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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=S.O.4050_Vautour_IIN&amp;diff=190833</id>
		<title>S.O.4050 Vautour IIN</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=S.O.4050_Vautour_IIN&amp;diff=190833"/>
				<updated>2024-08-10T18:49:19Z</updated>
		
		<summary type="html">&lt;p&gt;U116519125: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = premium French jet bomber '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Vautour (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=so_4050_vautour_2n&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|StoreImage_{{PAGENAME}}_004.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' was last variant developed for the Vautour II program, intended to procure a twin-engine multirole heavy fighter capable of close air support, high-altitude bombing and high-altitude interception. The Vautour IIN was the all-weather interceptor variant, armed with the standard set of 4 x 30 mm DEFA cannons and operated by the pilot and navigator. The early variants of this aircraft lacked access to the radar-guided Matra R511 SARH missiles and instead used MACLOS-guided AA-20 Nords, for ground support, they could also carry AS-20 and AS-30 Nords, as well as bombs and rockets in external pylons and the internal bomb bay.&lt;br /&gt;
&lt;br /&gt;
It was introduced in [[Update &amp;quot;Winged Lions&amp;quot;]] as a premium pack but was removed from the Gaijin store after the [[wt:en/news/8046-shop-war-thunder-winter-sale-en|2022 &amp;quot;Winter sale&amp;quot;]]. It was briefly made available for purchase with Golden Eagles {{GE}} for the [[wt:en/news/8356-special-a-decal-and-two-aircraft-for-bastille-day-en|2023 &amp;quot;Bastille Day&amp;quot;]] mini-event as well for the [[wt:en/news/8982-shop-special-bastille-day-a-festive-decal-discounts-and-vehicles-for-golden-eagles-en|2024 &amp;quot;Bastille Day&amp;quot;]] mini-sale. Unlike the regular Vautour IIN Late found in the French tech tree, this variant lacks access to the Matra R511 radar-guided missiles, instead, it relies on its guns and the AA-20 Nords for air-to-air kills. At its BR, it constantly faces interceptors like the Mig-19 and F-104 that are very capable of destroying the Vautour, so it is recommended to stay low and close to the ground, and around your team, the AA-20 Nords are very difficult to guide but can be used effectively without guidance in head-on attacks, meanwhile the Vautour can also use its good amount of ground ordnance to destroy several ground targets or bases in air battles.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,094 || 1,091 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 32.6 || 33.2 || 43.0 || 40.9 || rowspan=&amp;quot;2&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,106 || 1,100 || 31.4 || 32.0 || 62.8 || 52.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 1,166 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 584 || 564 || 463 || ~7 || ~3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 480 || &amp;lt; 620 || &amp;lt; 590 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | SNECMA Atar 101E5 || 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 11,211 kg || colspan=&amp;quot;2&amp;quot; | 320 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 8m fuel || 20m fuel || 26m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 950 kg || colspan=&amp;quot;2&amp;quot; | Axial-flow turbojet&lt;br /&gt;
| 12,166 kg || 13,573 kg || 14,393 kg || 18,505 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (110%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || 110%&lt;br /&gt;
! 8m fuel || 20m fuel || 26m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 3,322 kgf || 3,787 kgf&lt;br /&gt;
| 0.62 || 0.56 || 0.53 || 0.41&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 3,661 kgf&amp;lt;br&amp;gt;(1,166 km/h) || 4,173 kgf&amp;lt;br&amp;gt;(1,166 km/h)&lt;br /&gt;
| 0.69 || 0.61 || 0.58 || 0.45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|DEFA 551 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 30 mm DEFA 551 cannons, nose-mounted (100 rpg = 400 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! width=&amp;quot;9%&amp;quot; | 1 !! width=&amp;quot;9%&amp;quot; | 2 !! width=&amp;quot;9%&amp;quot; | 3 !! width=&amp;quot;9%&amp;quot; | 4 !! width=&amp;quot;9%&amp;quot; | 5&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; width=&amp;quot;30%&amp;quot; | &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Hardpoints_S.O.4050_Vautour_IIA.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[SAMP Type 25 (250 kg)|250 kg SAMP Type 25]] bombs&lt;br /&gt;
