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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U12449184</id>
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		<updated>2026-04-25T22:21:41Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Aim9jonf4e.png&amp;diff=122188</id>
		<title>File:Aim9jonf4e.png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Aim9jonf4e.png&amp;diff=122188"/>
				<updated>2022-02-04T18:51:36Z</updated>
		
		<summary type="html">&lt;p&gt;U12449184: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;AIM-9J Sidewinder on an F-4E Phantom II.&lt;/div&gt;</summary>
		<author><name>U12449184</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Aim9jf4ephantom.png&amp;diff=122187</id>
		<title>File:Aim9jf4ephantom.png</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Aim9jf4ephantom.png&amp;diff=122187"/>
				<updated>2022-02-04T18:50:02Z</updated>
		
		<summary type="html">&lt;p&gt;U12449184: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;AIM-9J Sidewinder on an F4E Phantom II.&lt;/div&gt;</summary>
		<author><name>U12449184</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Vautour_IIA_IDF/AF&amp;diff=117327</id>
		<title>Vautour IIA IDF/AF</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Vautour_IIA_IDF/AF&amp;diff=117327"/>
				<updated>2021-12-14T15:44:28Z</updated>
		
		<summary type="html">&lt;p&gt;U12449184: I changed the description about this plane being removed from the store&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = jet bomber '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Vautour (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=so_4050_vautour_2a_iaf&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_Vautour_IIA_IDFAF.jpg|ArtImage_Vautour_IIA_IDFAF.png}}&lt;br /&gt;
|store=6679&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} French jet bomber {{Battle-rating}}. It was introduced in [[Update 1.87 &amp;quot;Locked On&amp;quot;]] as a [[wt:/en/news/6072-shop-update-1-87-pre-orders-en|premium pack]] in the Gaijin store, however, the bundle got removed from the store with the introduction of the major update: &amp;quot;Winged Lions&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!--Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Like most bombers, the Israeli Vautour has decent maneuverability (for a bomber mind you), but you shouldn't be turning with anything to begin with. Where this plane really shines is the acceleration owing to the two powerful engines in the underling nacelles and the heavy air frame. Which makes it amazing in the vertical. But since you can't have everything, the wings will break in prolonged &amp;gt;7g maneuvers. Essentially you don't want to do any insane maneuvers, and risk getting sent back to the hanger.   &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,093 || 1,091 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 32.6 || 33.2 || 43.0 || 41.1 || rowspan=&amp;quot;2&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,106 || 1,100 || 31.4 || 32.0 || 62.7 || 52.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Details====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 584 || 564 || 463 || ~7 || ~3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 480 || &amp;lt; 620 || &amp;lt; 590 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Empty mass || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | SNECMA Atar 101E3 ||  2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 11,000 kg || colspan=&amp;quot;2&amp;quot; | 316 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 8m fuel || 20m fuel || 27m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 950 kg || colspan=&amp;quot;2&amp;quot; | Axial-flow turbojet&lt;br /&gt;
| 11,974 kg || 13,388 kg || 14,213 kg || 21,000 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 8m fuel || 20m fuel || 27m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 3,293 kgf || N/A&lt;br /&gt;
| 0.55 || 0.49 || 0.46 || 0.31&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 3,595 kgf&amp;lt;br /&amp;gt;(1,100 km/h) || N/A&lt;br /&gt;
| 0.60 || 0.54 || 0.51 || 0.34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!--Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 2 mm steel behind rearmost fuel tank &lt;br /&gt;
* 2 mm steel in the rear fuselage &lt;br /&gt;
* 3 mm steel surrounding the pilot &lt;br /&gt;
* 6 mm steel in front of pilot's controls &lt;br /&gt;
* 13.5 mm steel in front of pilot's controls &lt;br /&gt;
* 13.5 mm steel headrest &lt;br /&gt;
* 50 mm bulletproof in front of pilot &lt;br /&gt;
* Self-sealing fuel tanks (4 in the fuselage, 1 in each wing) &lt;br /&gt;
&lt;br /&gt;
This thing can take quite a lot of punishment before going down due to the bomber's damage model.  &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.--&amp;gt;&lt;br /&gt;
{{main|DEFA 551 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 30 mm DEFA 551 cannons, nose-mounted (100 rpg = 400 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|AN-M57 (250 lb)|AN-M64A1 (500 lb)|M117 cone 90 (750 lb)|M117 cone 45 (750 lb)|AN-M65A1 Fin M129 (1,000 lb)}}&lt;br /&gt;
{{main|Shafrir|T10 140|T10 151|SNEB type 23}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 10 x 250 lb AN-M57 bombs (2,500 lb total)&lt;br /&gt;
* 10 x 500 lb AN-M64A1 bombs (5,000 lb total)&lt;br /&gt;
* 2 x 750 lb M117 cone 90 bombs + 8 x 750 lb M117 cone 45 bombs (7,500 lb total)&lt;br /&gt;
* 6 x 1,000 lb AN-M65A1 Fin M129 bombs (6,000 lb total)&lt;br /&gt;
* 24 x T10 140 rockets&lt;br /&gt;
* 24 x T10 151 rockets&lt;br /&gt;
* 76 x SNEB type 23 rockets&lt;br /&gt;
* 6 x 250 lb AN-M57 bombs + 24 x T10 140 rockets (1,500 lb total)&lt;br /&gt;
* 6 x 500 lb AN-M64A1 bombs + 24 x T10 140 rockets (3,000 lb total)&lt;br /&gt;
* 2 x 750 lb M117 cone 90 bombs + 4 x 750 lb M117 cone 45 bombs + 24 x T10 140 rockets (4,500 lb total)&lt;br /&gt;
* 2 x 1,000 lb AN-M65A1 Fin M129 bombs + 24 x T10 140 rockets (2,000 lb total)&lt;br /&gt;
* 6 x 250 lb AN-M57 bombs + 24 x T10 151 rockets (1,500 lb total)&lt;br /&gt;
* 6 x 500 lb AN-M64A1 bombs + 24 x T10 151 rockets (3,000 lb total)&lt;br /&gt;
* 2 x 750 lb M117 cone 90 bombs + 4 x 750 lb M117 cone 45 bombs + 24 x T10 151 rockets (4,500 lb total)&lt;br /&gt;
* 2 x 1,000 lb AN-M65A1 Fin M129 bombs + 24 x T10 151 rockets (2,000 lb total)&lt;br /&gt;
* 6 x 250 lb AN-M57 bombs + 76 x SNEB type 23 rockets (1,500 lb total)&lt;br /&gt;
* 6 x 500 lb AN-M64A1 bombs + 76 x SNEB type 23 rockets (3,000 lb total)&lt;br /&gt;
* 2 x 750 lb M117 cone 90 bombs + 4 x 750 lb M117 cone 45 bombs + 76 x SNEB type 23 rockets (4,500 lb total)&lt;br /&gt;
* 2 x 1,000 lb AN-M65A1 Fin M129 bombs + 76 x SNEB type 23 rockets (2,000 lb total)&lt;br /&gt;
* 4 x Shafrir missiles&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
# The regular &amp;quot;rush the base and run away&amp;quot; style that all Jet bombers can do and excel at. There's nothing wrong with this, but it's not where the Vautour excels. &lt;br /&gt;
# Ignore all the other payloads and load up on missiles. This arguably the more interesting way to play, but there are risks involved as well. i.e. having the whole enemy team pick the Vautour as a priority target. &lt;br /&gt;
&lt;br /&gt;
If you take the missiles, here's how you want to play it:&lt;br /&gt;
&lt;br /&gt;
Look for high altitude dots , these usually mean other jet bombers or the odd Tu-4. The missiles are not that effective at a range greater then 1 km. The farther that missiles are fired, the greater the chance of the locked-on enemy have in evading the missile. On the off hand that the first missile misses, the Vautour has four of them so a follow-up shot is an encouraged option.&lt;br /&gt;
&lt;br /&gt;
Once in a while, look around and support your team, especially the teammates that are engaging the enemy. If an ally has an enemy at their tail, work around towards the enemy's rear and fire off a missile to take care of them. This can be beneficial if a long chain of alternating enemy and ally fighters have gotten together as each of them try to hit the fighter at their front and evade the fighter at their tail. If able to pounce on these chains, come in from the very rear and take out the very last enemy fighter in this chain. This will either cause the chain to break-up, potentially freeing up pressure on your allies, or the chain will continue without noticing the Vautour's presence. In the latter case, continue towards the next enemy and take them out one-by-one.&lt;br /&gt;
