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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U118138085</id>
		<title>War Thunder Wiki - User contributions [en]</title>
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		<updated>2026-04-28T02:53:40Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M40A1_(106_mm)&amp;diff=134016</id>
		<title>M40A1 (106 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M40A1_(106_mm)&amp;diff=134016"/>
				<updated>2022-07-27T22:53:45Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: Wrote the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
The '''M40(A1C) recoilless rifle''' is a portable, crew-served 105 mm recoilless rifle made in the United States. Intended primarily as an anti-tank weapon, it could also be employed in an antipersonnel role with the use of an antipersonnel-tracer flechette round. The bore was commonly described as being 106 mm caliber but is in fact 105 mm; the 106 mm designation was intended to prevent confusion with incompatible 105 mm ammunition from the failed M27. The air-cooled, breech-loaded, single-shot rifle fired fixed ammunition and was used primarily from a wheeled ground mount. It was designed for direct firing only, and sighting equipment for this purpose was furnished with each weapon, including an affixed spotting rifle.  &lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|us_m50_ontos}}&lt;br /&gt;
* {{Specs-Link|us_t114}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| M344A1 || HEAT || 433 || 433 || 433 || 433 || 433 || 433&lt;br /&gt;
|-&lt;br /&gt;
| M361A1 || HESH || 152 || 152 || 152 || 152 || 152 || 152&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| M344A1 || HEAT || 502 || 10 || 0 || 0.01 || 1,650 || 65° || 72° || 77°&lt;br /&gt;
|-&lt;br /&gt;
| M361A1 || HESH || 498 || 10 || 0.1 || 4 || 5,040 || 73° || 77° || 80°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Quite Nimble&lt;br /&gt;
* HEAT round alongside HESH can be devastating to heavy armor&lt;br /&gt;
* Gun is easily aimed due to ranging MG&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Can only shoot HEAT and HESH&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Replacing the M27 recoilless rifle, the M40(A1C) primarily saw action during the Vietnam War and was widely used during various conflicts thereafter in Africa or in the Middle East. It was replaced by the BGM-71 TOW anti-tank missile system in the US Armed Forces.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|Or6OtukreYU|'''106mm M40 Recoilless Rifle, History and Firing''' - ''Forgotten Weapons''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* https://en.wikipedia.org/wiki/M40_recoilless_rifle&lt;br /&gt;
&lt;br /&gt;
{{USA tank cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tank cannons]]&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Update_1.17&amp;diff=122707</id>
		<title>Update 1.17</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Update_1.17&amp;diff=122707"/>
				<updated>2022-02-10T15:12:04Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: Grammar fixes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Update 1.17}}&lt;br /&gt;
&lt;br /&gt;
Update 1.17 was introduced as late as 9 November 2012.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/news/61/current/ 1.17.40.0]==&lt;br /&gt;
&lt;br /&gt;
* Fixed (with 80% proximity) &amp;quot;black square bug&amp;quot; and several other game freezes, BSOD's and other render bugs;&lt;br /&gt;
* Some crashes fixed;&lt;br /&gt;
* No more black squares on the terrain texture;&lt;br /&gt;
* Fixed bug, when parts of aircraft (wheels, etc.) moved out of it;&lt;br /&gt;
* Sound level is now the same when you press F1 during the battle;&lt;br /&gt;
* Fixed black rivers that used to appear after Alt+Tab;&lt;br /&gt;
* Fixed problem with stutter sound of TU-2 when using virtual cockpit view;&lt;br /&gt;
* Fixed maps: Alps, Crater, Military base, Corsun;&lt;br /&gt;
* Fixed ailerons and elevators in replays.&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/news/62/current/ 1.17.43.0]==&lt;br /&gt;
&lt;br /&gt;
* Minimized micro-freezes that used to happen when other players swopped planes&lt;br /&gt;
* Fixed incorrect collision with the ground when playing with Mouse Aim&lt;br /&gt;
* Fixed some client-related graphical issues with bridges, they now should now be of a proper size&lt;br /&gt;
* Fixed crashes when changing a plane&lt;br /&gt;
* Added new items to the in-game Store&lt;br /&gt;
* Fixed some descriptions in the Store&lt;br /&gt;
* The range of UDP ports used by the game was changed from [5000..5200] to [20010..20210]&lt;br /&gt;
&lt;br /&gt;
==[https://warthunder.com/en/news/64/current/ 1.17.49.0]==&lt;br /&gt;
&lt;br /&gt;
* Fixed a bug where a premium account was active, and the icon is not available in your profile&lt;br /&gt;
* Added new missions to the sandbox: Excellence on the ground of Stalingrad (winter), [Capture] Mountain Valley&lt;br /&gt;
* Fixed a bug where some bombs didn't do enough damage&lt;br /&gt;
&lt;br /&gt;
{{Updates}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates]]&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=JPz_4-5&amp;diff=121496</id>
		<title>JPz 4-5</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=JPz_4-5&amp;diff=121496"/>
				<updated>2022-01-25T14:02:42Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: Grammar fixes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=germ_kanonenjagdpanzer&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' or ''Kanonenjagdpanzer'' is a rank {{Specs|rank}} German tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.53 &amp;quot;Firestorm&amp;quot;]]. Built on the [[Ru 251]] chassis, the {{PAGENAME}} takes the design of the World War II [[Jagdpanzer IV]] to have a low profile in order to perform ambush duties against enemy tanks.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The 50 mm thick frontal plate protects the crew against heavy machine gun fire and some small calibre cannons. Care must be taken in regards to strafing planes since .50 cal rounds can penetrate your roof armour with ease, usually resulting in 1-2 crew loss and potential engine fire.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull Superstructure|| 50 mm (51°) ''Front glacis'' &amp;lt;br&amp;gt; 50 mm (54°) ''Lower glacis''|| 30 mm (35°) ''Top'' &amp;lt;br&amp;gt; 30 mm ''Bottom'' || 30 mm (44°) ''Top'' &amp;lt;br&amp;gt; 30 mm (41°) ''Bottom'' || 10 mm ''General area'' &amp;lt;br&amp;gt; 20 mm ''Front part''&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 10 mm || 10 mm || 10 mm || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick while tracks are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=710|rbMinHp=442}}&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is quite mobile for a tank destroyer due to its light weight, which means it can get into a sniping position early in the game and quickly change locations if spotted.&lt;br /&gt;
The reverse speed is very good, cruising at -30/-20 km/h (AB/RB) in a heartbeat, and tops out around -51/-43 km/h.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|BK90 (90 mm)}}&lt;br /&gt;
&lt;br /&gt;
The JPz 4-5 is equipped with a Rheinmetall 90 mm BK 90/L40 anti-tank gun. When the Soviets began deploying their [[T-64A (1971)|T-64]] and [[T-72A|T-72]] main battle tanks, the 90 mm gun was not capable of engaging them in long-range combat and at that point the Kanonenjagdpanzer 90 mm became obsolete, despite the claims from manufacturers that the JPz 4-5 could be rearmed with a 105 mm gun. Once you unlock the HEATFS round, the JPz 4-5's ability to take out enemies will greatly improve.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[BK90 (90 mm)|90 mm BK90]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 51 || rowspan=&amp;quot;2&amp;quot; | -8°/+15° || rowspan=&amp;quot;2&amp;quot; | ±15° || rowspan=&amp;quot;2&amp;quot; | N/A || 7.04 || 9.75 || 11.84 || 13.10 || 13.93 || rowspan=&amp;quot;2&amp;quot; | 7.28 || rowspan=&amp;quot;2&amp;quot; | 6.44 || rowspan=&amp;quot;2&amp;quot; | 5.94 || rowspan=&amp;quot;2&amp;quot; | 5.60&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 4.76 || 5.60 || 6.80 || 7.52 || 8.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| DM502 || HESH || 102 || 102 || 102 || 102 || 102 || 102&lt;br /&gt;
|-&lt;br /&gt;
| M71 || HE || 13 || 13 || 13 || 13 || 13 || 13&lt;br /&gt;
|-&lt;br /&gt;
| M431 || HEATFS || 320 || 320 || 320 || 320 || 320 || 320&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| DM502 || HESH || 853 || 10.6 || 0.1 || 4 || 3,050 || 73° || 77° || 80°&lt;br /&gt;
|-&lt;br /&gt;
| M71  || HE || 823 || 10.55 || 0 || 0.1 || 925 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| M431 || HEATFS || 1,216 || 5.8 || 0.05 || 0.1 || 712.64 || 65° || 72° || 77°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- '''Last updated: 1.101.0.44''' --&amp;gt;&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''51''' || 4&amp;amp;nbsp;''(+47)'' || 1&amp;amp;nbsp;''(+50)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* The massive first rack depletes from right to left (when seen from behind).&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG3A1 (7.62 mm)|7.62 mm MG3A1]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,500 (1,000) || 1,200 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 2,500 (1,000) || 1,200 || -5°/+25° || ±45°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Jagdpanzer 4-5 is a very hard tank destroyer to master. It shines with excellent mobility and in rate of fire but has some serious downsides as well, such as the lack of a turret and really poor armour all around. The tank is at Rank IV, which leaves little space for mistakes, due to its thin armor. Know the map and flank your enemies making use your excellent mobility, but don't get too carried away. Use your great mobility to get a great sniping spot early game, rather than just rushing into a capture point, because if you do, you're most likely going to be in a close-combat fight with another tank at the capture point, and the JPz isn't great in close quarters combat. When you first spawn, drive and find a flanking position that allows you to quickly drive into cover with your fast reverse gear if you make a mistake. Scan the environment for enemies and take them out one by one, but don't get too carried away with it, once you kill 2 or 3 enemy tanks get out of that area and find a different spot, because most players will be looking for you when they respawn in another tank or aircraft. In case of getting spotted get in cover as fast as possible and reposition or wait until your enemy makes a mistake, like driving out into the open or getting bored and pushing or firing their cannon.&lt;br /&gt;
&lt;br /&gt;
The best way to engage the enemy in this tank is to &amp;quot;shoot and scoot&amp;quot; since this vehicle is literally a glass cannon, concealment and cover are the JPz 4-5's best friends. Don't just play the JPz like an MBT and rush into the middle of the map, sure it's fun and you might get 1 or 2 kills but you won't survive very long. Play the JPz like the M41 before it, use your speed to get a sniping spot and move from there.&lt;br /&gt;
&lt;br /&gt;
Play it in a way that you're never spotted by the enemy, because if you're seen by the enemy you are already dead.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Low profile, meaning enemy will have a hard time searching for your silhouette&lt;br /&gt;
* Fast firing gun&lt;br /&gt;
* Fast speed and mobility&lt;br /&gt;
* HEAT-FS can reliably penetrate Russian sloped armour&lt;br /&gt;
* Great sniper (if you like this play style)&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Glass cannon, your armour is bad all around&lt;br /&gt;
* Small calibre for a fifth rank tank destroyer&lt;br /&gt;
* Stock shell is HESH, meaning its harder than usual to research modifications&lt;br /&gt;
* Low versatility, meaning its only good at sniping&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
{{main|Kanonenjagdpanzer (History)}}&lt;br /&gt;
&lt;br /&gt;
===Development===&lt;br /&gt;
In the Cold War, the Bundeswehr, West Germany's defence forces, envisaged a tactical doctrine of a mobile defence system. This system would require the use of traditional tank destroyers as they were during World War II. Their role would be to provide infantry support against an armoured target with their powerful guns.&lt;br /&gt;
&lt;br /&gt;
Hanomag and Henschel of Germany, along with MOWAG from Switzerland, developed a prototype of a vehicle able to hold the 90 mm gun commonly used in the [[M47|M47 Patton]]. The first prototype was made in 1960 and these vehicles were produced until 1967. The vehicle was known as the '''Kanonenjagdpanzer 4-5''', or shortened to '''Kanonenjagdpanzer'''. 770 were built for the Bundeswehr, West Germany's defence forces, and 80 of these produced models were also given to Belgium in April 1975.&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
