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		<id>https://old-wiki.warthunder.com/index.php?title=TBD-1&amp;diff=67942</id>
		<title>TBD-1</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=TBD-1&amp;diff=67942"/>
				<updated>2020-08-25T01:31:34Z</updated>
		
		<summary type="html">&lt;p&gt;U105127597: /* Flight Performance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card&lt;br /&gt;
|code=tbd-1_1938&lt;br /&gt;
|cockpit=cockpit_tbd-1_1938.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American torpedo bomber {{Battle-rating}}. It was introduced in [[Update 1.53 &amp;quot;Firestorm&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
The {{PAGENAME}} is the first usable bomber in the U.S. aircraft line up. While the likes of the OS2Us and the SB2Us are capable of bombing, they cannot do what the {{PAGENAME}} can do and that is to carry a torpedo or optionally upwards of 1,600 lbs (725 kg) of bombs. The Devastator is adept at bombing either naval or land-based targets. On maps with naval ships, torpedoes require the little naval bomber to release from a very low altitude, a maximum of 340 ft ( 104 m) or 820 ft (250 m) depending on the torpedo used. For those pilots who prefer utilizing bombs, they can be just as easily used on ships as on land-based vehicles except to ensure greater accuracy; this requires the aircraft to be quite low to the ground.&lt;br /&gt;
&lt;br /&gt;
The lone offensive machine gun does not offer much, but can be effectively used to pick off damaged ground targets or even getting a luck shot on an enemy fighter. The lone rear-facing dorsal machine gun is not a miracle worker, though it does a good job of making it difficult for enemy fighters to sit on the {{PAGENAME}}’s tail.  The aircraft is quite manoeuvrable and can quickly whip around to attempt a second bombing run on a target if there are any bombs left over. Though state-of-the-art when developed, this bomber was quickly outdated, but that did not stop it being utilised at the beginning of World War II. While in War Thunder this bomber might seem to be an easy target for new pilots, those with some practice under their belt can utilise this as a very effective early bomber, racking up destroyed ground vehicles and anti-aircraft artillery targets.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight Performance ===&lt;br /&gt;
The TBD-1 Devastator is a very slow but useful aircraft. It has a max speed of 327 kph in Arcade Battles and 312 kph in Realistic battles. The TBD-1 devastator has a pretty decent turn time for a bomber, making it viable for the most extreme of the pilots to use it as a basic dogfighter. It’s slow speed makes the aircraft vulnerable to enemy fighter attacks, so be sure to have fighter escort![[File:TBD-1 an trn 26 003.png|400px|thumb|left|Torpedo runs are a speciality of the '''{{PAGENAME}}'''.]]&lt;br /&gt;
{{break}}&lt;br /&gt;
[[File:TBD-1 an trn 26 001.png|400px|thumb|right|A '''{{PAGENAME}}''' setting up for a torpedo run against Japanese warships in the Pacific.]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 2,500 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 298 || 287 || {{Specs|ceiling}} || 19.8 || 20.5 || 4.3 || 4.3 || 150&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 2,500 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 327 || 312 || {{Specs|ceiling}} || 18.3 || 19.0 || 8.3 || 6.1 || 150&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Details====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps&lt;br /&gt;
! Take-off flaps&lt;br /&gt;
! Landing flaps&lt;br /&gt;
! Air brakes&lt;br /&gt;
! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || ✓     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flaps&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 212 || ~8 || ~2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 465 || &amp;lt; 400 || &amp;lt; 380 || &amp;gt; 323&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 2,620 m || 900 hp || 963 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 12.7 mm steel - behind the engine&lt;br /&gt;
* 12.7 mm steel - behind the pilot&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
[[File:TBD-1 an trn 26 004.png|400px|thumb|right|A '''{{PAGENAME}}''' blitzing ground artillery with a mix of 100 and 500 lb bombs.]]&lt;br /&gt;
{{main|Browning M2 (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 12.7 mm Browning M2 machine gun, nose-mounted (500 rpg)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|AN-M30A1 (100 lb)|AN-M64A1 (500 lb)|Mk.13/44|Mk.13}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 12 x 100 lb AN-M30A1 bombs (1,200 lb total)&lt;br /&gt;
* 1 х Mk.13 torpedo&lt;br /&gt;
* 1 х Mk.13/44 torpedo&lt;br /&gt;
