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		<id>https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U105756003</id>
		<title>War Thunder Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://old-wiki.warthunder.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=U105756003"/>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/Special:Contributions/U105756003"/>
		<updated>2026-04-25T05:02:38Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Tornado_ADV&amp;diff=165197</id>
		<title>Tornado ADV</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Tornado_ADV&amp;diff=165197"/>
				<updated>2023-06-20T07:32:34Z</updated>
		
		<summary type="html">&lt;p&gt;U105756003: add: max speed, turn time, suspended armatent...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Italian jet fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = Tornado (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=tornado_adv&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian jet fighter {{Battle-rating}}. It was introduced in [[Update &amp;quot;La Royale&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at _,___ m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 2280 ||2257|| rowspan=&amp;quot;2&amp;quot; | 13000{{Specs|ceiling}} || 28.4 || 28.6 || 167.3 ||163.4|| rowspan=&amp;quot;2&amp;quot; | 800&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| ___ || ___ || __._ || __._ || __._ ||__._&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✔ || ✔ || ✔ || ✔ || ✖ || _     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; ___ || &amp;lt; ___ || &amp;lt; ___ || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | _____ || _&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | _,___ kg || colspan=&amp;quot;2&amp;quot; | ___ kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! _m fuel || __m fuel || __m fuel&lt;br /&gt;
|-&lt;br /&gt;
| ___ kg || colspan=&amp;quot;2&amp;quot; | ___&lt;br /&gt;
| _,___ kg || _,___ kg || _,___ kg || _,___ kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (___%/WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || ___%/WEP&lt;br /&gt;
! _m fuel || __m fuel || __m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || ___Kgf || ___ kgf&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || ___ kgf&amp;lt;br&amp;gt;(_ km/h) || ___ kgf&amp;lt;br&amp;gt;(_ km/h)&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs) !! Lead indicator&lt;br /&gt;
|-&lt;br /&gt;
| ✔{{Tick}} || ✔{{Tick}} || ✖{{Cross}} || ✖{{Cross}} || ✔{{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Mauser BK27 (27 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* A choice between two presets:&lt;br /&gt;
** 1 x 27 mm Mauser BK27 cannon, cheek-mounted (180 rpg)&lt;br /&gt;
** 1 x 27 mm Mauser BK27 cannon + 32 x large calibre countermeasures&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!!! width=&amp;quot;9%&amp;quot; _msttexthash=&amp;quot;4459&amp;quot; _msthash=&amp;quot;2605&amp;quot; |1!! width=&amp;quot;9%&amp;quot; _msttexthash=&amp;quot;4550&amp;quot; _msthash=&amp;quot;2606&amp;quot; |2!! width=&amp;quot;9%&amp;quot; _msttexthash=&amp;quot;4641&amp;quot; _msthash=&amp;quot;2607&amp;quot; |3!! width=&amp;quot;9%&amp;quot; _msttexthash=&amp;quot;4732&amp;quot; _msthash=&amp;quot;2608&amp;quot; |4!! width=&amp;quot;9%&amp;quot; _msttexthash=&amp;quot;4823&amp;quot; _msthash=&amp;quot;2609&amp;quot; |5&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; width=&amp;quot;30%&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;font _mstmutation=&amp;quot;1&amp;quot; _msttexthash=&amp;quot;512395&amp;quot; _msthash=&amp;quot;2610&amp;quot;&amp;gt;[[AIM-9L Sidewinder|Missili AIM-9L Sidewinder]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| _msttexthash=&amp;quot;20345&amp;quot; _msthash=&amp;quot;2611&amp;quot; |1, 2 *|||||||| _msttexthash=&amp;quot;20345&amp;quot; _msthash=&amp;quot;2612&amp;quot; |1, 2 *&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;font _mstmutation=&amp;quot;1&amp;quot; _msttexthash=&amp;quot;287144&amp;quot; _msthash=&amp;quot;2613&amp;quot;&amp;gt;[[Skyflash|Missili Skyflash]]&amp;lt;/font&amp;gt;&lt;br /&gt;
||||| _msttexthash=&amp;quot;4732&amp;quot; _msthash=&amp;quot;2614&amp;quot; |4||||&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;font _mstmutation=&amp;quot;1&amp;quot; _msttexthash=&amp;quot;566995&amp;quot; _msthash=&amp;quot;2615&amp;quot;&amp;gt;[[Skyflash SuperTEMP|Missili Skyflash SuperTEMP]]&amp;lt;/font&amp;gt;&lt;br /&gt;
||||| _msttexthash=&amp;quot;4732&amp;quot; _msthash=&amp;quot;2616&amp;quot; |4||||&lt;br /&gt;
|-&lt;br /&gt;
! _msttexthash=&amp;quot;212329&amp;quot; _msthash=&amp;quot;2617&amp;quot; |Contromisure&lt;br /&gt;
| _msttexthash=&amp;quot;21151&amp;quot; _msthash=&amp;quot;2618&amp;quot; |160 *|||||||| _msttexthash=&amp;quot;21151&amp;quot; _msthash=&amp;quot;2619&amp;quot; |160 *&lt;br /&gt;
|-&lt;br /&gt;
! _msttexthash=&amp;quot;541424&amp;quot; _msthash=&amp;quot;2620&amp;quot; |Serbatoi di caduta da 330 gal&lt;br /&gt;
||| _msttexthash=&amp;quot;4459&amp;quot; _msthash=&amp;quot;2621&amp;quot; |1|||| _msttexthash=&amp;quot;4459&amp;quot; _msthash=&amp;quot;2622&amp;quot; |1||&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; _msttexthash=&amp;quot;3819946&amp;quot; _msthash=&amp;quot;2623&amp;quot; |* Le contromisure possono essere trasportate con missili Sidewinder sullo stesso punto difficile&lt;br /&gt;
|}&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
'''Pro:'''&lt;br /&gt;
&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Italy jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U105756003</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AIM-9L_Sidewinder&amp;diff=155331</id>
		<title>AIM-9L Sidewinder</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AIM-9L_Sidewinder&amp;diff=155331"/>
				<updated>2023-02-16T18:45:44Z</updated>
		
		<summary type="html">&lt;p&gt;U105756003: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American air-to-air missile '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = AIM-9 Sidewinder (Family)&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:WeaponImage AIM-9L Sidewinder.png|thumb|left|420px|The AIM-9L Sidewinder missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{PAGENAME}}''' is an American [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|infrared homing air-to-air missile]], it was introduced in [[Update 1.85 &amp;quot;Supersonic&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The AIM-9L entered service in 1977 as the first Sidewinder with all-aspect capabilities. It was first used by a pair of F-14 Tomcats in 1981, successfully destroying two Libyan Su-22s. Its first large scale usage was by the United Kingdom during the Falklands War, with an 80% launch-to-kill ratio. &lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Vehicles equipped with this weapon}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Jet fighters'''}}{{Specs-Link|f-104s_asa}}&lt;br /&gt;
{{Navigation-Line|F-16}}{{Specs-Link|f_16a_block_10}}{{-}}{{Specs-Link|f_16a_block_15_adf}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Strike aircraft'''}}{{Specs-Link|a_6e_tram}}{{-}}{{Specs-Link|harrier_gr7}}{{-}}{{Specs-Link|tornado_ids_de_mfg}}&lt;br /&gt;
{{Navigation-Line|A-10}}{{Specs-Link|a_10a_early}}{{-}}{{Specs-Link|a_10a_late}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Attack helicopters'''}}{{Specs-Link|ah_1z}}&lt;br /&gt;
{{Navigation-Line|AH-64}}{{Specs-Link|ah_64a}}{{-}}{{Specs-Link|ah_64a_greece_usa}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the missile.'' --&amp;gt;&lt;br /&gt;
The AIM-9L variant is the first Sidewinder since the AIM-9B to be jointly used by the USAF and the USN, and was jointly developed by the two branches as well. It is directly based on the USN AIM-9H, but features improvements utilized in the USAF AIM-9J, including a new radar-slavable uncaged seeker head. It features an intermediary payload between the two previous branches of Sidewinder, and an intermediary weight.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Missile characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 84 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance''' || IR&lt;br /&gt;
|-&lt;br /&gt;
| '''Aspect''' || All-Aspects&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range in rear-aspect''' || 11 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range in all-aspect''' || 3 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch range''' || 18 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 2.5 M&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum overload''' || 30 G&lt;br /&gt;
|-&lt;br /&gt;
| '''Missile guidance time''' || 60 secs&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 4.06 kg TNTeq&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- ''Give a comparative description of missiles that have firepower equal to this weapon.'' --&amp;gt;&lt;br /&gt;
Compared to every other Sidewinder in-game, it has a high maximum overload of 30 G, a motor burn time identical to the naval Sidewinders, a slightly longer rear-aspect lock range, and is the only Sidewinder to feature all-aspect IR lock, although front-aspect locks are very vulnerable to flares. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Missile Characteristics !! AIM-9L !! AIM-9H !! AIM-9J&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 84 kg || 88 kg || 76 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance''' || IR || IR || IR&lt;br /&gt;
|-&lt;br /&gt;
| '''Aspect''' || All-Aspect || Rear || Rear&lt;br /&gt;
|-&lt;br /&gt;
| '''Seeker Head''' || Uncaged (radar slavable) || Uncaged (radar slavable) || Uncaged (radar slavable)&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range (rear-aspect)''' || 11 km || 5.5 km || 5.5 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range (all-aspect)''' || 3 km || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch range''' || 18 km || 18 km || 18 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 2.5 M || 2.5 M || 2.5 M&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum overload''' || 30 G || 18 G || 20 G&lt;br /&gt;
|-&lt;br /&gt;
| '''Missile guidance time''' || 60 s || 60 s || 40 s&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive Mass''' || 4.06 kg TNTeq || 3.53 kg TNTeq || 7.62 kg TNTeq&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' --&amp;gt;&lt;br /&gt;
The AIM-9L is best used in rear-aspect within a 3 km range from the target. It is best used against targets who are unaware, do not have flares, or have low energy. &lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Can pull hard with an overload limit of 30 G&lt;br /&gt;
* Up to 5 km in which the missile can turn (5.2 s of burn time)&lt;br /&gt;
* Has longer range than the AIM-9D/G&lt;br /&gt;
* Occasionally completely ignores flares &lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Still fairly vulnerable to flares, especially when launched head-on &lt;br /&gt;
* Low track rate means it can be defeated by moderate manoeuvres &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The experience with the AIM-9 Sidewinders in the Vietnam War and Yom Kippur War showed that there were still many improvements that could be made to the Sidewinder's performance. Low-altitude performance was poor due to environmental interferences on the Sidewinder's IR seeker, and the IR seeker was only able to attack from the rear to lock onto the engine exhaust of an enemy aircraft. Improving the Sidewinder's seeker capabilities to solve these issues became the key improvement for the next Sidewinder generation.&amp;lt;ref name=&amp;quot;Ausairpower_Sidewinder&amp;quot;&amp;gt;Kopp 2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:Cutaway_of_the_AIM-9L.png|x250px|right|thumb|none|An AIM-9L missile on display. The canard fin shape is the most distinctive external feature of the AIM-9L.]]&lt;br /&gt;
&lt;br /&gt;
