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		<updated>2026-04-05T14:43:46Z</updated>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AMD.35&amp;diff=109219</id>
		<title>AMD.35</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AMD.35&amp;diff=109219"/>
				<updated>2021-08-20T04:08:14Z</updated>
		
		<summary type="html">&lt;p&gt;U107657844: /* Usage in battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=fr_amd_35&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French light tank {{Battle-rating}}. It was introduced in [[Update 1.93 &amp;quot;Shark Attack&amp;quot;]], replacing the [[AMC.34 YR]] as a reserve vehicle for the nation.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour (hull, turret)&lt;br /&gt;
* Wheel (tires)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 20 mm (22°) ''Upper plate'' &amp;lt;br&amp;gt; 15 mm (66°) ''Upper glacis'' &amp;lt;br&amp;gt; 26 mm ''Lower plate'' &amp;lt;br&amp;gt; 15 mm (38°) ''Lower glacis'' || 15 mm ''Hull side'' &amp;lt;br&amp;gt; 20 mm ''Driver viewport'' || 15 mm (23°) ''Crew compartment'' &amp;lt;br&amp;gt; 15 mm (2°) ''Rear plate'' &amp;lt;br&amp;gt; 15 mm (44°) ''Lower glacis'' || 15 mm (24°) ''Front glacis'' &amp;lt;br&amp;gt; 7 mm ''Crew compartment'' &amp;lt;br&amp;gt; 7 mm (8°) ''Engine compartment''&lt;br /&gt;
|-&lt;br /&gt;
|Turret || 26 mm (25°) ''Turret front'' &amp;lt;br&amp;gt; 20 mm ''Gun mantlet''  &amp;lt;br&amp;gt; 20 + 26 mm ''MG port'' || 15 mm (15-24°) || 15 mm (31°) || 7 mm (7°)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Wheels are 10 mm thick.&lt;br /&gt;
* Storage boxes and mudguards are 5 mm thick&lt;br /&gt;
* Belly armour is 7 mm thick.&lt;br /&gt;
* The cupola is just a ventilation cupola and 7 mm thick.&lt;br /&gt;
* Internal plates (7 mm thick) separate the crew compartment from the engine compartment, as well as the engine compartment in half and cover the commander from the top and the rear.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}}'s armour thickness is similar to other French rank I armoured cars.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp= 163|rbMinHp= 93}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|SA34 L/72 (25 mm)}}&lt;br /&gt;
&lt;br /&gt;
The AMD.35 possesses the same gun as the AMR.35 ZT3: the 25 mm SA34 L/72. Its high (950 m/s) velocity gives its shells a very flat trajectory, making rangefinding a relatively easy task.&lt;br /&gt;
&lt;br /&gt;
The penetration capability is acceptable, but the post-penetration damage, because of the shell type (only APC), is very light. You will have to shoot multiple times in order to destroy an enemy tank.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[SA34 L/72 (25 mm)|25 mm SA34 L/72]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 48 || rowspan=&amp;quot;2&amp;quot; | -7°/+20° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | N/A || 23.80 || 32.94 || 40.00 || 44.23 || 47.06 || rowspan=&amp;quot;2&amp;quot; | 3.90 || rowspan=&amp;quot;2&amp;quot; | 3.45 || rowspan=&amp;quot;2&amp;quot; | 3.18 || rowspan=&amp;quot;2&amp;quot; | 3.00&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 14.88 || 17.50 || 21.25 || 23.50 || 25.00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Penetration @ 0° Angle of Attack (mm)&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Mle1934 TP (Ch.F) || APC || 71 || 68 || 56 || 44 || 34 || 27&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Mle1934 TP (Ch.F) || APC || 950 || 0.31 || N/A || N/A || N/A || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
&amp;lt;!-- '''Last updated: 2.1.0.94''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''48''' || 1&amp;amp;nbsp;''(+47)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* Shells are modeled individually and disappear after having been shot or loaded.&lt;br /&gt;
* Recommended ammo load is the full 48 as not only is the full stowage small in size and is an adequate number for the gun's rate of fire (provides 2.5-3 minutes of continuous fire), but reducing the ammo count brings negligible results in this case due to the way the ammo depletes.&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MAC 31 (7.5 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MAC 31 (7.5 mm)|7.5 mm MAC 31]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 800 (150) || 551 || -1°/+20° || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The AMD.35 is equipped with a single coaxial MAC 31 installed in a separate mantlet to the left of the main gun. It is loaded with 800 rounds organised in AP/AP/T belts, with a maximum 10 mm of penetration and a decent fire-rate and velocity. It is loaded with a pan magazine loaded with 150 rounds (100 AP and 50 T) per magazine. The machine gun is able to provide continuous fire for around 6.5 seconds before having to be reloaded, taking 6 seconds with a stock crew. (It seems that the magazine the AMD.35 first spawns with is considerably shorter, firing only for only 2.5 seconds before having to reload). Its depression angle is very poor (2°) and can't match the main gun depression angle (7°).&lt;br /&gt;
&lt;br /&gt;
The small calibre of the MAC 31 machine gun makes it largely ineffective against all armoured vehicles but the ones with an open compartment. It still can be used to ping targets as a rangefinding help or to mow down minor obstacles blocking your line of sight.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
This armoured car is best for (unless you have no faster tanks with better guns) can be good for getting quickly to the zones, But due to its lack of performace offroad you should probly use the roads. Once you get to the zone, don't engage any major targets and only exchage fire with small targets waiting for bigger infantry to support you, on your way there if there are any tanks/armored cars there launch artillery on the spot       &amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AMD.35 is best thought of as an armoured car with a great gun.  Although it has poor armour protection, like most armoured cars, it is mobile, lethal, and surprisingly survivable.&lt;br /&gt;
&lt;br /&gt;
Its gun is a 25 mm cannon with high penetration values.  This weapon will have no problem dealing with the vast majority of enemies at this tier.  Just try to stay under 300 metres of range, or else there may be significant deviation in the rounds. However be aware that the post penetration damage is quite small so it is advisable to aim for the breech or the gunner first.&lt;br /&gt;
&lt;br /&gt;
This vehicle is unlike most ground vehicles in the game in that it is wheeled.  Because of this, it has a great speed advantage on roads and paved surfaces.  However, it has poor mobility on soft terrain, and struggles to go uphill.  Even when driving on roads, quick turns cause the vehicle to lose much speed.  Finally, the AMD.35 has quite ineffective brakes when stock.  It is recommended that the tanker use the AMD.35's great on-road speed to quickly attain a firing position at the beginning of a match, and move quickly around the map to avoid detection.  If a good firing position is found, then the AMD.35 will be able to utilise its powerful cannon to great effect.&lt;br /&gt;
&lt;br /&gt;
Most vehicles at this tier are poorly armoured, and this one is no exception.  However, with 4 crew members it is actually quite survivable, and can usually take a few hits before being destroyed.  Still, it is always best to avoid taking fire if possible, and in that regard, the AMD.35's high top speed will be a boon.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* High straight-line top speed on paved surfaces.&lt;br /&gt;
* Excellent reverse gear.&lt;br /&gt;
* Great penetration and shell velocity.&lt;br /&gt;
* Quick reload speed.&lt;br /&gt;
* High crew count and good survivability.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Poor cross-country performance.&lt;br /&gt;
* Weak brakes.&lt;br /&gt;
* Slow turret rotation an gun elevation.&lt;br /&gt;
* Below-average gun depression.&lt;br /&gt;
* Lightly armoured flanks and rear.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The AMD.35 or ''Automitrailleuse de Découverte'', also known as the ''Panhard 178'' was a French 4x4 specialised long-range armoured reconnaissance car built by Panhard. Designed to a 1931 specification to replace older models of armoured cars, Panhard completed a prototype in October of 1933 which was evaluated in January and February of 1934. Out of four competing models, built by Panhard, Renault, Berliet and Latil, the Panhard design was considered the best, being a highly advanced design for its time. After further trials by the French Cavalry, the Panhard 178 was accepted for production as the ''AMD Panhard Modèle 1935''. Initial use revealed some issues like engine overheating and cracking of the gun sight, resulting in a major modification program in 1937 which saw numerous modifications introduced.&lt;br /&gt;
&lt;br /&gt;
In order to obtain a vehicle capable of a long-range and relatively high speed for its class, Panhard designed the 178 to be relatively light. As a result, the vehicle was relatively lightly armoured, ranging from 7 mm armour bottom plates to 13 mm flank armour and 26 mm frontal armour. As a result, the vehicle had a road speed of 72 km/h (45 mph) and a range of about 300 km (186 miles), but due to its long wheelbase and leaf-spring suspension, its off-road top speed lay at 42 km/h (26 mph) and its wading and trench-crossing capacity lay at just 60 cm (2 ft). The vehicle also had its shortcomings: it had a cramped interior, poor cross-country performance, a slow turret rotation speed and a weak clutch.&lt;br /&gt;
&lt;br /&gt;
Unusually for a French light reconnaissance vehicle, the Panhard 178 was equipped with a 2-man turret at a time when even most of their tanks had one-man turrets: the AP3X turret housed a commander and gunner, who had a 25 mm Hotchkiss Modèle 34 main gun and 7.5 mm Reibel coaxial machine gun at their disposal. The turret also housed a reserve machine gun which could be mounted on top for anti-aircraft defence, but which was rarely mounted in practice. The Hotchkiss gun had tungsten rounds at its disposal, capable of penetrating up to 50 mm of armour, however, these rounds performed poorly when confronted with angled armour. Already early on the poor armour-penetrating capabilities of the Hotchkiss Modèle 34 were recognised, and work was started on up-arming the AMD.35 with a 47 mm SA 35 gun. Early designs would have seen the gun fitted in the rear driver's post creating a tank-destroyer with two AT guns (the turreted Hotchkiss gun and a hull-mounted SA 35 gun), but this was abandoned in favour of a vehicle with a turreted SA 35 in an enlarged turret. Even so, by May of 1940, in the response of events in Poland, plans were already being drawn up to phase out production of the lightly armoured AMD.35 in favour of the more heavily armed and armoured AM40P.&lt;br /&gt;
&lt;br /&gt;
Events decided differently, and following the German invasion of France in May of 1940, the AMD.35 proved its worth, outclassing its German counterparts. In a number of direct confrontation, German reconnaissance vehicles proved vulnerable to the Panhard's Hotchkiss gun, while their own 20 mm main gun proved ineffective against the Panhard. As a result, following the defeat of France, the Panhard 178 was taken into production for the German army as the ''Panzerspähwagen P204 (f)''. In German service, some of these vehicles were refitted with the 37 mm KwK 36; in 1944, a batch of captured ex-Vichy Panhards were fitted with the 50 mm KwK 38 L/42 or L/60 in an open turret.&lt;br /&gt;
&lt;br /&gt;
Following the Liberation of France in 1944, production of the Panhard 178 was reinstated for the French Army, and consideration was given to up-arming the design with the 75 mm SA 45 L/32. A larger turret was designed which could fit this gun, however, before production started the decision was taken to fit the new Panhard 178B with the pre-war 47 mm SA 35 instead. The up-armed Panhard 178B was produced for the French Army, entering service after the War: it served both in France and its colonies, such as Syria, Tahiti, Madagascar and Indo-China. The Panhard 178B was phased out of French army service in 1960; examples taken over by Syria following its independence in 1946 continued service into the mid-1960, when it was finally phased out in favour of Soviet-supplied equipment.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=france&amp;amp;vehicleType=tank&amp;amp;vehicleClass=light_tank&amp;amp;vehicle=fr_amd_35 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|xPq54SeNigk|'''The {{PAGENAME}} Light Tank (Well... Reconnaissance Car)''' - ''Orangefan''|gqSXbVsxFXM|'''Spade Review,  {{PAGENAME}}. An upgrade from the current Reserves''' - ''Joseph 2000''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vehicles equipped with the same gun&lt;br /&gt;
&lt;br /&gt;
* [[AMR.35 ZT3]]&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[Sd.Kfz.221 (s.Pz.B.41)]]&lt;br /&gt;
* [[AB 41]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Wikipedia:Panhard_178|[Wikipedia&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Panhard 178]]&lt;br /&gt;