| 1 || 1 || 6 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
! [[SAMP Type 21 (400 kg)|400 kg SAMP Type 21]] bombs&lt;br /&gt;
| 1 || 1 || 2 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
! [[M117 cone 45 (750 lb)|750 lb M117 cone 45]] bombs&lt;br /&gt;
| 1 || 1 || 6 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
! [[SNEB type 23]] rockets&lt;br /&gt;
| 19 || 19 || 112 || 19 || 19&lt;br /&gt;
|-&lt;br /&gt;
! [[T10 140]] rockets&lt;br /&gt;
| 6 || 6 || || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
! [[T10 151]] rockets&lt;br /&gt;
| 6 || 6 || || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
! [[AA-20 Nord]] missiles&lt;br /&gt;
| 1 || 1 || || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
! [[AS-20 Nord]] missiles&lt;br /&gt;
| 1 || 1 || || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
! [[AS-30 Nord]] missiles&lt;br /&gt;
| || 1 || || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 4 x AA-20 Nord missiles&lt;br /&gt;
* 24 x T10 140 rockets&lt;br /&gt;
* 24 x T10 151 rockets&lt;br /&gt;
* 76 x SNEB type 23 rockets&lt;br /&gt;
* 112 x SNEB type 23 rockets&lt;br /&gt;
* 4 x AS-20 Nord missiles&lt;br /&gt;
* 2 x AS-30 Nord missiles&lt;br /&gt;
* 10 x 250 kg SAMP Type 25 bombs (2,500 kg total)&lt;br /&gt;
* 10 x 750 lb M117 cone 45 bombs (7,500 lb total)&lt;br /&gt;
* 6 x 400 kg SAMP Type 21 bombs (2,400 kg total)&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The S.O.4050 Vautour IIN should be used with a careful mindset, make sure to pick your targets wisely. You should always load a minimum of 8 minutes of fuel, and take advantage of your jet bomber spawn. Depending on your loadout, there are 2 ways to go for bases. You can either dive bomb from an altitude, allowing you to stay safe from enemy jet fighters who are likely still climbing to altitude. However, as you will be diving from a high altitude, you can potentially risk compressing your own aircraft. To counter this, use your airbrakes and manage your throttle when necessary. Once the base is bombed, you can return straight to the base. The second option is to convert your energy at spawn straight into speed, going as fast as possible to the nearest base, dropping ordnance, and pulling out. This allows you to bomb faster, but leaves you much exposed to the enemy fighters who would be coming out of spawn.&lt;br /&gt;
&lt;br /&gt;
If you are using the Vautour IIN as an air-to-air engagement plane, use your fast acceleration and engine power to your advantage. Many sub-sonic planes will be much slower than you in terms of raw engine power, and you can easily catch up to them, and take them out using your AA-20 Nord air-to-air manually-guided Missiles, or use your 4 x 30 mm cannons mounted on your nose. You will often rely on your teammates to back you up, in case of somebody being on your rear, or being engaged with multiple enemies at the same time. If there are no teammates to help you during any of these situations, you are most likely a sitting duck for many jet fighters. When fighting in air-to-air combat in a Vautour IIN, avoid turning or rolling as much as possible. The Vautour series is well known to have a terrible turn rate. Never engage in a dogfight. Your Vautour IIN cannot handle turning fast enough. Combined with the terrible turn and roll rates, and the risk of ripping your wings with a sustained 7-8G pull, dogfighting is not a job for this plane and should be avoided at all costs.&lt;br /&gt;
&lt;br /&gt;
While the Vautour IIN does not excel in any way during dogfights, during a head-on engagement, or chasing a low-speed plane, the Vautour IIN can shine in many ways. During head-ons, using your 30 mm cannons mounted in the nose of your plane makes it very easy to hit an enemy plane risking a head-on with you. You will just need to remember to turn away from enemy fire earlier than you would with other jets, as the turn rate in the Vautour IIN makes it harder to avoid head-on fire. If your loadout consists of AA-20 Nords, you can try and fire them during a head-on engagement, as the Nord missiles have a proximity fuse, allowing it to explode, even if it doesn't directly hit the enemy target. Enemies will also be caught off-guard with this, as many people do not expect the Vautour IIN to have such weapons.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Good acceleration, even fully loaded&lt;br /&gt;
