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		<id>https://old-wiki.warthunder.com/index.php?title=Achilles&amp;diff=128043</id>
		<title>Achilles</title>
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				<updated>2022-04-30T22:23:17Z</updated>
		
		<summary type="html">&lt;p&gt;U113610237: /* Description */  Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = British tank destroyer '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the premium version&lt;br /&gt;
| link = Achilles (65 Rg.)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=uk_17_pdr_m10_achilles&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|GarageImage_{{PAGENAME}}_AddArmour.jpg|ArtImage_{{PAGENAME}}.png|ArtImage2_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (nickname '''{{specs|pseudonym}}''') is a rank {{Specs|rank}} British tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.55 &amp;quot;Royal Armour&amp;quot;]] along with the rest of the initial British Ground Forces Tree.&lt;br /&gt;
&lt;br /&gt;
The Achilles is based on the American [[M10 GMC|M10]], but carries [[Ordnance QF 17-pounder (76 mm)|17-pounder]] as the main armament, making it an effective tank destroyer. Thanks to a well assigned BR, the Achilles won't feel in the wrong game even when facing higher rank tanks. For a Battle Rating 3.7/3.3, the Achilles plenty of firepower, especially once the Mk.8 APCBC shot modules is unlocked, which is more effective against the [[T-34 (1942)|T-34]] sloped armour. The 17-pdr cuts through the enemy [[Pz.III M|Panzer III]] and [[Pz.IV H|IV]] (the shots enter the front and exit from the rear) so try to aim vital points to cause the maximum damage (first shot to the turret to disable enemy firepower). The T-34 is a bigger problem due to its sloped armour. When facing Russians, the first shot should always be to the gunner. The Mk.8 APCBC is quite able to penetrate the T-34 glacis even from a distance but keep in mind that the damage the 17-pdr will cause is unreliable (sometimes 2 or more shots are required to destroy a T-34, sometimes one shot is enough). The M10 mobility is not outstanding, but the Achilles is pretty capable of carrying the player, gun, and event team where it needs to go.&lt;br /&gt;
&lt;br /&gt;
Protection is not good. The sloped armour and the track links added to the front will protect the Achilles from some low calibre shots, but the vast majority of enemies will be able to destroy the Achilles quickly. The frontal turret armour may be able to bounce or survive some hits from heavier weapons, but this is inconsistent at best. Side armour is paper thin. The high profile and the very slow turret traverse (man-powered) are not suitable for close range combat so avoid deep flanking tactics.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet, Transmission area)&lt;br /&gt;
* Structural steel (Counterweight)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 38.1 mm (55°) ''Front glacis'' &amp;lt;br&amp;gt; 50.8 mm (7-55°) ''Transmission area'' || 19.05 mm (38°) ''Top hull'' &amp;lt;br /&amp;gt; 25.4 mm ''Bottom hull''|| 19.05 (28-33°) ''Top Hull'' &amp;lt;br /&amp;gt; 25.4 mm (7-52°) ''Bottom hull'' || 19.05 mm ''Front'' &amp;lt;br&amp;gt; 9.5 mm ''Rear''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 25.4 mm (66-88°) ''Turret front'' &amp;lt;br&amp;gt; 57.15 mm (0-47°) ''Gun mantlet'' || 25.4 mm (22-46°) || 25.4 mm (0-29°) ''Turret rear'' &amp;lt;br&amp;gt; 50 mm (0-50°) ''Counterweight'' || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 20 mm thick while the bogies are 10 mm thick.&lt;br /&gt;
* Belly armour is 12.7 mm thick.&lt;br /&gt;
* Hull rear sides are protected by attached grousers that give 20 mm of extra armour.&lt;br /&gt;
* Tracks placed on the front transmission area provide 30 mm extra armour.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=582|rbMinHp=363|AoAweight=0.32}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|QF 17-pounder (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[QF 17-pounder (76 mm)|76 mm QF 17-pounder]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | -10°/+30° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 4.0 || 5.5 || 6.7 || 7.4 || 7.8 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.70 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 2.7 || 3.1 || 3.8 || 4.2 || 4.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.6 || AP || 171 || 168 || 155 || 139 || 126 || 113&lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.1 || HE || 9 || 9 || 9 || 9 || 9 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.4 || APC || 171 || 168 || 155 || 139 || 126 || 113&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.8 || APCBC || 190 || 187 || 172 || 155 || 140 || 126&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.6 || AP || 883 || 7.71 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.1 || HE || 883 || 6.98 || 0 || 0.1 || 580 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.4 || APC || 883 || 7.71 || N/A || N/A || N/A || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.8 || APCBC || 883 || 7.71 || N/A || N/A || N/A || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke shell characteristics&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! Screen radius&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! Screen deploy time&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! Screen hold time&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
|-&lt;br /&gt;
| 17pdr Shell SS Mk.1 || 229 || 8.44 || 13 || 5 || 20 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''50''' || 48&amp;amp;nbsp;''(+2)'' || 45&amp;amp;nbsp;''(+5)'' || 34&amp;amp;nbsp;''(+16)'' || 23&amp;amp;nbsp;''(+27)'' || 12&amp;amp;nbsp;''(+38)'' || 1&amp;amp;nbsp;''(+49)'' || Yes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Turret empty: 45&amp;amp;nbsp;''(+5)''&lt;br /&gt;
&lt;br /&gt;
==== Optics ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! Which ones&lt;br /&gt;
! Default magnification&lt;br /&gt;
! Maximum magnification&lt;br /&gt;
|-&lt;br /&gt;
! Main Gun optics&lt;br /&gt;
| x1.85 || x3.5&lt;br /&gt;
|-&lt;br /&gt;
! Comparable optics&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[M10 GMC]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 300 (200) || 577 || -10°/+70° || ±60°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Achilles is best used for sniping and shoot and scoot tactics. Find a good spot where to shoot at enemies, aim carefully (RB need a good use of mils range estimation) and enjoy the fireworks!&lt;br /&gt;
&lt;br /&gt;
Keep in mind the low fire rate (compared to other 17-pdr AFVs). Once the Achilles have destroyed (or damaged) the enemy, the best thing to do is to relocate. Don't stay in the same spot for too long: the Achilles has weak armour and an open top. Artillery barrages will cripple the tank destroyer and the crew.&lt;br /&gt;
&lt;br /&gt;
Another thing to think about is the turret traverse. Yes, it is ''really'' slow. Therefore, changes to the play style must be taken. If an enemy needs to be targeted quickly, do not rely on the turret. Instead, traverse the entire tank so that the hull is facing the enemy head-on, similar to turretless, casemate style tank destroyers. To avoid situations like this, stay way back, avoiding urban areas and other areas where the Achilles will be flanked easily.&lt;br /&gt;
&lt;br /&gt;
The Achilles performs very well on large maps with plenty of vegetation or terrain variations to hide. On maps like this, the Achilles can find a good hiding place and wait for enemy tanks to drive into the sights. Even the most heavily armoured tanks in the BR range cannot withstand the APCBC round. It is this tanks most redeeming factor. A well positioned Achilles can deal massive damage to an opposing team, and can even hold out an entire section of the map if it is protected from air support and can get the jump on attacking enemies. Remember to change position regularly as the Achilles will become easy prey for enemy aircraft if the situation is compromised.&lt;br /&gt;
&lt;br /&gt;
Also, remember to use the .50 cal. It can disorientate enemy tanks and potentially give a few extra seconds breathing room in a bad situation. It is also useful against SPAA and low flying aircraft. Be aware that if the commander is knocked out, access to the .50 cal will be lost.&lt;br /&gt;
&lt;br /&gt;
'''Enemies worth noting:'''&lt;br /&gt;
&lt;br /&gt;
[[R3 T20 FA-HS]]: this vehicle is the exact opposite tank when comparing to an Achilles: extremely high topspeed, great traverse and fast gun rotation. A well-maneuvered R3 can easily circle around the Achilles and shoot AP shells through the thin side, while the Achilles struggles to get the gun on target even when traversing the hull with the gun. If you know an R3 is around, you better turn your hull towards the possible direction and be ready to engage. Move the hull with the gun to target quicker. Even if you miss, the M2 Browning can still penetrate the R3 and knock out its crews. Note that a side shot on the R3 does not guarantee a kill as the crew are pretty separated. The R3 can run away and repair for another attack. A frontal shot, however, is likely to one shot it as the crew are all lined up.&lt;br /&gt;
&lt;br /&gt;
[[8,8 cm Flak 37 Sfl.]]: also known as the &amp;quot;flak truck&amp;quot;, it is rather hard to knock out due to the fact that its armor is so thin that almost every shell will over-penetrate, dealing almost no critical damage. Plus this vehicle mostly face their side to the targets, making it even harder to kill them as the crew are all far apart. So it can usually take quite some hits and take out the shooters one by one. As the shooter, aim for the left side of its turret first to disable its gunner first, then knock out the rest of its crew (right turret &amp;amp; driving compartment). Do not hope that the M2 HB can kill the crews, the &amp;quot;flak truck&amp;quot; 's armor is too thick for any MG to penetrate.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Good gun (17-pounder!)&lt;br /&gt;
* High level of penetration. Will often pass through the front of lighter vehicles and leave through the back&lt;br /&gt;
* Good speed&lt;br /&gt;
* 5 crew members&lt;br /&gt;
* .50 cal Heavy machine gun on top to fight lightly armoured tanks and aircraft&lt;br /&gt;
* Sloped armour makes incoming rounds more likely to ricochet&lt;br /&gt;
* Spare tracks that provided some limited protection on the front and the rear section of the side armour&lt;br /&gt;
* Good gun depression&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Hull armour is rather thin&lt;br /&gt;
* Gun mantlet is weak, T-34s with stock ammo can penetrate at 500 m&lt;br /&gt;
* Big ammo racks&lt;br /&gt;
* Open top turret makes it vulnerable to artillery and strafing planes&lt;br /&gt;
* Very slow turret traverse&lt;br /&gt;
* Will have trouble penetrating some sloped armour before the Shot Mk.8 is purchased&lt;br /&gt;
* Lack of explosive filler for AP shells&lt;br /&gt;
* Handling is poor on some rough terrain before mobility modifications are researched&lt;br /&gt;
* Reverse speed is bad&lt;br /&gt;
* Low ammo reserve for Commander's machine gun (300 rds total)&lt;br /&gt;
* Add-on armour upgrade is less useful than the one on the M10 GMC with less tracks on the side armour&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The [[M10 GMC|M10 tank destroyer]] was developed in 1942 to fulfil the anti-tank doctrine established by the US military. The doctrine, creating the tank destroyer force, was established with the objective to stop German blitzkrieg tactics by attacking the tanks. Unlike the other armoured fighting vehicles in the theatre, the tank destroyers were made to be placed in reserves to counter any breach in the front lines by taking out the enemy with ambushes. This role led to the desire for a fast vehicle with a powerful gun; armour was not a concern due to the emphasis in speed. The design ended up taking a turret design developed from the [[M6A1|M6A1 Heavy Tank]] and the body from the [[M4A2|M4A2 Sherman]], this with the 3-inch 1918 gun, provided the backbone of the American tank destroyer force in much of World War II. In total, 6,706 M10s and its variants were produced between September of 1942 to 1943 of the same month.&lt;br /&gt;
&lt;br /&gt;
===British use===&lt;br /&gt;
These M10s were given out to America's allies, though the British were the most well-known of these users, receiving about 1,650 M10s from the Americans from 1943 onward. The British designated the M10s under their service as the '''Achilles''' and unlike popular usage, was called that for both the 3-inch gun variant (''Achilles I/II'') and the variant mounting the 17-pounder (''Achillies Ic / IIc''). Though in most usage, the vehicle was called the ''17pdr M10'', or ''17pdr SP M10'', or even the ''&amp;quot;Firefly&amp;quot;'', despite that name being used for a different design.&lt;br /&gt;
&lt;br /&gt;
The British first received the M10s with the 3-inch cannons, which were much more powerful than the British tank armament at the time, giving them an edge in many tank confrontations in the North African Campaign. It was around 1943 that conversion is done onto the M10 to increase its firepower capabilities against the gradually upgraded German tank designs such as the [[Tiger H1|Tiger I]] and the [[Panther D|Panthers]]. The conversion used one of the best Allied anti-tank guns at the time, the 17-pounder, which could penetrate about 140 mm of armour at 500 meters away with APCBC rounds, and 209 mm at the same distance with APDS rounds (Armour-Penetrating Discarding Sabot). The conversion is done onto the M10 also required a counterweight to be placed on the 17-pounder to compensate the heavier weight of the 17-pounder compared to the 3-inch gun. This gave the M10 Achilles a much more defining profile and attempts were made to hide this more substantial cannon length with optical illusion. Aside from the gun conversion, the M10 Achilles also had an extra 17 mm of armour welded onto the front and sides of the hull for added protection, plus a 20 mm shield on the top of the turret to compensate for the open-turret design. About 1,000 M10 Achilles with the 17-pounders were ordered, but by D-Day, only 124 were available, and 816 were done by the end of the year. The low number of these converted Achilles made meant that any lost units were hard to replace with a 17-pounder one, and the disgruntled crew would be issued an M10 with a 3-inch gun instead. In the end, about a total of 1,000 Achilles were converted into 17-pounder ones by the end of World War II, making the M10 Achilles the second-most numerous design to mount the 17-pounder, coming before the [[Sherman Firefly|Sherman Firefly]].&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The British doctrine with the Achilles differed from the Americans who saw it as a reserve tank destroyer. The British viewed it as a mobile anti-tank gun, thus the Achilles served in a role akin to the [[StuG III G|StuG III]] in German service, moving the 17-pounder into position to take a shot on incoming German [[Tiger E|Tiger]] or [[Panther G|Panther]] tanks. These Achilles were used more with Churchill tank units rather than the medium tanks due to the lack of 17-pounder equipped on [[Churchill Mk III|Churchills]] while the medium tanks have the Firefly available for use. Disadvantages with the M10 Achilles design were carried over from the original, the slow turret traverse speed, high profile, and open-top turret made it a rather harder vehicle to use than a regular tank, but it still had its advantages and was still suitable for the role it had.&lt;br /&gt;
