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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=BMD-4&amp;diff=139077</id>
		<title>BMD-4</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=BMD-4&amp;diff=139077"/>
				<updated>2022-09-27T15:20:18Z</updated>
		
		<summary type="html">&lt;p&gt;U111171592: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=ussr_bmd_4&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|market=id50148_bmd_4_ussr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;The BMP-3 is russias main scout tank &lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Soviet light tank {{Battle-rating}}. It was introduced during [[Update &amp;quot;Red Skies&amp;quot;]] as a reward for the [[wt:en/news/7267-event-summer-landing-en|2021 Summer Landing event]]. In a simple comparison to the similar-performing vehicle, the [[BMP-3]], the {{PAGENAME}} has less armour, higher mobility and faster ATGM reload.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
BMD-4 is very poorly armoured. Front has adequate armour thickness, but upper front plate of the hull is more vulnerable than the turret or the lower front plate and allow for penetrations with 12.7 mm MG, even from afar. Autocannons are very likely to just shred this tank instantly, but how soon this happens depends on enemy attention span, autocannon rate of fire and where an enemy aims first.&lt;br /&gt;
&lt;br /&gt;
Researching movement modules adds some of them to the front of the tank, which reduces likelihood of taking overpressure damage from ATGM and increases chances of blocking autocannon rounds when they hit the hull.&lt;br /&gt;
&lt;br /&gt;
Roof is vulnerable to even HEAT overpressure and turret hits with chemical shells are very dangerous for this tank. It is easy to strafe BMD-4 from the sky for the same reason.&lt;br /&gt;
&lt;br /&gt;
There are 3 crew members, both of the turret crew members can fire all weapons, so it is not enough to take out the gunner to stop BMD-4 and it will not just explode upon being hit like [[Shturm-S]], so at the very least it can avenge itself after being hit.&lt;br /&gt;
&lt;br /&gt;
'''Armour type:''' &lt;br /&gt;
&lt;br /&gt;
* Alloy ABT-102 (hull, turret)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 20 mm (62°) ''Upper glacis'' &amp;lt;br&amp;gt; 40 mm (35°) ''Lower glacis - Top'' &amp;lt;br&amp;gt; 23 mm (64°) ''Lower glacis - Bottom'' || 40 mm ''Top - Front'' &amp;lt;br&amp;gt; 20 mm ''Top - Centre'' &amp;lt;br&amp;gt; 10 mm ''Top - Rear'' &amp;lt;br&amp;gt; 20 mm ''Bottom'' &amp;lt;br&amp;gt; 20 mm (46°) ''Bottom - Belly junction'' || 10 mm || 10 - 12 mm&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 40 mm (30-44°) ''Turret front'' &amp;lt;br&amp;gt; 40 mm (cylindrical) ''Gun mantlet'' || 20 mm || 20 mm || 10-12 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:''' &lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and torsion bars are 10 mm thick while tracks are 15 mm thick.&lt;br /&gt;
* Belly armour is 12 mm thick.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=697|rbMinHp=398}}&lt;br /&gt;
&lt;br /&gt;
BMD-4 somewhat resembles [[BMP-2]] in terms of mobility, but can drive equally fast in either direction and accelerates much faster.&lt;br /&gt;
&lt;br /&gt;
It is possible to control suspension on BMD-4, but only a bit. Suspension controls allow to slightly tilt BMD-4 forward or backwards or lower/raise the hull a bit. Tilting is mostly important for RB, where it helps the tank to gain more gun depression on a hill, but can also be used in AB to either hide the UFP or to prevent the gun from bouncing too high up while charging.&lt;br /&gt;
&lt;br /&gt;
It also can swim, like all the other Soviet light tanks.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A72 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The 30 mm fires the same shells as the [[BMP-2]] autocannon does and is identical to the one on [[BMP-3]]. There is only one fire rate option for the cannon this time around -  which is relatively slow at 300 rounds per minute. Despite low fire rate, it still fires faster than the one on the [[Warrior]] and if user fires first it can neutralize many light tanks at close to medium range before BMD-4 disintegrates from their retaliatory fire.&lt;br /&gt;
&lt;br /&gt;
A note on the control scheme. Currently, the autocannon counts as the main weapon and 100 mm is fired with &amp;quot;additional weapon&amp;quot; button. The aim assist and scope is, therefore, displayed for 30 mm. While this is fine if BMD-4 user uses ATGM, but the only way to swap scope to acquire aim assist towards 100 mm to aim HE is to switch main weapon to &amp;quot;secondary weapon&amp;quot;. This, unfortunately, breaks the weapon layout, and 30 mm becomes unusable until the control scheme is reset. Either way, the 30 mm counts as a &amp;quot;primary&amp;quot; weapon as of writing of this text.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[2A72 (30 mm)|30 mm 2A72]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 500 (250) || rowspan=&amp;quot;2&amp;quot; | 330 || rowspan=&amp;quot;2&amp;quot; | -6°/+60° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 57.1 || 79.1 || 96.0 || 106.2 || 112.9 || rowspan=&amp;quot;2&amp;quot; | 1.30 || rowspan=&amp;quot;2&amp;quot; | 1.15 || rowspan=&amp;quot;2&amp;quot; | 1.06 || rowspan=&amp;quot;2&amp;quot; | 1.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 35.7 || 42.0 || 51.0 || 56.4 || 60.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''30 mm HE:''' {{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I*|High-explosive fragmentation incendiary (self-destroying)}}{{-}}{{Annotation|HEF-T*|High-explosive fragmentation tracer (self-destroying)}}&lt;br /&gt;
* '''30 mm APT:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-T*|High-explosive fragmentation tracer (self-destroying)}}&lt;br /&gt;
* '''30 mm APDS:''' {{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|HEF-T*|High-explosive fragmentation tracer (self-destroying)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Belt&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm HE || 65 || 63 || 54 || 44 || 36 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm APT || 65 || 63 || 54 || 44 || 36 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm APDS || 82 || 81 || 79 || 75 || 72 || 69&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''2''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|2A70 (100 mm)}}&lt;br /&gt;
&lt;br /&gt;
The 100 mm of this tank is near identical to the one on [[BMP-3]]. However, its autoloader can load ATGMs as well, removing the 28 second reload penalty which makes the BMP-3 unsuitable for skirmish, at a cost of 1 second of reload time overall.&lt;br /&gt;
&lt;br /&gt;
While the gun is stabilized, it is not a very good idea to rush uphill at full speed until gun drives were upgraded as the gun has poor depression and kicks upwards when the tank drives uphill. Without upgrades, it will not put itself back on target in time, and the tank can't sustain even accidental hits unlike the BMP-3.&lt;br /&gt;