The Kanonenjagdpanzer takes a huge design similarity to the [[Jagdpanzer IV]] design, with a very low profile to present itself less of a target. However, the armour is only 50 mm thick sloping, which itself is the very thing for the era the vehicle was introduced. The vehicle carries a crew of four people to perform its functions. The 90 mm gun is fixed on a casemate structure, thus it has limited traverse like traditional tank destroyer designs. Inside the vehicle, there are provisions for holding 51 rounds for the main gun, plus about 4,000 machine gun rounds for the coaxial. Aside from that, additional protection the vehicle protects is NBC protection to combat against weapons of mass destruction.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
The Kanonenjagdpanzer saw use in tank destroyer companies within mechanized and mountain infantry brigades of the Bundeswehr. However, the newer Soviet second-generation main battle tanks, the T-64 and the T-72, were more than capable of taking on the 90 mm gun the Kanonenjagdpanzer is equipped with, and so the Kanonenjagdpanzer was declared obsolete. The producers tried to lengthen its service life by claiming that the [[L7A1 (105 mm)|105 mm L7 gun]] can be adapted into the design, but this proved fruitless.&lt;br /&gt;
&lt;br /&gt;
The Kanonenjagdpanzer, due to its obsolete status, saw more usage in specialized roles. Between 1983 and 1985, about 163 Kanonenjagdpanzer were converted into ''Raketenjagdpanzer Jaguar 2'' (not to be confused with the ''[[RakJPz 2|Raketenjagdpanzer 2]]''), a vehicle with a [[BGM-71B_TOW|TOW]] [[Anti-tank_guided_missiles|anti-tank guided missile]] on the roof. Others were converted to artillery observation vehicle named ''Beobachtungspanzer'' and served in mortar units to direct fire.&lt;br /&gt;
&lt;br /&gt;
The Kanonenjagdpanzer design stayed with the Bundeswehr up until 1990, when they were formally retired from service.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
The project to develop the self-propelled antitank mount was begun in the mid-1950s by specialists from the companies Hanomag (Hannoversche Maschinenbau AG)  and Henschel (Rheinstahl Henschel AG). The base selected for the new vehicle was the Schützenpanzer Lang HS.30 armored transporter. The first prototype of the SPG with the designation Kanonenjagdpanzer 1-3 was assembled in 1959. The tests revealed significant flaws in the vehicle. As a result, more work was done to refine it. The decision was made to arm the new SPG with a 90mm antitank cannon similar to the one installed on the American M47 Patton II.&lt;br /&gt;
&lt;br /&gt;
By 1961 each development company had built its own experimental model. Both models were presented for testing. After comparative testing, as well as the merger of the two companies, the decision was made to combine the efforts of the specialists from both companies in order to build a single experimental model. Work on the creation and testing of the new model continued until 1965.&lt;br /&gt;
&lt;br /&gt;
After all testing was complete in 1966 the new vehicle was accepted as part of the arsenal under the designation JPz 4-5. The SPG was built serially from 1966 to 1967. During its production the companies Hanomag and Henschel each built 385 vehicles.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_kanonenjagdpanzer Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|T4oE2ImpIf8|'''{{PAGENAME}} Tank Review''' - ''NUSensei''|jmxOQgwtw4A|'''Jagdpanzer Kanone - KaJaPa''' - ''Olaf Kievit''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Ru 251]]&lt;br /&gt;
* [[RakJPz 2]]&lt;br /&gt;
* [[RakJPz 2 (HOT)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/devblog/current/831|[Devblog] Jagdpanzer 4-5 with developer's answers]]&lt;br /&gt;
* [[Wikipedia:Kanonenjagdpanzer|[Wikipedia] Kanonenjagdpanzer]]&lt;br /&gt;
&lt;br /&gt;
{{Germany tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=SD10C_(10_kg)&amp;diff=108221</id>
		<title>SD10C (10 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=SD10C_(10_kg)&amp;diff=108221"/>
				<updated>2021-08-03T16:20:29Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:10 kg SD10C bomb}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:SD10C.jpg|left|thumb]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The SD10C was a German anti-personnel bomb, mainly used as a sub-munition in cluster bombs.&lt;br /&gt;
&lt;br /&gt;
The grooves seen on the bomb's body ensured good fragmentation, similar to the Mk 2 &amp;quot;pineapple&amp;quot; hand grenade of the US.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|he51b_2w}}&lt;br /&gt;
* {{Specs-Link|he51c1}}&lt;br /&gt;
* {{Specs-Link|he51c1_late}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the bomb.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Bomb characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass'''&lt;br /&gt;
| 10 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass'''&lt;br /&gt;
| 0.75 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive type'''&lt;br /&gt;
| TNT&lt;br /&gt;
|-&lt;br /&gt;
| '''TNT equivalent'''&lt;br /&gt;
| 0.75 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''HE max penetration'''&lt;br /&gt;
| 11 mm&lt;br /&gt;
|-&lt;br /&gt;
| '''Destruction radius'''&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''Fragment dispersion radius'''&lt;br /&gt;
| 16 m&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
&amp;lt;!--	&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''--&amp;gt;&lt;br /&gt;
This bomb has an explosive power comparable to that of a 3 inch/76mm HE shell. Barely enough to destroy anything, even armoured cars and open vehicles, in which case multiple SD10C bombs are needed.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- ''Give a comparative description of bombs that have firepower equal to this weapon.'' --&amp;gt;&lt;br /&gt;
The only bomb that can be can be comparable is the AO-25M-1 (25kg).&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
Because of the extremely small nature of the bomb, it is only effective against extremely lightly armored targets, such as the GAZ-AAA, or 15cm slG 33 B Sfl.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Light and easy for new players to learn how to use ground attack weapons.&lt;br /&gt;
* Effective against soft targets (AA, Artillery, open vehicles)&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Payload too small to even inflict damage to armored targets (pillboxes, tanks).&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The cast steel body of the bomb is closed at the tail by a sheet steel plate shrunk into position. Externally the tail end is machined to form a seating for the tail unit. Nine angular grooves, machined in the body ensure good fragmentation. The fuse adaptor, internally threaded to accept the airflow control ring of the fuse EAZ (66) A, is shrunk into a recess formed in the nose of the bomb body. The main filling is recessed at the nose end to accommodate a long gaine. The tail unit, secured to the bomb body by four indentations, is formed of four similar sheet metal pressings riveted together.&lt;br /&gt;
&lt;br /&gt;
''Quoted from the &amp;quot;Luftwaffe Resource Center&amp;quot; on the SD 10C bomb.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [http://www.warbirdsresourcegroup.org/LRG/sd10c.htm &amp;lt;nowiki&amp;gt;[warbirdsresourcegroup.org]&amp;lt;/nowiki&amp;gt; SD 10C Antipersonnel Bomb]&lt;br /&gt;
&lt;br /&gt;
{{Bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=12.8_cm/45_SK_C/34_(128_mm)&amp;diff=106764</id>
		<title>12.8 cm/45 SK C/34 (128 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=12.8_cm/45_SK_C/34_(128_mm)&amp;diff=106764"/>
				<updated>2021-07-13T06:41:21Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
The &amp;quot;12.7 cm SK C/34&amp;quot; is a german naval cannon found only on destroyers with a battle rating of 4.3 or less.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|germ_destroyer_class1924_leopard1932}}&lt;br /&gt;
* {{Specs-Link|germ_destroyer_class1924_iltis}}&lt;br /&gt;
* {{Specs-Link|germ_destroyer_class1934a_1940}}&lt;br /&gt;
* {{Specs-Link|germ_destroyer_class1934a_1944}}&lt;br /&gt;
* {{Specs-Link|germ_destroyer_class1936_z20}}&lt;br /&gt;
* {{Specs-Link|germ_destroyer_class1936b}}&lt;br /&gt;
* {{Specs-Link|germ_destroyer_class1936_z20_karlgalster}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
Although the &amp;quot;12.7 cm SK C/34&amp;quot; may not pack as much of a punch as its 150mm rivals, it makes up for with its rather quite impressive reload speed, being able to on average fire 18 rounds per minute with a full ready ammo rack, and 15 rounds per minute normally.&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
The &amp;quot;12.7 cm SK C/34&amp;quot; can shoot three types of ammunition. &lt;br /&gt;
&lt;br /&gt;
The default shell is the Sprgr. Kpf.Z High-Explosive shell with 2 kg of TNT equivalent and a muzzle velocity of 830 m/s. It is most effective against small motor boats, as it has a high chance of causing hull breaks.&lt;br /&gt;
&lt;br /&gt;
The next shell is the Sprgr. Bd.z, a base-fused HE shell with more penetration in most cases but with less explosive mass, only 1.4 kg of TNT equivalent and the same muzzle velocity of 830 m/s. It is most effecive against armored targets, such as other destroyers.&lt;br /&gt;
&lt;br /&gt;
The last shell is the Sprgr. Zt.Z, it has identical statistics as the Sprgr. Kpf.Z, but has a base time fuse to detonate after a automatically set amount of time. It is most effective against airplanes and slower gun motor boats.&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Luchs&amp;diff=106753</id>
		<title>Luchs</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Luchs&amp;diff=106753"/>
				<updated>2021-07-13T05:01:17Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=germ_destroyer_class1924_iltis&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} German destroyer {{Battle-rating}}. It was introduced in [[Update &amp;quot;New Power&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Fleet-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the &amp;quot;Usage in battles&amp;quot; section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --&amp;gt;&lt;br /&gt;
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the &amp;quot;Usage in battles&amp;quot; section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Fleet-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --&amp;gt;&lt;br /&gt;
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''&lt;br /&gt;
&lt;br /&gt;
{{NavalMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Fleet-Armaments}}&lt;br /&gt;
=== Primary armament ===&lt;br /&gt;
{{Specs-Fleet-Primary}}&lt;br /&gt;
&amp;lt;!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --&amp;gt;&lt;br /&gt;
{{main|12.7 cm SK C/34 (127 mm)}}&lt;br /&gt;
&lt;br /&gt;
The main armament of the Luchs consists in three 127 mm naval cannons, one at the front of the ship and the other two at the back. These cannons can shoot three types of ammunition. First, the Sprgr. Kpf.Z HE shell with 2 kg of TNT equivalent and a muzzle velocity of 830 m/s. This is the standard ammo for this destroyer. Next is the Sprgr. Bd.z, a base-fused HE shell with more penetration in most cases but with less explosive mass, only 1.4 kg of TNT equivalent and the same muzzle velocity. Finally, the Sprgr. Zt.Z comes with the same amount of TNT and muzzle velocity as the Sprgr. Bd.Z but with a time fuse, which can be useful when engaging enemy aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Secondary armament ===&lt;br /&gt;
{{Specs-Fleet-Secondary}}&lt;br /&gt;
&amp;lt;!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control &amp;lt;code&amp;gt;Select secondary weapon&amp;lt;/code&amp;gt;. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|2 cm/65 C/38 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control &amp;lt;code&amp;gt;Select secondary weapon&amp;lt;/code&amp;gt;. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Fleet-Additional}}&lt;br /&gt;
&amp;lt;!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|G7a (533 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Ship-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
[[File:Luchs-1934.jpg|thumb|500x500px|Type 1924 'Luchs' as seen in 1934.]]&lt;br /&gt;
The Type 1924 Luchs was the fourth of six Type 1924 large torpedo boats built for the Kriegsmarine in the 1920s. With a substantial main and secondary armament, the Type 1924 class ships were among the heaviest armed torpedo boats of their era. Luchs was commissioned in the late 1920s, and sailed on several non-intervention patrols during the Spanish Civil War. She served extensively during the early days of the Second World War and was eventually sunk by a torpedo or mine in July of 1940.&lt;br /&gt;
