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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U125033497</id>
		<title>War Thunder Wiki - User contributions [en]</title>
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		<updated>2026-05-07T08:19:22Z</updated>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=ATAS_(AIM-92)&amp;diff=177920</id>
		<title>ATAS (AIM-92)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=ATAS_(AIM-92)&amp;diff=177920"/>
				<updated>2023-12-06T22:40:47Z</updated>
		
		<summary type="html">&lt;p&gt;U125033497: updated general info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
[[File:WeaponImage AIM-92 Stinger.png|thumb|left|420px|The AIM-92 Stinger missile with fins folded and deployed (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
The '''AIM-92 Air-to-Air Stinger''' is an American [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|infrared homing air-to-air missile]]. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]]. It is a helicopter-mounted variant of the well known FIM-92 Stinger fire-and-forget shoulder-fired anti-air missile.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Vehicles equipped with this weapon}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Attack helicopters'''}}&lt;br /&gt;
{{Navigation-Line|A129}}{{Specs-Link|a_129_cbt}}{{-}}{{Specs-Link|t_129_atak}}&lt;br /&gt;
{{Navigation-Line|AH-64A}}{{Specs-Link|ah_64a}}{{-}}{{Specs-Link|ah_64a_greece_usa}}{{-}}{{Specs-Link|ah_64a_iaf}}{{-}}{{Specs-Link|ah_64a_peten_iaf}}{{-}}{{Specs-Link|ah_64a_peten}}&lt;br /&gt;
{{Navigation-Line|AH-64D}}{{Specs-Link|ah_64d}}{{-}}{{Specs-Link|ahs}}{{-}}{{Specs-Link|ah_64d_japan}}{{-}}{{Specs-Link|ah_64d_i_saraph}}&lt;br /&gt;
{{Navigation-Line|EC-665}}{{Specs-Link|tiger_had_france}}{{-}}{{Specs-Link|tiger_hap_france}}{{-}}{{Specs-Link|tiger_uht}}&lt;br /&gt;
{{Navigation-Line|OH-58D}}{{Specs-Link|oh_58d}}{{-}}{{Specs-Link|oh_58d_china}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Utility helicopters'''}}{{Specs-Link|g_lynx}}{{-}}{{Specs-Link|lynx_ah_mk1}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the missile.'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Missile characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 10 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance''' || IR&lt;br /&gt;
|-&lt;br /&gt;
| '''Aspect''' || All-aspects&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range (rear-aspect)''' || 6 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range (all-aspect)''' || 6 km&lt;br /&gt;
|-&lt;br /&gt;
| '''ECCM''' || Yes&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch range''' || 5 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 2.0 M&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum overload''' || 13 G&lt;br /&gt;
|-&lt;br /&gt;
| '''Missile guidance time''' || 17 secs&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 540 g TNTe&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
&amp;lt;!-- ''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)'' --&amp;gt;&lt;br /&gt;
The damage of the missile is poor to say the least, it requires a direct hit on a vital part like the engines or fuel tanks in order to do significant damage. Helicopters can be hit in the main fuselage by the Stinger with minimal damage to the flight performance. Securing a hit to a vital component is essential.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- ''Give a comparative description of missiles that have firepower equal to this weapon.'' --&amp;gt;&lt;br /&gt;
The missile is identical in many points to the Soviet [[9M39 Igla]]. Its top speed is higher, and it only has a slightly longer guidance time and a slightly larger explosive mass.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' --&amp;gt;&lt;br /&gt;
This missile is designed with helicopter-based air to air combat in mind, with an emphasis on defence against strafing attacks by jets. The Stinger allows the helicopter to counterattack an aircraft that is quickly closing in, usually destroying or crippling it before it can fire. It is also useful against other helicopters, and its longer lock-on range than most IR missiles will give it a competitive advantage.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Best lock-on range of all helicopter IR missiles&lt;br /&gt;
* All-aspect tracking&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Worse tracking than other missiles of its class&lt;br /&gt;
* Abysmal explosive mass compared to contemporaries&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''--&amp;gt;&lt;br /&gt;
{{main|FIM-92_Stinger#History|l1=History of the FIM-92 Stinger}}&lt;br /&gt;
&lt;br /&gt;
===ATAS===&lt;br /&gt;
[[File:TigerUHTWeapons.jpg|x250px|thumb|right|none|An ATAS armament arrangement on the stub-wing of a [[EC-665 Tiger UHT]].]]&lt;br /&gt;
During the 1980s, around when the improved Stinger-RMP models became operational, these missiles were used as a basis for air-to-air weapons on aerial mounts. These adapted missiles are officially recognized as '''ATAS''' ('''A'''ir '''T'''o '''A'''ir '''S'''tinger). The missiles were initially designed and mounted onto OH-58 Kiowa observation helicopters for self-defence against enemy air targets.&amp;lt;ref name=&amp;quot;DTIC_ATAS&amp;quot;&amp;gt;Lawrence et al. 1988, pg 1&amp;lt;/ref&amp;gt; Though the Stinger is sometimes referred to as '''AIM-92''' in the air configuration, it has been suggested that this naming is unofficial and that the ATAS is still referred as a FIM-92.&amp;lt;ref name=&amp;quot;DS_Stinger&amp;quot;&amp;gt;Parsch 2005&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As with the standard Stinger-RMP, the ATAS were also upgraded in similar fashion. The first was the Block I modification which introduced improvements such as the removal of the need to &amp;quot;super-elevate&amp;quot; the missile (the additional elevation angle added to the missile's line-of-sight).&amp;lt;ref name=&amp;quot;GS_Stinger&amp;quot;&amp;gt;GlobalSecurity.org &amp;quot;Chapter 3: Firing the Stinger&amp;quot;&amp;lt;/ref&amp;gt; The second improvement was the Block II modification which introduced a new seeker, a new battery, and advanced signal processing capabilities. These upgrades aim at improving the missile's shelf life, missile accuracy, night-fighting capability, and {{Annotation|IRCCM|Infra-Red Counter Counter Measure}} capability.&amp;lt;ref name=&amp;quot;FAS_Stinger&amp;quot;&amp;gt;Pike and Sherman 2000&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|hRzUuPPJrSE|'''Korean AH-64E APACHE GUARDIAN fires AIM-92 STINGER, shoots down...'''- ''MilitaryNotes''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[FIM-92 Stinger]] - Ground-launched variant of the Stinger&lt;br /&gt;
* [[9M39 Igla]] - Soviet anti-aircraft missile that was also derived from a MANPADS platform.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wikipedia:Air-to-Air_Stinger|[Wikipedia] Air-to-Air Stinger]]&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
;Citations&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* GlobalSecurity.org &amp;quot;Chapter 3: Firing the Stinger&amp;quot; ''Global Security'', [https://www.globalsecurity.org/military/library/policy/army/fm/44-18-1/Ch3.htm Website]. Accessed 07 Apr. 2021 ([https://web.archive.org/web/20210407192257/https://www.globalsecurity.org/military/library/policy/army/fm/44-18-1/Ch3.htm Web Archive]).&lt;br /&gt;
* Lawrence, John S, et al. ''Preliminary Airworthiness Evaluation of the AH-64A Equipped with the Air To Air Stinger (ATAS) Missile System''. Defense Technical Information Center, December 1988.&lt;br /&gt;
* Parsch, Andreas. &amp;quot;FIM-92&amp;quot; ''Designation Systems'', 14 Feb. 2005, [http://www.designation-systems.net/dusrm/m-92.html Website]. Accessed 07 Apr. 2021 ([https://web.archive.org/web/20210407163825/http://www.designation-systems.net/dusrm/m-92.html Web Archive]).&lt;br /&gt;
* Pike, John; Sherman, Robert. &amp;quot;FIM-92A Stinger Weapons System: RMP &amp;amp; Basic.&amp;quot; ''Federation of American Scientists - Military Analysis Network'', 09 Aug. 2000, [https://fas.org/man/dod-101/sys/land/stinger.htm Website]. Accessed 07 Apr. 2021 ([https://web.archive.org/web/20210407163553/https://fas.org/man/dod-101/sys/land/stinger.htm Web Archive]).&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U125033497</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Su-39&amp;diff=166702</id>
		<title>Su-39</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Su-39&amp;diff=166702"/>
				<updated>2023-07-09T23:52:16Z</updated>
		
		<summary type="html">&lt;p&gt;U125033497: /* Details */  filled in missing spots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=su_25tm&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|StoreImage_{{PAGENAME}}_005.jpg}}&lt;br /&gt;
|store=12204&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Soviet strike aircraft {{Battle-rating}}. It was introduced in [[Update &amp;quot;La Royale&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at _,___ m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 602 || 598 || rowspan=&amp;quot;2&amp;quot; | 11000 || 27.4 || 28 || 69.9 || 62.1 || rowspan=&amp;quot;2&amp;quot; | 850&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 614 || 608 || 26.6 || 27 || 91.4 || 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || X || ✓ || ✓ || X || ✓ &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || 466 || ___ || N/A || 630 || ~9 || ~__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; ___ || &amp;lt; ___ || &amp;lt; ___ || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | UMPO R-195 || 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 860 kg || colspan=&amp;quot;2&amp;quot; | ___ kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! _m fuel || __m fuel || __m fuel&lt;br /&gt;
|-&lt;br /&gt;
| ___ kg || colspan=&amp;quot;2&amp;quot; | Jet&lt;br /&gt;
| _,___ kg || _,___ kg || _,___ kg || _,___ kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (___%/WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || ___%/WEP&lt;br /&gt;
! _m fuel || __m fuel || __m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || ___ kgf || ___ kgf&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || ___ kgf&amp;lt;br&amp;gt;(_ km/h) || ___ kgf&amp;lt;br&amp;gt;(_ km/h)&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
''The Su-39 can take hits from missiles with smaller warheads such as the FIM-92K Stinger Missile.''&lt;br /&gt;
&lt;br /&gt;
The Su-39 has IRCM located on the rear tail. IRCM provides protection to the aircraft defending it from IR missiles from behind, but be aware that aircraft close enough or IR missiles that have ECCM can still strike you from behind.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
|✓&lt;br /&gt;
|✓&lt;br /&gt;
|✓&lt;br /&gt;
|✓&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|GSh-30-2 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* A choice between two presets:&lt;br /&gt;
** 1 x 30 mm GSh-30-2 cannon, belly-mounted (200 rpg)&lt;br /&gt;
** 1 x 30 mm GSh-30-2 cannon + 192 x countermeasures.&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
The '''''{{PAGENAME}}'''''can be outfitted with the following ordinance: &lt;br /&gt;
&lt;br /&gt;
* 2x R60M Missiles + 8x FAB-500Sh&lt;br /&gt;
* 2x R60M Missiles + 8x FAB-500-62&lt;br /&gt;
* 2x R60M Missiles + 32x OFAB-100&lt;br /&gt;
* 2x R60M Missiles + 8x ZB-500&lt;br /&gt;
* 2x R60M Missiles + 8x S-250&lt;br /&gt;
* 2x R60M Missiles + 40x S-130F&lt;br /&gt;
* 2x R60M Missiles + 8x OFAB-250Sh&lt;br /&gt;
* 2x R60M Missiles + 8x OFAB-250&lt;br /&gt;
* 2x R60M Missiles + 8x S-24B&lt;br /&gt;
* 2x R60M Missiles + 160x S-8KO&lt;br /&gt;
* 2x R60M Missiles + 4x S-25L&lt;br /&gt;
* 2x R60M Missiles + 2x Kh-29T + Mercury Targeting Pod&lt;br /&gt;
* 2x R60M Missiles + 2x Kh-29L + Mercury Targeting Pod&lt;br /&gt;
* 2x R60M Missiles + 4x Kh-25ML + Mercury Targeting Pod&lt;br /&gt;
* 2x R60M Missiles + 2x KAB-500Kr + Mercury Targeting Pod&lt;br /&gt;
* 2x R60M Missiles + 16x 9K127 Vikhr + Mercury Targeting Pod&lt;br /&gt;
* 2x R60M Missiles + 4x 23 mm GSh-23L Cannon&lt;br /&gt;
* 2x R60M Missiles + Kopyo-25 Radar Pod&lt;br /&gt;
* 2x Drop Tanks (800 Liters each) &lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''The Su-39 is a Close Air Support plane which performs best in Ground RB where it can provide support tanks below. This also means that it is slower than most fighter jets you will come in contact with at its BR. Your only defense for aircraft is your 2 R60M's and your GSh-23L Cannon.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Has IRCM on rear of the plane&lt;br /&gt;
* Wide Variety of Air-to-Ground munition&lt;br /&gt;
* Decent Acceleration&lt;br /&gt;
* Durable Airframe&lt;br /&gt;
* can carry 4 GSh-23L Cannons&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* poor maneuverability at low speeds&lt;br /&gt;
* Having the radar pod/mercury targeting pod affects maneuverability a lot&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''The Su-39 was an upgrade of the Su-25. The upgrade also included the Su-25T and the Su-25TM. It differs externally by having a hump behind the cockpit to fit more electronics and a TV mounted in the nose.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
[[File:Su-39 2.jpg|thumb|Su-39 Firing a Kh-29T missile. View From The Cockpit]]&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
[[File:Su-39 Firing kh29.jpg|thumb|Su-39 Firing a Kh-29T Missile]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8276-development-su-25t-and-the-pre-order-of-the-su-39-sergey-strikes-back-en|[Devblog] Su-25T and the pre-order of the Su-39: Sergey Strikes Back!]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Sukhoi}}&lt;br /&gt;
{{USSR jet aircraft}}&lt;br /&gt;
{{USSR premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U125033497</name></author>	</entry>