&lt;br /&gt;
Gun itself can bring two different ammunition types into battle, although the choice are limited to chemical energy shells. The ammunition choices are: Slow HE (3OF70) , super slow HE (3OF32) and Tandem HEAT ATGM (9M117M1). It is only possible to take 4 ATGM. Overall, it is similar to the BMP-3.&lt;br /&gt;
&lt;br /&gt;
HE shells are mostly designed to be fired in a mortar fashion and for comfortable use it is necessary to install laser rangefinder or to play in AB mode. Unlike with the BMP-3, it is also necessary to swap primary weapon to &amp;quot;secondary weapon&amp;quot; to be able to aim HE precisely. The projectiles fall very slowly, but they are also very small and will often squeeze in-between ERA bricks and hit the enemy tank roof, causing overpressure damage and destroying the target. Overall, they can be used to harass other tanks out of cover (including ATGM carriers) or fired along with the autocannon to blow up light tanks in general melee range (although it is very awkward and slower than with the BMP-3).&lt;br /&gt;
&lt;br /&gt;
The missiles are launched at near maximum speed from the get go, which makes them ones of the deadliest at the rank (as many missiles at the BR start at around 250 m/s at best), but also make them mostly unsuitable for trick shots of any kind and require direct launch. Tandem missiles usually do not even require user to aim any more than in the enemy tanks direction. Missiles also have huge area of the blast wave, but BMD-4 cannot just destroy all of the surrounding cover as it itself is fragile and needs it to survive, so some restraint should be kept, at least until you are sure that it's possible to get away with such behaviour.&lt;br /&gt;
&lt;br /&gt;
Ammunition rearm for 100 mm on a capture point takes about 6 seconds, which means that this tank can almost indefinitely spam ATGM at incoming enemies if its user can hold the line. Make sure to choose ATGM as the top ammunition in ammo distribution UI, as otherwise HE will be rearmed first.&lt;br /&gt;
&lt;br /&gt;
Weapons are not rearmed outside of the capture point in AB, even if it only uses ATGMs, so the tank cannot be used as a standoff sniper in AB for long, but is rather to be sacrificed in a deep flank.&lt;br /&gt;
&lt;br /&gt;
In terms of what types of ammunition to bring in, two types of combination can be made between the standard HE shells and the ATGM, as {{PAGENAME}} can only bring two selected ammo into battle:&lt;br /&gt;
&lt;br /&gt;
* ATGM + HE = the player can default to ATGM to react to armored threats in a pinch, but switch over to HE shells to bombard the enemy from a distance if they are behind cover or in other similar situations. The HE shells can also be used to fight light tanks at close range, even if the BMD-4 runs out of ATGM. Slower HE can fire vertically at ranges as close as 400 m, but may fail to penetrate medium tanks and it is easier to see for moving targets, so the faster 3OF70 HE shell might be a better choice sometimes.&lt;br /&gt;
* HE + HE = Not recommended, as neither of the 100 mm HE shells could deal with most medium tanks directly. Enemies in general will show no mercy to a BMD-4 since they will always assume the BMD-4 is carrying a ATGM, so its best to respond to this threat with an ATGM rather than HE shells.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[2A70 (100 mm)|100 mm 2A70]] || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
| 38 || -6°/+60° || ±180° || Two-plane || 5.00 || 5.00 || 5.00 || 5.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 3OF32 || HE || 31 || 31 || 31 || 31 || 31 || 31&lt;br /&gt;
|-&lt;br /&gt;
| 3OF70 || HE || 36 || 36 || 36 || 36 || 36 || 36&lt;br /&gt;
|-&lt;br /&gt;
| 9M117M1 || ATGM (tandem) || 750 || 750 || 750 || 750 || 750 || 750&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 3OF32 || HE || 250 || 15.6 || 0 || 0.1 || 2,600 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 3OF70 || HE || 355 || 13.41 || 0 || 0.1 || 3,540 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| 9M117M1 || ATGM (tandem) || 370 || 18.8 || 0.4 || 0.1 || 4,620 || 80° || 82° || 90°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''38''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,000 (250) || 700 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Arcade mode&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are two main ways to use BMD-4 efficiently, both involve using its high movement speed.&lt;br /&gt;
&lt;br /&gt;
First way is to attack into a capture point by using ATGM based loadout. BMD-4 cannot sustain frontal damage and can only take one hit before exploding. It is necessary to have high reaction time, good crew and the element of surprise. Try to arrive at the fighting location first and take cover at a suitable fighting position. If you want to do something extra, it is possible to tinker with suspension to lower BMD-4 hull even more to hide as much of the hull as possible.&lt;br /&gt;
&lt;br /&gt;
There is also an option of attacking not the capture point itself, but to rush past it and to attack the first encounter group, preferably from a side. If you manage to pounce on them, it is possible to take out three tanks before other enemy tanks notice that something is wrong and destroy the BMD-4.&lt;br /&gt;
&lt;br /&gt;
The reason why rushing in such a fragile tank is even a viable option is because that way BMD-4 can quickly rearm after fighting and either attack by spamming ATGMs from the cap or continue its conquest elsewhere.&lt;br /&gt;
&lt;br /&gt;
Second way is to deliberately give up working on a capture point and instead to do a deep flank around enemy team and unload BMD-4s entire arsenal onto enemy snipers. This works because BMD-4 moves insanely fast for a Soviet light tank and has ATGM which reloads almost as fast as the gun on the [[Object 906]], while being absolutely lethal regardless of the enemy tank armour level. If the range between your firing position and an enemy is more than 400 m, it is also possible to continue annoying them by launching 3OF32 at them over cover (swap main weapon towards 100 mm to acquire proper aim assist on the HE).&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Moves quite fast even when stock, can drive fast in either direction unlike BMPs&lt;br /&gt;
* Autoloader with a 5-second reload for ATGMs (fastest ATGM reload, reloads faster than most conventional tanks as well)&lt;br /&gt;
* Can fire on the move without restrictions&lt;br /&gt;
* ATGMs start at near maximum speed, do very high damage on direct hit and have a wide blast and overpressure area&lt;br /&gt;
* Commander can still fire weapons even if the gunner was shot&lt;br /&gt;
* Also can fire HE at enemy tank roofs by using laser rangefinder or AB aim assist&lt;br /&gt;
