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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U112797145</id>
		<title>War Thunder Wiki - User contributions [en]</title>
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		<updated>2026-04-27T20:37:29Z</updated>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=CV_9030FIN&amp;diff=187272</id>
		<title>CV 9030FIN</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=CV_9030FIN&amp;diff=187272"/>
				<updated>2024-06-17T18:10:54Z</updated>
		
		<summary type="html">&lt;p&gt;U112797145: /* History */ history+citation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = CV90 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_cv_9030_fin&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;La Royale&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The CV9030FIN has 20 mm of frontal hull armor, which is not significant enough to stop anything larger than a 14.5 mm machine gun. But, the upper plate is angled very well and as such could possibly prevent low-penetration auto-cannons from damaging the vehicle; the hull front, with its slope, can offer from 20 mm on the lower glacis up to almost 90 mm of effective thickness on the upper glacis. The side armor is composed of two spaced plates, one 6 mm and one 10 mm plate (for a total of 16 mm). This is enough to stop low-caliber machine guns, but a .50 cal will penetrate the armor with ease. A fuel tank is located between the spaced armor plates of the left side of the hull, right beneath the turret; the fuel tank is able to absorb machine gun bullets, protecting the turret crew from the left side from machine gun fire. The rear of the hull has 20 mm of armor, enough to stop low-caliber machine guns. Shots by large caliber cannons to the turret will more often than not only kill a single crew-member allowing an attacking response or swift retreat.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &lt;br /&gt;
&lt;br /&gt;
* Body made entirely of rolled homogeneous armor&lt;br /&gt;
* Structural steel boxes attached to sides and rear of turret&lt;br /&gt;
* Composite screen covering front, sides of turret, and sides of hull.&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull ||20 mm ''Hull plate over tracks'' &lt;br /&gt;
20 mm (78°) ''Upper glacis'' &lt;br /&gt;
20 mm (30°) ''Lower glacis - Upper section'' &lt;br /&gt;
20 mm (41°) ''Lower glacis - Middle section'' &lt;br /&gt;
&lt;br /&gt;
20 mm (52°) ''Lower glacis - Lower section''&lt;br /&gt;
| 20 mm (16°) ''Crew compartment'' &lt;br /&gt;
10 mm ''Hull plate over left tracks'' &lt;br /&gt;
&lt;br /&gt;
5 mm ''Hull plate over right tracks''&lt;br /&gt;
| 10 - 21 mm || 6 mm - 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 31 - 85 mm ''Turret front''  || 60 - 65 mm || 25 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 61 mm || 23 mm || 20 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels, tracks and bogies are 15 mm thick.&lt;br /&gt;
* Belly armor and the bottom plate above the tracks are 10 mm thick.&lt;br /&gt;
* Mudguards are 5 mm thick&lt;br /&gt;
* Inner armor plates protect the sides of the crew compartment (the upper section over the tracks only).&lt;br /&gt;
* The engine is separated from the driver position and the crew compartment by an armor plate.&lt;br /&gt;
* The driver viewport is a weak spot as it is the only place where the inner armor does not overlap with the external armor &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=968|rbMinHp=553}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Bushmaster 2 Mk.44 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Bushmaster 2 Mk.44 (30 mm)|30 mm Bushmaster 2 Mk.44]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 400 (80) || rowspan=&amp;quot;2&amp;quot; | 200 || rowspan=&amp;quot;2&amp;quot; | -10°/+45° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 33.2 || 46.0 || 55.8 || 61.8 || 65.7 || rowspan=&amp;quot;2&amp;quot; | 13.00 || rowspan=&amp;quot;2&amp;quot; | 11.50 || rowspan=&amp;quot;2&amp;quot; | 10.60 || rowspan=&amp;quot;2&amp;quot; | 10.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 20.8 || 24.4 || 29.7 || 32.8 || 34.9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|APDS|Armour-piercing discarding sabot}}&lt;br /&gt;
* '''MK266:''' {{Annotation|HEI-T|High-explosive incendiary tracer}}&lt;br /&gt;
* '''MK258:''' {{Annotation|APFSDS|Armour-piercing fin-stabilized discarding sabot}}&lt;br /&gt;
&lt;br /&gt;
{{:Bushmaster 2 Mk.44 (30 mm)/Ammunition|HEI-T, APDS, APFSDS}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''5''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,000 (250) || 700 || -5°/+10° || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;APFSDS round allows adequate penetration of MBTs from the side and rear angles and is best utilized to position the vehicle to allow such shots. While acceleration is poor the fair top speed allows creative positioning and the good reverse speed provides for the ability to use shoot and scoot tactics. Only IFVs and other lightly armored vehicles can reliably be destroyed from the front.&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Amazing vertical guidance for both main gun and machine gun&lt;br /&gt;
* Magazine fed gun instead of single shells like on the CV9040 variants&lt;br /&gt;
* Engine block at the front of the vehicle can tank some damage&lt;br /&gt;
* APFSDS has decent penetration which allows the tank to penetrate the sides and backs of most tanks&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Thermals and APFSDS are Rank III modifications which require some time to get&lt;br /&gt;
* .50 cal fire can penetrate the back of the vehicle&lt;br /&gt;
* Mediocre acceleration, takes rather long to get to the top speed&lt;br /&gt;
* Has only one turret-fixed 7.62 mm machine gun, rendering it useless against targets when the turret is knocked out&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''The development of the CV 90 began in the early 1980s to meet the new requirements of the Swedish army. The force reduction of 10,000 troops and a rearrangement of the army were to be collected by increasing the mechanization of the armed forces. A family of vehicles was requested that would have a high level of strategic and tactical mobility as well as air defense and anti-tank ability with the highest possible survivability. Friendliness of reply and NBC protection were absolutely necessary. The new armored personnel armor conditioners should be able to destroy enemy armored personnel in duel situations.''&lt;br /&gt;
&lt;br /&gt;
''In 1982, the Swedish Procurement Office Försvarets Materielverk (FMV) defined the catalogue of receivables and analysed the international arms market – with the result that none of the vehicle families offered could fulfil the performance catalogue. This made an in-house development inevitable. The name for the base vehicle was Stridsfordon 90. As many commercial off-the-shelf as possible should be used to reduce costs and save time. Until 1984, the Swedish arms industry built an unarmed test vehicle, which was subjected to extensive testing. In May 1984, a wooden model in its original size followed. At the same time, a test of two British tanks (FV107 Scimitar and Stormer) ran as crew transporters. This last attempt by the FMV to find an alternative on the arms market failed and led to the contract allocation of 200 million Swedish crowns in 1985. H-B Utveckling, a joint venture between AB Hägglunds &amp;amp; Söner and Bofors AB (since 2003/2005 BAE Systems), was responsible for chassis and a 40 mm machine gun. Prototype production began in 1986.''&lt;br /&gt;
&lt;br /&gt;
''The first prototype was handed over to the Swedish armed forces in October 1988. He had a 40 mm Bofors gun type 40/70B. The remaining four examples followed until the beginning of 1989, the fifth vehicle was the  tank  Prototype 2 received a different armament with McDonnell Douglas' 25 mm M242 Bushmaster machine gun. The drive was used by Scania engines and automatic transmissions from Volvo, with a vehicle equipped with the X-300-5 transmission from Detroit Diesel Allison Division. Hydraulic, electrical and mechanical systems were tested as tower drive types. The subsequent troop testing lasted until 1990 and was carried out under different climatic conditions. In total, the prototypes covered around 50,000 km.'' &amp;lt;ref&amp;gt;https://de.wikipedia.org/wiki/Combat_Vehicle_90#CV_9030FIN&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
[https://live.warthunder.com/feed/camouflages/?vehicle=sw_cv_9030_fin Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[CV90 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8251-development-cv-9030-fin-finnish-shooter-en|[Devblog] CV 9030 FIN: Finnish Shooter]]&lt;br /&gt;
&lt;br /&gt;
{{Sweden light tanks}}&lt;/div&gt;</summary>
		<author><name>U112797145</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=CV_9030FIN&amp;diff=187271</id>
		<title>CV 9030FIN</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=CV_9030FIN&amp;diff=187271"/>
				<updated>2024-06-17T18:05:08Z</updated>
		
		<summary type="html">&lt;p&gt;U112797145: /* Usage in battles */ created first entry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = CV90 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_cv_9030_fin&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;La Royale&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The CV9030FIN has 20 mm of frontal hull armor, which is not significant enough to stop anything larger than a 14.5 mm machine gun. But, the upper plate is angled very well and as such could possibly prevent low-penetration auto-cannons from damaging the vehicle; the hull front, with its slope, can offer from 20 mm on the lower glacis up to almost 90 mm of effective thickness on the upper glacis. The side armor is composed of two spaced plates, one 6 mm and one 10 mm plate (for a total of 16 mm). This is enough to stop low-caliber machine guns, but a .50 cal will penetrate the armor with ease. A fuel tank is located between the spaced armor plates of the left side of the hull, right beneath the turret; the fuel tank is able to absorb machine gun bullets, protecting the turret crew from the left side from machine gun fire. The rear of the hull has 20 mm of armor, enough to stop low-caliber machine guns. Shots by large caliber cannons to the turret will more often than not only kill a single crew-member allowing an attacking response or swift retreat.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &lt;br /&gt;
&lt;br /&gt;
* Body made entirely of rolled homogeneous armor&lt;br /&gt;
* Structural steel boxes attached to sides and rear of turret&lt;br /&gt;
* Composite screen covering front, sides of turret, and sides of hull.&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull ||20 mm ''Hull plate over tracks'' &lt;br /&gt;
20 mm (78°) ''Upper glacis'' &lt;br /&gt;
20 mm (30°) ''Lower glacis - Upper section'' &lt;br /&gt;
20 mm (41°) ''Lower glacis - Middle section'' &lt;br /&gt;
&lt;br /&gt;
20 mm (52°) ''Lower glacis - Lower section''&lt;br /&gt;
| 20 mm (16°) ''Crew compartment'' &lt;br /&gt;
10 mm ''Hull plate over left tracks'' &lt;br /&gt;
&lt;br /&gt;
5 mm ''Hull plate over right tracks''&lt;br /&gt;
| 10 - 21 mm || 6 mm - 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 31 - 85 mm ''Turret front''  || 60 - 65 mm || 25 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 61 mm || 23 mm || 20 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels, tracks and bogies are 15 mm thick.&lt;br /&gt;
* Belly armor and the bottom plate above the tracks are 10 mm thick.&lt;br /&gt;
* Mudguards are 5 mm thick&lt;br /&gt;
* Inner armor plates protect the sides of the crew compartment (the upper section over the tracks only).&lt;br /&gt;
* The engine is separated from the driver position and the crew compartment by an armor plate.&lt;br /&gt;
* The driver viewport is a weak spot as it is the only place where the inner armor does not overlap with the external armor &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=968|rbMinHp=553}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Bushmaster 2 Mk.44 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Bushmaster 2 Mk.44 (30 mm)|30 mm Bushmaster 2 Mk.44]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 400 (80) || rowspan=&amp;quot;2&amp;quot; | 200 || rowspan=&amp;quot;2&amp;quot; | -10°/+45° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 33.2 || 46.0 || 55.8 || 61.8 || 65.7 || rowspan=&amp;quot;2&amp;quot; | 13.00 || rowspan=&amp;quot;2&amp;quot; | 11.50 || rowspan=&amp;quot;2&amp;quot; | 10.60 || rowspan=&amp;quot;2&amp;quot; | 10.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 20.8 || 24.4 || 29.7 || 32.8 || 34.9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|APDS|Armour-piercing discarding sabot}}&lt;br /&gt;
* '''MK266:''' {{Annotation|HEI-T|High-explosive incendiary tracer}}&lt;br /&gt;
* '''MK258:''' {{Annotation|APFSDS|Armour-piercing fin-stabilized discarding sabot}}&lt;br /&gt;
&lt;br /&gt;
{{:Bushmaster 2 Mk.44 (30 mm)/Ammunition|HEI-T, APDS, APFSDS}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''5''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,000 (250) || 700 || -5°/+10° || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;APFSDS round allows adequate penetration of MBTs from the side and rear angles and is best utilized to position the vehicle to allow such shots. While acceleration is poor the fair top speed allows creative positioning and the good reverse speed provides for the ability to use shoot and scoot tactics. Only IFVs and other lightly armored vehicles can reliably be destroyed from the front.&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Amazing vertical guidance for both main gun and machine gun&lt;br /&gt;