	<entry>
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		<title>File:Su-39 2.jpg</title>
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				<updated>2023-07-09T23:51:03Z</updated>
		
		<summary type="html">&lt;p&gt;U125033497: &lt;/p&gt;
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&lt;div&gt;su39 firing kh29 in cockpit view&lt;/div&gt;</summary>
		<author><name>U125033497</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Su-39_Firing_kh29.jpg&amp;diff=166700</id>
		<title>File:Su-39 Firing kh29.jpg</title>
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				<updated>2023-07-09T23:48:45Z</updated>
		
		<summary type="html">&lt;p&gt;U125033497: &lt;/p&gt;
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&lt;div&gt;Su-39 firing a Kh-29T&lt;/div&gt;</summary>
		<author><name>U125033497</name></author>	</entry>

	<entry>
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		<title>File:Su-39 in flight.jpg</title>
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&lt;div&gt;Su-39 midflight&lt;/div&gt;</summary>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AIM-54A_Phoenix&amp;diff=161442</id>
		<title>AIM-54A Phoenix</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AIM-54A_Phoenix&amp;diff=161442"/>
				<updated>2023-04-26T22:17:27Z</updated>
		
		<summary type="html">&lt;p&gt;U125033497: updated missile specs and fixed spelling error's&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&amp;lt;!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''--&amp;gt;&lt;br /&gt;
The '''{{PAGENAME}}''' is an American active radar homing missile. It was introduced in [[Update &amp;quot;Danger Zone&amp;quot;]]. The {{PAGENAME}} is the first active-radar homing missile introduced in War Thunder.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|f_14a_early}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!--''Tell us about the tactical and technical characteristics of the missile.''--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Missile characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 443.61 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance''' || ARH+IOG+DL&lt;br /&gt;
|-&lt;br /&gt;
| '''Signal''' || CW&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range''' || 16 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch range''' || 150 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 4.3 M&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum overload''' || 17 G&lt;br /&gt;
|-&lt;br /&gt;
| '''Missile guidance time''' || 160 secs&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 60.54 kg TNTeq&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
The Phoenix is a missile specialized for long-range engagements and therefore has a very long range. However, it has a slow acceleration and a 17G maneuvering limit, impeding its maneuverability.&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
&amp;lt;!-- ''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)'' --&amp;gt;&lt;br /&gt;
The AIM-54 is equipped with a 60 kg TNT warhead, capably of destroying targets with wide proximity fuse.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- ''Give a comparative description of missiles that have firepower equal to this weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Phoenix has a very long range, much longer than the [[AIM-7F Sparrow]]. Due to the slow acceleration and 17G maneuvering limit, the [[AIM-7F Sparrow]] and R-24s thoroughly outclass the Phoenix when the target is under 20 km range.&lt;br /&gt;
&lt;br /&gt;
Compared to the AIM-7E-2 and Skyflash, the Phoenix has a much, much longer range, but the Sparrow retains the maneuverability advantage.&lt;br /&gt;
&lt;br /&gt;
When compared to other radar-guided missiles in the game, the Phoenix stands alone as a dedicated long-range weapon, and excels at the job that no other missile can do. While only able to pull 17G, the missile remains a menace for targets even 60 km away from the launching aircraft.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' --&amp;gt;&lt;br /&gt;
'''Air RB:'''&lt;br /&gt;
&lt;br /&gt;
The AIM-54 is best used in long-range engagements at high altitudes. This comes from its low acceleration and very long burn time when compared to missiles like the AIM-7 or R-27 series. Generally speaking, the higher and faster the launch aircraft is going, the higher the probability of kill of the missile. In Air RB, it is recommended to take 0, 1, or 2 Phoenixes, depending on your playstyle. 3 or more is not recommended due to taking up spots for other, more useful missiles and weighing down the already-heavy F-14 Tomcat.&lt;br /&gt;
[[File:F-14A Launching AIM54APhoenix.jpg|x200px|right|thumb|The [[F-14A Early|F-14A]] launching a {{PAGENAME}}. Note the visible trailing smoke.]]&lt;br /&gt;
As the AIM-54 is an active-radar-homing missile, the launching aircraft is not required to Single Target Track (STT), more commonly known as a &amp;quot;hard lock,&amp;quot; the target of the missile. Instead, it is recommended to select a target using manual radar target selection in the Track-While-Scan (TWS) mode of the Tomcat's radar. Once a target is selected in TWS, the missile may be cued and launched at distances sometimes exceeding 40 km on top tier maps. TWS also allows for missiles to be launched at multiple enemies, by selecting a different target in TWS. TWS will provide updates to launched missiles as long as the target they were launched on is being picked up by the radar.&lt;br /&gt;
&lt;br /&gt;
It is recommended to climb to at least 5 km altitude, with 8, 9, or even 10-11 km not being out of the question depending on the map, and accelerate to at least Mach 0.9 before launching a Phoenix, which allows the missile to already have 1/4 of its maximum speed and fly in thinner air, therefore going farther and faster.&lt;br /&gt;
&lt;br /&gt;
While the maximum range of the AIM-54 is advertised as 100 miles, the practical range is far shorter, as the described range can only be achieved with both targets flying high-Mach towards each other at closing speeds exceeding Mach 4. In War Thunder, in a situation where two aircraft are flying head-on at normal combat speeds, the best launch distances are 20-50 km, with 60 km or even 70 km shots being barely possible in exceedingly rare circumstances. Below 20 km, you are better off using the AIM-7F, as the benefits of the AIM-54 are practically eliminated once the range is that short.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Has an active radar homing (ARH) seeker, which gives it fire-and-forget capability&lt;br /&gt;
* Can reach ranges that no other weapon system in the game can reach; if high enough in altitude can hit targets beyond 50 km&lt;br /&gt;
* Extremely fast at high altitudes after ramp-up acceleration&lt;br /&gt;
* Can be launched in TWS, which gives the target no radar lock notification until the missile goes pitbull&lt;br /&gt;
* Large proximity fuse and warhead means it can still deal significant damage if it is somewhat close to the enemy (e.g. upon a near miss) &lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Can only pull 17 Gs, making it easily dodgeable &lt;br /&gt;
* Accelerates slowly, taking a lot of time to reach top speed &lt;br /&gt;
* Heavy and large; equipping it impacts flight performance &lt;br /&gt;
*Fire and forget capability means you cannot stop it if it accidentally locks on to a friendly aircraft&lt;br /&gt;
* May lose track right after the launch if TWS lock is lost&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''--&amp;gt;&lt;br /&gt;
[[File:AIM-54A_first_test_A-3A_NAN11-66.jpg|right|thumb|x200px|A Douglas A-3A Skywarrior equipped with a AWG-9 radar test-fires a Phoenix missile in 1966.]]&lt;br /&gt;
&lt;br /&gt;
===Development===&lt;br /&gt;
Development of an American long-range air-to-air missile trace back to 1958, when Hughes was awarded a contract by the United States Air Force for the ''GAR-9'' missile (designated in 1962 as the ''AIM-47''). The GAR-9 which was to have a range of 160 km (100 mi) and a 45 kg (100 lb) warhead. Due to the long distances required, the missile was given an active radar seeker in order to attack their target. The US Navy, seeking a fleet-defense weapon since the late 1950s, took interest in the GAR-9 design as a potential candidate and contracted Hughes in 1962 to develop a new long-range air-to-air missile, designated ''AAM-N-11'', for their fleet interceptor. AAM-N-11 would be later designated in June 1963 as the '''AIM-54A ''Phoenix'''''.&amp;lt;ref name=&amp;quot;AirVector&amp;quot;&amp;gt;Goebel 2021&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Compared to the preceding AIM-47, Hughes' AIM-54 featured an AN/DSQ-26 semi-active radar homing seeker for cruising while receiving updates on the target position. The missile switches over to active radar homing for the terminal attack around 18 km (~11 mi) from the interception point. The AIM-54 featured a Rocketdyne Mk47 or Aerojet Mk60 rocket motor that helped propelled the missile more than Mach 4. The missile maintain the range specification of 160 km and was to be able to attack both aircraft and cruise missiles. The warhead is a 60 kg (132 lb) MK 82 blast-fragmentation warhead that was trigger by a fuse system consisting of radar proximity, IR proximity, and an impact fuse.&amp;lt;ref name=&amp;quot;DS_Phoenix&amp;quot;&amp;gt;Parsch 2004&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:YAIM-54A Phoenix missile with F-14A Tomcat in 1973.jpg|left|thumb|x200px|A YAIM-54A being evaluated with a F-14 in 1973.]]&lt;br /&gt;
&lt;br /&gt;
Flight tests of the prototype (''XAIM-54A'') started in 1965, with the first interception tests taking place on 08 September 1966 at the Navy Pacific Missile Range, fired from a Douglas A-3A Skywarrior.&amp;lt;ref name=&amp;quot;USN&amp;quot;&amp;gt;Naval Air Systems Command 2017&amp;lt;/ref&amp;gt; The aircraft platform for the AIM-54 Phoenix was originally the F-111B, an aircraft intended to have commonality with the US Air Force's F-111 ''Aardvark'', but the F-111B was cancelled in 1968. The US Navy set to work building a new fleet-defense fighter to their specifications on 03 February 1969, which produced the [[F-14A Early|F-14A ''Tomcat'']]. The F-14A can carry six AIM-54 missiles linked with its AN/AWG-9 radar, allowing the aircraft to fire all six AIM-54 missiles simultaneously at separate targets.&amp;lt;ref name=&amp;quot;AirVector&amp;quot; /&amp;gt;&lt;br /&gt;
[[File:F-14 VF-111 launching Phoenix 1991.jpg|right|thumb|x200px|A F-14A from VF-111 launching a AIM-54C Phoenix missile.]]&lt;br /&gt;
&lt;br /&gt;
Hughes received a production contract for the AIM-54 missile in December 1970 as more tests with the missiles continue to show its capabilities. During November 1973, the missile passes its technical evaluation and is slated to be ready for deployment with the F-14A. The F-14A's capability with the AIM-54 was shown during an exercise on 21 November 1973, where a F-14A fired six AIM-54 missiles within 38 seconds towards six different targets up to 50 miles (~80.5 km) away, with four missiles hitting their targets. The missile was officially adopted into the US Navy service the same year and ready to be operationally deployed with the F-14A in November 1974. At the time, the missile costed $477,131 USD, which is roughly $3 million USD in 2022 adjusted for inflation.&amp;lt;ref name=&amp;quot;USN&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Other variants of the AIM-54A developed, primarily for training purposes, were the ''ATM-54A'' with an inert warhead for firing exercises, the ''CATM-54A'' as a non-launching missile for target acquisition practice, the ''DATM-54A'' for ground-handling training, and the ''AEM-54A'' that contained telemetry electronics for test and evaluation purposes.&amp;lt;ref name=&amp;quot;DS_Phoenix&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AIM-54A would continue production until 18 November 1980 with a total of 2,505 units as it was replaced by the improved ''AIM-54C Phoenix'' missile.&amp;lt;ref name=&amp;quot;USN&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Iranian service===&lt;br /&gt;
The AIM-54A Phoenix would never be used in combat in F-14As piloted by American crew. Instead, most of the AIM-54A aerial victories were scored by the nation Iran.&lt;br /&gt;
&lt;br /&gt;
Iran, under the Shah, made a signed contract in January 1974 for 30 F-14A ''Tomcats'' and includes 424 AIM-54As, with another 50 F-14As and 290 AIM-54A missiles in June the same year. However, only 274 Phoenixes and 10 training missiles would be delivered prior to the Iranian Revolution.&amp;lt;ref name=&amp;quot;TC_F14IranIntro&amp;quot;&amp;gt;Cooper and Bishop 2004, 13-14, 27&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:Iran_F-14_Tomcats_missle_assortment.jpg|left|thumb|x200px|Two Iranian F-14As flying, with the right F-14 holding four AIM-54A in its center pylons and the left F-14 holding one AIM-54A on the left outboard pylon.]]&lt;br /&gt;
&lt;br /&gt;
The new Islamic Republic of Iran Air Force (IRIAF) would use the procured F-14A and AIM-54A Phoenix missiles in the Iran-Iraq War that launched in 1980. The first air victory credited to the AIM-54A Phoenix occurred on 13 September 1980 when a patrolling Iranian F-14A of 81st Tactical Fighter Squadron (TFS) from Tactical Fighter Base 8 (TFB 8) shot down a [[MiG-23M|MIG-23MS]].&amp;lt;ref name=&amp;quot;TC_F14IranWar&amp;quot;&amp;gt;Cooper and Bishop 2004, 38&amp;lt;/ref&amp;gt; On 07 January 1981, two Iranian F-14A from TFB 8 spotted four [[MiG-23BN_(Germany)|MiG-23BN]] flying in a tight formation and launched a AIM-54A from a distance of 50 km. The missile detonated on the lead MiG, but the explosion, debris, and tight formation the MiGs were flying in led to two other MiG-23s crashing. This is currently the only known case of a single anti-aircraft missile downing three aircraft.&amp;lt;ref name=&amp;quot;TC_F14Iran3&amp;quot;&amp;gt;Cooper and Bishop 2004, 68&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The IRIAF continued to use the AIM-54A Phoenixes throughout the Iran-Iraq War, even as the stocks of Phoenix missiles began to ran dry due to usage and inability to maintain AIM-54s due to the exigency of war and the lack of spare parts such as thermal batteries. The Iranians received spare parts and service-life extension kits known as Phase 1M54ALE for the AIM-54 Phoenixes as part of the Iran-Contra affair, but the stocks of AIM-54 fell below 50 working missiles by November 1987.&amp;lt;ref name=&amp;quot;TC_F14Mainteannce&amp;quot;&amp;gt;Cooper and Bishop 2004, 125, 156&amp;lt;/ref&amp;gt; By the time a ceasefire is held on 07 July 1988 to begin ending the Iran-Iraq War, the IRIAF was credited with 62 victories with the use of AIM-54 Phoenixes.&amp;lt;ref name=&amp;quot;CSBA&amp;quot;&amp;gt;Stillion 2015, 22&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With the US retirement of the AIM-54 on 30 September 2004, the IRIAF remains the only user of the AIM-54 Phoenix missiles.&amp;lt;ref name=&amp;quot;DS_Phoenix&amp;quot; /&amp;gt; In an attempt to supplement their dwindling quantity of AIM-54, Iran developed a domestic production version of the missile, the ''Fakour-90'', which was unveiled in 2013. The Fakour-90 is suspected to be derived from reverse-engineering the US MIM-23 Hawk surface-to-air missile.&amp;lt;ref name=&amp;quot;Fakour&amp;quot;&amp;gt;Cenciotti 2013&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&lt;br /&gt;
;Citations:&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography:&lt;br /&gt;
&lt;br /&gt;
* Cencioti, David. 2013. &amp;quot;Iranian F-14 Tomcat’s “new” indigenous air-to-air missile is actually an (improved?) AIM-54 Phoenix replica.&amp;quot; Last modified September 26, 2013. [https://theaviationist.com/2013/09/26/farouk-missile/ Website] ([https://web.archive.org/web/20220724200115/https://theaviationist.com/2013/09/26/farouk-missile/ Archive]).&lt;br /&gt;
* Cooper, Tom and Farzad Bishop. 2004. ''Iranian F-14 Tomcat Units In Combat.'' Great Britain: Osprey Publishing. Kindle.&lt;br /&gt;
* Goebel, Greg. 2021. &amp;quot;[1.0] Falcon &amp;amp; Sidewinder.&amp;quot; Air Vectors. Last modified July 01, 2021. [http://www.airvectors.net/avusaam_1.html Website] ([https://web.archive.org/web/20220107173258/http://www.airvectors.net/avusaam_1.html Archive]).&lt;br /&gt;
* Naval Air Systems Command. 2017. &amp;quot;AIM-54 Phoenix Missile.&amp;quot; United States Navy. Last modified March 10, 2017. [https://www.navy.mil/DesktopModules/ArticleCS/Print.aspx?PortalId=1&amp;amp;ModuleId=724&amp;amp;Article=2168381 Website] ([https://web.archive.org/web/20220722043513/https://www.navy.mil/DesktopModules/ArticleCS/Print.aspx?PortalId=1&amp;amp;ModuleId=724&amp;amp;Article=2168381 Archive]).&lt;br /&gt;
* Parsch, Andreas. 2004. &amp;quot;AIM-54.&amp;quot; Directory of U.S. Military Rockets and Missiles. Last modified October 08, 2004. [https://www.designation-systems.net/dusrm/m-54.html Website] ([https://web.archive.org/web/20220722043903/https://www.designation-systems.net/dusrm/m-54.html Archive])&lt;br /&gt;
* Stillion, John. 2015. ''Trends in Air-to-Air Combat: Implications for Future Air Superiority.'' Washington, DC: Center for Strategic and Budgetary Assessments. CSBA Online.&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U125033497</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=F-16A_ADF&amp;diff=148615</id>
		<title>F-16A ADF</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=F-16A_ADF&amp;diff=148615"/>
				<updated>2022-12-24T00:26:51Z</updated>
		
