-Unit|germ_sdkfz_234_1}}&lt;br /&gt;
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{{Tree-Unit|germ_amd_35_kwk}}&lt;br /&gt;
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{{Tree-Line|II Rank}}&lt;br /&gt;
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{{Tree-Unit|germ_sdkfz_234_2}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pzsfl_IVa_dickermax}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_III_ausf_J}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_pzkpfw_iii_group|Pz.III L/M|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_III_ausf_L}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_III_ausf_M}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|pzkpfw_iv_fg_group|Pz.IV F2/G|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_IV_ausf_F2}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_IV_ausf_G}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_pzkpfw_iv_late_group|Pz.IV H/J|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_IV_ausf_H}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_IV_ausf_J}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_251_21}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_marder_stuh_group|Marder/StuH/StuG|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_38t_Marder_III_ausf_H}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_stuh_III_ausf_G}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_stug_III_ausf_F}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_stug_III_ausf_G}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_panzerwerfer_42}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_III_ausf_J_td}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_III_ausf_N}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_II_ausf_H}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_251_22}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_234_2_td}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|III Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_sturer_flak_group|Sturer Emil/Flak Sfl.|&lt;br /&gt;
  {{Tree-Unit|germ_pzsflk40_sturer_emil}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_sdkfz_9_flak37}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_waffentrager_group|Nashorn/Waffenträger|&lt;br /&gt;
  {{Tree-Unit|germ_panzerjager_nashorn}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_waffentrager_krupp_steyr}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|5}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_ausf_h1_tiger}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_ausf_e_tiger}}&lt;br /&gt;
{{Tree-Arrow|5}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_vk_3002m}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_V_ausf_d_panther}}&lt;br /&gt;
{{Tree-Arrow|5}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_flakpanzer_IV_Ostwind}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_flakpanzer_IV_Wirbelwind}}&lt;br /&gt;
{{Tree-Arrow|5}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_jagdpanzer_group|Jagdpanzer IV/38(t)|&lt;br /&gt;
  {{Tree-Unit|germ_jgdpz_IV_L48}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_jgdpz_38t}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pz_IV_L70}}&lt;br /&gt;
{{Tree-Arrow|5}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_kv_2_754r}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_panzerbefelhswagen_IV_ausf_J}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_infanterie_kampfpanzer_churchill}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_t_34_747}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_sturmpanzer_IV_brummbar}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pz_IV_L70_A}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_kv_1_kwk_40}}&lt;br /&gt;
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{{Tree-Unit|us_m4a2_1944_germ}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_kv_1B_finland}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_234_4}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_tiger_P}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_vsw_flak_41}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_ausf_h1_tiger_animal_version}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|IV Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_m109g}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_le_kpz_m41}}&lt;br /&gt;
{{Tree-Arrow|4}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_ausf_b_tiger_IIp}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_ausf_b_tiger_IIh}}&lt;br /&gt;
{{Tree-Arrow|4}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_pzkpfw_v_a_f_group|Panther A/G/F|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_V_ausf_a_panther}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_V_ausf_g_panther}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_V_ausf_f_panther}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|5}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_flakpanzer_IV_Ostwind_2}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_flakpanzer_zerstorer_45}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_flakpanzer_IV_Kugelblitz}}&lt;br /&gt;
{{Tree-Arrow|3}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_jagdpanther_group|Jagdpanther/JPz 4-5|&lt;br /&gt;
  {{Tree-Unit|germ_panzerjager_panther}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_kanonenjagdpanzer}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_panzerjager_tiger_group|Ferdinand/Jagdtiger|&lt;br /&gt;
  {{Tree-Unit|germ_panzerjager_tiger_P_ferdinand}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_panzerjager_tiger}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|4}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_panzerbefelhswagen_VI_P}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_sturmmorser_sturmtiger}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_panzerbefelhswagen_jagdpanther}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_panzerjager_tiger_P_elefant}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_panther_II}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_V_ersatz_m10}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_flakpanzer_V_Coelian}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_spz_12_3}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_ausf_b_tiger_IIh_sla}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_ausf_b_tiger_IIh_kwk46}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_ru251}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|V Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_marder_bmp_group|Marder A1/BMP-1|&lt;br /&gt;
  {{Tree-Unit|germ_marder_1a1}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_bmp_1_ddr}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_marder_group|Marder A3/DF105|&lt;br /&gt;
  {{Tree-Unit|germ_marder_1a3}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_marder_df_105}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_mkpz_m48a2c}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_leopard_I}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_wiesel_1_mk20}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_spz_oerlikon_raketenautomat}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_raketenjagdpanzer_2}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_mkpz_m47}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_erprobungstrager_3_achs_turm}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Unit|germ_pzkpfw_e_100}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_Maus}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|VI Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_tam_sk_group|TAM/JaPz.K|&lt;br /&gt;
