<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U111896777</id>
		<title>War Thunder Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U111896777"/>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/Special:Contributions/U111896777"/>
		<updated>2026-05-12T00:29:28Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AO-25M-1_(25_kg)&amp;diff=127311</id>
		<title>AO-25M-1 (25 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AO-25M-1_(25_kg)&amp;diff=127311"/>
				<updated>2022-04-15T20:45:44Z</updated>
		
		<summary type="html">&lt;p&gt;U111896777: /* Usage in battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''The smallest bomb in the game carried by a selection of Russian Aircraft, with and explosive mass of only 3.7 kg with a maximum penetration of (also) only 37mm, making it almost uselesss towards heavy and medium tanks unless dropped accurately upon the tank. Its low explosive mass and penetration means it can is best used for boming ligh targets like AAAs and low B.R Tanks, e.g: the [[M22]] Locust light tank or the [[SU-5-1]] tank destroyer. The lack of use of this bomb means that it is not as well known as other bombs like the [[SC50 (50 kg)]] .'' &lt;br /&gt;
[[File:AO 25M 25kg.png|left|thumb|420x420px]]&lt;br /&gt;
{{break}}&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|il_2_1941}}&lt;br /&gt;
* {{Specs-Link|il-2i}}&lt;br /&gt;
* {{Specs-Link|il_2_m82}}&lt;br /&gt;
* {{Specs-Link|il-2m}}&lt;br /&gt;
* {{Specs-Link|il-2m_mstitel}}&lt;br /&gt;
* {{Specs-Link|il_2m_1943}}&lt;br /&gt;
* {{Specs-Link|su_6_single}}&lt;br /&gt;
* {{Specs-Link|su-6_am42}}&lt;br /&gt;
* {{Specs-Link|su-6_m71}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
Can be used against SPAAs, artillery (especially in low B.R matches), or armoured cars. Its low explosive mass and penetration deems it useless against most armoured targets and bases.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:''' &lt;br /&gt;
&lt;br /&gt;
* Very light and available to carry in relatively large quantities&lt;br /&gt;
* Good for destroying light tarkets like SPAAs and low B.R Tank Destroyers&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* It has a miniscule explosive radius of 3.7kg, meaning it is useless for bombing enemy Bases and tanks.&lt;br /&gt;
* It has a very small maximum penetration of 37mm, making it near useless against Heavy and Medium tanks: you might as well use a  [[M4 (37 mm)]] aircraft gun.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U111896777</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AO-25M-1_(25_kg)&amp;diff=127310</id>
		<title>AO-25M-1 (25 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AO-25M-1_(25_kg)&amp;diff=127310"/>
				<updated>2022-04-15T20:41:58Z</updated>
		
		<summary type="html">&lt;p&gt;U111896777: /* Effective damage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''The smallest bomb in the game carried by a selection of Russian Aircraft, with and explosive mass of only 3.7 kg with a maximum penetration of (also) only 37mm, making it almost uselesss towards heavy and medium tanks unless dropped accurately upon the tank. Its low explosive mass and penetration means it can is best used for boming ligh targets like AAAs and low B.R Tanks, e.g: the [[M22]] Locust light tank or the [[SU-5-1]] tank destroyer. The lack of use of this bomb means that it is not as well known as other bombs like the [[SC50 (50 kg)]] .'' &lt;br /&gt;
[[File:AO 25M 25kg.png|left|thumb|420x420px]]&lt;br /&gt;
{{break}}&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|il_2_1941}}&lt;br /&gt;
* {{Specs-Link|il-2i}}&lt;br /&gt;
* {{Specs-Link|il_2_m82}}&lt;br /&gt;
* {{Specs-Link|il-2m}}&lt;br /&gt;
* {{Specs-Link|il-2m_mstitel}}&lt;br /&gt;
* {{Specs-Link|il_2m_1943}}&lt;br /&gt;
* {{Specs-Link|su_6_single}}&lt;br /&gt;
* {{Specs-Link|su-6_am42}}&lt;br /&gt;
* {{Specs-Link|su-6_m71}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:''' &lt;br /&gt;
&lt;br /&gt;
* Very light and available to carry in relatively large quantities&lt;br /&gt;
* Good for destroying light tarkets like SPAAs and low B.R Tank Destroyers&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* It has a miniscule explosive radius of 3.7kg, meaning it is useless for bombing enemy Bases and tanks.&lt;br /&gt;
* It has a very small maximum penetration of 37mm, making it near useless against Heavy and Medium tanks: you might as well use a  [[M4 (37 mm)]] aircraft gun.&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U111896777</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AO-25M-1_(25_kg)&amp;diff=127309</id>
		<title>AO-25M-1 (25 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AO-25M-1_(25_kg)&amp;diff=127309"/>
				<updated>2022-04-15T20:36:12Z</updated>
		
		<summary type="html">&lt;p&gt;U111896777: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''The smallest bomb in the game carried by a selection of Russian Aircraft, with and explosive mass of only 3.7 kg with a maximum penetration of (also) only 37mm, making it almost uselesss towards heavy and medium tanks unless dropped accurately upon the tank. Its low explosive mass and penetration means it can is best used for boming ligh targets like AAAs and low B.R Tanks, e.g: the [[M22]] Locust light tank or the [[SU-5-1]] tank destroyer. The lack of use of this bomb means that it is not as well known as other bombs like the [[SC50 (50 kg)]] .'' &lt;br /&gt;
[[File:AO 25M 25kg.png|left|thumb|420x420px]]&lt;br /&gt;
{{break}}&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{Specs-Link|il_2_1941}}&lt;br /&gt;
* {{Specs-Link|il-2i}}&lt;br /&gt;
* {{Specs-Link|il_2_m82}}&lt;br /&gt;
* {{Specs-Link|il-2m}}&lt;br /&gt;
* {{Specs-Link|il-2m_mstitel}}&lt;br /&gt;
* {{Specs-Link|il_2m_1943}}&lt;br /&gt;
* {{Specs-Link|su_6_single}}&lt;br /&gt;
* {{Specs-Link|su-6_am42}}&lt;br /&gt;
* {{Specs-Link|su-6_m71}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
''Tell us about the tactical and technical characteristics of the bomb.''&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U111896777</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=SC50JA_(50_kg)&amp;diff=127308</id>
		<title>SC50JA (50 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=SC50JA_(50_kg)&amp;diff=127308"/>
				<updated>2022-04-15T20:24:09Z</updated>
		
		<summary type="html">&lt;p&gt;U111896777: /* General info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:SC50JA.jpg|left|thumb|520px|Side view of an '''{{PAGENAME}}''' bomb.]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: auto; margin-right: 0px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |Data for {{PAGENAME}} bomb&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Metric&lt;br /&gt;
! Imperial&lt;br /&gt;
|-&lt;br /&gt;
| Overall Length&lt;br /&gt;
| 110.0 cm&lt;br /&gt;
| 43.3 in&lt;br /&gt;
|-&lt;br /&gt;
| Body Diameter&lt;br /&gt;
| 20.3 cm&lt;br /&gt;
| 8.0 in&lt;br /&gt;
|-&lt;br /&gt;
| Filling Weight&lt;br /&gt;
| 25.0 kg&lt;br /&gt;
| 55.1 lb&lt;br /&gt;
|-&lt;br /&gt;
| Total Weight&lt;br /&gt;
| 50.0 kg&lt;br /&gt;
| 110.2 lb&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Filling&lt;br /&gt;
| colspan=&amp;quot;2;&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | Fp 60/40 (TNT/Amatol)&lt;br /&gt;
|-&lt;br /&gt;
| Bomb Type&lt;br /&gt;
| colspan=&amp;quot;2;&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | High Explosive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{PAGENAME}}''' or ''Spreng Cylindrisch'' is a German general purpose high explosive (HE) 50 kg bomb. The -Ja mark indicates this bomb comes from the Group I series of SC50 bombs.&amp;lt;ref name=&amp;quot;TM9-1985&amp;quot; /&amp;gt; The SC50JA is a one-piece drawn steel body with a sheet steel tail cone attached by eight screws. The bomb can be suspended in one of two ways, either horizontally or vertically by the use of one eye-bolt lug mounted on the side and another mounted in the nose of the bomb. This version of the SC50JA does not feature a ''kopfring'' or an anti-ricochet plate welded to the nose which ensures the bomb detonates on impact instead of excessive penetration of land targets or potentially skipping on water before exploding.&lt;br /&gt;
&lt;br /&gt;
The German bomb sets itself aside when compared to similar bombs of other nations as it does not utilise either a nose or tail fuse to arm and detonate itself. Instead, it employs an athwartship fuse pocket which extends the entire width of the bomb with a single weld placed opposite of the fuse pocket opening to secure it in place. The tail cone of the SC50JA featured in War Thunder is a sheet steel cone, and four fins which are unbraced that is they are not supported with either tubular struts or a cylindrical strut ring.&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Vehicles equipped with this weapon}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Fighters'''}}&lt;br /&gt;
{{Navigation-Line|Bf 109 E}}{{Specs-Link|bf-109e-1}}{{-}}{{Specs-Link|bf-109e-3}}{{-}}{{Specs-Link|bf-109e-4}}{{-}}{{Specs-Link|bf-109e-7}}&lt;br /&gt;
{{Navigation-Line|Bf 109 F}}{{Specs-Link|bf-109f-1}}{{-}}{{Specs-Link|bf-109f-2}}{{-}}{{Specs-Link|bf-109f-4}}{{-}}{{Specs-Link|bf-109f-4_trop}}&lt;br /&gt;
{{Navigation-Line|Bf 109 G}}{{Specs-Link|bf-109g-2_romania}}{{-}}{{Specs-Link|bf-109g-2_hungary}}{{-}}{{Specs-Link|bf-109g-2}}{{-}}{{Specs-Link|bf-109g-6}}{{-}}{{Specs-Link|bf-109g-6_finland}}&lt;br /&gt;
{{Navigation-Line|Fw 190}}{{Specs-Link|fw-190a-5_u2}}{{-}}{{Specs-Link|fw-190d-9}}{{-}}{{Specs-Link|fw-190d-12}}{{-}}{{Specs-Link|fw-190d-13}}&lt;br /&gt;
{{Navigation-Line|IAR-81}}{{Specs-Link|iar_81c}}&lt;br /&gt;
{{Navigation-Line|S-199}}{{Specs-Link|s_199}}&lt;br /&gt;
{{Navigation-Line|Myrsky}}{{Specs-Link|vl_myrsky_2_late}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Twin-engine fighters'''}}{{Specs-Link|do_17z_7}}{{-}}{{Specs-Link|do_217j_1}}{{-}}{{Specs-Link|do_217n_1}}{{-}}{{Specs-Link|ju-88c-6}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Strike aircraft'''}}&lt;br /&gt;
{{Navigation-Line|Bf 110}}{{Specs-Link|bf-110c-4}}{{-}}{{Specs-Link|bf-110f-2}}{{-}}{{Specs-Link|bf-110g-2}}{{-}}{{Specs-Link|bf_110g_4}}{{-}}{{Specs-Link|bf_110g_4_hungary}}&lt;br /&gt;
{{Navigation-Line|Fw 190}}{{Specs-Link|fw-190f-8}}&lt;br /&gt;
{{Navigation-Line|Hs 129}}{{Specs-Link|hs-129b-2}}{{-}}{{Specs-Link|hs-129b-2_romania}}{{-}}{{Specs-Link|hs-129b-2_romania_italy}}&lt;br /&gt;
{{Navigation-Line|IL-2}}{{Specs-Link|il_2_1942_luftwaffe}}&lt;br /&gt;
{{Navigation-Line|Me 410}}{{Specs-Link|me-410a-1}}{{-}}{{Specs-Link|me-410b-1}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Bombers'''}}&lt;br /&gt;
{{Navigation-Line|Ar 196}}{{Specs-Link|arado-196a-3}}&lt;br /&gt;
{{Navigation-Line|BV 138}}{{Specs-Link|bv-138c-1}}&lt;br /&gt;
{{Navigation-Line|Do 17}}{{Specs-Link|do_17e_1}}{{-}}{{Specs-Link|do_17z_2}}&lt;br /&gt;
{{Navigation-Line|Do 217}}{{Specs-Link|do_217e_2}}{{-}}{{Specs-Link|do_217e_4}}{{-}}{{Specs-Link|do_217k_1}}{{-}}{{Specs-Link|do_217m_1}}&lt;br /&gt;
{{Navigation-Line|Fw 189}}{{Specs-Link|fw-189a-1}}&lt;br /&gt;
{{Navigation-Line|He 111}}{{Specs-Link|he-111h-2}}{{-}}{{Specs-Link|he-111h-6}}{{-}}{{Specs-Link|he-111h-16_winter}}&lt;br /&gt;
{{Navigation-Line|He 177}}{{Specs-Link|he-177a-5}}&lt;br /&gt;
{{Navigation-Line|Hs 123}}{{Specs-Link|hs-123a-1}}{{-}}{{Specs-Link|hs-123a-1_china}}&lt;br /&gt;
{{Navigation-Line|Ju 87}}{{Specs-Link|ju-87b-2}}{{-}}{{Specs-Link|ju-87d-3}}{{-}}{{Specs-Link|ju-87d-5}}&lt;br /&gt;
{{Navigation-Line|Ju 88}}{{Specs-Link|ju-88a-1}}{{-}}{{Specs-Link|ju-88a-4}}&lt;br /&gt;
{{Navigation-Line|Ju 188}}{{Specs-Link|ju-188a-2}}&lt;br /&gt;
{{Navigation-Line|Ju 288}}{{Specs-Link|ju-288c}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the bomb.'' --&amp;gt;&lt;br /&gt;
[[File:SC50JA_Explanation.jpg|350px|thumb|right|A top view of an '''{{PAGENAME}}''' bomb with identification of parts.]]&lt;br /&gt;
The SC50JA is the smallest of the SC bombs and second smallest overall utilised in the game and as such was found on many different aircraft such as early war fighters and light bombers. Two eye-bolts were outfitted on the bomb, one in the sidewall for horizontal mounting on external aircraft pylons or in some bomb-bays and one eye-bolt was screwed into a threaded socket in the bomb nose allowing for the bomb to be mounted vertically in a bomb-bay.&amp;lt;ref name=&amp;quot;TM9-1985&amp;quot; /&amp;gt; Bombs mounted vertically in a bomb-bay conserved space allowing for more bombs to be installed, and upon being dropped, the bomb fins righted the bomb pointing the nose to towards the ground.&lt;br /&gt;
&lt;br /&gt;
Bombs carried externally on German aircraft are typically painted sky blue to match the underside of the plane and to also make it more difficult to see from the ground when the aircraft is flying. Yellow stripes were painted down the tail cone in between each of the fins. Markings stencilled onto the bomb included bomb grade (Bi, I or II), mark (J, Ja, JB, JC, J/2 or L) and could also include the type of fuse, type of explosive, serial number and other various acceptance information.&amp;lt;ref name=&amp;quot;TM9-1985&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These bombs if modified for use for water targets, the tail section would be removed, and an anti-ricochet plate would be added to prevent the bomb from skipping over the surface of the water before exploding, usually away from the intended target. Testing showed that bombs without tail fin sections could be dropped from heights of 200 m without any adverse effect or loss of accuracy.&amp;lt;ref name=&amp;quot;TM9-1985&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