&lt;br /&gt;
Once all missiles are expended, switch to the guns, which are powerful enough to take care of any enemies unfortunate to be in front of them. However, high-speeds will cause the controls to be less responsive, so fine-manoeuvring for these gun-runs may be difficult. If the gun pass misses, itch up and use the Vautour's amazing vertical energy retention to reset and try again. Usually the guns don't get much use as the missiles will completely over shadow them.  &lt;br /&gt;
&lt;br /&gt;
Overall this plane destroys people who don't pay attention and or make bad plays. The most effective way to lock it down is to simply look back every now and then, just to make sure nothing's behind you.  &lt;br /&gt;
&lt;br /&gt;
;Enemies of note:&lt;br /&gt;
&lt;br /&gt;
F-100's: These things will out speed you and outmaneuver you in the vertical. If one happens to latch onto your 6, drag him away from his friends and force him to overshoot. Then assuming the reversal was successful, throw a missile at them. Most F-100 may not be aware that the Vautour has missiles, and so firing off a missile can destroy the F-100 while it is supersonic.&lt;br /&gt;
&lt;br /&gt;
Vautours: The Vautour's great performance means its greatest enemy is going to be itself. Be especially wary on maps like Hokkaido where there's thick cloud cover. They have a tendency to come out of nowhere, destroy you and retreat back into the cloud cover like some air-borne monster. &lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Normally able to reach bombing points before being intercepted&lt;br /&gt;
* Good top speed, able to keep up with fighters at its rank&lt;br /&gt;
* Good energy retention&lt;br /&gt;
* Versatile, has access to a wide range of ordnance including air-to-air missiles&lt;br /&gt;
* Great guns&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Poor manoeuvrability &lt;br /&gt;
* Vulnerable to missiles, has difficulty dodging them&lt;br /&gt;
* Transonic and supersonic aircraft can easily match your speed &lt;br /&gt;
* Shafrir missiles are only slightly better than [[AIM-9B]]s&lt;br /&gt;
* Missiles have a very limited range, 2.5 km optimal range&lt;br /&gt;
* No bombing sight&lt;br /&gt;
* Unguided rockets are inaccurate&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The French Vautour twin-engine bomber had been produced in three variants between 1956 and 1959. In 1960, after four years in service, the French Armee de l'Air divested itself of its 25 surviving Vautour II-A single seat ground attack planes, along with its 40 II-B two-seater bombers, selling them to Israel, which kept them in service until the 1970s.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=so_4050_vautour_2a_iaf Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|7Ho-CPT_Krg|'''Should You Buy The Vautour IIA IDF?''' - ''Sako Sniper''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[Yak-28B]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer SNCA SO}}&lt;br /&gt;
{{France jet aircraft}}&lt;br /&gt;
{{France premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U12449184</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Su-7BMK&amp;diff=115717</id>
		<title>Su-7BMK</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Su-7BMK&amp;diff=115717"/>
				<updated>2021-11-11T20:13:12Z</updated>
		
		<summary type="html">&lt;p&gt;U12449184: /* History */  I edited the history part with some information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet strike aircraft '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Su-7 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=su-7bmk&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|StoreImage_{{PAGENAME}}_001.jpg|StoreImage_{{PAGENAME}}_003.jpg|StoreImage_{{PAGENAME}}_005.jpg}}&lt;br /&gt;
|store=10173&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Soviet strike aircraft {{Battle-rating}}. It was introduced in [[Update &amp;quot;Red Skies&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 11,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 2,166 || 2,151 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 27.5 || 28.5 || 167.8 || 159.3 || rowspan=&amp;quot;2&amp;quot; | 1,250&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 2,323 || 2,232 || 26.6 || 27.0 || 225.5 || 195.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| X || X || ✓ || ✓ || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 1,260 &amp;lt;!--{{Specs|destruction|body}}--&amp;gt; || {{Specs|destruction|gear}} || N/A || N/A || 473 || ~10 || ~3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 700 || &amp;lt; 650 || &amp;lt; 600 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Saturn AL-7F-1-250 || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 8,365 kg || colspan=&amp;quot;2&amp;quot; | 335 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 8m fuel || 20m fuel || 28m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 2,200 kg || colspan=&amp;quot;2&amp;quot; | Afterburning axial-flow turbojet&lt;br /&gt;
| 9,270 kg || 10,505 kg || 11,383 kg || 14,950 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 8m fuel || 20m fuel || 28m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 5,848 kgf || 8,266 kgf&lt;br /&gt;
| 0.89 || 0.79 || 0.73 || 0.55&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 6,664 kgf&amp;lt;br&amp;gt;(1,000 km/h) || 9,984 kgf&amp;lt;br&amp;gt;(1,000 km/h)&lt;br /&gt;
| 1.08 || 0.95 || 0.88 || 0.67&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
The pilot is well protected from shots, with a 102 mm bulletproof glass front windscreen in the cockpit, an 8 mm steel plate in front of the instrument panel and a 5 mm steel plate above the windshield. There is also some armour protection from behind: 36 mm Aluminium Alloy plates for the seat and a 20 mm Aluminium Alloy plate for the headrest. There is no protection from shots coming from the sides.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|NR-30 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 30 mm NR-30 cannons, wing-mounted (80 rpg = 160 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|OFAB-250sv (250 kg)|FAB-500M-54 (500 kg)|S-3K|S-5K|S-24}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 96 x S-5K rockets&lt;br /&gt;
* 42 x S-3K rockets&lt;br /&gt;
* 6 x 250 kg OFAB-250sv bombs (1,500 kg total)&lt;br /&gt;
* 4 x 500 kg FAB-500M-54 bombs (2,000 kg total)&lt;br /&gt;
* 4 x 500 kg FAB-500M-54 bombs + 2 x 250 kg OFAB-250sv bombs (2,500 kg total)&lt;br /&gt;
* 6 x S-24 rockets&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Arcade battles&lt;br /&gt;
&lt;br /&gt;
The Su-7BMK can bomb bases, intercept bombers, and fight other fighter planes at the same time. With the awesome acceleration of the Su-7, you can easily catch up with the enemy, because of the massive and powerful engine with its afterburner. However, keep an eye on the fuel: the afterburner burns a ton of fuel when active, so the best would be to fill the fuel tank up to full. The plane also features a ballistic computer, and two 30 mm autocannons, with very good ammo selection, which can rip apart any plane you'll face in battle. The Su-7BMK can perform well in a 1-vs-1 scenario, but if it encounters multiple enemy planes, it will have problems (especially if your enemy is equipped with air-to-air missiles). The best would be to have a teammate close to you, so you will have some cover if things go wrong.&lt;br /&gt;
&lt;br /&gt;
;Realistic battles&lt;br /&gt;
&lt;br /&gt;
Dogfighting is not the greatest idea because of the poor turn rate; the enemy can out-turn you easily, and get behind you. Also because of the low ammo capacity of the guns (160 rounds), you should apply trigger discipline. The two 30 mm autocannons are awesome, and easily destroy the most armoured planes at its rank. However, they consume ammo very fast if continuously fired. Overall, the Su-7BMK should remain an interceptor, and a base bomber. With its ballistic computer, you won't have a hard time hitting ground targets and bases.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High flight speed and rate of climb&lt;br /&gt;