&lt;br /&gt;
=== Design and development ===&lt;br /&gt;
The &amp;quot;Type 24&amp;quot; class of 1924 were a class of six heavy torpedo boats built for the German navy. Despite them being extremely heavily armed and close to destroyer-size, they were classified as torpedo boats by the German navy. In War Thunder, these vessels are classified as destroyers. The ships displaced 1300 tons full load and could make a top speed of 34 knots (63 km/h). They had a crew of 129 crew members, which was relatively small for a destroyer but large for a torpedo boat. Luchs carried three 10.5 cm (4 inch) naval guns, as well as six 533 mm torpedo tubes. Later on, she received four 2 cm Flakvierling anti-aircraft guns for air defence. Luchs was the fourth ship of her class to be laid down, in April of 1927 at Wilhelmshaven. Following her completion, she was commissioned in April of 1929.&lt;br /&gt;
&lt;br /&gt;
=== Operational history ===&lt;br /&gt;
After her commissioning, the Luchs sailed on several non-intervention patrols to the area around Spain during the Spanish Civil War; there is little other information about her pre-war service. Upon the start of the Second World War, Luchs was active in the North Sea area, laying mines and providing cover for capital ships. She later escorted the battlecruisers Scharnhorst and Gneisenau and the heavy cruiser Admiral Hipper into the Norwegian area at the start of the German Norwegian campaign.&lt;br /&gt;
&lt;br /&gt;
Later on in early 1940, Luchs was assigned to an invasion force intending to capture the Norwegian port city of Kristensand. The task force consisted of the Konigsberg-class light cruiser Karlsruhe, Luchs, and her sister-ship Seeadler. The ships ended up in a lengthy engagement with the Norwegian coastal battery defending the city. Initially, the troop-laden ships were hit and ordered to turn back to make a second run, this time angling to enable the use of all their main guns. Several more attempts by the German force failed to destroy the battery, as their poor accuracy sent more shells into the city than onto the battery itself.&lt;br /&gt;
&lt;br /&gt;
Finally, the German commander ordered one more run, transferring all the invasion troops into four smaller E-boats. Due to some confusion by the Norwegian battery believing the German ships to be Allied vessels, the troops landed without issue and captured the city. Luchs then set out to sea again, escorting the Karlsruhe back towards Kiel. During this time, the Karlsruhe was hit by a torpedo from a British submarine and damaged; the Luchs took prompt action to depth-charge the attacker, which succeeded in doing damage but failed to sink the attacker. In July, the Luchs was ordered to escort the crippled battleship Gneisenau after she was damaged by Allied bombers. However, during this time, the Luchs suddenly exploded and sank. It is not known what caused her sudden demise, but it is believed that she was either torpedoed or hit an allied mine.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
* Naval Encyclopedia. (2020, May 22). German ww2 Destroyers. Retrieved January 04, 2021, from &amp;lt;nowiki&amp;gt;https://www.naval-encyclopedia.com/ww2/nazi-germany/german-destroyers-of-ww2&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* NAVYPEDIA. (2007). 1924 Type Torpedo Boats. Retrieved January 04, 2021, from &amp;lt;nowiki&amp;gt;http://www.navypedia.org/ships/germany/ger_tb_1924.htm&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Germany destroyers}}&lt;br /&gt;
{{Germany premium ships}}&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U118138085&amp;diff=106752</id>
		<title>User:U118138085</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U118138085&amp;diff=106752"/>
				<updated>2021-07-13T04:52:03Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: Created page with &amp;quot;Hello, I am Halo.  Youtube: https://m.youtube.com/channel/UC4qroPBGtw_V89S8AFqYkDg&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I am Halo.&lt;br /&gt;
&lt;br /&gt;
Youtube: https://m.youtube.com/channel/UC4qroPBGtw_V89S8AFqYkDg&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=12.8_cm/45_SK_C/34_(128_mm)&amp;diff=106751</id>
		<title>12.8 cm/45 SK C/34 (128 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=12.8_cm/45_SK_C/34_(128_mm)&amp;diff=106751"/>
				<updated>2021-07-13T04:45:28Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
The &amp;quot;12.7 cm SK C/34&amp;quot; is a german naval cannon found only on destroyers with a battle rating of 4.3 or less.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|germ_destroyer_class1924_leopard1932}}&lt;br /&gt;
* {{Specs-Link|germ_destroyer_class1924_iltis}}&lt;br /&gt;
* {{Specs-Link|germ_destroyer_class1934a_1940}}&lt;br /&gt;
* {{Specs-Link|germ_destroyer_class1934a_1944}}&lt;br /&gt;
* {{Specs-Link|germ_destroyer_class1936_z20}}&lt;br /&gt;
* {{Specs-Link|germ_destroyer_class1936b}}&lt;br /&gt;
* {{Specs-Link|germ_destroyer_class1936_z20_karlgalster}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
Although the &amp;quot;12.7 cm SK C/34&amp;quot; may not pack as much of a punch as its 150mm rivals, it makes up for with its rather quite impressive reload speed, being able to on average fire 18 rounds per minute with a full ready ammo rack, and 15 rounds per minute normally.&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ju_87_G-1&amp;diff=106541</id>
		<title>Ju 87 G-1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ju_87_G-1&amp;diff=106541"/>
				<updated>2021-07-08T10:21:59Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = German strike aircraft '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Ju 87 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ju-87g_1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German strike aircraft {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.&lt;br /&gt;
&lt;br /&gt;
The difference between the '''G-1''' and '''G-2''' variants is the type of wing utilized. The G-1 employs the same wing type as the [[Ju 87 D-3]] while the G-2 instead utilizes the same wing area as the [[Ju 87 D-5]] variant.&lt;br /&gt;
&lt;br /&gt;
Regarded highly by famed German ace Hans-Ulrich Rudel, the Ju 87 G is one of the deadliest ground attack aircraft in War Thunder. Building upon the classic &amp;quot;Stuka&amp;quot; design, German engineers fitted a pair of Bordkanone 37mm cannons to early Ju 87 D models, creating a beast. Instead of bombs, this aircraft utilizes its twin synchronized 37 mm anti-tank cannons to demolish any armour it faces. Able to fire the German 37mm high-velocity armour piercing round, the Ju 87 G is more than a force to be reckoned with. Unfortunately, each cannon only holds 12 rounds of ammunition each, for a total of 12 individual shots. This puts a cap on how much total damage the Ju 87 G can do.&lt;br /&gt;
&lt;br /&gt;
The Ju 87 G's armament, a pair of Bordkanone BK 3,7 cannons, are deadly in all regards. They are able to destroy most ground units and aircraft with a single press of the trigger. Equip air targets or armoured targets belt depending on what your target is. The armoured targets belt is fairly ineffective against aircraft and the air targets belt does next to nothing to armoured ground units.&lt;br /&gt;
&lt;br /&gt;
The Ju 87 G-1 differs from its later counterpart, the [[Ju 87 G-2]] in that it utilizes the earlier D models such as the [[Ju 87 D-3]]. The G-2 model uses the later [[Ju 87 D-5]] model.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 363 || 352 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 33.8 || 36.0 || 9.0 || 8.9 || rowspan=&amp;quot;2&amp;quot; | 513&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 398 || 380 || 30.4 || 32.0 || 14.8 || 11.6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| X || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || 454 || 320 || ~10 || ~4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 270 || &amp;lt; 350 || &amp;lt; 380 || &amp;gt; 325&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 4,000 m || 1,180 hp || 1,390 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 4 mm Steel - Under engine plate&lt;br /&gt;
* 4 mm Steel - Cockpit tub&lt;br /&gt;
* 4 mm Steel - Rear gunner plate&lt;br /&gt;
* 4 mm Steel - Rear glass plates&lt;br /&gt;
* 8 mm Steel - Behind pilot's chair&lt;br /&gt;
* 8 mm Steel - Headrest&lt;br /&gt;
* 50 mm Bulletproof Glass&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
Unlocking the 37 mm belts is a must for this aircraft. The default belt is a mix of HE and AP rounds, resulting in only half of the trigger pull hitting what you want. Instead of staggering the rounds one trigger pull is HE one trigger pull is AP, it is mixed. After that, it matters not which way the Stuka pilot researches his or her modules.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|BK 3.7 (37 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 37 mm BK 3.7 cannons, wing-mounted (12 rpg = 24 total)&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|MG 81 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 2 x 7.92 mm MG 81 machine gun, dorsal turret (1,000 rpg = 2,000 total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Stuka has always been famous for its ground strike capabilities. The Stuka G-1 is no exception; with twin 37 mm Bordkanone, destructive power is at your command. However, the Stuka G-1 cannot be used to hunt bombers or fighters: you can try, but the results will be disappointing.&lt;br /&gt;
&lt;br /&gt;
(The guns have a convergence range of 700 m with vertical targeting on)&lt;br /&gt;
&lt;br /&gt;
In simulator battles, before delving into basic attacking procedure, '''it is recommended to ''trim'' the aircraft before anything else (once after taking off).''' This is to ensure the ease of aiming the turret gun, as that is your only 'offensive' weaponry. (Elevation -10%, Rudder around -1 ~ -2%?)&lt;br /&gt;
&lt;br /&gt;
After taking off and trimming, fly to around 600 m above ground and lower throttle to around 80% ~ 90%. Avoid any AAA zones as much as possible, as your plane is no IL-2. Use your slow speed to your advantage to spot any possible ground targets.&lt;br /&gt;
&lt;br /&gt;
Once a potential target is spotted, increase throttle to 95%. It is best that the angle of attack is shallow and maintain a speed 300km/h and above. When climbing after an attack, it is recommended to shallow climb, as it increases the distance between the Stuka and the target, allowing better readjustments and maintaining high energy to turn. Coming in at a shallow angle of attack is important because the AI tanks may bounce shells at high angles, so coming in at a shallow angle of attack reduce the chances of these ricochets from occurring.&lt;br /&gt;
&lt;br /&gt;
When attacking, always have your Stuka fly towards the direction that is in path of the ground target. It is not recommended to 'chase' the target as that will bleed energy. Unlike the Hs. 129, the Stuka G-1 does not have forward firing light machine guns to help guide your shots, so it is best to practice a lot in custom battles on tank missions with AI tanks.&lt;br /&gt;
&lt;br /&gt;
For beginners, it is best to make a habit of &amp;quot;one-shot-per-run&amp;quot;, as firing multiple times to make a hit are wasteful and risky. Remember, the plane essentially have two anti-tank guns that fires at the same time, meaning firing multiple times will reduce energy and increase risk of stall. So, if a pair of shots miss, control your urge: let go, pull up, WEP, climb, level, build energy, and try again.&lt;br /&gt;
&lt;br /&gt;
The greater threat is not the ground AAs nor the enemy plane: it is the lack of patience. Have composure, memorize the mistakes, and adapt.&lt;br /&gt;
&lt;br /&gt;
If an enemy plane comes towards the area of operation, ignore the enemy. Complete the Stuka's job as the objective is more important. Try your very best to squeeze in a few more grounded targets with a clear mind, as it will contribute with your Spawn Points and economy. Dealing with the enemy should be done after the objective is completed or the ammunition runs out.&lt;br /&gt;
&lt;br /&gt;
It is understandable that many players want to start flying their desired fighters, but a sloppy job will contributes nothing to your team and yourself. The plane is also rewarding on good runs, so try your best. The plane may be cheap, but repeating the process is very taxing on motivation.&lt;br /&gt;
&lt;br /&gt;
All planes armed with high calibre tank guns requires one virtue to be effective and this plane is no exception to it: patience.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Impressive turn rate at high speeds&lt;br /&gt;
* Armour plates around the pilot, gunner, and engine&lt;br /&gt;
* Powerful cannons, light pillboxes and medium, light, and heavy tanks can be destroyed with a few shells&lt;br /&gt;
