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		<updated>2026-04-21T09:03:23Z</updated>
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	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Air-to-ground_missiles&amp;diff=183459</id>
		<title>Air-to-ground missiles</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Air-to-ground_missiles&amp;diff=183459"/>
				<updated>2024-03-15T12:58:47Z</updated>
		
		<summary type="html">&lt;p&gt;U101183595: /* List of MCLOS AGMs */ Added the Ki-148 I-Go Model 1B to the MCLOS AGMs, as it was not present before&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Air-to-ground missiles (AGMs) were added to the game in [[Update 1.79 &amp;quot;Project X&amp;quot;]] with the [[AGM-12B Bullpup]]. The first of this type of weapon were used in the Vietnam War. In-game, they are a potent weapon to have at your disposal, allowing you to destroy enemy ground or naval targets from several kilometres away. They allow the ability to steer the projectile to engage even moving targets.&lt;br /&gt;
&lt;br /&gt;
Several different types of AGMs exist: ''Manual Command to Line of Sight'' (MCLOS) also known as ''command guided'', ''Semi Automatic Command to Line of Sight'' (SACLOS), ''Television guided'' (TV), ''Infrared guided'' (IR), ''Laser guided'', and ''Beam riding''. Note that in-game these guidance systems might work differently than their respective real counterparts or the missiles might use a different guidance system than in reality.&lt;br /&gt;
&lt;br /&gt;
=== Helicopter guidance ===&lt;br /&gt;
[[File:Helicopter laser rangefinder.jpg|thumb|350px|The gunner view of a helicopter, displaying sight stabilization (the diagonal lines around the crosshair) and the range to the point around which it is stabilized.]]&lt;br /&gt;
With the exception of self-guiding missiles, all helicopter-launched air-to-ground missiles are guided by the cursor (much like aircraft SACLOS missiles). Most helicopters also feature a gunner view, in which the missile can be directed separately to the helicopter. This can also often be set to centre automatically on a designated point on the ground (the &amp;quot;sight stabilization&amp;quot; keybind), which accounts for the relative motion of the helicopter and maintains the image in the gunner view, thus allowing for smooth guidance of the missile even when the helicopter is performing extreme manoeuvres. Enabling sight stabilization will also display the range to the target in the gunner view. Some more advanced helicopters have the additional option of locking the stabilized sight to a moving target, thus allowing semi-autonomous guidance of the missile.&lt;br /&gt;
&lt;br /&gt;
Attack drones feature a similar view. The maximum range of the missile can be seen in the lower part of the view, in the example it is 3,500 m, and the bigger bar below it shows the range of the currently aimed point.&lt;br /&gt;
&lt;br /&gt;
== Manual Command to Line of Sight (MCLOS) ==&lt;br /&gt;
MCLOS guided missiles are typically guided either by physical connection to the launch platform by a wire, or by radio waves. In the case of wire-guided missiles, the wire is unspun from the missile as it flies towards the target. After a missile of this type is launched, the gunner or pilot watches the motor or tracer components of the missile and sends correcting guidance commands to keep the projectile on target.&lt;br /&gt;
&lt;br /&gt;
=== MCLOS controls ===&lt;br /&gt;
{{main|Air-to-air missiles#Command guided missile controls}}&lt;br /&gt;
Without steering input from the player, the missile will behave like a simple unguided rocket. It is recommended to check your surroundings and ensure that there are no enemies in the vicinity, as it can be significantly more difficult to attempt to control both missile and aircraft at the same time. The default keybinds for manual missile guidance will prevent you from manoeuvring your aircraft with the keyboard at the same time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Command guided missile controls&lt;br /&gt;
|-&lt;br /&gt;
! Control name&lt;br /&gt;
! Default Keybind&amp;lt;br /&amp;gt;(PC keyboard &amp;amp; mouse)&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Yaw axis for aim weapons || Shift + A / Shift + D || Keys to control the yaw (side to side) movement of the missile&lt;br /&gt;
|-&lt;br /&gt;
| Pitch axis for aim weapons || Shift + W / Shift + S ||Keys to control the pitch (up and down) movement of the missile&lt;br /&gt;
|-&lt;br /&gt;