The United States Navy had their own development team within China Lake that set to work improving their Sidewinders, which has so far culminated from the [[AIM-9B Sidewinder|AIM-9B]] to the [[AIM-9D Sidewinder|AIM-9D]], [[AIM-9G Sidewinder|AIM-9G]] and their latest [[AIM-9H Sidewinder|AIM-9H]]. The US Air Force had their own development of the Sidewinder splitting off from the US Navy's AIM-9B to the [[AIM-9E Sidewinder|AIM-9E]] and [[AIM-9J Sidewinder|AIM-9J]]. The US Navy and US Air Force's Sidewinder models were not compatible between the two service branches due to differences in seeker cooling methods. The United States Air Force desired to continue their own missile program named &amp;quot;CLAW&amp;quot;, which called for the use of smaller, cheaper missiles so more could be fired at a time. William Perry, the Defense Department's deputy director of research and engineering, disapproved of this path and told the US Air Force to work with the US Navy to work together on a common IR missile for both service branches. The US Air Force, therefore, cooperated with the US Navy's China Lake team to share specifications and technology to produce the next missile. The US Navy would designate this program as the ''AIM-9H Product Improvement Package'' (PIP).&amp;lt;ref name=&amp;quot;Westrum_Sidewinder9L&amp;quot;&amp;gt;Westrum 2013, 191-193&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The package prioritized improving the seeker with an indium antimonide seeker, which could detect the longer-wavelength infrared radiation given out of warm surfaces of aircraft parts, allowing the missile to obtain all-aspect capability (ALASCA) in acquiring targets.&amp;lt;ref name=&amp;quot;Westrum_Sidewinder9L&amp;quot; /&amp;gt; Other improvements with the AIM-9H PIP were the long-span pointed double-delta canards, a new MK 36 solid-fuel rocket motor, WDU-17/B warhead featuring double-layer continuous-rod scheme, and a DSU-15/B Active Optical Target Detector (AOTD) laser proximity fuse system &amp;lt;ref name=&amp;quot;AirVector_Sidewinder&amp;quot;&amp;gt;Goebel 2021&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Designation_Sidewinder&amp;quot;&amp;gt;Parsch 2008&amp;lt;/ref&amp;gt; The cooling system was improved to a TMU/72/B argon-gas cooling system that was contained within the missile's seeker, which allowed for use on both USAF and USN missile launchers.&amp;lt;ref name=&amp;quot;Ausairpower_Sidewinder&amp;quot; /&amp;gt; The one feature that complicated the US Navy and US Air Force cooperation with the missile was the reticle seeker, with the US Navy desiring an amplitude-modulated (AM) seeker while the US Air Force desired a frequency-modulated (FM) seeker. An AM-FM system was developed by Raytheon,&amp;lt;ref name=&amp;quot;Westrum_Sidewinder9L&amp;quot; /&amp;gt;, which allowed the Sidewinder to use both traditional AM reticle that is effective in cloudy backgrounds with the benefit of the FM reticle reducing seeker error signal inputs from the target's increasing size as the seeker gets closer.&amp;lt;ref name=&amp;quot;Ausairpower_Sidewinder&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Westrum_AMSeeker&amp;quot;&amp;gt;Westrum 2013, 137&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:Breakout of the AIM-9L.png|x200px|left|none|thumb|An exploded diagram of the AIM-9L and its components.]]&lt;br /&gt;
&lt;br /&gt;
Another improvement Raytheon introduced in the AIM-9H PIP was a rate bias that caused the missile to aim slightly ahead of an aircraft's hot afterburner. Issues arose when the missiles' rate bias adjusts too far ahead and missed the aircraft from the front. Consultation with General Dynamics revealed similar issues had arose during the development of the [[AIM-92 Stinger|FIM-92 Stinger]] missile, and the proper adjustments were made to solve the issue.&amp;lt;ref name=&amp;quot;Westrum_Sidewinder9L&amp;quot; /&amp;gt; Sometime prior to 1975, the AIM-9H PIP would be designated as the '''AIM-9L'''. By 1975, the AIM-9L was tested in a joint navy-air force evaluation. Satisfied with the results, the AIM-9L missile was put into production in 1976 with both Raytheon and Ford Aerospace for a missile that was now jointly serving the United States Air Force and Navy.&amp;lt;ref name=&amp;quot;Westrum_9LAcceptance&amp;quot;&amp;gt;Westrum 2013, 196&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Foreign users were also sought out for the AIM-9L. In one case, the AIM-9L was contested against the German company Bodensee Geratechnik (BGT), which had developed an ALASCA seeker for a proposed Viper missile. To resolve this and bring BGT to help produce AIM-9Ls to European allies, the US Navy and Raytheon waived license and R&amp;amp;D fees for the AIM-9L, causing the end of the Viper missile development and provided AIM-9Ls to Great Britain, Norway, and Germany. Japan were also given the license to produce AIM-9Ls, which was performed by Mitsubishi. Between Raytheon, Ford, BGT, and Mitsubishi, more than 16,000 AIM-9L Sidewinders have been built since their production started.&amp;lt;ref name=&amp;quot;Designation_Sidewinder&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
The AIM-9L would see action in separate theaters by different users in the 1980s.&lt;br /&gt;
[[File:F-14A_VF-143_with_Sidewinder_and_Sparrow_missiles.jpg|left|x250px|thumb|none|A [[F-14A Early|F-14A]] equipped with a complement of AIM-9L Sidewinders and AIM-7 Sparrows.]]&lt;br /&gt;
On 19 August 1981, two US Navy's [[F-14A Early|F-14A Tomcats]] from VF-41 were engaged by two Libyan [[Su-22M3|Su-22]] in an event that would be known as the Gulf of Sidra incident.&amp;lt;ref name=&amp;quot;GuardiaF14Variant&amp;quot;&amp;gt;Guardia 2019, 20&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Westrum_F14Combat&amp;quot;&amp;gt;Westrum 2013, 1-2&amp;lt;/ref&amp;gt; As the Su-22s closed in, the lead plane fired a [[R-3S|AA-2 &amp;quot;Atoll]] missile at the F-14s, but missed.&amp;lt;ref name=&amp;quot;GuardiaSidra&amp;quot;&amp;gt;Guardia 2019, 30-35&amp;lt;/ref&amp;gt; After evading the missile, the F-14s manoeuvred behind the Su-22s and, equipped with AIM-9L Sidewinders, each destroyed a Su-22 with the Sidewinders. The combat was concluded within 45 seconds.&amp;lt;ref name=&amp;quot;Westrum_F14Combat&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1982, the British would extensively use AIM-9L during the Falkland War on Sea Harriers. Procuring and using the AIM-9L were difficult as when the British carrier task force set sail to the Falklands in 05 April 1982, only 19 AIM-9L were in inventory. Moreover, the new canards on the AIM-9L did not fit the Sea Harrier's launch rails below the wings, though this was solved by filing down the launch rails for the AIM-9L to fit.&amp;lt;ref name=&amp;quot;White_AIM9L&amp;quot;&amp;gt;White 2020&amp;lt;/ref&amp;gt; Sea Harriers equipped with AIM-9L fought in engagements against Argentine [[A-4B|A-4 Skyhawks]], Super Etendards, and [[Mirage IIIE|Mirage III]]s.&amp;lt;ref name=&amp;quot;YoungSidewinder&amp;quot;&amp;gt;Young 2021&amp;lt;/ref&amp;gt; By the end of the conflict, a total of 27 AIM-9Ls were launched which scored 24 hits on Argentine aircraft, which translates to an 88% success rate for the AIM-9L missile.&amp;lt;ref name=&amp;quot;Herbert_1982wars&amp;quot;&amp;gt;Herbert 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another conflict in 1982 that saw AIM-9Ls being used was the Israeli-Lebanon war. The Israelis launched Operation Mole Cricket 19 on 09 June 1982 to eliminate a Syrian air defense network set up in Lebanon's Bekaa Valley. The success of the Israeli operation forced the Syrians to commit their [[MiG-21bis|MiG-21s]] and [[MiG-23MLD|MiG-23s]] to prevent the Israeli Air Force (IAF) from achieving aerial superiority. The IAF, consisting of F-15 and F-16 fighter jets, retained control of the sky as Airborne Warning And Control System (AWACS) aircraft informed Israeli pilots of the presence of Syrian jets, which were then intercepted and destroyed at visual range with AIM-9Ls, [[Shafrir]], or Python missiles. The AIM-9L reportedly earned a kill rate of 85% during this conflict and contributed to the Israeli claim of destroying more than 80 Syrian aircraft, which only had [[R-13M|K-13 missiles]] to fight back against the IAF aircraft.&amp;lt;ref name=&amp;quot;YoungSidewinder&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Herbert_1982wars&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Future Sidewinder variants===&lt;br /&gt;
[[File:AH-1W_VX-5_launching_AIM-9L_1987.jpg|right|thumb|none|An AH-1W SuperCobra fires a AIM-9L from a wing-mounted missile launcher at China Lake.]]&lt;br /&gt;
&lt;br /&gt;
Though AIM-9L was a successful Sidewinder variant, there were still more features and improvements to be introduced into the model. Infrared Counter-Countermeasure (IRCCM) capability, a smaller smoke signature from the motor, and an improved WGU-4/B guidance system were implemented into the AIM-9L PIP that became the ''AIM-9M'', which saw use during the Gulf War.&amp;lt;ref name=&amp;quot;Designation_Sidewinder&amp;quot; /&amp;gt; The next significant AIM-9 variant to be developed was the ''AIM-9R'', which attempted to evolve the AIM-9 design with the use of a charge-coupled device (CCD) detector, allowing the missile to use an imaging system to track the target. However, cost overruns, staff mismanagement, use of expensive and complicated components, and the fact the imaging system could not work in the night caused the backers of the program to lose faith and the missile was cancelled by the US Navy in December 1991.&amp;lt;ref name=&amp;quot;Westrum_9R&amp;quot;&amp;gt;Westrum 2013, 198-203&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AIM-9L and future variants introduced many radical features that the United States deemed too sensitive for all allies, and export variants were produced that lacked some of the newer features. These export variants were labeled as ''AIM-9N'', ''[[AIM-9P Sidewinder|AIM-9P]]'', and ''AIM-9S''.&amp;lt;ref name=&amp;quot;Designation_Sidewinder&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:AIM-9X_F-15C_2002.jpg|x200px|left|thumb|none|An AIM-9X Sidewinder on an F-15C.]]&lt;br /&gt;
The most recent Sidewinder variant to see use is the ''AIM-9X'', which uses the Mk 36 motor and WDU-17/B warhead from the AIM-9M, but the airframe had been redesigned with smaller fins and canards for lower drag and better flight performance. Rollerons have been removed from the Sidewinder's design as the flight control system was sophisticated enough to no longer need them. The WPU-17/B propulsion section uses a jet-vane steering system to steer the Sidewinder with thrust-vectoring. The result was a more compact missile that could fit within a fighter's internal bay, such as the F-22 and F-35.&amp;lt;ref name=&amp;quot;Designation_Sidewinder&amp;quot; /&amp;gt; The biggest improvement of the AIM-9X over the predecessors was the guidance, using a seeker that was developed for the AIM-132 {{Annotation|ASRAAM|Advanced Short-Range Anti-Air Missile}} with an imaging infrared array, cooled by a Stirling-cycle cryocooler.&amp;lt;ref name=&amp;quot;AirVector_Sidewinder&amp;quot; /&amp;gt; The AIM-9X also introduced an &amp;quot;Off-Boresight&amp;quot; capability, allowing the missile to be used with the Joint Helmet-Mounted Cueing System (JHMCS) to acquire target with the pilot's helmet.&amp;lt;ref name=&amp;quot;AirVector_Sidewinder&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Designation_Sidewinder&amp;quot; /&amp;gt; Continually seeing development as late as 2019,&amp;lt;ref name=&amp;quot;Drive_AIM9X&amp;quot;&amp;gt;Rogoway et al. 2019&amp;lt;/ref&amp;gt; the AIM-9X looks to be the main Sidewinder model for the 21st century aerospace.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
[[File:AIM-9L.png|thumb|none|none|An AIM-9L Sidwinder hangs off a F-14 Tomcat.]]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|faKyQOTmzDw|'''Best guided missiles''' discusses the {{PAGENAME}} at 1:18 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[AIM-9 Sidewinder (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
;Citations&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* Goebel, Greg. 2021. &amp;quot;The Falcon &amp;amp; Sidewinder Air-To-Air Missiles.&amp;quot; Air Vectors. Last modified July 01, 2021. [https://www.airvectors.net/avusaam_1.html#m6 Website] ([https://web.archive.org/web/20220107173258/https://www.airvectors.net/avusaam_1.html Archive]).&lt;br /&gt;
* Guardia, Mike. 2019. ''Tomcat Fury: A Combat History of the F-14''. Maple Grove, MN: Magnum Books.&lt;br /&gt;
* Herbert, Adam J. 2007. &amp;quot;The Wars of Eighty-Two&amp;quot;. Air Force Magazine. Last modified April 01, 2007. [https://www.airforcemag.com/article/0407eightytwo/ Website] ([https://web.archive.org/web/20220107183859/https://www.airforcemag.com/article/0407eightytwo/ Archive]).&lt;br /&gt;
* Kopp, Carlo. 2014. &amp;quot;The Sidewinder Story: The Evolution of the AIM-9 Missile.&amp;quot; Air Power Australia. Last modified January 27, 2014. [http://www.ausairpower.net/TE-Sidewinder-94.html Website] ([https://web.archive.org/web/20220107173023/http://www.ausairpower.net/TE-Sidewinder-94.html Archive])&lt;br /&gt;