* The &amp;quot;Armoured targets&amp;quot; belt has a high muzzle velocity, you don't have to lead targets as much&lt;br /&gt;
* Good defensive turret&lt;br /&gt;
* Two or sometimes even one well placed hit to an enemy fighter is usually enough to destroy them, or cause them to crash&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Bad high altitude performance&lt;br /&gt;
* Very slow&lt;br /&gt;
* Incredibly slow roll rate, especially at high speeds&lt;br /&gt;
* Vulnerable to damage&lt;br /&gt;
* Lacks any fast-firing offensive armament, making engagements with a fighter difficult&lt;br /&gt;
* Cannons are mounted under the wing which makes it hard to aim&lt;br /&gt;
* Very little cannon ammunition&lt;br /&gt;
* Inability to equip any secondary weapons&lt;br /&gt;
* Cannons have a tendancy to shake the entire aircraft when fired rapidly, making it difficult to hit targets precisely&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
By 1942, the need for a new ground attack aircraft was ever present. The ageing Ju 87 was proving to be obsolete, and the new Henschel Hs 129 was underpowered and ill-protected. Hans-Ulrich Rudel, a Stuka ace, proposed a pair of 37 mm cannons be added to a Ju 87 D. Thus, the &amp;quot;Kanonenvogel&amp;quot; or &amp;quot;cannon-bird&amp;quot; was born. The Ju 87 G was most famously piloted by Rudel himself, who destroyed a countless amount of Soviet equipment with it. Hans-Ulrich Rudel was the only person to be awarded the Knight's Cross of the Iron Cross with Golden Oak Leaves, Swords and Diamonds, one of Germany's highest awards. The highest-scoring ace of World War II, Erich Hartmann, also held the Knight's Cross of the Iron Cross with Oak Leaves, Swords and Diamonds – but his Oak Leaves were not gold. Rudel survived the war and his input was used to create the A-10 Thunderbolt attack aircraft.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
By early 1943 the Luftwaffe, or rather the whole German army at the Eastern Front, faced a critical problem fighting Soviet armored forces. The equipment intended to stop the &amp;quot;Russian steam roller&amp;quot; included a special anti-tank version of the Stuka that appeared in late 1942.&lt;br /&gt;
&lt;br /&gt;
The first anti-tank variant, the Ju 87 G-1, was based on the Ju 87 D-3 variant. The main distinction of the G-1 was that it had two containers fitted under the wings to house 37 mm Bordkanone BK 3.7 cannons (an airborne version of the Rheinmetall Flak 18 anti-aircraft gun), with 6 rounds each. The shells were kept in magazines protruding beyond the sides of the container. The long-barrelled anti-aircraft gun brought the tungsten-core sabots to an initial velocity of 1,170 m/s, allowing the gun to be fired at a distance of about 800 m. This was quite sufficient to pierce the rear or upper plating of the T-34 tank.&lt;br /&gt;
&lt;br /&gt;
When D-3s were converted to G-1s, the wing-mounted machine guns and the bomb racks were removed. The aircraft's armor was weakened. Unlike those on the standard Ju 87 D-3, the radio operator/gunner's station, the fuel tanks in the centre wing section, and the radiator were not armored on the anti-aircraft Stuka.&lt;br /&gt;
&lt;br /&gt;
Tests showed that the Ju 87 G-1's speed was reduced by 30-40 km/h and its manoeuverability was noticeably impaired, which, in addition to its weakened armor and poor defensive armament, made the machine almost a perfect target for fighter attacks. Due to the aircraft's poor longitudinal stability, it was difficult to aim. The BK 3.7 cannon had quite a low rate of fire and a low reliability as far as its automatic equipment was concerned. In fact, for a Ju 87 G, success on the battlefield was possible only if it was flown by an experienced pilot and only if enemy anti-aircraft gunners and fighters provided little opposition.&lt;br /&gt;
&lt;br /&gt;
However, if operated by an experienced gunner, the Gustav was able to hit the tank's most vulnerable parts, such as its engines, fuel tanks, and ammunition stowage bins. This was the reason why the Ju 87 G-1's tests were considered successful, and the military came to the conclusion that the prospect of its use in combat was reasonable, since the situation was hopeless otherwise, as there were no other aircraft anywhere near suitable for fighting tanks.&lt;br /&gt;
&lt;br /&gt;
Production Ju 87 D-3s were converted to G-1s on site by the troops. For this conversion, the cannon-housing containers could be easily removed and replaced with standard bomb racks. None of the aircraft had dive flaps, but the brackets to fit them remained. A total of about 40 machines were converted in this fashion.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&amp;amp;vehicleType=aircraft&amp;amp;vehicleClass=assault&amp;amp;vehicle=ju-87g_1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|owYlJZ4LgyA|'''The Shooting Range #36''' - ''Pages of History'' section at 06:02 discusses the Ju 87 Stuka.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Ju 87 G-2]]&lt;br /&gt;
* [[IL-2-37]]&lt;br /&gt;
* [[Tempest Mk V (Vickers P)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/161910-junkers-ju-87-g-1/ Official data sheet - more details about the performance]&lt;br /&gt;
* [[wikipedia:Junkers_Ju_87#Ju_87G|[Wikipedia] Junkers Ju 87 G]]&lt;br /&gt;
* [[wikipedia:BK_3,7|[Wikipedia] Bordkanone 3,7 (BK 3,7)]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Junkers}}&lt;br /&gt;
{{Germany strike aircraft}}&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Tetrarch_I&amp;diff=106000</id>
		<title>Tetrarch I</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Tetrarch_I&amp;diff=106000"/>
				<updated>2021-06-21T05:19:41Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=uk_a17_mk_1_tetrarch&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (or just '''Tetrarch''') is a rank {{Specs|rank}} British light tank {{Battle-rating}}. It was introduced in [[Update 1.55 &amp;quot;Royal Armour&amp;quot;]] along with the initial British ground tree. A light tank with a [[Ordnance QF 2-pounder (40 mm)|2-pounder]], it fits the British light line of a fast tank with a powerful gun but weak armour.&lt;br /&gt;
&lt;br /&gt;
The Tetrarch plays like any other Rank I vehicle in the game. Zip around with high speed to the destination and get a first shot off on the enemy tank (preferably the gunner). The 2-pounder can penetrate most enemy tanks at close range and the 40 mm shells can cause a decent amount of shrapnel that can damage most of the internals at the area of the penetration. The mobility is great with the adequate horsepower to propel the 7 ton tank around. The armour is barely adequate for Rank I, with its flat surfaces encouraging penetration with the cramped interiors making one-hit destruction a worrying situation for the Tetrarch.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 16 mm (15°) ''Driver's port'' &amp;lt;br&amp;gt; 16 mm (2°) ''Front plate'' &amp;lt;br&amp;gt; 10 mm (72°) ''Front glacis'' &amp;lt;br&amp;gt; 16 mm (19-43°) ''Lower glacis'' || 14 mm (0-1°) || 10 mm (22-51°) || 7 mm (79-88°)&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 14 mm (18°) ''Turret front'' &amp;lt;br&amp;gt; 16 mm (10-80°) ''Gun mantlet'' || 14 mm (13-15°) || 10 mm (2°) || 4 mm&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Suspension wheels and tracks are 15 mm thick.&lt;br /&gt;
*A little glimpse of the 4mm roof can be see from the front. A well placed HE round will penetrate and result in a knock-out.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=256|rbMinHp=146}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|QF 2-pounder (40 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[QF 2-pounder (40 mm)|40 mm QF 2-pounder]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | -15°/+25° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Vertical || 6.66 || 9.22 || 11.20 || 12.39 || 13.18 || rowspan=&amp;quot;2&amp;quot; | 3.64 || rowspan=&amp;quot;2&amp;quot; | 3.22 || rowspan=&amp;quot;2&amp;quot; | 2.97 || rowspan=&amp;quot;2&amp;quot; | 2.80&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 4.17 || 4.90 || 5.95 || 6.58 || 7.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 AP/T || AP || 72 || 68 || 52 || 37 || 27 || 19&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.IXB APCBC/T || APCBC || 89 || 86 || 77 || 66 || 57 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 APHV/T || AP || 80 || 75 || 58 || 41 || 30 || 21&lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.1 AP/T || APHE || 66 || 62 || 49 || 36 || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 AP/T || AP || 792 || 1.08 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.IXB APCBC/T || APCBC || 792 || 1.24 || N/A || N/A || N/A || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.1 APHV/T || AP || 853 || 1.08 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.1 AP/T || APHE || 792 || 1.08 || 1.2 || 9 || 20.9 || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_TetrarchMkI.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''50''' || 38&amp;amp;nbsp;''(+12)'' || 25&amp;amp;nbsp;''(+25)'' || 13&amp;amp;nbsp;''(+27)'' || 1&amp;amp;nbsp;''(+49)'' || style=&amp;quot;text-align:left&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Optics]] ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{PAGENAME}} Optics&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Default magnification&lt;br /&gt;
! Maximum magnification&lt;br /&gt;
|-&lt;br /&gt;
! Main Gun optics&lt;br /&gt;
| x1.8 || x3.5&lt;br /&gt;
|-&lt;br /&gt;
! Comparable optics&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[AMR.35 ZT3]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|BESA (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[BESA (7.92 mm)|7.92 mm BESA]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,025 (225) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
This tank is all about mobility: it can nearly go anywhere fast, surprising the enemy. Being one of the smallest vehicles in game, the Tetrarch will be able to roll through the thinnest passages at high speed. Its short hull enables it to cross hilly woods and rocky ground without ditching. On gear 1, it can climb any hill, as long as it sticks to the ground, thus reaching advantageous spots from where it can snipe using its good gun depression, showing only its tiny turret. Although, it is recommended to change position often since anyone knowing where the Tetrarch is can pin it down easily (remember that the Tetrarch only have 3 crew members and thin armour). Consider flanking with this vehicle since it has such a good speed but beware the Tetrarch's slow turret slewing rate, so pre-aim the cannon in the expected direction of the enemy.&lt;br /&gt;
&lt;br /&gt;
Target isolated enemies since the 2-pounder gun does not have significant post-penetration damage. Shoot the gunner first to disable it from returning fire, then, stop it from moving by shooting the driver, engine or transmission. Et voilà ! then, disable every crewmen one by one. Make sure to shoot at the gunner's and driver's position every 3-4 shots since it takes roughly 15 seconds to replace them.&lt;br /&gt;
&lt;br /&gt;
Use the Tetrarch's awesome off-road mobility and climbing to get into an unusual position behind enemy lines, fire a few shot and disappear in the shadows. If the Tetrarch gets spotted before finishing an enemy, flee: staying alive is more important than destroying someone, finish the enemy off later, when they have forgotten about the Tetrarch's presence.&lt;br /&gt;
&lt;br /&gt;
Otherwise, anyone playing the Tetrarch should get back behind friendly lines if two or more enemies are approaching since it's cannon can only take down enemies one by one, patiently shooting down each crewman.&lt;br /&gt;
&lt;br /&gt;
As with any tank equipped with the [[Ordnance QF 2-pounder (40 mm)|QF 2-pounder]], little post-penetration damage makes large and crowded tanks a nightmare, thus, [[LVT(A)(1)|LVT(A)(1)]], [[T-28]] and the less common [[T-35]] should be avoided, although the Tetrarch's APHE shell can be rather quite effective against these vehicles.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Powerful gun&lt;br /&gt;
* High top speed&lt;br /&gt;
* Vertical [[Gun stabilizer|stabilizer]] available for the 2-pounder&lt;br /&gt;
* Small profile&lt;br /&gt;
* Awesome acceleration (kicks when it starts)&lt;br /&gt;
* Good climbing ability&lt;br /&gt;
* Short hull - has difficulty crossing ditches&lt;br /&gt;
* Fast reloads&lt;br /&gt;
* Coaxial MG&lt;br /&gt;
* Large gun depression of -15 degrees.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Rather slow turret traverse&lt;br /&gt;
* High speed often makes the vehicle hard to control&lt;br /&gt;
* Incredibly thin armour&lt;br /&gt;
* Low crew count of 3&lt;br /&gt;
* Very light and thus ramming can deal major internal damage and knockout crew&lt;br /&gt;