		<summary type="html">&lt;p&gt;U125033497: Added suspended armament&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=f_16a_block_15_adf&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American jet fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;Apex Predators&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at _,___ m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| ___ || ___ || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | ___&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| _ || _ || _ || _ || _ || _     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; ___ || &amp;lt; ___ || &amp;lt; ___ || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | _____ || _&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | _,___ kg || colspan=&amp;quot;2&amp;quot; | ___ kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! _m fuel || __m fuel || __m fuel&lt;br /&gt;
|-&lt;br /&gt;
| ___ kg || colspan=&amp;quot;2&amp;quot; | ___&lt;br /&gt;
| _,___ kg || _,___ kg || _,___ kg || _,___ kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (___%/WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || ___%/WEP&lt;br /&gt;
! _m fuel || __m fuel || __m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || ___ kgf || ___ kgf&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || ___ kgf&amp;lt;br&amp;gt;(_ km/h) || ___ kgf&amp;lt;br&amp;gt;(_ km/h)&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|M61A1 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* A choice between two presets:&lt;br /&gt;
** 1 x 20 mm M61A1 cannon, wing root-mounted (512 rpg)&lt;br /&gt;
** 1 x 20 mm M61A1 cannon + 60 x countermeasures&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.' --&amp;gt;&lt;br /&gt;
''The '''F-16 ADF''' can be outfitted with the following ordnance presets:''&lt;br /&gt;
&lt;br /&gt;
* 2 x Aim-9L Sidewinder missiles&lt;br /&gt;
* 6 x Aim-9L Sidewinder missiles&lt;br /&gt;
* 2 x Aim-7M Sparrow missiles&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USA jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U125033497</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AIM-9P_Sidewinder&amp;diff=147604</id>
		<title>AIM-9P Sidewinder</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AIM-9P_Sidewinder&amp;diff=147604"/>
				<updated>2022-12-15T00:30:36Z</updated>
		
		<summary type="html">&lt;p&gt;U125033497: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American air-to-air missile '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = AIM-9 Sidewinder (Family)&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:WeaponImage AIM-9J Sidewinder.png|thumb|left|420px|The AIM-9P Sidewinder missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{PAGENAME}}''' is an American [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|infrared homing air-to-air missile]], it was introduced in [[Update &amp;quot;New Power&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
As an export version of the AIM-9 Sidewinder, the AIM-9P delivers performance akin to that of the AIM-9J that allows for the AIM-9P to be used as a dogfighting missile against low-maneuvering aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|a_5c}}&lt;br /&gt;
* {{Specs-Link|f1}}&lt;br /&gt;
* {{Specs-Link|f-4ej}}&lt;br /&gt;
* {{Specs-Link|f-4ej_kai}}&lt;br /&gt;
* {{Specs-Link|f-5a_china}}&lt;br /&gt;
* {{Specs-Link|f-5e_aidc}}&lt;br /&gt;
* {{Specs-Link|f-104j}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the missile.'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Missile characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 76 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance''' || IR&lt;br /&gt;
|-&lt;br /&gt;
| '''Aspect''' || Rear-aspect&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range (rear-aspect)''' || 5.5 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch range''' || 18 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 2.5 M&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum overload''' || 20 G&lt;br /&gt;
|-&lt;br /&gt;
| '''Missile guidance time''' || 40 secs&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 7.62 kg TNTeq&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- ''Give a comparative description of missiles that have firepower equal to this weapon.'' --&amp;gt;&lt;br /&gt;
The AIM-9P is an export version of the US AIM-9J sold to China mostly. The AIM-9P has the same performance as the AIM-9J used in the American tech tree.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''The aim-9P sidewinder can be used in battle as an air-to-air missile.  You would have to fire the missile while locked on from behind because it is a &amp;quot;Rear Aspect&amp;quot; missile.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* 20G maximum overload&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
When the [[AIM-9L Sidewinder]] began to be put into production in 1976 replace other Sidewinder variants as the United States' main {{annotation|IR|infrared}} missile,&amp;lt;ref name=&amp;quot;WestrumPG1&amp;quot;&amp;gt;Westrum 2013, p.196&amp;lt;/ref&amp;gt; a need was created for Sidewinders to offer to the United States' allies that did not need or were not allowed access to the newest AIM-9 Sidewinder variants and their associated features such as all-aspect locking.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot;&amp;gt;Parsch 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''AIM-9P''' Sidewinder missile was developed as a family of export missiles. Sponsored by the US Air Force, this variant was based off the [[AIM-9J Sidewinder|AIM-9J]]/N variants, though will be updated multiple times incorporating new features and improvements.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;KoppAUSAIM9&amp;quot;&amp;gt;Kopp 2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:RB24B_RB24J_RB27_RB28.jpg|right|thumb|x350px|none|A row of Swedish missile armaments for aircraft. A [[RB24J]] (Swedish designation for an AIM-9P-3) is seen second from the left.]]&lt;br /&gt;
&lt;br /&gt;
;Variants of the AIM-9P:&lt;br /&gt;
&lt;br /&gt;
* '''AIM-9P''' - The first version, which is an improved AIM-9J model with greater engagement ranges. It also incorporates solid-state technology for better reliability and maintainability. Deliveries of this missile starts in 1978.&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot;&amp;gt;GlobalSecurity.org &amp;quot;AIM-9 Sidewinder&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* '''AIM-9P-1''' - Introduces an active optical target detector with the DSU-15/B AOTD laser proximity fuze, replacing the old infrared influence fuze.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
* '''AIM-9P-2''' - Introduces a reduced-smoke rocket motor.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
* '''AIM-9P-3''' - Alongside the reduced-smoke rocket motor like the preceding P-2, the P-3 also includes a new insensitive munitions warhead and improved guidance and control section. Fuzing appears to be a mix of the original infrared fuze or the active optical target detector as the P-1.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot; /&amp;gt; The AIM-9P-3 is also the basis of the Swedish [[RB24J]] missile.&amp;lt;ref name=&amp;quot;GoebelAirVectors&amp;quot;&amp;gt;Goebel 2021&amp;lt;/ref&amp;gt;&lt;br /&gt;
* '''AIM-9P-4''' - Introduces {{annotation|ALASCA|All-Aspect Capability}} features and technology of the AIM-9L variants.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt; However, it is considered less agile to the AIM-9L variant.&amp;lt;ref name=&amp;quot;KoppAUSAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
* '''AIM-9P-5''' - Introduces {{annotation|IRCCM|Infrared Counter Counter-measures}} incorporated in the AIM-9M variant.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt; This model is also the basis of the Swedish RB74, or RB24L, missile.&amp;lt;ref name=&amp;quot;GoebelAirVectors&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More than 21,000 AIM-9P models were built during its production, though many were rebuilt AIM-9B/E/J. Despite being slated for export use, most of the missiles are in US Air Force inventory.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[AIM-9 Sidewinder (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
;Citations&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;GlobalSecurity.org&amp;lt;/nowiki&amp;gt; &amp;quot;AIM-9 Sidewinder.&amp;quot; ''&amp;lt;nowiki&amp;gt;GlobalSecurity.org&amp;lt;/nowiki&amp;gt;'', [https://www.globalsecurity.org/military/systems/munitions/aim-9.htm Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402165614/https://www.globalsecurity.org/military/systems/munitions/aim-9.htm Archive]).&lt;br /&gt;
* Goebel, Greg. &amp;quot;The Falcon &amp;amp; Sidewinder Air-To-Air Missiles.&amp;quot; ''Air Vectors'', 01 Mar. 2021, [http://www.airvectors.net/avusaam_1.html Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402164339/http://www.airvectors.net/avusaam_1.html Archive]).&lt;br /&gt;
* Kopp, Carlo. &amp;quot;The Sidewinder Story: The Evolution of the AIM-9 Missile.&amp;quot; ''Air Power Australia'', 27 Jan 2014, [http://www.ausairpower.net/TE-Sidewinder-94.html Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402165256/http://www.ausairpower.net/TE-Sidewinder-94.html Archive]).&lt;br /&gt;
* Parsch, Andreas. &amp;quot;AIM-9.&amp;quot; ''Directory of U.S. Military Rockets and Missiles'', Designation-Systems.Net, 09 July 2008, [http://www.designation-systems.info/dusrm/m-9.html Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402165800/http://www.designation-systems.info/dusrm/m-9.html Archive]).&lt;br /&gt;
* Westrum, Ron. ''Sidewinder; Creative Missile Development at China Lake''. Naval Institute Press, 30 Sep. 2013.&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U125033497</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AIM-9P_Sidewinder&amp;diff=147603</id>
		<title>AIM-9P Sidewinder</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AIM-9P_Sidewinder&amp;diff=147603"/>
				<updated>2022-12-15T00:22:43Z</updated>
		