* Magazine fed gun instead of single shells like on the CV9040 variants&lt;br /&gt;
* Engine block at the front of the vehicle can tank some damage&lt;br /&gt;
* APFSDS has decent penetration which allows the tank to penetrate the sides and backs of most tanks&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Thermals and APFSDS are Rank III modifications which require some time to get&lt;br /&gt;
* .50 cal fire can penetrate the back of the vehicle&lt;br /&gt;
* Mediocre acceleration, takes rather long to get to the top speed&lt;br /&gt;
* Has only one turret-fixed 7.62 mm machine gun, rendering it useless against targets when the turret is knocked out&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
[https://live.warthunder.com/feed/camouflages/?vehicle=sw_cv_9030_fin Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[CV90 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8251-development-cv-9030-fin-finnish-shooter-en|[Devblog] CV 9030 FIN: Finnish Shooter]]&lt;br /&gt;
&lt;br /&gt;
{{Sweden light tanks}}&lt;/div&gt;</summary>
		<author><name>U112797145</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=CV_9030FIN&amp;diff=187268</id>
		<title>CV 9030FIN</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=CV_9030FIN&amp;diff=187268"/>
				<updated>2024-06-17T18:00:28Z</updated>
		
		<summary type="html">&lt;p&gt;U112797145: /* Survivability and armour */ name correct&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = CV90 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_cv_9030_fin&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;La Royale&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The CV9030FIN has 20 mm of frontal hull armor, which is not significant enough to stop anything larger than a 14.5 mm machine gun. But, the upper plate is angled very well and as such could possibly prevent low-penetration auto-cannons from damaging the vehicle; the hull front, with its slope, can offer from 20 mm on the lower glacis up to almost 90 mm of effective thickness on the upper glacis. The side armor is composed of two spaced plates, one 6 mm and one 10 mm plate (for a total of 16 mm). This is enough to stop low-caliber machine guns, but a .50 cal will penetrate the armor with ease. A fuel tank is located between the spaced armor plates of the left side of the hull, right beneath the turret; the fuel tank is able to absorb machine gun bullets, protecting the turret crew from the left side from machine gun fire. The rear of the hull has 20 mm of armor, enough to stop low-caliber machine guns. Shots by large caliber cannons to the turret will more often than not only kill a single crew-member allowing an attacking response or swift retreat.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &lt;br /&gt;
&lt;br /&gt;
* Body made entirely of rolled homogeneous armor&lt;br /&gt;
* Structural steel boxes attached to sides and rear of turret&lt;br /&gt;
* Composite screen covering front, sides of turret, and sides of hull.&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull ||20 mm ''Hull plate over tracks'' &lt;br /&gt;
20 mm (78°) ''Upper glacis'' &lt;br /&gt;
20 mm (30°) ''Lower glacis - Upper section'' &lt;br /&gt;
20 mm (41°) ''Lower glacis - Middle section'' &lt;br /&gt;
&lt;br /&gt;
20 mm (52°) ''Lower glacis - Lower section''&lt;br /&gt;
| 20 mm (16°) ''Crew compartment'' &lt;br /&gt;
10 mm ''Hull plate over left tracks'' &lt;br /&gt;
&lt;br /&gt;
5 mm ''Hull plate over right tracks''&lt;br /&gt;
| 10 - 21 mm || 6 mm - 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 31 - 85 mm ''Turret front''  || 60 - 65 mm || 25 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 61 mm || 23 mm || 20 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels, tracks and bogies are 15 mm thick.&lt;br /&gt;
* Belly armor and the bottom plate above the tracks are 10 mm thick.&lt;br /&gt;
* Mudguards are 5 mm thick&lt;br /&gt;
* Inner armor plates protect the sides of the crew compartment (the upper section over the tracks only).&lt;br /&gt;
* The engine is separated from the driver position and the crew compartment by an armor plate.&lt;br /&gt;
* The driver viewport is a weak spot as it is the only place where the inner armor does not overlap with the external armor &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=968|rbMinHp=553}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Bushmaster 2 Mk.44 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Bushmaster 2 Mk.44 (30 mm)|30 mm Bushmaster 2 Mk.44]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 400 (80) || rowspan=&amp;quot;2&amp;quot; | 200 || rowspan=&amp;quot;2&amp;quot; | -10°/+45° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 33.2 || 46.0 || 55.8 || 61.8 || 65.7 || rowspan=&amp;quot;2&amp;quot; | 13.00 || rowspan=&amp;quot;2&amp;quot; | 11.50 || rowspan=&amp;quot;2&amp;quot; | 10.60 || rowspan=&amp;quot;2&amp;quot; | 10.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 20.8 || 24.4 || 29.7 || 32.8 || 34.9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|APDS|Armour-piercing discarding sabot}}&lt;br /&gt;
* '''MK266:''' {{Annotation|HEI-T|High-explosive incendiary tracer}}&lt;br /&gt;
* '''MK258:''' {{Annotation|APFSDS|Armour-piercing fin-stabilized discarding sabot}}&lt;br /&gt;
&lt;br /&gt;
{{:Bushmaster 2 Mk.44 (30 mm)/Ammunition|HEI-T, APDS, APFSDS}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''5''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,000 (250) || 700 || -5°/+10° || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Amazing vertical guidance for both main gun and machine gun&lt;br /&gt;
* Magazine fed gun instead of single shells like on the CV9040 variants&lt;br /&gt;
* Engine block at the front of the vehicle can tank some damage&lt;br /&gt;
* APFSDS has decent penetration which allows the tank to penetrate the sides and backs of most tanks&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Thermals and APFSDS are Rank III modifications which require some time to get&lt;br /&gt;
* .50 cal fire can penetrate the back of the vehicle&lt;br /&gt;
* Mediocre acceleration, takes rather long to get to the top speed&lt;br /&gt;
* Has only one turret-fixed 7.62 mm machine gun, rendering it useless against targets when the turret is knocked out&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
[https://live.warthunder.com/feed/camouflages/?vehicle=sw_cv_9030_fin Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[CV90 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8251-development-cv-9030-fin-finnish-shooter-en|[Devblog] CV 9030 FIN: Finnish Shooter]]&lt;br /&gt;
&lt;br /&gt;
{{Sweden light tanks}}&lt;/div&gt;</summary>
		<author><name>U112797145</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=CV_9030FIN&amp;diff=187267</id>
		<title>CV 9030FIN</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=CV_9030FIN&amp;diff=187267"/>
				<updated>2024-06-17T18:00:06Z</updated>
		
		<summary type="html">&lt;p&gt;U112797145: /* Survivability and armour */ correction name reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = CV90 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_cv_9030_fin&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;La Royale&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The CV 9030FIN has 20 mm of frontal hull armor, which is not significant enough to stop anything larger than a 14.5 mm machine gun. But, the upper plate is angled very well and as such could possibly prevent low-penetration auto-cannons from damaging the vehicle; the hull front, with its slope, can offer from 20 mm on the lower glacis up to almost 90 mm of effective thickness on the upper glacis. The side armor is composed of two spaced plates, one 6 mm and one 10 mm plate (for a total of 16 mm). This is enough to stop low-caliber machine guns, but a .50 cal will penetrate the armor with ease. A fuel tank is located between the spaced armor plates of the left side of the hull, right beneath the turret; the fuel tank is able to absorb machine gun bullets, protecting the turret crew from the left side from machine gun fire. The rear of the hull has 20 mm of armor, enough to stop low-caliber machine guns. Shots by large caliber cannons to the turret will more often than not only kill a single crew-member allowing an attacking response or swift retreat.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &lt;br /&gt;
&lt;br /&gt;
* Body made entirely of rolled homogeneous armor&lt;br /&gt;
* Structural steel boxes attached to sides and rear of turret&lt;br /&gt;
* Composite screen covering front, sides of turret, and sides of hull.&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull ||20 mm ''Hull plate over tracks'' &lt;br /&gt;
20 mm (78°) ''Upper glacis'' &lt;br /&gt;
20 mm (30°) ''Lower glacis - Upper section'' &lt;br /&gt;
20 mm (41°) ''Lower glacis - Middle section'' &lt;br /&gt;
&lt;br /&gt;
20 mm (52°) ''Lower glacis - Lower section''&lt;br /&gt;
| 20 mm (16°) ''Crew compartment'' &lt;br /&gt;
10 mm ''Hull plate over left tracks'' &lt;br /&gt;
&lt;br /&gt;
5 mm ''Hull plate over right tracks''&lt;br /&gt;
| 10 - 21 mm || 6 mm - 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 31 - 85 mm ''Turret front''  || 60 - 65 mm || 25 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 61 mm || 23 mm || 20 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels, tracks and bogies are 15 mm thick.&lt;br /&gt;
* Belly armor and the bottom plate above the tracks are 10 mm thick.&lt;br /&gt;
* Mudguards are 5 mm thick&lt;br /&gt;
* Inner armor plates protect the sides of the crew compartment (the upper section over the tracks only).&lt;br /&gt;
* The engine is separated from the driver position and the crew compartment by an armor plate.&lt;br /&gt;
* The driver viewport is a weak spot as it is the only place where the inner armor does not overlap with the external armor &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=968|rbMinHp=553}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Bushmaster 2 Mk.44 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Bushmaster 2 Mk.44 (30 mm)|30 mm Bushmaster 2 Mk.44]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 400 (80) || rowspan=&amp;quot;2&amp;quot; | 200 || rowspan=&amp;quot;2&amp;quot; | -10°/+45° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 33.2 || 46.0 || 55.8 || 61.8 || 65.7 || rowspan=&amp;quot;2&amp;quot; | 13.00 || rowspan=&amp;quot;2&amp;quot; | 11.50 || rowspan=&amp;quot;2&amp;quot; | 10.60 || rowspan=&amp;quot;2&amp;quot; | 10.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 20.8 || 24.4 || 29.7 || 32.8 || 34.9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|APDS|Armour-piercing discarding sabot}}&lt;br /&gt;
* '''MK266:''' {{Annotation|HEI-T|High-explosive incendiary tracer}}&lt;br /&gt;
* '''MK258:''' {{Annotation|APFSDS|Armour-piercing fin-stabilized discarding sabot}}&lt;br /&gt;
&lt;br /&gt;
{{:Bushmaster 2 Mk.44 (30 mm)/Ammunition|HEI-T, APDS, APFSDS}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''5''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,000 (250) || 700 || -5°/+10° || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Amazing vertical guidance for both main gun and machine gun&lt;br /&gt;
* Magazine fed gun instead of single shells like on the CV9040 variants&lt;br /&gt;
* Engine block at the front of the vehicle can tank some damage&lt;br /&gt;
* APFSDS has decent penetration which allows the tank to penetrate the sides and backs of most tanks&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Thermals and APFSDS are Rank III modifications which require some time to get&lt;br /&gt;
* .50 cal fire can penetrate the back of the vehicle&lt;br /&gt;
* Mediocre acceleration, takes rather long to get to the top speed&lt;br /&gt;
* Has only one turret-fixed 7.62 mm machine gun, rendering it useless against targets when the turret is knocked out&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
[https://live.warthunder.com/feed/camouflages/?vehicle=sw_cv_9030_fin Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[CV90 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8251-development-cv-9030-fin-finnish-shooter-en|[Devblog] CV 9030 FIN: Finnish Shooter]]&lt;br /&gt;
&lt;br /&gt;
{{Sweden light tanks}}&lt;/div&gt;</summary>
		<author><name>U112797145</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=CV_9030FIN&amp;diff=187266</id>
		<title>CV 9030FIN</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=CV_9030FIN&amp;diff=187266"/>
				<updated>2024-06-17T17:59:43Z</updated>
		
		<summary type="html">&lt;p&gt;U112797145: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = CV90 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_cv_9030_fin&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish light tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;La Royale&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The CV 90105 has 20 mm of frontal hull armor, which is not significant enough to stop anything larger than a 14.5 mm machine gun. But, the upper plate is angled very well and as such could possibly prevent low-penetration auto-cannons from damaging the vehicle; the hull front, with its slope, can offer from 20 mm on the lower glacis up to almost 90 mm of effective thickness on the upper glacis. The side armor is composed of two spaced plates, one 6 mm and one 10 mm plate (for a total of 16 mm). This is enough to stop low-caliber machine guns, but a .50 cal will penetrate the armor with ease. A fuel tank is located between the spaced armor plates of the left side of the hull, right beneath the turret; the fuel tank is able to absorb machine gun bullets, protecting the turret crew from the left side from machine gun fire. The rear of the hull has 20 mm of armor, enough to stop low-caliber machine guns. Shots by large caliber cannons to the turret will more often than not only kill a single crew-member allowing an attacking response or swift retreat.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &lt;br /&gt;