* Vulnerable to artillery and bombs&lt;br /&gt;
* Only reaches max speed when going down a slope&lt;br /&gt;
* Does not have good post-penetration damage, often requiring follow-up shots to finish off the enemy&lt;br /&gt;
* High shell dispersion at longer ranges&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
Development for this tank started in 1937 by Vickers-Armstrongs privately as the '''Light Tank Mk VII''' and nicknamed the ''Purdah''.&amp;lt;ref name=&amp;quot;ImagesOfWarBritishWW2Tanks&amp;quot;&amp;gt;Pat Ware. ''Images Of War: British Tank: The Second World War'' Great Britain: Pen &amp;amp; Sword Military, 2011&amp;lt;/ref&amp;gt;. The intention was for the tank to be sold to either the British Army or foreign countries as the latest light tank of the company. It's predecessor, the ''Mk VIB Light Tank'', was considered insufficient in firepower, armed with only machine guns. The new design would use the new 2-pounder gun along with a coaxial machine gun. The Mk VII design was finished around 1938, and the British War Office (government administrating the British Army) took up the design for trials in May 1938 that lasted until June. The trials tested the Mk VII's ability to act as a &amp;quot;light cruiser&amp;quot;, but this failed as the [[A13 Mk I|A13 cruiser]] was much better at the task. Thus, it was suggested that the Mk VII be tested as a light tank instead and production to be started for the trials. During the trials, the War Office gave the Mk VII the specification number '''A17''' for identification and was put into limited production in November 1938 with a few design changes. It was initially known as the &amp;quot;Purdah&amp;quot; from its standardization date, but in September 22, 1941, the Mk VII Light Tank also received the name '&amp;lt;nowiki/&amp;gt;'''Tetrarch'''' as part of an order to distinguish tanks by chosen names.&lt;br /&gt;
&lt;br /&gt;
Demand for the tank fluctuated depending on the War Office demand for the tank. In July 1938, the first order came for 70 tanks, then 100, then 120 in November, then back to 70 in July 1940. This order then jumped back to 100, then finally settled on 220 after Metropolitan Cammell Carriage and Wagon, a part of Vickers-Armstrong, had enough armour plating to create that many tanks. Production was suppose to start in July 1940, but was delayed due to many factors, especially with World War II now on full swing against Germany. Light tank also soon fell out of War Office use after the poor performance they showed in the Battle of France, so military production was focused on the infantry and cruiser tanks rather than light tanks. Bombing raids by the Luftwaffe in the Blitz also disrupted the production of the tanks when the factories intended for their production were targeted. These delays due to waning military interest, the pressure of war, and enemy attacks caused only a small number of Tetrarch light tanks to be produced, with 177 units produced from 1938 to 1942.&amp;lt;ref name=&amp;quot;ImagesOfWarBritishWW2Tanks&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
The Tetrarch featured armour only about 16 mm thick and the whole design weighed about 7.6 tonnes. The vehicle moved on a eight road wheel (four on each side) suspension system and there were no other driver or idler wheel present. The engine powering the vehicle was a 165 hp Meadows Type 30 engine that can propel the vehicle up to a speed of 64 km/h. The vehicle functions on a steering mechanism and mechanical system taken from earlier Vickers tanks, the unique steering mechanism allowed for turning by bending the tracks on each side of the tank rather than by braking a set of track, but the latter was still involved when making sharper turns and low speed turns.&amp;lt;ref name=&amp;quot;ImagesOfWarBritishWW2Tanks&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, the Tetrarch presented many faults in its design during its time with the British military. The small size of the tank only allowed a crew of three for the tank to operate, making it a very cramped and the crew overworked. Also, the Tetrarch's cooling system was faulty, enough so that the Tetrarch was an unsuitable tank for the North Africa campaign due to the hot climate at the area.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The Tetrarch was first issued in November 1940 to the 1st and 6th Armoured Division, the 1st had lost most of their equipment in the Battle of France and the 6th was a newly formed unit. While these units were sent to North Africa, the defects in the engine cooling system forced the Tetrarchs to stay behind, until they were taken out of armoured divisions due to the &amp;quot;light tank&amp;quot; concept becoming obsolete, though they were still used as training vehicles.&lt;br /&gt;
&lt;br /&gt;
The Tetrarchs still saw use overseas as part of the Lend-Lease program, and 20 were supplied to the Soviet Union in 1942 to fight back the invading German Army. In the cold Russian weather, it was noted that the cooling problem was still present and the cold also caused damages to the tank's suspension and tracks. The vehicle was well-liked for its handling, manoeuvrability, and speed, plus was compatible with low-octane fuel the Soviets used in their diesel-powered tanks. The Soviets compared the Tetrarch's capabilities to their [[T-70]] light tank and employed the Tetrarch in the same roles. Some were used for training, other as propaganda purposes, and combat, with a notable event where two were assigned to the 132nd Separated Tank Battalion in September 1943. Both Tetrarchs were destroyed in combat.&lt;br /&gt;
&lt;br /&gt;
Back to the British, in mid-1941, the Tetrarch was still integrated in the Royal Armoured Corps as part of tank squadrons that would be sent to overseas operations. The three Special Service Squadrons exist as &amp;quot;A&amp;quot;, &amp;quot;B&amp;quot;, and &amp;quot;C&amp;quot;; &amp;quot;A&amp;quot; and &amp;quot;B&amp;quot; were armed with the older Mk VI light tank and the [[Valentine Mk I|Valentine]] tank, but the &amp;quot;C&amp;quot; squadron was equipped with 12 Tetrarchs in its ranks. These squadrons were first used in Freetown, West Africa in order to ensure Spain does not enter the conflict on Germany's side, then the squadrons were withdrawn to Operation Ironclad, the invasion of Madagascar. Six Tetrarchs were deployed alongside Valentines in &amp;quot;B&amp;quot; Special Service Squadron, which took elements of &amp;quot;B&amp;quot; and &amp;quot;C&amp;quot; squadron. The invasion commenced on May 5, 1942 and &amp;quot;B&amp;quot; Squadron encountered difficulty after a Tetrarch became stuck in the beach after coming loose from a landing craft. The Tetrarch and Valentine were still able to assist the infantry after that delay, but the rocky terrain in the region made tank manoeuvring difficult. After two days of combat, the forces on the island formally surrendered, the losses experienced by the squadron were 8 tanks knocked out, with only four tanks (1 Valentine and 3 Tetrarchs) left functional.&lt;br /&gt;
&lt;br /&gt;
After Operation Ironclad, the Tetrarchs were shifted in their roles to become part of the airborne forces after War Office and the Army decided that the light tanks of the day were not capable of competing against other tanks. It was in mid-1941 when the Airborne forces decided to use gliders as part of their landing equipment and the ''General Aircraft Hamilcar'' glider can carry one Tetrarch tank and its crew in the storage compartment. By 1942, the War Office had redesignated the Tetrarch as an &amp;quot;airborne&amp;quot; tank and the essential unit with the Tetrarch on hand was the &amp;quot;C&amp;quot; Squadron, converted into an independent tank unit and brought to the airborne forces in June 1942. Though intentionally in 1st Airborne Division and primed for the invasion of Sicily, not enough gliders for the Tetrarchs were available so they were left behind, the &amp;quot;C&amp;quot; squadron was transferred to 6th Airborne Division in April 1943. The squadron was expanded into a regiment by bringing in more light tanks and other reconnaissance vehicles, the regiment has at least 21 Tetrarchs on hand in its three squadrons in May 1944, some modified with a 76.2 mm howitzer for close support (CS) and others retaining the 2-pounder that has littlejohn adaptors that increased its penetration capabilities. A consistent problem for the airborne forces was the low number of tanks available to them; with only 50 available Tetrarchs reported in December 1942, the demand could not be met, thus a new airborne tank design must be made to fill this demand, which the specifications was sent to the United States for manufacturing.&lt;br /&gt;
&lt;br /&gt;
The next British operation using the Tetrarch was Operation Tonga, which was an airborne operation that took place alongside D-Day with the objective to capture two bridges over the Caen Canal and Orne River. This began in June 5, 1944 with only parachute brigades landing first to clear anti-glider obstacles on the landing zones, which then allowed the gliders to land on the next day, carrying the tanks with them. As they landed, the tank force of about twenty tanks became depleted by four tanks from glider incidents, the remaining Tetrarchs still operational were ordered to link-up with 8th Parachute Battalion to preform reconnaissance. The general notion with the Tetrarch was for it to avoid any contact with German armour as even the most typical German unit like the [[Pz.III M|Panzer III]] can destroy the Tetrarch, so the tank was relegated to infantry support. By August 1944, the majority of the Tetrarchs in the squadron were replaced with [[Cromwell V|Cromwells]] and only three Tetrarchs remained with the Headquarters troop of the Regiment.&lt;br /&gt;
&lt;br /&gt;
Operation Tonga was the last World War II conflict involving the Tetrarch, and it was replaced by the [[M22|M22 Locust]] in October 1944. Though declared obsolete in January 1946, the Tetrarchs stayed with a few units like the 3rd Hassar until 1949.&amp;lt;ref name=&amp;quot;ImagesOfWarBritishWW2Tanks&amp;quot; /&amp;gt; The Tetrarch in every military branch, even in training exercises, were formally removed from service by 1950.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=britain&amp;amp;vehicleType=tank&amp;amp;vehicleClass=light_tank&amp;amp;vehicle=uk_a17_mk_1_tetrarch Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|YuBjyMQLRy0|'''Airmobile tanks''' discusses the {{PAGENAME}} at 0:31 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same gun&lt;br /&gt;
&lt;br /&gt;
* [[A13 (Family)]]&lt;br /&gt;
* [[Crusader (Family)]] - Mk II&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[M22]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/devblog/current/847/|[Devblog] Tetrarch Mk I]]&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Britain light tanks}}&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Maus&amp;diff=105735</id>
		<title>Maus</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Maus&amp;diff=105735"/>
				<updated>2021-06-12T05:01:44Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: Grammar fixes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=germ_pzkpfw_Maus&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German heavy tank {{Battle-rating}}. It was introduced in [[Update 1.47 &amp;quot;Big Guns&amp;quot;]] as a main tree vehicle, however as of [[Update 1.91 &amp;quot;Night Vision&amp;quot;]] it was shifted to become a gift vehicle for players who previously owned it. It was later reopened to research for a limited time during [[wt:en/news/6907-special-8th-anniversary-of-war-thunder-en|War Thunder's 8th anniversary]]. The Maus is the definitive tank of ''heavy armour'' in Rank V and is the largest ground vehicle in game. The Maus can be a menace in the battlefield and conversely also a bullet magnet, a double-edged sword that must be played correctly or else fall victim to heavy enemy fire.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Maus&amp;quot; lives up to its reputation as a mobile bunker. The dual guns do great damage, however, against high-rank tanks it is best to use the 128 mm main gun. It is important to protect the back armour on the Maus and to make sure it does not get outflanked. Preferable used at long range and choke points. Best used as an armoured beast able to destroy vehicles and take any shot.&lt;br /&gt;
&lt;br /&gt;
Speed on the vehicle is roughly 20 km/h. The sheer mass of the vehicle and its speed makes the mobility difference from the road to off-road negligible. The vehicle can actually turn pretty fast once at Gear 6, which is better than the Jagdtiger and some other Rank V heavy counterparts. Keep that in mind and use it as an advantage in {{Annotation|CQC|Close Quarters Combat}}.&lt;br /&gt;
&lt;br /&gt;
