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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U106759815</id>
		<title>War Thunder Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U106759815"/>
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		<updated>2026-05-22T06:56:42Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Harrier_GR.7&amp;diff=137657</id>
		<title>Harrier GR.7</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Harrier_GR.7&amp;diff=137657"/>
				<updated>2022-09-17T01:35:51Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Flight performance */ added some values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = premium British strike aircraft '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Harrier (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=harrier_gr7&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British strike aircraft {{Battle-rating}}. It was introduced in [[Update &amp;quot;Drone Age&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at 0 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| ___ ||1110|| rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || __._ ||30.9|| __._ ||70.8|| rowspan=&amp;quot;2&amp;quot; |550&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| _ || _ || _ || _ || _ || _     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; ___ || &amp;lt; ___ || &amp;lt; ___ || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rolls-Royce Pegasus Mk.105 ||1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | _,___ kg || colspan=&amp;quot;2&amp;quot; | ___ kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! _m fuel || __m fuel || __m fuel&lt;br /&gt;
|-&lt;br /&gt;
| ___ kg || colspan=&amp;quot;2&amp;quot; | ___&lt;br /&gt;
| _,___ kg || _,___ kg || _,___ kg || _,___ kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (___%/WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || ___%/WEP&lt;br /&gt;
! _m fuel || __m fuel || __m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || ___ kgf || ___ kgf&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || ___ kgf&amp;lt;br&amp;gt;(_ km/h) || ___ kgf&amp;lt;br&amp;gt;(_ km/h)&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* A choice between two presets:&lt;br /&gt;
** Without offensive armament&lt;br /&gt;
** 60 x countermeasures&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* It has more countermeasures than any other aircraft in the game, at 700 if all four BOL rails are equipped (the A-10 has 480, with all others having less than 300)&lt;br /&gt;
** Even if only two BOL rails are equipped the amount of countermeasures is still very impressive at 380&lt;br /&gt;
* Can carry up to four very effective [[AIM-9L Sidewinder]] missiles&lt;br /&gt;
* Dedicated missile pylons ensure you can always carry at least two AIM-9Ls without sacrificing any ground attack ordnance&lt;br /&gt;
* Has built in target tracker and FLIR even without targeting pod&lt;br /&gt;
* Has pilot night vision&lt;br /&gt;
* ADEN 25 cannons have very high rate of fire and velocity &lt;br /&gt;
* Access to a very diverse range of ground attack ordnance including 500 lb, 1,000 lb and 2,000 lb laser guided bombs and [[AGM-65D|AGM-65D Mavericks]]&lt;br /&gt;
* Can carry six laser guided bombs at the same time&lt;br /&gt;
* TIALD pod (which has far better zoom and resolution than the missile seeker) can be used to lock [[AGM-65D|AGM-65Ds]] onto targets.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* The exceptional rate of fire and low ammo count of the gun pods gives you very limited trigger time before running out of ammo&lt;br /&gt;
* Stock belts have no tracer rounds making it hard to learn the unique ballistics of the ADEN 25.&lt;br /&gt;
* No radar&lt;br /&gt;
* TIALD targeting pod cannot be carried alongside gun pods&lt;br /&gt;
* Subsonic&lt;br /&gt;
* Engine overheats if used at 100% or WEP - about 90-95% throttle is the most you can use for extended periods of time (depending on map temperature)&lt;br /&gt;
* Limited WEP time&lt;br /&gt;
* Lower top speed than first generation Harriers&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/7865-development-harrier-gr-7-next-gen-jump-jet-en|[Devblog] Harrier GR.7: Next Gen Jump Jet]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer BAe}}&lt;br /&gt;
{{Britain jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=137656</id>
		<title>User:U106759815</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=137656"/>
				<updated>2022-09-17T01:32:50Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /*  Who am I? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userbox/Windows}}&lt;br /&gt;
&lt;br /&gt;
== Who am I? ==&lt;br /&gt;
&lt;br /&gt;
Casual WT enjoyer. I started editing Wikis to help other players understand more about the vehicles that I am familiar with. For air, I play low-mid tier AB and midhigh-high tier RB. The only reason I would play ground AB is if I wanted to try for the nuke killstreak. I play ground SB sometimes.  &lt;br /&gt;
&lt;br /&gt;
== Some of my facts ==&lt;br /&gt;
&lt;br /&gt;
* I started playing War Thunder in September 2020&lt;br /&gt;
&lt;br /&gt;
== Wiki edits ==&lt;br /&gt;
&lt;br /&gt;
* [[BMP-2M]]&lt;br /&gt;
* [[Harrier GR.1]]&lt;br /&gt;
* [[A-4E Early]]&lt;br /&gt;
* [[SIDAM 25]]&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=137655</id>
		<title>User:U106759815</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=137655"/>
				<updated>2022-09-17T01:32:25Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Some of my facts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userbox/Windows}}&lt;br /&gt;
&lt;br /&gt;
== Who am I? ==&lt;br /&gt;
&lt;br /&gt;
I am just a regular teen that likes to play War Thunder. I started editing Wikis to help other players understand more about the vehicles that I am familiar with. For air, I play low-mid tier AB and midhigh-high tier RB. The only reason I would play ground AB is if I wanted to try for the nuke killstreak. I play ground SB sometimes.  &lt;br /&gt;
&lt;br /&gt;
== Some of my facts ==&lt;br /&gt;
&lt;br /&gt;
* I started playing War Thunder in September 2020&lt;br /&gt;
&lt;br /&gt;
== Wiki edits ==&lt;br /&gt;
&lt;br /&gt;
* [[BMP-2M]]&lt;br /&gt;
* [[Harrier GR.1]]&lt;br /&gt;
* [[A-4E Early]]&lt;br /&gt;
* [[SIDAM 25]]&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=116170</id>
		<title>User:U106759815</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=116170"/>
				<updated>2021-11-22T04:22:32Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /*  Who am I? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userbox/Windows}}&lt;br /&gt;
&lt;br /&gt;
== Who am I? ==&lt;br /&gt;
&lt;br /&gt;
I am just a regular teen that likes to play War Thunder. I started editing Wikis to help other players understand more about the vehicles that I am familiar with. For air, I play low-mid tier AB and midhigh-high tier RB. The only reason I would play ground AB is if I wanted to try for the nuke killstreak. I play ground SB sometimes.  &lt;br /&gt;
&lt;br /&gt;
== Some of my facts ==&lt;br /&gt;
&lt;br /&gt;
* I started playing War Thunder in September 2020&lt;br /&gt;
* I edited my first Wiki page in December 2020&lt;br /&gt;
* Phly got me into WT&lt;br /&gt;
* I am an aspiring future pilot in the USAF&lt;br /&gt;
&lt;br /&gt;
== Wiki edits ==&lt;br /&gt;
&lt;br /&gt;
* [[BMP-2M]]&lt;br /&gt;
* [[Harrier GR.1]]&lt;br /&gt;
* [[A-4E Early]]&lt;br /&gt;
* [[SIDAM 25]]&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=A32A&amp;diff=116169</id>
		<title>A32A</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=A32A&amp;diff=116169"/>
				<updated>2021-11-22T04:21:52Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Usage in battles */ added some recommendations and cons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
|about=Swedish strike aircraft '''{{PAGENAME}}'''&lt;br /&gt;
|usage=the fighter version&lt;br /&gt;
|link=J32B&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=saab_a32a&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish strike aircraft {{Battle-rating}}. It was introduced in [[Update 1.95 &amp;quot;Northern Wind&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The A32A &amp;quot;Lansen&amp;quot; was designed and developed by the Swedish company SAAB. The development began in 1948 and it first flew in 1952. Deliveries to the Swedish air force, Flygvapnet, began in 1954. In Flygvapnet it was used as a ground-attack aircraft, being able to carry a large array of different bombs and unguided rockets as well as four 20 mm Akan m/49 canons. It remained in service until 1978 but never saw use in combat. Powered by a license-built Rolls Royce Avon engine, locally designated the RM5, it was able to break the speed of sound in a dive, thus becoming the first Swedish aircraft to fly faster than the speed of sound.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,088 || 1,084 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 34.6 || 35.6 || 44.7 || 41.8 || rowspan=&amp;quot;2&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,101 || 1,094 || 33.6 || 34.0 || 66.2 || 55.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 524 || 491 || 320 || ~11 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 850 || &amp;lt; 600 || &amp;lt; 600 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Svenska Flygmotor RM5A || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 8,322 kg || colspan=&amp;quot;3&amp;quot; | 297 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 14m fuel || 20m fuel || 30m fuel || 46m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,350 kg || colspan=&amp;quot;2&amp;quot; | Afterburning axial-flow turbojet&lt;br /&gt;
| 9,163 kg || 9,523 kg || 10,123 kg || 11,084 kg || 13,500 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 14m fuel || 20m fuel || 30m fuel || 46m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 3,424 kgf || 4,633 kgf&lt;br /&gt;
| 0.51 || 0.49 || 0.46 || 0.42 || 0.34&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 3,424 kgf&amp;lt;br&amp;gt;(0 km/h) || 4,899 kgf&amp;lt;br&amp;gt;(1,000 km/h)&lt;br /&gt;
| 0.53 || 0.51 || 0.48 || 0.44 || 0.36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 10 mm Steel -  behind the pilot and radioman seats.&lt;br /&gt;
* 50 mm Bulletproof glass - Windscreen.&lt;br /&gt;
* 15 mm Steel - In front of forward pilot.&lt;br /&gt;
* 5 mm Steel - Below forward pilot.&lt;br /&gt;
* 5 mm Steel - Just in the upper front of the instrument panel.&lt;br /&gt;
* Self-sealing fuel tanks - 8 in each wing, 4 in the fuselage.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Akan m/49 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 4 x 20 mm Akan m/49 cannons, nose-mounted (180 rpg = 720 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|sb m/61 (120 kg)|mb m/50 (250 kg)|mb m/56 (500 kg)|mb m/50 (600 kg)}}&lt;br /&gt;
{{main|psrak m/49A|srak m/51|hprak m/49}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 12 x 120 kg sb m/61 bombs (1,440 kg total)&lt;br /&gt;
* 5 x 250 kg mb m/50 bombs (1,250 kg total)&lt;br /&gt;
* 3 x 500 kg mb m/56 bombs (1,500 kg total)&lt;br /&gt;
* 3 x 600 kg mb m/50 bombs (1,800 kg total)&lt;br /&gt;
* 24 x psrak m/49A rockets&lt;br /&gt;
* 24 x srak m/51 rockets&lt;br /&gt;
* 12 x hprak m/49 rockets&lt;br /&gt;
* 32 x chaff&lt;br /&gt;
* 32 x chaff + 10 x 120 kg sb m/61 bombs (1,200 kg total)&lt;br /&gt;
* 32 x chaff + 3 x 250 kg mb m/50 bombs (750 kg total)&lt;br /&gt;
* 32 x chaff + 3 x 500 kg mb m/56 bombs (1,500 kg total)&lt;br /&gt;
* 32 x chaff + 3 x 600 kg mb m/50 bombs (1,800 kg total)&lt;br /&gt;
* 32 x chaff + 20 x psrak m/49A rockets&lt;br /&gt;
* 32 x chaff + 20 x srak m/51 rockets&lt;br /&gt;
* 32 x chaff + 10 x hprak m/49 rockets&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
In Air Realistic Battles, the A32A can make very effective use of its available bombs. The 3 x [[Mb m/50 (600 kg)|600 kg m/50 bombs]] deliver 480 kg of explosive mass each, which is more than enough to destroy a base at its tier. Though having mediocre acceleration, the aircraft has sufficient speed to outrun any enemy attackers in the initial phase of the match, and can generally drop its bombs on at least one base, if sufficient at avoiding [[Su-7B|Su-7]]s and/or [[Harrier (Family)|Harrier]]s. From there onwards, it's recommended to either return to the airfield, or pick off targets using the tactic described below.&lt;br /&gt;
&lt;br /&gt;
An alternative route is the traditional fighter route. The A32A has an attacker spawn, and as a result may pursue enemy attackers, including but not limited to [[AV-8A|AV-8 Harriers]], [[Yak-38]]s, [[Vautour IIA IDF/AF (France)|Vautour]] bombers, and the easiest target, the [[A-4E Early|A-4E]]. The aircraft has mediocre manoeuvrability compared to its tier, but has quite decent energy retention, and can be effective if used as a boom and zoom aircraft, maintaining speed as much as possible. Unlike the fighter variant, the [[J32B|J32]], the A32 does not have missiles. This makes it entirely reliant on 4 x 20 mm cannons, which are sufficient in taking down anything that they hit. Be warned, the cannons have a finnicky placement on the bottom of the aircraft, and take some getting used to. The elevator will also lock up at high speeds, which can be a problem.&lt;br /&gt;
&lt;br /&gt;
It is recommended to keep or bring all dogfights at lower altitudes. The A32A performs best relative to other aircraft closer to the deck. When spaded, the aircraft has enough maneuverability to allow a decent pilot to reverse pursuing hostiles and bag a few frags.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Good climb rate&lt;br /&gt;
* Fast top speed&lt;br /&gt;
* Has 4 powerful nose-mounted cannons with high rate of fire, giving good one-second burst mass&lt;br /&gt;
* Good roll rate&lt;br /&gt;
* Fowler flap design provides excellent lift at low speeds&lt;br /&gt;
* Has a wide range of bombs and rockets loadouts, beneficial in tank RB&lt;br /&gt;
* Has decent pilot protection &amp;amp; airframe endurance&lt;br /&gt;
* Radar warning receiver&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Mediocre manoeuvrability, almost every opponent it faces can outmanoeuvre it&lt;br /&gt;
* Very inefficient airbrake design that requires high angle-of-attack or aggressive banking to slow down&lt;br /&gt;
* Large target making it easy to get hit&lt;br /&gt;
* Can be difficult to land as landing flaps rip above 300 km/h&lt;br /&gt;
* Slow acceleration&lt;br /&gt;
* Cannons do not have great damage output, requiring aim&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The A32A Lansen was the initial ground-attack variant of the Saab 32 'Lansen' attacker / fighter aircraft. Designed to replace the obsolete propeller-powered Saab 18, the aircraft's design was influenced by late-war German aircraft designs such as the P. 1101, P.1110, P.1111 and P.1112. The aircraft featured a conventional low-mounted swept-wing with a sleek fuselage housing a two-man crew, while the later J 32 fighter variant had a single crewmember. The A32A was introduced in 1955 with a total of 287 aircraft built for the attack role, serving until the end of the 1970s.&lt;br /&gt;
&lt;br /&gt;
Following the end of the Second World War, the primary Swedish ground-attack aircraft was the obsolete Saab 18, a propeller-driven aircraft initially designed in the late 1930s. The initial design was influenced by late-war German aircraft designs such as the P. 1101, P.1110, P.1111 and P.1112, whose blueprints were given to Saab by former Messerschmitt engineers who fled to Switzerland. Among these engineers was Hermann Behrbohm, who would become a key contributor to the Saab 29, 32 and J 35 programs.&lt;br /&gt;
&lt;br /&gt;
In terms of design, the A32A had a sleek fuselage with a low-mounted wing swept 35 degrees. The aircraft was powered by a Svenska Flygmotor RM5, which was a license-produced version of the Rolls-Royce Avon jet engine. This engine provided the A 32A with a thrust-to-weight ratio of ~0.3, while the later J32B fighter featured a heavily-upgraded RM6 engine producing significantly-more thrust. From the outset, the A32A was designed to house significant amounts of electronic warfare and weapons systems. The aircraft carried four 20 mm Oerlikon aircraft cannons in the nose, and could be fitted with unguided weapons including rockets and bombs up to 600 kg. The A32A could also carry two Rb 04 anti-ship missiles, one of the first cruise missiles to enter service.&lt;br /&gt;
&lt;br /&gt;
In total, 287 A32A Lansens were produced for the Swedish Air Force between 1955 and 1957, replacing the Saab 18. The aircraft proved to be fairly reliable in service in terms of both aircraft and weapons systems. Additionally, the A32A was intended to carry nuclear weapons as part of Sweden's nuclear program; these plans were shelved with the end of Sweden's nuclear program. The A32A was Sweden's last dedicated ground-attack aircraft; the last airframes were phased out in the 1970s in favour of the AJ 37 Viggen.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=sweden&amp;amp;vehicleType=aircraft&amp;amp;vehicleClass=assault&amp;amp;vehicle=saab_a32a Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
Image:A32A over the sea!.jpg|&amp;lt;small&amp;gt;A32A&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|s6mS74VckHw|'''Nothing To OFFER! A32A! - Sweden - Review!''' - ''Jengar''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[J32B]] - Fighter variant of the aircraft.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/480094-a-32a-lansen/ Official data sheet - more details about the performance]&lt;br /&gt;
* [[wikipedia:Saab_32_Lansen|[Wikipedia] Saab 32 Lansen]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Saab}}&lt;br /&gt;
{{Sweden jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=SIDAM_25_(Mistral)&amp;diff=100617</id>
		<title>SIDAM 25 (Mistral)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=SIDAM_25_(Mistral)&amp;diff=100617"/>
				<updated>2021-04-12T14:31:17Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Main armament */ Corrected the information about the amount of ammo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=it_otobreda_sidam_25_mistral&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian SPAA {{Battle-rating}}. It was introduced in [[Update 1.91 &amp;quot;Night Vision&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
*Aluminium Alloy 7039&lt;br /&gt;
*Structural steel&lt;br /&gt;
*Steel (Cannons and Missile Launchers)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Armour!!Front (Slope angle)!!Sides!!Rear!!Roof&lt;br /&gt;
|-&lt;br /&gt;
|Hull||38 mm (46°), 29 mm (46°) ''Front glacis''&lt;br /&gt;
38 mm (25°) ''Lower glacis''&lt;br /&gt;
|44 mm ''Top''&lt;br /&gt;
32 mm ''Bottom''&lt;br /&gt;
|38 mm (10°)||38 mm (89°) ''Front''&lt;br /&gt;
38 mm (89°) ''Rear''&lt;br /&gt;
|-&lt;br /&gt;
|Turret||38 mm (24°) ''Turret front''&lt;br /&gt;
25 mm (1°) ''Gun mantlet''&lt;br /&gt;
|25 mm (0°)||25 mm (1°)||25 mm (89°)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=301|rbMinHp=188}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|2}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Oerlikon KBA (25 mm)}}&lt;br /&gt;
&lt;br /&gt;
The SIDAM 25 (Mistral) is armed with 4 x 25 mm cannons, with the main purpose of destroying aircraft. Like almost all SPAA armaments, these cannons are not designed to disable or destroy tanks. It is capable of destroying other SPAA, and some SPGs, but it is limited in its anti-tank effectiveness. It carries 660 rounds in total, giving 165 rounds per cannon.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Oerlikon KBA (25 mm)|25 mm Oerlikon KBA]] (x4) || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 660 (150) || rowspan=&amp;quot;2&amp;quot; | 550 || rowspan=&amp;quot;2&amp;quot; | -5°/+87° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || 105.7 || __._ || __._ || __._ || __._ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| 71.4 || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| M792 || HEI-T* || 3 || 3 || 3 || 3 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| M791 || APDS || 81 || 80 || 76 || 70 || 66 || 61&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| M792 || HEI-T* || 1,100 || 0.5 || 0 || 0.1 || 54.4 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| M791 || APDS || 1,345 || 0.13 || N/A || N/A || N/A || 75° || 78° || 80°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''2''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Mistral SATCP}}&lt;br /&gt;
&lt;br /&gt;
The SIDAM also possesses 6 surface-to-air (SAM) Launchers, for its Mistral missiles. These can be guided by the Optical tracking system onto the target and have an approximate effective range of 4 km. However jets will most likely to evade the missiles if fired from this range, so it is suggested that you wait to fire these at a closer range than 4 km where it will be more difficult for them to react and evade. The history section (at the bottom of this page) suggests that using the cannon at short range, and missiles for longer range targets, is the best tactic.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Mistral SATCP]] missile&lt;br /&gt;
|-&lt;br /&gt;
! Capacity (Belt) !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
|-&lt;br /&gt;
| 6 (6) || -5°/+87° || ±180° || Two-plane&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Range&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| Mistral SATCP || AAM || 1,000 || 4,000 (all-aspect) || 18.7 || 1 || 10 || 1,780 || 47° || 56° || 65°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
&amp;lt;!-- '''Last updated:''' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''6''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The SIDAM, with its optronic guidance and a powerful arsenal of weaponry, is more than capable of taking down most aircraft within range. Helicopters, with their flare, present an issue for the missiles, but unlike the Stormer HVM, the SIDAM has guns! This allows you to dispatch a helicopter with ease, although you may choose to fire missiles to take down a particularly experienced player, as this will not only give you an opportunity to kill him, your teammates may be able to take him down. The SIDAM, like most other anti-aircraft vehicles, has virtually no useful armour and is very susceptible to incoming fire including some heavy machine gun rounds. Fortunately, it has a reasonable range, so it should be able to protect its team from a distance. As the history does point out, the crews assigned to this vehicle tended to fire missiles at long-range targets and then utilised the cannons at closer targets. Unfortunately, its missiles launchers, although a great asset, is also on the top of the turret, leaving them very exposed. Much like most anti-aircraft and missile tanks, if these missiles are hit while still in the launchers, they will most likely detonate and cause damage to the vehicle.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Compared to the previous SIDAM 25, the Mistral model has SAMs&lt;br /&gt;
* Has reasonable mobility&lt;br /&gt;
* Cannons have relatively high rate of fire&lt;br /&gt;
* The APDS belt can go through most tanks' side armour&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Armour is extremely inadequate, heavy machine guns even from a far can cut right trough&lt;br /&gt;
* Without the HEI-T ammo belt the main cannons are rather inadequate against most top tier aircraft&lt;br /&gt;
* Missiles can only be utilised for anti-air attacks&lt;br /&gt;
* Missile launchers are highly exposed on the top of the tank&lt;br /&gt;
* Does not have a search radar&lt;br /&gt;
* Limited APDS ammunition, can only carry 60 rounds&lt;br /&gt;
* Missiles have an absolute maximum range of 5.5 km&lt;br /&gt;
* Suffers heavily from hull break&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
Modernization plans for the SIDAM 25 were drawn up in late 1994, when Italian engineers proposed the up-arming of the vehicle with Mistral surface-to-air missiles in order to give it better long-range capabilities and improve its performance as a whole.&lt;br /&gt;
&lt;br /&gt;
The missiles were to be distributed between two launchers, with each launcher containing three missiles. As such, the vehicle could then utilize the missiles against targets at long range, whilst preserving the cannon armament for close-range engagements.&lt;br /&gt;
&lt;br /&gt;
The modernization of the SIDAM 25s with Mistral SAMs was expected to begin in the early 2000s, alongside some other potential upgrades as well.&lt;br /&gt;
&lt;br /&gt;
''- From [[wt:en/news/6345-development-sidam-25-mistral-blowing-away-the-competition-en|Devblog]]''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
{{Youtube-gallery|0_lSvW7IOhY|'''The Shooting Range #168''' - ''Metal Beasts'' section at 00:32 discusses the SIDAM 25 (Mistral).}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6345-development-sidam-25-mistral-blowing-away-the-competition-en|[Devblog] SIDAM 25 Mistral: Blowing Away the Competition]]&lt;br /&gt;
&lt;br /&gt;
{{Italy anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=100616</id>
		<title>User:U106759815</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=100616"/>
				<updated>2021-04-12T14:26:02Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Wiki edits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Userbox/Windows}}&lt;br /&gt;
&lt;br /&gt;
== Who am I? ==&lt;br /&gt;
&lt;br /&gt;
I am just a regular teen that likes to play War Thunder. I started editing Wikis to help other players understand more about the vehicles that I am familiar with. For air, I play low-mid tier AB and midhigh-high tier RB. The only reason I would play ground AB is if I wanted to try for the nuke killstreak. I play ground SB sometimes.  &lt;br /&gt;
&lt;br /&gt;
Avg Lv/Day: 1.2&lt;br /&gt;
&lt;br /&gt;
Lv35: 12/17/20&lt;br /&gt;
&lt;br /&gt;
Lv65: 1/11/21&lt;br /&gt;
&lt;br /&gt;
== Some of my facts ==&lt;br /&gt;
&lt;br /&gt;
* I started playing War Thunder in September 2020&lt;br /&gt;
* I edited my first Wiki page in December 2020&lt;br /&gt;
* Phly got me into WT&lt;br /&gt;
* I am an aspiring future pilot in the USAF&lt;br /&gt;
&lt;br /&gt;
== Wiki edits ==&lt;br /&gt;
&lt;br /&gt;
* [[BMP-2M]]&lt;br /&gt;
* [[Harrier GR.1]]&lt;br /&gt;
* [[A-4E Early]]&lt;br /&gt;
* [[SIDAM 25]]&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=SIDAM_25&amp;diff=100615</id>
		<title>SIDAM 25</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=SIDAM_25&amp;diff=100615"/>
				<updated>2021-04-12T14:25:13Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Pros and cons */ Added information about limited APDS rounds and edited in accordance to new overpressure mechanics.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Italian SPAA '''{{PAGENAME}}'''&lt;br /&gt;
| usage = the version equipped with [[Mistral SATCP]] missiles&lt;br /&gt;
| link = SIDAM 25 (Mistral)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=it_otobreda_sidam_25&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' (shortened to '''{{Specs|pseudonym}}''') is a rank {{Specs|rank}} Italian self-propelled anti-aircraft gun {{Battle-rating}}. It was introduced in [[Update 1.85 &amp;quot;Supersonic&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The SIDAM 25 is an optronics-aimed SPAA equipped with 4 x 25 mm Oerlikon KBA cannons with the ability to fire HEI-T* and APDS rounds. Because of the high fire density, this SPAA is able to destroy planes within seconds and just needing a few rounds to hit their target. The M792 belt rounds (HEI-T*) contain a TNT equivalent of 54.4 grams in each projectile, and have a high muzzle velocity of 1,100 m/s, making target leading much easier. However, because of the lack of armour-penetrating rounds in the standard belts, your maximum penetration remains 3 mm until you get the M791 belt (APDS). Once the M791 belt is unlocked, defeating tanks will be much easier, given the 81 mm of penetration at 10 metres, and a muzzle velocity of 1,345 m/s. The potential is however severely limited by the maximum capacity of 660 rounds (165 per gun). Overall, be very careful with your ammunition considering the fire rate and the small ammunition capacity. 4 x 550 rpm and a maximum of 660 rounds means you have about 18 seconds of continuous fire available.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Tank-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
'''Armour type:'''&lt;br /&gt;
&lt;br /&gt;
* Aluminium Alloy 7039&lt;br /&gt;
* Structural steel&lt;br /&gt;
* Gun Steel (Cannons)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof&lt;br /&gt;
|-&lt;br /&gt;
| Hull || 38 mm (46°), 29 mm (46°) ''Front glacis''&amp;lt;br&amp;gt; 38 mm (25°) ''Lower glacis'' &amp;lt;br&amp;gt; || 44 mm ''Top'' &amp;lt;br&amp;gt; 32 mm ''Bottom'' || 38 mm (10°) || 38 mm (89°) ''Front'' &amp;lt;br&amp;gt; 38 mm (89°) ''Rear'' &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Turret || 38 mm (24°) ''Turret front'' &amp;lt;br&amp;gt; 25 mm (1°) ''Gun mantlet'' || 25 mm (0°) || 25 mm (1°) || 25 mm (89°)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
{{Specs-Tank-Mobility}}&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=301|rbMinHp=188}}&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Tank-Armaments}}&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
With only 60 APDS rounds available to fire, it is recommended to use them sparingly and only against Light tanks/SPAA.{{Specs-Tank-Weapon|1}}&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|Oerlikon KBA (25 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Oerlikon KBA (25 mm)|25 mm Oerlikon KBA]] (x4) || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 660 (150) || rowspan=&amp;quot;2&amp;quot; | 550 || rowspan=&amp;quot;2&amp;quot; | -5°/+87° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane || __.__ || __.__ || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __.__ || __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| M792 || HEI-T || 3 || 3 || 3 || 3 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| M791 || APDS || 81 || 80 || 76 || 70 || 66 || 61&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| M792 || HEI-T || 1,100 || 0.50 || N/A || 0.1 || 54.4 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
| M791 || APDS || 1,345 || 0.13 || N/A || N/A || N/A || 75° || 78° || 80°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''__''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sensors===&lt;br /&gt;
{{main|3JB10}}&lt;br /&gt;
&lt;br /&gt;
The SIDAM 25 is equipped with a [[3JB10]] optronic tracking system, with no search radar. The tracking system does not trigger the radar warning receiver fitted to some helicopters.&lt;br /&gt;
{{Notice|Although the tracker can track targets in an elevation range of -20°/+85° once locked on, it can only initially lock on to targets between -20°/+20° in elevation.}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[3JB10]] - Optronic Tracking System&lt;br /&gt;
|-&lt;br /&gt;
! {{Annotation|Maximum&amp;lt;br/&amp;gt;Tracking&amp;lt;br/&amp;gt;Range|The maximum range at which a target can be tracked}}&lt;br /&gt;
! {{Annotation|Minimum&amp;lt;br/&amp;gt;Tracking&amp;lt;br/&amp;gt;Range|The range below which targets cannot be tracked by the radar}}&lt;br /&gt;
! {{Annotation|Azimuth Tracking&amp;lt;br/&amp;gt;Angle|How far to each side the radar can track a target}}&lt;br /&gt;
! {{Annotation|Elevation Tracking&amp;lt;br/&amp;gt;Angle|How far up and down the radar can track a target}}&lt;br /&gt;
! {{Annotation|Minimum&amp;lt;br/&amp;gt;target speed|The minimum speed a target must be moving, relative to the radar, in order to be tracked by the radar}}&lt;br /&gt;
|-&lt;br /&gt;
| 5,000 m || 100 m || 360° || -20°/+85°&amp;lt;br /&amp;gt;(lock between -20°/+20°) || 1 m/s (3.6 km/h)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Has an optronic tracking system allowing targets to be tracked and providing a lead indicator&lt;br /&gt;
* Optronic system cannot be detected by radar trackers on enemy helicopters, making it much easier for you to target them&lt;br /&gt;
* 550 RPM on the 25 mm guns, a combined 2200 RPM&lt;br /&gt;
* Two-axis stabilizer which is very stable&lt;br /&gt;
* Incredibly quick turret traverse and gun elevation&lt;br /&gt;
* APDS can penetrate 81 mm, plenty to defend against enemy vehicles (once it is unlocked)&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Thin armour, very susceptible to overpressure&lt;br /&gt;
* Relatively poor zoom/magnification, harder to spot small targets at range (especially scout helicopters)&lt;br /&gt;
* APDS rounds are a tier 3 modification - until then, anti-armour work is not possible given the low penetration of the HE rounds&lt;br /&gt;
* Can only carry 60 APDS rounds&lt;br /&gt;
* Not very mobile compared to other tanks and SPAA at its rank, has a hard time scaling hills&lt;br /&gt;
* No search radar - only optronic targeting, meaning you need to have a visible target to lock on, and a clear line-of-sight to track it&lt;br /&gt;
* Can only lock-on to targets -20°/+20° in elevation&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Other vehicles based off the M113 platform:&lt;br /&gt;
&lt;br /&gt;
* [[M113A1 (TOW)]]&lt;br /&gt;
* [[M163]]&lt;br /&gt;
* [[M901]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Italy anti-aircraft vehicles}}&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=89685</id>
		<title>User:U106759815</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=89685"/>
				<updated>2021-01-12T22:03:47Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Thundrbird}}&lt;br /&gt;
&lt;br /&gt;
{{Userbox/Windows}}&lt;br /&gt;
&lt;br /&gt;
== Who am I? ==&lt;br /&gt;
&lt;br /&gt;
I am just a regular teen that likes to play War Thunder. I started editing Wikis to help other players understand more about the vehicles that I am familiar with. For air, I play low-mid tier AB and midhigh-high tier RB. The only reason I would play ground AB is if I wanted to try for the nuke killstreak. I play ground SB sometimes.  &lt;br /&gt;
&lt;br /&gt;
Avg Lv/Day: 1.2 &lt;br /&gt;
&lt;br /&gt;
Lv35: 12/17/20 &lt;br /&gt;
&lt;br /&gt;
Lv65: 1/11/21 &lt;br /&gt;
&lt;br /&gt;
== Some of my facts ==&lt;br /&gt;
&lt;br /&gt;
* I started playing War Thunder in September 2020&lt;br /&gt;
* I edited my first Wiki page in December 2020&lt;br /&gt;
* Phly got me into WT&lt;br /&gt;
* I am an aspiring future pilot in the USAF&lt;br /&gt;
[[User:U106759815|User:U106759815]]&lt;br /&gt;
&lt;br /&gt;
== Wiki edits ==&lt;br /&gt;
&lt;br /&gt;
* [[BMP-2M]]&lt;br /&gt;
* [[Harrier GR.1]]&lt;br /&gt;
* [[A-4E Early]]&lt;br /&gt;
&lt;br /&gt;
A message to other Wiki editors:&lt;br /&gt;
&lt;br /&gt;
Recently a user has been editing different pages, during the time before the previous edit becomes the current version and solidifies into the page. They ignored the warnings that this would delete all other edits after the current version. Please, refrain from editing pages until the most recent edit is the current version.&lt;br /&gt;
&lt;br /&gt;
[[User:U106759815|User:U106759815]]&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=89684</id>
		<title>User:U106759815</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=89684"/>
				<updated>2021-01-12T22:02:48Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Thundrbird}}&lt;br /&gt;
&lt;br /&gt;
{{Userbox/Windows}}&lt;br /&gt;
&lt;br /&gt;
== Who am I? ==&lt;br /&gt;
&lt;br /&gt;
I am just a regular teen that likes to play War Thunder. I started editing Wikis to help other players understand more about the vehicles that I am familiar with. For air, I play low-mid tier AB and midhigh-high tier RB. The only reason I would play ground AB is if I wanted to try for the nuke killstreak. I play ground SB sometimes.  &lt;br /&gt;
&lt;br /&gt;
Avg Lv/Day: 1.2 &lt;br /&gt;
&lt;br /&gt;
Lv35: 12/17/20 &lt;br /&gt;
&lt;br /&gt;
Lv65: 1/11/21 &lt;br /&gt;
&lt;br /&gt;
== Some of my facts ==&lt;br /&gt;
&lt;br /&gt;
* I started playing War Thunder in September 2020&lt;br /&gt;
* I edited my first Wiki page in December 2020&lt;br /&gt;
* Phly got me into WT&lt;br /&gt;
* I am an aspiring future pilot in the USAF&lt;br /&gt;
&lt;br /&gt;
== Wiki edits ==&lt;br /&gt;
&lt;br /&gt;
* [[BMP-2M]]&lt;br /&gt;
* [[Harrier GR.1]]&lt;br /&gt;
* [[A-4E Early]]&lt;br /&gt;
&lt;br /&gt;
A message to other Wiki editors:&lt;br /&gt;
&lt;br /&gt;
Recently a user has been editing different pages, during the time before the previous edit becomes the current version and solidifies into the page. They ignored the warnings that this would delete all other edits after the current version. Please, refrain from editing pages until the most recent edit is the current version.&lt;br /&gt;
&lt;br /&gt;
[[User:U106759815]]&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User_talk:U38088265&amp;diff=89683</id>
		<title>User talk:U38088265</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User_talk:U38088265&amp;diff=89683"/>
				<updated>2021-01-12T22:01:48Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|[[User talk:U38088265/Archive/2019]]}}&lt;br /&gt;
&lt;br /&gt;
== Mobility template ==&lt;br /&gt;
&lt;br /&gt;
Hello, I've been using the Mobility Template [[Template:TankMobility]] lately but I've noticed a lot of discrepancies between in-game values and the wiki.&lt;br /&gt;
{{Sp-begin|Discrepancies as of 08.03.20}}&lt;br /&gt;
=== US tree (finished) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[M13 MGMC#Mobility|M13 MGMC]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M3 GMC#Mobility|M3 GMC]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M16 MGMC#Mobility|M16 MGMC]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M8 Greyhound#Mobility|M8 Greyhound]] || 159 HP || 210 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M10 GMC#Mobility|M10 GMC]] || 717 HP || 782 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[LVT(A)(4) ZIS-2 (USA)#Mobility|LVT(A)(4) ZIS-2 (USA)]] || 437 HP || 477 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M6A1#Mobility|M6A1]] || 1272 HP || 1526 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M15A1 CGMC#Mobility|M15A1 CGMC]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M18 GMC#Mobility|M18 GMC]] || 804 HP || 878 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M4A3E2#Mobility|M4A3E2]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M18 &amp;quot;Black Cat&amp;quot;#Mobility|M18 &amp;quot;Black Cat&amp;quot;]] || 804 HP || 878 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobra King#Mobility|Cobra King]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M4A3E2 (76) W#Mobility|M4A3E2 (76) W]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M19#Mobility|M19]] || 518 HP || 565 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M36 GMC#Mobility|M36 GMC]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M56#Mobility|M56]] || 350 HP || 382 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T26E1-1#Mobility|T26E1-1]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Super Hellcat#Mobility|Super Hellcat]] || 804 HP || 878 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T34#Mobility|T34]] || 1287 HP || 1545 HP || 65.8t || 65.1t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T29#Mobility|T29]] || 1224 HP || 1469 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T30#Mobility|T30]] || 1287 HP || 1545 HP || 65.8t || 65.1t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T32#Mobility|T32]] || 1228 HP || 1469 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T32E1#Mobility|T32E1]] || 1228 HP || 1469 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M42#Mobility|M42]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T95#Mobility|T95]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T114#Mobility|T114]] || 280 HP || 305 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M103#Mobility|M103]] || 1287 HP || 1545 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M163#Mobility|M163]] || || || 11.0t || 11.2t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M247#Mobility|M247]] || 1310 HP || 1431 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[XM-803#Mobility|XM-803]] || 2356 HP || 2385 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M1 Abrams#Mobility|M1 Abrams]] || 2533 HP || 2898 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[IPM1#Mobility|IPM1]] || 2533 HP || 2898 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M1A1 Abrams#Mobility|M1A1 Abrams]] || 2533 HP || 2898 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ADATS#Mobility|ADATS]] || || || 23.7t || 25.0t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M1A2 Abrams#Mobility|M1A2 Abrams]] || 2533 HP || 2898 HP || || ||&lt;br /&gt;
|}&lt;br /&gt;
[[XM-1 (Chrysler)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
=== German tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.III B#Mobility|Pz.III B]] || 334 HP || 477 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Flakpanzer I#Mobility|Flakpanzer I]] || 100 HP || 109 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Panzerjager I#Mobility|Panzerjager I]] || 175 HP || 191 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Flakpanzer 38#Mobility|Flakpanzer 38]] || 262 HP || 286 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sd.Kfz.234/3#Mobility|Sd.Kfz.234/3]] || 367 HP || 401 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[15cm sIG 33 B Sfl#Mobility|15cm sIG 33 B Sfl]] || 271 HP || 296 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.III J#Mobility|Pz.III J]] || || || 21.8t || 21.3t&lt;br /&gt;
|-&lt;br /&gt;
| [[StuG III A#Mobility|StuG III A]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.III J1#Mobility|Pz.III J1]] || || || 21.8t || 21.3t&lt;br /&gt;
|-&lt;br /&gt;
| [[Sd.Kfz. 6/2#Mobility|Sd.Kfz. 6/2]] || 201 HP || 219 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[StuH 42 G#Mobility|StuH 42 G]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sd.Kfz.234/4#Mobility|Sd.Kfz.234/4]] || 367 HP || 401 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Marder III#Mobility|Marder III]] || 280 HP || 305 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Marder III H#Mobility|Marder III H]] || 262 HP || 286 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[StuG III F#Mobility|StuG III F]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[8,8 cm Flak 37 Sfl.#Mobility|8,8 cm Flak 37 Sfl.]] || 402 HP || 439 HP || 24.3t || 25.0t&lt;br /&gt;
|-&lt;br /&gt;
| [[StuG III G#Mobility|StuG III G]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[15 cm Pz.W.42#Mobility|15 cm Pz.W.42]] || 119 HP || 130 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Dicker Max#Mobility|Dicker Max]] || 315 HP || 343 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger H1#Mobility|Tiger H1]] || 1033 HP || 1240 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Wirbelwind#Mobility|Wirbelwind]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagdpanzer 38(t)#Mobility|Jagdpanzer 38(t)]] || 280 HP || 305 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-IB (Germany)#Mobility|KV-IB (Germany)]] || 954 HP || 1145 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sturer Emil#Mobility|Sturer Emil]] || 542 HP || 591 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger E#Mobility|Tiger E]] || 1133 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ostwind#Mobility|Ostwind]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagdpanzer IV#Mobility|Jagdpanzer IV]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV II 754 (r) (Germany)#Mobility|KV II 754 (r) (Germany)]] || 954 HP || 1145 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.Kpfw. Churchill (Germany)#Mobility|Pz.Kpfw. Churchill (Germany)]] || 556 HP || 668 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nashorn#Mobility|Nashorn]] || 525 HP || 572 HP || 24.3t || 23.5t&lt;br /&gt;
|-&lt;br /&gt;
| [[Panzer IV/70(V)#Mobility|Panzer IV/70(V)]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Panzer IV/70(A)#Mobility|Panzer IV/70(A)]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Brummbar#Mobility|Brummbar]] || 463 HP || 506 HP || 27.8t || 28.2t&lt;br /&gt;
|-&lt;br /&gt;
| [[VFW#Mobility|VFW]] || 630 HP || 687 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV I C 756 (r) (Germany)#Mobility|KV I C 756 (r) (Germany)]] || 954 HP || 1145 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[VK 45.01 (P)#Mobility|VK 45.01 (P)]] || 984 HP || 1183 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger (Germany)#Mobility|Tiger (Germany)]] || 1033 HP || 1240 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Waffentrager#Mobility|Waffentrager]] || 245 HP || 267 HP || 16.3t || 17.0t&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger II (P)#Mobility|Tiger II (P)]] || 1113 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ostwind II#Mobility|Ostwind II]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagdpanther#Mobility|Jagdpanther]] || 1224 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Bfw. Jagdpanther#Mobility|Bfw. Jagdpanther]] || 1224 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger II (H) Sla.16#Mobility|Tiger II (H) Sla.16]] || 1191 HP || 1431 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger II (H)#Mobility|Tiger II (H)]] || 1113 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ferdinand#Mobility|Ferdinand]] || 926 HP || 1011 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.Bef.Wg.VI P#Mobility|Pz.Bef.Wg.VI P]] || 841 HP || 1011 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Flakpanzer 341#Mobility|Flakpanzer 341]] || 1048 HP || 1145 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[JPz 4-5#Mobility|JPz 4-5]] || 874 HP || 954 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kugelblitz#Mobility|Kugelblitz]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagdtiger#Mobility|Jagdtiger]] || 1224 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger II (10.5 cm Kw.K)#Mobility|Tiger II (10.5 cm Kw.K)]] || 1431 HP || 1717 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[E-100#Mobility|E-100]] || 1431 HP || 1717 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Maus#Mobility|Maus]] || 1905 HP || 2290 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[RakJPz 2#Mobility|RakJPz 2]] || 874 HP || 954 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[RakJPz 2 (HOT)#Mobility|RakJPz 2 (HOT)]] || 874 HP || 954 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gepard#Mobility|Gepard]] || 1450 HP || 1584 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[VT1-2#Mobility|VT1-2]] || ???? HP || 4197 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Leopard 2K#Mobility|Leopard 2K]] || 2500 HP || 2862 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Leopard 2A4#Mobility|Leopard 2A4]] || 2500 HP || 2862 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Leopard 2A5#Mobility|Leopard 2A5]] || 2500 HP || 2862 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[FlaRakPz 1#Mobility|FlaRakPz 1]] || 1048 HP || 1145 HP || ||&lt;br /&gt;
|}&lt;br /&gt;
[[M4 748 (a) (Germany)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
=== Soviet tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[BT-5#Mobility|BT-5]] || 487 HP || 696 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-5-1#Mobility|SU-5-1]] || 157 HP || 172 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[GAZ-AAA (4M)#Mobility|GAZ-AAA (4M)]] || 100 HP || 109 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[GAZ-AAA (DShK)#Mobility|GAZ-AAA (DShK)]] || 100 HP || 109 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T-35#Mobility|T-35]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-57#Mobility|SU-57]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[BM-8-24#Mobility|BM-8-24]] || 133 HP || 145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T-III (USSR)#Mobility|T-III (USSR)]] || || || 21.8t || 21.3t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZiS-30#Mobility|ZiS-30]] || 87 HP || 95 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[GAZ-MM (72-K)#Mobility|GAZ-MM (72-K)]] || 100 HP || 109 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[BM-13N#Mobility|BM-13N]] || 164 HP || 179 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-1 (L-11)#Mobility|KV-1 (L-11)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-76M#Mobility|SU-76M]] || 245 HP || 267 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[BTR-152A#Mobility|BTR-152A]] || 192 HP || 210 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-76M (5th Gv.Kav.Corps)#Mobility|SU-76M (5th Gv.Kav.Corps)]] || 245 HP || 267 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-1S#Mobility|KV-1S]] || 954 HP || 1145 HP || 41.4t || 42.5t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-122#Mobility|SU-122]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZiS-12 (94-KM)#Mobility|ZiS-12 (94-KM)]] || 122 HP || 134 HP || 3.0t || 7.0t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[MK-II &amp;quot;Matilda&amp;quot; (USSR)#Mobility|MK-II &amp;quot;Matilda&amp;quot; (USSR)]] || 302 HP || 363 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZUT-37#Mobility|ZUT-37]] || 297 HP || 324 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-85A#Mobility|SU-85A]] || 245 HP || 267 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SMK#Mobility|SMK]] || 1351 HP || 1622 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-1 (ZiS-5)#Mobility|KV-1 (ZiS-5)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ASU-57#Mobility|ASU-57]] || 96 HP || 105 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-57B#Mobility|SU-57B]] || 182 HP || 198 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[YaG-10 (29-K)#Mobility|YaG-10 (29-K)]] || 164 HP || 177 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-2 (1940)#Mobility|KV-2 (1940)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-2 (1939)#Mobility|KV-2 (1939)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-85#Mobility|KV-85]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-85#Mobility|SU-85]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-85M#Mobility|SU-85M]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZiS-43#Mobility|ZiS-43]] || 157 HP || 172 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-100Y#Mobility|SU-100Y]] || 1486 HP || 162 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-1#Mobility|IS-1]] || 827 HP || 992 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-152#Mobility|SU-152]] || 1049 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-2 (ZiS-6)#Mobility|KV-2 (ZiS-6)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-1E#Mobility|KV-1E]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 65 (USSR)#Mobility|Type 65 (USSR)]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-220#Mobility|KV-220]] || 1351 HP || 1622 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-152#Mobility|ISU-152]] || 909 HP || 992 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZSU-37#Mobility|ZSU-37]] || 245 HP || 267 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-122#Mobility|KV-122]] || 827 HP || 992 HP || || ||&lt;br /&gt;