* Retains energy very well&lt;br /&gt;
* The 4 x 500 kg + 2 x 250 kg bombload allows for efficient bombing&lt;br /&gt;
* Its speed combined with an airspawn lets you quickly reach bomb targets and return to base for rearming before enemies can get to you&lt;br /&gt;
* High ammunition load&lt;br /&gt;
* Radar Warning Receiver (stock)&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Decreased manoeuvrability at high speeds&lt;br /&gt;
* Lacks guided weapons: neither AGMs or AAMs are available&lt;br /&gt;
* Wings can be ripped apart if one isn't careful when diving on bomb targets&lt;br /&gt;
* No countermeasures &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The Su-7BMK was a simple export variant of the Su-7BM. It was exported to the following countries: India, Egypt, Algeria, Syria, Iraq, Vietnam, Afghanistan.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=su-7bmk Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Su-7 BMK WTWallpaper001.jpg|&lt;br /&gt;
File:Su-7 BMK WTWallpaper002.jpg|&lt;br /&gt;
File:Su-7 BMK WTWallpaper003.jpg|&lt;br /&gt;
File:Su-7 BMK WTWallpaper004.jpg|&lt;br /&gt;
File:Su-7 BMK WTWallpaper005.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7162-development-su-7bmk-from-russia-with-love-en|[Devblog] Su-7BMK: From Russia with Love]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/525888-su-7bmk/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Sukhoi}}&lt;br /&gt;
{{USSR jet aircraft}}&lt;br /&gt;
{{USSR premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U12449184</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Hunter_FGA.9&amp;diff=115716</id>
		<title>Hunter FGA.9</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Hunter_FGA.9&amp;diff=115716"/>
				<updated>2021-11-11T20:07:39Z</updated>
		
		<summary type="html">&lt;p&gt;U12449184: /* Pros and cons */  I added to Pros: &amp;quot;Very good energy retention&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = British jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Hunter (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=hunter_f9_rhodesia&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|store=7212&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} British jet fighter {{Battle-rating}}. It was introduced in [[Update 1.93 &amp;quot;Shark Attack&amp;quot;]] as a premium pack, and was removed from the store after the [[wt:en/news/7417-shop-war-thunder-birthday-sale-in-gaijin-net-store-en|9th Anniversary Sale]]. &lt;br /&gt;
&lt;br /&gt;
The FGA.9 is a fighter aircraft which was used primarily by the Rhodesian Air Force for ground attack purposes, and can carry a large payload for close air support. It also excels in air-to-air combat thanks to two [[AIM-9E Sidewinder]] missiles, and its high speed and energy retention for the battle rating.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
Although without an afterburner, this aircraft will out-accelerate almost all aircraft at its battle rating. The [[MiG-15bis (Germany)|▀MiG-15]] bis and [[MiG-17AS]] will out-accelerate you on the runway, but from about 400-1,000 km/h you can pretty much outrun everything, even [[Shenyang F-5]]s, [[F-86K (France)|F86K]]s and [[F-100D|F100]]s all with afterburners. The aircraft has one of the best acceleration rates for a non-afterburning jet in the game, beaten by the Etendard IVM and then the Yak-38/38M. It also has extremely good top end speed for its battle rating. Be warned the aircraft is a '''brick''' (especially at lower speeds) so most aircraft will out-turn you. Turning is advised only against larger aircraft like [[F-4 Phantom II (Family)|F-4 Phantoms]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,138 || 1,133 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 25.5 || 26.3 || 53.6 || 46.6 || rowspan=&amp;quot;2&amp;quot; | 820&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,158 || 1,148 || 24.6 || 25.0 || 88.8 || 70.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 603 || 581 || 465 || ~14 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 850 || &amp;lt; 600 || &amp;lt; 690 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rolls-Royce Avon Mk.207 || 1&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; | 6,209 kg || colspan=&amp;quot;2&amp;quot; | 240 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 3m fuel || 13m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,175 kg || colspan=&amp;quot;2&amp;quot; | Axial-flow turbojet&lt;br /&gt;
| 6,620 kg || 7,578 kg || 10,900 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 3m fuel || 13m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 4,272 kgf || N/A&lt;br /&gt;
| 0.65 || 0.56 || 0.39&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 5,229 kgf&amp;lt;br&amp;gt;(1,225 km/h) || N/A&lt;br /&gt;
| 0.79 || 0.69 || 0.48&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The FGA.9 is quite survivable with a robust airframe due to it being primarily intended for ground attacking or close air support. It may take a few hits from enemy cannon fire and still survive, and also stay flying with critical components (wing, engine, etc.) damaged long enough to return to base. However, don't expect the FGA.9 to soak up 30 mm DEFA or other ADEN armed aircraft. Head-on attacks are recommended, albeit from further away than other aircraft (about 2.5/2km away and pull off) due to closure rates and the aircraft being a brick so you have to pull off earlier than normal. '''''Do not commit fully to a head on attack''''', as your ADEN cannon muzzle velocity is slower than most other guns. Do not head-on aircraft .50cal, like F-86s as they will ruin you before your shots even get anywhere near their aircraft. The placement of the cannons also makes head-on attacks tricky.&lt;br /&gt;
&lt;br /&gt;
The only armour on the aircraft are a 64 mm bullet proof glass in front of the pilot, with a 12.7 mm steel plate behind the pilot.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|ADEN (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 30 mm ADEN cannons, nose-mounted (150 rpg = 600 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|H.E. M.C. Mk.II (500 lb)|M.C. Mk.I (1,000 lb)|AIM-9E Sidewinder|SNEB type 23}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x 500 lb H.E. M.C. Mk.II bombs (1,000 lb total)&lt;br /&gt;
* 4 x 500 lb H.E. M.C. Mk.II bombs (2,000 lb total)&lt;br /&gt;
* 2 x 1,000 lb M.C. Mk.I bombs (2,000 lb total)&lt;br /&gt;
* 4 x 1,000 lb M.C. Mk.I bombs (4,000 lb total)&lt;br /&gt;
* 2 x 1,000 lb M.C. Mk.I bombs + 2 x 500 lb H.E. M.C. Mk.II bombs (3,000 lb total)&lt;br /&gt;
* 36 x SNEB type 23 rockets + 2 x 500 lb H.E. M.C. Mk.II bombs (1,000 lb total)&lt;br /&gt;
* 36 x SNEB type 23 rockets + 2 x 1,000 lb M.C. Mk.I bombs (2,000 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Side rush and burst climb, then enter the main cluster of aircraft in the middle (ideally with a height advantage). Your AIM-9Es (if you choose to bring them into battle) will quickly dispatch any enemies at a low energy state (hopefully distracted by fighting someone else). Use your superior speed in the cluster and launch your ordnance then zoom back up (the [[Boom &amp;amp; Zoom]] strategy). When you have expended your missiles, use your 30 mm ADENs as they are VERY destructive and typically only one shell is enough to critically damage or destroy any aircraft they come in contact with.&lt;br /&gt;
&lt;br /&gt;
If up-tiered into fighting top-rank fighter jets, planes such as the [[MiG-21SMT]]&amp;lt;nowiki/&amp;gt;s / [[MiG-21MF (Germany)|MF]]&amp;lt;nowiki/&amp;gt;s , [[F-4E Phantom II|F-4E]]/[[F-4EJ Phantom II|EJ]]/[[Phantom FGR.2|FGR]] Phantoms will ruin the {{PAGENAME}} due to good turn rate (in the MiG's case) and very high speeds - they are problematic as the {{PAGENAME}} has a non-afterburning engine, so they will out-accelerate you easily, while the [[R-60M]]/[[AIM-9J Sidewinder|AIM-9J]]/[[AIM-7D Sparrow|AIM-7]]/[[Matra R550 Magic 1|R550 Magic]] missiles will easily out-pull the Hunter every time if they acquire a strong lock and send you back to the hangar. The only way to get a shot against the higher BR jets is to dive on them while they are distracted or fighting someone else and launch a missile at them.&lt;br /&gt;
