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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U110128377</id>
		<title>War Thunder Wiki - User contributions [en]</title>
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		<updated>2026-04-22T15:27:01Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=FAB-500Sh_(500_kg)&amp;diff=168646</id>
		<title>FAB-500Sh (500 kg)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=FAB-500Sh_(500_kg)&amp;diff=168646"/>
				<updated>2023-08-08T22:26:07Z</updated>
		
		<summary type="html">&lt;p&gt;U110128377: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Vehicles equipped with this weapon}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Jet fighters'''}}&lt;br /&gt;
{{Navigation-Line|MiG-27}}{{Specs-Link|mig_27k}}{{-}}{{Specs-Link|mig_27m}}&lt;br /&gt;
{{Navigation-Line|MiG-29}}{{Specs-Link|mig_29_9_13}}{{-}}{{Specs-Link|mig_29_9_12_germany}}&lt;br /&gt;
{{Navigation-Line|Yak-141}}{{Specs-Link|yak_141}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Strike aircraft'''}}&lt;br /&gt;
{{Navigation-Line|Su-17}}{{Specs-Link|su_17m2}}{{-}}{{Specs-Link|su_17m4}}&lt;br /&gt;
{{Navigation-Line|Su-22}}{{Specs-Link|su_22m3}}{{-}}{{Specs-Link|su_22um3k}}{{-}}{{Specs-Link|su_22m4}}&lt;br /&gt;
{{Navigation-Line|Su-25}}{{Specs-Link|su_25}}{{-}}{{Specs-Link|su_25k}}{{-}}{{Specs-Link|su_25t}}{{-}}{{Specs-Link|su_25tm}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the bomb.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Bomb characteristics&lt;br /&gt;
|-&lt;br /&gt;
|'''Mass''' || 515 kg&lt;br /&gt;
|-&lt;br /&gt;
|'''Explosive mass''' || 226.6 kg&lt;br /&gt;
|-&lt;br /&gt;
|'''Explosive type''' || TGAF-5&lt;br /&gt;
|-&lt;br /&gt;
|'''TNT equivalent''' || 362.65 kg&lt;br /&gt;
|-&lt;br /&gt;
|'''HE max penetration''' || 101 mm&lt;br /&gt;
|-&lt;br /&gt;
|'''Armour destruction radius''' || 13 m&lt;br /&gt;
|-&lt;br /&gt;
|'''Fragment dispersion radius''' || 160 m&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc.)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc.)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
&lt;br /&gt;
'''Pros: Good time from drop to ground to get away, Good in city maps'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons: Bad travel time from drop to ground, Bad in open maps'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Retarded bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U110128377</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Flakpanzer_341&amp;diff=155683</id>
		<title>Flakpanzer 341</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Flakpanzer_341&amp;diff=155683"/>
				<updated>2023-02-20T02:14:30Z</updated>
		
		<summary type="html">&lt;p&gt;U110128377: /* Survivability and armour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=germ_flakpanzer_V_Coelian&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''', also known as '''Flakpanzer V Coelian''', is a gift rank {{Specs|rank}} German SPAA {{Battle-rating}}. This vehicle was originally introduced as a main tree vehicle in [[Update 1.43]] but was shifted to a gift vehicle in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]], making it only available to players who previously owned it.&lt;br /&gt;
&lt;br /&gt;
The Coelian was designed to be made on the chassis of the Panther. It was supposed to be made with a fully enclosed turret with two 37 mm autocannons. In the end though, the only &amp;quot;model&amp;quot; of the vehicle ever made was a wooden mock-up turret on a Panther chassis.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (Hull, turret)&lt;br /&gt;
* Structural steel (Side skirts, mudguards, storage boxes)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 80 mm (55°) ''Front glacis'' &amp;lt;br&amp;gt; 50 mm (55°) ''Lower glacis'' || 50 mm (30°) ''Top'' &amp;lt;br&amp;gt; 41.5 mm ''Bottom'' &amp;lt;br&amp;gt; 5 mm (4°) ''Side skirts'' || 40 mm (25°) || 17 mm &amp;lt;br&amp;gt; 40 mm ''Area connecting to front glacis''&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 60 mm (40°) ''Turret front'' &amp;lt;br&amp;gt; 30 mm (40°) ''Gun mantlet'' || 40 mm &amp;lt;br&amp;gt; 30 mm ''Gun mantlet'' || 40 mm (cylindrical) || 16 mm (71°) ''Front part'' &amp;lt;br&amp;gt; 16 mm ''Rear part''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[File:Crew positions Flakpanzer 341.png|thumb|346x346px|{{PAGENAME}}'s crew positions. As clearly seen here, the Driver, Gunner and Commander are all lined up if it shows its front, which means that the best place to shoot is the right side of the upper glacis]]&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels, tracks and torsion bars are 20 mm thick.&lt;br /&gt;