* Very good choice of suspended armament (including 2 AS-30 Nord AGMs)&lt;br /&gt;
* Have access to a radar&lt;br /&gt;
* Powerful 30 mm cannons&lt;br /&gt;
* The bomb bay can be used to carry a large number of additional unguided rockets&lt;br /&gt;
* The 30 mm DEFA cannons and AA-20 Nord missiles combo excels in head-on attacks&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Doesn't have access to IR-guided missiles, it relies on AA20 Nords manually-guided missiles instead&lt;br /&gt;
* The suspended armament is very difficult to aim due to the poor manoeuvrability of the plane (even the guided missiles)&lt;br /&gt;
* At its BR, it frequently faces much faster, more manoeuvrable and better armed opponents (Harriers, Jaguars, etc.)&lt;br /&gt;
* No ballistic computer nor bomb sight, makes the bombs hard to drop in mixed ground battles&lt;br /&gt;
* Due to its poor manoeuvrability, it is very vulnerable to radar AA in mixed ground battles and to IR-guided missiles in air battles&lt;br /&gt;
* The wings tend to rip quite easily when turning, if exposed to a constant load of over 7 to 8G&lt;br /&gt;
* Strictly subsonic&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=so_4050_vautour_2n Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|qWR1JLjLfEI|'''The Shooting Range #290''' - ''Metal Beasts'' section at 00:27 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7480-development-vautour-iia-and-vautour-iin-in-the-lineups-of-france-and-israel-en|[Devblog] Vautour IIA and Vautour IIN in the lineups of France and Israel]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer SNCA SO}}&lt;br /&gt;
{{France jet aircraft}}&lt;br /&gt;
{{France premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U116519125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Milan&amp;diff=190832</id>
		<title>Milan</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Milan&amp;diff=190832"/>
				<updated>2024-08-10T18:47:11Z</updated>
		
		<summary type="html">&lt;p&gt;U116519125: I accidentally linked the words &amp;quot;mini-event&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = premium French jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = Milan (Disambiguation)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=mirage_milan&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' started being developed in 1968 after the Swiss Air Force presented its interest in acquiring a modified Mirage III with more manoeuvrability and specialized in tactical support. Thus, the Milan was built, with the Mirage III as a basis but with the weapon systems of the Jaguar. The biggest improvement came in the form of retractable whiskers located on the nose of the aircraft, which reduced takeoff distance and provided more lift. The Milan took its maiden flight on May 29, 1970, however, in 1972, the Swiss Air Force decided to upgrade its Hunters and instead buy the Northrop F-5.&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update &amp;quot;Danger Zone&amp;quot;]], the '''{{Specs|name}}''' is a capable multirole fighter for its BR, thanks mainly to its sizable payload for ground attacks and its powerful engine, as well as having access to a ballistics computer for bombs and rockets, is why is commonly used as a strike aircraft rather than a fighter in War Thunder. The Milan does suffer from a few issues compared to the Mirage IIIC/E or Mirage 5F, lacking access to the Matra Magic 1 or R530 missile, as well as lacking countermeasures. For air-to-air combat, it is more important than ever to stay fast and launch AIM-9B Sidewinders only at unsuspecting enemies from distances below 2 km, since the missile does not have a very long range.&lt;br /&gt;
&lt;br /&gt;
The Milan was removed from the Gaijin store at the end of the [[wt:en/news/8225-shop-may-sale-in-the-gaijin-store-en|2023 May Sale]]. It was briefly made available for purchase with Golden Eagles {{GE}} for the [[wt:en/news/8356-special-a-decal-and-two-aircraft-for-bastille-day-en|2023 &amp;quot;Bastille Day&amp;quot;]] mini-event as well for the [[wt:en/news/8982-shop-special-bastille-day-a-festive-decal-discounts-and-vehicles-for-golden-eagles-en|2024 &amp;quot;Bastille Day&amp;quot;]] mini-sale.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The Milan behaves almost like any other Mirage IIIs in the game. While it can be a little faster than other Mirages, it's also heavier and harder to turn.