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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Crusader_%22The_Saint%22&amp;diff=112574</id>
		<title>Crusader &quot;The Saint&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Crusader_%22The_Saint%22&amp;diff=112574"/>
				<updated>2021-09-26T08:35:10Z</updated>
		
		<summary type="html">&lt;p&gt;U121029752: NO it's not the same. Stop being lazy, actually open the actual game and LOOK at the numbers. I even tested them in test drive with a literal STOPWATCH. Turret was way slower, etc. They are not the same. Stop reverting.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = British light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Crusader (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=uk_crusader_mk_2_the_saint&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|StoreImage The Saint 001.jpg|StoreImage The Saint 002.jpg|StoreImage The Saint 003.jpg}}&lt;br /&gt;
|store=9265&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} British light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Regia Marina&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
This is similar to the in-tree [[Crusader II]], but with several characteristics of the Crusader III, including a lower horsepower and slower turret traverse. Reload is also slightly slower than the Crusader II. The Saint version includes a historical camouflage. This tank was called the Saint and served with 10th Royal Hussars regiment, which was part of the 2nd Armoured Brigade, 1st Armoured Division, which fought in the North African Campaign.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
Armour protection on the Crusader &amp;quot;The Saint&amp;quot; is the same as the [[Crusader II]], and as a cruiser tank is understandably poor in most areas. The hull is generally very penetrable, only averaging 30-40 mm of equivalent protection. However, the two protrusions for the driver and machine gunner have hatches which can easily block a shot or in some cases reduce spalling, only knocking out 1-2 crew with APCBC. Side and back armour are predictably weak.&lt;br /&gt;
&lt;br /&gt;
The turret armour is the thickest on the cheeks, and the angled sides can also block or bounce rounds if correctly angled and baited. The mantlet is a clear weakspot, often resulting in the turret crew being completely wiped out. The armour on the tank is supplemented by the 5 crew members, which can save players from a one-shot. In the case of the mantlet, the three turret crew may be knocked out, but the tank will survive if the driver and machine gunner remain, allowing those positioned away from the enemy a chance to get away. Additionally, the gun, coaxial machine gun, and optics in the mantlet can also block shots, though this shouldn't be relied on.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled Homogeneous Armour (hull, turret)&lt;br /&gt;
* Cast Homogeneous Armour (gun mantlet, MG mantlet, driver viewport)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 9-32 mm (27-81°) ''Frontal plates'' &amp;lt;br&amp;gt; 22.22 + 18 mm (1°) ''Driver's box''  &amp;lt;br&amp;gt; 32 mm ''Driver's viewports'' || colspan=&amp;quot;2&amp;quot; | 14 mm  || 7-12 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 31.75 mm ''Turret front (9-73°'') &amp;lt;br&amp;gt;30 mm ''Gun mantlet (7-83°)'' || 14 mm || 17 mm || 12.7 mm&lt;br /&gt;
|-&lt;br /&gt;
| Machine gun turret || 30 mm ''Turret Front'' &amp;lt;br&amp;gt; 20 mm ''Mantlet'' || colspan=&amp;quot;2&amp;quot; | 30 mm || 9 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 15 mm thick.&lt;br /&gt;
* Mudguards, sideskirts and storage boxes are 4 mm thick.&lt;br /&gt;
* Belly armour is 6.35 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=527|rbMinHp=301}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|QF 2-pounder (40 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[QF 2-pounder (40 mm)|40 mm QF 2-pounder]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 110 || rowspan=&amp;quot;2&amp;quot; | -15°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Vertical || 34.27 || 47.44 || 57.60 || 63.69 || 67.76 || rowspan=&amp;quot;2&amp;quot; | 3.64 || rowspan=&amp;quot;2&amp;quot; | 3.22 || rowspan=&amp;quot;2&amp;quot; | 2.97 || rowspan=&amp;quot;2&amp;quot; | 2.80&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 21.42 || 25.20 || 30.60 || 33.84 || 36.