&amp;lt;!-- ''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)'' --&amp;gt;&lt;br /&gt;
[[File:SC50JA_Explodedview.png|350px|thumb|right|An exploded view of an '''{{PAGENAME}}''' bomb with identification of major parts.]]&lt;br /&gt;
The SC50JA utilised Füllpulver Nr. 13 or Fp. 60/40 which was a ratio of 60% Amatol and 40% TNT&amp;lt;ref name=&amp;quot;HoFE&amp;quot; /&amp;gt;. Amatol is an explosive compound which is a composition of TNT (Trinitrotoluene C&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt;H&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt;N&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;O&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt;) and Ammonium Nitrate (N&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;H&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt;O&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;). Because of the great explosive velocity and brisance of TNT, one-way stretch resources was to exploit TNT's one drawback. TNT in its pure form when detonated leaves a black smoke residue after it explodes due to the oxygen deficiency in TNT (does not fully explode/burn all components efficiently). Supplementing TNT's need for oxygen, ammonium nitrate is added to the mixture which has an oxygen surplus and overall increases the energy release of a TNT explosion when mixed. When compared to each other, Amatol has a lower explosive velocity and brisance than pure TNT; however because it was cheaper to use Amatol, it became the go-to explosive for general purpose bombs. Unfortunately for the Germans, as the war wore on, sources of Amatol, TNT and other explosives were dwindling, and explosive fillings became more inconsistent rendering many bombs, grenades and bullets to be less effective.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! {{PAGENAME}} damage table&lt;br /&gt;
! Metric&lt;br /&gt;
! Imperial&lt;br /&gt;
|-&lt;br /&gt;
| Max armour penetration high explosive action&lt;br /&gt;
| 79 mm&lt;br /&gt;
| 3.1 in&lt;br /&gt;
|-&lt;br /&gt;
| Radius of destruction of an armoured vehicle&lt;br /&gt;
| 2.1 m&lt;br /&gt;
| 6.9 ft&lt;br /&gt;
|-&lt;br /&gt;
|Radius of fragment dispersion&lt;br /&gt;
| 67.3 m&lt;br /&gt;
| 220.8 ft&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- ''Give a comparative description of bombs that have firepower equal to this weapon.'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Comparable bombs to {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Mass&lt;br /&gt;
! Explosive mass&lt;br /&gt;
! Explosive&lt;br /&gt;
! Armor Pen.&lt;br /&gt;
! Destruction radius&lt;br /&gt;
! Frag radius&lt;br /&gt;
|-&lt;br /&gt;
| ▃&lt;br /&gt;
| [[AN-M30A1_(100_lb)|AN-M30A1]]&lt;br /&gt;
| 100 lb&lt;br /&gt;
| 24.5 kg&lt;br /&gt;
| Amatol&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 79 mm&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 2.1 m&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 67.3 m&lt;br /&gt;
|-&lt;br /&gt;
| ▂&lt;br /&gt;
| [[FAB-50_(50_kg)|FAB-50]]&lt;br /&gt;
| 64 kg&lt;br /&gt;
| 24 kg&lt;br /&gt;
| TNT&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 79 mm&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 2.1 m&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 68.6 m&lt;br /&gt;
|-&lt;br /&gt;
| ▅&lt;br /&gt;
| [[Navy_Type_97_Number_6_(60_kg)|Type 97 Number 6]]&lt;br /&gt;
| 60 kg&lt;br /&gt;
| 23 kg&lt;br /&gt;
| TNT&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 78 mm&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 2.1 m&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 67 m&lt;br /&gt;
|-&lt;br /&gt;
| ▅&lt;br /&gt;
| [[Army_Type_94_GPHE_(50_kg)|Type 94 GPHE]]&lt;br /&gt;
| 50 kg&lt;br /&gt;
| 19.6 kg&lt;br /&gt;
| TNT&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 74 mm&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 1.8 m&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 62.5 m&lt;br /&gt;
|-&lt;br /&gt;
| ▄&lt;br /&gt;
| [[GP_50_(50_kg)|GP 50]]&lt;br /&gt;
| 58 kg&lt;br /&gt;
| 25 kg&lt;br /&gt;
| TNT&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 80 mm&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 2.1 m&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 70.1 m&lt;br /&gt;
|-&lt;br /&gt;
| ▄&lt;br /&gt;
| [[G.A.M.Mn_50_(50_kg)|G.A.M.Mn 50]]&lt;br /&gt;
| 50 kg&lt;br /&gt;
| 28.5 kg&lt;br /&gt;
| M.Mn&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 82 mm&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 2.4 m&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 77.1 m&lt;br /&gt;
|-&lt;br /&gt;
| ▄&lt;br /&gt;
| [[D.T._No.2_(50_kg)|D.T. No.2]]&lt;br /&gt;
| 55.7 kg&lt;br /&gt;
| 19.9 kg&lt;br /&gt;
| TNT&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 73 mm&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 2.1 m&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | 67.4 m&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)'' --&amp;gt;&lt;br /&gt;
The {{PAGENAME}} is a general purpose HE bomb which was utilised by fighters, attackers and bombers. Due to its size, either two or four were outfitted to a fighter or attacker allowing it to perform low-level precision bombing on AAA or light vehicles. Bombers can carry two to twenty-eight 50 kg bombs and could drop them all in one location bombing a base or could spread them out across the map depending on where the targets of opportunity are. These smaller bombs are most effective when bombing vehicle columns or anti-aircraft artillery sites and can also be utilised to surprise enemy aircraft sitting on an airfield waiting for a reload or repair.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very effective against light armoured vehicles and anti-aircraft artillery&lt;br /&gt;
* Some fighters can carry upwards of four bombs&lt;br /&gt;
* Effective for low-level bombing against columns of vehicles&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Small splash damage radius, requires effort in aiming&lt;br /&gt;
* Small total damage output by bombers when bombing bases&lt;br /&gt;
* Less effective usage at higher altitude especially against vehicles which will scatter&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.'' --&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:SC50JA_Bf109E1.jpg|'''{{PAGENAME}}''' bombs mounted on external belly pylon of a [[Bf 109 E-1]].&lt;br /&gt;
File:SC50JA_Bf109E1_Dropping.jpg|'''{{PAGENAME}}''' bombs being dropped from a [[Bf 109 E-1]] onto light armoured vehicles.&lt;br /&gt;
File:SC50JA_Ju87B2_externalpylons.jpg|'''{{PAGENAME}}''' bombs situated on outer wing pylons of a [[Ju 87 B-2]], notice the proximity of the bombs to the dive brake.&lt;br /&gt;
File:SC50JA Sideview.jpg|'''{{PAGENAME}}''' sideview while in fall.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;TM9-1985&amp;quot;&amp;gt;Department of the Army Technical Manual TM9-1985-2 (1953).[https://www.ibiblio.org/hyperwar/USA/ref/TM/pdfs/TM9-1985-2-German.pdf German Explosive Ordnance (Bombs, Fuzes, Rockets, Land Mines, Grenades and Igniters)[[File:Pdf_fileicon.png|.pdf document|link=]]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;HoFE&amp;quot;&amp;gt;U.S. Army Foreign Science and Technology Center (1965). [http://bulletpicker.com/pdf/FSTC%20381-5042,%20Handbook%20of%20Foreign%20Explosives.pdf#page= FTC 381-5042 Handbook of Foreign Explosives - U.S. Army Foreign Science and Technology Center, October 1965, p. 224][[File:Pdf_fileicon.png|.pdf document|link=]]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the weapon;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U111896777</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-72M2_Moderna&amp;diff=127033</id>
		<title>T-72M2 Moderna</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-72M2_Moderna&amp;diff=127033"/>
				<updated>2022-04-13T09:45:10Z</updated>
		
		<summary type="html">&lt;p&gt;U111896777: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Soviet medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = T-72 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ussr_t_72m2_moderna&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Soviet medium tank {{Battle-rating}}. It was introduced during [[Update &amp;quot;Wind of Change&amp;quot;]] as a reward for the [[wt:en/news/7640-event-the-battle-for-arachis-en|&amp;quot;Battle for Arachis&amp;quot;]] event.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &amp;lt;!-- The types of armour present on the vehicle and their general locations --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)&lt;br /&gt;
* Cast homogeneous armour (Turret, Transmission area) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || ___ mm || ___ mm ''Top'' &amp;lt;br&amp;gt; ___ mm ''Bottom'' || ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || ___ - ___ mm ''Turret front'' &amp;lt;br&amp;gt; ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' &amp;lt;!-- Any additional notes which the user needs to be aware of --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1317|rbMinHp=752}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A46MS (125 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[2A46MS (125 mm)|125 mm 2A46MS]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 44 || rowspan=&amp;quot;2&amp;quot; | -6°/+13° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 19.0 || 26.4 || 32.0 || 35.4 || 37.6 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10 || rowspan=&amp;quot;2&amp;quot; | 7.10&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 3BK12M || HEATFS || 440 || 440 || 440 || 440 || 440 || 440&lt;br /&gt;
|-&lt;br /&gt;
| 3OF26 || HE || 42 || 42 || 42 || 42 || 42 || 42&lt;br /&gt;
|-&lt;br /&gt;
| 3BM22 || APFSDS || 425 || 420 || 415 || 405 || 393 || 380&lt;br /&gt;
|-&lt;br /&gt;
| TAPNA || APFSDS || 509 || 507 || 500 || 490 || 481 || 472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 3BK12M || HEATFS || 905 || 19 || 0.05 || 0.1 || 2,530 || 65° || 72° || 77°&lt;br /&gt;
|-&lt;br /&gt;
| 3OF26 || HE || 850 || 23 || 0 || 0.1 || 5,240 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 3BM22 || APFSDS || 1,760 || 4.83 || N/A || N/A || N/A || 76° || 77° || 80°&lt;br /&gt;
|-&lt;br /&gt;
| TAPNA || APFSDS || 1,690 || 3.7 || N/A || N/A || N/A || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''44''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|2A42 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[2A42 (30 mm)|30 mm 2A42]]&lt;br /&gt;
|-&lt;br /&gt;
! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| 250 (250) || 550 || -4°/+35° || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Belt&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Default || 65 || 63 || 54 || 44 || 36 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''1''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,000 (250) || 700 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons: Extremely slow turret rotation'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The T-72M2 Moderna is a licensed-produced Slovakian upgrade of the Soviet T-72 MBT. Among the various upgrades, the tank is fitted with DYNAS explosive reactive armour, a modernized 24A5MS 125 mm smoothbore gun, a single 30 mm 2A42 autocannon, a laser warning system, and an automated modern VEGA fire control system, originating from SFIM, a French development partner, and SABCA, a Belgian development partner.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;https://www.military-today.com/tanks/t72m2_moderna.htm&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The first prototype of the T-72M2 Moderna, an improvement on the T-72M1 prototype, was introduced in 1993. Although attempts were made to put the T-72M2 Moderna into production domestically and for export buyers, no production orders were ever placed, therefore, few functioning examples were produced.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/7639-development-battle-for-arachis-t-72m2-moderna-en|Devblog]] ===&lt;br /&gt;
After the division of Czechoslovakia followed by an economic crisis, Slovak tank builders found themselves on the brink of bankruptcy. Tank plant ZTS Dubnica initiated an upgrade project for the Soviet T-72 series MBT in order to make the tank interesting for both domestic and foreign operators. By 1993, together with the French company SFIM and the Belgian SABCA, a project was developed to modernize the T-72M1 tanks with a new VEGA fire control system, a new panoramic sight, an improved engine, domestic ERA protection and two gunpods with 20-mm KAA-200 guns on the turret’s sides.&lt;br /&gt;
&lt;br /&gt;
The built prototypes of the new main battle tank were designated T-72M2 Moderna. Later, the tank was equipped by a new DYNAS explosive reactive armor, and two 20-mm guns were replaced with one 30-mm 2A42 cannon. Only a few prototypes of the T-72M2 Moderna were built.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7639-development-battle-for-arachis-t-72m2-moderna-en|[Devblog] “Battle for Arachis”: T-72M2 Moderna]]&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer ZTS Dubnica}}&lt;br /&gt;
{{USSR medium tanks}}&lt;/div&gt;</summary>
		<author><name>U111896777</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=M22&amp;diff=123477</id>
		<title>M22</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=M22&amp;diff=123477"/>
				<updated>2022-02-20T10:46:26Z</updated>
		