&lt;br /&gt;
===Radars===&lt;br /&gt;
&amp;lt;!--{{main|AN/APG-30}}--&amp;gt;&lt;br /&gt;
The Hunter FGA.9 is equipped with an AN/APG-30 rangefinding radar, located in the nose of the aircraft.&lt;br /&gt;
It will automatically detect other planes within the scanning area and display the range to the closest target. It is linked with a gyro gunsight and can help with aiming at close range.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | AN/APG-30 - Rangefinding radar&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Maximum&amp;lt;br/&amp;gt;Tracking&amp;lt;br/&amp;gt;Range|The maximum range at which a target can be tracked}}&lt;br /&gt;
! {{Annotation|Minimum&amp;lt;br/&amp;gt;Tracking&amp;lt;br/&amp;gt;Range|The range below which targets cannot be tracked by the radar}}&lt;br /&gt;
! {{Annotation|Azimuth Tracking&amp;lt;br/&amp;gt;Angle|How far to each side the radar can track a target}}&lt;br /&gt;
! {{Annotation|Elevation Tracking&amp;lt;br/&amp;gt;Angle|How far up and down the radar can track a target}}&lt;br /&gt;
|-&lt;br /&gt;
| 2,750 m || 300 m || ±9° || ±9°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* AIM-9Es are very good with a longer burning motor (longer range and better energy retention, 10G manoeuvrability and up to (around) 4 km range from the rear&lt;br /&gt;
* 30 mm ADEN cannons are devastating to aircraft and ground targets with a good ammo pool and high fire rate&lt;br /&gt;
* Very good energy retention&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* High speed manoeuvrability is bad due to locking up from about 1,000 km/h onwards&lt;br /&gt;
* Low level pilot can pass out instantly from pulling 3G from about 700 km/h, requires upgrades in G-Tolerance and Stamina to perform well&lt;br /&gt;
* If you spray with your cannons, 600 rounds will disappear quite quickly, so fire in controlled bursts.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Towards the end of the 1950s, the Royal Air Force was faced with the increasing obsolescence of the [[Venom_FB.4|De Havilland Venom FB.4]] in the ground attack role.  At the time, the Venom was still in use as a Close Air Support aircraft both in South East Asia and the Middle East; especially in the Aden Emergency it was intensely used, and as a result, a replacement was urgently required.  In 1958 the Royal Air Force started the Venom Replacement Evaluation Trials (VRET), selecting the Royal Air Force bases of RAF Khormaksar (Aden) with its long paved runway, and RAF Riyan (Quaiti State, Eastern Aden Protectorate) with its unhardened airstrip as trials bases.&lt;br /&gt;
&lt;br /&gt;
For the VRET, three types were selected: the Hunting Jet Provost T.3; the Folland Gnat F.1; and last but not least, the [[Hunter_F.6|Hawker Hunter F.6]].  Before the trials began, the Folland Gnat was considered the forerunner, while the Hawker Hunter was initially not even considered for the trials, as the type was thought to be uneconomical for use in the Middle East, however, this decision was overturned after intense lobbying by Hawker.  Early on during the trials, it became clear that the Hunting Jet Provost was not able to fulfil any of the requirements set by the trials, and while the type would go on to be developed into the successful BAC Strikemaster, it was eliminated from the contest.  The trials had become a straight contest between the Hunter and the Gnat.&lt;br /&gt;
&lt;br /&gt;
Early on, the Folland appeared to be a clear favourite: above 40,000 ft it was more manoeuvrable than the Hunter, and its diminutive size made it a difficult target to spot and aim at.  Additionally, it required only a minimum of external equipment to operate it from unprepared airstrips.  However, the diminutive size of the Gnat also worked in its disadvantage: its relative short landing gear gave the aircraft unpleasant characteristics on unpaved airstrips, and its relatively low-set exhaust damaged the runway surface.  However, the main problem for the Gnat was that it was unable to meet range requirements.  Fully loaded for combat it had a range of 188 nm, which fell short of the 250 nm requirement set up in the VRET; with external tanks, its maximum ferry range was 673 nm, which was insufficient to ferry it between the Royal Air Force's main Middle East Air Force bases.  At the end of the trials, the Hunter came out as the winner on all points except agility above 40,000 ft.&lt;br /&gt;
&lt;br /&gt;
Following the trials, conversion work was started to bring the Hunter F.6 up to full ground attack standard, the FGA.9 (for Fighter Ground Attack).  The wing spars were restressed and strengthened, a brake chute was added in a housing above the exhaust for use on unprepared airstrips, the flight controls were adjusted to give a better response at low altitude, and the oxygen supply was increased; as the FGA.9 was primarily intended for use in the Middle East, the aircraft were also given a tropicalised refrigeration and ventilation system.  New drop tanks were designed for the inner wing hardpoints, capable of carrying 230 gallons (instead of the 100-gallon drop tanks in use up to then); as they were larger, a cut-out was made in the flaps so they could be extended while carrying the new tanks.  Initially, these tanks were fixed and intended for ferry use only, but gradually they were redesigned so they could be jettisonable and used in combat.  The first Hunter FGA.9 made its maiden flight on July 3rd 1959.  The initial batch was built to 'interim' FGA.9 with an Avon 203 which provided 10,000 lb thrust; the production variant was equipped with an Avon 207 which provided 10,050 lb thrust.&lt;br /&gt;
&lt;br /&gt;
Around the time the Hunter FGA.9 started entering RAF service in 1960, the Hunter F.6 was considered obsolete as a day fighter with the impending service entry of the English Electric Lightning.  As a result, many Hunter F.6 airframes were taken back by Hunter for a rebuild to the FGA.9 standard.  In all, 144 Hunter F.6s were rebuild to FGA.9 standard.  A dedicated reconnaissance variant was also developed out of the FGA.9: the FR.10 had the same capabilities as the FGA.9, except for the adjusted flight controls, its main difference being a set of reconnaissance cameras in a new nose.&lt;br /&gt;
&lt;br /&gt;
In Royal Air Force service, the Hunter FGA.9 was first deployed in Aden in 1960, where it replaced the obsolete Venom; it was used during the Radfan Emergency to attack insurgent forces.  During the Borneo Confrontation of 1963-1966, RAF Hunter FGA.9s were used in counter-insurgency operations.  The withdrawal from the Royal Air Force from its former protectorates in the late 1960s saw the need for these ground-attack Hunters disappear; the last frontline RAF Hunter FGA.9 unit was disbanded in 1971, however, the type remained in RAF service as an advanced trainer until the 1980s, with trainer variants remaining in RAF service until the early 1990s.&lt;br /&gt;
&lt;br /&gt;
The Hunter FGA.9 variant also became the basis of numerous close air support variants intended for export.  This was partly possible due to the disbanding of numerous RAF day fighter units following the 1957 Defence White Paper, and partly due to the early retirement of the Hawker Hunter F.6 in Belgian (1963) and Dutch (1968) service.  This released several hundreds of Hunter F.6 airframes which could be rebuilt to FGA standard.  Dedicated 'national' variants were built for India (FGA.56), Kuwait (FGA.57), Switzerland (F.58A), Iraq (FGA.59), Lebanon (FGA.70), Chile (FGA.71), Jordan (FGA.73), Singapore (FGA.75), Abu Dhabi (FGA.76), Qatar (FGA.78) and Kenya (FGA.80).  Additionally, numerous ex-Royal Air Force FGA.9 airframes were refurbished by Hunter for export.&lt;br /&gt;
&lt;br /&gt;