* 2 x 500 lb AN-M64A1 bombs + 6 x 100 lb AN-M30A1 bombs (1,600 lb total)&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|Browning (7.62 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 1 x 7.62 mm Browning machine gun, dorsal turret (600 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
[[File:TBD-1 an trn 26 002.png|400px|thumb|right|A '''{{PAGENAME}}''' scoring a direct torpedo hit on a Japanese ship.]]&lt;br /&gt;
The first thing a pilot will notice about the TBD in gameplay is its &amp;quot;rubber-banding&amp;quot; tendency to return to a stable speed of about 250 km/h. The aircraft has mediocre energy retention, especially in a turn or when coming out of a dive. However, it is a stable and easy plane to fly, even in Realistic Battles. Strangely enough, the TBD has awesome acceleration from a standing start. The acceleration peters off after about 140 km/h (just above its stall speed) but makes it a nice plane to take-off, especially from carriers. The armament on this plane is very bad and will get shot down if engaged with a fighter. The TBD is a very attractive target for fighters so climb to an altitude of 5000 meters. When dropping bombs, decrease your throttle to 50% as the bombs are more accurate when flying slow.&lt;br /&gt;
&lt;br /&gt;
This aircraft is best used in a ground strike role, carpet bombing ground targets with a large quantity of smaller bombs available out of the box, and in this role, it performs respectably. It features a single 12.7 mm MG attached to the starboard side of the engine, with a generous ammo load, but although the TBD has a good turning radius it is not recommended to engage as a fighter. A rear gunner also wields a 7.7 mm MG, and although its horizontal coverage is laughable, it is a welcome addition to a low-flying pilot with the ability to keep his enemies in his gunner's (or main gun's) sights.&lt;br /&gt;
&lt;br /&gt;
It is important to note that the TBD suffers from extremely fragile flaps and gear, at least in Realistic and Simulator Battles; even combat flaps will break off at any speed above about 210 km/h, while the gear rip at about 180.&lt;br /&gt;
&lt;br /&gt;
===Manual Engine Control===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil&lt;br /&gt;
! Water&lt;br /&gt;
! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || rowspan=&amp;quot;2&amp;quot; | Controllable&amp;lt;br&amp;gt;Not auto controlled || rowspan=&amp;quot;2&amp;quot; | Not controllable&amp;lt;br&amp;gt;Not auto controlled || rowspan=&amp;quot;2&amp;quot; | Controllable&amp;lt;br&amp;gt;Auto control available || rowspan=&amp;quot;2&amp;quot; | Separate || rowspan=&amp;quot;2&amp;quot; | Not controllable&amp;lt;br&amp;gt;1 gear || rowspan=&amp;quot;2&amp;quot; | Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Radiator&lt;br /&gt;
|&lt;br /&gt;
| Turret 7 mm&lt;br /&gt;
| ITC mk.III&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
|&lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
| New 7 mm MGs (turret)&lt;br /&gt;
| Improved torpedo&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| Offensive 12 mm&lt;br /&gt;
| SBC mk.I&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
|&lt;br /&gt;
| Engine injection&lt;br /&gt;
| Cover&lt;br /&gt;
| New 12 mm MGs&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Low stall speed&lt;br /&gt;
* Has a bombsight&lt;br /&gt;
* Has an arrestor hook for carrier landing&lt;br /&gt;
* Very stable and easy to fly&lt;br /&gt;
* Very manoeuvrable for a bomber&lt;br /&gt;
* Very good turn and roll rate&lt;br /&gt;
* Carries a decent quantity of bombs without requiring any research&lt;br /&gt;
* Great standing acceleration&lt;br /&gt;
* Cockpit offers somehow decent visibility&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Armaments are extremely underwhelming, with a single 12.7 mm in front and a 7.62 mm in the rear&lt;br /&gt;
* Low sustainable &amp;quot;cruise&amp;quot; speed (200-250 km/h)&lt;br /&gt;
* Slow&lt;br /&gt;
* Very bad energy retention&lt;br /&gt;
* Bombs are mounted on external pylons&lt;br /&gt;
* A dive bomber without any air brakes&lt;br /&gt;
* Poor overall armament with limited defensive coverage&lt;br /&gt;
* No gun sight in cockpit other than a scope with an extremely limited (and very shaky) field of view&lt;br /&gt;
* Doesn't come with its Navy Blue camouflage unlike other US Navy planes&lt;br /&gt;
* Fragile flaps and gear&lt;br /&gt;
* Gunner has no armour&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The active-duty life of the {{PAGENAME}} Devastator was a relatively short one in which it went from being the Navy’s most advanced aircraft in service to being outdated only three years later and then removed from active service within five years. Though seeing limited action during WWII and recorded performance as abysmal later was vindicated when documentation recorded that the U.S. Mk. 13 torpedo, one of the main suspended armaments of this aircraft was to share much of this blame as their failure rate (sinking, not-exploding, running cold, not running true, porposing) was extremely high.&lt;br /&gt;