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 12,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 2,122 || 2,086 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 28.9 || 29.5 || 128.7 || 121.3 || rowspan=&amp;quot;2&amp;quot; | 550&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 2,268 || 2,194 || 25.3 || 27.0 || 195.2 || 160.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| X || X || ✓ || ✓ || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 1,460 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || N/A || N/A || 1,460 || ~11 || ~4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 920 || &amp;lt; 750 || &amp;lt; 650 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | SNECMA Atar 9K-50 || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 7,250 kg || colspan=&amp;quot;2&amp;quot; | 300 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 8m fuel || 20m fuel || 29m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,590 kg || colspan=&amp;quot;2&amp;quot; | Afterburning axial-flow turbojet&lt;br /&gt;
| 7,935 kg || 8,792 kg || 9,533 kg || 12,197 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 8m fuel || 20m fuel || 29m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 4,878 kgf || 6,745 kgf&lt;br /&gt;
| 0.86 || 0.77 || 0.71 || 0.55&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 5,904 kgf&amp;lt;br&amp;gt;(1,200 - 1,400 km/h) || 9,142 kgf&amp;lt;br&amp;gt;(1,200 - 1,400 km/h)&lt;br /&gt;
| 1.16 || 1.05 || 0.97 || 0.75&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
The Milan has little to no survivability, its only asset is speed. Yet, at this BR, you will face opponents that are faster and have missiles with 30 G overload factors.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|DEFA 552A (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 30 mm DEFA 552A cannons, belly-mounted (125 rpg = 250 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! width=&amp;quot;9%&amp;quot; | 1 !! width=&amp;quot;9%&amp;quot; | 2 !! width=&amp;quot;9%&amp;quot; | 3 !! width=&amp;quot;9%&amp;quot; | 4 !! width=&amp;quot;9%&amp;quot; | 5&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; width=&amp;quot;30%&amp;quot; | &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Hardpoints_{{PAGENAME}}.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[SAMP Mk 82 (500 lb)|500 lb SAMP Mk 82]] bombs&lt;br /&gt;
| || 4 || 2 || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[SAMP Type 25 (250 kg)|250 kg SAMP Type 25]] bombs&lt;br /&gt;
| || 4 || 2 || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[SAMP Type 25 200 (250 kg)|250 kg SAMP Type 25 200]] bombs&lt;br /&gt;
| || 4 || 2 || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[SAMP Type 21 (400 kg)|400 kg SAMP Type 21]] bombs&lt;br /&gt;
| || 2 || 2 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[SAMP Type 21 200 (400 kg)|400 kg SAMP Type 21 200]] bombs&lt;br /&gt;
| || 2 || 2 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[SAMP Mk 83 (1,000 lb)|1,000 lb SAMP Mk 83]] bombs&lt;br /&gt;
| || 2 || 1 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[SNEB type 23]] rockets&lt;br /&gt;
| || 18, 36 || || 18, 36 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[AIM-9B Sidewinder]] missiles&lt;br /&gt;
| 1 || || || || 1&lt;br /&gt;
|-&lt;br /&gt;
! [[AS-30 Nord]] missiles&lt;br /&gt;
| || || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Maximum permissible weight imbalance: 1,000 kg&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles&lt;br /&gt;
* 36 x SNEB type 23 rockets&lt;br /&gt;
* 72 x SNEB type 23 rockets&lt;br /&gt;
* 10 x 500 lb SAMP Mk 82 bombs (5,000 lb total)&lt;br /&gt;
* 10 x 250 kg SAMP Type 25 bombs (2,500 kg total)&lt;br /&gt;
* 10 x 250 kg SAMP Type 25 200 bombs (2,500 kg total)&lt;br /&gt;
* 6 x 400 kg SAMP Type 21 bombs (2,400 kg total)&lt;br /&gt;
* 6 x 400 kg SAMP Type 21 200 bombs (2,400 kg total)&lt;br /&gt;
* 5 x 1,000 lb SAMP Mk 83 bombs (5,000 lb total)&lt;br /&gt;
* 1 x AS-30 Nord missile&lt;br /&gt;
* 1 x AS-30 Nord missile + 2 x AIM-9B Sidewinder missiles + 4 x 1,000 lb SAMP Mk 83 bombs (4,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 72 x SNEB type 23 rockets + 2 x 250 kg SAMP Type 25 bombs (500 kg total)&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Your only chance to get kills in the Milan is to always stay on top of the battlefield and kill enemies from behind. The Milan can still be considered as a decent bomber for ground RB, having access to CCIP and CCRP you can hunt down any tanks. However, the Étendard does an infinitely better job at that.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Incredible top speed, can hit 1,100+ km/h on the deck&lt;br /&gt;
