<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U121452912</id>
		<title>War Thunder Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U121452912"/>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/Special:Contributions/U121452912"/>
		<updated>2026-05-10T15:50:28Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-10M&amp;diff=178424</id>
		<title>AMX-10M</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-10M&amp;diff=178424"/>
				<updated>2023-12-15T05:40:03Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Added Description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
|about = French tank destroyer '''{{PAGENAME}}'''&lt;br /&gt;
|and&lt;br /&gt;
|usage = other versions&lt;br /&gt;
|link-1 = AMX-10P&lt;br /&gt;
|link-2 = AMX-10RC&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=fr_amx_10m_acra&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''AMX-10M''' , a unique French tank destroyer,  was developed from the [[AMX-10P]] infantry fighting vehicle. The AMX-10M was part of the Anti-Char Rapide Autopropulsé (ACRA) project that started in the 1960s, which aimed to create a vehicle capable of firing supersonic anti-tank guided missiles (ATGM) from a 142 mm smoothbore gun. The AMX-10M retained the same engine, chassis, and 20 mm autocannon as the AMX-10P, but had a modified chassis that housed the ACRA launcher and its missiles. The ACRA missiles had a range of about 4 km and could penetrate up to 700 mm of armor.&lt;br /&gt;
&lt;br /&gt;
Ultimately, due to the large associated expenses especially with the ATGMs, funding for the program was terminated by the last stage of testing. Additionally, advances in fire control systems for contemporary armor piercing projectiles and the ACRA missiles' lack of ability to be deployed on helicopters, as well as the increasing relevance of the HOT ATGM system also contributed to the projects' cancellation.&lt;br /&gt;
&lt;br /&gt;
Introduced in  [[Update &amp;quot;Sons of Attila&amp;quot;]], the AMX-10M is a rather special tank that can fire barrel-launched ATGMs, a characteristic not often found in Western tanks or tank destroyers. Thanks to the ACRA missile's fast flight speed, the enemy has little chance to avoid getting hit. However, as the ACRA missile requires continuous guidance, the AMX-10M must be constantly exposed, increasing the risk of a return strike. Furthermore, players with higher ping can have significant difficulty in controlling the path of the missile, and aiming the missile at a player at close range poses a significant challenge. Despite these setbacks, the AMX-10M is still a formidable tank at range, able to easily go through the upper front plates of any heavy it can encounter at its battle rating, including the [[Maus]], [[IS-7|IS-7,]] [[T-10M]] and even the [[Object 279]]. It can also serve as an excellent last-ditch SPAA thanks to the AMX-10M possessing the same gun as its brethren the [[AMX-10P|AMX-10P.]]&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The armor of the AMX-10M is thick enough to protect from small caliber machine-guns from all angles. The extra structural steel plates help add an additional 4 mm of protection, allowing the AMX-10M's armor during hull-down positions to protect against 20 mm AP rounds from medium ranges and most .50 caliber rounds beginning at around 400 meters. However even when hull-down the armor wont protect the gun breach from large caliber machine-guns and 20 mms. Overall, the armor is similar to other ATGM carriers in that it shouldn't be relied upon.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Casemate || 4 + 25 mm (47°) ''Front glacis'' &amp;lt;br&amp;gt; 25 mm (21°) ''Lower glacis'' &amp;lt;br&amp;gt; || 20mm ''Top'' &amp;lt;br&amp;gt; 15mm ''Bottom'' || 20 mm (18°) || 15mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 20 mm || 20 mm || 20 mm || 15 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: *Construction steel adds anohte --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tracks and suspension provides about 15 mm of protection.&lt;br /&gt;
* Belly armor is 10 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=398|rbMinHp=248}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|ACRA (142 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ACRA (142 mm)|142 mm ACRA]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 46 || rowspan=&amp;quot;2&amp;quot; | -7°/+15° || rowspan=&amp;quot;2&amp;quot; | ±5° || rowspan=&amp;quot;2&amp;quot; | - || 8.8 || 12.2 || 14.8 || 16.4 || 17.4 || rowspan=&amp;quot;2&amp;quot; | 9.75 || rowspan=&amp;quot;2&amp;quot; | 8.63 || rowspan=&amp;quot;2&amp;quot; | 7.95 || rowspan=&amp;quot;2&amp;quot; | 7.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 5.9 || 7.0 || 8.5 || 9.4 || 10.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:ACRA (142 mm)/Ammunition|MP ACRA, MUC}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''46''' || 39&amp;amp;nbsp;''(+7)'' || 31&amp;amp;nbsp;''(+15)'' || 25&amp;amp;nbsp;''(+21)'' || 18&amp;amp;nbsp;''(+28)'' || 16&amp;amp;nbsp;''(+30)'' || 13&amp;amp;nbsp;''(+33)'' ||1&amp;amp;nbsp;''(+45)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
'''Note''':&lt;br /&gt;
&lt;br /&gt;
* 5th, 6th, 7th racks are first stage ammo.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|20F2 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[20F2 (20 mm)|20 mm 20F2]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 500 (500) || 740 || -3°/+50° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
'''The AMX-10M''' is a French prototype tank destroyer based on the AMX-10P infantry fighting vehicle. It was developed in the early 1970s as part of the Anti-Char Rapide Autopropulsé (ACRA) program, which also lead to the [[AMX-30 ACRA]].&lt;br /&gt;
&lt;br /&gt;
'''Development and Design'''&lt;br /&gt;
&lt;br /&gt;
The AMX-10M was designed by the Atelier de Construction d’Issy-les-Moulineaux (AMX) as a private venture, without any official request from the French Army. The project aimed to create a light and mobile tank destroyer that could engage enemy tanks at long ranges with guided missiles.  The engine used in both the AMX-10P and the AMX-10M is the Hispano-Suiza Model 115-2 eight-cylinder liquid-cooled diesel, which generates 205 kW (280 hp) at 3,000 rpm, giving the vehicle a power-to-weight ratio of 19 hp/ton.&lt;br /&gt;
&lt;br /&gt;
The AMX-10M had a crew of four: the driver, the commander, the gunner, and the loader. The driver sat in the front of the hull, while the other three crew members were located in the turret. Interestingly, the AMX-10M can also swim, like its brothers the [[AMX-10P]] amd [[AMX-10RC]].&lt;br /&gt;
&lt;br /&gt;
'''Offensive weapons'''&lt;br /&gt;
&lt;br /&gt;
The AMX-10M used the same chassis and engine as the AMX-10P,  but had a modified chassis that housed a 142 mm ACRA gun-launcher, capable of firing both rocket-assisted HE shells and ACRA missiles. The ACRA missile was a fin-stabilized, rocket-assisted projectile that had a shaped charge warhead and a semi-active laser guidance system. The AMX-10M carried 46 rounds of ammunition, 17 of which were ready to fire.&lt;br /&gt;
&lt;br /&gt;
'''Service'''&lt;br /&gt;
&lt;br /&gt;
The AMX-10M was never adopted by the French Army, as it was deemed too expensive and complex for its intended role. The ACRA missile system also faced technical difficulties and reliability issues, and was eventually cancelled in 1977. Three prototypes of the AMX-10M was built, and it was used for testing and evaluation until the late 1970's. The vehicle is now preserved at the Musée des Blindés in Saumur, France.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{France tank destroyers}}&lt;br /&gt;
[[Category:ATGM vehicles]]&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-10M&amp;diff=178189</id>
		<title>AMX-10M</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-10M&amp;diff=178189"/>
				<updated>2023-12-14T07:15:47Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Added history&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
|about = French tank destroyer '''{{PAGENAME}}'''&lt;br /&gt;
|and&lt;br /&gt;
|usage = other versions&lt;br /&gt;
|link-1 = AMX-10P&lt;br /&gt;
|link-2 = AMX-10RC&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=fr_amx_10m_acra&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French tank destroyer {{Battle-rating}}. It was introduced in [[Update &amp;quot;Sons of Attila&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The armor of the AMX-10M is thick enough to protect from small caliber machine-guns from all angles. The extra structural steel plates help add an additional 4 mm of protection, allowing the AMX-10M's armor during hull-down positions to protect against 20 mm AP rounds from medium ranges and most .50 caliber rounds beginning at around 400 meters. However even when hull-down the armor wont protect the gun breach from large caliber machine-guns and 20 mms. Overall, the armor is similar to other ATGM carriers in that it shouldn't be relied upon.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Casemate || 4 + 25 mm (47°) ''Front glacis'' &amp;lt;br&amp;gt; 25 mm (21°) ''Lower glacis'' &amp;lt;br&amp;gt; || 20mm ''Top'' &amp;lt;br&amp;gt; 15mm ''Bottom'' || 20 mm (18°) || 15mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 20 mm || 20 mm || 20 mm || 15 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: *Construction steel adds anohte --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Tracks and suspension provides about 15 mm of protection.&lt;br /&gt;
* Belly armor is 10 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=398|rbMinHp=248}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|ACRA (142 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ACRA (142 mm)|142 mm ACRA]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 46 || rowspan=&amp;quot;2&amp;quot; | -7°/+15° || rowspan=&amp;quot;2&amp;quot; | ±5° || rowspan=&amp;quot;2&amp;quot; | - || 8.8 || 12.2 || 14.8 || 16.4 || 17.4 || rowspan=&amp;quot;2&amp;quot; | 9.75 || rowspan=&amp;quot;2&amp;quot; | 8.63 || rowspan=&amp;quot;2&amp;quot; | 7.95 || rowspan=&amp;quot;2&amp;quot; | 7.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 5.9 || 7.0 || 8.5 || 9.4 || 10.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:ACRA (142 mm)/Ammunition|MP ACRA, MUC}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''46''' || 39&amp;amp;nbsp;''(+7)'' || 31&amp;amp;nbsp;''(+15)'' || 25&amp;amp;nbsp;''(+21)'' || 18&amp;amp;nbsp;''(+28)'' || 16&amp;amp;nbsp;''(+30)'' || 13&amp;amp;nbsp;''(+33)'' ||1&amp;amp;nbsp;''(+45)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
'''Note''':&lt;br /&gt;
&lt;br /&gt;
* 5th, 6th, 7th racks are first stage ammo.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|20F2 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[20F2 (20 mm)|20 mm 20F2]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 500 (500) || 740 || -3°/+50° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
'''The AMX-10M''' is a French prototype tank destroyer based on the AMX-10P infantry fighting vehicle. It was developed in the early 1970s as part of the Anti-Char Rapide Autopropulsé (ACRA) program, which also lead to the [[AMX-30 ACRA]].&lt;br /&gt;
&lt;br /&gt;
'''Development and Design'''&lt;br /&gt;
&lt;br /&gt;
The AMX-10M was designed by the Atelier de Construction d’Issy-les-Moulineaux (AMX) as a private venture, without any official request from the French Army. The project aimed to create a light and mobile tank destroyer that could engage enemy tanks at long ranges with guided missiles.  The engine used in both the AMX-10P and the AMX-10M is the Hispano-Suiza Model 115-2 eight-cylinder liquid-cooled diesel, which generates 205 kW (280 hp) at 3,000 rpm, giving the vehicle a power-to-weight ratio of 19 hp/ton.&lt;br /&gt;
&lt;br /&gt;
The AMX-10M had a crew of four: the driver, the commander, the gunner, and the loader. The driver sat in the front of the hull, while the other three crew members were located in the turret. Interestingly, the AMX-10M can also swim, like its brothers the [[AMX-10P]] amd [[AMX-10RC]].&lt;br /&gt;
&lt;br /&gt;
'''Offensive weapons'''&lt;br /&gt;
&lt;br /&gt;
The AMX-10M used the same chassis and engine as the AMX-10P,  but had a modified chassis that housed a 142 mm ACRA gun-launcher, capable of firing both rocket-assisted HE shells and ACRA missiles. The ACRA missile was a fin-stabilized, rocket-assisted projectile that had a shaped charge warhead and a semi-active laser guidance system. The AMX-10M carried 46 rounds of ammunition, 17 of which were ready to fire.&lt;br /&gt;
&lt;br /&gt;
'''Service'''&lt;br /&gt;
&lt;br /&gt;
The AMX-10M was never adopted by the French Army, as it was deemed too expensive and complex for its intended role. The ACRA missile system also faced technical difficulties and reliability issues, and was eventually cancelled in 1977. Three prototypes of the AMX-10M was built, and it was used for testing and evaluation until the late 1970's. The vehicle is now preserved at the Musée des Blindés in Saumur, France.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{France tank destroyers}}&lt;br /&gt;
[[Category:ATGM vehicles]]&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U121452912&amp;diff=177850</id>
		<title>User:U121452912</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U121452912&amp;diff=177850"/>
				<updated>2023-12-04T22:06:33Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to my user page!&lt;br /&gt;
&lt;br /&gt;
I've been playing War Thunder since late 2020, but I've been interested in military games long before that. &lt;br /&gt;
&lt;br /&gt;
I need to remember to add more to my user page...&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-10P&amp;diff=177849</id>
		<title>AMX-10P</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-10P&amp;diff=177849"/>
				<updated>2023-12-04T22:05:09Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Date of production was slightly innacurate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
|about = French SPAA '''{{PAGENAME}}'''&lt;br /&gt;
|and&lt;br /&gt;
|usage = other versions&lt;br /&gt;
|link-1 = AMX-10M&lt;br /&gt;
|link-2 = AMX-10RC&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=fr_amx_10p&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The ''''' Atelier de Construction d'Issy-les-Moulineaux ''(AMX) 10P''' is considered one of the first French IFVs. Developed after a request to replace its predecessor, the ageing AMX-VCI, the AMX-10P 's first prototype was completed eleven years after the production of the AMX-VCI in 1968. The AMX-10P features a  Hispano-Suiza HS-115  engine, which gives the platform 275 horsepower and allows the AMX-10P to reach speeds of up to 65 km/h. Its main armament, the 20mm F2/M693 autocannon shares the same rounds as the commonly seen [[Rh202 (20 mm)|RH202]] but features a slightly lower fire rate of 740 rounds per minute. However, this main armament was increased several times throughout its lifespan, being augmented with MILAN launchers, or in some instances being replaced with higher caliber autocannons and even high caliber cannons to create variants such as the [[AMX-10RC]] and the [[AMX-10M]]. In total, approximately 1800 units of the AMX-10p were produced, with production ending in 1994, being replaced by the VBCI.&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update &amp;quot;Kings of Battle&amp;quot;]], the AMX-10P  provides an excellent, if not exceptional fire rate with the possibility of an APDS belt in an amphibious yet squishy APC hull only offering up to 20 mm of armour. While it should be mostly used for taking down planes, the limited maximum gun elevation of 50 degrees can sometimes hinder anti air capability, and smart players can fly in your 'blind spot' where you cannot retaliate. However, while not very effective at destroying tanks, the AMX-10p can be used in an ambushing role, able to tear weak opponents apart thanks to its decent APDS belt and quick belt reload. Alternatively, the AMX-10P can also flank and scout for its team, proving a valuable asset in the hands of a good player. All these options allow the AMX-10P to be utilised in a variety of roles, making it less limited than some other nations' anti air platforms. &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|GIAT M693/mod F2 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[GIAT M693/mod F2 (20 mm)|20 mm GIAT M693/mod F2]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 800 (200) || rowspan=&amp;quot;2&amp;quot; | 740 || rowspan=&amp;quot;2&amp;quot; | -5°/+50° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
* '''DM51A1:''' {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HVAP-T|High-velocity armour-piercing tracer}}&lt;br /&gt;
* '''DM63:''' {{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
&lt;br /&gt;
{{:GIAT M693/mod F2 (20 mm)/Ammunition|HVAP-T, HEFI-T, APDS}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''4''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|A-A-F1N (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[A-A-F1N (7.62 mm)|7.62 mm A-A-F1N]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The '''AMX-10P''' is a French amphibious infantry fighting vehicle. Starting development in 1965, it was designed to replace the AMX-VCI, an IFV based on the AMX-13.&lt;br /&gt;
&lt;br /&gt;
'''Development and Design'''&lt;br /&gt;
&lt;br /&gt;
Following a request from the French Army, the ''Atelier de Construction d'Issy-les-Moulineaux'' (AMX) finished the first prototypes around 1968. They were showcased to potential domestic and international customers at Satory in 1969. After a short delay, production finally commenced when the French Army placed its first order in late 1972. The first AMX-10Ps were delivered in mid to late 1973 to the 7th Mechanised Brigade stationed at Reims.&lt;br /&gt;
&lt;br /&gt;
Featuring a distinctive, pointed hull based on a welded steel or aluminium alloy, the AMX-10P was somewhat similar in appearance to the Marder IFV, but was sizably smaller than the German IFV while also possessing amphibious capability.&lt;br /&gt;
&lt;br /&gt;
The AMX-10P's transmission is composed of a hydraulic torque converter coupled to a gearbox with one reverse and four forward driving gears. The vehicle's torsion bar suspension supports five road wheels with the drive sprocket at the front and idler near the rear, which can be accessed from inside the hull through maintenance panels. The engine used in the AMX-10P is the Hispano-Suiza Model 115-2 eight-cylinder liquid-cooled diesel, which generates 205 kW (275 hp) at 3,000 rpm, giving the vehicle a power-to-weight ratio of 19 hp/ton.&lt;br /&gt;
&lt;br /&gt;
'''Offensive weapons'''&lt;br /&gt;
&lt;br /&gt;
Originally, the AMX-10P was fitted with a GIAT M693 automatic cannon, similar to the Rh202 and able to fire both High-Explosive and French OPTSOC APDS rounds developed specifically for the gun. However, over the AMX-10P's long career, it was augmented or replaced several times, including by a M811 25 mm cannon, HOT missiles, the French ACRA missile, and even a wheeled version armed with a 105 mm cannon known as the [[AMX-10RC]].&lt;br /&gt;
&lt;br /&gt;
'''Service'''&lt;br /&gt;
&lt;br /&gt;
The AMX-10P was quite popular in the export market, being primarily used by poorer nations. Greece was the first foreign power to purchase the AMX-10P, who between 1974 and 1977 ordered over 100 vehicles in three separate variants. Qatar ordered 30 AMX-10Ps in 1975, while Iraq, Saudi Arabia and Indonesia accounted for large export orders during the early 1980s. The last order was taken from Singapore for AMX-10P PAC-90s in 1994, following which the production lines were closed. All in all, approximately 1800 AMX-10Ps were produced.&lt;br /&gt;
&lt;br /&gt;
108 AMX-10Ps underwent extensive overhauls to improve their armour and mobility between 2006 and 2008, including new gearboxes and suspension systems. By 2015, however, the AMX-10P had been entirely withdrawn from French service, being replaced by the VBCI.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{France anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-10P&amp;diff=177848</id>
		<title>AMX-10P</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-10P&amp;diff=177848"/>
				<updated>2023-12-04T22:03:39Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Fixed Grammar and spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
|about = French SPAA '''{{PAGENAME}}'''&lt;br /&gt;
|and&lt;br /&gt;
|usage = other versions&lt;br /&gt;
|link-1 = AMX-10M&lt;br /&gt;
|link-2 = AMX-10RC&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=fr_amx_10p&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The ''''' Atelier de Construction d'Issy-les-Moulineaux ''(AMX) 10P''' is considered one of the first French IFVs. Developed after a request to replace its predecessor, the ageing AMX-VCI, the AMX-10P 's first prototype was completed eleven years after the production of the AMX-VCI in 1968. The AMX-10P features a  Hispano-Suiza HS-115  engine, which gives the platform 275 horsepower and allows the AMX-10P to reach speeds of up to 65 km/h. Its main armament, the 20mm F2/M693 autocannon shares the same rounds as the commonly seen [[Rh202 (20 mm)|RH202]] but features a slightly lower fire rate of 740 rounds per minute. However, this main armament was increased several times throughout its lifespan, being augmented with MILAN launchers, or in some instances being replaced with higher caliber autocannons and even high caliber cannons to create variants such as the [[AMX-10RC]] and the [[AMX-10M]]. In total, about  1,810 units of the AMX-10p were produced, with production ending in 1994, being replaced by the VBCI.&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update &amp;quot;Kings of Battle&amp;quot;]], the AMX-10P  provides an excellent, if not exceptional fire rate with the possibility of an APDS belt in an amphibious yet squishy APC hull only offering up to 20 mm of armour. While it should be mostly used for taking down planes, the limited maximum gun elevation of 50 degrees can sometimes hinder anti air capability, and smart players can fly in your 'blind spot' where you cannot retaliate. However, while not very effective at destroying tanks, the AMX-10p can be used in an ambushing role, able to tear weak opponents apart thanks to its decent APDS belt and quick belt reload. Alternatively, the AMX-10P can also flank and scout for its team, proving a valuable asset in the hands of a good player. All these options allow the AMX-10P to be utilised in a variety of roles, making it less limited than some other nations' anti air platforms. &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|GIAT M693/mod F2 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[GIAT M693/mod F2 (20 mm)|20 mm GIAT M693/mod F2]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 800 (200) || rowspan=&amp;quot;2&amp;quot; | 740 || rowspan=&amp;quot;2&amp;quot; | -5°/+50° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
* '''DM51A1:''' {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HVAP-T|High-velocity armour-piercing tracer}}&lt;br /&gt;
* '''DM63:''' {{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
&lt;br /&gt;
{{:GIAT M693/mod F2 (20 mm)/Ammunition|HVAP-T, HEFI-T, APDS}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''4''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|A-A-F1N (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[A-A-F1N (7.62 mm)|7.62 mm A-A-F1N]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The '''AMX-10P''' is a French amphibious infantry fighting vehicle. Starting development in 1965, it was designed to replace the AMX-VCI, an IFV based on the AMX-13.&lt;br /&gt;
&lt;br /&gt;
'''Development and Design'''&lt;br /&gt;
&lt;br /&gt;
Following a request from the French Army, the ''Atelier de Construction d'Issy-les-Moulineaux'' (AMX) finished the first prototypes around 1968. They were showcased to potential domestic and international customers at Satory in 1969. After a short delay, production finally commenced when the French Army placed its first order in late 1972. The first AMX-10Ps were delivered in mid to late 1973 to the 7th Mechanised Brigade stationed at Reims.&lt;br /&gt;
&lt;br /&gt;
Featuring a distinctive, pointed hull based on a welded steel or aluminium alloy, the AMX-10P was somewhat similar in appearance to the Marder IFV, but was sizably smaller than the German IFV while also possessing amphibious capability.&lt;br /&gt;
&lt;br /&gt;
The AMX-10P's transmission is composed of a hydraulic torque converter coupled to a gearbox with one reverse and four forward driving gears. The vehicle's torsion bar suspension supports five road wheels with the drive sprocket at the front and idler near the rear, which can be accessed from inside the hull through maintenance panels. The engine used in the AMX-10P is the Hispano-Suiza Model 115-2 eight-cylinder liquid-cooled diesel, which generates 205 kW (275 hp) at 3,000 rpm, giving the vehicle a power-to-weight ratio of 19 hp/ton.&lt;br /&gt;
&lt;br /&gt;
'''Offensive weapons'''&lt;br /&gt;
&lt;br /&gt;
Originally, the AMX-10P was fitted with a GIAT M693 automatic cannon, similar to the Rh202 and able to fire both High-Explosive and French OPTSOC APDS rounds developed specifically for the gun. However, over the AMX-10P's long career, it was augmented or replaced several times, including by a M811 25 mm cannon, HOT missiles, the French ACRA missile, and even a wheeled version armed with a 105 mm cannon known as the [[AMX-10RC]].&lt;br /&gt;
&lt;br /&gt;
'''Service'''&lt;br /&gt;
&lt;br /&gt;
The AMX-10P was quite popular in the export market, being primarily used by poorer nations. Greece was the first foreign power to purchase the AMX-10P, who between 1974 and 1977 ordered over 100 vehicles in three separate variants. Qatar ordered 30 AMX-10Ps in 1975, while Iraq, Saudi Arabia and Indonesia accounted for large export orders during the early 1980s. The last order was taken from Singapore for AMX-10P PAC-90s in 1994, following which the production lines were closed. All in all, about 1,750 AMX-10Ps were produced.&lt;br /&gt;
&lt;br /&gt;
108 AMX-10Ps underwent extensive overhauls to improve their armour and mobility between 2006 and 2008, including new gearboxes and suspension systems. By 2015, however, the AMX-10P had been entirely withdrawn from French service, being replaced by the VBCI.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{France anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-10P&amp;diff=177847</id>
		<title>AMX-10P</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-10P&amp;diff=177847"/>
				<updated>2023-12-04T21:57:18Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Wrote description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
|about = French SPAA '''{{PAGENAME}}'''&lt;br /&gt;
|and&lt;br /&gt;
|usage = other versions&lt;br /&gt;
|link-1 = AMX-10M&lt;br /&gt;
|link-2 = AMX-10RC&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=fr_amx_10p&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The ''''' Atelier de Construction d'Issy-les-Moulineaux ''(AMX) 10P''' is one of the first French IFVs. Developed after the AMX-VCI, its predecessor was beginning to show its age, the AMX-10P 's first prototype was completed in 1968, eleven years after the production of the AMX-VCI. The AMX-10P features a  Hispano-Suiza HS-115  engine, capable of producing 275 horsepower, giving it a power-to-weight ratio of slightly less than 20 tons. It's main armanment, the 20mm F2/M693 autocannon, sharing the same rounds as the commonly seen [[Rh202 (20 mm)|RH202]] but featuring a slightly lower fire rate of 740 rounds per minute. However, this main armament was increased several times throughout its lifespan, being augmented with MILAN launchers, or in some instances being replaced with higher caliber autocannons and even high caliber cannons to create variants such as the [[AMX-10RC]] and the [[AMX-10M]]. In total, about  1,810 units of the AMX-10p were produced, with production ending in 1994, being replaced by the VBCI.&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update &amp;quot;Kings of Battle&amp;quot;]], the AMX-10P  provides an excellent, if not exceptional fire rate with the possibility of an APDS belt in an amphibious yet squishy APC hull only offering up to 20 mm of armour. While it should be mostly used for taking down planes, the lacking maximum gun elevation of 50 degrees can sometimes prove to hinder anti air capability, and smart players can fly in your 'blind spot'. However, while not very effective at destroying tanks, the AMX-10p can be used in an ambushing role, able to tear weak opponents apart thanks to its decent APDS belt and quick reload. Alternatively, the AMX-10P can also flank and scout for its team, proving a valuable asset in the hands of a good player. All these options allow the AMX-10P to be utilised in a variety of roles, making it less limited than some other nations' anti air platforms. &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|GIAT M693/mod F2 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[GIAT M693/mod F2 (20 mm)|20 mm GIAT M693/mod F2]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 800 (200) || rowspan=&amp;quot;2&amp;quot; | 740 || rowspan=&amp;quot;2&amp;quot; | -5°/+50° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
* '''DM51A1:''' {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HVAP-T|High-velocity armour-piercing tracer}}&lt;br /&gt;
* '''DM63:''' {{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
&lt;br /&gt;
{{:GIAT M693/mod F2 (20 mm)/Ammunition|HVAP-T, HEFI-T, APDS}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''4''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|A-A-F1N (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[A-A-F1N (7.62 mm)|7.62 mm A-A-F1N]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The '''AMX-10P''' is a French amphibious infantry fighting vehicle. Starting development in 1965, it was designed to replace the AMX-VCI, an IFV based on the AMX-13.&lt;br /&gt;
&lt;br /&gt;
'''Development and Design'''&lt;br /&gt;
&lt;br /&gt;
Following a request from the French Army, the ''Atelier de Construction d'Issy-les-Moulineaux'' (AMX) finished the first prototypes around 1968. They were showcased to potential domestic and international customers at Satory in 1969. After a short delay, production finally commenced when the French Army placed its first order in late 1972. The first AMX-10Ps were delivered in mid to late 1973 to the 7th Mechanised Brigade stationed at Reims.&lt;br /&gt;
&lt;br /&gt;
Featuring a distinctive, pointed hull based on a welded steel or aluminium alloy, the AMX-10P was somewhat similar in appearance to the Marder IFV, but was sizably smaller than the German IFV while also possessing amphibious capability.&lt;br /&gt;
&lt;br /&gt;
The AMX-10P's transmission is composed of a hydraulic torque converter coupled to a gearbox with one reverse and four forward driving gears. The vehicle's torsion bar suspension supports five road wheels with the drive sprocket at the front and idler near the rear, which can be accessed from inside the hull through maintenance panels. The engine used in the AMX-10P is the Hispano-Suiza Model 115-2 eight-cylinder liquid-cooled diesel, which generates 205 kW (275 hp) at 3,000 rpm, giving the vehicle a power-to-weight ratio of 19 hp/ton.&lt;br /&gt;
&lt;br /&gt;
'''Offensive weapons'''&lt;br /&gt;
&lt;br /&gt;