The 128 mm is a great gun in-game, very accurate and perfect for mid to long range engagements. The reload is very good too for its calibre (23-second stock) that is a big advantage versus IS-4s, because the Maus has three seconds for an extra shot. KwK44 has the second best penetration value of any APHE shell in-game surpassed only by the 130 mm on the [[IS-7]]. However, the APCR and HEAT shells of the T-54 and late US vehicles surpasses it. Damage wise the 128 mm PzGr.43 is equivalent to the [[IS-3|122 mm BR-471 of the D-25T]], where penetration usually means a knock-out.&lt;br /&gt;
&lt;br /&gt;
Coaxial LMG? Pff, that's for normal tanks (But it is there anyway). On the Maus, everything is ''bigger''. The short 75 mounted alongside the main 128 originally served as anti-infantry and soft target weapon of choice. In War Thunder, these vehicle types are either not found on the battlefield or as latter only on certain maps. It comes without question that the 75 mm should be used against AAA, trucks and SPAA. However, the HEAT shell can be used to harass the enemy, lure them out/in of cover, or just damage medium tank's sides (T-54 and M46 do not exceed 80 mm of armour) tracks and even hull break some lightly armoured vehicles such as the BMP 1. In addition, the secondary cannon has a good reload rate of around 5 sec, thus it can be used to defeat [[:Category:Light_tanks|light tanks]] and [[:Category:Anti-aircraft_vehicles|SPAA]] without wasting the precious 128 mm ammo for more heavily armoured targets.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
*Rolled homogeneous armour&lt;br /&gt;
*Cast homogeneous armour (Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 200 mm (55°) ''Front glacis'' &amp;lt;br&amp;gt; 200 mm (35°) ''Lower glacis'' || 180 mm ''Top'' &amp;lt;br&amp;gt; 100 mm ''Bottom'' &amp;lt;br&amp;gt; 300 mm ''Weld joints''|| 150 mm (36°) ''Top'' &amp;lt;br&amp;gt; 150 mm (31°) ''Bottom'' || 50 mm ''General area'' &amp;lt;br&amp;gt; 100 mm ''Front roof''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 232 mm (3-53°)''Turret front'' &amp;lt;br&amp;gt; 240 mm ''Gun mantlet'' || 205 mm (30°) || 200 mm (15°) || 60 mm&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Armour on the Maus is quite complex, and definitely does not end with the above-mentioned values&lt;br /&gt;
** Gun mantlet is 240 mm thick and nicely rounded, right around both guns the armour is 300 mm thick&lt;br /&gt;
** Tracks at the front are protected by 100+60 mm plates (100mm basic plate + attached tracks)&lt;br /&gt;
** Behind the frontal upper plate on deck armour, there are many 60mm highly sloped plates of armour, protecting the engine vents and turret ring from HEAT/HE shells and some small-calibre fire&lt;br /&gt;
** Frontal part of the belly is also 100 mm thick (Would be probably good against mines/other explosives), the rest is 50mm&lt;br /&gt;
** Deck armour in front of these plates is also strengthened to an impressive 100 mm&lt;br /&gt;
** Side armour is split to two parts, top with 180 mm and bottom with 100 mm + tracks&lt;br /&gt;
** Even inside the tank there is armour - there are many 20 mm plates inside the tank, separating crew compartments from various modules, and partially protecting the interior from shrapnel that penetrated the tank from other areas&lt;br /&gt;
***One plate is at the rear of the tank, between the enormous transmission and the fighting compartment&lt;br /&gt;
*** Second one is more to the front, separating fighting compartment from the middle-mounted Engine and its radiators&lt;br /&gt;
*** Third is in the front between the driver's compartment and the Engine&lt;br /&gt;
*** Around the driver there are many more 20 mm plates, adding some protection to Fuel Tanks located there&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,549|rbMinHp=1,061}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|KwK44 (128 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[KwK44 (128 mm)|128 mm KwK44]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 68 || rowspan=&amp;quot;2&amp;quot; | -7°/+23° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 6.6 || 9.0 || 10.9 || 12.0 || 12.8 || rowspan=&amp;quot;2&amp;quot; | 23.66 || rowspan=&amp;quot;2&amp;quot; | 20.93 || rowspan=&amp;quot;2&amp;quot; | 19.30 || rowspan=&amp;quot;2&amp;quot; | 18.20&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 4.8 || 5.6 || 6.8 || 7.5 || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| PzGr || APC || 252 || 249 || 237 || 222 || 208 || 196&lt;br /&gt;
|-&lt;br /&gt;
| Sprgr. L/5 || HE || 37 || 37 || 37 || 37 || 37 || 37&lt;br /&gt;
|-&lt;br /&gt;
| PzGr 43 || APCBC || 272 || 269 || 257 || 242 || 228 || 215&lt;br /&gt;
|-&lt;br /&gt;
|12,8/8,8 Pzgr.TS&lt;br /&gt;
|APCBC&lt;br /&gt;
|312&lt;br /&gt;
|307&lt;br /&gt;
|288&lt;br /&gt;
|266&lt;br /&gt;
|245&lt;br /&gt;
|226&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| PzGr || APC || 930 || 26.35 || 1.2 || 19 || 786.5 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| Sprgr. L/5 || HE || 750 || 28 || 0.1 || 0.5 || 3,700 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| PzGr 43 || APCBC || 940 || 28.3 || 1.2 || 19 || 786.5 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
|12,8/8,8 Pzgr.TS&lt;br /&gt;
|APCBC&lt;br /&gt;
|1230&lt;br /&gt;
|9.85&lt;br /&gt;
|1.2&lt;br /&gt;
|19&lt;br /&gt;
|108.8&lt;br /&gt;
|48°&lt;br /&gt;
|63°&lt;br /&gt;
|71°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;parts&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 10th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''68''' || style=&amp;quot;text-align:right&amp;quot; | ''Projectiles''&amp;lt;br /&amp;gt;''Propellants''|| 62&amp;amp;nbsp;''(+6)''&amp;lt;br /&amp;gt;62&amp;amp;nbsp;''(+6)''|| 55&amp;amp;nbsp;''(+13)''&amp;lt;br /&amp;gt;55&amp;amp;nbsp;''(+13)''|| 50&amp;amp;nbsp;''(+18)''&amp;lt;br /&amp;gt;50&amp;amp;nbsp;''(+18)''|| 45&amp;amp;nbsp;''(+23)''&amp;lt;br /&amp;gt;45&amp;amp;nbsp;''(+23)'' || 39&amp;amp;nbsp;''(+29)''&amp;lt;br /&amp;gt;39&amp;amp;nbsp;''(+29)'' || 33&amp;amp;nbsp;''(+35)''&amp;lt;br /&amp;gt;33&amp;amp;nbsp;''(+35)''|| 25&amp;amp;nbsp;''(+43)''&amp;lt;br /&amp;gt;25&amp;amp;nbsp;''(+43)'' || 17&amp;amp;nbsp;''(+51)''&amp;lt;br /&amp;gt;17&amp;amp;nbsp;''(+51)'' || 9&amp;amp;nbsp;''(+59)''&amp;lt;br /&amp;gt;9&amp;amp;nbsp;''(+59)'' || 1&amp;amp;nbsp;''(+67)''&amp;lt;br /&amp;gt;1&amp;amp;nbsp;''(+67)''|| No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
Turret empty: 45&amp;amp;nbsp;(+23)&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|KwK44 L/36.5 (75 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[KwK44 L/36.5 (75 mm)|75 mm KwK44 L/36.5]] || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
| 100 || N/A || N/A || N/A || 5.20 || 4.60 || 4.24 || 4.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Sprgr. 34 || HE || 10 || 10 || 10 || 10 || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hl.Gr 38B || HEAT || 80 || 80 || 80 || 80 || 80 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Hl.Gr 38C || HEAT || 100 || 100 || 100 || 100 || 100 || 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Sprgr. 34 || HE || 420 || 5.74 || 0.1 || 0.1 || 686 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| Hl.Gr 38B || HEAT || 450 || 4.4 || 0 || 0.1 || 872.1 || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
| Hl.Gr 38C || HEAT || 450 || 4.8 || 0 || 0.1 || 875.5 || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke shell characteristics&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! Screen radius&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! Screen deploy time&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! Screen hold time&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
|-&lt;br /&gt;
| K.Gr.Rot Nb. || 423 || 6.2 || 13 || 5 || 20 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|center|framed|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''100''' ||76&amp;amp;nbsp;''(+24)''||51&amp;amp;nbsp;''(+49)''||26&amp;amp;nbsp;''(+74)''||1&amp;amp;nbsp;''(+99)''|| No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Turret empty: 76&amp;amp;nbsp;(+24)&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG34 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG34 (7.92 mm)|7.92 mm MG34]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 1,000 (150) || 900 || -7°/+23° || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Versus heavy tanks, the Maus has all the advantages. While slower it can make up for this in close combat thanks to the good turn rate of both tracks and turret. Just quickly angle the Maus (both turret and hull!) and ''turn'' it almost invincible heat shells can still penetrate the angled turret, be advised. Try angling the front drive wheel at the enemy tank and turn the turret so that the armour is at ~45 degrees to the enemy fire. The tanks that pose a threat are the [[M103]], the [[M48 Patton (Family)|M48]], the [[T-62 545 (China)|Chinese T-62]], and especially the BMPs, and the [[Object 120]], basically every tank that has got HEAT-FS, ATGM, and the APFSDS that can penetrate more than 320mm of armor.&lt;br /&gt;
&lt;br /&gt;
Versus medium tanks, the Panzerkampfwagen VIII can fight in {{Annotation|CQC|Close Quarter Combat}} with its great turret rotation speed, but at the cost of exposing the side armour and getting flanked, this should be kept as one's last and or only option. Distance is the ally of the Maus, which should be easy to do considering that the top speed is 20 kph.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* One of, if not the, most armoured tank in the game&lt;br /&gt;
* Is practically invincible, if angled properly&lt;br /&gt;
* Capable of soaking a large amount of damage&lt;br /&gt;
* Powerful 128 mm cannon&lt;br /&gt;
* Only vulnerable to the largest HE shells&lt;br /&gt;
* Very resilient to bombs and rockets&lt;br /&gt;
* Access to smoke grenades&lt;br /&gt;
* Surprisingly good off-road maneuverability, for its size&lt;br /&gt;
* Secondary 75 mm coaxial cannon is surprisingly effective when using HEAT rounds&lt;br /&gt;
* Makes decently fast turns in high gear movement or in neutral steering&lt;br /&gt;
* Very difficult to immobilize, due to extremely thick track skirts&lt;br /&gt;
* Turret sides are as strong as, if not stronger than, the front of the turret&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Very slow, though still faster than the T28/95&lt;br /&gt;
* Struggles on hilly terrain&lt;br /&gt;
* Requires good teamwork to perform adequately&lt;br /&gt;
* Slow turret rotation&lt;br /&gt;
* The sides of the Maus is littered with ammo racks&lt;br /&gt;
* Very loud engine, players with 3D sound will be able to locate the Maus just by listening for the engine&lt;br /&gt;
* Vulnerable at all ranges to modern rounds such as Sabots&lt;br /&gt;
* Towing is practically impossible unless it is done by another Maus&lt;br /&gt;
* Large bombs will commonly cripple the Maus, or detonate it's fuel tanks&lt;br /&gt;
* Optics have little zoom capability, making it difficult for hitting long range targets&lt;br /&gt;
* Big target for [[Anti-tank_guided_missiles|ATGMs]]&lt;br /&gt;
* No modern armor of any kind, relies completely on standard armor plating&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
This monster of a tank started development in 1942 on the suggestion of Ferdinand Porsche to Hitler, which was approved. The first prototype was to be completed by 1943 and the project vehicle was designated the ''Mammut'' (Mammoth). The name changed in December 1942 to ''Mäuschen'' (Little Mouse), then once more to the '''Maus''' (Mouse) in February 1943, which stayed as its designation (and perhaps proving that Germany does have a sense of humour).&lt;br /&gt;
&lt;br /&gt;
The prototype used Ferdinand's &amp;quot;electric transmission&amp;quot; that was previously used on the rejected [[VK 45.01 (P)|Tiger(P)]], the vehicle would be powered by an MB 517 diesel engine. The Maus has a suspension design with 24 wheels on each side, 2 per bogie with two bogies side by side and six bogies lining up from front and back. The armour was perhaps the most defining feature at 220 mm thick at the hull front, the sides and rear were 190 mm thick. The turret was even thicker at 240 mm on the front and 200 mm on the sides and rear. The vehicle was to also have a 128 mm KwK 44 main gun with a 75 mm KwK 44 gun as a coaxial. The overwhelming design was approximated to weight 100 tons.&lt;br /&gt;
&lt;br /&gt;
The production plan was to have the prototype completed by mid-1943 and for 10 vehicles per month after the prototype delivery. Work would be divided between Krupp and Alkett for the production of the machine. The wooden model of the tank was presented on May 1943 to Hitler. It was then approved for production and 150 of them were to be built. With the final design finished, it was estimated to weight 188 tons now. Though Hitler and his peers saw it with much favour, Heinz Guderian criticised the Maus design because there was a lack of machine guns, thus it was extremely vulnerable to infantry attacks at close-quarters for the same reason as the [[Ferdinand|Ferdinand tank destroyer]]. The anti-infantry problem was solved with the addition of a coaxial machine gun and a ''Nahverteidigungswaffe'' dischargers, firing smoke or high-explosive shells in its surrounding area, installed on the turret.&lt;br /&gt;