|}&lt;br /&gt;
[[T-34 (Prototype)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
[[T-34 (1st Gv.T.Br.)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
[[T-34-85E]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--=== Italian tree (in progress)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Breda 501#Mobility|Breda 501]] || 248 HP || 271 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[R3 T20 FA-HS#Mobility|R3 T20 FA-HS]] || 166 HP || 181 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[105/25 M43#Mobility|105/25 M43]] || 324 HP || 353 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/34 M43#Mobility|75/34 M43]] || 324 HP || 353 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/46 M43#Mobility|75/46 M43]] || 324 HP || 353 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AUBL/74#Mobility|AUBL/74]] || || || 8.2t || 8.5t || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[R3 T106 FA#Mobility|R3 T106 FA]] || || || 3.4t || 3.5t || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro#Mobility|Centauro]] || || || 25.0t || 27.0t || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro ROMOR#Mobility|Centauro ROMOR]] || || || 28.0t || 30.0t || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariete (P)#Mobility|Ariete (P)]] || || || 53.0t || 53.8t || 09.02.2020&lt;br /&gt;
|}&lt;br /&gt;
[[M43 &amp;quot;G.C.Leoncello&amp;quot;]] couldn't be checked in-game as it wasn't displayed at the time.--&amp;gt;&lt;br /&gt;
{{Sp-end}}&lt;br /&gt;
{{Sp-begin|Discrepancies in progress}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2#Mobility|IS-2]] || 827 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 (1944)#Mobility|IS-2 (1944)]] || 827 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ASU-85#Mobility|ASU-85]] || 367 HP || 401 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-122#Mobility|ISU-122]] || 909 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-122S#Mobility|ISU-122S]] || 909 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-100P#Mobility|SU-100P]] || 699 HP || 763 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-100#Mobility|SU-100]] || 874 HP || 954 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-122P#Mobility|SU-122P]] || 874 HP || 954 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 &amp;quot;Revenge&amp;quot;#Mobility|IS-2 &amp;quot;Revenge&amp;quot;]] || 827 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 62 (USSR)#Mobility|Type 62 (USSR)]] || || || 20.5t || 20.3t || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-6#Mobility|IS-6]] || 1113 HP || 1336 HP || 51.1t || 51.4t || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-3#Mobility|IS-3]] || 827 HP || 992 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-122-54#Mobility|SU-122-54]] || 909 HP || 992 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ZSU-57-2#Mobility|ZSU-57-2]] || 909 HP || 992 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Object 120#Mobility|Object 120]] || 839 HP || 916 HP || 26.8t || 27.0t || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-7#Mobility|IS-7]] || 1669 HP || 2003 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-4M#Mobility|IS-4M]] || 1192 HP || 1431 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Object 268#Mobility|Object 268]] || 1310 HP || 1431 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-10M#Mobility|T-10M]] || 1192 HP || 1431 HP || || || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Object 906#Mobility|Object 906]] || || || 14.8t || 15.0t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ZSU-23-4#Mobility|ZSU-23-4]] || 490 HP || 534 HP || 20.7t || 21.0t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[BMP-2#Mobility|BMP-2]] || || || 14.0t || 13.2t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Shturm-S#Mobility|Shturm-S]] || 420 HP || 458 HP || || || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-64B#Mobility|T-64B]] || || || 40.1t || 39.0t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-72A#Mobility|T-72A]] || || || 41.0t || 40.2t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-80B#Mobility|T-80B]] || || || 42.5t || 42.0t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ZPRK 2S6#Mobility|ZPRK 2S6]] || 1240 HP || 1355 HP || 34.6t || 34.0t || 11.03.2020&lt;br /&gt;
|}&lt;br /&gt;
The weight discrepancy for [[BMP-2]], [[T-64B]], [[T-72A]] and [[T-80B]] comes from the fact that the add-on armor weight is removed twice. The add-on armor weight is most likely not counted in the total weight of the vehicle.&lt;br /&gt;
&lt;br /&gt;
=== British tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Mk.VIA AA#Mobility|Mk.VIA AA]] || 154 HP || 168 HP || || || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Daimler AC Mk.II#Mobility|Daimler AC Mk.II]] || 137 HP || 181 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T17E2#Mobility|T17E2]] || 339 HP || 370 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Independent#Mobility|Independent]] || 588 HP || 706 HP || 32.0t || 31.7t || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Matilda III#Mobility|Matilda III]] || 302 HP || 363 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AC Mk II AA#Mobility|AC Mk II AA]] || 276 HP || 301 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Cromwell Mk.V (RP-3)#Mobility|Cromwell Mk.V (RP-3)]] || || || 28.2t || 28.4t || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[3 inch Gun Carrier#Mobility|3 inch Gun Carrier]] || 612 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Churchill Mk I#Mobility|Churchill Mk I]] || 556 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Archer#Mobility|Archer]] || 336 HP || 366 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Churchill Mk III#Mobility|Churchill Mk III]] || 556 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Achilles#Mobility|Achilles]] || 717 HP || 782 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Crusader AA Mk II#Mobility|Crusader AA Mk II]] || 595 HP || 649 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Churchill Mk VII#Mobility|Churchill Mk VII]] || 556 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Excelsior#Mobility|Excelsior]] || 997 HP || 1198 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[QF 3.7 Ram#Mobility|QF 3.7 Ram]] || 699 HP || 763 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[FV4202#Mobility|FV4202]] || || || 37.0t || 37.2t || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Charioteer Mk VII#Mobility|Charioteer Mk VII]] || 1049 HP || 1145 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Crusader AA Mk I#Mobility|Crusader AA Mk I]] || 595 HP || 649 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Prince#Mobility|Black Prince]] || 556 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Caernarvon#Mobility|Caernarvon]] || 1287 HP || 1545 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Tortoise#Mobility|Tortoise]] || 1137 HP || 1240 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[FV4005#Mobility|FV4005]] || 1137 HP || 1240 HP || 59.5t || 60.0t || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Conway#Mobility|Conway]] || 1110 HP || 1212 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Falcon#Mobility|Falcon]] || 372 HP || 406 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Conqueror#Mobility|Conqueror]] || 1287 HP || 1545 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Swingfire#Mobility|Swingfire]] || 420 HP || 458 HP || 15.9t || 16.2t || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chieftain Marksman#Mobility|Chieftain Marksman]] || 1328 HP || 1450 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Rooikat 105#Mobility|Rooikat 105]] || 991 HP || 1082 HP || || || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Vickers Mk.7#Mobility|Vickers Mk.7]] || 2500 HP || 2862 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Striker#Mobility|Striker]] || 332 HP || 363 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Challenger Mk.3#Mobility|Challenger Mk.3]] || || || 65.5t || 65.0t || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Challenger 2#Mobility|Challenger 2]] || || || 62.5t || 61.4t || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Stormer HVM#Mobility|Stormer HVM]] || 437 HP || 477 HP || || || 13.03.2020&lt;br /&gt;
|}&lt;br /&gt;
[[Achilles (65 Rg.)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
[[Black Prince]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
The weight discrepancy for [[Challenger 2]] comes from the fact that the add-on armor weight is removed twice. The add-on armor weight is most likely not counted in the total weight of the vehicle.&lt;br /&gt;
&lt;br /&gt;
=== Japanese tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Ha-Go#Mobility|Ha-Go]] || 160 HP || 229 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[I-Go Ko#Mobility|I-Go Ko]] || || || 11.1t || 11.5t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ro#Mobility|Ho-Ro]] || 297 HP || 324 HP || 14.8t || 15.0t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 94#Mobility|Type 94]] || 119 HP || 130 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ha-Go Commander#Mobility|Ha-Go Commander]] || 160 HP || 229 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ke-Ni#Mobility|Ke-Ni]] || 173 HP || 248 HP || 7.0t || 7.2t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha#Mobility|Chi-Ha]] || || || 14.8t || 15.0t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ro-Go#Mobility|Ro-Go]] || 461 HP || 553 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ka-Mi#Mobility|Ka-Mi]] || 153 HP || 219 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha Kai#Mobility|Chi-Ha Kai]] || || || 14.8t || 15.0t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ni I#Mobility|Ho-Ni I]] || || || 14.8t || 15.0t || 16.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta-Se#Mobility|Ta-Se]] || 168 HP || 248 HP || 7.0t || 7.2t || 16.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha Short Gun#Mobility|Chi-Ha Short Gun]] || || || 14.8t || 15.0t || 16.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ni III#Mobility|Ho-Ni III]] || 297 HP || 324 HP || 16.8t || 17.0t || 16.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Na-To#Mobility|Na-To]] || 289 HP || 315 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[So-Ki#Mobility|So-Ki]] || 168 HP || 248 HP || 7.0t || 7.2t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Nu II#Mobility|Chi-Nu II]] || || || 19.8t || 20.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Tank No.6 (Japan)#Mobility|Heavy Tank No.6 (Japan)]] || 1113 HP || 1336 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ST-A1#Mobility|ST-A1]] || || || 34.2t || 34.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ST-A2#Mobility|ST-A2]] || || || 34.2t || 34.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ri Production#Mobility|Ho-Ri Production]] || 1924 HP || 2099 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M42 (Japan)#Mobility|M42 (Japan)]] || 874 HP || 954 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ri Prototype#Mobility|Ho-Ri Prototype]] || 961 HP || 1049 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 60 SPRG (C)#Mobility|Type 60 SPRG (C)]] || 262 HP || 286 HP || 7.7t || 8.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 60 ATM#Mobility|Type 60 ATM]] || 385 HP || 420 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[STB-1#Mobility|STB-1]] || || || 37.8t || 38.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 75 SPH#Mobility|Type 75 SPH]] || 786 HP || 859 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 75 MLRS#Mobility|Type 75 MLRS]] || 525 HP || 572 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 87#Mobility|Type 87]] || 1259 HP || 1374 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 74G#Mobility|Type 74G]] || || || 37.3t || 38.5t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 90#Mobility|Type 90]] || 2500 HP || 2862 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 16#Mobility|Type 16]] || 997 HP || 1088 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 90 (B)#Mobility|Type 90 (B)]] || 2500 HP || 2862 HP || || || 18.03.2020&lt;br /&gt;
|}&lt;br /&gt;
[[Heavy Tank No.6 (Japan)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
[[Ho-Ri Prototype]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
=== Italian tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[M13/40 (I)#Mobility|M13/40 (I)]] || || || 13.6t || 14.0t || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M13/40 (III)#Mobility|M13/40 (III)]] || || || 13.6t || 14.0t || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AS42#Mobility|AS42]] || 192 HP || 210 HP || || || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[L3/33 CC#Mobility|L3/33 CC]] || 75 HP || 82 HP || || || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M13/40 (II)#Mobility|M13/40 (II)]] || || || 13.6t || 14.0t || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[47/32 L40#Mobility|47/32 L40]] || 119 HP || 130 HP || || || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M42 (Italy)#Mobility|M42 (Italy)]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/18 M41#Mobility|75/18 M41]] || 280 HP || 305 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/32 M41#Mobility|75/32 M41]] || 280 HP || 305 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[90/53 M41M#Mobility|90/53 M41M]] || 280 HP || 305 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/34 M42#Mobility|75/34 M42]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Breda 501#Mobility|Breda 501]] || 248 HP || 271 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[R3 T20 FA-HS#Mobility|R3 T20 FA-HS]] || 166 HP || 181 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[105/25 M43#Mobility|105/25 M43]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M43 &amp;quot;G.C.Leoncello&amp;quot;#Mobility|M43 &amp;quot;G.C.Leoncello&amp;quot;]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/34 M43#Mobility|75/34 M43]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/46 M43#Mobility|75/46 M43]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[FIAT 6614#Mobility|FIAT 6614]] || || || 8.2t || 8.5t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M36B1#Mobility|M36B1]] || 786 HP || 859 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AUBL/74#Mobility|AUBL/74]] || || || 8.2t || 8.5t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SIDAM 25#Mobility|SIDAM 25]] || 371 HP || 404 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M113A1 (TOW)#Mobility|M113A1 (TOW)]] || 376 HP || 410 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro#Mobility|Centauro]] || 909 HP || 992 HP || 25.0t || 27.0t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro ROMOR#Mobility|Centauro ROMOR]] || 909 HP || 992 HP || 28.0t || 30.0t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[OTOMATIC#Mobility|OTOMATIC]] || 1451 HP || 1584 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariete (P)#Mobility|Ariete (P)]] || 2167 HP || 2480 HP || 53.0t || 53.8t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro MGS#Mobility|Centauro MGS]] || 909 HP || 992 HP || 25.0t || 27.0t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariete#Mobility|Ariete]] || 2167 HP || 2480 HP || 52.0+1.0t || 53.8t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SIDAM 25 (Mistral)#Mobility|SIDAM 25 (Mistral)]] || 371 HP || 404 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariete PSO#Mobility|Ariete PSO]] || 2167 HP || 2480 HP || || || 20.03.2020&lt;br /&gt;
|}&lt;br /&gt;
[[M60A1 &amp;quot;D.C.Ariete&amp;quot;]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
=== French tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[AMC.34 YR#Mobility|AMC.34 YR]] || 160 HP || 229 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[H.35#Mobility|H.35]] || 100 HP || 143 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[P.7.T AA#Mobility|P.7.T AA]] || 35 HP || 38 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMR.35 ZT3#Mobility|AMR.35 ZT3]] || 143 HP || 156 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[H.39 &amp;quot;Cambronne&amp;quot;#Mobility|H.39 &amp;quot;Cambronne&amp;quot;]] || 160 HP || 229 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[H.39#Mobility|H.39]] || 160 HP || 229 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[R.35 (SA38)#Mobility|R.35 (SA38)]] || 109 HP || 156 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMC.35 (ACG.1)#Mobility|AMC.35 (ACG.1)]] || 240 HP || 343 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[B1 bis#Mobility|B1 bis]] || 488 HP || 586 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SAu 40#Mobility|SAu 40]] || 332 HP || 363 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[B1 ter#Mobility|B1 ter]] || 556 HP || 668 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M10 GMC (France)#Mobility|M10 GMC (France)]] || 717 HP || 782 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ARL-44 (ACL-1)#Mobility|ARL-44 (ACL-1)]] || 954 HP || 1145 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[CCKW 353 AA#Mobility|CCKW 353 AA]] || 164 HP || 179 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ARL-44#Mobility|ARL-44]] || 1049 HP || 1145 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lorraine 155 Mle.50#Mobility|Lorraine 155 Mle.50]] || 787 HP || 859 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M4A3E2 (France)#Mobility|M4A3E2 (France)]] || 795 HP || 954 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-13 DCA 40#Mobility|AMX-13 DCA 40]] || 372 HP || 515 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[CA Lorraine#Mobility|CA Lorraine]] || 1198 HP || 1307 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-50 Surbaisse#Mobility|AMX-50 Surbaisse]] || 1351 HP || 1622 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-30 DCA#Mobility|AMX-30 DCA]] || 1224 HP || 1336 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-50 Foch#Mobility|AMX-50 Foch]] || 1748 HP || 1908 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX 50 Surblinde#Mobility|AMX 50 Surblinde]] || 1590 HP || 1908 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-10RC#Mobility|AMX-10RC]] || 490 HP || 534 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Leclerc#Mobility|Leclerc]] || || || 53.7t || 54.6t || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Roland 1#Mobility|Roland 1]] || 1260 HP || 1374 HP || || || 22.03.2020&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chinese tree (finished) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[M8 LAC (China)#Mobility|M8 LAC (China)]] || 159 HP || 210 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M8 HMC (China)#Mobility|M8 HMC (China)]] || 518 HP || 565 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha (China)#Mobility|Chi-Ha (China)]] || || || 14.8t || 15.0t || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[LVT(A)(4) (ZiS-2) (China)#Mobility|LVT(A)(4) (ZiS-2) (China)]] || 437 HP || 477 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha Kai (China)#Mobility|Chi-Ha Kai (China)]] || || || 14.8t || 15.0t || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-76M (China)#Mobility|SU-76M (China)]] || 245 HP || 267 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-34 (1943) (China)#Mobility|T-34 (1943) (China)]] || || || 29.8t || 30.0t || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M10 (China)#Mobility|M10 (China)]] || 717 HP || 782 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 65#Mobility|Type 65]] || 874 HP || 954 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M18 (China)#Mobility|M18 (China)]] || 804 HP || 878 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-152 (China)#Mobility|ISU-152 (China)]] || 909 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 (China)#Mobility|IS-2 (China)]] || 827 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M42 (China)#Mobility|M42 (China)]] || 874 HP || 954 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-122 (China)#Mobility|ISU-122 (China)]] || 909 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 62#Mobility|Type 62]] || || || 20.2t || 20.5t || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 mod.1944 (China)#Mobility|IS-2 mod.1944 (China)]] || 827 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M36 (China)#Mobility|M36 (China)]] || 874 HP || 954 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 No.402#Mobility|IS-2 No.402]] || 827 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-100 (China)#Mobility|SU-100 (China)]] || 874 HP || 954 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[WZ305#Mobility|WZ305]] || 1015 HP || 1107 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M113A1 (TOW) (China)#Mobility|M113A1 (TOW) (China)]] || 377 HP || 410 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[CM11#Mobility|CM11]] || || || 50.4t || 54.0t || 23.03.2020&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Swedish tree (finished) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvlvv fm/42#Mobility|Pvlvv fm/42]] || 149 HP || 162 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[fm/43-44#Mobility|fm/43-44]] || 280 HP || 305 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ikv 72#Mobility|Ikv 72]] || 254 HP || 277 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lago I#Mobility|Lago I]] || || || 17.8t || 18.0t || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lvtdgb m/40#Mobility|Lvtdgb m/40]] || 245 HP || 267 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Sav m/43 (1944)#Mobility|Sav m/43 (1944)]] || 280 HP || 305 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SAV 20.12.48#Mobility|SAV 20.12.48]] || 699 HP || 763 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Sav m/43 (1946)#Mobility|Sav m/43 (1946)]] || 249 HP || 305 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvkv II#Mobility|Pvkv II]] || 288 HP || 315 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[L-62 ANTI II#Mobility|L-62 ANTI II]] || 252 HP || 275 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvkv m/43 (1946)#Mobility|Pvkv m/43 (1946)]] || 716 HP || 782 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ikv 103#Mobility|Ikv 103]] || 234 HP || 286 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lvkv 42#Mobility|Lvkv 42]] || 350 HP || 384 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvkv m/43 (1963)#Mobility|Pvkv m/43 (1963)]] || 566 HP || 618 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[U-SH 405#Mobility|U-SH 405]] || 158 HP || 172 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[VEAK 40#Mobility|VEAK 40]] || 944 HP || 1030 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[UDES 33#Mobility|UDES 33]] || 262 HP || 286 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 103-0#Mobility|Strv 103-0]] || 900 HP || 1030 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 103A#Mobility|Strv 103A]] || 900 HP || 1030 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 103С#Mobility|Strv 103С]] || 1300 HP || 1488 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lvrbv 701#Mobility|Lvrbv 701]] || 238 HP || 259 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvrbv 551#Mobility|Pvrbv 551]] || 238 HP || 259 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 121#Mobility|Strv 121]] || 2500 HP || 2862 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lvkv 90C#Mobility|Lvkv 90C]] || 961 HP || 1049 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 122#Mobility|Strv 122]] || 2500 HP || 2862 HP || || || 24.03.2020&lt;br /&gt;
|}&lt;br /&gt;
{{Sp-end}}&lt;br /&gt;
Is there a way to correct that? --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 20:29, 9 February 2020 (UTC)&lt;br /&gt;
: Hello. The R3 T106 FA discrepancy is due to a difference in rounding strategies between the wiki and the game. Any values that are automatically inserted and seem to be off by +- 1 on the last digit are likely just rounding errors, and I'm not sure how much can be done to remedy them. As for the other values, I will see if we can get the database maintainer to check/correct the values. Could you check your values for M4 Tipo IC, as they don't seem to agree with either the game or the wiki. -[[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 22:22, 9 February 2020 (UTC)&lt;br /&gt;
:: My bad, it was the Breda 501 and not the M4 tipo Ic. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 22:52, 9 February 2020 (UTC)&lt;br /&gt;
::: I added the next discrepancies I found to the list. HP values are for Arcade Spaded. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 13:49, 11 February 2020 (UTC)&lt;br /&gt;
::::This is the guy in charge of the numbers [[User:U36063762]]--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 00:23, 12 February 2020 (UTC)&lt;br /&gt;
::::There's nothing wrong with continuing updating the list here, however (unless DnaGonite is getting annoyed by the new talk notifications). The list has already been forwarded for investigation.--[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 08:31, 12 February 2020 (UTC)&lt;br /&gt;
::::: I updated the whole US tree but I do not have vehicles at BR 6.7 and above upgraded so I still reported the discrepancies I noticed at those tiers but I can't confirm them. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 14:31, 14 February 2020 (UTC)&lt;br /&gt;
:::::: Thanks for all your hard work! But how do you know they are discrepancies if you don't have them spaded? -[[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 15:08, 14 February 2020 (UTC)&lt;br /&gt;
::::::: Based on the numbers that were in the wiki already, the fact that many tanks use the same engine (M60 family, M1 family, etc.) and the fact that the difference between HP Stock and Upgraded is a multiplier of around 1.23. But feel free to recheck the end of the list or have it rechecked by someone owning the tanks. I have everything spaded until BR 6.3 included (and also the T30). --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 15:42, 14 February 2020 (UTC)&lt;br /&gt;
:::::::: I've noticed that [[User:U8741044]] removes the mobility tables from tank articles. it was already done for 2 articles: [[M11/39]] &amp;amp; [[47/32_L40]]. It went unnoticed because he sets his own modifications as approved. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 20:47, 19 March 2020 (UTC)&lt;br /&gt;
@Colok could you recheck your values for the [[R3 T106 FA]]? I don't have the vehicle so I don't what the specs are spaded, but my stock rb is 84 hp instead of your 115 hp... - [[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 00:07, 21 March 2020 (UTC)&lt;br /&gt;
: I confused HP and km/h even though I checked it twice because it seemed weird, I corrected it on the R3 T106 FA's page and removed it from the table above. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 09:16, 21 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Naval weapons charts ==&lt;br /&gt;
&lt;br /&gt;
Few days back I added Penetration statistics and Shell details to [[:3 inch Mk.33 (76 mm)|3 inch Mk.33 (76 mm)]]. I want to ask If that is right way or I should add it directly to correct armament section on vehicle page that is using it? Same like tanks. Thanks -[[User:U6133915|U6133915]] ([[User talk:U6133915|talk]]) 07:03, 11 February 2020 (UTC)&lt;br /&gt;
: I don't see any harm in adding to both pages. The weapon pages are designed to be a more detailed overview of the weapon, but it's still useful information to be able to see when looking at a specific vehicle. The only problem I could see is if the ship has large amounts of different secondary/anti-air armaments, in which case the tables may overly bloat the page, but that shouldn't apply to the large majority of vehicles. -[[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 10:17, 11 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Creating a category ==&lt;br /&gt;
&lt;br /&gt;
I'd like to create a category: Multi-turreted tanks. Is it OK? How do I do to create such a category? (I tried adding it to an article, thinking it would de facto create a category page). --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 15:24, 8 March 2020 (UTC)&lt;br /&gt;
: Hello Colok. Vehicle categories should already be automatically inputted into the page via the spec card template at the top. These categories represent what the vehicle is classified as in the game at the time. Creation of custom categories for these vehicle pages or branching existing ones vehicles that are not classified in those categories in the game are generally discouraged. However, the creation of a template table to categorize such vehicles is not out of the question, similar to how we have manufacturer template tables for plane. This can be arranged to have one created for multi-turreted tanks. If you have complications in making one, we can assist in having one made in the future. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 18:54, 8 March 2020 (UTC)&lt;br /&gt;
:: Hello, thanks for the answer. I am fine with a simple Wiki page if categories must reflect in-game classification. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 19:41, 8 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Missile specifications tables ==&lt;br /&gt;
&lt;br /&gt;
I made tables detailing on missile specifications, and you just removed them. Stop it. I'm trying to make the pages more informative, that's the whole f**king point of a wiki.&lt;br /&gt;
&lt;br /&gt;
== Harrier GR.1 ==&lt;br /&gt;
&lt;br /&gt;
I edited the GR.1 in accordance with the new update, and you just removed them without warning. Stop doing this to other editors. It takes some time for an edit to solidify into the page, during which the page cannot be edited or the edits will be removed. Stop removing other editors' work, intentionally or unintentionally.&lt;br /&gt;
-Thundrbird&lt;br /&gt;
12.1.2021&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User_talk:U38088265&amp;diff=89682</id>
		<title>User talk:U38088265</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User_talk:U38088265&amp;diff=89682"/>
				<updated>2021-01-12T22:01:20Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|[[User talk:U38088265/Archive/2019]]}}&lt;br /&gt;
&lt;br /&gt;
== Mobility template ==&lt;br /&gt;
&lt;br /&gt;
Hello, I've been using the Mobility Template [[Template:TankMobility]] lately but I've noticed a lot of discrepancies between in-game values and the wiki.&lt;br /&gt;
{{Sp-begin|Discrepancies as of 08.03.20}}&lt;br /&gt;
=== US tree (finished) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[M13 MGMC#Mobility|M13 MGMC]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M3 GMC#Mobility|M3 GMC]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M16 MGMC#Mobility|M16 MGMC]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M8 Greyhound#Mobility|M8 Greyhound]] || 159 HP || 210 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M10 GMC#Mobility|M10 GMC]] || 717 HP || 782 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[LVT(A)(4) ZIS-2 (USA)#Mobility|LVT(A)(4) ZIS-2 (USA)]] || 437 HP || 477 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M6A1#Mobility|M6A1]] || 1272 HP || 1526 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M15A1 CGMC#Mobility|M15A1 CGMC]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M18 GMC#Mobility|M18 GMC]] || 804 HP || 878 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M4A3E2#Mobility|M4A3E2]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M18 &amp;quot;Black Cat&amp;quot;#Mobility|M18 &amp;quot;Black Cat&amp;quot;]] || 804 HP || 878 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobra King#Mobility|Cobra King]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M4A3E2 (76) W#Mobility|M4A3E2 (76) W]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M19#Mobility|M19]] || 518 HP || 565 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M36 GMC#Mobility|M36 GMC]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M56#Mobility|M56]] || 350 HP || 382 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T26E1-1#Mobility|T26E1-1]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Super Hellcat#Mobility|Super Hellcat]] || 804 HP || 878 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T34#Mobility|T34]] || 1287 HP || 1545 HP || 65.8t || 65.1t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T29#Mobility|T29]] || 1224 HP || 1469 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T30#Mobility|T30]] || 1287 HP || 1545 HP || 65.8t || 65.1t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T32#Mobility|T32]] || 1228 HP || 1469 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T32E1#Mobility|T32E1]] || 1228 HP || 1469 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M42#Mobility|M42]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T95#Mobility|T95]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T114#Mobility|T114]] || 280 HP || 305 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M103#Mobility|M103]] || 1287 HP || 1545 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M163#Mobility|M163]] || || || 11.0t || 11.2t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M247#Mobility|M247]] || 1310 HP || 1431 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[XM-803#Mobility|XM-803]] || 2356 HP || 2385 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M1 Abrams#Mobility|M1 Abrams]] || 2533 HP || 2898 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[IPM1#Mobility|IPM1]] || 2533 HP || 2898 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M1A1 Abrams#Mobility|M1A1 Abrams]] || 2533 HP || 2898 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ADATS#Mobility|ADATS]] || || || 23.7t || 25.0t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M1A2 Abrams#Mobility|M1A2 Abrams]] || 2533 HP || 2898 HP || || ||&lt;br /&gt;
|}&lt;br /&gt;
[[XM-1 (Chrysler)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
=== German tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.III B#Mobility|Pz.III B]] || 334 HP || 477 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Flakpanzer I#Mobility|Flakpanzer I]] || 100 HP || 109 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Panzerjager I#Mobility|Panzerjager I]] || 175 HP || 191 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Flakpanzer 38#Mobility|Flakpanzer 38]] || 262 HP || 286 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sd.Kfz.234/3#Mobility|Sd.Kfz.234/3]] || 367 HP || 401 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[15cm sIG 33 B Sfl#Mobility|15cm sIG 33 B Sfl]] || 271 HP || 296 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.III J#Mobility|Pz.III J]] || || || 21.8t || 21.3t&lt;br /&gt;
|-&lt;br /&gt;
| [[StuG III A#Mobility|StuG III A]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.III J1#Mobility|Pz.III J1]] || || || 21.8t || 21.3t&lt;br /&gt;
|-&lt;br /&gt;
| [[Sd.Kfz. 6/2#Mobility|Sd.Kfz. 6/2]] || 201 HP || 219 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[StuH 42 G#Mobility|StuH 42 G]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sd.Kfz.234/4#Mobility|Sd.Kfz.234/4]] || 367 HP || 401 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Marder III#Mobility|Marder III]] || 280 HP || 305 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Marder III H#Mobility|Marder III H]] || 262 HP || 286 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[StuG III F#Mobility|StuG III F]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[8,8 cm Flak 37 Sfl.#Mobility|8,8 cm Flak 37 Sfl.]] || 402 HP || 439 HP || 24.3t || 25.0t&lt;br /&gt;
|-&lt;br /&gt;
| [[StuG III G#Mobility|StuG III G]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[15 cm Pz.W.42#Mobility|15 cm Pz.W.42]] || 119 HP || 130 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Dicker Max#Mobility|Dicker Max]] || 315 HP || 343 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger H1#Mobility|Tiger H1]] || 1033 HP || 1240 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Wirbelwind#Mobility|Wirbelwind]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagdpanzer 38(t)#Mobility|Jagdpanzer 38(t)]] || 280 HP || 305 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-IB (Germany)#Mobility|KV-IB (Germany)]] || 954 HP || 1145 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sturer Emil#Mobility|Sturer Emil]] || 542 HP || 591 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger E#Mobility|Tiger E]] || 1133 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ostwind#Mobility|Ostwind]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagdpanzer IV#Mobility|Jagdpanzer IV]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV II 754 (r) (Germany)#Mobility|KV II 754 (r) (Germany)]] || 954 HP || 1145 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.Kpfw. Churchill (Germany)#Mobility|Pz.Kpfw. Churchill (Germany)]] || 556 HP || 668 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nashorn#Mobility|Nashorn]] || 525 HP || 572 HP || 24.3t || 23.5t&lt;br /&gt;
|-&lt;br /&gt;
| [[Panzer IV/70(V)#Mobility|Panzer IV/70(V)]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Panzer IV/70(A)#Mobility|Panzer IV/70(A)]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Brummbar#Mobility|Brummbar]] || 463 HP || 506 HP || 27.8t || 28.2t&lt;br /&gt;
|-&lt;br /&gt;
| [[VFW#Mobility|VFW]] || 630 HP || 687 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV I C 756 (r) (Germany)#Mobility|KV I C 756 (r) (Germany)]] || 954 HP || 1145 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[VK 45.01 (P)#Mobility|VK 45.01 (P)]] || 984 HP || 1183 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger (Germany)#Mobility|Tiger (Germany)]] || 1033 HP || 1240 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Waffentrager#Mobility|Waffentrager]] || 245 HP || 267 HP || 16.3t || 17.0t&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger II (P)#Mobility|Tiger II (P)]] || 1113 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ostwind II#Mobility|Ostwind II]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagdpanther#Mobility|Jagdpanther]] || 1224 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Bfw. Jagdpanther#Mobility|Bfw. Jagdpanther]] || 1224 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger II (H) Sla.16#Mobility|Tiger II (H) Sla.16]] || 1191 HP || 1431 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger II (H)#Mobility|Tiger II (H)]] || 1113 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ferdinand#Mobility|Ferdinand]] || 926 HP || 1011 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.Bef.Wg.VI P#Mobility|Pz.Bef.Wg.VI P]] || 841 HP || 1011 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Flakpanzer 341#Mobility|Flakpanzer 341]] || 1048 HP || 1145 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[JPz 4-5#Mobility|JPz 4-5]] || 874 HP || 954 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kugelblitz#Mobility|Kugelblitz]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagdtiger#Mobility|Jagdtiger]] || 1224 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger II (10.5 cm Kw.K)#Mobility|Tiger II (10.5 cm Kw.K)]] || 1431 HP || 1717 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[E-100#Mobility|E-100]] || 1431 HP || 1717 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Maus#Mobility|Maus]] || 1905 HP || 2290 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[RakJPz 2#Mobility|RakJPz 2]] || 874 HP || 954 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[RakJPz 2 (HOT)#Mobility|RakJPz 2 (HOT)]] || 874 HP || 954 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gepard#Mobility|Gepard]] || 1450 HP || 1584 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[VT1-2#Mobility|VT1-2]] || ???? HP || 4197 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Leopard 2K#Mobility|Leopard 2K]] || 2500 HP || 2862 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Leopard 2A4#Mobility|Leopard 2A4]] || 2500 HP || 2862 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Leopard 2A5#Mobility|Leopard 2A5]] || 2500 HP || 2862 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[FlaRakPz 1#Mobility|FlaRakPz 1]] || 1048 HP || 1145 HP || ||&lt;br /&gt;
|}&lt;br /&gt;
[[M4 748 (a) (Germany)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
=== Soviet tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[BT-5#Mobility|BT-5]] || 487 HP || 696 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-5-1#Mobility|SU-5-1]] || 157 HP || 172 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[GAZ-AAA (4M)#Mobility|GAZ-AAA (4M)]] || 100 HP || 109 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[GAZ-AAA (DShK)#Mobility|GAZ-AAA (DShK)]] || 100 HP || 109 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T-35#Mobility|T-35]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-57#Mobility|SU-57]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[BM-8-24#Mobility|BM-8-24]] || 133 HP || 145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T-III (USSR)#Mobility|T-III (USSR)]] || || || 21.8t || 21.3t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZiS-30#Mobility|ZiS-30]] || 87 HP || 95 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[GAZ-MM (72-K)#Mobility|GAZ-MM (72-K)]] || 100 HP || 109 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[BM-13N#Mobility|BM-13N]] || 164 HP || 179 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-1 (L-11)#Mobility|KV-1 (L-11)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-76M#Mobility|SU-76M]] || 245 HP || 267 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[BTR-152A#Mobility|BTR-152A]] || 192 HP || 210 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-76M (5th Gv.Kav.Corps)#Mobility|SU-76M (5th Gv.Kav.Corps)]] || 245 HP || 267 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-1S#Mobility|KV-1S]] || 954 HP || 1145 HP || 41.4t || 42.5t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-122#Mobility|SU-122]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZiS-12 (94-KM)#Mobility|ZiS-12 (94-KM)]] || 122 HP || 134 HP || 3.0t || 7.0t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[MK-II &amp;quot;Matilda&amp;quot; (USSR)#Mobility|MK-II &amp;quot;Matilda&amp;quot; (USSR)]] || 302 HP || 363 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZUT-37#Mobility|ZUT-37]] || 297 HP || 324 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-85A#Mobility|SU-85A]] || 245 HP || 267 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SMK#Mobility|SMK]] || 1351 HP || 1622 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-1 (ZiS-5)#Mobility|KV-1 (ZiS-5)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ASU-57#Mobility|ASU-57]] || 96 HP || 105 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-57B#Mobility|SU-57B]] || 182 HP || 198 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[YaG-10 (29-K)#Mobility|YaG-10 (29-K)]] || 164 HP || 177 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-2 (1940)#Mobility|KV-2 (1940)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-2 (1939)#Mobility|KV-2 (1939)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-85#Mobility|KV-85]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-85#Mobility|SU-85]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-85M#Mobility|SU-85M]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZiS-43#Mobility|ZiS-43]] || 157 HP || 172 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-100Y#Mobility|SU-100Y]] || 1486 HP || 162 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-1#Mobility|IS-1]] || 827 HP || 992 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-152#Mobility|SU-152]] || 1049 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-2 (ZiS-6)#Mobility|KV-2 (ZiS-6)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-1E#Mobility|KV-1E]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 65 (USSR)#Mobility|Type 65 (USSR)]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-220#Mobility|KV-220]] || 1351 HP || 1622 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-152#Mobility|ISU-152]] || 909 HP || 992 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZSU-37#Mobility|ZSU-37]] || 245 HP || 267 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-122#Mobility|KV-122]] || 827 HP || 992 HP || || ||&lt;br /&gt;
|}&lt;br /&gt;
[[T-34 (Prototype)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
[[T-34 (1st Gv.T.Br.)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
[[T-34-85E]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--=== Italian tree (in progress)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Breda 501#Mobility|Breda 501]] || 248 HP || 271 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[R3 T20 FA-HS#Mobility|R3 T20 FA-HS]] || 166 HP || 181 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[105/25 M43#Mobility|105/25 M43]] || 324 HP || 353 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/34 M43#Mobility|75/34 M43]] || 324 HP || 353 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/46 M43#Mobility|75/46 M43]] || 324 HP || 353 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AUBL/74#Mobility|AUBL/74]] || || || 8.2t || 8.5t || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[R3 T106 FA#Mobility|R3 T106 FA]] || || || 3.4t || 3.5t || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro#Mobility|Centauro]] || || || 25.0t || 27.0t || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro ROMOR#Mobility|Centauro ROMOR]] || || || 28.0t || 30.0t || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariete (P)#Mobility|Ariete (P)]] || || || 53.0t || 53.8t || 09.02.2020&lt;br /&gt;
|}&lt;br /&gt;
[[M43 &amp;quot;G.C.Leoncello&amp;quot;]] couldn't be checked in-game as it wasn't displayed at the time.--&amp;gt;&lt;br /&gt;
{{Sp-end}}&lt;br /&gt;
{{Sp-begin|Discrepancies in progress}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2#Mobility|IS-2]] || 827 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 (1944)#Mobility|IS-2 (1944)]] || 827 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ASU-85#Mobility|ASU-85]] || 367 HP || 401 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-122#Mobility|ISU-122]] || 909 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-122S#Mobility|ISU-122S]] || 909 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-100P#Mobility|SU-100P]] || 699 HP || 763 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-100#Mobility|SU-100]] || 874 HP || 954 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-122P#Mobility|SU-122P]] || 874 HP || 954 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 &amp;quot;Revenge&amp;quot;#Mobility|IS-2 &amp;quot;Revenge&amp;quot;]] || 827 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 62 (USSR)#Mobility|Type 62 (USSR)]] || || || 20.5t || 20.3t || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-6#Mobility|IS-6]] || 1113 HP || 1336 HP || 51.1t || 51.4t || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-3#Mobility|IS-3]] || 827 HP || 992 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-122-54#Mobility|SU-122-54]] || 909 HP || 992 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ZSU-57-2#Mobility|ZSU-57-2]] || 909 HP || 992 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Object 120#Mobility|Object 120]] || 839 HP || 916 HP || 26.8t || 27.0t || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-7#Mobility|IS-7]] || 1669 HP || 2003 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-4M#Mobility|IS-4M]] || 1192 HP || 1431 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Object 268#Mobility|Object 268]] || 1310 HP || 1431 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-10M#Mobility|T-10M]] || 1192 HP || 1431 HP || || || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Object 906#Mobility|Object 906]] || || || 14.8t || 15.0t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ZSU-23-4#Mobility|ZSU-23-4]] || 490 HP || 534 HP || 20.7t || 21.0t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[BMP-2#Mobility|BMP-2]] || || || 14.0t || 13.2t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Shturm-S#Mobility|Shturm-S]] || 420 HP || 458 HP || || || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-64B#Mobility|T-64B]] || || || 40.1t || 39.0t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-72A#Mobility|T-72A]] || || || 41.0t || 40.2t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-80B#Mobility|T-80B]] || || || 42.5t || 42.0t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ZPRK 2S6#Mobility|ZPRK 2S6]] || 1240 HP || 1355 HP || 34.6t || 34.0t || 11.03.2020&lt;br /&gt;
|}&lt;br /&gt;
The weight discrepancy for [[BMP-2]], [[T-64B]], [[T-72A]] and [[T-80B]] comes from the fact that the add-on armor weight is removed twice. The add-on armor weight is most likely not counted in the total weight of the vehicle.&lt;br /&gt;
&lt;br /&gt;
=== British tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Mk.VIA AA#Mobility|Mk.VIA AA]] || 154 HP || 168 HP || || || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Daimler AC Mk.II#Mobility|Daimler AC Mk.II]] || 137 HP || 181 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T17E2#Mobility|T17E2]] || 339 HP || 370 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Independent#Mobility|Independent]] || 588 HP || 706 HP || 32.0t || 31.7t || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Matilda III#Mobility|Matilda III]] || 302 HP || 363 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AC Mk II AA#Mobility|AC Mk II AA]] || 276 HP || 301 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Cromwell Mk.V (RP-3)#Mobility|Cromwell Mk.V (RP-3)]] || || || 28.2t || 28.4t || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[3 inch Gun Carrier#Mobility|3 inch Gun Carrier]] || 612 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Churchill Mk I#Mobility|Churchill Mk I]] || 556 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Archer#Mobility|Archer]] || 336 HP || 366 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Churchill Mk III#Mobility|Churchill Mk III]] || 556 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Achilles#Mobility|Achilles]] || 717 HP || 782 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Crusader AA Mk II#Mobility|Crusader AA Mk II]] || 595 HP || 649 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Churchill Mk VII#Mobility|Churchill Mk VII]] || 556 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Excelsior#Mobility|Excelsior]] || 997 HP || 1198 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[QF 3.7 Ram#Mobility|QF 3.7 Ram]] || 699 HP || 763 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[FV4202#Mobility|FV4202]] || || || 37.0t || 37.2t || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Charioteer Mk VII#Mobility|Charioteer Mk VII]] || 1049 HP || 1145 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Crusader AA Mk I#Mobility|Crusader AA Mk I]] || 595 HP || 649 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Prince#Mobility|Black Prince]] || 556 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Caernarvon#Mobility|Caernarvon]] || 1287 HP || 1545 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Tortoise#Mobility|Tortoise]] || 1137 HP || 1240 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[FV4005#Mobility|FV4005]] || 1137 HP || 1240 HP || 59.5t || 60.0t || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Conway#Mobility|Conway]] || 1110 HP || 1212 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Falcon#Mobility|Falcon]] || 372 HP || 406 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Conqueror#Mobility|Conqueror]] || 1287 HP || 1545 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Swingfire#Mobility|Swingfire]] || 420 HP || 458 HP || 15.9t || 16.2t || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chieftain Marksman#Mobility|Chieftain Marksman]] || 1328 HP || 1450 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Rooikat 105#Mobility|Rooikat 105]] || 991 HP || 1082 HP || || || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Vickers Mk.7#Mobility|Vickers Mk.7]] || 2500 HP || 2862 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Striker#Mobility|Striker]] || 332 HP || 363 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Challenger Mk.3#Mobility|Challenger Mk.3]] || || || 65.5t || 65.0t || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Challenger 2#Mobility|Challenger 2]] || || || 62.5t || 61.4t || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Stormer HVM#Mobility|Stormer HVM]] || 437 HP || 477 HP || || || 13.03.2020&lt;br /&gt;