* [https://tanks-encyclopedia.com/ww2/france/Panhard-178_AMD-35.php [Tanks-Encyclopedia&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; Panhard 178]&lt;br /&gt;
&lt;br /&gt;
{{TankManufacturer Panhard}}&lt;br /&gt;
{{France light tanks}}&lt;br /&gt;
[[Category:Wheeled ground vehicles]]&lt;/div&gt;</summary>
		<author><name>U107657844</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Jaguar_A&amp;diff=101184</id>
		<title>Jaguar A</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Jaguar_A&amp;diff=101184"/>
				<updated>2021-04-20T02:45:34Z</updated>
		
		<summary type="html">&lt;p&gt;U107657844: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = French strike aircraft '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the British version&lt;br /&gt;
| link = Jaguar GR.1&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=jaguar_a&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French strike aircraft {{Battle-rating}}. It was introduced in [[Update &amp;quot;Raining Fire&amp;quot;]]. It is a twin-engine ground assault aircraft, designed with the transport and operation of heavy ordnance in mind. It also comes equipped with air-to-air missiles, in the form of the dreaded [[Matra R550 Magic 1]]. Overall a bomb truck, it is very unwieldy while fully loaded, but is exceptionally nimble once its bomb/rocket load is expended.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The SEPECAT Jaguar is a relatively small aircraft, with a relatively small wing surface area, yet it boasts two jet engines, each yielding nearly two tons of wet thrust. These characteristics give the Jaguar exceptional agility and responsiveness, being able to engage turnfights if necessary. On the other hand, this small frame makes the Jaguar turn into a brick when loaded with bombs, even becoming so heavy it becomes very hard to take-off. The wings are of a swept design, and the Jaguar loses energy while turning only moderately, not being a BnZ fighter, but not being as bad as a [[Mirage IIIC]] or a [[J35D]] Draken. Overall it is a quite average fighter, while not loaded.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 10,668 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,657 || 1,645 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 31.8 || 32.4 || 74.2 || 66.2 || rowspan=&amp;quot;2&amp;quot; | 850&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,728 || 1,688 || 28.5 || 30.0 || 109.3 || 90.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 950 || 525 || 410 || ~12 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 650 || &amp;lt; 600 || &amp;lt; 720 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic Mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rolls-Royce Turbomeca Limited Adour Mk.102 || 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 7,616 kg || colspan=&amp;quot;3&amp;quot; | 453 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 12m fuel || 20m fuel || 30m fuel || 42m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 709 kg || colspan=&amp;quot;2&amp;quot; | Afterburning low-bypass turbofan&lt;br /&gt;
| 8,545 kg || 9,165 kg || 9,940 kg || 10,869 kg || 13,500 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 12m fuel || 20m fuel || 30m fuel || 42m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 1,998 kgf || 3,094 kgf&lt;br /&gt;
| 0.72 || 0.68 || 0.62 || 0.57 || 0.46&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 2,242 kgf&amp;lt;br /&amp;gt;(200 km/h) || 3,307 kgf&amp;lt;br /&amp;gt;(200 km/h)&lt;br /&gt;
| 0.77 || 0.72 || 0.67 || 0.61 || 0.49&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
The Jaguar A has no armour plating or armoured glass. The entire wings of the Jaguar A are made up of fuel tanks, along with most of the upper fuselage, with flight controls being exposed in the &amp;quot;spine&amp;quot; of the aircraft. The two engines take up a small amount of room in the very rear of the fuselage.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|DEFA 553 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 30 mm DEFA 553 cannons, belly-mounted (150 rpg = 300 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|SAMP Type 25 (250 kg)|SAMP Type 21 (400 kg)}}&lt;br /&gt;
{{main|Matra R550 Magic 1|SNEB type 23|TBA ECC|TBA Multi-Dart 100 AB}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 11 x 250 kg SAMP Type 25 bombs (2,750 kg total)&lt;br /&gt;
* 8 x 400 kg SAMP Type 21 bombs (3,200 kg total)&lt;br /&gt;
* 108 x SNEB type 23 rockets&lt;br /&gt;
* 144 x SNEB type 23 rockets&lt;br /&gt;
* 16 x TBA ECC rockets&lt;br /&gt;
* 16 x TBA Multi-Dart 100 AB rockets&lt;br /&gt;
* 2 x Matra R550 Magic 1 missiles&lt;br /&gt;
* 9 x 250 kg SAMP Type 25 bombs + 2 x Matra R550 Magic 1 missiles (2,250 kg total)&lt;br /&gt;
* 6 x 400 kg SAMP Type 21 bombs + 2 x Matra R550 Magic 1 missiles (2,400 kg total)&lt;br /&gt;
* 2 x Matra R550 Magic 1 missiles + 72 x SNEB type 23 rockets&lt;br /&gt;
* 2 x Matra R550 Magic 1 missiles + 72 x SNEB type 23 rockets&lt;br /&gt;
* 2 x Matra R550 Magic 1 missiles + 8 x TBA ECC rockets&lt;br /&gt;
* 2 x Matra R550 Magic 1 missiles + 8 x TBA Multi-Dart 100 AB rockets&lt;br /&gt;
&lt;br /&gt;
The sets of bombs are the heaviest ordnances for the aircraft, but ensure a good supply of CAS support capability, even though bomb runs in combined battles are extremely dangerous at such BRs.&lt;br /&gt;
&lt;br /&gt;
The most exotic loadout proposed by the Jaguar A is the TBA Multi-Dart 100 AB rocket. This rocket is a hypersonic, sub-munition-carrying vessel, with each rocket carrying six darts, and reaching 1400 m/s, or Mach 4.2. Each dart is in fact a small kinetic penetrator, each being able to penetrate 80 mm of flat armour, and relying only on fragmentation of armour as post-penetration damage. While these darts cannot pierce the front (or even side) hull of a modern MBT, it will pierce its roof without problems, and the rocket speed and number of darts gives the possibility of top attacks from a safe distance, with extreme precision.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Jaguar A is a catastrophic aircraft to grind, because its only air-to-air missiles are locked as a rank 4 modification. The entirety of its opposition will be carrying both IR and semi-active radar missiles. Once these missiles are researched, the Jaguar becomes a force to be reckoned with, and it can be expected that a few kills can be made on unsuspecting enemies. The bomb/rocket load of the Jaguar A is decent, and bombing bases and key targets is definitely a good way to acquire experience. Carrying a hybrid air-to-air and air-to-ground load is a good compromise, retaining adequate ground pounding capabilities while acquiring self-defence capabilities.&lt;br /&gt;
&lt;br /&gt;
It is a good tactic to let pure fighters go in front, and remain at low altitude. That way the Jaguar will not be in the front lines, and will be able to expend its bomb load and attempt to help fighters with its missiles. The Jaguar cannot face aircraft such as a MiG-21, or a Mirage IIIC, or even a Phantom II and be expected to win. The aircraft fares better as a support aircraft.&lt;br /&gt;
&lt;br /&gt;
In Combined battles, many CAS options are available. Be it the SAMP bombs, SNEB rockets, or Multi-Dart rockets, with the latter being its cutting edge weapon against ground forces. Remaining at a safe distance and avoiding incoming missiles while selecting a target, then pointing it swiftly for a top attack with one or more Multi-Dart rockets seems to be an adequate usage of these weapons. It can be decided to abandon the air-to-air missiles to carry more ordnance, that is a choice of attack paradigm each player must make.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Small frame, hard to hit with guns&lt;br /&gt;
* Nimble and agile while not loaded&lt;br /&gt;
* Carries two extremely efficient Matra R550 Magic missiles&lt;br /&gt;
* Carries an exotic weapon for CAS, which players are not used to face&lt;br /&gt;
* Can be played as a bomb truck&lt;br /&gt;
* Has a [[HUD#410SUM1|Head-Up Display]] in the cockpit which provides flight information and weapon aiming functionality.&lt;br /&gt;
* very effective  TBA Multi-Dart 100 AB is a 100 mm, air-launched, hypersonic rocket. It contains an array of six sub-calibre darts. It contains an array of six sub-calibre darts. Each of these darts is, in and of itself, a small kinetic penetrator, capable of piercing 80 mm of armour.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Mediocre speed performance&lt;br /&gt;
* Researching the modifications are a hassle&lt;br /&gt;
* Basically a barely flying anvil when fully loaded with bombs&lt;br /&gt;
* Does not carry flares&lt;br /&gt;
* No protection&lt;br /&gt;
* No radar (and thus no radar guided missiles)&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The Jaguar A was the French variant of the SEPECAT Jaguar developed jointly by France and the United Kingdom. The first prototype flew in late 1968, fitted with the Adour engine. The aircraft later flew at the Paris Air Show in 1969, and the further developed Jaguar A prototype, improved and designed for French service, flew in March of that year. After the commencement of production, the French Air Service accepted the first Jaguar A in December of 1973, one of an eventual 160 Jaguar A aircraft that would serve with the Air Service. As well, the Air Ministry procured 40 additional Jaguar E trainers, to help train pilots for the Jaguar A.&lt;br /&gt;
[[File:Jaguar A in the Gulf.jpg|thumb|A Jaguar being serviced on the ground during the Persian Gulf War.]]&lt;br /&gt;
The aircraft was able to carry an AN-52 nuclear bomb; however, the aircraft never served with the French strategic nuclear force as the role had been taken by the Mirage IV. The aircraft was immediately pressed into service defending national interests in Africa, a mission sometimes referred to as &amp;quot;Jaguar Diplomacy&amp;quot;. Thus, Jaguars had their combat debut fighting rebels in Mauritania. The aircraft also flew in the Chad-Libya conflict and in the Central African Republic. During its time in African-theatre service, the Jaguar gained a reputation for being a highly effective ground attacker; Libyan forces frequently tried to sabotage the Jaguars stationed in Chad due to their effectiveness against ground targets.&lt;br /&gt;
&lt;br /&gt;
Later on, Jaguars served in the Gulf War and the 1999 Kosovo conflict. The aircraft flew 615 sorties in the Gulf War, and one aircraft was lost to an Iraqi SAM. The plane was frequently used to destroy Iraqi convoys, naval vessels and Scud missile sites. The aircraft also performed a valuable reconnaissance role, providing aerial photography and intelligence for the NATO forces. The Jaguars went on to serve until 2005 when they were replaced in the ground-attack role by the Dassault Rafale.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6841-development-sepecat-jaguar-raining-fire-en|Devblog]] ===&lt;br /&gt;
In the early 1960's, both Great Britain and France were looking into procuring a new jet trainer for their respective air forces. Despite differences in specifications and requirements, the two nations were united in their pursuit for such a new aircraft, thus leading to an agreement being signed in 1965 which would kick off development of what would eventually become the Jaguar.&lt;br /&gt;
&lt;br /&gt;
The Jaguar was being developed under a specially formed consortium of British and French aviation companies, namely Breguet and BAC, called SEPECAT (you can look up what the acronym stands for on your own - we promise you won't be disappointed though). Continuing with the theme of joint projects, Rolls-Royce and Turbomeca also joined forces to develop a new turbofan engine - the Adour - for the new aircraft.&lt;br /&gt;
&lt;br /&gt;
The first of eight prototypes of the Jaguar successfully conducted its maiden flight in September of 1968. Following the conclusion of further testing, the Jaguar went into production in two major variants - the Jaguar A being the modification used by the French Air Force and the Jaguar S (Jaguar GR.1) being the variant employed by the RAF. Both variants of the machine entered production in the early 1970's, with the first production models being delivered in 1973/'74.&lt;br /&gt;
&lt;br /&gt;
The Jaguar primarily served with France and Great Britain, most notably distinguishing itself in action during the Gulf War of the 1990's. However, Ecuador, Nigeria and Oman also operated modifications of the Jaguar, while India still operates the Jaguar to this day. In total over 540 SEPECAT Jaguars were built.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=france&amp;amp;vehicleType=aircraft&amp;amp;vehicleClass=fighter&amp;amp;vehicle=jaguar_a Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|xNA65Ms4gwY|'''The Shooting Range #221''' - ''Metal Beasts'' section at 00:28 discusses the {{PAGENAME}}.}}&amp;lt;gallery mode=&amp;quot;packed&amp;quot; caption=&amp;quot;Jaguar A Devblog Images&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:Jaguar A WTWallpaper 001.jpg|&lt;br /&gt;