&lt;br /&gt;
* Body made entirely of rolled homogeneous armor&lt;br /&gt;
* Structural steel boxes attached to sides and rear of turret&lt;br /&gt;
* Composite screen covering front, sides of turret, and sides of hull.&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull ||20 mm ''Hull plate over tracks'' &lt;br /&gt;
20 mm (78°) ''Upper glacis'' &lt;br /&gt;
20 mm (30°) ''Lower glacis - Upper section'' &lt;br /&gt;
20 mm (41°) ''Lower glacis - Middle section'' &lt;br /&gt;
20 mm (52°) ''Lower glacis - Lower section''|| 20 mm (16°) ''Crew compartment'' &lt;br /&gt;
10 mm ''Hull plate over left tracks'' &lt;br /&gt;
&lt;br /&gt;
5 mm ''Hull plate over right tracks''&lt;br /&gt;
| 10 - 21 mm || 6 mm - 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 31 - 85 mm ''Turret front''  || 60 - 65 mm || 25 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 61 mm || 23 mm || 20 mm || 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels, tracks and bogies are 15 mm thick.&lt;br /&gt;
* Belly armor and the bottom plate above the tracks are 10 mm thick.&lt;br /&gt;
* Mudguards are 5 mm thick&lt;br /&gt;
* Inner armor plates protect the sides of the crew compartment (the upper section over the tracks only).&lt;br /&gt;
* The engine is separated from the driver position and the crew compartment by an armor plate.&lt;br /&gt;
* The driver viewport is a weak spot as it is the only place where the inner armor does not overlap with the external armor &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=968|rbMinHp=553}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Bushmaster 2 Mk.44 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Bushmaster 2 Mk.44 (30 mm)|30 mm Bushmaster 2 Mk.44]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 400 (80) || rowspan=&amp;quot;2&amp;quot; | 200 || rowspan=&amp;quot;2&amp;quot; | -10°/+45° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 33.2 || 46.0 || 55.8 || 61.8 || 65.7 || rowspan=&amp;quot;2&amp;quot; | 13.00 || rowspan=&amp;quot;2&amp;quot; | 11.50 || rowspan=&amp;quot;2&amp;quot; | 10.60 || rowspan=&amp;quot;2&amp;quot; | 10.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 20.8 || 24.4 || 29.7 || 32.8 || 34.9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|APDS|Armour-piercing discarding sabot}}&lt;br /&gt;
* '''MK266:''' {{Annotation|HEI-T|High-explosive incendiary tracer}}&lt;br /&gt;
* '''MK258:''' {{Annotation|APFSDS|Armour-piercing fin-stabilized discarding sabot}}&lt;br /&gt;
&lt;br /&gt;
{{:Bushmaster 2 Mk.44 (30 mm)/Ammunition|HEI-T, APDS, APFSDS}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''5''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,000 (250) || 700 || -5°/+10° || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Amazing vertical guidance for both main gun and machine gun&lt;br /&gt;
* Magazine fed gun instead of single shells like on the CV9040 variants&lt;br /&gt;
* Engine block at the front of the vehicle can tank some damage&lt;br /&gt;
* APFSDS has decent penetration which allows the tank to penetrate the sides and backs of most tanks&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Thermals and APFSDS are Rank III modifications which require some time to get&lt;br /&gt;
* .50 cal fire can penetrate the back of the vehicle&lt;br /&gt;
* Mediocre acceleration, takes rather long to get to the top speed&lt;br /&gt;
* Has only one turret-fixed 7.62 mm machine gun, rendering it useless against targets when the turret is knocked out&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
[https://live.warthunder.com/feed/camouflages/?vehicle=sw_cv_9030_fin Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[CV90 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8251-development-cv-9030-fin-finnish-shooter-en|[Devblog] CV 9030 FIN: Finnish Shooter]]&lt;br /&gt;
&lt;br /&gt;
{{Sweden light tanks}}&lt;/div&gt;</summary>
		<author><name>U112797145</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Strf_9040_BILL&amp;diff=187264</id>
		<title>Strf 9040 BILL</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Strf_9040_BILL&amp;diff=187264"/>
				<updated>2024-06-17T17:26:56Z</updated>
		
		<summary type="html">&lt;p&gt;U112797145: /* Usage in battles */ advice to one shot carousel type ammo racks/autoloaders&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = CV90 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sw_strf_9056&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
Since its introduction in early 1998, the Strf 9040 was criticized for its lack of guided munitions against tanks; most IFVs like the Marder, the BMP-2, and the Bradley used ATGMs to engage heavily armoured targets. Thus, a demonstrator was ordered, using the Strf 9040A as a basis. The vehicle was heavily modified to use the Rbs 56 BILL II ATGM launcher, the launch mechanism was actually very similar to the one used by the Bradley, the launcher could fold itself, and be used from inside the vehicle, while the reload required manual loading from the outside. The system was promising, but issues in development cancelled the project.&lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' was introduced in [[Update &amp;quot;Starfighters&amp;quot;]] (then as '''strf 9056'''). It is a very versatile IFV, one of the most critical aspects about Swedish IFVs is the lack of ATGMs like the ones found in other IFVs. However, this has access to both the powerful 40 mm cannon of other Strf 9040s and the Rbs 56 ATGM. Unlike other missiles, the Rbs 56 does not have a conventional HEAT warhead; instead of exploding on impact, it has a proximity fuze and explodes on the top of enemy tanks, this means that it should be aimed 2-3 metres above the enemy tank. This is a dangerous process since it requires precision, it's a good idea to disable the enemy tank's gun and tracks using the 40 mm cannon, and then use the ATGM.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The Strf 9040 BILL does not have the MEXAS armour package of the Strf 9040C and Lvkv 9040C, and as such, the protection is very limited. The frontal arc of the vehicle can protect against heavy machine guns but the sides and rear of both the hull and turret are vulnerable even to .50 calibre (12.7 mm) heavy machine guns. The frontal arc can not protect against cannons of even 20 mm in calibre, except on the upper glacis which has a shallow enough angle to cause armour piercing rounds of types other than APDS and APFSDS to ricochet. The turret front and lower glacis on the other hand do not have such angles and can not cause ricochets in the same way, allowing low calibre cannons to penetrate. HEAT and HESH rounds will penetrate the frontal armour without a problem.&lt;br /&gt;
&lt;br /&gt;
The crew placement of the Strf 9040 BILL is both potentially helpful and harmful. A shot to the front left side of the hull would result in the knocking out of the driver, commander, and loader. This is potentially devastating as that is three out of five crew members taken out in one shot, with only one more lost resulting in a vehicle knockout. A shot to the right side of the vehicle's front would knock out the engine and if it had enough penetration would go through and take out the gunner and loader, two out of five crew members but also causing the vehicle to be immobilized. As before stated, the engine can absorb projectiles, preventing them from passing into the crew compartment if they don't have high enough penetration, but it does immobilize the vehicle and potentially allow the enemy to get another shot off immediately afterwards. In terms of ammunition stowage, all 40 mm ammunition is stowed in the base of the turret basket and the hull underneath the turret basket. This prevents most hits from causing a cook-off of 40 mm ammunition except for particularly low hits. On the other hand, the missile stowage is at the rear of the hull and takes up a significant volume, making the missile ammunition a large target. Additionally, the missile launcher has missiles in it which can also be detonated by incoming rounds.&lt;br /&gt;
&lt;br /&gt;
Overall, the Strf 9040 BILL has very light armour and insufficient protection meaning nearly all weapons larger than machine guns can penetrate it. Sometimes the internal arrangement will save from knocking out the vehicle, but most hits will likely be destructive. The upper glacis can block some shots because of the high angle, but this can not be relied upon. Finally, the ammunition stowage - particularly the missile stowage - takes up a large volume of the vehicle and can be set off very easily.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour - hull, turret sides/rear&lt;br /&gt;
* Cast homogeneous armour - turret front&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 20 mm (78°) Upper glacis &amp;lt;br&amp;gt; 20 mm (29°-41°-52°) Lower glacis || 6 + 10 mm (Spaced) ''Upper'' &amp;lt;br&amp;gt; 10 mm ''Lower'' || 20 mm || 20 mm ''Roof'' &amp;lt;br&amp;gt; 6 mm ''Rear roof crew hatch''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 20 mm (35°) - 20 mm (50°) ''Turret front'' &amp;lt;br&amp;gt; 35 mm (Various Angles) ''Gun mantlet'' || colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot; | 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot; | 20 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* There is a 10 mm RHA plate between the front of the vehicle and the driver and also between the engine and crew compartments&lt;br /&gt;
* Tracks, suspension - 20 mm&lt;br /&gt;
* Sideskirts, turret rear stowage boxes - 5 mm&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=852|rbMinHp=486}}&lt;br /&gt;
&lt;br /&gt;
As the Strf 9040 BILL lacks the add-on modular armour of the 90C variants, it has a noticeably lighter feel on the move. The low weight combined with high-output Scania engine leads to an agile and swift moving vehicle, able to do sneaky flanking manoeuvres and capable of climbing steep hills to get into ambush positions. When played right, the Strf 9040 BILL is quicker than the Strf 90C, and is able to surprise enemies by showing up in unexpected places.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Strf 9040 BILL, like the two other Strf 9040 variants (the Strf 90C and Lvkv 90C), is armed with a Bofors L/70 40 mm anti-aircraft gun repurposed as an omnipurpose (anti-tank, anti-aircraft) gun. The automatic cannon boasts a rapid fire rate, a magazine holding 24 shells, and a complete maximum load of 234 shells. The gun's internal 24-shell magazine is quickly replenished, and is usually enough to deal with both enemy armour, helicopters, and airplanes. It does however carry a risk of surprising the player by running empty - thanks to its high rate of fire. The shells carried are the same as on the Lvkv 90C - the spårljuspansarprojektil m/90 (APFSDS-T), spårljusspränggranat m/90 (HE-T), and kulspränggranat m/90 (HE-VT). The former two are stock shells - the latter is unlocked through research, on the 2nd tier, and has a proximity fuse, very helpful against air targets.&lt;br /&gt;
&lt;br /&gt;
The Strf 9040 BILL also carries a 7.62 mm Ksp 39C, coaxial to the main gun, placed in its turret cheek. The most unusual armament is however the Robot 56 &amp;quot;BILL 2 - Bofors, Infantry, Light &amp;amp; Lethal&amp;quot;. The dual-missile launcher, mounted on the right side of the turret, can be devastating to enemy armour behind cover. Its missiles fly above the point of aim, detonating above the vehicle, firing its explosively formed penetrator through the turret roof or engine deck, thus hitting areas with the lowest armour protection. A well-aimed hit can destroy a target in a single hit by igniting ammunition, igniting fuel tanks, or knocking out crew. The missiles do however have a limited range of only 2,200 m, and a relatively low speed of 250 m/s. Used carefully, the vehicle's load of 8 missiles can easily knock out 8 enemy tanks!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[akan m/70B (40 mm)|40 mm akan m/70B]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
!Autoloader&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 234 || rowspan=&amp;quot;2&amp;quot; | 300 || rowspan=&amp;quot;2&amp;quot; | -8°/+35° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Two-plane|up to 30 km/h}} || 33.2 || 46.0 || 55.8 || 61.7 || 65.7 || rowspan=&amp;quot;2&amp;quot; | 0.20 &lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 20.8 || 24.4 || 29.7 || 32.8 || 34.9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:akan m/70B (40 mm)/Ammunition|slpprj m/90, slsgr m/90, kulsgr m/90}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
|-&lt;br /&gt;
| '''234''' || 186&amp;amp;nbsp;''(+48)'' || 138&amp;amp;nbsp;''(+96)'' || 90&amp;amp;nbsp;''(+144)''&lt;br /&gt;
|-&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| 42&amp;amp;nbsp;''(+192)'' || 24&amp;amp;nbsp;''(+210)'' || 0&amp;amp;nbsp;''(+234)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Rbs 56]] missile || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Capacity (Belt) !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
| 8 (2) || -19°/+29° || N/A || N/A || 20.00 || 20.00 || 20.00 || 20.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Rbs 56/Ammunition|RB 56 BILL II}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}_(secondary).png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.1.0.94''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''8''' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Missiles are modeled individually and disappear after having been launched.&lt;br /&gt;