|}&lt;br /&gt;
[[Achilles (65 Rg.)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
[[Black Prince]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
The weight discrepancy for [[Challenger 2]] comes from the fact that the add-on armor weight is removed twice. The add-on armor weight is most likely not counted in the total weight of the vehicle.&lt;br /&gt;
&lt;br /&gt;
=== Japanese tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Ha-Go#Mobility|Ha-Go]] || 160 HP || 229 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[I-Go Ko#Mobility|I-Go Ko]] || || || 11.1t || 11.5t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ro#Mobility|Ho-Ro]] || 297 HP || 324 HP || 14.8t || 15.0t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 94#Mobility|Type 94]] || 119 HP || 130 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ha-Go Commander#Mobility|Ha-Go Commander]] || 160 HP || 229 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ke-Ni#Mobility|Ke-Ni]] || 173 HP || 248 HP || 7.0t || 7.2t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha#Mobility|Chi-Ha]] || || || 14.8t || 15.0t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ro-Go#Mobility|Ro-Go]] || 461 HP || 553 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ka-Mi#Mobility|Ka-Mi]] || 153 HP || 219 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha Kai#Mobility|Chi-Ha Kai]] || || || 14.8t || 15.0t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ni I#Mobility|Ho-Ni I]] || || || 14.8t || 15.0t || 16.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta-Se#Mobility|Ta-Se]] || 168 HP || 248 HP || 7.0t || 7.2t || 16.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha Short Gun#Mobility|Chi-Ha Short Gun]] || || || 14.8t || 15.0t || 16.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ni III#Mobility|Ho-Ni III]] || 297 HP || 324 HP || 16.8t || 17.0t || 16.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Na-To#Mobility|Na-To]] || 289 HP || 315 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[So-Ki#Mobility|So-Ki]] || 168 HP || 248 HP || 7.0t || 7.2t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Nu II#Mobility|Chi-Nu II]] || || || 19.8t || 20.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Tank No.6 (Japan)#Mobility|Heavy Tank No.6 (Japan)]] || 1113 HP || 1336 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ST-A1#Mobility|ST-A1]] || || || 34.2t || 34.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ST-A2#Mobility|ST-A2]] || || || 34.2t || 34.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ri Production#Mobility|Ho-Ri Production]] || 1924 HP || 2099 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M42 (Japan)#Mobility|M42 (Japan)]] || 874 HP || 954 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ri Prototype#Mobility|Ho-Ri Prototype]] || 961 HP || 1049 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 60 SPRG (C)#Mobility|Type 60 SPRG (C)]] || 262 HP || 286 HP || 7.7t || 8.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 60 ATM#Mobility|Type 60 ATM]] || 385 HP || 420 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[STB-1#Mobility|STB-1]] || || || 37.8t || 38.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 75 SPH#Mobility|Type 75 SPH]] || 786 HP || 859 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 75 MLRS#Mobility|Type 75 MLRS]] || 525 HP || 572 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 87#Mobility|Type 87]] || 1259 HP || 1374 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 74G#Mobility|Type 74G]] || || || 37.3t || 38.5t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 90#Mobility|Type 90]] || 2500 HP || 2862 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 16#Mobility|Type 16]] || 997 HP || 1088 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 90 (B)#Mobility|Type 90 (B)]] || 2500 HP || 2862 HP || || || 18.03.2020&lt;br /&gt;
|}&lt;br /&gt;
[[Heavy Tank No.6 (Japan)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
[[Ho-Ri Prototype]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
=== Italian tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[M13/40 (I)#Mobility|M13/40 (I)]] || || || 13.6t || 14.0t || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M13/40 (III)#Mobility|M13/40 (III)]] || || || 13.6t || 14.0t || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AS42#Mobility|AS42]] || 192 HP || 210 HP || || || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[L3/33 CC#Mobility|L3/33 CC]] || 75 HP || 82 HP || || || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M13/40 (II)#Mobility|M13/40 (II)]] || || || 13.6t || 14.0t || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[47/32 L40#Mobility|47/32 L40]] || 119 HP || 130 HP || || || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M42 (Italy)#Mobility|M42 (Italy)]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/18 M41#Mobility|75/18 M41]] || 280 HP || 305 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/32 M41#Mobility|75/32 M41]] || 280 HP || 305 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[90/53 M41M#Mobility|90/53 M41M]] || 280 HP || 305 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/34 M42#Mobility|75/34 M42]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Breda 501#Mobility|Breda 501]] || 248 HP || 271 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[R3 T20 FA-HS#Mobility|R3 T20 FA-HS]] || 166 HP || 181 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[105/25 M43#Mobility|105/25 M43]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M43 &amp;quot;G.C.Leoncello&amp;quot;#Mobility|M43 &amp;quot;G.C.Leoncello&amp;quot;]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/34 M43#Mobility|75/34 M43]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/46 M43#Mobility|75/46 M43]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[FIAT 6614#Mobility|FIAT 6614]] || || || 8.2t || 8.5t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M36B1#Mobility|M36B1]] || 786 HP || 859 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AUBL/74#Mobility|AUBL/74]] || || || 8.2t || 8.5t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SIDAM 25#Mobility|SIDAM 25]] || 371 HP || 404 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M113A1 (TOW)#Mobility|M113A1 (TOW)]] || 376 HP || 410 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro#Mobility|Centauro]] || 909 HP || 992 HP || 25.0t || 27.0t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro ROMOR#Mobility|Centauro ROMOR]] || 909 HP || 992 HP || 28.0t || 30.0t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[OTOMATIC#Mobility|OTOMATIC]] || 1451 HP || 1584 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariete (P)#Mobility|Ariete (P)]] || 2167 HP || 2480 HP || 53.0t || 53.8t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro MGS#Mobility|Centauro MGS]] || 909 HP || 992 HP || 25.0t || 27.0t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariete#Mobility|Ariete]] || 2167 HP || 2480 HP || 52.0+1.0t || 53.8t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SIDAM 25 (Mistral)#Mobility|SIDAM 25 (Mistral)]] || 371 HP || 404 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariete PSO#Mobility|Ariete PSO]] || 2167 HP || 2480 HP || || || 20.03.2020&lt;br /&gt;
|}&lt;br /&gt;
[[M60A1 &amp;quot;D.C.Ariete&amp;quot;]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
=== French tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[AMC.34 YR#Mobility|AMC.34 YR]] || 160 HP || 229 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[H.35#Mobility|H.35]] || 100 HP || 143 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[P.7.T AA#Mobility|P.7.T AA]] || 35 HP || 38 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMR.35 ZT3#Mobility|AMR.35 ZT3]] || 143 HP || 156 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[H.39 &amp;quot;Cambronne&amp;quot;#Mobility|H.39 &amp;quot;Cambronne&amp;quot;]] || 160 HP || 229 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[H.39#Mobility|H.39]] || 160 HP || 229 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[R.35 (SA38)#Mobility|R.35 (SA38)]] || 109 HP || 156 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMC.35 (ACG.1)#Mobility|AMC.35 (ACG.1)]] || 240 HP || 343 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[B1 bis#Mobility|B1 bis]] || 488 HP || 586 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SAu 40#Mobility|SAu 40]] || 332 HP || 363 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[B1 ter#Mobility|B1 ter]] || 556 HP || 668 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M10 GMC (France)#Mobility|M10 GMC (France)]] || 717 HP || 782 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ARL-44 (ACL-1)#Mobility|ARL-44 (ACL-1)]] || 954 HP || 1145 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[CCKW 353 AA#Mobility|CCKW 353 AA]] || 164 HP || 179 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ARL-44#Mobility|ARL-44]] || 1049 HP || 1145 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lorraine 155 Mle.50#Mobility|Lorraine 155 Mle.50]] || 787 HP || 859 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M4A3E2 (France)#Mobility|M4A3E2 (France)]] || 795 HP || 954 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-13 DCA 40#Mobility|AMX-13 DCA 40]] || 372 HP || 515 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[CA Lorraine#Mobility|CA Lorraine]] || 1198 HP || 1307 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-50 Surbaisse#Mobility|AMX-50 Surbaisse]] || 1351 HP || 1622 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-30 DCA#Mobility|AMX-30 DCA]] || 1224 HP || 1336 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-50 Foch#Mobility|AMX-50 Foch]] || 1748 HP || 1908 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX 50 Surblinde#Mobility|AMX 50 Surblinde]] || 1590 HP || 1908 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-10RC#Mobility|AMX-10RC]] || 490 HP || 534 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Leclerc#Mobility|Leclerc]] || || || 53.7t || 54.6t || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Roland 1#Mobility|Roland 1]] || 1260 HP || 1374 HP || || || 22.03.2020&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chinese tree (finished) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[M8 LAC (China)#Mobility|M8 LAC (China)]] || 159 HP || 210 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M8 HMC (China)#Mobility|M8 HMC (China)]] || 518 HP || 565 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha (China)#Mobility|Chi-Ha (China)]] || || || 14.8t || 15.0t || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[LVT(A)(4) (ZiS-2) (China)#Mobility|LVT(A)(4) (ZiS-2) (China)]] || 437 HP || 477 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha Kai (China)#Mobility|Chi-Ha Kai (China)]] || || || 14.8t || 15.0t || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-76M (China)#Mobility|SU-76M (China)]] || 245 HP || 267 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-34 (1943) (China)#Mobility|T-34 (1943) (China)]] || || || 29.8t || 30.0t || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M10 (China)#Mobility|M10 (China)]] || 717 HP || 782 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 65#Mobility|Type 65]] || 874 HP || 954 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M18 (China)#Mobility|M18 (China)]] || 804 HP || 878 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-152 (China)#Mobility|ISU-152 (China)]] || 909 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 (China)#Mobility|IS-2 (China)]] || 827 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M42 (China)#Mobility|M42 (China)]] || 874 HP || 954 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-122 (China)#Mobility|ISU-122 (China)]] || 909 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 62#Mobility|Type 62]] || || || 20.2t || 20.5t || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 mod.1944 (China)#Mobility|IS-2 mod.1944 (China)]] || 827 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M36 (China)#Mobility|M36 (China)]] || 874 HP || 954 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 No.402#Mobility|IS-2 No.402]] || 827 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-100 (China)#Mobility|SU-100 (China)]] || 874 HP || 954 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[WZ305#Mobility|WZ305]] || 1015 HP || 1107 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M113A1 (TOW) (China)#Mobility|M113A1 (TOW) (China)]] || 377 HP || 410 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[CM11#Mobility|CM11]] || || || 50.4t || 54.0t || 23.03.2020&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Swedish tree (finished) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvlvv fm/42#Mobility|Pvlvv fm/42]] || 149 HP || 162 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[fm/43-44#Mobility|fm/43-44]] || 280 HP || 305 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ikv 72#Mobility|Ikv 72]] || 254 HP || 277 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lago I#Mobility|Lago I]] || || || 17.8t || 18.0t || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lvtdgb m/40#Mobility|Lvtdgb m/40]] || 245 HP || 267 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Sav m/43 (1944)#Mobility|Sav m/43 (1944)]] || 280 HP || 305 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SAV 20.12.48#Mobility|SAV 20.12.48]] || 699 HP || 763 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Sav m/43 (1946)#Mobility|Sav m/43 (1946)]] || 249 HP || 305 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvkv II#Mobility|Pvkv II]] || 288 HP || 315 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[L-62 ANTI II#Mobility|L-62 ANTI II]] || 252 HP || 275 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvkv m/43 (1946)#Mobility|Pvkv m/43 (1946)]] || 716 HP || 782 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ikv 103#Mobility|Ikv 103]] || 234 HP || 286 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lvkv 42#Mobility|Lvkv 42]] || 350 HP || 384 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvkv m/43 (1963)#Mobility|Pvkv m/43 (1963)]] || 566 HP || 618 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[U-SH 405#Mobility|U-SH 405]] || 158 HP || 172 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[VEAK 40#Mobility|VEAK 40]] || 944 HP || 1030 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[UDES 33#Mobility|UDES 33]] || 262 HP || 286 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 103-0#Mobility|Strv 103-0]] || 900 HP || 1030 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 103A#Mobility|Strv 103A]] || 900 HP || 1030 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 103С#Mobility|Strv 103С]] || 1300 HP || 1488 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lvrbv 701#Mobility|Lvrbv 701]] || 238 HP || 259 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvrbv 551#Mobility|Pvrbv 551]] || 238 HP || 259 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 121#Mobility|Strv 121]] || 2500 HP || 2862 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lvkv 90C#Mobility|Lvkv 90C]] || 961 HP || 1049 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 122#Mobility|Strv 122]] || 2500 HP || 2862 HP || || || 24.03.2020&lt;br /&gt;
|}&lt;br /&gt;
{{Sp-end}}&lt;br /&gt;
Is there a way to correct that? --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 20:29, 9 February 2020 (UTC)&lt;br /&gt;
: Hello. The R3 T106 FA discrepancy is due to a difference in rounding strategies between the wiki and the game. Any values that are automatically inserted and seem to be off by +- 1 on the last digit are likely just rounding errors, and I'm not sure how much can be done to remedy them. As for the other values, I will see if we can get the database maintainer to check/correct the values. Could you check your values for M4 Tipo IC, as they don't seem to agree with either the game or the wiki. -[[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 22:22, 9 February 2020 (UTC)&lt;br /&gt;
:: My bad, it was the Breda 501 and not the M4 tipo Ic. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 22:52, 9 February 2020 (UTC)&lt;br /&gt;
::: I added the next discrepancies I found to the list. HP values are for Arcade Spaded. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 13:49, 11 February 2020 (UTC)&lt;br /&gt;
::::This is the guy in charge of the numbers [[User:U36063762]]--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 00:23, 12 February 2020 (UTC)&lt;br /&gt;
::::There's nothing wrong with continuing updating the list here, however (unless DnaGonite is getting annoyed by the new talk notifications). The list has already been forwarded for investigation.--[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 08:31, 12 February 2020 (UTC)&lt;br /&gt;
::::: I updated the whole US tree but I do not have vehicles at BR 6.7 and above upgraded so I still reported the discrepancies I noticed at those tiers but I can't confirm them. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 14:31, 14 February 2020 (UTC)&lt;br /&gt;
:::::: Thanks for all your hard work! But how do you know they are discrepancies if you don't have them spaded? -[[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 15:08, 14 February 2020 (UTC)&lt;br /&gt;
::::::: Based on the numbers that were in the wiki already, the fact that many tanks use the same engine (M60 family, M1 family, etc.) and the fact that the difference between HP Stock and Upgraded is a multiplier of around 1.23. But feel free to recheck the end of the list or have it rechecked by someone owning the tanks. I have everything spaded until BR 6.3 included (and also the T30). --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 15:42, 14 February 2020 (UTC)&lt;br /&gt;
:::::::: I've noticed that [[User:U8741044]] removes the mobility tables from tank articles. it was already done for 2 articles: [[M11/39]] &amp;amp; [[47/32_L40]]. It went unnoticed because he sets his own modifications as approved. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 20:47, 19 March 2020 (UTC)&lt;br /&gt;
@Colok could you recheck your values for the [[R3 T106 FA]]? I don't have the vehicle so I don't what the specs are spaded, but my stock rb is 84 hp instead of your 115 hp... - [[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 00:07, 21 March 2020 (UTC)&lt;br /&gt;
: I confused HP and km/h even though I checked it twice because it seemed weird, I corrected it on the R3 T106 FA's page and removed it from the table above. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 09:16, 21 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Naval weapons charts ==&lt;br /&gt;
&lt;br /&gt;
Few days back I added Penetration statistics and Shell details to [[:3 inch Mk.33 (76 mm)|3 inch Mk.33 (76 mm)]]. I want to ask If that is right way or I should add it directly to correct armament section on vehicle page that is using it? Same like tanks. Thanks -[[User:U6133915|U6133915]] ([[User talk:U6133915|talk]]) 07:03, 11 February 2020 (UTC)&lt;br /&gt;
: I don't see any harm in adding to both pages. The weapon pages are designed to be a more detailed overview of the weapon, but it's still useful information to be able to see when looking at a specific vehicle. The only problem I could see is if the ship has large amounts of different secondary/anti-air armaments, in which case the tables may overly bloat the page, but that shouldn't apply to the large majority of vehicles. -[[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 10:17, 11 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Creating a category ==&lt;br /&gt;
&lt;br /&gt;
I'd like to create a category: Multi-turreted tanks. Is it OK? How do I do to create such a category? (I tried adding it to an article, thinking it would de facto create a category page). --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 15:24, 8 March 2020 (UTC)&lt;br /&gt;
: Hello Colok. Vehicle categories should already be automatically inputted into the page via the spec card template at the top. These categories represent what the vehicle is classified as in the game at the time. Creation of custom categories for these vehicle pages or branching existing ones vehicles that are not classified in those categories in the game are generally discouraged. However, the creation of a template table to categorize such vehicles is not out of the question, similar to how we have manufacturer template tables for plane. This can be arranged to have one created for multi-turreted tanks. If you have complications in making one, we can assist in having one made in the future. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 18:54, 8 March 2020 (UTC)&lt;br /&gt;
:: Hello, thanks for the answer. I am fine with a simple Wiki page if categories must reflect in-game classification. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 19:41, 8 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Missile specifications tables ==&lt;br /&gt;
&lt;br /&gt;
I made tables detailing on missile specifications, and you just removed them. Stop it. I'm trying to make the pages more informative, that's the whole f**king point of a wiki.&lt;br /&gt;
&lt;br /&gt;
== Harrier GR.1 ==&lt;br /&gt;
&lt;br /&gt;
I edited the GR.1 in accordance with the new update, and you just removed them without warning. Stop doing this to other editors. It takes some time for an edit to solidify into the page, during which the page cannot be edited or the edits will be removed. Stop removing other editors' work, intentionally or unintentionally.&lt;br /&gt;
-&lt;br /&gt;
#REDIRECT [[Thundrbird]]&lt;br /&gt;
12.1.2021&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User_talk:U38088265&amp;diff=89681</id>
		<title>User talk:U38088265</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User_talk:U38088265&amp;diff=89681"/>
				<updated>2021-01-12T22:00:13Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Harrier GR.1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|[[User talk:U38088265/Archive/2019]]}}&lt;br /&gt;
&lt;br /&gt;
== Mobility template ==&lt;br /&gt;
&lt;br /&gt;
Hello, I've been using the Mobility Template [[Template:TankMobility]] lately but I've noticed a lot of discrepancies between in-game values and the wiki.&lt;br /&gt;
{{Sp-begin|Discrepancies as of 08.03.20}}&lt;br /&gt;
=== US tree (finished) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[M13 MGMC#Mobility|M13 MGMC]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M3 GMC#Mobility|M3 GMC]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M16 MGMC#Mobility|M16 MGMC]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M8 Greyhound#Mobility|M8 Greyhound]] || 159 HP || 210 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M10 GMC#Mobility|M10 GMC]] || 717 HP || 782 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[LVT(A)(4) ZIS-2 (USA)#Mobility|LVT(A)(4) ZIS-2 (USA)]] || 437 HP || 477 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M6A1#Mobility|M6A1]] || 1272 HP || 1526 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M15A1 CGMC#Mobility|M15A1 CGMC]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M18 GMC#Mobility|M18 GMC]] || 804 HP || 878 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M4A3E2#Mobility|M4A3E2]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M18 &amp;quot;Black Cat&amp;quot;#Mobility|M18 &amp;quot;Black Cat&amp;quot;]] || 804 HP || 878 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobra King#Mobility|Cobra King]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M4A3E2 (76) W#Mobility|M4A3E2 (76) W]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M19#Mobility|M19]] || 518 HP || 565 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M36 GMC#Mobility|M36 GMC]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M56#Mobility|M56]] || 350 HP || 382 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T26E1-1#Mobility|T26E1-1]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Super Hellcat#Mobility|Super Hellcat]] || 804 HP || 878 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T34#Mobility|T34]] || 1287 HP || 1545 HP || 65.8t || 65.1t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T29#Mobility|T29]] || 1224 HP || 1469 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T30#Mobility|T30]] || 1287 HP || 1545 HP || 65.8t || 65.1t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T32#Mobility|T32]] || 1228 HP || 1469 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T32E1#Mobility|T32E1]] || 1228 HP || 1469 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M42#Mobility|M42]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T95#Mobility|T95]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T114#Mobility|T114]] || 280 HP || 305 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M103#Mobility|M103]] || 1287 HP || 1545 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M163#Mobility|M163]] || || || 11.0t || 11.2t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M247#Mobility|M247]] || 1310 HP || 1431 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[XM-803#Mobility|XM-803]] || 2356 HP || 2385 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M1 Abrams#Mobility|M1 Abrams]] || 2533 HP || 2898 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[IPM1#Mobility|IPM1]] || 2533 HP || 2898 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M1A1 Abrams#Mobility|M1A1 Abrams]] || 2533 HP || 2898 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ADATS#Mobility|ADATS]] || || || 23.7t || 25.0t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M1A2 Abrams#Mobility|M1A2 Abrams]] || 2533 HP || 2898 HP || || ||&lt;br /&gt;
|}&lt;br /&gt;
[[XM-1 (Chrysler)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
=== German tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.III B#Mobility|Pz.III B]] || 334 HP || 477 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Flakpanzer I#Mobility|Flakpanzer I]] || 100 HP || 109 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Panzerjager I#Mobility|Panzerjager I]] || 175 HP || 191 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Flakpanzer 38#Mobility|Flakpanzer 38]] || 262 HP || 286 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sd.Kfz.234/3#Mobility|Sd.Kfz.234/3]] || 367 HP || 401 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[15cm sIG 33 B Sfl#Mobility|15cm sIG 33 B Sfl]] || 271 HP || 296 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.III J#Mobility|Pz.III J]] || || || 21.8t || 21.3t&lt;br /&gt;
|-&lt;br /&gt;
| [[StuG III A#Mobility|StuG III A]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.III J1#Mobility|Pz.III J1]] || || || 21.8t || 21.3t&lt;br /&gt;
|-&lt;br /&gt;
| [[Sd.Kfz. 6/2#Mobility|Sd.Kfz. 6/2]] || 201 HP || 219 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[StuH 42 G#Mobility|StuH 42 G]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sd.Kfz.234/4#Mobility|Sd.Kfz.234/4]] || 367 HP || 401 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Marder III#Mobility|Marder III]] || 280 HP || 305 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Marder III H#Mobility|Marder III H]] || 262 HP || 286 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[StuG III F#Mobility|StuG III F]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[8,8 cm Flak 37 Sfl.#Mobility|8,8 cm Flak 37 Sfl.]] || 402 HP || 439 HP || 24.3t || 25.0t&lt;br /&gt;
|-&lt;br /&gt;
| [[StuG III G#Mobility|StuG III G]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[15 cm Pz.W.42#Mobility|15 cm Pz.W.42]] || 119 HP || 130 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Dicker Max#Mobility|Dicker Max]] || 315 HP || 343 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger H1#Mobility|Tiger H1]] || 1033 HP || 1240 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Wirbelwind#Mobility|Wirbelwind]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagdpanzer 38(t)#Mobility|Jagdpanzer 38(t)]] || 280 HP || 305 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-IB (Germany)#Mobility|KV-IB (Germany)]] || 954 HP || 1145 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sturer Emil#Mobility|Sturer Emil]] || 542 HP || 591 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger E#Mobility|Tiger E]] || 1133 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ostwind#Mobility|Ostwind]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagdpanzer IV#Mobility|Jagdpanzer IV]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV II 754 (r) (Germany)#Mobility|KV II 754 (r) (Germany)]] || 954 HP || 1145 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.Kpfw. Churchill (Germany)#Mobility|Pz.Kpfw. Churchill (Germany)]] || 556 HP || 668 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nashorn#Mobility|Nashorn]] || 525 HP || 572 HP || 24.3t || 23.5t&lt;br /&gt;
|-&lt;br /&gt;
| [[Panzer IV/70(V)#Mobility|Panzer IV/70(V)]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Panzer IV/70(A)#Mobility|Panzer IV/70(A)]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Brummbar#Mobility|Brummbar]] || 463 HP || 506 HP || 27.8t || 28.2t&lt;br /&gt;
|-&lt;br /&gt;
| [[VFW#Mobility|VFW]] || 630 HP || 687 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV I C 756 (r) (Germany)#Mobility|KV I C 756 (r) (Germany)]] || 954 HP || 1145 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[VK 45.01 (P)#Mobility|VK 45.01 (P)]] || 984 HP || 1183 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger (Germany)#Mobility|Tiger (Germany)]] || 1033 HP || 1240 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Waffentrager#Mobility|Waffentrager]] || 245 HP || 267 HP || 16.3t || 17.0t&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger II (P)#Mobility|Tiger II (P)]] || 1113 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ostwind II#Mobility|Ostwind II]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagdpanther#Mobility|Jagdpanther]] || 1224 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Bfw. Jagdpanther#Mobility|Bfw. Jagdpanther]] || 1224 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger II (H) Sla.16#Mobility|Tiger II (H) Sla.16]] || 1191 HP || 1431 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger II (H)#Mobility|Tiger II (H)]] || 1113 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ferdinand#Mobility|Ferdinand]] || 926 HP || 1011 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.Bef.Wg.VI P#Mobility|Pz.Bef.Wg.VI P]] || 841 HP || 1011 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Flakpanzer 341#Mobility|Flakpanzer 341]] || 1048 HP || 1145 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[JPz 4-5#Mobility|JPz 4-5]] || 874 HP || 954 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kugelblitz#Mobility|Kugelblitz]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagdtiger#Mobility|Jagdtiger]] || 1224 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger II (10.5 cm Kw.K)#Mobility|Tiger II (10.5 cm Kw.K)]] || 1431 HP || 1717 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[E-100#Mobility|E-100]] || 1431 HP || 1717 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Maus#Mobility|Maus]] || 1905 HP || 2290 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[RakJPz 2#Mobility|RakJPz 2]] || 874 HP || 954 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[RakJPz 2 (HOT)#Mobility|RakJPz 2 (HOT)]] || 874 HP || 954 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gepard#Mobility|Gepard]] || 1450 HP || 1584 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[VT1-2#Mobility|VT1-2]] || ???? HP || 4197 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Leopard 2K#Mobility|Leopard 2K]] || 2500 HP || 2862 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Leopard 2A4#Mobility|Leopard 2A4]] || 2500 HP || 2862 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Leopard 2A5#Mobility|Leopard 2A5]] || 2500 HP || 2862 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[FlaRakPz 1#Mobility|FlaRakPz 1]] || 1048 HP || 1145 HP || ||&lt;br /&gt;
|}&lt;br /&gt;
[[M4 748 (a) (Germany)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
=== Soviet tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[BT-5#Mobility|BT-5]] || 487 HP || 696 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-5-1#Mobility|SU-5-1]] || 157 HP || 172 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[GAZ-AAA (4M)#Mobility|GAZ-AAA (4M)]] || 100 HP || 109 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[GAZ-AAA (DShK)#Mobility|GAZ-AAA (DShK)]] || 100 HP || 109 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T-35#Mobility|T-35]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-57#Mobility|SU-57]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[BM-8-24#Mobility|BM-8-24]] || 133 HP || 145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T-III (USSR)#Mobility|T-III (USSR)]] || || || 21.8t || 21.3t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZiS-30#Mobility|ZiS-30]] || 87 HP || 95 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[GAZ-MM (72-K)#Mobility|GAZ-MM (72-K)]] || 100 HP || 109 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[BM-13N#Mobility|BM-13N]] || 164 HP || 179 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-1 (L-11)#Mobility|KV-1 (L-11)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-76M#Mobility|SU-76M]] || 245 HP || 267 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[BTR-152A#Mobility|BTR-152A]] || 192 HP || 210 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-76M (5th Gv.Kav.Corps)#Mobility|SU-76M (5th Gv.Kav.Corps)]] || 245 HP || 267 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-1S#Mobility|KV-1S]] || 954 HP || 1145 HP || 41.4t || 42.5t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-122#Mobility|SU-122]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZiS-12 (94-KM)#Mobility|ZiS-12 (94-KM)]] || 122 HP || 134 HP || 3.0t || 7.0t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[MK-II &amp;quot;Matilda&amp;quot; (USSR)#Mobility|MK-II &amp;quot;Matilda&amp;quot; (USSR)]] || 302 HP || 363 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZUT-37#Mobility|ZUT-37]] || 297 HP || 324 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-85A#Mobility|SU-85A]] || 245 HP || 267 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SMK#Mobility|SMK]] || 1351 HP || 1622 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-1 (ZiS-5)#Mobility|KV-1 (ZiS-5)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ASU-57#Mobility|ASU-57]] || 96 HP || 105 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-57B#Mobility|SU-57B]] || 182 HP || 198 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[YaG-10 (29-K)#Mobility|YaG-10 (29-K)]] || 164 HP || 177 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-2 (1940)#Mobility|KV-2 (1940)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-2 (1939)#Mobility|KV-2 (1939)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-85#Mobility|KV-85]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-85#Mobility|SU-85]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-85M#Mobility|SU-85M]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZiS-43#Mobility|ZiS-43]] || 157 HP || 172 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-100Y#Mobility|SU-100Y]] || 1486 HP || 162 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-1#Mobility|IS-1]] || 827 HP || 992 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-152#Mobility|SU-152]] || 1049 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-2 (ZiS-6)#Mobility|KV-2 (ZiS-6)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-1E#Mobility|KV-1E]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 65 (USSR)#Mobility|Type 65 (USSR)]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-220#Mobility|KV-220]] || 1351 HP || 1622 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-152#Mobility|ISU-152]] || 909 HP || 992 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZSU-37#Mobility|ZSU-37]] || 245 HP || 267 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-122#Mobility|KV-122]] || 827 HP || 992 HP || || ||&lt;br /&gt;
|}&lt;br /&gt;
[[T-34 (Prototype)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
[[T-34 (1st Gv.T.Br.)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
[[T-34-85E]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--=== Italian tree (in progress)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Breda 501#Mobility|Breda 501]] || 248 HP || 271 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[R3 T20 FA-HS#Mobility|R3 T20 FA-HS]] || 166 HP || 181 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[105/25 M43#Mobility|105/25 M43]] || 324 HP || 353 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/34 M43#Mobility|75/34 M43]] || 324 HP || 353 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/46 M43#Mobility|75/46 M43]] || 324 HP || 353 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AUBL/74#Mobility|AUBL/74]] || || || 8.2t || 8.5t || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[R3 T106 FA#Mobility|R3 T106 FA]] || || || 3.4t || 3.5t || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro#Mobility|Centauro]] || || || 25.0t || 27.0t || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro ROMOR#Mobility|Centauro ROMOR]] || || || 28.0t || 30.0t || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariete (P)#Mobility|Ariete (P)]] || || || 53.0t || 53.8t || 09.02.2020&lt;br /&gt;
|}&lt;br /&gt;
[[M43 &amp;quot;G.C.Leoncello&amp;quot;]] couldn't be checked in-game as it wasn't displayed at the time.--&amp;gt;&lt;br /&gt;
{{Sp-end}}&lt;br /&gt;
{{Sp-begin|Discrepancies in progress}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2#Mobility|IS-2]] || 827 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 (1944)#Mobility|IS-2 (1944)]] || 827 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ASU-85#Mobility|ASU-85]] || 367 HP || 401 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-122#Mobility|ISU-122]] || 909 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-122S#Mobility|ISU-122S]] || 909 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-100P#Mobility|SU-100P]] || 699 HP || 763 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-100#Mobility|SU-100]] || 874 HP || 954 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-122P#Mobility|SU-122P]] || 874 HP || 954 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 &amp;quot;Revenge&amp;quot;#Mobility|IS-2 &amp;quot;Revenge&amp;quot;]] || 827 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 62 (USSR)#Mobility|Type 62 (USSR)]] || || || 20.5t || 20.3t || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-6#Mobility|IS-6]] || 1113 HP || 1336 HP || 51.1t || 51.4t || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-3#Mobility|IS-3]] || 827 HP || 992 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-122-54#Mobility|SU-122-54]] || 909 HP || 992 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ZSU-57-2#Mobility|ZSU-57-2]] || 909 HP || 992 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Object 120#Mobility|Object 120]] || 839 HP || 916 HP || 26.8t || 27.0t || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-7#Mobility|IS-7]] || 1669 HP || 2003 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-4M#Mobility|IS-4M]] || 1192 HP || 1431 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Object 268#Mobility|Object 268]] || 1310 HP || 1431 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-10M#Mobility|T-10M]] || 1192 HP || 1431 HP || || || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Object 906#Mobility|Object 906]] || || || 14.8t || 15.0t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ZSU-23-4#Mobility|ZSU-23-4]] || 490 HP || 534 HP || 20.7t || 21.0t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[BMP-2#Mobility|BMP-2]] || || || 14.0t || 13.2t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Shturm-S#Mobility|Shturm-S]] || 420 HP || 458 HP || || || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-64B#Mobility|T-64B]] || || || 40.1t || 39.0t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-72A#Mobility|T-72A]] || || || 41.0t || 40.2t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-80B#Mobility|T-80B]] || || || 42.5t || 42.0t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ZPRK 2S6#Mobility|ZPRK 2S6]] || 1240 HP || 1355 HP || 34.6t || 34.0t || 11.03.2020&lt;br /&gt;
|}&lt;br /&gt;
The weight discrepancy for [[BMP-2]], [[T-64B]], [[T-72A]] and [[T-80B]] comes from the fact that the add-on armor weight is removed twice. The add-on armor weight is most likely not counted in the total weight of the vehicle.&lt;br /&gt;
&lt;br /&gt;
=== British tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Mk.VIA AA#Mobility|Mk.VIA AA]] || 154 HP || 168 HP || || || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Daimler AC Mk.II#Mobility|Daimler AC Mk.II]] || 137 HP || 181 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T17E2#Mobility|T17E2]] || 339 HP || 370 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Independent#Mobility|Independent]] || 588 HP || 706 HP || 32.0t || 31.7t || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Matilda III#Mobility|Matilda III]] || 302 HP || 363 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AC Mk II AA#Mobility|AC Mk II AA]] || 276 HP || 301 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Cromwell Mk.V (RP-3)#Mobility|Cromwell Mk.V (RP-3)]] || || || 28.2t || 28.4t || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[3 inch Gun Carrier#Mobility|3 inch Gun Carrier]] || 612 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Churchill Mk I#Mobility|Churchill Mk I]] || 556 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Archer#Mobility|Archer]] || 336 HP || 366 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Churchill Mk III#Mobility|Churchill Mk III]] || 556 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Achilles#Mobility|Achilles]] || 717 HP || 782 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Crusader AA Mk II#Mobility|Crusader AA Mk II]] || 595 HP || 649 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Churchill Mk VII#Mobility|Churchill Mk VII]] || 556 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Excelsior#Mobility|Excelsior]] || 997 HP || 1198 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[QF 3.7 Ram#Mobility|QF 3.7 Ram]] || 699 HP || 763 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[FV4202#Mobility|FV4202]] || || || 37.0t || 37.2t || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Charioteer Mk VII#Mobility|Charioteer Mk VII]] || 1049 HP || 1145 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Crusader AA Mk I#Mobility|Crusader AA Mk I]] || 595 HP || 649 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Prince#Mobility|Black Prince]] || 556 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Caernarvon#Mobility|Caernarvon]] || 1287 HP || 1545 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Tortoise#Mobility|Tortoise]] || 1137 HP || 1240 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[FV4005#Mobility|FV4005]] || 1137 HP || 1240 HP || 59.5t || 60.0t || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Conway#Mobility|Conway]] || 1110 HP || 1212 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Falcon#Mobility|Falcon]] || 372 HP || 406 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Conqueror#Mobility|Conqueror]] || 1287 HP || 1545 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Swingfire#Mobility|Swingfire]] || 420 HP || 458 HP || 15.9t || 16.2t || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chieftain Marksman#Mobility|Chieftain Marksman]] || 1328 HP || 1450 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Rooikat 105#Mobility|Rooikat 105]] || 991 HP || 1082 HP || || || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Vickers Mk.7#Mobility|Vickers Mk.7]] || 2500 HP || 2862 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Striker#Mobility|Striker]] || 332 HP || 363 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Challenger Mk.3#Mobility|Challenger Mk.3]] || || || 65.5t || 65.0t || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Challenger 2#Mobility|Challenger 2]] || || || 62.5t || 61.4t || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Stormer HVM#Mobility|Stormer HVM]] || 437 HP || 477 HP || || || 13.03.2020&lt;br /&gt;
|}&lt;br /&gt;
[[Achilles (65 Rg.)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
[[Black Prince]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
The weight discrepancy for [[Challenger 2]] comes from the fact that the add-on armor weight is removed twice. The add-on armor weight is most likely not counted in the total weight of the vehicle.&lt;br /&gt;
&lt;br /&gt;
=== Japanese tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Ha-Go#Mobility|Ha-Go]] || 160 HP || 229 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[I-Go Ko#Mobility|I-Go Ko]] || || || 11.1t || 11.5t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ro#Mobility|Ho-Ro]] || 297 HP || 324 HP || 14.8t || 15.0t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 94#Mobility|Type 94]] || 119 HP || 130 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ha-Go Commander#Mobility|Ha-Go Commander]] || 160 HP || 229 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ke-Ni#Mobility|Ke-Ni]] || 173 HP || 248 HP || 7.0t || 7.2t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha#Mobility|Chi-Ha]] || || || 14.8t || 15.0t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ro-Go#Mobility|Ro-Go]] || 461 HP || 553 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ka-Mi#Mobility|Ka-Mi]] || 153 HP || 219 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha Kai#Mobility|Chi-Ha Kai]] || || || 14.8t || 15.0t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ni I#Mobility|Ho-Ni I]] || || || 14.8t || 15.0t || 16.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta-Se#Mobility|Ta-Se]] || 168 HP || 248 HP || 7.0t || 7.2t || 16.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha Short Gun#Mobility|Chi-Ha Short Gun]] || || || 14.8t || 15.0t || 16.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ni III#Mobility|Ho-Ni III]] || 297 HP || 324 HP || 16.8t || 17.0t || 16.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Na-To#Mobility|Na-To]] || 289 HP || 315 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[So-Ki#Mobility|So-Ki]] || 168 HP || 248 HP || 7.0t || 7.2t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Nu II#Mobility|Chi-Nu II]] || || || 19.8t || 20.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Tank No.6 (Japan)#Mobility|Heavy Tank No.6 (Japan)]] || 1113 HP || 1336 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ST-A1#Mobility|ST-A1]] || || || 34.2t || 34.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ST-A2#Mobility|ST-A2]] || || || 34.2t || 34.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ri Production#Mobility|Ho-Ri Production]] || 1924 HP || 2099 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M42 (Japan)#Mobility|M42 (Japan)]] || 874 HP || 954 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ri Prototype#Mobility|Ho-Ri Prototype]] || 961 HP || 1049 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 60 SPRG (C)#Mobility|Type 60 SPRG (C)]] || 262 HP || 286 HP || 7.7t || 8.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 60 ATM#Mobility|Type 60 ATM]] || 385 HP || 420 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[STB-1#Mobility|STB-1]] || || || 37.8t || 38.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 75 SPH#Mobility|Type 75 SPH]] || 786 HP || 859 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 75 MLRS#Mobility|Type 75 MLRS]] || 525 HP || 572 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 87#Mobility|Type 87]] || 1259 HP || 1374 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 74G#Mobility|Type 74G]] || || || 37.3t || 38.5t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 90#Mobility|Type 90]] || 2500 HP || 2862 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 16#Mobility|Type 16]] || 997 HP || 1088 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 90 (B)#Mobility|Type 90 (B)]] || 2500 HP || 2862 HP || || || 18.03.2020&lt;br /&gt;
|}&lt;br /&gt;
[[Heavy Tank No.6 (Japan)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
[[Ho-Ri Prototype]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