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 AP/T || AP || 72 || 68 || 52 || 37 || 27 || 19&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.IXB APCBC/T || APCBC || 89 || 86 || 77 || 66 || 57 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 APHV/T || AP || 80 || 75 || 58 || 41 || 30 || 21&lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.1 AP/T || APHE || 66 || 62 || 49 || 36 || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 AP/T || AP || 792 || 1.08 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.IXB APCBC/T || APCBC || 792 || 1.24 || N/A || N/A || N/A || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 APHV/T || AP || 853 || 1.08 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.1 AP/T || APHE || 792 || 1.08 || 1.2 || 9 || 20.9 || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_Crusader_II.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''110''' || 89&amp;amp;nbsp;''(+21)'' || 67&amp;amp;nbsp;''(+43)'' || 45&amp;amp;nbsp;''(+65)'' || 23&amp;amp;nbsp;''(+87)'' || 1&amp;amp;nbsp;''(+109)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Turret &amp;amp; center empty: 45&amp;amp;nbsp;''(+65)'' shells.&lt;br /&gt;
* Racks disappear after all shells in the rack have been shot or loaded.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|BESA (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[BESA (7.92 mm)|7.92 mm BESA]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 3,375 (225) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Turreted || 4,950 (225) || 600 || ±10° || ±50°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Characteristics'''&lt;br /&gt;
&lt;br /&gt;
Being a light tank, the Crusader features high mobility at the cost of armour.&lt;br /&gt;
&lt;br /&gt;
The largest downside to the Crusader is the relatively thin armour, even on the front. Most tank guns that the Crusader will face will penetrate the frontal armour, and the side and rear armour can even be penetrated by heavy machine guns. As such the Crusader's armour can not be relied upon, which makes utilization of the gun depression - to reduce the visible and hittable profile of the tank - more important. On the other hand, shots can sometimes ricochet off the frontal armour due to the complex armour scheme with many angles.&lt;br /&gt;
&lt;br /&gt;
On the bright side, the Crusader II has sufficient firepower to deal with most enemy tanks that it can face from the front, but there are tanks (especially heavy tanks) that may have too much armour on the frontal arc to penetrate. These tanks must be flanked - which is not too hard to do with the Crusader's mobility - in order to destroy them. The rapid reload of this tank's gun often allows a second shot before the enemy can even get their first shot off. The vertical stabilizer used on the gun also allows accurate firing on the move at low speeds, which can be handy in a frontal engagement.&lt;br /&gt;
&lt;br /&gt;
Another strength of the Crusader is the above average 15 degrees of gun depression. This allows the Crusader to poke its turret over a hill without exposing the hull, and also allows it to fire over hills that other contemporary tanks could not dream of firing from.&lt;br /&gt;
&lt;br /&gt;
The Crusader also features a smoke grenade mortar in the turret. When activated, the mortar launches one smoke grenade in the direction the turret is pointed, allowing for a smoke screen to be made very quickly. The smoke grenades allow the Crusader to hide while repairing, retreat when under heavy attack, or to capture a point without the enemy able to lay accurate fire upon it. Just remember that the smoke grenades fire in the direction the turret is facing so make sure to point the turret in the direction the smoke is needed in.&lt;br /&gt;
&lt;br /&gt;
'''Ammunition'''&lt;br /&gt;
&lt;br /&gt;
There are only two out of the four rounds available that are worth taking into battle - Shot Mk.IXB APCBC/T (APCBC) and Shell Mk.1 AP/T (APHE). These two shells both have their uses on the field of battle.&lt;br /&gt;
&lt;br /&gt;
The APHE round is most useful against lightly armoured targets or against the sides of tanks because despite the lesser penetration it has explosive filler which gives it the highest post-penetration damage. If carrying this as the first round loaded just beware that you may have to switch to the APCBC round in order to penetrate the target. &lt;br /&gt;
&lt;br /&gt;
The APCBC round has the highest penetration of all the ammo types which makes it ideal because it gives the highest chance of penetrating the target, and therefore doing damage. The downside of this round is it has no high explosive filler so if it is loaded just make sure to aim so that the shot will penetrate and take out crew members, rather than not aiming well enough and not taking out crucial crew members.&lt;br /&gt;
&lt;br /&gt;
'''Playstyle'''&lt;br /&gt;
&lt;br /&gt;