&lt;br /&gt;
The Achilles were deployed on D-Day onward in artillery forces in anti-tank regiments in armoured divisions. A typical anti-tank regiment would have four batteries, two with towed 17-pounders, one equipped with 17-pounder Achilles, and another with regular M10s with the 3-inch gun (though replaced with another Achilles unit once more were available). A notable event with the Achilles was during Operation Charnwood, where Achilles in the 62nd Anti-Tank Regiment fought off a German counterattack comprising of [[Pz.IV H|Panzer IVs]] and Panthers from the 12th Panzer Regiment were routed by the Achilles 17-pounder fires, destroying about 13 German tanks with the loss of four Achilles knocked out and four more damaged.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=britain&amp;amp;vehicleType=tank&amp;amp;vehicleClass=tank_destroyer&amp;amp;vehicle=uk_17_pdr_m10_achilles Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|sJ1SjDCmJ90|'''{{PAGENAME}} Tank Review''' - ''NUSensei''|sd29LKNd0ro|'''{{PAGENAME}} - She's British, She's Great''' - ''Krebs''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Achilles (65 Rg.)]] - Gift version, representing the 65th Anti-Tank Regiment.&lt;br /&gt;
* [[M10 GMC]] - Original American configuration of the M10 platform.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Wikipedia:17pdr_SP_Achilles|[Wikipedia&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; 17pdr SP Achilles]]&lt;br /&gt;
&lt;br /&gt;
{{Britain tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U113610237</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Cromwell_I&amp;diff=128036</id>
		<title>Cromwell I</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Cromwell_I&amp;diff=128036"/>
				<updated>2022-04-30T20:54:19Z</updated>
		
		<summary type="html">&lt;p&gt;U113610237: /* Description */  The Cromwell doesn`t go against the M18 because of it's battle rating. The T-34 is a better fit for this sentence and context.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
|about= British medium tank '''{{PAGENAME}}'''&lt;br /&gt;
|usage= other versions&lt;br /&gt;
|link= Cromwell (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=uk_a27m_cromwell_1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (or just '''{{Specs|pseudonym}}''') is a rank {{Specs|rank}} British medium tank {{Battle-rating}}. It was released along with the initial British ground tree in [[Update 1.55 &amp;quot;Royal Armour&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The Cromwell Mk I uses the 6-pdr, which provides higher penetration than the 75 mm on the [[Cromwell V|Mk V]]. It is also slightly faster and more manoeuvrable, thanks to the addition of an engine governor on the Mk. V that lowered its maximum output. However, these advantages are offset by the higher BR which means the Cromwell will be facing some tanks that are a good match for the Cromwell in terms of speed, like the [[T-34 (Family)|T-34]], and some tanks that are largely invulnerable, like the [[KV-2 (1939)|KV-2]].&lt;br /&gt;
&lt;br /&gt;
The Cromwell I is one of the fastest tanks in the game, due to its Meteor engine derived from the famous Rolls-Royce Merlin of Spitfire fame. It can outrun almost every other tank, including most low-rank light tanks like the [[BT-5|BT]] [[BT-7|series]] or [[M3 Stuart|M3]], but has adequate armour for a medium tank and a reasonable gun. Generally speaking, it can easily outfight most tanks that can keep up with it, and outrun anything that is a serious threat. Just don't sit still; anyone can snipe if given the chance, and the Cromwell's armour makes it a one-hit-wonder.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet, Driver's port, Side armour, Compartment hull roof)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 63.5 mm ''Front plate'' &amp;lt;br&amp;gt; 25.4 mm (74°) ''Front glacis'' &amp;lt;br&amp;gt; 57 mm (13°) ''Joint plate'' &amp;lt;br&amp;gt; 25.4 mm (68°) ''Lower glacis'' ||44 mm ''Top front'' &amp;lt;br&amp;gt; 32 + 14 mm ''Bottom front'' &amp;lt;br&amp;gt; 38 (0°) + 32 mm (34°) ''Top rear'' &amp;lt;br&amp;gt; 25.4 + 14 mm ''Bottom rear'' || 32 mm (0-7°) ''Top'' &amp;lt;br&amp;gt; 20 mm (47°) ''Bottom'' || 20 mm ''Compartment'' &amp;lt;br&amp;gt; 14 mm ''Engine''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 64 mm ''Turret front'' &amp;lt;br&amp;gt; 63.5 mm ''Gun mantlet'' || 51 mm || 44 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 930|rbMinHp= 531}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|6pdr OQF Mk.III (57 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[6pdr OQF Mk.III (57 mm)|57 mm 6pdr OQF Mk.III]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 75 || rowspan=&amp;quot;2&amp;quot; | -12°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Vertical || 23.8 || 32.9 || 40.0 || 44.2 || 47.1 || rowspan=&amp;quot;2&amp;quot; | 5.20 || rowspan=&amp;quot;2&amp;quot; | 4.60 || rowspan=&amp;quot;2&amp;quot; | 4.24 || rowspan=&amp;quot;2&amp;quot; | 4.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.9 || 17.5 || 21.3 || 23.5 || 25.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.5 || AP || 101 || 97 || 82 || 66 || 53 || 43&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.5 HV || AP || 108 || 104 || 87 || 70 || 57 || 46&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.8 || APC || 110 || 106 || 89 || 72 || 59 || 48&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.9 || APCBC || 122 || 118 || 101 || 84 || 70 || 58&lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.10 || HE || 9 || 9 || 9 || 9 || 9 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.5 || AP || 815 || 2.8 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.5 HV || AP || 853 || 2.8 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.8 || APC || 853 || 2.87 || N/A || N/A || N/A || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.9 || APCBC || 801 || 3.23 || N/A || N/A || N/A || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.10 || HE || 655 || 2.72 || 0 || 0.1 || 590 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.3.0.83''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''75''' || 66&amp;amp;nbsp;''(+9)'' || 56&amp;amp;nbsp;''(+19)'' || 46&amp;amp;nbsp;''(+29)'' || 37&amp;amp;nbsp;''(+38)'' || 28&amp;amp;nbsp;''(+47)'' || 19&amp;amp;nbsp;''(+56)'' || 10&amp;amp;nbsp;''(+65)'' || 1&amp;amp;nbsp;''(+74)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}.]]&lt;br /&gt;
==== Optics ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! Which ones&lt;br /&gt;
! Default magnification&lt;br /&gt;
! Maximum magnification&lt;br /&gt;
|-&lt;br /&gt;
! Main Gun optics&lt;br /&gt;
| x1.8 || x3.5&lt;br /&gt;
|-&lt;br /&gt;
! Comparable optics&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[M10 GMC]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|BESA (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[BESA (7.92 mm)|7.92 mm BESA]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,950 (225) || 600 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
&lt;br /&gt;
The Cromwell I is a fast tank with a good cannon and acceptable armour protection. Commanders should play it like a light tank, but be careful of the slow reverse gear. It excels in close quarters combat due to the excellent gun and hull handling characteristics, as well as the fast reload rate. Commanders should avoid long range fights due to the slow reverse gear. This lack of a reverse gear makes it difficult to return to cover after exposing your tank to fire on the enemy. The best strategy in the Cromwell I is to hug the map corners and try to flank, outmanoeuvring enemy forces. The tank is very rewarding to players who have experience with the map that is being played, and are able to predict enemy movements. It is a true Cruiser tank, able to exploit gaps in the enemy defenses by disrupting the enemy back line.&lt;br /&gt;
&lt;br /&gt;
'''Firepower:'''&lt;br /&gt;
&lt;br /&gt;
The best shell to use is the Shot Mk.9 APCBC due to its penetration characteristics. Generally this is a great round due to the fast reload and shell velocity. However this round struggles against angled armour, most notably against Soviet T-34 tanks. Against this enemy Cromwell gunners will have to aim for the turret or machine gun port, as the upper front plate will bounce the Shot Mk.9 easily.&lt;br /&gt;
&lt;br /&gt;
'''Staying alive:'''&lt;br /&gt;
&lt;br /&gt;
In terms of armour, the Cromwell I is in a better situation than many players would assume. While the front armour is not particularly impressive, the design is very square and the side armour is acceptable. This means that the Cromwell I is an excellent tank to angle your hull and turret armour in. When the enemy fires, a quick turn using the impressive handling and acceleration can cause a bounce. Generally Cromwell I commanders should seek to move unpredictably when under fire and create angles that are difficult to penetrate.&lt;br /&gt;
&lt;br /&gt;
One somewhat unconventional tool that the Cromwell has access to is an abundance of smoke grenades. Commanders can use these grenades to shut down enemy firing angles and protect themselves from being shot in the side. However, be careful not to spam these too much as they may get in the way of your teammates as well.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very fast for a medium tank&lt;br /&gt;
* 57 mm is a good gun in dealing with many vehicles that it may face&lt;br /&gt;
* Above 2 combined make it excellent for seizing zones and destroying the lighter tanks from other nations that are usually the first there&lt;br /&gt;
* Great gun handling&lt;br /&gt;
* With judicious use, the tank can often end up with the most formidable tank in a lower rank game&lt;br /&gt;
* Can easily hide behind obstacles and surprise passing enemies with a flanking manoeuvre&lt;br /&gt;
* If played correctly, it can outflank and destroy even higher ranking tanks&lt;br /&gt;
* Has a speed of 64 km/h on flat terrain&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Terrible reverse speed&lt;br /&gt;
* Neutral turning does not like any terrain sloping&lt;br /&gt;
* Poor at peeking shots&lt;br /&gt;
* Not well armoured when up-tiered and the 57 mm gun is marginal&lt;br /&gt;
* Sensitive steering in forward travelling gears&lt;br /&gt;
* Boxy, vertical armour on hull and turret makes angling critical&lt;br /&gt;
* 57 mm struggles to penetrate sloped or angled (or both) armour. T-34s and KV-1s are an issue at this rank as they are very difficult to penetrate at long range&lt;br /&gt;
* Gunner is frequently knocked out from frontal shots&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
Development for the tank started back in 1940, just around the time the [[Crusader Mk II|Crusader cruiser tank]] was being put into service in the British Army. The development of a stronger cruiser tank was initiated due to the belief that that the Crusader would become obsolete in the face of more advanced German tanks as the time pass. The initial plans was for the tank to mount the OQF 6-pounder gun and was to be completed in 1942. The project was taken up by three companies who submitted their designs. Vauxhall developed the A23, a scaled down [[Churchill Mk III|Churchill tank]] with 75 mm of armour and a 12-cylinder Bedford engine. Nuffield developed the A24 based off the Crusader that was powered by the Liberty engine and had an advantage of being put into production quickly. Leyland and Birmingham Railway Carriage &amp;amp; Wagon developed a design that was similar to Nuffield's, but with different suspension and track designs. All these designs were examined in January 1941 and it was decided that Nuffield's A24 would become the vehicle of choice for the project. Six prototypes of the vehicle, now called Cromwell I were ordered for delivery in the Spring of 1942, but arrived four months late, with current events making the tank designs outdated. Despite that, the tank was put into production and experienced an unsatisfactory performance history as being an under-powered tank. The lack of available tanks led to the demands for more 6-pounders on the battlefield, which were used to be mounted on the older tank designs.&lt;br /&gt;
&lt;br /&gt;