&lt;br /&gt;
The Devastator had a strong start as a winner of a U.S. Navy competition for a new carrier-based bomber. This aircraft included many firsts for the Navy as the {{PAGENAME}} was a monoplane manufactured from all metal (no fabric covering for any surfaces), and hydraulically folding wings to allowing stowage of more aircraft on the carrier. The Devastator had a crew of three, the pilot would fly the aircraft and operate the single forward-facing machine gun while the bombardier who sat in the centre of the cockpit would lay prone on the bottom of the aircraft and would aim the Norden bombsight located under the pilot’s seat through a window in the belly of the aircraft. The third crew member was the radio operator/rear gunner who also operated a single machine gun in the dorsal turret to fend off any attacking enemy aircraft.&lt;br /&gt;
&lt;br /&gt;
A total of 129 {{PAGENAME}} units were purchased and delivered to the U.S. Navy and were farmed out to several aircraft carriers such as the notable Enterprise, Lexington, Wasp and Hornet. Unfortunately, the Navy realized by 1940 that the Devastator was not the frontline bomber it needed and its replacement the Grumman TBF Avenger was not yet at a stage where it could be operational. Though outclassed by many Japanese fighters, the {{PAGENAME}} was still pressed into active service, however, as an example, 41 were deployed during the Battle of Midway with only four returning to the carriers. Though other factors contributed such as miscommunication and uncoordinated sorties, the Devastators flew without fighter cover and were easily picked off when lining up for torpedo runs often flying in a straight line at around 115 mp/h (185 km/h). Ship batteries also had an easy time bearing down on these slow and predictable torpedo runs.  Though, the attacks were not a complete waste, as the Devastator attacks tied up the Imperial Japanese Navy and their protective fighters which allowed the late-arriving SBD dauntless dive bombers to inflict massive damage on the IJN carriers with very little resistance allowing them to carry out more effective attacks.&lt;br /&gt;
&lt;br /&gt;
The Battle of Midway showed the technological age of the Devastator and the Navy elected to withdraw the remaining {{PAGENAME}}s from active service and relegate them to training duty for both pilots and mechanics, while others were used by firefighters to practice extinguishing aircraft fires. All surviving Devastators are unsalvageable wrecks (the U.S. Navy will not relinquish ownership and thus cannot be salvaged) with one sitting in the Atlantic Ocean off of Miami, Florida USA, another in the Pacific Ocean just off of the coast of Mission Beach, California USA, two more in Jaluit Lagoon in the Marshall Islands and seven resting near the USS Lexington on the ocean floor of the Coral Sea.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Douglas}}&lt;br /&gt;
{{USA bombers}}&lt;/div&gt;</summary>
		<author><name>U105127597</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=He_112_A-0&amp;diff=67881</id>
		<title>He 112 A-0</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=He_112_A-0&amp;diff=67881"/>
				<updated>2020-08-24T00:20:28Z</updated>
		
		<summary type="html">&lt;p&gt;U105127597: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=he_112a_0}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = German fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = He 112 (Family)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_He112A0.jpg|420px|thumb|left]]&lt;br /&gt;
{{Break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.&lt;br /&gt;
&lt;br /&gt;
The He-112 A-0 is a very solid plane. Being fully-metal and equipped with a 20 mm MG C/30L cannon, it is quite a formidable foe in the hands of a decent rank I pilot.&lt;br /&gt;
&lt;br /&gt;
Speed and climb are one of the main factors when using this plane. It is roughly on par with the faster monoplanes at rank I, being slightly slower than the [[F2A-3|F2A]] and [[P-36G]]. Climb rate is good when engine upgrades and fuselage upgrades are purchased, at around 16 m/s. While this is much less than some of the top pre-war biplanes, the He-112 is also much faster, better protected, and performs better at altitude.&lt;br /&gt;
&lt;br /&gt;