* Also has an autocannon which can be fired along with the main weapon&lt;br /&gt;
* Can act as a scout and also has thermal scope, smoke grenades and ESS, which can be used to scout or fight&lt;br /&gt;
* Is amphibious, allowing safe travels over waterways&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Low armour protection, hull upper front plate can be penetrated even by a 12.7 MG until movement modules are researched, which will protect BMD-4 from some frontal shots or even block overpressure&lt;br /&gt;
* Only 3 crew members&lt;br /&gt;
* Extremely awkward sight controls for HE - to even access it, user must swap main weapon to &amp;quot;secondary weapon&amp;quot; which disables the autocannon and MG completely&lt;br /&gt;
* While missiles high launch speed is good for sudden encounters and ambushes, it is near impossible to land a vertical shot with them, and HE needs quite some range to get on target, so if someone does area denial strategy at close range, BMD-4 can't do anything about it&lt;br /&gt;
* In AB, ATGM cannot be rearmed outside of a capture point, as BMD-4 counts as a normal tank&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===[[wt:en/news/7262-development-summer-marathon-vehicles-bmd-4-en|Devblog]]===&lt;br /&gt;
A complex of research aimed at increasing the combat effectiveness of the Soviet airborne combat vehicle named &amp;quot;Bakhcha-U&amp;quot; was carried out in the Tula Instrument Design Bureau in the second half of the 90’s. As a result of the research, the Volgograd Tractor Plant presented an experimental BMD-4 combat vehicle with the Bakhcha-U module, which was put into service on the last day of 2004. An experimental batch of 60 vehicles was delivered to the 137th Guard Paratrooper Regiment for testing. Compared to the BMD-3, the new vehicle significantly surpassed it in terms of combat effectiveness and technical characteristics.&lt;br /&gt;
&lt;br /&gt;
Much attention was paid to the complex of anti-tank armament - a 100mm cannon-launcher could use guided missiles, including missiles with a tandem warhead. During the tests of the pilot batch, the manufacturer went bankrupt and Kurganmashzavod continued work on the vehicle. During the modernization, an improved version of the IFV was created, which entered service with the Russian army under the name BMD-4M.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7262-development-summer-marathon-vehicles-bmd-4-en|[Devblog] Summer marathon vehicles: BMD-4]]&lt;br /&gt;
&lt;br /&gt;
{{USSR light tanks}}&lt;br /&gt;
[[Category:ATGM vehicles]]&lt;/div&gt;</summary>
		<author><name>U111171592</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Sherman_Firefly&amp;diff=139076</id>
		<title>Sherman Firefly</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Sherman_Firefly&amp;diff=139076"/>
				<updated>2022-09-27T15:16:22Z</updated>
		
		<summary type="html">&lt;p&gt;U111171592: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = British medium tank '''{{PAGENAME}}'''&lt;br /&gt;
| other&lt;br /&gt;
| usage-1 = other Shermans&lt;br /&gt;
| link-1 = M4 Sherman (Family)&lt;br /&gt;
| usage-2 = other uses&lt;br /&gt;
| link-2 = Firefly (Disambiguation)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=uk_sherman_vc_firefly&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|GarageImage_{{PAGENAME}}_AddArmour.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;The  ShermanFirefly was created by the british to better counter german armor with its 75 pounder gun&lt;br /&gt;
&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British medium tank {{Battle-rating}}. It was introduced along with the initial British tree line in [[Update 1.55 &amp;quot;Royal Armour&amp;quot;]]. One of the most famous Sherman modifications in World War II, the Firefly introduces the potent [[Ordnance QF 17-pounder (76 mm)|17-pounder]] anti-tank gun as the main armament of the Sherman platform, presenting a very drastic increase in firepower over the original [[M3 (75 mm)|75 mm gun]]. This variant, the VC, was based off the chassis of an M4A4 Sherman.&lt;br /&gt;
&lt;br /&gt;
The Sherman Firefly is easily distinguishable by its very long gun, even compared to the Shermans with the American 76 mm guns. The muzzle brake on the cannon is also in a spherical shape rather than a horizontal rectangular shape so that is a distinction between the 76 mm cannon and the 17-pounder. The hull is resemblant to that of the [[M4|M4 Sherman]] although lacking the bow machine gun (it's actually based off an M4A4). The turret is also very similar, although the radio sticks out of the back in a bustle.&lt;br /&gt;
&lt;br /&gt;
This tank should be the supporting line in both offensive and defensive actions, providing flanking fire, long-range fire, or fast and accurate fire to the target while the heavy tanks take up the brunt of the defense. The tank is as mobile as the M4 Sherman, so picking up speed to get around the enemy is not hard. Those familiar with a M4 Sherman control will pick up on this tank very easily. While this tank is also capable of being the frontal attack unit for an assault, it is strongly advised to not due to the thin armour of the tank, necessitating the users to always get the first shot off in an encounter, otherwise the enemy will be able to destroy the Firefly easily. For a conservative, almost TD-like role, it can also perform, destroying tanks from afar.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (Hull)&lt;br /&gt;
* Cast homogeneous armour (Transmission area, Turret)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 50.8 mm (55°) ''Front glacis'' &amp;lt;br&amp;gt; 50.8 mm (7°) ''Driver's port'' &amp;lt;br&amp;gt; 50.8 mm (1-53°) ''Transmission area'' || 38.1 mm || 38.1 mm (22-23°) ''Top'' &amp;lt;br&amp;gt; 38.1 mm (1°) ''Bottom'' || 19.5 mm &amp;lt;br&amp;gt; 12.7 mm ''Engine deck''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 76.2 mm (8-44°) ''Turret roof'' &amp;lt;br&amp;gt; 50.8 + 88.9 mm (1-54°) ''Gun mantlet''  || 50.8 mm (2-38°) || 50.8 mm (2-67°) ''Turret rear'' &amp;lt;br&amp;gt; 50.8 mm (1°) ''Radio box'' || 25.4 mm&lt;br /&gt;
|-&lt;br /&gt;
| Cupola || 50.8 mm || 50.8 mm || 50.8 mm || 25.4 mm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels are 15 mm thick, bogies are 10 mm thick, and tracks are 20 mm thick.&lt;br /&gt;
* Access to the [[Add-on Armor|Add-on Armour]] modification will give the tank substantial coverings on the side hull, each track being 17 mm thick.&lt;br /&gt;
* Belly armour is 12.7 mm thick.&lt;br /&gt;
* The bow machine gun area has been welded shut with armour, but is only 25.4 mm thick so may present a viable weakness to weaker enemies.&lt;br /&gt;