| Fire air-to-ground missile || Space || Fire the command guided missile&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== List of MCLOS AGMs ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Command guided missiles&lt;br /&gt;
|-&lt;br /&gt;
! Missile || Country || Max guidance range&lt;br /&gt;
|-&lt;br /&gt;
| [[AGM-12B Bullpup]] || [[File:USA_flag.png|40px|link=]] || 8 km&lt;br /&gt;
|-&lt;br /&gt;
| [[AGM-12C Bullpup]] || [[File:USA_flag.png|40px|link=]] || 16 km&lt;br /&gt;
|-&lt;br /&gt;
| [[AS-20 Nord]] || [[File:France_flag.png|40px|link=]] || 8 km&lt;br /&gt;
|-&lt;br /&gt;
| [[AS-30 Nord]] || [[File:France_flag.png|40px|link=]] || 10 km&lt;br /&gt;
|-&lt;br /&gt;
| [[Kh-23M]] || [[File:USSR_flag.png|40px|link=]] || 10 km&lt;br /&gt;
|-&lt;br /&gt;
| [[Rb05A]] || [[File:Sweden_flag.png|40px|link=]] || 8 km&lt;br /&gt;
|-&lt;br /&gt;
|[[Ki-148 I-Go Model 1B]]&lt;br /&gt;
|&lt;br /&gt;
|12 km&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Semi Automatic Command to Line of Sight (SACLOS) ==&lt;br /&gt;
The SACLOS guidance system improves on MCLOS by having a device that calculates correction commands such that the gunner only has to point the sight of the targeting device at the target, and the appropriate correction commands will be performed by the device. Connection to the missile can be by wire or radio waves. The targeting device often features a significantly zoomed-in view which makes target acquisition easier. All this makes targeting and guidance much easier and even allows for moderate changes of aircraft movement at the same time.&lt;br /&gt;
&lt;br /&gt;
=== SACLOS controls ===&lt;br /&gt;
When launched from an aircraft, the SACLOS guided missile will fly towards the direction in which the aircraft's nose is pointing. This can allow for much easier and more accurate targeting than MCLOS missiles with fine adjustments using the mouse, but means that ample time should be given to allow the aircraft to pull up after the missile has struck.&lt;br /&gt;
&lt;br /&gt;
=== List of SACLOS AGMs ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | SACLOS guided missiles&lt;br /&gt;
|-&lt;br /&gt;
! Missile || Country || Max guidance range&lt;br /&gt;
|-&lt;br /&gt;
| [[9M14-2 Malyutka-2]] || [[File:USSR_flag.png|40px|link=]] || 3 km&lt;br /&gt;
|-&lt;br /&gt;
| [[9M14M Malyutka]] || [[File:USSR_flag.png|40px|link=]] || 3 km&lt;br /&gt;
|-&lt;br /&gt;
| [[9M17M Falanga]] || [[File:USSR_flag.png|40px|link=]] || 4 km&lt;br /&gt;
|-&lt;br /&gt;
| [[9M114 Shturm]] || [[File:USSR_flag.png|40px|link=]] || 5 km&lt;br /&gt;
|-&lt;br /&gt;
| [[9M120 Ataka]] || [[File:USSR_flag.png|40px|link=]] || 6 km&lt;br /&gt;
|-&lt;br /&gt;
| [[AGM-12B Bullpup]] || [[File:USA_flag.png|40px|link=]] || 11 km&lt;br /&gt;
|-&lt;br /&gt;
| [[AGM-22]] || [[File:USA_flag.png|40px|link=]] || 3.5 km&lt;br /&gt;
|-&lt;br /&gt;
| [[AS.11]] || [[File:France_flag.png|40px|link=]] || 3.5 km&lt;br /&gt;
|-&lt;br /&gt;
| [[AS.12]] || [[File:France_flag.png|40px|link=]] || 7 km&lt;br /&gt;
|-&lt;br /&gt;
| [[BGM-71C Improved TOW]] || [[File:USA_flag.png|40px|link=]] || 3.75 km&lt;br /&gt;
|-&lt;br /&gt;
| [[BGM-71D TOW-2]] || [[File:USA_flag.png|40px|link=]] || 3.75 km&lt;br /&gt;
|-&lt;br /&gt;
| [[HJ-8A]] || [[File:China_flag.png|40px|link=]] || 3 km&lt;br /&gt;
|-&lt;br /&gt;
| [[HJ-8C]] || [[File:China_flag.png|40px|link=]] || 3 km&lt;br /&gt;
|-&lt;br /&gt;
| [[HJ-8E]] || [[File:China_flag.png|40px|link=]] || 4 km&lt;br /&gt;
|-&lt;br /&gt;
| [[HJ-8H]] || [[File:China_flag.png|40px|link=]] || 4 km&lt;br /&gt;
|-&lt;br /&gt;
| [[HOT-1]] || [[File:France_flag.png|40px|link=]]&amp;amp;nbsp;[[File:Germany_flag.png|40px|link=]] || 4 km&lt;br /&gt;
|-&lt;br /&gt;
| [[HOT-2 TOW]] || [[File:France_flag.png|40px|link=]]&amp;amp;nbsp;[[File:Germany_flag.png|40px|link=]] || 4 km&lt;br /&gt;
|-&lt;br /&gt;
| [[HOT-3]] || [[File:France_flag.png|40px|link=]]&amp;amp;nbsp;[[File:Germany_flag.png|40px|link=]] || 4 km&lt;br /&gt;
|-&lt;br /&gt;
| [[Kh-66]] || [[File:USSR_flag.png|40px|link=]] || 10 km&lt;br /&gt;
|-&lt;br /&gt;
| [[RB 52 A]] || [[File:Sweden_flag.png|40px|link=]] || 3.5 km&lt;br /&gt;
|-&lt;br /&gt;
| [[RB 53 Bantam]] || [[File:Sweden_flag.png|40px|link=]] || 2 km&lt;br /&gt;
|-&lt;br /&gt;
| [[RB 55B Heli TOW]] || [[File:Sweden_flag.png|40px|link=]] || 3.75 km&lt;br /&gt;
|-&lt;br /&gt;
| [[RB 55C Heli TOW]] || [[File:Sweden_flag.png|40px|link=]] || 3.75 km&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Television ==&lt;br /&gt;