Originally, the AMX-10P was fitted with a GIAT M693 automatic cannon, similar to the Rh202 and able to fire both High-Explosive and French OPTSOC APDS rounds developed specifically for the gun. However, over the AMX-10P's long career, it was augmented or replaced several times, including by a M811 25 mm cannon, HOT missiles, the French ACRA missile, and even a wheeled version armed with a 105 mm cannon known as the [[AMX-10RC]].&lt;br /&gt;
&lt;br /&gt;
'''Service'''&lt;br /&gt;
&lt;br /&gt;
The AMX-10P was quite popular in the export market, being primarily used by poorer nations. Greece was the first foreign power to purchase the AMX-10P, who between 1974 and 1977 ordered over 100 vehicles in three separate variants. Qatar ordered 30 AMX-10Ps in 1975, while Iraq, Saudi Arabia and Indonesia accounted for large export orders during the early 1980s. The last order was taken from Singapore for AMX-10P PAC-90s in 1994, following which the production lines were closed. All in all, about 1,750 AMX-10Ps were produced.&lt;br /&gt;
&lt;br /&gt;
108 AMX-10Ps underwent extensive overhauls to improve their armour and mobility between 2006 and 2008, including new gearboxes and suspension systems. By 2015, however, the AMX-10P had been entirely withdrawn from French service, being replaced by the VBCI.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{France anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M26_(France)&amp;diff=177729</id>
		<title>M26 (France)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M26_(France)&amp;diff=177729"/>
				<updated>2023-12-01T13:53:34Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: More grammar and readability fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = M26 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=fr_m26_pershing&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
Seeking out a replacement to the ubiquitous M4 Sherman, the US Army produced the T26E3 heavy tank after a long production run fraught with delays. Later re-designated the M26 Pershing, its arrival late in 1945 meant that it had little effect in the course of World War II. Due to their late arrival, and a comparatively large production run of 2212 tanks meant that the US Army soon found itself with a surplus of tanks it had little need for. Thus, most Pershings were used for the Korean war, or lent out to allies such as Belgium and France. While other allies retained on to their M26 fleet for longer, Belgium retaining it till 1969, France quickly swapped them out for M47 Pattons.&lt;br /&gt;
&lt;br /&gt;
The '''Medium Tank M26 Pershing''' was made available in the French ground tree in [[Update &amp;quot;Kings of Battle&amp;quot;]] . In comparison to the lighter, faster nature of French tanks such as the [[AMX M4]], the Pershing's play style is a considerable departure from previous vehicles. Additionally, its specifications are fairly average, not excelling in any one area but doing well enough in most. The M26 , while not slow, lacks speed to be a quick responder. Armour is similar, and slightly better than the [[AMX M4]]'s, but many of the higher-velocity cannons employed by other tanks at its rank can penetrate its armour. The 90mm gun present on the Pershing is quite devastating, especially when the M82 APHE is used. The APHE shell contains over 137g of TNT filler, almost always resulting in one shots - a phenomenon not commonly experienced in the French ground tree. However, the Pershing's shells lack the punch needed to go through the front glacis of most enemies it faces, including the Panther and even other American tanks including itself. While HVAP can alleviate this somewhat, its lack of angled penetration forces it to be used only for thick, flat armour. Ultimately, while requiring a great deal of skill from the player, the M26 can prove to be a capable tank in the right hands and situations.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|M3 (90 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M3 (90 mm)|90 mm M3]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 70 || rowspan=&amp;quot;2&amp;quot; | -10°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:M3 (90 mm)/Ammunition|T33 shot, M82 shot, M304 shot, M71 shell, M313}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''70''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)|M1919A4 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{France medium tanks}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M26_(France)&amp;diff=177728</id>
		<title>M26 (France)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M26_(France)&amp;diff=177728"/>
				<updated>2023-12-01T13:47:53Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Slightly changed the previous description and corrected errors.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = M26 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=fr_m26_pershing&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
Seeking out a replacement to the ubiquitous M4 Sherman, the US Army produced the T26E3 heavy tank after a long production run fraught with delays. Later re-designated the M26 Pershing, its arrival late in 1945 meant that it had little effect in the course of World War II. Due to their late arrival, and a comparatively large production run of 2212 tanks meant that the US Army soon found itself with a surplus of tanks it had little need for. Thus, most Pershings were used for the Korean war, or lent out to allies such as Belgium and France. While other allies retained on to their M26 fleet for longer, Belgium retaining it till 1969, France quickly swapped them out for M47 Pattons.&lt;br /&gt;
&lt;br /&gt;
The '''Medium Tank M26 Pershing''' was made available in the French ground tree in [[Update &amp;quot;Kings of Battle&amp;quot;]] . In comparison to the lighter, faster nature of French tanks such as the [[AMX M4]], the Pershing's play style is a considerable departure from previous vehicles. Additionally, its specifications are fairly average, not excelling in any one area but doing well enough in most. The M26 , while not slow, lacks speed to be a quick responder. Armour is similar, and slightly better than the [[AMX M4]]'s, but many of the higher-velocity cannons employed by other tanks at its rank can penetrate its armour. The 90 mm gun present on the Pershing is similar to, but has slightly less penetration than [[Char 25t]] and possesses the same APHE , a shell type rarely seen in the French ground tree. Its post penetration damage can be devastating, but the Pershing's shells lack the punch needed to go through the front glacis of most enemies it faces, including the Panther and even other American tanks including itself. While HVAP can alleviate this somewhat, its lack of angled penetration forces it to be used only for thick, flat armour. Ultimately, while requiring a great deal of skill from the player, the M26 can prove to be a capable tank in the right hands and situations.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|M3 (90 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M3 (90 mm)|90 mm M3]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 70 || rowspan=&amp;quot;2&amp;quot; | -10°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:M3 (90 mm)/Ammunition|T33 shot, M82 shot, M304 shot, M71 shell, M313}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''70''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)|M1919A4 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{France medium tanks}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M26&amp;diff=177727</id>
		<title>M26</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M26&amp;diff=177727"/>
				<updated>2023-12-01T13:43:18Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Corrected a minor spelling mistake (May not 'penetration'?)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = M26 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=us_m26_pershing&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
Though the [[M4|M4 Sherman]] is ubiquitous among the Allied forces of World War II, the Americans began to seek out a potential replacement. The start of the search began in the [[T20]] medium tank. As the war raged, the technological arms race introduced newer requirements from the tank, such as the request for more firepower and armour over the M4. The culmination of the design work led to the T26E3 heavy tank, which featured thicker sloped armour, a 90 mm gun, and torsion bar suspension. The T26E3 would be adopted as the M26 Pershing, but arrived in early 1945, too late to significantly impact the course of World War II. After being reclassified as a medium tank in the post-war period, the M26 continued to see service in the Korean War before being retired.&lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' was added alongside the American ground tree in [[Update 1.45 &amp;quot;Steel Generals&amp;quot;]]. The play style is a considerable departure from the more mobile and lighter M4 Shermans that players would be used to now. At the same time, its specifications are fairly middle-of-the-road. The M26 lacks speed to be a quick responder. Armour is improved over the M4, but many of the higher-velocity cannons employed by other tanks at its rank can penetrate its armour. The 90 mm damage can be devastating, especially the post-penetration damage of the 90 mm M82 round, but the penetration is such that it may not penetrate the front glacis of most vehicles it faces. The M26 requires a skilled player to make the most of its strength and limitations, but can provide very promising gameplay in the right hands and situations.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Cast homogeneous armour (Front, turret)&lt;br /&gt;
* Rolled homogeneous armour (Side, Rear, Roof)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 101.6 mm (42-46°) ''Front Glacis'' &amp;lt;br&amp;gt; 162.5 mm (25-60°) ''Upper front glacis'' &amp;lt;br&amp;gt; 76.2 mm (28-53°) ''Lower Glacis'' || 76.2 mm (0-1°) ''Front'' &amp;lt;br&amp;gt; 50.8 mm (0-3°) ''Rear'' || 50.8 mm (7°) ''Top'' &amp;lt;br&amp;gt; 22.2 mm (71°) ''Bottom'' || 22.2 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 101.6 mm (1-55°) ''Turret front'' &amp;lt;br&amp;gt; 114.3 mm (1-84°) ''Gun mantlet''|| 76.2 mm (2-54°) || 76.2 mm (0-79°) || 25.4 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 76.2 mm || 76.2 mm || 76.2 mm || 25.4 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 20 mm thick.&lt;br /&gt;
* Belly armour is 25.4 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=775|rbMinHp=442}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
The best thing to do for this tank is getting &amp;quot;Parts&amp;quot;, &amp;quot;FPE&amp;quot;, &amp;quot;M82 Shot&amp;quot;, and &amp;quot;M304 Shot&amp;quot; as fast as you can. With M304 shot you'll be a lot stronger on the field as you'll be able to penetrate relatively any medium and most heavies. However, you are subject to get hit in the side or front many times and will need the FPE and parts to repair on the field or you'll become burnt toast. After you've unlocked these modules, it's best to work down by putting manoeuvrability as a priority.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|M3 (90 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M3 (90 mm)|90 mm M3]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 70 || rowspan=&amp;quot;2&amp;quot; | -10°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 20.0 || 27.7 || 33.6 || 37.2 || 39.5 || rowspan=&amp;quot;2&amp;quot; | 9.75 || rowspan=&amp;quot;2&amp;quot; | 8.63 || rowspan=&amp;quot;2&amp;quot; | 7.95 || rowspan=&amp;quot;2&amp;quot; | 7.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 12.5 || 14.7 || 17.9 || 19.7 || 21.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:M3 (90 mm)/Ammunition|T33 shot, M82 shot (M26), M304 shot, M71 shell, M313}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.13.0.44''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''70''' || 65&amp;amp;nbsp;''(+5)'' || 56&amp;amp;nbsp;''(+14)'' || 48&amp;amp;nbsp;''(+22)'' || 40&amp;amp;nbsp;''(+30)'' || 32&amp;amp;nbsp;''(+38)'' || 24&amp;amp;nbsp;''(+46)'' || 17&amp;amp;nbsp;''(+53)'' || 11&amp;amp;nbsp;''(+59)'' || 1&amp;amp;nbsp;''(+69)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* 1 shell from rack 7 is fired after rack 1 is emptied. For the purpose of clarity, it is counted as belonging to rack 2 in the table above.&lt;br /&gt;
* Rack 9 is a first stage ammo rack. It totals 10 shells and gets filled first when loading up the tank.&lt;br /&gt;
* This rack is also emptied early: the rack depletion order at full capacity is: 9 - 1 - 2 - etc. until 8.&lt;br /&gt;
* If you pack 17&amp;amp;nbsp;''(+53)'' shells, it will keep most of the hull empty of ammo.&lt;br /&gt;
* Full reload speed will be realized as long as shells are available in the ready rack 9. If the ready rack is empty, a penalty to reload speed will occur.&lt;br /&gt;
* Simply not firing when the gun is loaded will move ammo from racks 1-8 into rack 9. Firing will interrupt the restocking of the ready rack.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)|M1919A4 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 600 (200) || 577 || -10°/+50° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
The roof-mounted M2HB .50 cal heavy machine gun is very good at knocking out tracks, punching through lightly armoured vehicles and shooting down low-flying aircraft. Use it sparingly because of its low ammo count.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 5,000 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
The small calibre of the M1919A4 machine gun makes it largely ineffective against all armoured vehicles but the ones with an open compartment. It still can be used to ping targets as a rangefinding help or to mow down minor obstacles blocking your line of sight.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Combat tactics&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} can perform in many different roles in battle. It can be used for supporting heavy tanks with long reload time as [[IS-2]] or [[T32]] or it can take part in flanking manoeuvres: your speed and agility are not brilliant but sufficient for that role. It can also be successful in sniping and ambushing situations. Use the lower profile of the Pershing compared to the Shermans to navigate through. Your depression angle allows you to shoot from upper positions without exposing too much yourself. That's an advantage compared to most Soviet vehicles which have close to no gun depression angle.&lt;br /&gt;
&lt;br /&gt;
The 90 mm M3 gun owns a wide selection of ammunition to be used. The M82 APCBC with an explosive filler is extremely deadly; commonly, a successful penetration with this shell can lead to a single-shot knock-out on a vehicle. The downside of M82 is that it has below average penetration for the rank this vehicle sits at, but it still has enough penetration to penetrate many of the vehicles found at its BR. The M26 also has access to the M304 APCR shot, which has 287 mm of penetration on flat armour. The M304 quickly loses its penetration against angled armour, so despite the high flat penetration, in practice it feels like only a minor increase in penetration compared to M82. In addition, the post-penetration damage of M304 is very limited. This means you need to target crew positions or modules and aim at (almost) vertical armour. Against a [[Tiger II (H)]], this means aiming for the turret right side if he is looking directly at you on the gunner side. However, the M304 has some good uses; more heavily-armoured spots such as the Tiger I and II (H)'s turret front, and even the flat frontal armor of the Ferdinand and Jagdtiger, can be penetrated fairly reliably. Thus it is advised to take at least some M304 rounds for these more heavily-armoured targets. &lt;br /&gt;
&lt;br /&gt;
Although you are moderately armoured for your class, most enemies can easily destroy you at this rank if you expose your tank too much. To reduce direct impacts in frontal engagements angle the Pershing, the V-shape frontal armour can deflect some shots. The M26's armour is decent enough for angling tactics, and against weaker guns the armor will hold. Your lower glacis is a weak spot, so try to keep it hidden from the enemy.&lt;br /&gt;
&lt;br /&gt;
One downside to the Pershing is the engine: the power-to-weight ratio is poor (it uses the same engine as the late series M4 Sherman tanks while being nearly 8 tons heavier) and does not allow for very quick manoeuvring. Being slightly underpowered, the {{PAGENAME}} has a hard time climbing hills. &lt;br /&gt;
&lt;br /&gt;
Urban maps (Poland, Eastern Europe, Hürtgen Forest, Cologne) are perfect for ambushing, use your moderate speed to catch off-guard heavier enemy tanks. Drop arty in front of suspected enemy positions if you need to cross a street and relocate, the smoke screen will cover you.&lt;br /&gt;
&lt;br /&gt;
If you've been able to flank an enemy, your first shot is decisive. Always shoot to disable the gun first (gunner or breech). The M304 APCR generally has a better chance of penetration compared to the M82 APCBC, though with a side shot the M82 round is sufficient to reliably penetrate and will guarantee heavy damage upon successful penetration. Considering the 90 mm M3's subpar reload, care should be taken not to miss. If you have a side shot on a turretless tank destroyer such as a Jagdpanther or Ferdinand, just aim at the engine and you will have the time to finish it without retaliatory fire.&lt;br /&gt;
&lt;br /&gt;
;Arcade Battles&lt;br /&gt;
&lt;br /&gt;
In arcade battles, it is much harder to flank and ambush enemy tanks because of the tag system (player name). However, the tank is still very playable and you can do different tactics depending on the situation. For urban environments, it's best to move with the team and only poke your head out when you have a good shot and the enemy tank isn't aimed at you. In open terrain, you will still be able to use the hills to your advantage and side-shot / pot-shot enemy tanks. The main rule here is don't show your sides and stay low.&lt;br /&gt;
&lt;br /&gt;
;Realistic/Simulator Battles&lt;br /&gt;
&lt;br /&gt;
In realistic and simulator battles, The {{PAGENAME}} shouldn't be in the toughest part of the match facing very heavily armoured enemies. It's better to stay behind front lines supporting or try a flanking manoeuvre, you can't be spotted in the mini-map. The high battle rating means you can be up-tiered and fight Cold War era tanks in simulator mode. The compression and matchmaking can put you into situations where enemies are especially hard to penetrate, even from the sides.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Side armour is adequate enough for angling tactics&lt;br /&gt;
* Generally adequate all-round armour resists weaker guns and may stop stronger guns&lt;br /&gt;
* Good top armour resists aircraft gun strafes&lt;br /&gt;
* Low profile, excels at a hull down position&lt;br /&gt;
* Good high speed handling&lt;br /&gt;
* Fast reverse speed&lt;br /&gt;
* Very fast turret rotation&lt;br /&gt;
* The M82 shot has a high chance of knocking out most tanks in one shot &lt;br /&gt;
* Top-mounted .50 cal machine gun is useful against aircraft and open-topped or lightly-armoured vehicles&lt;br /&gt;
* M304 APCR round has very high penetration power against flat surfaces&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* While its armour is decent, it can still be penetrated frontally by more powerful cannons and should not be fully relied upon &lt;br /&gt;
* Lower glacis and hull machine gun are weak spots&lt;br /&gt;
* Slow acceleration; rarely able to reach its top speed &lt;br /&gt;
* Sluggish handling at low speed&lt;br /&gt;
* 90 mm gun has a long reload time&lt;br /&gt;
* 90 mm gun has some difficulty penetrating better-armoured foes&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The development of this tank can be traced to the number of tank prototypes produced in the Spring of 1942 as a replacement for the [[M4]] Shermans then in use.&amp;lt;ref name=&amp;quot;PershingHunnicutt&amp;quot;&amp;gt;Hunnicutt, R.P. ''Pershing: A History of the Medium Tank T20 Series'' U.S.A.: Feist Publications, 1971&amp;lt;/ref&amp;gt; One of these prototypes was the [[T20]] medium tank, which was more heavily armoured than the Sherman. This eventually developed to the T22 and T23 designs with different transmissions, all of which were in the rear of the vehicle instead of the front like the Shermans. These designs were comparable to a [[T-34-85]], but these were not quickly adopted over the M4 as the M4 performed fabulously in combat in Africa and Italy.&lt;br /&gt;
&lt;br /&gt;
Development continued with different interests in 1944, starting around the concept to mount a 90 mm cannon to fight the heavily armoured German tanks and fortifications in Europe. The first was the [[T25]] series, which was an up-gunned T23 with a 90 mm gun, but they also designed a bigger and more armoured design T26.&amp;lt;ref name=&amp;quot;PershingHunnicutt&amp;quot;&amp;gt;Hunnicutt, R.P. ''Pershing: A History of the Medium Tank T20 Series'' U.S.A.: Feist Publications, 1971&amp;lt;/ref&amp;gt; The design held the 90 mm cannon and a front armour thickness of 102 mm thick and sloped. However, the design has a weight of about 40 tons, which decreased its mobility and durability as it still uses the old Sherman engine. Though starting with an electric drive, the design proved too complicated for field use and was replaced by a torqmatic transmission in the T26E1. The designs were eventually finalized as the T26E3, which would be the production version of the T26E1. Production started in November 1944, with 10 being produced by the end of the month, 30 by December, 70 in January 1945, and 132 by February.&amp;lt;ref name=&amp;quot;PershingHunnicutt&amp;quot; /&amp;gt; It would take a few months for even the T26E3s built in November to get to Europe, hence why the first models did not appear in Europe until January 1945. The T26E3 would be adopted by the US Army as the Heavy Tank M26 Pershing with a total of 2,212 units produced.&lt;br /&gt;
&lt;br /&gt;
The reasons why the M26 Pershing was delayed since its time as the T20 series brought much controversy. Today it is agreed that the reasons why the Pershings did not get into combat faster were the combination of the Tank Destroyer Doctrine, logistics, and complacency. The TD doctrine dictated that tank destroyers were the primary anti-tank force while the armoured forces were a support and exploitation force, so tank firepower against other tanks was not prioritized, leading to much opposition when Ordnance attempts to develop heavy tanks with the 90 mm cannons. Logistics for supplying a battlefield more than 3,000 miles away from the factories would prove more difficult if the M26 Pershing and its ammo must be supplied as well when the more common Sherman could be easily supplied. Complacency in the Army Ground Forces brought by the overwhelming performance of the Sherman in the opening stages of World War II set the belief that the M4 and their 75/76 mm cannons would be adequate in future combat, which resulted in it becoming outgunned by newer and better German tanks.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
====Zebra mission====&lt;br /&gt;
The deployment of the M26 Pershings (still called T26E3s at the time as they are not formally adopted) in Europe was made under the Zebra Mission headed by General Barnes. The Zebra Mission was a form of combat evaluation of the M26 tanks in Europe. In January 1945, the shipment of M26 tanks deployed in December 1944 arrived at Antwerp with only 20 tanks. The tanks first arrived at Paris in February 1945 with General Barnes and a few high-ranking officers from the Tank Automotive Command, Army Ground Forces, and Aberdeen Proving Grounds. Two civilians also arrived from Fisher Tank Arsenal and Aberdeen Proving Ground, the latter an expert on the 90 mm guns. These men helped expedite the training and equipping of the 20 M26 tanks into the units. General Eisenhower assigned the M26 in the 12th Army Group under General Omar Bradley, who sent them to First Army and split them among the 3rd and 9th Armored Divisions. The officers and the new tank crew members spend the period from 11 February to the 23rd training in the new tanks for familiarization.&amp;lt;ref name=&amp;quot;PershingHunnicutt&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The M26 tanks underwent their first combat mission on February 25th. 3rd Armored Division attacked across the Roer River, with the 9th following three days later. On the 26th, the first M26 Pershing knocked out in combat was reported at Elsdorf. The Pershing named &amp;quot;Fireball&amp;quot; in F Company, 33rd Armored regiment was penetrated by a German [[Tiger I (Family)|Tiger I]] tank through the gun mantlet; this killed the gunner and loader instantly. After firing two more shots that damaged the components of &amp;quot;Fireball&amp;quot;, the Tiger itself tried to reverse away from the position and disabled itself on debris. The captured loader of the Tiger crew confirmed the kill, as well as photographic evidence. &amp;quot;Fireball&amp;quot; was sent back for repairs and was ready for action again on March 7th. On the same day of &amp;quot;Fireball's&amp;quot; loss, an M26 in E Company at Eldsorf managed to destroy a Tiger I and two [[Pz.IV_J|Panzer IV]]s. The Tiger I was hit approximately 900 m out with an HVAP round, with a second T33 AP shot causing a catastrophic explosion, the two Panzer IVs were also knocked out with the AP rounds. The same crew killed another Panzer IV as they drove towards Cologne. Another Pershing was disabled on March 1st by artillery fire, killing the tank commander Sergeant Kay and causing massive damage to components of the M26, forcing it back to be repaired for several weeks. Other Pershing breakdowns include engine failures and components breaking, but these were all fixed easily in a few days.&amp;lt;ref name=&amp;quot;PershingHunnicutt&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Around March 6th, a Pershing led by a Captain Gray was ambushed by a [[Nashorn]] that penetrated the front armour at a range of 300 m. The crew all survived, but their Pershing became the only one of the original 20 that arrived to not make it through the war. The same day in Cologne, a Pershing from E Company, 32nd Armored Regiment headed by Sergeant Earley destroyed a [[Panther G|Panther tank]] in front of the Cologne Cathedral, which was famously captured on film by Jim Bates from Signal Corps. Around the same time, a Pershing from D Company destroyed a Tiger I with two AP rounds, and another Pershing from G Company took out a Panzer IV with three M82 APCBC rounds. Other resistance faced at Cologne and the approach to the Rhine River were emplaced anti-aircraft guns, but the high explosive payload in the 90 mm proved very effective in destroying them. A platoon of five Pershings led by Lt. Grimball in March 7th and 8th assisted in the taking of the Ludendorff Bridge in the Battle of Remagen. The bridge was damaged during the battle, but was still intact, though the M26 Pershings were unable to cross it compared to the M4 Shermans and tank destroyers due to their heavier weight and width, an indication on how the M26 Pershings are not logistically sound in Europe's infrastructure. It would not be until March 12th when ferries are made available to transport the Pershings across the Rhine. In March 25th, additional shipping of M26s arrived at Europe, a total of 40 tanks, 22 going to 2nd Armored Division and 18 going to the 5th. Additional Pershings came in from then until the end of the war on VE Day at 8 May 1945; by that time, a total of 310 Pershings have made it to Europe, 200 in combat units, and only the first 20 ever seeing action against the enemy.&amp;lt;ref name=&amp;quot;PershingHunnicutt&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The end of the war in Europe shifted attention to the Pacific Theater, where the Battle of Okinawa was still underway. The increasing US armoured losses due to the Japanese 47 mm anti-tank guns and the demands for a better tank by US tankers caused Ordnance to send a mission similar to the Zebra Mission to reinforce the US troops at Okinawa. The ship carrying the Pershings left on May 31st and was expected to reach Okinawa at June 30th, but constant stops due to transport priorities caused the tanks to arrive July 21st, at which point hostilities ended a month ago. Nevertheless, the Pershings were still unloaded via landing crafts tanks (LCT) on July 30th. Only 4 of the 12 Pershings were unloaded before the rest was diverted to Naha due to typhoon warnings. The Pershings on Okinawa were to be allocated to the 193rd and 711th Tank Battalion with familiarization starting on August 10th. However, training stopped when Japan surrendered on August 15th, 1945, ending the Pershing's combat life during World War II.&amp;lt;ref name=&amp;quot;PershingHunnicutt&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Post World War II====&lt;br /&gt;
After World War II, the M26 Pershing was reclassified as the Medium Tank M26 Pershing to fill the army's tank needs, but its specifications were not satisfactory for the role of it due to low mobility and heavyweight. Despite that, the M26 Pershings became urgently needed when the North Korea People's Army suddenly attack South Korea, armed with the Soviet-supplied [[T-34-85]]s. South Korea and the US Forces stationed there had no armour except the [[M24]] light tank and no adequate anti-tank weaponry to fight off the T-34 onslaught. A search for any suitable armour commenced in Japan and the US Army was able to procure three M26 Pershings at Ordnance storage. Though in a poor state, they were quickly refurbished and landed in Korea on 16 July 1950, the only medium tanks available in Korea. These three tanks moved to the front line on July 28 and fought with North Korean forces on the 31st, but were lost when the engines overheated due to lack of fan belts.&amp;lt;ref name=&amp;quot;PershingHunnicutt&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Following this event, more medium tanks were sent from the United States to Korea, mainly the 6th, 70th, and 73rd Tank Battalions armed with [[M4A3 (76) W|M4A3]] Shermans, Pershings, and [[M46]] Pattons. The 8072nd Tank Battalion from Japan was also sent, redesignated the 89th when it arrived to Korea. All the Tank Battalions arrive at Korea around August 8th. The first combat mission with the Pershings in this group was at the north of Taegu, a location known as the &amp;quot;Bowling Alley&amp;quot;. It was here that the Pershings faced off against three T-34-85s and managed to destroy them.&amp;lt;ref name=&amp;quot;PershingHunnicutt&amp;quot; /&amp;gt; The M26 proved to be more than a match against the T-34-85s as it could penetrate through the T-34-85 front and back when using HVAP ammo, while the T-34-85 couldn't even penetrate the front of the Pershing.&amp;lt;ref name=&amp;quot;ZalogaM26vsT-34&amp;quot;&amp;gt;Zaloga Steven. ''T-34-85 vs M26 Pershing: Korea 1950'' Great Britain: Osprey Publishing Ltd., 2010&amp;lt;/ref&amp;gt; After November 1950, the lack of enemy tanks and the mechanical deficiency the Pershing has compared to the Shermans caused many of them to be shipped back to the states in 1951 and were replaced by the improved [[M46]] Patton tanks, which were upgraded M26 Pershings made to be more reliable. The Patton series of tanks would basically be based off the M26 Pershing's design.&lt;br /&gt;
&lt;br /&gt;