* It is not possible to select how many missiles to bring into battle.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[ksp 39 C (7.62 mm)|7.62 mm ksp 39 C]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,000 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Strf 9040 BILL is a highly agile fighting machine, it offers great speed and handling. Its relatively small size compared to other tanks on the battlefield allows it to hide and sneak up upon its prey, and equipped with gunner thermal sights the Strf 9040 BILL can easily take advantage and pounce on unsuspecting tankers with the 40 mm Bofors cannon which offers up to 143 mm of penetration per round.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the 143 mm is not able to penetrate every tank from the front; to overcome this, it is important to disorientate/surprise the enemy tanker. Blind their sights with the rapid-fire from the 40 mm Bofors, then target their cannon so they cannot knock out the Strf 9040 BILL in one hit like a pen going through a piece of paper.&lt;br /&gt;
&lt;br /&gt;
Once their cannon has been taken out, the enemy tank will retire either using smoke to cover their withdrawal or immediately going to reverse. If they go into reverse without using smoke, knock out their tracks and flank them so their rear compartments can be shot at. The rear compartments (engine bay and further towards the end of the tank) are the weakest. Shooting the engine will cause the engine to catch on fire, then shooting rounds along the side will knock out the crew.&lt;br /&gt;
&lt;br /&gt;
If the enemy tanker reverses, goes over an object in its path and ends up exposing the underside (belly) of the tank, a few rounds targeted in this area from the 40 mm Bofors will knock it out.&lt;br /&gt;
&lt;br /&gt;
One of the key strategic advantages which the Strf 9040 BILL has over its competitors is its [[Rbs 56]] ATGMs. These ATGMs are not like normal ATGMs. Instead, these explode above the target, allowing the blast to penetrate the roof of the enemy tank and knock the crew out. This means when any tank tries to use the terrain or an object to hide, fire the Rbs 56 ATGM towards the target but make sure it's not too high, about 3-5 feet above it, for the best results. If the ATGM is too high when it explodes, the energy from the blast will be reduced and less damage will occur. The missile is already flying above the aiming point in the gunner's sight, so it is not needed to aim above the enemy target except to go over the terrain and cover. Against tanks with carousel type auto-loaders (T-72, T-80 etc) aim towards the edge of the turret to avoid the cannon breach and detonate the ammo rack.&lt;br /&gt;
&lt;br /&gt;
'''Air Threats'''&lt;br /&gt;
&lt;br /&gt;
One of the major weaknesses of the Strf 9040 BILL is its weak armour, this means almost any round can penetrate the tank and knock it out. While it has great mobility, the armour is weak which means air threats can easily destroy this tank. However, it does not mean it's game over. Instead, it's critical to find cover behind buildings to pop out, when the enemy aircraft fires at the Strf 9040 BILL, withdraw behind it. When in the open, pop smoke and stay in the smoke until the threat has gone. It's important to time smoke correctly, the Strf 9040 BILL only has one shot at using it.&lt;br /&gt;
&lt;br /&gt;
* '''Helicopters''' - The best way to find an enemy helicopter is to use thermal sights and scan the air. Once spotted they can then be destroyed with the ATGMs or the 40 mm autocannon with ease. To knock down the helicopter, aim for the cockpit: a few shots will destroy the helicopter. Using the ATGM, either directly hit the helicopter or aim the ATGM slightly above it, utilising the top-attack capabilities of the missile.&lt;br /&gt;
&lt;br /&gt;
* '''Aircraft''' - These are fast, sneaky, and powerful. The easiest time to shoot them down is when they come towards the vehicle or when they overshoot it. However, most of the time it is incredibly unlikely that the Strf 9040 BILL will shoot them down. Instead, it is important to stay alive and not get knocked out. To do this, use the terrain to hide and if that does not work, fire a few shots from the 40 mm Bofors towards them, this will deter them from engaging the vehicle.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Lovely mobility&lt;br /&gt;
* Access to deadly top attack missiles, able to destroy enemy tanks hiding behind cover&lt;br /&gt;
* Multipurpose 40 mm shells, great for tank side armour and air vehicles&lt;br /&gt;
* Access to generation 2 thermals for both gunner and commander - Along with the [[CV 90105 TML]], the BILL is the only Strf 90 that has CITV&lt;br /&gt;
* Two-plane stabilizer&lt;br /&gt;
* Access to the scouting mechanic&lt;br /&gt;
* Wide FOV for the gunner&lt;br /&gt;
* Able to fire missiles on the move (albeit at the very slow speed of 5 km/h)&lt;br /&gt;
* Missile launchers do not explode when hit by enemy APFSDS shells&lt;br /&gt;
* Missiles are immune to IR jamming&lt;br /&gt;
* Missile penetrates over 500 mm of steel - no roof of any armoured vehicle can withstand this&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Stabilizer only works up to 30km/h&lt;br /&gt;
* Tanks with ERA on top of the turret (especially Russian tanks) renders the missiles less effective&lt;br /&gt;
* Does not have access to the improved Slpprj m/01 APFSDS shell with 170 mm of penetration the [[Strf 9040C]] has&lt;br /&gt;
* Unreliable armour&lt;br /&gt;
* It takes time to deploy the missile launcher before the missiles can be fired&lt;br /&gt;
* The 40 mm gun chews through ammo very quickly, and replenishing the first stage ammo rack takes time; also only 6 missiles&lt;br /&gt;
* Aiming too high above the enemy vehicle ensures the missile does next to no damage to said enemy vehicle&lt;br /&gt;
* Missiles are not as effective versus helicopters or spacious tank fighting compartments (like on [[M1A1 Abrams|M1A1]] and [[M1A2 Abrams]])&lt;br /&gt;
* Low zoom in the gunsight&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
'''Testing'''&lt;br /&gt;
&lt;br /&gt;
As the Strf 9040 began deliveries in 1998 serious questions were being raised regarding the lethality towards heavily armoured vehicles. Systems like the Bradley IFV and BMP-2 already utilized guided munitions early in their life cycle to combat armoured threats more effectively, something the Swedish IFV had yet to mount. To test the lethality of such weaponry, a demonstrator was ordered in 1999 of the then-current production variant, the Strf 9040A. This vehicle was extensively modified in the fire control system and turret to fit the Rbs 56 BILL II ATGM launcher. The system could fold outwards when engaged and smoothly fold back down when moving, similar to the Bradley. This could all be done from the turret, while reloading had to be done externally by climbing the rear of the vehicle and opening the specialized hatch on the top.&lt;br /&gt;
&lt;br /&gt;
'''Results'''&lt;br /&gt;
&lt;br /&gt;
The Strf 9040 BILL's trials seemed promising as its lethality was increased. Though issues with sightline visibility plagued the design from the start, forcing a cancellation of the project shortly after. Sweden continued using both systems, although now separate from each other. Both of these systems have seen a lengthy lifespan as the Rbs 56 was retired in 2013, while the Strf 9040 continues being used far into the future.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_strf_9056 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|IcPytp_BTLg|'''The Strf 9056 Light Tank''' - ''Orangefan''|vkfXXJ_o4ZU|'''Strf 9056 - Good News From Above''' - ''Napalmratte''|tcIeR_s6fp8|'''The Shooting Range #204''' - ''Metal Beasts'' section at 00:32 discusses the Strf 9056.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Other members of the CV90 family&lt;br /&gt;
&lt;br /&gt;
* [[Strf 9040C]] - Base variant with a 40 mm autocannon.&lt;br /&gt;
* [[CV 90105 TML]] - Premium variant equipped with a 105 mm cannon.&lt;br /&gt;
* [[Lvkv 9040C]] - Self-propelled anti-aircraft variant with a higher elevation range for 40 mm cannon.&lt;br /&gt;
* [[CV 90120]] - A variant with a 120 mm cannon.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [http://fighting-vehicles.com/strf-904056/ &amp;lt;nowiki&amp;gt;[Fighting-Vehicles.com]&amp;lt;/nowiki&amp;gt; Strf 9040/56]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer BAE Systems AB}}&lt;br /&gt;
{{Sweden light tanks}}&lt;br /&gt;
[[Category:ATGM vehicles]]&lt;/div&gt;</summary>
		<author><name>U112797145</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Type_61&amp;diff=186572</id>
		<title>Type 61</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Type_61&amp;diff=186572"/>
				<updated>2024-05-21T22:26:57Z</updated>
		
		<summary type="html">&lt;p&gt;U112797145: /* Survivability and armour */ spelling correction mobile --&amp;gt; mobility&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Japanese medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other variants&lt;br /&gt;
| link = Type 61 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=jp_type_61&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' was the first Japanese service MBT of the JGSDF, developed on the [[Type 61 (Family)|ST-A series]] of prototypes to replace the ageing [[M4A3 (76) W (Japan)|M4A3 (76)]] and [[M24 (Japan)|M24]] which on top of their age were too large for the average-sized Japanese crew member. While most of the components of the Type 61 were of American origin, the design and role of the tank were purely Japanese. While the tank was a serviceable Japanese equivalent of the [[M26 (Family)|M26 Pershing]] and [[Patton (Disambiguation)|Patton (M46/47/48)]] series, it was only introduced in 1961 with production only catching up in 1970, it started to show its age compared to the newer generation of tanks like the [[M60]], [[T-62]], and [[Leopard 1]]. The Type 61 remained in service until 2000 when it was finally completely replaced by the [[Type 74]] MBT and the roll-in phase of the [[Type 90]] MBT.&lt;br /&gt;
&lt;br /&gt;
The Type 61 was introduced along with the initial Japanese Ground Forces tree in [[Update 1.65 &amp;quot;Way of the Samurai&amp;quot;]]. It looks like a bizarre cross between the American [[M41A1|M41 Walker Bulldog]] and [[Patton (Disambiguation)|Patton series (M46/47/48)]]. It is very similar in its overall length and size to the M41 and the turret looks like the M60's with the same prominent commander's cupola on top of the turret housing a rangefinder. The Japanese Type 61 mimics the American M47 Patton in firepower and M41 Walker Bulldog in armour, it has the large, tall profile and fairly mobile medium tank characteristics of the M47 Patton, with the same decent 90 mm M36 (Type 61) cannon, but the armour protection qualities are more akin to those of the M41 Walker Bulldog.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour Type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Turret)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 45 mm (49-61°) ''Front glacis'' &amp;lt;br&amp;gt; 50 mm (54°) ''Lower glaics'' || 30 mm (30°) ''Top'' &amp;lt;br&amp;gt; 35 mm ''Bottom'' || 25 mm (13°) ''Top'' &amp;lt;br&amp;gt; 20 mm (30°), 10 mm (59°) ''Bottom'' || 12 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 40 mm (4-78°) ''Turret front'' &amp;lt;br&amp;gt; 80 mm (0-68°) ''Gun mantlet'' || 40-60 mm (0-38°) || 35 mm || 18 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 31.7 mm || 31.7 mm || 31.7 mm || 31.7 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick while tracks are 20 mm thick.&lt;br /&gt;
&lt;br /&gt;
Due to its weak armour nearly every tank is a serious threat to the Type 61, as well as a number of SPAA vehicles, however fast medium tanks such as the T-44, M46/M47 Patton or Panther II which can match its mobility are a painful to avoid, while anything with heavy armour (T29, T32, T34 and King Tigers) forces the reliance on the M431 shell HEATFS to punch through frontally, taking multiple shots to overcome.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1,007|rbMinHp=575}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Type 61 (90 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Type 61 (90 mm)|90 mm Type 61]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 51 || rowspan=&amp;quot;2&amp;quot; | -10°/+13° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan=&amp;quot;2&amp;quot; | 9.75 || rowspan=&amp;quot;2&amp;quot; | 8.63 || rowspan=&amp;quot;2&amp;quot; | 7.95 || rowspan=&amp;quot;2&amp;quot; | 7.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.3 || 16.8 || 20.4 || 22.6 || 24.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{{:Type 61 (90 mm)/Ammunition|M318A1 shot, M82 shot, M431 shell, M71 shell, M313}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.7.0.173''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''51''' || 35&amp;amp;nbsp;''(+16)'' || 23&amp;amp;nbsp;''(+28)'' || 14&amp;amp;nbsp;''(+37)'' || 11&amp;amp;nbsp;''(+40)'' || 1&amp;amp;nbsp;''(+50)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes''':&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* Racks 3, 4 and 5 are first stage ammo racks. They total 22 shells and get filled first when loading up the tank.&lt;br /&gt;
* These racks are also emptied early: the rack depletion order at full capacity is: 3 - 4 - 5 - 1 - 2.&lt;br /&gt;
* Simply not firing when the gun is loaded will move ammo from racks 1 and 2 into racks 5 then 4 and 3. Firing will interrupt the restocking of the ready racks.&lt;br /&gt;
* Floor racks empty: 23&amp;amp;nbsp;''(+28)'' shells.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)|M1919A4 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 600 (200) || 575 || -10°/+25° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 4,000 (250) || 500 || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Type 61 has excellent horizontal traverse and gun depression combined with a fairly mobile chassis, making it a good choice for progressing from turret down (be careful about the large cupola sticking up), to hull down and firing at the opposition before retreating back to turret down cover.&lt;br /&gt;