When using &amp;quot;The Saint&amp;quot;, many players will perform to the vehicle's best by using it as a point capper and hit-n-runner. The mobility can be used to rush around the battlefield, capturing points and destroying enemy tanks as it goes. This playstyle prevents the enemy from pinpointing your location because you are always moving, but it also means that there is a chance that you overextend and cannot retreat when necessary or that you may run into too many enemies to deal with at once. Additionally, beware that despite your high mobility there are other highly mobile tanks such as the BT-7s or M3/M5 Stuarts that are just as fast or faster than you. These tanks are highly dangerous, so be careful not to rush too far forwards too early. Also make sure to use the gun depression as often as possible because it reduces the surface area of your tank that the enemy can shoot at, making it harder for the enemy to shoot your tank. Remember, in cases where the enemy assault is overwhelming or you are disabled and possibly will be fired upon, use the smoke grenade launcher in order to mask your tanks location.&lt;br /&gt;
&lt;br /&gt;
Note: when facing a tank with armour too heavy to penetrate from the front, use the high mobility to outflank or outturn that tank in order to put shots into its thinner side armour.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Great manoeuvrability and speed&lt;br /&gt;
* Fairly beginner-friendly&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Adequate main gun, but enemies often have better ones&lt;br /&gt;
* Thin armour, easy to penetrate&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;Crusader &amp;quot;The Saint&amp;quot;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Saint&amp;quot; was a Crusader II cruiser tank of the British A squadron of the 10th regiment of Royal Hussars, 2nd Armoured Brigade of the 1st Armoured Division.&lt;br /&gt;
&lt;br /&gt;
'''1st Division'''&lt;br /&gt;
&lt;br /&gt;
The 1st Division, understrength at the time, was sent to France as part of the 2nd British Expeditionary Force (BEF) in 1940. It saw combat during the Battle of France, after landing on 14 May 1940, but suffered heavy losses and was forced to evacuate at Dunkirk on 16 June 16. The division then stood in England until August 1941 in anticipation of a German invasion, which never came.&lt;br /&gt;
&lt;br /&gt;
The 1st Division shipped out to Egypt in November 1941. In Africa, the 1st Division saw combat against the German Deutsches Afrikakorps (DAK) in battles such as Gazala, Mersa Matruh, First El Alamein, Second El Alamein, Tebaga Gap, Mareth Line, Akarit, El Kourzia and Tunis. After the Afrikakorps surrendered in May 1943, the 1st Division remained in Africa until May 1944 when it shipped to Italy. Due to heavy losses among the 2nd Armoured Brigade during the battle of Coriano, the 1st Division ceased operations in October 1944 and was broken up and officially disbanded on 11 January 1945.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=uk_crusader_mk_2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|4_cJ1CpEatw|'''Best gun depression'''  discusses the {{PAGENAME}} at 1:33 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Britain light tanks}}&lt;br /&gt;
{{Britain premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U121029752</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Crusader_%22The_Saint%22&amp;diff=112551</id>
		<title>Crusader &quot;The Saint&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Crusader_%22The_Saint%22&amp;diff=112551"/>
				<updated>2021-09-26T00:50:14Z</updated>
		
		<summary type="html">&lt;p&gt;U121029752: This edit was previously undone for no clear reason. It IS a crusader II gun on a III chassis, they are NOT identical. I tested turret traverse in game, etc. It is slower. The differences are not a glitch or typo. Please justify any reversion.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = British light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Crusader (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=uk_crusader_mk_2_the_saint&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|StoreImage The Saint 001.jpg|StoreImage The Saint 002.jpg|StoreImage The Saint 003.jpg}}&lt;br /&gt;
|store=9265&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} British light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Regia Marina&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
This is similar to the in-tree [[Crusader II]], but with several characteristics of the Crusader III, including a lower horsepower and slower turret traverse. Reload is also slightly slower than the Crusader II. The Saint version includes a historical camouflage. This tank was called the Saint and served with 10th Royal Hussars regiment, which was part of the 2nd Armoured Brigade, 1st Armoured Division, which fought in the North African Campaign.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