In foreign service, the Hawker Hunter had a considerably long life.  It was relatively easy to maintain type, which could be deployed quickly if needed.  In the absence of aerial threats, it was an excellent ground attack aircraft, making it suited for low-intensity conflict and counter-insurgency operations.  Many aircraft were locally modified to carry a wide variety of ordonnance: some air forces such as those of Switzerland and Singapore modified theirs to carry the AIM-9 Sidewinder; in their ultimate guise, Swiss Air Force Hunters were even capable of firing the AGM-65 Maverick.  Most aircraft were withdrawn from frontline service in the 1990s, with Switzerland being the last Western nation to withdraw the type from frontline service in 1994.  The Indian Air Force was the last major user of the type, withdrawing the last of its Hunters in 2000; the last nation to withdraw the Hunter from frontline military service was Lebanon, retiring the Hunter in 2014.  Even so, a handful of Hunters remain in limited military service: as of 2019, ATAC in the United States, Apache Aviation in France, Hawker Hunter Aviation in the UK and Lortie Aviation in Canada operate a number of civilianised Hawker Hunters under government military contracts to provide high-speed aerial threat simulation, mission support training and trials support services.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=hunter_f9_rhodesia Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* Hawker [[Sea Hawk FGA.6|Sea Hawk]]&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* Dassault [[Super Mystere B2|Super Mystère]]&lt;br /&gt;
* Mikoyan [[MiG-17]]&lt;br /&gt;
* North American [[F-100D|F-100]] Super Sabre&lt;br /&gt;
* North American [[FJ-4B]] Fury&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Hawker}}&lt;br /&gt;
{{Britain jet aircraft}}&lt;br /&gt;
{{Britain premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U12449184</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=F-5C&amp;diff=109472</id>
		<title>F-5C</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=F-5C&amp;diff=109472"/>
				<updated>2021-08-22T17:37:41Z</updated>
		
		<summary type="html">&lt;p&gt;U12449184: I changed the survivability and the armor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=f-5c&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|StoreImage F-5C 001.jpg|StoreImage F-5C 002.jpg|StoreImage F-5C 003.jpg|StoreImage F-5C 004.jpg|StoreImage F-5C 005.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} American jet fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;Red Skies&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The F-5C is generally an all-round good fighter. It's not the fastest plane and not the most manoeuvrable, but the combination of its decent speed, acceleration, and manoeuvrability make it a joy to fly and fight in.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 10,668 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,429 || 1,421 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 27.1 || 28.2 || 112.7 || 99.2 || rowspan=&amp;quot;2&amp;quot; | 850&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,460 || 1,443 || 26.9 || 27.0 || 159.1 || 133.6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 926 || 560 || 555 || ~11 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 680 || &amp;lt; 750 || &amp;lt; 700 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | General Electric J85-GE-13 || 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 4,051 kg || colspan=&amp;quot;3&amp;quot; | 366 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 11m fuel || 20m fuel || 30m fuel || 37m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 271 kg || colspan=&amp;quot;2&amp;quot; | Afterburning axial-flow turbojet&lt;br /&gt;
| 4,580 kg || 4,992 kg || 5,463 kg || 5,814 kg || _,___ kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 11m fuel || 20m fuel || 30m fuel || 37m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 960 kgf || 1,426 kgf&lt;br /&gt;
| 0.62 || 0.57 || 0.52 || 0.49 || _.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 1,200 kgf&amp;lt;br&amp;gt;(1,400 km/h) || 2,459 kgf&amp;lt;br&amp;gt;(1,400 km/h)&lt;br /&gt;
| 1.07 || 0.99 || 0.90 || 0.85 || _.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
The plane only has 2 armor plates. 1 under the cockpit, a 6.35mm steel plate, and another 6.35mm steel plate under the two engines. The survivability of the &lt;br /&gt;
&lt;br /&gt;
aircraft depends on what hits you. Sometimes, the plane gets hit with a missile, and only a major body damage happens. Sometimes 1 bullet is enough to rip the plane apart. If the enemy attacks behind, you have a high chance of fire, because of the two engines positioned close to eachother on the back. Also the fuel tank is located in the top of the body, wich can easily get hit if the enemy attacks from behind, or from the sides.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|M39A2 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm M39A2 cannons, nose-mounted (280 rpg = 560 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|LDGP Mk 81 (250 lb)|LDGP Mk 82 (500 lb)|M117 cone 45 (750 lb)|LDGP Mk 83 (1,000 lb)|LDGP Mk 84 (2,000 lb)}}&lt;br /&gt;
{{main|AGM-12B Bullpup|AIM-9E Sidewinder|FFAR Mighty Mouse|Zuni Mk32 Mod 0 ATAP}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 18 x 250 lb LDGP Mk 81 bombs (4,500 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 5 x 500 lb LDGP Mk 82 bombs (2,500 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 5 x 750 lb M117 cone 45 bombs (3,750 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 8 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 8 x Zuni Mk32 Mod 0 ATAP rockets + 2 x AGM-12B Bullpup missiles&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 8 x Zuni Mk32 Mod 0 ATAP rockets + 38 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 8 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 250 lb LDGP Mk 81 bombs (1,500 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 8 x Zuni Mk32 Mod 0 ATAP rockets + 3 x 500 lb LDGP Mk 82 bombs (1,500 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 8 x Zuni Mk32 Mod 0 ATAP rockets + 3 x 750 lb M117 cone 45 bombs (2,250 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 8 x Zuni Mk32 Mod 0 ATAP rockets + 1 x 1,000 lb LDGP Mk 83 bomb (1,000 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 76 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 76 x FFAR Mighty Mouse rockets + 6 x 250 lb LDGP Mk 81 bombs (1,500 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 76 x FFAR Mighty Mouse rockets + 1 x 750 lb M117 cone 45 bomb (750 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 38 x FFAR Mighty Mouse rockets + 3 x 750 lb M117 cone 45 bombs (2,250 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 76 x FFAR Mighty Mouse rockets + 1 x 1,000 lb LDGP Mk 83 bomb (1,000 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 4 x AGM-12B Bullpup missiles&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 2 x AGM-12B Bullpup missiles + 3 x 500 lb LDGP Mk 82 bombs (1,500 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 2 x AGM-12B Bullpup missiles + 3 x 750 lb M117 cone 45 bombs (2,250 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 2 x AGM-12B Bullpup missiles + 38 x FFAR Mighty Mouse rockets + 1 x 750 lb M117 cone 45 bomb (750 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 2 x AGM-12B Bullpup missiles + 38 x FFAR Mighty Mouse rockets + 1 x 500 lb LDGP Mk 82 bomb (500 lb total)&lt;br /&gt;
* 2 x AIM-9E Sidewinder missiles + 2 x AGM-12B Bullpup missiles + 38 x FFAR Mighty Mouse rockets + 1 x 1,000 lb LDGP Mk 83 bomb (1,000 lb total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In air RB, the F-5C can be played as both a support and offensive plane. In medium range engagements, it plays well as a support fighter, either baiting enemies to use up missiles with the large amount of flares/chaff or launching missiles at enemies who are chasing friendly aircraft to give a chance to let your teammate get in a better position. In close range engagements, with some effort you can stay on the tail of the enemy, if possible making the enemy pull as many manoeuvres as possible to slow them down so you can get a short burst from the respectable 20 mm cannons mounted in the nose. Due to the plane's characteristics, overshooting an enemy won't be the end of a dogfight, the F-5C is able bleed enough speed in a quick turn to get right back on the enemy if they don't take avantage of the overshoot or if they are going too slow to be able to make any quick counterattack.&lt;br /&gt;