&lt;br /&gt;
===Production and cancellation===&lt;br /&gt;
Two prototypes of the Maus were made in 1943 and 1944. The first one, called ''V1'' was turretless and assembled by Alkett in December 1943, it was fitted with a mock turret that helped finalise the turret design in 1944. Here they determine the Maus was definitely too heavy for any bridges in existence so the Maus would ford rivers with a snorkel. The second prototype called ''V2'' by Alkett again had the first produced Maus turret attached with the 128 mm gun, coaxial 75 mm gun, and coaxial machine gun. In July 1944, Krupp was producing four more hulls, but these were scrapped and the whole project stopped on August 1944, though tests with the ''V2'' continued. The weight of the tank meant that the power-to-weight ratio was extremely poor, resulting in the Maus' ideal speed of about 8 miles per hour maximum in ideal conditions.&lt;br /&gt;
&lt;br /&gt;
However, the Maus was never fully produced because it was the only tank that seized production because of a strategic bombing campaign that would ruin its production facilities. Adding to this, by 1944, the Red Army was advancing deeper and deeper into what was previously German-controlled territory. The vision that the Red Army might capture the testing grounds of the Maus prototypes and the prototypes themselves seem to come closer to reality. The Germans were forced to destroy the prototypes to prevent their capture by the Soviets, placing charges onto the ''V2'' prototype (the ''V1'' was only a hull so it wasn't combat-effective). The second prototype had the entire hull damaged as there was ammunition still in the tank when the charges went off, but the turret was mostly intact. The Russians captured the damaged prototypes and held them until the end of the war. After World War II, the Soviet Commander of Armoured and Mechanized troops ordered for the V1 hull to be attached with the turret from the V2 prototype. They had to use six ''Sd.Kfz. 9'', the largest half-track vehicles produced by Germany, to move the 55-ton turret to the hull. The fixed prototype was sent back to the Soviet Union for testing and arrive on May 4, 1946. Once this is done, the prototype was sent to Kubinka Tank museum where it lays today on display for the public.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
An experimental super-heavy tank built in Germany towards the end of the war. The project was developed by Ferdinand Porsche.&lt;br /&gt;
&lt;br /&gt;
The first tank was assembled at the Alkett factory in Berlin on August 1, 1943.&lt;br /&gt;
&lt;br /&gt;
The first trial run of the Type 205/1 tank was conducted on December 24, 1943. The turret still wasn't ready, so a load equal to the weight of the turret was placed on top of the tank. The prototype turned out to be quite maneuverable once it was able to leave the assembly area, where it had been rather cramped. According to those who had the opportunity to drive the tank, the Maus was easier to drive than the Pz.Kpfw. IV.&lt;br /&gt;
&lt;br /&gt;
In November, 1943 a 44 caliber, 128mm KwK 44 cannon was built that was intended for the tank. The cannon's designation was later changed to 12.8 cm KwK 82. The weapon was tested at the Meppen training ground. The turret was installed on the 205/1 prototype on July 6, 1944, and on October 3, 1944 the armament was installed and the fully-outfitted tank was tested at the training ground in Kummersdorf.&lt;br /&gt;
&lt;br /&gt;
Both prototypes were tested in Kummersdorf, but no reliable information on these tests is available. Whether or not experimental firing was conducted is also unknown.&lt;br /&gt;
&lt;br /&gt;
Toward the end of the war, bodies and turrets had begun to be produced in addition to the prototypes that had been built.&lt;br /&gt;
&lt;br /&gt;
As the Soviet troops were approaching in 1945 both prototypes were blown up. Soviet specialists were able to reconstruct one Maus from the wreckage. This rebuilt tank was delivered to the training ground in Kubinka in 1946, where various tests were performed.&lt;br /&gt;
&lt;br /&gt;
The Panzerkampfwagen Maus can currently be viewed on display at the tank museum in Kubinka.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&amp;amp;vehicleType=tank&amp;amp;vehicleClass=heavy_tank&amp;amp;vehicle=germ_pzkpfw_Maus Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Wallpaper MAUS 000012.jpg|thumb|none|300px|]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
&lt;br /&gt;
Gameplay/History:&lt;br /&gt;
{{Youtube-gallery|6ZtvfyAsmM4|'''The Shooting Range #68''' - ''Pages of History'' section at 09:31 discusses the {{PAGENAME}}.|B2woWvJK4ew|'''Top 7 most armoured vehicles'''  discusses the {{PAGENAME}} at 4:35  - ''War Thunder Official Channel''|ly9JS6errQQ|'''Best secondary armaments''' discusses the {{PAGENAME}} at 3:14 - ''War Thunder Official Channel''|x97HKmhCRsE|'''The Maus'''  - ''War Thunder Official Channel''|Zs9_u_plcSw|'''The Maus Super-Heavy Tank''' - ''Simple History''}}&lt;br /&gt;
Review:&lt;br /&gt;
{{Youtube-gallery|_x9vub-xk9Y|'''{{PAGENAME}} Tank Review''' - ''NUSensei''|SfMT-d6Kez4|'''Mighty Maus''' - ''TheDevildogGamer''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/devblog/current/737/|[Devblog] Panzerkampfwagen VIII «Maus»]]&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;[Historical]&amp;lt;/nowiki&amp;gt; Panzerkampfwagen VIII &amp;quot;Maus&amp;quot;, [[wt:en/news/2825-historical-panzerkampfwagen-viii-maus-part-i-en|Part I]], [[wt:en/news/2831-historical-panzerkampfwagen-viii-maus-part-ii-en|Part II]], and [[wt:en/news/2843/current/|Part III]]&lt;br /&gt;
&lt;br /&gt;
{{Germany heavy tanks}}&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M2A2&amp;diff=105601</id>
		<title>M2A2</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M2A2&amp;diff=105601"/>
				<updated>2021-06-09T01:35:05Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = M2 (Disambiguation)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=us_m2a2&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} American light tank {{Battle-rating}}. It was introduced in [[Update 1.49 &amp;quot;Weapons of Victory&amp;quot;|Update 1.49 (1.70.1945) &amp;quot;Weapons of Victory&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The most common and most used American tank in pre-war years. The M2A2 was armed with a .50 and .30 calibre machine gun. The Spanish Civil War showed that tanks with MG main armament were ineffective. This led to the upgrade to the [[M2A4]]. In the game, the M2A2 is lightning fast, with very weak armour and a subpar armament.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?&lt;br /&gt;
&lt;br /&gt;
If necessary use a visual template to indicate the most secure and weak zones of the armour.--&amp;gt;&lt;br /&gt;
The whole armour is made out of '''rolled homogeneous armour ''' plates. Tracks provide 15 mm of armour.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 15.8 mm (20°) ''Driver port'' &amp;lt;br&amp;gt; 15.8 mm (71°) ''Front Glacis'' &amp;lt;br&amp;gt; 15.8 mm (18-59°) ''Lower Glacis'' || 12.7 mm || 6.35 mm (2-61°) || 6.35 mm &lt;br /&gt;
|-&lt;br /&gt;
| Turret || 15.8 mm (0-2°) ''Turret front'' &amp;lt;br&amp;gt; 15.8 mm (2°) ''Gun mantlet''|| 15.8 mm (0-1°) || 15.8 mm (2°) || 6.35 mm &lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Sides !! Roof &lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 15.8 mm (2°) || 6.35 mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 308|rbMinHp= 232|&amp;lt;!--AoAweight=(optional) --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
{{main|M2HB (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 1,400 (200) || rowspan=&amp;quot;2&amp;quot; | 576 || rowspan=&amp;quot;2&amp;quot; | -10°/+20° || rowspan=&amp;quot;2&amp;quot; | -170°/+20° || rowspan=&amp;quot;2&amp;quot; | N/A || 14.28 || 19.76 || 24.00 || 26.54 || 28.24 || rowspan=&amp;quot;2&amp;quot; | 10.40 || rowspan=&amp;quot;2&amp;quot; | 9.20 || rowspan=&amp;quot;2&amp;quot; | 8.48 || rowspan=&amp;quot;2&amp;quot; | 8.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.93 || 10.50 || 12.75 || 14.10 || 15.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Common:''' {{Annotation|API-T|M20 armour-piercing incendiary tracer}}{{-}}{{Annotation|I|M1 incendiary}}{{-}}{{Annotation|AP|M2 armour-piercing}}{{-}}{{Annotation|API-T|M20 armour-piercing incendiary tracer}}&lt;br /&gt;
* '''AP:''' {{Annotation|AP|M2 armour-piercing}}{{-}}{{Annotation|AP|M2 armour-piercing}}{{-}}{{Annotation|API-T|M20 armour-piercing incendiary tracer}}&lt;br /&gt;
* '''API:''' {{Annotation|API-T|M20 armour-piercing incendiary tracer}}{{-}}{{Annotation|AP-I|M8 armour-piercing incendiary}}{{-}}{{Annotation|API-T|M20 armour-piercing incendiary tracer}}&lt;br /&gt;
* '''APIT:''' {{Annotation|API-T|M20 armour-piercing incendiary tracer}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Belts&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Common || 31 || 30 || 26 || 22 || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| API || 23 || 22 || 16 || 10 || 6 || 5&lt;br /&gt;
|-&lt;br /&gt;
| AP || 31 || 30 || 26 || 22 || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| APIT || 23 || 22 || 16 || 10 || 6 || 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''7''' || 3 ''(+4)'' || 0 ''(+7)'' ||Yes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The M2A2 is armed with a secondary .30 cal machine gun in a separate turret, as well as another emplaced in the hull. This extra turret restricts the traverse angles of both this and the main turret. The machine guns can be against very lightly armoured AA vehicles and can be used as a distraction against enemy tanks.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 9,500 (250) || 500 || -10°/+20° || -5°/+160°&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 9,500 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
The M2A2 is a strange vehicle as a twin-turreted machine-gun armament only vehicle. It is, however, fast, and could be sped around as a scout tank to get on the enemy's side. Your main turret, which uses 12.7 mm (.50) MG  can only fire forward and to the left, with secondary turret (which sports standard 7.62 mm (.30) MG, which can only really scare SPAA trucks) firing to the right. Additionally, the M2A2 has a working hull machine gun, but it is fixed to the hull and angled up so its usefulness is extremely limited.&lt;br /&gt;
&lt;br /&gt;
The .50 cal main armament makes it necessary to rush as close to enemy as possible, as it could only penetrate ~20 mm at standard ranges, meaning that it is only really effective against the reserve tanks, and even so, the machine guns often may only be effective when shot at the flat sides or even only at the engine deck. &lt;br /&gt;
&lt;br /&gt;
Avoid any &amp;quot;medium&amp;quot; and &amp;quot;heavy&amp;quot; tanks like [[M13/40 (Family)|M13/40]] or [[R.35 (SA38)]], as they will resist even pure AP belt fired point blank. Avoid messing with tanks of BR 2.0, as even lightly armoured tanks of that rank are only vulnerable from the sides and only from about 100 m away or closer. If you absolutely have to attack them, drive in circles around them and shoot at their weakspots, like engines or turret neck, whenever you get a chance.&lt;br /&gt;
&lt;br /&gt;
Mostly your targets will be &amp;quot;[[AB41|scout]]&amp;quot; and &amp;quot;[[A13 Mk II|sniper]]&amp;quot; tanks, as you can do serious damage to them. To avoid getting annihilated while attacking them from the front, you can fire at their turret while approaching them. Quite often, even if you can't penetrate them as is, they will un-angle themselves, trying to fire at you by turning their flat turret armour parts towards your fire, dooming themselves. If it didn't penetrate, you already lost and shouldn't have attacked them in the first place.&lt;br /&gt;
&lt;br /&gt;
A lot of light tanks and tank destroyers will have stronger turret or gun mantlet armour, than the hull. In such case, simply fire at their hull, trying to get their gunner and driver as soon as possible. Remember, they often don't have to turn their hull towards you to fire back, and angled hull may actually ricochet MG bullets, so it's better to attack from their sides, or at the very least completely head-on.&lt;br /&gt;
&lt;br /&gt;
Overall, it is best to not go around the map without a teammate with a cannon to provide a substantial upgrade in firepower, should it come face to face with the enemy.&lt;br /&gt;
&lt;br /&gt;