* Parsch, Andreas. 2008. &amp;quot;AIM-9.&amp;quot; Directory of U.S. Military Rockets and Missiles. Last modified July 09, 2008. [http://www.designation-systems.info/dusrm/m-9.html Website] ([https://web.archive.org/web/20220107172850/http://www.designation-systems.info/dusrm/m-9.html Archive])&lt;br /&gt;
* Rogoway, Tyler and Josephy Trevithick. 2019. &amp;quot;The AIM-9X Sidewinder May Finally Evolve Into A Completely New And Longer-Range Missile&amp;quot;. The Drive. Last modified September 03, 2019. [https://www.thedrive.com/the-war-zone/29158/the-aim-9x-sidewinder-may-finally-evolve-into-a-completely-new-and-longer-range-missile Website] ([https://web.archive.org/web/20211123183940/https://www.thedrive.com/the-war-zone/29158/the-aim-9x-sidewinder-may-finally-evolve-into-a-completely-new-and-longer-range-missile Archive]).&lt;br /&gt;
* Westrum, Ron. 2013. ''Sidewinder; Creative Missile Development at China Lake''. Annapolis, MD: Naval Institute Press.&lt;br /&gt;
* White, Roland. 2020. &amp;quot;Her Majesty's Death Ray: How The AIM-9L Sidewinder Vanquished The Argentine Air Force.&amp;quot; The Drive. Last modified October 07, 2020. [https://www.thedrive.com/the-war-zone/36949/her-majestys-death-ray-how-the-aim-9l-sidewinder-vanquished-argentine-air-force Website]. ([https://web.archive.org/web/20220107182645/https://www.thedrive.com/the-war-zone/36949/her-majestys-death-ray-how-the-aim-9l-sidewinder-vanquished-argentine-air-force Archive])&lt;br /&gt;
* Young, James. 2021. &amp;quot;Freedom's &amp;quot;Flying Snake&amp;quot;: The AIM-9 Sidewinder in the Cold War&amp;quot;. Marine Corps University. Accessed January 07, 2022. [https://www.usmcu.edu/Outreach/Marine-Corps-University-Press/Expeditions-with-MCUP-digital-journal/Freedoms-Flying-Snake/ Website] ([https://web.archive.org/web/20220107192115/https://www.usmcu.edu/Outreach/Marine-Corps-University-Press/Expeditions-with-MCUP-digital-journal/Freedoms-Flying-Snake/ Archive]).&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U105756003</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=AIM-9L_Sidewinder&amp;diff=155317</id>
		<title>AIM-9L Sidewinder</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=AIM-9L_Sidewinder&amp;diff=155317"/>
				<updated>2023-02-16T13:58:11Z</updated>
		
		<summary type="html">&lt;p&gt;U105756003: updated rear-aspect lock range&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American air-to-air missile '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = AIM-9 Sidewinder (Family)&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' --&amp;gt;&lt;br /&gt;
[[File:WeaponImage AIM-9L Sidewinder.png|thumb|left|420px|The AIM-9L Sidewinder missile (scale is approximate)]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{PAGENAME}}''' is an American [[Air-to-air_missiles#Infrared_homing_.28heat-seeking.29_missiles|infrared homing air-to-air missile]], it was introduced in [[Update 1.85 &amp;quot;Supersonic&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The AIM-9L entered service in 1977 as the first Sidewinder with all-aspect capabilities. It was first used by a pair of F-14 Tomcats in 1981, successfully destroying two Libyan Su-22s. Its first large scale usage was by the United Kingdom during the Falklands War, with an 80% launch-to-kill ratio. &lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Vehicles equipped with this weapon}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Jet fighters'''}}{{Specs-Link|f-104s_asa}}&lt;br /&gt;
{{Navigation-Line|F-16}}{{Specs-Link|f_16a_block_10}}{{-}}{{Specs-Link|f_16a_block_15_adf}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Strike aircraft'''}}{{Specs-Link|a_6e_tram}}{{-}}{{Specs-Link|harrier_gr7}}{{-}}{{Specs-Link|tornado_ids_de_mfg}}&lt;br /&gt;
{{Navigation-Line|A-10}}{{Specs-Link|a_10a_early}}{{-}}{{Specs-Link|a_10a_late}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Attack helicopters'''}}{{Specs-Link|ah_1z}}&lt;br /&gt;
{{Navigation-Line|AH-64}}{{Specs-Link|ah_64a}}{{-}}{{Specs-Link|ah_64a_greece_usa}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the missile.'' --&amp;gt;&lt;br /&gt;
The AIM-9L variant is the first Sidewinder since the AIM-9B to be jointly used by the USAF and the USN, and was jointly developed by the two branches as well. It is directly based on the USN AIM-9H, but features improvements utilized in the USAF AIM-9J, including a new radar-slavable uncaged seeker head. It features an intermediary payload between the two previous branches of Sidewinder, and an intermediary weight.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Missile characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 84 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance''' || IR&lt;br /&gt;
|-&lt;br /&gt;
| '''Aspect''' || All-Aspects&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range in rear-aspect''' || 11 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range in all-aspect''' || 3 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch range''' || 18 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 2.5 M&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum overload''' || 30 G&lt;br /&gt;
|-&lt;br /&gt;
| '''Missile guidance time''' || 60 secs&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 4.06 kg TNTeq&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
&amp;lt;!-- ''Give a comparative description of missiles that have firepower equal to this weapon.'' --&amp;gt;&lt;br /&gt;
Compared to every other Sidewinder in-game, it has a high maximum overload of 30 G, a motor burn time identical to the naval Sidewinders, a slightly longer rear-aspect lock range, and is the only Sidewinder to feature all-aspect IR lock, although front-aspect locks are very vulnerable to flares. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Missile Characteristics !! AIM-9L !! AIM-9H !! AIM-9J&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 84 kg || 88 kg || 76 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Guidance''' || IR || IR || IR&lt;br /&gt;
|-&lt;br /&gt;
| '''Aspect''' || All-Aspect || Rear || Rear&lt;br /&gt;
|-&lt;br /&gt;
| '''Seeker Head''' || Uncaged (radar slavable) || Uncaged (radar slavable) || Uncaged (radar slavable)&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range (rear-aspect)''' || 11 km || 5.5 km || 5.5 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Lock range (all-aspect)''' || 3 km || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch range''' || 18 km || 18 km || 18 km&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum speed''' || 2.5 M || 2.5 M || 2.5 M&lt;br /&gt;
|-&lt;br /&gt;
| '''Maximum overload''' || 30 G || 18 G || 20 G&lt;br /&gt;
|-&lt;br /&gt;
| '''Missile guidance time''' || 60 s || 60 s || 40 s&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive Mass''' || 4.06 kg TNTeq || 3.53 kg TNTeq || 7.62 kg TNTeq&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' --&amp;gt;&lt;br /&gt;
The AIM-9L is best used in rear-aspect within a 3 km range from the target. It is best used against targets who are unaware, do not have flares, or have low energy. &lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Can pull hard with an overload limit of 30 G&lt;br /&gt;
* Up to 5 km in which the missile can turn (5.2 s of burn time)&lt;br /&gt;
* Retains the long range of the AIM-9D/G&lt;br /&gt;
* Occasionally completely ignores flares &lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Still fairly vulnerable to flares, especially when launched head-on &lt;br /&gt;
* Low track rate means it can be defeated by moderate manoeuvres &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.'' --&amp;gt;&lt;br /&gt;
===Development===&lt;br /&gt;
The experience with the AIM-9 Sidewinders in the Vietnam War and Yom Kippur War showed that there were still many improvements that could be made to the Sidewinder's performance. Low-altitude performance was poor due to environmental interferences on the Sidewinder's IR seeker, and the IR seeker was only able to attack from the rear to lock onto the engine exhaust of an enemy aircraft. Improving the Sidewinder's seeker capabilities to solve these issues became the key improvement for the next Sidewinder generation.&amp;lt;ref name=&amp;quot;Ausairpower_Sidewinder&amp;quot;&amp;gt;Kopp 2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:Cutaway_of_the_AIM-9L.png|x250px|right|thumb|none|An AIM-9L missile on display. The canard fin shape is the most distinctive external feature of the AIM-9L.]]&lt;br /&gt;
&lt;br /&gt;
The United States Navy had their own development team within China Lake that set to work improving their Sidewinders, which has so far culminated from the [[AIM-9B Sidewinder|AIM-9B]] to the [[AIM-9D Sidewinder|AIM-9D]], [[AIM-9G Sidewinder|AIM-9G]] and their latest [[AIM-9H Sidewinder|AIM-9H]]. The US Air Force had their own development of the Sidewinder splitting off from the US Navy's AIM-9B to the [[AIM-9E Sidewinder|AIM-9E]] and [[AIM-9J Sidewinder|AIM-9J]]. The US Navy and US Air Force's Sidewinder models were not compatible between the two service branches due to differences in seeker cooling methods. The United States Air Force desired to continue their own missile program named &amp;quot;CLAW&amp;quot;, which called for the use of smaller, cheaper missiles so more could be fired at a time. William Perry, the Defense Department's deputy director of research and engineering, disapproved of this path and told the US Air Force to work with the US Navy to work together on a common IR missile for both service branches. The US Air Force, therefore, cooperated with the US Navy's China Lake team to share specifications and technology to produce the next missile. The US Navy would designate this program as the ''AIM-9H Product Improvement Package'' (PIP).&amp;lt;ref name=&amp;quot;Westrum_Sidewinder9L&amp;quot;&amp;gt;Westrum 2013, 191-193&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The package prioritized improving the seeker with an indium antimonide seeker, which could detect the longer-wavelength infrared radiation given out of warm surfaces of aircraft parts, allowing the missile to obtain all-aspect capability (ALASCA) in acquiring targets.&amp;lt;ref name=&amp;quot;Westrum_Sidewinder9L&amp;quot; /&amp;gt; Other improvements with the AIM-9H PIP were the long-span pointed double-delta canards, a new MK 36 solid-fuel rocket motor, WDU-17/B warhead featuring double-layer continuous-rod scheme, and a DSU-15/B Active Optical Target Detector (AOTD) laser proximity fuse system &amp;lt;ref name=&amp;quot;AirVector_Sidewinder&amp;quot;&amp;gt;Goebel 2021&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Designation_Sidewinder&amp;quot;&amp;gt;Parsch 2008&amp;lt;/ref&amp;gt; The cooling system was improved to a TMU/72/B argon-gas cooling system that was contained within the missile's seeker, which allowed for use on both USAF and USN missile launchers.&amp;lt;ref name=&amp;quot;Ausairpower_Sidewinder&amp;quot; /&amp;gt; The one feature that complicated the US Navy and US Air Force cooperation with the missile was the reticle seeker, with the US Navy desiring an amplitude-modulated (AM) seeker while the US Air Force desired a frequency-modulated (FM) seeker. An AM-FM system was developed by Raytheon,&amp;lt;ref name=&amp;quot;Westrum_Sidewinder9L&amp;quot; /&amp;gt;, which allowed the Sidewinder to use both traditional AM reticle that is effective in cloudy backgrounds with the benefit of the FM reticle reducing seeker error signal inputs from the target's increasing size as the seeker gets closer.&amp;lt;ref name=&amp;quot;Ausairpower_Sidewinder&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Westrum_AMSeeker&amp;quot;&amp;gt;Westrum 2013, 137&amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:Breakout of the AIM-9L.png|x200px|left|none|thumb|An exploded diagram of the AIM-9L and its components.]]&lt;br /&gt;
&lt;br /&gt;