		<summary type="html">&lt;p&gt;U111896777: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=us_m22_locust&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American light tank {{Battle-rating}}. It was one of the first American tanks to be released with the American ground tree in [[Update 1.45 &amp;quot;Steel Generals&amp;quot;]]. One of the tiniest tanks in the game, the Locust is able to manoeuvre some of the smaller areas on the battlefield to get a clean shot on an opponent.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''&lt;br /&gt;
&lt;br /&gt;
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--&amp;gt;&lt;br /&gt;
Outside of heavy machine guns and autocannon rounds firing at a bad angle-of-attack, the M22's armour offers very little ballistic protection against the standard kinetic shells encountered. With only three men in the tank clumped together around the center, a single penetrating shot through the center is bound to knock out two or more crew member and leave the tank immobile or incapacitated.&lt;br /&gt;
&lt;br /&gt;
Aircraft coming in at certain angles can possess the necessary penetration values to utterly shred apart the Locust, especially the thin roof armour of 9.5 mm at the turret and hull. However, an oblique angle towards the front armour is already enough to get through the sloped 12.7 mm armour plate present.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Gun mantlet)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 12.7 mm (64-65°) ''Front glacis'' &amp;lt;br&amp;gt; 25.4 mm (7-62°) ''Lower glacis'' &amp;lt;br&amp;gt; 25.4 mm (9-85°) ''Driver's port'' || 9.5 mm (34-51°) ''Top'' &amp;lt;br&amp;gt; 12.7 mm ''Bottom'' || 12.7 mm (11-15°) ''Lower''&lt;br /&gt;
12.7 mm +9 mm ''Upper''&lt;br /&gt;
| 9.5 mm &lt;br /&gt;
|-&lt;br /&gt;
| Turret || 25.4 mm (25-36°) ''Turret front'' &amp;lt;br&amp;gt; 25.4 mm (22-53°) ''Gun mantlet'' || 25.4 mm (3-6°) || 25.4 mm || 9.5 mm &lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick, the bogies and tracks are 10 mm thick.&lt;br /&gt;
* Belly armour is 12.7 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 297|rbMinHp= 170|&amp;lt;!--AoAweight=(optional) --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
Aside from its small size, the M22's next famous value is its speed as a light tank. This allows the light tank to zip across the battlefield, possible getting to locations that can annoy enemies like a locust. &lt;br /&gt;
&lt;br /&gt;
In Arcade Battles, be wary of going too fast with the enhanced engine power, especially on paved roads, as it could put the M22 in a speed the transmission would not be able to steer properly without &amp;quot;snaking&amp;quot; the tank. Another worst case scenario is running full speed into an immovable object, which can disable certain components or even flat out knock out the tank.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|M6 (37 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M6 (37 mm)|37 mm M6]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | -10°/+30° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 19.5 || 27.0 || 32.8 || 36.3 || 38.6 || rowspan=&amp;quot;2&amp;quot; | 3.77 || rowspan=&amp;quot;2&amp;quot; | 3.33 || rowspan=&amp;quot;2&amp;quot; | 3.07 || rowspan=&amp;quot;2&amp;quot; | 2.90&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 12.2 || 14.4 || 17.4 || 19.3 || 20.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| M74B1 || AP || 79 || 76 || 65 || 54 || 45 || 37 &lt;br /&gt;
|-&lt;br /&gt;
| M63 Shell || HE || 3 || 3 || 3 || 3 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| M51B1/B2 || APCBC || 87 || 84 || 73 || 60 || 50 || 41 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| M74B1 || AP || 883 || 0.87 || N/A || N/A || N/A || 47° || 60° || 65° &lt;br /&gt;
|-&lt;br /&gt;
| M63 Shell || HE || 807 || 0.73 || 0.0 || 0.1 || 38 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| M51B1/B2 || APCBC || 883 || 0.87 || N/A || N/A || N/A || 48° || 63° || 71° &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.3.0.69''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
|| '''50''' || 39&amp;amp;nbsp;''(+11)'' || 25&amp;amp;nbsp;''(+25)'' || 1&amp;amp;nbsp;''(+49)'' || No &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Note:&lt;br /&gt;
&lt;br /&gt;
* Racks disappear after you've fired all shells in the rack.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--&amp;gt;&lt;br /&gt;
{{main|M1919A4 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M1919A4 (7.62 mm)|7.62 mm M1919A4]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 3,000 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--&amp;gt;&lt;br /&gt;
Perhaps the best word to describe this tank is -- tiny -- it really is, no other tank is as small as the Locust (save the [[ASU-57]]). This is a pro and a con, which we will cover in a second. The Locust is a light tank and thus is never really meant to go up against other tanks in the game. This severely limits the opponents you are able to face against &amp;quot;fairly&amp;quot; in this tank as your small size also means the crew is compacted into a small area and a crew knockout is very easy to do onto you, so in order to beat the odds, some trickery has to be put into play...&lt;br /&gt;
&lt;br /&gt;
;Run and Gun&lt;br /&gt;
&lt;br /&gt;
The Locust is really fast (although it might be hard to handle at its max speed), use this to your advantage to get to favorable positions or the flanks of the enemy. The tiny size of the tank helps by presenting a smaller target to the enemy and allows the usage of smaller cover that could not be typically used by an average tank of the rank. With fast manoeuvring and sneaky movements across terrains, you can cross the battlefield quickly and carry out sharp strikes against the enemy. A skilled player can swiftly move from one capture point to another, destroy any opposition there, and capture the point.&lt;br /&gt;
&lt;br /&gt;
;Get in Close&lt;br /&gt;
&lt;br /&gt;
The riskier tactic, which would work if done well, is to just get right up onto the enemy tank. Again the Locust is tiny and this could make you easier to be knocked out, but that also means you can exploit some of the other tanks weaknesses, like their gun depression. Get up right on that tank, point blank on the sides, you will find that some enemies will not be able to even move their gun down to hit you if you stay close to them. Also remember that you have an impressive fire rate of about 3 seconds. Use this advantage to find weak points on their side or rear armour and score a subsequent knockout. However, you must be careful as sometimes the enemy tank may move in a way that forces you into their crosshairs or their allies shoot you as you are attacking.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - they can be substituted with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''--&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Enormous hp/ton ratio, allowing fast acceleration&lt;br /&gt;
* Great speeds across flat terrain&lt;br /&gt;
* Extremely low profile; tanks without a lot of gun depression can't shoot at you at close range&lt;br /&gt;
* Locust is shorter than the hulls of many tanks, so many opponents may not even be able to aim at the Locust if it's close enough&lt;br /&gt;
* The gun has no trouble penetrating tanks at its BR range&lt;br /&gt;
* Easy to turn a complete 180° at low speed and at a stop&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* High acceleration and speed make tank handling rather difficult unless familiar with specs&lt;br /&gt;
* Handling becomes sluggish at higher speeds, noticeably in 3&amp;lt;sub&amp;gt;rd&amp;lt;/sub&amp;gt; Gear&lt;br /&gt;
* Small crew of 3 confined in tiny space, no spare crew members to take over incapacitated ones, a penetrating shot can take out two of them easily&lt;br /&gt;
* Weak armour; will only stop 12.7 mm rounds, and sometimes not even&lt;br /&gt;
* Due to its low suspension, it may get stuck in the soft or uneven ground&lt;br /&gt;
* Strange driving issue, in arcade mode, that causes the Locust to shudder, wobble, and not accelerate at a constant rate&lt;br /&gt;
* Doesn't have explosive filler for the 37 mm shells&lt;br /&gt;
* Somewhat slow turret rotation.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''--&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The development of this tank began in late 1941 as a request from the British military for an airmobile light tank that could travel on a glider. The British airborne forces used gliders as a mean to transport troops and equipment, and by 1941 the gliders were rated to be able to carry a tank weighing about 5.5 tons in a 300 to 350-mile flight. The British had a light tank design, the [[Tetrarch_Mk_I|Mk. VII Tetrarch]], but it was not built for the focus of airborne operations so the request was made for a purely-built airborne light tank to replace the Tetrarch, and for the tank to be made not in Britain due to constraints in industrial capacity.&lt;br /&gt;
&lt;br /&gt;
The request to the Americans called for a tank weighing between 9-10 tons with a 37 mm cannon and a coaxial machine gun with a crew of three. The tank was to have a maximum speed of 64 km/h (40 mph) and could operate in a 320 km radius (200 miles). The turret and front armour thickness were to be between 40-50 mm and the sides 30 mm thick. US Ordnance Department requested three companies, General Motors, J. Walter Christie, and Marmon-Herrington to design a suitable tank, of which the Marmon-Herrington design was accepted. The design was made into a prototype in late 1941 and was designated the ''Light Tank T9''. This design had a crew of three and weighed 7.4 tons, with a 37 mm gun and coaxial machine gun, plus two more machine guns on the right side of the bow. The turret was powered and had a gun stabilizer. The tank was powered by a 162 hp six-cylinder Lycoming engine and the armour thickness was 12.5 mm on the entire hull side of the tank while the sloped area on the sides of the hull was 9.5 mm thick. The tank could go up to 40 mph (64 km/h) with the engine. The T9 was built to be mounted on a Douglas C-54 Skymaster plane, but it could still fit into a glider due to its dimensions and weight. The tank underwent a few changes, such as improvement in the tank suspension and removal of the two machine guns on the bow, the gun stabilizer, and the power traverse on the turret to reduce the weight. The result was designated the ''Light Tank T9E1''. Production was meant to start somewhere in 1942, but issues in the design change and factories caused the production to be delayed until April 1943. The tanks were produced from then until 1945, with a total unit of 830.&lt;br /&gt;
&lt;br /&gt;
The tank was specified the '''Light Tank M22''' at some time in 1943, but this classified it as a &amp;quot;limited standard&amp;quot; equipment due to some faults discovered. Testings showed that loading the M22 tank on a C-54 plane required lots of time and complex equipment, plus the plane had to be landed on an airfield to be unloaded. The durability and reliability of the M22 were also brought into question, concerned that these factors would make it unsuitable for airborne operations and that the design was effectively obsolete. The M22 never saw service in American combat units except for training, and even with the establishment of two units with the M22s, they saw no combat due to America's lack of investment in airborne tanks. The British on the other hand believed that the M22 would be adequate at its role so adopted it as the '''Locust''', giving the name '''Light Tank M22 Locust''' to the tank.&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
The British usage in World War II had the airborne light tanks used in 1st and 6th Airborne Division as the Light Tank 'C' Squadron. Although the M22 Locust started replacing the Tetrarch before the initiation of Operation Overlord, the Tetrarch was still used until October 1944, when a restructuring retired all Tetrarch and replaced them with Locusts. The 6th Airborne Division was involved in Operation Varsity in 1945, where eight Locusts were loaded onto Hamilcar gliders and flown to the battlefield on March 24. Of the eight Locusts sent, six landed intact, but two never reached their rendezvous point due to enemy action or mechanical breakdown. Of the four remaining Locusts, only two were undamaged at the rendezvous point. The tanks were deployed at a fortified area, where they engage German troops while being supported by an infantry company, the Locusts were forced to withdraw after the heavy losses in infantry denied them support. The four tanks and what is left of the infantry were finally relieved by the 44th Royal Tank Regiment and the rest of the 6th Airborne Division. Operation Varsity was the only operation the Locust would ever see action in World War II.&lt;br /&gt;
&lt;br /&gt;
The M22 Locust, while serving rather well as an airborne tank, was reported to be obsolete by January 1946 by the War Office in Britain. New designs were to take over the Locust's role in the airborne formations. What's left of the Locusts in British inventory were given to foreign militaries. Belgium used some as command tanks in their armoured regiments. America received a few tanks back which was converted into agricultural tractors. Egypt used the Locusts in a large number to replace their ageing tank models from the interwar period, these saw service in the 1948 Arab-Israeli War.&lt;br /&gt;
