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		<id>https://old-wiki.warthunder.com/index.php?title=SBD-3&amp;diff=158466</id>
		<title>SBD-3</title>
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				<updated>2023-03-12T04:32:00Z</updated>
		
		<summary type="html">&lt;p&gt;U119948054: Fixed small spelling mistakes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=sbd-3&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|cockpit=cockpit_sbd-3.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The SBD Dauntless was the workhorse of the US Navy, serving from 1940 all the way to late 1944 as the main carrier-based dive bomber. It replaced the SBC Helldiver and SBU Corsair aboard US carriers. Featuring a range of about 1,700 km, and quite heavy armaments for its size and role - two 12.7 mm Browning M2 machine guns in the engine cowling and a bomb load of up to 2,250 lbs, it was very versatile plane. The SBD participated in many battles in the Pacific theatre, and achieved successes such as the sinking of Japanese aircraft carrier Shōhō during the Battle of the Coral Sea in May 1942. Its biggest success was during the Battle of Midway in June 1942, when SBD bombers sank four aircraft carriers, namely Akagi, Kaga, Sōryū, and Hiryū. By 1944, the SBD was slowly being replaced by the faster and more modern SB2C Helldiver. Foreign users included the Royal Navy, Free French Air Force, Mexico, Chile, and Morocco.&lt;br /&gt;
&lt;br /&gt;
In War Thunder since the start of the Open Beta Test, the '''{{Specs|name}}''' is one of the first bombers in the American aviation tech tree. It features an airspawn allowing for quick bombing runs out of reach of enemy fighters, as your bombs are dropped before the fighters can climb up to your altitude. The heavy armament compared to contemporaries found in other tech trees allows for engaging enemy fighters using altitude advantage or, after installation of the DGP-1 machine gun pods, engaging enemy medium and heavy bombers such as Fw 200s, He 111s or Ju 88s. Despite being a bomber, SBD is also quite a manoeuvrable aircraft, allowing to win prolonged turn fights with less agile opponents such as the He 112 or MiG-3.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a dive bomber, it has very good dive characteristics and maneuvers decently at most speeds. Although the engine is relatively weak, it could be WEP-ed for a long time before it reaches the overheating stage. This is not an aircraft which you will want to fly at high altitudes but should remain lower where it is a capable dive bomber.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,500 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 422 || 409 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 26.6 || 27.8 || 7.9 || 7.8 || rowspan=&amp;quot;2&amp;quot; | 291&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 456 || 439 || 24.3 || 25.5 || 14.3 || 9.8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Kette of SBD.jpg|thumbnail|right|A trio of Dauntlesses in formation.]]&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 490 || 469 || 320 || ~13 || ~13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 350 || &amp;lt; 350 || &amp;lt; 380 || &amp;gt; 299&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Engine performance====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine Name&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Number present&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Wright Cyclone R-1820-52 9-cylinder || colspan=&amp;quot;1&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weight (each)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Cooling&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 907 kg || Radial || Air&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine power (Stock)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Mode&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Take-off&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || colspan=&amp;quot;2&amp;quot; | 889 hp || colspan=&amp;quot;2&amp;quot; | 939 hp&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic/Simulator'' || colspan=&amp;quot;2&amp;quot; | 879 hp || colspan=&amp;quot;2&amp;quot; | 930 hp&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine power (Upgraded)&lt;br /&gt;
|-&lt;br /&gt;