  {{Tree-Unit|germ_thyssen_henschel_tam}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_sk105_a2}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_begleitpanzer_57}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_mkpz_m48a2ga2}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_kpz_super_group|KPz-70/M48 Super|&lt;br /&gt;
  {{Tree-Unit|germ_kpz_70}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_mkpz_super_m48}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_kpz_t72m1}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_leopard_1_late_group|Leopard A1A1/1A5|&lt;br /&gt;
  {{Tree-Unit|germ_leopard_I_a1}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_leopard_1a5}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_flakpz_I_Gepard}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_raketenjagdpanzer_2_hot}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_thyssen_henschel_tam_2ip}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_a1a1_120}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_c2_mexas}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Unit|germ_vt_1_2}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_th_800_bismark}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|VII Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_radpanzer_tam_group|R.Kpfw.90/TAM 2C|&lt;br /&gt;
  {{Tree-Unit|germ_radpanzer_90}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_thyssen_henschel_tam_2c}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_puma_group|Puma/Puma VJTF|&lt;br /&gt;
  {{Tree-Unit|germ_schutzenpanzer_puma}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_schutzenpanzer_puma_vjtf}}&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_leopard_2k}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a4}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
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{{Tree-Group|germ_wiesel_gepard_group|Ozelot/Gepard 1A2|&lt;br /&gt;
  {{Tree-Unit|germ_wiesel_2_adwc}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_flakpz_1a2_Gepard}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_flarakpz_1}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_wiesel_1_tow}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a4_pzbtl_123}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_vilkas}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a4m_can}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_leopard_2_pt14}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_2av}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_Boxer_MGS}&lt;br /&gt;
{{Tree-Line|VIII Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Group|germ_leopard_2_group|Leopard 2 A5/A6|&lt;br /&gt;
  {{Tree-Unit|germ_leopard_2a5}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_leopard_2a6}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a5_pso}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a7v}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Unit|germ_flarakrad}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
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{{Tree-Skip}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_leopard_2pl}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a5_yt_cup_2019}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|8pqWn_Q1GW4|'''German Trophy Tanks''' - ''War Thunder Official Channel''|8-G-l8eu_z8|'''Climbing the ranks with GERMAN TANKS, 2023 edition''' - ''War Thunder Official Channel''|CBAvompXsWQ|'''The Shooting Range #319''' - ''Pages of History'' section at 03:24 discusses German heavy tank building.|zSQjqu6dcg8|'''Climbing the ranks with German tanks''' - ''War Thunder Official Channel''|ECz5ah4dMvQ|'''Germany ground forces Tier I - Review and Analysis''' - ''Oxy''|fMjYjmXwzwA|'''Germany ground forces Tier II - Review and Analysis''' - ''Oxy''|GsCIbQ6TKIQ|'''Germany ground forces Tier III - Review and Analysis''' - ''Oxy''|XHXnRCjJI6g|'''Germany ground forces Tier IV - Review and Analysis''' - ''Oxy''|UH1uxsgZle8|'''Germany ground forces Tier V - Review and Analysis''' - ''Oxy''|Htx2jqp0aEA|'''Germany ground forces Tier VI &amp;amp; VII - Review and Analysis''' - ''Oxy''}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ground vehicles by country]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category:Germany_ground_vehicles&amp;diff=194210</id>
		<title>Category:Germany ground vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category:Germany_ground_vehicles&amp;diff=194210"/>
				<updated>2024-10-28T14:27:45Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Germany ground vehicles}}&lt;br /&gt;
{{Tree-Start|7}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|I Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_35t}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_38t_ausf_A}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_pzkpfw_38t_group|Pz.38(t) F/n.A.|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_38t_ausf_F}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_38t_na}}&lt;br /&gt;
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{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_prewar_pz_iii_group|Pz.III B/E|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_III_ausf_E}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_III_ausf_B}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_III_ausf_F}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_III_ausf_J_L42}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_IV_ausf_C}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_pzkpfw_ii_early_group|Pz.II C/F|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_II_ausf_C}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_II_ausf_F}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_pzkpfw_4_early_group|Pz.IV E/F|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_IV_ausf_E}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_IV_ausf_F}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_flakpanzer_1_group|FlakPz I/38(t)|&lt;br /&gt;
  {{Tree-Unit|germ_flakpanzer_I_ausf_A}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_flakpanzer_38t_Gepard}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_222}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_6_2_flak36}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_sturmpanzer_221_group|sIG Sfl./Sd.Kfz.221|&lt;br /&gt;
  {{Tree-Unit|germ_sturmpanzer_II}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_sdkfz_221_s_pz_b_41}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_panzerjager_251_group|Panzerjager I/Sd.Kfz.251/9|&lt;br /&gt;