Another improvement Raytheon introduced in the AIM-9H PIP was a rate bias that caused the missile to aim slightly ahead of an aircraft's hot afterburner. Issues arose when the missiles' rate bias adjusts too far ahead and missed the aircraft from the front. Consultation with General Dynamics revealed similar issues had arose during the development of the [[AIM-92 Stinger|FIM-92 Stinger]] missile, and the proper adjustments were made to solve the issue.&amp;lt;ref name=&amp;quot;Westrum_Sidewinder9L&amp;quot; /&amp;gt; Sometime prior to 1975, the AIM-9H PIP would be designated as the '''AIM-9L'''. By 1975, the AIM-9L was tested in a joint navy-air force evaluation. Satisfied with the results, the AIM-9L missile was put into production in 1976 with both Raytheon and Ford Aerospace for a missile that was now jointly serving the United States Air Force and Navy.&amp;lt;ref name=&amp;quot;Westrum_9LAcceptance&amp;quot;&amp;gt;Westrum 2013, 196&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Foreign users were also sought out for the AIM-9L. In one case, the AIM-9L was contested against the German company Bodensee Geratechnik (BGT), which had developed an ALASCA seeker for a proposed Viper missile. To resolve this and bring BGT to help produce AIM-9Ls to European allies, the US Navy and Raytheon waived license and R&amp;amp;D fees for the AIM-9L, causing the end of the Viper missile development and provided AIM-9Ls to Great Britain, Norway, and Germany. Japan were also given the license to produce AIM-9Ls, which was performed by Mitsubishi. Between Raytheon, Ford, BGT, and Mitsubishi, more than 16,000 AIM-9L Sidewinders have been built since their production started.&amp;lt;ref name=&amp;quot;Designation_Sidewinder&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
The AIM-9L would see action in separate theaters by different users in the 1980s.&lt;br /&gt;
[[File:F-14A_VF-143_with_Sidewinder_and_Sparrow_missiles.jpg|left|x250px|thumb|none|A [[F-14A Early|F-14A]] equipped with a complement of AIM-9L Sidewinders and AIM-7 Sparrows.]]&lt;br /&gt;
On 19 August 1981, two US Navy's [[F-14A Early|F-14A Tomcats]] from VF-41 were engaged by two Libyan [[Su-22M3|Su-22]] in an event that would be known as the Gulf of Sidra incident.&amp;lt;ref name=&amp;quot;GuardiaF14Variant&amp;quot;&amp;gt;Guardia 2019, 20&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Westrum_F14Combat&amp;quot;&amp;gt;Westrum 2013, 1-2&amp;lt;/ref&amp;gt; As the Su-22s closed in, the lead plane fired a [[R-3S|AA-2 &amp;quot;Atoll]] missile at the F-14s, but missed.&amp;lt;ref name=&amp;quot;GuardiaSidra&amp;quot;&amp;gt;Guardia 2019, 30-35&amp;lt;/ref&amp;gt; After evading the missile, the F-14s manoeuvred behind the Su-22s and, equipped with AIM-9L Sidewinders, each destroyed a Su-22 with the Sidewinders. The combat was concluded within 45 seconds.&amp;lt;ref name=&amp;quot;Westrum_F14Combat&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1982, the British would extensively use AIM-9L during the Falkland War on Sea Harriers. Procuring and using the AIM-9L were difficult as when the British carrier task force set sail to the Falklands in 05 April 1982, only 19 AIM-9L were in inventory. Moreover, the new canards on the AIM-9L did not fit the Sea Harrier's launch rails below the wings, though this was solved by filing down the launch rails for the AIM-9L to fit.&amp;lt;ref name=&amp;quot;White_AIM9L&amp;quot;&amp;gt;White 2020&amp;lt;/ref&amp;gt; Sea Harriers equipped with AIM-9L fought in engagements against Argentine [[A-4B|A-4 Skyhawks]], Super Etendards, and [[Mirage IIIE|Mirage III]]s.&amp;lt;ref name=&amp;quot;YoungSidewinder&amp;quot;&amp;gt;Young 2021&amp;lt;/ref&amp;gt; By the end of the conflict, a total of 27 AIM-9Ls were launched which scored 24 hits on Argentine aircraft, which translates to an 88% success rate for the AIM-9L missile.&amp;lt;ref name=&amp;quot;Herbert_1982wars&amp;quot;&amp;gt;Herbert 2007&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another conflict in 1982 that saw AIM-9Ls being used was the Israeli-Lebanon war. The Israelis launched Operation Mole Cricket 19 on 09 June 1982 to eliminate a Syrian air defense network set up in Lebanon's Bekaa Valley. The success of the Israeli operation forced the Syrians to commit their [[MiG-21bis|MiG-21s]] and [[MiG-23MLD|MiG-23s]] to prevent the Israeli Air Force (IAF) from achieving aerial superiority. The IAF, consisting of F-15 and F-16 fighter jets, retained control of the sky as Airborne Warning And Control System (AWACS) aircraft informed Israeli pilots of the presence of Syrian jets, which were then intercepted and destroyed at visual range with AIM-9Ls, [[Shafrir]], or Python missiles. The AIM-9L reportedly earned a kill rate of 85% during this conflict and contributed to the Israeli claim of destroying more than 80 Syrian aircraft, which only had [[R-13M|K-13 missiles]] to fight back against the IAF aircraft.&amp;lt;ref name=&amp;quot;YoungSidewinder&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Herbert_1982wars&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Future Sidewinder variants===&lt;br /&gt;
[[File:AH-1W_VX-5_launching_AIM-9L_1987.jpg|right|thumb|none|An AH-1W SuperCobra fires a AIM-9L from a wing-mounted missile launcher at China Lake.]]&lt;br /&gt;
&lt;br /&gt;
Though AIM-9L was a successful Sidewinder variant, there were still more features and improvements to be introduced into the model. Infrared Counter-Countermeasure (IRCCM) capability, a smaller smoke signature from the motor, and an improved WGU-4/B guidance system were implemented into the AIM-9L PIP that became the ''AIM-9M'', which saw use during the Gulf War.&amp;lt;ref name=&amp;quot;Designation_Sidewinder&amp;quot; /&amp;gt; The next significant AIM-9 variant to be developed was the ''AIM-9R'', which attempted to evolve the AIM-9 design with the use of a charge-coupled device (CCD) detector, allowing the missile to use an imaging system to track the target. However, cost overruns, staff mismanagement, use of expensive and complicated components, and the fact the imaging system could not work in the night caused the backers of the program to lose faith and the missile was cancelled by the US Navy in December 1991.&amp;lt;ref name=&amp;quot;Westrum_9R&amp;quot;&amp;gt;Westrum 2013, 198-203&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The AIM-9L and future variants introduced many radical features that the United States deemed too sensitive for all allies, and export variants were produced that lacked some of the newer features. These export variants were labeled as ''AIM-9N'', ''[[AIM-9P Sidewinder|AIM-9P]]'', and ''AIM-9S''.&amp;lt;ref name=&amp;quot;Designation_Sidewinder&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:AIM-9X_F-15C_2002.jpg|x200px|left|thumb|none|An AIM-9X Sidewinder on an F-15C.]]&lt;br /&gt;
The most recent Sidewinder variant to see use is the ''AIM-9X'', which uses the Mk 36 motor and WDU-17/B warhead from the AIM-9M, but the airframe had been redesigned with smaller fins and canards for lower drag and better flight performance. Rollerons have been removed from the Sidewinder's design as the flight control system was sophisticated enough to no longer need them. The WPU-17/B propulsion section uses a jet-vane steering system to steer the Sidewinder with thrust-vectoring. The result was a more compact missile that could fit within a fighter's internal bay, such as the F-22 and F-35.&amp;lt;ref name=&amp;quot;Designation_Sidewinder&amp;quot; /&amp;gt; The biggest improvement of the AIM-9X over the predecessors was the guidance, using a seeker that was developed for the AIM-132 {{Annotation|ASRAAM|Advanced Short-Range Anti-Air Missile}} with an imaging infrared array, cooled by a Stirling-cycle cryocooler.&amp;lt;ref name=&amp;quot;AirVector_Sidewinder&amp;quot; /&amp;gt; The AIM-9X also introduced an &amp;quot;Off-Boresight&amp;quot; capability, allowing the missile to be used with the Joint Helmet-Mounted Cueing System (JHMCS) to acquire target with the pilot's helmet.&amp;lt;ref name=&amp;quot;AirVector_Sidewinder&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Designation_Sidewinder&amp;quot; /&amp;gt; Continually seeing development as late as 2019,&amp;lt;ref name=&amp;quot;Drive_AIM9X&amp;quot;&amp;gt;Rogoway et al. 2019&amp;lt;/ref&amp;gt; the AIM-9X looks to be the main Sidewinder model for the 21st century aerospace.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
[[File:AIM-9L.png|thumb|none|none|An AIM-9L Sidwinder hangs off a F-14 Tomcat.]]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|faKyQOTmzDw|'''Best guided missiles''' discusses the {{PAGENAME}} at 1:18 - ''War Thunder Official Channel''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[AIM-9 Sidewinder (Family)]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
;Citations&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* Goebel, Greg. 2021. &amp;quot;The Falcon &amp;amp; Sidewinder Air-To-Air Missiles.&amp;quot; Air Vectors. Last modified July 01, 2021. [https://www.airvectors.net/avusaam_1.html#m6 Website] ([https://web.archive.org/web/20220107173258/https://www.airvectors.net/avusaam_1.html Archive]).&lt;br /&gt;
* Guardia, Mike. 2019. ''Tomcat Fury: A Combat History of the F-14''. Maple Grove, MN: Magnum Books.&lt;br /&gt;
* Herbert, Adam J. 2007. &amp;quot;The Wars of Eighty-Two&amp;quot;. Air Force Magazine. Last modified April 01, 2007. [https://www.airforcemag.com/article/0407eightytwo/ Website] ([https://web.archive.org/web/20220107183859/https://www.airforcemag.com/article/0407eightytwo/ Archive]).&lt;br /&gt;
* Kopp, Carlo. 2014. &amp;quot;The Sidewinder Story: The Evolution of the AIM-9 Missile.&amp;quot; Air Power Australia. Last modified January 27, 2014. [http://www.ausairpower.net/TE-Sidewinder-94.html Website] ([https://web.archive.org/web/20220107173023/http://www.ausairpower.net/TE-Sidewinder-94.html Archive])&lt;br /&gt;
* Parsch, Andreas. 2008. &amp;quot;AIM-9.&amp;quot; Directory of U.S. Military Rockets and Missiles. Last modified July 09, 2008. [http://www.designation-systems.info/dusrm/m-9.html Website] ([https://web.archive.org/web/20220107172850/http://www.designation-systems.info/dusrm/m-9.html Archive])&lt;br /&gt;
* Rogoway, Tyler and Josephy Trevithick. 2019. &amp;quot;The AIM-9X Sidewinder May Finally Evolve Into A Completely New And Longer-Range Missile&amp;quot;. The Drive. Last modified September 03, 2019. [https://www.thedrive.com/the-war-zone/29158/the-aim-9x-sidewinder-may-finally-evolve-into-a-completely-new-and-longer-range-missile Website] ([https://web.archive.org/web/20211123183940/https://www.thedrive.com/the-war-zone/29158/the-aim-9x-sidewinder-may-finally-evolve-into-a-completely-new-and-longer-range-missile Archive]).&lt;br /&gt;
* Westrum, Ron. 2013. ''Sidewinder; Creative Missile Development at China Lake''. Annapolis, MD: Naval Institute Press.&lt;br /&gt;
* White, Roland. 2020. &amp;quot;Her Majesty's Death Ray: How The AIM-9L Sidewinder Vanquished The Argentine Air Force.&amp;quot; The Drive. Last modified October 07, 2020. [https://www.thedrive.com/the-war-zone/36949/her-majestys-death-ray-how-the-aim-9l-sidewinder-vanquished-argentine-air-force Website]. ([https://web.archive.org/web/20220107182645/https://www.thedrive.com/the-war-zone/36949/her-majestys-death-ray-how-the-aim-9l-sidewinder-vanquished-argentine-air-force Archive])&lt;br /&gt;
* Young, James. 2021. &amp;quot;Freedom's &amp;quot;Flying Snake&amp;quot;: The AIM-9 Sidewinder in the Cold War&amp;quot;. Marine Corps University. Accessed January 07, 2022. [https://www.usmcu.edu/Outreach/Marine-Corps-University-Press/Expeditions-with-MCUP-digital-journal/Freedoms-Flying-Snake/ Website] ([https://web.archive.org/web/20220107192115/https://www.usmcu.edu/Outreach/Marine-Corps-University-Press/Expeditions-with-MCUP-digital-journal/Freedoms-Flying-Snake/ Archive]).&lt;br /&gt;
&lt;br /&gt;
{{Missiles}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U105756003</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ballistic_Computer&amp;diff=150513</id>
		<title>Ballistic Computer</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ballistic_Computer&amp;diff=150513"/>
				<updated>2023-01-14T12:39:33Z</updated>
		
		<summary type="html">&lt;p&gt;U105756003: add Tornado IDS (germany) to the CCIP list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|This guide is currently only applicable for Arcade and Realistic Battles}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The '''Ballistic Computer''' is a system found on some modern aircraft and helicopters used to aid the player in the delivery of unguided air-to-ground munitions. There are two key functions of the ballistic computer: Constantly Computed Impact Point (CCIP) and Constantly Computed Release Point (CCRP). CCIP continually calculates where munitions will land and gives the pilot an accurate impact point to aim with. By comparison, CCRP allows the player to specify an impact point, the ballistic computer will then continually calculate at which point along the player's flight path munitions will need to be released in order to hit the player's designated impact point, automatically releasing the munitions when that point is reached.&lt;br /&gt;
&lt;br /&gt;
==Ballistic Computer Controls==&lt;br /&gt;
All ballistic computer key binds are unbound by default, you must bind a key to them or use the Multi-function menu (not all controls are present in the multi-function menu).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ballistic Computer Controls&lt;br /&gt;