&lt;br /&gt;
In mixed ground  battles (RB), the F-5C is able to function as a light strike aircraft, while also being able to maintain air supremacy. The F-5Cs versatile loadout of air to ground ordinance allows the player to choose what range they want to do air support, for example the 4x AGM-12B loadout is great for medium range engagements with the enemy ground units. Its largest downfall as a light strike aircraft is the lack of RWR, so SPAA are easily able to deal with a pilot that does not notice them fast enough.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Good top speed&lt;br /&gt;
* Light and small&lt;br /&gt;
* Has countermeasures&lt;br /&gt;
* Guns are effective&lt;br /&gt;
* Good turn rate&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Only gets AIM-9Es while the Chinese equivalent gets AIM-9Ps&lt;br /&gt;
* No radar&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
In 1965, after the outbreak of the Vietnam War, the US government decided to send troops to South Vietnam to counter the threat of North Vietnamese forces. At that time, many tactical wings of USAF were sent to Thailand and South Vietnam for Operation Rolling Thunder, as well as to support the South Vietnam Army in countering the Viet Cong forces in the South Vietnam. In the meantime, many countries were reluctant to purchase the F-5, as it hadn't yet been adopted by the USAF. Thus, the USAF decided to let Colonel Frank Emory lead a special provisional squadron named 4503rd Tactical Fighter Squadron to take the new F-5 fighters into the Vietnam War, an excellent chance to prove that F-5 could do its job well in regional conflicts: this combat evaluation project was named &amp;quot;Skoshi Tiger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Skoshi Tiger welcome banner AFHRA.png|left|thumb|343x343px|The welcome banner of F-5C Skoshi Tiger in Bein Hoa AFB, Vietnam.]]&lt;br /&gt;
To extend the combat capability of the Skoshi Tiger, Northrop made some modifications to the original F-5A Freedom Fighter, such as an external fixed refuelling probe on the left side of the forward fuselage that could receive fuel from a KC-135 tanker to extend the combat radius for some long-range missions. The total weight of the Skoshi Tiger's in-flight refuelling system was 85 pounds, but it could be removed if necessary. To improve the survivability of the Skoshi Tiger against enemy ground fire, two 1/4 inch-thick face-hardened steel armour plates were mounted externally on the fuselage, the function of the front plate was to protect the pilot and control mechanisms, and the aft plate protected vital hydraulic and control areas near the tail section, which added 236 pounds to the overall weight, there were five jettison-able pylons in total under the wings and fuselage like the original F-5A Freedom Fighter, other improvements such as better throttle linkage for improved afterburner modulation and the deletion of the rudder limiter were also implemented on the Skoshi Tiger.&lt;br /&gt;
&lt;br /&gt;
The official name of &amp;quot;Skoshi Tiger&amp;quot; is F-5C. Five F-5A-15 and seven F-5A-20 originally destined to allied countries were withdrawn and sent to 4503rd Tactical Fighter Squadron after received those modifications. Some sources claim that USAF wanted 200 F-5 fighters which could be used in Vietnam War, in which the Skoshi Tiger program would be divided into three parts, and 4503rd Tactical Fighter Squadron was the first part who were sent to Bien Hoa AFB to attack the ground targets in South Vietnam.&lt;br /&gt;
&lt;br /&gt;
On 23rd October 1965, Skoshi Tigers of 4503rd Tactical Fighter Squadron finally arrived at Bien Hoa AFB and started their combat evaluation missions. In their first combat evaluation mission on the same day, two Skoshi Tigers each carried four 500-pound bombs and 500 rounds of 20 mm ammunition to strike a Viet Cong concentration, they made five bomb runs and two strafing passes over the target, luckily these two F-5C Skoshi Tigers didn't encounter any anti-air fire in the combat zone at that time. The squadron worked as an independent combat unit until it was attached to the Bien Hoa AFB-based 3rd Tactical Fighter Wing which the latter was equipped with North American F-100D and F-100F Super Sabre fighter.&lt;br /&gt;
&lt;br /&gt;
Through the end of December 1965, F-5C Skoshi Tigers usually flew their combat missions within 40 miles of their home base, and the only loss happened on 16th December 1965 due to the enemy's ground fire. By the end of the month, Skoshi Tigers had flown 1,531 sorties and finished 496 missions in total, they spent 3,110,886 pounds of ordnance against Viet Cong targets and claimed to destroy 1,377 structures with another 1,292 damaged in their Phase I combat evaluation test missions.&lt;br /&gt;
&lt;br /&gt;
After that, 4503rd Tactical Fighter Squadron moved to Da Nang Forward Base for their Phase II combat evaluation test missions, which would test if F-5C Skoshi Tigers could survive in combat zones with heavy anti-air defense in North Vietnam, also providing a wonderful chance for Skoshi Tigers to prove their air combat capability by destroying any North Vietnamese aircraft in the air. However, because the combat operations near North Vietnam were forbidden by the order of the president, Skoshi Tigers lost their chance against the enemy's MiG fighters, so they changed their targets to Viet Cong troops in Laos, and air-refuelling were needed for these combat missions in Laos. From the start of the Phase II combat evaluation on 3rd January 1966 to their end on the 30th, Skoshi Tigers flew almost 400 sorties and successfully destroyed six bridges.&lt;br /&gt;
&lt;br /&gt;
The Phase III combat evaluation tests started on 2nd February 1966 when the Skoshi Tigers returned to Bien Hoa AFB, and their primary mission was to support the third Army Corps. During these days (the duration of the Phase III combat test, depending on different source was 10 to 21 days), Skoshi Tigers made 348 combat sorties, the combat load carried by the Skoshi Tigers during this phase averaged 2,603 lbs per sortie.&lt;br /&gt;
&lt;br /&gt;
Though the original plan was scheduled that the Skoshi Tiger program would be ended after the end of Phase III combat missions, 4503rd Tactical Fighter Squadron returned to Da Nang AFB on 20th February 1966 again because USAF still wanted to find chances to test the true survivability of F-5C fighters in combat zones with heavy anti-air defense in North Vietnam, also they wanted a chance to prove that F-5C fighters could counter any Communist MiG fighters, so the original Skoshi Tiger program was extended to Phase IV at that time. During the first week, because of bad weather conditions, F-5C fighters were driven away from Laos, but since the weather got better on 1st March 1966, they obtained permission to conduct their combat test missions on the borders of North Vietnam and South Vietnam for the first time. The Skoshi Tigers not only did ground attack role but some of them also carried two AIM-9 Sidewinder missiles to perform air escort missions for allied aircraft, they logged 176 combat sorties on 45 missions over North Vietnam and Laos area, also they spent 5,923 rounds of 20 mm ammunition and 543 M117 750 lb bombs during these combat missions until 10th March 1966.&lt;br /&gt;
&lt;br /&gt;
On 8th March 1966, the Skoshi Tiger program was finally ended, but another squadron called 10th Fighter Commando Squadron was established at Bien Hoa AFB soon after (some sources suggest that they just changed their name from the original 4503rd Tactical Fighter Squadron to the new 10th Fighter Commando Squadron). Seven additional F-5 fighters without air-refuelling equipment were assigned to the new squadron which increased the total amount of aircraft to 18. Some sources say that 10th Fighter Commando Squadron was assigned to 3rd Tactical Fighter Wing of USAF at Bien Hoa AFB until 17th April 1967 and their aircraft and equipment were transferred to the Republic of Vietnam Air Force, but another source claimed that the reason that these F-5 fighters removed their air-refuelling equipment was because the Republic of Vietnam Air Force lacked tankers at that time, also Americans didn't want them to invade the North Vietnam area without a permit, which means it was assigned to Republic of Vietnam Air Force at that time. At that time, Skoshi Tiger's name was retained by the pilots of the 10th Fighter Commando Squadron, also some pilots decided to paint tiger stripes on their flight helmet.&lt;br /&gt;