  {{Tree-Unit|germ_panzerjager_1}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_sdkfz_251_9}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_marder_stug_a_group|Marder III/StuG III|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_38t_Marder_III}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_stug_III_ausf_A}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_II_ausf_C_td}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_II_ausf_C_DAK}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_nbfz_VI}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_38t_Aufklarungspanzer}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_251_10}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_234_1}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_234_3}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_amd_35_kwk}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|II Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_234_2}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pzsfl_IVa_dickermax}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_III_ausf_J}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_pzkpfw_iii_group|Pz.III L/M|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_III_ausf_L}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_III_ausf_M}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|pzkpfw_iv_fg_group|Pz.IV F2/G|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_IV_ausf_F2}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_IV_ausf_G}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_pzkpfw_iv_late_group|Pz.IV H/J|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_IV_ausf_H}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_IV_ausf_J}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_251_21}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_marder_stuh_group|Marder/StuH/StuG|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_38t_Marder_III_ausf_H}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_stuh_III_ausf_G}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_stug_III_ausf_F}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_stug_III_ausf_G}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_panzerwerfer_42}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_III_ausf_J_td}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_III_ausf_N}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_II_ausf_H}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_251_22}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_234_2_td}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|III Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_sturer_flak_group|Sturer Emil/Flak Sfl.|&lt;br /&gt;
  {{Tree-Unit|germ_pzsflk40_sturer_emil}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_sdkfz_9_flak37}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_waffentrager_group|Nashorn/Waffenträger|&lt;br /&gt;
  {{Tree-Unit|germ_panzerjager_nashorn}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_waffentrager_krupp_steyr}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|5}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_ausf_h1_tiger}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_ausf_e_tiger}}&lt;br /&gt;
{{Tree-Arrow|5}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_vk_3002m}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_V_ausf_d_panther}}&lt;br /&gt;
{{Tree-Arrow|5}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_flakpanzer_IV_Ostwind}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_flakpanzer_IV_Wirbelwind}}&lt;br /&gt;
{{Tree-Arrow|5}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_jagdpanzer_group|Jagdpanzer IV/38(t)|&lt;br /&gt;
  {{Tree-Unit|germ_jgdpz_IV_L48}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_jgdpz_38t}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pz_IV_L70}}&lt;br /&gt;
{{Tree-Arrow|5}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_kv_2_754r}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_panzerbefelhswagen_IV_ausf_J}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_infanterie_kampfpanzer_churchill}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_t_34_747}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_sturmpanzer_IV_brummbar}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pz_IV_L70_A}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_kv_1_kwk_40}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|us_m4a2_1944_germ}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_kv_1B_finland}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_sdkfz_234_4}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_tiger_P}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_vsw_flak_41}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_ausf_h1_tiger_animal_version}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|IV Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_m109g}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_le_kpz_m41}}&lt;br /&gt;
{{Tree-Arrow|4}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_ausf_b_tiger_IIp}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_ausf_b_tiger_IIh}}&lt;br /&gt;
{{Tree-Arrow|4}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_pzkpfw_v_a_f_group|Panther A/G/F|&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_V_ausf_a_panther}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_V_ausf_g_panther}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_pzkpfw_V_ausf_f_panther}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|5}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_flakpanzer_IV_Ostwind_2}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_flakpanzer_zerstorer_45}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_flakpanzer_IV_Kugelblitz}}&lt;br /&gt;
{{Tree-Arrow|3}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_jagdpanther_group|Jagdpanther/JPz 4-5|&lt;br /&gt;
  {{Tree-Unit|germ_panzerjager_panther}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_kanonenjagdpanzer}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_panzerjager_tiger_group|Ferdinand/Jagdtiger|&lt;br /&gt;
  {{Tree-Unit|germ_panzerjager_tiger_P_ferdinand}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_panzerjager_tiger}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|4}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_panzerbefelhswagen_VI_P}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_sturmmorser_sturmtiger}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_panzerbefelhswagen_jagdpanther}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_panzerjager_tiger_P_elefant}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_panther_II}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_V_ersatz_m10}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_flakpanzer_V_Coelian}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_spz_12_3}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_ausf_b_tiger_IIh_sla}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_VI_ausf_b_tiger_IIh_kwk46}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_ru251}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|V Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_marder_bmp_group|Marder A1/BMP-1|&lt;br /&gt;
  {{Tree-Unit|germ_marder_1a1}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_bmp_1_ddr}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_marder_group|Marder A3/DF105|&lt;br /&gt;
  {{Tree-Unit|germ_marder_1a3}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_marder_df_105}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_mkpz_m48a2c}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_leopard_I}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_wiesel_1_mk20}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_spz_oerlikon_raketenautomat}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_raketenjagdpanzer_2}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_mkpz_m47}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_erprobungstrager_3_achs_turm}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_e_100}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_pzkpfw_Maus}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|VI Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_tam_sk_group|TAM/JaPz.K|&lt;br /&gt;