		<summary type="html">&lt;p&gt;U125033497: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American air-to-air missile '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = AIM-9 Sidewinder (Family)&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:WeaponImage AIM-9J Sidewinder.png|thumb|left|420px|The AIM-9P Sidewinder missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{PAGENAME}}''' is an American [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|infrared homing air-to-air missile]], it was introduced in [[Update &amp;quot;New Power&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
As an export version of the AIM-9 Sidewinder, the AIM-9P delivers performance akin to that of the AIM-9J that allows for the AIM-9P to be used as a dogfighting missile against low-manoeuvring aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|a_5c}}&lt;br /&gt;
* {{Specs-Link|f1}}&lt;br /&gt;
* {{Specs-Link|f-4ej}}&lt;br /&gt;
* {{Specs-Link|f-4ej_kai}}&lt;br /&gt;
* {{Specs-Link|f-5a_china}}&lt;br /&gt;
* {{Specs-Link|f-5e_aidc}}&lt;br /&gt;
* {{Specs-Link|f-104j}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the missile.'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Missile characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 76 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance''' || IR&lt;br /&gt;
|-&lt;br /&gt;
| '''Aspect''' || Rear-aspect&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range (rear-aspect)''' || 5.5 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch range''' || 18 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 2.5 M&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum overload''' || 20 G&lt;br /&gt;
|-&lt;br /&gt;
| '''Missile guidance time''' || 40 secs&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 7.62 kg TNTeq&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- ''Give a comparative description of missiles that have firepower equal to this weapon.'' --&amp;gt;&lt;br /&gt;
The AIM-9P is an export version of the US AIM-9J sold to China mostly. The AIM-9P has the same performance as the AIM-9J used in the American tech tree.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* 20G maximum overload&lt;br /&gt;
* Average top speed. 2.5 M&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
When the [[AIM-9L Sidewinder]] began to be put into production in 1976 replace other Sidewinder variants as the United States' main {{annotation|IR|infrared}} missile,&amp;lt;ref name=&amp;quot;WestrumPG1&amp;quot;&amp;gt;Westrum 2013, p.196&amp;lt;/ref&amp;gt; a need was created for Sidewinders to offer to the United States' allies that did not need or were not allowed access to the newest AIM-9 Sidewinder variants and their associated features such as all-aspect locking.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot;&amp;gt;Parsch 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''AIM-9P''' Sidewinder missile was developed as a family of export missiles. Sponsored by the US Air Force, this variant was based off the [[AIM-9J Sidewinder|AIM-9J]]/N variants, though will be updated multiple times incorporating new features and improvements.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;KoppAUSAIM9&amp;quot;&amp;gt;Kopp 2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:RB24B_RB24J_RB27_RB28.jpg|right|thumb|x350px|none|A row of Swedish missile armaments for aircraft. A [[RB24J]] (Swedish designation for an AIM-9P-3) is seen second from the left.]]&lt;br /&gt;
&lt;br /&gt;
;Variants of the AIM-9P:&lt;br /&gt;
&lt;br /&gt;
* '''AIM-9P''' - The first version, which is an improved AIM-9J model with greater engagement ranges. It also incorporates solid-state technology for better reliability and maintainability. Deliveries of this missile starts in 1978.&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot;&amp;gt;GlobalSecurity.org &amp;quot;AIM-9 Sidewinder&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* '''AIM-9P-1''' - Introduces an active optical target detector with the DSU-15/B AOTD laser proximity fuze, replacing the old infrared influence fuze.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
* '''AIM-9P-2''' - Introduces a reduced-smoke rocket motor.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
* '''AIM-9P-3''' - Alongside the reduced-smoke rocket motor like the preceding P-2, the P-3 also includes a new insensitive munitions warhead and improved guidance and control section. Fuzing appears to be a mix of the original infrared fuze or the active optical target detector as the P-1.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot; /&amp;gt; The AIM-9P-3 is also the basis of the Swedish [[RB24J]] missile.&amp;lt;ref name=&amp;quot;GoebelAirVectors&amp;quot;&amp;gt;Goebel 2021&amp;lt;/ref&amp;gt;&lt;br /&gt;
* '''AIM-9P-4''' - Introduces {{annotation|ALASCA|All-Aspect Capability}} features and technology of the AIM-9L variants.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt; However, it is considered less agile to the AIM-9L variant.&amp;lt;ref name=&amp;quot;KoppAUSAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
* '''AIM-9P-5''' - Introduces {{annotation|IRCCM|Infrared Counter Counter-measures}} incorporated in the AIM-9M variant.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt; This model is also the basis of the Swedish RB74, or RB24L, missile.&amp;lt;ref name=&amp;quot;GoebelAirVectors&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More than 21,000 AIM-9P models were built during its production, though many were rebuilt AIM-9B/E/J. Despite being slated for export use, most of the missiles are in US Air Force inventory.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[AIM-9 Sidewinder (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
;Citations&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;GlobalSecurity.org&amp;lt;/nowiki&amp;gt; &amp;quot;AIM-9 Sidewinder.&amp;quot; ''&amp;lt;nowiki&amp;gt;GlobalSecurity.org&amp;lt;/nowiki&amp;gt;'', [https://www.globalsecurity.org/military/systems/munitions/aim-9.htm Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402165614/https://www.globalsecurity.org/military/systems/munitions/aim-9.htm Archive]).&lt;br /&gt;
* Goebel, Greg. &amp;quot;The Falcon &amp;amp; Sidewinder Air-To-Air Missiles.&amp;quot; ''Air Vectors'', 01 Mar. 2021, [http://www.airvectors.net/avusaam_1.html Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402164339/http://www.airvectors.net/avusaam_1.html Archive]).&lt;br /&gt;
* Kopp, Carlo. &amp;quot;The Sidewinder Story: The Evolution of the AIM-9 Missile.&amp;quot; ''Air Power Australia'', 27 Jan 2014, [http://www.ausairpower.net/TE-Sidewinder-94.html Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402165256/http://www.ausairpower.net/TE-Sidewinder-94.html Archive]).&lt;br /&gt;
* Parsch, Andreas. &amp;quot;AIM-9.&amp;quot; ''Directory of U.S. Military Rockets and Missiles'', Designation-Systems.Net, 09 July 2008, [http://www.designation-systems.info/dusrm/m-9.html Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402165800/http://www.designation-systems.info/dusrm/m-9.html Archive]).&lt;br /&gt;
* Westrum, Ron. ''Sidewinder; Creative Missile Development at China Lake''. Naval Institute Press, 30 Sep. 2013.&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U125033497</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U125033497&amp;diff=147574</id>
		<title>User:U125033497</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U125033497&amp;diff=147574"/>
				<updated>2022-12-13T19:52:49Z</updated>
		
		<summary type="html">&lt;p&gt;U125033497: Created page with &amp;quot;Hi, ive been playing warthunder since 2017 (PS4) and started playing on windows in 2021.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, ive been playing warthunder since 2017 (PS4) and started playing on windows in 2021.&lt;/div&gt;</summary>
		<author><name>U125033497</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AIM-9P_Sidewinder&amp;diff=147572</id>
		<title>AIM-9P Sidewinder</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AIM-9P_Sidewinder&amp;diff=147572"/>
				<updated>2022-12-13T19:51:24Z</updated>
		
		<summary type="html">&lt;p&gt;U125033497: /* Comparison with analogues */  Added a comparison to the aim-9J&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American air-to-air missile '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = AIM-9 Sidewinder (Family)&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:WeaponImage AIM-9J Sidewinder.png|thumb|left|420px|The AIM-9P Sidewinder missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{PAGENAME}}''' is an American [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|infrared homing air-to-air missile]], it was introduced in [[Update &amp;quot;New Power&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
As an export version of the AIM-9 Sidewinder, the AIM-9P delivers performance akin to that of the AIM-9J that allows for the AIM-9P to be used as a dogfighting missile against low-manoeuvring aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|a_5c}}&lt;br /&gt;
* {{Specs-Link|f1}}&lt;br /&gt;
* {{Specs-Link|f-4ej}}&lt;br /&gt;
* {{Specs-Link|f-4ej_kai}}&lt;br /&gt;
* {{Specs-Link|f-5a_china}}&lt;br /&gt;
* {{Specs-Link|f-5e_aidc}}&lt;br /&gt;
* {{Specs-Link|f-104j}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the missile.'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Missile characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 76 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance''' || IR&lt;br /&gt;
|-&lt;br /&gt;
| '''Aspect''' || Rear-aspect&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range (rear-aspect)''' || 5.5 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch range''' || 18 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 2.5 M&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum overload''' || 20 G&lt;br /&gt;
|-&lt;br /&gt;
| '''Missile guidance time''' || 40 secs&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 7.62 kg TNTeq&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''The aim-9P is an export missile sold to other countries. It is an export of the US aim-9J Sidewinder sold to China mostly. The aim-9P has the same performance as the aim-9J used in the American tech tree''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Amazing 20G Maximum overload&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
When the [[AIM-9L Sidewinder]] began to be put into production in 1976 replace other Sidewinder variants as the United States' main {{annotation|IR|infrared}} missile,&amp;lt;ref name=&amp;quot;WestrumPG1&amp;quot;&amp;gt;Westrum 2013, p.196&amp;lt;/ref&amp;gt; a need was created for Sidewinders to offer to the United States' allies that did not need or were not allowed access to the newest AIM-9 Sidewinder variants and their associated features such as all-aspect locking.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot;&amp;gt;Parsch 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''AIM-9P''' Sidewinder missile was developed as a family of export missiles. Sponsored by the US Air Force, this variant was based off the [[AIM-9J Sidewinder|AIM-9J]]/N variants, though will be updated multiple times incorporating new features and improvements.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;KoppAUSAIM9&amp;quot;&amp;gt;Kopp 2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:RB24B_RB24J_RB27_RB28.jpg|right|thumb|x350px|none|A row of Swedish missile armaments for aircraft. A [[RB24J]] (Swedish designation for an AIM-9P-3) is seen second from the left.]]&lt;br /&gt;
&lt;br /&gt;
;Variants of the AIM-9P:&lt;br /&gt;
&lt;br /&gt;
* '''AIM-9P''' - The first version, which is an improved AIM-9J model with greater engagement ranges. It also incorporates solid-state technology for better reliability and maintainability. Deliveries of this missile starts in 1978.&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot;&amp;gt;GlobalSecurity.org &amp;quot;AIM-9 Sidewinder&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* '''AIM-9P-1''' - Introduces an active optical target detector with the DSU-15/B AOTD laser proximity fuze, replacing the old infrared influence fuze.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
* '''AIM-9P-2''' - Introduces a reduced-smoke rocket motor.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
* '''AIM-9P-3''' - Alongside the reduced-smoke rocket motor like the preceding P-2, the P-3 also includes a new insensitive munitions warhead and improved guidance and control section. Fuzing appears to be a mix of the original infrared fuze or the active optical target detector as the P-1.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot; /&amp;gt; The AIM-9P-3 is also the basis of the Swedish [[RB24J]] missile.&amp;lt;ref name=&amp;quot;GoebelAirVectors&amp;quot;&amp;gt;Goebel 2021&amp;lt;/ref&amp;gt;&lt;br /&gt;
* '''AIM-9P-4''' - Introduces {{annotation|ALASCA|All-Aspect Capability}} features and technology of the AIM-9L variants.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt; However, it is considered less agile to the AIM-9L variant.&amp;lt;ref name=&amp;quot;KoppAUSAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
* '''AIM-9P-5''' - Introduces {{annotation|IRCCM|Infrared Counter Counter-measures}} incorporated in the AIM-9M variant.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt; This model is also the basis of the Swedish RB74, or RB24L, missile.&amp;lt;ref name=&amp;quot;GoebelAirVectors&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More than 21,000 AIM-9P models were built during its production, though many were rebuilt AIM-9B/E/J. Despite being slated for export use, most of the missiles are in US Air Force inventory.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[AIM-9 Sidewinder (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
;Citations&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;GlobalSecurity.org&amp;lt;/nowiki&amp;gt; &amp;quot;AIM-9 Sidewinder.&amp;quot; ''&amp;lt;nowiki&amp;gt;GlobalSecurity.org&amp;lt;/nowiki&amp;gt;'', [https://www.globalsecurity.org/military/systems/munitions/aim-9.htm Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402165614/https://www.globalsecurity.org/military/systems/munitions/aim-9.htm Archive]).&lt;br /&gt;
* Goebel, Greg. &amp;quot;The Falcon &amp;amp; Sidewinder Air-To-Air Missiles.&amp;quot; ''Air Vectors'', 01 Mar. 2021, [http://www.airvectors.net/avusaam_1.html Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402164339/http://www.airvectors.net/avusaam_1.html Archive]).&lt;br /&gt;
* Kopp, Carlo. &amp;quot;The Sidewinder Story: The Evolution of the AIM-9 Missile.&amp;quot; ''Air Power Australia'', 27 Jan 2014, [http://www.ausairpower.net/TE-Sidewinder-94.html Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402165256/http://www.ausairpower.net/TE-Sidewinder-94.html Archive]).&lt;br /&gt;
* Parsch, Andreas. &amp;quot;AIM-9.&amp;quot; ''Directory of U.S. Military Rockets and Missiles'', Designation-Systems.Net, 09 July 2008, [http://www.designation-systems.info/dusrm/m-9.html Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402165800/http://www.designation-systems.info/dusrm/m-9.html Archive]).&lt;br /&gt;
* Westrum, Ron. ''Sidewinder; Creative Missile Development at China Lake''. Naval Institute Press, 30 Sep. 2013.&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U125033497</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AIM-9P_Sidewinder&amp;diff=147571</id>
		<title>AIM-9P Sidewinder</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AIM-9P_Sidewinder&amp;diff=147571"/>
				<updated>2022-12-13T19:47:44Z</updated>
		