File:Jaguar A WTWallpaper 002.jpg|&lt;br /&gt;
File:Jaguar A WTWallpaper 003.jpg|&lt;br /&gt;
File:Jaguar A WTWallpaper 004.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Jaguar GR.1]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6841-development-sepecat-jaguar-raining-fire-en|[Devblog] SEPECAT Jaguar: Raining Fire]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer SEPECAT}}&lt;br /&gt;
{{France jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U107657844</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Pz.35(t)&amp;diff=97746</id>
		<title>Pz.35(t)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Pz.35(t)&amp;diff=97746"/>
				<updated>2021-03-14T23:09:06Z</updated>
		
		<summary type="html">&lt;p&gt;U107657844: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=germ_pzkpfw_35t&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German light tank {{Battle-rating}}. It was introduced in [[Update 1.51 &amp;quot;Cold Steel&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Rolled homogeneous armour&lt;br /&gt;
* Cast homogeneous armour (Cupola)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull || |25 mm (18°) ''Front plate'' &amp;lt;br&amp;gt; 16 mm (80°) ''Front glacis'' &amp;lt;br&amp;gt; 25 mm (31°) ''Lower glacis'' || 16 mm || 16 mm || 12 mm&lt;br /&gt;
|-&lt;br /&gt;
|Turret || 25 mm (10°)''Turret front'' &amp;lt;br&amp;gt; 25 mm ''Gun mantlet'' || 16 mm || 16 mm || 8 mm&lt;br /&gt;
|-&lt;br /&gt;
|Cupola || colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center&amp;quot; | 25 mm (cylindrical) || 25 mm (4°)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
* Suspension wheels and tracks are 15 mm thick while and torsion bars are 8 mm thick.&lt;br /&gt;
* The belly is 8 mm thick.&lt;br /&gt;
* Mudguards and fuel cans are 4 mm thick.&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} has a key advantage over most low battle rated tanks which is found also on French tanks - it has 25 mm front armour on the hull and turret which makes it immune to 12.7 mm machine guns that are commonplace at its tier, however, the sides can be penetrated with such weapons. It has four crew with decent spacing between them, but a far cry from the Panzer III/IV, so while it can save you sometimes, don't rely on it, especially if a Russian APBC or British 2-pdr shell is coming your way.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=186|rbMinHp=106}}&lt;br /&gt;
&lt;br /&gt;
With a top speed of 33 km/h and a power-to-weight ratio of 11.43 hp/ton in Realistic and Simulator battles, the {{PAGENAME}} has reasonably good mobility for a reserve tank. With a top speed almost 20 km/h faster than yours, Stuart and BT tanks are notable enemies as they will flank you quickly.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|KwK34(t) (37 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[KwK34(t) (37 mm)|37 mm KwK34(t)]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 72 || rowspan=&amp;quot;2&amp;quot; | -10°/+25° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Vertical || 13.3 || 18.5 || 22.4 || 24.8 || 26.4 || rowspan=&amp;quot;2&amp;quot; | 4.29 || rowspan=&amp;quot;2&amp;quot; | 3.80 || rowspan=&amp;quot;2&amp;quot; | 3.50 || rowspan=&amp;quot;2&amp;quot; | 3.30&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 8.3 || 9.8 || 11.9 || 13.2 || 14.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
The {{PAGENAME}} is armed with the 37 mm KwK 34(t), which has an APC shell with 55 mm pen and a Tier I unlockable APC shell with 52 mm pen. It also possesses an 85 mm penetration APCR shell for more heavily armoured targets such as [[B1 bis]].&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Pzgr. 34(t) || APC || 55 || 51 || 39 || 28 || 20 || 15&lt;br /&gt;
|-&lt;br /&gt;
| PzGr. 40 || APCR || 81 || 73 || 45 || 24 || 13 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Pzgr.(t) umg. || APC || 53 || 50 || 37 || 26 || 19 || 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Pzgr. 34(t) || APC || 675 || 0.85 || 1.2 || 9.0 || 22.1 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
| PzGr. 40 || APCR || 980 || 0.37 || N/A || N/A || N/A || 66° || 70° || 72°&lt;br /&gt;
|-&lt;br /&gt;
| Pzgr.(t) umg. || APC || 675 || 0.81 || 1.2 || 9.0 || 22.1 || 48° || 63° || 71°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The PzGr. 34(t) round has no tracer.&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''72''' || 37&amp;amp;nbsp;''(+35)'' || 1&amp;amp;nbsp;''(+71)'' || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* Racks disappear after you've fired all shells in the rack.&lt;br /&gt;
* To go into battle with the right flank empty of ammo, pack 37&amp;amp;nbsp;''(+35)'' shells (rack 1 emptied).&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|MG37(t) (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[MG37(t) (7.92 mm)|7.92 mm MG37(t)]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 1,800 (200) || 768 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The small calibre of the MG37(t) machine gun makes it largely ineffective against all armoured vehicles but the ones with an open compartment. It still can be used to ping targets as a rangefinding help or to mow down minor obstacles blocking your line of sight.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The tank is average in most aspects, aside from frontal immunity to .50 cals. Since your common enemies (eg. [[BT-5]]s) are faster than you, it is advisable to use this tank as a mid-range support vehicle. At the start of the match, avoid getting surrounded by enemies by not rushing to the frontline straight away, because its hull and turret traverse are all quite bad, making it vulnerable to surprise flanks. Find hilly terrain and utilise your 10 degrees gun depression to poke out, get a shot, then get back into cover before the enemies notice you.&lt;br /&gt;
&lt;br /&gt;
At the middle stages of the match, only go to the frontline when you really need to, because, again, the traverse speed is low and the manoeuvrability isn't great. However the player can now use the tank's small profile to ambush enemies near a friendly point. With their decent penetration up close and the 22 g TNT, the APC rounds can quickly finish off anyone trying to de-cap the point.&lt;br /&gt;
&lt;br /&gt;
Note that the default shell Pzgr. 34(t) has no tracer component, and the player can use this to their advantage. If the player misses the shot, the enemy will not see the trajectory of the shell thus will take longer to locate the shooter.&lt;br /&gt;
&lt;br /&gt;
'''Enemies worth noting:'''&lt;br /&gt;
&lt;br /&gt;
* [[BT-5]], [[BT-7]], [[M2]], [[M3 Stuart (Family)|M3 Stuarts]]: If those tanks survive the first few minutes of point-capping, then they can silently appear pretty much anywhere on the map, including your side. To avoid being flanked / circled, do not put yourself at the frontline, as previously suggested. If you see / hear one of them sneaking up around you, turn your hull and turret together to double the traverse speed so it's quicker to get the guns on them.&lt;br /&gt;
&lt;br /&gt;
* [[B1 bis]]: If it is not possible to avoid fighting this tank, then the best solution is to try and flank it. Hitting the side armour and knocking out its crew is the best way. In a face to face combat, load the APCR and aim for the near-vertical driver's compartment. The B1's driver and commander (also the gunner for the turret) are lined up so a penetration is likely to kill both of them, disabling its mobility and turret for 10 seconds or so. Also don't forget to avoid the hull-mounted 75 mm gun.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Gun is decent for tier penetration wise&lt;br /&gt;
* Stock and unlockable ammunition has HE filler for better reliability to destroy tanks in one shot&lt;br /&gt;
* Mobility and acceleration are decent for the tier&lt;br /&gt;
* Frontally immune to 12.7 mm guns, unusual for a reserve tank&lt;br /&gt;
* Reserve tank status means it receives infinite free repairs&lt;br /&gt;
* two shot kill&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Many other tanks are faster than it&lt;br /&gt;
* Gun is inadequate against even basic enemies and is woefully inadequate in an up-tier&lt;br /&gt;
* Armour won't stop anything bigger than a .50 cal&lt;br /&gt;
* Survivability, when penetrated, is not great, when compared to the Pz III/IV&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
[[File:LT vz. 35 (1939).jpg|right|thumb|Czechoslovak LT vz. 35 ready for transfer to Panzertruppe in March 1939. The fate of this particular tank is unknown.&amp;lt;ref&amp;gt;https://commons.wikimedia.org/wiki/File:LT_vz._35_(1939).jpg&amp;lt;/ref&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
The Czechoslovakian main battle tank prior to German occupation, 398 were built between 1936 and 1939. They called it the Light Tank vz (model) 35. Another 126 were exported to Romania in 1936, where they were called the R-2. The Germans seized 244 of the 35(t) models when they invaded in 1939, with another 52 kept by Slovakia. The 6th Panzer Brigade used the 35(t) in the invasion of Poland. The 6th Panzer Division used it used it most notably in the Battle of France and in the invasion of Russia. It was retired from German service in 1942 but remained in service until the end of the war in countries like Romania.&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
The Škoda LT vz.35 light tank was developed between 1935 and 1936. This tank was put into service in 1936, and by 1937 it had become the primary tank of the Czechoslovakian army. Between 1935 and 1940, 424 LT vz.35 tanks were produced. 218 tanks of this model were accepted into service in Wehrmacht and used until 1942. The tank was inferior to the Pz.38(t) in many ways, and its crews were not sorry to see it go.&lt;br /&gt;
&lt;br /&gt;
The tank was equipped with a pneumatic servomotor that made it easier to control the transmission and brakes. However, in winter condition on the Eastern Front it would freeze, and the tank would have to be warmed up. While in Wehrmacht service the tank's crew was also increased to four from the original three. The crew included a commander, a gunner, and a loader, who combined the duties of a radio operator and a mechanic/driver. The tank's power train was redesigned and made highly reliable. For example, the tracks could go for 8,000 km (almost 5,000 miles) before wearing out.&lt;br /&gt;
&lt;br /&gt;
These tanks were used in combat operations in Poland, France, and the USSR. But while the Pz. 35(t) was effective in Poland and France, in the USSR it was, more often than not, helpless.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&amp;amp;vehicleType=tank&amp;amp;vehicleClass=light_tank&amp;amp;vehicle=germ_pzkpfw_35t Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|GILvj-a9rmI|'''{{PAGENAME}} Tank Review''' - ''NUSensei''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Other vehicles of similar configuration and role&lt;br /&gt;
&lt;br /&gt;
* [[M2A4]]&lt;br /&gt;
* [[Pz.38(t) A]] / [[Pz.38(t) F]] - similar Czech-designed light tank, the successor to the {{PAGENAME}} in the German tech tree.&lt;br /&gt;
* [[T-26 (Family)]]&lt;br /&gt;
* [[A13 Mk I]]&lt;br /&gt;
* [[Tetrarch Mk I]]&lt;br /&gt;
* [[I-Go Ko]]&lt;br /&gt;
* [[M13/40 (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/devblog/current/797|[Development] Pz-35t &amp;amp; T-26-4]]&lt;br /&gt;
* [[wikipedia:Panzer_35(t)|[Wikipedia] Panzer 35(t)]]&lt;br /&gt;
* [https://tanks-encyclopedia.com/ww2/nazi_germany/panzer-35t &amp;lt;nowiki&amp;gt;[Tanks Encyclopedia]&amp;lt;/nowiki&amp;gt; Panzerkampfwagen 35(t)]&lt;br /&gt;
* [https://www.militaryfactory.com/armor/detail.asp?armor_id=272 &amp;lt;nowiki&amp;gt;[Military Factory]&amp;lt;/nowiki&amp;gt; LT vz. 35 / PzKpfW 35(t)]&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Germany light tanks}}&lt;/div&gt;</summary>
		<author><name>U107657844</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Yak-38&amp;diff=96076</id>
		<title>Yak-38</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Yak-38&amp;diff=96076"/>
				<updated>2021-03-05T06:13:39Z</updated>
		
		<summary type="html">&lt;p&gt;U107657844: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Russian premium naval jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the regular version&lt;br /&gt;
| link = Yak-38M&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=yak-38&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|StoreImage Yak-38 001.jpg|StoreImage Yak-38 002.jpg}}&lt;br /&gt;
|store=9688&lt;br /&gt;
|cockpit=cockpit_yak-38.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Soviet naval jet fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;New Power&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
is also a VTOL aircraft.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