Armour protection on the Crusader &amp;quot;The Saint&amp;quot; is the same as the [[Crusader II]], and as a cruiser tank is understandably poor in most areas. The hull is generally very penetrable, only averaging 30-40 mm of equivalent protection. However, the two protrusions for the driver and machine gunner have hatches which can easily block a shot or in some cases reduce spalling, only knocking out 1-2 crew with APCBC. Side and back armour are predictably weak.&lt;br /&gt;
&lt;br /&gt;
The turret armour is the thickest on the cheeks, and the angled sides can also block or bounce rounds if correctly angled and baited. The mantlet is a clear weakspot, often resulting in the turret crew being completely wiped out. The armour on the tank is supplemented by the 5 crew members, which can save players from a one-shot. In the case of the mantlet, the three turret crew may be knocked out, but the tank will survive if the driver and machine gunner remain, allowing those positioned away from the enemy a chance to get away. Additionally, the gun, coaxial machine gun, and optics in the mantlet can also block shots, though this shouldn't be relied on.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled Homogeneous Armour (hull, turret)&lt;br /&gt;
* Cast Homogeneous Armour (gun mantlet, MG mantlet, driver viewport)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 9-32 mm (27-81°) ''Frontal plates'' &amp;lt;br&amp;gt; 22.22 + 18 mm (1°) ''Driver's box''  &amp;lt;br&amp;gt; 32 mm ''Driver's viewports'' || colspan=&amp;quot;2&amp;quot; | 14 mm  || 7-12 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 31.75 mm ''Turret front (9-73°'') &amp;lt;br&amp;gt;30 mm ''Gun mantlet (7-83°)'' || 14 mm || 17 mm || 12.7 mm&lt;br /&gt;
|-&lt;br /&gt;
| Machine gun turret || 30 mm ''Turret Front'' &amp;lt;br&amp;gt; 20 mm ''Mantlet'' || colspan=&amp;quot;2&amp;quot; | 30 mm || 9 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 15 mm thick.&lt;br /&gt;
* Mudguards, sideskirts and storage boxes are 4 mm thick.&lt;br /&gt;
* Belly armour is 6.35 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=527|rbMinHp=301}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|QF 2-pounder (40 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[QF 2-pounder (40 mm)|40 mm QF 2-pounder]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 110 || rowspan=&amp;quot;2&amp;quot; | -15°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Vertical || 34.27 || 47.44 || 57.60 || 63.69 || 67.76 || rowspan=&amp;quot;2&amp;quot; | 3.64 || rowspan=&amp;quot;2&amp;quot; | 3.22 || rowspan=&amp;quot;2&amp;quot; | 2.97 || rowspan=&amp;quot;2&amp;quot; | 2.80&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 21.42 || 25.20 || 30.60 || 33.84 || 36.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 AP/T || AP || 72 || 68 || 52 || 37 || 27 || 19&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.IXB APCBC/T || APCBC || 89 || 86 || 77 || 66 || 57 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 APHV/T || AP || 80 || 75 || 58 || 41 || 30 || 21&lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.1 AP/T || APHE || 66 || 62 || 49 || 36 || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 AP/T || AP || 792 || 1.08 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.IXB APCBC/T || APCBC || 792 || 1.24 || N/A || N/A || N/A || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 APHV/T || AP || 853 || 1.08 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.1 AP/T || APHE || 792 || 1.08 || 1.2 || 9 || 20.9 || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_Crusader_II.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''110''' || 89&amp;amp;nbsp;''(+21)'' || 67&amp;amp;nbsp;''(+43)'' || 45&amp;amp;nbsp;''(+65)'' || 23&amp;amp;nbsp;''(+87)'' || 1&amp;amp;nbsp;''(+109)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Turret &amp;amp; center empty: 45&amp;amp;nbsp;''(+65)'' shells.&lt;br /&gt;
* Racks disappear after all shells in the rack have been shot or loaded.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|BESA (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[BESA (7.92 mm)|7.92 mm BESA]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 3,375 (225) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Turreted || 4,950 (225) || 600 || ±10° || ±50°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Characteristics'''&lt;br /&gt;
&lt;br /&gt;
Being a light tank, the Crusader features high mobility at the cost of armour.&lt;br /&gt;
&lt;br /&gt;
The largest downside to the Crusader is the relatively thin armour, even on the front. Most tank guns that the Crusader will face will penetrate the frontal armour, and the side and rear armour can even be penetrated by heavy machine guns. As such the Crusader's armour can not be relied upon, which makes utilization of the gun depression - to reduce the visible and hittable profile of the tank - more important. On the other hand, shots can sometimes ricochet off the frontal armour due to the complex armour scheme with many angles.&lt;br /&gt;