		<summary type="html">&lt;p&gt;U125033497: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American air-to-air missile '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = AIM-9 Sidewinder (Family)&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:WeaponImage AIM-9J Sidewinder.png|thumb|left|420px|The AIM-9P Sidewinder missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{PAGENAME}}''' is an American [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|infrared homing air-to-air missile]], it was introduced in [[Update &amp;quot;New Power&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
As an export version of the AIM-9 Sidewinder, the AIM-9P delivers performance akin to that of the AIM-9J that allows for the AIM-9P to be used as a dogfighting missile against low-manoeuvring aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|a_5c}}&lt;br /&gt;
* {{Specs-Link|f1}}&lt;br /&gt;
* {{Specs-Link|f-4ej}}&lt;br /&gt;
* {{Specs-Link|f-4ej_kai}}&lt;br /&gt;
* {{Specs-Link|f-5a_china}}&lt;br /&gt;
* {{Specs-Link|f-5e_aidc}}&lt;br /&gt;
* {{Specs-Link|f-104j}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the missile.'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Missile characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 76 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance''' || IR&lt;br /&gt;
|-&lt;br /&gt;
| '''Aspect''' || Rear-aspect&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range (rear-aspect)''' || 5.5 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch range''' || 18 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 2.5 M&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum overload''' || 20 G&lt;br /&gt;
|-&lt;br /&gt;
| '''Missile guidance time''' || 40 secs&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 7.62 kg TNTeq&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of missiles that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Amazing 20G Maximum overload&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
When the [[AIM-9L Sidewinder]] began to be put into production in 1976 replace other Sidewinder variants as the United States' main {{annotation|IR|infrared}} missile,&amp;lt;ref name=&amp;quot;WestrumPG1&amp;quot;&amp;gt;Westrum 2013, p.196&amp;lt;/ref&amp;gt; a need was created for Sidewinders to offer to the United States' allies that did not need or were not allowed access to the newest AIM-9 Sidewinder variants and their associated features such as all-aspect locking.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot;&amp;gt;Parsch 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''AIM-9P''' Sidewinder missile was developed as a family of export missiles. Sponsored by the US Air Force, this variant was based off the [[AIM-9J Sidewinder|AIM-9J]]/N variants, though will be updated multiple times incorporating new features and improvements.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;KoppAUSAIM9&amp;quot;&amp;gt;Kopp 2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:RB24B_RB24J_RB27_RB28.jpg|right|thumb|x350px|none|A row of Swedish missile armaments for aircraft. A [[RB24J]] (Swedish designation for an AIM-9P-3) is seen second from the left.]]&lt;br /&gt;
&lt;br /&gt;
;Variants of the AIM-9P:&lt;br /&gt;
&lt;br /&gt;
* '''AIM-9P''' - The first version, which is an improved AIM-9J model with greater engagement ranges. It also incorporates solid-state technology for better reliability and maintainability. Deliveries of this missile starts in 1978.&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot;&amp;gt;GlobalSecurity.org &amp;quot;AIM-9 Sidewinder&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* '''AIM-9P-1''' - Introduces an active optical target detector with the DSU-15/B AOTD laser proximity fuze, replacing the old infrared influence fuze.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
* '''AIM-9P-2''' - Introduces a reduced-smoke rocket motor.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
* '''AIM-9P-3''' - Alongside the reduced-smoke rocket motor like the preceding P-2, the P-3 also includes a new insensitive munitions warhead and improved guidance and control section. Fuzing appears to be a mix of the original infrared fuze or the active optical target detector as the P-1.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot; /&amp;gt; The AIM-9P-3 is also the basis of the Swedish [[RB24J]] missile.&amp;lt;ref name=&amp;quot;GoebelAirVectors&amp;quot;&amp;gt;Goebel 2021&amp;lt;/ref&amp;gt;&lt;br /&gt;
* '''AIM-9P-4''' - Introduces {{annotation|ALASCA|All-Aspect Capability}} features and technology of the AIM-9L variants.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt; However, it is considered less agile to the AIM-9L variant.&amp;lt;ref name=&amp;quot;KoppAUSAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
* '''AIM-9P-5''' - Introduces {{annotation|IRCCM|Infrared Counter Counter-measures}} incorporated in the AIM-9M variant.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt; This model is also the basis of the Swedish RB74, or RB24L, missile.&amp;lt;ref name=&amp;quot;GoebelAirVectors&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More than 21,000 AIM-9P models were built during its production, though many were rebuilt AIM-9B/E/J. Despite being slated for export use, most of the missiles are in US Air Force inventory.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[AIM-9 Sidewinder (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
;Citations&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;GlobalSecurity.org&amp;lt;/nowiki&amp;gt; &amp;quot;AIM-9 Sidewinder.&amp;quot; ''&amp;lt;nowiki&amp;gt;GlobalSecurity.org&amp;lt;/nowiki&amp;gt;'', [https://www.globalsecurity.org/military/systems/munitions/aim-9.htm Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402165614/https://www.globalsecurity.org/military/systems/munitions/aim-9.htm Archive]).&lt;br /&gt;
* Goebel, Greg. &amp;quot;The Falcon &amp;amp; Sidewinder Air-To-Air Missiles.&amp;quot; ''Air Vectors'', 01 Mar. 2021, [http://www.airvectors.net/avusaam_1.html Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402164339/http://www.airvectors.net/avusaam_1.html Archive]).&lt;br /&gt;
* Kopp, Carlo. &amp;quot;The Sidewinder Story: The Evolution of the AIM-9 Missile.&amp;quot; ''Air Power Australia'', 27 Jan 2014, [http://www.ausairpower.net/TE-Sidewinder-94.html Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402165256/http://www.ausairpower.net/TE-Sidewinder-94.html Archive]).&lt;br /&gt;
* Parsch, Andreas. &amp;quot;AIM-9.&amp;quot; ''Directory of U.S. Military Rockets and Missiles'', Designation-Systems.Net, 09 July 2008, [http://www.designation-systems.info/dusrm/m-9.html Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402165800/http://www.designation-systems.info/dusrm/m-9.html Archive]).&lt;br /&gt;
* Westrum, Ron. ''Sidewinder; Creative Missile Development at China Lake''. Naval Institute Press, 30 Sep. 2013.&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U125033497</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AIM-9P_Sidewinder&amp;diff=147569</id>
		<title>AIM-9P Sidewinder</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AIM-9P_Sidewinder&amp;diff=147569"/>
				<updated>2022-12-13T19:47:23Z</updated>
		