|1,190||1,186|| rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} ||40.0||41.2||77.4||70.5|| rowspan=&amp;quot;2&amp;quot; | 520&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,207 || 1,199 || 37.3 || 38.6 || 113.1 || 94.3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| X || ✓ || ✓ || X || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || 650 || 500 || ~12 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 650 || &amp;lt; 850 || &amp;lt; 920 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic Mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load (NOTE: the Yak-38's gunpods and removable internal cannon are not counted)}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Tumansky R-27V-300 (main) || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | 6,645 kg || colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | 502 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | RD-36-35FV (lift jets) || 2&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 7m fuel || 20m fuel || 23m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,350 kg (main) || colspan=&amp;quot;2&amp;quot; | Vectored-thrust low-bypass turbofan&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 7,482 kg || rowspan=&amp;quot;2&amp;quot; | 9,036 kg || rowspan=&amp;quot;2&amp;quot; | 9,395 kg || rowspan=&amp;quot;2&amp;quot; | 10,300 kg&lt;br /&gt;
|-&lt;br /&gt;
| 198 kg (lift jet)|| colspan=&amp;quot;2&amp;quot; | Axial-flow turbojet&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum main engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio in forward flight @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 7m fuel || 20m fuel || 23m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 6,600 kgf || N/A&lt;br /&gt;
| 0.88 || 0.73 || 0.70 || 0.64&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 6,600 kgf&amp;lt;br /&amp;gt;(0 km/h) || N/A&lt;br /&gt;
| 0.88 || 0.73 || 0.70 || 0.64&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum lift engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio in VTOL (all 3 engines) @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || {{Annotation|2,840 kgf|11,680 kg total thrust in VTOL (split over 3 engines)}}|| N/A&lt;br /&gt;
| 1.56 || 1.29 || 1.24 || 1.13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
The Yak-38 has no armour. It is a fairly large target with the entire fuselage being taken up with engines and fuel tanks.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|GSh-23L (23 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* A choice between two presets:&lt;br /&gt;
** Without offensive armament&lt;br /&gt;
** 1 x 23 mm VSPU-36 ventral gun pod containing a GSh-23L cannon (160 rpg)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|OFAB-100 (100 kg)|OFAB-250sv (250 kg)|FAB-500M-54 (500 kg)|Kh-23M|R-60}}&lt;br /&gt;
{{main|S-5KP|S-8M|S-24B|GSh-23L (23 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 2 x 23 mm GSh-23L cannons (250 rpg = 500 total)&lt;br /&gt;
* 4 x 23 mm GSh-23L cannons (250 rpg = 1,000 total)&lt;br /&gt;
* 10 x 100 kg OFAB-100 bombs (1,000 kg total)&lt;br /&gt;
* 2 x 250 kg OFAB-250sv bombs (500 kg total)&lt;br /&gt;
* 4 x 250 kg OFAB-250sv bombs (1,000 kg total)&lt;br /&gt;
* 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)&lt;br /&gt;
* 2 x 500 kg FAB-500M-54 bombs + 2 x 250 kg OFAB-250sv bombs (1,500 kg total)&lt;br /&gt;
* 64 x S-5KP rockets&lt;br /&gt;
* 64 x S-5KP rockets&lt;br /&gt;
* 96 x S-5KP rockets&lt;br /&gt;
* 40 x S-8M rockets&lt;br /&gt;
* 2 x S-24B rockets&lt;br /&gt;
* 4 x S-24B rockets&lt;br /&gt;
* 32 x S-5KP rockets + 2 x S-24B rockets&lt;br /&gt;
* 2 x R-60 missiles&lt;br /&gt;
* 2 x R-60 missiles + 2 x 100 kg OFAB-100 bombs (200 kg total)&lt;br /&gt;
* 2 x R-60 missiles + 2 x 250 kg OFAB-250sv bombs (500 kg total)&lt;br /&gt;
* 2 x R-60 missiles + 32 x S-5KP rockets&lt;br /&gt;
* 2 x R-60 missiles + 2 x S-24B rockets&lt;br /&gt;
* 2 x Kh-23M missiles + 1 &amp;quot;Delta&amp;quot; guidance pod&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Yak-38 is one of the most versatile aircraft in the Russian tech tree as it has sufficient armament for all sorts of engagements: air-to-air, air-to-ground, air-to-sea. Thanks to its VTOL capabilities, it is able to achieve a &amp;quot;helicopter&amp;quot; playstyle if needed.&lt;br /&gt;
&lt;br /&gt;
'''When in air battles:'''&lt;br /&gt;
&lt;br /&gt;
The Yak-38 has an impressive sort of armaments for all engagements when in air battles. It can be used as a standard fighter with gun pods, ground units destroyer with gun pods, rockets, missiles and bombs or as a missile fighter with its potent R-60 air-to-air missiles.&lt;br /&gt;
&lt;br /&gt;
''As a fighter:''&lt;br /&gt;
&lt;br /&gt;
The Yak-38 has access to up to 4 rapid fire 23 mm gun pods, capable of becoming one of the most armed aircrafts when in a gun-to-gun dogfight. They are also capable of destroying ground units such as artillery, anti-air emplacements, armoured vehicles and even light armoured vessels such as cargo ships. It has also access to 2 R-60 air-to-air infrared guided missiles. This missiles are able to lock and engage an enemy up to 8 km away, perfect for long range engagements against unaware pilots. It should be noted that the Yak-38 is only able to carry only 2 of said missiles and they cannot be equipped with gunpods, potentially reducing its anti-air capabilities.&lt;br /&gt;
&lt;br /&gt;
''As a ground striker:''&lt;br /&gt;
&lt;br /&gt;
The ground ordnance on the Yak-38 leaves nothing to be desired, it carries a vast array of bomb, rockets and missiles loads which can be taken according to the situation. It has access to S-5KP unguided rockets which can be used against pillboxes, armoured vehicles such as tanks, enemy vessels such as destroyers and even enemy bases (not recommended as the TNT equivalent is really low compared to bombs). It has access to [[Ballistic Computer|CCIP ballistic computer]] which make the aiming of suspended ordnance a really easy task when doing CAS strikes.&lt;br /&gt;
&lt;br /&gt;
''As a bomber:''&lt;br /&gt;
&lt;br /&gt;
Thanks to the bomb payload the Yak-38 carries, it is able to act as a low level lightning strike bomber (flying close to the ground as fast as possible) although it is not recommended as the low payload it carries is not enough to take a single base completely (2 x 500 kg bombs). Playing as a bomber is not recommended in terms of cost-benefit but it is up to pilot's discretion.&lt;br /&gt;
&lt;br /&gt;
'''When in ground battles:'''&lt;br /&gt;
&lt;br /&gt;
This is the place where the Yak-38 shines, specially for an unusual suspended ordnance which can be exploited to its max, the Kh-23M beam-riding guided missile. Different from air-to-ground missiles like the Bullpups and Nords, the Kh-23M is mouse guided and not manually guided (meaning it follows the cursor and not inputs placed by keys like on manually guided missiles). Despite only being able to carry 2 of this missiles, each missile can be a kill if used correctly. It is recommended to use them in a top attack preferably at an azimuth greater than 35° from the target so that the missile has clear line-of-sight with zero obstructions (fences, trees, buildings, etc) and is able to penetrate the roof as it has a really low armour penetration (97 mm of penetration at 0° in all ranges). The missile is able to be fired at a 10 km range from the target although it is not recommended to do so unless the pilot has really smooth mouse settings for small and accurate movements. Besides the Kh-23M, the Yak-38 has access to bombs and rockets which can be used with the ballistic computer to make pinpoint accuracy attacks on enemy targets. It is up to pilot's discretion to decide the suspended ordnance carried.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* VTOL capability&lt;br /&gt;
* Fast acceleration - one of the fastest subsonic jets, can quickly hit Mach 0.98 quickly in level flight!&lt;br /&gt;
* Plenty of payload options (20 setups)&lt;br /&gt;
* Has access to the very efficient S-24B rockets and Kh-23M AGMs, as well as R-60 AAMs&lt;br /&gt;
* CCIP for its guns and rockets mean you can easily target enemy ground units - S-24B rockets are especially effective&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Subsonic&lt;br /&gt;
* Cannot use thrust vectoring in cruise flight or combat, unlike the Harriers - nozzles and lift engines automatically disengage at cruise speed&lt;br /&gt;
* No airbrakes, can be difficult to bleed enough speed for a regular landing, though it can use its VTOL engines as an airbrake once slower than 500 km/h&lt;br /&gt;
* Vertical landings require careful consideration of your velocity bleed.&lt;br /&gt;
* Somewhat fragile gear means careless landings can cause the plane to smash into the strip or carrier deck&lt;br /&gt;
* Very high RPM combined with low RPG count means you have to be very careful when using the gun(s)&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
=== [[wt:en/news/6942-development-yak-38-yak-38m-hover-jet-en|Devblog]] ===&lt;br /&gt;
Although Soviet engineers were experimenting with VTOL fixed wing aircraft design since the early 1960's, it wasn't until December 1967 before a formal order to develop a light VTOL strike aircraft as well as a corresponding trainer version was issued. As a result, engineers at the Yakovlev design bureau began work on the new aircraft in the late 1960's, basing their design on experience gained from developing the preceding Yak-36 - an early VTOL demonstration design.&lt;br /&gt;
&lt;br /&gt;
The new aircraft, designated Yak-36M, was being developed for immediate frontline service, operating both from land bases as well as aircraft-carrying ships. The aircraft's primary role was that of a strike aircraft, engaging ground and surface targets while also being suited to intercept enemy aircraft and helicopters if necessary.&lt;br /&gt;
&lt;br /&gt;
Not too long after work on the project began, the first prototype saw completion and conducted its maiden flight in December 1970. Subsequent prototypes and trials continued testing the aircraft's performance, particularly its novel VTOL capabilities. By 1973, the aircraft was considered ready and serial production commenced.&lt;br /&gt;
&lt;br /&gt;
After some further testing and crew training, the aircraft officially entered service with the Soviet Navy in August 1977, receiving the designation Yak-38. By 1982, over 140 Yak-38's were built, all of which served aboard the then new Kiev-class aircraft carriers. In the mid 1980's, the modernized Yak-38M version came into service, most prominently featuring more powerful engines as well as other improvements. About 50 Yak-38M's were built before the type was ultimately decommissioned in 1991.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&amp;amp;vehicleType=aircraft&amp;amp;vehicleClass=fighter&amp;amp;vehicle=yak-38 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; caption=&amp;quot;Yak-38 Devblog Images&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Yak-38 WTWallpaper 001.jpg|&lt;br /&gt;
File:Yak-38 WTWallpaper 002.jpg|&lt;br /&gt;
File:Yak-38 WTWallpaper 003.jpg|&lt;br /&gt;
File:Yak-38 WTWallpaper 004.jpg|&lt;br /&gt;
File:Yak-38 WTWallpaper 005.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|eRBzLn1se_Y|'''The Shooting Range #239''' - ''Pages of History'' section at 04:06 discusses the Yak-38.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Yak-38M]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6942-development-yak-38-yak-38m-hover-jet-en|[Development] Yak-38 &amp;amp; Yak-38M: Hover Jet]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/504151-yak-38/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{USSR jet aircraft}}&lt;br /&gt;
{{USSR premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U107657844</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Stirling_B_Mk_I&amp;diff=96075</id>
		<title>Stirling B Mk I</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Stirling_B_Mk_I&amp;diff=96075"/>
				<updated>2021-03-05T05:57:37Z</updated>
		
		<summary type="html">&lt;p&gt;U107657844: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = British bomber '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the other version&lt;br /&gt;
| link = Stirling B Mk III&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=stirling_mk1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British bomber {{Battle-rating}}. It was introduced in [[Update 1.55 &amp;quot;Royal Armour&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The Stirling B Mk I plays as a standard long range bomber. Climbing to high altitudes and using alternative routes or flying at tree-top level to bomb targets to prevent engagement is recommended as the Stirling B Mk I likely won't survive any due to poor armour and strength. It is not well defended at all with low calibre machine guns, which are not very effective at its battle rating. It is extremely flammable and fragile when engaged with cannons, although it may survive some small-calibre machine gun fire.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The general flight performance of this aircraft is lacking. The Stirling has a very poor climb rate - especially when stock. The turn time is sluggish, as well as acceleration and top speed.&lt;br /&gt;
&lt;br /&gt;