&lt;br /&gt;
Its mobility is quite good at getting it to position, where it can ambush tanks early in the game or change position when required, particularly when disengaging when its position is discovered.&lt;br /&gt;
&lt;br /&gt;
Its lack of armour and the decent but not overwhelmingly powerful gun means it is not a wonderful frontline tank to hold a defensive position when the opposition knows its position, as its armour is unlike to prevent any opposition rounds from penetrating and dealing damage, leaving the user to more often than not, rely on luck when engaging opposition frontally.&lt;br /&gt;
&lt;br /&gt;
The biggest issue with the Type 61 is shot selection. You have to choose between the M431 shell HEATFS which will punch through most opposition tanks, but inflict little damage and the M318A1 AP and M82 shot APHE rounds for more damage, but which will struggle to penetrate opposing tanks frontally at times.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Fast turret rotation&lt;br /&gt;
* Excellent gun depression&lt;br /&gt;
* Good forward speed and mobility&lt;br /&gt;
* Good acceleration&lt;br /&gt;
* Great post-penetration damage on the M82 APCBC shell&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* 90 mm Type 61 can struggle to overcome certain opposing tanks frontally without relying on M431 HEATFS shell&lt;br /&gt;
* Very thin overall armour, any tank gun will make short work of the Type 61, and even certain SPAAs can give the tank trouble&lt;br /&gt;
* The reverse speed -8 km/h can hinder the tank at times&lt;br /&gt;
* Very tall profile with the cupola on top of the turret, makes using certain cover impossible&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
{{main|Type 61 (Family)|l1=History of the Type 61 MBT}}&lt;br /&gt;
&lt;br /&gt;
===Development===&lt;br /&gt;
With the subsequent events of the Japanese surrender in September 1945, the end of World War II, and the ensuing Allied occupation of Japan, the Japanese were ordered to lay down their military activities, essentially abolishing the Imperial Japanese Army and Navy. For a short period past VE-Day, Japan was without a military with the exception of the Allied troops still occupying the country. This stance on a Japanese military was reversed with the advent of the Cold War and the much-closer Korean War in the early 1950s. With the departure of a majority of the Allied troops from Japan to Korea, there was a concern on the vulnerability of Japan without the aid of these nations. So in 1954, Japan formally organized the Defense Agency heading the Japan Self-Defense Force (JSDF). To jump-start the remilitarization of the JSDF, the United States gave Japan a handful of [[M4A3 (76) W (Japan)|M4A3E8 Shermans]] and [[M24 (Japan)|M24 Chaffees]]. However, in the Japan Ground Self-Defense Force (JGSDF) service, these tanks presented some problems. The problems the Sherman presented was that its interior was too large for an average Japanese stature, with drivers unable to even reach the foot pedals, and the M24 Chaffee was just plain outdated against [[T-34-85|Soviet armour]]. The Japanese were then given options to replace these tanks with the newer American [[M46|M46 Patton]] and [[M47|M47 Patton]] or develop their own tank. Given the price of buying the tanks and the tanks not suiting to their specifications, the Japanese opted to develop their own tank for the JGSDF.&lt;br /&gt;
&lt;br /&gt;
The initial specifications for the development of their domestic tank design followed as 1) Small enough to be train-transported, 2) Not be heavier than 25 tons, and 3) an armament of 90 mm calibre. The job of designing the tank was given to Mitsubishi, the same company responsible for making the majority of Japanese tanks in World War II. The first specification was important to not only improve cross-country travel but because if it could be followed, the tanks can be transported via truck transports as well. The second specification was a dodgy one in that 25 tons did not allow for much armour to be placed, but it was hoped a new engine could supplement a weight increase to 35 tons by improving mobility. When the new engine got delayed, the weight was reduced back to 25 tons to retain mobility. The last specification of a 90 mm gun was due to the Japanese experience with a [[M36 GMC|M36 tank destroyer]], believing the 90 mm to be sufficient in the mountainous region of Japan and be the limit where Japanese physique could adequately service the gun. These specifications would lead to the first prototype being developed in 1956.&lt;br /&gt;
&lt;br /&gt;
In December 1956, the first prototype labelled [[ST-A1]] was produced. Testing and various changes led to the second prototype, [[ST-A2]], to be produced in February 1957. Two more prototypes labelled ST-A3 and ST-A4 were completed in 1959 and 1960 that led to the final production design to be produced in 1961. This would be accepted into service as the Type 61 main battle tank, with deployment to start within the same year. The Type 61 was formally adopted in 1961, but the starting numbers were low as production only put out 10 Type 61 tanks in the span of 1961 to 1962. This only marginally increases up to 1966, with 250 tanks. Production continued until 1975 with 560 tanks produced.&lt;br /&gt;
&lt;br /&gt;
===Service===&lt;br /&gt;
The first few Type 61 tanks were put into service of the JGSDF. Due to low production numbers, it was supplemented with the tanks America gave it. The time the Type 61 was deployed, it was already quite outdated in comparison to Soviet contenders such as the [[T-54 (1951)|T-54/55]] and [[T-62]] tanks. In 1962, the successor of the Type 61 was already in the development process. Even when it was finished, which would be the [[Type 74]], the Type 61 would stick around as supplement due to low production numbers as well, starting from 1980.&lt;br /&gt;
&lt;br /&gt;
The Type 61 would start being retired in the 1990s, showing its obvious age in comparison with newer third-generation main battle tanks. The transition can be seen in that 400 Type 61 were still in service in 1990 to 190 tanks in 1995. In this time period, the Type 61 went through a modernization program to add infrared searchlights and smoke dischargers. Regardless, all were decommissioned by 2000, paving the way to the newer Japanese tank designs.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=jp_type_61 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/4369-development-type-61-the-japanese-style-patton-en/|[Devblog] Type 61: The Japanese-style Patton]]&lt;br /&gt;
* [https://sensha-manual.blogspot.com/2016/12/wt-type61-mbt.html &amp;lt;nowiki&amp;gt;[SENSHA Blog] - [WT]&amp;lt;/nowiki&amp;gt; Type 61 MBT]&lt;br /&gt;
&lt;br /&gt;
{{Japan medium tanks}}&lt;/div&gt;</summary>
		<author><name>U112797145</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=A-5C&amp;diff=145484</id>
		<title>A-5C</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=A-5C&amp;diff=145484"/>
				<updated>2022-11-10T01:21:02Z</updated>
		
		<summary type="html">&lt;p&gt;U112797145: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Chinese strike aircraft '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Q-5 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=a_5c&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|StoreImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|store=10408&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Chinese strike aircraft {{Battle-rating}}. It was introduced in [[Update &amp;quot;Direct Hit&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
Sharing most of the performance and appearance of a [[Q-5A]], A-5C comes with AAMs and Western bombs which might be more familiar to players of the western countries. With its excellent climb rate as an attacker, a pair of advanced AAMs, and somewhat superior manoeuvrability to enemies at similar BR, it can still prove deadly to enemies at even higher BR, surprising them with what a MiG-19-based aircraft can do.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 7,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,438 || 1,434 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 25.4 || 25.7 || 139.8 || 130.0 || rowspan=&amp;quot;2&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,458 || 1,447 || 24.6 || 25.0 || 186.2 || 162.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| X || ✓ || ✓ || ✓ || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 1,260 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || N/A || 500 || 450 || ~9 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 540 || &amp;lt; 650 || &amp;lt; 350 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Shenyang Liming WP-6A-III || 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 6,712 kg || colspan=&amp;quot;3&amp;quot; | 341 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 34m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 725 kg || colspan=&amp;quot;2&amp;quot; | Afterburning axial-flow turbojet&lt;br /&gt;
| 7,560 kg || 8,329 kg || 9,138 kg || 9,539 kg || 12,000 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 34m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 2,651 kgf || 3,706 kgf&lt;br /&gt;
| 0.98 || 0.89 || 0.81 || 0.78 || 0.62&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 2,679 kgf&amp;lt;br&amp;gt;(1,000 km/h) || 3,783 kgf&amp;lt;br&amp;gt;(1,000 km/h)&lt;br /&gt;
| 1.00 || 0.91 || 0.83 || 0.79 || 0.63&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 10 mm steel plate behind nose cone&lt;br /&gt;
* 60 mm bulletproof glass in cockpit front&lt;br /&gt;
* 8 mm steel plate underneath cockpit&lt;br /&gt;
* 25 mm steel armoured pilot's seat&lt;br /&gt;
* 10 + 16 mm steel armoured pilot's headrest&lt;br /&gt;
* Self-sealing fuel tanks behind cockpit and underneath engines in rear fuselage&lt;br /&gt;
&lt;br /&gt;
The A-5C protects the pilot from small arms fire, but against the armaments encountered at the battle rating, this level of protection does not amount to much. Enemy cannons and missiles will make short work of the A-5C so avoiding incoming fire is paramount. The twin engines are likely to be damaged by attacks from the rear, but having two of them offers some extra survivability since it is capable of flying back to base on one engine. The aircraft also remains somewhat controllable if one of the elevators is blown off.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Type 23-2K (23 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* A choice between two presets:&lt;br /&gt;
** 2 x 23 mm Type 23-2K cannons, wing-mounted (120 rpg = 240 total)&lt;br /&gt;
** 2 x 23 mm Type 23-2K cannons + 18 x countermeasures&lt;br /&gt;
&lt;br /&gt;
The A-5C is equipped with 23 mm cannons identical to the [[NR-23 (23 mm)|NR-23]] cannons found on earlier Soviet jets like the [[J-4]]/[[MiG-17]]. These are significantly less powerful than the contemporary [[J-6A]]'s [[Type 30-1 (30 mm)|Type 30]]/[[NR-30 (30 mm)|NR-30]] cannons due to their lower explosive content, kinetic damage, and muzzle velocity. They typically require a solid burst of hits to destroy a target instead of dismembering enemy fighters with a brief touch. On the bright side, they have more ammunition with about 8 seconds of firing time. Lead generously and try to get close to your opponent before unloading. Using them against ground targets should not be a priority since their penetration is no higher than a heavy machine gun and the ammo supply is not plentiful.&lt;br /&gt;
&lt;br /&gt;
The default belt has an even mix of FI-T and AP-I rounds and should be satisfactory from the start. Gun convergence is not a major issue since the cannons are mounted close to the centerline of the aircraft in the wing roots, and is up to personal preference.&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Type 250-2 (250 kg)|LDGP Mk 82 (500 lb)|M117 cone 45 (750 lb)}}&lt;br /&gt;
{{main|AIM-9P Sidewinder|Matra R550 Magic 1|Type 90-1|Type 130-2}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance presets:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x AIM-9P Sidewinder missiles&lt;br /&gt;
* 2 x Matra R550 Magic 1 missiles&lt;br /&gt;
* 28 x Type 90-1 rockets&lt;br /&gt;
* 16 x Type 130-2 rockets&lt;br /&gt;
* 4 x 500 lb LDGP Mk 82 bombs (2,000 lb total)&lt;br /&gt;
* 4 x 750 lb M117 cone 45 bombs (3,000 lb total)&lt;br /&gt;
* 2 x Matra R550 Magic 1 missiles + 28 x Type 90-1 rockets + 4 x 500 lb LDGP Mk 82 bombs (2,000 lb total)&lt;br /&gt;
* 2 x Matra R550 Magic 1 missiles + 16 x Type 130-2 rockets + 4 x 750 lb M117 cone 45 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AIM-9P Sidewinder missiles + 28 x Type 90-1 rockets + 4 x 750 lb M117 cone 45 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AIM-9P Sidewinder missiles + 16 x Type 130-2 rockets + 4 x 250 kg Type 250-2 bombs (1,000 kg total)&lt;br /&gt;
&lt;br /&gt;
==== Custom loadout options ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! width=&amp;quot;6%&amp;quot; | 1 !! width=&amp;quot;6%&amp;quot; | 2 !! width=&amp;quot;6%&amp;quot; | 3 !! width=&amp;quot;6%&amp;quot; | 4 !! width=&amp;quot;6%&amp;quot; | 5 !! width=&amp;quot;6%&amp;quot; | 6 !! width=&amp;quot;6%&amp;quot; | 7&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; width=&amp;quot;30%&amp;quot; | &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Hardpoints_{{PAGENAME}}.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! 250 kg Type 250-2 bombs&lt;br /&gt;
| || || || 4 || || ||&lt;br /&gt;
|-&lt;br /&gt;
! 500 lb LDGP Mk 82 bombs&lt;br /&gt;
| || || || 4 || || ||&lt;br /&gt;
|-&lt;br /&gt;
! 750 lb M117 cone 45 bombs&lt;br /&gt;
| || || || 4 || || ||&lt;br /&gt;