  {{Tree-Unit|germ_thyssen_henschel_tam}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_sk105_a2}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_begleitpanzer_57}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_mkpz_m48a2ga2}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_kpz_super_group|KPz-70/M48 Super|&lt;br /&gt;
  {{Tree-Unit|germ_kpz_70}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_mkpz_super_m48}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_kpz_t72m1}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_leopard_1_late_group|Leopard A1A1/1A5|&lt;br /&gt;
  {{Tree-Unit|germ_leopard_I_a1}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_leopard_1a5}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_flakpz_I_Gepard}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_raketenjagdpanzer_2_hot}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_thyssen_henschel_tam_2ip}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_a1a1_120}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_c2_mexas}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_vt_1_2}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_th_800_bismark}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|VII Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_radpanzer_tam_group|R.Kpfw.90/TAM 2C|&lt;br /&gt;
  {{Tree-Unit|germ_radpanzer_90}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_thyssen_henschel_tam_2c}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Group|germ_puma_group|Puma/Puma VJTF|&lt;br /&gt;
  {{Tree-Unit|germ_schutzenpanzer_puma}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_schutzenpanzer_puma_vjtf}}&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_leopard_2k}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a4}}&lt;br /&gt;
{{Tree-Arrow|2}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_wiesel_gepard_group|Ozelot/Gepard 1A2|&lt;br /&gt;
  {{Tree-Unit|germ_wiesel_2_adwc}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_flakpz_1a2_Gepard}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_flarakpz_1}}&lt;br /&gt;
{{Tree-Arrow|1}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_wiesel_1_tow}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a4_pzbtl_123}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_vilkas}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a4m_can}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_leopard_2_pt14}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_2av}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_Boxer_3105}&lt;br /&gt;
{{Tree-Line|VIII Rank}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Group|germ_leopard_2_group|Leopard 2 A5/A6|&lt;br /&gt;
  {{Tree-Unit|germ_leopard_2a5}}&lt;br /&gt;
  {{Tree-Arrow}}&lt;br /&gt;
  {{Tree-Unit|germ_leopard_2a6}}&lt;br /&gt;
}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a5_pso}}&lt;br /&gt;
{{Tree-Arrow}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a7v}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Unit|germ_flarakrad}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
| style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot; |&lt;br /&gt;
{{Tree-Unit|germ_leopard_2pl}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
{{Tree-Unit|germ_leopard_2a5_yt_cup_2019}}&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
|&lt;br /&gt;
{{Tree-Skip}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|8pqWn_Q1GW4|'''German Trophy Tanks''' - ''War Thunder Official Channel''|8-G-l8eu_z8|'''Climbing the ranks with GERMAN TANKS, 2023 edition''' - ''War Thunder Official Channel''|CBAvompXsWQ|'''The Shooting Range #319''' - ''Pages of History'' section at 03:24 discusses German heavy tank building.|zSQjqu6dcg8|'''Climbing the ranks with German tanks''' - ''War Thunder Official Channel''|ECz5ah4dMvQ|'''Germany ground forces Tier I - Review and Analysis''' - ''Oxy''|fMjYjmXwzwA|'''Germany ground forces Tier II - Review and Analysis''' - ''Oxy''|GsCIbQ6TKIQ|'''Germany ground forces Tier III - Review and Analysis''' - ''Oxy''|XHXnRCjJI6g|'''Germany ground forces Tier IV - Review and Analysis''' - ''Oxy''|UH1uxsgZle8|'''Germany ground forces Tier V - Review and Analysis''' - ''Oxy''|Htx2jqp0aEA|'''Germany ground forces Tier VI &amp;amp; VII - Review and Analysis''' - ''Oxy''}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ground vehicles by country]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194209</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194209"/>
				<updated>2024-10-28T14:21:39Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=germ_boxer_3105|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=germ_boxer_3105}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
{{TankMobility|abMinHp=1116|rbMinHp=637|AoAweight=}} &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194208</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194208"/>
				<updated>2024-10-28T14:16:40Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=germ_boxer_3105|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=germ_boxer_3105}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194207</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194207"/>
				<updated>2024-10-28T14:12:44Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=germ_boxer_3105|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=germ_boxer_3105}}{{Frame-card}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194206</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194206"/>
				<updated>2024-10-28T14:10:02Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=germ_boxer_3105|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=germ_boxer_3105}}&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194205</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194205"/>
				<updated>2024-10-28T14:07:02Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=germ_boxer_3105|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=germ_boxer_3105}}&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Specs-Card/Documentation}}&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194204</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194204"/>
				<updated>2024-10-28T14:05:25Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt; {{Specs-Card|code=germ_boxer_3105|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=germ_boxer_3105}}&lt;br /&gt;
[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194203</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194203"/>
				<updated>2024-10-28T14:02:55Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt; {{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
{{Specs-Card|Premium=1|Rank=VII|ab=10.3|rb=10.3}}&lt;br /&gt;
{{Specs|&amp;lt;market=items_Boxer MGS&amp;gt;}}&lt;br /&gt;
[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194202</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194202"/>
				<updated>2024-10-28T14:02:17Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki&amp;gt; &amp;lt;/nowiki&amp;gt; {{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
{{Specs-Card|Premium=1|Rank=VII|br|ab=10.3|rb=10.3}}&lt;br /&gt;
{{Specs|&amp;lt;market=items_Boxer MGS&amp;gt;}}&lt;br /&gt;
[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194201</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194201"/>
				<updated>2024-10-28T13:31:40Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki&amp;gt;{{Specs-Card|code=germ_Boxer_3105|images=&amp;lt;/nowiki&amp;gt;{{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}} (Germany)|{{Specs|&amp;lt;Vehicle type=2&amp;gt;|&amp;lt;Premium=1&amp;gt;|&amp;lt;Rank=VII&amp;gt;|&amp;lt;br|ab=10.3|rb=10.3|&amp;gt;|&amp;lt;market=items_Boxer MGS&amp;gt;}}&lt;br /&gt;
