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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U117859797</id>
		<title>War Thunder Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U117859797"/>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/Special:Contributions/U117859797"/>
		<updated>2026-05-18T05:30:24Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category:Maps_and_missions&amp;diff=144642</id>
		<title>Category:Maps and missions</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category:Maps_and_missions&amp;diff=144642"/>
				<updated>2022-10-30T20:41:07Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: I added 4 maps. Arctic, Rocky Canyon, Air_Arctic, Air_Pradesh.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[File:Maps missions.jpg|class=dynamic_image]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== [[:Category:Ground_forces_maps|Ground Forces Maps]] ==&lt;br /&gt;
&amp;lt;!--Please note some links have been made redundant for the time being, these will be back. For now please do not remove any text in the arrows or reactive the links which have been deactivated--&amp;gt;&lt;br /&gt;
===General Ground Forces Maps===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;200&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:MapIcon Ground AbandonedFactory.jpg|link=Abandoned_Factory_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground AdvancetotheRhine.jpg|link=Advance_to_the_Rhine&lt;br /&gt;
File:MapIcon Ground Alaska.jpg|link=Alaska&lt;br /&gt;
File:MapIcon Ground AmericanDesert.jpg|link=American_Desert&lt;br /&gt;
File:MapIcon Ground AralSea.jpg|link=&lt;br /&gt;
File:MapIcon Ground Arctic.jpg|link=&lt;br /&gt;
File:MapIcon Ground Ardennes.jpg|link=Ardennes_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground AshRiver.jpg|link=Ash_River&lt;br /&gt;
File:MapIcon Ground Berlin.jpg|link=Berlin_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Breslau.jpg|link=&lt;br /&gt;
File:MapIcon Ground CargoPort.jpg|link=Cargo_Port&lt;br /&gt;
File:MapIcon Ground Carpathians.jpg|link=Carpathians_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground EasternEurope.jpg|link=Eastern_Europe_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground ElAlamein.jpg|link=Second_battle_of_El_Alamein_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground EuropeanProvince.jpg|link=European_Province&lt;br /&gt;
File:MapIcon Ground FieldsofNormandy.jpg|link=Fields_of_Normandy&lt;br /&gt;
File:MapIcon Ground FieldsofPoland.jpg|link=Fields_of_Poland&lt;br /&gt;
File:MapIcon Ground Finland.jpg|link=Finland&lt;br /&gt;
File:MapIcon Ground FrozenPass.jpg|link=Frozen_Pass_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Fulda.jpg|link=Fulda_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground HurtgenForest.jpg|link=Battle_of_Hurtgen_Forest_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Italy.jpg|link=Italy_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Japan.jpg|link=Emperors_Garden_Map&lt;br /&gt;
File:MapIcon Ground Jungle.jpg|link=Jungle&lt;br /&gt;
File:MapIcon Ground Karelia.jpg|link=Karelia_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Korea.jpg|link=Korea_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Kuban.jpg|link=Kuban_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Kursk.jpg|link=Kursk_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground MaginotLine.jpg|link=Maginot_Line_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground MiddleEast.jpg|link=Middle_East_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Mozdok.jpg|link=Mozdok_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Normandy.jpg|link=Normandy_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Poland.jpg|link=Poland_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground PortNovorossiysk.jpg|link=Port_Novorossiysk&lt;br /&gt;
File:MapIcon Ground Pradesh.jpg|&lt;br /&gt;
File:MapIcon Ground RedDesert.jpg|link=&lt;br /&gt;
File:MapIcon Ground SandsofSinai.jpg|link=Sands_of_Sinai&lt;br /&gt;
File:MapIcon Ground SandsofTunisia.jpg|link=Sands_of_Tunisia&lt;br /&gt;
File:MapIcon Ground Seversk-13.jpg|link=&lt;br /&gt;
File:MapIcon Ground Sinai.jpg|link=Sinai&lt;br /&gt;
File:MapIcon Ground Spaceport.jpg|link=&lt;br /&gt;
File:MapIcon Ground Stalingrad.jpg|link=Stalingrad_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground SurroundingsofVolokolamsk.jpg|link=Surroundings_of_Volokolamsk&lt;br /&gt;
File:MapIcon Ground Sweden.jpg|link=Sweden_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Tunisia.jpg|link=Tunisia&lt;br /&gt;
File:MapIcon Ground VietnamHills.jpg|link=Vietnam_Hills&lt;br /&gt;
File:MapIcon Ground Volokolamsk.jpg|link=Volokolamsk&lt;br /&gt;
File:MapIcon Ground Wallonia.jpg|link=Wallonia&lt;br /&gt;
File:MapIcon Ground WhiteRockFortress.jpg|link=White_Rock_Fortress&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Ground Forces Maps===&lt;br /&gt;
These maps are do not occur in normal ground battles. They are only normally available to play in specific game modes / special events, tutorials, or in user made missions.&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:MapIcon Ground TrainingGround.jpg|link=Training_Ground&lt;br /&gt;
File:MapIcon Event FootballField.jpg|link=Football_Field&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Air Forces Maps ==&lt;br /&gt;
&amp;lt;!--Please note some links have been made redundant for the time being, these will be back. For now please do not remove any text in the arrows or reactive the links which have been deactivated--&amp;gt;&lt;br /&gt;
&amp;lt;!-- style=&amp;quot;pointer-events: none&amp;quot; disables clicking on the galleries, as galleries will default to displaying the image when clicked on unless a link exists. Once map pages are more complete, the attribute can be removed. --&amp;gt;&lt;br /&gt;
===Arcade Only Air Maps===&lt;br /&gt;
These maps are (under normal circumstances) only available in Air Arcade Battles. They tend to be small in size compared to other maps (32 km x 32 km or less), and usually contain unrealistic or exaggerated terrain features, to make combat more interesting. They do not aim to recreate real-world locations, although they may take inspiration from them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot; style=&amp;quot;pointer-events: none&amp;quot;&amp;gt;&lt;br /&gt;
File:MapIcon Air AfricanCanyon.jpg|link=&lt;br /&gt;
File:MapIcon Air AfricanCoast.jpg|link=&lt;br /&gt;
File:MapIcon Air AlpineMeadows.jpg|link=&lt;br /&gt;
File:MapIcon Air CliffedCoast.jpg|link=&lt;br /&gt;
File:MapIcon Air Crater.jpg|link=&lt;br /&gt;
File:MapIcon Air Fjords.jpg|link=&lt;br /&gt;
File:MapIcon Air Foothills.jpg|link=&lt;br /&gt;
File:MapIcon Air GraveRobbersCliffs.jpg|link=&lt;br /&gt;
File:MapIcon Air Greece.jpg|link=&lt;br /&gt;
File:MapIcon Air GreenRidge.jpg|link=&lt;br /&gt;
File:MapIcon Air GuianaHighlands.jpg|link=&lt;br /&gt;
File:MapIcon Air IronRange.jpg|link=&lt;br /&gt;
File:MapIcon Air MountainGorge.jpg|link=&lt;br /&gt;
File:MapIcon Air PacificHiddenBase.jpg|link=&lt;br /&gt;
File:MapIcon Air RiceTerraces.jpg|link=&lt;br /&gt;
File:MapIcon Air TopOfTheWorld.jpg|link=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===General Air Maps===&lt;br /&gt;
Most of these maps have configurations for all three air game modes (Arcade, Realistic, and Simulator). They are larger than Arcade maps, generally being between 64 km x 64 km and 131 km x 131 km, with a couple of exceptions. All of these maps are based off of real world locations; the level of accuracy varies between maps, but in general they tend to be reasonably accurate to the real world. Some of these maps are re-used to form the air battles area of tank maps.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;200&amp;quot; heights=&amp;quot;200&amp;quot; style=&amp;quot;pointer-events: none&amp;quot;&amp;gt;&lt;br /&gt;
File:MapIcon Air Afghanistan.jpg|link=&lt;br /&gt;
File:MapIcon Air Berlin.jpg|link=&lt;br /&gt;
File:MapIcon Air BourbonIsland.jpg|link=&lt;br /&gt;
File:MapIcon Air Britain.jpg|link=Britain&lt;br /&gt;
File:MapIcon Air Bulge.jpg|link=&lt;br /&gt;
File:MapIcon Air Denmark.jpg|link=&lt;br /&gt;
File:MapIcon Air DoverStrait.jpg|link=&lt;br /&gt;
File:MapIcon Air GolanHeights.jpg|link=&lt;br /&gt;
File:MapIcon Air Guadalcanal.jpg|link=&lt;br /&gt;
File:MapIcon Air Guam.jpg|link=&lt;br /&gt;
File:MapIcon Air Honolulu.jpg|link=&lt;br /&gt;
File:MapIcon Air Hurtgen.jpg|link=&lt;br /&gt;
File:MapIcon Air IwoJima.jpg|link=&lt;br /&gt;
File:MapIcon Air KhalkhinGol.jpg|link=&lt;br /&gt;
File:MapIcon Air Korea.jpg|link=&lt;br /&gt;
File:MapIcon Air Korsun.jpg|link=&lt;br /&gt;
File:MapIcon Air Krymsk.jpg|link=&lt;br /&gt;
File:MapIcon Air Kursk.jpg|link=&lt;br /&gt;
File:MapIcon Air Ladoga.jpg|link=&lt;br /&gt;
File:MapIcon Air Malta.jpg|link=&lt;br /&gt;
File:MapIcon Air Midway.jpg|link=&lt;br /&gt;
File:MapIcon Air Moscow.jpg|link=&lt;br /&gt;
File:MapIcon Air Mozdok.jpg|link=&lt;br /&gt;
File:MapIcon Air MozdokWinter.jpg|link=&lt;br /&gt;
File:MapIcon Air Norway.jpg|link=&lt;br /&gt;
File:MapIcon Air Peleliu.jpg|link=&lt;br /&gt;
File:MapIcon Air PortMoresby.jpg|link=&lt;br /&gt;
File:MapIcon Air RockyCanyon.jpg|link=&lt;br /&gt;
File:MapIcon Air Ruhr.jpg|link=&lt;br /&gt;
File:MapIcon Air Saipan.jpg|link=&lt;br /&gt;
File:MapIcon Air Sicily.jpg|link=&lt;br /&gt;
File:MapIcon Air Smolensk.jpg|link=&lt;br /&gt;
File:MapIcon Air Spain.jpg|link=&lt;br /&gt;
File:MapIcon Air Stalingrad.jpg|link=&lt;br /&gt;
File:MapIcon Air StalingradWinter.jpg|link=&lt;br /&gt;
File:MapIcon Air Vietnam.jpg|link=&lt;br /&gt;
File:MapIcon Air WakeIsland.jpg|link=&lt;br /&gt;
File:MapIcon Air Zhengzhou.jpg|link=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Air Forces Maps===&lt;br /&gt;
These maps are do not occur in normal air battles. They are only normally available to play in specific game modes / special events, tutorials, or in user made missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot; style=&amp;quot;pointer-events: none&amp;quot;&amp;gt;&lt;br /&gt;
File:MapIcon Air PacificOcean.jpg|link=&lt;br /&gt;
File:MapIcon Air TropicalIsland.jpg|link=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ground Forces Air Maps===&lt;br /&gt;
These maps are the Air Battles area of their respective Tank Maps. As well as being used in combined arms battles, some are also used as standalone maps in air battles (AB, RB &amp;amp; SB), in these cases the tank battles area forms part of the scenery of the map. Being based off tank maps they are a mixture of historically accurate and fictional locations. Maps tend to be 65 km x 65 km, although some are smaller and some are bigger.&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;200&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:MapIcon Air AbandonedFactory.jpg|link=Abandoned_Factory_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air AdvancetotheRhine.jpg|link=Advance_to_the_Rhine&lt;br /&gt;
File:MapIcon Air Alaska.jpg|link=Alaska&lt;br /&gt;
File:MapIcon Air AmericanDesert.jpg|link=American_Desert&lt;br /&gt;
File:MapIcon Air AralSea.jpg|link=&lt;br /&gt;
File:MapIcon Air Arctic.jpg|link=&lt;br /&gt;
File:MapIcon Air Ardennes.jpg|link=Ardennes_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Berlin.jpg|link=Berlin_(Air_Forces)&lt;br /&gt;
File:MapIcon Air Breslau.jpg|link=&lt;br /&gt;
File:MapIcon Air CargoPort.jpg|link=Cargo_Port&lt;br /&gt;
File:MapIcon Air Carpathians.jpg|link=Carpathians_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air EasternEurope.jpg|link=Eastern_Europe_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air ElAlamein.jpg|link=Second_battle_of_El_Alamein_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Finland.jpg|link=Finland&lt;br /&gt;
File:MapIcon Air FrozenPass.jpg|link=Frozen_Pass_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Fulda.jpg|link=Fulda_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air HurtgenForest.jpg|link=Battle_of_Hurtgen_Forest_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Italy.jpg|link=Italy_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Japan.jpg|link=Emperors_Garden_Map&lt;br /&gt;
File:MapIcon Air Karelia.jpg|link=Karelia_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Korea38th.jpg|link=Korea_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Krymsk.jpg|link=Kuban_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Kursk.jpg|link=Kursk_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air MaginotLine.jpg|link=Maginot_Line_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air MiddleEast.jpg|link=Middle_East_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Mozdok.jpg|link=Mozdok_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Normandy.jpg|link=Normandy_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Poland.jpg|link=Poland_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air PortNovorossiysk.jpg|link=Port_Novorossiysk&lt;br /&gt;
File:MapIcon Air Pradesh.jpg|link=&lt;br /&gt;
File:MapIcon Air RedDesert.jpg|link=&lt;br /&gt;
File:MapIcon Air Seversk-13.jpg|link=&lt;br /&gt;
File:MapIcon Air Sinai.jpg|link=Sinai&lt;br /&gt;
File:MapIcon Air Spaceport.jpg|link=&lt;br /&gt;
File:MapIcon Air Sweden.jpg|link=Sweden_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Tunisia.jpg|link=Tunisia&lt;br /&gt;
File:MapIcon Air VietnamHills.jpg|link=Vietnam_Hills&lt;br /&gt;
File:MapIcon Air Volokolamsk.jpg|link=Volokolamsk&lt;br /&gt;
File:MapIcon Air WhiteRockFortress.jpg|link=White_Rock_Fortress&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Naval Air Maps===&lt;br /&gt;
These maps are the Air Battles area of their respective Naval Maps.&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot; style=&amp;quot;pointer-events: none&amp;quot;&amp;gt;&lt;br /&gt;
MapIcon Air AfricanGulf.jpg|link=&lt;br /&gt;
MapIcon Air AleutianIslands.jpg|link=&lt;br /&gt;
MapIcon Air AndamanSea.jpg|link=&lt;br /&gt;
MapIcon Air ArabianSea.jpg|link=&lt;br /&gt;
MapIcon Air BlackSeaPort.jpg|link=&lt;br /&gt;
MapIcon Air CoralIslands.jpg|link=&lt;br /&gt;
MapIcon Air DrownedCity.jpg|link=&lt;br /&gt;
MapIcon Air Fiji.jpg|link=&lt;br /&gt;
MapIcon Air FuegoIslands.jpg|link=&lt;br /&gt;
MapIcon Air GreenMountainsGulf.jpg|link=&lt;br /&gt;
MapIcon Air IrelandBay.jpg|link=&lt;br /&gt;
MapIcon Air JapanesePort.jpg|link=&lt;br /&gt;
MapIcon Air MediterraneanPort.jpg|link=&lt;br /&gt;
MapIcon Air NewZealandCape.jpg|link=&lt;br /&gt;
MapIcon Air NorthPort.jpg|link=&lt;br /&gt;
MapIcon Air NorthSea.jpg|link=&lt;br /&gt;
MapIcon Air NorwayIslands.jpg|link=&lt;br /&gt;
MapIcon Air PalauIslands.jpg|link=&lt;br /&gt;
MapIcon Air SouthAfrica.jpg|link=&lt;br /&gt;
MapIcon Air SouthKvarken.jpg|link=&lt;br /&gt;
MapIcon Air VolcanicIsland.jpg|link=&lt;br /&gt;
MapIcon Air VyborgBay.jpg|link=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Naval Forces Maps==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;200&amp;quot; heights=&amp;quot;200&amp;quot; style=&amp;quot;pointer-events: none&amp;quot;&amp;gt;&lt;br /&gt;
File:MapIcon Naval AfricanGulf.jpg|link=&lt;br /&gt;
File:MapIcon Naval AleutianIslands.jpg|link=&lt;br /&gt;
File:MapIcon Naval AndamanSea.jpg|link=&lt;br /&gt;
File:MapIcon Naval ArabianSea.jpg|link=&lt;br /&gt;
File:MapIcon Naval BlackSeaPort.jpg|link=&lt;br /&gt;
File:MapIcon Naval CoralIslands.jpg|link=&lt;br /&gt;
File:MapIcon Naval DrownedCity.jpg|link=&lt;br /&gt;
File:MapIcon Naval Fiji.jpg|link=&lt;br /&gt;
File:MapIcon Naval FuegoIslands.jpg|link=&lt;br /&gt;
File:MapIcon Naval GoldenBay.jpg|link=&lt;br /&gt;
File:MapIcon Naval GreenMountainsGulf.jpg|link=&lt;br /&gt;
File:MapIcon Naval IrelandBay.jpg|link=&lt;br /&gt;
File:MapIcon Naval JapanesePort.jpg|link=&lt;br /&gt;
File:MapIcon Naval MediterraneanPort.jpg|link=&lt;br /&gt;
File:MapIcon Naval NewZealandCape.jpg|link=&lt;br /&gt;
File:MapIcon Naval NorthPort.jpg|link=&lt;br /&gt;
File:MapIcon Naval NorthSea.jpg|link=&lt;br /&gt;
File:MapIcon Naval NorwayIslands.jpg|link=&lt;br /&gt;
File:MapIcon Naval PalauIslands.jpg|link=&lt;br /&gt;
File:MapIcon Naval SouthAfrica.jpg|link=&lt;br /&gt;
File:MapIcon Naval SouthKvarken.jpg|link=&lt;br /&gt;
File:MapIcon Naval VolcanicIsland.jpg|link=&lt;br /&gt;
File:MapIcon Naval VyborgBay.jpg|link=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:MapIcon_Air_Pradesh.jpg&amp;diff=144641</id>
		<title>File:MapIcon Air Pradesh.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:MapIcon_Air_Pradesh.jpg&amp;diff=144641"/>
				<updated>2022-10-30T20:37:54Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:MapIcon_Air_Arctic.jpg&amp;diff=144640</id>
		<title>File:MapIcon Air Arctic.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:MapIcon_Air_Arctic.jpg&amp;diff=144640"/>
				<updated>2022-10-30T20:36:59Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:MapIcon_Air_RockyCanyon.jpg&amp;diff=144639</id>
		<title>File:MapIcon Air RockyCanyon.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:MapIcon_Air_RockyCanyon.jpg&amp;diff=144639"/>
				<updated>2022-10-30T20:33:12Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category:Ground_forces_maps&amp;diff=144638</id>
		<title>Category:Ground forces maps</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category:Ground_forces_maps&amp;diff=144638"/>
				<updated>2022-10-30T20:26:35Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: I added new map, &amp;quot;Arctic&amp;quot;. sentence is from https://warthunder.com/en/news/7922-development-new-locations-arctic-and-rocky-canyon-en.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Ground forces maps}}__NOTOC__&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Korea.jpg&lt;br /&gt;