&lt;br /&gt;
Since the new 57 mm anti-air gun had been introduced into the North Vietnam Army by the end of 1966, the NVA finally found their approach to fight against the F-5C Skoshi Tiger formations at medium to high altitudes. From 8th March 1967 to 17th April 1967, the 10th Fighter Commando Squadron conducted 7,321 combat sorties, and 7,537 hours had been flown, including close air support and against missions enemy supply routes. A large amount of munitions had been expended by Skoshi Tigers for these combat missions, including 9,777 napalm canisters, 875 CBU bombs, and 778,566 20 mm rounds, and eight aircraft had been lost, including six aircraft due to ground fire and two aircraft due to engine failure. Seventeen aircraft had received battle damage.&lt;br /&gt;
&lt;br /&gt;
In October 1966, the 10th Fighter Commando Squadron received a new mission at Bien Hoa AFB: to train new Republic of Vietnam Air Force pilots to fly the F-5 fighters for combat missions, and maintenance personnel of the Republic of Vietnam Air Force were trained to maintain the F-5 fighters. At last, twelve remaining F-5A and F-5C fighters were turned over to the Republic of Vietnam Air Force at Bien Hoa AFB on 17th April 1967 from the deactivation of the USAF squadron.&lt;br /&gt;
&lt;br /&gt;
[[File:F-5 fighter jet of NVA.png|thumb|356x356px|F-5 fighter in NVA service]]&lt;br /&gt;
Like their American ally, the Republic of Vietnam Air Force also used their F-5 fighters in close air support and supply route missions in the South Vietnam area, which helped the Republic of Vietnam Army a lot in many campaigns. From 1974 to 1975, the North Vietnam Army launched huge offensives from all directions into the Republic of Vietnam, which destroyed many Republic of Vietnam Army forces while occupying many of the Republic of Vietnam's territories, though in many cases, F-5 fighters, A-1 attackers, A-37 attackers and Armed helicopters successfully helped the allied army break the enemy's offensive or carry out retreat operations. However, as the North Vietnamese army gradually occupied the territories of South Vietnam, many Air Force bases were captured by the North Vietnamese army, and F-5 fighters that had not yet taken off or were damaged were captured by North Vietnamese army too. Because of the risk that the US government would send their Combat Forces back to Vietnam, the senior commander of North Vietnam Forces didn't want to use their MiG fighters during these invasion operations, therefore, some of the Republic of Vietnam Air Force pilots who surrendered before were ordered to re-fly their F-5 fighters to attack the positions of the South Vietnamese army, even one time a F-5 fighter dropped a bomb on the square of the presidential palace in Saigon.&lt;br /&gt;
&lt;br /&gt;
As the Vietnam War was finally ended in 1975, the new Vietnam government decided to transfer some American military equipment, such as F-5 fighters, A-37 attackers, and UH-1 helicopters, to the Soviet Union and China in exchange for more support. In China, the captured F-5A Freedom Fighter sent by the Vietnam government was tested with their own J-6 fighter, and it was found that the air combat performance of F-5A fighter not only could completely match their own J-6 fighter, but it also had much better ground attack capability, apart from that, the manufacturing process, aerodynamic design, airborne equipment and other parts of the F-5A fighter also had left a deep impression on Chinese aircraft engineers.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=f-5c Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[F-5A (China)]]&lt;br /&gt;
* [[F-5E]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7166-development-top-gun-day-premium-f-5c-in-red-menace-camo-for-pre-order-en|[Devblog] Top Gun Day: Premium F-5C in Red Menace camo for pre-order!]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/519024-f-5a/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Northrop}}&lt;br /&gt;
{{USA jet aircraft}}&lt;br /&gt;
{{USA premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U12449184</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Su-7BMK&amp;diff=109456</id>
		<title>Su-7BMK</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Su-7BMK&amp;diff=109456"/>
				<updated>2021-08-22T15:34:30Z</updated>
		
		<summary type="html">&lt;p&gt;U12449184: I think i misstyped the ammo last time, because i wrote this plane has 180 rounds of ammo, but it has 160. Sorry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet strike aircraft '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Su-7 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=su-7bmk&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Soviet strike aircraft {{Battle-rating}}. It was introduced in [[Update &amp;quot;Red Skies&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 11,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 2,166 || 2,151 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 27.5 || 28.5 || 167.8 || 159.3 || rowspan=&amp;quot;2&amp;quot; | 1,250&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 2,323 || 2,232 || 26.6 || 27.0 || 225.5 || 195.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| X || X || ✓ || ✓ || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || N/A || 473 || ~10 || ~3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 700 || &amp;lt; 650 || &amp;lt; 600 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Saturn AL-7F-1-250 || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 8,365 kg || colspan=&amp;quot;2&amp;quot; | 335 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 8m fuel || 20m fuel || 28m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 2,200 kg || colspan=&amp;quot;2&amp;quot; | Afterburning axial-flow turbojet&lt;br /&gt;
| 9,270 kg || 10,505 kg || 11,383 kg || 14,950 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 8m fuel || 20m fuel || 28m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 5,848 kgf || 8,266 kgf&lt;br /&gt;
| 0.89 || 0.79 || 0.73 || 0.55&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 6,664 kgf&amp;lt;br&amp;gt;(1,000 km/h) || 9,984 kgf&amp;lt;br&amp;gt;(1,000 km/h)&lt;br /&gt;
| 1.08 || 0.95 || 0.88 || 0.67&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
The pilot is highly protected from shots, with a 102 mm bulletproof glass front window in the cockpit, a 8 mm steel plate in front of the instrument panel and a 5 mm steel plate above the windshield. There is also some armour protection from behind: 36 mm Aluminium Alloy plates for the seat and a 20 mm Aluminium Alloy plate for the headrest. There is no protection from shots coming from the sides.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|NR-30 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 30 mm NR-30 cannons, wing-mounted (80 rpg = 160 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|OFAB-250sv (250 kg)|FAB-500M-54 (500 kg)|S-3K|S-5K|S-24}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 96 x S-5K rockets&lt;br /&gt;
* 42 x S-3K rockets&lt;br /&gt;
* 6 x 250 kg OFAB-250sv bombs (1,500 kg total)&lt;br /&gt;
* 4 x 500 kg FAB-500M-54 bombs (2,000 kg total)&lt;br /&gt;
* 4 x 500 kg FAB-500M-54 bombs + 2 x 250 kg OFAB-250sv bombs (2,500 kg total)&lt;br /&gt;
* 6 x S-24 rockets&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Arcade battles&lt;br /&gt;
&lt;br /&gt;
The Su-7 BMK can bomb bases, intercept bombers, fight other fighter planes at the same time. With the awesome acceleration of the Su-7, you can easily catch up with the enemy, because of the massive and powerful engine with its afterburner. However, keep an eye on the fuel: the afterburner burns a ton of fuel when active, so the best would be to fill the fuel tank up to full. The plane also features a ballistic computer, and two 30 mm autocannons, with very good ammo selection, wich can rip apart any plane you'll face in battle. The Su-7 BMK can perform well in a 1-vs-1 scenario, but if it encounters two enemy planes, it will have problems (especially if your enemy is equipped with air-to-air missiles). The best would be to have a teammate close to you, so you will have some cover if things go wrong. &lt;br /&gt;