[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194200</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194200"/>
				<updated>2024-10-28T13:30:17Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki&amp;gt;{{Specs-Card|code=germ_Boxer_3105|images=&amp;lt;/nowiki&amp;gt;{{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)|{{Specs|&amp;lt;Vehicle type=2&amp;gt;|&amp;lt;Premium=1&amp;gt;|&amp;lt;Rank=VII&amp;gt;|&amp;lt;br|ab=10.3|rb=10.3|&amp;gt;|}}&lt;br /&gt;
[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194199</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194199"/>
				<updated>2024-10-28T13:30:03Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=germ_Boxer_3105|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)|{{Specs|&amp;lt;Vehicle type=2&amp;gt;|&amp;lt;Premium=1&amp;gt;|&amp;lt;Rank=VII&amp;gt;|&amp;lt;br|ab=10.3|rb=10.3|&amp;gt;|}}&lt;br /&gt;
[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194198</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194198"/>
				<updated>2024-10-28T13:25:48Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=germ_Boxer_MGS_3105|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)|Vehicle type=2}}{{Sl|sl=200,000}}&lt;br /&gt;
[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194197</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194197"/>
				<updated>2024-10-28T13:24:11Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}{{Specs-Card|code=germ_Boxer_MGS_3105|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)|Vehicle type=2}}{{Sl|200,000=200,000}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194196</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194196"/>
				<updated>2024-10-28T13:23:23Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}{{Specs-Card|code=germ_Boxer_MGS_3105|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)|Vehicle type=2}}{{Sl}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194195</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194195"/>
				<updated>2024-10-28T13:20:34Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}{{Specs-Card|code=germ_Boxer_MGS_3105|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)|Vehicle type=2}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target.   &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy===&lt;br /&gt;
{{Specs-Economy}}{{Sl}}&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194194</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194194"/>
				<updated>2024-10-28T13:18:33Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}{{Specs-Card|code=germ_Boxer_MGS_3105|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)|Vehicle type=2}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
=== Armament ===&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target. &lt;br /&gt;
&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194193</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194193"/>
				<updated>2024-10-28T13:13:43Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}{{Specs-Card|code=germ_Boxer_MGS_3105|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)|Vehicle type=2}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
== Mobility ==&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target. &lt;br /&gt;
&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194192</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194192"/>
				<updated>2024-10-28T13:08:49Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}{{Specs-Card|code=germ_Boxer_MGS|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)|Vehicle type=2}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
== Mobility ==&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target. &lt;br /&gt;
&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194191</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194191"/>
				<updated>2024-10-28T13:01:37Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=https://wiki.warthunder.com/Boxer_Family|usage=other versions}}{{Specs-Card|code=germ_Boxer_MGS|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
== Mobility ==&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target. &lt;br /&gt;
&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194190</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194190"/>
				<updated>2024-10-28T13:00:24Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=Boxer Family|usage=other versions}}{{Specs-Card|code=germ_Boxer_MGS|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. The C3105, also known as the CT-CV 105mm gun system, is also mounted on the Swedish [[CT-CV 105HP]].  It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.  &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire. Any players familiar with vehicles such as the [[CT-CV 105HP]], [[Type 16 (Family)]] and the [[Vextra 105]] will find that this vehicle performs very similarly, and should feel comfortable playing in the Boxer MGS.    &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate. In game it gets access to scouting, has access to smoke grenades, has a laser warning system and can utilise a scout drone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
== Mobility ==&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Round&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Penetration at ranges&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|10&lt;br /&gt;
|500&lt;br /&gt;
|2000&lt;br /&gt;
|-&lt;br /&gt;
|DM12 (HEATFS)&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|400mm&lt;br /&gt;
|-&lt;br /&gt;
|DM512 (HESH)&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|127mm&lt;br /&gt;
|-&lt;br /&gt;
|DM33 (APFSDS)&lt;br /&gt;
|408mm&lt;br /&gt;
|398mm&lt;br /&gt;
|370mm&lt;br /&gt;
|-&lt;br /&gt;
|DM63 (APFSDS)&lt;br /&gt;
|430mm&lt;br /&gt;
|420mm&lt;br /&gt;
|390mm&lt;br /&gt;
|}&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!Ready Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target. &lt;br /&gt;
&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Vilkas&amp;diff=194188</id>
		<title>Vilkas</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Vilkas&amp;diff=194188"/>
				<updated>2024-10-28T12:25:53Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: Added About tab, in preperation to group boxer mgs and vilkas under the boxer family that the chassis are derived from&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About|Link=Boxer Family|about=German light tank '''{{PAGENAME}}'''|usage=other versions}}{{Specs-Card&lt;br /&gt;
|code=germ_vilkas&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|market=id50248_vilkas_germany&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is an armoured fighting vehicle used by Lithuania , which was developed in collaboration with ARTEC GmbH. The vehicle's roots trace back to the German-Dutch &amp;quot;Boxer AFV&amp;quot; program, showcasing a joint effort by European nations to enhance their armoured capabilities. The Vilkas variant, specifically tailored for Lithuania, integrates advanced technologies and offers versatility in combat scenarios. Entering service in the Lithuanian Armed Forces in 2019, the Vilkas deployment represents Lithuania's strategic investment in a contemporary armoured platform, capable of meeting the challenges of modern warfare.&lt;br /&gt;
&lt;br /&gt;