* Unlike the armour on the American Rank III Shermans which saw itself upped from 50.8 mm to 63.5 mm, the British Firefly in Rank III retains the old 50.8 mm base armour thickness on the front hull, as well as the protruding driver and co-driver hatches in front. This makes the Firefly a much more vulnerable Sherman tank than even the American versions, a trade-off for its more powerful armament.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=659|rbMinHp=376|AoAweight=1.805}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|QF 17-pounder (76 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[QF 17-pounder (76 mm)|76 mm QF 17-pounder]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 80 || rowspan=&amp;quot;2&amp;quot; | -5°/+25° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan=&amp;quot;2&amp;quot; | 7.67 || rowspan=&amp;quot;2&amp;quot; | 6.79 || rowspan=&amp;quot;2&amp;quot; | 6.25 || rowspan=&amp;quot;2&amp;quot; | 5.90&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.3 || 16.8 || 20.4 || 22.6 || 24.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Shot Mk.6:''' {{Annotation|AP|Armour-piercing}} - Standard penetrating round, use until better rounds are unlocked.&lt;br /&gt;
* '''Shell Mk.1:''' {{Annotation|HE|High-explosive}} - It is ideal for destroying SPAA and lightly armoured tanks, but useless against anything else.&lt;br /&gt;
* '''Shot Mk.4:''' {{Annotation|APC|Armour-piercing capped}} - Cap for better grip against sloped armour.&lt;br /&gt;
* '''Shot Mk.8:''' {{Annotation|APCBC|Armour-piercing capped ballistic capped}} - Like Shot Mk.4 but with a ballistic cap for improved flight path, as well as better penetration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.6 || AP || 171 || 168 || 155 || 139 || 126 || 113&lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.1 || HE || 9 || 9 || 9 || 9 || 9 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.4 || APC || 171 || 168 || 155 || 139 || 126 || 113&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.8 || APCBC || 190 || 187 || 172 || 155 || 140 || 126&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.6 || AP || 883 || 7.71 || N/A || N/A || N/A || 47° || 60° || 65°&lt;br /&gt;
|-&lt;br /&gt;
| Shell Mk.1 || HE || 883 || 6.98 || 0 || 0.1 || 580 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.4 || APC || 883 || 7.71 || N/A || N/A || N/A || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| Shot Mk.8 || APCBC || 883 || 7.71 || N/A || N/A || N/A || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smoke shell characteristics&lt;br /&gt;
|-&lt;br /&gt;
! Ammunition&lt;br /&gt;
! Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! Screen radius&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! Screen deploy time&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! Screen hold time&amp;lt;br&amp;gt;(s)&lt;br /&gt;
! Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
|-&lt;br /&gt;
| 17pdr Shell SS Mk.1 || 229 || 8.44 || 13 || 5 || 20 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.17.0.42''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''80''' || 61&amp;amp;nbsp;''(+19)'' || 41&amp;amp;nbsp;''(+39)'' || 21&amp;amp;nbsp;''(+59)'' || 6&amp;amp;nbsp;''(+74)'' || 4&amp;amp;nbsp;''(+76)'' || 1&amp;amp;nbsp;''(+79)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Optics ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{PAGENAME}} [[Optics]]&lt;br /&gt;
|-&lt;br /&gt;
! Which ones&lt;br /&gt;
! Default magnification&lt;br /&gt;
! Maximum magnification&lt;br /&gt;
|-&lt;br /&gt;
! Main Gun optics&lt;br /&gt;
| x3 || x6&lt;br /&gt;
|-&lt;br /&gt;
! Comparable optics&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[VFW]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
First tank in Medium tank British tech line to have X6 scope. It will not get any better than this until rank VI, so get used to it - it will be the same across entire tech tree for a while with SPAA being the only exception.&lt;br /&gt;
&lt;br /&gt;
As of rank III, this scope is slightly or moderately superior to most medium and heavy tanks, but do not expect to outsnipe German SPG as they have same optics or even better.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
{{Specs-Tank-Weapon|3}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|M2HB (12.7 mm)|L3A1 (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[M2HB (12.7 mm)|12.7 mm M2HB]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Pintle || 800 (200) || 577 || -10°/+15° || ±180°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[L3A1 (7.62 mm)|7.62 mm L3A1]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 5,000 (250) || 500 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
'''Shoot and scoot.''' Unless the enemy's tank gunner has been knocked out (black only), cannon breech has been disabled (red/black), or cannon barrel is disabled (red/black) that inhibits the enemy's ability to fire back, don't expose the tank after firing. Always try to retreat back into cover to reload. Once reloaded, preferably pop out of an area different from the last firing position and take another shot. Make sure to eliminate the enemy's ability to fire back by destroying their cannon breech and traverse gears, or incapacitate their driver and gunner again if they were replaced. During this whole process, watch out for other enemy tanks and avoid being swarmed. With situational awareness combined with the correct usage of the map, the Firefly becomes a decent tank capable of effectively fighting every medium and heavy tank it faces.&lt;br /&gt;
&lt;br /&gt;
'''Supporting fire.''' Use your allies to your advantage. Your armour is not the best, but your gun can vaporize almost everything it encounters. Follow heavier, more armoured allies and use them as a shield. Then, after the enemy has engaged your ally, you can pop out from behind and shoot. This will either destroy or injure the enemy where you or your ally can finish off.&lt;br /&gt;
&lt;br /&gt;
'''Fire from afar.''' The Firefly can excel at vaporizing tanks that have clustered crew, like StuGs, SUs, T-34s, KVs, and even Panzer IIIs and IVs. The post penetration affect of the Firefly's shells after the AP buffs allow it to decimate those tanks. However, it is recommended to still shoot from afar, as all of these tanks can destroy the Firefly easily. If forced into a close-quarters fight, try to shoot first and hit their gunner. Then, you could finish them off with another shot.&lt;br /&gt;
&lt;br /&gt;
'''Play it safe.''' Definitely do not play too aggressively. The huge weakness of the 3/4 crew in the turret is almost always pointed out immediately, because it's a huge issue. It good hit either means a quick trip back to the hangar, or a lengthy crew replenishment time on AB. But this ignores the fact that the tank is just a huge glass cannon, as any shot anywhere will likely cripple the tank.&lt;br /&gt;
&lt;br /&gt;