When Britain entered the war, Rolls-Royce stopped producing cars and set up a team to find ways to use their production lines. The team was made under Roy Robotham at Clan Foundry near the city of Belper. Meeting with Henry Spurrier of Leyland, they talked tank designs and a project began of fitting a Rolls-Royce Merlin engine onto a tank. A Leyland-built Crusader was used for the test, removing the supercharger from the engine before installing it in the tank. The result was an absurdly fast tank, able to reach a speed of 80 km/h, estimated since timing the speed runs was difficult. The impressive performance had Leyland organize a production for 1,000 units of the engine, renamed as the Meteor. This plan was changed after concerns of the engine's cooling was raised, Leyland decides to produce their own version of Meteor which was weaker (350 hp) compared to the Rolls design (500 hp). Thus, the Tank Board decided to just order the engine straight from Rolls-Royce for the Meteor engine. The A24 tank design with the Meteor engine was redesignated as the A27. During the development, Leyland suggested that the tank should be made to fit both the Meteor and the American-designed Liberty engine, thus the designation expanded to A27M (Meteor) and the A27L (Liberty) and were called Cromwell III and Cromwell II respectively. Leyland's attempt at building their own engine was abandoned. The A27M tank was made into a prototype and delivered on January 1942, it proved extremely mobile with its 600 hp engine and orders were placed for both engine versions. This proved difficult due to production difficulties with the Meteor and soon Leyland took over production of both versions. Production lines for the Meteor engine continued to be strained until late 1942, where Ernest Hives of Rolls met with Spencer Wilks of the company Rover made a deal in January 1943 to exchange factories, with Rolls establishing a Meteor engine factory at Barnoldswick, Lancashire.&lt;br /&gt;
&lt;br /&gt;
Production of the tank began in November 1942 with new names given out the tanks. The original A24 Cromwell I from Nuffield was renamed the Cavalier, the Liberty powered Cromwell II became the Centaur, and the Meteor powered Cromwell III retained the name as the '''Cromwell'''. The actual Cromwell tank production was delayed until January 1943 due to low supply of Meteor engines until the Rover factory began producing it. With more Meteor engines being produced, the Centaur tanks were often converted to use the Meteor engine, turning them into Cromwells. Field tests with the tanks took place in August to September in 1943 alongside the [[M4A2|M4A2]] and M4A4 Shermans. The tests proved the Shermans to be more reliable than the Cromwell and Centaurs, needing only about 0.03 hours of mechanical attention every mile compared to the Cromwell's 0.07 hours per mile and the Centaur's 0.08 hours per mile. The two tanks were thus given time to iron out these deficiencies, the Cromwell suffered from oil leaks along with brake and clutch failures. While the tank suffered from these defects, the crews expressed their satisfaction with the designs for their speed and handling, but the Centaur was not given the same attention as the Cromwell. The second test in November had the Cromwell perform with improved results while the Centaur was still experiencing the same problems. The production model was finalized on February 2, 1944, after a specifications for a &amp;quot;Battle Cromwell&amp;quot; came in from Leyland, which included some design changes, an increase of 6 mm on the bottom of the tank, seam welding the joints, and the standard usage of the Meteor engine and the Merritt Brown transmission. The Centaur was relegated to training roles or modified for specialist roles such as anti-aircraft guns or engineering vehicles. Total production for the A27 tank series is 4,016 tanks, of which 950 are Centaurs and 3,066 are Cromwells.&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
The Cromwell's frame used a riveted construction in its initial production models, but this later changed to welding. The frame was strengthened with bolted armour plates. Companies involved in the A27 production were LMS Railway, Morris Motors, Metro-Cammell, Birmingham Railway Carriage &amp;amp; Wagon Company, and English Electric. Some of these models were not consistent in construction, such as some variants built with 360 mm wide tracks and some with 393 mm tracks. The suspension was a Christie suspension derived from the earlier cruiser tank designs. Four of the tanks' road wheels have shock absorbers, and no return rollers are available, the tracks are supported on the top of the large road wheels. The gearbox has five forward and one reverse gear, with the first forward gear made for confined areas and sharp turns. While the Meteor engine is capable of going faster, it is restricted to 540 hp output with a governor to avoid straining the engine and suspension. The Cromwell's armaments changed over a few times, it's initial model mounted the 6-pounder gun, but the later models [[Cromwell V|mounted the 75 mm gun]]. The adaption was easy due to the 75 mm gun being a 6-pounder bored for the larger calibre. A 7.92 mm BESA machine gun was available for coaxial firing on the turret. The armour on the Cromwell started as a 76 mm plate, which increased gradually to 83 mm and 100 mm overtime for additional protection.&lt;br /&gt;
&lt;br /&gt;
The '''A27M Cromwell I''' was exactly the same as Centaur I, with the biggest difference being that it was powered with a Meteor engine. It featured a 6-pounder as its main armament, but only a few were produced before the Cromwell changed armament to the [[Ordnance QF Mk.V (75 mm)|75 mm gun]]&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The British, at the time of Operation Overlord, primarily service the [[M4|M4 Sherman]] as the main tank of their armoured units, only the armoured brigades of the 7th Armoured Division were equipped with the Cromwell tanks. Although the Cromwell also saw use as armoured reconnaissance regiments in other British divisions such as the Guards Armoured Division and the 11th Armoured Division. Compared to the Sherman, the Cromwell was much faster, so fast that it earned the title as the fastest British tank in World War II. The Cromwell also presented a smaller profile, making it a lower target, and has a thicker frontal armour plate. However, the Cromwell's armour was not sloping, was not as reliable in comparison to the Sherman, and a slightly smaller crew space inside the tank. Nevertheless, the Cromwell proved very mobile and effective on the battlefield alongside the Sherman, often outflanking German armour with their superior speed to hit the tanks on their sides or rear. Since the Cromwells are not able to mount the larger and more powerful 17-pounder and a derivative, the [[Challenger|A30 Challenger]], met with production issues, Cromwell units were equipped with [[Sherman Firefly|Sherman Fireflies]] in order to supplement the firepower of the 17-pounder. Later in the war, these units began to be succeeded by the [[Comet I|Comet tank]] which had more armour and a more powerful 77 mm gun derived from the 17-pounder.&lt;br /&gt;
&lt;br /&gt;
During the war, the Cromwell chassis was used in various specialized roles on the battlefield. The A30 Challenger is a tank design that attempted to mount the 17-pounder on a lengthened Cromwell chassis, the [[Avenger|A30 SP Avenger]] was another attempt to equip the 17-pounder, but used a lighter turret instead. Some were made into observation posts or command tanks. The Centaur saw a wider conversion with some becoming engineering vehicles, armoured recovery vehicles, and armoured personnel carriers. After the war, the British attempted to up-gun the Cromwell into the [[Charioteer Mk VII|Charioteer]], which was designed in the 1950s to supplement tank units before the [[Centurion Mk 3|Centurion]] was mass-issued.&lt;br /&gt;
&lt;br /&gt;
The Cromwells were also given out to Allied units such as the 1st Polish Armoured Division and the 1st Czechoslovak Armoured Brigade. These units served in Northern Europe with the Allies as they breakthrough deeper into Europe. After World War II, some Cromwell stayed in service and saw service in the Korean War with the 7th Royal Tank Regiment and the 8th King's Royal Irish Hussars. The Cromwells also were given to Greece, where it had the distinction of being the first tank put into service by the Greek Army. 52 Centaurs were given to Greece in 1946 to fight in the Greek Civil War, but these were stored due to lack of crews with adequate training. Formal training began in Greece began in 1947 with the return of trained officers from Britain. The Centaur saw limited service in the Greek Armoured Corps, fighting in the Greek mountains. These units kept the Centaurs up until 1963 where it was replaced by the American [[M47|M47 Pattons]].&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=uk_a27m_cromwell_1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Cromwell I desert charge.jpg|&amp;lt;small&amp;gt;Cromwell I in the desert.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|CHvo6EIIlKk|'''Pages of History: A27 Cromwell''' - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Cromwell V]]&lt;br /&gt;
* [[Cromwell V (RP-3)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/devblog/current/846/|[Devblog] Cromwell I]]&lt;br /&gt;
* [[wt:en/news/3549-profile-cromwell-mk-i-en|[Vehicle Profile] Cromwell Mk I]]&lt;br /&gt;
&lt;br /&gt;
{{Britain medium tanks}}&lt;/div&gt;</summary>
		<author><name>U113610237</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMX-13_(FL11)&amp;diff=126868</id>
		<title>AMX-13 (FL11)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMX-13_(FL11)&amp;diff=126868"/>
				<updated>2022-04-10T12:22:56Z</updated>
		
		<summary type="html">&lt;p&gt;U113610237: /* Description */ Battle rating updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
|about= French light tank '''{{PAGENAME}}'''&lt;br /&gt;
|usage= other variants&lt;br /&gt;
|link= AMX-13 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=fr_amx_13_fl_11&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French light tank {{Battle-rating}}. It was introduced in [[Update 1.75 &amp;quot;La Résistance&amp;quot;]]. It is the first of many iterations of the famous AMX-13. Although this version lacks the punch of its successors, it certainly offers a good foresight of what this light chassis can do.&lt;br /&gt;
&lt;br /&gt;
The AMX-13 (FL11) is the first tank with the distinctive oscillating French turret design, combining it with a low, sleek-profiled chassis - almost identical to 6.7 AMX-13, save for a few small details (e.g. exhaust). The FL11 has a smaller, shorter gun with a double muzzle-break, on a smaller turret that doesn't have the large rear counter-weight/storage and the canvas over the turret joint found on later models.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This light tank actually has decent armour at its battle rating, especially in the turret front area where 40 mm sloped at ~60° will defeat some small calibre guns. However, although the turret's front armour is good, this does not mean you can just go hull down and be safe, it will only provide you a chance to survive a shot and reposition (a useful tactic to learn when playing the AMX-13). Everywhere else has only 20 mm of flat armour. The upper front plate is sloped at 66°, which may ricochet long-range shots. With only 10 mm of roof armour, stay away from low-flying aircraft as your own armament does not enable you to engage aerial threats.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (hull, turret roof - rear, cupola roof)&lt;br /&gt;
* Cast homogeneous armour (turret base, turret, gun mantlet, cupola)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 40 mm (38-40°) ''Turret base'' &amp;lt;br&amp;gt; 20 mm (66°) ''Upper glacis'' &amp;lt;br&amp;gt; 40 mm (cylindrical) ''Transmission carter'' &amp;lt;br&amp;gt; 20 mm (51°) ''Lower glacis'' || 20 mm (32-34°) ''Turret base'' &amp;lt;br&amp;gt; 20 mm Sides || 20 mm (32-34°) ''Turret base'' &amp;lt;br&amp;gt; 15 mm (1°) ''Top'' &amp;lt;br&amp;gt; 15 mm (44°) ''Bottom'' || 20 mm (24°) ''Front glacis'' &amp;lt;br&amp;gt; 10 mm ''Centre'' &amp;lt;br&amp;gt; 10 mm (5°) ''Rear'' &amp;lt;br&amp;gt; 5 mm ''Vents''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 40 mm (spherical) ''Turret front'' &amp;lt;br&amp;gt; 60 mm (spherical) ''Gun mantlet'' || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot; | 20 mm (cylindrical) || 40 mm (spherical) ''Turret front'' &amp;lt;br&amp;gt; 10 (18°) ''Rear half''&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot; | 20 mm (conical) ''Base'' &amp;lt;br&amp;gt; 10 mm (spherical) ''Dome'' || 20 mm (conical) ''Outer ring'' &amp;lt;br&amp;gt; 10 mm (spherical) ''Centre''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 15 mm thick.&lt;br /&gt;
* Belly armour is 10 mm thick.&lt;br /&gt;
* Storage boxes and mudguards are 4 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=418|rbMinHp=239}}&lt;br /&gt;
&lt;br /&gt;
With a power ratio of 26.97 HP/ton in AB, or 15.42 HP/ton in RB ('''stock!'''), the {{PAGENAME}} chassis offers mobility that leave almost nothing to be desired (reverse speed is kind of slow with only -6 km/h). With its wide tracks, even soft terrain is not that hard to cross. The only thing to consider while driving this light tank is obstacles as they can significantly reduce your speed, thus making you vulnerable and/or less effective. One could make very good use of such a fast and small vehicle by avoiding contact while making a large flanking manoeuvre, scouting enemies and popping out sometimes to take down enemies from unexpected angles.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|SA49 (75 mm)}}&lt;br /&gt;
&lt;br /&gt;
The 75 mm SA49 cannon is quite decent at the BR. Its only flaw being a bad firing arc (shell drops fast with distance), which makes long-range engagements inadvisable. Penetration rates are comparable to those of the Russian [[F-34 (76 mm)|F-34]] cannon or those of the British [[Ordnance QF 6-pounder Mk.V (57 mm)|QF 6-pounder]]'s stock shot. While not being the best gun at the BR, it certainly provides enough firepower to destroy any enemy's flank. Horizontal drive is fast, allowing for fast reaction shots in close range engagements. As for elevation angles, -6° of depression feels a bit lacking while 13° of elevation is clearly the worst thing about this configuration: you cannot engage air targets. One last thing to consider about your main gun: it is mounted on an oscillating turret, which makes stop-and-shoot tactics ineffective. Coaxial armament is the classic French MAC 31 with 100 rounds loaded and ready to turn those soft targets to shreds. A sweet addition to this tank is 4 smoke launchers located on the lower turret part's back, these can be used either to shield you and your allies from incoming fire, to cover your retreat or to hide your team's movements from enemy sight. Smoke launchers at this low BR prepares players to higher-ranking battlefields and tactic opportunities, make sure to master them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[SA49 (75 mm)|75 mm SA49]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 37 || rowspan=&amp;quot;2&amp;quot; | -8°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 24.8 || 34.3 || 41.6 || 46.0 || 48.9 || rowspan=&amp;quot;2&amp;quot; | 7.80 || rowspan=&amp;quot;2&amp;quot; | 6.90 || rowspan=&amp;quot;2&amp;quot; | 6.36 || rowspan=&amp;quot;2&amp;quot; | 6.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 15.5 || 18.2 || 22.1 || 24.4 || 26.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| M72 shot || AP || 91 || 88 || 78 || 67 || 57 || 49&lt;br /&gt;