The '''''Vilkas''''' (Lithuanian for &amp;quot;Wolf&amp;quot;) is an event gift German light tank introduced during [[Update &amp;quot;Air Superiority&amp;quot;]] as a reward for the [[wt:en/news/8644-event-winter-extreme-earn-yourself-rewards-this-festive-season-en|2023 Winter Extreme event]]. The Vilkas is a unique light tank choice for German top-tier players, providing fire-and-forget Spike missiles for use against tanks at longer ranges or against nearby helicopters. As such, the Vilkas presents a new playstyle to players of the German ground tree, allowing them to rush to a good position using mobility, and play as a &amp;quot;sniper&amp;quot; with decent firepower and long-range missile, or perhaps play the vehicle more aggressively and use the Spike missiles for dispatching helicopters and long-range targets of opportunity when needed. All in all, the Vilkas is a uniquely interesting vehicle to bolster the top lineups of the German tech tree.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
Despite its composite screens covering the entire hull, the Vilkas does not offer particularly robust protection. While it can withstand high-calibre machine gun fire from the frontal aspect at all ranges, its sides and rear lack adequate armour coverage. Nevertheless, its armour proves invaluable in mitigating fragmentation damage from artillery strikes and rockets, setting it apart from other lightly armoured vehicles at its battle rating. One of the Vilkas's standout features is its spacious interior, which enhances survivability by reducing the likelihood of an instant kill from a singular hit. Additionally, the unmanned turret significantly bolsters its protection capabilities, allowing operators to engage targets without fear of immediate destruction. Even in the event of detonation of the cannon belts or Spike missile launchers, the platform remains resilient, further increasing survivability and sustaining operational effectiveness on the battlefield.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
*Rolled homogeneous armour (Most of the hull structure)&lt;br /&gt;
*High hardness homogeneous armour (Turret, Lower glacis, Hull front roof, Parts of hull sides)&lt;br /&gt;
*Composite screen (Additional armour on hull sides and rear)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 15 mm + 6-15 mm (73-80°) ''Upper Glacis''&amp;lt;br&amp;gt; 15 mm (53-65°) ''Lower Glacis'' || 15 mm + 38 mm (4-12°) ''Top'' &amp;lt;br&amp;gt; 15 mm + 6-8 mm (0-33°) ''Bottom'' || 15 mm + 38 mm (0-7°) || 15 mm + 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 8 mm (45-52°) ''Turret front'' &amp;lt;br&amp;gt; 38 mm ''Gun mantlet'' || 8 mm (16-35°) || 8 mm (0-30°) || 8 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Wheels and suspension - 10 mm (Chassis)&lt;br /&gt;
*Gun mount - 38 mm (Cast homogeneous armour)&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
The Vilkas boasts a commendable power-to-weight ratio of 24.7, endowing it with remarkable speed and agility despite its considerable size and profile. Its off-road capabilities and superb top speed contribute to its versatility on the battlefield, allowing for swift manoeuvres and rapid responses to changing tactical situations. Additionally, the Vilkas maintains a decent reverse speed, further enhancing its mobility and operational effectiveness in dynamic environments.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,263|rbMinHp=721}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Bushmaster 2 Mk.44 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Vilkas is equipped with the formidable Bushmaster 2 Mk.44 30 mm automatic cannon. While it may lack efficacy against heavily armoured vehicles in head-on combat engagements, its versatility shines in various tactical roles. Primarily, the Bushmaster 2 Mk.44 proves particularly effective for flanking manoeuvres and short-range anti-aircraft defense against approaching helicopters or slow and low-flying enemy jets. Its rapid rate of fire and powerful ammunition make it a formidable deterrent against aerial threats, providing critical support to ground forces. Moreover, when deployed within a group, the Vilkas becomes invaluable for targeting and neutralizing critical components of enemy vehicles, such as tracks or cannon barrels. Additionally, the Vilkas's Bushmaster 2 Mk.44 is recommended for continuous use of the APFSDS belt, even when engaging aircraft or lightly armoured vehicles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Bushmaster 2 Mk.44 (30 mm)|30 mm Bushmaster 2 Mk.44]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 600 (200) || rowspan=&amp;quot;2&amp;quot; | 200 || rowspan=&amp;quot;2&amp;quot; | -10°/+60° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 54.5 || 75.5 || 91.7 || 101.4 || 107.9 || rowspan=&amp;quot;2&amp;quot; | 0.26 || rowspan=&amp;quot;2&amp;quot; | 0.23 || rowspan=&amp;quot;2&amp;quot; | 0.21 || rowspan=&amp;quot;2&amp;quot; | 0.20&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 34.1 || 40.1 || 48.7 || 53.9 || 57.3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Bushmaster 2 Mk.44 (30 mm)/Ammunition|APDS, HEI-T, APFSDS}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.35.1.86''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''3''' || 2&amp;amp;nbsp;''(+1)'' || 1&amp;amp;nbsp;''(+2)'' || 0&amp;amp;nbsp;''(+3)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Note:'''&lt;br /&gt;
&lt;br /&gt;
* If turret ammunition storage is hit, the magazine will be lost and a new one will be reloaded.&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Spike-LR II}}&lt;br /&gt;
&lt;br /&gt;
The Vilkas comes equipped with the Spike-LR II IR fire-and-forget missiles, offering a potent but somewhat unpredictable anti-tank capability. These missiles show variable reliability, dependent on factors such as target speed, launch angle, distance, and carrier velocity. While they hold promise as stand-off weapons effective against heavily armoured targets, their performance can be inconsistent. Despite their small warhead, successful penetration can result in significant damage to enemy tanks. The missile launcher's positioning allows for No Line-of-Sight launches, contingent upon various factors and the target's level of exposure. However, their effectiveness diminishes at distances shorter than 400 metres. Moreover, their capacity for top-down attacks may encounter limitations, particularly against combat vehicles with additional roof protection, such as Russian tanks with ERA or heavily armoured tanks like the Strv 122 or Leopard 2A7 featuring NERA components.&lt;br /&gt;
&lt;br /&gt;
In essence, the Spike-LR II's effectiveness hinges largely on chance, making its deployment a calculated risk on the battlefield. Commanders must weigh the situational factors carefully when employing these missiles, recognizing both their potential and limitations in engaging enemy armour.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Spike-LR II]] missile || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Capacity (Belt) !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