		<summary type="html">&lt;p&gt;U125033497: /* Pros and cons */   Fixed my mistake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American air-to-air missile '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = AIM-9 Sidewinder (Family)&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:WeaponImage AIM-9J Sidewinder.png|thumb|left|420px|The AIM-9P Sidewinder missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{PAGENAME}}''' is an American [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|infrared homing air-to-air missile]], it was introduced in [[Update &amp;quot;New Power&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
As an export version of the AIM-9 Sidewinder, the AIM-9P delivers performance akin to that of the AIM-9J that allows for the AIM-9P to be used as a dogfighting missile against low-manoeuvring aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|a_5c}}&lt;br /&gt;
* {{Specs-Link|f1}}&lt;br /&gt;
* {{Specs-Link|f-4ej}}&lt;br /&gt;
* {{Specs-Link|f-4ej_kai}}&lt;br /&gt;
* {{Specs-Link|f-5a_china}}&lt;br /&gt;
* {{Specs-Link|f-5e_aidc}}&lt;br /&gt;
* {{Specs-Link|f-104j}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the missile.'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Missile characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 76 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance''' || IR&lt;br /&gt;
|-&lt;br /&gt;
| '''Aspect''' || Rear-aspect&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range (rear-aspect)''' || 5.5 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch range''' || 18 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 2.5 M&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum overload''' || 20 G&lt;br /&gt;
|-&lt;br /&gt;
| '''Missile guidance time''' || 40 secs&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 7.62 kg TNTeq&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of missiles that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''Amazing 20G Maximum overload&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
When the [[AIM-9L Sidewinder]] began to be put into production in 1976 replace other Sidewinder variants as the United States' main {{annotation|IR|infrared}} missile,&amp;lt;ref name=&amp;quot;WestrumPG1&amp;quot;&amp;gt;Westrum 2013, p.196&amp;lt;/ref&amp;gt; a need was created for Sidewinders to offer to the United States' allies that did not need or were not allowed access to the newest AIM-9 Sidewinder variants and their associated features such as all-aspect locking.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot;&amp;gt;Parsch 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''AIM-9P''' Sidewinder missile was developed as a family of export missiles. Sponsored by the US Air Force, this variant was based off the [[AIM-9J Sidewinder|AIM-9J]]/N variants, though will be updated multiple times incorporating new features and improvements.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;KoppAUSAIM9&amp;quot;&amp;gt;Kopp 2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:RB24B_RB24J_RB27_RB28.jpg|right|thumb|x350px|none|A row of Swedish missile armaments for aircraft. A [[RB24J]] (Swedish designation for an AIM-9P-3) is seen second from the left.]]&lt;br /&gt;
&lt;br /&gt;
;Variants of the AIM-9P:&lt;br /&gt;
&lt;br /&gt;
* '''AIM-9P''' - The first version, which is an improved AIM-9J model with greater engagement ranges. It also incorporates solid-state technology for better reliability and maintainability. Deliveries of this missile starts in 1978.&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot;&amp;gt;GlobalSecurity.org &amp;quot;AIM-9 Sidewinder&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* '''AIM-9P-1''' - Introduces an active optical target detector with the DSU-15/B AOTD laser proximity fuze, replacing the old infrared influence fuze.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
* '''AIM-9P-2''' - Introduces a reduced-smoke rocket motor.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
* '''AIM-9P-3''' - Alongside the reduced-smoke rocket motor like the preceding P-2, the P-3 also includes a new insensitive munitions warhead and improved guidance and control section. Fuzing appears to be a mix of the original infrared fuze or the active optical target detector as the P-1.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot; /&amp;gt; The AIM-9P-3 is also the basis of the Swedish [[RB24J]] missile.&amp;lt;ref name=&amp;quot;GoebelAirVectors&amp;quot;&amp;gt;Goebel 2021&amp;lt;/ref&amp;gt;&lt;br /&gt;
* '''AIM-9P-4''' - Introduces {{annotation|ALASCA|All-Aspect Capability}} features and technology of the AIM-9L variants.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt; However, it is considered less agile to the AIM-9L variant.&amp;lt;ref name=&amp;quot;KoppAUSAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
* '''AIM-9P-5''' - Introduces {{annotation|IRCCM|Infrared Counter Counter-measures}} incorporated in the AIM-9M variant.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt; This model is also the basis of the Swedish RB74, or RB24L, missile.&amp;lt;ref name=&amp;quot;GoebelAirVectors&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More than 21,000 AIM-9P models were built during its production, though many were rebuilt AIM-9B/E/J. Despite being slated for export use, most of the missiles are in US Air Force inventory.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[AIM-9 Sidewinder (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
;Citations&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;GlobalSecurity.org&amp;lt;/nowiki&amp;gt; &amp;quot;AIM-9 Sidewinder.&amp;quot; ''&amp;lt;nowiki&amp;gt;GlobalSecurity.org&amp;lt;/nowiki&amp;gt;'', [https://www.globalsecurity.org/military/systems/munitions/aim-9.htm Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402165614/https://www.globalsecurity.org/military/systems/munitions/aim-9.htm Archive]).&lt;br /&gt;
* Goebel, Greg. &amp;quot;The Falcon &amp;amp; Sidewinder Air-To-Air Missiles.&amp;quot; ''Air Vectors'', 01 Mar. 2021, [http://www.airvectors.net/avusaam_1.html Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402164339/http://www.airvectors.net/avusaam_1.html Archive]).&lt;br /&gt;
* Kopp, Carlo. &amp;quot;The Sidewinder Story: The Evolution of the AIM-9 Missile.&amp;quot; ''Air Power Australia'', 27 Jan 2014, [http://www.ausairpower.net/TE-Sidewinder-94.html Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402165256/http://www.ausairpower.net/TE-Sidewinder-94.html Archive]).&lt;br /&gt;
* Parsch, Andreas. &amp;quot;AIM-9.&amp;quot; ''Directory of U.S. Military Rockets and Missiles'', Designation-Systems.Net, 09 July 2008, [http://www.designation-systems.info/dusrm/m-9.html Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402165800/http://www.designation-systems.info/dusrm/m-9.html Archive]).&lt;br /&gt;
* Westrum, Ron. ''Sidewinder; Creative Missile Development at China Lake''. Naval Institute Press, 30 Sep. 2013.&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U125033497</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AIM-9P_Sidewinder&amp;diff=147567</id>
		<title>AIM-9P Sidewinder</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AIM-9P_Sidewinder&amp;diff=147567"/>
				<updated>2022-12-13T19:46:15Z</updated>
		
		<summary type="html">&lt;p&gt;U125033497: /* Pros and cons */  Added a Pro&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American air-to-air missile '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = AIM-9 Sidewinder (Family)&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:WeaponImage AIM-9J Sidewinder.png|thumb|left|420px|The AIM-9P Sidewinder missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{PAGENAME}}''' is an American [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|infrared homing air-to-air missile]], it was introduced in [[Update &amp;quot;New Power&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
As an export version of the AIM-9 Sidewinder, the AIM-9P delivers performance akin to that of the AIM-9J that allows for the AIM-9P to be used as a dogfighting missile against low-manoeuvring aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|a_5c}}&lt;br /&gt;
* {{Specs-Link|f1}}&lt;br /&gt;
* {{Specs-Link|f-4ej}}&lt;br /&gt;
* {{Specs-Link|f-4ej_kai}}&lt;br /&gt;
* {{Specs-Link|f-5a_china}}&lt;br /&gt;
* {{Specs-Link|f-5e_aidc}}&lt;br /&gt;
* {{Specs-Link|f-104j}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the missile.'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Missile characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 76 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance''' || IR&lt;br /&gt;
|-&lt;br /&gt;
| '''Aspect''' || Rear-aspect&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range (rear-aspect)''' || 5.5 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch range''' || 18 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 2.5 M&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum overload''' || 20 G&lt;br /&gt;
|-&lt;br /&gt;
| '''Missile guidance time''' || 40 secs&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 7.62 kg TNTeq&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of missiles that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
Amazing 20G Maximum overload&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
When the [[AIM-9L Sidewinder]] began to be put into production in 1976 replace other Sidewinder variants as the United States' main {{annotation|IR|infrared}} missile,&amp;lt;ref name=&amp;quot;WestrumPG1&amp;quot;&amp;gt;Westrum 2013, p.196&amp;lt;/ref&amp;gt; a need was created for Sidewinders to offer to the United States' allies that did not need or were not allowed access to the newest AIM-9 Sidewinder variants and their associated features such as all-aspect locking.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot;&amp;gt;Parsch 2008&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''AIM-9P''' Sidewinder missile was developed as a family of export missiles. Sponsored by the US Air Force, this variant was based off the [[AIM-9J Sidewinder|AIM-9J]]/N variants, though will be updated multiple times incorporating new features and improvements.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;KoppAUSAIM9&amp;quot;&amp;gt;Kopp 2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:RB24B_RB24J_RB27_RB28.jpg|right|thumb|x350px|none|A row of Swedish missile armaments for aircraft. A [[RB24J]] (Swedish designation for an AIM-9P-3) is seen second from the left.]]&lt;br /&gt;
&lt;br /&gt;
;Variants of the AIM-9P:&lt;br /&gt;
&lt;br /&gt;
* '''AIM-9P''' - The first version, which is an improved AIM-9J model with greater engagement ranges. It also incorporates solid-state technology for better reliability and maintainability. Deliveries of this missile starts in 1978.&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot;&amp;gt;GlobalSecurity.org &amp;quot;AIM-9 Sidewinder&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* '''AIM-9P-1''' - Introduces an active optical target detector with the DSU-15/B AOTD laser proximity fuze, replacing the old infrared influence fuze.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
* '''AIM-9P-2''' - Introduces a reduced-smoke rocket motor.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
* '''AIM-9P-3''' - Alongside the reduced-smoke rocket motor like the preceding P-2, the P-3 also includes a new insensitive munitions warhead and improved guidance and control section. Fuzing appears to be a mix of the original infrared fuze or the active optical target detector as the P-1.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;GlobalSecAIM9&amp;quot; /&amp;gt; The AIM-9P-3 is also the basis of the Swedish [[RB24J]] missile.&amp;lt;ref name=&amp;quot;GoebelAirVectors&amp;quot;&amp;gt;Goebel 2021&amp;lt;/ref&amp;gt;&lt;br /&gt;
* '''AIM-9P-4''' - Introduces {{annotation|ALASCA|All-Aspect Capability}} features and technology of the AIM-9L variants.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt; However, it is considered less agile to the AIM-9L variant.&amp;lt;ref name=&amp;quot;KoppAUSAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
* '''AIM-9P-5''' - Introduces {{annotation|IRCCM|Infrared Counter Counter-measures}} incorporated in the AIM-9M variant.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt; This model is also the basis of the Swedish RB74, or RB24L, missile.&amp;lt;ref name=&amp;quot;GoebelAirVectors&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More than 21,000 AIM-9P models were built during its production, though many were rebuilt AIM-9B/E/J. Despite being slated for export use, most of the missiles are in US Air Force inventory.&amp;lt;ref name=&amp;quot;ParschAIM9&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[AIM-9 Sidewinder (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
;Citations&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;GlobalSecurity.org&amp;lt;/nowiki&amp;gt; &amp;quot;AIM-9 Sidewinder.&amp;quot; ''&amp;lt;nowiki&amp;gt;GlobalSecurity.org&amp;lt;/nowiki&amp;gt;'', [https://www.globalsecurity.org/military/systems/munitions/aim-9.htm Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402165614/https://www.globalsecurity.org/military/systems/munitions/aim-9.htm Archive]).&lt;br /&gt;
* Goebel, Greg. &amp;quot;The Falcon &amp;amp; Sidewinder Air-To-Air Missiles.&amp;quot; ''Air Vectors'', 01 Mar. 2021, [http://www.airvectors.net/avusaam_1.html Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402164339/http://www.airvectors.net/avusaam_1.html Archive]).&lt;br /&gt;
* Kopp, Carlo. &amp;quot;The Sidewinder Story: The Evolution of the AIM-9 Missile.&amp;quot; ''Air Power Australia'', 27 Jan 2014, [http://www.ausairpower.net/TE-Sidewinder-94.html Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402165256/http://www.ausairpower.net/TE-Sidewinder-94.html Archive]).&lt;br /&gt;
* Parsch, Andreas. &amp;quot;AIM-9.&amp;quot; ''Directory of U.S. Military Rockets and Missiles'', Designation-Systems.Net, 09 July 2008, [http://www.designation-systems.info/dusrm/m-9.html Website]. Accessed 02 Apr 2021 ([https://web.archive.org/web/20210402165800/http://www.designation-systems.info/dusrm/m-9.html Archive]).&lt;br /&gt;
* Westrum, Ron. ''Sidewinder; Creative Missile Development at China Lake''. Naval Institute Press, 30 Sep. 2013.&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U125033497</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=F-14A_Early&amp;diff=147473</id>
		<title>F-14A Early</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=F-14A_Early&amp;diff=147473"/>
				<updated>2022-12-10T20:56:56Z</updated>
		