|wiki=Korea_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_KOR.png|link=|sub]] 38th Parallel===&lt;br /&gt;
&lt;br /&gt;
''Location: South Korea''&lt;br /&gt;
&lt;br /&gt;
Located in what is now South Korea; the map is composed of the dam to the east, which is overlooked by two cliffs, one to the north and another to the south, a military camp at the centre, which is overlooked by rice terraces to the north and south and overlooked by a rocky hill to the west, and a small village to the west, which is also overlooked by the same rocky hill.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_AbandonedFactory.jpg&lt;br /&gt;
|wiki=Abandoned_Factory_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Abandoned Factory===&lt;br /&gt;
&lt;br /&gt;
''Location: USSR''&lt;br /&gt;
&lt;br /&gt;
Located in Russia; the map consists of paved roads and a multitude of factory buildings all around, the later of which can prove useful as cover. To the south one can find a riverbank, while a small forest is located to the north.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_AbandonedTown.jpg&lt;br /&gt;
|wiki=&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Abandoned Town===&lt;br /&gt;
&lt;br /&gt;
''Location: USSR, Caucasus''&lt;br /&gt;
&lt;br /&gt;
The sleepy mountain town became the epicenter of outrageous military conflict. After the bombing and artillery barrage, combat vehicles enter the area. The commanders will have to achieve control over three zones of the town: the central streets and the community center, the bridge in the southern part of the town, the neighboring silo elevator and the cableway, as well as the northern area with residential buildings.&lt;br /&gt;
&lt;br /&gt;
The cozy mountain towns and mining villages of the Greater Caucasus at the beginning of the 1990s became the prototypes of the Abandoned Town location. &lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_AdvancetotheRhine.jpg&lt;br /&gt;
|wiki=Advance_to_the_Rhine&lt;br /&gt;
|text= ===[[File:CountryIcon_NDE.png|link=|sub]] Advance to the Rhine===&lt;br /&gt;
&lt;br /&gt;
''Location: Cologne, Germany''&lt;br /&gt;
&lt;br /&gt;
Located in Cologne, Germany, next to the Rhine river; Advance to the Rhine takes inspiration from the 1945 Battle for Cologne. The map consists of a destroyed urban environment and paved roads, with a park and a plaza in the middle of the map.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Alaska.jpg&lt;br /&gt;
|wiki=Alaska&lt;br /&gt;
|text= ===[[File:CountryIcon_USA.png|link=|sub]] Alaska===&lt;br /&gt;
&lt;br /&gt;
''Location: Alaska, USA''&lt;br /&gt;
&lt;br /&gt;
Located in the most northern state of the US; Alaska presents an American urban environment complete with skyscrapers and riverbanks.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_AmericanDesert.jpg&lt;br /&gt;
|wiki=American_Desert&lt;br /&gt;
|text= ===[[File:CountryIcon_USA.png|link=|sub]] American Desert===&lt;br /&gt;
&lt;br /&gt;
''Location: Arizona, USA''&lt;br /&gt;
&lt;br /&gt;
Located in Arizona, USA; American Desert represents a quiet village in the American desert. With a roundabout at the centre, the train station to one flank, and the other flank representing the outskirts of the village.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_AralSea.jpg&lt;br /&gt;
|wiki=&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Aral Sea===&lt;br /&gt;
&lt;br /&gt;
''Location: Aral Sea, pre-dissolution USSR (now between Kazakhstan and Uzbekistan)''&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Arctic.jpg&lt;br /&gt;
|wiki=&lt;br /&gt;
|text= ===Arctic===&lt;br /&gt;
&lt;br /&gt;
''Location: Arctic''&lt;br /&gt;
&lt;br /&gt;
Gloomy rocky islands covered with glaciers, abandoned fishing villages where lonely fishermen still live, majestic icebreakers making their way through the ice, and of course, myths and legends about secret military bases hidden in the endless icy wastelands. The Arctic is an unique area with a harsh climate, unusual landscape and the spirit of new discoveries.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Ardennes.jpg&lt;br /&gt;
|wiki=Ardennes_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_BEL.png|link=|sub]] Ardennes===&lt;br /&gt;
&lt;br /&gt;
''Location: Bastogne, Belgium''&lt;br /&gt;
&lt;br /&gt;
Located in Bastogne, Belgium; Ardennes takes inspiration from the 1944 Battle of the Bulge. The map consists of the village at its core, while the flanks consist of the outskirts with a lot of foliage to hide in.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_AshRiver.jpg&lt;br /&gt;
|wiki=Ash_River&lt;br /&gt;
|text= ===[[File:CountryIcon_IRL.png|link=|sub]] Ash River===&lt;br /&gt;
&lt;br /&gt;
''Location: Ireland''&lt;br /&gt;
&lt;br /&gt;
Located in Ireland; this cliff-filled coast consists of 3 different types of environment: the mountainous west, the plain centre, and the cliffs to the east.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Berlin.jpg&lt;br /&gt;
|wiki=Berlin_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_NDE.png|link=|sub]] Berlin===&lt;br /&gt;
&lt;br /&gt;
''Location: Berlin, Germany''&lt;br /&gt;
&lt;br /&gt;
Located in Berlin, Germany; Berlin takes inspiration from the 1945 Battle for the Reichstag, or the Battle of Berlin. At the centre one can find cover alongside a shallow river, to the west side one can fight over the ruins of the urban environment that once surrounded the Kroll Opera House, while at the east of the river one can find the imposing Reichstag which provides limited cover from the open field surrounding it. Further east one can find the Brandenburg Gate.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Breslau.jpg&lt;br /&gt;
|wiki=&lt;br /&gt;
|text= ===[[File:CountryIcon_NDE.png|link=|sub]] Breslau===&lt;br /&gt;
&lt;br /&gt;
''Location: Breslau, pre-war Germany (now Wrocław, modern-day Poland)''&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Italy.jpg&lt;br /&gt;
|wiki=Campania&lt;br /&gt;
|text= ===[[File:CountryIcon_ITA.png|link=|sub]] Campania===&lt;br /&gt;
&lt;br /&gt;
''Location: Calabria, Italy''&lt;br /&gt;
&lt;br /&gt;
Located in Calabria, Italy; the map consists of a long city surrounded by a river to the north, hills to the east and west and another river that leads to a waterfall to the south.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_CargoPort.jpg&lt;br /&gt;
|wiki=Cargo_Port&lt;br /&gt;
|text= ===Cargo Port===&lt;br /&gt;
&lt;br /&gt;
''Location: Fictional''&lt;br /&gt;
&lt;br /&gt;
Cargo Port is a fictional environment based around a shipment facility. To the north one can find an airfield cut by the long highway. The middle is dominated by buildings while to the south one can find longways separated by containers.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Carpathians.jpg&lt;br /&gt;
|wiki=Carpathians_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_POL.png|link=|sub]] Carpathians===&lt;br /&gt;
&lt;br /&gt;
''Location: Poland''&lt;br /&gt;
&lt;br /&gt;
Located in the Eastern Carpathians mountains of Poland; the map consists of a large open field with some trenches dug out in the middle with, a castle located in the hills to the north and hill covered paths to the south.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_EasternEurope.jpg&lt;br /&gt;
|wiki=Eastern_Europe_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Eastern Europe===&lt;br /&gt;
&lt;br /&gt;
''Location: pre-dissolution USSR (now Ukraine)''&lt;br /&gt;
&lt;br /&gt;
Located in Ukraine; Eastern Europe consists of a river-side city surrounded by hills. To the south one can find forested areas, while to the north one can find the hills surrounding.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_ElAlamein.jpg&lt;br /&gt;
|wiki=Second_battle_of_El_Alamein_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_GBR.png|link=|sub]] Second Battle of El Alamein===&lt;br /&gt;
&lt;br /&gt;
''Location: El Alamein, Egypt''&lt;br /&gt;
&lt;br /&gt;
Located in El Alamein, Egypt; the map can be divided into three sections: to the north, the remains of a fort overlooked by cliffs located further north, a small village a top a hill in the middle, and the desert area filled with dunes to the south.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_EuropeanProvince.jpg&lt;br /&gt;
|wiki=European_Province&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] European Province===&lt;br /&gt;
&lt;br /&gt;
''Location: pre-dissolution USSR (now Ukraine)''&lt;br /&gt;
&lt;br /&gt;
Located in Ukraine like Eastern Europe; European Province is an enlarged version of Eastern Europe. To the north and south, one can find a multitude of forested areas which surround large open fields while at the centre one can find the same city as in Eastern Europe.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Finland.jpg&lt;br /&gt;
|wiki=Finland&lt;br /&gt;
|text= ===[[File:CountryIcon_FIN.png|link=|sub]] Finland===&lt;br /&gt;
&lt;br /&gt;
''Location: Kiviniemi, pre-war Finland (now Losevo, modern-day Russia)''&lt;br /&gt;
&lt;br /&gt;
Located in Kiviniemi, Finland before World War II, nowadays known as Losevo, modern-day Russia; Finland presents the snowy northern landscape for which the namesake country is known. To the east one can find a small village overlooked by cliffs, while to the west one can find a forested area alongside a frozen lake, while the centre is a hilly forested area. All three areas are divided by two mountain chains on each side.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_FrozenPass.jpg&lt;br /&gt;
|wiki=Frozen_Pass_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_NDE.png|link=|sub]] Frozen Pass===&lt;br /&gt;
&lt;br /&gt;
''Location: Austria''&lt;br /&gt;
&lt;br /&gt;
Located in Austria; the map consists of a small train station alongside a tunnel inside the mountain to the south. The centre is dominated by small hills while to the north one can find a small village.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Fulda.jpg&lt;br /&gt;
|wiki=Fulda_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_DEU.png|link=|sub]] Fulda Gap===&lt;br /&gt;
&lt;br /&gt;
''Location: Rasdorf, Germany''&lt;br /&gt;
&lt;br /&gt;
Located in Rasdorf, Germany; Fulda Gap takes inspiration from its real-life counterpart, named after the town of Fulda. The map consists of an elevated centre with forested and hilly areas while the flanks are made up of large open fields while between the southeast and central area one can find a small castle.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_HurtgenForest.jpg&lt;br /&gt;
|wiki=Battle_of_Hurtgen_Forest_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_NDE.png|link=|sub]] Battle of Hürtgen Forest===&lt;br /&gt;
&lt;br /&gt;
''Location: Vossenack, Germany''&lt;br /&gt;
&lt;br /&gt;
Located in Vossenack, Germany; Battle of Hürtgen Forest takes inspiration from its 1944 real-life counterpart. Located 5 km east of the border with Belgium, the map consists of a town at its core. To the north one can find a forested hill while to the south a shallow river stream surrounded by forested hills is located.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Japan.jpg&lt;br /&gt;
|wiki=Japan (Ground Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_JPN.png|link=|sub]] Japan===&lt;br /&gt;
&lt;br /&gt;
''Location: Fictional, Japan''&lt;br /&gt;
&lt;br /&gt;
Located in Japan; the map consists of two small villages on each side while an imposing temple complex is located at the centre. The map is surrounded by hills and forest, with small forested and hilly areas throughout the map.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Jungle.jpg&lt;br /&gt;
|wiki=Jungle&lt;br /&gt;
|text= ===[[File:CountryIcon_GBR.png|link=|sub]] Jungle===&lt;br /&gt;
&lt;br /&gt;
''Location: Guadalcanal, Solomon Islands''&lt;br /&gt;
&lt;br /&gt;
Located in Guadalcanal, Solomon Islands; Jungle is inspired by the 1942 Guadalcanal campaign. The middle of the map consists a small alliance divided by shallow waters, the north, on the other hand, is dominated by the beach, while the southern area of the map is dominated by mountains.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Karelia.jpg&lt;br /&gt;
|wiki=Karelia_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_FIN.png|link=|sub]] Karelia===&lt;br /&gt;
&lt;br /&gt;
''Location: Karelia, pre-war Finland (now Karelia, modern-day Russia)''&lt;br /&gt;
&lt;br /&gt;
Located in Karelia, Finland before World War II, nowadays modern-day Russia; Karelia is composed of a large deep canyon to the east, a rocky hill at the middle, and an open terrain to the west, the latter of which can be navigated through paths concealed by trees and small hills.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Kuban.jpg&lt;br /&gt;
|wiki=Kuban_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Kuban===&lt;br /&gt;
&lt;br /&gt;
''Location: Krymsk, Russia''&lt;br /&gt;
&lt;br /&gt;
Located in Krymsk, Russia; the map is surrounded by hills and mountains. The map is divided into two sections, a Prisoner Of War camp to the east, and a hilly field in the middle and to the west. The two sections are divided by several rocky hills which overlook both areas.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Kursk.jpg&lt;br /&gt;
|wiki=Kursk_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Kursk===&lt;br /&gt;
&lt;br /&gt;
''Location: Prokhorovka, Russia''&lt;br /&gt;
&lt;br /&gt;
Located in Prokhorovka, Russia; the map is composed of three areas, a flat area overlooking the river to the east, another flat area which is overlooked by hills to the west, both of which are divided by a hill in the middle. The latter contains a small village with an imposing but partially destroyed church in the middle.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_MaginotLine.jpg&lt;br /&gt;
|wiki=Maginot_Line_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_FRA.png|link=|sub]] Maginot Line===&lt;br /&gt;
&lt;br /&gt;
''Location: Sedan, France''&lt;br /&gt;
&lt;br /&gt;
Located in Sedan, France; Maginot Line takes its namesake from the famous defensive French line bordering Germany. The map is divided into three sections, an open field to the east, overlooked by hills to the north, south and east, a large town to the west.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_MiddleEast.jpg&lt;br /&gt;
|wiki=Middle_East_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_SYR.png|link=|sub]] Middle East===&lt;br /&gt;
&lt;br /&gt;
''Location: Syria''&lt;br /&gt;
&lt;br /&gt;
Located in Syria; Middle East is composed of an industrial complex to the north, which is overlooked by cliffs to the north, east and west, and a large city with damaged buildings to the south. Further south one can gaze at the mountain which overlooks the map.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Mozdok.jpg&lt;br /&gt;
|wiki=Mozdok_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Mozdok===&lt;br /&gt;
&lt;br /&gt;
''Location: Mozdok, Russia''&lt;br /&gt;
&lt;br /&gt;
Located in Mozdok, Russia; Mozdok is a map consisting of a river to the north, a forested hill to the east, a large plain to the south and an area containing several hills to the north. The map is often split into smaller areas depending on the map configuration.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Normandy.jpg&lt;br /&gt;
|wiki=Normandy_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_FRA.png|link=|sub]] Normandy===&lt;br /&gt;
&lt;br /&gt;
''Location: Vierville-sur-Mer, France''&lt;br /&gt;
&lt;br /&gt;
Located in Vierville-sur-Mer, France; the map is inspired by Operation Neptune, commonly known as D-Day. The map is divided into three areas, the beach to the north, the village at the middle, which has an imposing but damaged church in the middle, and a hilly area to the south, which also makes up the northern area of the map &amp;quot;Fields of Normandy&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_FieldsofNormandy.jpg&lt;br /&gt;
|wiki=Fields_of_Normandy&lt;br /&gt;
|text= ===[[File:CountryIcon_FRA.png|link=|sub]] Fields of Normandy===&lt;br /&gt;
&lt;br /&gt;
''Location: Vierville-sur-Mer, France''&lt;br /&gt;
&lt;br /&gt;
Located in Vierville-sur-Mer, France; the map consists of the southern part of the map &amp;quot;Normandy&amp;quot;. To the north one can find the same hilly area in the map Normandy to the north, meanwhile the centre is occupied by a large and imposing airship hangar in the middle. To the south, one can find a large forest to the east while the west area has several buildings that can provide cover.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Poland.jpg&lt;br /&gt;
|wiki=Poland_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_POL.png|link=|sub]] Poland===&lt;br /&gt;
&lt;br /&gt;
''Location: Poland''&lt;br /&gt;
&lt;br /&gt;
Located in Poland; the map is divided into three sections: the northern outskirts of the city, which is overlooked by a small forest to the north, the town southern area, which is overlooked by cliffs to the east, west and south, and the area accross the lake, which overlooks the southern part of the town. Further south, one can find forested hills which can provide cover.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_FieldsofPoland.jpg&lt;br /&gt;
|wiki=Fields_of_Poland&lt;br /&gt;
|text= ===[[File:CountryIcon_POL.png|link=|sub]] Fields of Poland===&lt;br /&gt;
&lt;br /&gt;
''Location: Poland''&lt;br /&gt;
&lt;br /&gt;