In War Thunder, television-guided missiles refer to a class of missile guided by &amp;quot;optical contrast seekers&amp;quot;. These missiles have a camera in the nose that transmits a greyscale image to the pilot, allowing them to select and lock onto a high contrast static or moving target. The missile will guide itself towards the target, leaving the pilot free to manoeuvre the aircraft and evade any anti-air defences. As the camera does not provide any infrared information, it may sometimes be accidentally locked onto high contrast objects in the vicinity of the intended target instead, which can cause a miss if the target subsequently moves away from the area. Television guided missiles are also unable to be used at night and in other low visibility conditions such as adverse weather. Some planes and AGMs however have IR or thermal imaging and can be used at night and have better targeting quality. Often an additional targeting pod is needed for this, which will take up one pylon.&lt;br /&gt;
&amp;lt;!-- === TV controls === --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== List of TV guided missiles ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | TV guided missiles&lt;br /&gt;
|-&lt;br /&gt;
! Missile || Country || Max guidance range&lt;br /&gt;
|-&lt;br /&gt;
| [[AGM-65A]] || [[File:USA_flag.png|40px|link=]] || 23 km&lt;br /&gt;
|-&lt;br /&gt;
| [[AGM-65B]] || [[File:USA_flag.png|40px|link=]] || 23 km&lt;br /&gt;
|-&lt;br /&gt;
| [[Flz Lwf LB 82]] || [[File:Switzerland_flag.png|40px|link=]] || 23 km&lt;br /&gt;
|-&lt;br /&gt;
| [[Kh-29T]] || [[File:USSR_flag.png|40px|link=]] || 13 km&lt;br /&gt;
|-&lt;br /&gt;
| [[Kh-29TD]] || [[File:USSR_flag.png|40px|link=]] || 35 km&lt;br /&gt;
|-&lt;br /&gt;
| [[RB 75]] || [[File:Sweden_flag.png|40px|link=]] || 23 km&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==IR==&lt;br /&gt;
Infrared homing missiles are similar in use to TV guided missiles, but feature an infrared imaging system instead of the optical camera, allowing heat sources (such as tanks) to be more easily differentiated and locked onto in cluttered environments and under low optical visibility conditions such as night-time.&lt;br /&gt;
&amp;lt;!-- ===IR controls=== --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== List of IR guided AGMs ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | IR guided missiles&lt;br /&gt;
|-&lt;br /&gt;
! Missile || Country || Max guidance range&lt;br /&gt;
|-&lt;br /&gt;
| [[AGM-65D]] || [[File:USA_flag.png|40px|link=]] || 23 km&lt;br /&gt;
|-&lt;br /&gt;
| [[PARS 3 LR]] || [[File:France_flag.png|40px|link=]]&amp;amp;nbsp;[[File:Germany_flag.png|40px|link=]] || 7 km&lt;br /&gt;
|-&lt;br /&gt;
| [[Spike ER]] || [[File:Israel_flag.png|40px|link=]] || 8 km&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Laser ==&lt;br /&gt;
The aircraft points a target-illuminating laser onto the desired target and when the missiles is fired it will fly automatically towards the laser point on the target. Advanced laser guided missiles can operate even when the laser illumination is stopped and will continue its flight path on inertial guidance. If the laser illumination lights up again they will proceed to follow the laser light.&lt;br /&gt;
&amp;lt;!-- === Laser controls === --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== List of laser guided AGMs ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Laser guided missiles&lt;br /&gt;
|-&lt;br /&gt;
! Missile || Country || Max guidance range&lt;br /&gt;
|-&lt;br /&gt;
| [[AGM-114B Hellfire]] || [[File:USA_flag.png|40px|link=]] || 8 km&lt;br /&gt;
|-&lt;br /&gt;
| [[AGM-114K Hellfire II]] || [[File:USA_flag.png|40px|link=]] || 8 km&lt;br /&gt;
|-&lt;br /&gt;
| [[AKD-9]] || [[File:China_flag.png|40px|link=]] || 6 km&lt;br /&gt;
|-&lt;br /&gt;
| [[AKD-10]] || [[File:China_flag.png|40px|link=]] || 10 km&lt;br /&gt;
|-&lt;br /&gt;
| [[APKWS II (M151)]] || [[File:USA_flag.png|40px|link=]] || 11 km&lt;br /&gt;
|-&lt;br /&gt;
| [[APKWS II (M282)]] || [[File:USA_flag.png|40px|link=]] || 11 km&lt;br /&gt;
|-&lt;br /&gt;
| [[AS-30L Nord]] || [[File:France_flag.png|40px|link=]] || __ km&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Arrow 9]] || [[File:China_flag.png|40px|link=]] || 6 km&lt;br /&gt;
|-&lt;br /&gt;
| [[CIRIT]] || [[File:Turkey_flag.png|40px|link=]] || 10 km&lt;br /&gt;
|-&lt;br /&gt;
| [[Kh-25]] || [[File:USSR_flag.png|40px|link=]] || 7 km&lt;br /&gt;
|-&lt;br /&gt;
| [[Kh-25ML]] || [[File:USSR_flag.png|40px|link=]] || 10 km&lt;br /&gt;
|-&lt;br /&gt;
| [[Kh-29L]] || [[File:USSR_flag.png|40px|link=]] || 13 km&lt;br /&gt;
|-&lt;br /&gt;
| [[L-UMTAS]] || [[File:Turkey_flag.png|40px|link=]] || 8 km&lt;br /&gt;
|-&lt;br /&gt;
| [[S-25L]] || [[File:USSR_flag.png|40px|link=]] || 7 km&lt;br /&gt;