&lt;br /&gt;
On the bright side, the Crusader II has sufficient firepower to deal with most enemy tanks that it can face from the front, but there are tanks (especially heavy tanks) that may have too much armour on the frontal arc to penetrate. These tanks must be flanked - which is not too hard to do with the Crusader's mobility - in order to destroy them. The rapid reload of this tank's gun often allows a second shot before the enemy can even get their first shot off. The vertical stabilizer used on the gun also allows accurate firing on the move at low speeds, which can be handy in a frontal engagement.&lt;br /&gt;
&lt;br /&gt;
Another strength of the Crusader is the above average 15 degrees of gun depression. This allows the Crusader to poke its turret over a hill without exposing the hull, and also allows it to fire over hills that other contemporary tanks could not dream of firing from.&lt;br /&gt;
&lt;br /&gt;
The Crusader also features a smoke grenade mortar in the turret. When activated, the mortar launches one smoke grenade in the direction the turret is pointed, allowing for a smoke screen to be made very quickly. The smoke grenades allow the Crusader to hide while repairing, retreat when under heavy attack, or to capture a point without the enemy able to lay accurate fire upon it. Just remember that the smoke grenades fire in the direction the turret is facing so make sure to point the turret in the direction the smoke is needed in.&lt;br /&gt;
&lt;br /&gt;
'''Ammunition'''&lt;br /&gt;
&lt;br /&gt;
There are only two out of the four rounds available that are worth taking into battle - Shot Mk.IXB APCBC/T (APCBC) and Shell Mk.1 AP/T (APHE). These two shells both have their uses on the field of battle.&lt;br /&gt;
&lt;br /&gt;
The APHE round is most useful against lightly armoured targets or against the sides of tanks because despite the lesser penetration it has explosive filler which gives it the highest post-penetration damage. If carrying this as the first round loaded just beware that you may have to switch to the APCBC round in order to penetrate the target. &lt;br /&gt;
&lt;br /&gt;
The APCBC round has the highest penetration of all the ammo types which makes it ideal because it gives the highest chance of penetrating the target, and therefore doing damage. The downside of this round is it has no high explosive filler so if it is loaded just make sure to aim so that the shot will penetrate and take out crew members, rather than not aiming well enough and not taking out crucial crew members.&lt;br /&gt;
&lt;br /&gt;
'''Playstyle'''&lt;br /&gt;
&lt;br /&gt;
When using &amp;quot;The Saint&amp;quot;, many players will perform to the vehicle's best by using it as a point capper and hit-n-runner. The mobility can be used to rush around the battlefield, capturing points and destroying enemy tanks as it goes. This playstyle prevents the enemy from pinpointing your location because you are always moving, but it also means that there is a chance that you overextend and cannot retreat when necessary or that you may run into too many enemies to deal with at once. Additionally, beware that despite your high mobility there are other highly mobile tanks such as the BT-7s or M3/M5 Stuarts that are just as fast or faster than you. These tanks are highly dangerous, so be careful not to rush too far forwards too early. Also make sure to use the gun depression as often as possible because it reduces the surface area of your tank that the enemy can shoot at, making it harder for the enemy to shoot your tank. Remember, in cases where the enemy assault is overwhelming or you are disabled and possibly will be fired upon, use the smoke grenade launcher in order to mask your tanks location.&lt;br /&gt;
&lt;br /&gt;
Note: when facing a tank with armour too heavy to penetrate from the front, use the high mobility to outflank or outturn that tank in order to put shots into its thinner side armour.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Great manoeuvrability and speed&lt;br /&gt;
* Fairly beginner-friendly&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Adequate main gun, but enemies often have better ones&lt;br /&gt;
* Thin armour, easy to penetrate&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;Crusader &amp;quot;The Saint&amp;quot;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Saint&amp;quot; was a Crusader II cruiser tank of the British A squadron of the 10th regiment of Royal Hussars, 2nd Armoured Brigade of the 1st Armoured Division.&lt;br /&gt;
&lt;br /&gt;
'''1st Division'''&lt;br /&gt;
&lt;br /&gt;