! Mode&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Take-off&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || colspan=&amp;quot;2&amp;quot; | 1,023 hp || colspan=&amp;quot;2&amp;quot; | 1,074 hp&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic/Simulator'' || colspan=&amp;quot;2&amp;quot; | 950 hp || colspan=&amp;quot;2&amp;quot; | 1,000 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | WEP Duration&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Arcade&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Realistic/Simulator&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 25 seconds || colspan=&amp;quot;2&amp;quot; | Infinite&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 38 mm bulletproof glass in the windshield&lt;br /&gt;
* 12.7 mm steel pilot seat&lt;br /&gt;
* 12.7 mm steel protecting the gunner&lt;br /&gt;
* Self-sealing fuel tanks (2 in each wing)&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|M2 Browning (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, nose-mounted (180 rpg = 360 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
[[File:Dauntless_dive_carrier.JPG.jpg|thumbnail|right|A Dauntless diving towards a Japanese carrier.]]&lt;br /&gt;
{{main|AN-M30A1 (100 lb)|AN-M65A1 (1,000 lb)|Type A Mark I mine|M2 Browning (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 1 x 1,000 Lb AN-M65A1 bomb + 2 x 100 Lb AN-M30A1 bombs (1,200 Lb total)&lt;br /&gt;
* 4 x 12.7 mm M2 Browning machine guns, wing-mounted (gunpods) (340 rpg = 1,360 total)&lt;br /&gt;
* 1 x Type A Mark I mine&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Browning (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 2 x 7.62 mm Browning machine guns, dorsal turret (1,000 rpg = 2,000 total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Dauntless is an underrated aircraft, as it is viewed as a weak and sluggish bomber by a majority of tier 1 players. Use this to your advantage by catching unsuspecting bombers and fighters. Its maneuverability is good enough to energy fight the enemy. You should try to keep your speed higher than 200 km/h and stay at altitudes lower than 2km.&lt;br /&gt;
&lt;br /&gt;
This plane is good at what it was designed for Dive Bombing. Start at a high altitude at around 4-5,000 feet, fly directly above the target, invert the plane, cut the throttle and deploy airbrakes (H key by default), dive, at 1,000-700 feet release bombs, pull the nose up, retract air brakes, push the throttle to full, then pitch up in a climb.&lt;br /&gt;
&lt;br /&gt;
The small bomb load requires you pick your targets carefully and make your bombs count, choose to attack artillery positions or bases, where you have a higher chance of hitting due to their stationary position. Ships are also prime targets (it is what it was designed for), as the 1000lb bomb is plenty to sink a small ship.&lt;br /&gt;
&lt;br /&gt;
Do not rely on fighter support when focusing on ground targets. After you drop your bombs, the plane should be manoeuvrable enough to dogfight enemies. You should stay on deck and maneuver wisely to not expose your weak underbelly. If you are caught at high altitude, go into a steep dive until you are at the deck, there is a good chance you may out dive them. If you cannot lose the enemy, try to quickly turn to your enemy's direction. your high G tolerance is equal, if not better than most enemies so you could lose them if they can't follow your turn.&lt;br /&gt;
&lt;br /&gt;
'''Realistic battles'''&lt;br /&gt;
&lt;br /&gt;
With the gun pods attached, you could act as menacing fighter support. With a high-altitude spawn, try to hunt bombers first before you consider killing fighters. climb up to 4,500 m to get your max speed so you can dive down to the bombers. After eliminating a bomber or two, you should find that your allies are starting to engage the enemy. You could help them by catching enemies that are turning, have low speed, or attacking an ally. It should be easy to do all of this because of your energy advantage. You are still marked as a bomber, so enemies will surely consider you as an easy kill. You cannot outrun them, but you can turn very well at almost every speed except stall. If they are coming from behind, a sudden reverse would be a good maneuver to throw them off. After that, you could either perform a head-on or fly under the enemy to avoid them. Avoid rushing upwards to maintain speed. Combine all of that with good trigger discipline, it is possible to achieve a five kill game.&lt;br /&gt;
&lt;br /&gt;
'''Simulator battles'''&lt;br /&gt;
&lt;br /&gt;
Hands-off carrier take-off (Auto engine control): Start the engine, flaps: raised, elevator trim: 15%, aileron trim: 11%, rudder trim: 6%, WEP throttle, hands-off controls until you lift off the carrier.&lt;br /&gt;