&lt;br /&gt;
Today, sixteen M22 Locusts are known to have survived, though many have replica turrets. Of the batch, only three are known to be in running condition.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
&amp;quot;In 1941 an airmobile light tank designated the T9 entered development, with three major companies assigned the project: Christie, GMC, and Marmon-Herrington. The design provided by Marmon-Herrington proved the winner, as it satisfied practically every client requirement.&lt;br /&gt;
Trials of the new tank began in the fall of 1941, and in November 1942 the third T9E2 pre-production prototype was built.&lt;br /&gt;
&lt;br /&gt;
Production began in March 1943 and continued through February 1944. Marmon-Herrington assembled and delivered over the space of that year 830 of the 1,800 tanks ordered. The first 26 had a box-shaped compartment for the driver, though it was removed for subsequent models. The frontal plate was then made from a single piece.&lt;br /&gt;
&lt;br /&gt;
The tank was designated the M22 beginning September 1944, though the lack of heavy transport planes in the American army kept it out of the war.&lt;br /&gt;
&lt;br /&gt;
The UK acquired 260 M22s via Lend-Lease, referring to them as Locusts. The British liked the tank thanks to its good mobility, small size, and reasonable weight. Its weak armament and armour, which was no thicker than 25 mm, were considered drawbacks. Some 37 mm cannons were equipped with Littlejohn adaptors, which were designed to boost initial velocity with special shells.&lt;br /&gt;
&lt;br /&gt;
The M22 only saw combat in 1945. Its biggest battle was Operation Varsity, when 12 tanks were flown in using Hamilcar gliders on March 22, 1945. Some M22s may have taken part in the 1944 Normandy invasion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=us_m22_locust Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|YuBjyMQLRy0|'''Airmobile tanks''' discusses the {{PAGENAME}} at 2:43 - ''War Thunder Official Channel''|OqGt9pefGSA|'''{{PAGENAME}} Locust Tank Review''' - ''NUSensei''|Cdd0WWkWvRE|'''Tank Chat #87''' - ''Tank Museum''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[Tetrarch Mk I]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/devblog/current/716|[Devblog] Developers about the M22]]&lt;br /&gt;
* [[wikipedia:M22_Locust|[Wikipedia] M22 Locust]]&lt;br /&gt;
* [https://tanks-encyclopedia.com/ww2/us/light-tank-airborne-m22-locust &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; Light Tank (Airborne) M22 Locust]&lt;br /&gt;
* [https://www.militaryfactory.com/armor/detail.asp?armor_id=252 &amp;lt;nowiki&amp;gt;[Military Factory]&amp;lt;/nowiki&amp;gt; M22 Locust (Light Tank, Airborne, M22)]&lt;br /&gt;
* [http://the.shadock.free.fr/Surviving_Panzers.html &amp;lt;nowiki&amp;gt;[The Shadock]&amp;lt;/nowiki&amp;gt; Surviving M22 Locusts]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Marmon-Herrington}}&lt;br /&gt;
{{USA light tanks}}&lt;/div&gt;</summary>
		<author><name>U111896777</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=L3/33_CC&amp;diff=123476</id>
		<title>L3/33 CC</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=L3/33_CC&amp;diff=123476"/>
				<updated>2022-02-20T10:43:30Z</updated>
		
		<summary type="html">&lt;p&gt;U111896777: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=it_l3_cc&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_L3_33_CC.jpg|ArtImage_L3-33_CC.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (shortened to ''{{Specs|pseudonym}}'') is a rank {{Specs|rank}} Italian tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.85 &amp;quot;Supersonic&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The L3/33 CC is an Italian tankette that is the War Thunder equivalent of a shoe-box on tracks (with a gun, of course). This vehicle has very little armour, which allows for it to quickly and deftly manoeuvre across the battlefield, scouting for pockets to position the vehicle in for tactical advantages against the slower and heavier enemy vehicles it faces.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 8 mm (79°) ''Front glacis'' &amp;lt;br&amp;gt; 14 mm (0°) ''Lower glacis''  || 14 mm || 8 mm (0-32°)  || 8 mm &amp;lt;br&amp;gt; 5 mm ''Hatches''&lt;br /&gt;
|-&lt;br /&gt;
| Superstructure || 14 mm (13-64°) &amp;lt;br&amp;gt; 14 mm (0-62°) ''Gun mantlet''  || 14 mm (0-15°) || 14 mm (0-17°) || 8 mm &amp;lt;br&amp;gt; 5 mm ''Hatches''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=61|rbMinHp=38}}&lt;br /&gt;
&lt;br /&gt;
The L3/33 CC is very mobile both on and off-road. Thanks to its light weight, it accelerates quickly and can cruise at 40 / 25 km/h (AB/RB) in seconds. It does not lose much speed when turning but tends to oversteer when turning while driving over 40 km/h (in AB). With only -6 km/h in reverse (AB &amp;amp; RB), turning around and driving away is easier to retreat form unwanted situations.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Fucile Controcarri S Mod.39 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
Wielding an anti-tank rifle with a 10 round magazine capable of launching a small APHE every second, the L3/33, in the hands of a competent commander, is able to deal with multiple lightly-armoured vehicles in quick succession.  The only thing holding this quick-firing gun back is a lack of effective penetration to deal with all tanks at its battle rating, requiring the commander of this vehicle to be up close and personal and/or flank in order to deal with well-armoured targets ([[M3 Stuart]], [[Pz.38(t) F]], [[T-70]]).  Certain heavy targets ([[B1 bis]]) should be avoided altogether.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Fucile Controcarri S Mod.39 (20 mm)|20 mm Fucile Controcarri S Mod.39]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 110 (10) || rowspan=&amp;quot;2&amp;quot; | 60 || rowspan=&amp;quot;2&amp;quot; | ±15° || rowspan=&amp;quot;2&amp;quot; | ±10° || rowspan=&amp;quot;2&amp;quot; | Vertical || 17.6 || 24.4 || 29.6 || 32.7 || 34.8 || rowspan=&amp;quot;2&amp;quot; | 7.80 || rowspan=&amp;quot;2&amp;quot; | 6.90 || rowspan=&amp;quot;2&amp;quot; | 6.36 || rowspan=&amp;quot;2&amp;quot; | 6.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Perforante mod.35 || APHE || 38 || 36 || 27 || 19 || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Perforante mod.35 || APHE || 832 || 0.14 || 1.2 || 9 || 1.7 || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 10th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 11th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''11''' || 10&amp;amp;nbsp;''(+1)'' || 9&amp;amp;nbsp;''(+2)'' || 8&amp;amp;nbsp;''(+3)'' || 7&amp;amp;nbsp;''(+4)'' || 6&amp;amp;nbsp;''(+5)'' || 5&amp;amp;nbsp;''(+6)'' || 4&amp;amp;nbsp;''(+7)'' || 3&amp;amp;nbsp;''(+8)'' || 2&amp;amp;nbsp;''(+9)'' || 1&amp;amp;nbsp;''(+10)'' || 0&amp;amp;nbsp;''(+11)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ammoracks_L3_33_CC.png|right|x250px|thumbnail|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The L3/33 CC is best used in ambushes, as this tactic allows it to strike from a close distance; a hill can provide a nice spot for this, as the L3 has 15 degrees of gun depression and can get to cover by simply reversing if it is spotted in time.  It is also useful as a flanker due to its small size (hard to spot) and high mobility.&lt;br /&gt;
&lt;br /&gt;
When playing the L3/33, incoming fire should be avoided at all costs. Due to the cramped layout of internal modules and crew of 2, any penetrating shell is enough to destroy the vehicle.  In addition, the armour is so weak that it cannot even protect against .50 calibre machine gun: play carefully.&lt;br /&gt;
&lt;br /&gt;
'''Enemies worth noting:'''&lt;br /&gt;
&lt;br /&gt;
[[B1 bis|B1]]:&lt;br /&gt;
&lt;br /&gt;
The B1 is covered by thick armour of at least 50 mm in all directions, even the turret ring and the cupola are 40 mm which all exceed the maximum penetration of the L3 (38 mm). Do anything to avoid fighting this tank, leave it to your teammates by pinning its position on the map. But if unfortunately, you have to confront it, you must avoid its guns. Don't think you are small enough to slide beneath its guns, as it's hull-mounted 75 mm cannon has a whopping -20° depression, and the 47 mm in the turret has -18°, meaning that even if you are squeezing right between its tracks, it can still hit your fragile roof armour and eliminate a crew member with shrapnel. The only real damage you can do to it is to repeatedly shoot at its tracks to immobilize it.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Extremely tiny profile is sometimes a big advantage&lt;br /&gt;
* It utilizes small amounts of cover/bushes effectively&lt;br /&gt;
* Can easily sneak into lots of unexpected positions and set up for an ambush, advance or retreat&lt;br /&gt;
* Low silhouette can be fully covered behind a single one big bush decoration. It can even be covered with normal grass&lt;br /&gt;
* Amazing gun depression of -15° makes it a great mountain combat tank; combined with its tiny profile it can poke out only its gun to shoot from behind cover&lt;br /&gt;
* Quick firing cannon with an autoloading magazine can pinpoint enemy crew, especially with the spread-out ones like the LVT(A)&lt;br /&gt;
* Short stock grind, the best (and only) shell comes stock&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* The 20 mm rounds' penetration isn't great and drops dramatically over range: over 400 m away it can effectively penetrate nothing except soft targets like T-26, GAZ trucks or Flakpanzers.&lt;br /&gt;
* Thin armour with only two crew cramped together makes it very vulnerable&lt;br /&gt;
* Vulnerable to .50 calibre fire, one bullet to the crew can eliminate the tank&lt;br /&gt;
* Low cannon calibre of 20 mm makes it difficult to destroy obstacles like walls&lt;br /&gt;
* 3rd person camera is low to the ground, preventing the player from looking behind obstacles such as low fences&lt;br /&gt;
* The vehicle has such small mass that even trivial obstacles like fences can cause significant deceleration&lt;br /&gt;
* It is liable to get knocked out by simply running it over, or pushing it against a wall.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The '''Carro Veloce L3/33''', also known as the '''CV-33''' was a tankette produced by Ansaldo for the Regio Esercito beginning in 1933. The design was an adaptation of the British Carden Loyd tankette, which had seen wide success on the international export market and became the basis for a number of similar tankette designs throughout the 1930s. Because Italy lacked the industrial base to produce large numbers of more complex and advanced tank designs, the L3/33 and later L3/35 tankette formed the backbone of the Italian armoured corps and became the most widely produced Italian armoured fighting vehicles of the war, seeing service from the Italian invasion of Ethiopia to the very end of WW2. Several variants were produced, including a flamethrower variant (the L3/33 LF, standing for &amp;quot;LanciaFiamme&amp;quot;), a bridge carrier variant (L3/33 Passerella, with a 7 m bridge transported on a trailer that could be assembled by the crew in seven minutes and placed with two small cranes fastened on the chassis) and a command radio variant (L3 Centro Radio, equipped with a Marelli RF1 CA radio at level of platoons and companies). For the use of a radio station powerful enough to serve a regimental radio center, the L3 chassis was considered not suitable and replaced with a more spacious [[L6/40]] CR (Centro Radio = Radio Center).&lt;br /&gt;
&lt;br /&gt;
As the war progressed, and the Italians faced the Allies in France and North Africa with their more heavily armed and armoured tanks and long-range anti-tank guns, the deficiencies of the L3/33 and 35 became apparent. Although fast and possessing a low profile, it was too thinly armoured, capable of only withstanding infantry rifle calibre munitions. In addition, its standard armament of a 6.5mm machine gun proved inadequate for long-range combat or engaging other armoured vehicles. While the Regio Esercito began slowly upgrading its armoured units to more modern standards, stopgap solutions to make up for the difference were considered and adopted. One of these was to mount a 20 mm Fucile Controcarri S Mod.39 anti-tank gun in a small number of L3/33s and 35s, replacing the 6.5 mm machine gun and creating an ad hoc tank destroyer platform. These were designated as the '''L3/33 CC''', which stood for &amp;quot;controcarro&amp;quot; (&amp;quot;anti-tank&amp;quot;). Arriving too late to see action in Libya before the Axis retreat, they saw only limited action in Tunisia. Gradually, the L3/33 and L3/35 would be withdrawn from front line service, serving largely in behind-the-line roles such as artillery towing vehicles and police vehicles in Axis-occupied territories. After the Axis fell, many tanks were captured and either destroyed or repurposed. The last recorded use of an L3/33 in service was during the Iraqi war, where the US captured the tank.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=it_l3_cc Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|VFEv4q3G5Us|'''Most unusual vehicles'''  discusses the {{PAGENAME}} at 3:56  - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vehicles of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* [[AMR.35 ZT3]]&lt;br /&gt;
* [[ASU-57]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wikipedia:L3/33|[Wikipedia] L3/33]]&lt;br /&gt;