* Add-on 20 mm tracks cover the sides of the engine compartment.&lt;br /&gt;
* Mudguards and storage boxes on the hull are 4 mm thick.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is in practice an anti-aircraft turret put on top of a [[Panther G]] chassis. The frontal glacis can deflect some hasty shots, but most enemies will aim at the turret, which is poorly armoured. As with the other [[Panther tank (Family)|Panthers]], side armour is practically nonexistent, while the rear armour is weak. The rest of the turret, sides and rear, is only lightly armoured.&lt;br /&gt;
&lt;br /&gt;
The tank won't suffer much of ammo rack detonation, even when filled to the brim with ammunition. Your vehicle will rather be disabled when most of the crew is knocked out. The tank has the same 5-men crew as a standard Panther: driver, gunner, commander, loader and radio operator. The turret houses the gunner, commander and loader while the driver and radio operator both sit in the front hull section.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 852|rbMinHp= 531|&amp;lt;!--AoAweight=(optional) --&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
As the tank is built on a [[Panther G]] chassis, it retains most of the mobility. As with the Panther G, the engine is a downgrade from the [[Panther A]] and [[Panther D]], with 600hp rather than 700hp. This means that it has somewhat sluggish acceleration, but better top speed than other anti-aircraft vehicles due to its torsion bar suspension. A negative point is the extremely poor reverse speed: only -3 km/h (AB &amp;amp; RB).&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|FlaK44 (37 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[FlaK44 (37 mm)|37 mm FlaK44]] (x2) || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 1,504 (8) || rowspan=&amp;quot;2&amp;quot; | 250 || rowspan=&amp;quot;2&amp;quot; | -5°/+90° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 52.8 || 73.1 || 88.8 || 98.2 || 104.5 || rowspan=&amp;quot;2&amp;quot; | 0.31 || rowspan=&amp;quot;2&amp;quot; | 0.28 || rowspan=&amp;quot;2&amp;quot; | 0.25 || rowspan=&amp;quot;2&amp;quot; | 0.24&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 35.7 || 42.0 || 51.0 || 56.4 || 60.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is armed with 2 [[FlaK44 (37 mm)|37mm FlaK 44]] cannons side by side in the turret. These guns have enough damage potential to down a single-engine aircraft with a single shot, with 2 or 3 needed to down larger aircraft. The guns have a fire rate of 250 shots per minute each, which gives a shot per second value of about 4 per gun. This should be enough to shoot down the planes that usually populate the air in battles in 6.7 like A2Ds, Su-6s and the like. Furthermore, the turret traverse speed is incredible fast for its BR, and the fastest of the non-radar SPAA.&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|APHE|Armour-piercing high-explosive}}{{-}}{{Annotation|FI-T|Fragmentation incendiary tracer}}&lt;br /&gt;
* '''Sprgr. 18:''' {{Annotation|FI-T|Fragmentation incendiary tracer}}&lt;br /&gt;
* '''PzGr:''' {{Annotation|APHE|Armour-piercing high-explosive}}&lt;br /&gt;
* '''M.Gr.18:''' {{Annotation|FI-T|Fragmentation incendiary tracer}}&lt;br /&gt;
&lt;br /&gt;
{{:FlaK44 (37 mm)/Ammunition|Sprgr. 18, PzGr, M.Gr.18}}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 7th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 8th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 9th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 10th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''188''' || 170&amp;amp;nbsp;''(+18)'' || 152&amp;amp;nbsp;''(+36)'' || 132&amp;amp;nbsp;''(+56)'' || 114&amp;amp;nbsp;''(+74)'' || 94&amp;amp;nbsp;''(+94)'' || 76&amp;amp;nbsp;''(+112)'' || 58&amp;amp;nbsp;''(+130)'' || 38&amp;amp;nbsp;''(+150)'' || 20&amp;amp;nbsp;''(+168)'' || 2&amp;amp;nbsp;''(+186)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* Racks disappear only after you've fired all clips in the rack.&lt;br /&gt;
* As your ammo is subdivided in 188 clips of 4 shells, you can pack a mix of FI-T and APHE shells to deal with both aircraft and lightly armoured ground vehicles.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} should be used as a vehicle of its class. It has the armament and fire rate to take out aircraft but lacks the penetration rates to effectively combat heavier tanks. Remember that the lead on the {{PAGENAME}} is less than on the Bofors due to its higher velocity (914m/s vs 874m/s) while having better damage. The {{PAGENAME}} can also go hunt light tanks, which rarely have the armour to stand up against the 49 mm penetration, but make sure that the {{PAGENAME}}'s firepower destroy them before they get a chance to shoot the {{PAGENAME}}. Here is a list of some of the vehicles the {{PAGENAME}} can take on:&lt;br /&gt;