Located in Poland; Fields of Poland is an enlarged version of the map &amp;quot;Poland&amp;quot;. One can find an imposing mill to the north, which is overlooked by a forested hill, the town in Poland at the centre, and another imposing mill to the south which is overlooked by numerous forests.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_PortNovorossiysk.jpg&lt;br /&gt;
|wiki=Port_Novorossiysk&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Port Novorossiysk===&lt;br /&gt;
&lt;br /&gt;
''Location: Novorossiysk, Russia''&lt;br /&gt;
&lt;br /&gt;
Located in Novorossiysk, Russia; the map features a mixture of urban fighting in the streets between destroyed industrial buildings in the north and south of the map, with a more open field like area in the west, and a rail yard in the middle. The map is often split into smaller areas depending on the map configuration.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Pradesh.jpg&lt;br /&gt;
|wiki=Pradesh&lt;br /&gt;
|text= ===[[File:India_flag.png|42px|link=]] [[File:Pakistan_flag.png|42px|link=]] Pradesh===&lt;br /&gt;
&lt;br /&gt;
''Location: India - Pakistan border, Himalayas''&lt;br /&gt;
&lt;br /&gt;
Here, on the border between India and Pakistan, this picturesque map lies in the foothills of the Himalayas. It features various terrain types with spaces for long-range, close-quarters, and amphibious combat amongst its rolling hills.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_RedDesert.jpg&lt;br /&gt;
|wiki=&lt;br /&gt;
|text= ===[[File:Romania_flag.png|42px|link=]] Red Desert===&lt;br /&gt;
&lt;br /&gt;
''Location: Ennedi Plateau, Chad''&lt;br /&gt;
&lt;br /&gt;
This location was inspired from the views of North and Central Africa, and especially the Ennedi Plateau in Chad, formed from sandstone cliffs in the Sahara desert. It is a sandstone plateau surrounded by the dunes of a great desert. A small river sources here to quickly dry up under the hot African sun. The life-giving moisture, however, is sufficient for several palm groves and majestic acacias. A small village is located  In the centre of the oasis- a couple of dozen houses and a mosque.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Seversk-13.jpg&lt;br /&gt;
|wiki=&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Seversk-13===&lt;br /&gt;
&lt;br /&gt;
''Location: Seversk, Russia''&lt;br /&gt;
&lt;br /&gt;
The abandoned Soviet military town of Seversk-13 and its environment is a closed city in Tomsk Oblast, Russia, located 15 kilometers northwest of Tomsk on the right bank of the Tom River.&lt;br /&gt;
&lt;br /&gt;
The central zone in the location is an area near the cultural centre, surrounded by administrative and industrial buildings. It is adjacent to a residential zone of ​​late Soviet paneled prefab buildings and a small garage cooperative. A park area with architectural objects in the style of the late 70’s flows into a suburban environment with hills and small groves. Running north to south on the location’s map, there is a section of highway that connects the north and south of the map.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Sinai.jpg&lt;br /&gt;
|wiki=Sinai&lt;br /&gt;
|text= ===[[File:CountryIcon_GBR.png|link=|sub]] Sinai===&lt;br /&gt;
&lt;br /&gt;
''Location: Southeast of Suez, Egypt''&lt;br /&gt;
&lt;br /&gt;
Located in the Southeast of Suez, Egypt; the map consists of a small village to the east, a large open field dividing the east and the middle area, an abandoned oil facility and military camp located on a slight hill in the middle where one can overlook west, and a small oil facility bordered by a small mountain. Further west is a small path around the mountain which also leads to the eastern part of &amp;quot;Sands of Sinai&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_SandsofSinai.jpg&lt;br /&gt;
|wiki=Sands_of_Sinai&lt;br /&gt;
|text= ===[[File:CountryIcon_GBR.png|link=|sub]] Sands of Sinai===&lt;br /&gt;
&lt;br /&gt;
''Location: Southeast of Suez, Egypt''&lt;br /&gt;
&lt;br /&gt;
Located in the Southeast of Suez, Egypt; the map consists of the western part of the region. To the far east the same abandoned oil facility, as well as the path in Sinai, are located. The latter overlooking a large village in the eastern part of the map. In the middle, one can find a number of mountains which partition the map between east and west. Westward one can find the desert area where a number of dunes provide cover for advancing units.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Spaceport.jpg&lt;br /&gt;
|wiki=&lt;br /&gt;
|text= ===Spaceport===&lt;br /&gt;
&lt;br /&gt;
''Location: Fictional''&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Stalingrad.jpg&lt;br /&gt;
|wiki=Stalingrad_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Stalingrad===&lt;br /&gt;
&lt;br /&gt;
''Location: Stalingrad, Russia''&lt;br /&gt;
&lt;br /&gt;
Located in Stalingrad, nowadays known as Volgograd, Russia; the map is inspired on the famous World War II Battle of Stalingrad. The north-west area consists of factory complexes which have been damaged and provide places for units to hide. In the middle of the map, one can find the railway stations, further east, one can find a number of ruined apartment complexes as well as an oil complex, which is overlooked by a couple of hills further south. Further lake the frozen river provides concealed passage.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_SunCity.jpg&lt;br /&gt;
|wiki=&lt;br /&gt;
|text= ===Sun City===&lt;br /&gt;
&lt;br /&gt;
''Location: Middle East''&lt;br /&gt;
&lt;br /&gt;
Located on the coastal regions of the Middle East, it offers a city architecture map stretching from the coast with a sun shine-filled beach in the North, a buzzing metropolis in the center, and an industrial area South. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Sweden.jpg&lt;br /&gt;
|wiki=Sweden_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_SWE.png|link=|sub]] Sweden===&lt;br /&gt;
&lt;br /&gt;
''Location: Stockholm, Sweden''&lt;br /&gt;
&lt;br /&gt;
Located in Stockholm, Sweden; the map consists of a long promenade to the borders of the riverbank, westwards of the promenade there are some open parks and most notably an open area of raised land with a government-looking building and monument on it. The middle area consists of large open gardens with four large government buildings in the centre and a courtyard between them. Meanwhile, the west of the map is a largely residential area with an industrial complex with large factory buildings and storage tanks.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Tunisia.jpg&lt;br /&gt;
|wiki=Tunisia&lt;br /&gt;
|text= ===[[File:CountryIcon_TN.png|link=|sub]] Tunisia===&lt;br /&gt;
&lt;br /&gt;
''Location: North of Gabès, French Tunisia''&lt;br /&gt;
&lt;br /&gt;
Located in North of Gabès, French Tunisia; Tunisia is divided into three areas, a large city overlooking the sea to the east, a small military encampment in the middle and a large but damaged bridge to the west. The map &amp;quot;Sands of Tunisia&amp;quot; expands upon this map.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_SandsofTunisia.jpg&lt;br /&gt;
|wiki=Sands_of_Tunisia&lt;br /&gt;
|text= ===[[File:CountryIcon_TN.png|link=|sub]] Sands of Tunisia===&lt;br /&gt;
&lt;br /&gt;
''Location: North of Gabès, French Tunisia''&lt;br /&gt;
&lt;br /&gt;
Located in North of Gabès, French Tunisia; Sands of Tunisia can be further divided into three large areas, to the east is the playable area from the map &amp;quot;Tunisia&amp;quot;. In the middle a larger and more imposing bridge connects two cliffs from north to south, and to the west one can find a large village divided by the river.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_VietnamHills.jpg&lt;br /&gt;
|wiki=Vietnam_Hills&lt;br /&gt;
|text= ===[[File:CountryIcon_VNM.png|link=|sub]] Vietnam Hills===&lt;br /&gt;
&lt;br /&gt;
''Location: Hội An, Vietnam''&lt;br /&gt;
&lt;br /&gt;
Located in Hội An, Vietnam; the map consists of a mountainous area to the north, which provides paths surrounded by mountains, the jungle area in the middle, and the northern outskirts of the city to the south. Further south one can find the Hội An city.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Volokolamsk.jpg&lt;br /&gt;
|wiki=Volokolamsk&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Volokolamsk===&lt;br /&gt;
&lt;br /&gt;
''Location: Volokolamsk, Russia''&lt;br /&gt;
&lt;br /&gt;
Located in Volokolamsk, Russia; the map consists of a number of scattered villages, connected by dirt roads and divided by forested hills. Between the northern and middle town, one can find a frozen lake. A ruined railway station is located in the most southern part of the map. The map is often split into smaller areas depending on the map configuration.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_SurroundingsofVolokolamsk.jpg&lt;br /&gt;
|wiki=Surroundings_of_Volokolamsk&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Surroundings of Volokolamsk===&lt;br /&gt;
&lt;br /&gt;
''Location: Volokolamsk, Russia''&lt;br /&gt;
&lt;br /&gt;
Located in Volokolamsk, Russia; the map consists of the entirety of the Volokolamsk map, making it significantly larger.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Wallonia.jpg&lt;br /&gt;
|wiki=Wallonia&lt;br /&gt;
|text= ===[[File:CountryIcon_BEL.png|link=|sub]] Wallonia===&lt;br /&gt;
&lt;br /&gt;
''Location: Bastogne, Belgium''&lt;br /&gt;
&lt;br /&gt;
Located in Bastogne, Belgium; Wallonia is the enlarged version of the map &amp;quot;Ardennes&amp;quot;. The north part consists of the playable area from &amp;quot;Ardennes&amp;quot;. To the south-east, one can find a pair of smaller villages, each having a capture point at its centre.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_WhiteRockFortress.jpg&lt;br /&gt;
|wiki=White_Rock_Fortress&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] White Rock Fortress===&lt;br /&gt;
&lt;br /&gt;
''Location: Brest, Belarus''&lt;br /&gt;
&lt;br /&gt;
The White Rock Fortress initially was built to protect the river. But as the river swallowed the fortress lost its meaning and in course of time was abandoned; only the storage buildings remained in use. As the war began the fortress was manned again and reconditioning works started. However, nothing of protective or repair works had been finished at the time it was bombed. The last of the garrison defenders have been standing against approaching enemy army.&lt;br /&gt;
&lt;br /&gt;
Located in Brest, Belarus; the fort can be divided into three perimeters. The first perimeter of the form comes in the form of two ditches with a mound in-between them, running round most of the fort. Then comes the fort's outer wall, a mixture of mud and bricks, there are plenty of gaps in the wall allowing access, and a number of fortified buildings outside the wall. Finally comes the surroundings of the forts, where a large number of hills can provide cover for flanking units.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Articles]]&lt;br /&gt;
[[Category:Maps and missions]]&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:MapIcon_Ground_Arctic.jpg&amp;diff=144637</id>
		<title>File:MapIcon Ground Arctic.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:MapIcon_Ground_Arctic.jpg&amp;diff=144637"/>
				<updated>2022-10-30T20:09:59Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: photo from https://warthunder.com/en/news/7922-development-new-locations-arctic-and-rocky-canyon-en&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;photo from https://warthunder.com/en/news/7922-development-new-locations-arctic-and-rocky-canyon-en&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=KM-5&amp;diff=139982</id>
		<title>KM-5</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=KM-5&amp;diff=139982"/>
				<updated>2022-10-06T12:32:31Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=germ_km5&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} German motor torpedo boat {{Battle-rating}}. It was introduced in [[Update &amp;quot;Drone Age&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Fleet-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the &amp;quot;Usage in battles&amp;quot; section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --&amp;gt;&lt;br /&gt;
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the &amp;quot;Usage in battles&amp;quot; section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Fleet-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --&amp;gt;&lt;br /&gt;
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''&lt;br /&gt;
&lt;br /&gt;
{{NavalMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
{{Specs-Fleet-Armaments}}&lt;br /&gt;
=== Primary armament ===&lt;br /&gt;
{{Specs-Fleet-Primary}}&lt;br /&gt;
&amp;lt;!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Weapon name (calibre)}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --&amp;gt;&lt;br /&gt;
{{main|MG 151 (15 mm)}}&lt;br /&gt;
&lt;br /&gt;
The 15mm MG 151 is an excellent gun, with an impressive fire rate of 750 rounds/minute, allowing it to easily shred boats and aircraft on it's BR.&lt;br /&gt;
&lt;br /&gt;
It has two types of ammunition, an API shell that has great penetration and incendiary capablities, which can penetrate the armored turrets of some higher BR boats and even some frigates. The second is the HEI shell, which deals a massive amount of damage to enemy boats, destroying compartments and has a high chance of setting fires. It is also excellent against enemy aircraft, with a short burst capable of downing an enemy dive bomber. The gun is mounted on a turret that has excellent firing angles and traverse speed, which makes it easy for the KM-5 to lead and destroy enemy targets.&lt;br /&gt;
&lt;br /&gt;
=== Secondary armament ===&lt;br /&gt;
{{Specs-Fleet-Secondary}}&lt;br /&gt;
&amp;lt;!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control &amp;lt;code&amp;gt;Select secondary weapon&amp;lt;/code&amp;gt;. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|MG34 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
The secondary armament of the KM-5 consists of two MG-34 machine guns on a twin mount located directly on the back of the 15mm MG 151 turret. There are 3000 rounds of ammunition available for the turret, with 1500 for each gun. &lt;br /&gt;
&lt;br /&gt;
The MG 34s are good against enemy aircraft and enemy boats found at the BR the KM-5 is in. It has an excellent rate of fire of 900 rounds/minute, causing it to have a decent damage output despite it only being rifle caliber. However the MG34's small caliber will prove as a weakness, as it makes it hard to do meaningful damage to larger boats, having no explosive filler.&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Fleet-Additional}}&lt;br /&gt;
&amp;lt;!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --&amp;gt;&lt;br /&gt;
{{main|LT 1A/1 (450 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Ship-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;[[File:KM-5 historical.jpg|thumb|KM-5, armed with torpedoes.]]&lt;br /&gt;
''The KM-5 (Küsten-Minenleger-5) is one of the KM-class (KM1-KM36) built as a minelayer by Germany in World War II. KM-class boats were built to lay mines on enemy coastlines, but because of the unreliability of the engines, they were used in the lakes, rivers and coastal areas of the Eastern Front. As a result, 20 of the 36 ships in the KM series were stripped of mines and modified to be fitted with torpedo tubes. KM-5 is one of them. The other 16 were used as minesweepers. Most of the KM-class boats remained until the end of the war and were requisitioned by the Soviet Union. KM-5 was laid down in 1942 by Roland Shipyard located in Bremen, northern Germany, launched in 1942, and entered service on August 8, 1942, and was deployed to Lake Ladoga, Europe's largest lake, located in''&lt;br /&gt;
''Estonia, and then to Lake Peipus, on the Estonian-Russian border. It was disposed of by self-scuttling. On July 3, 1944, she was levitated near Kastre, Estonia, and was captured by the Soviet Union at Ventspils, Latvia in May 1945.''&lt;br /&gt;
[[File:Km-class historical.jpg|none|thumb|This KM-class boat has a machine gun on the stern.]]&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the ship;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{ShipManufacturer Rolandwerft}}&lt;br /&gt;
{{Germany boats}}&lt;br /&gt;
{{Germany premium ships}}&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Km-class_historical.jpg&amp;diff=139981</id>
		<title>File:Km-class historical.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Km-class_historical.jpg&amp;diff=139981"/>
				<updated>2022-10-06T12:20:15Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Copyright expired, details unknown&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:KM4.jpg&amp;diff=139980</id>
		<title>File:KM4.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:KM4.jpg&amp;diff=139980"/>
				<updated>2022-10-06T12:17:18Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Copyright expired, details unknown.&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:KM-5_historical.jpg&amp;diff=139979</id>
		<title>File:KM-5 historical.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:KM-5_historical.jpg&amp;diff=139979"/>
				<updated>2022-10-06T12:13:03Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Copyright expired, details unknown for me.&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=127_mm/50_3rd_Year_Type_(127_mm)&amp;diff=139976</id>
		<title>127 mm/50 3rd Year Type (127 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=127_mm/50_3rd_Year_Type_(127_mm)&amp;diff=139976"/>