|-&lt;br /&gt;
! Type 90-1 rockets&lt;br /&gt;
| || 7 || 7 || || 7 || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
! Type 130-2 rockets&lt;br /&gt;
| || 4 || 4 || || 4 || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
! AIM-9P Sidewinder missiles&lt;br /&gt;
| 1 || || || || || || 1&lt;br /&gt;
|-&lt;br /&gt;
! Matra R550 Magic 1 missiles&lt;br /&gt;
| 1 || || || || || || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Although historically an attack aircraft, the A-5C is not a first-rate ground attacker in Air RB since its ordnance is rather anaemic compared to other jets at its battle rating. It cannot destroy a base with its four 250 kg/500 lb bombs, but this is still an option for supplementary research points when grinding: stay at low altitude, loop around to a side base, drop the bombs, then head towards the center of the map to join the furball. Going after AI ground vehicles with the bombs and rockets can also be successful provided that other jets do not arrive quickly to crash the party.&lt;br /&gt;
&lt;br /&gt;
The A-5C can outrun many of the enemy fighters it faces, but active combat at transonic or supersonic speeds should be avoided because of the control compression. The best way to reverse enemies is to pull them into a climbing spiral or other vertical manoeuvres; the A-5C has enough of the MiG-19's climb and thrust-to-weight characteristics to energy fight in a similar manner, the declining airspeed relaxes the control compression, and a stalled-out target is easier to gun down. It should be obvious that actual MiG-19 models such as the [[MiG-19S (Germany)|German MiG-19S]] are better than the A-5C in almost every regard when it comes to air-to-air combat. Be very careful about engaging them.&lt;br /&gt;
&lt;br /&gt;
When diving, pay close attention to your airspeed, as the A-5C has tendency to rip wings if you are approaching the ground at over Mach 1.0. If you need to, use the airbrake and pull up gently to reduce the control compression. Do not use afterburner or high levels of throttle in a low-altitude dive, the airbrakes are effective enough to stop you from ripping your wings but they work best in horizontal turns and not in dives, especially with thrust being applied at the same time.&lt;br /&gt;
&lt;br /&gt;
While its Chinese cousins lacked any form of AAM for self-defense, the A-5C comes with a pair of AIM-9Ps or Matra R550 Magics which prove very deadly at the BR. The AIM-9P can cause extensive damage to the enemy team at range and the Magic is a potent AAM which can easily terminate any target within a 2 km radius. So bringing 2 of them solely for dogfights or as self-defense is the way to go.&lt;br /&gt;
&lt;br /&gt;
The RWR will not stop any missiles by itself, but knowing if there are pursuers or radar locks behind you reduces the chance of being surprised by a missile or cannon burst out of nowhere. The RWR is not a replacement for situational awareness, it is still the pilot's duty to look for approaching enemies and missile launches whenever possible. While A-5C comes with countermeasures, it has only 18 of them - only sufficient for one or two near misses from enemy missiles, so evade enemy missiles with manoeuvres for the best result and only spend your flares as a last ditch measure to save yourself.&lt;br /&gt;
&lt;br /&gt;
'''Ground RB'''&lt;br /&gt;
&lt;br /&gt;
The A-5C is a light ground attacker whose rockets are limited in capacity and whose bombs are limited in power. It's generally best to use up the rockets and bombs in one or two passes, then switch to providing air cover. If there are no enemy aircraft or helicopters around, the A-5C can quickly zoom back to the airfield and restock its weapons for another run. Since the A-5C has CCIP capabilities, pilots can drop ordnance onto enemy positions or vehicles with pinpoint accuracy.&lt;br /&gt;
&lt;br /&gt;
The A-5C has 90 mm HEAT rockets, which can be used successfully from many angles provided that enough hits are landed to knock out crew members thanks to the ballistic computer. The use of the A-5C's variety of rocket loadouts is highly viable, because the stand-off distance given with the ability to shoot them from over a kilometre away gives the pilot a upper hand in surviving encounters with enemy AA vehicles. &lt;br /&gt;
&lt;br /&gt;
The 500 lbs bombs, which are dropped individually, do not have much explosive filler and need to be delivered with decent accuracy in order to score kills. This can be a tall order for a supersonic jet aircraft like the A-5C, especially against moving targets, so consider dropping several (or even all of them) at once. Carpet bombing a capture point or street can lead to decent results. A short fuse can be used due to the bombs' limited blast radius. For those familiar with the Q-5s, keep in mind that they carried high-drag bombs, meaning that you had to be really close to your targets before dropping them; these low-drag Mk.82 bombs should be easier to use.&lt;br /&gt;
&lt;br /&gt;
The A-5C's radar warning receiver can help detect SPAA vehicles, but be sure to visually inspect the battlefield as well. Some players turn off their radars for greater stealth and some SPAAs lack radars entirely. The majority of SAMs are manually guided by their operators and thus flares will not work against them; the main exceptions are the Japanese [[Type 93]] and the Italian [[SIDAM 25 (Mistral)]]. Do not head-on or stall out in full view of an SPAA, and even when the coast appears to be clear, avoid flying in straight lines.&lt;br /&gt;
&lt;br /&gt;
'''Evading IR Missiles''' &lt;br /&gt;
&lt;br /&gt;
The A-5's engines produce a somewhat large heat signature compared to other aircraft at its BR, in some cases even if you shut your afterburner off and try to flare/bank away from the missile, it will ignore the flares outright and go right for your engines. At high speeds, your elevators and ailerons compress significantly, preventing you from evading the missile even if you expend all 18 flares on a single missile. &lt;br /&gt;
&lt;br /&gt;
In order to evade some more-flare-resistant missiles such as the AIM-9L, a good strategy is to shut off your engines completely or reducing your throttle to 0% so your heat signature is reduced significantly, drop a flare or two, then fire up your engines again and speed off. Do not attempt to aggressively bank while your engines are off or still warming up, as you could bleed enough speed to allow whoever fired the missile at you a chance to get their guns locked on you. Once your engines are up to temperature again and producing maximum thrust, then you can bank to try to evade any future missile, this best works against slower targets like the A-10 or Su-25 which both carry 30G all-aspect AAMs of the Aim-9L and R-60M/MK respectively. Avoid trying this tactic against jets like the F-4C or MiG-21s, as they can catch up to you at lower altitudes, especially at speeds approaching Mach 1.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High acceleration, great energy retention, and decent climb rate&lt;br /&gt;
* Good ammunition stock&lt;br /&gt;
* Good sustained manoeuvrability, can out-turn F-4 Phantoms and keep up with MiG-21s&lt;br /&gt;
* Has a radar warning receiver, useful against high tier SPAAs&lt;br /&gt;
* Comes with excellent AIM-9P or R550 Magic missiles as self defense weaponry&lt;br /&gt;
* The 4 x 500 lb bombs drop separately&lt;br /&gt;
* The Type 90-1 rockets have sufficient penetration against MBT weakspots and light vehicles&lt;br /&gt;
*Has a [[Ballistic Computer]] with CCIP&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Average roll rate, much slower than shorter-winged opponents such as [[Yak-38 (Family)|Yak-38]] and [[Jaguar GR.1|Jaguar]]&lt;br /&gt;
* Rudder and elevators lock up at high speeds (&amp;gt;1000 km/h)&lt;br /&gt;
* The 23 mm cannons sometimes fall short in damage, much less lethal than J-6A's 30 mm cannons&lt;br /&gt;
* Ordnance capacity is still below average for its rank&lt;br /&gt;
* The amount of flares is quite limited&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
In view of the economy after the Cultural Revolution and the dawn of the economic reform in Mainland China, the Central Government decided that all exported weapons would be priced and handled by the newly established {{Annotation|CATIC|China National Aero-Technology Import &amp;amp; Export Corporation}}. In mid-1979, Egypt became their first overseas customer with orders of new jets and engines; meanwhile, Pakistan had concluded that the main culprit for the lost of 3rd Indo-Pakistan War was because of the lack of a dedicated ground attacker, in fear of possible assaults from USSR via Afghanistan, they were in dire need for a new ground attacker.&lt;br /&gt;
&lt;br /&gt;
Pakistan then sent 2 teams of staffs to Nanchang Aircraft Corporation and it was concluded that Q-5 would be a fair option for an attacker with its low-altitude performance and price, but it would also be upgraded with Western avionics, weaponries and came with IR AAMs for self-defense. Based on the Q-5IA that was still under development, Nanchang Aircraft Corp. built 3 prototypes in 1982 and the newly designated A-5C was delivered to the PAF from early 1983 to 1984, with 54 of them built through out the year.&lt;br /&gt;
&lt;br /&gt;
A-5C was then delivered to three different PAF squadrons and some of them retired as early as 1991, while the remaining were kept in commission until mid-2011, when the more-advanced JF-17 Thunder replaced them as a multi-role fighter. Other export variants remain in service at Myanmar and Sudan.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=a_5c Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|qvUGjLvcJX0|'''Should You Buy The A-5C? - Premium Review''' - ''Sako Sniper''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Q-5 early]]&lt;br /&gt;
* [[Q-5A]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7284-development-new-top-tier-ztz99-iii-and-pre-order-for-a-5c-en|[Devblog] New top-tier ZTZ99-III and pre-order for A-5C]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Nanchang}}&lt;br /&gt;
{{China jet aircraft}}&lt;br /&gt;
{{China premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U112797145</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=A-5C&amp;diff=145483</id>
		<title>A-5C</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=A-5C&amp;diff=145483"/>
				<updated>2022-11-10T01:19:18Z</updated>
		
		<summary type="html">&lt;p&gt;U112797145: better description of vehicle modules, linking to related wiki pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Chinese strike aircraft '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Q-5 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=a_5c&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|StoreImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|store=10408&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Chinese strike aircraft {{Battle-rating}}. It was introduced in [[Update &amp;quot;Direct Hit&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
Sharing most of the performance and appearance of a [[Q-5A]], A-5C comes with AAMs and Western bombs which might be more familiar to players of the western countries. With its excellent climb rate as an attacker, a pair of advanced AAMs, and somewhat superior manoeuvrability to enemies at similar BR, it can still prove deadly to enemies at even higher BR, surprising them with what a MiG-19-based aircraft can do.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 7,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,438 || 1,434 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 25.4 || 25.7 || 139.8 || 130.0 || rowspan=&amp;quot;2&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,458 || 1,447 || 24.6 || 25.0 || 186.2 || 162.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| X || ✓ || ✓ || ✓ || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 1,260 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || N/A || 500 || 450 || ~9 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 540 || &amp;lt; 650 || &amp;lt; 350 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Shenyang Liming WP-6A-III || 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 6,712 kg || colspan=&amp;quot;3&amp;quot; | 341 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 34m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 725 kg || colspan=&amp;quot;2&amp;quot; | Afterburning axial-flow turbojet&lt;br /&gt;
| 7,560 kg || 8,329 kg || 9,138 kg || 9,539 kg || 12,000 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 34m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 2,651 kgf || 3,706 kgf&lt;br /&gt;
| 0.98 || 0.89 || 0.81 || 0.78 || 0.62&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 2,679 kgf&amp;lt;br&amp;gt;(1,000 km/h) || 3,783 kgf&amp;lt;br&amp;gt;(1,000 km/h)&lt;br /&gt;
| 1.00 || 0.91 || 0.83 || 0.79 || 0.63&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 10 mm steel plate behind nose cone&lt;br /&gt;
* 60 mm bulletproof glass in cockpit front&lt;br /&gt;
* 8 mm steel plate underneath cockpit&lt;br /&gt;
* 25 mm steel armoured pilot's seat&lt;br /&gt;
* 10 + 16 mm steel armoured pilot's headrest&lt;br /&gt;
* Self-sealing fuel tanks behind cockpit and underneath engines in rear fuselage&lt;br /&gt;
&lt;br /&gt;
The A-5C protects the pilot from small arms fire, but against the armaments encountered at the battle rating, this level of protection does not amount to much. Enemy cannons and missiles will make short work of the A-5C so avoiding incoming fire is paramount. The twin engines are likely to be damaged by attacks from the rear, but having two of them offers some extra survivability since it is capable of flying back to base on one engine. The aircraft also remains somewhat controllable if one of the elevators is blown off.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Type 23-2K (23 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* A choice between two presets:&lt;br /&gt;