|-&lt;br /&gt;
| M48 shell || HE || 10 || 10 || 10 || 10 || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| M61 shot || APCBC || 104 || 101 || 90 || 78 || 68 || 59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| M72 shot || AP || 619 || 6.3 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| M48 shell || HE || 463 || 6.3 || 0 || 0.1 || 666 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| M61 shot || APCBC || 618 || 6.79 || 1.2 || 14 || 63.7 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke shell characteristics&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! Screen radius&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! Screen deploy time&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! Screen hold time&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
|-&lt;br /&gt;
| M89 || 259 || 3 || 13 || 5 || 20 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.1.0.94''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''37''' || 32&amp;amp;nbsp;''(+5)'' || 21&amp;amp;nbsp;''(+16)'' || 13&amp;amp;nbsp;''(+24)'' || 5&amp;amp;nbsp;''(+32)'' || 1&amp;amp;nbsp;''(+36)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Note:&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MAC 31 (7.5 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MAC 31 (7.5 mm)|7.5 mm MAC 31]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,950 (150) || 551 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
The small calibre of the MAC 31 machine gun makes it largely ineffective against all armoured vehicles but the ones with an open compartment. It still can be used to ping targets as a rangefinding help or to mow down minor obstacles blocking your line of sight.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The AMX-13 (FL11), in line with most light tanks, shines best as a flanker and scout, due to its almost non-existent armour. Some shots against lower tiers can be bounced off by the sloped upper glacis plate and turret front, but anywhere else will get penetrated with ease. A sub-par gun without APHE ammunition means frontal engagements are mostly out of the question.&lt;br /&gt;
&lt;br /&gt;
Scout and flank, as any other light tank should. The AMX-13 (FL11) cannot stand up to direct assaults from the enemy; it has irrelevant armour, decent speed, a useable gun with lacking depression (especially facing forward), and only 3 crew. The bad reverse speed also makes it unable to retreat behind cover once discovered, so caution in engagements is advised. It is also worth noting that the low velocity and high drop rate of its shells allow the FL11 to engage from behind slopes without having to reveal itself.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Decent penetration&lt;br /&gt;
* Fairly small and has a low profile: easy to hide, helps scouting&lt;br /&gt;
* Good mobility&lt;br /&gt;
* Has smoke launchers&lt;br /&gt;
* Poorly aimed shots may bounce off the 40 mm sloped turret&lt;br /&gt;
* Unlike most light tanks, impervious to HMG from the front&lt;br /&gt;
* Engine in the front protects crew in head on engagements&lt;br /&gt;
* Has access to the same APCBC shot with HE filler as the [[M4 Sherman (Family)|M4 Shermans]]&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Light armour&lt;br /&gt;
* Long reload&lt;br /&gt;
* Low velocity cannon: long-range shots are hard to land&lt;br /&gt;
* Unstable cannon pitch up when firing, makes it difficult to stay on target&lt;br /&gt;
* Unstable cannon pitch up when braking, makes it difficult and slow to acquire targets right after stopping&lt;br /&gt;
* Mediocre gun depression (especially facing forward)&lt;br /&gt;
* Bad reverse&lt;br /&gt;
* Bad elevation and no top-mounted MG makes it vulnerable to aircraft&lt;br /&gt;
* Turret area is filled with ammo and fuel.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
{{main|AMX-13#History|l1=History of the AMX-13}}&lt;br /&gt;
&lt;br /&gt;
===Development===&lt;br /&gt;
In 1952, the First Indochina War had been raging for six years. The French Army was facing a better and better armed enemy and their cavalry units were still equipped with WW2 tanks like the M24 or the M5A1. The French government decided to send the latest developed French tank, the AMX-13, in Indochina. However, the AMX-13 needed to undergo modifications for the South-Eastern theater. The large FL-10 autoloader turret and the long 75 mm gun made the AMX-13 unadapted for the logistical constraints of the colonial conflict (limited air transport capabilities and combat in constricted urban environments).&lt;br /&gt;
&lt;br /&gt;
That's why a new turret was installed (the FL-11 equipping the Panhard EBR reconnaissance armoured car) which was smaller, lighter and sporting a shorter 75 mm gun. The new turret made the tank less tall and shorter in overall length. However, the new turret was cramped, which was detrimental to the manual reloading of the gun. No major modification was brought to the hull: the only noticeable difference was the shift from 4 track return rollers to 2.&lt;br /&gt;
&lt;br /&gt;
The production started in 1954 with an order for 20 units but only 5 were produced. By that time, the First Indochina War had come to an end and the need for such an urban combat vehicle had disappeared.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The 5 {{PAGENAME}} were allocated to the 2nd Foreign Cavalry Regiment in Oujda, Morocco. They never saw combat action and were sold in 1956 to the Moroccan Army following the country's independence. The light tanks stayed in the Moroccan arsenal until 1973. It is unclear if they ever saw combat under Moroccan flag.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=fr_amx_13_fl_11 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|G-sMfeWsEq0|'''The Shooting Range #148''' - ''Metal Beasts'' section at 03:38 discusses the {{PAGENAME}}.|bADMYdZae2A|'''{{PAGENAME}} Tank Review''' - ''NUSensei''|uhgodizubC4|'''The Shooting Range #77''' - ''Pages of History'' section at 05:19 discusses the AMX-13.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same chassis&lt;br /&gt;
&lt;br /&gt;
* [[AMX-13 (Family)]]&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[M24 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wikipedia:AMX-13|[Wikipedia] AMX-13]]&lt;br /&gt;
* [https://tanks-encyclopedia.com/coldwar-france-amx-13-avec-tourelle-fl-11/ &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; AMX-13 Avec Tourelle FL-11]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer AMX}}&lt;br /&gt;
{{France light tanks}}&lt;/div&gt;</summary>
		<author><name>U113610237</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Turm_III&amp;diff=125444</id>
		<title>Turm III</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Turm_III&amp;diff=125444"/>
				<updated>2022-03-27T12:43:29Z</updated>
		
		<summary type="html">&lt;p&gt;U113610237: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=germ_erprobungstrager_3_achs_turm&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|StoreImage_{{PAGENAME}}_002.jpg}}&lt;br /&gt;
|store=10928&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} German medium tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Wind of Change&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 30 mm (60°) ''Front glacis'' &amp;lt;br&amp;gt; 30 mm (51°) ''Lower glacis'' || 20 mm (26°) ''Top'' &amp;lt;br&amp;gt; 10 mm (26°) ''Engine vents'' &amp;lt;br&amp;gt; 20 mm ''Bottom'' || 20 mm ''Upper plate'' &amp;lt;br&amp;gt; 20 mm (10°) ''Lower plate'' &amp;lt;br&amp;gt; 20 mm (47°) ''Lower glacis'' || 30 mm (30°) ''Front glacis'' &amp;lt;br&amp;gt; 10 mm ''Engine compartment''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 30 mm (45°) ''Turret front'' &amp;lt;br&amp;gt; 20 mm (spherical) ''Turret ball'' || 20 mm (spherical) ''Turret ball'' || 20 mm (spherical) ''Turret ball'' || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
| MG cupola || 10 mm || 10 mm || 10 mm || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels, tracks, and torsion bars are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|L7A3 (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[L7A3 (105 mm)|105 mm L7A3]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 47 || rowspan=&amp;quot;2&amp;quot; | ±12° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || __._ || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __._ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| DM13 || APDS || 303 || 302 || 296 || 277 || 257 || 252&lt;br /&gt;
|-&lt;br /&gt;
| DM502 || HESH || 127 || 127 || 127 || 127 || 127 || 127&lt;br /&gt;
|-&lt;br /&gt;
| DM12 || HEATFS || 400 || 400 || 400 || 400 || 400 || 400&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| DM13 || APDS || 1,478 || 4 || N/A || N/A || N/A || 75° || 78° || 80°&lt;br /&gt;
|-&lt;br /&gt;
| DM502 || HESH || 732 || 14.85 || 0.1 || 4 || 4,310 || 73° || 77° || 80°&lt;br /&gt;
|-&lt;br /&gt;
| DM12 || HEATFS || 1,173 || 10.5 || 0.05 || 0.1 || 1,270 || 65° || 72° || 77°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''47''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|HSS 831L (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[HSS 831L (30 mm)|30 mm HSS 831L]] || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade &amp;amp;&amp;lt;br&amp;gt;Realistic''&lt;br /&gt;
| 300 (50) || rowspan=&amp;quot;2&amp;quot; | 600 || N/A || N/A || N/A || _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|SAP-I|Semi-armour-piercing incendiary}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Belt&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Default || __ || __ || __ || __ || __ || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''6''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG3A1 (7.62 mm)|7.62 mm MG3A1]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7567-development-turm-iii-and-pre-order-bonuses-en|[Devblog] Turm III and pre-order bonuses]]&lt;br /&gt;
&lt;br /&gt;
{{Germany medium tanks}}&lt;br /&gt;
{{Germany premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U113610237</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Turm_III&amp;diff=125443</id>
		<title>Turm III</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Turm_III&amp;diff=125443"/>
				<updated>2022-03-27T12:40:34Z</updated>
		
		<summary type="html">&lt;p&gt;U113610237: /* Armaments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=germ_erprobungstrager_3_achs_turm&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|StoreImage_{{PAGENAME}}_002.jpg}}&lt;br /&gt;
|store=10928&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} German medium tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Wind of Change&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 30 mm (60°) ''Front glacis'' &amp;lt;br&amp;gt; 30 mm (51°) ''Lower glacis'' || 20 mm (26°) ''Top'' &amp;lt;br&amp;gt; 10 mm (26°) ''Engine vents'' &amp;lt;br&amp;gt; 20 mm ''Bottom'' || 20 mm ''Upper plate'' &amp;lt;br&amp;gt; 20 mm (10°) ''Lower plate'' &amp;lt;br&amp;gt; 20 mm (47°) ''Lower glacis'' || 30 mm (30°) ''Front glacis'' &amp;lt;br&amp;gt; 10 mm ''Engine compartment''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 30 mm (45°) ''Turret front'' &amp;lt;br&amp;gt; 20 mm (spherical) ''Turret ball'' || 20 mm (spherical) ''Turret ball'' || 20 mm (spherical) ''Turret ball'' || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
| MG cupola || 10 mm || 10 mm || 10 mm || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels, tracks, and torsion bars are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|L7A3 (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[L7A3 (105 mm)|105 mm L7A3]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 47 || rowspan=&amp;quot;2&amp;quot; | ±12° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 22.85 || 31.62 || 37.04 || 41.11 || 44.64 || rowspan=&amp;quot;2&amp;quot; | 5.00 || rowspan=&amp;quot;2&amp;quot; | 5.00 || rowspan=&amp;quot;2&amp;quot; | 5.00 || rowspan=&amp;quot;2&amp;quot; | 5.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.28 || 16.8 || 19.68 || 21.84 || 23,71&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| DM13 || APDS || 303 || 302 || 296 || 277 || 257 || 252&lt;br /&gt;
|-&lt;br /&gt;
| DM502 || HESH || 127 || 127 || 127 || 127 || 127 || 127&lt;br /&gt;
|-&lt;br /&gt;
| DM12 || HEATFS || 400 || 400 || 400 || 400 || 400 || 400&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| DM13 || APDS || 1,478 || 4 || N/A || N/A || N/A || 75° || 78° || 80°&lt;br /&gt;
|-&lt;br /&gt;
| DM502 || HESH || 732 || 14.85 || 0.1 || 4 || 4,310 || 73° || 77° || 80°&lt;br /&gt;
|-&lt;br /&gt;
| DM12 || HEATFS || 1,173 || 10.5 || 0.05 || 0.1 || 1,270 || 65° || 72° || 77°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''47''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|HSS 831L (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[HSS 831L (30 mm)|30 mm HSS 831L]] || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade &amp;amp;&amp;lt;br&amp;gt;Realistic''&lt;br /&gt;
| 300 (50) || rowspan=&amp;quot;2&amp;quot; | 600 || N/A || N/A || N/A || _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|SAP-I|Semi-armour-piercing incendiary}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Belt&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Default || __ || __ || __ || __ || __ || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''6''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG3A1 (7.62 mm)|7.62 mm MG3A1]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7567-development-turm-iii-and-pre-order-bonuses-en|[Devblog] Turm III and pre-order bonuses]]&lt;br /&gt;
&lt;br /&gt;
{{Germany medium tanks}}&lt;br /&gt;