|-&lt;br /&gt;
| [[ZT-6 Mokopa]] || [[File:South_Africa_flag.png|40px|link=]] || 10 km&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Beam riding ==&lt;br /&gt;
Beam riding missiles are operated using a radar or laser beam to guide them to the target. Once launched, the missile will attempt to keep itself in the centre of the beam that is projected out from the launch platform.&lt;br /&gt;
&lt;br /&gt;
This differs from other laser-guided missiles, in that the missile is guided by the laser beam itself rather than guiding towards the reflection of the laser on the target.&lt;br /&gt;
&lt;br /&gt;
=== List of beam riding AGMs ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Beam riding missiles&lt;br /&gt;
|-&lt;br /&gt;
! Missile || Country || Max guidance range&lt;br /&gt;
|-&lt;br /&gt;
| [[9K127 Vikhr]] || [[File:USSR_flag.png|40px|link=]] || 10 km&lt;br /&gt;
|-&lt;br /&gt;
| [[9M120-1 Ataka]] || [[File:USSR_flag.png|40px|link=]] || 6 km&lt;br /&gt;
|-&lt;br /&gt;
| [[9M123 Khrizantema]] || [[File:USSR_flag.png|40px|link=]] || 6 km&lt;br /&gt;
|-&lt;br /&gt;
| [[Starstreak]] || [[File:Britain_flag.png|40px|link=]] || 7 km&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Active Radar Homing ==&lt;br /&gt;
Active radar homing (ARH) missiles have a radar emitter built in so that they don't have to rely on target illumination by the aircraft that fired it, making them fire-and-forget weapons. Unfortunately, this is only true to an extent: ARH mode is only available when the missile is coming close to the target, as the range of the built-in radar is limited by its size, which needs to fit inside the compact missile. During the first stage of the flight, the missile has to either rely on inertial guidance, act like a SARH missile, or be course-corrected by Datalink from the aircraft.&lt;br /&gt;
&lt;br /&gt;
=== List of active radar homing AGMs ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | ARH missiles&lt;br /&gt;
|-&lt;br /&gt;
! Missile || Country || Max guidance range&lt;br /&gt;
|-&lt;br /&gt;
| [[AS.34 Kormoran]] || [[File:Germany_flag.png|40px|link=]] || 32 km&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|iaDMyKEW5Vc|'''Air To Ground Weapons: The Complete Guide''' - ''Tims Variety'' (AGM section starts at 13:49).|y1jSd1RLCnI|'''The Shooting Range #323''' - ''Tactics &amp;amp; Strategy'' section at 06:42 discusses air-to-surface guided munitions.|gSun_ErSSJA|'''The Shooting Range #304''' - ''Triathlon'' section at 07:37 compares early guided air-to-ground missiles.}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the type of weapon;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Template:Missiles|Missiles]]&lt;br /&gt;
* [[Anti-tank guided missiles]]&lt;br /&gt;
* [[Air-to-air missiles]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!--''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Devblogs&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/8311-development-missile-duels-fair-play-en|[Devblog] Missile duels: fair play]]&lt;br /&gt;
* [[wt:en/news/7084-development-new-features-upcoming-with-the-ixwa-strike-update-en|[Devblog] New features upcoming with the &amp;quot;Ixwa Strike&amp;quot; update - Tactical air-to-surface missiles]]&lt;br /&gt;
* [[wt:en/news/5722-development-agm-12b-bullpup-they-can-t-dodge-en|[Devblog] AGM-12B Bullpup: They can't dodge]]&lt;br /&gt;
&lt;br /&gt;
;Wikipedia&lt;br /&gt;
&lt;br /&gt;
* [[wikipedia:Command_guidance|[Wikipedia] Command guidance]]&lt;br /&gt;
* [[wikipedia:Beam_riding|[Wikipedia] Beam riding]]&lt;br /&gt;
* [[wikipedia:Infrared_homing|[Wikipedia] Infrared homing]]&lt;br /&gt;
* [[wikipedia:Television_guidance|[Wikipedia] Television guidance]]&lt;br /&gt;
* [[wikipedia:Laser_guidance|[Wikipedia] Laser guidance]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Armaments]]&lt;/div&gt;</summary>
		<author><name>U101183595</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=File:Ki-148.jpg&amp;diff=183452</id>
		<title>File:Ki-148.jpg</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=File:Ki-148.jpg&amp;diff=183452"/>
				<updated>2024-03-15T12:53:25Z</updated>
		
		<summary type="html">&lt;p&gt;U101183595: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An archival picture of the Ki-148&lt;/div&gt;</summary>
		<author><name>U101183595</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=A21A-3&amp;diff=183449</id>
		<title>A21A-3</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=A21A-3&amp;diff=183449"/>
				<updated>2024-03-15T12:48:22Z</updated>
		