|-&lt;br /&gt;
! Control name&lt;br /&gt;
! Default Keybind&amp;lt;br /&amp;gt;(PC keyboard &amp;amp; mouse)&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Toggle Ballistic Computer || Unbound || Toggles the ballistic computer functionality on or off.&lt;br /&gt;
|-&lt;br /&gt;
| Activate target point || Unbound || Places the target point where the player's reticle is pointing&lt;br /&gt;
|-&lt;br /&gt;
| Deactivate target point || Unbound || Removes any previously placed target point&lt;br /&gt;
|-&lt;br /&gt;
| Switch mission bombing target || Unbound || Automatically places the target point on a bombing point (mini-base or airfield). Press multiple times to select different bases.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==CCIP Usage==&lt;br /&gt;
===CCIP for guns===&lt;br /&gt;
To use CCIP for guns you must first turn on your ballistic computer using the &amp;quot;Toggle Ballistic Computer&amp;quot; control, when you do this a &amp;quot;CCIP&amp;quot; indicator will appear next to the ammo count of the weapon(s) which CCIP is active for (see images below). For aircraft, once the ballistics computer is on pointing your aiming reticle at a point on the ground (up to around 2.6 km away) will activate CCIP. When CCIP is activated the aiming reticle will gain a second set of angled crosshairs (signifying CCIP is active) and move to the point on the ground where your rounds will land; this can be seen in the images below, notice how the reticle has moved downwards and gained an additional set of angled crosshairs.&lt;br /&gt;
&lt;br /&gt;
For helicopters activating CCIP for guns will cause the gun reticle to gain the additional angled crosshairs. For helicopters with turreted weapons, CCIP makes no real difference as the gun reticle behaves pretty much like CCIP by default, however for helicopters with fixed guns CCIP behaves much the same as with aircraft, albeit with greater range.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:CCIP Gun Aircraft Off.jpg|The normal gun reticle on a [[Phantom FGR.2]].&lt;br /&gt;
File:CCIP Gun Aircraft On.jpg|The CCIP gun reticle on a [[Phantom FGR.2]].&lt;br /&gt;
File:CCIP Gun Helicopter Off.jpg|The normal gun reticle on an [[AH-64A Peten (USA)|AH-64A Peten]].&lt;br /&gt;
File:CCIP Gun Helicopter On.jpg|The CCIP gun reticle on an [[AH-64A Peten (USA)|AH-64A Peten]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CCIP for rockets===&lt;br /&gt;
To use CCIP for rockets you must first turn on your ballistic computer using the &amp;quot;Toggle Ballistic Computer&amp;quot; control, when you do this a &amp;quot;CCIP&amp;quot; indicator will appear next to the ammo count of the weapon(s) which CCIP is active for (see images below). For aircraft, once the ballistics computer is on pointing your aiming reticle at a point on the ground (up to around 5.2 km away) will activate CCIP. When CCIP is activated your rocket reticle will change to an &amp;quot;X&amp;quot; with a dot in the middle and move to the point on the ground where your rockets will land; this can be seen in the images below, notice how the reticle has moved and changed to an &amp;quot;X&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
For helicopters activating CCIP for rockets will cause the rocket reticle to gain a set of angled crosshairs and move to the point on the ground where your rockets will land; this can be seen in the images below, notice how the reticle has moved downwards and gained an additional set of angled crosshairs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:CCIP Rocket Aircraft Off.jpg|The normal rocket reticle on a [[Phantom FGR.2]].&lt;br /&gt;
File:CCIP Rocket Aircraft On.jpg|The CCIP rocket reticle on a [[Phantom FGR.2]].&lt;br /&gt;
File:CCIP Rocket Helicopter Off.jpg|The normal rocket reticle on an [[AH-64A Peten (USA)|AH-64A Peten]].&lt;br /&gt;
File:CCIP Rocket Helicopter On.jpg|The CCIP rocket reticle on an [[AH-64A Peten (USA)|AH-64A Peten]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CCIP for bombs===&lt;br /&gt;
CCIP for bombs is always activated for vehicles which have it (regardless of if the ballistic computer is turned on). Aircraft with CCIP for bombs will have a &amp;quot;CCIP&amp;quot; indicator next to the ammo count for the player's bombs. It simply provides an &amp;quot;arcade-style&amp;quot; bombsight on the ground to accurately tell the player where their bombs will land; as seen in the images below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:CCIP Bomb Aircraft.jpg|The bomb CCIP marker on a [[Phantom FG.1]].&lt;br /&gt;
File:CCIP Bomb Helicopter.jpg|The bomb CCIP marker on a [[Ka-50]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==CCRP Usage==&lt;br /&gt;
{{Notice|While a target point is activated you cannot drop bombs manually (CCRP must be used), press the &amp;quot;Deactivate target point&amp;quot; key to remove the target point and restore normal bombing functionality.|!}}&lt;br /&gt;
&lt;br /&gt;
In addition to CCIP, some aircraft have the option of dropping bombs using CCRP. Using CCRP does not require the ballistic computer to be turned on, however the process is more involved than using CCIP. First, the player must select a target point where they want their bombs to land. This can be achieved in one of two ways; the first is to point your aiming reticle where you want the bombs to land and then press the &amp;quot;Activate target point&amp;quot; key; the other is to press the &amp;quot;Switch mission bombing target&amp;quot; key, this will automatically place the target point on one of the missions &amp;quot;mini-bases&amp;quot; or airfield (press the key multiple times to cycle through available targets). You can place the target point on one pass and then come around for a second pass to drop the bombs (the marker will disappear when your plane is not facing towards it, however will reappear when you point your plane towards it again, the &amp;quot;CCIP/RP&amp;quot; indicator will remain present throughout). Note that while a target point is active you cannot drop bombs manually (CCRP must be used), press the &amp;quot;Deactivate target point&amp;quot; key to remove the target point and restore normal bombing functionality.&lt;br /&gt;
&lt;br /&gt;
Both of the above methods will place a red target point square on the ground and activate CCRP and a &amp;quot;CCIP/RP&amp;quot; indicator will appear next to the ammo count of the player's bombs. More noticeably a vertical white line will appear passing through the target point. This line will have a circle on it, with a horizontal line somewhere above the circle; the circle and line will move up and down as the player's aircraft pitches up and down, and the line will move towards the circle as the player approaches the target point. The player must place their aiming reticle over the circle and then press and hold either the &amp;quot;Drop bomb&amp;quot; or &amp;quot;Drop bomb series&amp;quot; key (depending on if you want to drop one or multiple bombs).&lt;br /&gt;
&lt;br /&gt;
When the key to drop bombs is pressed you will notice that no bombs are dropped, however a set of angled crosshairs appear around the circle on the vertical line, and &amp;quot;Bomb release permission&amp;quot; will appear at the bottom of your screen. You must now continue to hold whichever key you pressed to drop the bombs, while keeping your reticle pointed in the circle. As the circle moves with your pitch you can make pitch (nose of the aircraft up or down) adjustments, however you should take care not to yaw (nose of the aircraft side to side) off of the white line, it is also advisable to avoid rolling the aircraft (keep it as level as possible). As you fly towards the target point the horizontal line will move close to the circle, until the touch, at which point the bombs will automatically be released, and should hit the target point.&lt;br /&gt;
&lt;br /&gt;
{{Notice|When dropping a bomb series the velocity of the aircraft can mean only the first set of bombs hit (the rest overshoot) therefore it is recommended to only drop bomb series in a drive or against large targets such as airfields/groups of ground targets.|!}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:CCRP Stage 1.jpg|Stage 1: A target point has been selected (placed on some parked vehicles), the &amp;quot;CCIP/RP&amp;quot; indicator is present and the white vertical line has appeared.&lt;br /&gt;
File:CCRP Stage 2.jpg|Stage 2: The player has placed their reticle over the circle and is holding the &amp;quot;Drop bomb&amp;quot; key, the crosshairs and &amp;quot;Bomb release permission&amp;quot; text have appeared.&lt;br /&gt;
File:CCRP Stage 3.jpg|Stage 3: The player has approached the target point and the horizontal line has gotten closer to the circle.&lt;br /&gt;
File:CCRP Stage 4.jpg|Stage 4: The bombs have been automatically released.&lt;br /&gt;
File:CCRP Stage 5.jpg|Stage 5: The targets have been destroyed.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==List of vehicles with Ballistic Computers==&lt;br /&gt;
===Aircraft===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Vehicle !! Country !! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_a21a_3}} || [[File:Sweden_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_a32a}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_4e_early}} || [[File:USA_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_4e_early_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_4e_late_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_4n}} || [[File:Israel_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_5c}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_6e_tram}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_7d}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_7e}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_10a_early}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_10a_late}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_aj37}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|av_8a}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|av_8c}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|b-57b}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|buccaneer_s1}} || [[File:Britain_flag.png|40px|link=]] || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|buccaneer_s2}} || [[File:Britain_flag.png|40px|link=]] || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|etndard_4m}} || [[File:France_flag.png|40px|link=]] || {{Cross}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f4d_1}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f1}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4c}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4e}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4e_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4ej_adtw}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4ej_kai}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4ej}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4f_late}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4j}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4jk}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_14a_early}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16a_block_10}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16a_block_15_adf}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16a_block_15_adf_italy}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16a_block_20_mlu}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16a_block_10_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84f}} || [[File:USA_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84f_germany}} || [[File:Germany_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84f_italy}} || [[File:Italy_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84f_france}} || [[File:France_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84f_iaf}} || [[File:France_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84f_israel_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-100d}} || [[File:USA_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-100d_france}} || [[File:France_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104g}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104g_china}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104g_italy}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104s}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104s_asa}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104s_cb}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-105d}