| 4 (2) || - || - || - || 13.00 || 11.50 || 10.60 || 10.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Spike-LR II/Ammunition|Spike-LR II}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.35.1.86''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''2''' || 1&amp;amp;nbsp;''(+1)'' || 0&amp;amp;nbsp;''(+2)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG3A1 (7.62 mm)|7.62 mm MG3A1]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,000 (200) || 1,200 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Vilkas is best played at medium range in a hull-down scenario, to use the Spike missiles and the cannon. In Realistic Battles, it is best to remain at a range (ideally further than 500 m) to use the Spike missiles efficiently, as they need at least 300 m distance to not overshoot the target. However, the 25 mm APFSDS is largely ineffective at range against heavily armoured targets unless shooting sides at a flatter angle. At closer ranges, it is easier to damage cannon barrels and tracks, but depending on the distance, the Spike missiles may be infeasible or unusable. Thus, playing at medium ranges is the best option for the Vilkas. Remaining behind cover allows the crew to be safe from all kinetic munitions, but still vulnerable to overpressure damage from explosive munitions. In addition, if the turret's ammunition is destroyed, a fire can occur. If this occurs, the Vilkas' position is easily given away by a large ammo cook-off and should be repositioned as soon as possible, ideally to a friendly capture point to re-arm. Rearming one 200-round 25 mm magazine at a capture point takes less than a minute. The excellent power-to-weight ratio of the Vilkas enables quick movements and rotations, especially in uneven environments. In addition, the commander's thermal sight permits the acquisition and firing of the Spike missiles while mostly concealed behind cover. However, due to the lacklustre payload inside the Spike missiles, multiple missiles may be required to destroy a tank.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Optics with thermal sensors for both the gunner and commander&lt;br /&gt;
* IR tracking system and ballistic computer for aerial targets&lt;br /&gt;
* Unmanned turret&lt;br /&gt;
* High power-to-weight ratio enables superior mobility&lt;br /&gt;
* Great maximum speed&lt;br /&gt;
* Blowout panels&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Unreliable Spike missiles&lt;br /&gt;
* Inconsistent damage from the Bushmaster cannon&lt;br /&gt;
* Tall profile&lt;br /&gt;
* Only three belts of ammunition with easily targetable turret storage&lt;br /&gt;
* Large steering circle&lt;br /&gt;
* Mediocre reverse speed for a wheeled armoured vehicle&lt;br /&gt;
* Low ATGM count&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8640/current|[Devblog] Winter Extreme: Boxer Vilkas]]&lt;br /&gt;
&lt;br /&gt;
{{Germany light tanks}}&lt;br /&gt;
[[Category:ATGM vehicles]]&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194187</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194187"/>
				<updated>2024-10-28T12:23:04Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|Link=Boxer Family|usage=other versions}}{{Specs-Card|code=germ_Boxer_MGS|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today. &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire.   &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
== Mobility ==&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!First Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target. &lt;br /&gt;
&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194186</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194186"/>
				<updated>2024-10-28T12:19:59Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''}}{{Specs-Card|code=germ_Boxer_MGS|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today. &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire.   &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
== Mobility ==&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!First Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target. &lt;br /&gt;
&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
[[Category:Ground vehicles]]&lt;br /&gt;
[[Category:Germany ground vehicles]]&lt;br /&gt;
[[Category:Seventh rank ground vehicles]]&lt;br /&gt;
[[Category:Light tanks]]&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194185</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194185"/>
				<updated>2024-10-28T12:09:19Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''}}{{Specs-Card|code=germ_Boxer_MGS|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today. &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[Update &amp;quot;Dance of Dragons&amp;quot;|dance of the dragons]] update, and was available as a reward in the 2024 [[wt:en/news/9108-event-get-the-boxer-mgs-in-the-mobile-sniper-event-en|mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed in realistic of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire.   &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (74˚)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||5-16mm||38mm||38mm||15mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret||15mm||15mm||15mm||15mm&lt;br /&gt;
|}&lt;br /&gt;
== Mobility ==&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!First Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target. &lt;br /&gt;
&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle. If played like this, the player needs to be wary of players who may be looking for the flank or who may hear your vehicle from a distance. The aim should be to find a spot that is side on to the enemy with cover you can use your reverse speed to retreat into, take a shot, and move out of line-of-sight. &lt;br /&gt;
&lt;br /&gt;
=== Hull-down Sniping ===&lt;br /&gt;
As the event that this vehicle was a reward for suggests, the Boxer MGS is a very capable sniper. It can utilise is Gen 3 thermals, laser rangefinder, and high velocity APFSDS to pick off adversaries from a long distance. Thanks to its great gun depression, it can use hills as cover, exposing only the turret, making it harder to see and kill. If the Boxer is played like this, the player must be aware of enemies who may posses a laser warning receiver which may hint where your vehicle may be to them.&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Mobile_sniper&amp;diff=194184</id>
		<title>Mobile sniper</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Mobile_sniper&amp;diff=194184"/>
				<updated>2024-10-28T11:54:53Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: Added the event Mobile sniper for the Boxer MGS vehicle link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Mobile sniper event was an event that ran from the 3rd of October to the 21st of October, and the main prize was the german light tank, the [[Boxer MGS]]. It was an 8 stage event, where to complete each stage the player had to earn at least 45000 mission score over a 3 day period. It was the second major vehicle event in the [[Dance of the Dragons]] update. &lt;br /&gt;
&lt;br /&gt;
== Event Rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!stage&lt;br /&gt;
!Rewards&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Trophy with a random reward&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|1 of 2 decals (either the born to be a sniper or the sniper chevron decal)&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Trophy with a random reward&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|1 of 2 decals (either the born to be a sniper or the sniper chevron decal)&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Trophy with a random reward&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|The modern sniper rifle (Germany) decoration&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Trophy with a random reward&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Un-tradable Boxer MGS coupon&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|Unique camouflage and 4 random modifications for the Boxer MGS&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194183</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194183"/>