		<summary type="html">&lt;p&gt;U101183595: /* Usage in battles */ grammar and spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = J21 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=saab_a21a_3&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|cockpit=cockpit_saab_a21a_3.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish fighter {{Battle-rating}}. It was introduced in [[Update 1.95 &amp;quot;Northern Wind&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
&amp;lt;!--Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.--&amp;gt;&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&lt;br /&gt;
The A21A-3 has a poor climb rate and fairly low acceleration, making it ineffective as an energy or boom-and-zoom fighter unless you commit to a side climb. The aircraft has great turning characteristics at almost all speeds, and maintains speed in horizontal turns well enough, though it will stall quickly in any vertical manoeuvres. The aircraft maintains most of its turning ability with heavy loads, but suffers greatly in climb ability. If you wish to take an altitude advantage, forgo any loads. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,300 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 616 || 599 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 21.0 || 21.9 || 12.6 || 12.6 || rowspan=&amp;quot;2&amp;quot; | 300&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 666 || 640 || 19.0 || 20.0 || 19.0 || 15.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 445 || 425 || 325 || ~11 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 450 || &amp;lt; 390 || &amp;lt; 420 || &amp;gt; 715&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
[[File:J21 Armour Plating.png|450px|thumb|right|Protective components found in the '''{{PAGENAME}}'''.]]&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&lt;br /&gt;
* 10 mm steel - Firewall armour plate&lt;br /&gt;
* 10 mm steel - Firewall cover armour plate&lt;br /&gt;
* 10 mm steel - Pilot's back armour plate&lt;br /&gt;
* 60 mm bulletproof glass&lt;br /&gt;
* Engine fire system (EFS) &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |[[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
!CCIP (Guns)!!CCIP (Rockets)!!CCIP (Bombs)!!CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
|{{Cross}}||{{Cross}}||{{Cross}}||{{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&lt;br /&gt;
{{main|Akan m/45 (20 mm)|Akan m/39A (13.2 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm Akan m/45 cannon, nose-mounted (140 rpg)&lt;br /&gt;
* 2 x 13.2 mm Akan m/39A machine guns, nose-mounted (350 rpg = 700 total)&lt;br /&gt;
* 2 x 13.2 mm Akan m/39A machine guns, wing-mounted (325 rpg = 650 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&lt;br /&gt;
{{main|sb m/47 (50 kg)|mb m/40 (250 kg)|mb m/41 (500 kg)|mb m/50 (600 kg)}}&lt;br /&gt;
{{main|hprak m/49|psrak m/49A|srak m/51}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 4 x 50 kg sb m/47 bombs (200 kg total)&lt;br /&gt;
* 1 x 250 kg mb m/40 bomb (250 kg total)&lt;br /&gt;
* 1 x 500 kg mb m/41 bomb (500 kg total)&lt;br /&gt;
* 1 x 600 kg mb m/50 bomb (600 kg total)&lt;br /&gt;
* 8 x psrak m/49A rockets&lt;br /&gt;
* 8 x srak m/51 rockets&lt;br /&gt;
* 2 x hprak m/49 rockets&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Boasting extremely good turning characteristics, a stable platform, decent speed and accurate, powerful guns, the A21A-3 is an extremely effective aircraft for both dogfighting and ground attack duties. The Swedish 13.2 mm Akan m/39A guns are devastating to lighter aircraft thanks to their anti-air belts with plentiful HE, and the nose mounted 20 mm cannon makes short work of larger targets as long as you are accurate. In air-to-air battles, the aircraft is best suited to catch opponents low on energy. Only a few aircraft at its BR are able to turn as well as the A21A-3 at low altitude, and the aircraft remains stable even in low speed turns to keep guns on target. It is wise to keep fights short though, as the A21A-3 is a terrible climber, and is an easy target for boom and zoom fighters if engaged in a fight.&lt;br /&gt;
&lt;br /&gt;
On the other hand, the A21A-3 makes for an extremely effective ground-and-pound aircraft, capable of destroying an enemy base with its 600 kg bomb in some air RB game modes, access to some of the best rockets weight-for-weight at its battle rating, and a significant amount of ammunition for its guns to attack ground units. The aircraft's low speed stability makes short dipping attack runs on ground units easy, and the good firepower means you don't have to stay on target for too long. &lt;br /&gt;