&lt;br /&gt;
'''Enemies worth noting'''&lt;br /&gt;
&lt;br /&gt;
[[Yak-2 KABB]]: Do not think that the {{PAGENAME}} can confidently outmaneuver this plane just because it has twin-engines. The Yak-2 has an amazing turn rate for a heavy fighter, thus the {{PAGENAME}} must avoid turning with it, if not dogfighting with it in general. It bears a pair of ShVAK cannons that can easily damage vital parts like engine or cooling systems. It has green camo, greatly resembling an Me 410 but with an H-tail like a Bf 110's.&lt;br /&gt;
&lt;br /&gt;
'''Facing the SBD'''&lt;br /&gt;
&lt;br /&gt;
It is very common in the game to encounter the SBD equipped with the gun pods, instead of its more usual historical role as a dive bomber. If you are playing against the Americans, in a battle rating where you are likely to encounter it, and especially if you are on a base-bombing run, it is wise to assume that you are facing six forward-firing .50 Cal M2 machine guns, until proven otherwise. The best countermeasures are altitude, speed, and maneuverability.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Gets a bomber spawn which really makes up for its performance&lt;br /&gt;
* Can turn with most enemy fighters on its rank&lt;br /&gt;
* It has two powerful machine guns that are centrally mounted, meaning you can effectively hunt down low-tier bombers and in most situations, be a quasi-fighter aircraft&lt;br /&gt;
* Its bombs are powerful enough to destroy packed enemy ground vehicles&lt;br /&gt;
* Its maneuverability is good enough to attack enemy bombers and support friendly fighters&lt;br /&gt;
* Tail gunner has excellent coverage, almost a perfect 180 degrees on a horizontal plane&lt;br /&gt;
* Can &amp;quot;pullout&amp;quot; from a 60-degree dive quite effectively&lt;br /&gt;
* Tail gun also has plenty of ammunition&lt;br /&gt;
* Can be used as a fighter when needed&lt;br /&gt;
* Can increase the total firepower to 6 .50 Cals, one of the earliest plane that has six M2 Brownings&lt;br /&gt;
* Good firepower, enough to make quick kills on planes and ground targets alike. Extremely useful for attacking weakly armored tanks&lt;br /&gt;
* Decent dive characteristics&lt;br /&gt;
* Will not break its wing on high G turns up to 600 km/h&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* It is still a dive bomber, so its maneuverability is limited by its poor energy retention&lt;br /&gt;
* Low ammo capacity for the nose-mounted machine guns&lt;br /&gt;
* The tail gunner won't do so much, because he is too exposed and the 2 x 7.62 is not powerful enough to destroy planes of its tier&lt;br /&gt;
* Limited selection of bombs, only one payload is available to choose from&lt;br /&gt;
* Slow acceleration&lt;br /&gt;
* Poor climb rate&lt;br /&gt;
* Poor energy retention&lt;br /&gt;
* Slow speed&lt;br /&gt;
* WEP only works on low altitude&lt;br /&gt;
* Unprotected engine, any gunfire get your engine knocked out or badly damaged, forcing you to return to base&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The SBD (&amp;quot;Scout Bomber Douglas&amp;quot;) was introduced in 1940 and was produced by Douglas until 1944. However its roots go further than that. The predecessor of the SBD, the Northrop BT-1, was designed in 1935. In 1937, Northrop Corporation was taken over by Douglas, and the Northrop BT-2, developed from the BT-1, served as a basis of what was to become the SBD. In 1938, the US Navy and US Marine Corps placed orders for a new dive bomber designated SBD-1 and SBD-2. The SBD-1 was delivered to the Marines in 1940 and the SBD-2 to the Navy in early 1941, replacing obsolete SBU Corsair and SBC Helldiver carrier-based dive bombers. The SBD, unusually for a carrier aircraft, did not possess folding wings - the designers opted to maintain the structural integrity of the plane instead. The next version, SBD-3, had increased armor protection, self-sealing fuel tanks, and the rear gunner's 7.62 mm Browning M1919 machine gun was switched to a dual-mount instead of the single mount on previous aircraft. The most produced version of SBD was SBD-5, over 2,400 of these were built, equipped with more powerful 1,200 hp Wright R-1820-60 Cyclone engines and increased ammo supply. The US Army Air Force used denasalized variants of the SBD, called the A-24 Banshee. These were flown during the early stages of the war, but quickly withdrawn from service.&lt;br /&gt;
&lt;br /&gt;