* Customizable loadout options with rockets, bombs, and AGMs&lt;br /&gt;
* CCIP/CCRP for bombs, rockets, and guns&lt;br /&gt;
* Decent medium speed handling&lt;br /&gt;
* DEFA cannons will shred whatever they hit&lt;br /&gt;
* Decent cockpit for simulator battles&lt;br /&gt;
* Drop tanks (which must be equipped in order to carry bombs or rockets) can be dropped to increase performance in dogfights&lt;br /&gt;
* Fast plane, especially for its BR where most planes are subsonic, with bombs which can be dropped above Mach 1&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Mediocre air-to-air missiles&lt;br /&gt;
* No countermeasures/RWR&lt;br /&gt;
* Horrible energy retention&lt;br /&gt;
* Elevators compress at 950+ km/h&lt;br /&gt;
* DEFA cannons may be hard to aim&lt;br /&gt;
* No radar compared to the other Mirage IIIs in-game&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
=== [[wt:en/news/7698-development-dassault-milan-the-flying-mustache-en|Devblog]] ===&lt;br /&gt;
Development of the Milan began in 1968 when Dassault, in cooperation with Swiss engineers, began working on a modification of the Mirage III, which became known as Milan or 'Kite'. Unlike the standard variants of the Mirage, the Milan received a pair of retractable canards on its nose section in order to improve the aircraft's low speed handling characteristics and shorten take-off distances. In addition, the aircraft was fitted with an uprated ATAR 9K-50 turbojet engine as well as a laser rangefinder.&lt;br /&gt;
&lt;br /&gt;
Dassault manufactured a total of three Milans, basing them both on the Mirage III and Mirage 5. Tests of the various prototypes all showed notable improvements in the areas targeted by the aircraft's modifications. However, the canards also caused issues with the normal operation of the air intakes as a result of their turbulence generation.&lt;br /&gt;
&lt;br /&gt;
Regardless, Milan competed in the Swiss tender against both the A-7G as well as the G.91Y, but failed to impress the Swiss Air Force sufficiently to enter service, same as her competitors though. In 1972, Dassault stopped all further work on the Milan project and shifted its attention to the development which resulted in a more advanced version of the Mirage. The Dassault Milan undertook its final flight in March 1976.&lt;br /&gt;
&lt;br /&gt;
The Mirage Milan represented in the game is a Mirage IIIR (reconnaissance variant) modified to carry canards.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=mirage_milan Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7698-development-dassault-milan-the-flying-mustache-en|[Devblog] Dassault Milan: The Flying Mustache]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Dassault}}&lt;br /&gt;
{{France jet aircraft}}&lt;br /&gt;
{{France premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U116519125</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Milan&amp;diff=190830</id>
		<title>Milan</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Milan&amp;diff=190830"/>
				<updated>2024-08-10T18:45:19Z</updated>
		
		<summary type="html">&lt;p&gt;U116519125: I added a recent sale date that wasn't previously mentioned on the page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = premium French jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = Milan (Disambiguation)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=mirage_milan&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' started being developed in 1968 after the Swiss Air Force presented its interest in acquiring a modified Mirage III with more manoeuvrability and specialized in tactical support. Thus, the Milan was built, with the Mirage III as a basis but with the weapon systems of the Jaguar. The biggest improvement came in the form of retractable whiskers located on the nose of the aircraft, which reduced takeoff distance and provided more lift. The Milan took its maiden flight on May 29, 1970, however, in 1972, the Swiss Air Force decided to upgrade its Hunters and instead buy the Northrop F-5.&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Update &amp;quot;Danger Zone&amp;quot;]], the '''{{Specs|name}}''' is a capable multirole fighter for its BR, thanks mainly to its sizable payload for ground attacks and its powerful engine, as well as having access to a ballistics computer for bombs and rockets, is why is commonly used as a strike aircraft rather than a fighter in War Thunder. The Milan does suffer from a few issues compared to the Mirage IIIC/E or Mirage 5F, lacking access to the Matra Magic 1 or R530 missile, as well as lacking countermeasures. For air-to-air combat, it is more important than ever to stay fast and launch AIM-9B Sidewinders only at unsuspecting enemies from distances below 2 km, since the missile does not have a very long range.&lt;br /&gt;