The M26 served its last few years in the American occupation zone in Europe and were supplied to America's Allies during the Cold War. Belgium received 426 units of this tank, and France and Italy received Pershings as well, though later replaced by the [[M47]] Pattons.&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
The M26 Pershing heavy tank was a development of the T26, in turn one of the M6's prototype descendants. Its story began in 1942, when U.S. Army Ordnance received the go-ahead to begin working on the M20 medium tank. It did not turn out to be particularly successful, though it boasted potential for modernization.&lt;br /&gt;
&lt;br /&gt;
In 1943 and 1944 several T22 and T23 prototypes and experimental models were built. However, their weapon calibre had fallen behind current requirements and in 1944 priorities shifted to a program developing T25 and T26 tanks with 90 mm cannons. The T26 appeared to be the more promising option. It was equipped with a Torquematic hydraulic transmission, torsion bar suspension, and cast hull, while its significantly increased weight and sized resulted in a move to the heavy tank category.&lt;br /&gt;
&lt;br /&gt;
At the beginning of 1945 several pre-production T26E3 models were released, 20 of which were sent to Europe for combat trials. Tankers reported that the T26E3 was a match for the Pz.V and Pz.VI, even somewhat outperforming them in manoeuvrability. One 1945 battle saw a T26E3 taking out two Pz.IV medium tanks and one Pz.VI heavy tank.&lt;br /&gt;
&lt;br /&gt;
By the summer of 1945 the T26E3 was officially accepted as the M26 Pershing, with a total of 2,222 produced. The M26 did not have a chance to fully prove itself, though it was shown to be a capable weapon against heavy armour.&lt;br /&gt;
&lt;br /&gt;
The M26 really only saw combat during the Korean War in 1950-1953, where it was up against Soviet T-34s and 85s. The American heavy tanks outgunned the T-34 and were better armoured, though they were much less manoeuvrable and reliable. The M26's running gear had much more trouble in the mountainous conditions as opposed to its experience in Europe, and it had practically no advantages over Soviet medium tanks in close combat.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=us_m26_pershing Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|-ieHq6BW0xc|'''{{PAGENAME}} Pershing - Midrange American Might!''' - ''JustinPlaysYT''|89z2_0CHr8o|'''Why does no one play this? {{PAGENAME}} Pershing''' - ''Virus''|Fqb9Y27QMNU|'''{{PAGENAME}} Pershing- The Brute''' - ''Oxy''|AqqbAwSGSvM|'''Tank Chats #90 {{!}} M26 Pershing''' - ''The Tank Museum''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[T20]]&lt;br /&gt;
* [[T25]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/3085/current/|[Vehicle Profile] M26 Pershing [Decal Included]]]&lt;br /&gt;
* [[wt:en/news/3638-profile-m26-pershing-a-medium-heavy-tank-en|[Vehicle Profile] M26 Pershing: A Medium Heavy Tank]]&lt;br /&gt;
* [[wikipedia:M26_Pershing|[Wikipedia] M26 Pershing]]&lt;br /&gt;
* [https://tanks-encyclopedia.com/ww2/US/M26_Pershing.php &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; Medium/Heavy Tank M26 Pershing]&lt;br /&gt;
* [https://www.militaryfactory.com/armor/detail.asp?armor_id=64 &amp;lt;nowiki&amp;gt;[Military Factory]&amp;lt;/nowiki&amp;gt; M26 Pershing]&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Ordnance Department}}&lt;br /&gt;
{{USA medium tanks}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M26_(France)&amp;diff=177726</id>
		<title>M26 (France)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M26_(France)&amp;diff=177726"/>
				<updated>2023-12-01T13:30:59Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Added Description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = M26 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=fr_m26_pershing&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
Seeking out a replacement to the ubiquitous M4 Sherman, the US Army, produced the T26E3 heavy tank, later re-designated the M26 Pershing. Its arrival late in 1945, and its relatively high production run of 2212 tanks meant that the US Army soon found itself with a surplus of tanks it had little need for. Thus, most M26's were used for the Korean war, or lent out to allies such as Belgium and France. While other allies retained on to their M26's for longer, Belgium retaining it till 1969, France quickly swapped them out for M47 Pattons.&lt;br /&gt;
&lt;br /&gt;
The '''Medium Tank M26 Pershing''' was made available in the French ground tree in [[Update &amp;quot;Kings of Battle&amp;quot;]] . In comparison to the lighter, faster nature of French tanks such as the AMX-M4, the Pershing's play style is a considerable departure from previous vehicles. Additionally, its specifications are fairly average, not excelling in any one area but doing well enough in most. The M26 lacks speed to be a quick responder. Armour is similar, and slightly better than the [[AMX M4]]'s, but many of the higher-velocity cannons employed by other tanks at its rank can penetrate its armour. The 90 mm gun present on the Pershing is similar to the [[Char 25t]]'s, differing slightly in penetration, and possess APHE, a rarity in the French ground tree. Its damage can be devastating, especially the post-penetration damage of the 90 mm M82 round, but the lack of penetration is such that it may not penetration the front glacis of most vehicles it faces. The M26 requires a skilled player to make the most of its strength and limitations, but can provide very promising gameplay in the right hands and situations.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|M3 (90 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M3 (90 mm)|90 mm M3]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 70 || rowspan=&amp;quot;2&amp;quot; | -10°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:M3 (90 mm)/Ammunition|T33 shot, M82 shot, M304 shot, M71 shell, M313}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''70''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)|M1919A4 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{France medium tanks}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-10P&amp;diff=177276</id>
		<title>AMX-10P</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-10P&amp;diff=177276"/>
				<updated>2023-11-22T09:50:23Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Created History section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
|about = French SPAA '''{{PAGENAME}}'''&lt;br /&gt;
|and&lt;br /&gt;
|usage = other versions&lt;br /&gt;
|link-1 = AMX-10M&lt;br /&gt;
|link-2 = AMX-10RC&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=fr_amx_10p&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French SPAA {{Battle-rating}}. It was introduced in [[Update &amp;quot;Kings of Battle&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|GIAT M693/mod F2 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[GIAT M693/mod F2 (20 mm)|20 mm GIAT M693/mod F2]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 800 (200) || rowspan=&amp;quot;2&amp;quot; | 740 || rowspan=&amp;quot;2&amp;quot; | -5°/+50° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
* '''DM51A1:''' {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HVAP-T|High-velocity armour-piercing tracer}}&lt;br /&gt;
* '''DM63:''' {{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}&lt;br /&gt;
&lt;br /&gt;
{{:GIAT M693/mod F2 (20 mm)/Ammunition|HVAP-T, HEFI-T, APDS}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''4''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|A-A-F1N (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[A-A-F1N (7.62 mm)|7.62 mm A-A-F1N]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The '''AMX-10P''' is a French amphibious infantry fighting vehicle. Starting development in 1965, it was designed to replace the AMX-VCI, an IFV based on the AMX-13. &lt;br /&gt;
&lt;br /&gt;
==== Development and Design ====&lt;br /&gt;
Following a request from the French Army, the ''Atelier de Construction d'Issy-les-Moulineaux'' (AMX) finished the first prototypes around 1968. They were showcased to potential domestic and international customers at Satory in 1969. After a short delay, production finally commenced when the French Army placed its first order in late 1972. The first AMX-10Ps were delivered in mid to late 1973,  to the 7th Mechanised Brigade stationed at Reims.&lt;br /&gt;
&lt;br /&gt;
Featuring a distinctive, pointed hull based on a welded steel or aluminum alloy , the AMX-10P was somewhat similar in appearance to the Marder IFV, but was sizably smaller than the German IFV while also possessing amphibious capability. &lt;br /&gt;
&lt;br /&gt;
The AMX-10P’s transmission is composed of a hydraulic torque converter coupled to a gearbox with one reverse and four forward driving gears. The vehicle’s torsion bar suspension supports five road wheels with the drive sprocket at the front and idler near the rear, which can be accessed from inside the hull through maintenance panels. The engine used in the AMX-10P is the Hispano-Suiza Model 115-2 eight-cylinder liquid-cooled diesel, which generates 205 kW (275 hp) at 3,000 rpm , giving the vehicle a HP/Ton rating of 19 tons.&lt;br /&gt;
&lt;br /&gt;
==== Offensive weapons ====&lt;br /&gt;
Originally, the AMX-10P was fitted with a GIAT M693 automatic cannon, similar to the RH202 and able to fire both High Explosive and french OPTSOC APDS rounds developed specifically for the gun.However, throughout the AMX-10P's long career, it was augmented or replaced several times, including a M811 25 mm cannon, HOT missiles, the french ACRA missile, and even a wheeled version armed with a 105 cannon known as the [[AMX-10RC|AMX-10RC.]]&lt;br /&gt;
&lt;br /&gt;
'''Service'''&lt;br /&gt;
&lt;br /&gt;
The AMX-10P was quite popular in the export market, being primarily used by poorer nations. Greece was the first foreign power to purchase the AMX-10P, who between 1974 and 1977 ordered over 100 vehicles in three separate variants. Qatar ordered 30 AMX-10Ps in 1975, while Iraq, Saudi Arabia and Indonesia accounted for large export orders during the early 1980s. The last order was taken from Singapore for AMX-10P PAC-90s in 1994, following which the production lines were closed. All in all, about 1750 AMX-10P's had been produced.&lt;br /&gt;
&lt;br /&gt;
108 AMX-10Ps underwent extensive overhauls to improve their armour and mobility between 2006 and 2008, including new gearboxes and suspension systems. By 2015, however, the AMX-10P had been entirely withdrawn from French service, being replaced by the VBCI.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{France anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-13_(FL11)&amp;diff=174615</id>
		<title>AMX-13 (FL11)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-13_(FL11)&amp;diff=174615"/>
				<updated>2023-10-17T00:52:12Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Modified Description to comply with New Description Format&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
|about= French light tank '''{{PAGENAME}}'''&lt;br /&gt;
|usage= other variants&lt;br /&gt;
|link= AMX-13 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=fr_amx_13_fl_11&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
A modification of France's more famous tanks, the AMX-13 (FL11) was a French attempt to adapt the AMX-13 for the unique conditions of the First Indo-China war, where its heavier armed brother, the FL10, could not operate. The original AMX-13 had a large turret and a long gun that were not suitable for jungle warfare or air transport. The FL11 turret, which was designed for a reconnaissance vehicle, was smaller and lighter, and had a shorter gun that was ultimately more suited to the dense jungle environment, being able to more effectively use its High Explosive shell to provide infantry support. The FL11 turret was mounted on the AMX hull, creating a new version of the tank that weighed 1.5 tonnes (1.6 tons) less than the original. However, this version did not enter large scale production, thanks to the tank still being far too heavy to carry via air, as well as the eventual end of the war. Ultimately, the French sold their initial batch of 5 tanks to the Moroccans, where they may have fought in the 'Sand war' against Algeria.&lt;br /&gt;
&lt;br /&gt;
The AMX-13 (FL11) is the first tank with the distinctive oscillating French turret design, combining it with a low, sleek-profiled chassis - almost identical to the AMX-13, save for a few small details (e.g. exhaust). The FL11 has a smaller, shorter gun featuring lower penetration with a double muzzle break, on a smaller turret that doesn't have the large rear counter-weight/storage and the canvas over the turret joint found on later models. &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This light tank actually has decent armour at its battle rating, especially in the turret front area where 40 mm sloped at ~60° will defeat some small calibre guns. However, although the turret's front armour is good, this does not mean you can just go hull down and be safe, it will only provide you a chance to survive a shot and reposition (a useful tactic to learn when playing the AMX-13). Everywhere else has only 20 mm of flat armour. The upper front plate is sloped at 66°, which may ricochet long-range shots. With only 10 mm of roof armour, stay away from low-flying aircraft as your own armament does not enable you to engage aerial threats.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (hull, turret roof - rear, cupola roof)&lt;br /&gt;
* Cast homogeneous armour (turret base, turret, gun mantlet, cupola)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 40 mm (38-40°) ''Turret base'' &amp;lt;br&amp;gt; 20 mm (66°) ''Upper glacis'' &amp;lt;br&amp;gt; 40 mm (cylindrical) ''Transmission carter'' &amp;lt;br&amp;gt; 20 mm (51°) ''Lower glacis'' || 20 mm (32-34°) ''Turret base'' &amp;lt;br&amp;gt; 20 mm Sides || 20 mm (32-34°) ''Turret base'' &amp;lt;br&amp;gt; 15 mm (1°) ''Top'' &amp;lt;br&amp;gt; 15 mm (44°) ''Bottom'' || 20 mm (24°) ''Front glacis'' &amp;lt;br&amp;gt; 10 mm ''Centre'' &amp;lt;br&amp;gt; 10 mm (5°) ''Rear'' &amp;lt;br&amp;gt; 5 mm ''Vents''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 40 mm (spherical) ''Turret front'' &amp;lt;br&amp;gt; 60 mm (spherical) ''Gun mantlet'' || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot; | 20 mm (cylindrical) || 40 mm (spherical) ''Turret front'' &amp;lt;br&amp;gt; 10 (18°) ''Rear half''&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot; | 20 mm (conical) ''Base'' &amp;lt;br&amp;gt; 10 mm (spherical) ''Dome'' || 20 mm (conical) ''Outer ring'' &amp;lt;br&amp;gt; 10 mm (spherical) ''Centre''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 15 mm thick.&lt;br /&gt;
* Belly armour is 10 mm thick.&lt;br /&gt;
* Storage boxes and mudguards are 4 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=418|rbMinHp=239}}&lt;br /&gt;
&lt;br /&gt;
With a power ratio of 26.97 HP/ton in AB, or 15.42 HP/ton in RB ('''stock!'''), the {{PAGENAME}} chassis offers mobility that leave almost nothing to be desired (reverse speed is kind of slow with only -6 km/h). With its wide tracks, even soft terrain is not that hard to cross. The only thing to consider while driving this light tank is obstacles as they can significantly reduce your speed, thus making you vulnerable and/or less effective. One could make very good use of such a fast and small vehicle by avoiding contact while making a large flanking manoeuvre, scouting enemies and popping out sometimes to take down enemies from unexpected angles.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|SA49 (75 mm)}}&lt;br /&gt;
&lt;br /&gt;
The 75 mm SA49 cannon is quite decent at the BR. Its only flaw being a bad firing arc (shell drops fast with distance), which makes long-range engagements inadvisable. Penetration rates are comparable to those of the Russian [[F-34 (76 mm)|F-34]] cannon or those of the British [[Ordnance QF 6-pounder Mk.V (57 mm)|QF 6-pounder]]'s stock shot. While not being the best gun at the BR, it certainly provides enough firepower to destroy any enemy's flank. Horizontal drive is fast, allowing for fast reaction shots in close range engagements. As for elevation angles, -6° of depression feels a bit lacking while 13° of elevation is clearly the worst thing about this configuration: you cannot engage air targets. One last thing to consider about your main gun: it is mounted on an oscillating turret, which makes stop-and-shoot tactics ineffective. Coaxial armament is the classic French MAC 31 with 100 rounds loaded and ready to turn those soft targets to shreds. A sweet addition to this tank is 4 smoke launchers located on the lower turret part's back, these can be used either to shield you and your allies from incoming fire, to cover your retreat or to hide your team's movements from enemy sight. Smoke launchers at this low BR prepares players to higher-ranking battlefields and tactic opportunities, make sure to master them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[SA49 (75 mm)|75 mm SA49]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 37 || rowspan=&amp;quot;2&amp;quot; | -8°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 24.8 || 34.3 || 41.6 || 46.0 || 48.9 || rowspan=&amp;quot;2&amp;quot; | 7.80 || rowspan=&amp;quot;2&amp;quot; | 6.90 || rowspan=&amp;quot;2&amp;quot; | 6.36 || rowspan=&amp;quot;2&amp;quot; | 6.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 15.5 || 18.2 || 22.1 || 24.4 || 26.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:SA49 (75 mm)/Ammunition|M72 shot, M48 shell, M61 shot, M89}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.1.0.94''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''37''' || 32&amp;amp;nbsp;''(+5)'' || 21&amp;amp;nbsp;''(+16)'' || 13&amp;amp;nbsp;''(+24)'' || 5&amp;amp;nbsp;''(+32)'' || 1&amp;amp;nbsp;''(+36)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Note''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MAC 31 (7.5 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MAC 31 (7.5 mm)|7.5 mm MAC 31]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,950 (150) || 551 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
The small calibre of the MAC 31 machine gun makes it largely ineffective against all armoured vehicles but the ones with an open compartment. It still can be used to ping targets as a rangefinding help or to mow down minor obstacles blocking your line of sight.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The AMX-13 (FL11), in line with most light tanks, shines best as a flanker and scout, due to its almost non-existent armour. Some shots against lower tiers can be bounced off by the sloped upper glacis plate and turret front, but anywhere else will get penetrated with ease. A sub-par gun without APHE ammunition means frontal engagements are mostly out of the question.&lt;br /&gt;
&lt;br /&gt;
Scout and flank, as any other light tank should. The AMX-13 (FL11) cannot stand up to direct assaults from the enemy; it has irrelevant armour, decent speed, a useable gun with lacking depression (especially facing forward), and only 3 crew. The bad reverse speed also makes it unable to retreat behind cover once discovered, so caution in engagements is advised. It is also worth noting that the low velocity and high drop rate of its shells allow the FL11 to engage from behind slopes without having to reveal itself.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Decent penetration&lt;br /&gt;
* Fairly small and has a low profile: easy to hide, helps scouting&lt;br /&gt;
* Good mobility&lt;br /&gt;
* Has smoke launchers&lt;br /&gt;
* Poorly aimed shots may bounce off the 40 mm sloped turret&lt;br /&gt;
* Unlike most light tanks, impervious to HMG from the front&lt;br /&gt;
* Engine in the front protects crew in head on engagements&lt;br /&gt;
* Has access to the same APCBC shot with HE filler as the [[M4 Sherman (Family)|M4 Shermans]]&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Light armour&lt;br /&gt;
* Long reload time&lt;br /&gt;
* Low velocity cannon: long-range shots are hard to land&lt;br /&gt;
* Unstable cannon pitch up when firing, makes it difficult to stay on target&lt;br /&gt;
* Unstable cannon pitch up when braking, makes it difficult and slow to acquire targets right after stopping&lt;br /&gt;
* Mediocre gun depression (especially facing forward)&lt;br /&gt;
* Bad reverse&lt;br /&gt;
* Bad elevation and no top-mounted MG makes it vulnerable to aircraft&lt;br /&gt;
* Turret area is filled with ammo&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
{{main|AMX-13#History|l1=History of the AMX-13}}&lt;br /&gt;
&lt;br /&gt;
===Development===&lt;br /&gt;
In 1952, the First Indochina War had been raging for six years. The French Army was facing a better and better armed enemy and their cavalry units were still equipped with WW2 tanks like the M24 or the M5A1. The French government decided to send the latest developed French tank, the AMX-13, in Indochina. However, the AMX-13 needed to undergo modifications for the South-Eastern theater. The large FL-10 autoloader turret and the long 75 mm gun made the AMX-13 unadapted for the logistical constraints of the colonial conflict (limited air transport capabilities and combat in constricted urban environments).&lt;br /&gt;
&lt;br /&gt;
That's why a new turret was installed (the FL-11 equipping the Panhard EBR reconnaissance armoured car) which was smaller, lighter and sporting a shorter 75 mm gun. The new turret made the tank less tall and shorter in overall length. However, the new turret was cramped, which was detrimental to the manual reloading of the gun. No major modification was brought to the hull: the only noticeable difference was the shift from 4 track return rollers to 2.&lt;br /&gt;
&lt;br /&gt;
The production started in 1954 with an order for 20 units but only 5 were produced. By that time, the First Indochina War had come to an end and the need for such an urban combat vehicle had disappeared.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The 5 {{PAGENAME}} were allocated to the 2nd Foreign Cavalry Regiment in Oujda, Morocco. They never saw combat action and were sold in 1956 to the Moroccan Army following the country's independence. The light tanks stayed in the Moroccan arsenal until 1973. It is unclear if they ever saw combat under Moroccan flag.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=fr_amx_13_fl_11 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|G-sMfeWsEq0|'''The Shooting Range #148''' - ''Metal Beasts'' section at 03:38 discusses the {{PAGENAME}}.|uhgodizubC4|'''The Shooting Range #77''' - ''Pages of History'' section at 05:19 discusses the AMX-13.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same chassis&lt;br /&gt;
&lt;br /&gt;
* [[AMX-13 (Family)]]&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[M24 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wikipedia:AMX-13|[Wikipedia] AMX-13]]&lt;br /&gt;
* [https://tanks-encyclopedia.com/coldwar-france-amx-13-avec-tourelle-fl-11/ &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; AMX-13 Avec Tourelle FL-11]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer AMX}}&lt;br /&gt;
{{France light tanks}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=38_cm_Sturmm%C3%B6rser&amp;diff=173351</id>
		<title>38 cm Sturmmörser</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=38_cm_Sturmm%C3%B6rser&amp;diff=173351"/>
				<updated>2023-09-25T15:10:18Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: fixed minor spelling mistakes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=germ_sturmmorser_sturmtiger&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The infamous '''{{Specs|name}}''', better known as the '''Sturmtiger''', had its genesis in from the Battle of Stalingrad where a heavy support vehicle with a large armament capable of demolishing building was desired. While the similar [[Brummbar|Brummbär]] was also produced to fulfill this role, the improving trend of infantry-portable anti-tank firepower gave concern that the Brummbär's armour would not be sufficient, and so a vehicle with more armour was desired. As a result, several Tiger I hulls were assigned to be converted by Alkett into an assault gun holding the impressive 380 mm rocket launcher. The vehicle would begin limited production in February 1944 before entering full production in April, leading to 18 vehicles being converted into the Sturmtiger. The Sturmtiger was used most famously in the Warsaw Uprising in 1944, but also saw use against the Western Front in the Ardennes Offensive as well as the Battle of Remagen.&lt;br /&gt;
&lt;br /&gt;
Introduced in the [[wt:en/news/7946-event-dreams-come-true-sturmtiger-en|&amp;quot;Dreams come true&amp;quot; 10th Anniversary event]] during [[Update &amp;quot;Fire and Ice&amp;quot;]], the {{Specs|name}} was arguably the one of the most anticipated vehicle in the game, as hinted by the title of the event it became available to unlock in. The Sturmtiger fits all the preconception of a vehicle of its kind, a large armament that wit an exorbitantly long reload time and is inaccurate enough to make precise hits improbable. However, the large calibre and blast radius ensures that anything caught in the rocket's reach will be crippled or destroyed. The Sturmtiger brings considerable armour into the battle as well, allowing for some semblance of survivability while lining up the armament onto the target. Due to its specialized construction and armament as an assault gun, finding the optimal way to use it in a dynamic battlefield could be difficult and frustrating, but players would have a literal blast being able to pelt that pesky tank with a 380 mm rocket to the hull.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The survivability and armour of this vehicle can vary quite a lot depending on what type of vehicle you are facing. When engaging in combat with a vehicle which is in front of you, your frontal armour may at times actually be able to withstand hits. The issue is you have a big profile so hiding isn't exactly an option. Your armour is effective against low caliber rounds, and can protect you against some autocannon fire. The problem is that whenever an enemy with a high-performing round is on the battlefield, which is able to penetrate your frontal armour, you wont' be able to survive much. The reasoning is due to how ammo is stored, which really hinders you. This is especially highlighted whenever an enemy, even if it's a light tank, manages to flank you and shoot you from the side. Your armour is at its weakest there and the only thing on the other side is the rest of your very explosive munitions. In conclusion, to fully make the most out of your armour do not push into the frontlines, stay well hidden from danger.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 100 mm (27°) ''Lower glacis'' || 80 mm ''Top'' &amp;lt;br&amp;gt; 60 mm ''Bottom'' || 80 mm || 40 mm&lt;br /&gt;
|-&lt;br /&gt;
| Casemate || 150 mm (45°) &amp;lt;br&amp;gt; 100 mm ''Gun mantlet'' || 80 mm || 80 mm || 25 mm &amp;lt;br&amp;gt; 10 mm ''Radiators''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=994|rbMinHp=619}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|RW61 (380 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[RW61 (380 mm)|380 mm RW61]] mortar || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 14 || rowspan=&amp;quot;2&amp;quot; | 0°/+72° || rowspan=&amp;quot;2&amp;quot; | ±11° || rowspan=&amp;quot;2&amp;quot; | N/A || 8.8 || 12.2 || 14.8 || 16.4 || 17.4 || rowspan=&amp;quot;2&amp;quot; | 52.00 || rowspan=&amp;quot;2&amp;quot; | 46.00 || rowspan=&amp;quot;2&amp;quot; | 42.40 || rowspan=&amp;quot;2&amp;quot; | 40.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 6.0 || 7.0 || 8.5 || 9.4 || 10.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:RW61 (380 mm)/Ammunition|38 cm R Spgr.4581}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''14''' || 13&amp;amp;nbsp;''(+1)'' || 9&amp;amp;nbsp;''(+5)'' || 7&amp;amp;nbsp;''(+7)'' || 3&amp;amp;nbsp;''(+11)'' || 1&amp;amp;nbsp;''(+13)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Racks 2 and 3 have a shell set in common, as do 4 and 5&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG34 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG34 (7.92 mm)|7.92 mm MG34]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 3,000 (150) || 900 || -5°/+10° || -10°/+5°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
This vehicle can be used in a wide variety of ways, from short range urban combat to long range artillery fire from behind cover.&lt;br /&gt;
&lt;br /&gt;
Right after spawning, it's usually a good idea to set the gun sight's elevation to 100 or 200 m, to avoid having to aim upwards too much when shooting at a relatively distant target and to know easily if your shell will fly over a close obstacle or not.&lt;br /&gt;
&lt;br /&gt;
Due to the extremely long reload, staying close to your teammates is strongly recommended if playing near the contact line, as you will need backup in short range engagements; after you've reloaded, bear in mind that there is a live rocket in your barrel that is vulnerable to pretty much any gun the enemy has, so try to shoot as soon as you've reloaded if you're being targeted or angle your gun away from the enemy if you don't intend to fire yet.&lt;br /&gt;
&lt;br /&gt;
When shooting from a distance, try to get the tank on flat terrain, as inclines tend to somewhat throw off your sight's range indicators and, due to the very steep impact angles of your rockets, getting the aiming distance wrong by just a dozen meters could mean that your shell will fly over your target or hit the ground too far to damage it.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Massive 380 mm rocket ammunition, able to knock out any vehicle in a direct hit, or multiple vehicles within the explosion radius&lt;br /&gt;
* Adequate frontal armour can negate common tanks like [[T-34-85 Gai|T-34-85]], [[M4A3 (76) W|M4A3 (76)]], [[Comet I]]&lt;br /&gt;
* Due to its curvy trajectory, it can lob the rocket past sloped terrain or cover&lt;br /&gt;
* Decent mobility (~30 km/h on average) for its size, can keep up with even some medium tanks&lt;br /&gt;
* The smoke grenade mortar has 30 charges&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Hard to aim due to curved trajectory, narrow gun traverse arc, and slow rocket velocity&lt;br /&gt;
* No gun depression, impossible to use in mountainous terrains&lt;br /&gt;
* Huge ammo racks essentially act as a gigantic fatal weakspot&lt;br /&gt;
* Very long reload time at 40 seconds (ace crew)&lt;br /&gt;
* Rockets can be destroyed mid-flight by MG fire&lt;br /&gt;
* If the launcher is loaded, the rocket inside of it can be shot, resulting in an ammo detonation&lt;br /&gt;
* No impact indicator in Arcade, you'll have to rely entirely on the elevation notches in your scope&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;The 38cm Sturmorser, also known as the Sturmtiger, was a heavy siege weapon intended to destroy fortifications, with a single shot.&lt;br /&gt;
&lt;br /&gt;
The idea for such a heavy infantry support vehicle came out of the experiences of the heavy urban fighting in the Battle of Stalingrad in 1942. At the time, the Wehrmacht had only the [[15cm sIG 33 B Sfl|Sturm-Infanteriegeschütz 33B]] available for destroying buildings, a Sturmgeschütz III variant armed with a 15 cm sIG 33 heavy infantry gun. ts successor, the Sturmpanzer IV, also known by Allies as [[Brummbar|Brummbär]], was in production from early 1943. This was essentially an improved version of the earlier design, mounting the same gun on the Panzer IV chassis with greatly improved armour protection.&lt;br /&gt;