Another way to use the M2A2 is as an SPAA. The turrets have decent gun elevation so hitting aircraft is quite easy. The .30 and .50 cal machine guns are very good at destroying any planes at its BR or at least will cripple them. It is recommended to turn the hull with the turrets so you can fire both guns and will not end up only firing one.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they have a substitution in the form of softer &amp;quot;inadequate&amp;quot;, &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very fast, can reach 60 km/h on a road in AB&lt;br /&gt;
* Can sacrifice speed to make a fast turn&lt;br /&gt;
* Accurate in the long run&lt;br /&gt;
* High and stable fire rate&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Armour is only sufficient to protect itself against machine gun fire&lt;br /&gt;
* Pathetic armament, which can be used only against anti-air vehicles and some light tanks, and some sides or rears of medium tanks, but not all&lt;br /&gt;
* Two non-fully rotating turrets&lt;br /&gt;
* In an event in which the .50 gunner is knocked out, the .30 machine gun can't do much to protect the tank&lt;br /&gt;
* Cramped crew&lt;br /&gt;
* Any high speed collision can result in the driver and co-drivers knockout, or worse the entire crew&lt;br /&gt;
* Terrible steering, not adequate under gear 2&lt;br /&gt;
* Can get stuck when driving up the hills without track upgrade&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article.''--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The '''M2 Light Tank''' series was an American pre-World War II design as their answer to a fast, effective tank in a cavalry role. &lt;br /&gt;
&lt;br /&gt;
The idea of light tanks started with the Defense Act of 1920, which defined tanks as an infantry support weapon, but the idea of a cavalry role for the tanks was brought up by multiple theorists, to which the British were the first to incorporate with the ''cruiser tanks''. Limitation in American development leads to the establishment of light tanks as the ''combat cars''.  The development team soon looked at the tank prototypes ''T1 Light Tank'' and the ''T2 medium tank'' and decide to use them as the basis for the light tank design.&lt;br /&gt;
&lt;br /&gt;
Modifications made onto the experimental tanks, mostly installing the new Vertical Volute Spring Suspension (VVSS) that would be the main suspension in future American tank development, made the tanks into the '''M2A1 Light Tank'''. The main version used before the war was designated the '''M2A2''', which had two turrets, both with a .50 calibre M2 Browning as its armament. However, the Spanish Civil War showed that this kind of tank is insufficient in tank warfare, so initially the design was revised with improved armour up to 22 mm ('''M2A3''') and then with one turret with a 37 mm cannon, this would become the [[M2A4|'''M2A4''']], which would be the main light tank variant in US service before World War II broke out.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
Although the M2 light tanks were promising in their introduction, they were soon succeeded by the [[M3 Stuart|M3]] and [[M5A1|M5]] light tanks. The M2 light tanks were seen by armament as a stopgap solution for the dire need of tanks and a development project for tank improvements. By December 1941, the M2 light tanks were being used for training only in the US Army, but the Marine Corps used them in the Battle of Guadalcanal in the Pacific due to the lack of M3 light tanks available.&lt;br /&gt;
&lt;br /&gt;
Britain ordered some M2 light tanks in early 1941 in part of the Lend-Lease Act, but only 36 were delivered before switching to the improved M3 light tanks.&lt;br /&gt;
&lt;br /&gt;
A unique feature on the M2 Light tank was the number of machine guns it could house. Aside from the coaxial and the bow gunner's ball mounted one, two machine guns were fixed facing forward on the sides of the hull, fired by the driver. Another M1919 Browning machine gun could be mounted on the turret top for anti-aircraft use.&lt;br /&gt;
&lt;br /&gt;
===In-game description===&lt;br /&gt;
The M2A2 light tank developed and built by Rock Island Arsenal (RIA). A total of 239 of these tanks were built in 1935. The M2A2 was used to train tank operators, who gave it the unofficial nickname “Mae West.” It was never used in combat.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=usa&amp;amp;vehicleType=tank&amp;amp;vehicleClass=light_tank&amp;amp;vehicle=us_m2a2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|1yg1DAEbG8A|'''The Stuart Family''' discusses the {{PAGENAME}} at 0:05 - ''War Thunder Official Channel''|RyA5KcS2hAw|'''Multi-turreted Tanks'''  discusses the {{PAGENAME}} at 0:38  - ''War Thunder Official Channel''|9kZ4LDGlkew|'''{{PAGENAME}} Tank Review''' - ''NUSensei''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same chassis&lt;br /&gt;
&lt;br /&gt;
* [[M2A4]]{{-}}[[M2A4 (1st Arm.Div.)]]&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[T-60]]&lt;br /&gt;
* [[L6/40]]&lt;br /&gt;
* [[Pz.II C]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/devblog/current/776|[Devblog] M2A2 / 4M GAZ-AAA / BF109B-1]]&lt;br /&gt;
* [[wikipedia:M2_light_tank|[Wikipedia] M2 light tank]]&lt;br /&gt;
* [https://www.tanks-encyclopedia.com/ww2/US/M2_Light_Tank.php &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; M2 Light Tank]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Rock Island Arsenal}}&lt;br /&gt;
{{USA light tanks}}&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category:Multi-weapon_ground_vehicles&amp;diff=105464</id>
		<title>Category:Multi-weapon ground vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category:Multi-weapon_ground_vehicles&amp;diff=105464"/>
				<updated>2021-06-07T01:14:08Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: &lt;/p&gt;
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&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|RyA5KcS2hAw|'''Multi-turreted tanks'''  - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category:Multi-weapon_ground_vehicles&amp;diff=105463</id>
		<title>Category:Multi-weapon ground vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category:Multi-weapon_ground_vehicles&amp;diff=105463"/>
				<updated>2021-06-07T01:12:29Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: &lt;/p&gt;
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{{Tree-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|RyA5KcS2hAw|'''Multi-turreted tanks'''  - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category:Multi-weapon_ground_vehicles&amp;diff=105462</id>
		<title>Category:Multi-weapon ground vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category:Multi-weapon_ground_vehicles&amp;diff=105462"/>
				<updated>2021-06-07T01:11:24Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: &lt;/p&gt;
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|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Germany flag.png|70px|link=Category:Germany ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|10px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:USSR flag.png|70px|link=Category:USSR ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|10px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Britain flag.png|70px|link=Category:Britain ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|10px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Japan flag.png|70px|link=Category:Japan ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|10px}}&lt;br /&gt;
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&lt;br /&gt;
{{Tree-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|RyA5KcS2hAw|'''Multi-turreted tanks'''  - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category:Multi-weapon_ground_vehicles&amp;diff=105461</id>
		<title>Category:Multi-weapon ground vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category:Multi-weapon_ground_vehicles&amp;diff=105461"/>
				<updated>2021-06-07T01:10:56Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: &lt;/p&gt;
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{{Tree-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|RyA5KcS2hAw|'''Multi-turreted tanks'''  - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category:Multi-weapon_ground_vehicles&amp;diff=105460</id>
		<title>Category:Multi-weapon ground vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category:Multi-weapon_ground_vehicles&amp;diff=105460"/>
				<updated>2021-06-07T00:59:04Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: &lt;/p&gt;
&lt;hr /&gt;
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|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Germany flag.png|70px|link=Category:Germany ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|10px}}&lt;br /&gt;
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|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Britain flag.png|70px|link=Category:Britain ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|10px}}&lt;br /&gt;
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{{Tree-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|RyA5KcS2hAw|'''Multi-turreted tanks'''  - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category:Multi-weapon_ground_vehicles&amp;diff=105459</id>
		<title>Category:Multi-weapon ground vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category:Multi-weapon_ground_vehicles&amp;diff=105459"/>
				<updated>2021-06-07T00:57:59Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: &lt;/p&gt;
&lt;hr /&gt;
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|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Germany flag.png|70px|link=Category:Germany ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|10px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:USSR flag.png|70px|link=Category:USSR ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|10px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Britain flag.png|70px|link=Category:Britain ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|10px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Japan flag.png|70px|link=Category:Japan ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|10px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Italy flag.png|70px|link=Category:Italy ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|10px}}&lt;br /&gt;
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&lt;br /&gt;
{{Tree-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|RyA5KcS2hAw|'''Multi-turreted tanks'''  - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category:Multi-weapon_ground_vehicles&amp;diff=105458</id>
		<title>Category:Multi-weapon ground vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category:Multi-weapon_ground_vehicles&amp;diff=105458"/>
				<updated>2021-06-07T00:57:35Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tree-Start|3|without header}}&lt;br /&gt;
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|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Germany flag.png|70px|link=Category:Germany ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|10px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:USSR flag.png|70px|link=Category:USSR ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|10px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Britain flag.png|70px|link=Category:Britain ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|10px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Japan flag.png|70px|link=Category:Japan ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|10px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Italy flag.png|70px|link=Category:Italy ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|10px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:France flag.png|70px|link=Category:France ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|10px}}&lt;br /&gt;
|style=&amp;quot;border-left: solid 1px #cccccc;&amp;quot;|&amp;lt;center&amp;gt;[[File:Sweden flag.png|70px|link=Category:Sweden ground vehicles]]&amp;lt;/center&amp;gt;{{Tree-Skip|10px}}&lt;br /&gt;
&lt;br /&gt;
{{Tree-Line|I Rank}}&lt;br /&gt;
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{{Tree-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|RyA5KcS2hAw|'''Multi-turreted tanks'''  - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category:Multi-weapon_ground_vehicles&amp;diff=105457</id>
		<title>Category:Multi-weapon ground vehicles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category:Multi-weapon_ground_vehicles&amp;diff=105457"/>
				<updated>2021-06-07T00:50:48Z</updated>
		
		<summary type="html">&lt;p&gt;U118138085: &lt;/p&gt;
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&lt;br /&gt;
{{Tree-End}}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|RyA5KcS2hAw|'''Multi-turreted tanks'''  - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U118138085</name></author>	</entry>

	</feed>