The 1st Division, understrength at the time, was sent to France as part of the 2nd British Expeditionary Force (BEF) in 1940. It saw combat during the Battle of France, after landing on 14 May 1940, but suffered heavy losses and was forced to evacuate at Dunkirk on 16 June 16. The division then stood in England until August 1941 in anticipation of a German invasion, which never came.&lt;br /&gt;
&lt;br /&gt;
The 1st Division shipped out to Egypt in November 1941. In Africa, the 1st Division saw combat against the German Deutsches Afrikakorps (DAK) in battles such as Gazala, Mersa Matruh, First El Alamein, Second El Alamein, Tebaga Gap, Mareth Line, Akarit, El Kourzia and Tunis. After the Afrikakorps surrendered in May 1943, the 1st Division remained in Africa until May 1944 when it shipped to Italy. Due to heavy losses among the 2nd Armoured Brigade during the battle of Coriano, the 1st Division ceased operations in October 1944 and was broken up and officially disbanded on 11 January 1945.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=uk_crusader_mk_2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|4_cJ1CpEatw|'''Best gun depression'''  discusses the {{PAGENAME}} at 1:33 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Britain light tanks}}&lt;br /&gt;
{{Britain premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U121029752</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Crusader_%22The_Saint%22&amp;diff=112532</id>
		<title>Crusader &quot;The Saint&quot;</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Crusader_%22The_Saint%22&amp;diff=112532"/>
				<updated>2021-09-25T04:39:32Z</updated>
		
		<summary type="html">&lt;p&gt;U121029752: The previous version said it was identical to Crusader II normal, but in fact has multiple downgrades, added a mention of this at the beginning.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = premium British light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Crusader (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=uk_crusader_mk_2_the_saint&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|StoreImage The Saint 001.jpg|StoreImage The Saint 002.jpg|StoreImage The Saint 003.jpg}}&lt;br /&gt;
|store=9265&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} British light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Regia Marina&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
This is similar to the in-tree [[Crusader II]], but with a slower turret traverse speed, slower reload, a slightly weaker engine, and a historical camouflage. This tank was called the Saint and served with 10th Royal Hussars regiment, which was part of the 2nd Armoured Brigade, 1st Armoured Division, which fought in the North African Campaign.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
Armour protection on the Crusader &amp;quot;The Saint&amp;quot; is the same as the [[Crusader II]], and as a cruiser tank is understandably poor in most areas. The hull is generally very penetrable, only averaging 30-40 mm of equivalent protection. However, the two protrusions for the driver and machine gunner have hatches which can easily block a shot or in some cases reduce spalling, only knocking out 1-2 crew with APCBC. Side and back armour are predictably weak.&lt;br /&gt;
&lt;br /&gt;
The turret armour is the thickest on the cheeks, and the angled sides can also block or bounce rounds if correctly angled and baited. The mantlet is a clear weakspot, often resulting in the turret crew being completely wiped out. The armour on the tank is supplemented by the 5 crew members, which can save players from a one-shot. In the case of the mantlet, the three turret crew may be knocked out, but the tank will survive if the driver and machine gunner remain, allowing those positioned away from the enemy a chance to get away. Additionally, the gun, coaxial machine gun, and optics in the mantlet can also block shots, though this shouldn't be relied on.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled Homogeneous Armour - main armour on hull and turret&lt;br /&gt;
* Cast Homogeneous Armour - mantlets (main turret and MG turret), driver's viewports&lt;br /&gt;
* Gun Steel - main gun, machine guns&lt;br /&gt;
* Structural Steel - sideskirts&lt;br /&gt;
* Structural Steel of Chassis - suspension&lt;br /&gt;
* Tracks&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! '''Armour''' !! '''Front (Slope angle)''' !! '''Sides''' !! '''Rear''' !! '''Roof'''&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 9-32 mm (27-81°) ''Frontal plates'' &lt;br /&gt;
22.22 + 18 mm (1°) ''Driver's box'' 32 mm ''Driver's viewports'' &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 14 mm  || 7-12 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 31.75 mm ''Turret front (9-73°'') &amp;lt;br&amp;gt;30 mm ''Gun mantlet (7-83°)'' || 14 mm || 17 mm || 12.7 mm&lt;br /&gt;