Without performance upgrades, this aircraft will struggle to climb at all carrying a payload.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,268 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 373 || 359 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 51.9 || 53.8 || 5.3 || 5.3 || rowspan=&amp;quot;2&amp;quot; | 1,170&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 422 || 396 || 48.3 || 50.0 || 11.4 || 7.9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 338 || 323 || 245 || ~4 || ~2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 350 || &amp;lt; 350 || &amp;lt; 350 || &amp;gt; 302&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 762 m || 1,325 hp || 1,656 hp&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 2&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 4,267 m || 1,200 hp || 1,500 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 8 mm Steel plate in the left pilot's seat.&lt;br /&gt;
* 9 mm Steel plate in front of engine cooling systems.&lt;br /&gt;
&lt;br /&gt;
The survivability of the Stirling B Mk I is very poor. Any encounter with a fighter or bomber hunter will end badly. The entire structure is relatively weak, and it wont take many cannon rounds to tear off the tail or a wing. The fuel tanks are vulnerable and catch fire easily too. For armour, there is a 9 mm plate in front of the cooling systems of each engine, and an 8 mm plate protecting the pilot from rounds coming from the rear of the aircraft.&lt;br /&gt;
&lt;br /&gt;
Due to the engines being radial, you do not have to worry so much about cooling as there is no liquid cooling system. Oil leaks and high temperature are still a concern though.&lt;br /&gt;
&lt;br /&gt;
If a player does decide to sit on your rear, you do have six 7.7 mm machine guns that can shoot in that direction. Good preparation and a few well placed shots will quickly shred them, if they have not destroyed you first.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|G.P. Mk.IV (250 lb)|G.P. Mk.IV (500 lb)|M.C. 1,000 lb Mk.I (1,000 lb)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 27 x 250 lb G.P. Mk.IV bombs (6,750 lb total)&lt;br /&gt;
* 27 x 500 lb G.P. Mk.IV bombs (13,500 lb total)&lt;br /&gt;
* 9 x 1,000 lb M.C. 1,000 lb Mk.I bombs (9,000 lb total)&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Browning (7.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 2 x 7.7 mm Browning machine guns, nose turret (1,000 rpg = 2,000 total)&lt;br /&gt;
* 2 x 7.7 mm Browning machine guns, dorsal turret (500 rpg = 1,000 total)&lt;br /&gt;
* 1 x 7.7 mm Browning machine gun, ventral turret (1,000 rpg)&lt;br /&gt;
* 4 x 7.7 mm Browning machine guns, tail turret (1,000 rpg = 4,000 total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Offence&lt;br /&gt;
&lt;br /&gt;
The Stirling B Mk I is very large and very heavy. However, it has the ability to carry the heaviest bombload for its rank with the 9 x 1,000 lb preset, allowing it to take out all three bases in a single flyout.&lt;br /&gt;
&lt;br /&gt;
;Defence&lt;br /&gt;
&lt;br /&gt;
The defensive complement of eight 7.7 mm machine guns in total is generally insufficient against common aggressors. The turrets do not have 360° coverage, notably the majority of the underside of the aircraft is completely undefended. Try to keep any opponents above and behind you, allowing both the dorsal and tail turrets to target them together, maximising your potential firepower. However, the low-calibre machine guns are rather underpowered, so cannot be relied upon barring some lucky hits into their pilot or engine.&lt;br /&gt;
&lt;br /&gt;
;Mobility&lt;br /&gt;
&lt;br /&gt;
The Stirling B Mk I has 4 engines with enormous wing surface area, giving it a reasonable climb rate though it can struggle when equipped with the heavier bombloads. Fortunately, the control surfaces are extremely large as well, which helps a lot with controlling the plane.&lt;br /&gt;
&lt;br /&gt;
;Tactics&lt;br /&gt;
&lt;br /&gt;
The Stirling has a huge payload but delivering it may be challenging, as it lacks the defensive armament, survivability, or flight performance of its contemporaries. Avoid enemy aircraft at all costs. Going straight to bomb an enemy base as soon as you spawn can sometimes net some quick RP, but don't expect to survive for long. Instead, side-climbing and utilising cloud cover is often the better option to stay hidden all the way to the bases. If forced down, try to fly at tree-top level to make yourself a more difficult target to hit, as well as preventing any enemy aircraft from sneaking around under your unprotected belly.&lt;br /&gt;
&lt;br /&gt;
;Specific enemies worth noting&lt;br /&gt;
&lt;br /&gt;
Any fighter is very dangerous for the Stirling, particularly any aircraft equipped with cannons (though large-calibre machine guns are still a threat). Common opponents can include [[Bf 109 (Family)|Bf 109s]], [[Fw 190 (Family)|Fw 190s]], [[G.55 (Family)|G.55s]], [[Do 335 (Family)|Do 335s]], [[La-7 (Family)|La-7s]], and [[A6M (Family)|A6Ms]], as well as any heavily-armed heavy fighters climbing specifically to prey on easy bombers such as the Stirling. If any heavy fighter or bomber hunter reaches you, you can expect to be sent back to the hangar immediately.&lt;br /&gt;
&lt;br /&gt;
;Counter-tactics&lt;br /&gt;
&lt;br /&gt;
Tactics are not required to down a Stirling B Mk I. However, to maximise efficiency, it is recommended to aim for the wings, increasing the chances of an engine or fuel fire, or simply breaking the wing itself, while the large, empty fuselage can sometimes soak up rounds. The defensive machine guns aren't too much to worry about, as long as you keep moving to avoid allowing multiple shots into critical components such as your pilot or engine, but you should attack from below if possible, as turret coverage is severely limited below the aircraft.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Rear gunner and top fuselage gunner can fire in unison (If the rear gunner gets knocked-out, The top gunner will still be able to defend)&lt;br /&gt;
* Best payload at rank III, enough to destroy 3 bases&lt;br /&gt;
* amazing bomb load&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Very large target&lt;br /&gt;
* Cannot take many hits&lt;br /&gt;
* Flammable&lt;br /&gt;
* Mediocre LMG defence&lt;br /&gt;
* Almost no armour&lt;br /&gt;
* Vulnerable fuel tanks&lt;br /&gt;
* Very bad climb rate with full payload&lt;br /&gt;
* Sways very heavily in RB when trying to climb&lt;br /&gt;
* Huge glass cockpit means near-certain death from head-on attacks&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Designed in the late 1930s by the Short Brothers, the design of what would be the Stirling met the demands of the British Air Ministry, which in 1936 called for the need of a long range, high speed, four engine bomber as described by Specification B.12/36, which would go from design to manufacturing in a short period of time.&lt;br /&gt;
&lt;br /&gt;
A prototype, designated S31, was delivered by 1938 and on September 19, 1939 had its maiden flight. While the maiden flight was impressive, an accident during takeoff as the result of imposed modifications marked the end of the airframe, and was subsequently scrapped. An earlier built prototype, the S29, took its place and was therefor ordered into production as an &amp;quot;off the drawing board&amp;quot; design. This prototype had its maiden flight on May 14, 1939, and a second later prototype airframe was redesigned with adequate modifications and soon took its maiden flight on December 3, 1939. This aircraft, during its first sortie, lost an engine but was soon able to return to base safely.&lt;br /&gt;
&lt;br /&gt;
With the Luftwaffe's strength as well as the risk of war growing, it prompted the initial order of 200 aircraft to skyrocket to 1,500. The first few of these, the Mk.Is, were powered by four Bristol Hercules XI radial engines, but later production aircraft were fitted with higher 1,500 HP variants of the same motors, giving it a comfortable speed of 255 mph. Later Mk.III variants were fitted with even greater output engines, pushing out 1,635 HP with its Hercules VI engines which featured improvements over last variations, and gave the aircraft a top speed of 277 mph. Capable of a bomb-load of 14,000 lbs, it was the double that any of which was produced by the British manufacturer, and also featured a seven man crew with a 4000-mile range which, was equally impressive with a 2300-mile range with 10,000 lbs of ordinance.&lt;br /&gt;
&lt;br /&gt;
On May 7, 1940, the first production Stirling had its first flight, but introduction into service was hindered by relentless Luftwaffe bombings, and pushed back to August that same year before No.7 Squadron based at RAF Leeming received their first aircraft. Although it had a rocky start, the Stirling had a great number of deployments by June of 1942, which by May 1943 the aircraft had flown hundreds of bombing missions over Europe. Including the invasion of Normandy, Operation Market Garden, and Operation Glimmer, the aircraft was used extensively and heavily throughout the war to hammer back Axis powers. By the end of the Stirling's service, the aircraft had flown a total of 14,500 sorties and dropped 27,000 lbs of ordinance, with 582 aircraft shot down and 119 further lost to simple write-offs.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/285032-short-stirling-mk-i/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.warhistoryonline.com/instant-articles/the-short-stirling.html Underappreciated but Not Forgotten - The Short Stirling Bomber]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Short}}&lt;br /&gt;
{{Britain bombers}}&lt;/div&gt;</summary>
		<author><name>U107657844</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=F.222.2&amp;diff=96074</id>
		<title>F.222.2</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=F.222.2&amp;diff=96074"/>
				<updated>2021-03-05T01:48:41Z</updated>
		
		<summary type="html">&lt;p&gt;U107657844: /* Usage in battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=f_222_2&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French bomber {{Battle-rating}}. It was introduced in [[Update 1.73 &amp;quot;Vive la France&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The Farman F.222.2 is the first French bomber in the tech tree lineup. Most nations in War Thunder start with small to medium two-engined bombers which can drop a few bombs, though the Italians step it up with the three-engined S.81 bomber; however, this does not come close to the French. Showing up to dominate the early ground-pounding scene, the F.222.2 is the biggest, heaviest, least manoeuvrable, and hardest hitting bomber early in the game, at a measly battle rating of {{Specs|br|ab}}. This massive bomber's empty weight is more substantial than the Italian S.81's loaded weight!&lt;br /&gt;
&lt;br /&gt;
The F.222.2 features a parasol wing setup with four radial engines set up in a push-pull configuration. This engine setup allows the pulling engines to turbocharge the wind passing through the pushing engines adding needed horsepower. This also, unfortunately, concentrates the engines into close quarters, making it easier for enemy fighters to hit them. While this aircraft has the potential to soak up a lot of 7.5 mm bullets (even some 20 mm), the wings potentially provide an Achilles heel of the aircraft. Each wing contains eight massive fuel tanks which do not self-seal when hit, and they are prone to catch on fire. A burning F.222.2 will not last long before structural fatigue sets in and the wings buckle.&lt;br /&gt;
&lt;br /&gt;
With a huge target to fend off incoming fighters, the F.222.2 is not without any defences. This bomber is protected by three turrets: one ventral, one dorsal, and one in the nose. All three turrets feature a single [[Mle_33_(7.5_mm)|Darne Mle 33 7.5 mm machine gun]]. It may not seem like much, though against small fighter aircraft which lack any armour, chances are the gunners will rupture the fighter's engine, oil coolers, water coolers, fuel tanks, or even incapacitate the pilot leading to an aerial victory. Fighters looking for a fast and &amp;quot;free-kill&amp;quot; when going after the F.222.2 should think twice before just rumbling up on the bomber's doorstep, as they may find themselves on a one-way trip to the ground in a heap.&lt;br /&gt;
&lt;br /&gt;
The massive F.222.2 has one purpose, and that is to drop bombs, lots of bombs! This massive aircraft initially carries 52 x 50 kg bombs. Later upgrades will include 100 kg, 200 kg, and 500 kg bombs, maxing the payload out at 2,700 kg! Payloads this size can take out columns of vehicles and, even in up-tiered situations, can do massive damage against enemy bases. This bomber works best at lower altitudes such as between 100 and 500 m, though this beast is nimble enough to bomb targets from as low as 50 m off of the deck. This huge bomber can be a bit frustrating at first, but as modules are unlocked and added, the aircraft can take more damage. It can be surprising how long it survives even though it is full of holes and is trailing smoke from several of its surfaces.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 3,400 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 348 || 333 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 34.2 || 35.2 || 4.1 || 4.1 || rowspan=&amp;quot;2&amp;quot; | 750&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 383 || 366 || 31.9 || 33.0 || 9.3 || 6.4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| X || X || X || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || N/A || N/A || ~5 || ~3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 250 || &amp;lt; 250 || &amp;lt; 300 || &amp;gt; 210&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* No armour plating&lt;br /&gt;