				<updated>2022-10-06T11:42:38Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: /* Available ammunition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|jp_destroyer_hatsuharu}}&lt;br /&gt;
* {{Specs-Link|jp_destroyer_fubuki}}&lt;br /&gt;
* {{Specs-Link|jp_destroyer_hayanami}}&lt;br /&gt;
* {{Specs-Link|jp_destroyer_kiyoshimo}}&lt;br /&gt;
* {{Specs-Link|jp_destroyer_yugumo}}&lt;br /&gt;
* {{Specs-Link|jp_destroyer_yuudachi}}&lt;br /&gt;
* {{Specs-Link|jp_destroyer_shimakaze}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 1,000 m !! 2,500 m !! 5,000 m !! 7,500 m !! 10,000 m !! 15,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Type 1 HE || HE || 28 || 28 || 28 || 28 || 28 || 28&lt;br /&gt;
|-&lt;br /&gt;
| HE-TF || HE-TF || 26 || 26 || 26 || 26 || 26 || 26&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (kg)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Type 1 HE || HE || 910 || 23 || 0 || 0.1 || 2.31 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| HE-TF || HE-TF || 910 || 23 || 0 || 0.1 || 2.07 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Japan naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=SK_L/45_(380_mm)&amp;diff=139975</id>
		<title>SK L/45 (380 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=SK_L/45_(380_mm)&amp;diff=139975"/>
				<updated>2022-10-06T11:33:48Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: /* Available ammunition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|germ_battleship_bayern}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 1,000 m !! 2,500 m !! 5,000 m !! 7,500 m !! 10,000 m !! 15,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 380 mm Spr.gr.L/4,1 Bdz. || SAP || 458 || 402 || 325 || 266 || 221 || 170&lt;br /&gt;
|-&lt;br /&gt;
| 380 mm Psgr.L/3,5 APCBC || APC || 595 || 553 || 492 || 440 || 396 || 332&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (kg)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 380 mm Spr.gr.L/4,1 Bdz. || SAP || 800 || 750 || 0.025 || 26 || 67.1 || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| 380 mm Psgr.L/3,5 APCBC || APC || 800 || 750 || 0.025 || 26 || 25 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
By 1910, navies around the world were moving towards guns that were larger than 12 inches in calibre and Germany was not one to get left behind in the global naval arms race. Britain's condemnation of German &amp;quot;gunboat diplomacy&amp;quot; during the Agadir Crisis in 1911 gave Alfred von Tirpitz, State Secretary of the Riechsmarineamt (Imperial Navy Office), the needed justification to persuade the Reichstag (Imperial Diet or Parliament) to get further funding to make warships with larger calibre guns to face the Royal Navy. Tirpitz first considered arming what would become [[SMS Bayern|''Bayern''-class]] with 13.6 inch (34 cm) guns, but designers soon found that 25% hit chance would be gained from up-gunning to 15-inch (38 cm) guns and so the decision was made to arm the SMS ''Bayern'' and her sister ships with the SK L/45.&lt;br /&gt;
&lt;br /&gt;
The largest guns to be made by Imperial Germany, the SK L/45 would ironically have amore noteworthy career on land then at sea. The Germans began prioritize their new U-boats when World War I started leading to the SMS ''Bayern'' and her sister ship SMS ''Baden'' to be the last dreadnoughts to enter service. Too late to see action at the decisive 1916 Battle of Jutland, there was little opportunity for naval action for the SK L/45 which was nicknamed &amp;quot;Langer Max&amp;quot; (Long Max) by the Germans. However, it found a quite successful career as a railway gun and artillery battery. Needing to break the stalemate on the Western Front, Germany decided to take the guns from their low-priority ''Bayern''-class dreadnoughts, and adapt them as siege artillery in concrete casemates. In capacity, the Langer Max provided the opening salvo of Germany's artillery bombardment during the Battle of Verdun in 1916. Later for the 1918 Ludendorff Offensive, the concrete casemates were replaced with faster to build steel casemates. One of these cannons assigned to Saxon Battery 1015 was used in July 1918 to fire 141 shots from the French town of Bésu-Saint-Germain.&lt;br /&gt;
&lt;br /&gt;
However, these concrete emplacements were time-consuming in construction so for expediency and better mobility, some of the guns were adapted to serve as railway guns during World War I. Fitted with a large counterweight near the trunnions for stability, the gun suffered from some drawbacks. Specifically it was only capable of being loaded at zero degrees elevation meaning it had to re-aimed after each shot, its range at 24,300 yards was relatively short, and it could only fire at elevations below 18.5 degrees to avoid the breech hitting the ground during the recoil action. Worn-out barrels of the L/45 along with the railway carriage built by Krupp would both be used for construction of the infamous Paris Gun. The railway gun variants were used during the Spring Offensive of 1918 and during the Second Battle of the Marne later that year. 8 railway guns were built in total with 7 being destroyed after the war by the Inter-Allied Commission of Control enforcing the Treaty of Versailles' ban on such artillery pieces and the lone survivor was captured by the Belgian Army while serving in a coastal defense role as part of Battery Pommern at Koekelare on October 16th, 1918. The gun was later given to France for testing in 1924 and was recaptured by the Germans in 1940 during World War II, though it did not appear to see service.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_Scharnhorst.jpg&amp;diff=139974</id>
		<title>File:GarageImage Scharnhorst.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_Scharnhorst.jpg&amp;diff=139974"/>
				<updated>2022-10-06T11:16:27Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: U117859797 uploaded a new version of File:GarageImage Scharnhorst.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I can't get a full view of this car at a standard angle.&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_KM-5.jpg&amp;diff=139973</id>
		<title>File:GarageImage KM-5.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_KM-5.jpg&amp;diff=139973"/>
				<updated>2022-10-06T11:05:07Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_USS_Alaska.jpg&amp;diff=139972</id>
		<title>File:GarageImage USS Alaska.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_USS_Alaska.jpg&amp;diff=139972"/>
				<updated>2022-10-06T11:04:16Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: I can't get a full view of this car at a standard angle.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I can't get a full view of this car at a standard angle.&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_RN_Andrea_Doria.jpg&amp;diff=139971</id>
		<title>File:GarageImage RN Andrea Doria.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_RN_Andrea_Doria.jpg&amp;diff=139971"/>
				<updated>2022-10-06T11:03:11Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: I can't get a full view of this car at a standard angle.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I can't get a full view of this car at a standard angle.&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_RN_Da_Verazzano.jpg&amp;diff=139970</id>
		<title>File:GarageImage RN Da Verazzano.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_RN_Da_Verazzano.jpg&amp;diff=139970"/>
				<updated>2022-10-06T11:02:14Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: I can't get a full view of this car at a standard angle.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I can't get a full view of this car at a standard angle.&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_IJN_Hatsuharu.jpg&amp;diff=139969</id>
		<title>File:GarageImage IJN Hatsuharu.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_IJN_Hatsuharu.jpg&amp;diff=139969"/>
				<updated>2022-10-06T11:01:11Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: I can't get a full view of this car at a standard angle.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I can't get a full view of this car at a standard angle.&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_Mikhail_Kutuzov.jpg&amp;diff=139968</id>
		<title>File:GarageImage Mikhail Kutuzov.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_Mikhail_Kutuzov.jpg&amp;diff=139968"/>
				<updated>2022-10-06T11:00:13Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: I can't get a full view of this car at a standard angle.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I can't get a full view of this car at a standard angle.&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_Blagorodnyy.jpg&amp;diff=139967</id>
		<title>File:GarageImage Blagorodnyy.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_Blagorodnyy.jpg&amp;diff=139967"/>
				<updated>2022-10-06T10:58:49Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_SMS_Elbing.jpg&amp;diff=139966</id>
		<title>File:GarageImage SMS Elbing.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_SMS_Elbing.jpg&amp;diff=139966"/>
				<updated>2022-10-06T10:57:54Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: I can't get a full view of this car at a standard angle.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I can't get a full view of this car at a standard angle.&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_SMS_Ostfriesland.jpg&amp;diff=139965</id>
		<title>File:GarageImage SMS Ostfriesland.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_SMS_Ostfriesland.jpg&amp;diff=139965"/>
				<updated>2022-10-06T10:56:02Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_Scharnhorst.jpg&amp;diff=139964</id>
		<title>File:GarageImage Scharnhorst.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_Scharnhorst.jpg&amp;diff=139964"/>
				<updated>2022-10-06T10:49:58Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: U117859797 uploaded a new version of File:GarageImage Scharnhorst.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I can't get a full view of this car at a standard angle.&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_Scharnhorst.jpg&amp;diff=139963</id>
		<title>File:GarageImage Scharnhorst.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_Scharnhorst.jpg&amp;diff=139963"/>
				<updated>2022-10-06T10:45:09Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: U117859797 uploaded a new version of File:GarageImage Scharnhorst.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I can't get a full view of this car at a standard angle.&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_Scharnhorst.jpg&amp;diff=139962</id>
		<title>File:GarageImage Scharnhorst.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_Scharnhorst.jpg&amp;diff=139962"/>
				<updated>2022-10-06T10:41:22Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: U117859797 uploaded a new version of File:GarageImage Scharnhorst.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I can't get a full view of this car at a standard angle.&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_HMAS_Arrow.jpg&amp;diff=139961</id>
		<title>File:GarageImage HMAS Arrow.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_HMAS_Arrow.jpg&amp;diff=139961"/>
				<updated>2022-10-06T10:14:43Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_Scharnhorst.jpg&amp;diff=139960</id>
		<title>File:GarageImage Scharnhorst.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_Scharnhorst.jpg&amp;diff=139960"/>
				<updated>2022-10-06T10:10:46Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: I can't get a full view of this car at a standard angle.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I can't get a full view of this car at a standard angle.&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_SMS_Bayern.jpg&amp;diff=139959</id>
		<title>File:GarageImage SMS Bayern.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_SMS_Bayern.jpg&amp;diff=139959"/>
				<updated>2022-10-06T09:43:59Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_USS_Cyclone.jpg&amp;diff=139831</id>
		<title>File:GarageImage USS Cyclone.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_USS_Cyclone.jpg&amp;diff=139831"/>
				<updated>2022-10-04T13:52:40Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category:Maps_and_missions&amp;diff=139745</id>
		<title>Category:Maps and missions</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category:Maps_and_missions&amp;diff=139745"/>
				<updated>2022-10-02T11:59:55Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: added new maps (pradesh &amp;amp; goldenbay), images are my arts.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[File:Maps missions.jpg|class=dynamic_image]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== [[:Category:Ground_forces_maps|Ground Forces Maps]] ==&lt;br /&gt;
&amp;lt;!--Please note some links have been made redundant for the time being, these will be back. For now please do not remove any text in the arrows or reactive the links which have been deactivated--&amp;gt;&lt;br /&gt;
===General Ground Forces Maps===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;200&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:MapIcon Ground AbandonedFactory.jpg|link=Abandoned_Factory_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground AdvancetotheRhine.jpg|link=Advance_to_the_Rhine&lt;br /&gt;
File:MapIcon Ground Alaska.jpg|link=Alaska&lt;br /&gt;
File:MapIcon Ground AmericanDesert.jpg|link=American_Desert&lt;br /&gt;
File:MapIcon Ground AralSea.jpg|link=&lt;br /&gt;
File:MapIcon Ground Ardennes.jpg|link=Ardennes_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground AshRiver.jpg|link=Ash_River&lt;br /&gt;
File:MapIcon Ground Berlin.jpg|link=Berlin_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Breslau.jpg|link=&lt;br /&gt;
File:MapIcon Ground CargoPort.jpg|link=Cargo_Port&lt;br /&gt;
File:MapIcon Ground Carpathians.jpg|link=Carpathians_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground EasternEurope.jpg|link=Eastern_Europe_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground ElAlamein.jpg|link=Second_battle_of_El_Alamein_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground EuropeanProvince.jpg|link=European_Province&lt;br /&gt;
File:MapIcon Ground FieldsofNormandy.jpg|link=Fields_of_Normandy&lt;br /&gt;
File:MapIcon Ground FieldsofPoland.jpg|link=Fields_of_Poland&lt;br /&gt;
File:MapIcon Ground Finland.jpg|link=Finland&lt;br /&gt;
File:MapIcon Ground FrozenPass.jpg|link=Frozen_Pass_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Fulda.jpg|link=Fulda_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground HurtgenForest.jpg|link=Battle_of_Hurtgen_Forest_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Italy.jpg|link=Italy_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Japan.jpg|link=Emperors_Garden_Map&lt;br /&gt;
File:MapIcon Ground Jungle.jpg|link=Jungle&lt;br /&gt;
File:MapIcon Ground Karelia.jpg|link=Karelia_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Korea.jpg|link=Korea_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Kuban.jpg|link=Kuban_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Kursk.jpg|link=Kursk_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground MaginotLine.jpg|link=Maginot_Line_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground MiddleEast.jpg|link=Middle_East_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Mozdok.jpg|link=Mozdok_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Normandy.jpg|link=Normandy_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Poland.jpg|link=Poland_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground PortNovorossiysk.jpg|link=Port_Novorossiysk&lt;br /&gt;
File:MapIcon Ground Pradesh.jpg|&lt;br /&gt;
File:MapIcon Ground RedDesert.jpg|link=&lt;br /&gt;
File:MapIcon Ground SandsofSinai.jpg|link=Sands_of_Sinai&lt;br /&gt;
File:MapIcon Ground SandsofTunisia.jpg|link=Sands_of_Tunisia&lt;br /&gt;
File:MapIcon Ground Seversk-13.jpg|link=&lt;br /&gt;
File:MapIcon Ground Sinai.jpg|link=Sinai&lt;br /&gt;
File:MapIcon Ground Spaceport.jpg|link=&lt;br /&gt;
File:MapIcon Ground Stalingrad.jpg|link=Stalingrad_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground SurroundingsofVolokolamsk.jpg|link=Surroundings_of_Volokolamsk&lt;br /&gt;
File:MapIcon Ground Sweden.jpg|link=Sweden_(Ground_Forces)&lt;br /&gt;
File:MapIcon Ground Tunisia.jpg|link=Tunisia&lt;br /&gt;
File:MapIcon Ground VietnamHills.jpg|link=Vietnam_Hills&lt;br /&gt;
File:MapIcon Ground Volokolamsk.jpg|link=Volokolamsk&lt;br /&gt;
File:MapIcon Ground Wallonia.jpg|link=Wallonia&lt;br /&gt;
File:MapIcon Ground WhiteRockFortress.jpg|link=White_Rock_Fortress&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Ground Forces Maps===&lt;br /&gt;
These maps are do not occur in normal ground battles. They are only normally available to play in specific game modes / special events, tutorials, or in user made missions.&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:MapIcon Ground TrainingGround.jpg|link=Training_Ground&lt;br /&gt;
File:MapIcon Event FootballField.jpg|link=Football_Field&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Air Forces Maps ==&lt;br /&gt;
&amp;lt;!--Please note some links have been made redundant for the time being, these will be back. For now please do not remove any text in the arrows or reactive the links which have been deactivated--&amp;gt;&lt;br /&gt;
&amp;lt;!-- style=&amp;quot;pointer-events: none&amp;quot; disables clicking on the galleries, as galleries will default to displaying the image when clicked on unless a link exists. Once map pages are more complete, the attribute can be removed. --&amp;gt;&lt;br /&gt;