** 2 x 23 mm Type 23-2K cannons, wing-mounted (120 rpg = 240 total)&lt;br /&gt;
** 2 x 23 mm Type 23-2K cannons + 18 x countermeasures&lt;br /&gt;
&lt;br /&gt;
The A-5C is equipped with 23 mm cannons identical to the [[NR-23 (23 mm)|NR-23]] cannons found on earlier Soviet jets like the [[J-4]]/[[MiG-17]]. These are significantly less powerful than the contemporary [[J-6A]]'s [[Type 30-1 (30 mm)|Type 30]]/[[NR-30 (30 mm)|NR-30]] cannons due to their lower explosive content, kinetic damage, and muzzle velocity. They typically require a solid burst of hits to destroy a target instead of dismembering enemy fighters with a brief touch. On the bright side, they have more ammunition with about 8 seconds of firing time. Lead generously and try to get close to your opponent before unloading. Using them against ground targets should not be a priority since their penetration is no higher than a heavy machine gun and the ammo supply is not plentiful.&lt;br /&gt;
&lt;br /&gt;
The default belt has an even mix of FI-T and AP-I rounds and should be satisfactory from the start. Gun convergence is not a major issue since the cannons are mounted close to the centerline of the aircraft in the wing roots, and is up to personal preference.&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Type 250-2 (250 kg)|LDGP Mk 82 (500 lb)|M117 cone 45 (750 lb)}}&lt;br /&gt;
{{main|AIM-9P Sidewinder|Matra R550 Magic 1|Type 90-1|Type 130-2}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance presets:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 2 x AIM-9P Sidewinder missiles&lt;br /&gt;
* 2 x Matra R550 Magic 1 missiles&lt;br /&gt;
* 28 x Type 90-1 rockets&lt;br /&gt;
* 16 x Type 130-2 rockets&lt;br /&gt;
* 4 x 500 lb LDGP Mk 82 bombs (2,000 lb total)&lt;br /&gt;
* 4 x 750 lb M117 cone 45 bombs (3,000 lb total)&lt;br /&gt;
* 2 x Matra R550 Magic 1 missiles + 28 x Type 90-1 rockets + 4 x 500 lb LDGP Mk 82 bombs (2,000 lb total)&lt;br /&gt;
* 2 x Matra R550 Magic 1 missiles + 16 x Type 130-2 rockets + 4 x 750 lb M117 cone 45 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AIM-9P Sidewinder missiles + 28 x Type 90-1 rockets + 4 x 750 lb M117 cone 45 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AIM-9P Sidewinder missiles + 16 x Type 130-2 rockets + 4 x 250 kg Type 250-2 bombs (1,000 kg total)&lt;br /&gt;
&lt;br /&gt;
==== Custom loadout options ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! width=&amp;quot;6%&amp;quot; | 1 !! width=&amp;quot;6%&amp;quot; | 2 !! width=&amp;quot;6%&amp;quot; | 3 !! width=&amp;quot;6%&amp;quot; | 4 !! width=&amp;quot;6%&amp;quot; | 5 !! width=&amp;quot;6%&amp;quot; | 6 !! width=&amp;quot;6%&amp;quot; | 7&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; width=&amp;quot;30%&amp;quot; | &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Hardpoints_{{PAGENAME}}.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! 250 kg Type 250-2 bombs&lt;br /&gt;
| || || || 4 || || ||&lt;br /&gt;
|-&lt;br /&gt;
! 500 lb LDGP Mk 82 bombs&lt;br /&gt;
| || || || 4 || || ||&lt;br /&gt;
|-&lt;br /&gt;
! 750 lb M117 cone 45 bombs&lt;br /&gt;
| || || || 4 || || ||&lt;br /&gt;
|-&lt;br /&gt;
! Type 90-1 rockets&lt;br /&gt;
| || 7 || 7 || || 7 || 7 ||&lt;br /&gt;
|-&lt;br /&gt;
! Type 130-2 rockets&lt;br /&gt;
| || 4 || 4 || || 4 || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
! AIM-9P Sidewinder missiles&lt;br /&gt;
| 1 || || || || || || 1&lt;br /&gt;
|-&lt;br /&gt;
! Matra R550 Magic 1 missiles&lt;br /&gt;
| 1 || || || || || || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Although historically an attack aircraft, the A-5C is not a first-rate ground attacker in Air RB since its ordnance is rather anaemic compared to other jets at its battle rating. It cannot destroy a base with its four 250 kg/500 lb bombs, but this is still an option for supplementary research points when grinding: stay at low altitude, loop around to a side base, drop the bombs, then head towards the center of the map to join the furball. Going after AI ground vehicles with the bombs and rockets can also be successful provided that other jets do not arrive quickly to crash the party.&lt;br /&gt;
&lt;br /&gt;
The A-5C can outrun many of the enemy fighters it faces, but active combat at transonic or supersonic speeds should be avoided because of the control compression. The best way to reverse enemies is to pull them into a climbing spiral or other vertical manoeuvres; the A-5C has enough of the MiG-19's climb and thrust-to-weight characteristics to energy fight in a similar manner, the declining airspeed relaxes the control compression, and a stalled-out target is easier to gun down. It should be obvious that actual MiG-19 models such as the [[MiG-19S (Germany)|German MiG-19S]] are better than the A-5C in almost every regard when it comes to air-to-air combat. Be very careful about engaging them.&lt;br /&gt;
&lt;br /&gt;
When diving, pay close attention to your airspeed, as the A-5C has tendency to rip wings if you are approaching the ground at over Mach 1.0. If you need to, use the airbrake and pull up gently to reduce the control compression. Do not use afterburner or high levels of throttle in a low-altitude dive, the airbrakes are effective enough to stop you from ripping your wings but they work best in horizontal turns and not in dives, especially with thrust being applied at the same time.&lt;br /&gt;
&lt;br /&gt;
While its Chinese cousins lacked any form of AAM for self-defense, the A-5C comes with a pair of AIM-9Ps or Matra R550 Magics which prove very deadly at the BR. The AIM-9P can cause extensive damage to the enemy team at range and the Magic is a potent AAM which can easily terminate any target within a 2 km radius. So bringing 2 of them solely for dogfights or as self-defense is the way to go.&lt;br /&gt;
&lt;br /&gt;
The RWR will not stop any missiles by itself, but knowing if there are pursuers or radar locks behind you reduces the chance of being surprised by a missile or cannon burst out of nowhere. The RWR is not a replacement for situational awareness, it is still the pilot's duty to look for approaching enemies and missile launches whenever possible. While A-5C comes with countermeasures, it has only 18 of them - only sufficient for one or two near misses from enemy missiles, so evade enemy missiles with manoeuvres for the best result and only spend your flares as a last ditch measure to save yourself.&lt;br /&gt;
&lt;br /&gt;
'''Ground RB'''&lt;br /&gt;
&lt;br /&gt;
The A-5C is a light ground attacker whose rockets are limited in capacity and whose bombs are limited in power. It's generally best to use up the rockets and bombs in one or two passes, then switch to providing air cover. If there are no enemy aircraft or helicopters around, the A-5C can quickly zoom back to the airfield and restock its weapons for another run. Since the A-5C has CCIP capabilities, pilots can drop ordnance onto enemy positions or vehicles with pinpoint accuracy.&lt;br /&gt;
&lt;br /&gt;
The A-5C has 90 mm HEAT rockets, which can be used successfully from many angles provided that enough hits are landed to knock out crew members thanks to the ballistic computer. The use of the A-5C's variety of rocket loadouts is highly viable, because the stand-off distance given with the ability to shoot them from over a kilometre away gives the pilot a upper hand in surviving encounters with enemy AA vehicles. &lt;br /&gt;
&lt;br /&gt;
The 500 lbs bombs, which are dropped individually, do not have much explosive filler and need to be delivered with decent accuracy in order to score kills. This can be a tall order for a supersonic jet aircraft like the A-5C, especially against moving targets, so consider dropping several (or even all of them) at once. Carpet bombing a capture point or street can lead to decent results. A short fuse can be used due to the bombs' limited blast radius. For those familiar with the Q-5s, keep in mind that they carried high-drag bombs, meaning that you had to be really close to your targets before dropping them; these low-drag Mk.82 bombs should be easier to use.&lt;br /&gt;
&lt;br /&gt;
The A-5C's radar warning receiver can help detect SPAA vehicles, but be sure to visually inspect the battlefield as well. Some players turn off their radars for greater stealth and some SPAAs lack radars entirely. The majority of SAMs are manually guided by their operators and thus flares will not work against them; the main exceptions are the Japanese [[Type 93]] and the Italian [[SIDAM 25 (Mistral)]]. Do not head-on or stall out in full view of an SPAA, and even when the coast appears to be clear, avoid flying in straight lines.&lt;br /&gt;
&lt;br /&gt;
'''Evading IR Missiles''' &lt;br /&gt;
&lt;br /&gt;
The A-5's engines produce a somewhat large heat signature compared to other aircraft at its BR, in some cases even if you shut your afterburner off and try to flare/bank away from the missile, it will ignore the flares outright and go right for your engines. At high speeds, your elevators and ailerons compress significantly, preventing you from evading the missile even if you expend all 18 flares on a single missile. &lt;br /&gt;
&lt;br /&gt;
In order to evade some more-flare-resistant missiles such as the AIM-9L, a good strategy is to shut off your engines completely or reducing your throttle to 0% so your heat signature is reduced significantly, drop a flare or two, then fire up your engines again and speed off. Do not attempt to aggressively bank while your engines are off or still warming up, as you could bleed enough speed to allow whoever fired the missile at you a chance to get their guns locked on you. Once your engines are up to temperature again and producing maximum thrust, then you can bank to try to evade any future missile, this best works against slower targets like the A-10 or Su-25 which both carry 30G all-aspect AAMs of the Aim-9L and R-60M/MK respectively. Avoid trying this tactic against jets like the F-4C or MiG-21s, as they can catch up to you at lower altitudes, especially at speeds approaching Mach 1.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High acceleration, great energy retention, and decent climb rate&lt;br /&gt;
* Good ammunition stock&lt;br /&gt;
* Good sustained manoeuvrability, can out-turn F-4 Phantoms and keep up with MiG-21s&lt;br /&gt;
* Has a radar warning receiver, useful against high tier SPAAs&lt;br /&gt;
* Comes with excellent AIM-9P or R550 Magic missiles as self defense weaponry&lt;br /&gt;
* The 4 x 500 lb bombs drop separately&lt;br /&gt;
* The Type 90-1 rockets have sufficient penetration against MBT weakspots and light vehicles&lt;br /&gt;
* Has a [[Ballistic Computer]] with both CCIP and CCRP&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Average roll rate, much slower than shorter-winged opponents such as [[Yak-38 (Family)|Yak-38]] and [[Jaguar GR.1|Jaguar]]&lt;br /&gt;
* Rudder and elevators lock up at high speeds (&amp;gt;1000 km/h)&lt;br /&gt;
* The 23 mm cannons sometimes fall short in damage, much less lethal than J-6A's 30 mm cannons&lt;br /&gt;
* Ordnance capacity is still below average for its rank&lt;br /&gt;
* The amount of flares is quite limited&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
In view of the economy after the Cultural Revolution and the dawn of the economic reform in Mainland China, the Central Government decided that all exported weapons would be priced and handled by the newly established {{Annotation|CATIC|China National Aero-Technology Import &amp;amp; Export Corporation}}. In mid-1979, Egypt became their first overseas customer with orders of new jets and engines; meanwhile, Pakistan had concluded that the main culprit for the lost of 3rd Indo-Pakistan War was because of the lack of a dedicated ground attacker, in fear of possible assaults from USSR via Afghanistan, they were in dire need for a new ground attacker.&lt;br /&gt;
&lt;br /&gt;
Pakistan then sent 2 teams of staffs to Nanchang Aircraft Corporation and it was concluded that Q-5 would be a fair option for an attacker with its low-altitude performance and price, but it would also be upgraded with Western avionics, weaponries and came with IR AAMs for self-defense. Based on the Q-5IA that was still under development, Nanchang Aircraft Corp. built 3 prototypes in 1982 and the newly designated A-5C was delivered to the PAF from early 1983 to 1984, with 54 of them built through out the year.&lt;br /&gt;
&lt;br /&gt;
A-5C was then delivered to three different PAF squadrons and some of them retired as early as 1991, while the remaining were kept in commission until mid-2011, when the more-advanced JF-17 Thunder replaced them as a multi-role fighter. Other export variants remain in service at Myanmar and Sudan.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=a_5c Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|qvUGjLvcJX0|'''Should You Buy The A-5C? - Premium Review''' - ''Sako Sniper''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[Q-5 early]]&lt;br /&gt;
* [[Q-5A]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7284-development-new-top-tier-ztz99-iii-and-pre-order-for-a-5c-en|[Devblog] New top-tier ZTZ99-III and pre-order for A-5C]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Nanchang}}&lt;br /&gt;
{{China jet aircraft}}&lt;br /&gt;
{{China premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U112797145</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=ZTZ96A_(P)&amp;diff=145403</id>
		<title>ZTZ96A (P)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=ZTZ96A_(P)&amp;diff=145403"/>
				<updated>2022-11-09T03:15:37Z</updated>
		