&lt;br /&gt;
{{Italy tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U111896777</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Po-2&amp;diff=123475</id>
		<title>Po-2</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Po-2&amp;diff=123475"/>
				<updated>2022-02-20T10:37:46Z</updated>
		
		<summary type="html">&lt;p&gt;U111896777: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=po-2&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|cockpit=cockpit_po-2.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Soviet bomber {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27. One of the more infamous planes in War Thunder, the Po-2 has a rather affectionate palindrome nickname of &amp;quot;2-OP&amp;quot; from the community for its history in the game. This plane is no longer obtainable unless it is given out during events (during every Halloween event since 2013). &lt;br /&gt;
&lt;br /&gt;
The Po-2 is a very slow aircraft, earning a reputation of affection thanks to its poor characteristics. The Po-2 is about nine times as slow as the jets, and its maximum speed is one-third of a good amount of its opponents at BR 1.0. Being so, it is flown mostly for sheer fun with no intent of competitiveness. It does not come without its strengths, though - the Po-2 can carry a very effective bombload, and it can be very evasive against enemy aircraft, thanks to its slow speed and impressive manoeuvrability. The rear gunner is also decent, being in charge of a very effective machine gun. Unfortunately for the Po-2's enthusiasts, this is also the only armament it has, and the aircraft is so fragile that even a fast-firing gun does not often suffice to rid the Po-2 of a sad fate. Whenever confrontation with fighters is avoidable, one should avoid it and stay safe.&lt;br /&gt;
&lt;br /&gt;
When the Po-2 was added, it was originally unlockable by research as a non-premium vehicle. However, it is currently hidden in the tech tree. The Po-2 can still be acquired, though. Once in a while, there is usually an event that rewards the Po-2 for completing it. It should be noted that while it appears before the BB-1 in the tech tree, users who have not unlocked the Po-2 via events or researching it before it was hidden will not see it in the tech tree. Additionally, the Po-2 is separate from the attacker line, and you do not need to have the Po-2 unlocked to research the BB-1 and the aircraft that follow it.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 130 || 126 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 30.5 || 31.4 || 1.8 || 1.7 || rowspan=&amp;quot;2&amp;quot; | 258&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 138 || 134 || 29.6 || 30.0 || 2.8 || 2.3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| X || X || X || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || N/A || N/A || ~5 || ~3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 200 || &amp;lt; 200 || &amp;lt; 200 || &amp;gt; 295&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 700 m || colspan=&amp;quot;2&amp;quot; |114 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Engine performance====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine Name&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Number present&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Shvetsov M-11D 5-cylinder || colspan=&amp;quot;1&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weight (each)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Cooling&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 170 kg || Radial || Air&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine power (Stock)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Mode&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Take-off&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || colspan=&amp;quot;4&amp;quot; | 117 hp&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic/Simulator'' || colspan=&amp;quot;4&amp;quot; | 116 hp&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine power (Upgraded)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Mode&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Take-off&lt;br /&gt;
|-&lt;br /&gt;
| ''Arcade'' || colspan=&amp;quot;4&amp;quot; | 123 hp&lt;br /&gt;
|-&lt;br /&gt;
| ''Realistic/Simulator'' || colspan=&amp;quot;4&amp;quot; | 120 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | WEP Duration&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Arcade&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Realistic/Simulator&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 25 seconds || colspan=&amp;quot;2&amp;quot; | Infinite&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Po-2 has a 13 mm steel plate in the nose, which is something but not useful as if you are attacked from the front you cannot retaliate. In Air RB, the Po-2's airframe is surprisingly reliable and is perfectly controllable even with serious damage, however, past a certain amount of damage (yellow all over and worse) you will not have enough power to keep airborne for much longer. At this point, you can make an emergency landing and act as an anti-aircraft gun for the rest of the match.&lt;br /&gt;
&lt;br /&gt;
It also has a small, self-sealing fuel tank, as well as a tiny oil tank in from of it, both just behind the engine. This leads to a low chance of catching on fire, however, if you are set on fire you have very little chance of putting it out due to your slow speed.&lt;br /&gt;
&lt;br /&gt;
* 13 mm Steel plate in the nose.&lt;br /&gt;
* Small, single, self-sealing fuel tank.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|FAB-50sv (50 kg)|FAB-100sv (100 kg)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 6 x 50 kg FAB-50sv bombs (300 kg total)&lt;br /&gt;
* 2 x 100 kg FAB-100sv bombs (200 kg total)&lt;br /&gt;
* 2 x 100 kg FAB-100sv bombs + 2 x 50 kg FAB-50sv bombs (300 kg total)&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|ShKAS (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 1 x 7.62 mm ShKAS machine gun, dorsal turret (200 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Po-2 does at times shine in Ground Realistic Battles, being potentially useful at any battle rating. Its slow speed makes it very easy to dive-bomb accurately with, and its 100 kg bombs are sufficient to put any tank out of order. A Po-2 pilot can even cause great humiliation to [[Maus]] commanders. However, tanks' light machine guns are no small threat for the small biplane, and even tanks' main guns can give it a very bad day, let alone dedicated AA platforms. To avoid this, Po-2 pilots should fly low and try their best to not fly in a straight line, and plan their attacks ahead, looking at the map to see where enemies were marked and inferring the enemies' locations from cap points.&lt;br /&gt;
&lt;br /&gt;
In Air RB, your best bet is probably to spawn at bomber altitude as opposed to the airfield which, while presenting the risk of wing ripping, is better than struggling for speed at the altitude which most of the fighting at this rank takes place (that is, low altitude). Furthermore, you should take the 6x50kg bombs as, despite being smaller, they mean you have the chance to destroy 3 higher value targets instead of 2. You should choose a group of ground targets to attack, stationary tanks are good to bomb as any bomb can destroy them and they yield a decent reward. Moving targets are horrible and not worth it as short fuses lead to you being hit by your own bombs and long fuses lead to a very low hit probability since your bombs are small and must detonate very close to the target to have any effect, which is incredibly difficult to guarantee with a fuse.&lt;br /&gt;
&lt;br /&gt;
After using up your bombs, find some vehicles, artillery, or AA emplacements you want to destroy and approach them. Be sure to use evasive manoeuvres as you approach, as your slow speed leads to AA hitting you far more often than it would on other planes. Flyover, but slightly to the side of your targets at a very low altitude, then switch to your rear gunner and destroy them (if you fly directly over then your tail will prevent your tail gunner from getting a shot). After destroying 2 targets using this method you should fire off your remaining bullets and let your gunner reload, as otherwise, you will probably run out of ammo halfway through your third strafing run. Since you can reload as many times as you like, this is a sustainable way of doing decently well, and you can destroy upwards of 20 targets (with some luck, on the right map.)&lt;br /&gt;
&lt;br /&gt;
If attacked by enemy aircraft, you stand a small but appreciable chance of destroying them. When approached, point your aircraft directly away from the enemy and shoot at them with your rear gunner, preferably once they are within half a kilometre, though your gun can be effective out to 800 metres with some luck. If you have them unlocked, Universal belts are the best for almost all situations, since they make aiming far easier and more importantly have a higher chance of setting the attacker on fire, which will down them almost every time. As well as this, some pilots will break off once they are set on fire or seriously damaged, since they don't judge the effort to be worth it, but most pilots don't tend to think like this and require a &amp;quot;Significant Emotional Event&amp;quot; in order to stop shooting at you.&lt;br /&gt;
&lt;br /&gt;
It should be noted that some people up-tier Po-2s into jet battles, which can be a valid strategy with the right tactics. You should always fly low in jet battles because most jets will not waste their altitude and energy on a Po-2 flying at treetop level. &amp;quot;Most&amp;quot; is the operative word here and even if you don't get downed, many jet battles are over before you even reach your intended target, even on smallish maps such as Malta. It has been noted that a North Korean Po-2 was credited with a jet-kill during the Korean war when an attacking F-94 Starfire stalled out trying to line up a shot at a Po-2 and crashed.&lt;br /&gt;
&lt;br /&gt;
Thanks to its short landing distance, you can land at a helipad in mixed ground battles (at top-tier), repair and rearm and get an air spawn.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Combined || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very manoeuvrable&lt;br /&gt;
* Very capable rudder, useful for quick evasive manoeuvres&lt;br /&gt;
* Difficult to tail due to low speed&lt;br /&gt;
* Very low stall speed&lt;br /&gt;
* Has bombsight&lt;br /&gt;
* Decent bomb load&lt;br /&gt;
* Slow speed helps with accurate bombing bombing&lt;br /&gt;
* Rear Gunner is armed with a machine gun with a good rate of fire&lt;br /&gt;
* Very short landing distance&lt;br /&gt;
* Immune to radar detection&lt;br /&gt;
* It can survive jet rams from certain angles.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* No forward-firing armament&lt;br /&gt;
* Fragile (wood and fabric)&lt;br /&gt;
* Horribly slow&lt;br /&gt;
* Very hard to gain altitude&lt;br /&gt;
* Low service ceiling&lt;br /&gt;
* No armour or bulletproof glass protection for the pilot or the gunner&lt;br /&gt;
* Can not excess over ~200 km/h without over-revving engine and ~190 km/h for structural integrity&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Po-2 was the primary aircraft of the infamous 588th Night Bomber Regiment of the Soviet Armed Forces. The Regiment, commonly nicknamed &amp;quot;Night Witches&amp;quot; was the only regiment in the world to entirely consist of women. The regiment was often looked down upon by their male counterparts, but as the Second World War raged, they earned the undying respect of the Soviet Army. Their nickname &amp;quot;Night Witches&amp;quot; comes from the characteristic sound of their Po-2's, that was all that could be heard during their nightly raids as their engines were set to idle and they would glide through to Night to their victims, completely silent. This sound, or lack thereof, brought their enemy's thoughts to the broomsticks of Witches and thus called them &amp;quot;Nachthexen&amp;quot;. Meaning Night Witches in English.&lt;br /&gt;
&lt;br /&gt;
Every single member of the Night Witches had by the end of the war flown at least 800 missions, which was completely unheard of. Especially considering that an American pilot was generally allowed to retire if he survived 25 missions. Some of the most famous Night Witches, Yekaterina Ryabova and Nadezhda Popova were reported to once have completed 18 ground attack missions in a single night. Not only was it extremely humiliating for the German Army to be defeated by the outdated Po-2, but the fact that they were piloted by women added insult to injury. It went on to the degree that German High Command offered to award the Iron Cross to anyone that shot down a Night Witch. Only 30 people claimed that bounty in the entire war.&lt;br /&gt;
&lt;br /&gt;
Twenty-three Night Witches were awarded the &amp;quot;Hero of the Soviet Union&amp;quot; title, 2 the &amp;quot;Hero of Russia&amp;quot; title and 1 the &amp;quot;Hero of Kazakhstan&amp;quot; title. 24,000 sorties and 23,000 tons of bombs dropped on target is also on their résumé. As the war went on and they became Heroes in the Soviet Union, they were offered better planes, but they refused. They stuck with the Po-2, they flew it when the war started and they continued to fly it when they participated in the Battle of Berlin in 1945.&lt;br /&gt;