Play in the vertical when using the He-112. Typical rank I planes consist of biplanes and pre-war monoplanes that are ''much'' more manoeuvrable than the He-112. Don't get into a horizontal turn fight with a biplane; energy retention is fairly poor and after a few turns you'll be left a sitting duck for 7.92 mm and .50 cal MGs to rip you apart. Climb to a favourable height (3 - 4 km), and then begin boom and zoom attacks, by diving on favourable targets. In Realistic Battles, ''do not'' dive far vertically or perform extreme manoeuvres at high speed; your wings will rip.&lt;br /&gt;
&lt;br /&gt;
One unique aspect of the He-112 A-0 is its excellent cannon, the MG C/30L. Derived from the Flak 38, the MG C/30L possesses very good firepower, and when utilizing HE (High Explosive) shells, it is capable of ripping all rank I planes apart with a few short bursts. Be warned, however - against bombers, utilise deflection shooting and attack at angles, aiming for the wing. A single 20 mm, regardless of capability, will do you no good if you simply pump shells into a bomber's fuselage.&lt;br /&gt;
&lt;br /&gt;
Another unique aspect of the He-112 A-0 is it's capability to outdive a lot of planes, being that the He-112 A-0 is very heavy. The He-112 A-0 is also very manoeuvrable at high speeds,where most planes at a similar Battle Rating tend to be sluggish in a turn.&lt;br /&gt;
&lt;br /&gt;
Overall, remember- the He-112 excels in the vertical and in terms of firepower/durability, being an all-metal monoplane with an excellent cannon.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
The aircraft is a evolution of the [[He 112 V-5]], and loses the 7.92 mm MGs in favour of a single 20 mm cannon. Obviously it is more sluggish, less fast, heavier and deadlier. It has a very poor turn time, so do not dogfight.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 3,200 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 459 || 445 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 17.8 || 18.5 || 9.5 || 9.4 || rowspan=&amp;quot;2&amp;quot; | 350&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 487 || 473 || 16.3 || 17.0 || 12.8 || 11.1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 350 || 350 || 270 || ~10 || ~8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 280 || &amp;lt; 320 || &amp;lt; 360 || &amp;gt; 315&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 2,800 m || 640 hp || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
The survivability of the plane is decent. Because of the open canopy the pilot is vulnerable, and the plane can withstand a few hits, but not anything great. The aircraft has ho armour, but speed makes up for it. If you fly fast you will survive.&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|MG C/30L (20 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm MG C/30L cannon, nose-mounted (100 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
[[File:Cockpit_He112V5.jpg|thumbnail|right|The He 112's instrument panel.]]&lt;br /&gt;
The single and unique cannon gives the He 112 an interesting and quite a challenging play style. It has two types of round: API-T and HEFI-T. API-T is high penetration but causes less internal damage. It is useful against bombers and light ground targets. HEFI-T is devastating against smaller aircraft. Sometimes just one direct hit will be enough to completely dismantle a target. However, HEFI-T is unreliable against larger targets, where it often just explodes on the exterior of the target and causes limited damage. Carrying a mixed belt can be a good idea if there are a range of targets available.&lt;br /&gt;
&lt;br /&gt;
The cannon can be very difficult to aim against fast targets, as it has quite a slow rate of fire. Luckily, the plane is manoeuvrable and turns well, so you can get your cannon on target quite effectively. It is also faster than biplanes and some other monoplanes, meaning that Boom &amp;amp; Zoom tactics work quite well. You should attack ground attack aircraft and monoplanes. Attacking biplanes, however, is a risky job because they can easily outmanoeuvre you and take you down instead.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Modules ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! Survivability&lt;br /&gt;
! Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Radiator&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
|&lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
| Offensive 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Cover&lt;br /&gt;
| New 20 mm cannons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Decent speed&lt;br /&gt;
* Decent rate of climb when fully upgraded&lt;br /&gt;
* Extremely versatile, can do both turn fighting and energy fighting depending on the opposition&lt;br /&gt;
* Excellent cannon ('Air Target' belts have brilliant HEFI-T rounds)&lt;br /&gt;
* API-T rounds have good penetration (over 40 mm), making them good against lightly armoured targets, though it is not recommended to use the cannon in this role&lt;br /&gt;