* No armour glazing&lt;br /&gt;
* Vulnerable fuel tanks in the wings&lt;br /&gt;
* Engines highly sensitive to damage&lt;br /&gt;
* Huge aircraft, slow and large target&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|G.A. MMN. 50 (50 kg)|No.1 (100 kg)|No.1 (200 kg)|No.2 (500 kg)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 52 x 50 kg G.A. MMN. 50 bombs (2,600 kg total)&lt;br /&gt;
* 5 x 200 kg No.1 bombs + 7 x 100 kg No.1 bombs (1,700 kg total)&lt;br /&gt;
* 4 x 500 kg No.2 bombs (2,000 kg total)&lt;br /&gt;
* 10 x 200 kg No.1 bombs + 7 x 100 kg No.1 bombs (2,700 kg total)&lt;br /&gt;
&lt;br /&gt;
[[File:BomberImage_F222.2_Carpetbombing.jpg|350px|thumb|right|An F.222.2 carpet-bombing AA vehicles with {{PAGENAME}} bombs.]]&lt;br /&gt;
The game style will change depending on the type of bomb payload chosen. For usage on early maps without bases, the 52 G.A.M.Mn bombs will be the payload of choice. These small bombs used from a low altitude provide a scatter effect, where they can be dropped in a column, allowing for convoys of vehicles or multiple cluster sites of artillery to be bombed in one run. Utilising the 50 kg bombs from higher altitudes against vehicles is discouraged, as they tend to scatter out of the effective explosive range of the bombs by the time they get to the ground. Low bombing runs against vehicles hits them before they have time to scatter.&lt;br /&gt;
&lt;br /&gt;
Conversely, the larger bombs tend to be less effective against small vehicle targets, especially from higher altitudes which give them time to scatter and move out of the effective explosive range. The 100 kg, 200 kg, and 500 kg bombs are very effective against stationary and hardened targets such as anti-aircraft artillery sites, pillboxes, and bases. Base bombing is very effective from higher altitudes, especially if there is fighter escort which will help provide the bomber time to get to the site and drop its payload.&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Mle 33 (7.5 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 1 x 7.5 mm Mle 33 machine gun, nose turret (1,000 rpg)&lt;br /&gt;
* 1 x 7.5 mm Mle 33 machine gun, dorsal turret (720 rpg)&lt;br /&gt;
* 1 x 7.5 mm Mle 33 machine gun, ventral turret (720 rpg)&lt;br /&gt;
&lt;br /&gt;
The F.222.2 has decent turret coverage when it comes to defences. With one turret in the nose of the aircraft and the other two located at the dorsal and ventral positions, the bomber is capable of defending itself from attacks from multiple angles. Early fighters typically do not have any armour protection. As such, if they approach from the rear of the F.222.2, they are likely to take critical damage. Be aware of fighters approaching from the side, since there are more blind spots from this angle. From here, they will be targeting either the engines or the wings which contain huge fuel tanks. Do not be afraid to chase or saddle up next to enemy fighters in order to give the turret gunners a chance to unload on the fighters and potentially score an aerial victory.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:BomberImage_F222.2_BellyTurret.jpg|350px|thumb|right|A view of the bombing damage as seen from the F.222.2's ventral turret during a bombing run.]]&lt;br /&gt;
The F.222.2 is a heavy-hitting bomber with okay manoeuvrability at low altitude and low airspeed and can carry a staggering 52x50 kg bombs while still in stock configuration. Combined with its frequent presence in Ground Strike matches with only light vehicles, it will make short work of any (or even all) groups of armoured cars and SPAA it crosses paths with, in addition to destroying an opposing team's entire complement of AAA and artillery in short order.&lt;br /&gt;
&lt;br /&gt;
Additionally, the ability to carry larger bomb loads later in its upgrade tree turns it into an exceptionally capable base killer, often time wiping out bases solo without sacrificing its heavy-hitting power against armoured columns. With some skill (and an escort from friendly fighters), the F.222.2 can wipe out an entire column of medium tank AI targets in a single pass, with enough firepower left over to seriously cripple another column.&lt;br /&gt;
&lt;br /&gt;
It is important to match the altitude flown with the payload type chosen as lower altitudes (100 - 500 m or even lower) when utilising the 50 kg bombs against moving targets, whereas higher altitudes are preferred when utilising larger ordinance against stationary targets. On maps where controlling an airfield is key, do not be afraid to &amp;quot;carpet bomb&amp;quot; the runway to prevent enemy aircraft from taking over the airfield or out-right destroy those which have landed. Be aware of friendly aircraft which may also be on the runway as the bombs do not discriminate who they damage/destroy. this is best played as the 52 50 pound bombs and to carpet bomb the armored car rows from about 2500m.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Combined || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Impressive bomb load&lt;br /&gt;
* Different bomb options make this bomber very versatile&lt;br /&gt;
* Fuselage can absorb a lot of damage&lt;br /&gt;
* Once at altitude, it can be difficult to reach for reserve planes&lt;br /&gt;
* Default load consists of 52 x 50 kg bombs, enough to destroy all the mini bases in air RB.&lt;br /&gt;
* Can keep flying even after it loses 2 engines&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Incredibly slow and very heavy&lt;br /&gt;
* Engines are very vulnerable to enemy weapons&lt;br /&gt;
* Slow speed, heavyweight, and no takeoff flaps make taking off when fully loaded very difficult&lt;br /&gt;
* High repair cost for a rank 1 bomber&lt;br /&gt;
* Long takeoff distance&lt;br /&gt;
* Vulnerable to fast climbing, well-armed aircraft like the MiG 3&lt;br /&gt;
* Armament is slightly underwhelming for such a large aircraft&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Farman Aviation Works began working on the F.220 bomber design in 1925. This aircraft was based on a successful earlier design of the F.211 which was a parasol wing, four-engine monoplane utilising tractor and pusher engines. While the F.211 never entered production, it served as a base for the F.220 to be designed and built from. The first successful flight of the F.220 happened on 26 May 1932.&lt;br /&gt;
&lt;br /&gt;
The F.220 was a success in of itself, however, Farman made several modifications to improve the design which included a new vertical stabilizer, rebuilding the nose and ventral turret to fully enclose them and upgrading the old V-engines to new radial versions. After these modifications, the new version of the F.220 made its maiden flight in 1933.&lt;br /&gt;
&lt;br /&gt;
In 1936, another variant, the F.222 first flew and this bomber incorporated retractable landing gear which reduced drag and was not available on earlier versions. A total of twenty-four aircraft of this version where produced and began service in Armee de I'Air in 1937 and was tasked with performing night bombings raids over Germany in May and June of 1940.&lt;br /&gt;
&lt;br /&gt;
The F.222.2 bomber which is featured in the game had a redesigned nose and changed out the engines from Gnome-Rhône 14Kdrs engines to Gnome-Rhône 14N-11 engines.&lt;br /&gt;
&lt;br /&gt;
The later F.223 which came after the F.222 saw significant changes, not only to name as it became NC.223 after Farman was absorbed into Société Nationale de Constructions Aéronautiques du Centre (SNCAC) which was the nationalisation of both Farman Aviation Works and Hanriot in 1936. The aircraft's tail section was reworked and went from a single vertical stabilizer to a twin-stabilizer setup and the fuselage was refined to be more aerodynamic. Another upgrade came in the form of changes to the ventral and dorsal turret weapons. The Mle 33 7.5 mm machine guns were replaced with the more powerful H.S. 404 20 mm autocannons.&lt;br /&gt;
&lt;br /&gt;
On 7 June 1940, a variant NC 223.4 of the French Naval Aviation was the first allied bomber to fly into Germany and bomb Berlin, the flight dropped eight 250 kg and 80 x 10 kg bombs on Germany's capital. While the ordinance was not much, the psychological impact was the goal and the raid was reproduced three days later. NC 223 bombers continued to serve in bombing roles until June 1940 when they were transferred to North Africa to fulfil the role of transport aircraft.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Image:f.222.2_WT_poster1.jpg|&amp;lt;small&amp;gt;Farman F.222.2&amp;lt;/small&amp;gt;&lt;br /&gt;
Image:f.222.2_WT_poster2.jpg|&amp;lt;small&amp;gt;Farman F.222.2&amp;lt;/small&amp;gt;&lt;br /&gt;
Image:f.222.2_WT_poster3.jpg|&amp;lt;small&amp;gt;Farman F.222.2&amp;lt;/small&amp;gt;&lt;br /&gt;
Image:f.222.2_WT_poster4.jpg|&amp;lt;small&amp;gt;Farman F.222.2&amp;lt;/small&amp;gt;&lt;br /&gt;
Image:f.222.2_WT_poster5.jpg|&amp;lt;small&amp;gt;Farman F.222.2&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/5047-development-farman-f-222-2-big-heavy-yours-en|[News] Farman F.222.2: Big! Heavy! Yours!]]&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/385716-farman-2222/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Farman}}&lt;br /&gt;
{{France bombers}}&lt;/div&gt;</summary>
		<author><name>U107657844</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Beaufighter_Mk_X&amp;diff=96073</id>
		<title>Beaufighter Mk X</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Beaufighter_Mk_X&amp;diff=96073"/>
				<updated>2021-03-05T00:05:15Z</updated>
		
		<summary type="html">&lt;p&gt;U107657844: /* See also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = British twin-engine fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Beaufighter (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=beaufighter_mkx&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British twin-engine fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 2,600 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 468 || 450 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 29.8 || 30.8 || 6.6 || 6.6 || rowspan=&amp;quot;2&amp;quot; | 443&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 517 || 490 || 27.3 || 28.5 || 14.5 || 10.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 354 || 242 || 216 || ~7 || ~3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 330 || &amp;lt; 390 || &amp;lt; 410 || &amp;gt; 300&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 460 m || 1,395 hp || 1,743 hp&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 2&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 2,651 m || 1,300 hp || 1,547 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 25 mm Steel - Armoured nose plate&lt;br /&gt;
* 1 mm Steel - Forward engine nacelle armour plates&lt;br /&gt;
* 25 mm Steel - Rear aircraft/gunner protection armour plate&lt;br /&gt;
* 38 mm Bulletproof glass - Armoured windscreen&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Hispano Mk.II (20 mm)|Browning (7.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 20 mm Hispano Mk.II cannons, belly-mounted (283 rpg = 1,132 total)&lt;br /&gt;
* 6 x 7.7 mm Browning machine guns, wing-mounted (2 x left, 4 x right) (1,000 rpg = 6,000 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|RP-3|18 inch Mark XII (450 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 1 x 18 inch Mark XII torpedo&lt;br /&gt;
* 8 x RP-3 rockets&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Vickers K (7.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 1 x 7.7 mm Vickers K machine gun, dorsal turret (1,000 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
Just like the [[Beaufighter Mk VIc|Mk VIc]] version of the Beaufighter, you can use this aircraft in a variety of roles. Heavy fighter, torpedo bomber, and attacker are all still viable roles for this aircraft. The big difference is in how effective you are at these roles. In the ground attack role, you see a large improvement in capabilities. This is mainly due to the additional ability to carry rockets for ground attack, and the increase in 20 mm cannon ammo. Torpedo bomber tactics should be avoided, however. With the torpedo on offer still being very poor in terms of drop requirements, surviving against incoming flak will be a real challenge. Heavy fighter tactics can be used once again, but with a few changes. Compared to the Mk VIc, you pack a much bigger punch with your weaponry. Unfortunately, this adds weight to the airframe. Thanks to the extra weight, climb rate, manoeuvrability, and speed will all suffer. In short, you will find it harder to find and catch targets, but you can shoot them down more easily. Overall, stick to relatively low altitude. Go after ground targets whenever you see the opportunity and attack any bombers operating at low altitude the second they show up. In order to ensure effectiveness in this role, ground target or universal ammo belts should be used with the 20 mm cannons. The same applies to your 7.7 mm machine guns ammo belts; armoured or universal should be used. With a good flight escort, you can take give your opponents a lot of trouble attacking their ground units, ultimately helping to secure victory for your team.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Combined || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Excellent armament consisting of four Hispano Mk II cannons and six 7.7 mm machine guns&lt;br /&gt;