The Sherman Firefly can dish out the punishment necessary for heavy tanks, but can't take it. Don't expose the tank towards enemy fire too long due to the thin armour on the Firefly in comparison to other tanks such as the Soviet [[T-34-85]]s and the German [[Panther D|Panthers]]. Take a shot, preferably from a flanking location, then retreat into cover regardless of the shot's effect on target, because if the target could swing its gun towards the Firefly, or have friends that could hit it, consider writing off the Firefly very soon. This varies between different enemies, as going against something like the [[KV-2 (1939)|KV-2]] would be different than going against a [[Tiger H1|Tiger I]].&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Uses the tried and tested Sherman chassis. Experienced players will find this tank easy to use&lt;br /&gt;
* Very fast turret traverse speed&lt;br /&gt;
* The 17-Pounder gun, which can penetrate every single tank it faces, although newer players may struggle against the Panther.&lt;br /&gt;
* Fast reload even with untrained crew&lt;br /&gt;
* Fast and very mobile&lt;br /&gt;
* Access to [[Add-on Armor|additional armour]] that covers most of the front and sides&lt;br /&gt;
* Has .50 cal AA machine gun that's unique among other vehicles as it can rotate for 360°&lt;br /&gt;
* Post penetration damage tends to be enough to knock out crews when clustered together, such as on the T-34 series or turrets&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Armour of a [[M4|M4 Sherman]], very thin for a Rank III vehicle&lt;br /&gt;
* Large profile&lt;br /&gt;
* 4 crew members, 3 of which are clustered in the turret, making it easier to knock out&lt;br /&gt;
* Bad gun depression of only -5 degrees&lt;br /&gt;
* Gun post-penetration damage won't always knock out a tank with a single shot&lt;br /&gt;
* Smart enemies will shoot the spot where the radio operator gunner usually sat, as in the Firefly, that spot is replaced by ammo (unless carrying 54 ammo)&lt;br /&gt;
* Additional armour doesn't really help&lt;br /&gt;
* Reverse speed is bad&lt;br /&gt;
* Like all vehicles armed with early version of the 17-pounder gun, it will struggle before it has the Shot Mk.8&lt;br /&gt;
* Stock AP round is painful to use. It fragments poorly, bounces often and does very little damage unless hitting ammo or modules&lt;br /&gt;
* Unlike other Shermans, it doesn't have access to a gun stabilizer and thus the gun sight will rock up and down on a sudden stop&lt;br /&gt;
* Traverse is mediocre&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
===Concept===&lt;br /&gt;
Around 1943 in World War II, the [[M4|M4 Sherman]] was one of the best tanks in use by the Allies. It superseded the German standard [[Pz.III J|Panzer IIIs]] and [[Pz.IV F1|Panzer IVs]] at the time. However, it was during the middle of 1943 that the Sherman design was beginning to wane in superiority with the reveal of newer German tanks in the front lines, namely the [[Tiger H1|Tiger I]] and the [[Panther D|Panther]] tanks.&amp;lt;ref name=&amp;quot;ZalogaCh3Panther&amp;quot;&amp;gt;Zaloga 2008, ''Chapter 3: The Panzer Nemesis: The Panther Threat''&amp;lt;/ref&amp;gt; These tanks are able to not only take out the Sherman at a longer range than the Sherman can compete in, but could also withstand the 75 mm rounds fired from the Sherman with their frontal armour. In order to improve the Sherman's firepower against these better German tanks, the Americans decided to upgun their tanks with the better [[M1 (76 mm)|76 mm gun]]. The British, however, decide to up the ante with one of the Allies' most powerful anti-tank gun at the time, the 17-pounder.&lt;br /&gt;
&lt;br /&gt;
The [[Ordnance QF 17-pounder (76 mm)|Ordnance QF 17-pounder]] was a 76.2 mm anti-tank gun developed by the United Kingdom around 1942, but was considered as far back as 21 November 1940.&amp;lt;ref name=&amp;quot;Fletcher17&amp;quot;&amp;gt;Fletcher 2008, ''The 17-pounder''&amp;lt;/ref&amp;gt; The British predicted that the Germans would be increasing their tank armour gradually to make current anti-tank weapons ineffective in North Africa, a lesson learned when their issued [[Ordnance QF 2-pounder (40 mm)|2-pounder]], [[Ordnance QF 6-pounder Mk.III (57 mm)|6-pounder]], and [[Ordnance QF Mk.V (75 mm)|75 mm]] guns were meeting heavier armoured tanks, and even tanks with superior firepower like the [[KwK40 (75 mm)|75 mm KwK40]] on the [[Pz.IV F2|Pz.Kpfw. IV Ausf. F2]].&amp;lt;ref name=&amp;quot;Fletcher17&amp;quot; /&amp;gt; The first prototype batch was completed in Spring 1942 and the design was finalized in 1943 and accepted into service that same year, where it would see great effect in the Italian Campaign as one of the best Allied anti-tank guns.&amp;lt;ref name=&amp;quot;Hunnicutt17pdr&amp;quot;&amp;gt;Hunnicutt 1978, pg. 303&amp;lt;/ref&amp;gt; One of the reasons why the 17-pounder was so effective was the use of the APDS shot (Armour-Piercing Discarding-Sabot), which could penetrate up to 256 mm of armour at 500 m distance; this is due to the smaller, but much faster projectile used that contains more kinetic energy than a full-sized shot. However, drawbacks with this ammunition was the lack of tracer to be able to adjust shots, the inaccuracy beyond 500 yards, and the less damage it could cause to the enemy tank.&amp;lt;ref name=&amp;quot;FletcherAmmo&amp;quot;&amp;gt;Fletcher 2008, ''Ammunition''&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Development===&lt;br /&gt;
====A kick-start====&lt;br /&gt;
The 17-pounder effectiveness against the new German tanks and the lacklustre anti-armour firepower on British tanks brought upon the concept of mounting the 17-pounder onto tanks. The first mention of mounting the powerful gun onto a tank carriage was as early as 09 December 1941 by Tank Board, which prompted the design specification A29, a 45-ton 17-pounder armed tank that was eventually cancelled for another design. The next design took the [[Cromwell V|Cromwell]] tank as its basis, with development proceeding in 1942 as the [[Challenger|A30]] (later known as the Challenger). While A30 was in development, the prolonged development time had Tank Board set up for two more 17-pounder projects, the [[Comet I|A34]] (Comet) for a short term project and [[Centurion Mk 1|A41]] (Centurion) for a long term one, in the summer of 1943.&amp;lt;ref name=&amp;quot;Fletcher17&amp;quot; /&amp;gt; However, in the same year, a side project for a 17-pounder tank was conducted by two officers.&lt;br /&gt;
&lt;br /&gt;