&lt;br /&gt;
While the Brummbär had far more armour than its predecessors, by late 1943 infantry anti-tank weapons had improved dramatically,and the Wehrmacht still saw a need for heavily armoured and armed vehicle. Thus, the Sturmtiger project was born.&lt;br /&gt;
&lt;br /&gt;
Initially, the Sturmtiger would have used a 210mm howitzer. However, due to manufacturing delays, this weapon turned out not to be available at the time and was replaced by a 380 mm rocket launcher adapted from a Kriegsmarine depth charge launcher. Loaded through a sliding breech, the weapon carried 14 rounds of ammunition. The rocket launcher fired short-range, rocket-propelled projectiles with either a high explosive charge or a shaped charge, which was primarily used against buildings and and could penetrate up to 2.5 meters (8ft 2 in) of reinforced concrete. &lt;br /&gt;
&lt;br /&gt;
In September of 1943,  plans were made for Krupp to fabricate new Tiger I armoured hulls for the Sturmtiger. However,  further delays in production and shortages of materials meant that only existing damaged Tiger I hulls were rebuilt and converted into Sturmtigers. The first three were complete on 20th February 1944, and full production did not occur until August 1944. Ultimately, only 18 Sturmtigers were manufactured by the Alkett company in Berlin. &lt;br /&gt;
&lt;br /&gt;
The Sturmtiger was used most famously in the Warsaw Uprising of August 1944, but also saw action in the defence of Germany against Allied forces. &lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_sturmmorser_sturmtiger Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|EEdjVf5IDOM|'''The Shooting Range #336''' - ''Pages of History'' section at 04:09 discusses the {{PAGENAME}}.|kbjbdcxBcYw|'''The Shooting Range #330''' - ''Metal Beasts'' section at 00:27 discusses the {{PAGENAME}}.|J0IacE_b3SY|'''Sturmtiger / Sturmmorser: Better Than Expected!''' - ''Tims Variety''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7942-development-38-cm-sturmmörser-sturmtiger-spg-en|[Devblog] 38 cm Sturmmörser (&amp;quot;Sturmtiger&amp;quot;) SPG]]&lt;br /&gt;
&lt;br /&gt;
{{Germany tank destroyers}}&lt;br /&gt;
{{Germany premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=38_cm_Sturmm%C3%B6rser&amp;diff=173350</id>
		<title>38 cm Sturmmörser</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=38_cm_Sturmm%C3%B6rser&amp;diff=173350"/>
				<updated>2023-09-25T15:05:00Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Added history section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=germ_sturmmorser_sturmtiger&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The infamous '''{{Specs|name}}''', better known as the '''Sturmtiger''', had its genesis in from the Battle of Stalingrad where a heavy support vehicle with a large armament capable of demolishing building was desired. While the similar [[Brummbar|Brummbär]] was also produced to fulfill this role, the improving trend of infantry-portable anti-tank firepower gave concern that the Brummbär's armour would not be sufficient, and so a vehicle with more armour was desired. As a result, several Tiger I hulls were assigned to be converted by Alkett into an assault gun holding the impressive 380 mm rocket launcher. The vehicle would begin limited production in February 1944 before entering full production in April, leading to 18 vehicles being converted into the Sturmtiger. The Sturmtiger was used most famously in the Warsaw Uprising in 1944, but also saw use against the Western Front in the Ardennes Offensive as well as the Battle of Remagen.&lt;br /&gt;
&lt;br /&gt;
Introduced in the [[wt:en/news/7946-event-dreams-come-true-sturmtiger-en|&amp;quot;Dreams come true&amp;quot; 10th Anniversary event]] during [[Update &amp;quot;Fire and Ice&amp;quot;]], the {{Specs|name}} was arguably the one of the most anticipated vehicle in the game, as hinted by the title of the event it became available to unlock in. The Sturmtiger fits all the preconception of a vehicle of its kind, a large armament that wit an exorbitantly long reload time and is inaccurate enough to make precise hits improbable. However, the large calibre and blast radius ensures that anything caught in the rocket's reach will be crippled or destroyed. The Sturmtiger brings considerable armour into the battle as well, allowing for some semblance of survivability while lining up the armament onto the target. Due to its specialized construction and armament as an assault gun, finding the optimal way to use it in a dynamic battlefield could be difficult and frustrating, but players would have a literal blast being able to pelt that pesky tank with a 380 mm rocket to the hull.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The survivability and armour of this vehicle can vary quite a lot depending on what type of vehicle you are facing. When engaging in combat with a vehicle which is in front of you, your frontal armour may at times actually be able to withstand hits. The issue is you have a big profile so hiding isn't exactly an option. Your armour is effective against low caliber rounds, and can protect you against some autocannon fire. The problem is that whenever an enemy with a high-performing round is on the battlefield, which is able to penetrate your frontal armour, you wont' be able to survive much. The reasoning is due to how ammo is stored, which really hinders you. This is especially highlighted whenever an enemy, even if it's a light tank, manages to flank you and shoot you from the side. Your armour is at its weakest there and the only thing on the other side is the rest of your very explosive munitions. In conclusion, to fully make the most out of your armour do not push into the frontlines, stay well hidden from danger.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 100 mm (27°) ''Lower glacis'' || 80 mm ''Top'' &amp;lt;br&amp;gt; 60 mm ''Bottom'' || 80 mm || 40 mm&lt;br /&gt;
|-&lt;br /&gt;
| Casemate || 150 mm (45°) &amp;lt;br&amp;gt; 100 mm ''Gun mantlet'' || 80 mm || 80 mm || 25 mm &amp;lt;br&amp;gt; 10 mm ''Radiators''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=994|rbMinHp=619}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|RW61 (380 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[RW61 (380 mm)|380 mm RW61]] mortar || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 14 || rowspan=&amp;quot;2&amp;quot; | 0°/+72° || rowspan=&amp;quot;2&amp;quot; | ±11° || rowspan=&amp;quot;2&amp;quot; | N/A || 8.8 || 12.2 || 14.8 || 16.4 || 17.4 || rowspan=&amp;quot;2&amp;quot; | 52.00 || rowspan=&amp;quot;2&amp;quot; | 46.00 || rowspan=&amp;quot;2&amp;quot; | 42.40 || rowspan=&amp;quot;2&amp;quot; | 40.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 6.0 || 7.0 || 8.5 || 9.4 || 10.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:RW61 (380 mm)/Ammunition|38 cm R Spgr.4581}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''14''' || 13&amp;amp;nbsp;''(+1)'' || 9&amp;amp;nbsp;''(+5)'' || 7&amp;amp;nbsp;''(+7)'' || 3&amp;amp;nbsp;''(+11)'' || 1&amp;amp;nbsp;''(+13)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Racks 2 and 3 have a shell set in common, as do 4 and 5&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG34 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG34 (7.92 mm)|7.92 mm MG34]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 3,000 (150) || 900 || -5°/+10° || -10°/+5°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
This vehicle can be used in a wide variety of ways, from short range urban combat to long range artillery fire from behind cover.&lt;br /&gt;
&lt;br /&gt;
Right after spawning, it's usually a good idea to set the gun sight's elevation to 100 or 200 m, to avoid having to aim upwards too much when shooting at a relatively distant target and to know easily if your shell will fly over a close obstacle or not.&lt;br /&gt;
&lt;br /&gt;
Due to the extremely long reload, staying close to your teammates is strongly recommended if playing near the contact line, as you will need backup in short range engagements; after you've reloaded, bear in mind that there is a live rocket in your barrel that is vulnerable to pretty much any gun the enemy has, so try to shoot as soon as you've reloaded if you're being targeted or angle your gun away from the enemy if you don't intend to fire yet.&lt;br /&gt;
&lt;br /&gt;
When shooting from a distance, try to get the tank on flat terrain, as inclines tend to somewhat throw off your sight's range indicators and, due to the very steep impact angles of your rockets, getting the aiming distance wrong by just a dozen meters could mean that your shell will fly over your target or hit the ground too far to damage it.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Massive 380 mm rocket ammunition, able to knock out any vehicle in a direct hit, or multiple vehicles within the explosion radius&lt;br /&gt;
* Adequate frontal armour can negate common tanks like [[T-34-85 Gai|T-34-85]], [[M4A3 (76) W|M4A3 (76)]], [[Comet I]]&lt;br /&gt;
* Due to its curvy trajectory, it can lob the rocket past sloped terrain or cover&lt;br /&gt;
* Decent mobility (~30 km/h on average) for its size, can keep up with even some medium tanks&lt;br /&gt;
* The smoke grenade mortar has 30 charges&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Hard to aim due to curved trajectory, narrow gun traverse arc, and slow rocket velocity&lt;br /&gt;
* No gun depression, impossible to use in mountainous terrains&lt;br /&gt;
* Huge ammo racks essentially act as a gigantic fatal weakspot&lt;br /&gt;
* Very long reload time at 40 seconds (ace crew)&lt;br /&gt;
* Rockets can be destroyed mid-flight by MG fire&lt;br /&gt;
* If the launcher is loaded, the rocket inside of it can be shot, resulting in an ammo detonation&lt;br /&gt;
* No impact indicator in Arcade, you'll have to rely entirely on the elevation notches in your scope&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;The 38cm Sturmorser, also known as the Sturmtiger, was a heavy siege weapon intended to destroy fortifications, with a single shot.&lt;br /&gt;
&lt;br /&gt;
The idea for such a heavy infantry support vehicle came out of the experiences of the heavy urban fighting in the Battle of Stalingrad in 1942&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;. At the time, the Wehrmacht had only the [[15cm sIG 33 B Sfl|Sturm-Infanteriegeschütz 33B]] available for destroying buildings, a Sturmgeschütz III variant armed with a 15 cm sIG 33 heavy infantry gun. ts successor, the Sturmpanzer IV, also known by Allies as Brummbär, was in production from early 1943. This was essentially an improved version of the earlier design, mounting the same gun on the Panzer IV chassis with greatly improved armour protection.&lt;br /&gt;
&lt;br /&gt;
While the Brummar had far more armour than its predecessors, by late 1943 infantry anti-tank weapons had improved dramatically,and the Wehrmacht still saw a need for heavily armoured and armed vehicle. Thus, the 38cm Sturmtiger project was born.&lt;br /&gt;
&lt;br /&gt;
Initially, the Sturmtiger would have used a 210mm howitzer. However, due to manufacturing delays, this weapon turned out not to be available at the time and was replaced by a 380 mm rocket launcher adapted from a Kriegsmarine depth charge launcher. Loaded through a sliding breech, the weapon carried 14 rounds of ammunition. The rocket launcher fired short-range, rocket-propelled projectiles with either a high explosive charge or a shaped charge, which was primarily used against buildings and and could penetrate up to 2.5 meters (8ft 2 in) of reinforced concrete. &lt;br /&gt;
&lt;br /&gt;
In September of 1943,  plans were made for Krupp to fabricate new Tiger I armoured hulls for the Sturmtiger. However,  further delays in production and shortages of materials meant that only existing damaged Tiger I hulls were rebuilt and converted into Sturmtigers. The first three were complete on 20th February 1944, and full production did not occur until August 1944. Ultimately, only 18 Sturmtigers were manufactured by the Alkett company in Berlin. &lt;br /&gt;
&lt;br /&gt;
The Sturmtiger was used most famously in the Warsaw Uprising of August 1944, but also saw action in the defence of Germany against Allied forces. &lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_sturmmorser_sturmtiger Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|EEdjVf5IDOM|'''The Shooting Range #336''' - ''Pages of History'' section at 04:09 discusses the {{PAGENAME}}.|kbjbdcxBcYw|'''The Shooting Range #330''' - ''Metal Beasts'' section at 00:27 discusses the {{PAGENAME}}.|J0IacE_b3SY|'''Sturmtiger / Sturmmorser: Better Than Expected!''' - ''Tims Variety''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7942-development-38-cm-sturmmörser-sturmtiger-spg-en|[Devblog] 38 cm Sturmmörser (&amp;quot;Sturmtiger&amp;quot;) SPG]]&lt;br /&gt;
&lt;br /&gt;
{{Germany tank destroyers}}&lt;br /&gt;
{{Germany premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AML-90&amp;diff=172605</id>
		<title>AML-90</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AML-90&amp;diff=172605"/>
				<updated>2023-09-21T04:51:37Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Changed Descripton of AML 90&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = French light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = AML-90 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=fr_aml_90&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The  '''{{Specs|name}}''' is a rank {{Specs|rank}} French light tank {{Battle-rating}}. It was developed by the French company Panhard in the late 1950s, as a response to a commission by the French Ministry of Defense. It was based on the earlier AML-60, which mounted a 60 mm mortar as its main weapon. The AML-90 replaced the mortar with a DEFA low-pressure 90 mm rifled gun capable of firing high-explosive and high-explosive anti-tank shells. As the developer of the AML-90, France used it extensively, using it for police work, counter-insurgery, reconissance among other tasks.&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update 1.95 &amp;quot;Northern Wind&amp;quot;]] , the  '''{{Specs|name}}''' relies heavily on its speed and good positioning to avoid getting killed, since the AML 90's lack of armour means that any shot, even heavy machine guns , can and likely will result in death.Therefore, it should be used in flanking manoeuvres, harassing enemies, capturing points, and supporting allies. It's 90mm cannon is adequate for this job, however the use of a HEAT projectile means that one-shots are rare. Since it is a wheeled vehicle, it may get stuck in some terrains, and as such using it in flat areas should be prioritized.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (hull, turret)&lt;br /&gt;
* Structural steel (mudguards, storage boxes)&lt;br /&gt;
* Wheel (tires)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 10 mm (51°) ''Upper glacis'' &amp;lt;br&amp;gt; 10 mm (17°) ''Upper glacis'' || 10 mm (4°) ''Front half'' &amp;lt;br&amp;gt; 10 mm (6°) ''Rear half'' || 10 mm ''Upper plate'' &amp;lt;br&amp;gt; 10 mm (46°) ''Upper glacis'' &amp;lt;br&amp;gt; 10 mm (20°) ''Lower glacis'' || 10 mm (40°) ''Front glacis'' &amp;lt;br&amp;gt; 10 mm (44°) ''Rear glacis''&lt;br /&gt;
|-&lt;br /&gt;
|Turret || 12 mm (30°) ''Turret front'' &amp;lt;br&amp;gt; 12 mm (8°) ''Gun mantlet'' || 10 mm (17-21°) &amp;lt;br&amp;gt; 10 mm ''Viewports'' || 10 mm (16°) || 10 mm (16°) ''Front part'' &amp;lt;br&amp;gt; 10 mm ''Rear part'' &amp;lt;br&amp;gt; 8 mm ''Gunner hatch''&lt;br /&gt;
|-&lt;br /&gt;
|Cupola || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot; | 8 mm (spherical)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Wheels are 10 mm thick and a spare wheel covers the left side of the hull.&lt;br /&gt;
* Storage boxes and mudguards are 5 mm thick.&lt;br /&gt;
* The belly is 8 mm thick.&lt;br /&gt;
* The gun barrel is 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} lacks protection against heavy machine gun fire and is susceptible to damage by light machine gun fire. The crew is located in a rather small compartment, making the armoured car prompt to being knocked out by a single shot from almost any direction. It is also vulnerable to overpressure, meaning chemical energy ammunition will take out your vehicle regardless of where they impact. A kinetic energy ammunition can damage your AML through the projectile itself or the spalling generated but the inflicted damages are lesser and has a higher chance to knock out the crew members or critical modules than to destroy the vehicle. The thin armour has a chance to not activate fused shells like APHE, APCBC, etc, although it will trigger HEAT, HEATFS, HE rounds, and ATGMs.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=139|rbMinHp=80}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|DEFA F1 (90 mm)}}&lt;br /&gt;
&lt;br /&gt;
The AML-90 uses a powerful 90 mm DEFA F1 low pressure cannon. The AML-90 comes with a stock OCC 60-62 HEATFS ammunition, capable of penetrating most tanks at its BR at any distance. It should be noted that the AML-90 only carries 20 rounds at max, meaning all rounds should be aimed for a kill shot as the small capacity will make the tank ammunition deplete faster than in other tanks if precautions are not taken. Commanders should always shoot to kill in the least shots necessary, know center of mass, ammunition racks, etc to successfully engage a target.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DEFA F1 (90 mm)|90 mm DEFA F1]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 20 || rowspan=&amp;quot;2&amp;quot; | -8°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 23.8 || 32.9 || 40.0 || 44.2 || 47.1 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.70 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.9 || 17.5 || 21.3 || 23.5 || 25.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:DEFA F1 (90 mm)/Ammunition|OCC 60-62, OE 90 F1, OFUM PH90-F2}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.15.1.55''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''20''' || 17&amp;amp;nbsp;''(+3)'' || 11&amp;amp;nbsp;''(+9)'' || 6&amp;amp;nbsp;''(+14)'' || 1&amp;amp;nbsp;''(+19)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* Racks 3 and 4 are first stage ammo racks. They total 10 shells and get filled first when loading up the tank.&lt;br /&gt;
** These racks are also emptied early: the rack depletion order at full capacity is: 3 - 4 - 1 - 2.&lt;br /&gt;
** Simply not firing when the gun is loaded will move ammunition from rack 1 then 2 into ready rack 4 then 3. Firing will interrupt the restocking of the ready racks.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|A-A-F1N (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[A-A-F1N (7.62 mm)|7.62 mm A-A-F1N]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,200 (100) || 900 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 800 (100) || 900 || -10°/+40° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
The small calibre of the A-A-F1N machine guns makes them largely ineffective against all armoured vehicles but the ones with an open compartment. They still can be used to ping targets as a rangefinding help or to mow down minor obstacles blocking your line of sight.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
AML-90 should be primarily used as a scout flanking vehicle due to its high speed, low profile, scouting capabilities and firepower (tremendous for such a small vehicle). The AML-90 has primarily 3 uses:&lt;br /&gt;
&lt;br /&gt;
'''Scouting:'''&lt;br /&gt;
&lt;br /&gt;
As its name says, scouting. When on large maps, the scouting ability should be used at its full potential. The low profile and high speed make it able to crawl to cover fast and without creating much suspicion, while marking targets for friendlies to engage.&lt;br /&gt;
&lt;br /&gt;
'''Flanking:'''&lt;br /&gt;
&lt;br /&gt;
Due to the high speed and really powerful gun, the AML-90 can be used to hit any enemy from the back. This tactic should be a &amp;quot;Hit n' Run&amp;quot;, you should disable or destroy targets and leave before they can engage you. The powerful gun can even be able to take on a [[Maus]] or [[E-100]] if used properly (320 mm of penetration at all ranges at 0°). Use smoke to cover your trail when you have been spotted.&lt;br /&gt;
&lt;br /&gt;
'''Sniping:'''&lt;br /&gt;
&lt;br /&gt;
Despite the optics not having a huge zoom, it is enough to be able to detect, target and engage enemy vehicles at all ranges thanks to the HEATFS round. Be aware of your ammo as it can only carry 20, so make all shots count. It also creates a relatively small smoke trail when firing compared to other cannons at the battle rating (105 mm, other 90 mm, 122 mm) thanks to the muzzle brake. Bushes can also be used to make this vehicle invisible due to its low profile. A big bunch of branches can cover almost 70% of the front of the AML-90, making it a moving and deadly bush. It also creates a small engine sound that will be, most of the time, masked up by other tanks, giving you a stealth capability which can be exploited in urban combat.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Its very small size makes it easy to get around and avoid shots&lt;br /&gt;
* 320 mm penetrating HEATFS ammo should be able to take care of any expected enemies&lt;br /&gt;
* Has access to smoke grenades and smoke shells that will allow it to move around unseen&lt;br /&gt;
* Has a roof mounted 7.62 mm that can be good to shoot planes and open-topped vehicles&lt;br /&gt;
* Armour is thin enough to not fuse some high calibre APHE shells, most notably from Soviet cannons&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Prone to overpressure damage&lt;br /&gt;
* Only has a crew of 3, a single shot will most likely knock the {{PAGENAME}} out&lt;br /&gt;
* Only 10 to 12 mm of frontal armour, can get penetrated by .50 cal HMG fire and other small-calibre weapons&lt;br /&gt;
* Very low ammo count of 20 shells&lt;br /&gt;
* Terrible brakes, it will take you 20 metres to stop&lt;br /&gt;
* Wheeled vehicle mobility: any obstacle makes you lose a lot of speed (walls, fences, potholes, hills)&lt;br /&gt;
* Taking smoke shells means having to take less HEATFS on the already limited ammo storage&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
The AML-90 is a variant of a light armoured car developed by the French company Panhard in the late 1950s. It was designed to replace the older and less capable scout vehicles that the French Army had used during World War II, such as the AMD 35 , Laffly S15 and the Daimler Ferrets. The AML family of cars had a had a four-wheel drive chassis, a three-man crew, and the AML-90 had a 90 mm low-pressure gun that could fire high-explosive anti-tank (HEAT) shells. The AML-90 was also very agile and compact, making it suitable for reconnaissance and raiding missions in various terrains.&lt;br /&gt;
&lt;br /&gt;
===Development===&lt;br /&gt;
The first prototypes were tested in 1959 and the vehicles entered service in 1961. The early versions were armed with a 60 mm mortar in the turret. A new turret integrating a 90 mm cannon was developed the same year they entered service. The AML was an export success with many armies around the world adopting the AML 90, in particular African or Middle-Eastern countries with limited budgets. Almost 5,000 units were produced.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The AML 90 saw service in the French Army and in numerous armies around the world, the most renowned foreign operators being South Africa, Spain, Israel, Saudi Arabia and Iraq. The AML 90 saw combat action during many conflicts throughout the years: Six-Day War, South African Border War, Iran-Iraq war, Toyota War among the most know and remains in service until today.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=fr_aml_90 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|hcvwEs84aTs|'''The Shooting Range #194''' - ''Metal Beasts'' section at 00:30 discusses the {{PAGENAME}}.|zCszs4cJ0DU|'''My Best Scout Game Ever - {{PAGENAME}}''' - ''PhlyDaily''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[AUBL/74]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wikipedia:Panhard_AML|[Wikipedia] Panhard AML]]&lt;br /&gt;
* [https://www.tanks-encyclopedia.com/coldwar/France/Panhard_AML.php &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; Panhard AML]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Panhard}}&lt;br /&gt;
{{France light tanks}}&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AuF1&amp;diff=169333</id>
		<title>AuF1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AuF1&amp;diff=169333"/>
				<updated>2023-08-19T06:46:11Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Added Ammo Racks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=fr_amx_30_auf_1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French tank destroyer {{Battle-rating}}. It was introduced in [[Update &amp;quot;La Royale&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The AMX-30 AuF1 has very thin armour that offers little protection against anti-tank weapons. It can only resist small arms fire such as 7.62 mm machine guns and shrapnel. The turret armour is only 20 mm thick, which makes it vulnerable to heavy machine gun fire that can easily knock out the gunner and other crew members. The engine in the rear of the hull may sometimes absorb some shots, but it is not a reliable defence.&lt;br /&gt;
&lt;br /&gt;
On the other hand, the AuF1's weak armour may sometimes survive solid shot shells such as AP, APCR and APDS, but be careful - these shells may damage the vertical aiming drive even if they don't knock out the gunner, making the tank unable to fire back. Therefore, avoid getting hit and use the tank's excellent mobility to disengage.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 30+8 mm (68°-76°) ''Upper'' &amp;lt;br&amp;gt; 30 mm (45°) ''Lower'' || 20+4-20 mm ''Top'' &amp;lt;br&amp;gt; 30 mm ''Bottom'' || 30 mm || 10 - 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 20 mm (35°) ''Turret front'' &amp;lt;br&amp;gt; 20-30 mm ''Gun mantlet'' || 20 mm || 20 mm || 20 mm (79°-90°)&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 20 mm || 20 mm || 20 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
The AuF1 is a fast tank for its battle rating, based on the AMX-30 chassis. It has a great reverse gearbox that helps it escape from danger, and it can use smoke grenades to cover its retreat. However, it is not as fast as light tanks, and it does not accelerate as well as a [[Leopard (Family)|Leopard]] or [[STB-1]]. Therefore, it is not a good idea to rush to capture points at the beginning of the map.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,022|rbMinHp=637}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|GCT F1 (155 mm)}}&lt;br /&gt;
&lt;br /&gt;
The AMX-30 AuF1 is a self-propelled howitzer that features the 155 mm CN 155 AUF1 gun, which has a high rate of fire and a long range, but lacks some options. The gun can fire three types of rounds in-game, namely:&lt;br /&gt;
&lt;br /&gt;
* OE 155 56 - A standard high-explosive shell&lt;br /&gt;
* M107 (PF) - A high-explosive shell with a proximity fuse&lt;br /&gt;
* M110 - A smoke shell&lt;br /&gt;
&lt;br /&gt;
The gun is mounted on a fully traversable turret with an autoloader, which enables the AMX-30 AuF1 to fire 8 rounds per minute.&lt;br /&gt;
&lt;br /&gt;
The howitzer performs well, with the second fastest reload time among the cannons of its calibre and a decent muzzle velocity, faster than both the [[Type 75 SPH]] and the [[2S3M]]. However, the main HE shell is slower than both the [[G6|G6 'Rhino']] and [[Bkan 1C]], and also has less explosive filler. It can still destroy any lightly armoured vehicle with a direct hit and severely damage or destroy heavily armoured vehicles with proper aiming. For heavy targets, remember to aim at exposed positions such as the cupola or the turret cheek to destroy the tank, and if at the side, aim at the roadwheels of a the tank to finish it off.&lt;br /&gt;
&lt;br /&gt;
The AuF1 also has access to the M107 (PF) shell, which is a high-explosive shell that detonates automatically when it gets close to a tank or plane, creating an explosion above the roof of the enemy vehicle, similar to a top attack missile. However, it will also detonate on any terrain feature, such as a rock, a hill, or even the ground. This, along with its 3 m trigger radius, makes it ineffective against vehicles hiding behind cover, but effective against planes. The proximity fuse only works past 300 m, so against closer targets, the shell acts like a standard HE shell, but with more explosives and a lower velocity. In these situations, it might be better to use the HE-VT shells to ensure destruction.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[GCT F1 (155 mm)|155 mm GCT F1]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Autoloader&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 42 || rowspan=&amp;quot;2&amp;quot; | -4°/+66° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || 8.8 || 12.2 || 14.8 || 16.4 || 17.4 || rowspan=&amp;quot;2&amp;quot; | 7.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 6.0 || 7.0 || 8.5 || 9.4 || 10.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:GCT F1 (155 mm)/Ammunition|M110, OE 155 56, M107 (PF)}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''42''' || 1&amp;amp;nbsp;''(+41)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 800 (200) || 575 || -10°/+45° || ±41°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
This vehicle is quite versatile and powerful with its high explosive and fuze shells, however it comes at a cost. The AuF1 is the very definition of a glass cannon: this vehicle is incredible at close and medium range engagements, but has troubles sniping long distances on account for its subpar muzzle velocity. Awareness of the battlefield is required while playing this vehicle, as it has such little armour that heavy machine guns can easily penetrate. Used right, this vehicle can be a significant asset to the battlefield as a well aimed shot can instantly take down even the most armoured of targets, and its proximity fuze shell has a chance of taking out a lightly armoured vehicle even behind cover.&lt;br /&gt;
&lt;br /&gt;
On the chance that its HE shell does not incapacitate the enemy target, the fast reload speed of 7.5 seconds allows you to lob another shell to finish them off, and your speedy reverse allows you to disengage if the enemy tank starts to target you.&lt;br /&gt;
&lt;br /&gt;
It is highly recommended to become familiar with large maps, as at this tank's battle rating they become far more common. Experiment on large maps using some landmarks to help with long distance aiming, and do not forget to make use of your rangefinder. However, remember that the tank possesses a subpar depression of -4 degrees, which reduces your capability to fight in hilly maps and means that you will have to expose a significant portion of your tank before you can engage an enemy.&lt;br /&gt;
&lt;br /&gt;