* Cannon has 100 rounds, but the slow rate of fire means that you can make these 100 rounds last&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Exposed cockpit&lt;br /&gt;
* No armour to protect the pilot&lt;br /&gt;
* Does not excel at a particular fighting style&lt;br /&gt;
* Sluggish against tougher foes&lt;br /&gt;
* Aiming is difficult, needs a lot of experience&lt;br /&gt;
* Cannon has a slow rate of fire&lt;br /&gt;
* No backup machine guns- once the cannon ammo is gone you will have to wait until reload (AB) or return to the airbase to rearm (RB/SB)&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).''&lt;br /&gt;
&lt;br /&gt;
=== In-game description ===&lt;br /&gt;
Heinkel He.112V6 (He.112A-0) single-engine front-line fighter, issued 1936.&lt;br /&gt;
&lt;br /&gt;
The next prototype of the He.112V6 was equipped with an inline 12-cylinder liquid-cooled Junkers Jumo.210C engine with a takeoff power of 680 hp and a three-bladed metal Schwarz variable-pitch propeller.&lt;br /&gt;
&lt;br /&gt;
The greatest difference between this plane and the previous prototype was its armament. In place of two 7.92-mm machine guns, the He.112V6 was equipped with a 20-mm Rheinmetall-Borsig MG C/30L cannon with 150 rounds which fired through the hollow propeller shaft.&lt;br /&gt;
&lt;br /&gt;
The He.112V6 fighter underwent its first flight test in July of 1936. Shortly afterwards, the Reich Ministry of Aviation decided to use General Franco's rebellion in Spain (and the ensuing Civil War) to test new combat aircraft models in real combat and to develop air combat tactics. As a result, in November of 1936 three prototype Bf.109s and one He.112V6 were sent to Spain.&lt;br /&gt;
&lt;br /&gt;
In early December, all four machines arrived at the Spanish port of Cadiz and were taken to Seville's Tablada airport. The aircraft were placed in the Condor Legion's 88th Fighter Group, made up of German &amp;quot;volunteers&amp;quot; and armed with German equipment. The Heinkel became the only cannon-carrying fighter, not only in the Legion, but also in the entirety of the rebels' air force. Therefore, it was decided that the plane would be used as a ground attack aircraft. Together with the Ju.87A and Hs.123 dive bombers, the Heinkel was used to strike Republican armored vehicles, field fortifications, and artillery positions. Soon it was nicknamed the &amp;quot;cannon bird&amp;quot; (&amp;quot;kanonenvogel&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
In early 1937, the kanonenvogel took part in the battles over the river Jarama. On March 16, an He.112V6 was flown on its most successful sortie ever by Oberleutnant Wilhelm Balthasar. During an attack on an armored train, Balthasar managed to hit the ammunition in one of the armored wagons. The powerful explosion blew the car to pieces and shells detonated all around; as a result, the train was completely destroyed. On the way back, the pilot used his remaining ammunition on a Republican tank and also blew it to pieces.&lt;br /&gt;
&lt;br /&gt;
After this victory, Balthasar was appointed commander of the experimental assault team, which consisted of three two-seater Ne.45 biplanes and an He.112V6 kanonenvogel.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;cannon bird's&amp;quot; combat life ended on July 19, 1937. While returning to base, the plane's motor jammed unexpectedly. During the subsequent emergency landing, the He.112V6's fuselage snapped in half. The pilot escaped uninjured, but the plane was discarded.&lt;br /&gt;
&lt;br /&gt;
The He.112V6 became the prototype and lead aeroplane of the pre-production He.112A-0 fighter, of which a total of five were made, two of which were exported to Japan.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Heinkel}}&lt;br /&gt;
{{Germany fighters}}&lt;/div&gt;</summary>
		<author><name>U105127597</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Do_17_Z-7&amp;diff=67880</id>
		<title>Do 17 Z-7</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Do_17_Z-7&amp;diff=67880"/>
				<updated>2020-08-24T00:12:37Z</updated>
		
		<summary type="html">&lt;p&gt;U105127597: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Specs-Card|code=do_17z_7}}&lt;br /&gt;
{{About&lt;br /&gt;
| about = German twin-engine fighter '''{{PAGENAME}}'''&lt;br /&gt;
| and&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link-1 = Do 17 E-1&lt;br /&gt;
| link-2 = Do 17 Z-2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
[[File:GarageImage_Do17Z7.jpg|420px|thumb|left]]&lt;br /&gt;
{{break}}&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German twin-engine fighter {{Battle-rating}}. It was introduced in [[Update 1.53 &amp;quot;Firestorm&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight Performance ===&lt;br /&gt;