&lt;br /&gt;
;Realistic battles&lt;br /&gt;
&lt;br /&gt;
Dogfighting is not the greatest idea because of the poor turn rate the enemy can out-turn you easily, and get behind you. Also because of the 160 rounds in the guns, you should apply trigger discipline. The two 30 mm autocannons are awesome, and destroy easily the most armoured planes at its rank. However, they consume ammo very fast if continuous firing takes place. Overall, the Su-7BMK in RB should remain an interceptor, and a base bomber. With its ballistic computer, you won't have a hard time hitting enemies and bombing bases.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High flight speed and rate of climb&lt;br /&gt;
* Retains energy very well&lt;br /&gt;
* The 4 x 500 kg + 2 x 250 kg bombload allows for efficient bombing&lt;br /&gt;
* Its speed combined with an airspawn lets you quickly reach bomb targets and return to base for rearming before enemies can get to you&lt;br /&gt;
* High ammunition load&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Decreased manoeuvrability at high speeds&lt;br /&gt;
* Lacks guided weapons: neither AGMs or AAMs are available&lt;br /&gt;
* Wings can be ripped apart if one isn't careful when diving on bomb targets&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=su-7bmk Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Su-7 BMK WTWallpaper001.jpg|&lt;br /&gt;
File:Su-7 BMK WTWallpaper002.jpg|&lt;br /&gt;
File:Su-7 BMK WTWallpaper003.jpg|&lt;br /&gt;
File:Su-7 BMK WTWallpaper004.jpg|&lt;br /&gt;
File:Su-7 BMK WTWallpaper005.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7162-development-su-7bmk-from-russia-with-love-en|[Devblog] Su-7BMK: From Russia with Love]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/525888-su-7bmk/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Sukhoi}}&lt;br /&gt;
{{USSR jet aircraft}}&lt;br /&gt;
{{USSR premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U12449184</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Su-7BMK&amp;diff=109371</id>
		<title>Su-7BMK</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Su-7BMK&amp;diff=109371"/>
				<updated>2021-08-21T22:08:13Z</updated>
		
		<summary type="html">&lt;p&gt;U12449184: The usage in battles, and the armor protection on the plane.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet strike aircraft '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Su-7 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=su-7bmk&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Soviet strike aircraft {{Battle-rating}}. It was introduced in [[Update &amp;quot;Red Skies&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 11,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 2,166 || 2,151 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 27.5 || 28.5 || 167.8 || 159.3 || rowspan=&amp;quot;2&amp;quot; | 1,250&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 2,323 || 2,232 || 26.6 || 27.0 || 225.5 || 195.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| X || X || ✓ || ✓ || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || N/A || 473 || ~10 || ~3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 700 || &amp;lt; 650 || &amp;lt; 600 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Saturn AL-7F-1-250 || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 8,365 kg || colspan=&amp;quot;2&amp;quot; | 335 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 8m fuel || 20m fuel || 28m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 2,200 kg || colspan=&amp;quot;2&amp;quot; | Afterburning axial-flow turbojet&lt;br /&gt;
| 9,270 kg || 10,505 kg || 11,383 kg || 14,950 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 8m fuel || 20m fuel || 28m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 5,848 kgf || 8,266 kgf&lt;br /&gt;
| 0.89 || 0.79 || 0.73 || 0.55&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 6,664 kgf&amp;lt;br&amp;gt;(1,000 km/h) || 9,984 kgf&amp;lt;br&amp;gt;(1,000 km/h)&lt;br /&gt;
| 1.08 || 0.95 || 0.88 || 0.67&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
The Su-7BMK features a 102mm bulletproof glass armor on the front window of the cockpit, a 8mm steel plate below it, a 5mm steel plate above. Also some &lt;br /&gt;
&lt;br /&gt;
armor protection for the seat, with a 20mm Aluminium Alloy plate, a 36mm Aluminium Alloy plate in the middle, and another 36mm Aluminium Alloy plate on the bottom. This plane doesn't have any armour elsewhere, the pilot is highly protected from shots.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|NR-30 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 30 mm NR-30 cannons, wing-mounted (80 rpg = 160 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|OFAB-250sv (250 kg)|FAB-500M-54 (500 kg)|S-3K|S-5K|S-24}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 96 x S-5K rockets&lt;br /&gt;
* 42 x S-3K rockets&lt;br /&gt;
* 6 x 250 kg OFAB-250sv bombs (1,500 kg total)&lt;br /&gt;
* 4 x 500 kg FAB-500M-54 bombs (2,000 kg total)&lt;br /&gt;
* 4 x 500 kg FAB-500M-54 bombs + 2 x 250 kg OFAB-250sv bombs (2,500 kg total)&lt;br /&gt;
* 6 x S-24 rockets&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
(AB) The Su-7BMK role in Arcade Battles can be a, a fighter bomber, an interceptor, and a regular fighter. In Arcade battles, this Su-7 can bomb the bases, intercept bombers, fight other fighter planes at the same time. With the awesome accelerating of the Su-7, you can easily cath up with the enemy, because of the massive and powerful engine with its afterburner. However, keep an eye on the fuel. The afterburner burns a ton of fuel when active, so the best would be to fill the fuel tank up to full. The plane also features a ballistic computer, and two 30mm autocannons, with very good ammo selection, wich can rip apart any plane you'll face in battle. The Su-7 alone can perform good, but if encounters two enemy planes, it will have problems, especially if your enemy has  Air to Air missiles. The best would be to have a teammate close to you, so you will have some cover if things go wrong. &lt;br /&gt;
&lt;br /&gt;
(RB) In realistic battles, dogfighting is not the greatest idea. Because of the poor turn rate the enemy can out-turn you easily, and get behind you. Also because of the 180 rounds in the guns, you should keep an eye on the ammo count. The two 30mm autocannons are awesome, and easily destroys the most armored planes at its rank, they consume ammo very fast if continuous firing's happening. Overall, the Su-7BMK in realistic should remain an interceptor, and a base bomber. With its ballistic computer, you won't have a hard time hitting enemies and bombing bases.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High flight speed and rate of climb&lt;br /&gt;
* Retains energy very well&lt;br /&gt;
* The 4 x 500 kg + 2 x 250 kg bombload allows for efficient bombing&lt;br /&gt;
* Its speed combined with an airspawn lets you quickly reach bomb targets and return to base for rearming before enemies can get to you&lt;br /&gt;
* High ammunition load&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Decreased manoeuvrability at high speeds&lt;br /&gt;
* Lacks guided weapons: neither AGMs or AAMs are available&lt;br /&gt;
* Wings can be ripped apart if one isn't careful when diving on bomb targets&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=su-7bmk Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7162-development-su-7bmk-from-russia-with-love-en|[Devblog] Su-7BMK: From Russia with Love]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/525888-su-7bmk/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Sukhoi}}&lt;br /&gt;
{{USSR jet aircraft}}&lt;br /&gt;
{{USSR premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U12449184</name></author>	</entry>

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