&lt;br /&gt;
* [[AMX-13 (Family)|AMX-13 series]]: Shoot at the side armour. If that is not present, shoot their tracks to bits and then their barrel. For the SS.11 version, just fire the 37 mm autocannons directly at the front missile rack.&lt;br /&gt;
* [[M56]] and [[M50|M50 Ontos]]: Anywhere, preferably with AP to maximize damage as the Flakpanzer 341's 37 mm has explosive filler.&lt;br /&gt;
* [[T92]]: Shoot it until it stops, then shoot the mini turrets.&lt;br /&gt;
* [[M42|M42 Duster]]: Anywhere. Preferably the tracks so that it stops, then the turret crew.&lt;br /&gt;
* [[BMP-1]]: Turret or side armour, as the autocannon won't get through the front.&lt;br /&gt;
* [[SU-100P|SU-100P]]: Due to the thin armour, shooting anywhere should cause sufficient damage.&lt;br /&gt;
* [[FV4005|Fv4005]]: Just fire at its turrets with as many armour-piercing shells as possible, and the problem should sort itself out.&lt;br /&gt;
* [[R3 T106 FA]], [[FIAT 6614|Fiat 6614]] and [[R3 T20 FA-HS]]: Shooting these vehicles anywhere will be sufficient, as long as they are hit before they get a shot off (except the T20 FA-HS, as its 20 mm armament)&lt;br /&gt;
&lt;br /&gt;
But remember, aircraft will still be the {{PAGENAME}}'s primary targets as an SPAA.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Good hull armour for an anti-aircraft vehicle&lt;br /&gt;
* Is fully enclosed, saving the turret crew from small-caliber aircraft bullets&lt;br /&gt;
* Incredible turret traverse speed to track down fast-flying aircraft&lt;br /&gt;
* 3.7 cm guns are devastating to enemy aircraft&lt;br /&gt;
* Has smoke grenades (6 in total)&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Slow reverse speed&lt;br /&gt;
* Low penetration power on AP shell&lt;br /&gt;
* Smoke grenades are fired one at a time and take a while to hit the ground&lt;br /&gt;
* The Panther's hull is big and tall, easy to get spotted and shot at&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The 3,7 cm Flakzwilling auf Panther Fahrgestell, Flakpanzer 341, also known as the ''Flakpanzer V Coelian'', was a concept for a Flakpanzer first proposed in early 1944. Reacting to the increased threat posed by fighter-bombers and low altitude attackers, a proposal was made for a Flakpanzer based on the hull of a Panzer V Panther. This would have a fully enclosed turret to protect the crews from enemy fire, unlike the turrets of vehicles that were already in use such as the [[Flakpanzer 38]] or the [https://en.wikipedia.org/wiki/M%C3%B6belwagen Flakpanzer IV Möbelwagen]. In response to this tender, Rheinmetall developed the &amp;quot;Coelian&amp;quot;, originally envisaging a number of the turret and armament variants such as the ''2cm Flak-Vierling 151'' armed with four 20 mm MG 151/20 guns. However, the German Army High Command's requirements kept on changing, demanding for ever-heavier armaments and armour, and eventually, two different designs were settled upon in May of 1944, one armed with a twinned 3.7 cm Flakzwilling 44, and one with a newly designed 5.5 cm Flak gun.&lt;br /&gt;
&lt;br /&gt;
However, by the time the design had been finalised, external factors had already more or less decided its fate. The impact of the Allied strategic bombing campaign on the German arms manufacturing industry, the lack of raw materials, and the need for ever-increasing quantities of Panther tanks meant that no Panther hulls could be released for the Coelian project. Work on the design was given a lower priority, and by February of 1945, only a single wooden mock-up model of the 3.7 cm twin-gun tower on the hull of a Panther D had been completed. The war ended before an actual prototype could be constructed.&lt;br /&gt;
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{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
A planned self-propelled anti-air installation based on a Panther tank from which the turret was removed and replaced with a special, newly-designed turret with paired 37mm FlaK 44 guns. The project never existed as a fully-constructed model. The project was cancelled due to Germany's defeat. It had reached the phase of having a tank chassis with a wooden model of the planned turret installed on it.&lt;br /&gt;