=== Italian tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[M13/40 (I)#Mobility|M13/40 (I)]] || || || 13.6t || 14.0t || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M13/40 (III)#Mobility|M13/40 (III)]] || || || 13.6t || 14.0t || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AS42#Mobility|AS42]] || 192 HP || 210 HP || || || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[L3/33 CC#Mobility|L3/33 CC]] || 75 HP || 82 HP || || || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M13/40 (II)#Mobility|M13/40 (II)]] || || || 13.6t || 14.0t || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[47/32 L40#Mobility|47/32 L40]] || 119 HP || 130 HP || || || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M42 (Italy)#Mobility|M42 (Italy)]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/18 M41#Mobility|75/18 M41]] || 280 HP || 305 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/32 M41#Mobility|75/32 M41]] || 280 HP || 305 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[90/53 M41M#Mobility|90/53 M41M]] || 280 HP || 305 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/34 M42#Mobility|75/34 M42]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Breda 501#Mobility|Breda 501]] || 248 HP || 271 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[R3 T20 FA-HS#Mobility|R3 T20 FA-HS]] || 166 HP || 181 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[105/25 M43#Mobility|105/25 M43]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M43 &amp;quot;G.C.Leoncello&amp;quot;#Mobility|M43 &amp;quot;G.C.Leoncello&amp;quot;]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/34 M43#Mobility|75/34 M43]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/46 M43#Mobility|75/46 M43]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[FIAT 6614#Mobility|FIAT 6614]] || || || 8.2t || 8.5t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M36B1#Mobility|M36B1]] || 786 HP || 859 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AUBL/74#Mobility|AUBL/74]] || || || 8.2t || 8.5t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SIDAM 25#Mobility|SIDAM 25]] || 371 HP || 404 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M113A1 (TOW)#Mobility|M113A1 (TOW)]] || 376 HP || 410 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro#Mobility|Centauro]] || 909 HP || 992 HP || 25.0t || 27.0t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro ROMOR#Mobility|Centauro ROMOR]] || 909 HP || 992 HP || 28.0t || 30.0t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[OTOMATIC#Mobility|OTOMATIC]] || 1451 HP || 1584 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariete (P)#Mobility|Ariete (P)]] || 2167 HP || 2480 HP || 53.0t || 53.8t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro MGS#Mobility|Centauro MGS]] || 909 HP || 992 HP || 25.0t || 27.0t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariete#Mobility|Ariete]] || 2167 HP || 2480 HP || 52.0+1.0t || 53.8t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SIDAM 25 (Mistral)#Mobility|SIDAM 25 (Mistral)]] || 371 HP || 404 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariete PSO#Mobility|Ariete PSO]] || 2167 HP || 2480 HP || || || 20.03.2020&lt;br /&gt;
|}&lt;br /&gt;
[[M60A1 &amp;quot;D.C.Ariete&amp;quot;]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
=== French tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[AMC.34 YR#Mobility|AMC.34 YR]] || 160 HP || 229 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[H.35#Mobility|H.35]] || 100 HP || 143 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[P.7.T AA#Mobility|P.7.T AA]] || 35 HP || 38 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMR.35 ZT3#Mobility|AMR.35 ZT3]] || 143 HP || 156 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[H.39 &amp;quot;Cambronne&amp;quot;#Mobility|H.39 &amp;quot;Cambronne&amp;quot;]] || 160 HP || 229 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[H.39#Mobility|H.39]] || 160 HP || 229 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[R.35 (SA38)#Mobility|R.35 (SA38)]] || 109 HP || 156 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMC.35 (ACG.1)#Mobility|AMC.35 (ACG.1)]] || 240 HP || 343 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[B1 bis#Mobility|B1 bis]] || 488 HP || 586 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SAu 40#Mobility|SAu 40]] || 332 HP || 363 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[B1 ter#Mobility|B1 ter]] || 556 HP || 668 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M10 GMC (France)#Mobility|M10 GMC (France)]] || 717 HP || 782 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ARL-44 (ACL-1)#Mobility|ARL-44 (ACL-1)]] || 954 HP || 1145 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[CCKW 353 AA#Mobility|CCKW 353 AA]] || 164 HP || 179 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ARL-44#Mobility|ARL-44]] || 1049 HP || 1145 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lorraine 155 Mle.50#Mobility|Lorraine 155 Mle.50]] || 787 HP || 859 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M4A3E2 (France)#Mobility|M4A3E2 (France)]] || 795 HP || 954 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-13 DCA 40#Mobility|AMX-13 DCA 40]] || 372 HP || 515 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[CA Lorraine#Mobility|CA Lorraine]] || 1198 HP || 1307 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-50 Surbaisse#Mobility|AMX-50 Surbaisse]] || 1351 HP || 1622 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-30 DCA#Mobility|AMX-30 DCA]] || 1224 HP || 1336 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-50 Foch#Mobility|AMX-50 Foch]] || 1748 HP || 1908 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX 50 Surblinde#Mobility|AMX 50 Surblinde]] || 1590 HP || 1908 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-10RC#Mobility|AMX-10RC]] || 490 HP || 534 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Leclerc#Mobility|Leclerc]] || || || 53.7t || 54.6t || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Roland 1#Mobility|Roland 1]] || 1260 HP || 1374 HP || || || 22.03.2020&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chinese tree (finished) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[M8 LAC (China)#Mobility|M8 LAC (China)]] || 159 HP || 210 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M8 HMC (China)#Mobility|M8 HMC (China)]] || 518 HP || 565 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha (China)#Mobility|Chi-Ha (China)]] || || || 14.8t || 15.0t || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[LVT(A)(4) (ZiS-2) (China)#Mobility|LVT(A)(4) (ZiS-2) (China)]] || 437 HP || 477 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha Kai (China)#Mobility|Chi-Ha Kai (China)]] || || || 14.8t || 15.0t || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-76M (China)#Mobility|SU-76M (China)]] || 245 HP || 267 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-34 (1943) (China)#Mobility|T-34 (1943) (China)]] || || || 29.8t || 30.0t || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M10 (China)#Mobility|M10 (China)]] || 717 HP || 782 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 65#Mobility|Type 65]] || 874 HP || 954 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M18 (China)#Mobility|M18 (China)]] || 804 HP || 878 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-152 (China)#Mobility|ISU-152 (China)]] || 909 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 (China)#Mobility|IS-2 (China)]] || 827 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M42 (China)#Mobility|M42 (China)]] || 874 HP || 954 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-122 (China)#Mobility|ISU-122 (China)]] || 909 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 62#Mobility|Type 62]] || || || 20.2t || 20.5t || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 mod.1944 (China)#Mobility|IS-2 mod.1944 (China)]] || 827 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M36 (China)#Mobility|M36 (China)]] || 874 HP || 954 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 No.402#Mobility|IS-2 No.402]] || 827 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-100 (China)#Mobility|SU-100 (China)]] || 874 HP || 954 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[WZ305#Mobility|WZ305]] || 1015 HP || 1107 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M113A1 (TOW) (China)#Mobility|M113A1 (TOW) (China)]] || 377 HP || 410 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[CM11#Mobility|CM11]] || || || 50.4t || 54.0t || 23.03.2020&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Swedish tree (finished) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvlvv fm/42#Mobility|Pvlvv fm/42]] || 149 HP || 162 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[fm/43-44#Mobility|fm/43-44]] || 280 HP || 305 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ikv 72#Mobility|Ikv 72]] || 254 HP || 277 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lago I#Mobility|Lago I]] || || || 17.8t || 18.0t || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lvtdgb m/40#Mobility|Lvtdgb m/40]] || 245 HP || 267 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Sav m/43 (1944)#Mobility|Sav m/43 (1944)]] || 280 HP || 305 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SAV 20.12.48#Mobility|SAV 20.12.48]] || 699 HP || 763 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Sav m/43 (1946)#Mobility|Sav m/43 (1946)]] || 249 HP || 305 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvkv II#Mobility|Pvkv II]] || 288 HP || 315 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[L-62 ANTI II#Mobility|L-62 ANTI II]] || 252 HP || 275 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvkv m/43 (1946)#Mobility|Pvkv m/43 (1946)]] || 716 HP || 782 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ikv 103#Mobility|Ikv 103]] || 234 HP || 286 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lvkv 42#Mobility|Lvkv 42]] || 350 HP || 384 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvkv m/43 (1963)#Mobility|Pvkv m/43 (1963)]] || 566 HP || 618 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[U-SH 405#Mobility|U-SH 405]] || 158 HP || 172 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[VEAK 40#Mobility|VEAK 40]] || 944 HP || 1030 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[UDES 33#Mobility|UDES 33]] || 262 HP || 286 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 103-0#Mobility|Strv 103-0]] || 900 HP || 1030 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 103A#Mobility|Strv 103A]] || 900 HP || 1030 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 103С#Mobility|Strv 103С]] || 1300 HP || 1488 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lvrbv 701#Mobility|Lvrbv 701]] || 238 HP || 259 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvrbv 551#Mobility|Pvrbv 551]] || 238 HP || 259 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 121#Mobility|Strv 121]] || 2500 HP || 2862 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lvkv 90C#Mobility|Lvkv 90C]] || 961 HP || 1049 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 122#Mobility|Strv 122]] || 2500 HP || 2862 HP || || || 24.03.2020&lt;br /&gt;
|}&lt;br /&gt;
{{Sp-end}}&lt;br /&gt;
Is there a way to correct that? --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 20:29, 9 February 2020 (UTC)&lt;br /&gt;
: Hello. The R3 T106 FA discrepancy is due to a difference in rounding strategies between the wiki and the game. Any values that are automatically inserted and seem to be off by +- 1 on the last digit are likely just rounding errors, and I'm not sure how much can be done to remedy them. As for the other values, I will see if we can get the database maintainer to check/correct the values. Could you check your values for M4 Tipo IC, as they don't seem to agree with either the game or the wiki. -[[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 22:22, 9 February 2020 (UTC)&lt;br /&gt;
:: My bad, it was the Breda 501 and not the M4 tipo Ic. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 22:52, 9 February 2020 (UTC)&lt;br /&gt;
::: I added the next discrepancies I found to the list. HP values are for Arcade Spaded. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 13:49, 11 February 2020 (UTC)&lt;br /&gt;
::::This is the guy in charge of the numbers [[User:U36063762]]--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 00:23, 12 February 2020 (UTC)&lt;br /&gt;
::::There's nothing wrong with continuing updating the list here, however (unless DnaGonite is getting annoyed by the new talk notifications). The list has already been forwarded for investigation.--[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 08:31, 12 February 2020 (UTC)&lt;br /&gt;
::::: I updated the whole US tree but I do not have vehicles at BR 6.7 and above upgraded so I still reported the discrepancies I noticed at those tiers but I can't confirm them. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 14:31, 14 February 2020 (UTC)&lt;br /&gt;
:::::: Thanks for all your hard work! But how do you know they are discrepancies if you don't have them spaded? -[[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 15:08, 14 February 2020 (UTC)&lt;br /&gt;
::::::: Based on the numbers that were in the wiki already, the fact that many tanks use the same engine (M60 family, M1 family, etc.) and the fact that the difference between HP Stock and Upgraded is a multiplier of around 1.23. But feel free to recheck the end of the list or have it rechecked by someone owning the tanks. I have everything spaded until BR 6.3 included (and also the T30). --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 15:42, 14 February 2020 (UTC)&lt;br /&gt;
:::::::: I've noticed that [[User:U8741044]] removes the mobility tables from tank articles. it was already done for 2 articles: [[M11/39]] &amp;amp; [[47/32_L40]]. It went unnoticed because he sets his own modifications as approved. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 20:47, 19 March 2020 (UTC)&lt;br /&gt;
@Colok could you recheck your values for the [[R3 T106 FA]]? I don't have the vehicle so I don't what the specs are spaded, but my stock rb is 84 hp instead of your 115 hp... - [[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 00:07, 21 March 2020 (UTC)&lt;br /&gt;
: I confused HP and km/h even though I checked it twice because it seemed weird, I corrected it on the R3 T106 FA's page and removed it from the table above. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 09:16, 21 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Naval weapons charts ==&lt;br /&gt;
&lt;br /&gt;
Few days back I added Penetration statistics and Shell details to [[:3 inch Mk.33 (76 mm)|3 inch Mk.33 (76 mm)]]. I want to ask If that is right way or I should add it directly to correct armament section on vehicle page that is using it? Same like tanks. Thanks -[[User:U6133915|U6133915]] ([[User talk:U6133915|talk]]) 07:03, 11 February 2020 (UTC)&lt;br /&gt;
: I don't see any harm in adding to both pages. The weapon pages are designed to be a more detailed overview of the weapon, but it's still useful information to be able to see when looking at a specific vehicle. The only problem I could see is if the ship has large amounts of different secondary/anti-air armaments, in which case the tables may overly bloat the page, but that shouldn't apply to the large majority of vehicles. -[[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 10:17, 11 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Creating a category ==&lt;br /&gt;
&lt;br /&gt;
I'd like to create a category: Multi-turreted tanks. Is it OK? How do I do to create such a category? (I tried adding it to an article, thinking it would de facto create a category page). --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 15:24, 8 March 2020 (UTC)&lt;br /&gt;
: Hello Colok. Vehicle categories should already be automatically inputted into the page via the spec card template at the top. These categories represent what the vehicle is classified as in the game at the time. Creation of custom categories for these vehicle pages or branching existing ones vehicles that are not classified in those categories in the game are generally discouraged. However, the creation of a template table to categorize such vehicles is not out of the question, similar to how we have manufacturer template tables for plane. This can be arranged to have one created for multi-turreted tanks. If you have complications in making one, we can assist in having one made in the future. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 18:54, 8 March 2020 (UTC)&lt;br /&gt;
:: Hello, thanks for the answer. I am fine with a simple Wiki page if categories must reflect in-game classification. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 19:41, 8 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Missile specifications tables ==&lt;br /&gt;
&lt;br /&gt;
I made tables detailing on missile specifications, and you just removed them. Stop it. I'm trying to make the pages more informative, that's the whole f**king point of a wiki.&lt;br /&gt;
&lt;br /&gt;
== Harrier GR.1 ==&lt;br /&gt;
&lt;br /&gt;
I edited the GR.1 in accordance with the new update, and you just removed them without warning. Stop doing this to other editors. It takes some time for an edit to solidify into the page, during which the page cannot be edited or the edits will be removed. Stop removing other editors' work, intentionally or unintentionally.&lt;br /&gt;
-#REDIRECT [[Thundrbird]]&lt;br /&gt;
, 12.1.2021&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Harrier_GR.1&amp;diff=89680</id>
		<title>Harrier GR.1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Harrier_GR.1&amp;diff=89680"/>
				<updated>2021-01-12T21:57:41Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: Added back the present details that user DnaGonite deleted. It takes some time for an edit to solidify into the page, during which the page cannot be edited or the edits will be removed. Stop removing other editors' work, intentionally or unintentionally.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relevance|br}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = British jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Harrier (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=harrier_gr1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} British jet fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;New Power&amp;quot;]]. Like all members of the [[Harrier (Family)|Harrier family]], the Harrier GR.1 is a [[VTOL]] aircraft with thrust vectoring nozzles, which allow it to take off and land vertically.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
'''Pre-update:''' The Harrier GR.1 had an impressive climb rate, though it was put down by Soviet jets that it faced, like the [[MiG-19PT]], [[Su-7B]] and [[Su-7BKL]]. &lt;br /&gt;
&lt;br /&gt;
'''Post-Update:''' As 10.0 jets commonly get uptiered to 10.7, the Harrier's climb rate is completely dwarfed against all other planes at its battle rating, with the exception of the [[Hunter F.6]]. The Harrier's climb rate also suffers the more armament it carries; even just 4 [[SRAAM]]s drops the climb rate from 80 m/s to 68.2 m/s. Equipping 4 x 1,000 lb [[G.P. Mk.I (1,000 lb)|G.P. Mk.I]] bombs cuts the climb rate by more than half. Because the Pegasus engine loses thrust at higher altitudes, the climb rate decreases with it.&lt;br /&gt;
&lt;br /&gt;
The Pegasus engine has amazing low-altitude acceleration, but continues to suffer more at higher altitudes. In the early game, the [[Harrier (Family)]] planes will usually be seen pulling ahead of planes with afterburner (From the airfield, air spawns start the planes with a higher top speed at a higher start speed), but the subsonic status makes the planes with a higher speed catch up after a bit.&lt;br /&gt;
&lt;br /&gt;
The turn rate of the GR.1 is mediocre compared to basically all of the planes that it may face, from the nimble MiGs, to the light-loaded Phantoms, to the delta-winged [[J35D]] and [[Mirage IIIC]], with the exception of fully-loaded Phantoms and the dart-like F-104. The rate of turn suffers the higher it climbs, as with the climb rate. Takeoff flaps, with their very high limit, can be utilized to turn sharper, as well as using the [[VTOL]] function correctly.&lt;br /&gt;
&lt;br /&gt;
'''''Controls tend to lock up at altitudes over 7,000 m (23,000 feet), because of the massive lost of thrust in the Pegasus engine.'''''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,124 || 1,118 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 32.5 || 33.9 || 63.0 || 61.5 || rowspan=&amp;quot;2&amp;quot; | 550&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,143 || 1,133 || 31.5 || 32.0 || 98.5 || 80.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| X || ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || 833 || 556 || ~14 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 648 || &amp;lt; 950 || &amp;lt; 790 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic Mass|Mass of the aircraft with pilot, engine oil, and full water tank; but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rolls-Royce Pegasus Mk.101 || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 5,868 kg || colspan=&amp;quot;3&amp;quot; | 439 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 34m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,640 kg || colspan=&amp;quot;2&amp;quot; | Vectored-thrust low-bypass turbofan&lt;br /&gt;
| 6,542 kg || 7,216 kg || 7,890 kg || 8,160 kg || 12,679 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 34m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 8,708 kgf || 9,240 kgf&lt;br /&gt;
| 1.41 || 1.28 || 1.17 || 1.13 || 0.73&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 8,708 kgf&amp;lt;br /&amp;gt;(0 km/h) || 9,240 kgf&amp;lt;br /&amp;gt;(0 km/h)&lt;br /&gt;
| 1.41 || 1.28 || 1.17 || 1.13 || 0.73&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Notice|The Pegasus engine loses a significant amount of thrust as your speed increases}}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Harrier GR.1 has no armour. The engine and all fuel tanks are packed in a tight cluster in the centre of the fuselage. However, a Harrier with critical damage, even losing both wings, can often still make it back to the airfield. This has to be done at VTOL speeds, meaning under 300 km/h, making you a big target.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|ADEN Mk.4 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 30 mm ADEN Mk.4 cannons, belly-mounted (200 rpg = 400 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|H.E. M.C. Mk.II (500 lb)|G.P. Mk.I (1,000 lb)|SRAAM|SNEB type 23}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 5 x 500 lb H.E. M.C. Mk.II bombs (2,500 lb total)&lt;br /&gt;
* 4 x 500 lb H.E. M.C. Mk.II bombs (2,000 lb total)&lt;br /&gt;
* 3 x 1,000 lb G.P. Mk.I bombs (3,000 lb total)&lt;br /&gt;
* 4 x 1,000 lb G.P. Mk.I bombs (4,000 lb total)&lt;br /&gt;
* 108 x SNEB type 23 rockets&lt;br /&gt;
* 4 x SRAAM missiles&lt;br /&gt;
* 4 x SRAAM missiles + 3 x 500 lb H.E. M.C. Mk.II bombs (1,500 lb total)&lt;br /&gt;
* 4 x SRAAM missiles + 3 x 1,000 lb G.P. Mk.I bombs (3,000 lb total)&lt;br /&gt;
* 4 x SRAAM missiles + 72 x SNEB type 23 rockets&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Despite having a weaker engine than other members of the [[Harrier (Family)|Harrier family]], the Harrier GR.1 still possesses exceptional acceleration and rate of climb. Coupled with a decent selection of load-outs (including the extremely powerful [[SRAAM]] missiles), and VTOL capability; this makes the Harrier GR.1 a very potent aircraft for both air-to-air combat and ground attack.&lt;br /&gt;
&lt;br /&gt;
Generally a good way to start the game in the Harrier GR.1, when you are are facing aircraft around your BR or lower, is to takeoff and use your incredible accelerate and climb rate to get up and above the enemy aircraft. Climb slightly to the side of the battle and once you have sufficient altitude begin to swoop down on enemy aircraft below you, dispensing of them with your SRAAMs, or ADEN cannons. When climbing it is best to keep the throttle at only 90-95%, and to not use WEP; even at 90% throttle the mighty Pegasus engine is still capable of giving the Harrier a very impressive climb rate. This is advisable as the Harrier only has about 90 seconds of total WEP time, and there are better uses for it than climbing; in addition the Pegasus engine is not designed to be run a full power for extended periods of time and will overheat if left on 100% throttle for too long. As the battle goes on you can drop down to lower altitude to engage your enemies; you should generally avoid turn fighting, instead opting to make high speed attacks from the side of enemies. How much fuel you take is up to you: the minimum load of 10 minutes gives you an incredible thrust to weight ratio and can be enough for short battles, however it is not enough to last longer battles without refuelling.&lt;br /&gt;
&lt;br /&gt;
When facing enemy aircraft which are mostly above your BR (i.e. top tier jets) you need to be much more cautious when taking the climbing approach. Against top tier jets the Harrier's climb rate is less impressive, and being at high altitude leaves you vulnerable to attack from long range [[Air-to-air_missiles#Semi-Active_Radar_Homing_.28SARH.29_missiles|semi-active radar homing air-to-air missile]], an issue exacerbated by the Harrier GR.1's lack of a radar warning receiver. In such battles it is better to stay low and fast, picking off top tier jets with fast approaches from the side, or by forcing an overshoot (thrust vectoring helps with this).&lt;br /&gt;
[[File:Harrier SRAAM Kill.mp4|thumb|400px|right|Getting a side-attack kill with an SRAAM. When launched in this way the SRAAMs are extremely hard to dodge.]]&lt;br /&gt;
The primary air-to-air weapon of the Harrier GR.1 are its four incredibly powerful [[SRAAM]] missiles. The SRAAMs are missiles of extremes, outside of 1.0 - 1.2 km they are near useless, however once you get to within 1.2 km of your target they transform into one of the hardest missiles in the game to dodge. The thrust vectoring nature of SRAAMs make them extremely manoeuvrable and hard to dodge, but mean the missiles cannot manoeuvre at all after the motor burns out, significantly limiting their range. To get the most out of SRAAMs you need to play to their advantages, the SRAAMs' poor range means that firing them from directly behind a target while chasing them is not the best idea unless you are very close, have a speed advantage, or the target is manoeuvring. Instead, the optimal way to use SRAAMs is to approach perpendicular to the target and attempt to obtain a lock from as far out as possible. With a lock obtained you should close on the target from the side; as you approach the 1.2 km mark you should turn into the target and &amp;quot;lead&amp;quot; the missile like you would your guns. Fire the missile within 1 km of the target and there is little they will be able to do about it; the SRAAM's extreme manoeuvrability allows them to follow the target through most evasive manoeuvres. A video of this method can be seen to the right. A key weakness of the SRAAMs (other than their limited range) is that they are highly susceptible to flares. You should either pick targets not equipped with flares, or if a target is equipped with flares try to attack when they are distracted or approach from an angle where you will hopefully not be noticed until it is too late.&lt;br /&gt;
&lt;br /&gt;
While the addition of SRAAMs makes the Harrier GR.1 a potent fighter, it was designed as a ground attack aircraft, and it is very capable at filling this role in-game. The Harrier GR.1 has a good selection of bombs or rockets, coupled with a [[Ballistic Computer|ballistic computer]] providing CCIP this makes the Harrier a powerful ground attacker in both air and ground battles. In air battles the two ADEN cannons are very effective at killing ground targets up to medium tanks and light pillboxes (a task made easier with the ballistic computer), and have a plentiful ammo supply. The ability to reliably kill ground targets is useful for both opportunistic attacks for extra RP and for winning matches (if it comes to it).&lt;br /&gt;
&lt;br /&gt;
The defining feature of the Harrier GR.1 is of course its [[VTOL]] (Vertical Take Off and Landing) capability; while this might at first seem like a &amp;quot;party trick&amp;quot; with limited utility there are situations where it can be surprisingly useful. Obviously VTOL allows for short/vertical takeoffs, and while conventional takeoffs are usually the better option (you typically get up to speed quicker) there are occasions where such capability is desirable (e.g. getting out of the way of players strafing the airfield). A more useful feature of VTOL on takeoff is that it allows the Harrier to take-off from aircraft carriers. Taking off from carriers allows you approach the battle from a different angle, sometimes this an be tactically useful depending on how you want to play the match. Where carriers particularly come in useful is if you need to rearm, but suspect the enemy is waiting for you at your main airfield. Some maps allow you to chose from multiple aircraft carriers to spawn on. These will be one of the [[wt:en/news/6925-development-new-ai-aircraft-carriers-en|three modern carriers]]; there is little to choose from between USS Forrestal and HMS Ark Royal (the Forrestal is a bit larger), however Baku is a little more interesting. If you go with USS Forrestal and HMS Ark Royal you get a speed boost on conventional takeoff (simulating a catapult launch); on Baku you get no such boost, requiring you to use your VTOL capability, but the Baku does have significantly better anti-air protection than the other carriers. Regardless of which aircraft carrier you land on the Harrier has no tail hook or drogue chute, so you will need to make use of your VTOL capability when landing.&lt;br /&gt;
&lt;br /&gt;
Where the Harrier's VTOL capability makes the aircraft unique is in the ability to vector the exhaust nozzles to any angle you want during forward flight, at any speed. Vectoring the nozzles will typically lead to very rapid speed loss and therefore should only be done in certain situations. The most basic use of thrust vectoring is for forcing an overshoot, with the air brake deployed and nozzles fully vectored (so pointing slightly in reverse) the Harrier will slow down quite a bit faster than other aircraft; you can use this to make the aircraft on your tail overshoot then hit them with an SRAAM as they fly past. This technique should only be used as a last resort in one-on-one battles though, as you will lose all of your energy and leave you vulnerable to any other enemy aircraft in the area. A more advanced use is to vector the nozzles during turns to enhance turning performance; while deflecting the nozzles will make you lose speed quicker and thus hurt sustained turning performance it can sometimes give you the little bit extra instantaneous turning performance you need to get guns on target, or dodge an enemy attack. You will need to practice and find for yourself the correct balance between turning performance and speed loss in different situations. A more obscure situation in which thrust vectoring can help is when pulling out of a dive, if you have left it too late then pointing the nozzles downwards can sometimes give you enough lift to avoid hitting the ground.&lt;br /&gt;
&lt;br /&gt;
In Ground RB, usually planes have to fly back to their airfield to rearm/repair. In the Harrier, the VTOL capability can be used to land on helicopter pads which are closer to the battlefield, saving precious time, but exposing the aircraft to hostile CAS and helicopters.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Exceptional thrust to weight ratio&lt;br /&gt;
* Extremely good acceleration&lt;br /&gt;
* Is a thrust vectoring VTOL aircraft&lt;br /&gt;
** Can take off/land vertically&lt;br /&gt;
** Nozzles can be deflected in flight to help with manoeuvring&lt;br /&gt;
** In Ground RB, it can land on helicopter pads to get back into the battle faster&lt;br /&gt;
* Extremely powerful [[SRAAM]] missiles&lt;br /&gt;
* Has a [[Ballistic Computer]]&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Limited WEP duration of ~90 seconds&lt;br /&gt;
* Engine overheats if left at high throttle setting for too long&lt;br /&gt;
* Although deflecting nozzles in flight can help with manoeuvrability doing so bleeds a lot of speed&lt;br /&gt;
* Weaker engine than other [[Harrier (Family)|Harriers]]&lt;br /&gt;
* Many opponents have flares which can effectively counter [[SRAAM]] missiles&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
=== [[wt:en/news/6918-development-jump-jets-arrive-in-war-thunder-meet-the-harrier-en|Devblog]] ===&lt;br /&gt;
In the late 1950's, the Bristol company was conducting work on developing an engine featuring innovative thrust vectoring technology. Hawker, impressed with the new engine, began closely working with Bristol to develop an aircraft which could successfully harness the full potential of the Pegasus thrust vectoring engine. The basic idea was to design an aircraft with V/STOL capabilities. From that point, the project became known as the P.1127.&lt;br /&gt;
&lt;br /&gt;
In the early 1960's, a growing interest for V/STOL strike aircraft could be observed among most NATO member states. This resulted in an agreement between the US, Great Britain and West Germany in 1961 to order nine modified versions of the P.1127 - the first versions of which were test flown in the previous year - as evaluators. At the same time, the British evaluation aircraft received the designation Kestrel FGA.1.&lt;br /&gt;
&lt;br /&gt;
Despite suffering setbacks with the P.1154 - a supersonic version of the aircraft developed by Hawker in parallel - evaluations of the Kestrel continued as planned during the early 1960's and concluded in November of 1965. After the P.1154 was ultimately cancelled, the RAF, pleased with the evaluation results of the Kestrel, put up a requirement to modify the Kestrel and placed an order for six pre-production aircraft, designated P.1127 (RAF). Following its maiden flight in August of 1966, the RAF extended the purchase order to 60 production aircraft, now receiving the official designation Harrier GR.1.&lt;br /&gt;
&lt;br /&gt;
The Harrier GR.1 undertook its maiden flight in December 1967 and officially entered service with the RAF in April of 1969. Being involved early on with the aircraft's development, the US also expressed interest in procuring the Harrier. This ultimately resulted in a partnership agreement between Hawker Siddeley and McDonnell Douglas in the late 1960's for a large delivery of Harriers to the USMC in the early 1970's. In US service, the aircraft would receive the designation 'AV-8 Harrier'.&lt;br /&gt;
&lt;br /&gt;
The Harrier was initially deployed with British forces in West Germany in the early 1970's. However, the Harrier saw the peak of its service career during the Falkland War in 1982, flying both ground attack as well as combat air patrol missions (modification Sea Harrier FRS.1) with great success, thus earning itself a high reputation.&lt;br /&gt;
&lt;br /&gt;
Apart from British and American service, variants of the Harrier were also operated by Spain, Thailand and India. In total, around 270 Harriers were produced across all variants with the last being decommissioned from active service in the early 2000's. The original Harrier was subsequently succeeded by a further developed variant - the Harrier II - but more importantly, it had successfully proven the viability of V/STOL aircraft, thus generating a sustained interest in such designs which can still be seen today.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=britain&amp;amp;vehicleType=aircraft&amp;amp;vehicleClass=fighter&amp;amp;vehicle=harrier_gr1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 001.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 002.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 003.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 004.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 005.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 006.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;250&amp;quot;&amp;gt;&lt;br /&gt;
File:Harrier GR.1A XV755.png|A Harrier GR.1A (XV755) pulling away from the burning wreck of an enemy after firing an SRAAM at close range.Note the port side missile cover missing, indicating a fired missile&lt;br /&gt;
File:Harriers XV755 &amp;amp; XZ145.png|2 Harrier GR.1s of No.1 Sqn RAF (marketplace camo) &amp;amp; 899 Naval Air Squadron (user skin) are seen flying in formation during a battle&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|-Z0ihOEb1tw|'''The Shooting Range #230''' - ''Metal Beasts'' section at 00:28 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Harrier GR.3]]&lt;br /&gt;
*[[AV-8A]]&lt;br /&gt;
*[[AV-8C]]&lt;br /&gt;
*[[Yak-38]]&lt;br /&gt;
*[[Yak-38M]]&lt;br /&gt;
*[[Jaguar GR.1]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6918-development-jump-jets-arrive-in-war-thunder-meet-the-harrier-en|[Devblog] Jump Jets arrive in War Thunder: Meet the Harrier]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Hawker}}&lt;br /&gt;
{{Britain jet aircraft}}&lt;br /&gt;
{{Britain premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=89679</id>
		<title>User:U106759815</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=89679"/>
				<updated>2021-01-12T21:50:01Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Wiki edits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Thundrbird}}&lt;br /&gt;
&lt;br /&gt;
{{Userbox/Windows}}&lt;br /&gt;
&lt;br /&gt;
== Who am I? ==&lt;br /&gt;
&lt;br /&gt;
I am just a regular teen that likes to play War Thunder. I started editing Wikis to help other players understand more about the vehicles that I am familiar with. For air, I play low-mid tier AB and midhigh-high tier RB. The only reason I would play ground AB is if I wanted to try for the nuke killstreak. I play ground SB sometimes.  &lt;br /&gt;
&lt;br /&gt;
Avg Lv/Day: 1.2 &lt;br /&gt;
&lt;br /&gt;
Lv35: 12/17/20 &lt;br /&gt;
&lt;br /&gt;
Lv65: 1/11/21 &lt;br /&gt;
&lt;br /&gt;
== Some of my facts ==&lt;br /&gt;
&lt;br /&gt;
* I started playing War Thunder in September 2020&lt;br /&gt;
* I edited my first Wiki page in December 2020&lt;br /&gt;
* Phly got me into WT&lt;br /&gt;
* I am an aspiring future pilot in the USAF&lt;br /&gt;
&lt;br /&gt;
== Wiki edits ==&lt;br /&gt;
&lt;br /&gt;
* [[BMP-2M]]&lt;br /&gt;
* [[Harrier GR.1]]&lt;br /&gt;
* [[A-4E Early]]&lt;br /&gt;
&lt;br /&gt;
A message to other Wiki editors:&lt;br /&gt;
&lt;br /&gt;
Recently a user has been editing different pages, during the time before the previous edit becomes the current version and solidifies into the page. They ignored the warnings that this would delete all other edits after the current version. Please, refrain from editing pages until the most recent edit is the current version.&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User_talk:U38088265&amp;diff=89678</id>
		<title>User talk:U38088265</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User_talk:U38088265&amp;diff=89678"/>
				<updated>2021-01-12T21:47:01Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: Stop deleting others' work. Wait until it solidifies into the page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|[[User talk:U38088265/Archive/2019]]}}&lt;br /&gt;
&lt;br /&gt;
== Mobility template ==&lt;br /&gt;
&lt;br /&gt;
Hello, I've been using the Mobility Template [[Template:TankMobility]] lately but I've noticed a lot of discrepancies between in-game values and the wiki.&lt;br /&gt;
{{Sp-begin|Discrepancies as of 08.03.20}}&lt;br /&gt;
=== US tree (finished) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[M13 MGMC#Mobility|M13 MGMC]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M3 GMC#Mobility|M3 GMC]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M16 MGMC#Mobility|M16 MGMC]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M8 Greyhound#Mobility|M8 Greyhound]] || 159 HP || 210 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M10 GMC#Mobility|M10 GMC]] || 717 HP || 782 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[LVT(A)(4) ZIS-2 (USA)#Mobility|LVT(A)(4) ZIS-2 (USA)]] || 437 HP || 477 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M6A1#Mobility|M6A1]] || 1272 HP || 1526 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M15A1 CGMC#Mobility|M15A1 CGMC]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M18 GMC#Mobility|M18 GMC]] || 804 HP || 878 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M4A3E2#Mobility|M4A3E2]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M18 &amp;quot;Black Cat&amp;quot;#Mobility|M18 &amp;quot;Black Cat&amp;quot;]] || 804 HP || 878 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cobra King#Mobility|Cobra King]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M4A3E2 (76) W#Mobility|M4A3E2 (76) W]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M19#Mobility|M19]] || 518 HP || 565 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M36 GMC#Mobility|M36 GMC]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M56#Mobility|M56]] || 350 HP || 382 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T26E1-1#Mobility|T26E1-1]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Super Hellcat#Mobility|Super Hellcat]] || 804 HP || 878 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T34#Mobility|T34]] || 1287 HP || 1545 HP || 65.8t || 65.1t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T29#Mobility|T29]] || 1224 HP || 1469 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T30#Mobility|T30]] || 1287 HP || 1545 HP || 65.8t || 65.1t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T32#Mobility|T32]] || 1228 HP || 1469 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T32E1#Mobility|T32E1]] || 1228 HP || 1469 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M42#Mobility|M42]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T95#Mobility|T95]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T114#Mobility|T114]] || 280 HP || 305 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M103#Mobility|M103]] || 1287 HP || 1545 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M163#Mobility|M163]] || || || 11.0t || 11.2t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M247#Mobility|M247]] || 1310 HP || 1431 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[XM-803#Mobility|XM-803]] || 2356 HP || 2385 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M1 Abrams#Mobility|M1 Abrams]] || 2533 HP || 2898 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[IPM1#Mobility|IPM1]] || 2533 HP || 2898 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M1A1 Abrams#Mobility|M1A1 Abrams]] || 2533 HP || 2898 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ADATS#Mobility|ADATS]] || || || 23.7t || 25.0t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[M1A2 Abrams#Mobility|M1A2 Abrams]] || 2533 HP || 2898 HP || || ||&lt;br /&gt;
|}&lt;br /&gt;
[[XM-1 (Chrysler)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
=== German tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.III B#Mobility|Pz.III B]] || 334 HP || 477 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Flakpanzer I#Mobility|Flakpanzer I]] || 100 HP || 109 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Panzerjager I#Mobility|Panzerjager I]] || 175 HP || 191 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Flakpanzer 38#Mobility|Flakpanzer 38]] || 262 HP || 286 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sd.Kfz.234/3#Mobility|Sd.Kfz.234/3]] || 367 HP || 401 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[15cm sIG 33 B Sfl#Mobility|15cm sIG 33 B Sfl]] || 271 HP || 296 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.III J#Mobility|Pz.III J]] || || || 21.8t || 21.3t&lt;br /&gt;
|-&lt;br /&gt;
| [[StuG III A#Mobility|StuG III A]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.III J1#Mobility|Pz.III J1]] || || || 21.8t || 21.3t&lt;br /&gt;
|-&lt;br /&gt;
| [[Sd.Kfz. 6/2#Mobility|Sd.Kfz. 6/2]] || 201 HP || 219 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[StuH 42 G#Mobility|StuH 42 G]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sd.Kfz.234/4#Mobility|Sd.Kfz.234/4]] || 367 HP || 401 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Marder III#Mobility|Marder III]] || 280 HP || 305 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Marder III H#Mobility|Marder III H]] || 262 HP || 286 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[StuG III F#Mobility|StuG III F]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[8,8 cm Flak 37 Sfl.#Mobility|8,8 cm Flak 37 Sfl.]] || 402 HP || 439 HP || 24.3t || 25.0t&lt;br /&gt;
|-&lt;br /&gt;
| [[StuG III G#Mobility|StuG III G]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[15 cm Pz.W.42#Mobility|15 cm Pz.W.42]] || 119 HP || 130 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Dicker Max#Mobility|Dicker Max]] || 315 HP || 343 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger H1#Mobility|Tiger H1]] || 1033 HP || 1240 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Wirbelwind#Mobility|Wirbelwind]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagdpanzer 38(t)#Mobility|Jagdpanzer 38(t)]] || 280 HP || 305 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-IB (Germany)#Mobility|KV-IB (Germany)]] || 954 HP || 1145 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sturer Emil#Mobility|Sturer Emil]] || 542 HP || 591 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger E#Mobility|Tiger E]] || 1133 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ostwind#Mobility|Ostwind]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagdpanzer IV#Mobility|Jagdpanzer IV]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV II 754 (r) (Germany)#Mobility|KV II 754 (r) (Germany)]] || 954 HP || 1145 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.Kpfw. Churchill (Germany)#Mobility|Pz.Kpfw. Churchill (Germany)]] || 556 HP || 668 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nashorn#Mobility|Nashorn]] || 525 HP || 572 HP || 24.3t || 23.5t&lt;br /&gt;
|-&lt;br /&gt;
| [[Panzer IV/70(V)#Mobility|Panzer IV/70(V)]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Panzer IV/70(A)#Mobility|Panzer IV/70(A)]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Brummbar#Mobility|Brummbar]] || 463 HP || 506 HP || 27.8t || 28.2t&lt;br /&gt;
|-&lt;br /&gt;
| [[VFW#Mobility|VFW]] || 630 HP || 687 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV I C 756 (r) (Germany)#Mobility|KV I C 756 (r) (Germany)]] || 954 HP || 1145 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[VK 45.01 (P)#Mobility|VK 45.01 (P)]] || 984 HP || 1183 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger (Germany)#Mobility|Tiger (Germany)]] || 1033 HP || 1240 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Waffentrager#Mobility|Waffentrager]] || 245 HP || 267 HP || 16.3t || 17.0t&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger II (P)#Mobility|Tiger II (P)]] || 1113 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ostwind II#Mobility|Ostwind II]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagdpanther#Mobility|Jagdpanther]] || 1224 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Bfw. Jagdpanther#Mobility|Bfw. Jagdpanther]] || 1224 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger II (H) Sla.16#Mobility|Tiger II (H) Sla.16]] || 1191 HP || 1431 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger II (H)#Mobility|Tiger II (H)]] || 1113 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ferdinand#Mobility|Ferdinand]] || 926 HP || 1011 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pz.Bef.Wg.VI P#Mobility|Pz.Bef.Wg.VI P]] || 841 HP || 1011 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Flakpanzer 341#Mobility|Flakpanzer 341]] || 1048 HP || 1145 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[JPz 4-5#Mobility|JPz 4-5]] || 874 HP || 954 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kugelblitz#Mobility|Kugelblitz]] || 525 HP || 572 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagdtiger#Mobility|Jagdtiger]] || 1224 HP || 1336 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger II (10.5 cm Kw.K)#Mobility|Tiger II (10.5 cm Kw.K)]] || 1431 HP || 1717 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[E-100#Mobility|E-100]] || 1431 HP || 1717 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Maus#Mobility|Maus]] || 1905 HP || 2290 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[RakJPz 2#Mobility|RakJPz 2]] || 874 HP || 954 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[RakJPz 2 (HOT)#Mobility|RakJPz 2 (HOT)]] || 874 HP || 954 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gepard#Mobility|Gepard]] || 1450 HP || 1584 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[VT1-2#Mobility|VT1-2]] || ???? HP || 4197 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Leopard 2K#Mobility|Leopard 2K]] || 2500 HP || 2862 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Leopard 2A4#Mobility|Leopard 2A4]] || 2500 HP || 2862 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Leopard 2A5#Mobility|Leopard 2A5]] || 2500 HP || 2862 HP || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[FlaRakPz 1#Mobility|FlaRakPz 1]] || 1048 HP || 1145 HP || ||&lt;br /&gt;
|}&lt;br /&gt;
[[M4 748 (a) (Germany)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
=== Soviet tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[BT-5#Mobility|BT-5]] || 487 HP || 696 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-5-1#Mobility|SU-5-1]] || 157 HP || 172 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[GAZ-AAA (4M)#Mobility|GAZ-AAA (4M)]] || 100 HP || 109 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[GAZ-AAA (DShK)#Mobility|GAZ-AAA (DShK)]] || 100 HP || 109 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T-35#Mobility|T-35]] || 795 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-57#Mobility|SU-57]] || 259 HP || 282 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[BM-8-24#Mobility|BM-8-24]] || 133 HP || 145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[T-III (USSR)#Mobility|T-III (USSR)]] || || || 21.8t || 21.3t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZiS-30#Mobility|ZiS-30]] || 87 HP || 95 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[GAZ-MM (72-K)#Mobility|GAZ-MM (72-K)]] || 100 HP || 109 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[BM-13N#Mobility|BM-13N]] || 164 HP || 179 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-1 (L-11)#Mobility|KV-1 (L-11)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-76M#Mobility|SU-76M]] || 245 HP || 267 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[BTR-152A#Mobility|BTR-152A]] || 192 HP || 210 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-76M (5th Gv.Kav.Corps)#Mobility|SU-76M (5th Gv.Kav.Corps)]] || 245 HP || 267 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-1S#Mobility|KV-1S]] || 954 HP || 1145 HP || 41.4t || 42.5t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-122#Mobility|SU-122]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZiS-12 (94-KM)#Mobility|ZiS-12 (94-KM)]] || 122 HP || 134 HP || 3.0t || 7.0t ||&lt;br /&gt;
|-&lt;br /&gt;