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Stock''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 5,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 423 || 410 || {{Specs|ceiling}} || 35.7 || 37.3 || 6.5 || 6.5 || 350&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | ''Upgraded''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 5,000 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(meters/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(meters)&lt;br /&gt;
|-&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
! AB&lt;br /&gt;
! RB&lt;br /&gt;
|-&lt;br /&gt;
| 477 || 448 || {{Specs|ceiling}} || 32.5 || 34.0 || 15.6 || 10 || 350&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Details====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps&lt;br /&gt;
! Take-off flaps&lt;br /&gt;
! Landing flaps&lt;br /&gt;
! Air brakes&lt;br /&gt;
! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wing-break speed&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear limit&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Combat flaps&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 500 || ~5 || ~2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Rudder&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Elevators&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
! Radiator&amp;lt;br&amp;gt;(km/h)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 290 || &amp;lt; 300 || &amp;lt; 300 || &amp;gt; 308&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Compressor (RB/SB)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 1&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 1,600 m || 815 hp || 1,118 hp&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Setting 2&lt;br /&gt;
|-&lt;br /&gt;
! Optimal altitude&lt;br /&gt;
! 100% Engine power&lt;br /&gt;
! WEP Engine power&lt;br /&gt;
|-&lt;br /&gt;
| 4,300 m || 780 hp || 1,070 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 8.5 mm Steel - Fore-cockpit plate&lt;br /&gt;
* 8.5 mm Steel - Pilot's seat&lt;br /&gt;
* 58 mm bulletproof glass in front of pilot&lt;br /&gt;
* 6 mm Steel - Belly gunner's plate&lt;br /&gt;
* 8.5 mm Steel - Rear cockpit plate&lt;br /&gt;
* 6 mm Steel - Rear gunner's upper plate&lt;br /&gt;
* 6 mm Steel - Rear gunner's window frame&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|MG 151/20 (20 mm)|MG 17 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm MG 151/20 cannon, nose-mounted (400 rpg)&lt;br /&gt;
* 3 x 7.92 mm MG 17 machine guns, nose-mounted (1,000 rpg = 3,000 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|SC50JA (50 kg)|SC250JA (250 kg)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 10 x 50 kg SC50JA bombs (500 kg total)&lt;br /&gt;
* 1 x 250 kg SC250JA bomb (250 kg total)&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{main|MG 15 (7.92 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 1 x 7.92 mm MG 15 machine gun, dorsal turret (750 rpg)&lt;br /&gt;
* 1 x 7.92 mm MG 15 machine gun, ventral turret (375 rpg)&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
The Do 17 Z-7 is the first twin-engine heavy fighter that is unlocked in a long line of German &amp;quot;Zerstörer&amp;quot; (''German for &amp;quot;Heavy fighter&amp;quot;'') aircraft. Like all of its successors, the Do 17 Z-7 is a full-bred Boom &amp;amp; Zoom fighter, through and through. This means the Do 17 should, under any circumstances always strive to maintain an altitude advantage over enemy aircraft. Utilise the potential energy to dive on them and make a high speed pass while firing, then quickly make an escape. There is however, a couple of caveats for the Do 17 Z-7 that is worth considering when flying it. For starters, its energy retention and climb rate are mediocre at best. Immediately making a 2nd pass will generally be a bad idea, as it will attract a lot planes with ample opportunity to return fire. Instead, utilise the high air speed from the dive to gain as much horizontal distance from enemy planes as possible before starting to climb. Also, remember to never commit to chasing after a specific plane since the plane will lose too much speed and energy in doing so. Pick out a target from high altitude, roll over and dive down in a vertical position as soon as possible, in order to maximize the altitude-speed trade off. When at first possible moment get a gun solution on the target, and once the solution is lost, level the plane out and speed away at high speed, potentially destroying other players that may cross the path along the way with the same principle.&lt;br /&gt;
&lt;br /&gt;