In total, 5,936 SBDs were produced, with the last assembled on 21st July 1944. During their career, SBDs sunk six aircraft carriers, fourteen cruisers, six destroyers, fifteen cargo or transport ships, and numerous lesser craft. During and after the war, SBDs served with the Free French Air Force and French Navy, retiring in 1949. Other foreign users included the Royal New Zealand Air Force and Royal Navy, and after the war some examples were sold to Chile, Mexico, and Morocco.&lt;br /&gt;
&lt;br /&gt;
== Operational history ==&lt;br /&gt;
The SBD's first action was during the attack on Pearl Harbor in December 1941, most of the Marine Corps SBDs of Marine Corps Scout Bombing Squadron 232 (VMSB-232) were destroyed on the ground while parked at Ewa Mooring Mast Field. The first victim of SBDs, 3 days after the attack on Pearl Harbor, was Japanese submarine I-70 which was sunk by SBDs from Yorktown-class carrier USS Enterprise, making it the first Japanese warship sunk by US aircraft during WWII. After that, SBDs were present at every US Pacific theater campaign, supporting troops with precision strikes and patrolling around allied ships.&lt;br /&gt;
&lt;br /&gt;
=== Battle of the Coral Sea ===&lt;br /&gt;
At the beginning of May 1942, SBDs participated in the Battle of the Coral Sea where they sank Japanese light aircraft carrier Shōhō and damaged fleet carrier Shōkaku. During the battle, SBDs were flying anti-torpedo combat patrols focused on intercepting Japanese torpedo bombers trying to sink USS Lexington and USS Yorktown, scoring several victories. One of the pilots, Stanley &amp;quot;Swede&amp;quot; Vejtasa, scored two kills on A6M fighters after being attacked by them, and cut the wing of a third with his own wingtip during a head-on pass.&lt;br /&gt;
&lt;br /&gt;
=== Battle of Midway ===&lt;br /&gt;
The most successful action of SBDs happened during the Battle of Midway in early June 1942, where four squadrons of Navy SBDs attacked the Japanese fleet, and sank all four aircraft carriers present, as well as multiple cruisers and destroyers. The carriers sunk were Akagi, Kaga, Sōryū, and Hiryū. Later that day, SBDs sighted a group of Japanese heavy cruisers on route from bombarding Midway, consisting of the four Mogami-class heavy cruisers Kumano, Suzuya, Mikuma, and Mogami. They heavily damaged Mogami and Mikuma, with Mikuma later sinking.&lt;br /&gt;
&lt;br /&gt;
=== Guadalcanal Campaign ===&lt;br /&gt;
During the Guadalcanal Campaign, SBDs were conducting sorties from both US Navy carriers and Henderson Field, sinking Japanese shipping trying to reinforce the island with new troops. Aircraft carrier Ryūjō fell victim to 31 SBDs from USS Saratoga. In total, another three aircraft carriers were damaged, one heavy cruiser, and nine transport vessels were sunk during the six-month campaign.&lt;br /&gt;
&lt;br /&gt;
=== Battle of the Philippine Sea ===&lt;br /&gt;
The Battle of the Philippine Sea was the last major battle where SBDs participated, before being replaced by the more powerful Curtiss SB2C Helldiver bombers. The Helldiver was faster, could carry bigger payload, and had more powerful engine, but had some characteristics that made it hard to fly. SBDs were favored by pilots due to superior handling at low speed, crucial for carrier landing. Pilots nicknamed the plane &amp;quot;Slow But Deadly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
A carrier-based dive-bomber/reconnaissance aircraft.&lt;br /&gt;
&lt;br /&gt;
The most well-known US Navy bomber, and perhaps the most significant dive-bomber of the war. Despite the fact that the decision to write off the SBD as outdated was made before the war, the bomber was still actively involved in combat, and in 1942 it sunk more enemy ships than all other Navy aircraft combined.&lt;br /&gt;
&lt;br /&gt;
Originally, the series was called the XBT, and showed as many innovations as it did drawbacks. This aircraft had a revolutionary honeycomb wing structure and a reasonably small fuselage. But its wings could not be folded, and occasionally it would spontaneously go into a barrel roll, which caused a series of catastrophic accidents. After intensive research in conjunction with NACA, the dive-bomber was radically redesigned, most of its shortcomings were removed, and it was named the Scout Bomber.&lt;br /&gt;
&lt;br /&gt;