Royal Tank Regiment major George Brighty, based at the Royal Armoured Corps Gunnery School at Lulworth in Dorset, had the belief that the M4 Sherman was a better tank mount for the 17-pounder than the A30, which was being tested in Lulworth. He experimented around an acquired Sherman, though came to a conclusion that the turret size was too small for the 17-pounder's breech and recoil. Still, he persisted in his efforts and in a rather absurd solution, fitted the 17-pounder into the turret by locking the gun into the mounts and removing the lengthy recoil system, forcing the tank's mass and suspension to absorb the entirety of the 17-pounder recoil. Though this proved to have worked, the modification was far from ideal for any practical usage.&amp;lt;ref name=&amp;quot;FletcherLulworth&amp;quot;&amp;gt;Fletcher 2008, ''Developments At Lulworth''&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During his trials, Brighty joined up with another major of the RTR by the name of George Witheridge. Witheridge was also convinced of the Sherman's virtues from his time at Fort Knox when advising on tank gunnery techniques. While he appreciated the dual-purpose usage the [[M3 (75 mm)|75 mm gun]] on the Sherman provided, he was concerned on improving the armour-piercing properties while retaining the same high-explosive charge. Witheridge arrived at Lulworth to Brighty's design, which he found unsuitable. In a statement on how confident such a design looked from the outside, Witheridge test-fired Brighty's 17-pounder Sherman from the outside three times before trying it out inside. Priority soon shifted to develop a recoil system for the Sherman-mounted 17-pounder. However, some time after Witheridge's arrival, the Department of Tank Design (DTD) sent a directive to the two lads to cease their development on the up-gunning of the Sherman, possibly to protect their A30 project. Witheridge, still keen to the idea of using the Sherman, tried to get this directive reversed by appealing to his connections, namely a man going by Major General Raymond Briggs. Briggs, Witheridge's commanding officer in North Africa and also enthusiastic about improving British tank firepower, put the word to Claude Gibb, Director General of Weapon and Instrument Production at Ministry of Supply, to which Gibb approved and the 17-pounder Sherman was back up. However, with the Ministry of Supply now involved with the project, the design was shifted from two enthusiastic officers to the engineers.&amp;lt;ref name=&amp;quot;FletcherLulworth&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Professional's touch====&lt;br /&gt;
One person deemed responsible for completing the project was W.G.K. Kilbourn, a professional engineer at Vickers who was stationed at Chertsey when he was assigned the 17-pounder Sherman by the DTD.&amp;lt;ref name=&amp;quot;FletcherDesign&amp;quot;&amp;gt;Fletcher 2008, ''Designing The Firefly''&amp;lt;/ref&amp;gt; He managed to fit the 17-pounder gun into the Sherman turret by extensively modifying the gun. He replaced the recoil cylinders with shorter ones mounted on the sides, opposite to each other top and bottom, on a special cradle, modified the gun barrel to fit onto the cradle for better support, and placed the gun breech to open horizontally (contrary to the statement that the gun was simply rotated 90 degrees sideways as the operators of the gun have not been rotated along with the breech).&amp;lt;ref name=&amp;quot;MoransVideoPt2&amp;quot;&amp;gt;Morans 2017, Time (3:00)&amp;lt;/ref&amp;gt; The redesigned 17-pounder, named Mk IV was built on 11 November 1943 at the Royal Ordnance Factory and could fit into the Sherman turret,&amp;lt;ref name=&amp;quot;FletcherDesign&amp;quot; /&amp;gt; but now the concern was on the crew inside. The large breech of the modified 17-pounder ate up a lot of internal space and isolated the loader on the left side of the gun and turret; the solution was to cut a hole on top of the loader's position and add a hatch. The radio, usually mounted on the rear of the turret, was deemed too close to the recoiling breech for comfort so an armoured box was welded to the turret rear for the radio and a hole cut into the turret rear for operating the radio away from the recoiling gun. The armoured box also had the benefit of acting as a counter-weight for the longer and heavier gun for the turret.&amp;lt;ref name=&amp;quot;FletcherConversion&amp;quot;&amp;gt;Fletcher 2008, ''The Conversion Programme''&amp;lt;/ref&amp;gt; Finally, there was an issue of ammo stowage for the larger and heavier 17-pdr rounds, 6 inches longer than the 75 mm shells. The stowage on the tank was in bins in the turret for ready access, but a bulk of it was placed under the turret floor that could only be accessed when the turret was aligned a certain position for each bin, making them more for replenishing the ready racks during breaks in combat. To increase the stowage for more 17-pounder rounds, the bow machine gunner was removed along with his machine gun (the port welded over by a prominent wedge shaped armour) and a rack holding 15 rounds placed in his location, however the position for the rack was also impossible to reach during combat and one location on the rack was so hard to get to that it wasn't used, making the total stowage 14 rounds instead.&amp;lt;ref name=&amp;quot;FletcherDesign&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kilbourn efforts and those of assisting engineers managed to finally fit the large 17-pounder gun into the constrained space of the Sherman turret intended to mount the 75 mm gun, as well as perform the necessary modifications to accommodate combat usage of the vehicle. It then moved onto the next stage of being approved for service.&lt;br /&gt;
&lt;br /&gt;
====Conversions====&lt;br /&gt;
Inspection of the completed Sherman with the 17-pdr started on 06 January 1944, and the War Office wrote a requirement for up to 2,100 of the tanks to be upgunned. Not every Sherman could follow the conversion, whether by technical or logistics limitations, and only petrol-engined, M34A1 gun mounted, and have a hydraulic turret traverse system. This meant that the Shermans converted were the [[Sherman IC &amp;quot;Trzyniec&amp;quot;|Sherman I]] ([[M4|M4]]), Sherman I Hybrid (M4 &amp;quot;Composite&amp;quot;), and [[Sherman Firefly|Sherman V]] (M4A4). Technically the [[Sherman II]] ([[M4A1|M4A1]]) and Sherman III ([[M4A3 (76) W|M4A3]]) were also eligible for conversion with those standards, but information on the Sherman II are scarce and photographic evidence of cast hull converted Shermans usually turn out to be Sherman I Hybrids; Sherman III are all allocated to the U.S. Army as their mainstay tank so no M4A3 were even available in British service to convert.&amp;lt;ref name=&amp;quot;FletcherConversion&amp;quot; /&amp;gt; Tanks armed with the 17-pounder were designated by a &amp;quot;C&amp;quot; in the name at the end of their mark number, leading to names such as the &amp;quot;Sherman VC&amp;quot; to denote a M4A4 with the 17-pounder conversion. Troops with the upgunned Sherman, as early as March 1944, were describing tank as a  '''Firefly''', regardless of the type.&amp;lt;ref name=&amp;quot;FletcherName&amp;quot;&amp;gt;Fletcher 2008, ''What's in a Name?''&amp;lt;/ref&amp;gt; How it got the name is debatable, but it is most likely due to the very prominent muzzle flash that the 17-pounder produces when firing.&amp;lt;ref name=&amp;quot;ZalogaCh4British&amp;quot;&amp;gt;Zaloga 2008, ''Chapter 4: The Future Sherman: Improve or Replace?: The British Approach''&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Still, as D-Day approached for the Allied forces and the A30 Challenger was continually delayed, the eagerness of the troops to acquire the Firefly rose substantially. Four factories were prioritized for the conversion, two at London, one at Manchester and another at Nottingham. From the conversion period of 1944 to 1945, up to and between 2,100 to 2,200 Fireflies were converted, making it the most produced tank with the 17-pounder of the war. Allocation of the Fireflies was one troop per three Sherman troop (troop was an equivalent of platoon and consisted of 4 tanks), but even regiments that were equipped with Cromwells were supplemented with Fireflies until the A30 Challenger was fit for service. The Fireflies were also allocated to Canadian and Polish regiments.&amp;lt;ref name=&amp;quot;FletcherConversion&amp;quot; /&amp;gt; Due to the relative newness of the Firefly, most of the training done on the utilization and deployment of the Fireflies were done on the combat field by each regiment.&amp;lt;ref name=&amp;quot;FletcherDesign&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Combat usage===&lt;br /&gt;