				<updated>2024-10-28T11:31:46Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''}}{{Specs-Card|code=germ_Boxer_MGS|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today. &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[dance of the dragons]] update, and was available as a reward in the 2024 [[mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire.   &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate.&lt;br /&gt;
&lt;br /&gt;
== Mobility ==&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|C3105 Cannon}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!First Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon}}{{Main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
Machine Guns&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS features a single internally mounted 7.62mm anti-infantry gun, situated in the turret of the vehicle. The MG3A1 is a standard light machine gun, and will have no affect on any armour. It should be primarily used to clear a line of sight of to spot enemy tanks for teammates. While it maintains the trend of high fire rate machine guns in the german tree, it should not be attempted to be used on any airborne targets, as to get a shot the whole turret must move to face the target. &lt;br /&gt;
&lt;br /&gt;
== Usage in Battle ==&lt;br /&gt;
&lt;br /&gt;
=== Flanking ===&lt;br /&gt;
If using this vehicle in a flanking role, be sure to utilise long, straight roads, to allow the Boxer to reach its high top speed. This will allow the player to get to the sides and rear of the enemy, where its high pressure 105mm cannon can easily penetrate any other vehicle.&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194182</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194182"/>
				<updated>2024-10-28T11:21:06Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: added armament and ammunition tabs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''}}{{Specs-Card|code=germ_Boxer_MGS|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today. &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[dance of the dragons]] update, and was available as a reward in the 2024 [[mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire.   &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate.&lt;br /&gt;
&lt;br /&gt;
== Mobility ==&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. &lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Tank-Weapon}} {{Main|}}&lt;br /&gt;
&lt;br /&gt;
Main Armament&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; |C3105mm&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Turret Rotation&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Reloading Rate&lt;br /&gt;
|-&lt;br /&gt;
|Mode&lt;br /&gt;
|Capacity&lt;br /&gt;
|Vertical&lt;br /&gt;
|Horizontal&lt;br /&gt;
|Stabiliser&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|Stock&lt;br /&gt;
|Aced&lt;br /&gt;
|-&lt;br /&gt;
|Arcade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |42&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | -10/42˚&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |±180&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2-plane&lt;br /&gt;
|44.5˚/s&lt;br /&gt;
|62.3˚/s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |5s&lt;br /&gt;
|-&lt;br /&gt;
|Realistic&lt;br /&gt;
|27.8˚/s&lt;br /&gt;
|38.9˚/s&lt;br /&gt;
|}&lt;br /&gt;
Ammunition&lt;br /&gt;
&lt;br /&gt;
{{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}}&lt;br /&gt;
&lt;br /&gt;
[[Ammo racks]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Full ammo&lt;br /&gt;
!First Rack&lt;br /&gt;
!Second Rack&lt;br /&gt;
!Third Rack&lt;br /&gt;
|-&lt;br /&gt;
|42&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* First Rack is in the autoloader&lt;br /&gt;
* The second and third racks are situated on either side of the first, along the internal walls of the turret&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194159</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194159"/>
				<updated>2024-10-28T07:34:25Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camoflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''}}{{Specs-Card|code=germ_Boxer_MGS|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today. &lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[dance of the dragons]] update, and was available as a reward in the 2024 [[mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire.   &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate.&lt;br /&gt;
&lt;br /&gt;
== Mobility ==&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position.&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194156</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194156"/>
				<updated>2024-10-28T07:18:11Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: Added mobility tab&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camoflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''}}{{Specs-Card|code=germ_Boxer_MGS|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started.&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[dance of the dragons]] update, and was available as a reward in the 2024 [[mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similiar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate.&lt;br /&gt;
&lt;br /&gt;
== Mobility ==&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&lt;br /&gt;
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position.&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194152</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194152"/>
				<updated>2024-10-28T07:09:29Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camoflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''}}{{Specs-Card|code=germ_Boxer_MGS|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started.&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS was added in the [[dance of the dragons]] update, and was available as a reward in the 2024 [[mobile sniper]] event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similiar to the [[Class 3 (P)]] light tank also in game, and built on the Boxer hull that it shares with the [[Vilkas]]. &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate.&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194148</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194148"/>
				<updated>2024-10-28T07:03:29Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camoflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''}}{{Specs-Card|code=germ_Boxer_MGS|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate.&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194147</id>
		<title>Boxer MGS</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Boxer_MGS&amp;diff=194147"/>
				<updated>2024-10-28T07:01:40Z</updated>
		
		<summary type="html">&lt;p&gt;U130214443: Added the survivability and armour tab + info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Boxer MGS.png|thumb|German Boxer MGS in stock camoflage]]&lt;br /&gt;
{{About|about=German light tank '''{{PAGENAME}}'''|link=Boxer MGS}}{{Specs-Card|code=germ_Boxer_MGS|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)}}&lt;br /&gt;
&lt;br /&gt;
== Description==&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&lt;br /&gt;
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate.&lt;/div&gt;</summary>
		<author><name>U130214443</name></author>	</entry>

	</feed>