		<summary type="html">&lt;p&gt;U125033497: Fixed the spelling of a word that was spelled wrong under the &amp;quot;Cons&amp;quot; section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=f_14a_early&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American jet fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;Danger Zone&amp;quot;]]. One of the most iconic US naval fighter jets of the Cold War era, the F-14A was developed as the US Navy's fleet-defense fighter jet to protect their carrier groups over a vast swath of ocean. First deployed in the 1970s, the F-14A wields the advanced AN/AWG-9 radar and up to eight missiles, including the iconic [[AIM-54A Phoenix|Phoenix missile,]] to locate and target bandits at long range.&lt;br /&gt;
&lt;br /&gt;
In the game, these characteristics allow the F-14A to engage enemy air targets at far greater distances than most enemy aircraft can, allowing the F-14A to take the initiative and achieve air superiority by firing first. At long range, Phoenix missiles force enemy fighters to actively monitor the sky even when they cannot yet see or detect the F-14A. While Phoenix missiles may prove too sluggish to target enemy fighters at high-speed merges, its [[AIM-7F Sparrow|Sparrows]] can engage manoeuvring targets at short and medium range before engaging at closer ranges with [[AIM-9H Sidewinder|Sidewinders]] and M61 cannon fire.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The F-14A might be seen underpowered compared to other aircraft, primarily the F-4J Phantom II and other Phantom variants such as the Phantom FG.1. While it is true that the engines are not as powerful, the F-14A is far superior in terms of top speed and energy management. However, insufficient power can be noticed when zoom climbing or when turning at low speed, and regaining the speed back can take a while. The engines also consume tremendous amounts of fuel: while the F-14A can stay in the air for at least one hour with full fuel tanks, at full afterburner (WEP) the jet can fly for only 7 minutes at sea level.&lt;br /&gt;
&lt;br /&gt;
The F-14A is more of a two-circle dogfighter since it keeps speed very well in hard turns, but might not have as much nose authority as other planes to win one-circle fights (such as scissors and anything similar when you turn into the opponent's nose). Although it can still beat planes like the MiG-23MLD in the instantaneous turn-rate performance, delta-wing fighters like the J35 or MiG-21 could have the advantage during the first seconds of the fight. Like other planes with variable wing geometry, the F-14A reaches its most efficient turn rate performance when wings are swept fully forward (set to 0%) and that can be achieved only by using the manual wing sweep controls. Since it is semi-automatic, the wing will automatically change its position after reaching around ~800 km/h IAS.&lt;br /&gt;
&lt;br /&gt;
The most optimal turning speed is around 900 km/h IAS at sea level (it reaches the highest sustained turn rate there), but the best is actually between 700 and 830 km/h IAS since any faster, and it becomes impossible to maintain the turn without the crew blacking out. At such speeds, the F-14A in a clean configuration with 30 minutes of fuel can reach up to 23 deg/s of sustained turn rate, which is better than any MiG-23, Su-17, or even other more manoeuvrable fighters like the MiG-19. Both the sustained and instantaneous turn rate can be improved by using combat flaps, which can function at speeds up to 850 km/h IAS.&lt;br /&gt;
&lt;br /&gt;
Thanks to the variable wing sweep, the F-14A is able to move its center of mass and thus increase or decrease its roll rate. High sweep allows higher speeds at reduced roll rate and vice versa. Low sweep increases roll rate and energy retention at subsonic speeds.&lt;br /&gt;
&lt;br /&gt;
To get the most of its turn rate performance in Simulator Battles, you should always try to use the manual SAS (Stability Augmentation System) mode. The damping mode severely limits its nose authority, and it is harder to win fights against planes like the MiG-21 or other delta-wing fighters. In general, combat flaps should always be used when you are about to merge with the enemy plane, as they not only increase the sustained turn rate but also improves nose authority. In turn, it becomes easier to get lead on the enemy plane and to control the plane when using manual SAS mode. The player should still be very careful with pulling the stick around 500 km/h IAS. Below that speed, it's very easy to abruptly lose speed, reach the critical AoA, and stall out the plane. Pulling the stick all the way to yourself should be done only when you are going for snap shots. The other downside manual SAS mode is the plane is much more sensitive to controls, especially in pitch. For this reason, it is recommended to use the damping SAS mode during cruising and BVR combat.&lt;br /&gt;
&lt;br /&gt;
While using the manual SAS mode, it is can be easy to stall out the plane when flying below 400 km/h IAS. In this case, after entering the flat spin, the quickest method to recover the plane is to increase the wing sweep angle and then counter the plane rotation with the rudder.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 12,192 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 2,202 || 2,191 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 24.4 || 25.1 || 178.4 || 170.5 || rowspan=&amp;quot;2&amp;quot; | 750&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 2,245 || 2,221 || 23.6 || 24.0 || 231.6 || 203.8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Limits&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
! Min sweep&lt;br /&gt;
| 1,359 || rowspan=&amp;quot;2&amp;quot; | {{Specs|destruction|gear}} || rowspan=&amp;quot;2&amp;quot; | 1,200 || rowspan=&amp;quot;2&amp;quot; | 873 || rowspan=&amp;quot;2&amp;quot; | 416 || ~10 || ~5&lt;br /&gt;
|-&lt;br /&gt;
! Max sweep&lt;br /&gt;
| 1,555 || ~11 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 1,200 || &amp;lt; 850 || &amp;lt; 1,800 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;4&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Pratt &amp;amp; Whitney TF30-P-412A || 2&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 18,545 kg || colspan=&amp;quot;4&amp;quot; | 493 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 18m fuel || 20m fuel || 30m fuel || 45m fuel || 62m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,802 kg || colspan=&amp;quot;2&amp;quot; | Afterburning low-bypass turbofan&lt;br /&gt;
| 20,750 kg || 20,905 kg || 22,085 kg || 23,855 kg || 25,895 kg || 30,935 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 18m fuel || 20m fuel || 30m fuel || 45m fuel || 62m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 4,860 kgf || 8,019 kgf&lt;br /&gt;
| 0.77 || 0.77 || 0.73 || 0.67 || 0.62 || 0.52&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 5,808 kgf&amp;lt;br&amp;gt;(1,555 km/h) || 12,692 kgf&amp;lt;br&amp;gt;(1,555 km/h)&lt;br /&gt;
| 1.22 || 1.21 || 1.15 || 1.06 || 0.98 || 0.82&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
The F-14A holds 60 countermeasures, which is a decent number of chaff and flares that can let the Tomcat survive multiple missiles. Due to its massive engines, the IR signature of the aircraft is not an easy thing to conceal when fighting heat-seeking missiles. As with other jets around its battle rating, flares alone are not enough. To defeat an IR-guided missile (heat-seeker), turn off afterburner and reduce throttle to at least 85% while dumping flares and turning away from the missile. This is to ensure that an IR-guided missile will track the flares and not the engines.  Due to the massive size compared to other aircraft, the chances of a successful hit from enemies, both missile and cannon, are higher compared to other aircraft, such as the AV-8 or F-5. This should be taken into consideration as proximity fuses will trigger with more ease as the wingspan of the Tomcat is considerably larger than most jets seen in game. &lt;br /&gt;
&lt;br /&gt;
Fuel tanks are housed flatly in both the fuselage and wings. The F-14A will easily catch fire from enemy rounds from above and below the plane. Thankfully, the fuel tanks are well-separated compared to other fighters like the F-4 family, so damage to one part of the plane may not necessarily compromise the whole plane. However, fires will rapidly destroy traction of control surfaces, so they must be immediately extinguished. As long as some control surfaces are usable, the F-14A can survive critical damage (such as losing a wing) and return to base. Its multiple fuel tanks help isolate fuel fires especially on the wings, and the plane can fly on one engine. &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|M61A1 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* A choice between two presets:&lt;br /&gt;
** 1 x 20 mm M61A1 cannon, cheek-mounted (676 rpg)&lt;br /&gt;
** 1 x 20 mm M61A1 cannon + 60 x countermeasures&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|LDGP Mk 81 (250 lb)|LDGP Mk 82 (500 lb)|LDGP Mk 83 (1,000 lb)|LDGP Mk 84 (2,000 lb)|Zuni Mk32 Mod 0 ATAP}}&lt;br /&gt;
{{main|AIM-7E-2 Sparrow|AIM-7F Sparrow|AIM-54A Phoenix}}&lt;br /&gt;
{{main|AIM-9D Sidewinder|AIM-9G Sidewinder|AIM-9H Sidewinder}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance presets:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x AIM-9D Sidewinder missiles&lt;br /&gt;
* 4 x AIM-9D Sidewinder missiles&lt;br /&gt;
* 4 x AIM-9G Sidewinder missiles&lt;br /&gt;
* 4 x AIM-9H Sidewinder missiles&lt;br /&gt;
* 5 x AIM-7E-2 Sparrow missiles&lt;br /&gt;
* 6 x AIM-7F Sparrow missiles&lt;br /&gt;
* 6 x AIM-54A Phoenix missiles&lt;br /&gt;
* 14 x 250 lb LDGP Mk 81 bombs (3,500 lb total)&lt;br /&gt;
* 14 x 500 lb LDGP Mk 82 bombs (7,000 lb total)&lt;br /&gt;
* 4 x 1,000 lb LDGP Mk 83 bombs (4,000 lb total)&lt;br /&gt;
* 4 x 2,000 lb LDGP Mk 84 bombs (8,000 lb total)&lt;br /&gt;
* 16 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
&lt;br /&gt;
The F-14A is the first aircraft in game to have access to Active Radar Homing missiles with internal navigation. While it is mostly used for air defense and anti-air duties, it holds decent ground pounding abilities that are nothing new to American pilots. The F-14A has access to a wide variety of weapon selections due to having 'Custom Loadouts' feature. Depending on the needs of the pilot, one can carry different loadouts for different needs. Some may prefer the use of the AIM-7F over the AIM-54 due to the fast acceleration and good performance in short-medium ranges. A recommended loadout to carry is the following: x4 AIM-54A, x2 AIM-7F, x2 AIM-9 (on preference). It holds the power to fight at all ranges, being able to launch AIM-54A at unaware targets and then engage other with Sparrows, later to dogfight at close ranges with Sidewinders.&lt;br /&gt;
&lt;br /&gt;
==== Custom loadout options ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! width=&amp;quot;7%&amp;quot; | 1 !! width=&amp;quot;7%&amp;quot; | 2 !! width=&amp;quot;7%&amp;quot; | 3 !! width=&amp;quot;7%&amp;quot; | 4 !! width=&amp;quot;7%&amp;quot; | 5 !! width=&amp;quot;7%&amp;quot; | 6&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; width=&amp;quot;30%&amp;quot; | &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Hardpoints_{{PAGENAME}}.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! 250 lb LDGP Mk 81 bombs&lt;br /&gt;
| || || 8* || 6 || ||&lt;br /&gt;
|-&lt;br /&gt;
! 500 lb LDGP Mk 82 bombs&lt;br /&gt;
| || || 8* || 6 || ||&lt;br /&gt;
|-&lt;br /&gt;
! 1,000 lb LDGP Mk 83 bombs&lt;br /&gt;
| || || 2* || 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
! 2,000 lb LDGP Mk 84 bombs&lt;br /&gt;
| || || 2&amp;lt;sup&amp;gt;*†&amp;lt;/sup&amp;gt; || 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
! Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
| || 8 || || || 8 ||&lt;br /&gt;
|-&lt;br /&gt;
! AIM-7E-2 Sparrow missiles&lt;br /&gt;
| || 1 || 2 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
! AIM-7F Sparrow missiles&lt;br /&gt;
| || 1 || 2 || 1, 2* || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
! AIM-9D Sidewinder missiles&lt;br /&gt;
| 1 || 1 || || || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
! AIM-9G Sidewinder missiles&lt;br /&gt;
| 1 || 1 || || || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
! AIM-9H Sidewinder missiles&lt;br /&gt;
| 1 || 1 || || || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
! AIM-54A Phoenix missiles&lt;br /&gt;
| || 1 || 2* || 2&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; | * Use of dual Sparrow missiles on hardpoint 4 prevents use of the marked options on hardpoint 3 &amp;lt;br&amp;gt; &amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; The AIM-54A Phoenix missiles on hardpoint 4 cannot be carried in conjunction with 2,000 lb LDGP Mk 84 bombs on hardpoint 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The F-14A Tomcat is an energy and air-superiority fighter and should be used as such. A mix between long-range weapons and short-range weapons must be used at pilot's discretion. It is advised to never turn fight with the Tomcat unless absolutely necessary as the speed will bleed drastically, leaving it as an easy target for enemy aircraft and anti-air. The range of the missiles can be drastically increased if the Tomcat is positioned above its target. The missiles will not only increase speed but distance as well, this should be taken into consideration as it can take unaware targets as they never expect to be hit from the top. Thankfully, both the Sparrow and the AIM-54A are able to do all-aspect attacks on enemies, making it an all-rounder weapon for all sorts of medium-long range scenarios.&lt;br /&gt;
&lt;br /&gt;
The F-14A is especially practical when playing Enduring Confrontation battles as it is able to engage multiple targets at a time with the AIM-54A at extreme ranges making it useful for taking down enemy attackers, scouts and players. It should be noted that the F-14A burns up fuel very fast when on afterburner. This should be taken into consideration as one can burn up all the fuel without realizing until it is too late. You can also use the mouse scroll wheel to save a lot more fuel by using the first-stage afterburner, it gives a significant power boost from 100% throttle but a little less power than full afterburner. On minimum fuel (18 minutes) the full afterburner can only last about 2 minutes and 30 seconds while the mouse scroll wheel afterburner (first-stage) could last you 8 minutes.&lt;br /&gt;
&lt;br /&gt;
Something to be aware of when playing the F-14A is the insane heat of its engines. At high throttle and afterburner, its engines emit an unparalleled amount of heat at around 2,100 °F (1,150 °C). For reference, that is around 66% hotter than the F-4J's engines, which is around 1,239 °F (671 °C) at 100% throttle and 1,256 °F (680 °C) during full afterburner. During gameplay, this means that in the F-14A simply by just turning off the afterburner and deploying flares may not be enough to avoid an incoming IR missile. You will also have to throttle down the engine significantly (at least 85%) to make sure that an incoming IR missile goes for the flare. This also means that you will lose a decent amount of speed in the process, so be prepared.&lt;br /&gt;