{{Germany premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U113610237</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Turm_III&amp;diff=125442</id>
		<title>Turm III</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Turm_III&amp;diff=125442"/>
				<updated>2022-03-27T12:39:36Z</updated>
		
		<summary type="html">&lt;p&gt;U113610237: /* Main armament */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=germ_erprobungstrager_3_achs_turm&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|StoreImage_{{PAGENAME}}_002.jpg}}&lt;br /&gt;
|store=10928&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} German medium tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Wind of Change&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 30 mm (60°) ''Front glacis'' &amp;lt;br&amp;gt; 30 mm (51°) ''Lower glacis'' || 20 mm (26°) ''Top'' &amp;lt;br&amp;gt; 10 mm (26°) ''Engine vents'' &amp;lt;br&amp;gt; 20 mm ''Bottom'' || 20 mm ''Upper plate'' &amp;lt;br&amp;gt; 20 mm (10°) ''Lower plate'' &amp;lt;br&amp;gt; 20 mm (47°) ''Lower glacis'' || 30 mm (30°) ''Front glacis'' &amp;lt;br&amp;gt; 10 mm ''Engine compartment''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 30 mm (45°) ''Turret front'' &amp;lt;br&amp;gt; 20 mm (spherical) ''Turret ball'' || 20 mm (spherical) ''Turret ball'' || 20 mm (spherical) ''Turret ball'' || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
| MG cupola || 10 mm || 10 mm || 10 mm || 10 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels, tracks, and torsion bars are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|L7A3 (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[L7A3 (105 mm)|105 mm L7A3]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 47 || rowspan=&amp;quot;2&amp;quot; | ±12° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || __._ || 31.62 || 37.04 || 41.11 || 44.64 || rowspan=&amp;quot;2&amp;quot; | 5.00 || rowspan=&amp;quot;2&amp;quot; | 5.00 || rowspan=&amp;quot;2&amp;quot; | 5.00 || rowspan=&amp;quot;2&amp;quot; | 5.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.28 || 16.8 || 19.68 || 21.84 || 23,71&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| DM13 || APDS || 303 || 302 || 296 || 277 || 257 || 252&lt;br /&gt;
|-&lt;br /&gt;
| DM502 || HESH || 127 || 127 || 127 || 127 || 127 || 127&lt;br /&gt;
|-&lt;br /&gt;
| DM12 || HEATFS || 400 || 400 || 400 || 400 || 400 || 400&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| DM13 || APDS || 1,478 || 4 || N/A || N/A || N/A || 75° || 78° || 80°&lt;br /&gt;
|-&lt;br /&gt;
| DM502 || HESH || 732 || 14.85 || 0.1 || 4 || 4,310 || 73° || 77° || 80°&lt;br /&gt;
|-&lt;br /&gt;
| DM12 || HEATFS || 1,173 || 10.5 || 0.05 || 0.1 || 1,270 || 65° || 72° || 77°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''47''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|HSS 831L (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[HSS 831L (30 mm)|30 mm HSS 831L]] || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade &amp;amp;&amp;lt;br&amp;gt;Realistic''&lt;br /&gt;
| 300 (50) || rowspan=&amp;quot;2&amp;quot; | 600 || N/A || N/A || N/A || _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|SAP-I|Semi-armour-piercing incendiary}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Belt&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Default || __ || __ || __ || __ || __ || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''6''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG3A1 (7.62 mm)|7.62 mm MG3A1]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| || ___ (___) || ___ || __° || __°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7567-development-turm-iii-and-pre-order-bonuses-en|[Devblog] Turm III and pre-order bonuses]]&lt;br /&gt;
&lt;br /&gt;
{{Germany medium tanks}}&lt;br /&gt;
{{Germany premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U113610237</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=ISU-122S&amp;diff=124413</id>
		<title>ISU-122S</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=ISU-122S&amp;diff=124413"/>
				<updated>2022-03-22T13:53:18Z</updated>
		
		<summary type="html">&lt;p&gt;U113610237: /* Mobility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
|about= Soviet tank destroyer '''{{PAGENAME}}'''&lt;br /&gt;
|usage= the version equipped with an A-19 cannon&lt;br /&gt;
|link= ISU-122&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ussr_isu_122s&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Russian tank destroyer {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before [[Update 1.41]]. Compared to the [[ISU-122]], the {{PAGENAME}} is equipped with a different 122 mm gun whose modified breech allows for a faster reload.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The {{PAGENAME}}'s armour profile is almost identical to that of its predecessor, except for a different gun mantlet. The armour will protect against smaller calibre guns and autocannons, but should not be relied upon against most tanks it faces at its battle rating. The gun mantlet is the strongest part of the armour, and, because the gun is offset to the right, it is thus recommended to try and hide the left side and only expose the right side of the front towards enemies.&lt;br /&gt;
&lt;br /&gt;
The relatively thick side armour can cause bounces and ricochets if angled, but depending on this is risky for a turretless vehicle, as it may get its tracks disabled and rendered helpless.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (hull, superstructure/casemate, roof)&lt;br /&gt;
* Cast homogeneous armour (gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 60 mm (75°) ''Front glacis'' &amp;lt;br&amp;gt; 90 mm (31°) ''Lower glacis'' || 90 mm || 60 mm (50°) ''Top'' &amp;lt;br&amp;gt; 60 mm (39°) ''Bottom'' || 30 mm&lt;br /&gt;
|-&lt;br /&gt;
| Superstructure || 90 mm (30°) ''Front glacis'' &amp;lt;br&amp;gt; 100 + 65 mm (7-35°) ''Gun mantlet'' || 75 mm (14-15°) || 60 mm || 30 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 20 mm thick while tracks are 30 mm thick.&lt;br /&gt;
* There is a 40 mm plate under the gun mantlet, reinforcing the original 65 mm gun mantlet case.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 739|rbMinHp= 460}}&lt;br /&gt;
&lt;br /&gt;
Based on the IS-2, the {{PAGENAME}} has its robust chassis, wide tracks and powerful engine. It benefits thus from the same good mobility despite being a relatively heavy vehicle. The acceleration is good and it will reach its maximum speed without any problem.&lt;br /&gt;
&lt;br /&gt;
The very high reverse speed allows it to back off from an engagement quickly, once shot at or spotted. The wide tracks give it good handling and performance on soft terrain. The {{PAGENAME}} is quite sluggish in stock condition, especially when turning on the spot. And because of its weight, it is slow when going uphill. If you have to turn quickly on the spot, privilege using your reverse gear because it has more torque.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
* Start with Parts and FPE for the survivability.&lt;br /&gt;
* Proceed with Tracks to increase your mobility.&lt;br /&gt;
* After that, prioritize either firepower or mobility modules depending on your needs.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|D-25S (122 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[D-25S (122 mm)|122 mm D-25S]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 30 || rowspan=&amp;quot;2&amp;quot; | -3°/+20° || rowspan=&amp;quot;2&amp;quot; | -3°/+7° || rowspan=&amp;quot;2&amp;quot; | N/A || 6.2 || 8.5 || 10.4 || 11.5 || 12.2 || rowspan=&amp;quot;2&amp;quot; | 19.76 || rowspan=&amp;quot;2&amp;quot; | 17.48 || rowspan=&amp;quot;2&amp;quot; | 16.11 || rowspan=&amp;quot;2&amp;quot; | 15.20&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 4.2 || 4.9 || 6.0 || 6.6 || 7.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:ISU-122S gun horizontal displacement.png|right|thumbnail|Horizontal traverse arc of the {{PAGENAME}}|200px]]&lt;br /&gt;
The 122 mm D-25S comes from the same design as the 122 mm D-25T equipped on the IS-2. They have the same ballistic characteristics and the same available ammunition choice. The S stand for &amp;quot;samokhodnaya&amp;quot; (self-propelled) while the T stand for &amp;quot;tank&amp;quot;, the main difference being the length of the breech: short breech for the IS-2 in its cramped turret and long breech for the {{PAGENAME}} because of the casemate layout.&lt;br /&gt;
&lt;br /&gt;
Being originally an artillery field gun, the gun uses two-piece ammunition with projectiles and propellant bags. These combined with the large calibre of the gun result in a relatively low rate of fire. This causes the reload time to be 2 to 3 times longer compared to vehicles at the same BR. However, because of the improved breech, the {{PAGENAME}} still reloads faster than the preceding [[ISU-122]] and the [[IS-2 (Family)|IS-2s]].&lt;br /&gt;
&lt;br /&gt;
The gun remains reliably accurate until 1,300 m distance. Beyond 1,000 m, the poor optics will limit its accuracy as the sight magnification is poor. The high muzzle velocity of the shells result in relatively flat trajectories and thus helps hitting moving targets from a distance. Using the &amp;quot;sight distance control&amp;quot; feature can increase your chances of successfully hitting enemy tanks.&lt;br /&gt;
&lt;br /&gt;
The gun has limited horizontal traverse. The traverse arc is asymmetrical due to the commander's position limiting rotation towards the left side. This can make tracking a moving target difficult. This should be taken into account when positioning the vehicle. Additionally, because of the size of the gun and the manual traverse, the gun traverse speed is very slow compared to other tanks at the same rank or battle rating. The result is that the {{PAGENAME}} is rather slow to react against moving targets, and being able to predict a target's movement is a skill that will really help overcome these limitations.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} also has very poor gun depression and will struggle to bring its gun to bear on a target on all but the flattest of terrain. Gun elevation, on the other hand, is quite good. This can be used to make up for the poor gun depression to some extent with creative positioning.&lt;br /&gt;
&lt;br /&gt;
Your recoil is important but not powerful enough to throw your gun off target after firing: the damping cylinders on the gun are too weak to absorb most of the recoil power and the suspension will absorb much of it. Your reload time being very long, the recoil is not as much of a handicap as it could be.&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
The available choice of ammunition focuses on heavily armoured targets:&lt;br /&gt;
&lt;br /&gt;
* '''BR-471''': APHE; an armour-piercing shell with high explosive mass and high muzzle velocity that will one-shot any tank that it penetrates.&lt;br /&gt;
* '''BR-471B''': APHEBC; essentially the same as the BR-471, but with significantly improved performance against sloped armour thanks to the ballistic cap. This shell can reliably penetrate the frontal glacis of a Panther from over 700 m. The preferred shell against armoured targets.&lt;br /&gt;
* '''OF-471''': HE; most effective against lightly armoured and open-topped vehicles. However, the projectile contains enough explosive to penetrate the roofs of some tanks via the blast overpressure.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| BR-471 || APHE || 205 || 201 || 183 || 162 || 144 || 128&lt;br /&gt;
|-&lt;br /&gt;
| BR-471B || APHEBC || 205 || 203 || 191 || 178 || 166 || 155&lt;br /&gt;
|-&lt;br /&gt;
| OF-471 || HE || 37 || 37 || 37 || 37 || 37 || 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| BR-471 || APHE || 795 || 25 || 1.2 || 19 || 246.4 || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| BR-471B || APHEBC || 795 || 25 || 1.2 || 19 || 246.4 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| OF-471 || HE || 800 || 25 || 0 || 0.1 || 3,600 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;part&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''30''' || ''Projectiles''&amp;lt;br&amp;gt;''Propellants'' || 25&amp;amp;nbsp;''(+5)''&amp;lt;br&amp;gt; 25&amp;amp;nbsp;''(+5)'' || 19&amp;amp;nbsp;''(+11)'' &amp;lt;br&amp;gt; 19&amp;amp;nbsp;''(+11)'' || 13&amp;amp;nbsp;''(+17)''&amp;lt;br&amp;gt; 17&amp;amp;nbsp;''(+13)'' || 7&amp;amp;nbsp;''(+23)''&amp;lt;br&amp;gt; 9&amp;amp;nbsp;''(+21)'' || 1&amp;amp;nbsp;''(+29)''&amp;lt;br&amp;gt; 1&amp;amp;nbsp;''(+29)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* The {{PAGENAME}} uses two-piece ammunition, composed of propellant bags (orange) and projectiles (yellow). Both have separate racks.&lt;br /&gt;
* To go into battle with the right flank depleted of propellant bags (racks 1 to 3), pack 17&amp;amp;nbsp;''(+13)'' shells.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|DShK (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The 12.7 mm DShK heavy machine gun is located on a pintle mount, manned by the loader, and can act as both an offensive and anti-aircraft machine gun on the {{PAGENAME}}, giving protection against aircraft and lightly armoured vehicles. Effective range is within 500 m against lightly armoured vehicles. The 360° traverse allows you to point the DShK in any given direction. However, the position of the DShK high on the casemate and the poor depression angle make it difficult to shoot at low-profile targets at close range. The DShK also has a slow traverse speed compared to the American .50 cal M2HB mounted on American-made vehicles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[DShK (12.7 mm)|12.7 mm DShK]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 250 (50) || 600 || -5°/+85° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Offensive role&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} performs well as a long range sniper, taking advantage of the APHEBC shell's high penetration values, high gun accuracy and good reverse speed. Find a shooting spot and engage targets from at least 1,000 m away to prevent enemy progress towards the objectives. Because of its high profile (casemate), long reload, and weak frontal armour, always stay away from the frontline to avoid being flanked or swarmed. While your gun is very powerful, your in-game performance will highly be dependent on the map you are playing on. Open maps like Fire Arc, Kursk, or Maginot Line will allow you to make the best use of its sniping capabilities, whereas urban environments like Advance to the Rhine are generally poor maps for the {{PAGENAME}}. In case you are playing on a mixed terrain map, prefer open spaces.&lt;br /&gt;