|-&lt;br /&gt;
|Machine gun turret&lt;br /&gt;
|30 mm ''Turret Front''&lt;br /&gt;
20 mm ''Mantlet''&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |30 mm&lt;br /&gt;
|9 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Sideskirts - 4 mm&lt;br /&gt;
* Tracks - 15 mm&lt;br /&gt;
* Main gun - 15 mm, Machine guns - 5 mm&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=527|rbMinHp=301}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|QF 2-pounder (40 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[QF 2-pounder (40 mm)|40 mm QF 2-pounder]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 110 || rowspan=&amp;quot;2&amp;quot; | -15°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Vertical || 34.27 || 47.44 || 57.60 || 63.69 || 67.76 || rowspan=&amp;quot;2&amp;quot; | 3.64 || rowspan=&amp;quot;2&amp;quot; | 3.22 || rowspan=&amp;quot;2&amp;quot; | 2.97 || rowspan=&amp;quot;2&amp;quot; | 2.80&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 21.42 || 25.20 || 30.60 || 33.84 || 36.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 AP/T || AP || 72 || 68 || 52 || 37 || 27 || 19&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.IXB APCBC/T || APCBC || 89 || 86 || 77 || 66 || 57 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 APHV/T || AP || 80 || 75 || 58 || 41 || 30 || 21&lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.1 AP/T || APHE || 66 || 62 || 49 || 36 || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 AP/T || AP || 792 || 1.08 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.IXB APCBC/T || APCBC || 792 || 1.24 || N/A || N/A || N/A || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 APHV/T || AP || 853 || 1.08 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.1 AP/T || APHE || 792 || 1.08 || 1.2 || 9 || 20.9 || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_Crusader_II.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''110''' || 89&amp;amp;nbsp;''(+21)'' || 67&amp;amp;nbsp;''(+43)'' || 45&amp;amp;nbsp;''(+65)'' || 23&amp;amp;nbsp;''(+87)'' || 1&amp;amp;nbsp;''(+109)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* Turret &amp;amp; center empty: 45&amp;amp;nbsp;''(+65)'' shells.&lt;br /&gt;
* Racks disappear after all shells in the rack have been shot or loaded.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|BESA (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[BESA (7.92 mm)|7.92 mm BESA]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 3,375 (225) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Turreted || 4,950 (225) || 600 || ±10° || ±50°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Characteristics'''&lt;br /&gt;
&lt;br /&gt;
Being a light tank, the Crusader features high mobility at the cost of armour.&lt;br /&gt;
&lt;br /&gt;
The largest downside to the Crusader is the relatively thin armour, even on the front. Most tank guns that the Crusader will face will penetrate the frontal armour, and the side and rear armour can even be penetrated by heavy machine guns. As such the Crusader's armour can not be relied upon, which makes utilization of the gun depression - to reduce the visible and hittable profile of the tank - more important. On the other hand, shots can sometimes ricochet off the frontal armour due to the complex armour scheme with many angles.&lt;br /&gt;
&lt;br /&gt;
On the bright side, the Crusader II has sufficient firepower to deal with most enemy tanks that it can face from the front, but there are tanks (especially heavy tanks) that may have too much armour on the frontal arc to penetrate. These tanks must be flanked - which is not too hard to do with the Crusader's mobility - in order to destroy them. The rapid reload of this tank's gun often allows a second shot before the enemy can even get their first shot off. The vertical stabilizer used on the gun also allows accurate firing on the move at low speeds, which can be handy in a frontal engagement.&lt;br /&gt;
&lt;br /&gt;
Another strength of the Crusader is the above average 15 degrees of gun depression. This allows the Crusader to poke its turret over a hill without exposing the hull, and also allows it to fire over hills that other contemporary tanks could not dream of firing from.&lt;br /&gt;
&lt;br /&gt;
The Crusader also features a smoke grenade mortar in the turret. When activated, the mortar launches one smoke grenade in the direction the turret is pointed, allowing for a smoke screen to be made very quickly. The smoke grenades allow the Crusader to hide while repairing, retreat when under heavy attack, or to capture a point without the enemy able to lay accurate fire upon it. Just remember that the smoke grenades fire in the direction the turret is facing so make sure to point the turret in the direction the smoke is needed in.&lt;br /&gt;