The AuF1 has an almost unique ability to annihilate lightly armoured tanks that are hiding behind cover completely, which is usually something only an ATGM carrier can do. The HE-VT can explode over the light vehicle thanks to its proximity fuze, if it is more than 3 m above the ground and it does not detonate on a rock or other feature of the map. Additionally, the shell must still fly at least 300 m away from your tank to activate, so it will not work at close range. Additionally, these proximity fuze shells can also be used to take down aircraft in conjunction with your 12.7 mm machine gun, meaning you are not helpless against aerial threats.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Speedy 7.5 s auto-loader, reloads faster than all Soviet that you will encounter such as the T44-100 and T54 and most other tanks&lt;br /&gt;
* Unlimited ready rack,  the total ammo load (42 shells) is part of the first-stage auto-loaded ammo stowage&lt;br /&gt;
* Relatively great mobility for an SPH with the same forward and reverse speed, thanks to a reversible gearbox&lt;br /&gt;
* Possess modern smoke grenades that explode in the air, allowing to disengage a sticky situation quickly&lt;br /&gt;
* Crew is relatively spaced out&lt;br /&gt;
* High-explosive shell usually one shots any tank regardless of armour&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Very large target, you will likely be targeted first&lt;br /&gt;
* The whole back end of the turret is an ammo rack&lt;br /&gt;
* Horizontal and vertical drives are very often knocked out&lt;br /&gt;
* Slow targeting speeds for the turret/gun&lt;br /&gt;
* High-explosive shell can be sometimes inconsistent, careful aiming is required at weak spots such as cupola&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The AMX-30 AuF1 is a French self-propelled gun that was developed in 1969 by Giat Industries (now Nexter) and entered service in the late 1970s. It is based on the [[AMX-30 (Family)|AMX-30]] main battle tank chassis, and was originally designed as a replacement for the ageing Mk F3 155 mm, which lacked features such as a traversable turret and NBC protection for its crew. Additionally, the Mk F3 155 mm could also carry only two of the four crew members needed to operate it, while the other two had to be transported in support vehicles, qualities the French Government deemed unsuitable by the 1960s.&lt;br /&gt;
&lt;br /&gt;
After a 9-year development period, the AMX-30 AuF1 was first delivered to the Saudi Arabian Army in 1978, which used it in the Iran–Iraq War. The French Army received its first units later, in 1980, and deployed them in regiments of 18 guns each. The AMX-30 AuF1 also saw combat with the Iraqi Army, which acquired some variants from France in July 1979.&lt;br /&gt;
&lt;br /&gt;
The AMX-30 AuF1 has been upgraded several times, with improvements such as a new engine, a new transmission, and a new kinetic energy penetrator. The latest version, the AuF2, has a longer 52-calibre gun and a thermal sight.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=fr_amx_30_auf_1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|XeURzre6VU0|'''The Shooting Range #357''' - ''Metal Beasts'' section at 00:24 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8265-development-au-f-1-fire-fire-fire-en|[Devblog] Au F.1: Fire! Fire! Fire!]]&lt;br /&gt;
* [http://www.army-guide.com/eng/product574.html Army Guide- AMX 30 AuF1]&lt;br /&gt;
&lt;br /&gt;
{{France tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AuF1&amp;diff=169097</id>
		<title>AuF1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AuF1&amp;diff=169097"/>
				<updated>2023-08-16T03:10:41Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Added where to shoot for heavy targets in Main Armament&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=fr_amx_30_auf_1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French tank destroyer {{Battle-rating}}. It was introduced in [[Update &amp;quot;La Royale&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The AMX-30 AuF1 has very thin armour that offers little protection against anti-tank weapons. It can only resist small arms fire such as 7.62 mm machine guns and shrapnel. The turret armour is only 20 mm thick, which makes it vulnerable to heavy machine gun fire that can easily knock out the gunner and other crew members. The engine in the rear of the hull may sometimes absorb some shots, but it is not a reliable defence.&lt;br /&gt;
&lt;br /&gt;
On the other hand, the AuF1's weak armour may sometimes survive solid shot shells such as AP, APCR and APDS, but be careful - these shells may damage the vertical aiming drive even if they don't knock out the gunner, making the tank unable to fire back. Therefore, avoid getting hit and use the tank's excellent mobility to disengage.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 30+8 mm (68°-76°) ''Upper'' &amp;lt;br&amp;gt; 30 mm (45°) ''Lower'' || 20+4-20 mm ''Top'' &amp;lt;br&amp;gt; 30 mm ''Bottom'' || 30 mm || 10 - 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 20 mm (35°) ''Turret front'' &amp;lt;br&amp;gt; 20-30 mm ''Gun mantlet'' || 20 mm || 20 mm || 20 mm (79°-90°)&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 20 mm || 20 mm || 20 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
The AuF1 is a fast tank for its battle rating, based on the AMX-30 chassis. It has a great reverse gearbox that helps it escape from danger, and it can use smoke grenades to cover its retreat. However, it is not as fast as light tanks, and it does not accelerate as well as a [[Leopard (Family)|Leopard]] or [[STB-1]]. Therefore, it is not a good idea to rush to capture points at the beginning of the map.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,022|rbMinHp=637}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
The AMX-30 AuF1 is a self-propelled howitzer that features the 155 mm CN 155 AUF1 gun, which has a high rate of fire and a long range, but lacks some options. The gun can fire three types of rounds in-game, namely:&lt;br /&gt;
&lt;br /&gt;
* OE 155 56 - A standard high-explosive shell&lt;br /&gt;
* M107 (PF) - A high-explosive shell with a proximity fuse&lt;br /&gt;
* M110 - A smoke shell&lt;br /&gt;
&lt;br /&gt;
The gun is mounted on a fully traversable turret with an autoloader, which enables the AMX-30 AuF1 to fire 8 rounds per minute.&lt;br /&gt;
&lt;br /&gt;
The howitzer performs well, with the second fastest reload time among the cannons of its calibre and a decent muzzle velocity, faster than both the [[Type 75 SPH]] and the [[2S3M]]. However, the main HE shell is slower than both the [[G6|G6 'Rhino']] and [[Bkan 1C]], and also has less explosive filler. It can still destroy any lightly armoured vehicle with a direct hit and severely damage or destroy heavily armoured vehicles with proper aiming. For heavy targets, remember to aim at exposed positions such as the cupola or the turret cheek to destroy the tank, and if at the side, aim at the roadwheels of a the tank to finish it off.&lt;br /&gt;
&lt;br /&gt;
The AuF1 also has access to the M107 (PF) shell, which is a high-explosive shell that detonates automatically when it gets close to a tank or plane, creating an explosion above the roof of the enemy vehicle, similar to a top attack missile. However, it will also detonate on any terrain feature, such as a rock, a hill, or even the ground. This, along with its 3 m trigger radius, makes it ineffective against vehicles hiding behind cover, but effective against planes. The proximity fuse only works past 300 m, so against closer targets, the shell acts like a standard HE shell, but with more explosives and a lower velocity. In these situations, it might be better to use the HE-VT shells to ensure destruction.&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|GCT F1 (155 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[GCT F1 (155 mm)|155 mm GCT F1]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Autoloader&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 42 || rowspan=&amp;quot;2&amp;quot; | -4°/+66° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || 8.8 || 12.2 || 14.8 || 16.4 || 17.4 || rowspan=&amp;quot;2&amp;quot; | 7.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 6.0 || 7.0 || 8.5 || 9.4 || 10.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:GCT F1 (155 mm)/Ammunition|M110, OE 155 56, M107 (PF)}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''42''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 800 (200) || 575 || -10°/+45° || ±41°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
This vehicle is quite versatile and powerful with its high explosive and fuze shells, however it comes at a cost. The AuF1 is the very definition of a glass cannon: this vehicle is incredible at close and medium range engagements, but has troubles sniping long distances on account for its subpar muzzle velocity. Awareness of the battlefield is required while playing this vehicle, as it has such little armour that heavy machine guns can penetrate your armour. Used right, this vehicle can be a significant asset to the battlefield as a well aimed shot can instantly take down even the most armoured of targets, and its its proximity fuze shell have a chance of taking down a lightly armoured vehicle even behind cover.&lt;br /&gt;
&lt;br /&gt;
On the chance that its HE shell does not incapacitate the enemy target, the fast reload speed of 7.5 seconds allows you to lob another shell to finish them off, and your speedy reverse allows you to disengage if the enemy tank starts to target you. &lt;br /&gt;
&lt;br /&gt;
It is highly recommended to become familiar with large maps, as at this tank's battle rating they become far more common. Experiment on large maps using some landmarks to help with long distance aiming, and do not forget to make use of your rangefinder. However, remember that the tank posses a subpar depression of -4 degrees, which reduces your capability to fight in hilly maps and means that you will have to expose a significant portion of your tank before you can engage an enemy.&lt;br /&gt;
&lt;br /&gt;
The AuF1 has an almost unique ability to annihilate lightly armoured tanks that are hiding behind cover completely, which is usually something only an ATGM carrier can do. The HE-VT can explode over the light vehicle thanks to its proximity shell. given it is above 3m from the ground and it does not detonate on a rock or other feature of the map. Additionally, the shell must still fly at least 300 m away from your tank to activate, so it will not work at close range. Additionally, these proximity fuse shells can also be used to take down aircraft in conjunction with your 12.7mm machine gun, meaning you are not helpless against aerial threats.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Speedy 7.5 s auto-loader, reloads faster than all Soviet that you will encounter such as the '''T44-100 and T54''' and most other tanks&lt;br /&gt;
* Unlimited ready rack,  the total ammo load (42 shells) is part of the first-stage auto-loaded ammo stowage&lt;br /&gt;
* Relatively great mobility for an SPH with the same forward and reverse speed, thanks to a reversible gearbox&lt;br /&gt;
* Possess modern smoke grenades that explode in the air, allowing to disengage a sticky situation quickly&lt;br /&gt;
* Crew is relatively spaced out&lt;br /&gt;
* High Explosive shell usually one shots any tank regardless of armour&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Very large target, you will likely be targeted first&lt;br /&gt;
* The whole back end of the turret is an ammo rack&lt;br /&gt;
* Horizontal and vertical drives are very often knocked out&lt;br /&gt;
* Slow targeting speeds for the turret/gun&lt;br /&gt;
* High Explosive shell can be sometimes inconsistent, careful aiming is required at weak spots such as cupola&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The AMX-30 AuF1 is a French self-propelled gun that was developed in 1969 by Giat Industries (now Nexter) and entered service in the late 1970s. It is based on the [[AMX-30 (Family)|AMX-30]] main battle tank chassis, and was originally designed as a replacement for the ageing Mk F3 155 mm, which lacked features such as a traversable turret and NBC protection for its crew. Additionally, the Mk F3 155 mm could also carry only two of the four crew members needed to operate it, while the other two had to be transported in support vehicles, qualities the French Government deemed unsuitable by the 1960s.&lt;br /&gt;
&lt;br /&gt;
After a 9-year development period, the AMX-30 AuF1 was first delivered to the Saudi Arabian Army in 1978, which used it in the Iran–Iraq War. The French Army received its first units later, in 1980, and deployed them in regiments of 18 guns each. The AMX-30 AuF1 also saw combat with the Iraqi Army, which acquired some variants from France in July 1979.&lt;br /&gt;
&lt;br /&gt;
The AMX-30 AuF1 has been upgraded several times, with improvements such as a new engine, a new transmission, and a new kinetic energy penetrator. The latest version, the AuF2, has a longer 52-calibre gun and a thermal sight.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=fr_amx_30_auf_1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|XeURzre6VU0|'''The Shooting Range #357''' - ''Metal Beasts'' section at 00:24 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8265-development-au-f-1-fire-fire-fire-en|[Devblog] Au F.1: Fire! Fire! Fire!]]&lt;br /&gt;
* [http://www.army-guide.com/eng/product574.html Army Guide- AMX 30 AuF1]&lt;br /&gt;
&lt;br /&gt;
{{France tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AuF1&amp;diff=169096</id>
		<title>AuF1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AuF1&amp;diff=169096"/>
				<updated>2023-08-16T03:08:16Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Updated Usage in battles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=fr_amx_30_auf_1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French tank destroyer {{Battle-rating}}. It was introduced in [[Update &amp;quot;La Royale&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The AMX-30 AuF1 has very thin armour that offers little protection against anti-tank weapons. It can only resist small arms fire such as 7.62 mm machine guns and shrapnel. The turret armour is only 20 mm thick, which makes it vulnerable to heavy machine gun fire that can easily knock out the gunner and other crew members. The engine in the rear of the hull may sometimes absorb some shots, but it is not a reliable defence.&lt;br /&gt;
&lt;br /&gt;
On the other hand, the AuF1's weak armour may sometimes survive solid shot shells such as AP, APCR and APDS, but be careful - these shells may damage the vertical aiming drive even if they don't knock out the gunner, making the tank unable to fire back. Therefore, avoid getting hit and use the tank's excellent mobility to disengage.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 30+8 mm (68°-76°) ''Upper'' &amp;lt;br&amp;gt; 30 mm (45°) ''Lower'' || 20+4-20 mm ''Top'' &amp;lt;br&amp;gt; 30 mm ''Bottom'' || 30 mm || 10 - 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 20 mm (35°) ''Turret front'' &amp;lt;br&amp;gt; 20-30 mm ''Gun mantlet'' || 20 mm || 20 mm || 20 mm (79°-90°)&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 20 mm || 20 mm || 20 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
The AuF1 is a fast tank for its battle rating, based on the AMX-30 chassis. It has a great reverse gearbox that helps it escape from danger, and it can use smoke grenades to cover its retreat. However, it is not as fast as light tanks, and it does not accelerate as well as a [[Leopard (Family)|Leopard]] or [[STB-1]]. Therefore, it is not a good idea to rush to capture points at the beginning of the map.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,022|rbMinHp=637}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
The AMX-30 AuF1 is a self-propelled howitzer that features the 155 mm CN 155 AUF1 gun, which has a high rate of fire and a long range, but lacks some options. The gun can fire three types of rounds in-game, namely:&lt;br /&gt;
&lt;br /&gt;
* OE 155 56 - A standard high-explosive shell&lt;br /&gt;
* M107 (PF) - A high-explosive shell with a proximity fuse&lt;br /&gt;
* M110 - A smoke shell&lt;br /&gt;
&lt;br /&gt;
The gun is mounted on a fully traversable turret with an autoloader, which enables the AMX-30 AuF1 to fire 8 rounds per minute.&lt;br /&gt;
&lt;br /&gt;
The howitzer performs well, with the second fastest reload time among the cannons of its calibre and a decent muzzle velocity, faster than both the [[Type 75 SPH]] and the [[2S3M]]. However, the main HE shell is slower than both the [[G6|G6 'Rhino']] and [[Bkan 1C]], and also has less explosive filler. It can still destroy any lightly armoured vehicle with a direct hit and severely damage or destroy heavily armoured vehicles with proper aiming.&lt;br /&gt;
&lt;br /&gt;
The AuF1 also has access to the M107 (PF) shell, which is a high-explosive shell that detonates automatically when it gets close to a tank or plane, creating an explosion above the roof of the enemy vehicle, similar to a top attack missile. However, it will also detonate on any terrain feature, such as a rock, a hill, or even the ground. This, along with its 3 m trigger radius, makes it ineffective against vehicles hiding behind cover, but effective against planes. The proximity fuse only works past 300 m, so against closer targets, the shell acts like a standard HE shell, but with more explosives and a lower velocity. In these situations, it might be better to use the HE-VT shells to ensure destruction.&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|GCT F1 (155 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[GCT F1 (155 mm)|155 mm GCT F1]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Autoloader&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 42 || rowspan=&amp;quot;2&amp;quot; | -4°/+66° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || 8.8 || 12.2 || 14.8 || 16.4 || 17.4 || rowspan=&amp;quot;2&amp;quot; | 7.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 6.0 || 7.0 || 8.5 || 9.4 || 10.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:GCT F1 (155 mm)/Ammunition|M110, OE 155 56, M107 (PF)}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''42''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 800 (200) || 575 || -10°/+45° || ±41°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
This vehicle is quite versatile and powerful with its high explosive and fuze shells, however it comes at a cost. The AuF1 is the very definition of a glass cannon: this vehicle is incredible at close and medium range engagements, but has troubles sniping long distances on account for its subpar muzzle velocity. Awareness of the battlefield is required while playing this vehicle, as it has such little armour that heavy machine guns can penetrate your armour. Used right, this vehicle can be a significant asset to the battlefield as a well aimed shot can instantly take down even the most armoured of targets, and its its proximity fuze shell have a chance of taking down a lightly armoured vehicle even behind cover.&lt;br /&gt;
&lt;br /&gt;
On the chance that its HE shell does not incapacitate the enemy target, the fast reload speed of 7.5 seconds allows you to lob another shell to finish them off, and your speedy reverse allows you to disengage if the enemy tank starts to target you. &lt;br /&gt;
&lt;br /&gt;
It is highly recommended to become familiar with large maps, as at this tank's battle rating they become far more common. Experiment on large maps using some landmarks to help with long distance aiming, and do not forget to make use of your rangefinder. However, remember that the tank posses a subpar depression of -4 degrees, which reduces your capability to fight in hilly maps and means that you will have to expose a significant portion of your tank before you can engage an enemy.&lt;br /&gt;
&lt;br /&gt;
The AuF1 has an almost unique ability to annihilate lightly armoured tanks that are hiding behind cover completely, which is usually something only an ATGM carrier can do. The HE-VT can explode over the light vehicle thanks to its proximity shell. given it is above 3m from the ground and it does not detonate on a rock or other feature of the map. Additionally, the shell must still fly at least 300 m away from your tank to activate, so it will not work at close range. Additionally, these proximity fuse shells can also be used to take down aircraft in conjunction with your 12.7mm machine gun, meaning you are not helpless against aerial threats.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Speedy 7.5 s auto-loader, reloads faster than all Soviet that you will encounter such as the '''T44-100 and T54''' and most other tanks&lt;br /&gt;
* Unlimited ready rack,  the total ammo load (42 shells) is part of the first-stage auto-loaded ammo stowage&lt;br /&gt;
* Relatively great mobility for an SPH with the same forward and reverse speed, thanks to a reversible gearbox&lt;br /&gt;
* Possess modern smoke grenades that explode in the air, allowing to disengage a sticky situation quickly&lt;br /&gt;
* Crew is relatively spaced out&lt;br /&gt;
* High Explosive shell usually one shots any tank regardless of armour&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Very large target, you will likely be targeted first&lt;br /&gt;
* The whole back end of the turret is an ammo rack&lt;br /&gt;
* Horizontal and vertical drives are very often knocked out&lt;br /&gt;
* Slow targeting speeds for the turret/gun&lt;br /&gt;
* High Explosive shell can be sometimes inconsistent, careful aiming is required at weak spots such as cupola&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The AMX-30 AuF1 is a French self-propelled gun that was developed in 1969 by Giat Industries (now Nexter) and entered service in the late 1970s. It is based on the [[AMX-30 (Family)|AMX-30]] main battle tank chassis, and was originally designed as a replacement for the ageing Mk F3 155 mm, which lacked features such as a traversable turret and NBC protection for its crew. Additionally, the Mk F3 155 mm could also carry only two of the four crew members needed to operate it, while the other two had to be transported in support vehicles, qualities the French Government deemed unsuitable by the 1960s.&lt;br /&gt;
&lt;br /&gt;
After a 9-year development period, the AMX-30 AuF1 was first delivered to the Saudi Arabian Army in 1978, which used it in the Iran–Iraq War. The French Army received its first units later, in 1980, and deployed them in regiments of 18 guns each. The AMX-30 AuF1 also saw combat with the Iraqi Army, which acquired some variants from France in July 1979.&lt;br /&gt;
&lt;br /&gt;
The AMX-30 AuF1 has been upgraded several times, with improvements such as a new engine, a new transmission, and a new kinetic energy penetrator. The latest version, the AuF2, has a longer 52-calibre gun and a thermal sight.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=fr_amx_30_auf_1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|XeURzre6VU0|'''The Shooting Range #357''' - ''Metal Beasts'' section at 00:24 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8265-development-au-f-1-fire-fire-fire-en|[Devblog] Au F.1: Fire! Fire! Fire!]]&lt;br /&gt;
* [http://www.army-guide.com/eng/product574.html Army Guide- AMX 30 AuF1]&lt;br /&gt;
&lt;br /&gt;
{{France tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AuF1&amp;diff=169014</id>
		<title>AuF1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AuF1&amp;diff=169014"/>
				<updated>2023-08-14T09:24:22Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Added history and slightly updated Pros and Cons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=fr_amx_30_auf_1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French tank destroyer {{Battle-rating}}. It was introduced in [[Update &amp;quot;La Royale&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The AMX-30 AuF1 has very thin armour that offers little protection against anti-tank weapons. It can only resist small arms fire such as 7.62 mm machine guns and shrapnel. The turret armour is only 20 mm thick, which makes it vulnerable to heavy machine gun fire that can easily knock out the gunner and other crew members. The engine in the rear of the hull may sometimes absorb some shots, but it is not a reliable defence.&lt;br /&gt;
&lt;br /&gt;
On the other hand, the AuF1's weak armour may sometimes survive solid shot shells such as AP, APCR and APDS, but be careful - these shells may damage the vertical aiming drive even if they don't knock out the gunner, making the tank unable to fire back. Therefore, avoid getting hit and use the tank's excellent mobility to disengage.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 30+8 mm (68°-76°) ''Upper'' &amp;lt;br&amp;gt; 30 mm (45°) ''Lower'' || 20+4-20 mm ''Top'' &amp;lt;br&amp;gt; 30 mm ''Bottom'' || 30 mm || 10 - 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 20 mm (35°) ''Turret front'' &amp;lt;br&amp;gt; 20-30 mm ''Gun mantlet'' || 20 mm || 20 mm || 20 mm (79°-90°)&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 20 mm || 20 mm || 20 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
The AuF1 is a fast tank for its battle rating, based on the AMX-30 chassis. It has a great reverse gearbox that helps it escape from danger, and it can use smoke grenades to cover its retreat. However, it is not as fast as light tanks, and it does not accelerate as well as a [[Leopard (Family)|Leopard]] or [[STB-1]]. Therefore, it is not a good idea to rush to capture points at the beginning of the map.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,022|rbMinHp=637}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
The AMX-30 AuF1 is a self-propelled howitzer that features the 155 mm CN 155 AUF1 gun, which has a high rate of fire and a long range, but lacks some options. The gun can fire three types of rounds in-game, namely: &lt;br /&gt;
&lt;br /&gt;
* OE 155 56 - A standard high-explosive shell&lt;br /&gt;
* M107 (PF) - A high-explosive shell with a proximity fuse&lt;br /&gt;
* M110 - A smoke shell&lt;br /&gt;
&lt;br /&gt;
The gun is mounted on a fully traversable turret with an autoloader, which enables the AMX-30 AuF1 to fire 8 rounds per minute.&lt;br /&gt;
&lt;br /&gt;
The howitzer performs well, with the second fastest reload time among the cannons of its calibre and a decent muzzle velocity, faster than both the [[Type 75 SPH]] and the [[2S3M]]. However, the main HE shell is slower than both the [[G6|G6 'Rhino']] and [[Bkan 1C]], and also has less explosive filler. It can still destroy any lightly armoured vehicle with a direct hit and severely damage or destroy heavily armoured vehicles with proper aiming.&lt;br /&gt;
&lt;br /&gt;
The AuF1 also has access to the M107 (PF) shell, which is a high-explosive shell that detonates automatically when it gets close to a tank or plane, creating an explosion above the roof of the enemy vehicle, similar to a top attack missile. However, it will also detonate on any terrain feature, such as a rock, a hill, or even the ground. This, along with its 3 m trigger radius, makes it ineffective against vehicles hiding behind cover, but effective against planes. The proximity fuse only works past 300 m, so against closer targets, the shell acts like a standard HE shell, but with more explosives and a lower velocity. In these situations, it might be better to use the HE-VT shells to ensure destruction.&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|GCT F1 (155 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[GCT F1 (155 mm)|155 mm GCT F1]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Autoloader&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 42 || rowspan=&amp;quot;2&amp;quot; | -4°/+66° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || 8.8 || 12.2 || 14.8 || 16.4 || 17.4 || rowspan=&amp;quot;2&amp;quot; | 7.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 6.0 || 7.0 || 8.5 || 9.4 || 10.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:GCT F1 (155 mm)/Ammunition|M110, OE 155 56, M107 (PF)}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''42''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 800 (200) || 575 || -10°/+45° || ±41°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Speedy 7.5 s auto-loader, reloads faster than all Soviet that you will encounter such as the '''T44-100 and T54''' and most other tanks&lt;br /&gt;
* Unlimited ready rack,  the total ammo load (42 shells) is part of the first-stage auto-loaded ammo stowage&lt;br /&gt;
* Relatively great mobility for an SPH with the same forward and reverse speed, thanks to a reversible gearbox&lt;br /&gt;
* Possess modern smoke grenades that explode in the air, allowing to disengage a sticky situation quickly&lt;br /&gt;
* Crew is relatively spaced out&lt;br /&gt;
* High Explosive shell usually one shots any tank regardless of armour&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Very large target, you will likely be targeted first&lt;br /&gt;
* The whole back end of the turret is an ammo rack&lt;br /&gt;
* Horizontal and vertical drives are very often knocked out&lt;br /&gt;
* Slow targeting speeds for the turret/gun&lt;br /&gt;
* High Explosive shell can be sometimes inconsistent, careful aiming is required at weak spots such as cupola&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The AMX-30 AuF1 is a French self-propelled gun that was developed in 1969 by Giat Industries (now Nexter) and entered service in the late 1970s. It is based on the [[AMX-30 (Family)|AMX-30]] main battle tank chassis , and was originally designed as a replacement for the ageing Mk F3 155mm, which lacked features such as a traversable turret and NBC protection for its crew. Additionally,  the Mk F3 155mm could also carry only two of the four crew members needed to operate it, while the other two had to be transported in support vehicles, qualities the French Government deemed unsuitable by the 1960's. &lt;br /&gt;
&lt;br /&gt;
After a 9 year development period, the AMX-30 AuF1 was first delivered to the Saudi Arabian Army in 1978, which used it in the Iran–Iraq War. The French Army received its first units later, in 1980, and deployed them in regiments of 18 guns each. The AMX-30 AuF1 also saw combat with the Iraqi Army, which acquired some variants from France in July 1979 . &lt;br /&gt;
&lt;br /&gt;
The AMX-30 AuF1 has been upgraded several times, with improvements such as a new engine, a new transmission, and a new kinetic energy penetrator. The latest version, the AuF2, has a longer 52-caliber gun and a thermal sight.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=fr_amx_30_auf_1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|XeURzre6VU0|'''The Shooting Range #357''' - ''Metal Beasts'' section at 00:24 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8265-development-au-f-1-fire-fire-fire-en|[Devblog] Au F.1: Fire! Fire! Fire!]]&lt;br /&gt;
* [http://www.army-guide.com/eng/product574.html Army Guide- AMX 30 AuF1]&lt;br /&gt;
&lt;br /&gt;
{{France tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AuF1&amp;diff=168588</id>
		<title>AuF1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AuF1&amp;diff=168588"/>
				<updated>2023-08-08T05:11:54Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Added a Survivability and Armour section. added details about gun and added brief details about mobility&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=fr_amx_30_auf_1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French tank destroyer {{Battle-rating}}. It was introduced in [[Update &amp;quot;La Royale&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The armour of the AMX-30 AuF1 is very thin and offers little protection against any kind of anti-tank weapon. It can only withstand small arms fire such as 7.62 mm machine guns and shrapnel. The armour is only 20 mm thick on the turret, which means that engaging any tank with a heavy machine gun is a dangerous enterprise, as it is extremely easy for them to kill your gunner and other crew using their machine gun. The engine in the rear of the hull can sometimes block some shots, but it is not a reliable defence.&lt;br /&gt;