The SBD-3 variant was a Scout Bomber which was finally fit for combat. It had self-sealing fuel tanks, armour, and bulletproof cockpit glass. To keep its performance characteristics, the aircraft's weight was reduced by replacing its duralumin sheeting with a much lighter material. Also, all the equipment designed to keep the plane afloat in the event of a water landing was removed.&lt;br /&gt;
&lt;br /&gt;
Soldiers dubbed the SBD the &amp;quot;Slow But Deadly&amp;quot;. This aircraft destroyed the pride of the Japanese carrier force at the Battle of Midway, inflicting damage from which the Japanese Imperial Navy was never able to recover.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sbd-3 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|rnfxWsXct9E|'''The Shooting Range #12''' - ''Pages of History'' section at 05:47 discusses the Douglas SBD Dauntless.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* [[SB2 (Disambiguation)|SB2 dive bombers]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/4442-profile-sbd-3-dauntless-slow-but-deadly-en|[Profile] SBD-3 Dauntless - Slow But Deadly]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/491957-sbd-3/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Douglas}}&lt;br /&gt;
{{USA bombers}}&lt;/div&gt;</summary>
		<author><name>U119948054</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Shipboard_reconnaissance_aircraft&amp;diff=158465</id>
		<title>Shipboard reconnaissance aircraft</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Shipboard_reconnaissance_aircraft&amp;diff=158465"/>
				<updated>2023-03-12T04:26:06Z</updated>
		
		<summary type="html">&lt;p&gt;U119948054: I just fixed a couple of grammar and punctuation mistakes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Shipboard reconnaissance aircraft''' were introduced into War Thunder in [[Update &amp;quot;Winged Lions&amp;quot;]] as an additional vehicle available for naval units.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
While [[:Category:Hydroplanes|hydroplanes]] were present in War Thunder prior to Update &amp;quot;Winged Lions&amp;quot;, all were standalone aircraft present in the tech tree that could be piloted in air battles by the player. Shipboard reconnaissance aircraft allow large Bluewater ships to utilize their plane catapults to send scout planes to perform reconnaissance of an area, land on capture zones, and pester enemy ships with their onboard weaponry.&lt;br /&gt;
&lt;br /&gt;
{{Ship-launched reconnaissance aircraft|expand=true}}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
===Spotting===&lt;br /&gt;
[[File:E7K2 spotting torpedoes.jpg|thumb|right|[[E7K2]] is used for spotting incoming torpedoes on the Midway [[:Category:Maps and missions#Naval Forces Maps|map]]]]&lt;br /&gt;
This is the first thing you will notice after launching the plane. Enemy ships across most of the map will be visible from the air, allowing you much greater situational awareness. This does not affect spotting capabilities of the ship itself.&lt;br /&gt;
&lt;br /&gt;
Other than spotting ships, one can also spot torpedoes - these leave a very visible trail in the water, and can be spotted from kilometers away at altitude, allowing the captain to easily avoid them without affecting aim.&lt;br /&gt;
&lt;br /&gt;
===Capturing point===&lt;br /&gt;
One of the primary use cases for the shipborne hydroplane is taking the cap points. It's particularly useful on large maps in high ranks, where it can take minutes for even the quickest Bluewater ships to arrive at the cap point. Also later, throughout the game, if there's an enemy cap point without hostile ships in proximity, it's worth attempting capping with the plane as well.&lt;br /&gt;
&lt;br /&gt;
For a successful capping, approach the cap at maximum speed, then reduce the throttle to zero and quickly bleed velocity through sharp turns and/or using the rudder (default &amp;lt;code&amp;gt;Q&amp;lt;/code&amp;gt;/&amp;lt;code&amp;gt;E&amp;lt;/code&amp;gt; on PC) down to IAS of 200 km/h or less, while being careful to avoid a stall, and gently land. If you would like to keep a constant speed on the water in order to avoid getting hit, set your throttle to about 55% and adjust from there on.&lt;br /&gt;
&lt;br /&gt;
===Smoke screen===&lt;br /&gt;
{{Main|Smoke screen#Naval Forces}}&lt;br /&gt;
[[File:Ro43 capping with smoke cover.jpg|thumb|right|Approach towards the edge of the cap, start smoking, and in the cap zone make a turn towards the middle, covering yourself with ample of smoke]]&lt;br /&gt;