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In December, 1943 a wooden mock-up of the turret was built and installed on the chassis of a remodeled Pz.Kpfw.V Ausf.D Panther. Since the Pz.Kpfw.V Ausf.G Panther modification was already being produced, the AA vehicle was supposed to be built on the chassis of this modification with the option to install full-metal rollers with internal amortization. The number of serially produced vehicles has not been determined. Whether or not it was ever used in combat conditions is also unknown.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
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== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_flakpanzer_V_Coelian Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
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== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same chassis&lt;br /&gt;
&lt;br /&gt;
* [[Panzer V Panther (Family)]]&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
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* [[Kugelblitz]]&lt;br /&gt;
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== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/devblog/current/637|[Devblog] Flakpanzer V &amp;quot;Coelian&amp;quot;]]&lt;br /&gt;
* [[wikipedia:Flakpanzer_Coelian|[Wikipedia] Flakpanzer Coelian]]&lt;br /&gt;
* [https://tanks-encyclopedia.com/3-7-cm-flakzwilling-auf-panther-fahrgestell-341/ &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; 3.7 cm Flakzwilling auf Panther Fahrgestell &amp;quot;341&amp;quot;]&lt;br /&gt;
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{{Germany anti-aircraft vehicles}}&lt;br /&gt;
[[Category:Hidden vehicles]]&lt;/div&gt;</summary>
		<author><name>U110128377</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AN-M66A2_(2,000_lb)&amp;diff=133525</id>
		<title>AN-M66A2 (2,000 lb)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AN-M66A2_(2,000_lb)&amp;diff=133525"/>
				<updated>2022-07-19T15:02:19Z</updated>
		
		<summary type="html">&lt;p&gt;U110128377: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:2,000 lb AN-M66A2 bomb}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:AN-M66A2.png|left|thumb]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''2,000 lb AN-M66A2''' is an American air-dropped bomb.&lt;br /&gt;
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=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
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{{Navigation-Start|Vehicles equipped with this weapon}}&lt;br /&gt;
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{{Navigation-First-Line|'''Twin-engine fighters'''}}{{Specs-Link|f-82e}}&lt;br /&gt;
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{{Navigation-Line|'''Strike aircraft'''}}{{Specs-Link|a2d}}{{-}}{{Specs-Link|douglas_ad_2}}{{-}}{{Specs-Link|douglas_ad_4}}{{-}}{{Specs-Link|douglas_ad_4_france}}{{-}}{{Specs-Link|douglas_ad_4na_france}}{{-}}{{Specs-Link|am_1_mauler}}{{-}}{{Specs-Link|f4u-6_au-1}}&lt;br /&gt;
{{Navigation-Line| }}{{Specs-Link|f3d_1}}&lt;br /&gt;
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{{Navigation-Line|'''Bombers'''}}{{Specs-Link|a-26c}}{{-}}{{Specs-Link|a-26c-45-dt}}{{-}}{{Specs-Link|b_10b}}{{-}}{{Specs-Link|b-17e}}{{-}}{{Specs-Link|b-17e_late}}{{-}}{{Specs-Link|b-17g}}{{-}}{{Specs-Link|b_18a}}&lt;br /&gt;
{{Navigation-Line| }}{{Specs-Link|b_24d}}{{-}}{{Specs-Link|b_26b_c}}{{-}}{{Specs-Link|b_26c_france}}{{-}}{{Specs-Link|b-29}}{{-}}{{Specs-Link|pb4y-2}}{{-}}{{Specs-Link|pb4y-2_china}}{{-}}{{Specs-Link|pb4y-2_france}}&lt;br /&gt;
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{{Navigation-End}}&lt;br /&gt;
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== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the bomb.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Bomb characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 996.3 kg (2,196 lbs)&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 535.6 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive type''' || Tritonal&lt;br /&gt;
|-&lt;br /&gt;
| '''TNT equivalent''' || 632.01 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''HE max penetration''' || 122 mm&lt;br /&gt;
|-&lt;br /&gt;
| '''Armour destruction radius''' || 18 m&lt;br /&gt;
|-&lt;br /&gt;
| '''Fragment dispersion radius''' || 209 m&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
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=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''&lt;br /&gt;
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=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of bombs that have firepower equal to this weapon.''&lt;br /&gt;