&lt;br /&gt;
However, due to the AuF1's weak armour, surviving solid shot shells such as AP, APCR and APDS is possible, but be careful - even if these shells don't knock out your gunner, they have a high chance of damaging the vertical aiming drive, rendering the tank unable to fire back. Therefore try not to get hit in the first place, and use the tank's excellent mobility to disengage.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 30+8 mm (68°-76°) ''Upper'' &amp;lt;br&amp;gt; 30 mm (45°) ''Lower'' || 20+4-20 mm ''Top'' &amp;lt;br&amp;gt; 30 mm ''Bottom'' || 30 mm || 10 - 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 20 mm (35°) ''Turret front'' &amp;lt;br&amp;gt; 20-30 mm ''Gun mantlet'' || 20 mm || 20 mm || 20 mm (79°-90°)&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 20 mm || 20 mm || 20 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AuF1 is one of the fastest tanks at its battle rating, thanks to it's AMX-30 chassis. It possesses an excellent reverse gearbox that quickly allows you to disengage from a dangerous situation, and armed with your smoke grenades it is quite easy to run away in a pinch. However, you are still slower than light tanks, and you accelerate slower than a Leopard or STB-1, meaning rushing capture points at the start of the map is inadvisable.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,022|rbMinHp=637}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
The AMX-30 AuF1 is equipped with the 155 mm CN 155 AUF1 howitzer, a powerful gun with a high rate of fire and a long range, at the cost of options. In game, the gun can fire three types of rounds, including, including OE 155 56, a standard high explosive shell,  M107 (PF), a high-explosive proxy fuse, and smoke. The gun is mounted on a fully traversable turret with an autoloader, which allows the AMX-30 AuF1 to fire 8 rounds per minute.&lt;br /&gt;
&lt;br /&gt;
The performance of the howitzer is great , with the second fastest reload of a cannon of its caliber while possessing a decent muzzle velocity, faster than both the Type 75 and the 2S3M. However, the main HE shell is slower than both the G6 Rhino and Bandkanon 1C, and also contains less explosive filler. This is still enough to annihilate any lightly armoured ground vehicle with a direct hit anywhere and even the most protected vehicles can still be destroyed in one shot if aimed properly.&lt;br /&gt;
&lt;br /&gt;
Additionally, the AuF1 also has the M107 (PF) shell. This is a proximity-fused high-explosive shell which detonates automatically when it gets close to a tank or plane, which allows it to explode above the roof of an enemy vehicle, destroying it in a similar fashion to a top attack missile. However, it will detonate on any features of the map, be that a rock, a mound of dirt, or even the ground. This, combined with its 3m trigger radius makes it not very effective to shoot down vehicles hiding just behind ridge lines or obstacles, but quite effective against planes. The proximity fuse arms past 300 m, against closer targets the fuse doesn't work and the shell will perform just like a standard HE shell, but with more explosives and a lower velocity. In these close range engagements, it might be preferable to use the HEVT shells to ensure destruction.&lt;br /&gt;
&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|GCT F1 (155 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[GCT F1 (155 mm)|155 mm GCT F1]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Autoloader&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 42 || rowspan=&amp;quot;2&amp;quot; | -4°/+66° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | - || 8.8 || 12.2 || 14.8 || 16.4 || 17.4 || rowspan=&amp;quot;2&amp;quot; | 7.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 6.0 || 7.0 || 8.5 || 9.4 || 10.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:GCT F1 (155 mm)/Ammunition|M110, OE 155 56, M107 (PF)}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''42''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 800 (200) || 575 || -10°/+45° || ±41°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=fr_amx_30_auf_1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|XeURzre6VU0|'''The Shooting Range #357''' - ''Metal Beasts'' section at 00:24 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8265-development-au-f-1-fire-fire-fire-en|[Devblog] Au F.1: Fire! Fire! Fire!]]&lt;br /&gt;
&lt;br /&gt;
{{France tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Somua_SM&amp;diff=168345</id>
		<title>Somua SM</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Somua_SM&amp;diff=168345"/>
				<updated>2023-08-05T02:48:38Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Updated Description to align with the New Description Format&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=fr_somua_sm&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|StoreImage_{{PAGENAME}}_001.jpg|StoreImage_{{PAGENAME}}_005.jpg}}&lt;br /&gt;
|store=9313&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The'''  {{Specs|name}}''' was originally developed as part of a competition between [[wikipedia:Ateliers_de_construction_d'Issy-les-Moulineaux|AMX]] and [[wikipedia:Somua|SOMUA]] to produce a heavily armoured tank that shared similar components and parts , due to the French army forcing both companies to work under identical specifications. The order to build a prototype was given in 1946, but the vehicle was only delivered in October 1951, weighing 56 tonnes but still lacking an engine.  In contrast, the [[AMX-50 (Family)|AMX 50]], the SOMUA SM's direct competitor, had already been tested, and a variant of the AMX 50 with a 120mm cannon was already being designed.  Ultimately, the SOMUA SM was not tested until 1953, by which point the [[AMX-50 Surbaissé]] had already been delivered for testing, and the [[AMX-50 (TOA100)|AMX 50(TOA100)]] had been deemed insufficient due to its armament. These delays would doom the project in real life, but in War Thunder, the Somua SM fights on and is truly a formidable opponent.&lt;br /&gt;
&lt;br /&gt;
In War Thunder, the '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} French heavy tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Raining Fire&amp;quot;]] as a [[wt:en/news/6852-news-meet-major-update-raining-fire-en|premium pack]] in the Gaijin store. The Somua SM is a familiar tank to French players; it possesses the excellent [[SA47 L/58 (100 mm)|100mm SA47 L/58]] auto-loaded cannon that is equipped on both the [[Lorraine 40t]] and [[AMX-50 (TOA100)]] , while featuring similar mobility. Unlike the tanks previously mentioned, however, the Somua SM possess decent armour, capable of bouncing almost all APCBC and even some APDS rounds aimed to its hull and upper turret front. The armour on the Souma SM , combined with the slightly larger ready rack for the gun compared to the Lorraine and AMX-50, allows the player to use the tank more aggressively.&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The upper glacis of the hull and the upper part of the turret are the only well-protected areas, which will give you good protection against most conventional rounds, especially from far ranges. However, the rest of the armour is very weak and can be easily penetrated by pretty much everything, and you will still be vulnerable against HEAT-FS, ATGMs, APFSDS and such. Your best bet is to flank the enemy and take them out with your auto-loading gun before they can get a hit on you. If an enemy spots you, face them so they can only hit the front of the tank, and hope that they don't hit the very weak bottom portion of your turret. Try not to angle your tank as the sides can easily be penetrated. Since you have 5 crew members, with 2 in the front of the hull and 3 in the turret, and come equipped with a handy autoloader, you can take a few hits and lose a couple of crew members without having to worry too much.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (hull, turret roof)&lt;br /&gt;
* Cast homogeneous armour (oscillating turret, turret base, cupola)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 150 mm (55°) ''Front glacis'' &amp;lt;br&amp;gt; 60 mm (55°) ''Lower glacis'' || 40 mm (25°) ''Top'' &amp;lt;br&amp;gt; 40 mm ''Bottom'' || 40 mm (30°) || 5 - 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 40 - 120 mm ''Turret front'' &amp;lt;br&amp;gt; 200 mm ''Gun mantlet'' || 40 - 60 mm || 40 mm || 30 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 30 mm || 30 mm || 30 mm || 30 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels, tracks and torsion bars are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
Although heavier and not as mobile as the [[AMX-50]] or [[Lorraine 40t]], the Somua SM is still pretty mobile for a heavy tank. You will still want to flank the enemy as much as possible and take them out quickly with your auto-loading gun, but don't be afraid to take a few hits from the front. However, your reverse speed is pretty slow and will not save you, so watch out for that.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1291|rbMinHp=884}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|SA47 L/58 (100 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[SA47 L/58 (100 mm)|100 mm SA47 L/58]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | -8°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A ||24.3||33.6||40.8||45.1||48.0|| rowspan=&amp;quot;2&amp;quot; | 4.00 || rowspan=&amp;quot;2&amp;quot; | 4.00 || rowspan=&amp;quot;2&amp;quot; | 4.00 || rowspan=&amp;quot;2&amp;quot; | 4.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
|17.9||21.0||25.5||28.2||30.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:SA47 L/58 (100 mm)/Ammunition|100 mm Obus de rupture, 100 mm Obus explosif}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- '''Last updated: 1.101.1.16''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''50''' || 46&amp;amp;nbsp;''(+4)'' || 39&amp;amp;nbsp;''(+11)'' || 32&amp;amp;nbsp;''(+18)'' || 25&amp;amp;nbsp;''(+25)'' || 18&amp;amp;nbsp;''(+32)'' || 14&amp;amp;nbsp;''(+36)'' || 10&amp;amp;nbsp;''(+40)'' || 9&amp;amp;nbsp;''(+41)'' || 1&amp;amp;nbsp;''(+49)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modelled individually and disappear after having been shot or loaded.&lt;br /&gt;
* Rack 9* (autoloader magazine) is a first stage ammo rack. It totals 9 shells.&lt;br /&gt;
** This rack gets filled first when loading up the tank and is also emptied first.&lt;br /&gt;
* As it is equipped with an autoloader, manual reloading of the gun is not possible.&lt;br /&gt;
* Once the autoloader magazine has been depleted, you can't shoot until the loader has restocked the autoloader. The restocking time is longer than the normal reload time of the gun. Take this into account when playing.&lt;br /&gt;
* Simply not firing when the gun is loaded will move ammo from racks 1 to 8 into rack 9*. Firing will interrupt the restocking of the ready racks.&lt;br /&gt;
* The depletion order at full capacity is: 9 - 1 - 2 - up to 8.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MAC 31 (7.5 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MAC 31 (7.5 mm)|7.5 mm MAC 31]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,800 (150) || 551 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
The small calibre of the MAC 31 machine gun makes it largely ineffective against all armoured vehicles but the ones with an open compartment. It still can be used to ping targets as a rangefinding help.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Try to play the Somua SM quite aggressively because it has a very strong autoloader. Hardly anyone else on the battlefield owns an autoloader like the French do at this battle rating.&lt;br /&gt;
&lt;br /&gt;
It's best to find a good, but safe position close to the front to get good shots onto targets. If encountering an enemy tank with good turret armor like a Tiger II, try to shoot the weak spots. Though the gun should be sufficient for front penetration, the {{PAGENAME}} can drive around to hit the target's side armour do to its semi-good mobility. If the enemy tank tries to drive away, shoot it in the tracks to immobilise it.&lt;br /&gt;
&lt;br /&gt;
Though the 4-second autoloader is the {{PAGENAME}}'s greatest asset, try not to fire too quickly as the autoloader can only carry 8 rounds at a time. Refilling the autoloader can take a long time. Once the 8 shots are depleted, look for a safe position behind the terrain or other cover and wait until the autoloader is refilled with shells.&lt;br /&gt;
&lt;br /&gt;
A {{PAGENAME}}'s main worry on the battlefield is its own armour, as while the hull front is somewhat good, everywhere else is easy to penetrate by most tank shells being shot at the {{PAGENAME}}. This is especially the case when encountering tanks with HEAT rounds, as then nowhere on the tank is safe from a penetration. Always make sure that no one shoots the {{PAGENAME}} from the side because the damage can be very serious due to the ammunition stowage.&lt;br /&gt;
&lt;br /&gt;
When fighting at the front lines, always try to drive with other tanks so that the {{PAGENAME}} does not get as much focus. Attacking the enemies while they are attacking allies is the best way to catch them off guard with the 100 mm cannon. With its autoloader, the {{PAGENAME}} can be a deadly machine by picking off the enemies one by one before they can react.&lt;br /&gt;
&lt;br /&gt;
Plan carefully your moves as there is no good way to get out of a bad position without having either to expose its weak sides or to reverse at a very slow speed.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Great 100 mm gun&lt;br /&gt;
* Equipped with a huge 9-shell autoloader, making this one of the best tanks to attack multiple enemies at once&lt;br /&gt;
*Unlike most French tanks, the SOMUA has good frontal armour; the upper turret and upper plate are basically immune to all conventional rounds&lt;br /&gt;
* Due to the frontal armour and nine shot autoloader, the tank is not only great at flanking and ambushing, but also very good at brawling&lt;br /&gt;
* The strong upper turret coupled with the eight degrees of gun depression makes this tank great at hull-down fighting and cresting ridgelines&lt;br /&gt;
* Due to how tall this tank is and how high the gun is placed, it can shoot over obstacles that many tanks have trouble seeing over&lt;br /&gt;
* Quick and manoeuvrable for a heavy tank&lt;br /&gt;
* This tank has a high level of survivability thanks to the spacious crew compartment and a five-man crew&lt;br /&gt;
* Good set of optics with 6x magnification&lt;br /&gt;
* The APCBC round has a tendency to cause lots of spalling upon penetration&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Absolutely huge tank. Longer, wider, and taller than a Tiger II. Finding proper concealment is difficult&lt;br /&gt;
* The neck of the turret a prime weak spot that's hard to effectively hide&lt;br /&gt;
* The lower plate is as weak as British lower plates. Any APHE shell that enters here will likely knock out the whole crew&lt;br /&gt;
* Will face a lot of enemies that fire APDS and HEAT, the upper turret and upper plate just can't absorb those kinds of shells&lt;br /&gt;
* Terrible side armour, side-scraping or angling the tank is extremely hazardous&lt;br /&gt;
* Is much slower than the Lorraine and AMX-50&lt;br /&gt;
* Mediocre elevation angles thanks to the inherent nature of oscillating turrets&lt;br /&gt;
* Once the autoloader is expended, reloading the magazine takes a considerable amount of time&lt;br /&gt;
* Because of the 4.0s reload, you can quite easily empty the 9 round magazine&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
At the end of WW2, the French army realized that they needed a new modern heavy tank. The SOMUA Company competed with AMX to design a new heavy tank for France, and they were given the order to build a prototype in 1946. The hull of the tank was based off the German Tiger II, and the tank used an oscillating turret armed with an auto-loading 100 mm gun. Because the two companies were forced to make a new design with the same requirements, the Somua SM design looked similar to the AMX 50, and both tanks had equipped the 100 mm gun. The prototype was delivered in October of 1951 but was still lacking an engine and some other parts. Due to delays, the prototype was not tested until 1953, but it was already too late. The SOMUA's design was rejected in favour of the AMX 50.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6825-development-somua-sm-heavy-weight-fighter-en|Devblog]] ===&lt;br /&gt;
In 1946, at the same time when AMX was given the order to develop what would eventually become the AMX-50 tank, SOMUA was instructed to come up with a competing design that would act as an alternative to the AMX.&lt;br /&gt;
&lt;br /&gt;
Due to both companies being issued identical technical requirements by the French Army and taking much inspiration from the German &amp;quot;King Tiger&amp;quot; at the same time, both designs turned out to be very similar. In fact, SOMUA's design stood out from AMX's only in increased mass, coming as a result of heavier protection, and in its more simple running gear.&lt;br /&gt;
&lt;br /&gt;
The SOMUA SM, as it became known, was presented for the first time to army officials in October 1951, albeit without its engine installed. At the same time, prototypes of the AMX-50 had already been tested. By 1953, SOMUA had completed the construction of its SM tank, subsequently conducting trials.&lt;br /&gt;
&lt;br /&gt;
During testing however, several design issues were revealed. Because of this and the fact that the upgunned version of the AMX-50 with a 120mm gun was already available, the decision was made to cancel further work on the project. As a result, the SOMUA SM never left the prototype stage and the only constructed vehicle was  scrapped shortly after the project's cancellation.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=fr_somua_sm Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; caption=&amp;quot;Somua SM Devblog Images&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:Somua SM WTWallpaper 001.jpg|&lt;br /&gt;
File:Somua SM WTWallpaper 002.jpg|&lt;br /&gt;
File:Somua SM WTWallpaper 003.jpg|&lt;br /&gt;
File:Somua SM WTWallpaper 004.jpg|&lt;br /&gt;
File:Somua SM WTWallpaper 005.jpg|&lt;br /&gt;
File:Somua SM WTWallpaper 006.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|KSaBs_8yOno|'''Premium Vehicles: Somua SM''' - ''War Thunder Wiki''|cj5yjwMfmAM|'''The Shooting Range #217''' - ''Metal Beasts'' section at 00:30 discusses the {{PAGENAME}}.|vQQSE0uTjnM|'''Should You Buy The {{PAGENAME}}?''' - ''Sako Sniper''|5aOvTs0novk|'''Frenchtastic - {{PAGENAME}} new French Heavy''' - ''Napalmratte''|wXLZaDh0uEQ|'''Should You Buy: {{PAGENAME}}''' - ''ConeOfArc''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[AMX-50_Surbaisse|AMX-50 Surbaissé]]&lt;br /&gt;
* [[AMX-50_Surblinde|AMX-50 Surblindé]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6825-development-somua-sm-heavy-weight-fighter-en|[Devblog] SOMUA SM: Heavy Weight Fighter]]&lt;br /&gt;
&lt;br /&gt;
{{France heavy tanks}}&lt;br /&gt;
{{France premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AML-90_(Israel)&amp;diff=167995</id>
		<title>AML-90 (Israel)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AML-90_(Israel)&amp;diff=167995"/>
				<updated>2023-08-03T02:16:13Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Fixed formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = AML-90 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=il_aml_90&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Israeli light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Wind of Change&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
It was developed by the French company Panhard in the late 1950s, as a response to a commission by the French Ministry of Defense. It is based on the earlier AML 60, which mounted a 60 mm mortar as its main weapon. The AML 90 replaced the mortar with a  DEFA low-pressure 90 mm rifled gun capable of firing high-explosive and high-explosive anti-tank shells. &lt;br /&gt;
&lt;br /&gt;
The AML 90 was used by several countries in Africa, Asia, and Latin America, but one of its most notable users was Israel. Israel acquired about 23 AML 90s from France in the early 1960s, and used them extensively in the Six-Day War of 1967 and the Yom Kippur War of 1973, amongst others.&lt;br /&gt;
&lt;br /&gt;
The AML 90 was designed to be fast, agile, and air-transportable, making it suitable for various terrains and climates. &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
Sadly, these traits came at the cost of the AML 90's armour, as the  {{PAGENAME}} lacks protection against heavy machine gun fire and is susceptible to damage by light machine gun fire. The crew is located in a rather small compartment, making the armoured car prompt to being knocked out by a single shot from almost any direction. It is also vulnerable to overpressure, meaning chemical energy ammunition will take out your vehicle regardless of where they impact. A kinetic energy ammunition can damage your AML through the projectile itself or the spalling generated but the inflicted damages are lesser and has a higher chance to knock out the crew members or critical modules than to destroy the vehicle. It should be noted that the thin armour has a chance to not activate fused shells like APHE, APCBC, etc, although it will trigger HEAT, HEATFS, HE and ATGM.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (hull, turret)&lt;br /&gt;
* Structural steel (mudguards, storage boxes)&lt;br /&gt;
* Wheel (tires)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 10 mm (51°) ''Upper glacis'' &amp;lt;br&amp;gt; 10 mm (17°) ''Upper glacis'' || 10 mm (4°) ''Front half'' &amp;lt;br&amp;gt; 10 mm (6°) ''Rear half'' || 10 mm ''Upper plate'' &amp;lt;br&amp;gt; 10 mm (46°) ''Upper glacis'' &amp;lt;br&amp;gt; 10 mm (20°) ''Lower glacis'' || 10 mm (40°) ''Front glacis'' &amp;lt;br&amp;gt; 10 mm (44°) ''Rear glacis''&lt;br /&gt;
|-&lt;br /&gt;
|Turret || 12 mm (30°) ''Turret front'' &amp;lt;br&amp;gt; 12 mm (8°) ''Gun mantlet'' || 10 mm (17-21°) &amp;lt;br&amp;gt; 10 mm ''Viewports'' || 10 mm (16°) || 10 mm (16°) ''Front part'' &amp;lt;br&amp;gt; 10 mm ''Rear part'' &amp;lt;br&amp;gt; 8 mm ''Gunner hatch''&lt;br /&gt;
|-&lt;br /&gt;
|Cupola || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot; | 8 mm (spherical)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Wheels are 10 mm thick and a spare wheel covers the left side of the hull.&lt;br /&gt;
* Storage boxes and mudguards are 5 mm thick.&lt;br /&gt;
* The belly is 8 mm thick.&lt;br /&gt;
* The gun barrel is 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=139|rbMinHp=80}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|DEFA F1 (90 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DEFA F1 (90 mm)|90 mm DEFA F1]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 20 || rowspan=&amp;quot;2&amp;quot; | -8°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 23.8 || 32.9 || 40.0 || 44.2 || 47.1 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.71 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.9 || 17.5 || 21.3 || 23.5 || 25.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:DEFA F1 (90 mm)/Ammunition|OCC 60-62, OE 90 F1, OFUM PH90-F2}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_AML-90.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.15.1.55''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''20''' || 17&amp;amp;nbsp;''(+3)'' || 11&amp;amp;nbsp;''(+9)'' || 6&amp;amp;nbsp;''(+14)'' || 1&amp;amp;nbsp;''(+19)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* Racks 3 and 4 are first stage ammo racks. They total 10 shells and get filled first when loading up the tank.&lt;br /&gt;
** These racks are also emptied early: the rack depletion order at full capacity is: 3 - 4 - 1 - 2.&lt;br /&gt;
** Simply not firing when the gun is loaded will move ammunition from rack 1 then 2 into ready rack 4 then 3. Firing will interrupt the restocking of the ready racks.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|A-A-F1N (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[A-A-F1N (7.62 mm)|7.62 mm A-A-F1N]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 800 (100) || 900 || -10°/+40° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,200 (100) || 900 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Is very short and narrow, can effectively hide itself and squeeze in-between tanks , shrubs and bushes while fighting in a city&lt;br /&gt;
* High speed on road (~50-80 km/h), faster than tracked light tanks like [[M41A1]], can sometimes rush through enemy fire while taking superficial damage&lt;br /&gt;
* Generous speed off road (~40-50 km/h), allowing to be faster most medium tanks such as the [[T-54 (1949)|T-54]] and [[Leopard 1]] although it may lag behind some tracked light tanks such as the [[Wiesel 1A4]].&lt;br /&gt;
* 90 mm HEATFS is lethal thanks to its high penetration. Can go through almost all common tanks like [[Leopard 1 (Family)|Leopard 1]] or [[T-44]]&lt;br /&gt;
* -18 km/h reverse speed can pull it out of a dangerous situation rather quickly&lt;br /&gt;
* Smoke grenades can conceal the vehicle when needed&lt;br /&gt;
* Stable hull, driving at maximum speed on flat terrain does not affect accuracy too much&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Cannon itself isn't stabilised in any way, needs significant amount of time to aim after driving over a hill or any slope (particularly with the low &amp;quot;targeting&amp;quot; crew skill)&lt;br /&gt;
* Must be used without expert crew against elite crews of other nations, making it instantly inferior to the same tank of other nations at first&lt;br /&gt;
* Armour is so poor that even German 7.92 mm can penetrate it at close range, laughably easy to destroy with HMG even over long range, especially from the side&lt;br /&gt;
* HEATFS has limited post-penetration damage especially against spacious tanks like [[M60 (Family)|M60]] and may fail to damage tanks like the [[T32E1]]&lt;br /&gt;
* HEATFS of AML-90 is slightly slower than general tank ammunition and thus its trajectory is quite curved, long range shots require practice&lt;br /&gt;
* Wheeled design and low mass makes it extremely sluggish when turning or driving through obstacles&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;'''&amp;lt;big&amp;gt;History&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The AML-90 is a variant of a light armoured car developed by the French company Panhard in the late 1950s. It was designed to replace the older and less capable scout vehicles that the French Army had used during World War II, such as the AMD 35 and the Laffly S15. The AML family of cars had a had a four-wheel drive chassis, a three-man crew, and the AML-90 had a 90 mm low-pressure gun that could fire high-explosive anti-tank (HEAT) shells. The AML-90 was also very agile and compact, making it suitable for reconnaissance and raiding missions in various terrains.&lt;br /&gt;
&lt;br /&gt;
One of the most notable users of the AML-90 was Israel, who were impressed by the vehicle's mobility and compact size.&amp;lt;ref&amp;gt;''AML 90'' (Exhibit), Yad La-Shiryon, Latrun.: Armored Corps (Israel), 2015&amp;lt;/ref&amp;gt; Israel received their first batch of 29 vehicles by the end of 1963, where they were assigned to the reconnaissance units of the IDF, where they performed scouting, screening, and raiding missions. The AML-90s saw action in several conflicts with Israel’s Arab neighbours, such as the Six-Day War in 1967&amp;lt;ref&amp;gt;Nachum Baruchy: ''The Hare'l (10th) Armoured Brigade In The Six Day War''. Ariel Publishing, Jerusalem. 2010 (In Hebrew).&amp;lt;/ref&amp;gt;, the War of Attrition&amp;lt;ref&amp;gt;[https://en.wikipedia.org/wiki/Panhard_AML#cite_note-Update-18]''[https://books.google.com/books?id=3RgxAQAAIAAJ&amp;amp;q=Damiya Defence Update (International)]''. Defence Update G.m.b.H., 1984, 1984–85 Volume Collected Issues 48–58&amp;lt;/ref&amp;gt; from 1967 to 1970, and the Yom Kippur War in 1973, where the AML 90 demonstrated their mobility, firepower, and reliability in the harsh desert terrain. They often engaged enemy tanks and armoured vehicles at long distances, using their 90 mm HEATFS shells to penetrate their armour.&lt;br /&gt;
&lt;br /&gt;
Of particular note is the the Arab–Israeli conflict , where the AML-90 achieved some of the highest armour-to-armour kill ratios achieved with the AML platform to date, which included the destruction of [https://books.google.com.au/books?id=bXtTAAAAYAAJ&amp;amp;q=Egyptian+T-54s&amp;amp;redir_esc=y 13 Jordanian and Egyptian T-54's]. &lt;br /&gt;
&lt;br /&gt;
However, the AML-90s also faced many challenges and limitations in these wars. They were vulnerable to enemy anti-tank missiles, such as the Soviet-made AT-3 Sagger, &amp;lt;ref&amp;gt;Hammad (2002), p.314&amp;lt;/ref&amp;gt; which could hit them from longer ranges than their guns. They also lacked adequate protection against mines and artillery fire, which caused many casualties among their crews. Moreover, they were outnumbered by the larger and more modern tanks and armoured vehicles of the Arab and Jordanian armies, such as the T-54 , T55, and M48 Patton. As a result, the AML-90s suffered heavy losses in some battles, such as the Battle of Karameh in 1968 and the Battle of Chinese Farm in 1973.&lt;br /&gt;
&lt;br /&gt;
The AML-90s continued to serve in the IDF until the late 1980s, when they were gradually replaced by more advanced vehicles, such as the M113 APCs and the Merkava tanks. They were also sold or donated to some of Israel’s allies, such as South Lebanon Army and Ethiopia.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;1: ''AML 90'' (Exhibit), Yad La-Shiryon, Latrun.: Armored Corps (Israel), 2015&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;2: Nachum Baruchy: ''The Hare'l (10th) Armoured Brigade In The Six Day War''. Ariel Publishing, Jerusalem. 2010 (In Hebrew). Baruchy States that the 10th Brigade had one company (9 vehicles) of Panhard AML's.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;3: ''[https://books.google.com/books?id=3RgxAQAAIAAJ&amp;amp;q=Damiya Defence Update (International)]''. Defence Update G.m.b.H., 1984, 1984–85 Volume Collected Issues 48–58&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;4: Hammad (2002), p.314&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Other references:&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;“Operation Abirey-Halev”. Jewish Virtual Library. Retrieved August 3 , 2023.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;“Battle of Karameh”. Encyclopædia Britannica. Retrieved August 3 , 2023.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;“Battle of Chinese Farm”. Encyclopædia Britannica. Retrieved August 2 , 2023.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;“Panhard AML”. Military-Today.com. Retrieved August 2 , 2023.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=il_aml_90 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[AML-90 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Panhard}}&lt;br /&gt;
{{Israel light tanks}}&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AML-90_(Israel)&amp;diff=167994</id>