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|fiat_g91_ys}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|harrier_gr1}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|harrier_gr3}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|harrier_gr7}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_j35xs}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|j_7d}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|j_7e}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_ja37}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_ja37d}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jaguar_a}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jaguar_e}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jaguar_gr1}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jaguar_gr1a}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|kfir_c2}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|kfir_c7}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|kfir_canard}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-15bis_ish}} || [[File:USSR_flag.png|40px|link=]] || {{Cross}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_bis_lazur}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_sps_k}} || [[File:Germany_flag.png|40px|link=]] || {{Cross}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_bis}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_21_bis_finland}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_bis_sau}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_mf}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_pfm}} || [[File:USSR_flag.png|40px|link=]] || {{Cross}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_s}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_smt}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23bn}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23m}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23mf_germany}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23ml}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23mla}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23mld}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_27k}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_27m}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_29_9_13}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_3e}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_milan}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_5f}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_2000c_s5}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_2000d_r1}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_f1c}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_f1c_200}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_f1ct}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4k}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4m_fgr2}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|q_5a}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|q_5l}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|md_460_saar}} || [[File:Israel_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_105g}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|harrier_frs1}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su-7b}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su-7bkl}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su-7bmk}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_17m2}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_17m4}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_22m3}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_22um3k}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_25}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_25k}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tornado_gr1}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tornado_ids_it_mod95}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tornado_ids_de_assta1}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tornado_ids_de_mfg}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|yak-28b}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|yak-38}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|yak-38m}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helicopters===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Vehicle !! Country !! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_129_a}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_129_cbt}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1f}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1f_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1s_late}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1s_early}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1s}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1z}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64a}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64a_greece_usa}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64a_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64a_peten}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64a_peten_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64d}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64d_i_saraph}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64d_japan}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_mk1}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ahs}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tiger_had_france}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tiger_hap_france}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tiger_uht}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ka_29}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ka_50}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ka_52}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24a}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24d}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24p}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24p_german}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24p_german_hfs80}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24v}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_28a_sweden}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_28n}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_28nm}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_35m}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_2_rooivalk}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|t_129_atak}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|yah_64}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|z_9w}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|z_9wa}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|z_10}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|z_19}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|z_19e}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|RpV8RdPmmhQ|'''Using The CCRP''' - ''Tims Variety''|p8xlkPodauE|'''Simulator - Tutorial: How To Bomb with CCRP in the Su-17M2''' - LanceLynxx|oxSLAnHz7N8|'''1.99 CCRP explanation (Simulator Battles)''' - Dovacat|P4oCwyETKJo|'''How to use CCRP bombing''' - Hunting Fox|FiDR5XVSPWE|'''How To Use C.C.I.P (Constantly Computed Impact Point) In Jets and Helicopters''' - Sako Sniper}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[HUD]] - How the ballistic computer is integrated into aircraft HUDs&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--Paste links to sources and external resources, such as:&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6637-development-new-onboard-aviation-systems-en|[Devblog] New onboard aviation systems]]&lt;br /&gt;
* [[wikipedia:Constantly_computed_impact_point|[Wikipedia] Constantly computed impact point]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>U105756003</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Ballistic_Computer&amp;diff=150511</id>
		<title>Ballistic Computer</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Ballistic_Computer&amp;diff=150511"/>
				<updated>2023-01-14T12:37:23Z</updated>
		
		<summary type="html">&lt;p&gt;U105756003: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Notice|This guide is currently only applicable for Arcade and Realistic Battles}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The '''Ballistic Computer''' is a system found on some modern aircraft and helicopters used to aid the player in the delivery of unguided air-to-ground munitions. There are two key functions of the ballistic computer: Constantly Computed Impact Point (CCIP) and Constantly Computed Release Point (CCRP). CCIP continually calculates where munitions will land and gives the pilot an accurate impact point to aim with. By comparison, CCRP allows the player to specify an impact point, the ballistic computer will then continually calculate at which point along the player's flight path munitions will need to be released in order to hit the player's designated impact point, automatically releasing the munitions when that point is reached.&lt;br /&gt;
&lt;br /&gt;
==Ballistic Computer Controls==&lt;br /&gt;
All ballistic computer key binds are unbound by default, you must bind a key to them or use the Multi-function menu (not all controls are present in the multi-function menu).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ballistic Computer Controls&lt;br /&gt;
|-&lt;br /&gt;
! Control name&lt;br /&gt;
! Default Keybind&amp;lt;br /&amp;gt;(PC keyboard &amp;amp; mouse)&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Toggle Ballistic Computer || Unbound || Toggles the ballistic computer functionality on or off.&lt;br /&gt;
|-&lt;br /&gt;
| Activate target point || Unbound || Places the target point where the player's reticle is pointing&lt;br /&gt;
|-&lt;br /&gt;
| Deactivate target point || Unbound || Removes any previously placed target point&lt;br /&gt;
|-&lt;br /&gt;
| Switch mission bombing target || Unbound || Automatically places the target point on a bombing point (mini-base or airfield). Press multiple times to select different bases.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==CCIP Usage==&lt;br /&gt;
===CCIP for guns===&lt;br /&gt;
To use CCIP for guns you must first turn on your ballistic computer using the &amp;quot;Toggle Ballistic Computer&amp;quot; control, when you do this a &amp;quot;CCIP&amp;quot; indicator will appear next to the ammo count of the weapon(s) which CCIP is active for (see images below). For aircraft, once the ballistics computer is on pointing your aiming reticle at a point on the ground (up to around 2.6 km away) will activate CCIP. When CCIP is activated the aiming reticle will gain a second set of angled crosshairs (signifying CCIP is active) and move to the point on the ground where your rounds will land; this can be seen in the images below, notice how the reticle has moved downwards and gained an additional set of angled crosshairs.&lt;br /&gt;
&lt;br /&gt;
For helicopters activating CCIP for guns will cause the gun reticle to gain the additional angled crosshairs. For helicopters with turreted weapons, CCIP makes no real difference as the gun reticle behaves pretty much like CCIP by default, however for helicopters with fixed guns CCIP behaves much the same as with aircraft, albeit with greater range.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:CCIP Gun Aircraft Off.jpg|The normal gun reticle on a [[Phantom FGR.2]].&lt;br /&gt;
File:CCIP Gun Aircraft On.jpg|The CCIP gun reticle on a [[Phantom FGR.2]].&lt;br /&gt;
File:CCIP Gun Helicopter Off.jpg|The normal gun reticle on an [[AH-64A Peten (USA)|AH-64A Peten]].&lt;br /&gt;
File:CCIP Gun Helicopter On.jpg|The CCIP gun reticle on an [[AH-64A Peten (USA)|AH-64A Peten]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CCIP for rockets===&lt;br /&gt;
To use CCIP for rockets you must first turn on your ballistic computer using the &amp;quot;Toggle Ballistic Computer&amp;quot; control, when you do this a &amp;quot;CCIP&amp;quot; indicator will appear next to the ammo count of the weapon(s) which CCIP is active for (see images below). For aircraft, once the ballistics computer is on pointing your aiming reticle at a point on the ground (up to around 5.2 km away) will activate CCIP. When CCIP is activated your rocket reticle will change to an &amp;quot;X&amp;quot; with a dot in the middle and move to the point on the ground where your rockets will land; this can be seen in the images below, notice how the reticle has moved and changed to an &amp;quot;X&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