| [[MK-II &amp;quot;Matilda&amp;quot; (USSR)#Mobility|MK-II &amp;quot;Matilda&amp;quot; (USSR)]] || 302 HP || 363 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZUT-37#Mobility|ZUT-37]] || 297 HP || 324 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-85A#Mobility|SU-85A]] || 245 HP || 267 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SMK#Mobility|SMK]] || 1351 HP || 1622 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-1 (ZiS-5)#Mobility|KV-1 (ZiS-5)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ASU-57#Mobility|ASU-57]] || 96 HP || 105 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-57B#Mobility|SU-57B]] || 182 HP || 198 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[YaG-10 (29-K)#Mobility|YaG-10 (29-K)]] || 164 HP || 177 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-2 (1940)#Mobility|KV-2 (1940)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-2 (1939)#Mobility|KV-2 (1939)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-85#Mobility|KV-85]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-85#Mobility|SU-85]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-85M#Mobility|SU-85M]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZiS-43#Mobility|ZiS-43]] || 157 HP || 172 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-100Y#Mobility|SU-100Y]] || 1486 HP || 162 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-1#Mobility|IS-1]] || 827 HP || 992 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-152#Mobility|SU-152]] || 1049 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-2 (ZiS-6)#Mobility|KV-2 (ZiS-6)]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-1E#Mobility|KV-1E]] || 954 HP || 1145 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 65 (USSR)#Mobility|Type 65 (USSR)]] || 874 HP || 954 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-220#Mobility|KV-220]] || 1351 HP || 1622 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-152#Mobility|ISU-152]] || 909 HP || 992 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[ZSU-37#Mobility|ZSU-37]] || 245 HP || 267 HP || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[KV-122#Mobility|KV-122]] || 827 HP || 992 HP || || ||&lt;br /&gt;
|}&lt;br /&gt;
[[T-34 (Prototype)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
[[T-34 (1st Gv.T.Br.)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
[[T-34-85E]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--=== Italian tree (in progress)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Breda 501#Mobility|Breda 501]] || 248 HP || 271 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[R3 T20 FA-HS#Mobility|R3 T20 FA-HS]] || 166 HP || 181 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[105/25 M43#Mobility|105/25 M43]] || 324 HP || 353 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/34 M43#Mobility|75/34 M43]] || 324 HP || 353 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/46 M43#Mobility|75/46 M43]] || 324 HP || 353 HP || || || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AUBL/74#Mobility|AUBL/74]] || || || 8.2t || 8.5t || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[R3 T106 FA#Mobility|R3 T106 FA]] || || || 3.4t || 3.5t || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro#Mobility|Centauro]] || || || 25.0t || 27.0t || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro ROMOR#Mobility|Centauro ROMOR]] || || || 28.0t || 30.0t || 09.02.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariete (P)#Mobility|Ariete (P)]] || || || 53.0t || 53.8t || 09.02.2020&lt;br /&gt;
|}&lt;br /&gt;
[[M43 &amp;quot;G.C.Leoncello&amp;quot;]] couldn't be checked in-game as it wasn't displayed at the time.--&amp;gt;&lt;br /&gt;
{{Sp-end}}&lt;br /&gt;
{{Sp-begin|Discrepancies in progress}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2#Mobility|IS-2]] || 827 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 (1944)#Mobility|IS-2 (1944)]] || 827 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ASU-85#Mobility|ASU-85]] || 367 HP || 401 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-122#Mobility|ISU-122]] || 909 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-122S#Mobility|ISU-122S]] || 909 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-100P#Mobility|SU-100P]] || 699 HP || 763 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-100#Mobility|SU-100]] || 874 HP || 954 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-122P#Mobility|SU-122P]] || 874 HP || 954 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 &amp;quot;Revenge&amp;quot;#Mobility|IS-2 &amp;quot;Revenge&amp;quot;]] || 827 HP || 992 HP || || || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 62 (USSR)#Mobility|Type 62 (USSR)]] || || || 20.5t || 20.3t || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-6#Mobility|IS-6]] || 1113 HP || 1336 HP || 51.1t || 51.4t || 09.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-3#Mobility|IS-3]] || 827 HP || 992 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-122-54#Mobility|SU-122-54]] || 909 HP || 992 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ZSU-57-2#Mobility|ZSU-57-2]] || 909 HP || 992 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Object 120#Mobility|Object 120]] || 839 HP || 916 HP || 26.8t || 27.0t || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-7#Mobility|IS-7]] || 1669 HP || 2003 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-4M#Mobility|IS-4M]] || 1192 HP || 1431 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Object 268#Mobility|Object 268]] || 1310 HP || 1431 HP || || || 10.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-10M#Mobility|T-10M]] || 1192 HP || 1431 HP || || || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Object 906#Mobility|Object 906]] || || || 14.8t || 15.0t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ZSU-23-4#Mobility|ZSU-23-4]] || 490 HP || 534 HP || 20.7t || 21.0t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[BMP-2#Mobility|BMP-2]] || || || 14.0t || 13.2t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Shturm-S#Mobility|Shturm-S]] || 420 HP || 458 HP || || || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-64B#Mobility|T-64B]] || || || 40.1t || 39.0t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-72A#Mobility|T-72A]] || || || 41.0t || 40.2t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-80B#Mobility|T-80B]] || || || 42.5t || 42.0t || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ZPRK 2S6#Mobility|ZPRK 2S6]] || 1240 HP || 1355 HP || 34.6t || 34.0t || 11.03.2020&lt;br /&gt;
|}&lt;br /&gt;
The weight discrepancy for [[BMP-2]], [[T-64B]], [[T-72A]] and [[T-80B]] comes from the fact that the add-on armor weight is removed twice. The add-on armor weight is most likely not counted in the total weight of the vehicle.&lt;br /&gt;
&lt;br /&gt;
=== British tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Mk.VIA AA#Mobility|Mk.VIA AA]] || 154 HP || 168 HP || || || 11.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Daimler AC Mk.II#Mobility|Daimler AC Mk.II]] || 137 HP || 181 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T17E2#Mobility|T17E2]] || 339 HP || 370 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Independent#Mobility|Independent]] || 588 HP || 706 HP || 32.0t || 31.7t || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Matilda III#Mobility|Matilda III]] || 302 HP || 363 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AC Mk II AA#Mobility|AC Mk II AA]] || 276 HP || 301 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Cromwell Mk.V (RP-3)#Mobility|Cromwell Mk.V (RP-3)]] || || || 28.2t || 28.4t || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[3 inch Gun Carrier#Mobility|3 inch Gun Carrier]] || 612 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Churchill Mk I#Mobility|Churchill Mk I]] || 556 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Archer#Mobility|Archer]] || 336 HP || 366 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Churchill Mk III#Mobility|Churchill Mk III]] || 556 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Achilles#Mobility|Achilles]] || 717 HP || 782 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Crusader AA Mk II#Mobility|Crusader AA Mk II]] || 595 HP || 649 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Churchill Mk VII#Mobility|Churchill Mk VII]] || 556 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Excelsior#Mobility|Excelsior]] || 997 HP || 1198 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[QF 3.7 Ram#Mobility|QF 3.7 Ram]] || 699 HP || 763 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[FV4202#Mobility|FV4202]] || || || 37.0t || 37.2t || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Charioteer Mk VII#Mobility|Charioteer Mk VII]] || 1049 HP || 1145 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Crusader AA Mk I#Mobility|Crusader AA Mk I]] || 595 HP || 649 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Prince#Mobility|Black Prince]] || 556 HP || 668 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Caernarvon#Mobility|Caernarvon]] || 1287 HP || 1545 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Tortoise#Mobility|Tortoise]] || 1137 HP || 1240 HP || || || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[FV4005#Mobility|FV4005]] || 1137 HP || 1240 HP || 59.5t || 60.0t || 12.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Conway#Mobility|Conway]] || 1110 HP || 1212 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Falcon#Mobility|Falcon]] || 372 HP || 406 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Conqueror#Mobility|Conqueror]] || 1287 HP || 1545 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Swingfire#Mobility|Swingfire]] || 420 HP || 458 HP || 15.9t || 16.2t || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chieftain Marksman#Mobility|Chieftain Marksman]] || 1328 HP || 1450 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Rooikat 105#Mobility|Rooikat 105]] || 991 HP || 1082 HP || || || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Vickers Mk.7#Mobility|Vickers Mk.7]] || 2500 HP || 2862 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Striker#Mobility|Striker]] || 332 HP || 363 HP || || || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Challenger Mk.3#Mobility|Challenger Mk.3]] || || || 65.5t || 65.0t || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Challenger 2#Mobility|Challenger 2]] || || || 62.5t || 61.4t || 13.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Stormer HVM#Mobility|Stormer HVM]] || 437 HP || 477 HP || || || 13.03.2020&lt;br /&gt;
|}&lt;br /&gt;
[[Achilles (65 Rg.)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
[[Black Prince]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
The weight discrepancy for [[Challenger 2]] comes from the fact that the add-on armor weight is removed twice. The add-on armor weight is most likely not counted in the total weight of the vehicle.&lt;br /&gt;
&lt;br /&gt;
=== Japanese tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Ha-Go#Mobility|Ha-Go]] || 160 HP || 229 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[I-Go Ko#Mobility|I-Go Ko]] || || || 11.1t || 11.5t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ro#Mobility|Ho-Ro]] || 297 HP || 324 HP || 14.8t || 15.0t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 94#Mobility|Type 94]] || 119 HP || 130 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ha-Go Commander#Mobility|Ha-Go Commander]] || 160 HP || 229 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ke-Ni#Mobility|Ke-Ni]] || 173 HP || 248 HP || 7.0t || 7.2t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha#Mobility|Chi-Ha]] || || || 14.8t || 15.0t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ro-Go#Mobility|Ro-Go]] || 461 HP || 553 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ka-Mi#Mobility|Ka-Mi]] || 153 HP || 219 HP || || || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha Kai#Mobility|Chi-Ha Kai]] || || || 14.8t || 15.0t || 15.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ni I#Mobility|Ho-Ni I]] || || || 14.8t || 15.0t || 16.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta-Se#Mobility|Ta-Se]] || 168 HP || 248 HP || 7.0t || 7.2t || 16.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha Short Gun#Mobility|Chi-Ha Short Gun]] || || || 14.8t || 15.0t || 16.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ni III#Mobility|Ho-Ni III]] || 297 HP || 324 HP || 16.8t || 17.0t || 16.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Na-To#Mobility|Na-To]] || 289 HP || 315 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[So-Ki#Mobility|So-Ki]] || 168 HP || 248 HP || 7.0t || 7.2t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Nu II#Mobility|Chi-Nu II]] || || || 19.8t || 20.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Tank No.6 (Japan)#Mobility|Heavy Tank No.6 (Japan)]] || 1113 HP || 1336 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ST-A1#Mobility|ST-A1]] || || || 34.2t || 34.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ST-A2#Mobility|ST-A2]] || || || 34.2t || 34.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ri Production#Mobility|Ho-Ri Production]] || 1924 HP || 2099 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M42 (Japan)#Mobility|M42 (Japan)]] || 874 HP || 954 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ho-Ri Prototype#Mobility|Ho-Ri Prototype]] || 961 HP || 1049 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 60 SPRG (C)#Mobility|Type 60 SPRG (C)]] || 262 HP || 286 HP || 7.7t || 8.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 60 ATM#Mobility|Type 60 ATM]] || 385 HP || 420 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[STB-1#Mobility|STB-1]] || || || 37.8t || 38.0t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 75 SPH#Mobility|Type 75 SPH]] || 786 HP || 859 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 75 MLRS#Mobility|Type 75 MLRS]] || 525 HP || 572 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 87#Mobility|Type 87]] || 1259 HP || 1374 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 74G#Mobility|Type 74G]] || || || 37.3t || 38.5t || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 90#Mobility|Type 90]] || 2500 HP || 2862 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 16#Mobility|Type 16]] || 997 HP || 1088 HP || || || 18.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 90 (B)#Mobility|Type 90 (B)]] || 2500 HP || 2862 HP || || || 18.03.2020&lt;br /&gt;
|}&lt;br /&gt;
[[Heavy Tank No.6 (Japan)]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
[[Ho-Ri Prototype]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
=== Italian tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[M13/40 (I)#Mobility|M13/40 (I)]] || || || 13.6t || 14.0t || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M13/40 (III)#Mobility|M13/40 (III)]] || || || 13.6t || 14.0t || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AS42#Mobility|AS42]] || 192 HP || 210 HP || || || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[L3/33 CC#Mobility|L3/33 CC]] || 75 HP || 82 HP || || || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M13/40 (II)#Mobility|M13/40 (II)]] || || || 13.6t || 14.0t || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[47/32 L40#Mobility|47/32 L40]] || 119 HP || 130 HP || || || 19.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M42 (Italy)#Mobility|M42 (Italy)]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/18 M41#Mobility|75/18 M41]] || 280 HP || 305 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/32 M41#Mobility|75/32 M41]] || 280 HP || 305 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[90/53 M41M#Mobility|90/53 M41M]] || 280 HP || 305 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/34 M42#Mobility|75/34 M42]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Breda 501#Mobility|Breda 501]] || 248 HP || 271 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[R3 T20 FA-HS#Mobility|R3 T20 FA-HS]] || 166 HP || 181 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[105/25 M43#Mobility|105/25 M43]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M43 &amp;quot;G.C.Leoncello&amp;quot;#Mobility|M43 &amp;quot;G.C.Leoncello&amp;quot;]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/34 M43#Mobility|75/34 M43]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[75/46 M43#Mobility|75/46 M43]] || 324 HP || 353 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[FIAT 6614#Mobility|FIAT 6614]] || || || 8.2t || 8.5t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M36B1#Mobility|M36B1]] || 786 HP || 859 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AUBL/74#Mobility|AUBL/74]] || || || 8.2t || 8.5t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SIDAM 25#Mobility|SIDAM 25]] || 371 HP || 404 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M113A1 (TOW)#Mobility|M113A1 (TOW)]] || 376 HP || 410 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro#Mobility|Centauro]] || 909 HP || 992 HP || 25.0t || 27.0t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro ROMOR#Mobility|Centauro ROMOR]] || 909 HP || 992 HP || 28.0t || 30.0t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[OTOMATIC#Mobility|OTOMATIC]] || 1451 HP || 1584 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariete (P)#Mobility|Ariete (P)]] || 2167 HP || 2480 HP || 53.0t || 53.8t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Centauro MGS#Mobility|Centauro MGS]] || 909 HP || 992 HP || 25.0t || 27.0t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariete#Mobility|Ariete]] || 2167 HP || 2480 HP || 52.0+1.0t || 53.8t || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SIDAM 25 (Mistral)#Mobility|SIDAM 25 (Mistral)]] || 371 HP || 404 HP || || || 20.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariete PSO#Mobility|Ariete PSO]] || 2167 HP || 2480 HP || || || 20.03.2020&lt;br /&gt;
|}&lt;br /&gt;
[[M60A1 &amp;quot;D.C.Ariete&amp;quot;]] couldn't be checked in-game as it wasn't displayed at the time.&lt;br /&gt;
&lt;br /&gt;
=== French tree (finished)===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[AMC.34 YR#Mobility|AMC.34 YR]] || 160 HP || 229 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[H.35#Mobility|H.35]] || 100 HP || 143 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[P.7.T AA#Mobility|P.7.T AA]] || 35 HP || 38 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMR.35 ZT3#Mobility|AMR.35 ZT3]] || 143 HP || 156 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[H.39 &amp;quot;Cambronne&amp;quot;#Mobility|H.39 &amp;quot;Cambronne&amp;quot;]] || 160 HP || 229 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[H.39#Mobility|H.39]] || 160 HP || 229 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[R.35 (SA38)#Mobility|R.35 (SA38)]] || 109 HP || 156 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMC.35 (ACG.1)#Mobility|AMC.35 (ACG.1)]] || 240 HP || 343 HP || || || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[B1 bis#Mobility|B1 bis]] || 488 HP || 586 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SAu 40#Mobility|SAu 40]] || 332 HP || 363 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[B1 ter#Mobility|B1 ter]] || 556 HP || 668 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M10 GMC (France)#Mobility|M10 GMC (France)]] || 717 HP || 782 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ARL-44 (ACL-1)#Mobility|ARL-44 (ACL-1)]] || 954 HP || 1145 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[CCKW 353 AA#Mobility|CCKW 353 AA]] || 164 HP || 179 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ARL-44#Mobility|ARL-44]] || 1049 HP || 1145 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lorraine 155 Mle.50#Mobility|Lorraine 155 Mle.50]] || 787 HP || 859 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M4A3E2 (France)#Mobility|M4A3E2 (France)]] || 795 HP || 954 HP ||  ||  || 21.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-13 DCA 40#Mobility|AMX-13 DCA 40]] || 372 HP || 515 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[CA Lorraine#Mobility|CA Lorraine]] || 1198 HP || 1307 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-50 Surbaisse#Mobility|AMX-50 Surbaisse]] || 1351 HP || 1622 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-30 DCA#Mobility|AMX-30 DCA]] || 1224 HP || 1336 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-50 Foch#Mobility|AMX-50 Foch]] || 1748 HP || 1908 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX 50 Surblinde#Mobility|AMX 50 Surblinde]] || 1590 HP || 1908 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[AMX-10RC#Mobility|AMX-10RC]] || 490 HP || 534 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Leclerc#Mobility|Leclerc]] || || || 53.7t || 54.6t || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Roland 1#Mobility|Roland 1]] || 1260 HP || 1374 HP || || || 22.03.2020&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chinese tree (finished) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[M8 LAC (China)#Mobility|M8 LAC (China)]] || 159 HP || 210 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M8 HMC (China)#Mobility|M8 HMC (China)]] || 518 HP || 565 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha (China)#Mobility|Chi-Ha (China)]] || || || 14.8t || 15.0t || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[LVT(A)(4) (ZiS-2) (China)#Mobility|LVT(A)(4) (ZiS-2) (China)]] || 437 HP || 477 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Chi-Ha Kai (China)#Mobility|Chi-Ha Kai (China)]] || || || 14.8t || 15.0t || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-76M (China)#Mobility|SU-76M (China)]] || 245 HP || 267 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[T-34 (1943) (China)#Mobility|T-34 (1943) (China)]] || || || 29.8t || 30.0t || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M10 (China)#Mobility|M10 (China)]] || 717 HP || 782 HP || || || 22.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 65#Mobility|Type 65]] || 874 HP || 954 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M18 (China)#Mobility|M18 (China)]] || 804 HP || 878 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-152 (China)#Mobility|ISU-152 (China)]] || 909 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 (China)#Mobility|IS-2 (China)]] || 827 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M42 (China)#Mobility|M42 (China)]] || 874 HP || 954 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[ISU-122 (China)#Mobility|ISU-122 (China)]] || 909 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Type 62#Mobility|Type 62]] || || || 20.2t || 20.5t || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 mod.1944 (China)#Mobility|IS-2 mod.1944 (China)]] || 827 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M36 (China)#Mobility|M36 (China)]] || 874 HP || 954 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[IS-2 No.402#Mobility|IS-2 No.402]] || 827 HP || 992 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SU-100 (China)#Mobility|SU-100 (China)]] || 874 HP || 954 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[WZ305#Mobility|WZ305]] || 1015 HP || 1107 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[M113A1 (TOW) (China)#Mobility|M113A1 (TOW) (China)]] || 377 HP || 410 HP || || || 23.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[CM11#Mobility|CM11]] || || || 50.4t || 54.0t || 23.03.2020&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Swedish tree (finished) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Vehicle || colspan=&amp;quot;2&amp;quot; | AB Engine upgraded || colspan=&amp;quot;2&amp;quot; | Weight || rowspan=&amp;quot;2&amp;quot; | Date&lt;br /&gt;
|-&lt;br /&gt;
! In-game !! Wiki !! In-game !! Wiki&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvlvv fm/42#Mobility|Pvlvv fm/42]] || 149 HP || 162 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[fm/43-44#Mobility|fm/43-44]] || 280 HP || 305 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ikv 72#Mobility|Ikv 72]] || 254 HP || 277 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lago I#Mobility|Lago I]] || || || 17.8t || 18.0t || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lvtdgb m/40#Mobility|Lvtdgb m/40]] || 245 HP || 267 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Sav m/43 (1944)#Mobility|Sav m/43 (1944)]] || 280 HP || 305 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[SAV 20.12.48#Mobility|SAV 20.12.48]] || 699 HP || 763 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Sav m/43 (1946)#Mobility|Sav m/43 (1946)]] || 249 HP || 305 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvkv II#Mobility|Pvkv II]] || 288 HP || 315 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[L-62 ANTI II#Mobility|L-62 ANTI II]] || 252 HP || 275 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvkv m/43 (1946)#Mobility|Pvkv m/43 (1946)]] || 716 HP || 782 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Ikv 103#Mobility|Ikv 103]] || 234 HP || 286 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lvkv 42#Mobility|Lvkv 42]] || 350 HP || 384 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvkv m/43 (1963)#Mobility|Pvkv m/43 (1963)]] || 566 HP || 618 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[U-SH 405#Mobility|U-SH 405]] || 158 HP || 172 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[VEAK 40#Mobility|VEAK 40]] || 944 HP || 1030 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[UDES 33#Mobility|UDES 33]] || 262 HP || 286 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 103-0#Mobility|Strv 103-0]] || 900 HP || 1030 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 103A#Mobility|Strv 103A]] || 900 HP || 1030 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 103С#Mobility|Strv 103С]] || 1300 HP || 1488 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lvrbv 701#Mobility|Lvrbv 701]] || 238 HP || 259 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Pvrbv 551#Mobility|Pvrbv 551]] || 238 HP || 259 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 121#Mobility|Strv 121]] || 2500 HP || 2862 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Lvkv 90C#Mobility|Lvkv 90C]] || 961 HP || 1049 HP || || || 24.03.2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Strv 122#Mobility|Strv 122]] || 2500 HP || 2862 HP || || || 24.03.2020&lt;br /&gt;
|}&lt;br /&gt;
{{Sp-end}}&lt;br /&gt;
Is there a way to correct that? --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 20:29, 9 February 2020 (UTC)&lt;br /&gt;
: Hello. The R3 T106 FA discrepancy is due to a difference in rounding strategies between the wiki and the game. Any values that are automatically inserted and seem to be off by +- 1 on the last digit are likely just rounding errors, and I'm not sure how much can be done to remedy them. As for the other values, I will see if we can get the database maintainer to check/correct the values. Could you check your values for M4 Tipo IC, as they don't seem to agree with either the game or the wiki. -[[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 22:22, 9 February 2020 (UTC)&lt;br /&gt;
:: My bad, it was the Breda 501 and not the M4 tipo Ic. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 22:52, 9 February 2020 (UTC)&lt;br /&gt;
::: I added the next discrepancies I found to the list. HP values are for Arcade Spaded. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 13:49, 11 February 2020 (UTC)&lt;br /&gt;
::::This is the guy in charge of the numbers [[User:U36063762]]--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 00:23, 12 February 2020 (UTC)&lt;br /&gt;
::::There's nothing wrong with continuing updating the list here, however (unless DnaGonite is getting annoyed by the new talk notifications). The list has already been forwarded for investigation.--[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 08:31, 12 February 2020 (UTC)&lt;br /&gt;
::::: I updated the whole US tree but I do not have vehicles at BR 6.7 and above upgraded so I still reported the discrepancies I noticed at those tiers but I can't confirm them. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 14:31, 14 February 2020 (UTC)&lt;br /&gt;
:::::: Thanks for all your hard work! But how do you know they are discrepancies if you don't have them spaded? -[[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 15:08, 14 February 2020 (UTC)&lt;br /&gt;
::::::: Based on the numbers that were in the wiki already, the fact that many tanks use the same engine (M60 family, M1 family, etc.) and the fact that the difference between HP Stock and Upgraded is a multiplier of around 1.23. But feel free to recheck the end of the list or have it rechecked by someone owning the tanks. I have everything spaded until BR 6.3 included (and also the T30). --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 15:42, 14 February 2020 (UTC)&lt;br /&gt;
:::::::: I've noticed that [[User:U8741044]] removes the mobility tables from tank articles. it was already done for 2 articles: [[M11/39]] &amp;amp; [[47/32_L40]]. It went unnoticed because he sets his own modifications as approved. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 20:47, 19 March 2020 (UTC)&lt;br /&gt;
@Colok could you recheck your values for the [[R3 T106 FA]]? I don't have the vehicle so I don't what the specs are spaded, but my stock rb is 84 hp instead of your 115 hp... - [[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 00:07, 21 March 2020 (UTC)&lt;br /&gt;
: I confused HP and km/h even though I checked it twice because it seemed weird, I corrected it on the R3 T106 FA's page and removed it from the table above. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 09:16, 21 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Naval weapons charts ==&lt;br /&gt;
&lt;br /&gt;
Few days back I added Penetration statistics and Shell details to [[:3 inch Mk.33 (76 mm)|3 inch Mk.33 (76 mm)]]. I want to ask If that is right way or I should add it directly to correct armament section on vehicle page that is using it? Same like tanks. Thanks -[[User:U6133915|U6133915]] ([[User talk:U6133915|talk]]) 07:03, 11 February 2020 (UTC)&lt;br /&gt;
: I don't see any harm in adding to both pages. The weapon pages are designed to be a more detailed overview of the weapon, but it's still useful information to be able to see when looking at a specific vehicle. The only problem I could see is if the ship has large amounts of different secondary/anti-air armaments, in which case the tables may overly bloat the page, but that shouldn't apply to the large majority of vehicles. -[[User:U38088265|U38088265]] ([[User talk:U38088265|talk]]) 10:17, 11 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Creating a category ==&lt;br /&gt;
&lt;br /&gt;
I'd like to create a category: Multi-turreted tanks. Is it OK? How do I do to create such a category? (I tried adding it to an article, thinking it would de facto create a category page). --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 15:24, 8 March 2020 (UTC)&lt;br /&gt;
: Hello Colok. Vehicle categories should already be automatically inputted into the page via the spec card template at the top. These categories represent what the vehicle is classified as in the game at the time. Creation of custom categories for these vehicle pages or branching existing ones vehicles that are not classified in those categories in the game are generally discouraged. However, the creation of a template table to categorize such vehicles is not out of the question, similar to how we have manufacturer template tables for plane. This can be arranged to have one created for multi-turreted tanks. If you have complications in making one, we can assist in having one made in the future. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 18:54, 8 March 2020 (UTC)&lt;br /&gt;
:: Hello, thanks for the answer. I am fine with a simple Wiki page if categories must reflect in-game classification. --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 19:41, 8 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Missile specifications tables ==&lt;br /&gt;
&lt;br /&gt;
I made tables detailing on missile specifications, and you just removed them. Stop it. I'm trying to make the pages more informative, that's the whole f**king point of a wiki.&lt;br /&gt;
&lt;br /&gt;
== Harrier GR.1 ==&lt;br /&gt;
&lt;br /&gt;
I edited the GR.1 in accordance with the new update, and you just removed them without warning. Stop doing this to other editors. It takes some time for an edit to solidify into the page, during which the page cannot be edited or the edits will be removed. Stop removing other editors' work, intentionally or unintentionally.&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Harrier_GR.1&amp;diff=89579</id>
		<title>Harrier GR.1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Harrier_GR.1&amp;diff=89579"/>
				<updated>2021-01-12T05:51:58Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Description */ Added new details in regards to Server Update 29.12.2020. Battle ratings on the stat card are out of date, need to be changed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = British jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Harrier (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=harrier_gr1&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} British jet fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;New Power&amp;quot;]]. Like all members of the [[Harrier (Family)|Harrier family]], the Harrier GR.1 is a [[VTOL]] aircraft with thrust vectoring nozzles, which allow it to take off and land vertically.&lt;br /&gt;
&lt;br /&gt;
'''''Since &amp;quot;Server Update 29.12.2020&amp;quot;, the Harrier GR.1's Battle Rating for all game modes was changed from 9.7 to 10.0. As of 12.1.2021, this article's Battle Ratings are not up to date.''''' &lt;br /&gt;
&lt;br /&gt;
'''''[[wt:en/game/changelog/current/1193|Find the official changelog here.]]'''''&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
'''Pre-Update:''' The Harrier GR.1 had an impressive climb rate, though it was put down by Soviet jets that it faced, like the [[MiG-19PT]], [[Su-7B]], and [[Su-7BKL]]. &lt;br /&gt;
&lt;br /&gt;
'''Post-Update:''' As 10.0 jets commonly get uptiered to 10.7, the Harrier's climb rate is completely dwarfed against all other planes at its battle rating, with the exception of the [[Hunter F.6]]. Harrier's climb rate suffers the more armament it carries; even just 4 [[SRAAM]]s drops the climb rate from 80 m/s to 68.2 m/s. Equipping 4 x 1,000 lb [[G.P. Mk.I (1,000 lb)|G.P. Mk.I]] bombs cuts the climb rate by more than half. Because the Pegasus engine loses thrust at higher altitudes, the climb rate decreases with it.&lt;br /&gt;
&lt;br /&gt;
The Pegasus engine has amazing low-altitude acceleration, but continues to suffer more at higher altitudes. In the early game, the [[Harrier (Family)]] planes will usually be seen pulling ahead of planes with afterburner (From the airfield, air spawns start the planes with a higher top speed at a higher start speed), but the subsonic status makes the planes with a higher speed catch up after a bit.&lt;br /&gt;
&lt;br /&gt;
The turn rate of the GR.1 is mediocre compared to basically all of the planes that it may face, from the nimble MiGs, to the light-loaded Phantoms, to the delta-winged [[J35D]] and [[Mirage IIIC]], with the exception of fully-loaded Phantoms and the dart-like F-104. The rate of turn suffers the higher it climbs, as with the climb rate. Takeoff flaps, with their very high limit, can be utilized to turn sharper, as well as using the [[VTOL]] function correctly.&lt;br /&gt;
&lt;br /&gt;
'''''Controls tend to lock up at altitudes over 7,000 m (23,000 feet), because of the massive lost of thrust in the Pegasus engine.'''''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,124 || 1,118 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 32.5 || 33.9 || 63.0 || 61.5 || rowspan=&amp;quot;2&amp;quot; | 550&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,143 || 1,133 || 31.5 || 32.0 || 98.5 || 80.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| X || ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || 833 || 556 || ~14 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 648 || &amp;lt; 950 || &amp;lt; 790 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic Mass|Mass of the aircraft with pilot, engine oil, and full water tank; but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rolls-Royce Pegasus Mk.101 || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 5,868 kg || colspan=&amp;quot;3&amp;quot; | 439 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 34m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,640 kg || colspan=&amp;quot;2&amp;quot; | Vectored-thrust low-bypass turbofan&lt;br /&gt;
| 6,542 kg || 7,216 kg || 7,890 kg || 8,160 kg || 12,679 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 34m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 8,708 kgf || 9,240 kgf&lt;br /&gt;
| 1.41 || 1.28 || 1.17 || 1.13 || 0.73&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 8,708 kgf&amp;lt;br /&amp;gt;(0 km/h) || 9,240 kgf&amp;lt;br /&amp;gt;(0 km/h)&lt;br /&gt;
| 1.41 || 1.28 || 1.17 || 1.13 || 0.73&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Notice|The Pegasus engine loses a significant amount of thrust as your speed increases}}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Harrier GR.1 has no armour. The engine and all fuel tanks are packed in a tight cluster in the centre of the fuselage. However, a Harrier with critical damage, even losing both wings, can often still make it back to the airfield. This has to be done at VTOL speeds, meaning under 300 km/h, making you a big target.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|ADEN Mk.4 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 30 mm ADEN Mk.4 cannons, belly-mounted (200 rpg = 400 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|H.E. M.C. Mk.II (500 lb)|G.P. Mk.I (1,000 lb)|SRAAM|SNEB type 23}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 5 x 500 lb H.E. M.C. Mk.II bombs (2,500 lb total)&lt;br /&gt;
* 4 x 500 lb H.E. M.C. Mk.II bombs (2,000 lb total)&lt;br /&gt;
* 3 x 1,000 lb G.P. Mk.I bombs (3,000 lb total)&lt;br /&gt;
* 4 x 1,000 lb G.P. Mk.I bombs (4,000 lb total)&lt;br /&gt;
* 108 x SNEB type 23 rockets&lt;br /&gt;
* 4 x SRAAM missiles&lt;br /&gt;
* 4 x SRAAM missiles + 3 x 500 lb H.E. M.C. Mk.II bombs (1,500 lb total)&lt;br /&gt;
* 4 x SRAAM missiles + 3 x 1,000 lb G.P. Mk.I bombs (3,000 lb total)&lt;br /&gt;
* 4 x SRAAM missiles + 72 x SNEB type 23 rockets&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Despite having a weaker engine than other members of the [[Harrier (Family)|Harrier family]], the Harrier GR.1 still possesses exceptional acceleration and rate of climb. Coupled with a decent selection of load-outs (including the extremely powerful [[SRAAM]] missiles), and VTOL capability; this makes the Harrier GR.1 a very potent aircraft for both air-to-air combat and ground attack.&lt;br /&gt;
&lt;br /&gt;
Generally a good way to start the game in the Harrier GR.1, when you are are facing aircraft around your BR or lower, is to takeoff and use your incredible accelerate and climb rate to get up and above the enemy aircraft. Climb slightly to the side of the battle and once you have sufficient altitude begin to swoop down on enemy aircraft below you, dispensing of them with your SRAAMs, or ADEN cannons. When climbing it is best to keep the throttle at only 90-95%, and to not use WEP; even at 90% throttle the mighty Pegasus engine is still capable of giving the Harrier a very impressive climb rate. This is advisable as the Harrier only has about 90 seconds of total WEP time, and there are better uses for it than climbing; in addition the Pegasus engine is not designed to be run a full power for extended periods of time and will overheat if left on 100% throttle for too long. As the battle goes on you can drop down to lower altitude to engage your enemies; you should generally avoid turn fighting, instead opting to make high speed attacks from the side of enemies. How much fuel you take is up to you: the minimum load of 10 minutes gives you an incredible thrust to weight ratio and can be enough for short battles, however it is not enough to last longer battles without refuelling.&lt;br /&gt;
&lt;br /&gt;
When facing enemy aircraft which are mostly above your BR (i.e. top tier jets) you need to be much more cautious when taking the climbing approach. Against top tier jets the Harrier's climb rate is less impressive, and being at high altitude leaves you vulnerable to attack from long range [[Air-to-air_missiles#Semi-Active_Radar_Homing_.28SARH.29_missiles|semi-active radar homing air-to-air missile]], an issue exacerbated by the Harrier GR.1's lack of a radar warning receiver. In such battles it is better to stay low and fast, picking off top tier jets with fast approaches from the side, or by forcing an overshoot (thrust vectoring helps with this).&lt;br /&gt;
[[File:Harrier SRAAM Kill.mp4|thumb|400px|right|Getting a side-attack kill with an SRAAM. When launched in this way the SRAAMs are extremely hard to dodge.]]&lt;br /&gt;
The primary air-to-air weapon of the Harrier GR.1 are its four incredibly powerful [[SRAAM]] missiles. The SRAAMs are missiles of extremes, outside of 1.0 - 1.2 km they are near useless, however once you get to within 1.2 km of your target they transform into one of the hardest missiles in the game to dodge. The thrust vectoring nature of SRAAMs make them extremely manoeuvrable and hard to dodge, but mean the missiles cannot manoeuvre at all after the motor burns out, significantly limiting their range. To get the most out of SRAAMs you need to play to their advantages, the SRAAMs' poor range means that firing them from directly behind a target while chasing them is not the best idea unless you are very close, have a speed advantage, or the target is manoeuvring. Instead, the optimal way to use SRAAMs is to approach perpendicular to the target and attempt to obtain a lock from as far out as possible. With a lock obtained you should close on the target from the side; as you approach the 1.2 km mark you should turn into the target and &amp;quot;lead&amp;quot; the missile like you would your guns. Fire the missile within 1 km of the target and there is little they will be able to do about it; the SRAAM's extreme manoeuvrability allows them to follow the target through most evasive manoeuvres. A video of this method can be seen to the right. A key weakness of the SRAAMs (other than their limited range) is that they are highly susceptible to flares. You should either pick targets not equipped with flares, or if a target is equipped with flares try to attack when they are distracted or approach from an angle where you will hopefully not be noticed until it is too late.&lt;br /&gt;
&lt;br /&gt;
While the addition of SRAAMs makes the Harrier GR.1 a potent fighter, it was designed as a ground attack aircraft, and it is very capable at filling this role in-game. The Harrier GR.1 has a good selection of bombs or rockets, coupled with a [[Ballistic Computer|ballistic computer]] providing CCIP this makes the Harrier a powerful ground attacker in both air and ground battles. In air battles the two ADEN cannons are very effective at killing ground targets up to medium tanks and light pillboxes (a task made easier with the ballistic computer), and have a plentiful ammo supply. The ability to reliably kill ground targets is useful for both opportunistic attacks for extra RP and for winning matches (if it comes to it).&lt;br /&gt;
&lt;br /&gt;
The defining feature of the Harrier GR.1 is of course its [[VTOL]] (Vertical Take Off and Landing) capability; while this might at first seem like a &amp;quot;party trick&amp;quot; with limited utility there are situations where it can be surprisingly useful. Obviously VTOL allows for short/vertical takeoffs, and while conventional takeoffs are usually the better option (you typically get up to speed quicker) there are occasions where such capability is desirable (e.g. getting out of the way of players strafing the airfield). A more useful feature of VTOL on takeoff is that it allows the Harrier to take-off from aircraft carriers. Taking off from carriers allows you approach the battle from a different angle, sometimes this an be tactically useful depending on how you want to play the match. Where carriers particularly come in useful is if you need to rearm, but suspect the enemy is waiting for you at your main airfield. Some maps allow you to chose from multiple aircraft carriers to spawn on. These will be one of the [[wt:en/news/6925-development-new-ai-aircraft-carriers-en|three modern carriers]]; there is little to choose from between USS Forrestal and HMS Ark Royal (the Forrestal is a bit larger), however Baku is a little more interesting. If you go with USS Forrestal and HMS Ark Royal you get a speed boost on conventional takeoff (simulating a catapult launch); on Baku you get no such boost, requiring you to use your VTOL capability, but the Baku does have significantly better anti-air protection than the other carriers. Regardless of which aircraft carrier you land on the Harrier has no tail hook or drogue chute, so you will need to make use of your VTOL capability when landing.&lt;br /&gt;
&lt;br /&gt;
Where the Harrier's VTOL capability makes the aircraft unique is in the ability to vector the exhaust nozzles to any angle you want during forward flight, at any speed. Vectoring the nozzles will typically lead to very rapid speed loss and therefore should only be done in certain situations. The most basic use of thrust vectoring is for forcing an overshoot, with the air brake deployed and nozzles fully vectored (so pointing slightly in reverse) the Harrier will slow down quite a bit faster than other aircraft; you can use this to make the aircraft on your tail overshoot then hit them with an SRAAM as they fly past. This technique should only be used as a last resort in one-on-one battles though, as you will lose all of your energy and leave you vulnerable to any other enemy aircraft in the area. A more advanced use is to vector the nozzles during turns to enhance turning performance; while deflecting the nozzles will make you lose speed quicker and thus hurt sustained turning performance it can sometimes give you the little bit extra instantaneous turning performance you need to get guns on target, or dodge an enemy attack. You will need to practice and find for yourself the correct balance between turning performance and speed loss in different situations. A more obscure situation in which thrust vectoring can help is when pulling out of a dive, if you have left it too late then pointing the nozzles downwards can sometimes give you enough lift to avoid hitting the ground.&lt;br /&gt;
&lt;br /&gt;
In Ground RB, usually planes have to fly back to their airfield to rearm/repair. In the Harrier, the VTOL capability can be used to land on helicopter pads which are closer to the battlefield, saving precious time, but exposing the aircraft to hostile CAS and helicopters.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Exceptional thrust to weight ratio&lt;br /&gt;
* Extremely good acceleration&lt;br /&gt;
* Is a thrust vectoring VTOL aircraft&lt;br /&gt;
** Can take off/land vertically&lt;br /&gt;
** Nozzles can be deflected in flight to help with manoeuvring&lt;br /&gt;
** In Ground RB, it can land on helicopter pads to get back into the battle faster&lt;br /&gt;
* Extremely powerful [[SRAAM]] missiles&lt;br /&gt;
* Has a [[Ballistic Computer]]&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Limited WEP duration of ~90 seconds&lt;br /&gt;
* Engine overheats if left at high throttle setting for too long&lt;br /&gt;
* Although deflecting nozzles in flight can help with manoeuvrability doing so bleeds a lot of speed&lt;br /&gt;
* Weaker engine than other [[Harrier (Family)|Harriers]]&lt;br /&gt;
* Most hostile jets during matches have flares which can effectively counter [[SRAAM]] missiles&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
=== [[wt:en/news/6918-development-jump-jets-arrive-in-war-thunder-meet-the-harrier-en|Devblog]] ===&lt;br /&gt;
In the late 1950's, the Bristol company was conducting work on developing an engine featuring innovative thrust vectoring technology. Hawker, impressed with the new engine, began closely working with Bristol to develop an aircraft which could successfully harness the full potential of the Pegasus thrust vectoring engine. The basic idea was to design an aircraft with V/STOL capabilities. From that point, the project became known as the P.1127.&lt;br /&gt;
&lt;br /&gt;
In the early 1960's, a growing interest for V/STOL strike aircraft could be observed among most NATO member states. This resulted in an agreement between the US, Great Britain and West Germany in 1961 to order nine modified versions of the P.1127 - the first versions of which were test flown in the previous year - as evaluators. At the same time, the British evaluation aircraft received the designation Kestrel FGA.1.&lt;br /&gt;
&lt;br /&gt;
Despite suffering setbacks with the P.1154 - a supersonic version of the aircraft developed by Hawker in parallel - evaluations of the Kestrel continued as planned during the early 1960's and concluded in November of 1965. After the P.1154 was ultimately cancelled, the RAF, pleased with the evaluation results of the Kestrel, put up a requirement to modify the Kestrel and placed an order for six pre-production aircraft, designated P.1127 (RAF). Following its maiden flight in August of 1966, the RAF extended the purchase order to 60 production aircraft, now receiving the official designation Harrier GR.1.&lt;br /&gt;
&lt;br /&gt;
The Harrier GR.1 undertook its maiden flight in December 1967 and officially entered service with the RAF in April of 1969. Being involved early on with the aircraft's development, the US also expressed interest in procuring the Harrier. This ultimately resulted in a partnership agreement between Hawker Siddeley and McDonnell Douglas in the late 1960's for a large delivery of Harriers to the USMC in the early 1970's. In US service, the aircraft would receive the designation 'AV-8 Harrier'.&lt;br /&gt;
&lt;br /&gt;
The Harrier was initially deployed with British forces in West Germany in the early 1970's. However, the Harrier saw the peak of its service career during the Falkland War in 1982, flying both ground attack as well as combat air patrol missions (modification Sea Harrier FRS.1) with great success, thus earning itself a high reputation.&lt;br /&gt;
&lt;br /&gt;