		<title>AML-90 (Israel)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AML-90_(Israel)&amp;diff=167994"/>
				<updated>2023-08-03T02:11:05Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Rewrote history entirely, no plagiarism now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = AML-90 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=il_aml_90&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Israeli light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Wind of Change&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
It was developed by the French company Panhard in the late 1950s, as a response to a commission by the French Ministry of Defense. It is based on the earlier AML 60, which mounted a 60 mm mortar as its main weapon. The AML 90 replaced the mortar with a  DEFA low-pressure 90 mm rifled gun capable of firing high-explosive and high-explosive anti-tank shells. &lt;br /&gt;
&lt;br /&gt;
The AML 90 was used by several countries in Africa, Asia, and Latin America, but one of its most notable users was Israel. Israel acquired about 23 AML 90s from France in the early 1960s, and used them extensively in the Six-Day War of 1967 and the Yom Kippur War of 1973, amongst others.&lt;br /&gt;
&lt;br /&gt;
The AML 90 was designed to be fast, agile, and air-transportable, making it suitable for various terrains and climates. &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
Sadly, these traits came at the cost of the AML 90's armour, as the  {{PAGENAME}} lacks protection against heavy machine gun fire and is susceptible to damage by light machine gun fire. The crew is located in a rather small compartment, making the armoured car prompt to being knocked out by a single shot from almost any direction. It is also vulnerable to overpressure, meaning chemical energy ammunition will take out your vehicle regardless of where they impact. A kinetic energy ammunition can damage your AML through the projectile itself or the spalling generated but the inflicted damages are lesser and has a higher chance to knock out the crew members or critical modules than to destroy the vehicle. It should be noted that the thin armour has a chance to not activate fused shells like APHE, APCBC, etc, although it will trigger HEAT, HEATFS, HE and ATGM.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (hull, turret)&lt;br /&gt;
* Structural steel (mudguards, storage boxes)&lt;br /&gt;
* Wheel (tires)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 10 mm (51°) ''Upper glacis'' &amp;lt;br&amp;gt; 10 mm (17°) ''Upper glacis'' || 10 mm (4°) ''Front half'' &amp;lt;br&amp;gt; 10 mm (6°) ''Rear half'' || 10 mm ''Upper plate'' &amp;lt;br&amp;gt; 10 mm (46°) ''Upper glacis'' &amp;lt;br&amp;gt; 10 mm (20°) ''Lower glacis'' || 10 mm (40°) ''Front glacis'' &amp;lt;br&amp;gt; 10 mm (44°) ''Rear glacis''&lt;br /&gt;
|-&lt;br /&gt;
|Turret || 12 mm (30°) ''Turret front'' &amp;lt;br&amp;gt; 12 mm (8°) ''Gun mantlet'' || 10 mm (17-21°) &amp;lt;br&amp;gt; 10 mm ''Viewports'' || 10 mm (16°) || 10 mm (16°) ''Front part'' &amp;lt;br&amp;gt; 10 mm ''Rear part'' &amp;lt;br&amp;gt; 8 mm ''Gunner hatch''&lt;br /&gt;
|-&lt;br /&gt;
|Cupola || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot; | 8 mm (spherical)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Wheels are 10 mm thick and a spare wheel covers the left side of the hull.&lt;br /&gt;
* Storage boxes and mudguards are 5 mm thick.&lt;br /&gt;
* The belly is 8 mm thick.&lt;br /&gt;
* The gun barrel is 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=139|rbMinHp=80}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|DEFA F1 (90 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DEFA F1 (90 mm)|90 mm DEFA F1]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 20 || rowspan=&amp;quot;2&amp;quot; | -8°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 23.8 || 32.9 || 40.0 || 44.2 || 47.1 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.71 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.9 || 17.5 || 21.3 || 23.5 || 25.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:DEFA F1 (90 mm)/Ammunition|OCC 60-62, OE 90 F1, OFUM PH90-F2}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_AML-90.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.15.1.55''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''20''' || 17&amp;amp;nbsp;''(+3)'' || 11&amp;amp;nbsp;''(+9)'' || 6&amp;amp;nbsp;''(+14)'' || 1&amp;amp;nbsp;''(+19)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* Racks 3 and 4 are first stage ammo racks. They total 10 shells and get filled first when loading up the tank.&lt;br /&gt;
** These racks are also emptied early: the rack depletion order at full capacity is: 3 - 4 - 1 - 2.&lt;br /&gt;
** Simply not firing when the gun is loaded will move ammunition from rack 1 then 2 into ready rack 4 then 3. Firing will interrupt the restocking of the ready racks.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|A-A-F1N (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[A-A-F1N (7.62 mm)|7.62 mm A-A-F1N]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 800 (100) || 900 || -10°/+40° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,200 (100) || 900 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Is very short and narrow, can effectively hide itself and squeeze in-between tanks , shrubs and bushes while fighting in a city&lt;br /&gt;
* High speed on road (~50-80 km/h), faster than tracked light tanks like [[M41A1]], can sometimes rush through enemy fire while taking superficial damage&lt;br /&gt;
* Generous speed off road (~40-50 km/h), allowing to be faster most medium tanks such as the [[T-54 (1949)|T-54]] and [[Leopard 1]] although it may lag behind some tracked light tanks such as the [[Wiesel 1A4]].&lt;br /&gt;
* 90 mm HEATFS is lethal thanks to its high penetration. Can go through almost all common tanks like [[Leopard 1 (Family)|Leopard 1]] or [[T-44]]&lt;br /&gt;
* -18 km/h reverse speed can pull it out of a dangerous situation rather quickly&lt;br /&gt;
* Smoke grenades can conceal the vehicle when needed&lt;br /&gt;
* Stable hull, driving at maximum speed on flat terrain does not affect accuracy too much&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Cannon itself isn't stabilised in any way, needs significant amount of time to aim after driving over a hill or any slope (particularly with the low &amp;quot;targeting&amp;quot; crew skill)&lt;br /&gt;
* Must be used without expert crew against elite crews of other nations, making it instantly inferior to the same tank of other nations at first&lt;br /&gt;
* Armour is so poor that even German 7.92 mm can penetrate it at close range, laughably easy to destroy with HMG even over long range, especially from the side&lt;br /&gt;
* HEATFS has limited post-penetration damage especially against spacious tanks like [[M60 (Family)|M60]] and may fail to damage tanks like the [[T32E1]]&lt;br /&gt;
* HEATFS of AML-90 is slightly slower than general tank ammunition and thus its trajectory is quite curved, long range shots require practice&lt;br /&gt;
* Wheeled design and low mass makes it extremely sluggish when turning or driving through obstacles&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt; == History ==&lt;br /&gt;
The AML-90 is a variant of a light armoured car developed by the French company Panhard in the late 1950s. It was designed to replace the older and less capable scout vehicles that the French Army had used during World War II, such as the AMD 35 and the Laffly S15. The AML family of cars had a had a four-wheel drive chassis, a three-man crew, and the AML-90 had a 90 mm low-pressure gun that could fire high-explosive anti-tank (HEAT) shells. The AML-90 was also very agile and compact, making it suitable for reconnaissance and raiding missions in various terrains.&lt;br /&gt;
&lt;br /&gt;
One of the most notable users of the AML-90 was Israel, who were impressed by the vehicle's mobility and compact size.&amp;lt;ref&amp;gt;''AML 90'' (Exhibit), Yad La-Shiryon, Latrun.: Armored Corps (Israel), 2015&amp;lt;/ref&amp;gt; Israel received their first batch of 29 vehicles by the end of 1963, where they were assigned to the reconnaissance units of the IDF, where they performed scouting, screening, and raiding missions. The AML-90s saw action in several conflicts with Israel’s Arab neighbours, such as the Six-Day War in 1967&amp;lt;ref&amp;gt;Nachum Baruchy: ''The Hare'l (10th) Armoured Brigade In The Six Day War''. Ariel Publishing, Jerusalem. 2010 (In Hebrew).&amp;lt;/ref&amp;gt;, the War of Attrition&amp;lt;ref&amp;gt;[https://en.wikipedia.org/wiki/Panhard_AML#cite_note-Update-18]''[https://books.google.com/books?id=3RgxAQAAIAAJ&amp;amp;q=Damiya Defence Update (International)]''. Defence Update G.m.b.H., 1984, 1984–85 Volume Collected Issues 48–58&amp;lt;/ref&amp;gt; from 1967 to 1970, and the Yom Kippur War in 1973, where the AML 90 demonstrated their mobility, firepower, and reliability in the harsh desert terrain. They often engaged enemy tanks and armoured vehicles at long distances, using their 90 mm HEATFS shells to penetrate their armour.&lt;br /&gt;
&lt;br /&gt;
Of particular note is the the Arab–Israeli conflict , where the AML-90 achieved some of the highest armour-to-armour kill ratios achieved with the AML platform to date, which included the destruction of [https://books.google.com.au/books?id=bXtTAAAAYAAJ&amp;amp;q=Egyptian+T-54s&amp;amp;redir_esc=y 13 Jordanian and Egyptian T-54's]. &lt;br /&gt;
&lt;br /&gt;
However, the AML-90s also faced many challenges and limitations in these wars. They were vulnerable to enemy anti-tank missiles, such as the Soviet-made AT-3 Sagger, &amp;lt;ref&amp;gt;Hammad (2002), p.314&amp;lt;/ref&amp;gt; which could hit them from longer ranges than their guns. They also lacked adequate protection against mines and artillery fire, which caused many casualties among their crews. Moreover, they were outnumbered by the larger and more modern tanks and armoured vehicles of the Arab and Jordanian armies, such as the T-54 , T55, and M48 Patton. As a result, the AML-90s suffered heavy losses in some battles, such as the Battle of Karameh in 1968 and the Battle of Chinese Farm in 1973.&lt;br /&gt;
&lt;br /&gt;
The AML-90s continued to serve in the IDF until the late 1980s, when they were gradually replaced by more advanced vehicles, such as the M113 APCs and the Merkava tanks. They were also sold or donated to some of Israel’s allies, such as South Lebanon Army and Ethiopia.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;1: ''AML 90'' (Exhibit), Yad La-Shiryon, Latrun.: Armored Corps (Israel), 2015&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;2: Nachum Baruchy: ''The Hare'l (10th) Armoured Brigade In The Six Day War''. Ariel Publishing, Jerusalem. 2010 (In Hebrew). Baruchy States that the 10th Brigade had one company (9 vehicles) of Panhard AML's.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;3: ''[https://books.google.com/books?id=3RgxAQAAIAAJ&amp;amp;q=Damiya Defence Update (International)]''. Defence Update G.m.b.H., 1984, 1984–85 Volume Collected Issues 48–58&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;4: Hammad (2002), p.314&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Other references:&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;“Operation Abirey-Halev”. Jewish Virtual Library. Retrieved August 3 , 2023.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;“Battle of Karameh”. Encyclopædia Britannica. Retrieved August 3 , 2023.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;“Battle of Chinese Farm”. Encyclopædia Britannica. Retrieved August 2 , 2023.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;“Panhard AML”. Military-Today.com. Retrieved August 2 , 2023.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=il_aml_90 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[AML-90 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Panhard}}&lt;br /&gt;
{{Israel light tanks}}&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AML-90_(Israel)&amp;diff=167948</id>
		<title>AML-90 (Israel)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AML-90_(Israel)&amp;diff=167948"/>
				<updated>2023-08-02T12:00:19Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = AML-90 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=il_aml_90&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Israeli light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Wind of Change&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
It was developed by the French company Panhard in the late 1950s, as a response to a commission by the French Ministry of Defense. It is based on the earlier AML 60, which mounted a 60 mm mortar as its main weapon. The AML 90 replaced the mortar with a  DEFA low-pressure 90 mm rifled gun capable of firing high-explosive and high-explosive anti-tank shells. &lt;br /&gt;
&lt;br /&gt;
The AML 90 was used by several countries in Africa, Asia, and Latin America, but one of its most notable users was Israel. Israel acquired about 23 AML 90s from France in the early 1960s, and used them extensively in the Six-Day War of 1967 and the Yom Kippur War of 1973, amongst others.&lt;br /&gt;
&lt;br /&gt;
The AML 90 was designed to be fast, agile, and air-transportable, making it suitable for various terrains and climates. &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
Sadly, these traits came at the cost of the AML 90's armour, as the  {{PAGENAME}} lacks protection against heavy machine gun fire and is susceptible to damage by light machine gun fire. The crew is located in a rather small compartment, making the armoured car prompt to being knocked out by a single shot from almost any direction. It is also vulnerable to overpressure, meaning chemical energy ammunition will take out your vehicle regardless of where they impact. A kinetic energy ammunition can damage your AML through the projectile itself or the spalling generated but the inflicted damages are lesser and has a higher chance to knock out the crew members or critical modules than to destroy the vehicle. It should be noted that the thin armour has a chance to not activate fused shells like APHE, APCBC, etc, although it will trigger HEAT, HEATFS, HE and ATGM.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (hull, turret)&lt;br /&gt;
* Structural steel (mudguards, storage boxes)&lt;br /&gt;
* Wheel (tires)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 10 mm (51°) ''Upper glacis'' &amp;lt;br&amp;gt; 10 mm (17°) ''Upper glacis'' || 10 mm (4°) ''Front half'' &amp;lt;br&amp;gt; 10 mm (6°) ''Rear half'' || 10 mm ''Upper plate'' &amp;lt;br&amp;gt; 10 mm (46°) ''Upper glacis'' &amp;lt;br&amp;gt; 10 mm (20°) ''Lower glacis'' || 10 mm (40°) ''Front glacis'' &amp;lt;br&amp;gt; 10 mm (44°) ''Rear glacis''&lt;br /&gt;
|-&lt;br /&gt;
|Turret || 12 mm (30°) ''Turret front'' &amp;lt;br&amp;gt; 12 mm (8°) ''Gun mantlet'' || 10 mm (17-21°) &amp;lt;br&amp;gt; 10 mm ''Viewports'' || 10 mm (16°) || 10 mm (16°) ''Front part'' &amp;lt;br&amp;gt; 10 mm ''Rear part'' &amp;lt;br&amp;gt; 8 mm ''Gunner hatch''&lt;br /&gt;
|-&lt;br /&gt;
|Cupola || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot; | 8 mm (spherical)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Wheels are 10 mm thick and a spare wheel covers the left side of the hull.&lt;br /&gt;
* Storage boxes and mudguards are 5 mm thick.&lt;br /&gt;
* The belly is 8 mm thick.&lt;br /&gt;
* The gun barrel is 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=139|rbMinHp=80}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|DEFA F1 (90 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DEFA F1 (90 mm)|90 mm DEFA F1]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 20 || rowspan=&amp;quot;2&amp;quot; | -8°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 23.8 || 32.9 || 40.0 || 44.2 || 47.1 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.71 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.9 || 17.5 || 21.3 || 23.5 || 25.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:DEFA F1 (90 mm)/Ammunition|OCC 60-62, OE 90 F1, OFUM PH90-F2}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_AML-90.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.15.1.55''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''20''' || 17&amp;amp;nbsp;''(+3)'' || 11&amp;amp;nbsp;''(+9)'' || 6&amp;amp;nbsp;''(+14)'' || 1&amp;amp;nbsp;''(+19)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* Racks 3 and 4 are first stage ammo racks. They total 10 shells and get filled first when loading up the tank.&lt;br /&gt;
** These racks are also emptied early: the rack depletion order at full capacity is: 3 - 4 - 1 - 2.&lt;br /&gt;
** Simply not firing when the gun is loaded will move ammunition from rack 1 then 2 into ready rack 4 then 3. Firing will interrupt the restocking of the ready racks.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|A-A-F1N (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[A-A-F1N (7.62 mm)|7.62 mm A-A-F1N]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 800 (100) || 900 || -10°/+40° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,200 (100) || 900 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Is very short and narrow, can effectively hide itself and squeeze in-between tanks , shrubs and bushes while fighting in a city&lt;br /&gt;
* High speed on road (~50-80 km/h), faster than tracked light tanks like [[M41A1]], can sometimes rush through enemy fire while taking superficial damage&lt;br /&gt;
* Generous speed off road (~40-50 km/h), allowing to be faster most medium tanks such as the [[T-54 (1949)|T-54]] and [[Leopard 1]] although it may lag behind some tracked light tanks such as the [[Wiesel 1A4]].&lt;br /&gt;
* 90 mm HEATFS is lethal thanks to its high penetration. Can go through almost all common tanks like [[Leopard 1 (Family)|Leopard 1]] or [[T-44]]&lt;br /&gt;
* -18 km/h reverse speed can pull it out of a dangerous situation rather quickly&lt;br /&gt;
* Smoke grenades can conceal the vehicle when needed&lt;br /&gt;
* Stable hull, driving at maximum speed on flat terrain does not affect accuracy too much&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Cannon itself isn't stabilised in any way, needs significant amount of time to aim after driving over a hill or any slope (particularly with the low &amp;quot;targeting&amp;quot; crew skill)&lt;br /&gt;
* Must be used without expert crew against elite crews of other nations, making it instantly inferior to the same tank of other nations at first&lt;br /&gt;
* Armour is so poor that even German 7.92 mm can penetrate it at close range, laughably easy to destroy with HMG even over long range, especially from the side&lt;br /&gt;
* HEATFS has limited post-penetration damage especially against spacious tanks like [[M60 (Family)|M60]] and may fail to damage tanks like the [[T32E1]]&lt;br /&gt;
* HEATFS of AML-90 is slightly slower than general tank ammunition and thus its trajectory is quite curved, long range shots require practice&lt;br /&gt;
* Wheeled design and low mass makes it extremely sluggish when turning or driving through obstacles&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History[edit] ==&lt;br /&gt;
During the second World War, the French Army and their [[wikipedia:Free_France|Free French]] successors made extensive use of lightly armoured reconnaissance vehicles , such as the [[AMD.35|AMD 35]] and [https://tanks-encyclopedia.com/ Laffly S15.] After the war ended, it became less desirable to maintain this plethora of older, now antiquated armoured cars.  Successors to these designs were needed, and in July 1945 Paris issued a requirement for a design combining the best aspects of previous designs. This led to the 8x8 [[E.B.R. (Family)|Panhard EBR]]  which entered service in 1950. Similarly, in 1956 the French Ministry of Defense was persuaded to commission a replacement for the Daimler Ferret scout car, which only had a 7.62mm Browning machine gun as armament. Also manufactured by Panhard, the successor was the AML family of cars, which entered service in 1961. The AML-90 was one of these variants created, which would be exported to many countries including  South Africa, which also influenced the AML's  development.&lt;br /&gt;
&lt;br /&gt;
One of the most notable users of the AML-90 was Israel, who were impressed by the vehicle's mobility and compact size.&amp;lt;ref&amp;gt;''AML 90'' (Exhibit), Yad La-Shiryon, Latrun.: Armored Corps (Israel), 2015&amp;lt;/ref&amp;gt; Israel received their first batch of 29 vehicles by the end of 1963, where they were assigned to the reconnaissance units of the IDF, where they performed scouting, screening, and raiding missions. The AML-90s saw action in several conflicts with Israel’s Arab neighbours, such as the Six-Day War in 1967&amp;lt;ref&amp;gt;Nachum Baruchy: ''The Hare'l (10th) Armoured Brigade In The Six Day War''. Ariel Publishing, Jerusalem. 2010 (In Hebrew).&amp;lt;/ref&amp;gt;, the War of Attrition&amp;lt;ref&amp;gt;[https://en.wikipedia.org/wiki/Panhard_AML#cite_note-Update-18]''[https://books.google.com/books?id=3RgxAQAAIAAJ&amp;amp;q=Damiya Defence Update (International)]''. Defence Update G.m.b.H., 1984, 1984–85 Volume Collected Issues 48–58&amp;lt;/ref&amp;gt; from 1967 to 1970, and the Yom Kippur War in 1973, where the AML 90 demonstrated their mobility, firepower, and reliability in the harsh desert terrain. They often engaged enemy tanks and armoured vehicles at long distances, using their 90 mm HEATFS shells to penetrate their armour. &lt;br /&gt;
&lt;br /&gt;
Of particular note is the the Arab–Israeli conflict , where the AML-90 achieved some of the highest armour-to-armour kill ratios achieved with the AML platform to date, which included the destruction of [https://books.google.com.au/books?id=bXtTAAAAYAAJ&amp;amp;q=Egyptian+T-54s&amp;amp;redir_esc=y 13 Jordanian and Egyptian T-54's]. Ultimately though, the AML 90s were outmatched by the newer Soviet-made tanks and anti-tank missiles wielded by the Arabs, and as a result suffered major losses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;1: ''AML 90'' (Exhibit), Yad La-Shiryon, Latrun.: Armored Corps (Israel), 2015&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;2: Nachum Baruchy: ''The Hare'l (10th) Armoured Brigade In The Six Day War''. Ariel Publishing, Jerusalem. 2010 (In Hebrew). Baruchy States that the 10th Brigade had one company (9 vehicles) of Panhard AML's.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;3: ''[https://books.google.com/books?id=3RgxAQAAIAAJ&amp;amp;q=Damiya Defence Update (International)]''. Defence Update G.m.b.H., 1984, 1984–85 Volume Collected Issues 48–58&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=il_aml_90 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[AML-90 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Panhard}}&lt;br /&gt;
{{Israel light tanks}}&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AML-90_(Israel)&amp;diff=167947</id>
		<title>AML-90 (Israel)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AML-90_(Israel)&amp;diff=167947"/>
				<updated>2023-08-02T11:59:23Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Moved a part of Survivability and Armour to Description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = AML-90 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=il_aml_90&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Israeli light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Wind of Change&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
It was developed by the French company Panhard in the late 1950s, as a response to a government request. It is based on the earlier AML 60, which mounted a 60 mm mortar as its main weapon. The AML 90 replaced the mortar with a  DEFA low-pressure 90 mm rifled gun capable of firing high-explosive and high-explosive anti-tank shells. &lt;br /&gt;
&lt;br /&gt;
The AML 90 was used by several countries in Africa, Asia, and Latin America, but one of its most notable users was Israel. Israel acquired about 23 AML 90s from France in the early 1960s, and used them extensively in the Six-Day War of 1967 and the Yom Kippur War of 1973, amongst others.&lt;br /&gt;
&lt;br /&gt;
The AML 90 was designed to be fast, agile, and air-transportable, making it suitable for various terrains and climates. &lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
Sadly, these traits came at the cost of the AML 90's armour, as the  {{PAGENAME}} lacks protection against heavy machine gun fire and is susceptible to damage by light machine gun fire. The crew is located in a rather small compartment, making the armoured car prompt to being knocked out by a single shot from almost any direction. It is also vulnerable to overpressure, meaning chemical energy ammunition will take out your vehicle regardless of where they impact. A kinetic energy ammunition can damage your AML through the projectile itself or the spalling generated but the inflicted damages are lesser and has a higher chance to knock out the crew members or critical modules than to destroy the vehicle. It should be noted that the thin armour has a chance to not activate fused shells like APHE, APCBC, etc, although it will trigger HEAT, HEATFS, HE and ATGM.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (hull, turret)&lt;br /&gt;
* Structural steel (mudguards, storage boxes)&lt;br /&gt;
* Wheel (tires)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 10 mm (51°) ''Upper glacis'' &amp;lt;br&amp;gt; 10 mm (17°) ''Upper glacis'' || 10 mm (4°) ''Front half'' &amp;lt;br&amp;gt; 10 mm (6°) ''Rear half'' || 10 mm ''Upper plate'' &amp;lt;br&amp;gt; 10 mm (46°) ''Upper glacis'' &amp;lt;br&amp;gt; 10 mm (20°) ''Lower glacis'' || 10 mm (40°) ''Front glacis'' &amp;lt;br&amp;gt; 10 mm (44°) ''Rear glacis''&lt;br /&gt;
|-&lt;br /&gt;
|Turret || 12 mm (30°) ''Turret front'' &amp;lt;br&amp;gt; 12 mm (8°) ''Gun mantlet'' || 10 mm (17-21°) &amp;lt;br&amp;gt; 10 mm ''Viewports'' || 10 mm (16°) || 10 mm (16°) ''Front part'' &amp;lt;br&amp;gt; 10 mm ''Rear part'' &amp;lt;br&amp;gt; 8 mm ''Gunner hatch''&lt;br /&gt;
|-&lt;br /&gt;
|Cupola || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot; | 8 mm (spherical)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Wheels are 10 mm thick and a spare wheel covers the left side of the hull.&lt;br /&gt;
* Storage boxes and mudguards are 5 mm thick.&lt;br /&gt;
* The belly is 8 mm thick.&lt;br /&gt;
* The gun barrel is 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=139|rbMinHp=80}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|DEFA F1 (90 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DEFA F1 (90 mm)|90 mm DEFA F1]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 20 || rowspan=&amp;quot;2&amp;quot; | -8°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 23.8 || 32.9 || 40.0 || 44.2 || 47.1 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.71 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.9 || 17.5 || 21.3 || 23.5 || 25.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:DEFA F1 (90 mm)/Ammunition|OCC 60-62, OE 90 F1, OFUM PH90-F2}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_AML-90.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.15.1.55''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''20''' || 17&amp;amp;nbsp;''(+3)'' || 11&amp;amp;nbsp;''(+9)'' || 6&amp;amp;nbsp;''(+14)'' || 1&amp;amp;nbsp;''(+19)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* Racks 3 and 4 are first stage ammo racks. They total 10 shells and get filled first when loading up the tank.&lt;br /&gt;
** These racks are also emptied early: the rack depletion order at full capacity is: 3 - 4 - 1 - 2.&lt;br /&gt;
** Simply not firing when the gun is loaded will move ammunition from rack 1 then 2 into ready rack 4 then 3. Firing will interrupt the restocking of the ready racks.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|A-A-F1N (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[A-A-F1N (7.62 mm)|7.62 mm A-A-F1N]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 800 (100) || 900 || -10°/+40° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,200 (100) || 900 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Is very short and narrow, can effectively hide itself and squeeze in-between tanks , shrubs and bushes while fighting in a city&lt;br /&gt;
* High speed on road (~50-80 km/h), faster than tracked light tanks like [[M41A1]], can sometimes rush through enemy fire while taking superficial damage&lt;br /&gt;
* Generous speed off road (~40-50 km/h), allowing to be faster most medium tanks such as the [[T-54 (1949)|T-54]] and [[Leopard 1]] although it may lag behind some tracked light tanks such as the [[Wiesel 1A4]].&lt;br /&gt;
* 90 mm HEATFS is lethal thanks to its high penetration. Can go through almost all common tanks like [[Leopard 1 (Family)|Leopard 1]] or [[T-44]]&lt;br /&gt;
* -18 km/h reverse speed can pull it out of a dangerous situation rather quickly&lt;br /&gt;
* Smoke grenades can conceal the vehicle when needed&lt;br /&gt;
* Stable hull, driving at maximum speed on flat terrain does not affect accuracy too much&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Cannon itself isn't stabilised in any way, needs significant amount of time to aim after driving over a hill or any slope (particularly with the low &amp;quot;targeting&amp;quot; crew skill)&lt;br /&gt;
* Must be used without expert crew against elite crews of other nations, making it instantly inferior to the same tank of other nations at first&lt;br /&gt;
* Armour is so poor that even German 7.92 mm can penetrate it at close range, laughably easy to destroy with HMG even over long range, especially from the side&lt;br /&gt;
* HEATFS has limited post-penetration damage especially against spacious tanks like [[M60 (Family)|M60]] and may fail to damage tanks like the [[T32E1]]&lt;br /&gt;
* HEATFS of AML-90 is slightly slower than general tank ammunition and thus its trajectory is quite curved, long range shots require practice&lt;br /&gt;
* Wheeled design and low mass makes it extremely sluggish when turning or driving through obstacles&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History[edit] ==&lt;br /&gt;
During the second World War, the French Army and their [[wikipedia:Free_France|Free French]] successors made extensive use of lightly armoured reconnaissance vehicles , such as the [[AMD.35|AMD 35]] and [https://tanks-encyclopedia.com/ Laffly S15.] After the war ended, it became less desirable to maintain this plethora of older, now antiquated armoured cars.  Successors to these designs were needed, and in July 1945 Paris issued a requirement for a design combining the best aspects of previous designs. This led to the 8x8 [[E.B.R. (Family)|Panhard EBR]]  which entered service in 1950. Similarly, in 1956 the French Ministry of Defense was persuaded to commission a replacement for the Daimler Ferret scout car, which only had a 7.62mm Browning machine gun as armament. Also manufactured by Panhard, the successor was the AML family of cars, which entered service in 1961. The AML-90 was one of these variants created, which would be exported to many countries including  South Africa, which also influenced the AML's  development.&lt;br /&gt;
&lt;br /&gt;