&lt;br /&gt;
The quad 13.2 mm machine guns get access to high-explosive rounds, which are very potent when attacking smaller ground targets, such as Howitzers, AA and armoured cars, often requiring a very short burst to take care of them. The 20 mm cannon is able to destroy light pillboxes. However, quite large bursts are required to take them down.  &lt;br /&gt;
&lt;br /&gt;
It is important to take care that enemy aircraft do not get a chance to attack you from behind, however. The A21A-3, as a pusher aircraft, can be brought down quickly when tailed. The engine is poorly armoured, with a tiny water and oil reserve and runs at a high temperature. Additionally, there is a fuel tank between the cockpit and engine which will not survive even a glancing hit. If you are attacked and suffer an oil or water leak you will need to land at your base as quickly as possible, the engine will burn out within minutes of an overheat. The large control surface of the tail is also a vulnerability. &lt;br /&gt;
&lt;br /&gt;
In ground RB, the aircraft can perform well at almost any BR, as its 600 kg bomb can be used effectively to clear points and entrenched enemy tanks of any size with a whopping 18 m destruction range, with a fighter's SP cost it can be an invaluable CAS asset to a team. &lt;br /&gt;
[[File:A21A-3 flying over a body of water.jpg|thumb|A21A-3 flying]]&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Quite manoeuvrable, even with wing-tip fuel tanks&lt;br /&gt;
* A stable flying platform, does not stall in level flight even with the throttle set to zero&lt;br /&gt;
* Engine protected from head-on attacks&lt;br /&gt;
* Most armament is nose-mounted&lt;br /&gt;
* Armed with extremely powerful 13.2 mm guns with decent ammunition pool and destructive AA belts&lt;br /&gt;
* Access to powerful and accurate rockets and devastating bombs for ground RB&lt;br /&gt;
* 600 kg bomb can destroy an enemy base in some air RB game modes.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Pusher aircraft, engine mounted facing rear, exposed to enemy aircraft which may follow&lt;br /&gt;
* Required to set convergence due to wing-mounted machine guns&lt;br /&gt;
* Terrible climb rate, despite decent acceleration&lt;br /&gt;
* Loses speed in vertical manoeuvres extremely quickly&lt;br /&gt;
* Lacks airbrake&lt;br /&gt;
* Fragile and vulnerable engine from rear attacks, even water or oil leaks will tend to cause the aircraft to crash as the engine burns out quickly.&lt;br /&gt;
* Engine overheats quickly when on WEP&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
[[File:A21A-3 Museum.jpg|thumb|400x400px|SAAB A21A-3 on display at Söderhamn /F15 Aviation Museum, Söderhamn, Sweden]]&lt;br /&gt;
The [[J21 (Family)|SAAB 21]] was a twin-boom propeller fighter used by the Swedish air force. A unique design, it had a pusher-configuration engine and a twin-boom tail, giving it a very unique appearance. The A21A-3 was a variant of the SAAB 21, designed for ground attack. As a result, it was equipped with a bomb sight, and was able to carry suspended ordnance and a RATO (Rocket-assisted takeoff) pod. 66 A21A-3 aircraft were built between 1947 and 1949, and served as the primary ground attacker until the introduction of more capable jet aircraft.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;Aceto, G. (2019)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Design and development ===&lt;br /&gt;
In the early 1940s, it was apparent that Sweden badly needed a new fighter aircraft. Thus, Sweden ordered SAAB to design a new aircraft based on the German Daimler-Benz DB 601, 603 or 605 engine. At that time, the German and Swedish had a series of neutrality agreements, allowing Sweden to import the German-made aircraft engines.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; One radical configuration considered was a twin-boom aircraft, similar to the P-38 Lightning, but with a single rear-mounted engine in pusher configuration. However, SAAB was initially asked to instead produce the J23, a more conventional aircraft design.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In late 1941, the Swedish air ministry reverted on its previous decision and asked the SAAB firm to produce the J21 design. Thus, design work progressed through 1942 and 1943. The final prototype featured a twin-boom wing with a single DB-605B engine, and carried a main armament of one 20 mm cannon along with four 12.7 mm heavy machine guns. The first prototype flew in mid-1943, but was quickly revealed to have inferior performance to the [[Fw 190 (Family)|Fw 190]], [[Spitfire (Family)|Spitfire]] and [[P-51 (Family)|P-51]] Mustang. However, 484 aircraft were ordered anyway.