&lt;br /&gt;
'''Ammunition'''&lt;br /&gt;
&lt;br /&gt;
There are only two out of the four rounds available that are worth taking into battle - Shot Mk.IXB APCBC/T (APCBC) and Shell Mk.1 AP/T (APHE). These two shells both have their uses on the field of battle.&lt;br /&gt;
&lt;br /&gt;
The APHE round is most useful against lightly armoured targets or against the sides of tanks because despite the lesser penetration it has explosive filler which gives it the highest post-penetration damage. If carrying this as the first round loaded just beware that you may have to switch to the APCBC round in order to penetrate the target. &lt;br /&gt;
&lt;br /&gt;
The APCBC round has the highest penetration of all the ammo types which makes it ideal because it gives the highest chance of penetrating the target, and therefore doing damage. The downside of this round is it has no high explosive filler so if it is loaded just make sure to aim so that the shot will penetrate and take out crew members, rather than not aiming well enough and not taking out crucial crew members.&lt;br /&gt;
&lt;br /&gt;
'''Playstyle'''&lt;br /&gt;
&lt;br /&gt;
When using &amp;quot;The Saint&amp;quot;, many players will perform to the vehicle's best by using it as a point capper and hit-n-runner. The mobility can be used to rush around the battlefield, capturing points and destroying enemy tanks as it goes. This playstyle prevents the enemy from pinpointing your location because you are always moving, but it also means that there is a chance that you overextend and cannot retreat when necessary or that you may run into too many enemies to deal with at once. Additionally, beware that despite your high mobility there are other highly mobile tanks such as the BT-7s or M3/M5 Stuarts that are just as fast or faster than you. These tanks are highly dangerous, so be careful not to rush too far forwards too early. Also make sure to use the gun depression as often as possible because it reduces the surface area of your tank that the enemy can shoot at, making it harder for the enemy to shoot your tank. Remember, in cases where the enemy assault is overwhelming or you are disabled and possibly will be fired upon, use the smoke grenade launcher in order to mask your tanks location.&lt;br /&gt;
&lt;br /&gt;
Note: when facing a tank with armour too heavy to penetrate from the front, use the high mobility to outflank or outturn that tank in order to put shots into its thinner side armour.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Great maneuverability and speed&lt;br /&gt;
* Fairly beginner-friendly&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Adequate main gun, but enemies often have better ones&lt;br /&gt;
* Thin armor, easy to penetrate&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
'''&amp;lt;big&amp;gt;Crusader &amp;quot;The Saint&amp;quot;&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Saint&amp;quot; was a Crusader II cruiser tank of the British A squadron of the 10th regiment of Royal Hussars, 2nd Armoured Brigade of the 1st Armoured Division.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;1st Division&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
The 1st Division, understrength at the time, was sent to France as part of the 2nd British Expeditionary Force (BEF) in 1940. It saw combat during the Battle of France, after landing on 14 May 1940, but suffered heavy losses and was forced to evacuate at Dunkirk on 16 June 16. The division then stood in England until August 1941 in anticipation of a German invasion, which never came.&lt;br /&gt;
&lt;br /&gt;
The 1st Division shipped out to Egypt in November 1941. In Africa, the 1st Division saw combat against the German Deutsches Afrikakorps (DAK) in battles such as Gazala, Mersa Matruh, First El Alamein, Second El Alamein, Tebaga Gap, Mareth Line, Akarit, El Kourzia and Tunis. After the Afrikakorps surrendered in May 1943, the 1st Division remained in Africa until May 1944 when it shipped to Italy. Due to heavy losses among the 2nd Armoured Brigade during the battle of Coriano, the 1st Division ceased operations in October 1944 and was broken up and officially disbanded on 11 January 1945.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=britain&amp;amp;vehicleType=tank&amp;amp;vehicleClass=light_tank&amp;amp;vehicle=uk_crusader_mk_2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|4_cJ1CpEatw|'''Best gun depression'''  discusses the {{PAGENAME}} at 1:33 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Britain light tanks}}&lt;br /&gt;
{{Britain premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U121029752</name></author>	</entry>

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