For helicopters activating CCIP for rockets will cause the rocket reticle to gain a set of angled crosshairs and move to the point on the ground where your rockets will land; this can be seen in the images below, notice how the reticle has moved downwards and gained an additional set of angled crosshairs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:CCIP Rocket Aircraft Off.jpg|The normal rocket reticle on a [[Phantom FGR.2]].&lt;br /&gt;
File:CCIP Rocket Aircraft On.jpg|The CCIP rocket reticle on a [[Phantom FGR.2]].&lt;br /&gt;
File:CCIP Rocket Helicopter Off.jpg|The normal rocket reticle on an [[AH-64A Peten (USA)|AH-64A Peten]].&lt;br /&gt;
File:CCIP Rocket Helicopter On.jpg|The CCIP rocket reticle on an [[AH-64A Peten (USA)|AH-64A Peten]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CCIP for bombs===&lt;br /&gt;
CCIP for bombs is always activated for vehicles which have it (regardless of if the ballistic computer is turned on). Aircraft with CCIP for bombs will have a &amp;quot;CCIP&amp;quot; indicator next to the ammo count for the player's bombs. It simply provides an &amp;quot;arcade-style&amp;quot; bombsight on the ground to accurately tell the player where their bombs will land; as seen in the images below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:CCIP Bomb Aircraft.jpg|The bomb CCIP marker on a [[Phantom FG.1]].&lt;br /&gt;
File:CCIP Bomb Helicopter.jpg|The bomb CCIP marker on a [[Ka-50]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==CCRP Usage==&lt;br /&gt;
{{Notice|While a target point is activated you cannot drop bombs manually (CCRP must be used), press the &amp;quot;Deactivate target point&amp;quot; key to remove the target point and restore normal bombing functionality.|!}}&lt;br /&gt;
&lt;br /&gt;
In addition to CCIP, some aircraft have the option of dropping bombs using CCRP. Using CCRP does not require the ballistic computer to be turned on, however the process is more involved than using CCIP. First, the player must select a target point where they want their bombs to land. This can be achieved in one of two ways; the first is to point your aiming reticle where you want the bombs to land and then press the &amp;quot;Activate target point&amp;quot; key; the other is to press the &amp;quot;Switch mission bombing target&amp;quot; key, this will automatically place the target point on one of the missions &amp;quot;mini-bases&amp;quot; or airfield (press the key multiple times to cycle through available targets). You can place the target point on one pass and then come around for a second pass to drop the bombs (the marker will disappear when your plane is not facing towards it, however will reappear when you point your plane towards it again, the &amp;quot;CCIP/RP&amp;quot; indicator will remain present throughout). Note that while a target point is active you cannot drop bombs manually (CCRP must be used), press the &amp;quot;Deactivate target point&amp;quot; key to remove the target point and restore normal bombing functionality.&lt;br /&gt;
&lt;br /&gt;
Both of the above methods will place a red target point square on the ground and activate CCRP and a &amp;quot;CCIP/RP&amp;quot; indicator will appear next to the ammo count of the player's bombs. More noticeably a vertical white line will appear passing through the target point. This line will have a circle on it, with a horizontal line somewhere above the circle; the circle and line will move up and down as the player's aircraft pitches up and down, and the line will move towards the circle as the player approaches the target point. The player must place their aiming reticle over the circle and then press and hold either the &amp;quot;Drop bomb&amp;quot; or &amp;quot;Drop bomb series&amp;quot; key (depending on if you want to drop one or multiple bombs).&lt;br /&gt;
&lt;br /&gt;
When the key to drop bombs is pressed you will notice that no bombs are dropped, however a set of angled crosshairs appear around the circle on the vertical line, and &amp;quot;Bomb release permission&amp;quot; will appear at the bottom of your screen. You must now continue to hold whichever key you pressed to drop the bombs, while keeping your reticle pointed in the circle. As the circle moves with your pitch you can make pitch (nose of the aircraft up or down) adjustments, however you should take care not to yaw (nose of the aircraft side to side) off of the white line, it is also advisable to avoid rolling the aircraft (keep it as level as possible). As you fly towards the target point the horizontal line will move close to the circle, until the touch, at which point the bombs will automatically be released, and should hit the target point.&lt;br /&gt;
&lt;br /&gt;
{{Notice|When dropping a bomb series the velocity of the aircraft can mean only the first set of bombs hit (the rest overshoot) therefore it is recommended to only drop bomb series in a drive or against large targets such as airfields/groups of ground targets.|!}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:CCRP Stage 1.jpg|Stage 1: A target point has been selected (placed on some parked vehicles), the &amp;quot;CCIP/RP&amp;quot; indicator is present and the white vertical line has appeared.&lt;br /&gt;
File:CCRP Stage 2.jpg|Stage 2: The player has placed their reticle over the circle and is holding the &amp;quot;Drop bomb&amp;quot; key, the crosshairs and &amp;quot;Bomb release permission&amp;quot; text have appeared.&lt;br /&gt;
File:CCRP Stage 3.jpg|Stage 3: The player has approached the target point and the horizontal line has gotten closer to the circle.&lt;br /&gt;
File:CCRP Stage 4.jpg|Stage 4: The bombs have been automatically released.&lt;br /&gt;
File:CCRP Stage 5.jpg|Stage 5: The targets have been destroyed.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==List of vehicles with Ballistic Computers==&lt;br /&gt;
===Aircraft===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Vehicle !! Country !! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_a21a_3}} || [[File:Sweden_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_a32a}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_4e_early}} || [[File:USA_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_4e_early_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_4e_late_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_4n}} || [[File:Israel_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_5c}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_6e_tram}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_7d}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_7e}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_10a_early}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_10a_late}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_aj37}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|av_8a}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|av_8c}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|b-57b}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|buccaneer_s1}} || [[File:Britain_flag.png|40px|link=]] || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|buccaneer_s2}} || [[File:Britain_flag.png|40px|link=]] || {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|etndard_4m}} || [[File:France_flag.png|40px|link=]] || {{Cross}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f4d_1}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f1}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4c}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4e}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4e_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4ej_adtw}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4ej_kai}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4ej}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4f_late}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4j}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4jk}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_14a_early}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16a_block_10}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16a_block_15_adf}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16a_block_15_adf_italy}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16a_block_20_mlu}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f_16a_block_10_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84f}} || [[File:USA_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84f_germany}} || [[File:Germany_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84f_italy}} || [[File:Italy_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84f_france}} || [[File:France_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84f_iaf}} || [[File:France_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-84f_israel_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-100d}} || [[File:USA_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-100d_france}} || [[File:France_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104g}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104g_china}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104g_italy}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104s}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104s_asa}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-104s_cb}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-105d}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|fiat_g91_ys}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|harrier_gr1}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|harrier_gr3}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|harrier_gr7}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_j35xs}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|j_7d}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|j_7e}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_ja37}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_ja37d}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jaguar_a}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jaguar_e}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jaguar_gr1}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|jaguar_gr1a}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|kfir_c2}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|kfir_c7}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|kfir_canard}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-15bis_ish}} || [[File:USSR_flag.png|40px|link=]] || {{Cross}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_bis_lazur}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_sps_k}} || [[File:Germany_flag.png|40px|link=]] || {{Cross}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_bis}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_21_bis_finland}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_bis_sau}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_mf}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_pfm}} || [[File:USSR_flag.png|40px|link=]] || {{Cross}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_s}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig-21_smt}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23bn}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23m}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23mf_germany}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23ml}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23mla}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_23mld}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_27k}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_27m}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mig_29_9_13}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_3e}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_milan}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_5f}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_2000c_s5}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_2000d_r1}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_f1c}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_f1c_200}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mirage_f1ct}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4k}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|f-4m_fgr2}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|q_5a}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|q_5l}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|md_460_saar}} || [[File:Israel_flag.png|40px|link=]] || {{Cross}} || {{Cross}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|saab_105g}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|harrier_frs1}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su-7b}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su-7bkl}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su-7bmk}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_17m2}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_17m4}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_22m3}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_22um3k}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_25}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|su_25k}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tornado_gr1}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tornado_ids_it_mod95}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tornado_ids_de_assta1}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tornado_ids_de}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|yak-28b}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|yak-38}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|yak-38m}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Helicopters===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Vehicle !! Country !! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_129_a}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|a_129_cbt}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1f}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1f_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1s_late}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1s_early}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1s}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_1z}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64a}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64a_greece_usa}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64a_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64a_peten}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64a_peten_iaf}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64d}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64d_i_saraph}} || [[File:Israel_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_64d_japan}} || [[File:Japan_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_mk1}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ahs}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tiger_had_france}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tiger_hap_france}} || [[File:France_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|tiger_uht}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ka_29}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ka_50}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ka_52}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24a}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24d}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24p}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24p_german}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24p_german_hfs80}} || [[File:Germany_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_24v}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_28a_sweden}} || [[File:Sweden_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_28n}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_28nm}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|mi_35m}} || [[File:USSR_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|ah_2_rooivalk}} || [[File:Britain_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|t_129_atak}} || [[File:Italy_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|yah_64}} || [[File:USA_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|z_9w}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|z_9wa}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|z_10}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|z_19}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs-Link|z_19e}} || [[File:China_flag.png|40px|link=]] || {{Tick}} || {{Tick}} || {{Cross}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|RpV8RdPmmhQ|'''Using The CCRP''' - ''Tims Variety''|p8xlkPodauE|'''Simulator - Tutorial: How To Bomb with CCRP in the Su-17M2''' - LanceLynxx|oxSLAnHz7N8|'''1.99 CCRP explanation (Simulator Battles)''' - Dovacat|P4oCwyETKJo|'''How to use CCRP bombing''' - Hunting Fox|FiDR5XVSPWE|'''How To Use C.C.I.P (Constantly Computed Impact Point) In Jets and Helicopters''' - Sako Sniper}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the article about the variant of the cannon/machine gun;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[HUD]] - How the ballistic computer is integrated into aircraft HUDs&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--Paste links to sources and external resources, such as:&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/6637-development-new-onboard-aviation-systems-en|[Devblog] New onboard aviation systems]]&lt;br /&gt;
* [[wikipedia:Constantly_computed_impact_point|[Wikipedia] Constantly computed impact point]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>U105756003</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Tornado_IDS_MFG_(Germany)&amp;diff=149819</id>
		<title>Tornado IDS MFG (Germany)</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Tornado_IDS_MFG_(Germany)&amp;diff=149819"/>
				<updated>2023-01-08T10:07:03Z</updated>
		
		<summary type="html">&lt;p&gt;U105756003: added content to the &amp;quot;usage in battles&amp;quot; section regarding its usage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=tornado_ids_de_mfg&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} German strike aircraft {{Battle-rating}}. It was introduced during [[Update &amp;quot;Apex Predators&amp;quot;]] as a reward for the [[wt:en/news/8021-event-winter-quest-en|2022 Winter Quest]] event.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max speed&amp;lt;br&amp;gt;(km/h at 11,582 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 2,295 || 2,292 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 29.4 || 29.5 || 172.1 || 169.8 || rowspan=&amp;quot;2&amp;quot; | 800&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 2,324 || 2,308 || 28.6 || 29.0 || 220.0 || 195.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || ✓ || ✓ || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Limits&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
! Min sweep&lt;br /&gt;
| 972 || rowspan=&amp;quot;2&amp;quot; | 560&amp;lt;!--{{Specs|destruction|gear}}--&amp;gt; || 1,166 || 552 || 440 || ~8 || ~3&lt;br /&gt;
|-&lt;br /&gt;
! Max sweep&lt;br /&gt;
| 1,555 || N/A || N/A || N/A || ~9 || ~3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 670 || &amp;lt; 650 || &amp;lt; 700 || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Engine performance ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Aircraft mass&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Engine name || Number&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=&amp;quot;2&amp;quot; | Wing loading (full fuel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Turbo-Union RB199-34R Mk.103 || 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | _,___ kg || colspan=&amp;quot;2&amp;quot; | ___ kg/m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine characteristics&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mass with fuel (no weapons load) || rowspan=&amp;quot;2&amp;quot; | {{Annotation|Max Gross&amp;lt;br&amp;gt;Weight|Mass of the fully equipped aircraft with heaviest weapons load}}&lt;br /&gt;
|-&lt;br /&gt;
! Weight (each) || colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! _m fuel || __m fuel || __m fuel&lt;br /&gt;
|-&lt;br /&gt;
| 2,200 kg || colspan=&amp;quot;2&amp;quot; | Afterburning low-bypass turbofan&lt;br /&gt;
| _,___ kg || _,___ kg || _,___ kg || _,___ kg&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed &amp;amp; altitude.}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Thrust to weight ratio @ 0 m (___%/WEP)&lt;br /&gt;
|-&lt;br /&gt;
! Condition || 100% || ___%/WEP&lt;br /&gt;
! _m fuel || __m fuel || __m fuel || MGW&lt;br /&gt;
|-&lt;br /&gt;
| ''Stationary'' || ___ kgf || ___ kgf&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
| ''Optimal'' || ___ kgf&amp;lt;br&amp;gt;(_ km/h) || ___ kgf&amp;lt;br&amp;gt;(_ km/h)&lt;br /&gt;
| _.__ || _.__ || _.__ || _.__&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | [[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
| {{Tick}} || {{Cross}} || {{Tick}} || {{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Mauser BK27 (27 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 2 x 27 mm Mauser BK27 cannons, -mounted (180 rpg = 360 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|LDGP Mk 83 (1,000 lb)|AIM-9L Sidewinder|AS.34 Kormoran}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance presets:&lt;br /&gt;
&lt;br /&gt;
* 2 x 1,500 l drop tanks&lt;br /&gt;
* 56 x large calibre countermeasures&lt;br /&gt;
* 2 x AIM-9L Sidewinder missiles&lt;br /&gt;
* 7 x 1,000 lb LDGP Mk 83 bombs (7,000 lb total)&lt;br /&gt;
* 12 x 1,000 lb LDGP Mk 83 bombs (12,000 lb total)&lt;br /&gt;
* 4 x AS.34 Kormoran missiles&lt;br /&gt;
&lt;br /&gt;
==== Custom loadout options ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! width=&amp;quot;5%&amp;quot; | 1 !! width=&amp;quot;5%&amp;quot; | 2 !! width=&amp;quot;5%&amp;quot; | 3 !! width=&amp;quot;5%&amp;quot; | 4 !! width=&amp;quot;5%&amp;quot; | 5 !! width=&amp;quot;5%&amp;quot; | 6 !! width=&amp;quot;5%&amp;quot; | 7 !! width=&amp;quot;5%&amp;quot; | 8 !! width=&amp;quot;5%&amp;quot; | 9 !! width=&amp;quot;5%&amp;quot; | 10 !! width=&amp;quot;5%&amp;quot; | 11&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; width=&amp;quot;25%&amp;quot; | &amp;lt;div class=&amp;quot;ttx-image&amp;quot;&amp;gt;[[File:Hardpoints_Tornado_GR.1.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! 1,000 lb LDGP Mk 83 bombs&lt;br /&gt;
| || || 1, 2 || 1, 2* &amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; || 1, 2* &amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; || 1* &amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; || 1, 2* &amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; || 1, 2* &amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; || 1, 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
! AIM-9L Sidewinder missiles&lt;br /&gt;
| || 1 || || || || || || || || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
! AS.34 Kormoran missiles&lt;br /&gt;
| || || 1 || 1&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; || || || || 1&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
! Large calibre countermeasures&lt;br /&gt;
| 28 || || || || || || || || || || 28&lt;br /&gt;
|-&lt;br /&gt;
! 1,500 l drop tanks&lt;br /&gt;
| || || 1 || || || || || || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | * Bombs on hardpoint 6 cannot be equipped in conjunction with dual bomb mounts on hardpoints 4-8 &amp;lt;br&amp;gt; &amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; AS.34 Kormoran missiles on hardpoints 4/8 cannot be equipped in conjunction with bombs on hardpoints 4-8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
This Tornado sits at a lower BR than the other Tornados. In secluded 1-vs-1, energy trapping an opponent is a viable option. However, one needs to be aware of their surroundings so as not to be third-partied while at a lower speed.  &lt;br /&gt;
&lt;br /&gt;
It is advisable to go to start the game at maximum speed up to enemy bases to bomb them being that it is not very good in air combat. once the bases are bombed there are two options:  &lt;br /&gt;
&lt;br /&gt;
1. return to base, resupply and continue to bombing&lt;br /&gt;
&lt;br /&gt;
2. try to support our allies in air combat with missiles.&lt;br /&gt;
&lt;br /&gt;
being that you will almost always be ahead of your team if you find yourself with low tier in the match it is advisable to throw flare when you are going to bomb a base.&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Good acceleration and excellent top speed&lt;br /&gt;
* Mauser BK27 guns have decent hitting power and ammunition capacity&lt;br /&gt;
* Impressive bombload and access to AS.34 Kormoran anti-ship missles&lt;br /&gt;
* Access to two AIM-9L Sidewinder air-to-air missles stock&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Bad maneuverability, makes air-to-air combat challenging&lt;br /&gt;
* No access to guided bombs&lt;br /&gt;
* AS.34 Kormoran missles are rather unreliable weapon, even against the ships&lt;br /&gt;
* Negative G manoeuvres can rip your wings off&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Germany jet aircraft}}&lt;/div&gt;</summary>
		<author><name>U105756003</name></author>	</entry>

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