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1945, SAAB began designing a series of second-generation J21 aircraft designed specifically for the air-to-ground role. This resulted in the A21A-3. The aircraft had a bombsight, and was able to use RATO (Rocket-assisted takeoff) pods, bombs or rockets. The Swedish Air Force eventually ordered 66 aircraft between 1947 and 1949.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;Editors of Military Wikia. (2020)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Operational History ===&lt;br /&gt;
The A21A entered service in 1947, but had an extremely short service life. The aircraft's poor performance and relative obsolescence meant that it served for an extremely short time. The 66 A21 aircraft built were quickly replaced by the more modern [[J29 (Family)|J29]] Tunnan and British de Havilland [[J28B|Vampire]]. The last A21A aircraft were retired in 1954. However, it is worth noting that SAAB also experimented with coupling a jet engine to the J21 airframe; this resulted in the [[A21RB]], a unique aircraft coupling the J21's fuselage with a de Havilland Ghost engine.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; Three A21A aircraft survive, all kept in Swedish museums.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=saab_a21a_3 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|KmZ265375S0|'''A21A-3 &amp;quot;Is everything in this tree broken!?&amp;quot; PLANES''' - ''WeadraPlays''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[J21 (Family)]]&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* [[SM.91]]&lt;br /&gt;
* [[SM.92]]&lt;br /&gt;
* [[S.O.8000 Narval]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/474726-saab-j21a-1/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
;Citations&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* Aceto, G. (2019, July 19). The Saab J21. Retrieved November 20, 2020, from &amp;lt;nowiki&amp;gt;https://articles.historynet.com/the-saab-j21.htm&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* Editors of Military Wikia. (2020). SAAB 21. Retrieved November 20, 2020, from &amp;lt;nowiki&amp;gt;https://military.wikia.org/wiki/SAAB_21&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Saab}}&lt;br /&gt;
{{Sweden fighters}}&lt;/div&gt;</summary>
		<author><name>U101183595</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=A21A-3&amp;diff=183413</id>
		<title>A21A-3</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=A21A-3&amp;diff=183413"/>
				<updated>2024-03-15T10:08:37Z</updated>
		
		<summary type="html">&lt;p&gt;U101183595: /* Usage in battles */ Described how the guns can be used to destroy ground targets, and what to use to attack them&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = Swedish fighter '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = J21 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=saab_a21a_3&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}&lt;br /&gt;
|cockpit=cockpit_saab_a21a_3.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish fighter {{Battle-rating}}. It was introduced in [[Update 1.95 &amp;quot;Northern Wind&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
&amp;lt;!--Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.--&amp;gt;&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&lt;br /&gt;
The A21A-3 has a poor climb rate and fairly low acceleration, making it ineffective as an energy or boom-and-zoom fighter unless you commit to a side climb. The aircraft has great turning characteristics at almost all speeds, and maintains speed in horizontal turns well enough, though it will stall quickly in any vertical manoeuvres. The aircraft maintains most of its turning ability with heavy loads, but suffers greatly in climb ability. If you wish to take an altitude advantage, forgo any loads. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 4,300 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 616 || 599 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 21.0 || 21.9 || 12.6 || 12.6 || rowspan=&amp;quot;2&amp;quot; | 300&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 666 || 640 || 19.0 || 20.0 || 19.0 || 15.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 445 || 425 || 325 || ~11 || ~5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 450 || &amp;lt; 390 || &amp;lt; 420 || &amp;gt; 715&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