&lt;br /&gt;
The Po-2 was used in the Korean War by the North Koreans, where it inflicted considerable damage against airbases. United Nations forces found it incredibly difficult to track and shoot down Po-2s, due to the wood and fabric construction of the plane giving it a very small radar signature. The top speed of the Po-2 was well below the stall speed of most aircraft at the time. It's also the only biplane credited with a jet kill, achieved when a Lockheed F-94 Starfire attempted to attack a low-flying Po-2 and stalled in the process, losing control and crashing.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
The U-2, or Po-2, was a multi-role biplane, created by Nikolay Polikarpov in 1928. The U-2 was designed as a primary civilian trainer and was forgiving and easy to fly. Its inaugural flight took place on 7th January 1928, with M. M. Gromov at the controls. As designed, the U-2 was a conventional biplane with an air-cooled 100-HP M-11 engine. The aircraft was widely used in agriculture, transport and other roles. Staff plane and ambulance variants also existed, as well as reconnaissance, passenger, floatplane and many other versions.&lt;br /&gt;
&lt;br /&gt;
By 1932, a new military trainer variant, U-2VS was designed. It could carry six 8-kg dummy bombs on underwing pylons and had a gunner turret in the rear seat. After the German invasion of the Soviet Union in 1941, many existing U-2s were converted to light night bombers. Modifications were made by both the Polikarpov Design Bureau, directly at the factories, and even in the field, by mechanics at front-line squadrons. As a result, the number of operational variants was high. The plane could carry from 100 to 350 kg of bombs. By 1943, the number of frontline Po-2 regiments reached its peak of up to 70 night bomber regiments. After Nikolay Polikarpov died in 1944, the aircraft was redesignated Po-2 in his memory. The aircraft remained in serial production until 1953, with over 33,000 built.&lt;br /&gt;
&lt;br /&gt;
=== Notable pilots ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;400&amp;quot;&amp;gt;&lt;br /&gt;
File:Ivan_Kozhedub_2.jpg|link=User:U64962917#Kozhedub,_Ivan_N.|[[User:U64962917#Kozhedub,_Ivan_N.|Kozhedub's]] first flying experience was as a teenager when he learned to fly the Polikarpov U-2 (trainer versions of the Po-2).&lt;br /&gt;
File:Lydia_Litvyak_profile.jpg|link=User:U64962917#Litvyak, Lydia V.|[[User:U64962917#Litvyak, Lydia V.|Litvyak]] first soloed in a Polikarpov Po-2 at the age of 15 and would later pilot Yak-1 and Yak-1B fighters in the Great Patriotic War.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=po-2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|tEytRULfHfw|'''Spade Review. {{PAGENAME}}. A strange learning experience.''' - ''Joseph 2000''|8q0PXrB632g|'''The Polikarpov {{PAGENAME}}''' - ''SirKittalot''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* [[OS2U-1]] / [[OS2U-3]]&lt;br /&gt;
* [[Swordfish Mk I]] / [[Swordfish Mk II]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/888/current|[Ugly Ducklings] Polikarpov U-2/Po-2]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/275626-polikarpov-po-2vs/ Official data sheet - more details about the performance]&lt;br /&gt;
* [[wikipedia:Polikarpov_Po-2|[Wikipedia] Polikarpov Po-2]]&lt;br /&gt;
&lt;br /&gt;
{{Sp-begin|Obtainable events}}&lt;br /&gt;
&amp;lt;div align=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
* [[wt:en/news/7397-event-halloween-in-war-thunder-en|Halloween 2021]]&lt;br /&gt;
* [[wt:en/news/6920-event-halloween-in-war-thunder-en|Halloween 2020]]&lt;br /&gt;
* [[wt:en/news/6460-event-halloween-in-war-thunder-en|Halloween 2019]]&lt;br /&gt;
* [[wt:en/news/5856-event-halloween-in-war-thunder-en|Halloween 2018]]&lt;br /&gt;
* [[wt:en/news/5062-special-halloween-update-winners-list-en|Halloween 2017]]&lt;br /&gt;
* [[wt:en/news/4305-event-halloween-mischief-updated-01-11-2016-en|Halloween 2016]]&lt;br /&gt;
* [[wt:en/news/3393--en|Halloween 2015]]&lt;br /&gt;
* [[wt:en/news/2595/current|Halloween 2014]]&lt;br /&gt;
* [[wt:en/news/321--en|Halloween 2013]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Sp-end}}&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Polikarpov}}&lt;br /&gt;
{{USSR bombers}}&lt;br /&gt;
[[Category:Hidden vehicles]]&lt;/div&gt;</summary>
		<author><name>U111896777</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=T-80BVM&amp;diff=123021</id>
		<title>T-80BVM</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=T-80BVM&amp;diff=123021"/>
				<updated>2022-02-14T14:33:49Z</updated>
		
		<summary type="html">&lt;p&gt;U111896777: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Russian medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = T-80 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=ussr_t_80bvm&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Russian medium tank {{Battle-rating}}. It was introduced in [[Update &amp;quot;Red Skies&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The armour protection of the T-80BVM is one of the best, especially if the incoming round hits one of the Relikt ERA plates which are twice as effective as CONTACT-5 ERA against kinetic projectiles (meaning that the Leopard 2A6, one of the most dangerous opponents, cannot easily penetrate the UFP). The strongest parts of the tank are the turret front and a majority of the upper front plate. It does, however, have some weaker areas, the most important being the driver's hatch, the immediate areas of the turret surrounding the gun and its breech, and its lower frontal plate. These weak spots are however pretty small targets at range, and thus by hiding them properly, the risk of being hit can be minimized. Owing to its very low profile, a hull-down T-80BVM is a small target in itself; the weaker parts of its armour are even smaller.&lt;br /&gt;
&lt;br /&gt;
Fuel tanks on either side of the driver can soak up some shrapnel and add to the overall survivability. However, as with all Russian auto-loaded MBTs, there are only three crew members so a well-placed shot is capable of causing a crew knock-out. It's also worth noting that the placement of the ammo rack, below the turret in a carousel-style setup, leaves the T-80BVM particularly vulnerable to side shots causing ammunition detonation. The protection of the T-80BVM is very similar to the T-80U in terms of the size and placement of the weak areas. The sides of your tank should always be protected, and when engaging an enemy, your front armour should always be aligned directly towards him to reduce the risks of a shot tearing through your weaker side. The tank does, however, have some Relikt ERA plates on its upper front skirts, meaning that you have some extra protection against KE penetrators, and a lot against chemical shells, until the ERA bricks are detonated (leaving the area vulnerable for another hit).&lt;br /&gt;
&lt;br /&gt;
As mentioned above, the T-80BVM also benefits from the typical low silhouette Russian tankers will be accustomed to, with the vehicle being significantly smaller than its competitors. This allows the T-80BVM to be hidden behind small terrain deformities which other MBTs would otherwise be visible. It's also harder for an enemy tank commander to immediately tell which area is the most vulnerable.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Cast homogeneous armor&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 50 mm (68°) || 80 mm ''Top'' &amp;lt;br&amp;gt; 20 mm ''Bottom'' || 50 mm || 20-30 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || Variable thickness ''Turret front'' &amp;lt;br&amp;gt; Variable thickness ''Gun mantlet'' || Variable Thickness || Variable Thickness || 30-45 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 80 mm || 80 mm || 80 mm || 45 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Relict: 20 mm High Hardness Rolled Armour&lt;br /&gt;
* Tracks: 20 mm&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
Overall mobility is exactly the same as the T-80U, meaning it can easily keep up with most top-tier MBTs.&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=1937|rbMinHp=1106}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A46M-1 (125 mm)}}&lt;br /&gt;
The T-80BVM has access to the 2A46M-1 125 mm smoothbore main gun. This gun fires the same ammunition as previous T-64 and T-80 models. The projectiles include the 3BM60 (modern round for the T-80BVM) and the 9M119M1, a modernized 9M119 with a tandem charge and a slightly reduced speed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[2A46M-1 (125 mm)|125 mm 2A46M-1]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 38 || rowspan=&amp;quot;2&amp;quot; | -5°/+15° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 38.1 || 52.7 || 64.0 || 70.8 || 75.3 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 6.50 || rowspan=&amp;quot;2&amp;quot; | 6.50&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 23.8 || 28.0 || 34.0 || 37.6 || 40.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
The T-80BVM has access to capable rounds, able to destroy any enemy tank or vehicle it faces at the battle rating. The T-80BVM has access to the powerful 3BM60 Svinets-2 APFSDS. &lt;br /&gt;
&lt;br /&gt;
'''3BK18M''', HEAT-FS - The 3BK18M is one of the first rounds the T-80BVM has access to, it can be considered a mediocre round for close to medium range as most of the enemies which will be faced will be able to withstand it due to composite armour. However, it is particularly useful when facing light armoured vehicles which are prompt to overpressure (SPAA, light tanks, etc) and useful when facing enemy helicopters as it has enough explosive mass and flight speed to be competitive as last resort. As a hollow charge, it is prompt to detonate mid air due to trees, bushes and fences. This makes the round difficult to use when in long range engagements as some field elements (forage, objects, etc.) may not be rendered and the round's velocity make aiming harder.&lt;br /&gt;
&lt;br /&gt;
'''3OF26''', HE-FS - A familiar and useful stock round of 125 mm gun, the 3OF26 pack big amount of explosive filler that can kill light vehicles and overpressure hull down MBT with precision shots. As a high explosive, it is prompt to detonate mid air due to trees, bushes and fences. Its suitable for close range combat and terrain with less trees and bushes.&lt;br /&gt;
&lt;br /&gt;
'''3BM42, 3BM60''', APFSDS - The T-80BVM has access to 2 types of APFSDS: the 3BM42 and 3BM60. The 3BM42 is a decent round with decent penetration and stopping power. While it lacks penetration to penetrate Leopard 2 tanks, Leclercs or M1A1/2 turret plates, it has enough penetration to hit and cause critical damage in weak spots and side shots. The 3BM60 however, different from the 3BM42, has much more penetration which can penetrate all tanks from all sides (be aware of Leopard 2 turret wedges and firing at M1A2 turret with an obliquity greater than 45°).&lt;br /&gt;
&lt;br /&gt;
'''9M119M1''', ATGM (tandem) - The 9M119M1 is a tandem version of the previously seen 9M119 SACLOS ATGM. The main upgrade is the tandem charge, everything else remains practically the same with exception of reduction of flight speed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 3BK18M || HEATFS || 550 || 550 || 550 || 550 || 550 || 550&lt;br /&gt;
|-&lt;br /&gt;
| 3OF26 || HE || 42 || 42 || 42 || 42 || 42 || 42&lt;br /&gt;
|-&lt;br /&gt;
| 3BM42 || APFSDS || 457 || 454 || 445 || 431 || 419 || 406&lt;br /&gt;
|-&lt;br /&gt;
| 9M119M1 || ATGM (tandem) || 850 || 850 || 850 || 850 || 850 || 850&lt;br /&gt;
|-&lt;br /&gt;
| 3BM60 || APFSDS || 580 || 576 || 567 || 555 || 543 || 532&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 3BK18M || HEATFS || 905 || 19 || 0.05 || 0.1 || 2,790 || 65° || 72° || 77°&lt;br /&gt;
|-&lt;br /&gt;
| 3OF26 || HE || 850 || 23 || 0 || 0.1 || 5,240 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 3BM42 || APFSDS || 1,700 || 4.85 || N/A || N/A || N/A || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 9M119M1 || ATGM (tandem) || 400 || 17.2 || 0.4 || 0.01 || 4,720 || 80° || 82° || 90°&lt;br /&gt;
|-&lt;br /&gt;
| 3BM60 || APFSDS || 1,660 || 5.12 || N/A || N/A || N/A || 78° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''38''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|NSVT (12.7 mm)|PKT (7.62 mm)}}&lt;br /&gt;
The 12.7 mm NSVT machine gun, seen on all previous Soviet MBTs, can help take out some lightly armoured vehicles from the side as well as to destroy low-flying aircraft and helicopters. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[NSVT (12.7 mm)|12.7 mm NSVT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 300 (150) || 700 || -5°/+60° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
The coaxial 7.62 mm PKT machine gun however is lacking against enemy vehicles, it still can mow down some small bushes and fences to provide better view or use it to help pin enemies.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 1,250 (250) || 700 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The T-80BVM has a higher protection and better ammunition than the T-80U, meaning it is able to hold much more fire and deal more damage with the Svinets APFSDS than with the Mango APFSDS. The most dangerous enemy to the T-80BVM is helicopters, although the Relikt will usually protect against one or two missiles. However, it is still ERA, and will be blown off after it is detonated. Since the interior of the tank is so compact, this makes it easy for good pilots to knock you out in 2-3 rapid missile shots. To avoid helicopters, stay close to buildings or hide next to trees/large bushes and wait for an anti-air vehicle or a plane to take it out. Or use the ATGM or range finder to shoot down the enemy yourself.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Equipped with composite armour and Relikt ERA, protection and survivability is superb from the front, especially when hull down&lt;br /&gt;