One of the most notable users of the AML-90 was Israel, who were impressed by the vehicle's mobility and compact size.&amp;lt;ref&amp;gt;''AML 90'' (Exhibit), Yad La-Shiryon, Latrun.: Armored Corps (Israel), 2015&amp;lt;/ref&amp;gt; Israel received their first batch of 29 vehicles by the end of 1963, where they were assigned to the reconnaissance units of the IDF, where they performed scouting, screening, and raiding missions. The AML-90s saw action in several conflicts with Israel’s Arab neighbours, such as the Six-Day War in 1967&amp;lt;ref&amp;gt;Nachum Baruchy: ''The Hare'l (10th) Armoured Brigade In The Six Day War''. Ariel Publishing, Jerusalem. 2010 (In Hebrew).&amp;lt;/ref&amp;gt;, the War of Attrition&amp;lt;ref&amp;gt;[https://en.wikipedia.org/wiki/Panhard_AML#cite_note-Update-18]''[https://books.google.com/books?id=3RgxAQAAIAAJ&amp;amp;q=Damiya Defence Update (International)]''. Defence Update G.m.b.H., 1984, 1984–85 Volume Collected Issues 48–58&amp;lt;/ref&amp;gt; from 1967 to 1970, and the Yom Kippur War in 1973, where the AML 90 demonstrated their mobility, firepower, and reliability in the harsh desert terrain. They often engaged enemy tanks and armoured vehicles at long distances, using their 90 mm HEATFS shells to penetrate their armour. &lt;br /&gt;
&lt;br /&gt;
Of particular note is the the Arab–Israeli conflict , where the AML-90 achieved some of the highest armour-to-armour kill ratios achieved with the AML platform to date, which included the destruction of [https://books.google.com.au/books?id=bXtTAAAAYAAJ&amp;amp;q=Egyptian+T-54s&amp;amp;redir_esc=y 13 Jordanian and Egyptian T-54's]. Ultimately though, the AML 90s were outmatched by the newer Soviet-made tanks and anti-tank missiles wielded by the Arabs, and as a result suffered major losses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;1: ''AML 90'' (Exhibit), Yad La-Shiryon, Latrun.: Armored Corps (Israel), 2015&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;2: Nachum Baruchy: ''The Hare'l (10th) Armoured Brigade In The Six Day War''. Ariel Publishing, Jerusalem. 2010 (In Hebrew). Baruchy States that the 10th Brigade had one company (9 vehicles) of Panhard AML's.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;3: ''[https://books.google.com/books?id=3RgxAQAAIAAJ&amp;amp;q=Damiya Defence Update (International)]''. Defence Update G.m.b.H., 1984, 1984–85 Volume Collected Issues 48–58&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=il_aml_90 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[AML-90 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Panhard}}&lt;br /&gt;
{{Israel light tanks}}&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AML-90_(Israel)&amp;diff=167946</id>
		<title>AML-90 (Israel)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AML-90_(Israel)&amp;diff=167946"/>
				<updated>2023-08-02T11:56:22Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Added a basic History page to the Israeli AML 90, as well as reworked Description. If there's any issues, let me know and I will aim to fix quickly.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = AML-90 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=il_aml_90&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Israeli light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Wind of Change&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
The AML 90 armoured car is a light reconnaissance vehicle that was developed by the French company Panhard in the late 1950s. It is based on the earlier AML 60, which mounted a 60 mm mortar as its main weapon. The AML 90 replaced the mortar with a  DEFA low-pressure 90 mm rifled gun capable of firing high-explosive and high-explosive anti-tank shells. &lt;br /&gt;
&lt;br /&gt;
The AML 90 was used by several countries in Africa, Asia, and Latin America, but one of its most notable users was Israel. Israel acquired about 23 AML 90s from France in the early 1960s, and used them extensively in the Six-Day War of 1967 and the Yom Kippur War of 1973, amongst others.&lt;br /&gt;
&lt;br /&gt;
The AML 90 was designed to be fast, agile, and air-transportable, making it suitable for various terrains and climates. Sadly, these traits came at the cost of the AML 90's armour, as the  {{PAGENAME}} lacks protection against heavy machine gun fire and is susceptible to damage by light machine gun fire. The crew is located in a rather small compartment, making the armoured car prompt to being knocked out by a single shot from almost any direction. It is also vulnerable to overpressure, meaning chemical energy ammunition will take out your vehicle regardless of where they impact. A kinetic energy ammunition can damage your AML through the projectile itself or the spalling generated but the inflicted damages are lesser and has a higher chance to knock out the crew members or critical modules than to destroy the vehicle. It should be noted that the thin armour has a chance to not activate fused shells like APHE, APCBC, etc, although it will trigger HEAT, HEATFS, HE and ATGM.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (hull, turret)&lt;br /&gt;
* Structural steel (mudguards, storage boxes)&lt;br /&gt;
* Wheel (tires)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 10 mm (51°) ''Upper glacis'' &amp;lt;br&amp;gt; 10 mm (17°) ''Upper glacis'' || 10 mm (4°) ''Front half'' &amp;lt;br&amp;gt; 10 mm (6°) ''Rear half'' || 10 mm ''Upper plate'' &amp;lt;br&amp;gt; 10 mm (46°) ''Upper glacis'' &amp;lt;br&amp;gt; 10 mm (20°) ''Lower glacis'' || 10 mm (40°) ''Front glacis'' &amp;lt;br&amp;gt; 10 mm (44°) ''Rear glacis''&lt;br /&gt;
|-&lt;br /&gt;
|Turret || 12 mm (30°) ''Turret front'' &amp;lt;br&amp;gt; 12 mm (8°) ''Gun mantlet'' || 10 mm (17-21°) &amp;lt;br&amp;gt; 10 mm ''Viewports'' || 10 mm (16°) || 10 mm (16°) ''Front part'' &amp;lt;br&amp;gt; 10 mm ''Rear part'' &amp;lt;br&amp;gt; 8 mm ''Gunner hatch''&lt;br /&gt;
|-&lt;br /&gt;
|Cupola || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot; | 8 mm (spherical)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Wheels are 10 mm thick and a spare wheel covers the left side of the hull.&lt;br /&gt;
* Storage boxes and mudguards are 5 mm thick.&lt;br /&gt;
* The belly is 8 mm thick.&lt;br /&gt;
* The gun barrel is 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=139|rbMinHp=80}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|DEFA F1 (90 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DEFA F1 (90 mm)|90 mm DEFA F1]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 20 || rowspan=&amp;quot;2&amp;quot; | -8°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 23.8 || 32.9 || 40.0 || 44.2 || 47.1 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.71 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.9 || 17.5 || 21.3 || 23.5 || 25.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:DEFA F1 (90 mm)/Ammunition|OCC 60-62, OE 90 F1, OFUM PH90-F2}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_AML-90.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.15.1.55''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''20''' || 17&amp;amp;nbsp;''(+3)'' || 11&amp;amp;nbsp;''(+9)'' || 6&amp;amp;nbsp;''(+14)'' || 1&amp;amp;nbsp;''(+19)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* Racks 3 and 4 are first stage ammo racks. They total 10 shells and get filled first when loading up the tank.&lt;br /&gt;
** These racks are also emptied early: the rack depletion order at full capacity is: 3 - 4 - 1 - 2.&lt;br /&gt;
** Simply not firing when the gun is loaded will move ammunition from rack 1 then 2 into ready rack 4 then 3. Firing will interrupt the restocking of the ready racks.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|A-A-F1N (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[A-A-F1N (7.62 mm)|7.62 mm A-A-F1N]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 800 (100) || 900 || -10°/+40° || ±120°&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,200 (100) || 900 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Is very short and narrow, can effectively hide itself and squeeze in-between tanks , shrubs and bushes while fighting in a city&lt;br /&gt;
* High speed on road (~50-80 km/h), faster than tracked light tanks like [[M41A1]], can sometimes rush through enemy fire while taking superficial damage&lt;br /&gt;
* Generous speed off road (~40-50 km/h), allowing to be faster most medium tanks such as the [[T-54 (1949)|T-54]] and [[Leopard 1]] although it may lag behind some tracked light tanks such as the [[Wiesel 1A4]].&lt;br /&gt;
* 90 mm HEATFS is lethal thanks to its high penetration. Can go through almost all common tanks like [[Leopard 1 (Family)|Leopard 1]] or [[T-44]]&lt;br /&gt;
* -18 km/h reverse speed can pull it out of a dangerous situation rather quickly&lt;br /&gt;
* Smoke grenades can conceal the vehicle when needed&lt;br /&gt;
* Stable hull, driving at maximum speed on flat terrain does not affect accuracy too much&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Cannon itself isn't stabilised in any way, needs significant amount of time to aim after driving over a hill or any slope (particularly with the low &amp;quot;targeting&amp;quot; crew skill)&lt;br /&gt;
* Must be used without expert crew against elite crews of other nations, making it instantly inferior to the same tank of other nations at first&lt;br /&gt;
* Armour is so poor that even German 7.92 mm can penetrate it at close range, laughably easy to destroy with HMG even over long range, especially from the side&lt;br /&gt;
* HEATFS has limited post-penetration damage especially against spacious tanks like [[M60 (Family)|M60]] and may fail to damage tanks like the [[T32E1]]&lt;br /&gt;
* HEATFS of AML-90 is slightly slower than general tank ammunition and thus its trajectory is quite curved, long range shots require practice&lt;br /&gt;
* Wheeled design and low mass makes it extremely sluggish when turning or driving through obstacles&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History[edit] ==&lt;br /&gt;
During the second World War, the French Army and their [[wikipedia:Free_France|Free French]] successors made extensive use of lightly armoured reconnaissance vehicles , such as the [[AMD.35|AMD 35]] and [https://tanks-encyclopedia.com/ Laffly S15.] After the war ended, it became less desirable to maintain this plethora of older, now antiquated armoured cars.  Successors to these designs were needed, and in July 1945 Paris issued a requirement for a design combining the best aspects of previous designs. This led to the 8x8 [[E.B.R. (Family)|Panhard EBR]]  which entered service in 1950. Similarly, in 1956 the French Ministry of Defense was persuaded to commission a replacement for the Daimler Ferret scout car, which only had a 7.62mm Browning machine gun as armament. Also manufactured by Panhard, the successor was the AML family of cars, which entered service in 1961. The AML-90 was one of these variants created, which would be exported to many countries including  South Africa, which also influenced the AML's  development.&lt;br /&gt;
&lt;br /&gt;
One of the most notable users of the AML-90 was Israel, who were impressed by the vehicle's mobility and compact size.&amp;lt;ref&amp;gt;''AML 90'' (Exhibit), Yad La-Shiryon, Latrun.: Armored Corps (Israel), 2015&amp;lt;/ref&amp;gt; Israel received their first batch of 29 vehicles by the end of 1963, where they were assigned to the reconnaissance units of the IDF, where they performed scouting, screening, and raiding missions. The AML-90s saw action in several conflicts with Israel’s Arab neighbours, such as the Six-Day War in 1967&amp;lt;ref&amp;gt;Nachum Baruchy: ''The Hare'l (10th) Armoured Brigade In The Six Day War''. Ariel Publishing, Jerusalem. 2010 (In Hebrew).&amp;lt;/ref&amp;gt;, the War of Attrition&amp;lt;ref&amp;gt;[https://en.wikipedia.org/wiki/Panhard_AML#cite_note-Update-18]''[https://books.google.com/books?id=3RgxAQAAIAAJ&amp;amp;q=Damiya Defence Update (International)]''. Defence Update G.m.b.H., 1984, 1984–85 Volume Collected Issues 48–58&amp;lt;/ref&amp;gt; from 1967 to 1970, and the Yom Kippur War in 1973, where the AML 90 demonstrated their mobility, firepower, and reliability in the harsh desert terrain. They often engaged enemy tanks and armoured vehicles at long distances, using their 90 mm HEATFS shells to penetrate their armour. &lt;br /&gt;
&lt;br /&gt;
Of particular note is the the Arab–Israeli conflict , where the AML-90 achieved some of the highest armour-to-armour kill ratios achieved with the AML platform to date, which included the destruction of [https://books.google.com.au/books?id=bXtTAAAAYAAJ&amp;amp;q=Egyptian+T-54s&amp;amp;redir_esc=y 13 Jordanian and Egyptian T-54's]. Ultimately though, the AML 90s were outmatched by the newer Soviet-made tanks and anti-tank missiles wielded by the Arabs, and as a result suffered major losses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;1: ''AML 90'' (Exhibit), Yad La-Shiryon, Latrun.: Armored Corps (Israel), 2015&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;2: Nachum Baruchy: ''The Hare'l (10th) Armoured Brigade In The Six Day War''. Ariel Publishing, Jerusalem. 2010 (In Hebrew). Baruchy States that the 10th Brigade had one company (9 vehicles) of Panhard AML's.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;3: ''[https://books.google.com/books?id=3RgxAQAAIAAJ&amp;amp;q=Damiya Defence Update (International)]''. Defence Update G.m.b.H., 1984, 1984–85 Volume Collected Issues 48–58&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=il_aml_90 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[AML-90 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Panhard}}&lt;br /&gt;
{{Israel light tanks}}&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U121452912&amp;diff=167765</id>
		<title>User:U121452912</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U121452912&amp;diff=167765"/>
				<updated>2023-07-29T14:53:07Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Made a very basic User Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to my user page!&lt;br /&gt;
&lt;br /&gt;
I've been playing War Thunder since late 2020, but I've been interested in military games long before that. I'm still new to the War Thunder Wiki, but have already edited a couple of articles, including one of the 2S3M.&lt;br /&gt;
&lt;br /&gt;
I am experienced in both ground and air forces in War Thunder, with a higher preference towards ground due to my experience in it, and because of how fun the French 7.3 lineup is! Here's to hoping Gaijin doesn't move the Souma SM up in BR...&lt;br /&gt;
&lt;br /&gt;
However, I still love playing Air and currently, my favourite plane is the Yak-15.&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=2S3M&amp;diff=165940</id>
		<title>2S3M</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=2S3M&amp;diff=165940"/>
				<updated>2023-06-29T09:56:47Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Grammar and fixing of inconsistencies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ussr_2s3m&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet tank destroyer {{Battle-rating}}. It was introduced in [[Update &amp;quot;Winged Lions&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The survivability of the 2S3M is extremely situational. Due to having absolutely no effective armour to stop any munition but small firearms such as 7.62mm machine guns, it is very vulnerable to all damage. However, solid shots such as APCR, AP or APDS have a chance to go right through the armour without causing any damage whatsoever. The armour of the 2S3M can also partially stop artillery strikes fragmentation depending on the distance between the explosion and the platform. The best armour of the 2S3M is not to be seen. As a howitzer with a very potent weapon, it should be never stay stationary after firing, as this can disclose the location of the platform and be killed.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 15 mm (74°) || 15 mm ''Top'' &amp;lt;br&amp;gt; 15 mm ''Bottom'' || 15 mm || 10 - 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 10 - 30 mm ''Turret front'' &amp;lt;br&amp;gt; 20 mm ''Gun mantlet'' || 15 mm || 15 mm || 10 - 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 10 mm || 10 mm || 10 mm || 5 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
-The engine in the front of the hull can occasionally absorb some shots, allowing the 2S3M to fire back and disable the enemy.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
The 2S3M ,while not the fastest tank at its Battle Rating, is quite speedy and able to get to key positions before most of the enemy. It takes time to accelerate and brake due to the heavy weight of the main gun, but it reaches the top speed fairly easily. It holds a max speed of 60 km/h, which is fast for a tank at this battle rating, and it often reaches its top speed. As it is based on the SU-100P hull, it has a very decent turn rate and reverse speed, being able to reach up to -14 km/h while on reverse. It has a very capable cross-country capability and when track module is researched, along with a much better turn radius.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=739|rbMinHp=460}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A33 (152 mm)}}&lt;br /&gt;
&lt;br /&gt;
The 2S3M has access to the 152 mm 2A33 howitzer, a very potent gun with a significant firepower at the cost of a long reload time. The performance of the gun is excellent, with a shell that has one of the highest amount of explosives at its rank. While it is slower in performance compared to the Type 75 SPH or the Bkan 1C, only going 655m/s compared to the Bandkanon's 850m/s and the Type 75's 750m/s , it holds one of the most devastating rounds in game: the 3OF25. Holding more than 10 kg of TNT equivalent explosive mass, it is able to annihilate any lightly armoured ground vehicle with a direct hit anywhere and even the most protected vehicles can still be destroyed in one shot if aimed properly. &lt;br /&gt;
&lt;br /&gt;
Additionally, the 2S3M also has the 3OF25 (PF) shell. This is a proximity fuse high-explosive shell which detonates automatically when it gets close to any vehicle, rock, or other map obstruction. Before the [[Update &amp;quot;La Royale&amp;quot;|&amp;quot;La Royale&amp;quot;]] update, this shell only detonated when it got close to a tank or plane, which allowed it to explode above the roof of an enemy vehicle, destroying it in a similar fashion to a Top Attack Missile. However, with the change of all proximity shells in the new update, it now detonates on any features of the map, be that a rock, a mound of dirt, or even the ground. This, combined with its increased trigger radius(from 1 to 3 meters) makes it less effective for shooting down vehicles hiding just behind ridge lines or obstacles, but more effective against planes. The proximity fuse arms past 300 m, against closer targets the fuse doesn't work and the shell will perform just like the standard 3OF25 shell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[2A33 (152 mm)|152 mm 2A33]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 46 || rowspan=&amp;quot;2&amp;quot; | -4°/+60° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 8.8 || 12.2 || 14.8 || 16.4 || 17.4 || rowspan=&amp;quot;2&amp;quot; | 17.29 || rowspan=&amp;quot;2&amp;quot; | 15.30 || rowspan=&amp;quot;2&amp;quot; | 14.10 || rowspan=&amp;quot;2&amp;quot; | 13.30&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 6.0 || 7.0 || 8.5 || 9.4 || 10.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:2A33 (152 mm)/Ammunition|OF-540, BP-540, BR-540B, 3OF25, 3OF25 (PF)}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''46''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* The {{PAGENAME}} uses two-piece ammunition, composed of projectiles (yellow) and propellant charges (orange). Both have separate racks.&lt;br /&gt;
* Projectiles and propellant charges are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* Hull empty: 13 ''(+33)'' shells.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|PKT (7.62 mm)}}&lt;br /&gt;
The 2S3M is also equipped with a 7.62mm machine gun, which is useful for clearing bushes and fences in the path of this tank's High Explosive shell. The PKT machine gun is not very effective against any planes directly. It serves more to attract a plane's attention and secure an easy kill against it with the proximity shell, rather than being used as a killing weapon itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 1,500 (250) || 700 || -6°/+15° || -160°/+155°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The 2S3M should be used as a support gun, able to take down even the heaviest of targets with a single shot. Teammates should be supported with the power of this weapon as well as the variety of projectiles available to it. It is not to be played as a frontline vehicle due to the immense reload time and aiming of the weapon. However it is a very good guerilla combatant and skirmisher if used as a backup for frontline vehicles.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful HE shells can finish off anything with overpressure, like [[Panther II]], [[Tiger II (H)]], [[M4A3E2 (76) W]], etc.&lt;br /&gt;
* HEAT with a penetration of 250 mm is able to penetrate most tanks at the rank&lt;br /&gt;
* Has a variety of shell types to suit different preferences and situations: HE, HEAT, HE-VT, APHEBC&lt;br /&gt;
* HE-VT shell lets it take an anti-aircraft role and potentially harm lightly-armoured enemies behind cover&lt;br /&gt;
* Is turreted, allowing more flexible tactics&lt;br /&gt;
* -14 km/h reverse speed is good enough to retreat into cover&lt;br /&gt;
* Has a dozer blade to build a dirt cover&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Thin armour, any weapon larger than a MG is threatening&lt;br /&gt;
* Poor -4° gun depression limits its ability in hilly terrains&lt;br /&gt;
* Long reload time&lt;br /&gt;
* Turret is huge with ready rack at the back, easy to get spotted and destroy with ammo rack detonation&lt;br /&gt;
* Slow turret steering speed&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
By 1964, NATO was equipped with the M109 self-propelled artillery. However, the Soviet army were still using artillery developed during WWII. During an exercise at Yavoriv military base, senior officials determined that the various types of artillery developed during World War II were not suitable for the war at that time. In order to make up for the technological gap with NATO countries, Resolution No. 609-201, issued by the Central Committee of the Council of Ministers of the Soviet Union on July 4, 1965, was finalized, starting the development plan for the new 152 mm self-propelled gun. In 1971, the Soviet Union passed the acceptance of the 2S3 self-propelled gun and began mass production.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_2s3m Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|Yr8N-qXDGjM|'''The Shooting Range #287''' - ''Metal Beasts'' section at 01:04 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Type 75 SPH]]&lt;br /&gt;
* [[Bkan 1C]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7460-development-2s3m-hammer-of-the-war-god-en|[Devblog] 2S3M : Hammer of the war god]]&lt;br /&gt;
&lt;br /&gt;
{{USSR tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=2S3M&amp;diff=165938</id>
		<title>2S3M</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=2S3M&amp;diff=165938"/>
				<updated>2023-06-29T09:27:56Z</updated>
		
		<summary type="html">&lt;p&gt;U121452912: Updated this page's grammar slightly, while also updating information on the 3OF25(PF) shell, as it now performs differently thanks to the La Royale Update.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ussr_2s3m&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet tank destroyer {{Battle-rating}}. It was introduced in [[Update &amp;quot;Winged Lions&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The survivability of the 2S3M is extremely situational. Due to having absolutely no effective armour to stop any munition but small firearms such as 7.62mm machine guns, it is very vulnerable to all damage. However, solid shots such as APCR, AP or APDS have a chance to go right through the armour without causing any damage whatsoever. The armour of the 2S3M can also partially stop artillery strikes fragmentation depending on the distance between the explosion and the platform. The best armour of the 2S3M is not to be seen. As a howitzer with a very potent weapon, it should be never stay stationary after firing, as this can disclose the location of the platform and be killed.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 15 mm (74°) || 15 mm ''Top'' &amp;lt;br&amp;gt; 15 mm ''Bottom'' || 15 mm || 10 - 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 10 - 30 mm ''Turret front'' &amp;lt;br&amp;gt; 20 mm ''Gun mantlet'' || 15 mm || 15 mm || 10 - 15 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 10 mm || 10 mm || 10 mm || 5 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
-The engine in the front of the hull can occasionally absorb some shots, allowing the 2S3M to fire back and disable the enemy.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
The 2S3M ,while not the fastest tank at its Battle Rating, is quite speedy and able to get to key positions before most of the enemy. It takes time to accelerate and brake due to the heavy weight of the main gun, but it reaches the top speed fairly easily. It holds a max speed of 60 km/h, which is fast for a tank at this battle rating, and it often reaches its top speed. As it is based on the SU-100P hull, it has a very decent turn rate and reverse speed, being able to reach up to -14 km/h while on reverse. It has a very capable cross-country capability and when track module is researched, along with a much better turn radius.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=739|rbMinHp=460}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A33 (152 mm)}}&lt;br /&gt;
&lt;br /&gt;
The 2S3M has access to the 152 mm 2A33 howitzer, a very potent gun with a significant firepower at the cost of a long reload time. The performance of the gun is excellent, with a shell that has one of the highest amount of explosives at its rank. While it is slower in performance compared to the Type 75 SPH or the Bkan 1C, only going 655m/s compared to the Bandkanon's 850m/s and the Type 75's 750m/s , it holds one of the most devastating rounds in game: the 3OF25. Holding more than 10 kg of TNT equivalent explosive mass, it is able to annihilate any lightly armoured ground vehicle with a direct hit anywhere and even the most protected vehicles can still be destroyed in one shot if aimed properly. &lt;br /&gt;
&lt;br /&gt;
Additionally, the 2S3M also has the 3OF25 (PF) shell. This is a proximity fuse high-explosive shell which detonates automatically when it gets close to any vehicle, rock, or other map obstruction. Before the [[Update &amp;quot;La Royale&amp;quot;|&amp;quot;La Royale&amp;quot;]] update, this shell only detonated when it got close to a tank or plane, which allowed it to explode above the roof of an enemy vehicle, destroying it in a similar fashion to a Top Attack Missile. However, with the change of all proximity shells in the new update, it now detonates on any features of the map, be that a rock, a mound of dirt, or even the ground. This, combined with its increased trigger radius(from 1 to 3 meters) makes it less effective for shooting down vehicles hiding just behind ridge lines or obstacles, but more effective against planes. The proximity fuse arms past 300 m, against closer targets the fuse doesn't work and the shell will perform just like the standard 3OF25 shell.&lt;br /&gt;
&lt;br /&gt;
Against planes, the 2S3M is also equipped with a 7.62mm machine gun, which is not very effective against any planes directly. It serves more to attract a plane's attention and secure an easy kill against it with the proximity shell, rather than being used as a killing weapon itself.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[2A33 (152 mm)|152 mm 2A33]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 46 || rowspan=&amp;quot;2&amp;quot; | -4°/+60° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 8.8 || 12.2 || 14.8 || 16.4 || 17.4 || rowspan=&amp;quot;2&amp;quot; | 17.29 || rowspan=&amp;quot;2&amp;quot; | 15.30 || rowspan=&amp;quot;2&amp;quot; | 14.10 || rowspan=&amp;quot;2&amp;quot; | 13.30&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 6.0 || 7.0 || 8.5 || 9.4 || 10.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:2A33 (152 mm)/Ammunition|OF-540, BP-540, BR-540B, 3OF25, 3OF25 (PF)}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''46''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* The {{PAGENAME}} uses two-piece ammunition, composed of projectiles (yellow) and propellant charges (orange). Both have separate racks.&lt;br /&gt;
* Projectiles and propellant charges are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* Hull empty: 13 ''(+33)'' shells.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 1,500 (250) || 700 || -6°/+15° || -160°/+155°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The 2S3M should be used as a support gun, able to take down even the heaviest of targets with a single shot. Teammates should be supported with the power of this weapon as well as the variety of projectiles available to it. It is not to be played as a frontline vehicle due to the immense reload time and aiming of the weapon. However it is a very good guerilla combatant and skirmisher if used as a backup for frontline vehicles.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful HE shells can finish off anything with overpressure, like [[Panther II]], [[Tiger II (H)]], [[M4A3E2 (76) W]], etc.&lt;br /&gt;
* HEAT with a penetration of 250 mm is able to penetrate most tanks at the rank&lt;br /&gt;
* Has a variety of shell types to suit different preferences and situations: HE, HEAT, HE-VT, APHEBC&lt;br /&gt;
* HE-VT shell lets it take an anti-aircraft role and potentially harm lightly-armoured enemies behind cover&lt;br /&gt;
* Is turreted, allowing more flexible tactics&lt;br /&gt;
* -14 km/h reverse speed is good enough to retreat into cover&lt;br /&gt;
* Has a dozer blade to build a dirt cover&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Thin armour, any weapon larger than a MG is threatening&lt;br /&gt;
* Poor -4° gun depression limits its ability in hilly terrains&lt;br /&gt;
* Long reload time&lt;br /&gt;
* Turret is huge with ready rack at the back, easy to get spotted and destroy with ammo rack detonation&lt;br /&gt;
* Slow turret steering speed&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
By 1964, NATO was equipped with the M109 self-propelled artillery. However, the Soviet army were still using artillery developed during WWII. During an exercise at Yavoriv military base, senior officials determined that the various types of artillery developed during World War II were not suitable for the war at that time. In order to make up for the technological gap with NATO countries, Resolution No. 609-201, issued by the Central Committee of the Council of Ministers of the Soviet Union on July 4, 1965, was finalized, starting the development plan for the new 152 mm self-propelled gun. In 1971, the Soviet Union passed the acceptance of the 2S3 self-propelled gun and began mass production.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_2s3m Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|Yr8N-qXDGjM|'''The Shooting Range #287''' - ''Metal Beasts'' section at 01:04 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Type 75 SPH]]&lt;br /&gt;
* [[Bkan 1C]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7460-development-2s3m-hammer-of-the-war-god-en|[Devblog] 2S3M : Hammer of the war god]]&lt;br /&gt;
&lt;br /&gt;
{{USSR tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U121452912</name></author>	</entry>

	</feed>