&lt;br /&gt;
The Milan was removed from the Gaijin store at the end of the [[wt:en/news/8225-shop-may-sale-in-the-gaijin-store-en|2023 May Sale]]. It was briefly made available for purchase with Golden Eagles {{GE}} for the [[wt:en/news/8356-special-a-decal-and-two-aircraft-for-bastille-day-en|2023 &amp;quot;Bastille Day&amp;quot;]] mini-event as well for the [[wt:en/news/8982-shop-special-bastille-day-a-festive-decal-discounts-and-vehicles-for-golden-eagles-en|2024 &amp;quot;Bastille Day&amp;quot; mini-sale]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The Milan behaves almost like any other Mirage IIIs in the game. While it can be a little faster than other Mirages, it's also heavier and harder to turn.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 12,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 2,122 || 2,086 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 28.9 || 29.5 || 128.7 || 121.3 || rowspan=&amp;quot;2&amp;quot; | 550&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 2,268 || 2,194 || 25.3 || 27.0 || 195.2 || 160.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| X || X || ✓ || ✓ || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 1,460 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || N/A || N/A || 1,460 || ~11 || ~4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 920 || &amp;lt; 750 || &amp;lt; 650 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | SNECMA Atar 9K-50 || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 7,250 kg || colspan=&amp;quot;2&amp;quot; | 300 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 8m fuel || 20m fuel || 29m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,590 kg || colspan=&amp;quot;2&amp;quot; | Afterburning axial-flow turbojet&lt;br /&gt;
| 7,935 kg || 8,792 kg || 9,533 kg || 12,197 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 8m fuel || 20m fuel || 29m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 4,878 kgf || 6,745 kgf&lt;br /&gt;
| 0.86 || 0.77 || 0.71 || 0.55&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 5,904 kgf&amp;lt;br&amp;gt;(1,200 - 1,400 km/h) || 9,142 kgf&amp;lt;br&amp;gt;(1,200 - 1,400 km/h)&lt;br /&gt;
| 1.16 || 1.05 || 0.97 || 0.75&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
The Milan has little to no survivability, its only asset is speed. Yet, at this BR, you will face opponents that are faster and have missiles with 30 G overload factors.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|DEFA 552A (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 30 mm DEFA 552A cannons, belly-mounted (125 rpg = 250 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! width=&amp;quot;9%&amp;quot; | 1 !! width=&amp;quot;9%&amp;quot; | 2 !! width=&amp;quot;9%&amp;quot; | 3 !! width=&amp;quot;9%&amp;quot; | 4 !! width=&amp;quot;9%&amp;quot; | 5&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; width=&amp;quot;30%&amp;quot; | &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Hardpoints_{{PAGENAME}}.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[SAMP Mk 82 (500 lb)|500 lb SAMP Mk 82]] bombs&lt;br /&gt;
| || 4 || 2 || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[SAMP Type 25 (250 kg)|250 kg SAMP Type 25]] bombs&lt;br /&gt;
| || 4 || 2 || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[SAMP Type 25 200 (250 kg)|250 kg SAMP Type 25 200]] bombs&lt;br /&gt;
| || 4 || 2 || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[SAMP Type 21 (400 kg)|400 kg SAMP Type 21]] bombs&lt;br /&gt;
| || 2 || 2 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[SAMP Type 21 200 (400 kg)|400 kg SAMP Type 21 200]] bombs&lt;br /&gt;
| || 2 || 2 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[SAMP Mk 83 (1,000 lb)|1,000 lb SAMP Mk 83]] bombs&lt;br /&gt;
| || 2 || 1 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[SNEB type 23]] rockets&lt;br /&gt;
| || 18, 36 || || 18, 36 ||&lt;br /&gt;
|-&lt;br /&gt;