===Arcade Only Air Maps===&lt;br /&gt;
These maps are (under normal circumstances) only available in Air Arcade Battles. They tend to be small in size compared to other maps (32 km x 32 km or less), and usually contain unrealistic or exaggerated terrain features, to make combat more interesting. They do not aim to recreate real-world locations, although they may take inspiration from them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot; style=&amp;quot;pointer-events: none&amp;quot;&amp;gt;&lt;br /&gt;
File:MapIcon Air AfricanCanyon.jpg|link=&lt;br /&gt;
File:MapIcon Air AfricanCoast.jpg|link=&lt;br /&gt;
File:MapIcon Air AlpineMeadows.jpg|link=&lt;br /&gt;
File:MapIcon Air CliffedCoast.jpg|link=&lt;br /&gt;
File:MapIcon Air Crater.jpg|link=&lt;br /&gt;
File:MapIcon Air Fjords.jpg|link=&lt;br /&gt;
File:MapIcon Air Foothills.jpg|link=&lt;br /&gt;
File:MapIcon Air GraveRobbersCliffs.jpg|link=&lt;br /&gt;
File:MapIcon Air Greece.jpg|link=&lt;br /&gt;
File:MapIcon Air GreenRidge.jpg|link=&lt;br /&gt;
File:MapIcon Air GuianaHighlands.jpg|link=&lt;br /&gt;
File:MapIcon Air IronRange.jpg|link=&lt;br /&gt;
File:MapIcon Air MountainGorge.jpg|link=&lt;br /&gt;
File:MapIcon Air PacificHiddenBase.jpg|link=&lt;br /&gt;
File:MapIcon Air RiceTerraces.jpg|link=&lt;br /&gt;
File:MapIcon Air TopOfTheWorld.jpg|link=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===General Air Maps===&lt;br /&gt;
Most of these maps have configurations for all three air game modes (Arcade, Realistic, and Simulator). They are larger than Arcade maps, generally being between 64 km x 64 km and 131 km x 131 km, with a couple of exceptions. All of these maps are based off of real world locations; the level of accuracy varies between maps, but in general they tend to be reasonably accurate to the real world. Some of these maps are re-used to form the air battles area of tank maps.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot; style=&amp;quot;pointer-events: none&amp;quot;&amp;gt;&lt;br /&gt;
File:MapIcon Air Afghanistan.jpg|link=&lt;br /&gt;
File:MapIcon Air Berlin.jpg|link=&lt;br /&gt;
File:MapIcon Air BourbonIsland.jpg|link=&lt;br /&gt;
File:MapIcon Air Britain.jpg|link=Britain&lt;br /&gt;
File:MapIcon Air Bulge.jpg|link=&lt;br /&gt;
File:MapIcon Air Denmark.jpg|link=&lt;br /&gt;
File:MapIcon Air DoverStrait.jpg|link=&lt;br /&gt;
File:MapIcon Air GolanHeights.jpg|link=&lt;br /&gt;
File:MapIcon Air Guadalcanal.jpg|link=&lt;br /&gt;
File:MapIcon Air Guam.jpg|link=&lt;br /&gt;
File:MapIcon Air Honolulu.jpg|link=&lt;br /&gt;
File:MapIcon Air Hurtgen.jpg|link=&lt;br /&gt;
File:MapIcon Air IwoJima.jpg|link=&lt;br /&gt;
File:MapIcon Air KhalkhinGol.jpg|link=&lt;br /&gt;
File:MapIcon Air Korea.jpg|link=&lt;br /&gt;
File:MapIcon Air Korsun.jpg|link=&lt;br /&gt;
File:MapIcon Air Krymsk.jpg|link=&lt;br /&gt;
File:MapIcon Air Kursk.jpg|link=&lt;br /&gt;
File:MapIcon Air Ladoga.jpg|link=&lt;br /&gt;
File:MapIcon Air Malta.jpg|link=&lt;br /&gt;
File:MapIcon Air Midway.jpg|link=&lt;br /&gt;
File:MapIcon Air Moscow.jpg|link=&lt;br /&gt;
File:MapIcon Air Mozdok.jpg|link=&lt;br /&gt;
File:MapIcon Air MozdokWinter.jpg|link=&lt;br /&gt;
File:MapIcon Air Norway.jpg|link=&lt;br /&gt;
File:MapIcon Air Peleliu.jpg|link=&lt;br /&gt;
File:MapIcon Air PortMoresby.jpg|link=&lt;br /&gt;
File:MapIcon Air Ruhr.jpg|link=&lt;br /&gt;
File:MapIcon Air Saipan.jpg|link=&lt;br /&gt;
File:MapIcon Air Sicily.jpg|link=&lt;br /&gt;
File:MapIcon Air Smolensk.jpg|link=&lt;br /&gt;
File:MapIcon Air Spain.jpg|link=&lt;br /&gt;
File:MapIcon Air Stalingrad.jpg|link=&lt;br /&gt;
File:MapIcon Air StalingradWinter.jpg|link=&lt;br /&gt;
File:MapIcon Air Vietnam.jpg|link=&lt;br /&gt;
File:MapIcon Air WakeIsland.jpg|link=&lt;br /&gt;
File:MapIcon Air Zhengzhou.jpg|link=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Air Forces Maps===&lt;br /&gt;
These maps are do not occur in normal air battles. They are only normally available to play in specific game modes / special events, tutorials, or in user made missions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot; style=&amp;quot;pointer-events: none&amp;quot;&amp;gt;&lt;br /&gt;
File:MapIcon Air PacificOcean.jpg|link=&lt;br /&gt;
File:MapIcon Air TropicalIsland.jpg|link=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ground Forces Air Maps===&lt;br /&gt;
These maps are the Air Battles area of their respective Tank Maps. As well as being used in combined arms battles, some are also used as standalone maps in air battles (AB, RB &amp;amp; SB), in these cases the tank battles area forms part of the scenery of the map. Being based off tank maps they are a mixture of historically accurate and fictional locations. Maps tend to be 65 km x 65 km, although some are smaller and some are bigger.&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
File:MapIcon Air AbandonedFactory.jpg|link=Abandoned_Factory_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air AdvancetotheRhine.jpg|link=Advance_to_the_Rhine&lt;br /&gt;
File:MapIcon Air Alaska.jpg|link=Alaska&lt;br /&gt;
File:MapIcon Air AmericanDesert.jpg|link=American_Desert&lt;br /&gt;
File:MapIcon Air AralSea.jpg|link=&lt;br /&gt;
File:MapIcon Air Ardennes.jpg|link=Ardennes_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Berlin.jpg|link=Berlin_(Air_Forces)&lt;br /&gt;
File:MapIcon Air Breslau.jpg|link=&lt;br /&gt;
File:MapIcon Air CargoPort.jpg|link=Cargo_Port&lt;br /&gt;
File:MapIcon Air Carpathians.jpg|link=Carpathians_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air EasternEurope.jpg|link=Eastern_Europe_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air ElAlamein.jpg|link=Second_battle_of_El_Alamein_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Finland.jpg|link=Finland&lt;br /&gt;
File:MapIcon Air FrozenPass.jpg|link=Frozen_Pass_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Fulda.jpg|link=Fulda_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air HurtgenForest.jpg|link=Battle_of_Hurtgen_Forest_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Italy.jpg|link=Italy_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Japan.jpg|link=Emperors_Garden_Map&lt;br /&gt;
File:MapIcon Air Karelia.jpg|link=Karelia_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Korea38th.jpg|link=Korea_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Krymsk.jpg|link=Kuban_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Kursk.jpg|link=Kursk_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air MaginotLine.jpg|link=Maginot_Line_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air MiddleEast.jpg|link=Middle_East_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Mozdok.jpg|link=Mozdok_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Normandy.jpg|link=Normandy_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Poland.jpg|link=Poland_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air PortNovorossiysk.jpg|link=Port_Novorossiysk&lt;br /&gt;
File:MapIcon Air RedDesert.jpg|link=&lt;br /&gt;
File:MapIcon Air Seversk-13.jpg|link=&lt;br /&gt;
File:MapIcon Air Sinai.jpg|link=Sinai&lt;br /&gt;
File:MapIcon Air Spaceport.jpg|link=&lt;br /&gt;
File:MapIcon Air Sweden.jpg|link=Sweden_(Ground_Forces)&lt;br /&gt;
File:MapIcon Air Tunisia.jpg|link=Tunisia&lt;br /&gt;
File:MapIcon Air VietnamHills.jpg|link=Vietnam_Hills&lt;br /&gt;
File:MapIcon Air Volokolamsk.jpg|link=Volokolamsk&lt;br /&gt;
File:MapIcon Air WhiteRockFortress.jpg|link=White_Rock_Fortress&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Naval Air Maps===&lt;br /&gt;
These maps are the Air Battles area of their respective Naval Maps.&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;200px&amp;quot; heights=&amp;quot;200px&amp;quot; style=&amp;quot;pointer-events: none&amp;quot;&amp;gt;&lt;br /&gt;
MapIcon Air AfricanGulf.jpg|link=&lt;br /&gt;
MapIcon Air AleutianIslands.jpg|link=&lt;br /&gt;
MapIcon Air AndamanSea.jpg|link=&lt;br /&gt;
MapIcon Air ArabianSea.jpg|link=&lt;br /&gt;
MapIcon Air BlackSeaPort.jpg|link=&lt;br /&gt;
MapIcon Air CoralIslands.jpg|link=&lt;br /&gt;
MapIcon Air DrownedCity.jpg|link=&lt;br /&gt;
MapIcon Air Fiji.jpg|link=&lt;br /&gt;
MapIcon Air FuegoIslands.jpg|link=&lt;br /&gt;
MapIcon Air GreenMountainsGulf.jpg|link=&lt;br /&gt;
MapIcon Air IrelandBay.jpg|link=&lt;br /&gt;
MapIcon Air JapanesePort.jpg|link=&lt;br /&gt;
MapIcon Air MediterraneanPort.jpg|link=&lt;br /&gt;
MapIcon Air NewZealandCape.jpg|link=&lt;br /&gt;
MapIcon Air NorthPort.jpg|link=&lt;br /&gt;
MapIcon Air NorthSea.jpg|link=&lt;br /&gt;
MapIcon Air NorwayIslands.jpg|link=&lt;br /&gt;
MapIcon Air PalauIslands.jpg|link=&lt;br /&gt;
MapIcon Air SouthAfrica.jpg|link=&lt;br /&gt;
MapIcon Air SouthKvarken.jpg|link=&lt;br /&gt;
MapIcon Air VolcanicIsland.jpg|link=&lt;br /&gt;
MapIcon Air VyborgBay.jpg|link=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Naval Forces Maps==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;200&amp;quot; heights=&amp;quot;200&amp;quot; style=&amp;quot;pointer-events: none&amp;quot;&amp;gt;&lt;br /&gt;
File:MapIcon Naval AfricanGulf.jpg|link=&lt;br /&gt;
File:MapIcon Naval AleutianIslands.jpg|link=&lt;br /&gt;
File:MapIcon Naval AndamanSea.jpg|link=&lt;br /&gt;
File:MapIcon Naval ArabianSea.jpg|link=&lt;br /&gt;
File:MapIcon Naval BlackSeaPort.jpg|link=&lt;br /&gt;
File:MapIcon Naval CoralIslands.jpg|link=&lt;br /&gt;
File:MapIcon Naval DrownedCity.jpg|link=&lt;br /&gt;
File:MapIcon Naval Fiji.jpg|link=&lt;br /&gt;
File:MapIcon Naval FuegoIslands.jpg|link=&lt;br /&gt;
File:MapIcon Naval GoldenBay.jpg|link=&lt;br /&gt;
File:MapIcon Naval GreenMountainsGulf.jpg|link=&lt;br /&gt;
File:MapIcon Naval IrelandBay.jpg|link=&lt;br /&gt;
File:MapIcon Naval JapanesePort.jpg|link=&lt;br /&gt;
File:MapIcon Naval MediterraneanPort.jpg|link=&lt;br /&gt;
File:MapIcon Naval NewZealandCape.jpg|link=&lt;br /&gt;
File:MapIcon Naval NorthPort.jpg|link=&lt;br /&gt;
File:MapIcon Naval NorthSea.jpg|link=&lt;br /&gt;
File:MapIcon Naval NorwayIslands.jpg|link=&lt;br /&gt;
File:MapIcon Naval PalauIslands.jpg|link=&lt;br /&gt;
File:MapIcon Naval SouthAfrica.jpg|link=&lt;br /&gt;
File:MapIcon Naval SouthKvarken.jpg|link=&lt;br /&gt;
File:MapIcon Naval VolcanicIsland.jpg|link=&lt;br /&gt;
File:MapIcon Naval VyborgBay.jpg|link=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:MapIcon_Naval_GoldenBay.jpg&amp;diff=139744</id>
		<title>File:MapIcon Naval GoldenBay.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:MapIcon_Naval_GoldenBay.jpg&amp;diff=139744"/>
				<updated>2022-10-02T11:53:52Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:GarageImage_Jaguar_E.jpg&amp;diff=139645</id>
		<title>File:GarageImage Jaguar E.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:GarageImage_Jaguar_E.jpg&amp;diff=139645"/>
				<updated>2022-10-01T14:43:42Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Jaguar_E&amp;diff=139644</id>
		<title>Jaguar E</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Jaguar_E&amp;diff=139644"/>
				<updated>2022-10-01T14:41:16Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = gift French strike aircraft '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Jaguar (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=jaguar_e&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|market=id50196_jaguar_e_france&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} French strike aircraft {{Battle-rating}}. It was introduced during [[Update &amp;quot;Drone Age&amp;quot;]] as a reward for the 2022 [[wt:en/news/7882-event-project-overpowered-en|Project &amp;quot;Overpowered&amp;quot;]] event.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at 10,668 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,464 || 1,453 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 31.9 || 32.5 || 75.3 || 68.8 || rowspan=&amp;quot;2&amp;quot; | 850&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; ___ || &amp;lt; ___ || &amp;lt; ___ || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rolls-Royce Turbomeca Limited Adour Mk.102 || 2&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | _,___ kg || colspan=&amp;quot;3&amp;quot; | ___ kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 15m fuel || 20m fuel || 30m fuel || 45m fuel || 53m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 709 kg || colspan=&amp;quot;2&amp;quot; | Afterburning low-bypass turbofan&lt;br /&gt;
| _,___ kg || _,___ kg || _,___ kg || _,___ kg || _,___ kg || _,___ kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 15m fuel || 20m fuel || 30m fuel || 45m fuel || 53m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || ___ kgf || ___ kgf &lt;br /&gt;
| _.__ || _.__ || _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || ___ kgf&amp;lt;br&amp;gt;(_ km/h) || ___ kgf&amp;lt;br&amp;gt;(_ km/h)&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|DEFA 553 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* A choice between two presets:&lt;br /&gt;
** 2 x 30 mm DEFA 553 cannons, belly-mounted (150 rpg = 300 total)&lt;br /&gt;
** 2 x 30 mm DEFA 553 cannons + 252 x countermeasures&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|SAMP Type 25 (250 kg)|SAMP Type 21 (400 kg)|BGL-400 (400 kg)|BGL-1000 (970 kg)}}&lt;br /&gt;
{{main|Matra R550 Magic 1|AS-30L Nord|SNEB type 23|TBA ECC|TBA Multi-Dart 100 AB}}&lt;br /&gt;
&lt;br /&gt;
The '''Jaguar E''' can be equipped with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x Matra R550 Magic 1 missiles&lt;br /&gt;
* 8 x 400 kg SAMP Type 21 bombs (3,200 kg total)&lt;br /&gt;
* 11 x 250 kg SAMP Type 25 bombs (2,750 kg total) &lt;br /&gt;
* 2 x 400 kg BGL-400 bombs (800 kg total)&lt;br /&gt;
* 2 x 970 kg BGL-1000 bombs (1,940 kg total)&lt;br /&gt;
* 2 x AS-30L Nord missiles&lt;br /&gt;
* 16 x TBA ECC rockets&lt;br /&gt;
* 16 x TBA Multi-Dart 100 AB rockets&lt;br /&gt;
* 108 x SNEB type 23 rockets&lt;br /&gt;
* 144 x SNEB type 23 rockets&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Good manoeuvrability once suspended armament is disposed of&lt;br /&gt;
* Has two pilots, which decreases the risk of losing the aircraft if a pilot is knocked out&lt;br /&gt;
* Healthy amount of countermeasures&lt;br /&gt;
* Wide variety of air-to-ground loadout options, including laser-guided bombs&lt;br /&gt;
* Access to very effective Matra R550 Magic 1 air-to-air missiles&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Top speed and acceleration are mediocre&lt;br /&gt;
* Poor energy retention, bleeds quite a lot of speed in turns&lt;br /&gt;
* Performance is significantly crippled while carrying big bombload&lt;br /&gt;
* Has neither radar nor radar warning receiver&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Jaguar (Family)|Related development]]&lt;br /&gt;
* [[Jaguar A]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{France jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Category:Ground_forces_maps&amp;diff=139512</id>
		<title>Category:Ground forces maps</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Category:Ground_forces_maps&amp;diff=139512"/>
				<updated>2022-10-01T05:57:26Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: add pradesh image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Ground forces maps}}__NOTOC__&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Korea.jpg&lt;br /&gt;
|wiki=Korea_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_KOR.png|link=|sub]] 38th Parallel===&lt;br /&gt;
&lt;br /&gt;
''Location: South Korea''&lt;br /&gt;
&lt;br /&gt;
Located in what is now South Korea; the map is composed of the dam to the east, which is overlooked by two cliffs, one to the north and another to the south, a military camp at the centre, which is overlooked by rice terraces to the north and south and overlooked by a rocky hill to the west, and a small village to the west, which is also overlooked by the same rocky hill.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_AbandonedFactory.jpg&lt;br /&gt;
|wiki=Abandoned_Factory_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Abandoned Factory===&lt;br /&gt;
&lt;br /&gt;
''Location: USSR''&lt;br /&gt;
&lt;br /&gt;
Located in Russia; the map consists of paved roads and a multitude of factory buildings all around, the later of which can prove useful as cover. To the south one can find a riverbank, while a small forest is located to the north.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_AbandonedTown.jpg&lt;br /&gt;
|wiki=&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Abandoned Town===&lt;br /&gt;
&lt;br /&gt;
''Location: USSR, Caucasus''&lt;br /&gt;
&lt;br /&gt;
The sleepy mountain town became the epicenter of outrageous military conflict. After the bombing and artillery barrage, combat vehicles enter the area. The commanders will have to achieve control over three zones of the town: the central streets and the community center, the bridge in the southern part of the town, the neighboring silo elevator and the cableway, as well as the northern area with residential buildings.&lt;br /&gt;
&lt;br /&gt;
The cozy mountain towns and mining villages of the Greater Caucasus at the beginning of the 1990s became the prototypes of the Abandoned Town location. &lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_AdvancetotheRhine.jpg&lt;br /&gt;
|wiki=Advance_to_the_Rhine&lt;br /&gt;
|text= ===[[File:CountryIcon_NDE.png|link=|sub]] Advance to the Rhine===&lt;br /&gt;
&lt;br /&gt;
''Location: Cologne, Germany''&lt;br /&gt;
&lt;br /&gt;
Located in Cologne, Germany, next to the Rhine river; Advance to the Rhine takes inspiration from the 1945 Battle for Cologne. The map consists of a destroyed urban environment and paved roads, with a park and a plaza in the middle of the map.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Alaska.jpg&lt;br /&gt;