Apart from British and American service, variants of the Harrier were also operated by Spain, Thailand and India. In total, around 270 Harriers were produced across all variants with the last being decommissioned from active service in the early 2000's. The original Harrier was subsequently succeeded by a further developed variant - the Harrier II - but more importantly, it had successfully proven the viability of V/STOL aircraft, thus generating a sustained interest in such designs which can still be seen today.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=britain&amp;amp;vehicleType=aircraft&amp;amp;vehicleClass=fighter&amp;amp;vehicle=harrier_gr1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 001.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 002.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 003.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 004.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 005.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 006.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;250&amp;quot;&amp;gt;&lt;br /&gt;
File:Harrier GR.1A XV755.png|A Harrier GR.1A (XV755) pulling away from the burning wreck of an enemy after firing an SRAAM at close range.Note the port side missile cover missing, indicating a fired missile&lt;br /&gt;
File:Harriers XV755 &amp;amp; XZ145.png|2 Harrier GR.1s of No.1 Sqn RAF (marketplace camo) &amp;amp; 899 Naval Air Squadron (user skin) are seen flying in formation during a battle&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|-Z0ihOEb1tw|'''The Shooting Range #230''' - ''Metal Beasts'' section at 00:28 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Harrier GR.3]]&lt;br /&gt;
*[[AV-8A]]&lt;br /&gt;
*[[AV-8C]]&lt;br /&gt;
*[[Yak-38]]&lt;br /&gt;
*[[Yak-38M]]&lt;br /&gt;
*[[Jaguar GR.1]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6918-development-jump-jets-arrive-in-war-thunder-meet-the-harrier-en|[Devblog] Jump Jets arrive in War Thunder: Meet the Harrier]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Hawker}}&lt;br /&gt;
{{Britain jet aircraft}}&lt;br /&gt;
{{Britain premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=89577</id>
		<title>User:U106759815</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=89577"/>
				<updated>2021-01-12T05:31:09Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /*  Who am I? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Thundrbird}}&lt;br /&gt;
&lt;br /&gt;
{{Userbox/Windows}}&lt;br /&gt;
&lt;br /&gt;
== Who am I? ==&lt;br /&gt;
&lt;br /&gt;
I am just a regular teen that likes to play War Thunder. I started editing Wikis to help other players understand more about the vehicles that I am familiar with. For air, I play low-mid tier AB and midhigh-high tier RB. The only reason I would play ground AB is if I wanted to try for the nuke killstreak. I play ground SB sometimes.  &lt;br /&gt;
&lt;br /&gt;
Avg Lv/Day: 1.2 &lt;br /&gt;
&lt;br /&gt;
Lv35: 12/17/20 &lt;br /&gt;
&lt;br /&gt;
Lv65: 1/11/21 &lt;br /&gt;
&lt;br /&gt;
== Some of my facts ==&lt;br /&gt;
&lt;br /&gt;
* I started playing War Thunder in September 2020&lt;br /&gt;
* I edited my first Wiki page in December 2020&lt;br /&gt;
* Phly got me into WT&lt;br /&gt;
* I am an aspiring future pilot in the USAF&lt;br /&gt;
&lt;br /&gt;
== Wiki edits ==&lt;br /&gt;
&lt;br /&gt;
* [[BMP-2M]]&lt;br /&gt;
* [[Harrier GR.1]]&lt;br /&gt;
* [[A-4E Early]]&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=89575</id>
		<title>User:U106759815</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=89575"/>
				<updated>2021-01-12T05:26:53Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /*  Who am I? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Thundrbird}}&lt;br /&gt;
&lt;br /&gt;
{{Userbox/Windows}}&lt;br /&gt;
&lt;br /&gt;
== Who am I? ==&lt;br /&gt;
&lt;br /&gt;
I am just a regular teen that likes to play War Thunder. I started editing Wikis to help other players understand more about the vehicles that I am familiar with. For air, I play low-mid tier AB and midhigh-high tier RB. The only reason I would play ground AB is if I wanted to try for the nuke killstreak. I play ground SB sometimes. &lt;br /&gt;
&lt;br /&gt;
Lv35: 12/17/20 &lt;br /&gt;
&lt;br /&gt;
Lv65: 1/12/21 &lt;br /&gt;
&lt;br /&gt;
== Some of my facts ==&lt;br /&gt;
&lt;br /&gt;
* I started playing War Thunder in September 2020&lt;br /&gt;
* I edited my first Wiki page in December 2020&lt;br /&gt;
* Phly got me into WT&lt;br /&gt;
* I am an aspiring future pilot in the USAF&lt;br /&gt;
&lt;br /&gt;
== Wiki edits ==&lt;br /&gt;
&lt;br /&gt;
* [[BMP-2M]]&lt;br /&gt;
* [[Harrier GR.1]]&lt;br /&gt;
* [[A-4E Early]]&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=A-4E_Early&amp;diff=89574</id>
		<title>A-4E Early</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=A-4E_Early&amp;diff=89574"/>
				<updated>2021-01-12T05:25:38Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Usage in battles */  Removed the section about the Harrier GR.1 from &amp;quot;Flight performance&amp;quot; and edited &amp;quot;Usage in battles&amp;quot; in accordance with Server Update 29.12.2020.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=a_4e_early&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a squadron rank {{Specs|rank}} American jet attacker {{Battle-rating}}. It was introduced during [[Update &amp;quot;New Power&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The A-4E behaves like the A-4B, with excellent manoeuvrability at speed, aided by the automatic wing slats. However, the aircraft bleeds speed rapidly during extended turns, and will drop down to about 320 km/h (200 mph) after more than a 90 degree turn. Overall, it can turn with [[G.91 (Family)|G.91s]] and MiG-15s without issue, however extended dogfights should be avoided. If uptiered, flight performance leaves much to be desired, it can be outmanoeuvred even by the [[Yak-38 (Family)|Yak-38]] or [[F-104 (Family)|F-104]] in a dogfight. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,066 || 1,057 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 37.9 || 39.0 || 29.5 || 26.7 || rowspan=&amp;quot;2&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 615 || 615 || 410 || ~8 || ~2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 450 || &amp;lt; 700 || &amp;lt; 490 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic Mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Pratt &amp;amp; Whitney J52-P-64A || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 4,679 kg || colspan=&amp;quot;3&amp;quot; | 296 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 12m fuel || 20m fuel || 30m fuel || 40m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 900 kg || colspan=&amp;quot;2&amp;quot; | Axial-flow turbojet&lt;br /&gt;
| 5,419 kg || 5,913 kg || 6,530 kg || 7,147 kg || 11,113 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 12m fuel || 20m fuel || 30m fuel || 40m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 3,470 kgf || N/A&lt;br /&gt;
| 0.64 || 0.59 || 0.53 || 0.49 || 0.31&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 3,470 kgf&amp;lt;br /&amp;gt;(0 km/h) || N/A&lt;br /&gt;
| 0.64 || 0.59 || 0.53 || 0.49 || 0.31&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 2.54 mm steel surrounding bottom half of the pilot&lt;br /&gt;
* 50 mm bulletproof glass in front of the cockpit&lt;br /&gt;
&lt;br /&gt;
The front half of the plane holds the pilot and a self-sealing fuel tank. The wings hold non self-sealing fuel tanks, and the back half of the plane holds the engine.&lt;br /&gt;
&lt;br /&gt;
One single well-placed round from an [[ADEN (30 mm)|ADEN]] cannon can completely cripple the plane by taking out the pilot or an engine. It is completely open to attack from the side and front although it can be armed with flares. Overall, survivability is quite poor, the best armour is to not get hit.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Browning-Colt Mk12 Mod 3 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm Browning-Colt Mk12 Mod 3 cannons, wing-mounted (100 rpg = 200 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|LDGP Mk 81 (250 lb)|LDGP Mk 82 (500 lb)|M117 cone 45 (750 lb)|LDGP Mk 83 (1,000 lb)|LDGP Mk 84 (2,000 lb)}}&lt;br /&gt;
{{main|AGM-12B Bullpup|AGM-12C Bullpup|AIM-9B Sidewinder}}&lt;br /&gt;
{{main|FFAR Mighty Mouse|Zuni Mk32 Mod 0 ATAP|Mk 11 mod 5 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 3 x 20 mm Mk 11 mod 5 cannons (750 rpg = 2,250 total)&lt;br /&gt;
* 20 x 250 lb LDGP Mk 81 bombs (5,000 lb total)&lt;br /&gt;
* 14 x 500 lb LDGP Mk 82 bombs (7,000 lb total)&lt;br /&gt;
* 3 x 750 lb M117 cone 45 bombs (2,250 lb total)&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 114 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 24 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 4 x AGM-12B Bullpup missiles&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 2 x AIM-9B Sidewinder missiles&lt;br /&gt;
* 5 x 1,000 lb LDGP Mk 83 bombs (5,000 lb total)&lt;br /&gt;
* 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)&lt;br /&gt;
* 5 x AGM-12B Bullpup missiles&lt;br /&gt;
* 2 x AGM-12C Bullpup missiles&lt;br /&gt;
* 171 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 36 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles&lt;br /&gt;
* 114 x FFAR Mighty Mouse rockets + 6 x 250 lb LDGP Mk 81 bombs (1,500 lb total)&lt;br /&gt;
* 114 x FFAR Mighty Mouse rockets + 6 x 500 lb LDGP Mk 82 bombs (3,000 lb total)&lt;br /&gt;
* 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 250 lb LDGP Mk 81 bombs (1,500 lb total)&lt;br /&gt;
* 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 500 lb LDGP Mk 82 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 133 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 28 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 18 x 250 lb LDGP Mk 81 bombs (4,500 lb total)&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 12 x 500 lb LDGP Mk 82 bombs (6,000 lb total)&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 8 x 250 lb LDGP Mk 81 bombs (2,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 8 x 500 lb LDGP Mk 82 bombs (4,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 3 x AGM-12B Bullpup missiles&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 95 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 20 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 1 x 20 mm Mk 11 mod 5 cannon (750 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
In Air Realistic battles, one can take any combination of 3 paths due to the wide array of armament. First, one can use the attacker air spawn to your advantage with either the 2 [[AIM-9B Sidewinder]]s, the 2 [[AIM-9B Sidewinder|AIM-9Bs]] and the 20 mm gunpod, or a triple gunpod array. Use the air spawn to climb to anywhere between 1,000 and 5,000 meters, and either catch fighters trying to climb, or pounce on the low flying [[Vautour IIA IDF/AF (France)|Vautour]] bombers common at this BR. However, if uptiered, especially versus Britain with the [[Harrier GR.1]], this is not a good option, as you cannot climb with them, and they will bounce you. If this is the case, take either [[FFAR Mighty Mouse|FFAR]] rocket pods or [[AGM-12B Bullpup|AGM-12]] Bullpups or the [[Zuni Mk32 Mod 0 ATAP|Zuni]] pods and take out ground targets. The last option is to use the wide array of bombs, preferably the 14 x 500 lb loadout, and take out either 1 or 2 bases with them. Then, return to base and optionally respawn with [[AIM-9B Sidewinder|AIM-9s]] and pick off damaged enemies.&lt;br /&gt;
&lt;br /&gt;
Before &amp;quot;Server Update 29.12.2020&amp;quot;,  the A-4E consistently faced the [[Harrier GR.1]] as a hostile jet and would be destroyed due to the Harrier's extremely potent [[SRAAM]] missiles. During this update the GR.1 was moved up to BR 10.0. With the 1.0 battle rating gap and the consistent 10.0 uptiers to 10.7, the A-4E rarely sees the GR.1 anymore.&lt;br /&gt;
&lt;br /&gt;
In Ground RB, the only loadouts worth taking are the [[Zuni Mk32 Mod 0 ATAP|Zuni]] or [[FFAR Mighty Mouse|FFAR]] pods, or better yet, the 5 x [[AGM-12B Bullpup|AGM-12B]] Bullpup loadout. These missiles, with practice, can kill everything from 8.0 to 10.7. They are basically a precision 250 lb bomb that is guided to the target. The A-4E is basically a complete line-up with the [[XM-803]], [[MBT-70]], [[XM-1 (GM)|XM-1]] GM, or the [[HSTV-L]].&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Can be armed with 5 [[AGM-12B Bullpup]] missiles&lt;br /&gt;
* Has loadouts with [[AIM-9B Sidewinder]] missiles to either defend itself or play the role of a fighter&lt;br /&gt;
* Researchable flares are a good counter to IR guided missiles it may face at its BR&lt;br /&gt;
* [[AGM-12B Bullpup]] is a tier I modification&lt;br /&gt;
* Can use its airspawn to help play the role of a fighter&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Subsonic&lt;br /&gt;
* Mediocre climb rate compared to planes it can face&lt;br /&gt;
* Gun pods and [[AIM-9B Sidewinder]] missiles are tier IV modifications&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
The A4D-5 Skyhawk was an improved model of the A4D-2N (designated A-4C in 1962). The main improvement came in the form of the more powerful Pratt &amp;amp; Whitney J52-P-6A engine, producing 8,400 pounds of thrust. In addition to the new powerplant, the A4D-5 also received two more wing-mounted stores pylons, for a total of five. The avionics were also improved, including a new TACAN system and a toss-bombing computer. Later in their service life, many A-4E Skyhawks were upgraded with the fuselage avionics pod J52-P-8 engine (with 9,300 pounds of thrust) from the A-4F.&lt;br /&gt;
&lt;br /&gt;
The A4D-5 first flew in July 1961, and was renamed to A-4E in 1962 after the Tri-Service Aircraft Designation System came into effect. The A-4E entered production in December of 1962; a total of 499 A-4E Skyhawks would be delivered to the US Navy and Marine Corps starting in January 1963.&lt;br /&gt;
&lt;br /&gt;
The A-4E began to see combat in Vietnam after arriving in early 1965, but it did not fully replace the earlier Skyhawks such as the A-4C. After opening in June 1965, the Chu Lai Short Airfield for Tactical Support (SATS) housed Marine A-4E Skyhawks. The Skyhawks landed using arrestor wires and took off by rocket-assisted takeoff (RATO). Throughout the Vietnam War, A-4 Skyhawks were used to provide close air support (CAS) for Marine Corps ground forces, primarily using bombs and rockets. A total of 362 A-4s of all types were lost during the Vietnam War, including non combat losses. 271 were from the US Navy, and 91 were from the Marine Corps.&lt;br /&gt;
&lt;br /&gt;
During the war, many A-4Es and A-4Fs were used in the United States for training purposes. They had their armament - including external stores - removed and their slats fixed, and were used as aggressors (where they would act as enemy aircraft for training). In the aggressor role, an A-4 was called 'Mongoose'.&lt;br /&gt;
&lt;br /&gt;
;1965 Philippine Sea Incident&lt;br /&gt;
&lt;br /&gt;
It was December 5, 1965. This was the time of the Cold War and Vietnam War. Sailing 70 miles from the nearest island, 200 miles from Okinawa, was the USS ''Ticonderoga'', carrying Attack Squadron 56 (VA-56) consisting of A-4E attack jets that were carrying nuclear bombs. Lieutenant (Junior Grade) Douglas M. Webster, pilot of Douglas A-4E BuNo 151022 was performing a training exercise in his jet, rolling from hangar 2 to elevator 2. The jet was carrying a one megaton B43 thermonuclear bomb. An unspecified accident occurred, and the jet rolled off the deck. After a search, neither the pilot, the jet, nor the bomb was ever found, they likely sank the 16,000 ft (4,900 m) to the ocean floor. This was just one of the many &amp;quot;broken arrow&amp;quot; incidents during the Cold War.&lt;br /&gt;
&lt;br /&gt;
The incident was acknowledged in 1981, but was misleading and it was fully revealed in 1989 due to a diplomatic inquiry by Japan. Lt. Cmdr. James Culda said on May 8, 1989 that &amp;quot;the environmental impact is expected to be nil&amp;quot;, as the bomb was not armed and poses no threat at 4,900 m under the sea.&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6963-development-a-4e-skyhawk-heinemann-s-hot-rod-grows-up-en|Devblog]] ===&lt;br /&gt;
The beginning of the jet era and the escalation of the Cold War forced the US naval aviation command to look for a replacement for the very successful carrier-based piston-engine AD Skyraider, with the possibility of delivering a tactical nuclear weapon in the area of ​​operation of an aircraft carrier group. With the beginning of the military campaign in Korea, the Douglas Aircraft Company began developing a carrier-based attack aircraft with an unconventional approach - instead of pursuing engine power, usually bringing weight and large size to the aircraft, Ed Heinemann's team concentrated on finding ways to lighten the construction, keeping it under 12,000 lbs.&lt;br /&gt;
&lt;br /&gt;
The projected aircraft was a fairly compact, lightweight jet fighter-attacker with a delta-shaped wing and a competently lightweight design. This is how the A-4A Skyhawk was born, one of the first jet-based carrier-based aircraft capable of carrying a nuclear bomb. The aircraft was distinguished by its simplicity of design, practical controls with excellent flight characteristics for its time. Soon, in 1956, the A-4B version appeared, capable of carrying a huge variety of mounted weapons on three suspension points, including guided missiles.&lt;br /&gt;
&lt;br /&gt;
Thus, &amp;quot;Skyhawk&amp;quot; had become a truly universal carrier-based aircraft, capable of solving the entire spectrum of tasks for US Naval Aviation. A rather noticeable drawback of the attack aircraft was still the limited range of action, also army types always wanted to increase the weapon load. In 1961, Douglas presented an improved version of the aircraft with five pylons for armament and a new engine, which compensated for a heavier combat load, and also increased the range of the attack aircraft. It was the A-4E that became one of the most massive Skyhawk modifications and formed the image of a modern carrier-based attack aircraft. The &amp;quot;E&amp;quot; version was actively involved in the Vietnam War, and later, up till the end of the 80's, was used to simulate enemy aircraft in training dogfights.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=usa&amp;amp;vehicleType=aircraft&amp;amp;vehicleClass=assault&amp;amp;vehicle=a_4e_early Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; caption=&amp;quot;A-4E Early Devblog Images&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:A-4E Early WTWallpaper 001.jpg|&lt;br /&gt;
File:A-4E Early WTWallpaper 002.jpg|&lt;br /&gt;
File:A-4E Early WTWallpaper 003.jpg|&lt;br /&gt;
File:A-4E Early WTWallpaper 004.jpg|&lt;br /&gt;
File:A-4E Early WTWallpaper 005.jpg|&lt;br /&gt;
File:A-4E Early WTWallpaper 006.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|KdpicoF_WJI|'''The Scary Scooter: {{PAGENAME}} Skyhawk Review''' - ''Sako Sniper''|1Zaxu0b_Yvo|'''Wing Snapper KING! {{PAGENAME}} - USA - Review!'''  - ''Jengar''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[A-4B]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6963-development-a-4e-skyhawk-heinemann-s-hot-rod-grows-up-en|[Devblog] A-4E Skyhawk: Heinemann's Hot-Rod grows up]]&lt;br /&gt;
&lt;br /&gt;
=== Bibliography ===&lt;br /&gt;
&lt;br /&gt;
* A-4E Skyhawk: Pacific Coast Air Museum: Navy Attack Plane. (2019, December 17). Retrieved December 12, 2020, from https://pacificcoastairmuseum.org/aircraft/a-4e-skyhawk/&lt;br /&gt;
* A-4 Skyhawk Production. (n.d.). Retrieved December 12, 2020, from http://skyhawk.org/content/douglas-4-skyhawk-production-history&lt;br /&gt;
* Standard Aircraft Characteristics Navy Model A-4E Aircraft. (n.d.). Retrieved from http://www.alternatewars.com/SAC/A-4E_Skyhawk_SAC_-_1_July_1967.pdf&lt;br /&gt;
&lt;br /&gt;
{{USA jet aircraft}}&lt;br /&gt;
{{Squadron aircraft}}&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=81939</id>
		<title>User:U106759815</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=81939"/>
				<updated>2020-12-17T23:25:11Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Some of my facts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Thundrbird}}&lt;br /&gt;
&lt;br /&gt;
{{Userbox/Windows}}&lt;br /&gt;
&lt;br /&gt;
== Who am I? ==&lt;br /&gt;
&lt;br /&gt;
I am just a regular teen that likes to play War Thunder. I started editing Wikis to help other players understand more about the vehicles that I am familiar with. For air, I play low-mid tier AB and midhigh-high tier RB. The only reason I would play ground AB is if I wanted to try for the nuke killstreak. I play ground SB sometimes. &lt;br /&gt;
&lt;br /&gt;
As of 17 December 2020, I am: Lv35 &lt;br /&gt;
&lt;br /&gt;
== Some of my facts ==&lt;br /&gt;
&lt;br /&gt;
* I started playing War Thunder in September 2020&lt;br /&gt;
* I edited my first Wiki page in December 2020&lt;br /&gt;
* Phly got me into WT&lt;br /&gt;
* I am an aspiring future pilot in the USAF&lt;br /&gt;
&lt;br /&gt;
== Wiki edits ==&lt;br /&gt;
&lt;br /&gt;
* [[BMP-2M]]&lt;br /&gt;
* [[Harrier GR.1]]&lt;br /&gt;
* [[A-4E Early]]&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=81938</id>
		<title>User:U106759815</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=81938"/>
				<updated>2020-12-17T23:23:11Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Some of my facts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Thundrbird}}&lt;br /&gt;
&lt;br /&gt;
{{Userbox/Windows}}&lt;br /&gt;
&lt;br /&gt;
== Who am I? ==&lt;br /&gt;
&lt;br /&gt;
I am just a regular teen that likes to play War Thunder. I started editing Wikis to help other players understand more about the vehicles that I am familiar with. For air, I play low-mid tier AB and midhigh-high tier RB. The only reason I would play ground AB is if I wanted to try for the nuke killstreak. I play ground SB sometimes. &lt;br /&gt;
&lt;br /&gt;
== Some of my facts ==&lt;br /&gt;
&lt;br /&gt;
* I started playing War Thunder in September 2020&lt;br /&gt;
* I edited my first Wiki page in December 2020&lt;br /&gt;
* Phly got me into WT&lt;br /&gt;
* I am an aspiring future pilot in the USAF&lt;br /&gt;
&lt;br /&gt;
== Wiki edits ==&lt;br /&gt;
&lt;br /&gt;
* [[BMP-2M]]&lt;br /&gt;
* [[Harrier GR.1]]&lt;br /&gt;
* [[A-4E Early]]&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Harrier_GR.1&amp;diff=81937</id>
		<title>Harrier GR.1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Harrier_GR.1&amp;diff=81937"/>
				<updated>2020-12-17T23:21:42Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* General info */  Replaced/Moved around information, and added the ability to land on helicopter pads.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=harrier_gr1}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = British jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Harrier (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} British jet fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;New Power&amp;quot;]]. Like all members of the [[Harrier (Family)|Harrier family]], the Harrier GR.1 is a [[VTOL]] aircraft with thrust vectoring nozzles, which allow it to take off and land vertically.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The Harrier GR.1 has an impressive climb rate, though it is put down by Soviet jets that it may face, like the [[MiG-19PT]], [[Su-7B]], and [[Su-7BKL]]. The Harrier's climb rate also suffers the more armament it carries; even just 4 [[SRAAM]]s drops the climb rate from 80 m/s to 68.2 m/s. Equipping 4 x 1,000 lb [[G.P. Mk.I (1,000 lb)|G.P. Mk.I]] bombs cuts the climb rate by more than half. Because of the Pegasus engine loses thrust at higher altitudes, the climb rate decreases with it.&lt;br /&gt;
&lt;br /&gt;
The Pegasus engine has amazing low-altitude acceleration, but continues to suffer more at higher altitudes. In the early game, the [[Harrier (Family)]] planes will usually be seen pulling ahead of planes with afterburner (From the airfield, air spawns start the planes with a higher top speed at a higher start speed), but the subsonic status makes the planes with a higher speed catch up after a bit.&lt;br /&gt;
&lt;br /&gt;
The turn rate of the GR.1 is mediocre compared to other planes it may face, especially planes from the [[F-86 (Family)]] and the previously mentioned Soviet planes. The rate of turn suffers the higher it climbs, as with the climb rate. Takeoff flaps, with their very high limit, can be utilized to turn sharper, as well as using the [[VTOL]] function correctly.&lt;br /&gt;
&lt;br /&gt;
'''''Controls tend to lock up at altitudes over 7,000 m (23,000 feet), because of the massive lost of thrust in the Pegasus engine.'''''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,124 || 1,118 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 32.5 || 33.9 || 63.0 || 61.5 || rowspan=&amp;quot;2&amp;quot; | 550&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,143 || 1,133 || 31.5 || 32.0 || 98.5 || 80.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| X || ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || 833 || 556 || ~14 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 648 || &amp;lt; 950 || &amp;lt; 790 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic Mass|Mass of the aircraft with pilot, engine oil, and full water tank; but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rolls-Royce Pegasus Mk.101 || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 5,868 kg || colspan=&amp;quot;3&amp;quot; | 439 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 34m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,640 kg || colspan=&amp;quot;2&amp;quot; | Vectored-thrust low-bypass turbofan&lt;br /&gt;
| 6,542 kg || 7,216 kg || 7,890 kg || 8,160 kg || 12,679 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 34m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 8,708 kgf || 9,240 kgf&lt;br /&gt;
| 1.41 || 1.28 || 1.17 || 1.13 || 0.73&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 8,708 kgf&amp;lt;br /&amp;gt;(0 km/h) || 9,240 kgf&amp;lt;br /&amp;gt;(0 km/h)&lt;br /&gt;
| 1.41 || 1.28 || 1.17 || 1.13 || 0.73&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Notice|The Pegasus engine loses a significant amount of thrust as your speed increases}}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Harrier GR.1 has no armour. The engine and all fuel tanks are packed in a tight cluster in the centre of the fuselage. However, a Harrier with critical damage, even losing both wings, can often still make it back to the airfield. This has to be done at VTOL speeds, meaning under 300 km/h, making you a big target.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|ADEN Mk.4 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 30 mm ADEN Mk.4 cannons, belly-mounted (200 rpg = 400 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|H.E. M.C. Mk.II (500 lb)|G.P. Mk.I (1,000 lb)|SRAAM|SNEB type 23}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 5 x 500 lb H.E. M.C. Mk.II bombs (2,500 lb total)&lt;br /&gt;
* 4 x 500 lb H.E. M.C. Mk.II bombs (2,000 lb total)&lt;br /&gt;
* 3 x 1,000 lb G.P. Mk.I bombs (3,000 lb total)&lt;br /&gt;
* 4 x 1,000 lb G.P. Mk.I bombs (4,000 lb total)&lt;br /&gt;
* 108 x SNEB type 23 rockets&lt;br /&gt;
* 4 x SRAAM missiles&lt;br /&gt;
* 4 x SRAAM missiles + 3 x 500 lb H.E. M.C. Mk.II bombs (1,500 lb total)&lt;br /&gt;
* 4 x SRAAM missiles + 3 x 1,000 lb G.P. Mk.I bombs (3,000 lb total)&lt;br /&gt;
* 4 x SRAAM missiles + 72 x SNEB type 23 rockets&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Despite having a weaker engine than other members of the [[Harrier (Family)|Harrier family]], the Harrier GR.1 still possesses exceptional acceleration and rate of climb. Coupled with a decent selection of load-outs (including the extremely powerful [[SRAAM]] missiles), and VTOL capability; this makes the Harrier GR.1 a very potent aircraft for both air-to-air combat and ground attack.&lt;br /&gt;
&lt;br /&gt;
Generally a good way to start the game in the Harrier GR.1, when you are are facing aircraft around your BR or lower, is to takeoff and use your incredible accelerate and climb rate to get up and above the enemy aircraft. Climb slightly to the side of the battle and once you have sufficient altitude begin to swoop down on enemy aircraft below you, dispensing of them with your SRAAMs, or ADEN cannons. When climbing it is best to keep the throttle at only 90-95%, and to not use WEP; even at 90% throttle the mighty Pegasus engine is still capable of giving the Harrier a very impressive climb rate. This is advisable as the Harrier only has about 90 seconds of total WEP time, and there are better uses for it than climbing; in addition the Pegasus engine is not designed to be run a full power for extended periods of time and will overheat if left on 100% throttle for too long. As the battle goes on you can drop down to lower altitude to engage your enemies; you should generally avoid turn fighting, instead opting to make high speed attacks from the side of enemies. How much fuel you take is up to you: the minimum load of 10 minutes gives you an incredible thrust to weight ratio and can be enough for short battles, however it is not enough to last longer battles without refuelling.&lt;br /&gt;
&lt;br /&gt;
When facing enemy aircraft which are mostly above your BR (i.e. top tier jets) you need to be much more cautious when taking the climbing approach. Against top tier jets the Harrier's climb rate is less impressive, and being at high altitude leaves you vulnerable to attack from long range [[Air-to-air_missiles#Semi-Active_Radar_Homing_.28SARH.29_missiles|semi-active radar homing air-to-air missile]], an issue exacerbated by the Harrier GR.1's lack of a radar warning receiver. In such battles it is better to stay low and fast, picking off top tier jets with fast approaches from the side, or by forcing an overshoot (thrust vectoring helps with this).&lt;br /&gt;
[[File:Harrier SRAAM Kill.mp4|thumb|400px|right|Getting a side-attack kill with an SRAAM. When launched in this way the SRAAMs are extremely hard to dodge.]]&lt;br /&gt;
The primary air-to-air weapon of the Harrier GR.1 are its four incredibly powerful [[SRAAM]] missiles. The SRAAMs are missiles of extremes, outside of 1.0 - 1.2 km they are near useless, however once you get to within 1.2 km of your target they transform into one of the hardest missiles in the game to dodge. The thrust vectoring nature of SRAAMs make them extremely manoeuvrable and hard to dodge, but mean the missiles cannot manoeuvre at all after the motor burns out, significantly limiting their range. To get the most out of SRAAMs you need to play to their advantages, the SRAAMs' poor range means that firing them from directly behind a target while chasing them is not the best idea unless you are very close, have a speed advantage, or the target is manoeuvring. Instead, the optimal way to use SRAAMs is to approach perpendicular to the target and attempt to obtain a lock from as far out as possible. With a lock obtained you should close on the target from the side; as you approach the 1.2 km mark you should turn into the target and &amp;quot;lead&amp;quot; the missile like you would your guns. Fire the missile within 1 km of the target and there is little they will be able to do about it; the SRAAM's extreme manoeuvrability allows them to follow the target through most evasive manoeuvres. A video of this method can be seen to the right. A key weakness of the SRAAMs (other than their limited range) is that they are highly susceptible to flares. You should either pick targets not equipped with flares, or if a target is equipped with flares try to attack when they are distracted or approach from an angle where you will hopefully not be noticed until it is too late.&lt;br /&gt;
&lt;br /&gt;
While the addition of SRAAMs makes the Harrier GR.1 a potent fighter, it was designed as a ground attack aircraft, and it is very capable at filling this role in-game. The Harrier GR.1 has a good selection of bombs or rockets, coupled with a [[Ballistic Computer|ballistic computer]] providing CCIP this makes the Harrier a powerful ground attacker in both air and ground battles. In air battles the two ADEN cannons are very effective at killing ground targets up to medium tanks and light pillboxes (a task made easier with the ballistic computer), and have a plentiful ammo supply. The ability to reliably kill ground targets is useful for both opportunistic attacks for extra RP and for winning matches (if it comes to it).&lt;br /&gt;
&lt;br /&gt;
The defining feature of the Harrier GR.1 is of course its [[VTOL]] (Vertical Take Off and Landing) capability; while this might at first seem like a &amp;quot;party trick&amp;quot; with limited utility there are situations where it can be surprisingly useful. Obviously VTOL allows for short/vertical takeoffs, and while conventional takeoffs are usually the better option (you typically get up to speed quicker) there are occasions where such capability is desirable (e.g. getting out of the way of players strafing the airfield). A more useful feature of VTOL on takeoff is that it allows the Harrier to take-off from aircraft carriers. Taking off from carriers allows you approach the battle from a different angle, sometimes this an be tactically useful depending on how you want to play the match. Where carriers particularly come in useful is if you need to rearm, but suspect the enemy is waiting for you at your main airfield. Some maps allow you to chose from multiple aircraft carriers to spawn on. These will be one of the [[wt:en/news/6925-development-new-ai-aircraft-carriers-en|three modern carriers]]; there is little to choose from between USS Forrestal and HMS Ark Royal (the Forrestal is a bit larger), however Baku is a little more interesting. If you go with USS Forrestal and HMS Ark Royal you get a speed boost on conventional takeoff (simulating a catapult launch); on Baku you get no such boost, requiring you to use your VTOL capability, but the Baku does have significantly better anti-air protection than the other carriers. Regardless of which aircraft carrier you land on the Harrier has no tail hook or drogue chute, so you will need to make use of your VTOL capability when landing.&lt;br /&gt;
&lt;br /&gt;
Where the Harrier's VTOL capability makes the aircraft unique is in the ability to vector the exhaust nozzles to any angle you want during forward flight, at any speed. Vectoring the nozzles will typically lead to very rapid speed loss and therefore should only be done in certain situations. The most basic use of thrust vectoring is for forcing an overshoot, with the air brake deployed and nozzles fully vectored (so pointing slightly in reverse) the Harrier will slow down quite a bit faster than other aircraft; you can use this to make the aircraft on your tail overshoot then hit them with an SRAAM as they fly past. This technique should only be used as a last resort in one-on-one battles though, as you will lose all of your energy and leave you vulnerable to any other enemy aircraft in the area. A more advanced use is to vector the nozzles during turns to enhance turning performance; while deflecting the nozzles will make you lose speed quicker and thus hurt sustained turning performance it can sometimes give you the little bit extra instantaneous turning performance you need to get guns on target, or dodge an enemy attack. You will need to practice and find for yourself the correct balance between turning performance and speed loss in different situations. A more obscure situation in which thrust vectoring can help is when pulling out of a dive, if you have left it too late then pointing the nozzles downwards can sometimes give you enough lift to avoid hitting the ground.&lt;br /&gt;
&lt;br /&gt;
In Ground RB, usually planes have to fly back to their airfield to rearm/repair. In the Harrier, the VTOL capability can be used to land on helicopter pads which are closer to the battlefield, saving precious time, but exposing the aircraft to hostile CAS and helicopters.&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! Survivability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Compressor&lt;br /&gt;
|&lt;br /&gt;
| Offensive 30 mm&lt;br /&gt;
| 2 500 LB GP&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| New boosters&lt;br /&gt;
|&lt;br /&gt;
| Airframe&lt;br /&gt;
|&lt;br /&gt;
| 1000 LB GP&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| New 30 mm cannons&lt;br /&gt;
| Matra SNEB&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| G-suit&lt;br /&gt;
|&lt;br /&gt;
| Cover&lt;br /&gt;
|&lt;br /&gt;
| SRAAM&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | This is a premium vehicle: all modifications are unlocked on purchase&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Exceptional thrust to weight ratio&lt;br /&gt;
* Extremely good acceleration&lt;br /&gt;
* Is a thrust vectoring VTOL aircraft&lt;br /&gt;
** Can take off/land vertically&lt;br /&gt;
** Nozzles can be deflected in flight to help with manoeuvring&lt;br /&gt;
** In Ground RB, it can land on helicopter pads to get back into the battle faster&lt;br /&gt;
* Extremely powerful [[SRAAM]] missiles&lt;br /&gt;
* Has a [[Ballistic Computer]]&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Limited WEP duration of ~90 seconds&lt;br /&gt;
* Engine overheats if left at high throttle setting for too long&lt;br /&gt;
* Although deflecting nozzles in flight can help with manoeuvrability doing so bleeds a lot of speed&lt;br /&gt;
* Weaker engine than other [[Harrier (Family)|Harriers]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
=== [[wt:en/news/6918-development-jump-jets-arrive-in-war-thunder-meet-the-harrier-en|Devblog]] ===&lt;br /&gt;
In the late 1950's, the Bristol company was conducting work on developing an engine featuring innovative thrust vectoring technology. Hawker, impressed with the new engine, began closely working with Bristol to develop an aircraft which could successfully harness the full potential of the Pegasus thrust vectoring engine. The basic idea was to design an aircraft with V/STOL capabilities. From that point, the project became known as the P.1127.&lt;br /&gt;
&lt;br /&gt;
In the early 1960's, a growing interest for V/STOL strike aircraft could be observed among most NATO member states. This resulted in an agreement between the US, Great Britain and West Germany in 1961 to order nine modified versions of the P.1127 - the first versions of which were test flown in the previous year - as evaluators. At the same time, the British evaluation aircraft received the designation Kestrel FGA.1.&lt;br /&gt;
&lt;br /&gt;
Despite suffering setbacks with the P.1154 - a supersonic version of the aircraft developed by Hawker in parallel - evaluations of the Kestrel continued as planned during the early 1960's and concluded in November of 1965. After the P.1154 was ultimately cancelled, the RAF, pleased with the evaluation results of the Kestrel, put up a requirement to modify the Kestrel and placed an order for six pre-production aircraft, designated P.1127 (RAF). Following its maiden flight in August of 1966, the RAF extended the purchase order to 60 production aircraft, now receiving the official designation Harrier GR.1.&lt;br /&gt;
&lt;br /&gt;
The Harrier GR.1 undertook its maiden flight in December 1967 and officially entered service with the RAF in April of 1969. Being involved early on with the aircraft's development, the US also expressed interest in procuring the Harrier. This ultimately resulted in a partnership agreement between Hawker Siddeley and McDonnell Douglas in the late 1960's for a large delivery of Harriers to the USMC in the early 1970's. In US service, the aircraft would receive the designation 'AV-8 Harrier'.&lt;br /&gt;
&lt;br /&gt;
The Harrier was initially deployed with British forces in West Germany in the early 1970's. However, the Harrier saw the peak of its service career during the Falkland War in 1982, flying both ground attack as well as combat air patrol missions (modification Sea Harrier FRS.1) with great success, thus earning itself a high reputation.&lt;br /&gt;
&lt;br /&gt;
Apart from British and American service, variants of the Harrier were also operated by Spain, Thailand and India. In total, around 270 Harriers were produced across all variants with the last being decommissioned from active service in the early 2000's. The original Harrier was subsequently succeeded by a further developed variant - the Harrier II - but more importantly, it had successfully proven the viability of V/STOL aircraft, thus generating a sustained interest in such designs which can still be seen today.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=britain&amp;amp;vehicleType=aircraft&amp;amp;vehicleClass=fighter&amp;amp;vehicle=harrier_gr1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 001.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 002.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 003.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 004.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 005.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 006.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;250&amp;quot;&amp;gt;&lt;br /&gt;
File:Harrier GR.1A XV755.png|A Harrier GR.1A (XV755) pulling away from the burning wreck of an enemy after firing an SRAAM at close range.Note the port side missile cover missing, indicating a fired missile&lt;br /&gt;
File:Harriers XV755 &amp;amp; XZ145.png|2 Harrier GR.1s of No.1 Sqn RAF (marketplace camo) &amp;amp; 899 Naval Air Squadron (user skin) are seen flying in formation during a battle&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|-Z0ihOEb1tw|'''The Shooting Range #230''' - ''Metal Beasts'' section at 00:28 discusses the {{PAGENAME}}.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Harrier GR.3]]&lt;br /&gt;
*[[AV-8A]]&lt;br /&gt;
*[[AV-8C]]&lt;br /&gt;
*[[Yak-38]]&lt;br /&gt;
*[[Yak-38M]]&lt;br /&gt;
*[[Jaguar GR.1]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6918-development-jump-jets-arrive-in-war-thunder-meet-the-harrier-en|[Devblog] Jump Jets arrive in War Thunder: Meet the Harrier]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Hawker}}&lt;br /&gt;
{{Britain jet aircraft}}&lt;br /&gt;
{{Britain premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=81123</id>
		<title>User:U106759815</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=81123"/>
				<updated>2020-12-11T16:25:29Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Thundrbird}}&lt;br /&gt;
&lt;br /&gt;
{{Userbox/Windows}}&lt;br /&gt;
&lt;br /&gt;
== Who am I? ==&lt;br /&gt;
&lt;br /&gt;
I am just a regular teen that likes to play War Thunder. I started editing Wikis to help other players understand more about the vehicles that I am familiar with. For air, I play low-mid tier AB and midhigh-high tier RB. The only reason I would play ground AB is if I wanted to try for the nuke killstreak. I play ground SB sometimes. &lt;br /&gt;
&lt;br /&gt;
== Some of my facts ==&lt;br /&gt;
&lt;br /&gt;
* I started playing War Thunder in September 2020&lt;br /&gt;
* I edited my first Wiki page in December 2020&lt;br /&gt;
* Phly got me into WT, I used Shroud's link&lt;br /&gt;
* I am an aspiring future pilot in the USAF&lt;br /&gt;
&lt;br /&gt;
== Wiki edits ==&lt;br /&gt;
&lt;br /&gt;
* [[BMP-2M]]&lt;br /&gt;
* [[Harrier GR.1]]&lt;br /&gt;
* [[A-4E Early]]&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=A-4E_Early&amp;diff=81122</id>
		<title>A-4E Early</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=A-4E_Early&amp;diff=81122"/>
				<updated>2020-12-11T16:25:05Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* History */ Added the 1965 Philippine Sea incident to the History section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=a_4e_early}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&amp;lt;!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}} --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a squadron rank {{Specs|rank}} American jet attacker {{Battle-rating}}. It was introduced during [[Update &amp;quot;New Power&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,066 || 1,057 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 37.9 || 39.0 || 29.5 || 26.7 || rowspan=&amp;quot;2&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 615 || 615 || 410 || ~8 || ~2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 450 || &amp;lt; 700 || &amp;lt; 490 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic Mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Pratt &amp;amp; Whitney J52-P-64A || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 4,679 kg || colspan=&amp;quot;3&amp;quot; | 296 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 12m fuel || 20m fuel || 30m fuel || 40m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 900 kg || colspan=&amp;quot;2&amp;quot; | Axial-flow turbojet&lt;br /&gt;
| 5,419 kg || 5,913 kg || 6,530 kg || 7,147 kg || 11,113 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 12m fuel || 20m fuel || 30m fuel || 40m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 3,470 kgf || N/A&lt;br /&gt;
| 0.64 || 0.59 || 0.53 || 0.49 || 0.31&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 3,470 kgf&amp;lt;br /&amp;gt;(0 km/h) || N/A&lt;br /&gt;
| 0.64 || 0.59 || 0.53 || 0.49 || 0.31&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 2.54mm steel surrounding bottom half of the pilot&lt;br /&gt;
* 50mm bulletproof glass in front of the cockpit&lt;br /&gt;
&lt;br /&gt;
The front half of the plane holds the pilot and a self-sealing fuel tank. The wings hold non self-sealing fuel tanks, and the back half of the plane holds the engine. &lt;br /&gt;
&lt;br /&gt;
One single well-placed round from a [[ADEN (30 mm)]] cannon can completely cripple the plane by taking out the pilot or an engine. It is completely open to attack from the side and front although it can be armed with flares.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Browning-Colt Mk12 Mod 3 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm Browning-Colt Mk12 Mod 3 cannons, wing-mounted (100 rpg = 200 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|LDGP Mk 81 (250 lb)|LDGP Mk 82 (500 lb)|M117 cone 45 (750 lb)|LDGP Mk 83 (1,000 lb)|LDGP Mk 84 (2,000 lb)}}&lt;br /&gt;
{{main|AGM-12B Bullpup|AGM-12C Bullpup|AIM-9B Sidewinder}}&lt;br /&gt;
{{main|FFAR Mighty Mouse|Zuni Mk32 Mod 0 ATAP|Mk 11 mod 5 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 3 x 20 mm Mk 11 mod 5 cannons (750 rpg = 2,250 total)&lt;br /&gt;
* 20 x 250 lb LDGP Mk 81 bombs (5,000 lb total)&lt;br /&gt;
* 14 x 500 lb LDGP Mk 82 bombs (7,000 lb total)&lt;br /&gt;
* 3 x 750 lb M117 cone 45 bombs (2,250 lb total)&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 114 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 24 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 4 x AGM-12B Bullpup missiles&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 2 x AIM-9B Sidewinder missiles&lt;br /&gt;
* 5 x 1,000 lb LDGP Mk 83 bombs (5,000 lb total)&lt;br /&gt;
* 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)&lt;br /&gt;
* 5 x AGM-12B Bullpup missiles&lt;br /&gt;
* 2 x AGM-12C Bullpup missiles&lt;br /&gt;
* 171 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 36 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles&lt;br /&gt;
* 114 x FFAR Mighty Mouse rockets + 6 x 250 lb LDGP Mk 81 bombs (1,500 lb total)&lt;br /&gt;
* 114 x FFAR Mighty Mouse rockets + 6 x 500 lb LDGP Mk 82 bombs (3,000 lb total)&lt;br /&gt;
* 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 250 lb LDGP Mk 81 bombs (1,500 lb total)&lt;br /&gt;
* 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 500 lb LDGP Mk 82 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 133 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 28 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 18 x 250 lb LDGP Mk 81 bombs (4,500 lb total)&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 12 x 500 lb LDGP Mk 82 bombs (6,000 lb total)&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 8 x 250 lb LDGP Mk 81 bombs (2,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 8 x 500 lb LDGP Mk 82 bombs (4,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 3 x AGM-12B Bullpup missiles&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 95 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 20 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 1 x 20 mm Mk 11 mod 5 cannon (750 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! Survivability&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Compressor&lt;br /&gt;
|&lt;br /&gt;
| Flares&lt;br /&gt;
| Mk81&lt;br /&gt;
| AGM-12B Bullpup&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| New boosters&lt;br /&gt;
|&lt;br /&gt;
| Airframe&lt;br /&gt;
| Offensive 20 mm&lt;br /&gt;
| Mk82&lt;br /&gt;
| LAU-3/A&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| New 20 mm cannons&lt;br /&gt;
| Mk83&lt;br /&gt;
| LAU-10/A&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| G-suit&lt;br /&gt;
|&lt;br /&gt;
| Cover&lt;br /&gt;
| Gun pod Mk 4 Mod 0&lt;br /&gt;
| Mk84&lt;br /&gt;
| AIM-9B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* One of the best CAS plane in the game, can be armed with 6 [[AGM-12B Bullpup]] missiles&lt;br /&gt;
* Has loadouts with [[AIM-9B Sidewinder]] missiles to either defend itself or play the role of a fighter&lt;br /&gt;
* Researchable flares are a good counter to [[SRAAM]] missiles it '''''will''''' face at its BR&lt;br /&gt;
* [[AGM-12B Bullpup]] is a tier I modification&lt;br /&gt;
* Can use its airspawn to help play the role of a fighter&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Subsonic status&lt;br /&gt;
* Mediocre climb rate compared to planes it can face&lt;br /&gt;
* Gun pods and [[AIM-9B Sidewinder]] missiles are tier IV modifications&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
=== Accidents ===&lt;br /&gt;
&lt;br /&gt;
'''The 1965 Philippine Sea Incident'''&lt;br /&gt;
It was December 5, 1965. This was the time of the Cold War and Vietnam War. Sailing 70 miles from the nearest island, 200 miles from Okinawa, was the USS Ticonderoga, carrying Attack Squadron 56 (VA-56) consisting of A-4E attack jets that were carrying nuclear bombs. Lieutenant (Junior Grade) Douglas M. Webster , pilot of Douglas A-4E BuNo 151022 was performing a training exercise in his jet, rolling from hangar 2 to elevator 2. The jet was carrying a one megaton B43 thermonuclear bomb. An unspecified accident occurred, and the jet rolled off the deck. After a search, neither the pilot, nor the jet, nor the bomb was ever found, they sunk 16,000 ft (4,900m) to the ocean floor. This was just one of the many broken arrow incidents during the Cold War.&lt;br /&gt;
The incident was acknowledged in 1981, but was misleading and it was fully revealed in 1989 due to a diplomatic inquiry by Japan. Lt. Cmdr. James Culda said on May 8, 1989 that &amp;quot;The environmental impact is expected to be nil,&amp;quot; as the bomb was not armed and poses no threat at 4,900m under the sea.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