One of the most common uses of the hydroplane is to deploy a smoke screen. Unlike the Smokescreen modification on ships, shipboard reconnaissance aircraft can deploy the screen directly between you and the enemy, allowing for a more efficient cover and more time to escape. While escaping from a particularly persistent enemy, a hydroplane can deploy a wall of smoke during the time that the smoke on the ship is still reloading, allowing for constant cover, switching back and forth between smoke from the ship and smoke from the aircraft.&lt;br /&gt;
&lt;br /&gt;
Finally, the hydroplane itself can benefit from the smoke screen. Approach the cap point towards its edge and begin dropping smoke as you're about to start capturing, then make a turn towards the center of the cap, hiding yourself behind the smoke.&lt;br /&gt;
&lt;br /&gt;
===Offense and Defense===&lt;br /&gt;
Hydroplanes equipped with bombs can directly engage enemy ships to defend your Bluewater ship. While this is a very risky strategy, likely a suicidal attempt that usually ends without success, it can pay off with some luck and maneuvering. Hydroplanes suffer from being extremely fragile - often a single hit from a 20 mm can be enough to take them down. But even two small bombs dropped on an ammo rack of an enemy destroyer can turn the tide. Using mountains, icebergs, or other hard cover is highly recommended, as within 500 meters it becomes tricky to survive without a hit even for the most skilled pilots.&lt;br /&gt;
&lt;br /&gt;
Alternatively, and often more successfully, hydroplanes can be used to stop enemy hydroplanes, bombers, or even fighters. The [[Ar 196 A-3]] is a particularly good fit for that, as its 20 mm cannons can deal damage quickly and efficiently. Lower Caliber guns require more time to inflict critical damage, making it riskier when the enemy has any defensive armament. Rear-facing defensive armament is extremely unreliable against hostile aircraft, but it can still be used against unsuspecting enemy hydroplanes, in particular when aimed manually.&lt;br /&gt;
&lt;br /&gt;
===Reloading===&lt;br /&gt;
In Realistic battles, aircraft will not reload their bombs or guns in-flight like they do in Arcade. There is no way of landing back on the ship or at the airfield either. This leaves only two options for reloading: either landing on a naval landing strip, or by landing on a capture point, which will reload ammunition much like it does for tanks in the ground battles.&lt;br /&gt;
&lt;br /&gt;
==Comparison==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | Aircraft&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max speed (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turn time (s)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Offensive armament&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Defensive armament&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Suspended armament&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Fire rate !! Type !! Fire rate !! Type !! TNT equiv. (kg)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:USA_flag.png|link=|30px]] || [[OS2U-1]] || 296 &amp;lt;br&amp;gt; ''at 1,700 m'' || 33 || 1 x [[Browning (7.62 mm)|7.62 mm Browning]] || 1,000 || 1 x [[Browning (7.62 mm)|7.62 mm Browning]] || 1,000 || 2 x [[AN-M30A1 (100 lb)]] || 24.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:USA_flag.png|link=|30px]] || [[SOC-1]] || 296 &amp;lt;br&amp;gt; ''at 1,700 m'' || 33 || 1 x [[Browning (7.62 mm)|7.62 mm Browning]] || 1,000 || 1 x [[Browning (7.62 mm)|7.62 mm Browning]] || 1,000 || 2 x [[AN-M30A1 (100 lb)]] || 24.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Germany_flag.png|30px|link=]] || [[Ar 196 A-3]] || 320 &amp;lt;br&amp;gt; ''at 2,000 m'' || 21 || 2 x [[MG FF (20 mm)|20 mm MG FF]]&amp;lt;br&amp;gt;1 x [[MG 17 (7.92 mm)|7.92 mm MG 17]] || 520&amp;lt;br&amp;gt;1,200 || 1 x [[MG 15 (7.92 mm)|7.92 mm MG 15]] || 1,000 || 2 x [[SC50JA (50 kg)]] || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:USSR_flag.png|30px|link=]] || [[KOR-1]] || 412 &amp;lt;br&amp;gt; ''at 4,000 m'' || 17 || 2 x [[ShKAS (7.62 mm)|7.62 mm ShKAS]]|| 1,800 || 1 x [[ShKAS (7.62 mm)|7.62 mm ShKAS]] || 1,800 || 2 x [[FAB-100sv (100 kg)]]|| 36.02&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Britain_flag.png|30px|link=]] || [[Osprey Mk IV]] || 412 &amp;lt;br&amp;gt; ''at 4,000 m'' || 17 || 1 x [[Vickers E (7.7 mm)|7.7 mm Vickers E]] || 900 || 1 x [[Lewis (7.7 mm)|7.7 mm Lewis]] || 551 || colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Britain_flag.png|30px|link=]] || [[Walrus Mk.I]] || 412 &amp;lt;br&amp;gt; ''at 4,000 m'' || 17 || colspan=&amp;quot;2&amp;quot; | - || 