! [[AIM-9B Sidewinder]] missiles&lt;br /&gt;
| 1 || || || || 1&lt;br /&gt;
|-&lt;br /&gt;
! [[AS-30 Nord]] missiles&lt;br /&gt;
| || || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Maximum permissible weight imbalance: 1,000 kg&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Default weapon presets}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles&lt;br /&gt;
* 36 x SNEB type 23 rockets&lt;br /&gt;
* 72 x SNEB type 23 rockets&lt;br /&gt;
* 10 x 500 lb SAMP Mk 82 bombs (5,000 lb total)&lt;br /&gt;
* 10 x 250 kg SAMP Type 25 bombs (2,500 kg total)&lt;br /&gt;
* 10 x 250 kg SAMP Type 25 200 bombs (2,500 kg total)&lt;br /&gt;
* 6 x 400 kg SAMP Type 21 bombs (2,400 kg total)&lt;br /&gt;
* 6 x 400 kg SAMP Type 21 200 bombs (2,400 kg total)&lt;br /&gt;
* 5 x 1,000 lb SAMP Mk 83 bombs (5,000 lb total)&lt;br /&gt;
* 1 x AS-30 Nord missile&lt;br /&gt;
* 1 x AS-30 Nord missile + 2 x AIM-9B Sidewinder missiles + 4 x 1,000 lb SAMP Mk 83 bombs (4,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 72 x SNEB type 23 rockets + 2 x 250 kg SAMP Type 25 bombs (500 kg total)&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Your only chance to get kills in the Milan is to always stay on top of the battlefield and kill enemies from behind. The Milan can still be considered as a decent bomber for ground RB, having access to CCIP and CCRP you can hunt down any tanks. However, the Étendard does an infinitely better job at that.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Incredible top speed, can hit 1,100+ km/h on the deck&lt;br /&gt;
* Customizable loadout options with rockets, bombs, and AGMs&lt;br /&gt;
* CCIP/CCRP for bombs, rockets, and guns&lt;br /&gt;
* Decent medium speed handling&lt;br /&gt;
* DEFA cannons will shred whatever they hit&lt;br /&gt;
* Decent cockpit for simulator battles&lt;br /&gt;
* Drop tanks (which must be equipped in order to carry bombs or rockets) can be dropped to increase performance in dogfights&lt;br /&gt;
* Fast plane, especially for its BR where most planes are subsonic, with bombs which can be dropped above Mach 1&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Mediocre air-to-air missiles&lt;br /&gt;
* No countermeasures/RWR&lt;br /&gt;
* Horrible energy retention&lt;br /&gt;
* Elevators compress at 950+ km/h&lt;br /&gt;
* DEFA cannons may be hard to aim&lt;br /&gt;
* No radar compared to the other Mirage IIIs in-game&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
=== [[wt:en/news/7698-development-dassault-milan-the-flying-mustache-en|Devblog]] ===&lt;br /&gt;
Development of the Milan began in 1968 when Dassault, in cooperation with Swiss engineers, began working on a modification of the Mirage III, which became known as Milan or 'Kite'. Unlike the standard variants of the Mirage, the Milan received a pair of retractable canards on its nose section in order to improve the aircraft's low speed handling characteristics and shorten take-off distances. In addition, the aircraft was fitted with an uprated ATAR 9K-50 turbojet engine as well as a laser rangefinder.&lt;br /&gt;
&lt;br /&gt;
Dassault manufactured a total of three Milans, basing them both on the Mirage III and Mirage 5. Tests of the various prototypes all showed notable improvements in the areas targeted by the aircraft's modifications. However, the canards also caused issues with the normal operation of the air intakes as a result of their turbulence generation.&lt;br /&gt;
&lt;br /&gt;
Regardless, Milan competed in the Swiss tender against both the A-7G as well as the G.91Y, but failed to impress the Swiss Air Force sufficiently to enter service, same as her competitors though. In 1972, Dassault stopped all further work on the Milan project and shifted its attention to the development which resulted in a more advanced version of the Mirage. The Dassault Milan undertook its final flight in March 1976.&lt;br /&gt;
&lt;br /&gt;
The Mirage Milan represented in the game is a Mirage IIIR (reconnaissance variant) modified to carry canards.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=mirage_milan Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7698-development-dassault-milan-the-flying-mustache-en|[Devblog] Dassault Milan: The Flying Mustache]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Dassault}}&lt;br /&gt;
{{France jet aircraft}}&lt;br /&gt;
{{France premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U116519125</name></author>	</entry>

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