* [[A-4B]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6963-development-a-4e-skyhawk-heinemann-s-hot-rod-grows-up-en|[Devblog] A-4E Skyhawk: Heinemann's Hot-Rod grows up]]&lt;br /&gt;
&lt;br /&gt;
{{USA jet aircraft}}&lt;br /&gt;
{{Squadron aircraft}}&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=80988</id>
		<title>User:U106759815</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=80988"/>
				<updated>2020-12-10T16:29:17Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Thundrbird}}&lt;br /&gt;
&lt;br /&gt;
{{Userbox/Windows}}&lt;br /&gt;
&lt;br /&gt;
== Who am I? ==&lt;br /&gt;
&lt;br /&gt;
I am just a regular teen that likes to play War Thunder. I started editing Wikis to help other players understand more about the vehicles that I am familiar with. For air, I play low-mid tier AB and midhigh-high tier RB. The only reason I would play ground AB is if I wanted to try for the nuke killstreak. I play ground SB sometimes.&lt;br /&gt;
&lt;br /&gt;
== Some of my facts ==&lt;br /&gt;
&lt;br /&gt;
* I started playing War Thunder in September 2020&lt;br /&gt;
* I edited my first Wiki page in December 2020&lt;br /&gt;
* Phly got me into WT, I used Shroud's link&lt;br /&gt;
* I am an aspiring future pilot in the USAF&lt;br /&gt;
&lt;br /&gt;
== Wiki edits ==&lt;br /&gt;
&lt;br /&gt;
* [[BMP-2M]]&lt;br /&gt;
* [[Harrier GR.1]]&lt;br /&gt;
* [[A-4E Early]]&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=A-4E_Early&amp;diff=80987</id>
		<title>A-4E Early</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=A-4E_Early&amp;diff=80987"/>
				<updated>2020-12-10T16:27:34Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=a_4e_early}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&amp;lt;!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}} --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a squadron rank {{Specs|rank}} American jet attacker {{Battle-rating}}. It was introduced during [[Update &amp;quot;New Power&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,066 || 1,057 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 37.9 || 39.0 || 29.5 || 26.7 || rowspan=&amp;quot;2&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 615 || 615 || 410 || ~8 || ~2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 450 || &amp;lt; 700 || &amp;lt; 490 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic Mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Pratt &amp;amp; Whitney J52-P-64A || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 4,679 kg || colspan=&amp;quot;3&amp;quot; | 296 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 12m fuel || 20m fuel || 30m fuel || 40m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 900 kg || colspan=&amp;quot;2&amp;quot; | Axial-flow turbojet&lt;br /&gt;
| 5,419 kg || 5,913 kg || 6,530 kg || 7,147 kg || 11,113 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 12m fuel || 20m fuel || 30m fuel || 40m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 3,470 kgf || N/A&lt;br /&gt;
| 0.64 || 0.59 || 0.53 || 0.49 || 0.31&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 3,470 kgf&amp;lt;br /&amp;gt;(0 km/h) || N/A&lt;br /&gt;
| 0.64 || 0.59 || 0.53 || 0.49 || 0.31&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 2.54mm steel surrounding bottom half of the pilot&lt;br /&gt;
* 50mm bulletproof glass in front of the cockpit&lt;br /&gt;
&lt;br /&gt;
The front half of the plane holds the pilot and a self-sealing fuel tank. The wings hold non self-sealing fuel tanks, and the back half of the plane holds the engine. &lt;br /&gt;
&lt;br /&gt;
One single well-placed round from a [[ADEN (30 mm)]] cannon can completely cripple the plane by taking out the pilot or an engine. It is completely open to attack from the side and front although it can be armed with flares.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Browning-Colt Mk12 Mod 3 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm Browning-Colt Mk12 Mod 3 cannons, wing-mounted (100 rpg = 200 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|LDGP Mk 81 (250 lb)|LDGP Mk 82 (500 lb)|M117 cone 45 (750 lb)|LDGP Mk 83 (1,000 lb)|LDGP Mk 84 (2,000 lb)}}&lt;br /&gt;
{{main|AGM-12B Bullpup|AGM-12C Bullpup|AIM-9B Sidewinder}}&lt;br /&gt;
{{main|FFAR Mighty Mouse|Zuni Mk32 Mod 0 ATAP|Mk 11 mod 5 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 3 x 20 mm Mk 11 mod 5 cannons (750 rpg = 2,250 total)&lt;br /&gt;
* 20 x 250 lb LDGP Mk 81 bombs (5,000 lb total)&lt;br /&gt;
* 14 x 500 lb LDGP Mk 82 bombs (7,000 lb total)&lt;br /&gt;
* 3 x 750 lb M117 cone 45 bombs (2,250 lb total)&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 114 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 24 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 4 x AGM-12B Bullpup missiles&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 2 x AIM-9B Sidewinder missiles&lt;br /&gt;
* 5 x 1,000 lb LDGP Mk 83 bombs (5,000 lb total)&lt;br /&gt;
* 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)&lt;br /&gt;
* 5 x AGM-12B Bullpup missiles&lt;br /&gt;
* 2 x AGM-12C Bullpup missiles&lt;br /&gt;
* 171 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 36 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles&lt;br /&gt;
* 114 x FFAR Mighty Mouse rockets + 6 x 250 lb LDGP Mk 81 bombs (1,500 lb total)&lt;br /&gt;
* 114 x FFAR Mighty Mouse rockets + 6 x 500 lb LDGP Mk 82 bombs (3,000 lb total)&lt;br /&gt;
* 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 250 lb LDGP Mk 81 bombs (1,500 lb total)&lt;br /&gt;
* 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 500 lb LDGP Mk 82 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 133 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 28 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 18 x 250 lb LDGP Mk 81 bombs (4,500 lb total)&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 12 x 500 lb LDGP Mk 82 bombs (6,000 lb total)&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 8 x 250 lb LDGP Mk 81 bombs (2,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 8 x 500 lb LDGP Mk 82 bombs (4,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 3 x AGM-12B Bullpup missiles&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 95 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 20 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 1 x 20 mm Mk 11 mod 5 cannon (750 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! Survivability&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Compressor&lt;br /&gt;
|&lt;br /&gt;
| Flares&lt;br /&gt;
| Mk81&lt;br /&gt;
| AGM-12B Bullpup&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| New boosters&lt;br /&gt;
|&lt;br /&gt;
| Airframe&lt;br /&gt;
| Offensive 20 mm&lt;br /&gt;
| Mk82&lt;br /&gt;
| LAU-3/A&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| New 20 mm cannons&lt;br /&gt;
| Mk83&lt;br /&gt;
| LAU-10/A&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| G-suit&lt;br /&gt;
|&lt;br /&gt;
| Cover&lt;br /&gt;
| Gun pod Mk 4 Mod 0&lt;br /&gt;
| Mk84&lt;br /&gt;
| AIM-9B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* The best CAS plane in the game, can be armed with 6 [[AGM-12B Bullpup]]&amp;lt;nowiki/&amp;gt;s&lt;br /&gt;
* Has loadouts with [[AIM-9B Sidewinder]] missiles to either defend itself or play the role of a fighter&lt;br /&gt;
* Researchable flares are a good counter to [[SRAAM]] missiles it '''''will''''' face at its BR&lt;br /&gt;
* [[AGM-12B Bullpup]] modification in the first row&lt;br /&gt;
* When spaded can use its airspawn to play the role of a fighter&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Subsonic status&lt;br /&gt;
* Mediocre climb rate compared to planes it can face&lt;br /&gt;
* Without flares it is ''free food'' for [[SRAAM]]&amp;lt;nowiki/&amp;gt;s&lt;br /&gt;
* Gun pods and [[AIM-9B Sidewinder]] modifications are at the bottom row&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6963-development-a-4e-skyhawk-heinemann-s-hot-rod-grows-up-en|[Devblog] A-4E Skyhawk: Heinemann's Hot-Rod grows up]]&lt;br /&gt;
&lt;br /&gt;
{{USA jet aircraft}}&lt;br /&gt;
{{Squadron aircraft}}&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=A-4E_Early&amp;diff=80986</id>
		<title>A-4E Early</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=A-4E_Early&amp;diff=80986"/>
				<updated>2020-12-10T16:27:01Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Pros and cons */ Added pro&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=a_4e_early}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&amp;lt;!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}} --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a squadron rank {{Specs|rank}} American jet attacker {{Battle-rating}}. It was introduced during [[Update &amp;quot;New Power&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,066 || 1,057 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 37.9 || 39.0 || 29.5 || 26.7 || rowspan=&amp;quot;2&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 615 || 615 || 410 || ~8 || ~2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 450 || &amp;lt; 700 || &amp;lt; 490 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic Mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Pratt &amp;amp; Whitney J52-P-64A || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 4,679 kg || colspan=&amp;quot;3&amp;quot; | 296 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 12m fuel || 20m fuel || 30m fuel || 40m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 900 kg || colspan=&amp;quot;2&amp;quot; | Axial-flow turbojet&lt;br /&gt;
| 5,419 kg || 5,913 kg || 6,530 kg || 7,147 kg || 11,113 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 12m fuel || 20m fuel || 30m fuel || 40m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 3,470 kgf || N/A&lt;br /&gt;
| 0.64 || 0.59 || 0.53 || 0.49 || 0.31&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 3,470 kgf&amp;lt;br /&amp;gt;(0 km/h) || N/A&lt;br /&gt;
| 0.64 || 0.59 || 0.53 || 0.49 || 0.31&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 2.54mm steel surrounding bottom half of the pilot&lt;br /&gt;
* 50mm bulletproof glass in front of the cockpit&lt;br /&gt;
&lt;br /&gt;
The front half of the plane holds the pilot and a self-sealing fuel tank. The wings hold non self-sealing fuel tanks, and the back half of the plane holds the engine. &lt;br /&gt;
&lt;br /&gt;
One single well-placed round from a [[ADEN (30 mm)]] cannon can completely cripple the plane by taking out the pilot or an engine. It is completely open to attack from the side and front although it can be armed with flares.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Browning-Colt Mk12 Mod 3 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm Browning-Colt Mk12 Mod 3 cannons, wing-mounted (100 rpg = 200 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|LDGP Mk 81 (250 lb)|LDGP Mk 82 (500 lb)|M117 cone 45 (750 lb)|LDGP Mk 83 (1,000 lb)|LDGP Mk 84 (2,000 lb)}}&lt;br /&gt;
{{main|AGM-12B Bullpup|AGM-12C Bullpup|AIM-9B Sidewinder}}&lt;br /&gt;
{{main|FFAR Mighty Mouse|Zuni Mk32 Mod 0 ATAP|Mk 11 mod 5 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 3 x 20 mm Mk 11 mod 5 cannons (750 rpg = 2,250 total)&lt;br /&gt;
* 20 x 250 lb LDGP Mk 81 bombs (5,000 lb total)&lt;br /&gt;
* 14 x 500 lb LDGP Mk 82 bombs (7,000 lb total)&lt;br /&gt;
* 3 x 750 lb M117 cone 45 bombs (2,250 lb total)&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 114 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 24 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 4 x AGM-12B Bullpup missiles&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 2 x AIM-9B Sidewinder missiles&lt;br /&gt;
* 5 x 1,000 lb LDGP Mk 83 bombs (5,000 lb total)&lt;br /&gt;
* 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)&lt;br /&gt;
* 5 x AGM-12B Bullpup missiles&lt;br /&gt;
* 2 x AGM-12C Bullpup missiles&lt;br /&gt;
* 171 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 36 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles&lt;br /&gt;
* 114 x FFAR Mighty Mouse rockets + 6 x 250 lb LDGP Mk 81 bombs (1,500 lb total)&lt;br /&gt;
* 114 x FFAR Mighty Mouse rockets + 6 x 500 lb LDGP Mk 82 bombs (3,000 lb total)&lt;br /&gt;
* 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 250 lb LDGP Mk 81 bombs (1,500 lb total)&lt;br /&gt;
* 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 500 lb LDGP Mk 82 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 133 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 28 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 18 x 250 lb LDGP Mk 81 bombs (4,500 lb total)&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 12 x 500 lb LDGP Mk 82 bombs (6,000 lb total)&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 8 x 250 lb LDGP Mk 81 bombs (2,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 8 x 500 lb LDGP Mk 82 bombs (4,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 3 x AGM-12B Bullpup missiles&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 95 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 20 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 1 x 20 mm Mk 11 mod 5 cannon (750 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! Survivability&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Compressor&lt;br /&gt;
|&lt;br /&gt;
| Flares&lt;br /&gt;
| Mk81&lt;br /&gt;
| AGM-12B Bullpup&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| New boosters&lt;br /&gt;
|&lt;br /&gt;
| Airframe&lt;br /&gt;
| Offensive 20 mm&lt;br /&gt;
| Mk82&lt;br /&gt;
| LAU-3/A&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| New 20 mm cannons&lt;br /&gt;
| Mk83&lt;br /&gt;
| LAU-10/A&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| G-suit&lt;br /&gt;
|&lt;br /&gt;
| Cover&lt;br /&gt;
| Gun pod Mk 4 Mod 0&lt;br /&gt;
| Mk84&lt;br /&gt;
| AIM-9B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* The best CAS plane in the game, can be armed with 6 [[AGM-12B Bullpup]]&amp;lt;nowiki/&amp;gt;s&lt;br /&gt;
* Has loadouts with [[AIM-9B Sidewinder]] missiles to either defend itself or play the role of a fighter&lt;br /&gt;
* Researchable flares are a good counter to [[SRAAM]] missiles it '''''will''''' face at its BR&lt;br /&gt;
* [[AGM-12B Bullpup]] modification in the first row&lt;br /&gt;
* When spaded can use its airspawn to play the role of a fighter&lt;br /&gt;
* 7,000lbs of ordinance (~1646kg TNT)&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Subsonic status&lt;br /&gt;
* Mediocre climb rate compared to planes it can face&lt;br /&gt;
* Without flares it is ''free food'' for [[SRAAM]]&amp;lt;nowiki/&amp;gt;s&lt;br /&gt;
* Gun pods and [[AIM-9B Sidewinder]] modifications are at the bottom row&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6963-development-a-4e-skyhawk-heinemann-s-hot-rod-grows-up-en|[Devblog] A-4E Skyhawk: Heinemann's Hot-Rod grows up]]&lt;br /&gt;
&lt;br /&gt;
{{USA jet aircraft}}&lt;br /&gt;
{{Squadron aircraft}}&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=A-4E_Early&amp;diff=80985</id>
		<title>A-4E Early</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=A-4E_Early&amp;diff=80985"/>
				<updated>2020-12-10T16:24:02Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=a_4e_early}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&amp;lt;!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}} --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a squadron rank {{Specs|rank}} American jet attacker {{Battle-rating}}. It was introduced during [[Update &amp;quot;New Power&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,066 || 1,057 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 37.9 || 39.0 || 29.5 || 26.7 || rowspan=&amp;quot;2&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 615 || 615 || 410 || ~8 || ~2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 450 || &amp;lt; 700 || &amp;lt; 490 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic Mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Pratt &amp;amp; Whitney J52-P-64A || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 4,679 kg || colspan=&amp;quot;3&amp;quot; | 296 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 12m fuel || 20m fuel || 30m fuel || 40m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 900 kg || colspan=&amp;quot;2&amp;quot; | Axial-flow turbojet&lt;br /&gt;
| 5,419 kg || 5,913 kg || 6,530 kg || 7,147 kg || 11,113 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 12m fuel || 20m fuel || 30m fuel || 40m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 3,470 kgf || N/A&lt;br /&gt;
| 0.64 || 0.59 || 0.53 || 0.49 || 0.31&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 3,470 kgf&amp;lt;br /&amp;gt;(0 km/h) || N/A&lt;br /&gt;
| 0.64 || 0.59 || 0.53 || 0.49 || 0.31&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 2.54mm steel surrounding bottom half of the pilot&lt;br /&gt;
* 50mm bulletproof glass in front of the cockpit&lt;br /&gt;
&lt;br /&gt;
The front half of the plane holds the pilot and a self-sealing fuel tank. The wings hold non self-sealing fuel tanks, and the back half of the plane holds the engine. &lt;br /&gt;
&lt;br /&gt;
One single well-placed round from a [[ADEN (30 mm)]] cannon can completely cripple the plane by taking out the pilot or an engine. It is completely open to attack from the side and front although it can be armed with flares.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Browning-Colt Mk12 Mod 3 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm Browning-Colt Mk12 Mod 3 cannons, wing-mounted (100 rpg = 200 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|LDGP Mk 81 (250 lb)|LDGP Mk 82 (500 lb)|M117 cone 45 (750 lb)|LDGP Mk 83 (1,000 lb)|LDGP Mk 84 (2,000 lb)}}&lt;br /&gt;
{{main|AGM-12B Bullpup|AGM-12C Bullpup|AIM-9B Sidewinder}}&lt;br /&gt;
{{main|FFAR Mighty Mouse|Zuni Mk32 Mod 0 ATAP|Mk 11 mod 5 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 3 x 20 mm Mk 11 mod 5 cannons (750 rpg = 2,250 total)&lt;br /&gt;
* 20 x 250 lb LDGP Mk 81 bombs (5,000 lb total)&lt;br /&gt;
* 14 x 500 lb LDGP Mk 82 bombs (7,000 lb total)&lt;br /&gt;
* 3 x 750 lb M117 cone 45 bombs (2,250 lb total)&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 114 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 24 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 4 x AGM-12B Bullpup missiles&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 2 x AIM-9B Sidewinder missiles&lt;br /&gt;
* 5 x 1,000 lb LDGP Mk 83 bombs (5,000 lb total)&lt;br /&gt;
* 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)&lt;br /&gt;
* 5 x AGM-12B Bullpup missiles&lt;br /&gt;
* 2 x AGM-12C Bullpup missiles&lt;br /&gt;
* 171 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 36 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles&lt;br /&gt;
* 114 x FFAR Mighty Mouse rockets + 6 x 250 lb LDGP Mk 81 bombs (1,500 lb total)&lt;br /&gt;
* 114 x FFAR Mighty Mouse rockets + 6 x 500 lb LDGP Mk 82 bombs (3,000 lb total)&lt;br /&gt;
* 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 250 lb LDGP Mk 81 bombs (1,500 lb total)&lt;br /&gt;
* 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 500 lb LDGP Mk 82 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 133 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 28 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 18 x 250 lb LDGP Mk 81 bombs (4,500 lb total)&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 12 x 500 lb LDGP Mk 82 bombs (6,000 lb total)&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 8 x 250 lb LDGP Mk 81 bombs (2,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 8 x 500 lb LDGP Mk 82 bombs (4,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 3 x AGM-12B Bullpup missiles&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 95 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 20 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 1 x 20 mm Mk 11 mod 5 cannon (750 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! Survivability&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Compressor&lt;br /&gt;
|&lt;br /&gt;
| Flares&lt;br /&gt;
| Mk81&lt;br /&gt;
| AGM-12B Bullpup&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| New boosters&lt;br /&gt;
|&lt;br /&gt;
| Airframe&lt;br /&gt;
| Offensive 20 mm&lt;br /&gt;
| Mk82&lt;br /&gt;
| LAU-3/A&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| New 20 mm cannons&lt;br /&gt;
| Mk83&lt;br /&gt;
| LAU-10/A&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| G-suit&lt;br /&gt;
|&lt;br /&gt;
| Cover&lt;br /&gt;
| Gun pod Mk 4 Mod 0&lt;br /&gt;
| Mk84&lt;br /&gt;
| AIM-9B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* The best CAS plane in the game, can be armed with 6 [[AGM-12B Bullpup]]&amp;lt;nowiki/&amp;gt;s&lt;br /&gt;
* Has loadouts with [[AIM-9B Sidewinder]] missiles to either defend itself or play the role of a fighter&lt;br /&gt;
* Researchable flares are a good counter to [[SRAAM]] missiles it '''''will''''' face at its BR&lt;br /&gt;
* [[AGM-12B Bullpup]] modification in the first row&lt;br /&gt;
* When spaded can use its airspawn to play the role of a fighter&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Subsonic status&lt;br /&gt;
* Mediocre climb rate compared to planes it can face&lt;br /&gt;
* Without flares it is ''free food'' for [[SRAAM]]&amp;lt;nowiki/&amp;gt;s&lt;br /&gt;
* Gun pods and [[AIM-9B Sidewinder]] modifications are at the bottom row&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6963-development-a-4e-skyhawk-heinemann-s-hot-rod-grows-up-en|[Devblog] A-4E Skyhawk: Heinemann's Hot-Rod grows up]]&lt;br /&gt;
&lt;br /&gt;
{{USA jet aircraft}}&lt;br /&gt;
{{Squadron aircraft}}&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=A-4E_Early&amp;diff=80984</id>
		<title>A-4E Early</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=A-4E_Early&amp;diff=80984"/>
				<updated>2020-12-10T16:23:43Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Survivability and armour */  Added pros and cons + survivability and armor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=a_4e_early}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
&amp;lt;!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}} --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a squadron rank {{Specs|rank}} American jet attacker {{Battle-rating}}. It was introduced during [[Update &amp;quot;New Power&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,066 || 1,057 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 37.9 || 39.0 || 29.5 || 26.7 || rowspan=&amp;quot;2&amp;quot; | 900&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ || __._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 615 || 615 || 410 || ~8 || ~2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 450 || &amp;lt; 700 || &amp;lt; 490 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic Mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Pratt &amp;amp; Whitney J52-P-64A || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 4,679 kg || colspan=&amp;quot;3&amp;quot; | 296 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 12m fuel || 20m fuel || 30m fuel || 40m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 900 kg || colspan=&amp;quot;2&amp;quot; | Axial-flow turbojet&lt;br /&gt;
| 5,419 kg || 5,913 kg || 6,530 kg || 7,147 kg || 11,113 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (100%)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 12m fuel || 20m fuel || 30m fuel || 40m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 3,470 kgf || N/A&lt;br /&gt;
| 0.64 || 0.59 || 0.53 || 0.49 || 0.31&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 3,470 kgf&amp;lt;br /&amp;gt;(0 km/h) || N/A&lt;br /&gt;
| 0.64 || 0.59 || 0.53 || 0.49 || 0.31&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
* 2.54mm steel surrounding bottom half of the pilot&lt;br /&gt;
* 50mm bulletproof glass in front of the cockpit&lt;br /&gt;
&lt;br /&gt;
The front half of the plane holds the pilot and a self-sealing fuel tank. The wings hold non self-sealing fuel tanks, and the back half of the plane holds the engine. &lt;br /&gt;
&lt;br /&gt;
One single well-placed round from a [[ADEN (30 mm)]] cannon can completely cripple the plane by taking out the pilot or an engine. It is completely open to attack from the side and front although it can be armed with flares.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Browning-Colt Mk12 Mod 3 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 20 mm Browning-Colt Mk12 Mod 3 cannons, wing-mounted (100 rpg = 200 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|LDGP Mk 81 (250 lb)|LDGP Mk 82 (500 lb)|M117 cone 45 (750 lb)|LDGP Mk 83 (1,000 lb)|LDGP Mk 84 (2,000 lb)}}&lt;br /&gt;
{{main|AGM-12B Bullpup|AGM-12C Bullpup|AIM-9B Sidewinder}}&lt;br /&gt;
{{main|FFAR Mighty Mouse|Zuni Mk32 Mod 0 ATAP|Mk 11 mod 5 (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 3 x 20 mm Mk 11 mod 5 cannons (750 rpg = 2,250 total)&lt;br /&gt;
* 20 x 250 lb LDGP Mk 81 bombs (5,000 lb total)&lt;br /&gt;
* 14 x 500 lb LDGP Mk 82 bombs (7,000 lb total)&lt;br /&gt;
* 3 x 750 lb M117 cone 45 bombs (2,250 lb total)&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 114 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 24 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 4 x AGM-12B Bullpup missiles&lt;br /&gt;
* 1 x 750 lb M117 cone 45 bomb (750 lb total) + 2 x AIM-9B Sidewinder missiles&lt;br /&gt;
* 5 x 1,000 lb LDGP Mk 83 bombs (5,000 lb total)&lt;br /&gt;
* 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)&lt;br /&gt;
* 5 x AGM-12B Bullpup missiles&lt;br /&gt;
* 2 x AGM-12C Bullpup missiles&lt;br /&gt;
* 171 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 36 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles&lt;br /&gt;
* 114 x FFAR Mighty Mouse rockets + 6 x 250 lb LDGP Mk 81 bombs (1,500 lb total)&lt;br /&gt;
* 114 x FFAR Mighty Mouse rockets + 6 x 500 lb LDGP Mk 82 bombs (3,000 lb total)&lt;br /&gt;
* 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 250 lb LDGP Mk 81 bombs (1,500 lb total)&lt;br /&gt;
* 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 500 lb LDGP Mk 82 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 133 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 28 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 18 x 250 lb LDGP Mk 81 bombs (4,500 lb total)&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 12 x 500 lb LDGP Mk 82 bombs (6,000 lb total)&lt;br /&gt;
* 2 x AGM-12B Bullpup missiles + 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 8 x 250 lb LDGP Mk 81 bombs (2,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 8 x 500 lb LDGP Mk 82 bombs (4,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 3 x 1,000 lb LDGP Mk 83 bombs (3,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 3 x AGM-12B Bullpup missiles&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 95 x FFAR Mighty Mouse rockets&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 20 x Zuni Mk32 Mod 0 ATAP rockets&lt;br /&gt;
* 2 x AIM-9B Sidewinder missiles + 1 x 20 mm Mk 11 mod 5 cannon (750 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! Survivability&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Compressor&lt;br /&gt;
|&lt;br /&gt;
| Flares&lt;br /&gt;
| Mk81&lt;br /&gt;
| AGM-12B Bullpup&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| New boosters&lt;br /&gt;
|&lt;br /&gt;
| Airframe&lt;br /&gt;
| Offensive 20 mm&lt;br /&gt;
| Mk82&lt;br /&gt;
| LAU-3/A&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| New 20 mm cannons&lt;br /&gt;
| Mk83&lt;br /&gt;
| LAU-10/A&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| G-suit&lt;br /&gt;
|&lt;br /&gt;
| Cover&lt;br /&gt;
| Gun pod Mk 4 Mod 0&lt;br /&gt;
| Mk84&lt;br /&gt;
| AIM-9B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* The best CAS plane in the game, can be armed with 6 [[AGM-12B Bullpup]]&amp;lt;nowiki/&amp;gt;s&lt;br /&gt;
* Has loadouts with [[AIM-9B Sidewinder]] missiles to either defend itself or play the role of a fighter&lt;br /&gt;
* Researchable flares are a good counter to [[SRAAM]] missiles it '''''will''''' face at its BR&lt;br /&gt;
* [[AGM-12B Bullpup]] modification in the first row&lt;br /&gt;
* When spaded can use its airspawn to play the role of a fighter&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Subsonic status&lt;br /&gt;
* Mediocre climb rate compared to planes it can face&lt;br /&gt;
* Without flares it is ''free food'' for [[SRAAM]]&amp;lt;nowiki/&amp;gt;s&lt;br /&gt;
* Gun pods and [[AIM-9B Sidewinder]] modifications are at the bottom row&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6963-development-a-4e-skyhawk-heinemann-s-hot-rod-grows-up-en|[Devblog] A-4E Skyhawk: Heinemann's Hot-Rod grows up]]&lt;br /&gt;
&lt;br /&gt;
{{USA jet aircraft}}&lt;br /&gt;
{{Squadron aircraft}}&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=80983</id>
		<title>User:U106759815</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=80983"/>
				<updated>2020-12-10T15:43:07Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Thundrbird}}&lt;br /&gt;
&lt;br /&gt;
{{Userbox/Windows}}&lt;br /&gt;
&lt;br /&gt;
== Who am I? ==&lt;br /&gt;
&lt;br /&gt;
I am just a regular teen that likes to play War Thunder. I started editing Wikis to help other players understand more about the vehicles that I am familiar with. For air, I play low-mid tier AB and midhigh-high tier RB. The only reason I would play ground AB is if I wanted to try for the nuke killstreak. I play ground SB sometimes.&lt;br /&gt;
&lt;br /&gt;
== Some of my facts ==&lt;br /&gt;
&lt;br /&gt;
* I started playing War Thunder in September 2020&lt;br /&gt;
* I edited my first Wiki page in December 2020&lt;br /&gt;
* Phly got me into WT, I used Shroud's link&lt;br /&gt;
* I am an aspiring future pilot in the USAF&lt;br /&gt;
&lt;br /&gt;
== Wiki edits ==&lt;br /&gt;
&lt;br /&gt;
* [[BMP-2M]]&lt;br /&gt;
* [[Harrier GR.1]]&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=80982</id>
		<title>User:U106759815</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=User:U106759815&amp;diff=80982"/>
				<updated>2020-12-10T15:42:29Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: Created page with &amp;quot;{{DISPLAYTITLE:Thundrbird}}  {{Userbox/Windows}}  == Who am I? ==  I am just a regular teen that likes to play War Thunder. I started editing Wikis to help other players under...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Thundrbird}}&lt;br /&gt;
&lt;br /&gt;
{{Userbox/Windows}}&lt;br /&gt;
&lt;br /&gt;
== Who am I? ==&lt;br /&gt;
&lt;br /&gt;
I am just a regular teen that likes to play War Thunder. I started editing Wikis to help other players understand more about the vehicles that I am familiar with. For air, I play low-mid tier AB and midhigh-high tier RB. The only reason I would play ground AB is if I wanted to try for the nuke killstreak. I play ground SB sometimes.&lt;br /&gt;
&lt;br /&gt;
== Some of my facts ==&lt;br /&gt;
* I started playing War Thunder in September 2020&lt;br /&gt;
* I edited my first Wiki page in December 2020&lt;br /&gt;
* Phly got me into WT, I used Shroud's link&lt;br /&gt;
* I am an aspiring future pilot in the USAF&lt;br /&gt;
&lt;br /&gt;
== Wiki edits ==&lt;br /&gt;
* BMP-2M&lt;br /&gt;
* Harrier GR.1&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Harrier_GR.1&amp;diff=80981</id>
		<title>Harrier GR.1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Harrier_GR.1&amp;diff=80981"/>
				<updated>2020-12-10T15:22:14Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Flight performance */  Added some flight performance (Maneuverability, Acceleration, Climb Rate, Speed)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=harrier_gr1}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = British jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Harrier (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} British jet fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;New Power&amp;quot;]]. Like all members of the [[Harrier (Family)|Harrier family]], the Harrier GR.1 is a [[VTOL]] aircraft with thrust vectoring nozzles, which allow it to take off and land vertically.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;The Harrier GR.1 has an impressive climb rate, though it is put down by Soviet jets that it may face, like the [[MiG-19PT]], [[Su-7B]], and [[Su-7BKL]]. The Harrier's climb rate also suffers the more armament it carries; even just 4 [[SRAAM]]&amp;lt;nowiki/&amp;gt;s, the reason most people buy it for, drops the climb rate from 80 m/s to 68.2 m/s. Equipping 4 [[G.P. Mk.I (1,000 lb)]] bombs cuts the climb rate by more than half.&lt;br /&gt;
&lt;br /&gt;
The Pegasus engine has amazing low-altitude acceleration, but continues to suffer more at higher altitudes. In the early game, the [[Harrier (Family)]] planes will usually be seen pulling ahead of planes with afterburner (From the airfield, air spawns start the planes with a higher top speed at a higher start speed), but the subsonic status makes the planes with a higher speed catch up after a bit. &lt;br /&gt;
&lt;br /&gt;
The  turn rate of the GR.1 is mediocre compared to other planes it may face, especially planes from the [[F-86 (Family)]] and the Soviet planes said before. The climb rate suffers the higher it climbs.&lt;br /&gt;
&lt;br /&gt;
'''''Controls tend to lock up at altitudes over 7,000m (23,000 feet), because of the massive lost of thrust in the Pegasus engine.'''''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 0 m - sea level)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 1,124 || 1,118 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 32.5 || 33.9 || 63.0 || 61.5 || rowspan=&amp;quot;2&amp;quot; | 550&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 1,143 || 1,133 || 31.5 || 32.0 || 98.5 || 80.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| X || ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || 833 || 556 || ~14 || ~6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 648 || &amp;lt; 950 || &amp;lt; 790 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic Mass|Mass of the aircraft with pilot, engine oil, and full water tank; but no fuel or weapons load}} || colspan=&amp;quot;3&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Rolls-Royce Pegasus Mk.101 || 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 5,868 kg || colspan=&amp;quot;3&amp;quot; | 439 kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | Max Takeoff&amp;lt;br /&amp;gt;Weight&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 34m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 1,640 kg || colspan=&amp;quot;2&amp;quot; | Vectored-thrust low-bypass turbofan&lt;br /&gt;
| 6,542 kg || 7,216 kg || 7,890 kg || 8,160 kg || 12,679 kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Thrust to weight ratio @ 0 m (WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || WEP&lt;br /&gt;
! 10m fuel || 20m fuel || 30m fuel || 34m fuel || MTOW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || 8,708 kgf || 9,240 kgf&lt;br /&gt;
| 1.41 || 1.28 || 1.17 || 1.13 || 0.73&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || 8,708 kgf&amp;lt;br /&amp;gt;(0 km/h) || 9,240 kgf&amp;lt;br /&amp;gt;(0 km/h)&lt;br /&gt;
| 1.41 || 1.28 || 1.17 || 1.13 || 0.73&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Notice|The Pegasus engine loses a significant amount of thrust as your speed increases}}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Harrier GR.1 has no armour. The engine and all fuel tanks are packed in a tight cluster in the centre of the fuselage.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|ADEN Mk.4 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 30 mm ADEN Mk.4 cannons, belly-mounted (200 rpg = 400 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|H.E. M.C. Mk.II (500 lb)|G.P. Mk.I (1,000 lb)|SRAAM|SNEB type 23}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 5 x 500 lb H.E. M.C. Mk.II bombs (2,500 lb total)&lt;br /&gt;
* 4 x 500 lb H.E. M.C. Mk.II bombs (2,000 lb total)&lt;br /&gt;
* 3 x 1,000 lb G.P. Mk.I bombs (3,000 lb total)&lt;br /&gt;
* 4 x 1,000 lb G.P. Mk.I bombs (4,000 lb total)&lt;br /&gt;
* 108 x SNEB type 23 rockets&lt;br /&gt;
* 4 x SRAAM missiles&lt;br /&gt;
* 4 x SRAAM missiles + 3 x 500 lb H.E. M.C. Mk.II bombs (1,500 lb total)&lt;br /&gt;
* 4 x SRAAM missiles + 3 x 1,000 lb G.P. Mk.I bombs (3,000 lb total)&lt;br /&gt;
* 4 x SRAAM missiles + 72 x SNEB type 23 rockets&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Despite having a weaker engine than other members of the [[Harrier (Family)|Harrier family]], the Harrier GR.1 still possesses exceptional acceleration and rate of climb. Coupled with a decent selection of load-outs (including the extremely powerful [[SRAAM]] missiles), and VTOL capability; this makes the Harrier GR.1 a very potent aircraft for both air-to-air combat and ground attack.&lt;br /&gt;
&lt;br /&gt;
Generally a good way to start the game in the Harrier GR.1, when you are are facing aircraft around your BR or lower, is to takeoff and use your incredible accelerate and climb rate to get up and above the enemy aircraft. Climb slightly to the side of the battle and once you have sufficient altitude begin to swoop down on enemy aircraft below you, dispensing of them with your SRAAMs, or ADEN cannons. When climbing it is best to keep the throttle at only 90-95%, and to not use WEP; even at 90% throttle the mighty Pegasus engine is still capable of giving the Harrier a very impressive climb rate. This is advisable as the Harrier only has about 90 seconds of total WEP time, and there are better uses for it than climbing; in addition the Pegasus engine is not designed to be run a full power for extended periods of time and will overheat if left on 100% throttle for too long. As the battle goes on you can drop down to lower altitude to engage your enemies; you should generally avoid turn fighting, instead opting to make high speed attacks from the side of enemies. How much fuel you take is up to you: the minimum load of 10 minutes gives you an incredible thrust to weight ratio and can be enough for short battles, however it is not enough to last longer battles without refuelling.&lt;br /&gt;
&lt;br /&gt;
When facing enemy aircraft which are mostly above your BR (i.e. top tier jets) you need to be much more cautious when taking the climbing approach. Against top tier jets the Harrier's climb rate is less impressive, and being at high altitude leaves you vulnerable to attack from long range [[Air-to-air_missiles#Semi-Active_Radar_Homing_.28SARH.29_missiles|semi-active radar homing air-to-air missile]], an issue exacerbated by the Harrier GR.1's lack of a radar warning receiver. In such battles it is better to stay low and fast, picking off top tier jets with fast approaches from the side, or by forcing an overshoot (thrust vectoring helps with this).&lt;br /&gt;
[[File:Harrier SRAAM Kill.mp4|thumb|400px|right|Getting a side-attack kill with an SRAAM. When launched in this way the SRAAMs are extremely hard to dodge.]]&lt;br /&gt;
The primary air-to-air weapon of the Harrier GR.1 are its four incredibly powerful [[SRAAM]] missiles. The SRAAMs are missiles of extremes, outside of 1.0 - 1.2 km they are near useless, however once you get to within 1.2 km of your target they transform into one of the hardest missiles in the game to dodge. The thrust vectoring nature of SRAAMs make them extremely manoeuvrable and hard to dodge, but mean the missiles cannot manoeuvre at all after the motor burns out, significantly limiting their range. To get the most out of SRAAMs you need to play to their advantages, the SRAAMs' poor range means that firing them from directly behind a target while chasing them is not the best idea unless you are very close, have a speed advantage, or the target is manoeuvring. Instead, the optimal way to use SRAAMs is to approach perpendicular to the target and attempt to obtain a lock from as far out as possible. With a lock obtained you should close on the target from the side; as you approach the 1.2 km mark you should turn into the target and &amp;quot;lead&amp;quot; the missile like you would your guns. Fire the missile within 1 km of the target and there is little they will be able to do about it; the SRAAM's extreme manoeuvrability allows them to follow the target through most evasive manoeuvres. A video of this method can be seen to the right. A key weakness of the SRAAMs (other than their limited range) is that they are highly susceptible to flares. You should either pick targets not equipped with flares, or if a target is equipped with flares try to attack when they are distracted or approach from an angle where you will hopefully not be noticed until it is too late.&lt;br /&gt;
&lt;br /&gt;
While the addition of SRAAMs makes the Harrier GR.1 a potent fighter, it was designed as a ground attack aircraft, and it is very capable at filling this role in-game. The Harrier GR.1 has a good selection of bombs or rockets, coupled with a [[Ballistic Computer|ballistic computer]] providing CCIP this makes the Harrier a powerful ground attacker in both air and ground battles. In air battles the two ADEN cannons are very effective at killing ground targets up to medium tanks and light pillboxes (a task made easier with the ballistic computer), and have a plentiful ammo supply. The ability to reliably kill ground targets is useful for both opportunistic attacks for extra RP and for winning matches (if it comes to it).&lt;br /&gt;
&lt;br /&gt;
The defining feature of the Harrier GR.1 is of course its [[VTOL]] (Vertical Take Off and Landing) capability; while this might at first seem like a &amp;quot;party trick&amp;quot; with limited utility there are situations where it can be surprisingly useful. Obviously VTOL allows for short/vertical takeoffs, and while conventional takeoffs are usually the better option (you typically get up to speed quicker) there are occasions where such capability is desirable (e.g. getting out of the way of players strafing the airfield). A more useful feature of VTOL on takeoff is that it allows the Harrier to take-off from aircraft carriers. Taking off from carriers allows you approach the battle from a different angle, sometimes this an be tactically useful depending on how you want to play the match. Where carriers particularly come in useful is if you need to rearm, but suspect the enemy is waiting for you at your main airfield. Some maps allow you to chose from multiple aircraft carriers to spawn on. These will be one of the [[wt:en/news/6925-development-new-ai-aircraft-carriers-en|three modern carriers]]; there is little to choose from between USS Forrestal and HMS Ark Royal (the Forrestal is a bit larger), however Baku is a little more interesting. If you go with USS Forrestal and HMS Ark Royal you get a speed boost on conventional takeoff (simulating a catapult launch); on Baku you get no such boost, requiring you to use your VTOL capability, but the Baku does have significantly better anti-air protection than the other carriers. Regardless of which aircraft carrier you land on the Harrier has no tail hook or drogue chute, so you will need to make use of your VTOL capability when landing.&lt;br /&gt;
&lt;br /&gt;
Where the Harrier's VTOL capability makes the aircraft unique is in the ability to vector the exhaust nozzles to any angle you want during forward flight, at any speed. Vectoring the nozzles will typically lead to very rapid speed loss and therefore should only be done in certain situations. The most basic use of thrust vectoring is for forcing an overshoot, with the air brake deployed and nozzles fully vectored (so pointing slightly in reverse) the Harrier will slow down quite a bit faster than other aircraft; you can use this to make the aircraft on your tail overshoot then hit them with an SRAAM as they fly past. This technique should only be used as a last resort in one-on-one battles though, as you will lose all of your energy and leave you vulnerable to any other enemy aircraft in the area. A more advanced use is to vector the nozzles during turns to enhance turning performance; while deflecting the nozzles will make you lose speed quicker and thus hurt sustained turning performance it can sometimes give you the little bit extra instantaneous turning performance you need to get guns on target, or dodge an enemy attack. You will need to practice and find for yourself the correct balance between turning performance and speed loss in different situations. A more obscure situation in which thrust vectoring can help is when pulling out of a dive, if you have left it too late then pointing the nozzles downwards can sometimes give you enough lift to avoid hitting the ground.&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! Survivability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
|Fuselage repair&lt;br /&gt;
|Compressor&lt;br /&gt;
|&lt;br /&gt;
|Offensive 30 mm&lt;br /&gt;
|2 500 LB GP&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
|New boosters&lt;br /&gt;
|&lt;br /&gt;
|Airframe&lt;br /&gt;
|&lt;br /&gt;
|1000 LB GP&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
|Wings repair&lt;br /&gt;
|Engine&lt;br /&gt;
|&lt;br /&gt;
|New 30 mm cannons&lt;br /&gt;
|Matra SNEB&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
|G-suit&lt;br /&gt;
|&lt;br /&gt;
|Cover&lt;br /&gt;
|&lt;br /&gt;
|SRAAM&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | This is a premium vehicle: all modifications are unlocked on purchase&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Exceptional thrust to weight ratio&lt;br /&gt;
* Extremely good acceleration&lt;br /&gt;
* Is a thrust vectoring VTOL aircraft&lt;br /&gt;
** Can take off/land vertically&lt;br /&gt;
** Nozzles can be deflected in flight to help with manoeuvring&lt;br /&gt;
* Extremely powerful [[SRAAM]] missiles&lt;br /&gt;
* Has a [[Ballistic Computer]]&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Limited WEP duration of ~90 seconds&lt;br /&gt;
* Engine overheats if left at high throttle setting for too long&lt;br /&gt;
* Although deflecting nozzles in flight can help with manoeuvrability doing so bleeds a lot of speed&lt;br /&gt;
* Weaker engine than other [[Harrier (Family)|Harriers]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
=== [[wt:en/news/6918-development-jump-jets-arrive-in-war-thunder-meet-the-harrier-en|Devblog]] ===&lt;br /&gt;
In the late 1950's, the Bristol company was conducting work on developing an engine featuring innovative thrust vectoring technology. Hawker, impressed with the new engine, began closely working with Bristol to develop an aircraft which could successfully harness the full potential of the Pegasus thrust vectoring engine. The basic idea was to design an aircraft with V/STOL capabilities. From that point, the project became known as the P.1127.&lt;br /&gt;
&lt;br /&gt;
In the early 1960's, a growing interest for V/STOL strike aircraft could be observed among most NATO member states. This resulted in an agreement between the US, Great Britain and West Germany in 1961 to order nine modified versions of the P.1127 - the first versions of which were test flown in the previous year - as evaluators. At the same time, the British evaluation aircraft received the designation Kestrel FGA.1.&lt;br /&gt;
&lt;br /&gt;
Despite suffering setbacks with the P.1154 - a supersonic version of the aircraft developed by Hawker in parallel - evaluations of the Kestrel continued as planned during the early 1960's and concluded in November of 1965. After the P.1154 was ultimately cancelled, the RAF, pleased with the evaluation results of the Kestrel, put up a requirement to modify the Kestrel and placed an order for six pre-production aircraft, designated P.1127 (RAF). Following its maiden flight in August of 1966, the RAF extended the purchase order to 60 production aircraft, now receiving the official designation Harrier GR.1.&lt;br /&gt;
&lt;br /&gt;
The Harrier GR.1 undertook its maiden flight in December 1967 and officially entered service with the RAF in April of 1969. Being involved early on with the aircraft's development, the US also expressed interest in procuring the Harrier. This ultimately resulted in a partnership agreement between Hawker Siddeley and McDonnell Douglas in the late 1960's for a large delivery of Harriers to the USMC in the early 1970's. In US service, the aircraft would receive the designation 'AV-8 Harrier'.&lt;br /&gt;
&lt;br /&gt;
The Harrier was initially deployed with British forces in West Germany in the early 1970's. However, the Harrier saw the peak of its service career during the Falkland War in 1982, flying both ground attack as well as combat air patrol missions (modification Sea Harrier FRS.1) with great success, thus earning itself a high reputation. &lt;br /&gt;
&lt;br /&gt;
Apart from British and American service, variants of the Harrier were also operated by Spain, Thailand and India. In total, around 270 Harriers were produced across all variants with the last being decommissioned from active service in the early 2000's. The original Harrier was subsequently succeeded by a further developed variant - the Harrier II - but more importantly, it had successfully proven the viability of V/STOL aircraft, thus generating a sustained interest in such designs which can still be seen today.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;250&amp;quot;&amp;gt;&lt;br /&gt;
File:Harrier GR.1A XV755.png|A Harrier GR.1A (XV755) pulling away from the burning wreck of an enemy after firing an SRAAM at close range.Note the port side missile cover missing, indicating a fired missile&lt;br /&gt;
File:Harriers XV755 &amp;amp; XZ145.png|2 Harrier GR.1s of No.1 Sqn RAF (marketplace camo) &amp;amp; 899 Naval Air Squadron (user skin) are seen flying in formation during a battle&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;gallery mode=&amp;quot;packed&amp;quot; caption=&amp;quot;Harrier GR.1 Devblog Images&amp;quot; heights=&amp;quot;180&amp;quot;&amp;gt;&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 001.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 002.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 003.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 004.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 005.jpg|&lt;br /&gt;
File:Harrier GR.1 WTWallpaper 006.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Harrier GR.3]]&lt;br /&gt;
*[[AV-8A]]&lt;br /&gt;
*[[AV-8C]]&lt;br /&gt;
*[[Yak-38]]&lt;br /&gt;
*[[Yak-38M]]&lt;br /&gt;
*[[Jaguar GR.1]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6918-development-jump-jets-arrive-in-war-thunder-meet-the-harrier-en|[Devblog] Jump Jets arrive in War Thunder: Meet the Harrier]]&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Hawker}}&lt;br /&gt;
{{Britain jet aircraft}}&lt;br /&gt;
{{Britain premium aircraft}}&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=BMP-2M&amp;diff=79971</id>