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== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
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=== Pros and cons ===&lt;br /&gt;
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''&lt;br /&gt;
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'''Pros:'''&lt;br /&gt;
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* Devastating payload&lt;br /&gt;
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'''Cons:'''&lt;br /&gt;
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* Severely impacts the flight performance&lt;br /&gt;
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== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
Early in aviation history, applications for aircraft to serve in a military capacity surfaced, not only with the intent to scout a battlefield from an aerial vantage point but for the possibility to drop explosive bombs too. Due to the frail nature of the early wood-frame and cloth covered aircraft, lifting capacity resulted in the ability to only carry small bombs. Effectively these early bombers were hailed as aerial artillery fire which could reach targets hundreds of miles further than the most powerful land-based cannons of the time. Prior to the war, contests abounded where pilots would drop oranges or flour sacks upon predesignated targets to see who could hit closes to the centre.&lt;br /&gt;
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Italian aviators were the first to use bombs in a warfare capacity in 1912 during their campaign in Tripoli. These first bombs were conversions of existing cannon ammunition and were effective only against personnel as they did not provide a strong enough provision to damage hardened equipment or structures. As lifting capacity of aircraft increased, so did the ability for them to carry more and larger explosives.&lt;br /&gt;
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For the United States, bomb design did not become a priority until the middle of 1917 when a French official came to the U.S. with several samples of the Gros Andreau bombs which the French were using in large quantities at that time. Immediately these bombs were accepted by the U.S. and used as a standard in developing the first three sizes to be implemented in the military. These three bombs were known as the early &amp;quot;Mark&amp;quot; series, the 25 lb Mk.I demolition bomb, 50 lb Mk.I demolition bomb and 100 lb Mk.I demolition bomb. By December 1917, only six months later, the military put forth requirements for the development of bombs larger than the existing 100 lb bomb. After two more months of development, production of demolition bombs up to 1,000 lbs was started. Rejected 3-inch artillery rounds were the basis for early 25 lb bombs which were modified into a streamlined shape, very similar to the British Cooper bombs of the time. Larger bombs were manufactured and filled with explosive filler, all of which were placed into a streamlined body, for which a cylindrical shape was the most advantageous.&lt;br /&gt;
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Early on, the Mark series of bombs proved to be largely unsatisfactory in a number of different areas. The bomb body itself was weak due to the sheet metal it was made from and the number of welds needed to join the pieces together. The stabilising fins were made of flimsy metal which tended to distort during both the handling and flight of the bomb, adversely affecting accuracy. For the field technicians, inserting the fuse was a complicated process which required removing the stabilising fin structure, potentially damaging the fins. The fuses tended to have a high fail rate and due to their design, they would instantly arm after release from the aircraft posing a direct threat to the delivery aircraft. Later modifications would eliminate many of the negative factors to include adding a nose fuse, time-delayed arming of the fuse, strengthening of the stabilising fins and adding primer detonators to ensure proper explosive train sequences. Other changes including streamlining all bomb bodies and utilising 100% T.N.T. as an explosive filler resulted in the newer &amp;quot;Modified Mark&amp;quot; series of Army bombs.&lt;br /&gt;