====Fighting at the theaters====&lt;br /&gt;
The Firefly's first combat action on D-Day was not actually on the land of Normandy, but on the sea. The Firefly's were assigned an unusual role to, while on the LCT that would carry them to the beaches, would fire over the berm towards concrete fortifications and blast them with the 17-pdr. Six Fireflies were allotted, separated into pairs, to DD tank regiments of the British 13th/18th Hussars at Sword Beach, and the Canadians 1st Hussars and Fort Garry Horse at Juno. Though 13th/18th Hussars were reported to not have fired their Fireflies on the way in, 1st Hussars seemed to have good experiences with it in the rough weather. Once the LCT reached the shore, the Fireflies were ordered to disembark and head inland, finishing off obstacles and join their original tank regiments.&amp;lt;ref name=&amp;quot;FletcherConcrete&amp;quot;&amp;gt;Fletcher 2008, ''Concrete Busters''&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The first non-DD tank regiment with Fireflies to land was the Staffordshire Yeomanry, which had at least 12 Sherman VC with 48 Sherman IIIs, however little information exists on how it performed on the opening days of the Normandy campaign. Other regiments were originally DD tanks with Fireflies, but were employed as regular tank regiments once inland.&amp;lt;ref name=&amp;quot;FletcherConcrete&amp;quot; /&amp;gt; One of such regiments was the Sherwood Rangers Yeomanry. It was they who, a few days after the landings, deduced that the Germans seemed to be targeting their Fireflies specifically for their longer guns. Though this deduction was not supported by evidence (19% of total Fireflies were lost, but 29% of regular tanks were lost as well), the concern of Firefly loss was great because of the supply issue. As illustrated that though 22 Fireflies were lost, by June 23 only six replacements had arrived. Experience from the ground and the density of heavy German tanks changed some initial organization of one Firefly troop per three Sherman troop into one Firefly per tank troop. Fireflies were in such high demand that some commanders have expressed thought of obtaining the [[Achilles|17-pdr armed M10]] as supplement.&amp;lt;ref name=&amp;quot;FletcherAction&amp;quot;&amp;gt;Fletcher 2008, ''The Firefly in Action''&amp;lt;/ref&amp;gt; Still, the units acquiring the Fireflies appreciated what they had as it was the only tank in Normandy in the Summer of 1944 that had a reasonable chance of defeating a [[Panther G|Panther]] or [[Tiger E|Tiger]] at combat ranges in the front.&amp;lt;ref name=&amp;quot;ZalogaCh6AmericanFirefly&amp;quot;&amp;gt;Zaloga 2008, ''Chapter 6: To Paris and Beyond!: American Firefly Deferred''&amp;lt;/ref&amp;gt; In fact, the Firefly is most likely the responsible tank that destroyed the Tiger tank containing the Tiger Ace Michael Wittmann on 08 August 1944.&amp;lt;ref name=&amp;quot;ZalogaChampionFirefly&amp;quot;&amp;gt;Zaloga 2015, ''Chapter 8: The 1944 Tank Contest''&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once Firefly supply to the Normandy campaign was satisfied in October 1944, Fireflies were allocated to the Italian theater, shared out to the Polish, Canadian, New Zealand, British, and South African regiments stationed there. With that, supply issue arose in that theater for the Firefly, causing the units that received the Fireflies to treasure them greatly. Heeding the comments on how Fireflies were singled out for their long guns, there were attempts to hide the prominent gun barrels, ranging from deceptive paint schemes, camouflage, and even dummy barrels on the back of the Firefly turret that would be pointed forward to mimic the short 75 mm gun.&amp;lt;ref name=&amp;quot;FletcherAction&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Still, the Firefly served in the British Armies in the European Theater of Operations up to and until May 1945, when they were retired along with the end of the war for the replacement of better designs like the [[Comet I|Comet cruiser tank]] and the [[Centurion Mk 1|Centurion tank]].&lt;br /&gt;
&lt;br /&gt;
====Reception====&lt;br /&gt;
The Firefly's performance was very favorable for the troops that had to use them against the heavy German tanks. Though a good portion of Germany's armour in the Normandy front were Panthers, a good majority were still [[Pz.IV H|Panzer IVs]] and self-propelled guns,&amp;lt;ref name=&amp;quot;ZalogaChampionFirefly&amp;quot; /&amp;gt; all of which were manageable even with the 75 mm guns. Field reports by a Colonel W.E.H. Grylls in 1945&amp;lt;ref name=&amp;quot;FletcherAction&amp;quot; /&amp;gt; helped highlight the troop's sentiments on the Firefly in combat, and especially their deficiencies. The muzzle brake sometimes came loose from an inadequate locking design, the traverse gear also failed at times due to the extra turret weight from the gun, rain leaked into the radio box on some tanks, internal space for the Firefly turret crew was comparatively cramped to the Sherman's, the muzzle flash at the gun's muzzle brake can obscure the target enough that it is difficult to ensure the firing round hit it, and muzzle flash on the breech end of the gun inside the turret has a tendency to cause a fair share of discomfort and uneasiness for the crew. Grylls also highlighted the crew praise on how the Firefly tended to not catch fire as quickly as Shermans, though this is deduced to by the placement of the majority of ammunition on the bottom of the hull, like the &amp;quot;wet stowage&amp;quot; arrangement on the newer [[M4A1 (76) W|Sherman models]]. Some of the deficiencies were fixed, such as the flashback at the breech end by implementing a delayed action breech on the 17-pounder Mk.VII model, but all these faults never diminished the popularity of the Firefly, highlighted by the statements of Field Marshall Bernard Montgomery that he wished to have Fireflies replace all types of Shermans in British service.