* UBH upgrade enables increased side protection on the hull and turret&lt;br /&gt;
* Vastly improved gun handling compared to the T-80U&lt;br /&gt;
* Access to the powerful 3BM60 APFSDS shell&lt;br /&gt;
* Autoloader grants a short and constant reload time&lt;br /&gt;
* Most of the rounds are placed in the autoloader which helps the tank stay in active combat longer&lt;br /&gt;
* Good mobility&lt;br /&gt;
* Low profile and made with Stalinium&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Base turret armor is identical to the T-80B&lt;br /&gt;
* While the front is covered with ERA plates, gaps between plates present small weak spots&lt;br /&gt;
* A tightly packed crew in a cramped interior means low survivability in case of a successful penetration&lt;br /&gt;
* Poor gun depression of -5° due to the low turret height, making it difficult to perform well in hilly terrain&lt;br /&gt;
* High ammo rack detonation hazard from side shots due to the vertical ammunition carousel in the centre of the hull&lt;br /&gt;
* Relatively low reverse speed, hard to fall back when flanked or damaged&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The T-80BVM is a current program for the Russian army in the modernization of Soviet T-80BV tanks to the level of the T-72B3 and T-90M main battle tanks, as well as unification with them. The modernization includes an up-to-date fire control system with a duplicate sight for the commander, and the ability to operate the 9M119 tandem ATGMs, as well as the &amp;quot;Relikt&amp;quot; ERA pack instead of outdated &amp;quot;Kontakt-1&amp;quot;. Thanks to the latter, the protection of the vehicle from HEAT and AP projectiles was significantly increased. &lt;br /&gt;
&lt;br /&gt;
The modernization of the T-80BVM takes place at the facilities of the Omsk heavy machinery plant (Omsktransmash) and enter service with units of the marines and motorized infantry of the Armed Forces of the Russian Federation.&lt;br /&gt;
&lt;br /&gt;
''- Taken from [[wt:en/news/7192-development-t-80bvm-era-of-improvements-en|Devblog.]]''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_t_80bvm Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|X08w5IAydF4|'''The Shooting Range #258''' - ''Round Study'' section at 08:34 discusses how to penetrate the {{PAGENAME}}.|4NPt7dr-fKo|'''The Shooting Range #256''' - ''Metal Beasts'' section at 00:25 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7192-development-t-80bvm-era-of-improvements-en|[Devblog] T-80BVM: ERA of improvements]]&lt;br /&gt;
&lt;br /&gt;
{{USSR medium tanks}}&lt;br /&gt;
[[Category:ATGM vehicles]]&lt;/div&gt;</summary>
		<author><name>U111896777</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=15cm_sIG_33_B_Sfl&amp;diff=122071</id>
		<title>15cm sIG 33 B Sfl</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=15cm_sIG_33_B_Sfl&amp;diff=122071"/>
				<updated>2022-02-03T18:30:36Z</updated>
		
		<summary type="html">&lt;p&gt;U111896777: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=germ_sturmpanzer_II&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.67 &amp;quot;Assault&amp;quot;]]. Based on the Panzer II chassis, it mounted a 150 mm cannon and was used during the North African campaign.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 35 mm (11°) ''Front plate'' &amp;lt;br&amp;gt; 20 mm (73°) ''Front glacis'' &amp;lt;br&amp;gt; 35 mm (14°) ''Lower glacis'' || 15 mm || 15 mm&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
| Superstructure || 30 mm (12°) ''Gun mantlet'' || 15 mm || 15 mm&lt;br /&gt;
!&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 10 mm thick while tracks are 15 mm thick.&lt;br /&gt;
* Hull underside right above tracks is 15 mm thick and belly armour is 5 mm thick.&lt;br /&gt;
&lt;br /&gt;
The Sturmpanzer II does have enough armour to stop low BR tank rounds, however it should not be relied upon to stop high velocity or high penetration rounds, especially from other SPGs. It is an open-topped vehicle, and since it has no machine guns, it is very vulnerable to air attack.&lt;br /&gt;
&lt;br /&gt;
Despite having very little armour, it does have a lot of empty space in the tank to resist multiple penetrating hits before being destroyed. However, it is hull-breakable against 75 mm or larger guns with sufficient AP velocity or HE capability.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=220|rbMinHp=137}}&lt;br /&gt;
&lt;br /&gt;
The Sturmpanzer II can go up to 45 km/h, but due to the low power-to-weight ratio, the practical top speed is significantly less. Reverse speed is decent, up to -8.4 km/h. It has a decent turning capability when moving at higher speeds, but when stopped it can barely turn due to its weight.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|s.I.G.33 (150 mm)}}&lt;br /&gt;
&lt;br /&gt;
The Sturmpanzer II mounts a s.I.G.33 infantry support cannon, which can fire HEAT or HE rounds. The shell velocity is very slow (240 m/s), so slow that it can be awkward to target moving targets or those at long ranges, especially with HE rounds. The calibre of the gun is 15 cm (150 mm / 5.9 in). The Sturmpanzer does not have any other weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[s.I.G.33 (150 mm)|150 mm s.I.G.33]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 18 || rowspan=&amp;quot;2&amp;quot; | -4°/+40° || rowspan=&amp;quot;2&amp;quot; | -1°/+6° || rowspan=&amp;quot;2&amp;quot; | N/A || 5.3 || 7.3 || 8.9 || 9.8 || 10.4 || rowspan=&amp;quot;2&amp;quot; | 17.29 || rowspan=&amp;quot;2&amp;quot; | 15.30 || rowspan=&amp;quot;2&amp;quot; | 14.10 || rowspan=&amp;quot;2&amp;quot; | 13.30&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 3.6 || 4.2 || 5.1 || 5.6 || 6.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''J.Gr.38 (HE):''' This round is extremely powerful, and can destroy pretty much every tank at the same battle rating as the {{PAGENAME}}. It requires only a hit on the tank, underneath it, or in close proximity to be effective. It completely ignores the armour of most tanks you will face, and is very good at destroying a tank with a single shot. It is likely that you will knock out several crew members and/or detonate their ammunition.&lt;br /&gt;
* '''J.Gr.39 HI/A (HEAT):''' This round is effective, just as is the high-explosive round, but unless you are up-tiering the vehicle, the HEAT round is likely a worse choice. It has more penetration, but that penetration is unlikely to be useful at this BR. Plus, the HEAT does not have near as much post-penetration damage as the HE round, meaning you may waste 2 shots on 1 tank, whereas the HE round may have knocked it out with a single shot. As such, unless you are up-tiering the tank you will not need HEAT, and you should probably only take a few rounds (if any), just in case you run across something like a B1 Bis.&lt;br /&gt;
&lt;br /&gt;
The J.Gr.38 HE shell penetrates 61 mm against all armour angles. The 8.6 kg TNT equivalent ensure that anything that gets penetrated is instantly knocked out or is so badly crippled that a follow-up shot is guaranteed. The HE shell is so powerful that it can even knock out top-tier tanks with a single shot reliably through overpressure, but due to the huge mobility disadvantage, this is not recommended unless you know exactly what you are getting yourself into.&lt;br /&gt;
&lt;br /&gt;
The J.Gr.39 HI/A HEAT shell penetrates 185 mm against vertical armour and still has a 5.3 kg TNT equivalent of explosives behind it, giving it the possibility to inflict overpressure damage from the explosion splash on top of the HEAT superplastic copper jet penetration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| J.Gr.38 || HE || 61 || 61 || 61 || 61 || 61 || 61&lt;br /&gt;
|-&lt;br /&gt;
| J.Gr.39 HI/A || HEAT || 185 || 185 || 185 || 185 || 185 || 185&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| J.Gr.38 || HE || 240 || 38 || 0 || 0.1 || 8,600 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| J.Gr.39 HI/A || HEAT || 280 || 24.58 || 0.05 || 0.1 || 5,320 || 62° || 69° || 73°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! Ammo&amp;lt;br&amp;gt;part&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''18''' || ''Projectiles''&amp;lt;br&amp;gt;''Propellants'' || 9 ''(+9)''&amp;lt;br&amp;gt;10 ''(+8)'' || 5 ''(+13)''&amp;lt;br&amp;gt;6 ''(+12)'' || 0 ''(+18)''&amp;lt;br&amp;gt;0 ''(+18)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''How much ammo to carry?'''&lt;br /&gt;
&lt;br /&gt;
The most logical ammo loadout would probably either be 18 shells or 9 shells. 18 shells would be logical if you expect to be in the battle for a long time where you might run out of ammunition otherwise. If you don't expect to be firing as much or for as long, then you might consider taking only 9 shells. Taking only 9 shells removes all the ammo from the right side of the tank, which could possibly save your life. 9 shells is probably the most balanced ammunition loadout in terms of survivability and endurance. Of course, you can also take an amount of shells between 9 and 18 in order to partially (but not completely) deplete this first ammo rack. This would be useful if the user desires a longer firing time but still wishes for better survivability. At higher BRs 3.0 or more, recommended amount of shells is 18 or any number of them, since even if your ammunition doesn't detonate, you are still likely to be destroyed relatively quickly.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Sturmpanzer has no air defence weapons, therefore partnering with an SPAA tank at the back of the map is a viable option. For those operators who prefer to close-range brawl with other low-tier tanks, then sticking with another tank is a good idea, mainly due to the long reload time, allowing your partner tank to help fend off any enemy advancing tanks. It has the capability to knock out much higher battle rated tanks, so if you're up-tiered, there is still a good chance of survival. However, it is imperative to get a shot off first, because if you come across a higher tier tank, there may not be a second chance. Stay on the move after firing, fall back to safety to reload and then re-engage. Another tactic is to try facing down a street while partly undercover. The Sturmpanzer is a relatively small vehicle and many beginning players will not notice the tank, especially if only part of the vehicle is exposed. Patiently wait for an easy target to turn onto the street then fire before they realize where they are being fired from. It is critical to remember the shell drop of the tank cannon after being fired, compared to other tanks, the shell drop is significant over any distance. It is advisable to always fire just above where other tanks would typically target to allow for shell drop and hitting of the enemy vehicle where intended instead of lower than expected.&lt;br /&gt;
&lt;br /&gt;
Due to the huge HE splash ability and sheer calibre of the gun, it can even be used to battle high-rank IFVs - BMP-1s at 7.3 are especially common to encounter. It does the same thing to BMP-2s, M3 Bradleys, Warriors, Centauros, and many other vehicles. The HE splash, however, is strong enough that it can one-shot the light vehicles such as the M41A1 Bulldog, any AMX-13 variation, Crusaders in lower ranks, and many others. Purposely up-tiering it can be a very effective way to earn Silver Lions with the &amp;quot;God Mode!&amp;quot; award - destroying an enemy vehicle 5.0 BR ranks higher (BR 7.0+) than you which nets 20,000 Silver Lions.&lt;br /&gt;
&lt;br /&gt;
'''Notable Opponents'''&lt;br /&gt;
&lt;br /&gt;
[[B1 bis]]: This is one of the few tanks that you will face while playing at your original BR that you may struggle to destroy. These tanks are heavily armoured and much of their hulls can withstand a shot from your gun, even from the side. If you are facing one of these tanks, aim for the turret. The turret is one of the only places you can reliably do damage to the B1 bis, and you can often get a single-shot knock-out if you hit the turret. Note: The B1 bis looks extremely similar to its much more heavily armoured successor, the B1 ter, and it can be incredibly hard to tell which variety it is except at closer ranges. The B1 ter has thicker armour and so both HE and HEAT shells must be aimed much more carefully in order to cause damage.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Deadly HE with 65 mm penetration and 8.6 kg TNT filler destroys anything at its rank (e.g. [[B1 bis]], [[M5A1]], [[T-50]]) or even in a purposely up-tiered battle (e.g. [[Leopard 1 (Family)|Leopard 1]], [[AMX-30 (Family)|AMX-30]] or even the [[M1 Abrams (Family)|M1 Abrams]])&lt;br /&gt;
* HEAT offers 185 mm penetration, posing a great threat against WW2 heavy targets like [[M4A3E2]], [[IS-1]], [[KV-1E]], etc&lt;br /&gt;
* Adequate mobility: moderate top speed and fast hull traverse when driving allows it to deliver heavy blows from unexpected positions&lt;br /&gt;
* Low and small profile makes it easy to hide behind bushes or covers&lt;br /&gt;