2 x [[Lewis (7.7 mm)|7.7 mm Lewis]]|| 551 || 4 x [[G.P. Mk.IV (250 lb)]] || 30.7&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IJN_flag.png|30px|link=]] || [[E7K2]] || 412 &amp;lt;br&amp;gt; ''at 4,000 m'' || 17 || colspan=&amp;quot;2&amp;quot; | - || 2 x [[Type 92 (7.7 mm)|7.7 mm Type 92]]|| 600 || 4 x [[Navy Type 97 Number 6 (60 kg)]] || 25.3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IJN_flag.png|30px|link=]] || [[E8N2]] || 412 &amp;lt;br&amp;gt; ''at 4,000 m'' || 17 || 1 x [[Type 97 navy (7.7 mm)|7.7 mm Type 97]] || 900 || 1 x [[Type 92 (7.7 mm)|7.7 mm Type 92]] || 600 || 2 x [[Navy Type 97 Number 6 (60 kg)]] || 25.3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IJN_flag.png|30px|link=]] || [[Aichi E13A1]] || 412 &amp;lt;br&amp;gt; ''at 4,000 m'' || 17 || colspan=&amp;quot;2&amp;quot; | - || 1 x [[Type 97 navy (7.7 mm)|7.7 mm Type 97]] || 900 || 4 x [[Navy Type 97 Number 6 (60 kg)]] || 25.3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kingdom_Italy_flag.png|30px|link=]] || [[Ro.43]] || 412 &amp;lt;br&amp;gt; ''at 4,000 m'' || 17 || 2 x [[Breda-SAFAT (7.7 mm)|7.7 mm Breda-SAFAT]]|| 900 || 1 x [[Breda-SAFAT (7.7 mm)|7.7 mm Breda-SAFAT]] || 900 || colspan=&amp;quot;2&amp;quot; | -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also! ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Hydroplanes]]&lt;br /&gt;
* [[Drones]] - Another class of aircraft launched from a different vehicle.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7453-development-the-battlecruiser-scharnhorst-and-shipboard-reconnaissance-aircraft-en|[Development&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; The Battlecruiser Scharnhorst and shipboard reconnaissance aircraft]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>U119948054</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Light_cruiser_scout_planes&amp;diff=158389</id>
		<title>Light cruiser scout planes</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Light_cruiser_scout_planes&amp;diff=158389"/>
				<updated>2023-03-11T22:12:58Z</updated>
		
		<summary type="html">&lt;p&gt;U119948054: Added links to aircraft and ships.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Light cruisers are pretty awesome, but having scout planes on it is even more awesome. The advantages of having a scout plane are well, as expected. They do what they are named for, they scout out enemy positions so you and your team can have a preference of where and when to strike.&lt;br /&gt;
&lt;br /&gt;
Some of the scout planes are as listed. The ''[[SOC-1]]'', ''[[Osprey Mk. IV]]'',  ''[[Arado 196]]'', and lastly the ''[[KOR-1]]''. These scout planes are included in the Germany country, American, and Japanese. They are only for Light cruisers at the moment, though, that may change in the future. Just some of the light Cruisers that have Scout planes are the  ''[[USS Helena]]'', and the ''[[USS Detroit]]''. Keep in mind that those are just some of the many Light Cruisers that have Scout planes. I hope this answered some of your questions, Keep on grinding!&lt;/div&gt;</summary>
		<author><name>U119948054</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Light_cruiser_scout_planes&amp;diff=158388</id>
		<title>Light cruiser scout planes</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Light_cruiser_scout_planes&amp;diff=158388"/>
				<updated>2023-03-11T22:07:09Z</updated>
		
		<summary type="html">&lt;p&gt;U119948054: What are scout planes? What do they do? And where do i find them?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Light cruisers are pretty awesome, but having scout planes on it is even more awesome. The advantages of having a scout plane are well, as expected. They do what they are named for, they scout out enemy positions so you and your team can have a preference of where and when to strike.&lt;br /&gt;
&lt;br /&gt;
Some of the scout planes are as listed. The ''SOC-1'', ''Osprey Mk. IV'', ''Walrus Mk. I'', ''Arado 196'', and lastly the ''KOR-1''. These scout planes are included in the Germany country, American, and Japanese. They are only for Light cruisers at the moment, though, that may change in the future. Just some of the light Cruisers that have Scout planes are the ''IJN Agano'', ''USS Helena'', and the ''USS Detroit''. Keep in mind that those are just some of the many Light Cruisers that have Scout planes. I hope this answered some of your questions, Keep on grinding!&lt;/div&gt;</summary>
		<author><name>U119948054</name></author>	</entry>

	</feed>