The Do 17 Z-7's primary source of damage comes with its single 20 mm MG 151 cannon. While not spitting as much lead downrange as the Bf 110's dual MG FF/M's do. It makes up for it by having access to the MG 151's air target belt, which contains a lot more minengeschoß, which is highly effective against unarmoured planes, which the Do 17 Z-7 will regularly face. While the MG 15's also can do some damage to biplanes, any aware fighter pilot will be able to move away from the gun sight and end up on the Do 17's tail, if solely using the machine guns.&lt;br /&gt;
&lt;br /&gt;
==== Counter-tactics ====&lt;br /&gt;
The best way to deal with this plane is to fly fast and aim for the engines. Don't tail right behind the plane because then the gunner will have an easy target. If tailing behind the plane, dip down a little bit, the gunner at the top won't be able to hit the plane this way and the gunner at the bottom is pointed down to much. At this battle rating, there are a lot of newer players, who most likely haven't put crew xp into the gunners vitality. If the gunners are taken out, then the plane is a flying duck. Avoid a head-on at all cost, it has armour at the front and a 20 mm cannon which will shred any plane to bits. This plane cannot turn fight, if it's behind tailing the plane, then simply turn sharply to one direction. If in a bomber it's best to aim for the engines and not the cockpit, the cockpit has 58 mm of armour angled, it would be difficult for bullets to go through and snipe the pilot.&lt;br /&gt;
&lt;br /&gt;
===Manual Engine Control===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil&lt;br /&gt;
! Water&lt;br /&gt;
! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || rowspan=&amp;quot;2&amp;quot; | Controllable&amp;lt;br&amp;gt;Auto control available || rowspan=&amp;quot;2&amp;quot; | Not controllable&amp;lt;br&amp;gt;Not auto controlled || rowspan=&amp;quot;2&amp;quot; | Not controllable&amp;lt;br&amp;gt;Not auto controlled || rowspan=&amp;quot;2&amp;quot; | Separate || rowspan=&amp;quot;2&amp;quot; | Controllable&amp;lt;br&amp;gt;2 gears || rowspan=&amp;quot;2&amp;quot; | Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modules===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Flight performance&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Survivability&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Weaponry&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| Fuselage repair&lt;br /&gt;
| Radiator&lt;br /&gt;
|&lt;br /&gt;
| Offensive 7 mm&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
|&lt;br /&gt;
| Compressor&lt;br /&gt;
| Airframe&lt;br /&gt;
|&lt;br /&gt;
| Turret 7 mm&lt;br /&gt;
| EHVC 500&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| Wings repair&lt;br /&gt;
| Engine&lt;br /&gt;
|&lt;br /&gt;
| New 7 mm MGs&lt;br /&gt;
|&lt;br /&gt;
| Offensive 20 mm&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
|&lt;br /&gt;
| Engine injection&lt;br /&gt;
| Cover&lt;br /&gt;
|&lt;br /&gt;
| New 7 mm MGs (turret)&lt;br /&gt;
| New 20 mm cannons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Exclusively nose-mounted armament, resulting in very little need for convergence&lt;br /&gt;
* Can take a lot of punishment before going down&lt;br /&gt;
* Armed with an 20 mm MG 151, capable of using the air targets belt, giving the plane absolutely devastating firepower&lt;br /&gt;
* 2 x rear gunners for covering both above and below the aircraft&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Mediocre climb rate at best when upgraded&lt;br /&gt;
* Slow even when upgraded (Hurricanes will be able to outrun it in level flight)&lt;br /&gt;
* Horrible roll rate&lt;br /&gt;
* Overall poor handling characteristics&lt;br /&gt;
* Lousy energy retention&lt;br /&gt;
* Best performs as a Boom &amp;amp; Zoom aircraft, although its poor flight characteristics makes it inefficient at it&lt;br /&gt;
* Defensive armament has poor coverage and does not produce enough stopping power to reliably fend of attacking enemies&lt;br /&gt;
* Tends to burst into flames&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!--Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/ History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== Encyclopedia Info ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Dornier Do 17 was designed in the early 30's and mainly used against Poland, England, France and the Netherlands. It was produced by Claudius Dornier's company, Dornier Flugzeugwerke. Only a few Dornier's remain today. In total there were 2,139 build. Other countries that used the Do 17 were Yugoslavia, Finland, and Spain.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''encyclopedia page on the aircraft;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Dornier}}&lt;br /&gt;
{{Germany twin-engine fighters}}&lt;/div&gt;</summary>
		<author><name>U105127597</name></author>	</entry>

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