* Can withstand a few hits on certain parts of frontal armour, which may bounce low-penetrating tanks like [[M16 MGMC]] or [[P.7.T AA]]&lt;br /&gt;
* Decent gun depression and turn time&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Very long reload means close-range combat is impossible without allied support, as it will be defenceless for around 20 seconds&lt;br /&gt;
* Quite hard to find a chance to fire: limited gun traverse and extremely curved trajectory means it's hard to track and hit moving/distant targets&lt;br /&gt;
* HE and HEAT get detonated by various obstacles like fences and brick walls, making some positions difficult to shoot from&lt;br /&gt;
* Poor survivability overall: thin armour can get penetrated by anything, especially heavy MG found on [[M16 MGMC]], and the open top means it is vulnerable to strafing aircraft, nearby bombs and exploding artillery shells&lt;br /&gt;
* Very slow at turning on the spot, might not be able to get gun on target in time&lt;br /&gt;
* Although speed is decent, most opponents still outrun it easily, for example [[M5A1]], [[T-50]], [[M22]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
{{main|Pz.II C#History|l1=History of the Panzer II}}&lt;br /&gt;
&lt;br /&gt;
=== Design ===&lt;br /&gt;
The Sturmpanzer I Bison was a self-propelled gun, consisting of a 150 mm sIG 33 heavy infantry gun mounted on top of a Panzer I chassis, together with a lightly armoured casemate to protect the gun servants. It was stop-gap vehicle used as an infantry support vehicle and showed its limits during the invasion of France and the Low Countries. The weight of the gun and the additional armour strongly hindered the mobility of the tank and caused premature mechanical wear. The gun installed very high on the chassis together with the casemate made the Sturmpanzer I a target of choice on the battlefield due to its very tall silhouette. The casemate did not protect all gun servants: the gunner and the commander were protected but loaders were extremely exposed as the casemate wasn't designed long enough to cover the rear of the vehicle. The extremely cramped layout of the vehicle made it impossible to stow ammunition: it had to be brought by a separate dedicated tank.&lt;br /&gt;
&lt;br /&gt;
The need for the Sturmpanzer II was born early in 1941 when Rommel requested self-propelled guns to support his armoured divisions in North Africa.&lt;br /&gt;
This led the German Army to consider mounting the heavy gun sIG 33 on a vehicle chassis more fit to the task. The requirements for the new vehicle were to provide a less cramped layout for the gun and the crew to operate in optimal conditions, to give a silhouette as small as possible and to carry its own ammunition onboard, while maintaining the crew count, operational range and top speed of the previous Sturmpanzer.&lt;br /&gt;
&lt;br /&gt;
=== Development ===&lt;br /&gt;
After the battle of France, the German Army focused on equipping their tank divisions with Panzer III and IV. The Panzer II tanks were recycled into other vehicles to assume different combat roles: tank destroyers, self-propelled guns, training vehicles or reconnaissance tanks. The availability of the Panzer II made it a natural successor of the Panzer I for the project. The first prototype used the standard chassis of a Panzer II, which revealed a similarly cramped layout. To remedy the issue, the chassis was widened by 32 cm, lengthened by 60 cm and a 6th roadwheel added along with track links.&lt;br /&gt;
The new casemate was open-topped but effectively surrounded the crew compartment, with a reinforced frontal gun shield. The 15cm sIG 33 B Sfl also carried 30 rounds. The loaders were still slightly exposed to gun fire when fetching ammunition around the vehicle but the emphasis was put on keeping a silhouette as small as possible. The operational range was increased and the crew count of 4 maintained together with the top speed.&lt;br /&gt;
12 vehicles were built in November and December 1941.&lt;br /&gt;
&lt;br /&gt;
=== Combat action ===&lt;br /&gt;
The 15cm sIG 33 B Sfl served in North Africa, in the German 707th and 708th Heavy Infantry Gun Companies Heavy Infantry Gun Company until their destruction or surrender in 1943.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_sturmpanzer_II Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|iE4wTuJbe2I|'''The Shooting Range #40''' - ''Metal Beasts'' section at 02:43 discusses the {{PAGENAME}}.|_xCgMBOiA8U|'''High-explosive power''' discusses the {{PAGENAME}} at 6:06 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same chassis&lt;br /&gt;
&lt;br /&gt;
* [[Panzer II]]&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[SU-122]]&lt;br /&gt;
* [[Ho-Ro]]&lt;br /&gt;
* [[fm/43-44]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wikipedia:15_cm_sIG_33_auf_Fahrgestell_Panzerkampfwagen_II_(Sf)|[Wikipedia] 15 cm sIG 33 auf Fahrgestell Panzerkampfwagen II (Sf)]]&lt;br /&gt;
* [https://tanks-encyclopedia.com/ww2/nazi_germany/15-cm-sig-33-auf-fahrgestell-panzerkampfwagen-ii-sf/ &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; 15cm sIG 33 auf Fahrgestell Panzerkampfwagen II (Sf)]&lt;br /&gt;
&lt;br /&gt;
{{Germany tank destroyers}}&lt;/div&gt;</summary>
		<author><name>U111896777</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=FlaRakRad&amp;diff=122070</id>
		<title>FlaRakRad</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=FlaRakRad&amp;diff=122070"/>
				<updated>2022-02-03T18:26:59Z</updated>
		
		<summary type="html">&lt;p&gt;U111896777: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=germ_flarakrad&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German SPAA {{Battle-rating}}. It was introduced in [[Update &amp;quot;New Power&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
[[File:FlaRakRad internal armor.png|thumb|Internal armour of the FlaRakRad (5 mm)]]&lt;br /&gt;
As the FlaRakRad is the largest ground vehicle in game, and an SPAA, it is not hard for one to guess how the protection situation is. As there is no armour to speak of, the best bet for protecting this vehicle is not to be seen. Try hiding behind large hills, buildings near spawn, and other large obstacles. The non retractable search radar makes it hard to find spots tall enough to hide the FlaRakRad's immense size. However, due to the size of this vehicle, it can take ATGMs from helis occasionally, and can sometimes even eat APFSDS. However, any shot is very likely to cripple you, as the transmission is huge and easily hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull ||5 mm||5 mm||5 mm||5 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret ||15 mm||15 mm||15 mm||10 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* The chassis is 30 mm thick.&lt;br /&gt;
* The windows in the cab have no armour.&lt;br /&gt;
* The tracking radar is 15 mm thick.&lt;br /&gt;
* There are 5 mm plates inside the rear compartment (see image).&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=511|rbMinHp=318}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Roland}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Roland|Roland SAM]] (x2) || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 10 (2) || rowspan=&amp;quot;2&amp;quot; | -10°/+80° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 74.9 || 103.6 || 125.8 || 139.1 || 148.0 || rowspan=&amp;quot;2&amp;quot; | 5.00 || rowspan=&amp;quot;2&amp;quot; | 5.00 || rowspan=&amp;quot;2&amp;quot; | 5.00 || rowspan=&amp;quot;2&amp;quot; | 5.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 50.6 || 59.5 || 72.3 || 79.9 || 85.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Roland 3 || SAM || 54 || 54 || 54 || 54 || 54 || 54&lt;br /&gt;
|-&lt;br /&gt;
| VT1 || SAM || 59 || 59 || 59 || 59 || 59 || 59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Range&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Roland 3 || SAM || 575 || 8,000 || 77 || 0 || 0.1 || 6,810 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| VT1 || SAM || 1,250 || 12,000 || 73 || 0 || 0 || 7,860 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''5''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
It is recommended to change the radar range from 10 to 16 km, find a concealed spot near spawn and memorize where the helicopters' airfield is. Helicopters are easy prey for the FlaRakRad; but be careful to take them out quickly or you'll find you have a 9M127 Vikhr headed right at you. Be careful to not radar lock helicopters, as they usually have RWR and will detect you if you lock them. Try instead to hand guide the missiles. This isn't as hard as it seems, as helicopters mostly hover and without the RWR won't know where the missile is coming from. Once the VT1 missile is unlocked, this allows the FlaRakRad to be able to finally engage aircraft with any hint of reliability. Still, one must exercise discipline when choosing when to engage aircraft, as the VT1 can still be dodged. As for the VT1 against helicopters, it just allows the FlaRakRad to kill enemy helicopters quicker, giving them less time to react. All in all, the FlaRakRad is a competent SPAA once one unlocks the missile and has the flexibility to engage aircraft as well as helis. Keep in mind that after firing the second missile, the FlaRakRad will not begin reloading until the second missile hits a target or reaches its max range and self-destructs. This means if you miss the second missile, you are vulnerable to air attack while waiting to reload. Take care not to be hit, and you'll have a good time.&lt;br /&gt;
&lt;br /&gt;
=== Countering [[9K127_Vikhr|Vikhr]]-equipped helicopters ===&lt;br /&gt;
Experienced [[Ka-50]]/[[Ka-52|52]] players will often fire multiple Vikr missiles at you, hoping that the first two of them will neutralize your missiles or they will have loaded rockets that will explode after a fixed distance and will try to shoot your VT1 missiles. You can make their life hard if you circle the target by moving the aiming reticle around the target in small circles, causing your missile to change direction really fast and making it nearly impossible to counter if done right. Remember that you do not need to hit the target directly due to the missile's proximity fuse.&lt;br /&gt;
&lt;br /&gt;
=== Countering advanced planes ===&lt;br /&gt;
Experienced pilots will try to side-climb outside your range and will try to attack from the top where your radar will not show the incoming plane. In order to prevent this from happening, set the range of the radar to 16 km instead of 10 km to detect any side-climbing planes to prioritize before they climb above the maximum radar elevation range.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Good speed and mobility; easy to move around on larger maps&lt;br /&gt;
* High speed missile with long range&lt;br /&gt;
* 1st generation gunner thermals allow the FlaRakRad to track targets without the use of radar easier&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* The single biggest ground vehicle in the game, longer and taller than a Maus - finding proper concealment is near impossible&lt;br /&gt;
* Every single gun in the game, MGs included, poses a threat&lt;br /&gt;
* No defence against any ground vehicles except from open SPAAGs&lt;br /&gt;
* Lack of guns means it cannot defend itself from close aircraft&lt;br /&gt;
* No survivability from attacks from the ground or air&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
=== [[wt:en/news/6902-development-flarakrad-protective-sphere-en|Devblog]] ===&lt;br /&gt;
The FlaRakRad self-propelled anti-aircraft missile system with the Roland 3 surface-to-air missile system became the most advanced modification of the Roland, Franco-German anti-aircraft missile. While the army version of the FlaRakPz 1 self-propelled air defense system was equipped with a tracked chassis, the air defense services and the German naval forces settled on wheeled chassis for AA systems for airfield protection. At the end of the 90's, a MAN 6x6 truck was chosen as a chassis for the Roland 2 complex, but soon a unified command vehicle on the chassis of the MAN 15t mil gl KAT I A1 (8×8) truck was adopted, which served as the basis for further development of the Roland family.&lt;br /&gt;
&lt;br /&gt;
One of the latest modernization programs for the complex for the needs of the German army assumed the possibility of launching not only Roland 2 and Roland 3 missiles, but also promising long-range VT1 missiles, but the program was not completed and by 2003 Germany refused to further modernize the Roland complex in favor of more modern systems.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&amp;amp;vehicleType=tank&amp;amp;vehicleClass=spaa&amp;amp;vehicle=germ_flarakrad Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; caption=&amp;quot;FlaRakRad Devblog Images&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:FlaRakRad WTWallpaper 001.jpg|&lt;br /&gt;
File:FlaRakRad WTWallpaper 002.jpg|&lt;br /&gt;
File:FlaRakRad WTWallpaper 003.jpg|&lt;br /&gt;
File:FlaRakRad WTWallpaper 004.jpg|&lt;br /&gt;
File:FlaRakRad WTWallpaper 005.jpg|&lt;br /&gt;
File:FlaRakRad WTWallpaper 006.jpg|&lt;br /&gt;
File:FlaRakRad WTWallpaper 007.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6902-development-flarakrad-protective-sphere-en|[Devblog] FlaRakRad: Protective Sphere]]&lt;br /&gt;
&lt;br /&gt;
{{Germany anti-aircraft vehicles}}&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U111896777</name></author>	</entry>

	</feed>