&lt;br /&gt;
'''Simulator Battles - Enduring Confrontation'''&lt;br /&gt;
&lt;br /&gt;
Before you take the F-14A to battle you need to figure out what weapons you want to use. All the available IR missiles have almost identical turn performance, the range is almost the same too. The D version cannot be slaved to the locked target, the G can be and the H works exactly like the G, but has a higher tracking rate. Taking at least two of them is highly recommended since they almost do not affect the flight performance.&lt;br /&gt;
There are also two options between radar guided missiles. The AIM-7F works very well at close and medium ranges (3-20 km) and can hit a target which is pulling lots of G. They are harder to dodge in Simulator Battles, though you need to keep your lock all the time. The AIM-54A is an active radar guided missile, it does not require the radar lock when it is launched 16 km from the target (or when it gets that close, then you can break your lock), but it can pull only up to 16G which is quite easy to dodge, both these missiles can also be avoided by just simply notching when the F-14 uses the Pulse Doppler radar mode.&lt;br /&gt;
&lt;br /&gt;
A few loadouts recommendations:&lt;br /&gt;
&lt;br /&gt;
* 4x AIM-9H + 4x AIM-7F - Works very well in almost any scenario, does not affect the flight performance that much.&lt;br /&gt;
* 4x AIM-9H + 4x AIM-54A or 2x AIM-9H + 6x AIM-54A - Makes the plane turn a lot worse, in most cases will not work against fighters which know how to deal with radar guided missiles, this loadout is useful mainly against planes that attack the bombing bases or airfields only, so for example the Su-6s loaded with bombs etc. (farmers). It is not recommended to use it in normal EC battles.&lt;br /&gt;
* 4x AIM-9H + 2x AIM-54A + 2x AIM-7F&lt;br /&gt;
&lt;br /&gt;
To make the full use of the F-14A's manoeuvrability it is the best to buy the expert crew and the ace crew if it is possible, since the plane pulls around 8G at 750 km/h IAS in a sustained turn and that increases even further when the player decided to pull it even more, though you need to keep in mind that the G limit is ~11G.&lt;br /&gt;
&lt;br /&gt;
'''Outside the combat''':&amp;lt;br&amp;gt;As a start keep in mind that the F-14A really likes to burn the fuel a lot when the afterburner is used, at low altitude it can fly up to 7 minutes with full fuel tanks, so it is recommended to fly either with 45 minutes of fuel (on 64x64 km maps like Ruhr, Port Moresby) or full fuel tanks (128x128 km maps like Vietnam, Denmark). WEP should not be used while cruising and only during combat or while chasing someone, flying with the throttle set to 85-90% should be fine too. There are a few tactics that can be used in the F-14 in SB, but it mostly depends on what map you play. On more open maps like Denmark you can at 1,000-3,000 m alt while looking for targets, though some MiGs can still sneak up to you if you are not paying enough attention to your surroundings, doing so you are mostly vulnerable to attack from below and behind, especially when the enemy has access to all-aspect missiles. The other tactic is just simply hugging the ground, in most cases it is the safest one and should be used on maps with hills and mountains where you can break the enemy's line of sight by flying between them. It is more difficult and requires lots of focus. The player needs to keep looking around all the time to find the target, the radar is less useful in this scenario, though the TWS mode can be helpful on maps like Vietnam to check the enemy plane direction and ambush them while you are flying in areas where it is hard to spot the planes due to the ground color and many objects like trees. To make the cruising easier the damping SAS mode can be used, which limits the angle of attack (AoA) so much that the G limit cannot be reached at any speed, the automatic wing sweep control also can be activated. About the radar modes, the PDV should not really be used since it is the only one which does not have any kind of IFF and it is as good at detecting targets as the normal PD mode. Since the PD radar cannot track targets that are flying perpendicular to your plane switching between modes is very important, even the normal Pulse (SRC) mode can detect targets against the ground up to 15-20 km and even further when it is above the horizon. To be safe from enemy missiles it is the best to stay around 20-30 km away from the enemy planes.&lt;br /&gt;
&lt;br /&gt;
'''During the combat''':&amp;lt;br&amp;gt;&lt;br /&gt;
During the BVR combat when both sides have similar missiles it is important to get at higher rate before launching it and launch the missile before the enemy does, for now the only plane that can actually start this kind of fight is the Viggen (Sweden is very often on the Russian side), though you can just ignore it and keep notching while getting below the enemy plane (missiles have much lower range at low altitude) and wait until it gets close, the start a dogfight. The AIM-54A can be useful in such scenarios, even when the F-14 will be forced to break away the missile will still be tracking the target, then the enemy will be forced to dodge it and when that happens you can launch another missile to force the enemy into an even more defensive position. When the distance between planes is around 10 km, the radar mode should be switched to either BST or VSL since they offer an instant radar lock after pointing at the targets, locking on manually can sometimes take a few seconds and a few failed attempts. Those two modes can also be used when the player in the F-14A is trying to be sneaky, then when the enemy is not aware of being tracked by TWS mode on maps like Vietnam the F-14 can switch to them when the enemy gets close from the front and then right after that launch the AIM-7F.&lt;br /&gt;
Overall learning quick switching between radar modes depending on the situation is very important.&lt;br /&gt;
&lt;br /&gt;
Within visual range (up to ~10 km) against opponents in a head-on, it is important to keep launching 1 flare every few seconds, it will reduce the chance of being tracked by the R-23T, R-24T or R-60M, also as soon as the missile launch happens a few more them should be launched. For this kind of scenario it is the best to be equipped with AIM-7F missiles, by using them you can deny the enemy any head-on attempts, by launching it they will be forced to notch it, while the IR missiles in most cases can be dodged by using flares right before the launch, not using WEP before the dogfight starts and it can be done by just flying in a straight line (when the distance between the missile and the F-14 is big enough).&lt;br /&gt;
The enemy will not be able to safely reengage until it gets very close (when the AIM-7F becomes less effective, so within 2 km from the target), but at that point the AIM-9H can be used in some cases against afterburning targets trying to notch the PD radar. All of this can lead to the enemy having to dodge the missile and becoming an easy target, you can easily get on their six and shoot them down by using the gun.&lt;br /&gt;
&lt;br /&gt;
When the dogfight happens it is needed to switch the SAS mode to manual, the damping limits the manoeuvrability too much and can put the F-14 in a worse position, especially against the delta wing planes, though using it makes the plane harder to control. The other thing to remember is switching the wing sweep controls to manual, then reducing it to 0% for the best manoeuvrability.&lt;br /&gt;
The last thing is using the combat flaps, but overusing them and doing it in the wrong situation can lead to being shot down faster. Before the merge between both planes happens the speed should be around 800 km/h IAS and 900 km/h (450-500 kn IAS), it will make starting a two circle fight (where the F-14 excels) easier. The combat flaps in the F-14 improve both the sustained and instantaneous turn rate, the only downside is that they work effectively only up to 900 km/h IAS and make reaching speed above that harder. The one circle fight can be done only planes like the MiG-23, Su-17/22 or the Japanese Phantoms, against other planes, especially the delta wing planes it is not very safe, although the F-14 can sometimes pull a very tight turn (takeoff flaps have a speed limit up to 800 km/h and can help with that). Generally the safest way to win the fight is keep your speed around 800 km/h IAS in a two circle fight, there is not a single plane that can win it. There are a few planes which can give a hard time in close range fights, the MiG-23MLD, J35s, MiG-21bis, J-7E, Chinese F-5E, the player should be very careful while engaging any of these.&lt;br /&gt;
&lt;br /&gt;
'''Basic mistakes''':&amp;lt;br&amp;gt;&lt;br /&gt;
Ignoring the IFF and teamkilling - one of the biggest mistakes happening in SB, it is always important to check if the target is a friendly plane or not (one line - unknown/enemy, two lines - friendly), also launching the AIM-54 into a direction with a few friendly planes can end really badly, the same about launching any kind of missile into furballs. Ignoring the IFF readouts will lead to being kicked from the session and the team performing worse because they will also need to worry about dodging friendly missiles.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very effective dogfighter at any speeds with its variable wing sweep thus being one of the best energy retaining jet fighters&lt;br /&gt;
* Variable swept wings can help plane accelerate fast when it's swept back and turn better when the wing is less swept&lt;br /&gt;
* High top speed (can cap out at 1500 km/h IAS at sea level)&lt;br /&gt;
* Lethal M61 Vulcan cannon which has an extremely fast fire rate, great velocity, and great damage&lt;br /&gt;
* Can carry up to 8 missiles maximum, with options of AIM-7s, AIM-9s, and [[AIM-54A Phoenix|AIM-54]]&amp;lt;nowiki/&amp;gt;s for versatile use&lt;br /&gt;
* The AIM-54 has insane range (100 km max), its rocket booster lasts for a very long time, and it's an Active Radar Homing missile&lt;br /&gt;
* Multi-mode radar makes it effective at any situation (the TWS mode allows launching AIM-54s at multiple aircraft at once and provides amazing situational awareness)&lt;br /&gt;
* The new [[AIM-9H Sidewinder|AIM-9H]] has much better flare resistance than previous AIM-9s (such as the [[AIM-9G Sidewinder|G]] or [[AIM-9J Sidewinder|J]] variants)&lt;br /&gt;
* 60 countermeasures provides good ability to ward off missiles&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Big plane and thus an easy target to hit&lt;br /&gt;
* The afterburner's fuel consumption is otherworldly fast; constant usage of it requires carrying a lot of fuel that can hamper the plane's performance and maneuverability&lt;br /&gt;
* Massive wing and fuselage fuel tanks makes it especially prone to catching fire&lt;br /&gt;
* Cannot pull sustained Gs when above 1000 km/h IAS (11-13 G) in RB or the wings will rip&lt;br /&gt;
* At high throttle and afterburner, the engine emits an unparalleled amount of heat, requiring throttling down (and therefore significantly bleeding speed) to reliably flare missiles off&lt;br /&gt;
* The AIM-54A only has 16G overload and thus is rather easy to dodge&lt;br /&gt;
* The AIM-54A's rocket motor lasts for a very long time, giving plenty of time for enemies to spot and evade it&lt;br /&gt;
* Requires lots of work and binded controls related to the radar and variable wing sweep angle to make it fully work in simulator battles&lt;br /&gt;
* The Damping SAS mode limits the AoA so much that it cannot be used in one circle fights (scissors etc.) thus forcing the player to use the much harder to use the Manual SAS mode (SB with full-real controls)&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
=== Early Development ===&lt;br /&gt;
In 1967, the U.S. Navy wanted a long-range fleet defence fighter to boost their naval plane capabilities with the &amp;quot;VFX&amp;quot; program. The USN first started with a redesigned F-111 Aardvark named the F-111B (basically an F-111 designed around the TF30 engine and AIM-54 Phoenix missiles), they soon found out that the F-111 was too big for practical reasons so the F-111B plan never came to fruition. Fast forward to 1969, the USN gave the contract to Grumman to build the new fleet defence fighter named the F-14 Tomcat, its first variants were built around the TF30 engines found on the F-111B and to use the AN/AWG-9 radar set and the airframe was specifically built to carry the AIM-54 Phoenix missile.&lt;br /&gt;
&lt;br /&gt;
===[[wt:en/news/7705-development-f-14a-tomcat-into-the-danger-zone-en|Devblog]]===&lt;br /&gt;
In 1968, five aircraft building companies entered the Pentagon's competition for a new carrier-based interceptor fighter. The commission's preference was given to Grumman's design, a twin-engine jet fighter with a variable-swept wing. Work on the F-14A fighter began in February 1969, and in December of the next year, the new aircraft took her maiden flight. The main weapon of the F-14A was the AIM-54 Phoenix long-range missiles controlled by the newest to date weapon control system. Instead of building prototypes, Grumman immediately switched to the production of an experimental series, and already on December 31, 1972, the first batch of jet fighters were put into service with the VF-124 Fleet Replacement Squadron . Pilot training took place on the deck of the USS Enterprise aircraft carrier, and during the withdrawal of US troops from Vietnam, combat sorties were also made from the deck. In total 557 F-14A fighters were delivered to the US Navy until 1987, and another 80 aircraft were built for Iran. Tomcats were used in all military conflicts where US aircraft took part until the very decommissioning. Iranian F-14s took an active part in the Iran-Iraq war, scoring dozens of air kills.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=f_14a_early Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:F-14A Early Wallpaper 1.jpg|&lt;br /&gt;
File:F-14A Early Wallpaper 2.jpg|&lt;br /&gt;
File:F-14A Early Wallpaper 3.jpg|&lt;br /&gt;
File:F-14A Early Wallpaper 4.jpg|&lt;br /&gt;
File:F-14A Early Wallpaper 5.jpg|&lt;br /&gt;
File:F-14A Early Wallpaper 6.jpg|&lt;br /&gt;
File:F-14A Early Wallpaper 7.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|Wdnef_6_6oM|'''The Shooting Range #307''' - ''Metal Beasts'' section at 00:26 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other jet planes with variable sweep wings&lt;br /&gt;
&lt;br /&gt;
* [[MiG-23 (Family)]]&lt;br /&gt;
* [[Su-17/22 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7705-development-f-14a-tomcat-into-the-danger-zone-en|[Devblog] F-14A Tomcat: Into the Danger Zone!]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/557191-f-14a-early/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Grumman}}&lt;br /&gt;
{{USA jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U125033497</name></author>	</entry>

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