|wiki=Alaska&lt;br /&gt;
|text= ===[[File:CountryIcon_USA.png|link=|sub]] Alaska===&lt;br /&gt;
&lt;br /&gt;
''Location: Alaska, USA''&lt;br /&gt;
&lt;br /&gt;
Located in the most northern state of the US; Alaska presents an American urban environment complete with skyscrapers and riverbanks.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_AmericanDesert.jpg&lt;br /&gt;
|wiki=American_Desert&lt;br /&gt;
|text= ===[[File:CountryIcon_USA.png|link=|sub]] American Desert===&lt;br /&gt;
&lt;br /&gt;
''Location: Arizona, USA''&lt;br /&gt;
&lt;br /&gt;
Located in Arizona, USA; American Desert represents a quiet village in the American desert. With a roundabout at the centre, the train station to one flank, and the other flank representing the outskirts of the village.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_AralSea.jpg&lt;br /&gt;
|wiki=&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Aral Sea===&lt;br /&gt;
&lt;br /&gt;
''Location: Aral Sea, pre-dissolution USSR (now between Kazakhstan and Uzbekistan)''&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Ardennes.jpg&lt;br /&gt;
|wiki=Ardennes_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_BEL.png|link=|sub]] Ardennes===&lt;br /&gt;
&lt;br /&gt;
''Location: Bastogne, Belgium''&lt;br /&gt;
&lt;br /&gt;
Located in Bastogne, Belgium; Ardennes takes inspiration from the 1944 Battle of the Bulge. The map consists of the village at its core, while the flanks consist of the outskirts with a lot of foliage to hide in.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_AshRiver.jpg&lt;br /&gt;
|wiki=Ash_River&lt;br /&gt;
|text= ===[[File:CountryIcon_IRL.png|link=|sub]] Ash River===&lt;br /&gt;
&lt;br /&gt;
''Location: Ireland''&lt;br /&gt;
&lt;br /&gt;
Located in Ireland; this cliff-filled coast consists of 3 different types of environment: the mountainous west, the plain centre, and the cliffs to the east.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Berlin.jpg&lt;br /&gt;
|wiki=Berlin_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_NDE.png|link=|sub]] Berlin===&lt;br /&gt;
&lt;br /&gt;
''Location: Berlin, Germany''&lt;br /&gt;
&lt;br /&gt;
Located in Berlin, Germany; Berlin takes inspiration from the 1945 Battle for the Reichstag, or the Battle of Berlin. At the centre one can find cover alongside a shallow river, to the west side one can fight over the ruins of the urban environment that once surrounded the Kroll Opera House, while at the east of the river one can find the imposing Reichstag which provides limited cover from the open field surrounding it. Further east one can find the Brandenburg Gate.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Breslau.jpg&lt;br /&gt;
|wiki=&lt;br /&gt;
|text= ===[[File:CountryIcon_NDE.png|link=|sub]] Breslau===&lt;br /&gt;
&lt;br /&gt;
''Location: Breslau, pre-war Germany (now Wrocław, modern-day Poland)''&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Italy.jpg&lt;br /&gt;
|wiki=Campania&lt;br /&gt;
|text= ===[[File:CountryIcon_ITA.png|link=|sub]] Campania===&lt;br /&gt;
&lt;br /&gt;
''Location: Calabria, Italy''&lt;br /&gt;
&lt;br /&gt;
Located in Calabria, Italy; the map consists of a long city surrounded by a river to the north, hills to the east and west and another river that leads to a waterfall to the south.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_CargoPort.jpg&lt;br /&gt;
|wiki=Cargo_Port&lt;br /&gt;
|text= ===Cargo Port===&lt;br /&gt;
&lt;br /&gt;
''Location: Fictional''&lt;br /&gt;
&lt;br /&gt;
Cargo Port is a fictional environment based around a shipment facility. To the north one can find an airfield cut by the long highway. The middle is dominated by buildings while to the south one can find longways separated by containers.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Carpathians.jpg&lt;br /&gt;
|wiki=Carpathians_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_POL.png|link=|sub]] Carpathians===&lt;br /&gt;
&lt;br /&gt;
''Location: Poland''&lt;br /&gt;
&lt;br /&gt;
Located in the Eastern Carpathians mountains of Poland; the map consists of a large open field with some trenches dug out in the middle with, a castle located in the hills to the north and hill covered paths to the south.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_EasternEurope.jpg&lt;br /&gt;
|wiki=Eastern_Europe_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Eastern Europe===&lt;br /&gt;
&lt;br /&gt;
''Location: pre-dissolution USSR (now Ukraine)''&lt;br /&gt;
&lt;br /&gt;
Located in Ukraine; Eastern Europe consists of a river-side city surrounded by hills. To the south one can find forested areas, while to the north one can find the hills surrounding.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_ElAlamein.jpg&lt;br /&gt;
|wiki=Second_battle_of_El_Alamein_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_GBR.png|link=|sub]] Second Battle of El Alamein===&lt;br /&gt;
&lt;br /&gt;
''Location: El Alamein, Egypt''&lt;br /&gt;
&lt;br /&gt;
Located in El Alamein, Egypt; the map can be divided into three sections: to the north, the remains of a fort overlooked by cliffs located further north, a small village a top a hill in the middle, and the desert area filled with dunes to the south.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_EuropeanProvince.jpg&lt;br /&gt;
|wiki=European_Province&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] European Province===&lt;br /&gt;
&lt;br /&gt;
''Location: pre-dissolution USSR (now Ukraine)''&lt;br /&gt;
&lt;br /&gt;
Located in Ukraine like Eastern Europe; European Province is an enlarged version of Eastern Europe. To the north and south, one can find a multitude of forested areas which surround large open fields while at the centre one can find the same city as in Eastern Europe.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Finland.jpg&lt;br /&gt;
|wiki=Finland&lt;br /&gt;
|text= ===[[File:CountryIcon_FIN.png|link=|sub]] Finland===&lt;br /&gt;
&lt;br /&gt;
''Location: Kiviniemi, pre-war Finland (now Losevo, modern-day Russia)''&lt;br /&gt;
&lt;br /&gt;
Located in Kiviniemi, Finland before World War II, nowadays known as Losevo, modern-day Russia; Finland presents the snowy northern landscape for which the namesake country is known. To the east one can find a small village overlooked by cliffs, while to the west one can find a forested area alongside a frozen lake, while the centre is a hilly forested area. All three areas are divided by two mountain chains on each side.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_FrozenPass.jpg&lt;br /&gt;
|wiki=Frozen_Pass_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_NDE.png|link=|sub]] Frozen Pass===&lt;br /&gt;
&lt;br /&gt;
''Location: Austria''&lt;br /&gt;
&lt;br /&gt;
Located in Austria; the map consists of a small train station alongside a tunnel inside the mountain to the south. The centre is dominated by small hills while to the north one can find a small village.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Fulda.jpg&lt;br /&gt;
|wiki=Fulda_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_DEU.png|link=|sub]] Fulda Gap===&lt;br /&gt;
&lt;br /&gt;
''Location: Rasdorf, Germany''&lt;br /&gt;
&lt;br /&gt;
Located in Rasdorf, Germany; Fulda Gap takes inspiration from its real-life counterpart, named after the town of Fulda. The map consists of an elevated centre with forested and hilly areas while the flanks are made up of large open fields while between the southeast and central area one can find a small castle.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_HurtgenForest.jpg&lt;br /&gt;
|wiki=Battle_of_Hurtgen_Forest_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_NDE.png|link=|sub]] Battle of Hürtgen Forest===&lt;br /&gt;
&lt;br /&gt;
''Location: Vossenack, Germany''&lt;br /&gt;
&lt;br /&gt;
Located in Vossenack, Germany; Battle of Hürtgen Forest takes inspiration from its 1944 real-life counterpart. Located 5 km east of the border with Belgium, the map consists of a town at its core. To the north one can find a forested hill while to the south a shallow river stream surrounded by forested hills is located.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Japan.jpg&lt;br /&gt;
|wiki=Japan (Ground Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_JPN.png|link=|sub]] Japan===&lt;br /&gt;
&lt;br /&gt;
''Location: Fictional, Japan''&lt;br /&gt;
&lt;br /&gt;
Located in Japan; the map consists of two small villages on each side while an imposing temple complex is located at the centre. The map is surrounded by hills and forest, with small forested and hilly areas throughout the map.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Jungle.jpg&lt;br /&gt;
|wiki=Jungle&lt;br /&gt;
|text= ===[[File:CountryIcon_GBR.png|link=|sub]] Jungle===&lt;br /&gt;
&lt;br /&gt;
''Location: Guadalcanal, Solomon Islands''&lt;br /&gt;
&lt;br /&gt;
Located in Guadalcanal, Solomon Islands; Jungle is inspired by the 1942 Guadalcanal campaign. The middle of the map consists a small alliance divided by shallow waters, the north, on the other hand, is dominated by the beach, while the southern area of the map is dominated by mountains.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Karelia.jpg&lt;br /&gt;
|wiki=Karelia_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_FIN.png|link=|sub]] Karelia===&lt;br /&gt;
&lt;br /&gt;
''Location: Karelia, pre-war Finland (now Karelia, modern-day Russia)''&lt;br /&gt;
&lt;br /&gt;
Located in Karelia, Finland before World War II, nowadays modern-day Russia; Karelia is composed of a large deep canyon to the east, a rocky hill at the middle, and an open terrain to the west, the latter of which can be navigated through paths concealed by trees and small hills.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Kuban.jpg&lt;br /&gt;
|wiki=Kuban_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Kuban===&lt;br /&gt;
&lt;br /&gt;
''Location: Krymsk, Russia''&lt;br /&gt;
&lt;br /&gt;
Located in Krymsk, Russia; the map is surrounded by hills and mountains. The map is divided into two sections, a Prisoner Of War camp to the east, and a hilly field in the middle and to the west. The two sections are divided by several rocky hills which overlook both areas.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Kursk.jpg&lt;br /&gt;
|wiki=Kursk_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Kursk===&lt;br /&gt;
&lt;br /&gt;
''Location: Prokhorovka, Russia''&lt;br /&gt;
&lt;br /&gt;
Located in Prokhorovka, Russia; the map is composed of three areas, a flat area overlooking the river to the east, another flat area which is overlooked by hills to the west, both of which are divided by a hill in the middle. The latter contains a small village with an imposing but partially destroyed church in the middle.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_MaginotLine.jpg&lt;br /&gt;
|wiki=Maginot_Line_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_FRA.png|link=|sub]] Maginot Line===&lt;br /&gt;
&lt;br /&gt;
''Location: Sedan, France''&lt;br /&gt;
&lt;br /&gt;
Located in Sedan, France; Maginot Line takes its namesake from the famous defensive French line bordering Germany. The map is divided into three sections, an open field to the east, overlooked by hills to the north, south and east, a large town to the west.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_MiddleEast.jpg&lt;br /&gt;
|wiki=Middle_East_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_SYR.png|link=|sub]] Middle East===&lt;br /&gt;
&lt;br /&gt;
''Location: Syria''&lt;br /&gt;
&lt;br /&gt;
Located in Syria; Middle East is composed of an industrial complex to the north, which is overlooked by cliffs to the north, east and west, and a large city with damaged buildings to the south. Further south one can gaze at the mountain which overlooks the map.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Mozdok.jpg&lt;br /&gt;
|wiki=Mozdok_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Mozdok===&lt;br /&gt;
&lt;br /&gt;
''Location: Mozdok, Russia''&lt;br /&gt;
&lt;br /&gt;
Located in Mozdok, Russia; Mozdok is a map consisting of a river to the north, a forested hill to the east, a large plain to the south and an area containing several hills to the north. The map is often split into smaller areas depending on the map configuration.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Normandy.jpg&lt;br /&gt;
|wiki=Normandy_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_FRA.png|link=|sub]] Normandy===&lt;br /&gt;
&lt;br /&gt;
''Location: Vierville-sur-Mer, France''&lt;br /&gt;
&lt;br /&gt;
Located in Vierville-sur-Mer, France; the map is inspired by Operation Neptune, commonly known as D-Day. The map is divided into three areas, the beach to the north, the village at the middle, which has an imposing but damaged church in the middle, and a hilly area to the south, which also makes up the northern area of the map &amp;quot;Fields of Normandy&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_FieldsofNormandy.jpg&lt;br /&gt;
|wiki=Fields_of_Normandy&lt;br /&gt;
|text= ===[[File:CountryIcon_FRA.png|link=|sub]] Fields of Normandy===&lt;br /&gt;
&lt;br /&gt;
''Location: Vierville-sur-Mer, France''&lt;br /&gt;
&lt;br /&gt;
Located in Vierville-sur-Mer, France; the map consists of the southern part of the map &amp;quot;Normandy&amp;quot;. To the north one can find the same hilly area in the map Normandy to the north, meanwhile the centre is occupied by a large and imposing airship hangar in the middle. To the south, one can find a large forest to the east while the west area has several buildings that can provide cover.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Poland.jpg&lt;br /&gt;
|wiki=Poland_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_POL.png|link=|sub]] Poland===&lt;br /&gt;
&lt;br /&gt;
''Location: Poland''&lt;br /&gt;
&lt;br /&gt;
Located in Poland; the map is divided into three sections: the northern outskirts of the city, which is overlooked by a small forest to the north, the town southern area, which is overlooked by cliffs to the east, west and south, and the area accross the lake, which overlooks the southern part of the town. Further south, one can find forested hills which can provide cover.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_FieldsofPoland.jpg&lt;br /&gt;
|wiki=Fields_of_Poland&lt;br /&gt;
|text= ===[[File:CountryIcon_POL.png|link=|sub]] Fields of Poland===&lt;br /&gt;
&lt;br /&gt;
''Location: Poland''&lt;br /&gt;
&lt;br /&gt;
Located in Poland; Fields of Poland is an enlarged version of the map &amp;quot;Poland&amp;quot;. One can find an imposing mill to the north, which is overlooked by a forested hill, the town in Poland at the centre, and another imposing mill to the south which is overlooked by numerous forests.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_PortNovorossiysk.jpg&lt;br /&gt;
|wiki=Port_Novorossiysk&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Port Novorossiysk===&lt;br /&gt;
&lt;br /&gt;
''Location: Novorossiysk, Russia''&lt;br /&gt;
&lt;br /&gt;
Located in Novorossiysk, Russia; the map features a mixture of urban fighting in the streets between destroyed industrial buildings in the north and south of the map, with a more open field like area in the west, and a rail yard in the middle. The map is often split into smaller areas depending on the map configuration.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Pradesh.jpg&lt;br /&gt;
|wiki=Pradesh&lt;br /&gt;
|text= ===[[File:India_flag.png|42px|link=]] [[File:Pakistan_flag.png|42px|link=]] Pradesh===&lt;br /&gt;
&lt;br /&gt;
''Location: India - Pakistan border, Himalayas''&lt;br /&gt;
&lt;br /&gt;
Here, on the border between India and Pakistan, this picturesque map lies in the foothills of the Himalayas. It features various terrain types with spaces for long-range, close-quarters, and amphibious combat amongst its rolling hills.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_RedDesert.jpg&lt;br /&gt;
|wiki=&lt;br /&gt;
|text= ===[[File:Romania_flag.png|42px|link=]] Red Desert===&lt;br /&gt;
&lt;br /&gt;
''Location: Ennedi Plateau, Chad''&lt;br /&gt;
&lt;br /&gt;
This location was inspired from the views of North and Central Africa, and especially the Ennedi Plateau in Chad, formed from sandstone cliffs in the Sahara desert. It is a sandstone plateau surrounded by the dunes of a great desert. A small river sources here to quickly dry up under the hot African sun. The life-giving moisture, however, is sufficient for several palm groves and majestic acacias. A small village is located  In the centre of the oasis- a couple of dozen houses and a mosque.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Seversk-13.jpg&lt;br /&gt;
|wiki=&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Seversk-13===&lt;br /&gt;
&lt;br /&gt;
''Location: Seversk, Russia''&lt;br /&gt;
&lt;br /&gt;
The abandoned Soviet military town of Seversk-13 and its environment is a closed city in Tomsk Oblast, Russia, located 15 kilometers northwest of Tomsk on the right bank of the Tom River.&lt;br /&gt;
&lt;br /&gt;
The central zone in the location is an area near the cultural centre, surrounded by administrative and industrial buildings. It is adjacent to a residential zone of ​​late Soviet paneled prefab buildings and a small garage cooperative. A park area with architectural objects in the style of the late 70’s flows into a suburban environment with hills and small groves. Running north to south on the location’s map, there is a section of highway that connects the north and south of the map.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Sinai.jpg&lt;br /&gt;