&lt;br /&gt;
;Defensive role&lt;br /&gt;
&lt;br /&gt;
In case of an enemy breakthrough, your role is to contain the enemy advance by pinning them down. The enemy will be moving the front line, so engagements will take place at a closer range than you're comfortable with. You should identify and target priority choke points, narrow passages, and corridors of the map that the enemy will be forced to take. Your limited gun traverse only allows you to monitor an area spanning about 175 m at 1,000 m distance without having to reposition your hull. Position the left side of your casemate behind an obstacle to leave only your gun mantlet exposed, the thickest part of the frontal armour.&lt;br /&gt;
&lt;br /&gt;
;Other roles&lt;br /&gt;
&lt;br /&gt;
If you try to use the {{PAGENAME}} in a different role on the battlefield, you will be confronted with the following:&lt;br /&gt;
&lt;br /&gt;
* If you try to play as a front-line tank, you will be quickly disabled by any type of fire coming from enemy tanks. Your frontal armour is pretty thin for a tank to play at close range, and a successful penetrating shot from the front will usually disable your crew sitting in a line. Your gun traverse is very limited and your turning speed is also too poor to manoeuvre quickly enough in close combat.&lt;br /&gt;
* If you attempt to play support tank, your high profile will make it difficult to stay hidden behind obstacles without taking fire. Your good reverse speed can be an advantage but the enemy will flush you out with an artillery strike (which can be accurate enough at medium range to disable you). Even with an escape route planned and cover to hide behind, your chances of survival are meagre. You will also be at risk of being flanked by light tanks or armoured cars, especially if they swarm you. Anyone who manages to get behind you has a very high chance of destroying you. In that role, an undetected flanking enemy, artillery strikes or CAS will be great threats to the {{PAGENAME}}.&lt;br /&gt;
&lt;br /&gt;
;Notable enemies&lt;br /&gt;
&lt;br /&gt;
* Any tank will disable you with ease in a close range encounter because of your weak unsloped casemate armour.&lt;br /&gt;
* For long range engagements, commonly met guns able to penetrate the {{PAGENAME}} from 1,000 m are:&lt;br /&gt;
** USA: tanks equipped with a long 76 mm gun (M4/M41), M36 GMC&lt;br /&gt;
** Germany: any vehicle equipped with a 75 or 88 mm gun like Panthers, Tigers I &amp;amp; II, etc.&lt;br /&gt;
** USSR: any vehicle equipped with an 85 or 122 mm gun like the IS-2, T-34-85, etc.&lt;br /&gt;
** Great Britain: any vehicle equipped with APDS like the Centurion, Challenger, and Charioteer.&lt;br /&gt;
** Japan: Ho-Ri and US-built tanks.&lt;br /&gt;
** China: vehicles similar to the US and USSR ones.&lt;br /&gt;
** France: ARL-44 and AMX-13.&lt;br /&gt;
** Sweden: Ikv 103 and Strv 74.&lt;br /&gt;
&lt;br /&gt;
[[File:Wsp volumetric shell diagram.png|thumb|Differences between non-volumetric shells and volumetric shells hitting a Tiger I]]&lt;br /&gt;
An important note when engaging tanks, especially Tiger I's, is that, with the implementation of volumetric shells, you can no longer expect your shells to pierce through small openings or right past an obstacle. The large 122 mm calibre of your shells will result in it catching on an armour plate's edge very often, losing all of its penetration. For example, a Tiger I has some edges that can absorb your shell unexpectedly, despite having flat armour. Thus you must always make sure that where you are aiming at is absolutely free of obstruction, or it may result in a non-penetration or a ricochet. This can be seen in the diagram to the right.&lt;br /&gt;
&lt;br /&gt;
;Defeating an {{PAGENAME}}&lt;br /&gt;
&lt;br /&gt;
* Wait for {{PAGENAME}} to shoot before engaging it: its long reloading time is a big weakness as it is defenseless for at least 15 seconds like an IS-2. It can however retreat quickly thanks to its good reverse speed. Be careful not to get baited into open field trying to follow your prey.&lt;br /&gt;
* The {{PAGENAME}} has a rather thin armour when compared to tanks at the same BR: if you have a very high penetrating power, aim for the casemate.&lt;br /&gt;
* In a frontal encounter, the right side of the frontal armour plate is the biggest weak spot. A successful penetration will most likely knock out 3 out of 4 crew members because they sit in line along that axis.&lt;br /&gt;
* In a flanking manoeuvre, the center of the casemate is the place to shoot to knock most crew members out.&lt;br /&gt;
* From behind, the left side of the casemate is the best spot to disable the {{PAGENAME}}.&lt;br /&gt;
* If you are alone, flanking a {{PAGENAME}} undetected remains your best chance to destroy it. But it is difficult because the {{PAGENAME}} ideally positions itself very far from the frontline.&lt;br /&gt;
* Force it out of position with indirect fire (artillery strikes) if you're at relative close range.&lt;br /&gt;
* In case of a frontal attack (choke point/corridor), try blinding the {{PAGENAME}} with smoke and then swarm it with several tanks to saturate its defensive capacities.&lt;br /&gt;
* Engage the {{PAGENAME}} while it is moving: it takes a long time to brake, turn, bring the gun to a stable position and target precisely. With a reload time over 15 seconds, no player will take a shot that has little chance to hit.&lt;br /&gt;
* Do not take pot shots or shoot on the move, aim precisely at the weak spots (casemate walls). Your chance of ricochet is increased at long range as your penetration power decreases and the {{PAGENAME}} can angle its hull in a defensive manoeuvre.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Extremely potent 122 mm gun.&lt;br /&gt;
* Reloads significantly faster than other 122 mm gun platforms.&lt;br /&gt;
* Large gun mantlet can be hard to penetrate.&lt;br /&gt;
* Decent all-round protection against autocannons.&lt;br /&gt;
* Powerful roof-mounted MG that can rotate at 360°&lt;br /&gt;
* High reverse speed.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Long reload time compared to most contemporary vehicles.&lt;br /&gt;
* Unsloped frontal armour that is insufficient against commonly encountered tank guns.&lt;br /&gt;
* Cramped crew compartment results in poor survivability.&lt;br /&gt;
* Very poor gun depression and narrow traverse arc.&lt;br /&gt;
* Prominent gun breech often gets damaged.&lt;br /&gt;
* Vulnerable when immobilized and flanked&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
When the [[ISU-152]] began production in 1943 with the large 152 mm ML-20S gun, production of the chassis and hull soon exceeded the supply of the ML-20S gun, which caused a decrease in the production of self-propelled guns for the Soviet military. It was determined to speed up self-propelled gun production, the ISU chassis were to be mounted with the 122 mm A-19S gun.  Work on this mounting already began before the supply issue in December 1943 at the Chelyabinsk Kirov Plant (ChKZ), which had a design team simply take the ISU-152 chassis and hull and only changing out the armament with the 122 mm gun, but this prototype - ''Object 242'' - was not immediately put into production despite successful testings. When the supply issue arose, the prototype was then adopted by the Soviet Defense Committee for increased production and also that the 122 mm gun had better accuracy against tanks than the 152 mm gun. The ISU armed with the 122 mm gun, designated the '''ISU-122''', began production in April 1944.&lt;br /&gt;
&lt;br /&gt;
===Upgrade===&lt;br /&gt;
The original '''[[ISU-122]]''' is equipped with the 122 mm A-19S gun, which had a firing rate of 1.5 to 2.5 shots per minute due to its manual-piston breech. An attempt to fix this was a modernized A-19 gun called the D-25. The D-25 didn't see instalment onto the ISU-122 for a while due to prioritization on the IS-2 tanks, but it was available for use on self-propelled mounts after September 1944 as the D-25S. The ISU-122 prototype mounting the D-25 gun was called ''Object 249'' which was successfully tested and an improvement over the A-19 gun with an increased firing rate of 2 to 3 shots per minute with one loader and up to 4 shots per minute with an additional loader in the crew. The D-25 also exploited the use of a muzzle brake in order to reduce the recoil forces on the gun, so the recoil buffer on the D-25 was much smaller than the A-19, which helped reduce the size of the gun and improved crew workspace in the self-propelled gun. ''Object 249'' was then adopted as the '''[[ISU-122S]]''', which entered production side by side with the ISU-122 u and both were produced up until the end of 1945. ChKZ produced both vehicles during the war and manufactured 1,735 ISU-122s (April 1944 - December 1945) and 675 ISU-122Ss (September 1944 - December 1945).&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The ISU-122 were organized in units in a similar fashion as the [[ISU-152]]. The focus was made to not mix the two vehicles in the same regiments or brigades due to logistical reasons with ammunition and ballistic differences in indirect fire, but some units were equipped with both vehicles anyways. Like the ISU-152, the ISU-122 proved to be a very powerful multi-purpose vehicle as an assault gun, self-propelled artillery, and tank destroyer. The 122 mm gun on the ISU-122 allowed it to engage armour and fortifications with heavy armour-piercing round and a large high-explosive round. The primary role of the ISU-122 was as a tank destroyer due to the gun's superior ballistics compared to the ISU-152's, which large calibre size more suited its role as an assault gun. The ISU-122 did participate as an assault gun role in urban combat to support the infantry, but the lack of rotating turret and long barrel length restricted its manoeuvring and ability to engage all enemies in a large angle. Nevertheless, commanders found the ISU-122 as a very good assault gun. Usage of the ISU-122 in an indirect firing role as a howitzer is rare, but when used could fire up to 14 kilometres away. Usage as an artillery piece is more likely during a rapid offensive where towed artillery behind the lines is unable to keep up with the advancing infantry lines.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
The ISU-122S self-propelled gun was created in April 1944 as a modernised variation of the ISU-122 SPG. It differed from the latter in that it was equipped with a 122 mm D-25S Mod. 1944 cannon with a wedge-type semi-automatic breech block and a muzzle brake. The barrel's length came to 48 calibres. The height of its firing line came to 1,795 mm. The vehicle had a five-man crew and its crew housing was the same as in the ISU-122. The use of this cannon increased its rate of fire in combat from 2.2 to 3 shots per minute. The cannon's new compact recoil mechanisms and breech housing provided better working conditions for the combat crew. Artillery superiority over the enemy had been absent for some time, but the use of the D-25S cannon brought it back. It had higher combat characteristics than the German 75 mm and 88 mm weapons, and penetrated enemy tank armour at a range of up to 2,500 m. In urban battles however, the 122 mm cannon's barrel length often prevented the vehicle from manoeuvring in tight spots.&lt;br /&gt;
&lt;br /&gt;
From August 1944 to September 1945, the ISU-122 with its A-19 cannon and the modernised ISU-122S with its D-25S cannon were produced in tandem, as the 122 mm D-25S cannon supply was insufficient to furnish all the SPGs. By the 1st of June 1945, 475 ISU-122S SPGs were built and used in battles in the final stage of the Great Patriotic War. In total, 675 of them were made in their mass production period.&lt;br /&gt;
&lt;br /&gt;
ISU-122S SPGs were used across the entire functional scope of self-propelled artillery application. It was used as an assault weapon in breaking through fortified zones and in urban battles, but with reduced effectiveness in comparison to the ISU-152. On the whole, the SPG was highly regarded in this role as well.&lt;br /&gt;
&lt;br /&gt;
In the middle of the 1960s, the SPGs were removed from service in the Soviet Army.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_isu_122s Skins and Camouflages for the {{PAGENAME}} on live.warthunder.com].&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|7JWqa5QMQUI|'''ISU-122S - One last trick'''  - ''Oxy'' (start at 00:42)|arvhONoLlAc|'''ISU-122S Tank Review'''  - ''NUSensei''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same chassis&lt;br /&gt;
&lt;br /&gt;
* [[ISU-122]] / [[ISU-122 (China)]]&lt;br /&gt;
* [[IS-2 (Family)]]&lt;br /&gt;
&lt;br /&gt;
;Similar Soviet vehicles&lt;br /&gt;
&lt;br /&gt;
* [[SU-57B]]&lt;br /&gt;
* [[SU-85]]&lt;br /&gt;
* [[SU-152]]&lt;br /&gt;
* [[ISU-152]] / [[ISU-152 (China)]]&lt;br /&gt;
* [[SU-85M]]&lt;br /&gt;
* [[SU-100]] / [[SU-100 (China)]]&lt;br /&gt;
* [[SU-122-54]]&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[Panzer IV/70(A)]]&lt;br /&gt;
* [[Panzer IV/70(V)]]&lt;br /&gt;
* [[Jagdpanther]]&lt;br /&gt;
* [[Ho-Ri Prototype]]&lt;br /&gt;
* [[CA Lorraine]]&lt;br /&gt;
* [[Ikv 103]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Wikipedia:ISU-122#Variants|[Wikipedia] ISU-122]]&lt;br /&gt;
* [https://tanks-encyclopedia.com/ww2/soviet/ISU-122.php Tanks Encyclopedia - ISU-122 &amp;amp; 122S]&lt;br /&gt;
&lt;br /&gt;
{{USSR tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U113610237</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M48_Super&amp;diff=124005</id>
		<title>M48 Super</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M48_Super&amp;diff=124005"/>
				<updated>2022-03-05T08:59:58Z</updated>
		