* Very likely to come out on top during a head-on attack&lt;br /&gt;
* Can actually intercept bombers, provided they are flying low&lt;br /&gt;
* Center-lined cannon armament makes them much more accurate&lt;br /&gt;
* Good horizontal agility&lt;br /&gt;
* Very good ammo load, especially helpful during RB and SB&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Mediocre climb rate, stay in low altitudes&lt;br /&gt;
* Machine guns' accuracy suffers from wing mounting (-&amp;gt; ''convergence'')&lt;br /&gt;
* Bad roll rate on high speeds&lt;br /&gt;
* Less manoeuvrable than the Mk VI&lt;br /&gt;
* Gunner is almost useless due to only having a single machine gun for defensive armament&lt;br /&gt;
* Cannot carry any bombs, which makes it harder to destroy pillboxes and heavier tanks&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
A design rapidly born from the wings and tail of the earlier Beaufort, the Beaufighter was a two seat, twin engine heavy fighter designed for long range, ground strike and night fighter duties. Equipped with an early AI radar, the Beaufighter was one of the world's first successful night fighters.&lt;br /&gt;
&lt;br /&gt;
Most of the last mass-produced aircraft in Britain were Beaufighter TF Mk Xs. This model was a logical continuation and development of the Mk VIC, had two Hercules Mk VI engines optimised for low level flight, and could carry the standard torpedoes produced in Britain and the United States. The TF letters in the designation stood for &amp;quot;Torpedo Fighter&amp;quot;. The aircraft could also carry a bomb load of 1100 kg, and with the help of an AI Mk.VIII radar installed in a 'thimble' nose, they were highly capable machines employed in detecting and destroying surface shipping. In the Far East the Beaufighter was reputed to be nicknamed 'Whispering Death' by Japanese soldiers, although some modern historians believe this to be Allied propaganda.&lt;br /&gt;
&lt;br /&gt;
In March 1945, over a period of 48 hours, Beaufighter TF Mk Xs of No 236 and No 254 Squadrons found and destroyed five German submarines.&lt;br /&gt;
&lt;br /&gt;
The last major variant of the Beaufighter, over 2200 were built in Britain.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|dYdJqnO5Cs4|'''The Shooting Range #9''' - ''Metal Beasts'' section at 06:20 discusses the Bristol Beaufighter.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
beuflighter mk VI&lt;br /&gt;
&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Bristol}}&lt;br /&gt;
{{Britain strike and twin-engine fighters}}&lt;/div&gt;</summary>
		<author><name>U107657844</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Jaguar_A&amp;diff=96027</id>
		<title>Jaguar A</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Jaguar_A&amp;diff=96027"/>
				<updated>2021-03-04T03:24:58Z</updated>
		
		<summary type="html">&lt;p&gt;U107657844: /* Usage in battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = French jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the British version&lt;br /&gt;
| link = Jaguar GR.1&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=jaguar_a&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French jet fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;Raining Fire&amp;quot;]]. It is a twin-engine ground assault aircraft, designed with the transport and operation of heavy ordnance in mind. It also comes equipped with air-to-air missiles, in the form of the dreaded [[Matra R550 Magic 1]]. Overall a bomb truck, it is very unwieldy while fully loaded, but is exceptionally nimble once its bomb/rocket load is expended.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The SEPECAT Jaguar is a relatively small aircraft, with a relatively small wing surface area, yet it boasts two jet engines, each yielding nearly two tons of wet thrust. These characteristics give the Jaguar exceptional agility and responsiveness, being able to engage turnfights if necessary. On the other hand, this small frame makes the Jaguar turn into a brick when loaded with bombs, even becoming so heavy it becomes very hard to take-off. The wings are of a swept design, and the Jaguar loses energy while turning only moderately, not being a BnZ fighter, but not being as bad as a [[Mirage IIIC]] or a [[J35D]] Draken. Overall it is a quite average fighter, while not loaded.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 10,668 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,657 || 1,645 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 31.8 || 32.4 || 74.2 || 66.2 || rowspan=&amp;quot;2&amp;quot; | 850&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,728 || 1,688 || 28.5 || 30.0 || 109.3 || 90.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 950 || 525 || 410 || ~12 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 650 || &amp;lt; 600 || &amp;lt; 720 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic Mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rolls-Royce Turbomeca Limited Adour Mk.102 || 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 7,616 kg || colspan=&amp;quot;3&amp;quot; | 453 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 12m fuel || 20m fuel || 30m fuel || 42m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 709 kg || colspan=&amp;quot;2&amp;quot; | Afterburning low-bypass turbofan&lt;br /&gt;
| 8,545 kg || 9,165 kg || 9,940 kg || 10,869 kg || 13,500 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 12m fuel || 20m fuel || 30m fuel || 42m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 1,998 kgf || 3,094 kgf&lt;br /&gt;
| 0.72 || 0.68 || 0.62 || 0.57 || 0.46&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 2,242 kgf&amp;lt;br /&amp;gt;(200 km/h) || 3,307 kgf&amp;lt;br /&amp;gt;(200 km/h)&lt;br /&gt;
| 0.77 || 0.72 || 0.67 || 0.61 || 0.49&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
The Jaguar A has no armour plating or armoured glass. The entire wings of the Jaguar A are made up of fuel tanks, along with most of the upper fuselage, with flight controls being exposed in the &amp;quot;spine&amp;quot; of the aircraft. The two engines take up a small amount of room in the very rear of the fuselage.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|DEFA 553 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 30 mm DEFA 553 cannons, belly-mounted (150 rpg = 300 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|SAMP Type 25 (250 kg)|SAMP Type 21 (400 kg)}}&lt;br /&gt;
{{main|Matra R550 Magic 1|SNEB type 23|TBA ECC|TBA Multi-Dart 100 AB}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 11 x 250 kg SAMP Type 25 bombs (2,750 kg total)&lt;br /&gt;
* 8 x 400 kg SAMP Type 21 bombs (3,200 kg total)&lt;br /&gt;
* 108 x SNEB type 23 rockets&lt;br /&gt;
* 144 x SNEB type 23 rockets&lt;br /&gt;
* 16 x TBA ECC rockets&lt;br /&gt;
* 16 x TBA Multi-Dart 100 AB rockets&lt;br /&gt;
* 2 x Matra R550 Magic 1 missiles&lt;br /&gt;
* 9 x 250 kg SAMP Type 25 bombs + 2 x Matra R550 Magic 1 missiles (2,250 kg total)&lt;br /&gt;
* 6 x 400 kg SAMP Type 21 bombs + 2 x Matra R550 Magic 1 missiles (2,400 kg total)&lt;br /&gt;
* 2 x Matra R550 Magic 1 missiles + 72 x SNEB type 23 rockets&lt;br /&gt;
* 2 x Matra R550 Magic 1 missiles + 72 x SNEB type 23 rockets&lt;br /&gt;
* 2 x Matra R550 Magic 1 missiles + 8 x TBA ECC rockets&lt;br /&gt;
* 2 x Matra R550 Magic 1 missiles + 8 x TBA Multi-Dart 100 AB rockets&lt;br /&gt;
&lt;br /&gt;
The sets of bombs are the heaviest ordnances for the aircraft, but ensure a good supply of CAS support capability, even though bomb runs in combined battles are extremely dangerous at such BRs.&lt;br /&gt;
&lt;br /&gt;
The most exotic loadout proposed by the Jaguar A is the TBA Multi-Dart 100 AB rocket. This rocket is a hypersonic, sub-munition-carrying vessel, with each rocket carrying six darts, and reaching 1400 m/s, or Mach 4.2. Each dart is in fact a small kinetic penetrator, each being able to penetrate 80 mm of flat armour, and relying only on fragmentation of armour as post-penetration damage. While these darts cannot pierce the front (or even side) hull of a modern MBT, it will pierce its roof without problems, and the rocket speed and number of darts gives the possibility of top attacks from a safe distance, with extreme precision.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Jaguar A is a catastrophic aircraft to grind, because its only air-to-air missiles are locked as a rank 4 modification. The entirety of its opposition will be carrying both IR and semi-active radar missiles. Once these missiles are researched, the Jaguar becomes a force to be reckoned with, and it can be expected that a few kills can be made on unsuspecting enemies. The bomb/rocket load of the Jaguar A is decent, and bombing bases and key targets is definitely a good way to acquire experience. Carrying a hybrid air-to-air and air-to-ground load is a good compromise, retaining adequate ground pounding capabilities while acquiring self-defence capabilities.&lt;br /&gt;
&lt;br /&gt;
It is a good tactic to let pure fighters go in front, and remain at low altitude. That way the Jaguar will not be in the front lines, and will be able to expend its bomb load and attempt to help fighters with its missiles. The Jaguar cannot face aircraft such as a MiG-21, or a Mirage IIIC, or even a Phantom II and be expected to win. The aircraft fares better as a support aircraft.&lt;br /&gt;
&lt;br /&gt;
In Combined battles, many CAS options are available. Be it the SAMP bombs, SNEB rockets, or Multi-Dart rockets, with the latter being its cutting edge weapon against ground forces. Remaining at a safe distance and avoiding incoming missiles while selecting a target, then pointing it swiftly for a top attack with one or more Multi-Dart rockets seems to be an adequate usage of these weapons. It can be decided to abandon the air-to-air missiles to carry more ordnance, that is a choice of attack paradigm each player must make. The jaguar A compared to the mirage is relatively good since the mirage is faster but because it is faster it is harder to control.     &lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Small frame, hard to hit with guns&lt;br /&gt;
* Nimble and agile while not loaded&lt;br /&gt;
* Carries two extremely efficient Matra R550 Magic missiles&lt;br /&gt;
* Carries an exotic weapon for CAS, which players are not used to face&lt;br /&gt;
* Can be played as a bomb truck&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Mediocre speed performance&lt;br /&gt;
* Researching the modifications are a hassle&lt;br /&gt;
* Basically a barely flying anvil when fully loaded with bombs&lt;br /&gt;
* Does not carry flares&lt;br /&gt;
* No protection&lt;br /&gt;
* No radar (and thus no radar guided missiles)&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The Jaguar A was the French variant of the SEPECAT Jaguar developed jointly by France and the United Kingdom. The first prototype flew in late 1968, fitted with the Adour engine. The aircraft later flew at the Paris Air Show in 1969, and the further developed Jaguar A prototype, improved and designed for French service, flew in March of that year. After the commencement of production, the French Air Service accepted the first Jaguar A in December of 1973, one of an eventual 160 Jaguar A aircraft that would serve with the Air Service. As well, the Air Ministry procured 40 additional Jaguar E trainers, to help train pilots for the Jaguar A.&lt;br /&gt;
[[File:Jaguar A in the Gulf.jpg|thumb|A Jaguar being serviced on the ground during the Persian Gulf War.]]&lt;br /&gt;
The aircraft was able to carry an AN-52 nuclear bomb; however, the aircraft never served with the French strategic nuclear force as the role had been taken by the Mirage IV. The aircraft was immediately pressed into service defending national interests in Africa, a mission sometimes referred to as &amp;quot;Jaguar Diplomacy&amp;quot;. Thus, Jaguars had their combat debut fighting rebels in Mauritania. The aircraft also flew in the Chad-Libya conflict and in the Central African Republic. During its time in African-theatre service, the Jaguar gained a reputation for being a highly effective ground attacker; Libyan forces frequently tried to sabotage the Jaguars stationed in Chad due to their effectiveness against ground targets.&lt;br /&gt;
&lt;br /&gt;