		<summary type="html">&lt;p&gt;U112797145: Smoke now launches in groups of 2 (instead of stated 4), making 4 launches from 8 smoke grendades&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Chinese medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = ZTZ96 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=cn_ztz_96a_prot&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|StoreImage_{{PAGENAME}}_001.jpg}}&lt;br /&gt;
|store=10894&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Chinese medium tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Wind of Change&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The ZTZ96A (P) is a prototype of the [[ZTZ96A]]. It has a different turret armour arrangement from the serial production version: instead of the arrowhead-shaped ERA mount, it has high-hardness spaced armour in an interesting &amp;quot;needle-nose&amp;quot; shape reminiscent of the [[Chieftain Mk 3|Chieftain]]'s profile. But the main selling point is the soft-kill APS system consisting of two JD-3 jammers mounted on the turret sides, which function similarly to the [[T-90A]]'s &amp;quot;Shtora&amp;quot; and are a first for Chinese ground vehicles. This prototype trades some turret protection in exchange for the ability to disrupt the guidance of enemy ATGMs. In all other respects the ZTZ96A (P) is practically identical to the production version, with thermal sights and a powerful gun, and makes a good partner for a lineup. (If passed for certification, it would have been coded WZ122R like its tech-tree competitor).&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
This tank, the failed bid for the ZTZ96A, shares the same chassis of its tech tree counterpart, having the same LFP with little to no protection while the UFP is among one of the strongest at its tier thanks to the FY-4 ERA blocks. The turret is another story - this prototype has an oddly shaped wedge mounted on the front of turret, so players can tell this tank apart from the main tree one right away. The pair of wedges does provide sufficient protection against kinetic or chemical shells at similar tier, though this only applies to the part in front of the turret but not the area in front of the mantlet - this part has only 340 mm RHA equivalent protection so it will be penetrated with ease. Another note is that the wedges don't provide full protection, and they should not be angled as this will decrease the protection severely.&lt;br /&gt;
&lt;br /&gt;
The internal design of this prototype is identical to the ZTZ96A so the crew of 3 and its ammo carousel sit at the very same place on both tanks, a penetrated shot up front will either knock down either of the crews or set off the carousel and sent the turret sky high.&lt;br /&gt;
&lt;br /&gt;
In fact, both ZTZ96A prototypes installed a JD-3 IR jammer during testing; while the production run canceled this design, this prototype still retained the pair of jammers, giving it some chance of jamming missiles that use laser guidance.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (hull, turret)&lt;br /&gt;
* Cast homogeneous armour (gun mantlet, commander cupola)&lt;br /&gt;
* Rubber-fabric screens (side skirts)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (Slope angle)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 20 mm (69°) ''Outer UFP''&amp;lt;br&amp;gt;100 mm (67°) ''Inner UFP''&amp;lt;br&amp;gt; 60 mm (51°) ''Lower glacis ''|| 50 mm || 45 mm (52°) ''Top''&amp;lt;br&amp;gt; 52 mm (15°) ''Bottom'' || 20-30 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 15 mm ''Turret outer layer''&amp;lt;br&amp;gt;220 mm ''Turret front''&amp;lt;br&amp;gt;310 mm ''Gun mantlet'' || 50-80 mm || 20 mm || 30 mm&lt;br /&gt;
|-&lt;br /&gt;
|Cupola || colspan=&amp;quot;3&amp;quot; |30 mm ''(Cylindrical)'' || 30 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Composite armour&lt;br /&gt;
!Frontal effective protection&lt;br /&gt;
!Sides/Rear&lt;br /&gt;
|-&lt;br /&gt;
|Hull || '''Upper glacis:'''&amp;lt;br&amp;gt;350 mm ''Kinetic'' / 480 mm ''Chemical'' || N/A&lt;br /&gt;
|-&lt;br /&gt;
|Turret || '''Turret front:'''&amp;lt;br&amp;gt;400 mm ''Kinetic'' / 520 mm ''Chemical'' || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Explosive Reactive Armour&lt;br /&gt;
!Front&lt;br /&gt;
!Sides/Rear&lt;br /&gt;
|-&lt;br /&gt;
|Hull || '''FY-4:''' 140 mm ''Kinetic'' / 450 mm ''Chemical''&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Turret || N/A || '''FY-4:''' 50 mm ''Kinetic'' / 350 mm ''Chemical''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels, tracks, and torsion bars are 20 mm thick.&lt;br /&gt;
* Belly armour is 20 mm thick.&lt;br /&gt;
* Side skirts are 8 mm thick.&lt;br /&gt;
* Mudguards and storage boxes are 4 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
Since one of the major upgrades of the ZTZ96A is the engine, it was upgraded to a NORINCO 12150ZLD 800 hp engine; the ZTZ96A (P) is no exception. Although it might not have the overall mobility of NATO tanks, the power/weight ratio (at 18.6 hp/t) is higher than most Soviet tanks, giving a better handling.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1240|rbMinHp=708}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Type 88C (125 mm)}}&lt;br /&gt;
&lt;br /&gt;
The ZTZ96A (P) inherited the same 125 mm ZPT88C cannon from ZTZ96, which is one of the best tank cannons at its tier; both the prototype and production tanks share the same traits - high velocity shells, sufficient turret traverse speed and the same autoloader with fixed 7.1 second reload between shots.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Type 88C (125 mm)|125 mm Type 88C]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | -5°/+12° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 28.6 || 39.5 || 48.0 || 53.1 || 56.5 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 17.9 || 21.0 || 25.5 || 28.2 || 30.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| DTP-125 || HEATFS || 480 || 480 || 480 || 480 || 480 || 480&lt;br /&gt;
|-&lt;br /&gt;
| DTB-125 || HE || 45 || 45 || 45 || 45 || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 125-I || APFSDS || 466 || 464 || 458 || 450 || 442 || 434&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| DTP-125 || HEATFS || 905 || 18 || 0.05 || 0.1 || 2,190 || 65° || 72° || 77°&lt;br /&gt;
|-&lt;br /&gt;
| DTB-125 || HE || 850 || 23 || 0 || 0.1 || 5,460 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 125-I || APFSDS || 1,730 || 4.02 || N/A || N/A || N/A || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
All three ZTZ96s in-game share the same shells so players from the main tech tree ones will soon find themselves home; since this is a premium tank, all the ammunition comes unlocked with the tank.&lt;br /&gt;
&lt;br /&gt;
The first ammunition is DTP-125 HEATFS, sharing the same penetration of NATO 120 mm HEATFS while having the mass of Warsaw Pact 125 mm HEATFS. Since ERA is commonplace at this tier, this round is best used against enemies showing their sides or light targets - its explosive mass is sufficient to knock them out right away.&lt;br /&gt;
&lt;br /&gt;
The second ammunition, DTB-125 HEFS, is infamous for its explosive mass at nearly 5.5 kg, which is still the highest among any explosive rounds of all MBTs; as a research paper from NORINCO suggested that DTB-125 is suited for knocking enemies down with its explosive mass, this also applies to any enemies you might face at similar tiers - a precise hit to weakspots that trigger overpressure damage can send even the toughest enemies straight back to the hanger with ease, let alone light vehicles. In case of sniping hiding enemies or needing a quick knock-out on light vehicles, bringing some HEFS is viable.&lt;br /&gt;
&lt;br /&gt;
The third ammunition is the 125-I dart. Thanks to its high velocity, it can penetrate 466 mm at point-blank range; the sheer penetration is more than enough to finish most NATO or Warsaw Pact tanks with very few exceptions. This would be the go to shell for the ZTZ96A (P).&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;part&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''40''' || ''Projectiles'' &amp;lt;br&amp;gt; ''Propellants'' || 40 ''(+0)'' &amp;lt;br&amp;gt; 39 ''(+1)'' || 38 ''(+2)'' &amp;lt;br&amp;gt; 38 ''(+2)'' || 37 ''(+3)'' &amp;lt;br&amp;gt; 37 ''(+3)'' || 35 ''(+5)'' &amp;lt;br&amp;gt; 31 ''(+9)'' || 32 ''(+8)'' &amp;lt;br&amp;gt; 27 ''(+13)'' || 29 ''(+11)'' &amp;lt;br&amp;gt; 23 ''(+17)'' || 24 ''(+16)'' &amp;lt;br&amp;gt; 39 ''(+1)'' || 23 ''(+17)'' &amp;lt;br&amp;gt; N/A || 39 ''(+1)'' &amp;lt;br&amp;gt; N/A || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|QJC88A (12.7 mm)|Type 86 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[QJC88A (12.7 mm)|12.7 mm QJC88A]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 600 (150) || 700 || -5°/+60° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Type 86 (7.62 mm)|7.62 mm Type 86]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,500 (250) || 700 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Since the ZTZ96A prototype shares the same chassis of the mass-production version, the protection all-round is identical to the ZTZ96A. The LFP will be the greatest concern players might have during gameplay; the relatively large LFP doesn't have enough protection against common shell types at its tier, and a penetration will certainly lead to a crew knock-out or detonation of ammunition, so keep it hidden as much as possible. Meanwhile, the UFP has blocks of FY-4 ERA that provide up to 500 mm protection at certain angles, making it one of the toughest MBTs at its tier in this regard; the blocks are one-off protection however so beware of subsequent shots on unprotected areas. As for the turret, the design of applique armour provides similar protection to the ZTZ96A against shells at this tier, but the overall design is flawed where the lower part of the wedge block and areas in front of the mantlet provide lesser protection. Aside from that, any angling of turret will result in easy penetration of the applique armour since the angling cancels out the frontal arc protection, so do keep your turret aiming at enemies.&lt;br /&gt;
&lt;br /&gt;
The overall playstyle is very similar to that of a ZTZ96A, it might not have the best mobility at this tier, but it can still keep up with the main forces with its 800 hp engine; your UFP and turret is your best friend, misplaced shots from the enemies are very likely do nothing on the ZTZ96A (P) while your gun can do lethal damage to enemies thanks to its penetration and autoloader. Rushing with the ZTZ96A (P) could be fatal due to its lesser flexibility to retreat back to cover with a slow reverse at barely 5 km/h, planning ahead before assaulting enemies is the key. Thanks to the JD-3 jammer on the sides of the turret, some missiles that are in the way of your turret frontal arc will find it impossible to do any harm to you; do keep in mind that this only applies to SACLOS missiles, wire-guided or beam-riding missiles can still do lethal damage since those are not affected by the jammer.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Infrared jammer is effective against SACLOS ATGMs&lt;br /&gt;
* Sturdy UFP and turret front against common foes such as the [[XM-1 (GM)|XM-1]]&lt;br /&gt;
* Adequate mobility allows it to follow the team's advance&lt;br /&gt;
* 2nd generation thermal sight for the gunner is useful for spotting targets, especially at night&lt;br /&gt;
* 125-I APFSDS has great penetration and damage against common tanks like the [[T-72 (Family)|T-72]], [[XM-1 (GM)|XM-1]], [[Leopard 1 (Family)|Leopard 1]], etc&lt;br /&gt;
* Roof-mounted 12.7 mm HMG is effective against light armour and helicopters&lt;br /&gt;
* 4 salvos of smoke grenades can cover the tank's retreat&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Frontal weak spots are obvious and fatal: large and weak LFP and gun mantlet can be easily penetrated&lt;br /&gt;
* Slow reverse speed of only -5 km/h cannot pull it out of danger in time, and heavily limits tactical agility&lt;br /&gt;
* IR jammer has narrow vertical range, cannot defend missiles from above&lt;br /&gt;
* Side protection is weak, can be easily penetrated by tanks like the [[BMP-2]] and aircraft like the [[A-10A|A-10]]&lt;br /&gt;
* Turret add-on armour gives much less protection than the ERA on the regular ZTZ96A&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The overall information on this failed design on upgrading the later ZTZ96s with new appliqué armour was minimal; both ZTZ96A (WZ122R) were designed in the early 2000s in view of an upgrade scheme for later ZTZ96s in production line. While both tanks retained the same firepower and mobility, as well as a pair of Shtora-1-like IR jammers known as JD-3 developed domestically on the side of the turret (some suggest that JD-3 was based on the Ukrainian's Shtora-1 equivalent model of IR jammer), they have a very different turret designs, where this design has a pair of wedge blocks of appliqué armour in the front of the turret.&lt;br /&gt;
&lt;br /&gt;
''(Note: the trio of ZTZ96/96A/96B couldn't be upgraded from one another due to design differences and costs)''&lt;br /&gt;
&lt;br /&gt;
Due to unknown reasons, this design failed the bid for PLAGF and the later ZTZ96A/WZ122R became what is today's standard, with an arrow-shaped turret like those on ZTZ99-II and the IR jammer removed, likely for cost reductions.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=cn_ztz_96a_prot Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7594-development-pre-order-ztz96a-prototype-china-en|[Devblog] Pre-order: ZTZ96A Prototype (China)]]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Norinco}}&lt;br /&gt;
{{China medium tanks}}&lt;br /&gt;
{{China premium ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U112797145</name></author>	</entry>

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