		<summary type="html">&lt;p&gt;U113610237: /* Modifications and economy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=germ_mkpz_super_m48&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German medium tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Starfighters&amp;quot;]]. Private venture of Krauss-Maffei Wegmann company aimed to bring obsolete M48 Patton tanks to modern standards, this tank is the ultimate evolution of M48 tanks in German tech tree.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Cast homogeneous armour (hull, turret)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 200 mm || 76 mm ''Top'' &amp;lt;br&amp;gt;38 mm ''Bottom'' || 35 mm || 57 - 12.7 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 400 - 210 mm ''Turret front'' &amp;lt;br&amp;gt; 200 mm ''Gun mantlet'' || 120 - 100 mm || 75 - 50 mm || 69 - 25 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 70 mm || 70 mm || 70 mm || 70 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Turret''' - Your mantlet caps at 480 mm against HEAT and just 209 mm against APFSDS, nothing to brag about. You are resistant to autocannons and older HEAT rounds, but that's about it.&lt;br /&gt;
&lt;br /&gt;
'''Hull''' - Being based on the M48 Patton hull from the 60s, your hull is able to stop only autocannon fire and only from the front arc, as side shots will get through.&lt;br /&gt;
&lt;br /&gt;
Avoiding getting shot is vital to your survival. Sadly, blocky ineffective armour coupled with a tall profile makes this task difficult, if not impossible to achieve. Adopting hull down tactics is a must; on the bright side, your gun can depress to -9° and you can perform well in hilly terrain.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,550|rbMinHp=884}}&lt;br /&gt;
&lt;br /&gt;
M48 Super's mobility is average at best. Do not expect to rush favourable positions as most of the light tanks and wheeled combat vehicles will be there first.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
Your focus should be on firepower upgrades. After parts and FPE, go for the DM23 round, as most tanks at this rank have either composite armour, ERA or in the worst case scenario both, making your stock HEAT round '''very''' ineffective.&lt;br /&gt;
&lt;br /&gt;
After that focus on getting thermals, those help you tremendously with finding targets and it is impossible to fight at night without them.&lt;br /&gt;
&lt;br /&gt;
Lastly, go for DM33 and laser rangefinder. Those make you a potent sniper and level your fighting chance against most opponents.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|L7A3 (105 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[L7A3 (105 mm)|105 mm L7A3]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 46 || rowspan=&amp;quot;2&amp;quot; | -9°/+19° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan=&amp;quot;2&amp;quot; | 8.71 || rowspan=&amp;quot;2&amp;quot; | 7.70 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 6.70&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.3 || 16.8 || 20.4 || 22.6 || 24.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
M48 Super mounts a late-generation fully stabilised L7 cannon, which is pretty standard at this rank. It also has access to standard ammunition selection, though one thing to note is that it has the option to equip lethal DM33 rounds, which are the third best NATO rounds available for 105 mm guns (after M800 and DM63).&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''DM12 HEAT-FS''' - Your starting round. HEAT round does not lose penetration with distance travelled. Unlike sabots, it has one downside: given that it is a chemical round, its fuse is highly sensitive in regards to its practical application in battle. With the emergence of composite and reactive armour, it quickly becomes obsolete in the anti-tank role. Requires careful aiming to properly damage newer tanks, though it can hold its own while fighting older tanks, lighter vehicles and low flying helicopters.&lt;br /&gt;
* '''DM502 HESH''' - This round was always plagued by a plethora of problems. Low velocity, low penetration, inconsistent mechanics and sensitive fuse make this round gimmicky at best. That being said, with the overpressure mechanic, this round can be used in CQB against light vehicles with devastating effect.&lt;br /&gt;
* '''DM23 APFSDS''' - Available as a tier I modification, this round allows you to engage modern tanks more reliably, since it performs better against composite and reactive armour. Penetration is relatively below average when compared to rounds available to your contemporaries, so use it as a stop gap solution until a better round becomes available.&lt;br /&gt;
* '''DM33 APFSDS''' - Best round available to your tank and third best NATO round available for 105 mm cannons. It allows you to engage most enemies at your BR at any range reliably. With careful aiming, even higher BR vehicles are not safe. Be of note that this round can easily over penetrate light vehicles such as BMP-2 or SPAAGs, so aiming at vital components is preferred in order to create shrapnel necessary to destroy them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| DM12 || HEATFS || 400 || 400 || 400 || 400 || 400 || 400&lt;br /&gt;
|-&lt;br /&gt;
| DM502 || HESH || 127 || 127 || 127 || 127 || 127 || 127&lt;br /&gt;
|-&lt;br /&gt;
| DM23 || APFSDS || 337 || 335 || 330 || 322 || 314 || 306&lt;br /&gt;
|-&lt;br /&gt;
| DM33 || APFSDS || 408 || 405 || 398 || 389 || 379 || 370&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| DM12 || HEATFS || 1,173 || 10.5 || 0.05 || 0.1 || 1,270 || 65° || 72° || 77°&lt;br /&gt;
|-&lt;br /&gt;
| DM502 || HESH || 732 || 14.85 || 0.1 || 4 || 4,310 || 73° || 77° || 80°&lt;br /&gt;
|-&lt;br /&gt;
| DM23 || APFSDS || 1,455 || 3.79 || N/A || N/A || N/A || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| DM33 || APFSDS || 1,455 || 3.79 || N/A || N/A || N/A || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.3.0.117''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''46''' || 43&amp;amp;nbsp;''(+3)'' || 29&amp;amp;nbsp;''(+17)'' || 21&amp;amp;nbsp;''(+25)'' || 16&amp;amp;nbsp;''(+30)'' || 1&amp;amp;nbsp;''(+45)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Racks 4 and 5 are first stage ammo racks.&lt;br /&gt;
* The ammunition model depletes every two rounds after most shots but this depends on how much ammo is left.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The coaxially mounted 7.62 mm MG3A1 is, in most situations, not useful. While being able to &amp;quot;blind&amp;quot; opponents by shooting at their optics, as with any MG, and able to easily dispatch of vehicles with exposed crew that have uptiered themselves, such as the [[M56]], 2 factors really hold this MG back from being truly useful. These are:&lt;br /&gt;
&lt;br /&gt;
* The MG is mounted coaxially, limiting its traverse and AA capabilities (especially against helicopters)&lt;br /&gt;
* This MG has very low penetration, as almost any thin armoured plate can withstand its fire&lt;br /&gt;
&lt;br /&gt;
Against some of the bigger and meaner helicopters such as Ka-50, it is simply better to not fire at all in order to stay hidden and not draw attention to yourself.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG3A1 (7.62 mm)|7.62 mm MG3A1]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 2,000 (1,000) || 1,200 || -10°/+75° || ±45°&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,750 (1,000) || 1,200 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
While M48 Super can be played as a regular main battle tank, it works best as a sniper or support tank.&lt;br /&gt;
&lt;br /&gt;
As a sniper, thermals, DM33 round and laser rangefinder allow you to quickly and effectively engage enemy tanks at any range. Using uneven terrain and going hull down, entrenched M48 Super can shut down large portions of maps for the enemy team.&lt;br /&gt;
&lt;br /&gt;
As a support, stabilised gun coupled with DM33 round can work wonders in CQC. Go with your allies with better armour, let them take shot, and as soon as you see enemy tank fire, lunge forward and send the enemy back to the garage. Your tall profile, which is otherwise handicap, can allow you to fire over friendly tanks without obstruction.&lt;br /&gt;
&lt;br /&gt;
If you are forced to brawl, it is mandatory to make the first shot.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Improved in all aspects compared to M48A2-G-A2&lt;br /&gt;
* Unlike the M48A2-G-A2 its gun has a two-plane stabilizer so it can fire on the move&lt;br /&gt;
* Much better turret protection than the previous M48A2-G-A2 model&lt;br /&gt;
* Has a new better transmission and engine so it can go around as fast as a Leopard tank&lt;br /&gt;
* Has access to 1st gen thermal vision device for both gunner and commanders optics&lt;br /&gt;
* Has access to 3rd best NATO 105mm round, DM33.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* All the add on armour on the turret is ineffective against APFSDS rounds and ATGMs&lt;br /&gt;
* It has a high chance of getting ammo detonation due to ammo layout inside the tank&lt;br /&gt;
* Penetrating shots will always take out the gun breech and at least two crews&lt;br /&gt;
* It has a large profile compared to other tanks  of the same rank&lt;br /&gt;
* Has a large engine bulge at the back so it cant fire from its back at all&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
'''Development'''&lt;br /&gt;
&lt;br /&gt;
The Super M48 was a private venture offered by Krauss-Maffei Wegmann in the 1990s as a potential upgrade for the M48 Patton that was in service with a number of nations at the time. A total of 5 demonstrator vehicles were built using the M48A2GA2 as their basis. Unfortunately for the Super M48, its creation coincided with the end of the Cold War, which resulted in a surplus of newer American and Soviet tanks which were preferred over an upgraded older tank such as the M48. As such, no nation chose to procure the Super M48 upgrade solution.&lt;br /&gt;
&lt;br /&gt;
'''Design'''&lt;br /&gt;
&lt;br /&gt;
The Super M48 maintained the general layout and basis of the M48A2GA2, with a crew of four. It weighed a total of 53 tonnes and was 6.87 metres long, 3.63 metres wide, and 2.9 metres tall.&lt;br /&gt;
&lt;br /&gt;
The old engine of the M48A2GA2 was replaced by an MTU MB 837 Ea-500 V12 diesel engine producing 1,000 hp, much more powerful than the old engine. The transmission was also replaced by a Renk RK-304 transmission with four forward and four reverse gears. The suspension was nearly unmodified other than the five return rollers being reduced to only three. The new powerpack gave the Super M48 a top speed of 56 kilometres per hour.&lt;br /&gt;
&lt;br /&gt;
The protection of the Super M48 was also improved by fitting a layer of composite material around the turret front and sides. This appliqué armour was modular and could be removed when not necessary or replaced when damaged. A spall liner was fitted to the interior of the vehicle. Four smoke grenade launchers were fitted to each side of the turret for a total of eight. Additionally, new sideskirts were fitted on the hull sides.&lt;br /&gt;
&lt;br /&gt;
The main gun was the L7A3 105 mm rifled gun which could fire APFSDS, HESH, HEATFS, and HE. The secondary armament consisted of a coaxial 7.62 mm machine gun and a pintle-mounted 7.62 machine gun mounted on the commander's cupola. 46 rounds of 105 mm ammunition and 10,000 rounds of 7.62 mm ammunition were provided.&lt;br /&gt;
&lt;br /&gt;
The tank's fire control system (FCS) was replaced by a MOLF 48 FCS built by Atlas Elektronik. It included a digital ballistic computer, a thermal sight for the gunner with an included laser rangefinder, and an optical rangefinder as a backup. The gun was fitted with a two-plane stabilization system and the gun and turret controls were replaced by an electro-hydraulic system.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&amp;amp;vehicleType=tank&amp;amp;vehicleClass=medium_tank&amp;amp;vehicle=germ_mkpz_super_m48 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|iDqhppOWjc4|'''The Shooting Range #213''' - ''Metal Beasts'' section at 00:29 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany medium tanks}}&lt;/div&gt;</summary>
		<author><name>U113610237</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T26E1-1&amp;diff=120805</id>
		<title>T26E1-1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T26E1-1&amp;diff=120805"/>
				<updated>2022-01-15T12:34:26Z</updated>
		
		<summary type="html">&lt;p&gt;U113610237: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American heavy tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the other T26&lt;br /&gt;
| link = T26E5&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=us_t26e4_superpershing&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American heavy tank {{Battle-rating}}. It was introduced in [[Update 1.57 &amp;quot;Battle March&amp;quot;]]. The tank takes the basis of a normal [[M26|M26 Pershing]], then increases its armour with welded-on metal slabs and up-guns it with a [[T15E1 (90 mm)|T15E1 cannon]], which is nearly identical to the one in the [[T32]]. This gives the tank a much appreciated armour protection and firepower for the battle rating and is comparable with the premium [[M26E1]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Cast homogeneous armour (Front, Turret)&lt;br /&gt;
* Rolled homogeneous armour (Side, Rear, Roof, Turret appliqué armour)&lt;br /&gt;
* Structural steel (Hull appliqué armour, Rear turret counterweight)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 101.6 (42-46°) + 38.1 (47°) + 38.1 mm (57°)&amp;lt;br&amp;gt;''Front glacis'' &amp;lt;br&amp;gt; 162.5 (25-60°) + 38.1 (47°) + 38.1 mm (57°)&amp;lt;br&amp;gt;'' Upper front glacis'' &amp;lt;br&amp;gt; 76.2 mm (53°) + 38.1 (41°) + 38.1 mm (48°)&amp;lt;br&amp;gt;''Lower glacis'' || 76.2 mm ''Front'' &amp;lt;br&amp;gt; 50.8 mm (0-2°) ''Rear''|| 50.8 mm (4°) ''Top'' &amp;lt;br&amp;gt; 22.2 mm (68°) ''Lower'' || 22.2 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 101.6 mm (1-55°) ''Turret front'' &amp;lt;br&amp;gt; 114.3 (1-84°) + 80 mm (3°) ''Gun mantlet'' || 76.2 mm (2-54°) || 76.2 (0-79°) + 100 mm (3°) || 25.4 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 76.2 mm || 76.2 mm || 76.2 mm || 25.4 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 20 mm thick.&lt;br /&gt;
* The left turret side has a few tracks welded on, providing an additional 30 mm of armour where they are.&lt;br /&gt;
* The &amp;quot;ear flaps&amp;quot; on the turret provide 38.1 mm of armour. The steel on the gun mantlet gives an additional 80 mm of armour.&lt;br /&gt;