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Prior to World War II, the military determined that the Modified Mark series of bombs were obsolete, requiring newer and up-to-date bombs to be developed. Both the U.S. Army and Navy began development of their own series of bombs, the Army with the &amp;quot;M&amp;quot; series and the Navy with their &amp;quot;Mk&amp;quot; series. Both similar, these bombs were designed with parallel sides, an ogival nose and a boat tail which is a box type-tail reinforced to prevent warping and aid with accurate drops. Due to the shortage of T.N.T., the Army filled their bombs with 50/50 Amatol with T.N.T. ends to seal in the Amatol and protect it from moisture. The Navy, on the other hand, continued to manufacture their bombs with 100% T.N.T.&lt;br /&gt;
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With the approach of World War II, the U.S. Army (including the Army Air Corps) and the Navy standardised their series of bombs allowing for interchanging between services, consolidating manufacturing capabilities and allowing for modifications which enabled British service aircraft to mount these bombs too. Even after the standardisation of bombs in 1941, the standardisation process went through a few phases of further refinement, the first of which changed all high-explosive bombs to be termed general-purpose (G.P.) or general-purpose high-explosive (G.P.H.E). Later the designation of &amp;quot;demolition bomb&amp;quot; would come back for a few specific bombs.&lt;br /&gt;
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When bombs are dropped, there is always a chance that something in the explosive train of the bomb will fail and it will not explode. Early AN style bombs were defusable in the event that they did not explode on contact, meaning that any unexploded AN bomb could have the fuses and boosters removed without the bomb exploding, rendering it inert. To counter this and allow for the potential &amp;quot;dud&amp;quot; bomb to explode when tampered with, the AN G.P.H.E. series bombs with the modification &amp;quot;A1&amp;quot; annotated that these bombs now had special pins mounted in the bomb's baseplate which fused with the explosive filler making it impossible to remove the booster without causing the bomb to detonate. Other modifications later added would include minor changes to the bomb body or the type of explosive filling used. During this time a second option for bomb tails was added, the box-type tail was already the mainstay of the bombs, however, to create a more aerodynamic bomb a conical tail assembly was added. This stretched out low profile tail improved the aerodynamics of the carrying aircraft, allowing it to carry more ordnance.&lt;br /&gt;
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Progressing towards the Korean and Vietnam wars, piston-driven aircraft were giving way to jet fighters, bombers and attackers, many of which carried their ordnance on external pylons hung under the wing or underbelly. The new Mk 80 series bombs (Mk 81, 82, 83 and 84) were developed to keep external hung ordnance from creating too much drag on the delivery aircraft. Initially, the Mk 81 250 lb bombs were considered ineffective for their size or required a large amount to be effective and were removed from the munitions inventory. All-weather fighters and attackers were now being outfitted with the Mk series bombs and a new problem developed when it came to low-altitude attacks (typically coming in under low cloud cover) where the aircraft would deploy its ordnance which would hit the ground and explode catching the delivery aircraft in either the explosive blast or the shock-wave from the blast.&lt;br /&gt;
&lt;br /&gt;
Modifications were developed to slow down or retard the flight of bombs, allowing for the delivery aircraft to depart out of the blast zone before they hit and detonated. Several options became available which allowed these bombs to remain aerodynamic low-drag while en-route to the target, but when deployed converted to high-drag, slower falling bombs. One option was to attach four-bladed plates to the rear of the bomb so that when the bomb deployed, these plates would pop out and create high-drag to slow the fall. Another option was to use a ballute which was basically an airbag which deployed from the rear of the bomb that acted like a drogue chute, effectively causing high-drag. Later during the fighting in Iraq, the US military brought back the 250 lb Mk 81 bombs due to their ability to be used when deploying against a specific target and to help minimise collateral damage.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[US Bombs General Information]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U110128377</name></author>	</entry>

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