		<title>BMP-2M</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=BMP-2M&amp;diff=79971"/>
				<updated>2020-12-04T00:45:07Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Additional armament */  Added changes and advice for the additional armament.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ussr_bmp_2m}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = squadron Soviet light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = BMP (Disambiguation)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a squadron rank {{Specs|rank}} Soviet infantry fighting vehicle (light tank) {{Battle-rating}}. It was introduced during [[Update &amp;quot;Starfighters&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The vehicle's playstyle is relatively similar to the [[BMP-2]]'s. The fast turret traverse speed, wide field of view, and thermals for the optics combined with a fast-firing 2A42 autocannon and four 9M133 ATGMs makes it an excellent close range combat IFV and good front line scout at open fields. Armour on this vehicle can only protect the crew from 7.62 mm fire at all angles and sometimes 12.7 mm or even 20 mm when being shot from the front. The BMP-2M is prone to hull-break, but sometimes AP rounds such as APFSDS can penetrate the vehicle without significant damage due to its large empty space inside. The hull-break mechanics will mean that even a poorly placed shot may immediately destroy the vehicle. Overall, survivability is poor, and the BMP-2M should use its manoeuvrability to flank opponents and strike before the enemy can locate you and return fire.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=465|rbMinHp=265}}&lt;br /&gt;
&lt;br /&gt;
With 60 extra horsepower, the BMP-2M has excellent mobility compared to the BMP-2. The acceleration of the BMP-2M in off road conditions is excellent, and it is able to keep up with top tier MBTs like the [[T-80U]], [[M1A2 Abrams]] and [[Leopard 2A5]]. The reverse speed however is still 10 kilometers per hour and it still has no neutral steering. Its amphibious capabilities can be useful to cross deep water sections to reach places normally unreachable for other vehicles.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A42 (30 mm)}}&lt;br /&gt;
As this tank has a similar playstyle to its 8.3 counterpart, the [[BMP-2]], the main armament of the Shipunov 2A42 30 mm Autocannon is a very versatile weapon, considering it's vertical guidance, traverse speed, and large selection of ammo belts.&lt;br /&gt;
&lt;br /&gt;
It is not recommended to engage in long-term combat without ATGMs using only the autocannon with any tank heavier than a light tank or an Anti Tank Missile Carrier unless using the APDS ammo selection. If not using APDS, for heavier tanks it is recommended to cripple it by shooting its tracks and the main armament.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[2A42 (30 mm)|30 mm 2A42]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 500 (340) || rowspan=&amp;quot;2&amp;quot; | 550 || rowspan=&amp;quot;2&amp;quot; | -4°/+74° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane ||57.1|| __.__ || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; |1.3|| rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
|35.7|| __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}&lt;br /&gt;
* '''30 mm HE:''' {{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}&lt;br /&gt;
* '''30 mm APT:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}&lt;br /&gt;
* '''30 mm APDS:''' {{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Belt&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Default || 65 || 62 || 50 || 38 || 29 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm HE || 65 || 62 || 50 || 38 || 29 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm APT || 65 || 62 || 50 || 38 || 29 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm APDS || 82 || 81 || 79 || 75 || 72 || 69&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''__''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|9M133}}'''''It is strongly recommended to keybind &amp;quot;Fire from secondary guns&amp;quot; to something different than LMB, or the ATGMs will fire each time you press LMB., therefore expending all four quickly.'''''&lt;br /&gt;
&lt;br /&gt;
Unlike the BMP-2 which only has one ATGM launcher and takes some time to reload, the ATGM's on the BMP-2M are arranged in 4 slots, 2 on either side of the tank. If all 4 are expended, an extra 4 will be able to reload if chosen in the battle start up.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[9M133]] missile || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 8 (4) || rowspan=&amp;quot;2&amp;quot; | -5°/+10° || rowspan=&amp;quot;2&amp;quot; | N/A || rowspan=&amp;quot;2&amp;quot; | N/A ||57.1|| __.__ || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
|35.7|| __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
''Main articles: [[9M133]], [[9M133FM-3]]''&lt;br /&gt;
&lt;br /&gt;
Don't be fooled by thinking that the BMP-2's [[9M113 Konkurs]] is the same; there is a 3 replacing the last one.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 9M133 || ATGM (tandem) || 1,200 || 1,200 || 1,200 || 1,200 || 1,200 || 1,200&lt;br /&gt;
|-&lt;br /&gt;
| 9M133FM-3 || ATGM-HE || 61 || 61 || 61 || 61 || 61 || 61&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 9M133 || ATGM (tandem) || 300 || 26.00 || 0.2 || 0.01 || 6,160 || 80° || 82° || 90°&lt;br /&gt;
|-&lt;br /&gt;
| 9M133FM-3 || ATGM-HE || 300 || 26.00 || 0.2 || 0.01 || 9,240 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''__''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|AG-30 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[AG-30 (30 mm)|30 mm AG-30]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 300 (300) || rowspan=&amp;quot;2&amp;quot; | 400 || rowspan=&amp;quot;2&amp;quot; | N/A || rowspan=&amp;quot;2&amp;quot; | N/A || rowspan=&amp;quot;2&amp;quot; | N/A ||57.1|| __.__ || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
|35.7|| __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| VOG-30 || VOG* || 6 || 6 || 6 || 6 || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| VOG-30 || VOG* || 185 || 0.35 || 0.0 || 0.1 || 284.9 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''1''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,000 (250) || 700 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
During the stock grind, the vehicle is best played as a scout/SPAA platform, as the stock ammo with the exception of the ATGMs is poor. Once it is spaded, the vehicle is basically a complete lineup in itself, as it can play the part of a light tank, with excellent manoeuvrability, the ability to scout and repair, and the fast-firing autocannon to flank and destroy light to medium armoured targets, and mark the heavily armoured targets for allies or eliminate them with ATGMs. If played cautiously, it can also be played as a true IFV, supporting MBTs in CQB. However, when playing like this, it is a SUPPORT vehicle, and should not engage in frontal brawls with MBTs, as it will quickly be destroyed. It can be played at long range, using its scouting ability and ATGMs to know out targets at long range. Once the laser rangefinder is unlocked, one can use APDS rounds at range as it can easily pen the side and roofs of most enemies it will face, and the high volume of rounds will quickly disable if not destroy the target. This vehicle can also be played as an SPAA, with its fast firing 30 mm autocannon and proximity fuse ATGMs.&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mobility&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Protection&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tracks&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Airstrike&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
| 30 mm APT&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| NVD&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
| 9M133FM-3&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Laser rangefinder&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
| 30 mm APDS&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
| ESS&lt;br /&gt;
| Smoke grenade&lt;br /&gt;
| Artillery Support&lt;br /&gt;
| Improved optics&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* 2A42 autocannon can punch through any vehicle at its battle rating from the back, side and sometimes front&lt;br /&gt;
* Fast turret traverse speed, 35, 42, and 60 degrees per second at stock and full modifications respectively&lt;br /&gt;
* High-resolution thermal optics, wide field of view and 2.5 to 12 times zoom for gun sight, suitable for combat at any range&lt;br /&gt;
* 1,200 mm penetration power for the standard 9M133 missile, highest in the game; can fire and guide all four missiles simultaneously while on the move&lt;br /&gt;
* Can equip 9M133FM-3 HE missile with proximity fuses, useful for SPAA purposes&lt;br /&gt;
* Amphibious ability can be useful for crossing the water to areas hard-to-reach for other vehicles&lt;br /&gt;
* Very cheap repair cost means easy Silver Lions profit from combat&lt;br /&gt;
* Roof-mounted grenade launcher can clear obstacles that typically machine guns can not&lt;br /&gt;
* Relatively easy stock grind&lt;br /&gt;
* Can be played as a light tank, long range tank, CQB support vehicle, or SPAA&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Missiles mounted on the turret has a chance to explode from shrapnel if too close to any form of explosion&lt;br /&gt;
* Chassis can only protect the crew from 7.62 mm and with limited 12.7 mm or bigger calibre ammunition protection from the front&lt;br /&gt;
* No neutral steering, the slow reverse speed maxes out at 10 kilometres per hour&lt;br /&gt;
* While driving, thermal optics vision to the left of the chassis at 30 to 50 degrees are obscured from the engine exhaust gas&lt;br /&gt;
* Grenade launcher has only 6 mm of pen and generally can't destroy opponents, instead being used against obstacles and clearing ERA at close range, sometimes damaging tracks or exposed ammo racks (eg ATGMs) at very close range&lt;br /&gt;
* ATGMs require discipline to use, as the urge to fire all four of them on contact is near irresistible. While firing all four ATGM ensures that the target tank is absolutely annihilated, it is a waste of ammunition if operator does not re-direct remaining missiles away from already destroyed tank towards next target&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6758-development-squadron-vehicles-bmp-2m-berezhok-en|Devblog]] ===&lt;br /&gt;
In the early 2000’s, aside from the development of the new BMP-3, the Russian military had been looking into modernization of the widespread BMP-2 combat vehicles to face the challenges of the time. Amongst other projects proposed to the Russian Ministry of Defense under this program, an idea was raised to install the Berezhok combat complex on the BMP-2 chassis. Berezhok was a combat module created on the basis of the BMP-2 turret, but significantly increasing the overall fire potential of the vehicle. The main changes that Berezhok brought were the modern fire control system, the new highly capable Kornet ATGM, and the 30mm automatic grenade launcher on the top of the turret. The BMP-2M with the Berezhok module was produced for export to the Algerian army, and also purchased by the Russian Ministry of Internal Affairs.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&amp;amp;vehicleType=tank&amp;amp;vehicleClass=light_tank&amp;amp;vehicle=ussr_bmp_2m Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; caption=&amp;quot;BMP-2M Devblog Images&amp;quot; widths=&amp;quot;400&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:BMP-2M_WTWallpaper_001.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_002.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_003.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_004.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_005.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_006.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|3MvXhKo9llU|'''Should You Buy The {{PAGENAME}}?''' - ''Sako Sniper''|SXxz6_3D82w|'''{{PAGENAME}} - Squadron Effort to Top Tier''' - ''Napalmratte''|qSQ9o2nQdBg|'''{{PAGENAME}} - The Russian Death Kornet''' - ''JustinPlaysYT''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6758-development-squadron-vehicles-bmp-2m-berezhok-en|[Devblog] Squadron vehicles: BMP-2M &amp;quot;Berezhok&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
{{USSR light tanks}}&lt;br /&gt;
{{USSR squadron ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=BMP-2M&amp;diff=79969</id>
		<title>BMP-2M</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=BMP-2M&amp;diff=79969"/>
				<updated>2020-12-03T23:57:49Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Main armament */  Added advice and recommendations; more additions would be excellent&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ussr_bmp_2m}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = squadron Soviet light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = BMP (Disambiguation)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a squadron rank {{Specs|rank}} Soviet infantry fighting vehicle (light tank) {{Battle-rating}}. It was introduced during [[Update &amp;quot;Starfighters&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The vehicle's playstyle is relatively similar to the [[BMP-2]]'s. The fast turret traverse speed, wide field of view, and thermals for the optics combined with a fast-firing 2A42 autocannon and four 9M133 ATGMs makes it an excellent close range combat IFV and good front line scout at open fields. Armour on this vehicle can only protect the crew from 7.62 mm fire at all angles and sometimes 12.7 mm or even 20 mm when being shot from the front. The BMP-2M is prone to hull-break, but sometimes AP rounds such as APFSDS can penetrate the vehicle without significant damage due to its large empty space inside. The hull-break mechanics will mean that even a poorly placed shot may immediately destroy the vehicle. Overall, survivability is poor, and the BMP-2M should use its manoeuvrability to flank opponents and strike before the enemy can locate you and return fire.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=465|rbMinHp=265}}&lt;br /&gt;
&lt;br /&gt;
With 60 extra horsepower, the BMP-2M has excellent mobility compared to the BMP-2. The acceleration of the BMP-2M in off road conditions is excellent, and it is able to keep up with top tier MBTs like the [[T-80U]], [[M1A2 Abrams]] and [[Leopard 2A5]]. The reverse speed however is still 10 kilometers per hour and it still has no neutral steering. Its amphibious capabilities can be useful to cross deep water sections to reach places normally unreachable for other vehicles.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A42 (30 mm)}}&lt;br /&gt;
As this tank has a similar playstyle to its 8.3 counterpart, the [[BMP-2]], the main armament of the Shipunov 2A42 30 mm Autocannon is a very versatile weapon, considering it's vertical guidance, traverse speed, and large selection of ammo belts.&lt;br /&gt;
&lt;br /&gt;
It is not recommended to engage in long-term combat without ATGMs using only the autocannon with any tank heavier than a light tank or an Anti Tank Missile Carrier unless using the APDS ammo selection. If not using APDS, for heavier tanks it is recommended to cripple it by shooting its tracks and the main armament.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[2A42 (30 mm)|30 mm 2A42]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 500 (340) || rowspan=&amp;quot;2&amp;quot; | 550 || rowspan=&amp;quot;2&amp;quot; | -4°/+74° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane ||57.1|| __.__ || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; |1.3|| rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
|35.7|| __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}&lt;br /&gt;
* '''30 mm HE:''' {{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}&lt;br /&gt;
* '''30 mm APT:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}&lt;br /&gt;
* '''30 mm APDS:''' {{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Belt&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Default || 65 || 62 || 50 || 38 || 29 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm HE || 65 || 62 || 50 || 38 || 29 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm APT || 65 || 62 || 50 || 38 || 29 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm APDS || 82 || 81 || 79 || 75 || 72 || 69&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''__''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|9M133}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[9M133]] missile || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 8 (4) || rowspan=&amp;quot;2&amp;quot; | -5°/+10° || rowspan=&amp;quot;2&amp;quot; | N/A || rowspan=&amp;quot;2&amp;quot; | N/A ||57.1|| __.__ || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
|35.7|| __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 9M133 || ATGM (tandem) || 1,200 || 1,200 || 1,200 || 1,200 || 1,200 || 1,200&lt;br /&gt;
|-&lt;br /&gt;
| 9M133FM-3 || ATGM-HE || 61 || 61 || 61 || 61 || 61 || 61&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 9M133 || ATGM (tandem) || 300 || 26.00 || 0.2 || 0.01 || 6,160 || 80° || 82° || 90°&lt;br /&gt;
|-&lt;br /&gt;
| 9M133FM-3 || ATGM-HE || 300 || 26.00 || 0.2 || 0.01 || 9,240 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''__''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|AG-30 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[AG-30 (30 mm)|30 mm AG-30]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 300 (300) || rowspan=&amp;quot;2&amp;quot; | 400 || rowspan=&amp;quot;2&amp;quot; | N/A || rowspan=&amp;quot;2&amp;quot; | N/A || rowspan=&amp;quot;2&amp;quot; | N/A ||57.1|| __.__ || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
|35.7|| __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| VOG-30 || VOG* || 6 || 6 || 6 || 6 || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| VOG-30 || VOG* || 185 || 0.35 || 0.0 || 0.1 || 284.9 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''1''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,000 (250) || 700 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
During the stock grind, the vehicle is best played as a scout/SPAA platform, as the stock ammo with the exception of the ATGMs is poor. Once it is spaded, the vehicle is basically a complete lineup in itself, as it can play the part of a light tank, with excellent manoeuvrability, the ability to scout and repair, and the fast-firing autocannon to flank and destroy light to medium armoured targets, and mark the heavily armoured targets for allies or eliminate them with ATGMs. If played cautiously, it can also be played as a true IFV, supporting MBTs in CQB. However, when playing like this, it is a SUPPORT vehicle, and should not engage in frontal brawls with MBTs, as it will quickly be destroyed. It can be played at long range, using its scouting ability and ATGMs to know out targets at long range. Once the laser rangefinder is unlocked, one can use APDS rounds at range as it can easily pen the side and roofs of most enemies it will face, and the high volume of rounds will quickly disable if not destroy the target. This vehicle can also be played as an SPAA, with its fast firing 30 mm autocannon and proximity fuse ATGMs.&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mobility&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Protection&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tracks&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Airstrike&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
| 30 mm APT&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| NVD&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
| 9M133FM-3&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Laser rangefinder&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
| 30 mm APDS&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
| ESS&lt;br /&gt;
| Smoke grenade&lt;br /&gt;
| Artillery Support&lt;br /&gt;
| Improved optics&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* 2A42 autocannon can punch through any vehicle at its battle rating from the back, side and sometimes front&lt;br /&gt;
* Fast turret traverse speed, 35, 42, and 60 degrees per second at stock and full modifications respectively&lt;br /&gt;
* High-resolution thermal optics, wide field of view and 2.5 to 12 times zoom for gun sight, suitable for combat at any range&lt;br /&gt;
* 1,200 mm penetration power for the standard 9M133 missile, highest in the game; can fire and guide all four missiles simultaneously while on the move&lt;br /&gt;
* Can equip 9M133FM-3 HE missile with proximity fuses, useful for SPAA purposes&lt;br /&gt;
* Amphibious ability can be useful for crossing the water to areas hard-to-reach for other vehicles&lt;br /&gt;
* Very cheap repair cost means easy Silver Lions profit from combat&lt;br /&gt;
* Roof-mounted grenade launcher can clear obstacles that typically machine guns can not&lt;br /&gt;
* Relatively easy stock grind&lt;br /&gt;
* Can be played as a light tank, long range tank, CQB support vehicle, or SPAA&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Missiles mounted on the turret has a chance to explode from shrapnel if too close to any form of explosion&lt;br /&gt;
* Chassis can only protect the crew from 7.62 mm and with limited 12.7 mm or bigger calibre ammunition protection from the front&lt;br /&gt;
* No neutral steering, the slow reverse speed maxes out at 10 kilometres per hour&lt;br /&gt;
* While driving, thermal optics vision to the left of the chassis at 30 to 50 degrees are obscured from the engine exhaust gas&lt;br /&gt;
* Grenade launcher has only 6 mm of pen and generally can't destroy opponents, instead being used against obstacles and clearing ERA at close range, sometimes damaging tracks or exposed ammo racks (eg ATGMs) at very close range&lt;br /&gt;
* ATGMs require discipline to use, as the urge to fire all four of them on contact is near irresistible. While firing all four ATGM ensures that the target tank is absolutely annihilated, it is a waste of ammunition if operator does not re-direct remaining missiles away from already destroyed tank towards next target&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6758-development-squadron-vehicles-bmp-2m-berezhok-en|Devblog]] ===&lt;br /&gt;
In the early 2000’s, aside from the development of the new BMP-3, the Russian military had been looking into modernization of the widespread BMP-2 combat vehicles to face the challenges of the time. Amongst other projects proposed to the Russian Ministry of Defense under this program, an idea was raised to install the Berezhok combat complex on the BMP-2 chassis. Berezhok was a combat module created on the basis of the BMP-2 turret, but significantly increasing the overall fire potential of the vehicle. The main changes that Berezhok brought were the modern fire control system, the new highly capable Kornet ATGM, and the 30mm automatic grenade launcher on the top of the turret. The BMP-2M with the Berezhok module was produced for export to the Algerian army, and also purchased by the Russian Ministry of Internal Affairs.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&amp;amp;vehicleType=tank&amp;amp;vehicleClass=light_tank&amp;amp;vehicle=ussr_bmp_2m Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; caption=&amp;quot;BMP-2M Devblog Images&amp;quot; widths=&amp;quot;400&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:BMP-2M_WTWallpaper_001.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_002.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_003.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_004.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_005.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_006.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|3MvXhKo9llU|'''Should You Buy The {{PAGENAME}}?''' - ''Sako Sniper''|SXxz6_3D82w|'''{{PAGENAME}} - Squadron Effort to Top Tier''' - ''Napalmratte''|qSQ9o2nQdBg|'''{{PAGENAME}} - The Russian Death Kornet''' - ''JustinPlaysYT''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6758-development-squadron-vehicles-bmp-2m-berezhok-en|[Devblog] Squadron vehicles: BMP-2M &amp;quot;Berezhok&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
{{USSR light tanks}}&lt;br /&gt;
{{USSR squadron ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=BMP-2M&amp;diff=79967</id>
		<title>BMP-2M</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=BMP-2M&amp;diff=79967"/>
				<updated>2020-12-03T23:35:49Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: Added the turret rotation speeds for the MG's and VOG grenade launcher, they move in tandem with the main armament&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ussr_bmp_2m}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = squadron Soviet light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = BMP (Disambiguation)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a squadron rank {{Specs|rank}} Soviet infantry fighting vehicle (light tank) {{Battle-rating}}. It was introduced during [[Update &amp;quot;Starfighters&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The vehicle's playstyle is relatively similar to the [[BMP-2]]'s. The fast turret traverse speed, wide field of view, and thermals for the optics combined with a fast-firing 2A42 autocannon and four 9M133 ATGMs makes it an excellent close range combat IFV and good front line scout at open fields. Armour on this vehicle can only protect the crew from 7.62 mm fire at all angles and sometimes 12.7 mm or even 20 mm when being shot from the front. The BMP-2M is prone to hull-break, but sometimes AP rounds such as APFSDS can penetrate the vehicle without significant damage due to its large empty space inside. The hull-break mechanics will mean that even a poorly placed shot may immediately destroy the vehicle. Overall, survivability is poor, and the BMP-2M should use its manoeuvrability to flank opponents and strike before the enemy can locate you and return fire.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=465|rbMinHp=265}}&lt;br /&gt;
&lt;br /&gt;
With 60 extra horsepower, the BMP-2M has excellent mobility compared to the BMP-2. The acceleration of the BMP-2M in off road conditions is excellent, and it is able to keep up with top tier MBTs like the [[T-80U]], [[M1A2 Abrams]] and [[Leopard 2A5]]. The reverse speed however is still 10 kilometers per hour and it still has no neutral steering. Its amphibious capabilities can be useful to cross deep water sections to reach places normally unreachable for other vehicles.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A42 (30 mm)}}&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[2A42 (30 mm)|30 mm 2A42]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 500 (340) || rowspan=&amp;quot;2&amp;quot; | 550 || rowspan=&amp;quot;2&amp;quot; | -4°/+74° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane ||57.1|| __.__ || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; |1.3|| rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
|35.7|| __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}&lt;br /&gt;
* '''30 mm HE:''' {{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}&lt;br /&gt;
* '''30 mm APT:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}&lt;br /&gt;
* '''30 mm APDS:''' {{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Belt&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Default || 65 || 62 || 50 || 38 || 29 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm HE || 65 || 62 || 50 || 38 || 29 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm APT || 65 || 62 || 50 || 38 || 29 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm APDS || 82 || 81 || 79 || 75 || 72 || 69&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''__''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|9M133}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[9M133]] missile || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 8 (4) || rowspan=&amp;quot;2&amp;quot; | -5°/+10° || rowspan=&amp;quot;2&amp;quot; | N/A || rowspan=&amp;quot;2&amp;quot; | N/A ||57.1|| __.__ || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
|35.7|| __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 9M133 || ATGM (tandem) || 1,200 || 1,200 || 1,200 || 1,200 || 1,200 || 1,200&lt;br /&gt;
|-&lt;br /&gt;
| 9M133FM-3 || ATGM-HE || 61 || 61 || 61 || 61 || 61 || 61&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 9M133 || ATGM (tandem) || 300 || 26.00 || 0.2 || 0.01 || 6,160 || 80° || 82° || 90°&lt;br /&gt;
|-&lt;br /&gt;
| 9M133FM-3 || ATGM-HE || 300 || 26.00 || 0.2 || 0.01 || 9,240 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''__''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|AG-30 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[AG-30 (30 mm)|30 mm AG-30]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 300 (300) || rowspan=&amp;quot;2&amp;quot; | 400 || rowspan=&amp;quot;2&amp;quot; | N/A || rowspan=&amp;quot;2&amp;quot; | N/A || rowspan=&amp;quot;2&amp;quot; | N/A ||57.1|| __.__ || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
|35.7|| __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| VOG-30 || VOG* || 6 || 6 || 6 || 6 || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| VOG-30 || VOG* || 185 || 0.35 || 0.0 || 0.1 || 284.9 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''1''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,000 (250) || 700 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
During the stock grind, the vehicle is best played as a scout/SPAA platform, as the stock ammo with the exception of the ATGMs is poor. Once it is spaded, the vehicle is basically a complete lineup in itself, as it can play the part of a light tank, with excellent manoeuvrability, the ability to scout and repair, and the fast-firing autocannon to flank and destroy light to medium armoured targets, and mark the heavily armoured targets for allies or eliminate them with ATGMs. If played cautiously, it can also be played as a true IFV, supporting MBTs in CQB. However, when playing like this, it is a SUPPORT vehicle, and should not engage in frontal brawls with MBTs, as it will quickly be destroyed. It can be played at long range, using its scouting ability and ATGMs to know out targets at long range. Once the laser rangefinder is unlocked, one can use APDS rounds at range as it can easily pen the side and roofs of most enemies it will face, and the high volume of rounds will quickly disable if not destroy the target. This vehicle can also be played as an SPAA, with its fast firing 30 mm autocannon and proximity fuse ATGMs.&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mobility&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Protection&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tracks&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Airstrike&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
| 30 mm APT&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| NVD&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
| 9M133FM-3&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Laser rangefinder&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
| 30 mm APDS&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
| ESS&lt;br /&gt;
| Smoke grenade&lt;br /&gt;
| Artillery Support&lt;br /&gt;
| Improved optics&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* 2A42 autocannon can punch through any vehicle at its battle rating from the back, side and sometimes front&lt;br /&gt;
* Fast turret traverse speed, 35, 42, and 60 degrees per second at stock and full modifications respectively&lt;br /&gt;
* High-resolution thermal optics, wide field of view and 2.5 to 12 times zoom for gun sight, suitable for combat at any range&lt;br /&gt;
* 1,200 mm penetration power for the standard 9M133 missile, highest in the game; can fire and guide all four missiles simultaneously while on the move&lt;br /&gt;
* Can equip 9M133FM-3 HE missile with proximity fuses, useful for SPAA purposes&lt;br /&gt;
* Amphibious ability can be useful for crossing the water to areas hard-to-reach for other vehicles&lt;br /&gt;
* Very cheap repair cost means easy Silver Lions profit from combat&lt;br /&gt;
* Roof-mounted grenade launcher can clear obstacles that typically machine guns can not&lt;br /&gt;
* Relatively easy stock grind&lt;br /&gt;
* Can be played as a light tank, long range tank, CQB support vehicle, or SPAA&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Missiles mounted on the turret has a chance to explode from shrapnel if too close to any form of explosion&lt;br /&gt;
* Chassis can only protect the crew from 7.62 mm and with limited 12.7 mm or bigger calibre ammunition protection from the front&lt;br /&gt;
* No neutral steering, the slow reverse speed maxes out at 10 kilometres per hour&lt;br /&gt;
* While driving, thermal optics vision to the left of the chassis at 30 to 50 degrees are obscured from the engine exhaust gas&lt;br /&gt;
* Grenade launcher has only 6 mm of pen and generally can't destroy opponents, instead being used against obstacles and clearing ERA at close range, sometimes damaging tracks or exposed ammo racks (eg ATGMs) at very close range&lt;br /&gt;
* ATGMs require discipline to use, as the urge to fire all four of them on contact is near irresistible. While firing all four ATGM ensures that the target tank is absolutely annihilated, it is a waste of ammunition if operator does not re-direct remaining missiles away from already destroyed tank towards next target&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6758-development-squadron-vehicles-bmp-2m-berezhok-en|Devblog]] ===&lt;br /&gt;
In the early 2000’s, aside from the development of the new BMP-3, the Russian military had been looking into modernization of the widespread BMP-2 combat vehicles to face the challenges of the time. Amongst other projects proposed to the Russian Ministry of Defense under this program, an idea was raised to install the Berezhok combat complex on the BMP-2 chassis. Berezhok was a combat module created on the basis of the BMP-2 turret, but significantly increasing the overall fire potential of the vehicle. The main changes that Berezhok brought were the modern fire control system, the new highly capable Kornet ATGM, and the 30mm automatic grenade launcher on the top of the turret. The BMP-2M with the Berezhok module was produced for export to the Algerian army, and also purchased by the Russian Ministry of Internal Affairs.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&amp;amp;vehicleType=tank&amp;amp;vehicleClass=light_tank&amp;amp;vehicle=ussr_bmp_2m Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; caption=&amp;quot;BMP-2M Devblog Images&amp;quot; widths=&amp;quot;400&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:BMP-2M_WTWallpaper_001.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_002.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_003.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_004.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_005.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_006.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|3MvXhKo9llU|'''Should You Buy The {{PAGENAME}}?''' - ''Sako Sniper''|SXxz6_3D82w|'''{{PAGENAME}} - Squadron Effort to Top Tier''' - ''Napalmratte''|qSQ9o2nQdBg|'''{{PAGENAME}} - The Russian Death Kornet''' - ''JustinPlaysYT''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6758-development-squadron-vehicles-bmp-2m-berezhok-en|[Devblog] Squadron vehicles: BMP-2M &amp;quot;Berezhok&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
{{USSR light tanks}}&lt;br /&gt;
{{USSR squadron ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=BMP-2M&amp;diff=79966</id>
		<title>BMP-2M</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=BMP-2M&amp;diff=79966"/>
				<updated>2020-12-03T23:32:47Z</updated>
		
		<summary type="html">&lt;p&gt;U106759815: /* Main armament */  Added the Stock reloading speeds and rotation speeds for the main armament.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=ussr_bmp_2m}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = squadron Soviet light tank '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other uses&lt;br /&gt;
| link = BMP (Disambiguation)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a squadron rank {{Specs|rank}} Soviet infantry fighting vehicle (light tank) {{Battle-rating}}. It was introduced during [[Update &amp;quot;Starfighters&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --&amp;gt;&lt;br /&gt;
The vehicle's playstyle is relatively similar to the [[BMP-2]]'s. The fast turret traverse speed, wide field of view, and thermals for the optics combined with a fast-firing 2A42 autocannon and four 9M133 ATGMs makes it an excellent close range combat IFV and good front line scout at open fields. Armour on this vehicle can only protect the crew from 7.62 mm fire at all angles and sometimes 12.7 mm or even 20 mm when being shot from the front. The BMP-2M is prone to hull-break, but sometimes AP rounds such as APFSDS can penetrate the vehicle without significant damage due to its large empty space inside. The hull-break mechanics will mean that even a poorly placed shot may immediately destroy the vehicle. Overall, survivability is poor, and the BMP-2M should use its manoeuvrability to flank opponents and strike before the enemy can locate you and return fire.&lt;br /&gt;
&lt;br /&gt;
=== Mobility ===&lt;br /&gt;
&amp;lt;!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{tankMobility|abMinHp=465|rbMinHp=265}}&lt;br /&gt;
&lt;br /&gt;
With 60 extra horsepower, the BMP-2M has excellent mobility compared to the BMP-2. The acceleration of the BMP-2M in off road conditions is excellent, and it is able to keep up with top tier MBTs like the [[T-80U]], [[M1A2 Abrams]] and [[Leopard 2A5]]. The reverse speed however is still 10 kilometers per hour and it still has no neutral steering. Its amphibious capabilities can be useful to cross deep water sections to reach places normally unreachable for other vehicles.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Main armament ===&lt;br /&gt;
&amp;lt;!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --&amp;gt;&lt;br /&gt;
{{main|2A42 (30 mm)}}&lt;br /&gt;
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{main|Name of the weapon}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[2A42 (30 mm)|30 mm 2A42]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 500 (340) || rowspan=&amp;quot;2&amp;quot; | 550 || rowspan=&amp;quot;2&amp;quot; | -4°/+74° || rowspan=&amp;quot;2&amp;quot; | ±180° || rowspan=&amp;quot;2&amp;quot; | Two-plane ||57.1|| __.__ || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; |1.3|| rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
|35.7|| __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
&lt;br /&gt;
* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}&lt;br /&gt;
* '''30 mm HE:''' {{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}&lt;br /&gt;
* '''30 mm APT:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}&lt;br /&gt;
* '''30 mm APDS:''' {{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|HEF-T|High-explosive fragmentation tracer}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Belt&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| Default || 65 || 62 || 50 || 38 || 29 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm HE || 65 || 62 || 50 || 38 || 29 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm APT || 65 || 62 || 50 || 38 || 29 || 22&lt;br /&gt;
|-&lt;br /&gt;
| 30 mm APDS || 82 || 81 || 79 || 75 || 72 || 69&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''__''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|9M133}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[9M133]] missile || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 8 (4) || rowspan=&amp;quot;2&amp;quot; | -5°/+10° || rowspan=&amp;quot;2&amp;quot; | N/A || rowspan=&amp;quot;2&amp;quot; | N/A || __.__ || __.__ || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __.__ || __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| 9M133 || ATGM (tandem) || 1,200 || 1,200 || 1,200 || 1,200 || 1,200 || 1,200&lt;br /&gt;
|-&lt;br /&gt;
| 9M133FM-3 || ATGM-HE || 61 || 61 || 61 || 61 || 61 || 61&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| 9M133 || ATGM (tandem) || 300 || 26.00 || 0.2 || 0.01 || 6,160 || 80° || 82° || 90°&lt;br /&gt;
|-&lt;br /&gt;
| 9M133FM-3 || ATGM-HE || 300 || 26.00 || 0.2 || 0.01 || 9,240 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''__''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Additional armament ===&lt;br /&gt;
&amp;lt;!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|AG-30 (30 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[AG-30 (30 mm)|30 mm AG-30]] || colspan=&amp;quot;5&amp;quot; | Turret rotation speed (°/s) || colspan=&amp;quot;4&amp;quot; | Reloading rate (seconds)&lt;br /&gt;
|-&lt;br /&gt;
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer&lt;br /&gt;
! Stock !! Upgraded !! Full !! Expert !! Aced&lt;br /&gt;
! Stock !! Full !! Expert !! Aced&lt;br /&gt;
|-&lt;br /&gt;
! ''Arcade''&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 300 (300) || rowspan=&amp;quot;2&amp;quot; | 400 || rowspan=&amp;quot;2&amp;quot; | N/A || rowspan=&amp;quot;2&amp;quot; | N/A || rowspan=&amp;quot;2&amp;quot; | N/A || __.__ || __.__ || __.__ || __.__ || __.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__ || rowspan=&amp;quot;2&amp;quot; | _.__&lt;br /&gt;
|-&lt;br /&gt;
! ''Realistic''&lt;br /&gt;
| __.__ || __.__ || __.__ || __.__ || __.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ammunition ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Penetration statistics&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | '''Penetration @ 0° Angle of Attack (mm)'''&lt;br /&gt;
|-&lt;br /&gt;
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m&lt;br /&gt;
|-&lt;br /&gt;
| VOG-30 || VOG* || 6 || 6 || 6 || 6 || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shell details&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; data-sort-type=&amp;quot;text&amp;quot; | Ammunition&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type of&amp;lt;br&amp;gt;warhead&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Velocity&amp;lt;br&amp;gt;(m/s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Projectile&amp;lt;br&amp;gt;Mass (kg)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse delay&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Fuse sensitivity&amp;lt;br&amp;gt;(mm)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Explosive Mass&amp;lt;br&amp;gt;(TNT equivalent) (g)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ricochet&lt;br /&gt;
|-&lt;br /&gt;
! 0% !! 50% !! 100%&lt;br /&gt;
|-&lt;br /&gt;
| VOG-30 || VOG* || 185 || 0.35 || 0.0 || 0.1 || 284.9 || 79° || 80° || 81°&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Ammo racks]] ====&lt;br /&gt;
&amp;lt;!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Full&amp;lt;br&amp;gt;ammo&lt;br /&gt;
! 1st&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 2nd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 3rd&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 4th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 5th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! 6th&amp;lt;br&amp;gt;rack empty&lt;br /&gt;
! Visual&amp;lt;br&amp;gt;discrepancy&lt;br /&gt;
|-&lt;br /&gt;
| '''1''' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&amp;amp;nbsp;''(+__)'' || __&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machine guns ===&lt;br /&gt;
&amp;lt;!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --&amp;gt;&lt;br /&gt;
{{main|PKT (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[PKT (7.62 mm)|7.62 mm PKT]]&lt;br /&gt;
|-&lt;br /&gt;
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal&lt;br /&gt;
|-&lt;br /&gt;
| Coaxial || 2,000 (250) || 700 || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
During the stock grind, the vehicle is best played as a scout/SPAA platform, as the stock ammo with the exception of the ATGMs is poor. Once it is spaded, the vehicle is basically a complete lineup in itself, as it can play the part of a light tank, with excellent manoeuvrability, the ability to scout and repair, and the fast-firing autocannon to flank and destroy light to medium armoured targets, and mark the heavily armoured targets for allies or eliminate them with ATGMs. If played cautiously, it can also be played as a true IFV, supporting MBTs in CQB. However, when playing like this, it is a SUPPORT vehicle, and should not engage in frontal brawls with MBTs, as it will quickly be destroyed. It can be played at long range, using its scouting ability and ATGMs to know out targets at long range. Once the laser rangefinder is unlocked, one can use APDS rounds at range as it can easily pen the side and roofs of most enemies it will face, and the high volume of rounds will quickly disable if not destroy the target. This vehicle can also be played as an SPAA, with its fast firing 30 mm autocannon and proximity fuse ATGMs.&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Mobility&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Protection&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Firepower&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Tracks&lt;br /&gt;
|&lt;br /&gt;
| Parts&lt;br /&gt;
| Airstrike&lt;br /&gt;
| Horizontal Drive&lt;br /&gt;
| 30 mm APT&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| Suspension&lt;br /&gt;
| Brake System&lt;br /&gt;
| FPE&lt;br /&gt;
| NVD&lt;br /&gt;
| Adjustment of Fire&lt;br /&gt;
| 9M133FM-3&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Filters&lt;br /&gt;
|&lt;br /&gt;
| Laser rangefinder&lt;br /&gt;
| Crew Replenishment&lt;br /&gt;
| Elevation Mechanism&lt;br /&gt;
| 30 mm APDS&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| Transmission&lt;br /&gt;
| Engine&lt;br /&gt;
| ESS&lt;br /&gt;
| Smoke grenade&lt;br /&gt;
| Artillery Support&lt;br /&gt;
| Improved optics&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* 2A42 autocannon can punch through any vehicle at its battle rating from the back, side and sometimes front&lt;br /&gt;
* Fast turret traverse speed, 35, 42, and 60 degrees per second at stock and full modifications respectively&lt;br /&gt;
* High-resolution thermal optics, wide field of view and 2.5 to 12 times zoom for gun sight, suitable for combat at any range&lt;br /&gt;
* 1,200 mm penetration power for the standard 9M133 missile, highest in the game; can fire and guide all four missiles simultaneously while on the move&lt;br /&gt;
* Can equip 9M133FM-3 HE missile with proximity fuses, useful for SPAA purposes&lt;br /&gt;
* Amphibious ability can be useful for crossing the water to areas hard-to-reach for other vehicles&lt;br /&gt;
* Very cheap repair cost means easy Silver Lions profit from combat&lt;br /&gt;
* Roof-mounted grenade launcher can clear obstacles that typically machine guns can not&lt;br /&gt;
* Relatively easy stock grind&lt;br /&gt;
* Can be played as a light tank, long range tank, CQB support vehicle, or SPAA&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Missiles mounted on the turret has a chance to explode from shrapnel if too close to any form of explosion&lt;br /&gt;
* Chassis can only protect the crew from 7.62 mm and with limited 12.7 mm or bigger calibre ammunition protection from the front&lt;br /&gt;
* No neutral steering, the slow reverse speed maxes out at 10 kilometres per hour&lt;br /&gt;
* While driving, thermal optics vision to the left of the chassis at 30 to 50 degrees are obscured from the engine exhaust gas&lt;br /&gt;
* Grenade launcher has only 6 mm of pen and generally can't destroy opponents, instead being used against obstacles and clearing ERA at close range, sometimes damaging tracks or exposed ammo racks (eg ATGMs) at very close range&lt;br /&gt;
* ATGMs require discipline to use, as the urge to fire all four of them on contact is near irresistible. While firing all four ATGM ensures that the target tank is absolutely annihilated, it is a waste of ammunition if operator does not re-direct remaining missiles away from already destroyed tank towards next target&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[wt:en/news/6758-development-squadron-vehicles-bmp-2m-berezhok-en|Devblog]] ===&lt;br /&gt;
In the early 2000’s, aside from the development of the new BMP-3, the Russian military had been looking into modernization of the widespread BMP-2 combat vehicles to face the challenges of the time. Amongst other projects proposed to the Russian Ministry of Defense under this program, an idea was raised to install the Berezhok combat complex on the BMP-2 chassis. Berezhok was a combat module created on the basis of the BMP-2 turret, but significantly increasing the overall fire potential of the vehicle. The main changes that Berezhok brought were the modern fire control system, the new highly capable Kornet ATGM, and the 30mm automatic grenade launcher on the top of the turret. The BMP-2M with the Berezhok module was produced for export to the Algerian army, and also purchased by the Russian Ministry of Internal Affairs.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&amp;amp;vehicleType=tank&amp;amp;vehicleClass=light_tank&amp;amp;vehicle=ussr_bmp_2m Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; caption=&amp;quot;BMP-2M Devblog Images&amp;quot; widths=&amp;quot;400&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:BMP-2M_WTWallpaper_001.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_002.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_003.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_004.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_005.jpg|&lt;br /&gt;
File:BMP-2M_WTWallpaper_006.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|3MvXhKo9llU|'''Should You Buy The {{PAGENAME}}?''' - ''Sako Sniper''|SXxz6_3D82w|'''{{PAGENAME}} - Squadron Effort to Top Tier''' - ''Napalmratte''|qSQ9o2nQdBg|'''{{PAGENAME}} - The Russian Death Kornet''' - ''JustinPlaysYT''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the vehicles;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the tank;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6758-development-squadron-vehicles-bmp-2m-berezhok-en|[Devblog] Squadron vehicles: BMP-2M &amp;quot;Berezhok&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
{{USSR light tanks}}&lt;br /&gt;
{{USSR squadron ground vehicles}}&lt;/div&gt;</summary>
		<author><name>U106759815</name></author>	</entry>

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