|wiki=Sinai&lt;br /&gt;
|text= ===[[File:CountryIcon_GBR.png|link=|sub]] Sinai===&lt;br /&gt;
&lt;br /&gt;
''Location: Southeast of Suez, Egypt''&lt;br /&gt;
&lt;br /&gt;
Located in the Southeast of Suez, Egypt; the map consists of a small village to the east, a large open field dividing the east and the middle area, an abandoned oil facility and military camp located on a slight hill in the middle where one can overlook west, and a small oil facility bordered by a small mountain. Further west is a small path around the mountain which also leads to the eastern part of &amp;quot;Sands of Sinai&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_SandsofSinai.jpg&lt;br /&gt;
|wiki=Sands_of_Sinai&lt;br /&gt;
|text= ===[[File:CountryIcon_GBR.png|link=|sub]] Sands of Sinai===&lt;br /&gt;
&lt;br /&gt;
''Location: Southeast of Suez, Egypt''&lt;br /&gt;
&lt;br /&gt;
Located in the Southeast of Suez, Egypt; the map consists of the western part of the region. To the far east the same abandoned oil facility, as well as the path in Sinai, are located. The latter overlooking a large village in the eastern part of the map. In the middle, one can find a number of mountains which partition the map between east and west. Westward one can find the desert area where a number of dunes provide cover for advancing units.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Spaceport.jpg&lt;br /&gt;
|wiki=&lt;br /&gt;
|text= ===Spaceport===&lt;br /&gt;
&lt;br /&gt;
''Location: Fictional''&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Stalingrad.jpg&lt;br /&gt;
|wiki=Stalingrad_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Stalingrad===&lt;br /&gt;
&lt;br /&gt;
''Location: Stalingrad, Russia''&lt;br /&gt;
&lt;br /&gt;
Located in Stalingrad, nowadays known as Volgograd, Russia; the map is inspired on the famous World War II Battle of Stalingrad. The north-west area consists of factory complexes which have been damaged and provide places for units to hide. In the middle of the map, one can find the railway stations, further east, one can find a number of ruined apartment complexes as well as an oil complex, which is overlooked by a couple of hills further south. Further lake the frozen river provides concealed passage.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_SunCity.jpg&lt;br /&gt;
|wiki=&lt;br /&gt;
|text= ===Sun City===&lt;br /&gt;
&lt;br /&gt;
''Location: Middle East''&lt;br /&gt;
&lt;br /&gt;
Located on the coastal regions of the Middle East, it offers a city architecture map stretching from the coast with a sun shine-filled beach in the North, a buzzing metropolis in the center, and an industrial area South. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Sweden.jpg&lt;br /&gt;
|wiki=Sweden_(Ground_Forces)&lt;br /&gt;
|text= ===[[File:CountryIcon_SWE.png|link=|sub]] Sweden===&lt;br /&gt;
&lt;br /&gt;
''Location: Stockholm, Sweden''&lt;br /&gt;
&lt;br /&gt;
Located in Stockholm, Sweden; the map consists of a long promenade to the borders of the riverbank, westwards of the promenade there are some open parks and most notably an open area of raised land with a government-looking building and monument on it. The middle area consists of large open gardens with four large government buildings in the centre and a courtyard between them. Meanwhile, the west of the map is a largely residential area with an industrial complex with large factory buildings and storage tanks.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Tunisia.jpg&lt;br /&gt;
|wiki=Tunisia&lt;br /&gt;
|text= ===[[File:CountryIcon_TN.png|link=|sub]] Tunisia===&lt;br /&gt;
&lt;br /&gt;
''Location: North of Gabès, French Tunisia''&lt;br /&gt;
&lt;br /&gt;
Located in North of Gabès, French Tunisia; Tunisia is divided into three areas, a large city overlooking the sea to the east, a small military encampment in the middle and a large but damaged bridge to the west. The map &amp;quot;Sands of Tunisia&amp;quot; expands upon this map.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_SandsofTunisia.jpg&lt;br /&gt;
|wiki=Sands_of_Tunisia&lt;br /&gt;
|text= ===[[File:CountryIcon_TN.png|link=|sub]] Sands of Tunisia===&lt;br /&gt;
&lt;br /&gt;
''Location: North of Gabès, French Tunisia''&lt;br /&gt;
&lt;br /&gt;
Located in North of Gabès, French Tunisia; Sands of Tunisia can be further divided into three large areas, to the east is the playable area from the map &amp;quot;Tunisia&amp;quot;. In the middle a larger and more imposing bridge connects two cliffs from north to south, and to the west one can find a large village divided by the river.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_VietnamHills.jpg&lt;br /&gt;
|wiki=Vietnam_Hills&lt;br /&gt;
|text= ===[[File:CountryIcon_VNM.png|link=|sub]] Vietnam Hills===&lt;br /&gt;
&lt;br /&gt;
''Location: Hội An, Vietnam''&lt;br /&gt;
&lt;br /&gt;
Located in Hội An, Vietnam; the map consists of a mountainous area to the north, which provides paths surrounded by mountains, the jungle area in the middle, and the northern outskirts of the city to the south. Further south one can find the Hội An city.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Volokolamsk.jpg&lt;br /&gt;
|wiki=Volokolamsk&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Volokolamsk===&lt;br /&gt;
&lt;br /&gt;
''Location: Volokolamsk, Russia''&lt;br /&gt;
&lt;br /&gt;
Located in Volokolamsk, Russia; the map consists of a number of scattered villages, connected by dirt roads and divided by forested hills. Between the northern and middle town, one can find a frozen lake. A ruined railway station is located in the most southern part of the map. The map is often split into smaller areas depending on the map configuration.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_SurroundingsofVolokolamsk.jpg&lt;br /&gt;
|wiki=Surroundings_of_Volokolamsk&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] Surroundings of Volokolamsk===&lt;br /&gt;
&lt;br /&gt;
''Location: Volokolamsk, Russia''&lt;br /&gt;
&lt;br /&gt;
Located in Volokolamsk, Russia; the map consists of the entirety of the Volokolamsk map, making it significantly larger.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_Wallonia.jpg&lt;br /&gt;
|wiki=Wallonia&lt;br /&gt;
|text= ===[[File:CountryIcon_BEL.png|link=|sub]] Wallonia===&lt;br /&gt;
&lt;br /&gt;
''Location: Bastogne, Belgium''&lt;br /&gt;
&lt;br /&gt;
Located in Bastogne, Belgium; Wallonia is the enlarged version of the map &amp;quot;Ardennes&amp;quot;. The north part consists of the playable area from &amp;quot;Ardennes&amp;quot;. To the south-east, one can find a pair of smaller villages, each having a capture point at its centre.&lt;br /&gt;
}}&lt;br /&gt;
{{Family-card&lt;br /&gt;
|title=&lt;br /&gt;
|img=File:MapIcon_Ground_WhiteRockFortress.jpg&lt;br /&gt;
|wiki=White_Rock_Fortress&lt;br /&gt;
|text= ===[[File:CountryIcon_SUN.png|link=|sub]] White Rock Fortress===&lt;br /&gt;
&lt;br /&gt;
''Location: Brest, Belarus''&lt;br /&gt;
&lt;br /&gt;
The White Rock Fortress initially was built to protect the river. But as the river swallowed the fortress lost its meaning and in course of time was abandoned; only the storage buildings remained in use. As the war began the fortress was manned again and reconditioning works started. However, nothing of protective or repair works had been finished at the time it was bombed. The last of the garrison defenders have been standing against approaching enemy army.&lt;br /&gt;
&lt;br /&gt;
Located in Brest, Belarus; the fort can be divided into three perimeters. The first perimeter of the form comes in the form of two ditches with a mound in-between them, running round most of the fort. Then comes the fort's outer wall, a mixture of mud and bricks, there are plenty of gaps in the wall allowing access, and a number of fortified buildings outside the wall. Finally comes the surroundings of the forts, where a large number of hills can provide cover for flanking units.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Articles]]&lt;br /&gt;
[[Category:Maps and missions]]&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:MapIcon_Ground_Pradesh.jpg&amp;diff=139510</id>
		<title>File:MapIcon Ground Pradesh.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:MapIcon_Ground_Pradesh.jpg&amp;diff=139510"/>
				<updated>2022-10-01T05:53:51Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This photo is cited from　https://warthunder.com/en/news/7838-development-location-pradesh-en. I am not a person who create other top-images, but font style and source of image are same.&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=14_inch/45_Mk.8_(356_mm)&amp;diff=135408</id>
		<title>14 inch/45 Mk.8 (356 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=14_inch/45_Mk.8_(356_mm)&amp;diff=135408"/>
				<updated>2022-08-23T15:14:50Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: /* Available ammunition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|us_battleship_arizona_1931}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 1,000 m !! 2,500 m !! 5,000 m !! 7,500 m !! 10,000 m !! 15,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Mk.9 HE || HE || 70 || 70 || 70 || 70 || 70 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Mk.8 APCBC || APCBC || 645 || 603 || 542 || 489 || 444 || 376&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Mk.9 HE || HE || 823 || 635 || 0 || 0.1 || 39.3 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| Mk.8 APCBC || APCBC || 823 || 635 || 0.035 || 12 || 14 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USA naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=5_inch/51_Mk.7_(127_mm)&amp;diff=135407</id>
		<title>5 inch/51 Mk.7 (127 mm)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=5_inch/51_Mk.7_(127_mm)&amp;diff=135407"/>
				<updated>2022-08-23T14:56:47Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: /* Available ammunition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|us_battleship_arizona_1931}}&lt;br /&gt;
* {{Specs-Link|us_battleship_wyoming_class}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the cannon or machine gun.''&lt;br /&gt;
&lt;br /&gt;
=== Available ammunition ===&lt;br /&gt;
&amp;lt;!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 1,000 m !! 2,500 m !! 5,000 m !! 7,500 m !! 10,000 m !! 15,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Mk.15 common || SAPCBC || 114 || 94 || 68 || 50 || 38 || 26&lt;br /&gt;
|-&lt;br /&gt;
| APC || APCBC || 191 || 157 || 115 || 84 || 64 || 44&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Mk.15 common || Common || 960 || 22.68 || 0.005 || 6 || 780 || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| APC || APC || 960 || 22.68 || 0.004 || 7 || 770 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a &amp;quot;guide&amp;quot; - do not impose a single point of view, but give the reader food for thought.''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{USA naval cannons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Naval cannons]]&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Heavy_Tank_No.6_(Japan)&amp;diff=133276</id>
		<title>Heavy Tank No.6 (Japan)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Heavy_Tank_No.6_(Japan)&amp;diff=133276"/>
				<updated>2022-07-13T12:01:52Z</updated>
		
		<summary type="html">&lt;p&gt;U117859797: Turret roof is not 40mm in the game. So I deleted &amp;quot;Turret roof armour has been increased to 40 mm (historically as a reaction to increasing numbers of Allied attack planes) and&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Japanese heavy tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Tiger I (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=jp_pzkpfw_VI_ausf_e_tiger&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
|market=items_Heavy Tank No.6 (Japan)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Japanese heavy tank {{Battle-rating}}. It was introduced along with the initial Japanese Ground Forces tree in [[Update 1.65 &amp;quot;Way of the Samurai&amp;quot;]]. The Heavy Tank No.6 was initially made available as a pre-order [[wt:en/news/4379-japanese-pre-order-packs-en|premium pack]] for the release of the Japanese tree and was discontinued after the [[wt:en/news/6263-shop-war-thunder-summer-sale-en|2019 Summer sales]].&lt;br /&gt;
&lt;br /&gt;
This Japanese vehicle performance-wise is identical to the German [[Tiger E]], but its firepower selection is identical to the [[Tiger H1]]. Heavy Tank No. 6 is an early Tiger E, featuring a late Tiger H1 turret on a mid production Tiger E hull. It still lacks the 80 mm turret ring protection and the improved turret-top armour. otherwise it is identical to the Tiger E.&lt;br /&gt;
&lt;br /&gt;
Turret armour has been improved a bit - large, flat commander's cupola has been replaced by a much smaller, angled variant. Gun mantlet is slightly more durable as well, there is now a small area of 140 mm thick armour, where it used to be the weakest part. Spare tracks now cover the entire lower plate. Lastly, Heavy Tank No. 6 is powered by a slightly more powerful engine (700 HP, H1 has 650 HP).&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
[[File:TigerIHTank Armour Angling.png|right|thumbnail|The ideal angling of hull armour on Tiger I for maximum effective armour all-around|300px]]&lt;br /&gt;
One may feel the need to charge head-on into battle, blaring that 88 mm gun as shells bounce off the front armour while the ''Schachtellaufwerk'' suspension system runs over the ground; this is a short-lived strategy.&lt;br /&gt;
&lt;br /&gt;
The Tiger I should be played more as a bulky medium tank rather than a heavy tank despite its status, supporting allies from the sideline or from a distance rather than leading directly from the front. This is due to the poor armour arrangement with its &amp;quot;boxy&amp;quot; features, providing no sloping benefits alone. One must remain a distance, exploit the 88 mm long-distance power, and maintain a diamond-shape compound angling to maximize armour thickness against the trailing enemy shells that will inevitably come towards the Tiger's way.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
*Rolled homogeneous armour&lt;br /&gt;
*Cast homogeneous armour (Gun mantlet, Cupola)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear (Slope angle) !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 102 mm (9°) ''Front plate'' &amp;lt;br&amp;gt; 62 mm (80°) ''Front glacis'' &amp;lt;br&amp;gt; 102 + 30 mm (25°) ''Lower glacis''|| 82 mm ''Top'' &amp;lt;br /&amp;gt; 62 mm ''Bottom''|| 82 mm (9°)|| 26 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 100 mm ''Turret front'' &amp;lt;br&amp;gt; 90 - 200 mm ''Gun mantlet'' || 82 mm || 82 mm || 40 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 80 mm || 80 mm || 80 mm || 26 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Commander's cupola is smaller and nicely rounded for better protection compared to [[Tiger H1|Tiger H1]].&lt;br /&gt;
*Almost entire frontal lower plate is covered by attached tracks, adding 30 mm of armour.&lt;br /&gt;
*Turret front covered by gun mantlet has variable thickness depending on exact place, ranging from 90 to 200 mm of armour.&lt;br /&gt;
*Lower side hull armour is only 62 mm thick, exploitable when flanking the Tiger, Heavy Tank No. 6, or when facing them angled.&lt;br /&gt;
*Parts of the turret side armour are covered by attached tracks, adding additional 30 mm of armour.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=904|rbMinHp=619}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|KwK36 (88 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[KwK36 (88 mm)|88 mm KwK36]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 92 || rowspan=&amp;quot;2&amp;quot; | -8°/+16° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 11.3 || 15.7 || 19.0 || 21.1 || 22.4 || rowspan=&amp;quot;2&amp;quot; | 9.62 || rowspan=&amp;quot;2&amp;quot; | 8.50 || rowspan=&amp;quot;2&amp;quot; | 7.84 || rowspan=&amp;quot;2&amp;quot; | 7.40&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.3 || 9.8 || 11.9 || 13.2 || 14.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| PzGr 39 || APCBC || 165 || 162 || 151 || 138 || 127 || 117&lt;br /&gt;
|-&lt;br /&gt;
| Pzgr. || APCBC || 153 || 151 || 140 || 128 || 116 || 106&lt;br /&gt;
|-&lt;br /&gt;
| Hl.Gr 39 || HEAT || 110 || 110 || 110 || 110 || 110 || 110&lt;br /&gt;
|-&lt;br /&gt;
| Sprgr. L/4.5 || HE || 11 || 11 || 11 || 11 || 11 || 11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| PzGr 39 || APCBC || 773 || 10.2 || 1.2 || 14 || 108.8 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| Pzgr. || APCBC || 810 || 9.5 || 1.2 || 14 || 285.6 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| Hl.Gr 39 || HEAT || 600 || 7.64 || 0 || 0.3 || 1,100 || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
| Sprgr. L/4.5 || HE || 820 || 9 || 0 || 0.1 || 698 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''PzGr 39''' &amp;lt;br&amp;gt; The go-to shell for all Tiger drivers as this is arguably the best. It will do incredible damage to any tank shot by it, except SPAA, or any extremely thin armoured vehicles. Heavier tanks like the IS-1, IS-2, or American heavy tanks are able to resist the round at longer ranges, but well placed shots from close range or sides will do the job. All other medium and light tanks will be history as soon as this shell make a contact with them. This shell, however, will almost always over-penetrate all but the most armoured SPAA vehicles, so it is best to use HE or machine gun fire on thin-skinned vehicles.&lt;br /&gt;