&amp;lt;ref name=&amp;quot;FletcherAction&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On the onset, the Americans were not enthusiastic about the Firefly because they believed they had a comparable design in the [[M1 (76 mm)|76 mm]] armed [[M4A1 (76) W|Shermans]]. It was not until Normandy when they were proven wrong and learned the 76 mm were unable to contend against Panthers from the front. Though they soon developed the HVAP ammunition, General Omar Bradley's 12th US Army Group on 13 August 1944 requested for Fireflies to be made until better American armament like the [[M3 (90 mm)|90 mm]] could be fielded.&amp;lt;ref name=&amp;quot;FletcherAmerican&amp;quot;&amp;gt;Fletcher 2008, ''The American Angle''&amp;lt;/ref&amp;gt; Due to supply constraints, they never received any during that time period. Not that the American's own industries were making the situation easier for the British as when they discontinued their M4A4 Sherman and 75 mm gun production, there was a quick drop in Firefly conversions in the latter part of 1944 until they could supplement the production with enough Sherman I models.&amp;lt;ref name=&amp;quot;FletcherSupply&amp;quot;&amp;gt;Fletcher 2008, ''Supply and Demand''&amp;lt;/ref&amp;gt; In the American's own program, it was advised that they try mounting the 17-pounder in the T23 turret made for the 76 mm gun, but also mounted on the [[M26|T26]] chassis.&amp;lt;ref name=&amp;quot;FletcherAmerican&amp;quot; /&amp;gt; This advice did not make much progress. It wasn't until February 1945 when the British finally made time for conversions for the Americans. The first trials were converting two M4A3 Shermans to fit American specifications like fitting their larger radios, adding stowage brackets for the M2 machine gun, and attachment of a M9 elevating quadrant on the gun cradle.&amp;lt;ref name=&amp;quot;FletcherAmerican&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Zaloga76mmUpGun&amp;quot;&amp;gt;Zaloga 2003, ''Upgunning the M4 Tank''&amp;lt;/ref&amp;gt; A request of 160 Fireflies were specified on 11 March 1945 for completion on April 30, with the Americans shipping suitable tanks from France back to England for conversion. On April 7th, the initial order was halved to 80 due to the incoming end of the war and its demand ending with the lack of encountered German armour after the Ardennes Offensive.&amp;lt;ref name=&amp;quot;ZalogaCh9Firefly&amp;quot;&amp;gt;Zaloga 2008, ''Chapter 9: On to the Rhine!: Firepower Improvements''&amp;lt;/ref&amp;gt; On the war's end, there were 100 tanks sitting in depots ready for conversion, with 86 converted tanks.&amp;lt;ref name=&amp;quot;FletcherAmerican&amp;quot; /&amp;gt; The excess Shermans were given away and the leaders were left on what to do with these Fireflies they no longer needed. It was decided on May 26&amp;lt;ref name=&amp;quot;FletcherAmerican&amp;quot; /&amp;gt; that these American Fireflies were to be retained in Europe for equipping the occupational force.&amp;lt;ref name=&amp;quot;Zaloga76mmUpGun&amp;quot; /&amp;gt; No evidence exist on what happened to these Fireflies past that point.&lt;br /&gt;
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===Legacy===&lt;br /&gt;
The Firefly's reputation during and after the war is a product of hindsight. The British understood the trend that was happening in German armoured forces and acted accordingly with the 17-pounder. It should be noted that the 17-pounder's super round, the APDS, did not appear in Firefly stowage until August 1944,&amp;lt;ref name=&amp;quot;FletcherAmmo&amp;quot;&amp;gt;Fletcher 2008, ''Ammunition''&amp;lt;/ref&amp;gt; and in combat was really inaccurate past 500 yards and the round fouled the barrel that it affected follow-up shots with APCBC rounds. As such, APCBC round would still be standard usage and though the 17-pounder was still slightly more powerful than the 76 mm, it traded crew comfort and design quality in the Firefly in comparison to the 76 mm gun in the larger T23 turret. What solidified the Firefly's place in history in comparison to the 76 mm Shermans was that on the very first day that the Allies invaded Normandy, the British actually brought the Fireflies while the Americans left their 76 mm guns in English depots.&amp;lt;ref name=&amp;quot;Zaloga76mmFrance&amp;quot;&amp;gt;Zaloga 2003, ''Initial Deployment Problems''&amp;lt;/ref&amp;gt; Thus, the British can claim with great confidence that on the opening days of Operation Overlord, they had a tank that could kill the German cats.&lt;br /&gt;
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== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=uk_sherman_vc_firefly Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|H-wHZ0dzbx4|'''{{PAGENAME}} - New London''' - ''Oxy''|VtuyDsTmcxg|'''{{PAGENAME}} Tank Review''' - ''NUSensei''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Sherman IC &amp;quot;Trzyniec&amp;quot;]] - Gift version of the vehicle, representing the 2nd «Warsaw» Armoured Division.&lt;br /&gt;
* [[M4 Tipo IC]] - Italian Firefly turret on a composite hull.&lt;br /&gt;
* [[Sherman Vc (Italy)]] - Italian equivalent of the Firefly&lt;br /&gt;
* [[M4A4 (SA50)]] - France's post-war attempt to upgrade the Sherman similarly to the Firefly.&lt;br /&gt;
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== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/3111--en|[Warrior Profile] Ace Tanker Wilfred Harris]]&lt;br /&gt;
* [[wikipedia:Sherman_Firefly|[Wikipedia] Sherman Firefly]]&lt;br /&gt;
* [https://tanks-encyclopedia.com/ww2/gb/sherman_firefly.php &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; Sherman VC Firefly]&lt;br /&gt;
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===References===&lt;br /&gt;
&lt;br /&gt;
;Citations&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* Fletcher, David. ''Sherman Firefly'' Great Britain: Osprey Publishing Ltd., 2008. ''Kindle Edition''&lt;br /&gt;
* Hunnicutt, R.P. ''Sherman: A History of the American Medium Tank'' U.S.A.: Feist Publications, 1978&lt;br /&gt;
* Morans, Nicholas. ''Inside the Chieftain's Hatch: Sherman VC &amp;quot;Firefly&amp;quot; part 2'' YouTube, 20 Mar. 2017. Web. 29 Mar. 2017.[https://www.youtube.com/watch?v=tYRFpe27SnA]&lt;br /&gt;
* Zaloga, Steven J. ''M4 (76mm) Sherman Medium Tank 1943-65'' Great Britain: Osprey Publishing Ltd., 2003. ''Kindle Edition''&lt;br /&gt;
* Zaloga, Steven J. ''Armored Thunderbolt: The U.S. Army Sherman in World War II'' U.S.A: Stackpole Books, 2008. ''Kindle Edition''&lt;br /&gt;
* Zaloga, Steven J. ''Armored Champion: The Top Tanks of World War II'' U.S.A: Stackpole Books, 2015. ''Kindle Edition''&lt;br /&gt;
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{{TankManufacturer Department of Tank Design}}&lt;br /&gt;
{{Britain medium tanks}}&lt;/div&gt;</summary>
		<author><name>U111171592</name></author>	</entry>

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