* Front glacis have sheets of 38.1 mm armour added on, sloped at varying angles.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=646|rbMinHp=442}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
As with every ground vehicle, Parts and FPE are an absolute top-priority. Following that both types of shells should be researched. Either Adjustment of Fire or Suspension should be researched as the second module in tier II, depending on play-style. If undecided - choose Adjustment of Fire. Mandatory modifications in tier III are T44 shot and Crew Replenishment. After that: Filters -&amp;gt; Engine -&amp;gt; Transmission for improved mobility, in that particular order due to the efficiency in {{rp}}RP/hp increase. Further modifications at will.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|T15E1 (90 mm)}}&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} utilizes a very powerful 90 mm T15E1 cannon, nearly identical to the gun on the [[T32]]. The gun's greatest weakness is its reload time, allowing more than sufficient time for the enemy to move out of their cover, aim, and take a shot. Therefore, staying in cover between shots and near friendlies might be preferable. A mix of T41 APCBC and T44 APCR shells is recommended as a typical load-out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[T15E1 (90 mm)|90 mm T15E1]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 42 || rowspan=&amp;quot;2&amp;quot; | -10°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 19.4 || 26.9 || 32.6 || 36.1 || 38.4 || rowspan=&amp;quot;2&amp;quot; | 16.25 || rowspan=&amp;quot;2&amp;quot; | 14.38 || rowspan=&amp;quot;2&amp;quot; | 13.25 || rowspan=&amp;quot;2&amp;quot; | 12.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.3 || 16.8 || 20.4 || 22.6 || 24.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
For less mobile tanks usually a mix shells is recommended, with the Super Pershing being no different. For Arcade Battles, 15 shells is typically sufficient, majority APCBC with roughly 3-5 APCR shells dedicated to enemies with better armour. The APCBC shell is a good default for a majority of targets, it typically should be loaded when venturing towards the unknown.&lt;br /&gt;
&lt;br /&gt;
* T43 shot - {{Annotation|APBC|Armour-Piercing Ballistic Capped}} - Acceptable performance against majority of targets&lt;br /&gt;
* T42 shell - {{Annotation|HE|High-Explosive fragmentation shell}} - Usable nearly exclusively against soft targets. Due to long reload time it's typically safer to use other shells than committing to the HE&lt;br /&gt;
* T41 - {{Annotation|APCBC|Armour-Piercing Capped Ballistic Capped}} - Deadliest round, very wide post-penetration effect.&lt;br /&gt;
* T44 shot - {{Annotation|APCR|Armour-Piercing Composite Rigid shell}} - Penetration increased by 1/3, suitable against more armoured targets, however it has the narrowest cone of post-penetration shrapnel.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| T43 shot || APBC || 211 || 208 || 193 || 177 || 162 || 148&lt;br /&gt;
|-&lt;br /&gt;
| T42 shell || HE || 13 || 13 || 13 || 13 || 13 || 13&lt;br /&gt;
|-&lt;br /&gt;
| T41 || APCBC || 224 || 221 || 206 || 188 || 172 || 157&lt;br /&gt;
|-&lt;br /&gt;
| T44 shot || APCR || 336 || 330 || 304 || 274 || 248 || 223&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| T43 shot || APBC || 975 || 10.9 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| T42 shell || HE || 975 || 10.6 || 0 || 0.1 || 925 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| T41 || APCBC || 975 || 10.94 || 1.2 || 14 || 137.2 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| T44 shot || APCR || 1,143 || 7.6 || N/A || N/A || N/A || 66° || 70° || 72°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- '''Last updated: 1.77.2.68''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''42''' || 32&amp;amp;nbsp;''(+8)'' || 28&amp;amp;nbsp;''(+14)'' || 24&amp;amp;nbsp;''(+18)'' || 20&amp;amp;nbsp;''(+22)'' || 16&amp;amp;nbsp;''(+26)'' || 12&amp;amp;nbsp;''(+30)'' || 8&amp;amp;nbsp;''(+34)'' || 4&amp;amp;nbsp;''(+38)'' || 0&amp;amp;nbsp;''(+42)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Recommended ammo load is 15 to remove most ammo from the hull floor, leaving rack 9 intact.&lt;br /&gt;
* Ammo rack 1 is a ready rack, and takes priority in being filled at the beginning of the battle, then fills racks 9 through 2.&lt;br /&gt;
* Full reload speed will be realized as long as ammo exists in the ready rack.  If the ready racks is empty, a penalty to reload speed will occur.&lt;br /&gt;
* Simply not firing when the gun is loaded will load ammo from racks 2-9 into rack 1, as long as there is ammo in racks 2-9.  Firing will interrupt the loading of the ready racks.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)|M1919A4 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 1,000 (200) || 577 || -10°/+70° || ±60°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,500 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The {{PAGENAME}} plays like a slow, pretty well-armoured tank destroyer, and should be played as such, keeping enemies in front, with friends on the flanks. Its frontal protection is not that reliable, especially against long 88 mm guns, at the same time its very unconventional, giving a large number of smaller weak spots. Therefore, it's recommended to stay on the move, or even rotating turret left and right to increase chances of deflecting the shot. Unlike with [[T34]] simply staying hull-down is not viable due to weak spots at top of the turret and bottom turret cheeks - it's best to hide an entire body between shots, letting allies lure the attention of the enemy team.&lt;br /&gt;
&lt;br /&gt;
It's also one of the weakest tanks when played solo, owning it to low mobility, very weak side armour and a very long reload time. With 76 mm it can be penetrated by every tank it encounters and a number of anti-aircraft guns. Therefore an additional situational awareness is required to always have allies in proximity, in fact: if need be, tactical retreats might be worth a risk, as if left alone a single hit without mobility kill on a hostile unit can mean a near-certain death.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* The {{PAGENAME}}, or Super Pershing, is an up-gunned M26 Pershing with a lot of spaced armour added to the front of the tank.&lt;br /&gt;
* The added spaced armour makes this tank very resilient to common guns like the Tiger II's 88 mm and even large caliber HE shells.&lt;br /&gt;
* Is armed with the same powerful 90 mm gun that is found on both T32 and M26E1 tanks.&lt;br /&gt;
* The T41 APCBC shell is comparable to the Tiger II's default APCBC shell. It has high accuracy, velocity, penetration, and damage potential.&lt;br /&gt;
* The T44 APCR shell can penetrate up to 336 mm, rivalling or even beating some rank VI APFSDS ammunition.&lt;br /&gt;
* Despite all the added armour and new 90 mm gun, the tank still gets an impressive 10 degrees of gun depression.&lt;br /&gt;
* The turret armour coupled with the gun depression give this tank great potential when it comes to shooting over hills and prolonged hull down fighting.&lt;br /&gt;
* Has a roof mounted .50 cal machine gun.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Despite all the add-on armour, the lower plate is still susceptible to being penetrated by contemporary guns.&lt;br /&gt;
* The hull machine gun port is small, but still a weak spot that is easily penetrated.&lt;br /&gt;
* The spaced armour doesn't really help against HEAT, APDS, or Soviet 122 mm AP shells.&lt;br /&gt;
* All the added armour coupled with the weak engine give this tank terrible acceleration and hill climbing capabilities.&lt;br /&gt;
* The vertical aiming drive can be damaged by simply shooting the two springs on the turret roof with mere machine guns.&lt;br /&gt;
* The turret spaced armour doesn't cover the  weakly armoured corners of the lower turret. Can be easily penetrated by contemporary guns.&lt;br /&gt;
* The 90 mm shells are massive and take up a huge amount of the crew compartment. Any shell that penetrates the hull or left side of the turret housing the 10-round first stage ammo rack will likely destroy the vehicle.&lt;br /&gt;
* Even with an ace crew, the gun will take 12.5 seconds to reload. Trading shots with a Tiger II is not a good idea.&lt;br /&gt;
* While the 90 mm is a good gun, it's frankly inferior to the Tiger II's 88 mm in virtually every metric other than explosive filler mass.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The [[M26|M26 Pershing]] helped the American armoured forces by bringing in the heavy 90 mm Gun M3 into service on a tank mount. The gun was similar in performance to the German's [[Tiger E|Tiger Is]] [[KwK 36 (88 mm)|8.8 cm KwK 36]] cannon, but Army Ordnance wanted something to match the more powerful [[KwK 43 (88 mm)|8.8 cm KwK 43]] cannon on the [[Tiger II (H)|Tiger II]]. The development to match this cannon made the [[T15E1 (90 mm)|T15 90 mm gun]]; the gun was 73 calibers long, compared to the 90 mm Gun M3's 53 calibers length. The first produced guns were called the T15E1 and had large, fixed ammunition. To test the gun's viability in the tank, the gun was mounted onto the very first production T26, T26E1 tank serial #1, registration #0103292, with the conversions being done by the Wellman Engineering Company. This upgraded tank was titled the '''T26E1-1''' by means of a painted-on designation on the turret's left side to distinguish the design, although this title was not official, and few if any sources refer to it as such. The extreme length of the T15E1 gun barrel caused the manufacturers to add a very prominent counter balance on the mantlet, which could be seen on the left side of the turret when facing it. The T26E1-1 tank was sent to Aberdeen Proving Grounds on 12 January 1945 for testing purposes.&amp;lt;ref name=&amp;quot;PershingHunnicutt&amp;quot;&amp;gt;Hunnicutt, R.P. ''Pershing: A History of the Medium Tank T20 Series'' U.S.A.: Feist Publications, 1971&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In March 1945, following the Aberdeen tests, the T26 tanks mounting the T15 gun was officially classified as the T26E4. As such, the mentioned T26E1-1 would be classified as the first of the T26E4 models, with an initial procurement plan for 1,000 more units. The first T26E4 (henceforth referred to as T26E1-1) would be the only M26 model with the T15 gun to see service in Europe. Among the troops, the T26E1-1 in Europe would be known by its eponymous name '''&amp;quot;Super Pershing&amp;quot;''' when compared alongside to the normal M26 Pershing.&amp;lt;ref name=&amp;quot;PershingHunnicutt&amp;quot;&amp;gt;Hunnicutt, R.P. ''Pershing: A History of the Medium Tank T20 Series'' U.S.A.: Feist Publications, 1971&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The T26E1-1 &amp;quot;Super Pershing&amp;quot; was sent to Europe and arrived in 15 March 1945 and assigned to the 3rd Armored Division. In its introduction, the &amp;quot;Super Pershing&amp;quot; was given additional armour by the maintenance crew in hopes to keep it up to date against the heavier German tanks. The front hull had two large pieces of metal welded onto it, each 38 mm in thickness, with a space in between the metal pieces. These metal pieces were sloped more than the hull armour it was over. An additional armour piece was welded on the turret mantlet, the metal was taken from a Panther turret and was about 80 mm thick when welded onto the turret.&amp;lt;ref name=&amp;quot;PershingHunnicutt&amp;quot;&amp;gt;Hunnicutt, R.P. ''Pershing: A History of the Medium Tank T20 Series'' U.S.A.: Feist Publications, 1971&amp;lt;/ref&amp;gt; The T15E1 gun has much promise to the crew when using the tank as the gun could reliably penetrate the frontal hull of a [[Panther G|Panther]] tank, a feat not many other American tank gun could claim at the time.&lt;br /&gt;
&lt;br /&gt;
The T26E1-1's performance in battle is largely written in the accounts of John P. Irwin, who was the tank gunner of the only active &amp;quot;Super Pershing&amp;quot; in the war. He mentions of three prominent combat actions with the T26E1-1, each one destroying the enemy with little difficulty. Records show that the T26E1-1 destroyed a total of three tanks and captured one after an extended firefight that left the opposing tank out of ammunition. Though it was hoped to have the T26E1-1 fight a Tiger II for a rather explosive comparison, the T26E1-1 never saw a Tiger II during its tour in Europe. After the war, the T26E1-1 was most likely scrapped in the post-war demobilization as the final image of the tank was it lying in a vehicle dump in Kassel, Germany.&lt;br /&gt;
&lt;br /&gt;
===Legacy and similar vehicles===&lt;br /&gt;
The T26E1-1 continued as an idea long after the war was over, with the next development arming the long 90 mm cannon in the T26E3 tank models, but the cannons used the new two-piece ammunition gun T15E2 rather than the one-piece one in the T15E1 when it was found that the long 50 inch rounds made loading prohibitive in the M26 turret. 25 of these tanks were built and were designated the T26E4. Another development was to convert normal M26 Pershings to mounting the T54 cannon, another development of the T15E1 which featured shorter ammunition. These tanks were redesignated the [[M26E1|M26E1]], but work was halted due to issues with the guns and a cut in project funds.&amp;lt;ref name=&amp;quot;PershingHunnicutt&amp;quot;&amp;gt;Hunnicutt, R.P. ''Pershing: A History of the Medium Tank T20 Series'' U.S.A.: Feist Publications, 1971&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=us_t26e4_superpershing Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|sVCOipttDmg|'''The Shooting Range #265''' - ''Round Study'' section at 08:02 discusses how to penetrate the {{PAGENAME}}.|QoK9_NmswCo|'''The Shooting Range #35''' - ''Metal Beasts'' section at 00:27 discusses the T26E1-1.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[M26 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/devblog/current/879/|[Devblog] T26E1-1 Super Pershing: Under a Panther Mask]]&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Ordnance Department}}&lt;br /&gt;
{{USA heavy tanks}}&lt;/div&gt;</summary>
		<author><name>U113610237</name></author>	</entry>

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