* '''PzGr ''' &amp;lt;br&amp;gt; This shell is also very useful. It has very similar characteristics as PzGr 39, but sacrifices some penetration for about 50% more Explosive Filler, meaning even more damage than already powerful PzGr 39. It is recommended to carry some of these shells and use them regularly, as the penetration is still enough to deal with most targets (at least when being downtiered), and switch to PzGr 39 when shooting targets far away, or those that are heavily armoured.&lt;br /&gt;
* '''Sprgr. 39''' &amp;lt;br&amp;gt;The HE shell is completely ineffective against all but SPAA or the AI artillery on the Kursk and Ash River maps, and the machine gun mounted on the Tiger has proven quite capable of dealing with these. Keep a small supply of this shell on hand if planning to flank the enemy and take out their SPAA or artillery, but avoid them for everything else.&lt;br /&gt;
* '''Hl.Gr. 39''' &amp;lt;br&amp;gt;On paper the HEAT rounds don't bring anything new to the table, however they can be used as a substitute for the HE shells due to the greater explosive mass and still gives you a fighting chance if you get caught with your pants down.&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 10th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''92''' || 77&amp;amp;nbsp;''(+15)'' || 61&amp;amp;nbsp;''(+31)'' || 45&amp;amp;nbsp;''(+47)'' || 29&amp;amp;nbsp;''(+63)'' || 25&amp;amp;nbsp;''(+67)'' || 21&amp;amp;nbsp;''(+71)'' || 17&amp;amp;nbsp;''(+75)'' || 13&amp;amp;nbsp;''(+79)'' || 7&amp;amp;nbsp;''(+85)'' || 1&amp;amp;nbsp;''(+91)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ammoracks_TigerH1.png|right|thumb|x250px|[[Ammo racks]] of the [[Tiger H1]] (identical)]]&lt;br /&gt;
'''Note''':&lt;br /&gt;
&lt;br /&gt;
* Large sides empty: 29&amp;amp;nbsp;''(+63)'' shells.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG34 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG34 (7.92 mm)|7.92 mm MG34]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,350 (150) || 900 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''The main role''' of the ''Heavy Tank No. 6'' was to eliminate enemy tanks at a far range, similar to behaving like a sniping tank, or a Tank Destroyer. Nonetheless the ''Heavy Tank No. 6'' can excel at brawling with other tanks at medium, even possibly against two Panther Tanks to close range and escape undamaged. Its recommended not stay in one place for too long or risk getting outflanked, spotted, or bombed.&lt;br /&gt;
&lt;br /&gt;
The Soviet 85 mm D-5T cannon can easily penetrate you at close range, while you stay nearly invulnerable at long range. The 88 can take out any tank on Rank III at any combat range but may have problems with the IS-1's 120 mm front armour at some ranges. When having to close in a bit it is generally advisable to angle your hull to the sides by about 30°, that keeps away 85 mm shells very well, even at closer ranges. The Heavy Tank No. 6 is still vulnerable to the Su-152s howitzer and its HE shell at any range, whenever encountering this tank, it should be prioritized and eliminated first.&lt;br /&gt;
&lt;br /&gt;
Mobility wise the Heavy Tank No. 6 is still pretty good for a heavy tank, it is much faster than a KV-1 and about equally fast as the IS-1, although the T-34/85 can easily outmanoeuvre all three at close range. Try to use your mobility to keep your distance, even by falling back if necessary as the Heavy Tank No. 6 cannot survive close range engagements due to the slow turret and the vulnerability to the 85 mm guns on soviet tanks.&lt;br /&gt;
&lt;br /&gt;
The Heavy Tank No. 6 has a very bad turret traverse, it is recommended to get the traverse modification as fast as possible. Even then, you will have to turn the tank completely most of the time to quickly engage a target. This, together with very exposed ammo racks on both sides means that facing several enemies at once is almost a certain end to a Heavy Tank No. 6. The best option is to take cover from one tank and fire on the other. Parts research is recommended for new users as if the horizontal aiming drive is damaged, you're basically done if you can't move in time.&lt;br /&gt;
&lt;br /&gt;
As far as ammo is concerned, the default AP For AB it is recommended to use 3-5 rounds of AP Upgrading the tank should mainly be dedicated to turret traverse, hull traverse (as this is needed even with the turret traverse upgrade) and engine upgrades. The Heavy Tank No. 6 88mm has massive destructive power, unlike any other German tank of its rank, all armed with a 75 mm gun (Except the &amp;quot;Dicker Max&amp;quot; and &amp;quot;Nashorn&amp;quot;), the Heavy Tank No. 6 can easily knock out all T-34s with a single shot and still a good number of IS-1s, albeit endangering itself in the process. If it doesn't most of the crew will be wounded and the ammo is likely to explode your tank. The best place to aim with the 88 is either at the gunner's side of the enemy turret, or between the driver and the gunner, usually wounding or knocking out most of the enemy crew at once. From the side, the best spot, as is usually the case, is just below the turret on the hull where the ammo is stored. Your side also has ammo, if you load around 30 shells. It's best to keep 20 shells in AB, as the ammo is stored in the bottom of the tank. (Even then, a T-34-85 or KV-85 can easily ignite that ammo.)&lt;br /&gt;
&lt;br /&gt;
When driving the Heavy Tank No. 6, you should plan ahead of where you're driving. Even with engine and track modifications, the Heavy Tank No. 6 is after all, a heavy tank and a 90 degree or more turn will almost always mean an immediate standstill. Even small adjustments can knock the speed down a bit. Thus, knowing where you're going is of the utmost importance. It has basically the same driving quality of the &amp;quot;Tiger H1&amp;quot;. The Heavy Tank No. 6 is best used on the flanks of the current maps, as these are usually more open and allow good use of its armour and excellent gun. The centre of the map would seem more logical, as there are a lot of enemies, but as has already been established, a Heavy Tank No. 6 taking fire from multiple directions won't last long. Going in a flank, taking down the lights and few medium enemy tanks is an easy task for this beast, and thus a flank can be easily secured if you drive carefully. Then, you can work yourself into the enemy sides and rear of the main force in the centre, doing much more damage than if you would have driven straight in because you will set most enemies alight with one good shot to the rear, meaning there'll be little return fire. Unless it's a tank with good horizontal drive traverse such as the Tiger II, you'll pretty much only need to hit him 1-4 times to destroy him (depending on FPE and other factors).&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* The gun mantlet, MG port and driver's port are particularly hard to penetrate due to their complex, varying shape and thickness. Can absorb quite some shells sometimes. The cupola also has a better shape which makes it not so vulnerable&lt;br /&gt;
* Decent cannon with adequate accuracy and a range of shells to choose. Stock shell has great penetration and damage, and can knock out common opponents with a single shot easily (e.g. [[T-34-85]], [[M4]], [[IS-1]], [[M6A1]])&lt;br /&gt;
* Fast heavy tank with its top speed of 45 km/h, meaning it can get to some positions quickly alongside friendly medium tanks&lt;br /&gt;
* The box-like hull shape gives the ability to angling tactic. When angling the hull at around 40° and placing yourself far from the enemies (at least 500 m away) the Heavy Tank No.6 can resist common tanks like the 76 mm Sherman, [[T-34-85]] and [[M36 Jackson (Family)|M36]]&lt;br /&gt;
* Good reverse speed and hull traverse allows it to quickly angle for deflecting shells&lt;br /&gt;
* -8° gun depression works well in most hilly terrain&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Weak and unsloped armour protection. If not angling the Heavy Tank No.6 can get destroyed easily by the T-34-85 or 76 mm Sherman. Even if the Heavy Tank No.6 is angling, the [[IS-2 (Family)|IS-2]] can still knock it out easily with a single shot&lt;br /&gt;
* No access to APCR meaning it will struggle to penetrate heavy targets frontally. For example the [[T29]], [[M26 (Family)|M26]], [[T26E1-1|T26E1]] and IS-2 (1944)&lt;br /&gt;
* Rather slow acceleration limits its short range manoeuvrability&lt;br /&gt;
* Slow turret traverse makes it hard to respond to flankers quickly. The [[M18 GMC|M18]] is very common at this BR&lt;br /&gt;
* Ammo storage at the hull sides are very easy to explode when hit&lt;br /&gt;
* Is a big and tall target, easy to get spotted and shot at&lt;br /&gt;
* S-Mine dischargers on the hull limits gun depression in certain areas&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The '''[[Tiger H1|Tiger I]]''' heavy tank was arguably the most infamous tank of World War II. The design for this tank began as early as January 1937 when Henschel &amp;amp; Sohn worked on a large &amp;quot;breakthrough&amp;quot; called the ''Durchbruchwagen'' that weighed about 30 tons on request by the German military.&amp;lt;ref name=&amp;quot;ImagesOfWarTiger&amp;quot;&amp;gt;Anthony Tucker-Jones. ''Images Of War Special: Tiger I &amp;amp; Tiger II'' Great Britain: Pen &amp;amp; Sword Military, 2013&amp;lt;/ref&amp;gt; The request was modified over time for more armour and better gun that increased the weight to 36 tons, but this project was dropped in 1938 in favor of the better prototypes VK 30.01(H) and VK 36.01(H). These new prototypes were the start of the usage of the ''Schachtellaufwerk'' wheel arrangements, but these also never passed prototype stages and were both cancelled in 1942.&lt;br /&gt;
&lt;br /&gt;
During the development of the prototypes above, the German invasion of France showed that the Allied tanks such as the Somua, Char B1, and [[Matilda Mk II|Matilda II]] were impervious to their current anti-tank weaponry and a need for better armoured and armed tanks were emphasized. So on May 26, 1941, Henschel and Porsche were asked to submit designs for a 45 ton heavy tank that was to be ready for demonstration by June 1942. During their development in June 1941, Germany initiated Operation Barbarossa against the Soviet Union and was shocked by appearance of the [[T-34 (1941)|T-34]] and [[KV-1 (ZiS-5)|KV-1]] tanks that were invulnerable to all but the most potent anti-tank weapon in German inventory, one of which was the [[KwK36 (88 mm)|88 mm FlaK cannon]]. The potency of the 88 mm cannon against the heavily armoured tanks that the Germans faced had Hitler ordered that the heavy tank design undertaken by Henschel and Porsche to utilize the 88 mm as its main armament instead of a 75 mm cannon.&lt;br /&gt;
&lt;br /&gt;
The designs of the tank was finalized and ready for demonstration on April 20, 1942, Hitler's birthday, and showed the ''VK 45.01(H)'' and the [[VK 45.01 (P)|VK 45.01(P)]]. The demonstration and subsequent evaluations on the two designs determined that the Henschel variant was superior to the Porsche variant, proving more reliable, more mobile, and more easily produced than the Porsche. This caused the Henschel variant to be adopted as the '''Panzerkampfwagen VI Tiger''' and production started in August 1942. The Porsche variant had many chassis produced as Ferdinand Porsche thought the design would win, so the chassis were instead used in the [[Ferdinand|Ferdinand]] tank destroyer.&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
What perhaps made the Tiger I so unique in tank development and German doctrine is a change of focus between the three characteristics of the tank; with more emphasis to firepower and armour than to mobility. The Tiger I contained the large [[KwK36 (88 mm)|88 mm KwK36 cannon]] which was very accurate and powerful, being able to penetrate every Allied armour present at its introduction. The armour on the Tiger I was also one of the greatest at the time, with an astounding 102 mm of armour on the front hull armour, 82 mm on the side superstructure and rear, and 120 mm on the gun mantlet. The armour was vertical faced so no sloping benefits were present like on the [[Panther D|Panther]]. All these armour thicknesses proved invulnerable to most Allied anti-tank weaponry at the time, requiring more creative methods in shot placement to disable the tank. The mobility, while taken with less emphasis in the development, was still respectable at the time as the tank weighed about 57 metric tons, about 20 tons more than other country's main tanks, yet is able to keep up a speed of 38 km/h (Maximum speed was 45 km/h, but an engine governor was installed to preserve the engine life).&lt;br /&gt;
&lt;br /&gt;
The tank utilized a torsion-bar suspension system in a ''Schachtellaufwerk'' overlapping pattern, making the Tiger one of the first German tank design to use the pattern. While the design gave the Tiger I great flotation due to the use of a wider track for lower ground pressure, it had disadvantages in environment and maintenance. In the Eastern Front, mud and other foreign object could be jammed in between the overlapping wheels, which would freeze in the winter and jam the wheels; the overlapping wheels also were a hassle to change out, in order to replace one wheel in the inside of the suspension, it requires the removal of at least nine other wheels in order to access it. The first 250 Tiger tanks used a Maybach V-12 HL210 engine with 650 hp before switching over to the more powerful Maybach V-12 HL230 engine with 700 hp. The engine proved adequate in propelling the tank, but was still considered underpowered for the tank weight.&lt;br /&gt;
&lt;br /&gt;
The Tiger I, as innovative as it is to tank warfare, was a strain on German war production. The tank was over-engineered, taking much more man-hour and materials for its worth as a war machine. Cost-wise, two [[Pz.IV G|Panzer IVs]] or four [[StuG III G|StuG IIIs]] can be built for the cost of one Tiger I. The tank was also expensive to maintain and took lots of fuel to run. These attributed to the low number of only 1,354 Tiger Is produced from 1942 to August 1944.&amp;lt;ref name=&amp;quot;ImagesOfWarTiger&amp;quot;&amp;gt;Anthony Tucker-Jones. ''Images Of War Special: Tiger I &amp;amp; Tiger II'' Great Britain: Pen &amp;amp; Sword Military, 2013&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Japanese interest===&lt;br /&gt;
During World War 2, General Hiroshi Oshima, the Japanese ambassador in Berlin, visited the Eastern front where he saw the infamous &amp;quot;Tiger&amp;quot; tank in person. In May 1943 Japan made an offer to buy blueprints and/or an example of the vehicle itself. After discussing terms and possible variants it was decided to purchase [[Tiger E|Pz.Kpfw.VI Ausf E]] chassis No. 250455. This tank was also equipped with a mantlet that had a reinforced binocular sight. The machine is armed with the powerful 88 mm KwK36 gun, able to penetrate most of the Tiger's targets with ease. &amp;lt;ref name=&amp;quot;WarThuJapanesePreorder1&amp;quot;&amp;gt;War Thunder. &amp;quot;Japanese Pre-Order Packs!&amp;quot; War Thunder. N.p., 6 Dec. 2016. Web. 16 Dec. 2016. [https://warthunder.com/en/news/4379-japanese-pre-order-packs-en/ Website]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The negotiation for the purchase of a Tiger tank from Germany went on in July 1943. The importation cost of the Tiger ran towards 640,000 marks, about twice the delivery cost to the German army. The offer to buy blueprints, ammunition, and parts were arranged to facilitate domestic production of the tank in the Japanese homeland.&amp;lt;ref name=&amp;quot;JapaneseTiger1&amp;quot;&amp;gt;Sobral, Rita. &amp;quot;Japanese Tiger Importation Plans.&amp;quot; Status Report. Blogger.com, 21 Mar. 2015. Web. 16 Dec. 2016. [http://ritastatusreport.blogspot.com/2015/03/japanese-tiger-importation-plans.html Website]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Payment by the Japanese for the Tiger tank came into Henschel on 28 February 1944. To get the Tiger to Japan, the plan was to disassemble the tank to parts and transport it via submarine to Japan, where it would be assembled to a complete model. However, the war situation for the Axis by the time this was ready made it virtually impossible to import across via submarine due to the improving tactics of anti-submarine warfare by the Allies and the landlock of the Allies on German territory. With the importation now deemed unlikely to ever happen, the Japanese simply loaned the Tiger tank to the German army, which they used as part of the 101st SS heavy tank battalion in Belgium. &amp;lt;ref name=&amp;quot;JapaneseTiger1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=jp_pzkpfw_VI_ausf_e_tiger Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Sights&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/post/675135/en/ RideR2's Realistic gunsight (TZF4a, TZF 5a/b/d/e/f/f2, TZF 9b/b1/c/d, TZF 12/a) for Pzkpfw II, Pzkpfw III, Pzkpfw IV, Pzkpfw V, Pzkpfw VI]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|ymvJtg9o9OA|'''Heavy Tank No. 6 Tank Review''' - ''NUSensei''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/4379-japanese-pre-order-packs-en/|[WiP] Japanese Pre-Order Packs!]]&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Japan heavy tanks}}&lt;br /&gt;
{{Japan premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U117859797</name></author>	</entry>

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