Later on, Jaguars served in the Gulf War and the 1999 Kosovo conflict. The aircraft flew 615 sorties in the Gulf War, and one aircraft was lost to an Iraqi SAM. The plane was frequently used to destroy Iraqi convoys, naval vessels and Scud missile sites. The aircraft also performed a valuable reconnaissance role, providing aerial photography and intelligence for the NATO forces. The Jaguars went on to serve until 2005 when they were replaced in the ground-attack role by the Dassault Rafale.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6841-development-sepecat-jaguar-raining-fire-en|Devblog]] ===&lt;br /&gt;
In the early 1960’s, both Great Britain and France were looking into procuring a new jet trainer for their respective air forces. Despite differences in specifications and requirements, the two nations were united in their pursuit for such a new aircraft, thus leading to an agreement being signed in 1965 which would kick off development of what would eventually become the Jaguar.&lt;br /&gt;
&lt;br /&gt;
The Jaguar was being developed under a specially formed consortium of British and French aviation companies, namely Breguet and BAC, called SEPECAT (you can look up what the acronym stands for on your own - we promise you won’t be disappointed though). Continuing with the theme of joint projects, Rolls-Royce and Turbomeca also joined forces to develop a new turbofan engine - the Adour - for the new aircraft.&lt;br /&gt;
&lt;br /&gt;
The first of eight prototypes of the Jaguar successfully conducted its maiden flight in September of 1968. Following the conclusion of further testing, the Jaguar went into production in two major variants - the Jaguar A being the modification used by the French Air Force and the Jaguar S (Jaguar GR.1) being the variant employed by the RAF. Both variants of the machine entered production in the early 1970’s, with the first production models being delivered in 1973/’74.&lt;br /&gt;
&lt;br /&gt;
The Jaguar primarily served with France and Great Britain, most notably distinguishing itself in action during the Gulf War of the 1990’s. However, Ecuador, Nigeria and Oman also operated modifications of the Jaguar, while India still operates the Jaguar to this day. In total over 540 SEPECAT Jaguars were built.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=france&amp;amp;vehicleType=aircraft&amp;amp;vehicleClass=fighter&amp;amp;vehicle=jaguar_a Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|xNA65Ms4gwY|'''The Shooting Range #221''' - ''Metal Beasts'' section at 00:28 discusses the {{PAGENAME}}.}}&amp;lt;gallery mode=&amp;quot;packed&amp;quot; caption=&amp;quot;Jaguar A Devblog Images&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:Jaguar A WTWallpaper 001.jpg|&lt;br /&gt;
File:Jaguar A WTWallpaper 002.jpg|&lt;br /&gt;
File:Jaguar A WTWallpaper 003.jpg|&lt;br /&gt;
File:Jaguar A WTWallpaper 004.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Jaguar GR.1]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6841-development-sepecat-jaguar-raining-fire-en|[Devblog] SEPECAT Jaguar: Raining Fire]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer SEPECAT}}&lt;br /&gt;
{{France jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U107657844</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Sunderland_Mk_IIIa&amp;diff=96026</id>
		<title>Sunderland Mk IIIa</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Sunderland_Mk_IIIa&amp;diff=96026"/>
				<updated>2021-03-04T03:18:15Z</updated>
		
		<summary type="html">&lt;p&gt;U107657844: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = British bomber '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the other version&lt;br /&gt;
| link = Sunderland Mk V&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=sunderland_mk3a&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British bomber and flying boat {{Battle-rating}}. It was introduced in [[Update 1.57 &amp;quot;Battle March&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The Sunderland Mk IIIa is rather finicky in the air. Handling is not all that bad, turn time is about 20-25 seconds spaded with flaps. However, the wings can only take 3-4Gs before they snap off. Due to the low rip speed, this means you can potentially rip your wings when flying a spaded aircraft at top speed.&lt;br /&gt;
&lt;br /&gt;
If there is no water available to land on, it will be necessary to belly land on the airfields. If so, take care to not let the pontoons touch the ground. However, after descending all the way for the landing, it will be necessary to continue the fight at a low altitude due to the Sunderland's atrocious climb rate forbidding any chance of reaching back to optimal bombing altitude in a timely manner. It's very hard to regain your energy once lost. Research engine upgrades as soon as you can, as these will make a massive improvement in your performance, in both level flying and climbing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,267 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 374 || 366 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 36.0 || 36.9 || 4.2 || 4.2 || rowspan=&amp;quot;2&amp;quot; | 740&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 418 || 394 || 34.1 || 35.0 || 9.7 || 6.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 395 || 232 || 204 || ~3 || ~2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 350 || &amp;lt; 350 || &amp;lt; 250 || &amp;gt; 312&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 1,450 m || 815 hp || 1,019 hp&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 2&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 4,500 m || 750 hp || 938 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
There is no armour protection on this aircraft. It is a very rugged aircraft so as a result small calibre machine guns common at this BR aren't going to hurt you that badly.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Browning .303 (7.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 7.7 mm Browning .303 machine guns, nose-mounted (500 rpg = 2,000 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|G.P. 250 lb Mk.IV (250 lb)|G.P. 500 lb Mk.IV (500 lb)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 8 x 250 lb G.P. 250 lb Mk.IV bombs (2,000 lb total)&lt;br /&gt;
* 4 x 500 lb G.P. 500 lb Mk.IV bombs (2,000 lb total)&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Browning .303 (7.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 2 x 7.7 mm Browning .303 machine guns, nose turret (1,000 rpg = 2,000 total)&lt;br /&gt;
* 2 x 7.7 mm Browning .303 machine guns, dorsal turret (500 rpg = 1,000 total)&lt;br /&gt;
* 4 x 7.7 mm Browning .303 machine guns, tail turret (1,000 rpg = 4,000 total)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
=== As a traditional bomber ===&lt;br /&gt;
Side climbing is essential for the Sunderland Mk IIIa as, whilst it is a very rugged aircraft, the combination of slow climb rate and large bright (white) air frame makes you a very obvious target, meaning that you won't be flying for very long and find upgrading a real chore.&lt;br /&gt;
&lt;br /&gt;
However don't be scared if an enemy plane is coming at you, chances are that if they don't have anything more than small calibre machine guns, they aren't going to hurt you that badly. Focus on getting to your target, bombing and then returning to reload. Flying the Sunderland is like a shuttle-bus, focus on your target and try not to get distracted along the way, as it's very hard to regain your energy once lost. Research engine upgrades as soon as you can, as these will make a massive improvement in your performance, both level flying and climbing.&lt;br /&gt;
&lt;br /&gt;
=== As a &amp;lt;u&amp;gt;very&amp;lt;/u&amp;gt; heavy fighter ===&lt;br /&gt;
[[File:Sunderland Attacking Do 17 bomber.png|thumb|Some say this flying boat is actually a Spitfire in the wrong body.]]&lt;br /&gt;
Another approach, albeit more dangerous, is to use your flying boat... as a gunship! The Sunderland has many .303 machine guns, from the four the pilot controls, to the three turrets that can be used to extreme effect in a skilled pilot's hands. As said above, small calibre machine guns from enemy planes typically don't do a lot of damage to your big boat, and you ''want'' them to come close so they can taste your cloud of 7.7mm rounds! You may want to watch out for damage to your engines (for fear of internal combustion switching to external combustion) and fuel tanks, since fires are not easily put out. Another thing that can happen is the loss of controls. While it is not such an issue if one wing ''or'' the tail controls fail, having all controls become inoperable is ''obviously bad'' and will result in an eventual fiery crash nine times out of 10.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Separate || Controllable&amp;lt;br&amp;gt;2 gears || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
a good long distance plane since it has a lot of fuel if you are playing in realistic mode&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very rugged air frame.&lt;br /&gt;
* Very good durability, will absorb a lot of bullets before going down.&lt;br /&gt;
* The Sunderland is a flying boat and thus it can land on water.&lt;br /&gt;
* Good handling with full fuel load.&lt;br /&gt;
* Excellent manoeuvrability and handling with minimum fuel load out.&lt;br /&gt;
* Excellent handling at low speeds.&lt;br /&gt;
* Good acceleration.&lt;br /&gt;
* Excels in destroying ground targets.&lt;br /&gt;
* Has four frontal machine guns.&lt;br /&gt;
* Powerful defensive armament that will deter enemy planes especially biplanes.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Structural damage (wing rips) occurs at 414 km/h (260 mph).&lt;br /&gt;
* Landing too hard (on water) can cause major internal damage (i.e. The control cables breaking).&lt;br /&gt;
* No wheels and thus cannot land safely on an airfield.&lt;br /&gt;
* No armour or protection at all.&lt;br /&gt;
* Cannon armed planes will destroy it very easily .&lt;br /&gt;
* Will be ripped to shreds easily by certain planes with large cannons like the [[Hurricane Mk IV]], [[Ki-45 otsu]] and the [[Ki-44-II otsu]].&lt;br /&gt;
* Red lines at 400 km/h (250 mph)&lt;br /&gt;
* Engines overheat very fast&lt;br /&gt;
* Not responsive when red lining.&lt;br /&gt;
* Bombs are rather inadequate for its size (and will fail to take out a single enemy base with the entire bombload.)&lt;br /&gt;
* No bomb bay, the bombs are slid from the fuselage onto the wings, thus there is a delay from pressing the space bar (or whatever key is bound). This must be taken into consideration when flying.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The Short Sunderland was a British flying boat aircraft crafted for the Royal Air Force pre-WW2 by the Short Brothers. Making its first test flight in 1937, it grew to become one of the most popular flying boat series used during World War II. It was operated by not only the RAF but the RNZAF (New Zealand), RCAF (Canada), RAAF (Australia), the French Navy, and many other nations. Powered by four Bristol Pegasus 9-cylinder radial engines, (and later, 14 cylinder Twin Wasp engines), it was also one of the most powerful flying boats used during WW2.&lt;br /&gt;
&lt;br /&gt;
The Sunderland was used as a naval patrol and anti-submarine bomber to great extent during and after WW2. A Sunderland of the RAAF performed an unassisted sinking of a German U-Boat in July 1940, marking the first time the type had done such a feat. The Germans referred to the Sunderland as the &amp;quot;Flying Porcupine&amp;quot;, owing to an event in April 1940 where a single Sunderland demonstrated its defensive powers by managing to throw off &amp;lt;u&amp;gt;6 Junkers Ju 88&amp;lt;/u&amp;gt;! (One Ju 88 was destroyed, one was forced down in Norway, and the rest broke away.)&lt;br /&gt;
&lt;br /&gt;
After U-Boats received new technology that allowed them to pick up on ASV Mark II radar, Sunderlands were redesigned with the new ASV Mark III radar and were as such designated as the ''Sunderland Mk IIIa''. As a result of the massive losses caused by Sunderlands and other anti-submarine bombers, U-Boats had 3.7cm and quad 2cm anti-aircraft cannons installed (such as the ones mounted on the Ostwind and Wirbelwind SPAAG units in-game) to fend off these new threats.&lt;br /&gt;
&lt;br /&gt;
The venerable Sunderland served until 1959 in the Royal Air Force, and finally was out of service in 1967 by the RNZAF. Today, only a handful survive (with only one airworthy example).&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
[[File:Sunderland IIIa sets afire SM.79.png|thumb|320x320px|The frontal machine guns of this Sunderland should not be laughed at. ]]&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Catalina Mk IIIa (Great Britain)|Sunderland Mk V]]&lt;br /&gt;
* [[Catalina Mk IIIa (Great Britain)]]&lt;br /&gt;
* [[PBY-5 Catalina]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/303446-short-sunderland-mk-iii/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Short}}&lt;br /&gt;
{{Britain bombers}}&lt;/div&gt;</summary>
		<author><name>U107657844</name></author>	</entry>

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