[[File:J21 Armour Plating.png|450px|thumb|right|Protective components found in the '''{{PAGENAME}}'''.]]&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&lt;br /&gt;
* 10 mm steel - Firewall armour plate&lt;br /&gt;
* 10 mm steel - Firewall cover armour plate&lt;br /&gt;
* 10 mm steel - Pilot's back armour plate&lt;br /&gt;
* 60 mm bulletproof glass&lt;br /&gt;
* Engine fire system (EFS) &lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |[[Ballistic Computer]]&lt;br /&gt;
|-&lt;br /&gt;
!CCIP (Guns)!!CCIP (Rockets)!!CCIP (Bombs)!!CCRP (Bombs)&lt;br /&gt;
|-&lt;br /&gt;
|{{Cross}}||{{Cross}}||{{Cross}}||{{Tick}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Offensive armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --&amp;gt;&lt;br /&gt;
{{Specs-Avia-Offensive}}&lt;br /&gt;
&lt;br /&gt;
{{main|Akan m/45 (20 mm)|Akan m/39A (13.2 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is armed with:&lt;br /&gt;
&lt;br /&gt;
* 1 x 20 mm Akan m/45 cannon, nose-mounted (140 rpg)&lt;br /&gt;
* 2 x 13.2 mm Akan m/39A machine guns, nose-mounted (350 rpg = 700 total)&lt;br /&gt;
* 2 x 13.2 mm Akan m/39A machine guns, wing-mounted (325 rpg = 650 total)&lt;br /&gt;
&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&lt;br /&gt;
{{main|sb m/47 (50 kg)|mb m/40 (250 kg)|mb m/41 (500 kg)|mb m/50 (600 kg)}}&lt;br /&gt;
{{main|hprak m/49|psrak m/49A|srak m/51}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* Without load&lt;br /&gt;
* 4 x 50 kg sb m/47 bombs (200 kg total)&lt;br /&gt;
* 1 x 250 kg mb m/40 bomb (250 kg total)&lt;br /&gt;
* 1 x 500 kg mb m/41 bomb (500 kg total)&lt;br /&gt;
* 1 x 600 kg mb m/50 bomb (600 kg total)&lt;br /&gt;
* 8 x psrak m/49A rockets&lt;br /&gt;
* 8 x srak m/51 rockets&lt;br /&gt;
* 2 x hprak m/49 rockets&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!--Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Boasting extremely good turning characteristics, a stable platform, decent speed and accurate, powerful guns, the A21A-3 is an extremely effective aircraft for both dogfighting and ground attack duties. The Swedish 13.2 mm Akan m/39A guns are devastating to lighter aircraft thanks to their anti-air belts with plentiful HE, and the nose mounted 20 mm cannon makes short work of larger targets as long as you are accurate. In air-to-air battles, the aircraft is best suited to catch opponents low on energy. Only a few aircraft at its BR are able to turn as well as the A21A-3 at low altitude, and the aircraft remains stable even in low speed turns to keep guns on target. It is wise to keep fights short though, as the A21A-3 is a terrible climber, and is an easy target for boom and zoom fighters if engaged in a fight.&lt;br /&gt;
&lt;br /&gt;
On the other hand, the A21A-3 makes for an extremely effective ground-and-pound aircraft, capable of destroying an enemy base with its 600 kg bomb in some air RB game modes, access to some of the best rockets weight-for-weight at its battle rating, and a significant amount of ammunition for its guns to attack ground units. The aircraft's low speed stability makes short dipping attack runs on ground units easy, and the good firepower means you don't have to stay on target for too long. &lt;br /&gt;
&lt;br /&gt;
The quad 13.2 mm machine guns get access to high-explosive rounds, which are very potent when attacking smaller ground targets, such as Howitsers, AA and armored cars, often requiering a very short burst to take care of them. The 20 mm cannon is able to destroy light pillboxes, however, quite large bursts are required to take them down. &lt;br /&gt;
&lt;br /&gt;
It is important to take care that enemy aircraft do not get a chance to attack you from behind, however. The A21A-3, as a pusher aircraft, can be brought down quickly when tailed. The engine is poorly armoured, with a tiny water and oil reserve and runs at a high temperature. Additionally, there is a fuel tank between the cockpit and engine which will not survive even a glancing hit. If you are attacked and suffer an oil or water leak you will need to land at your base as quickly as possible, the engine will burn out within minutes of an overheat. The large control surface of the tail is also a vulnerability. &lt;br /&gt;
&lt;br /&gt;
In ground RB, the aircraft can perform well at almost any BR, as its 600 kg bomb can be used effectively to clear points and entrenched enemy tanks of any size with a whopping 18 m destruction range, with a fighter's SP cost it can be an invaluable CAS asset to a team. &lt;br /&gt;
[[File:A21A-3 flying over a body of water.jpg|thumb|A21A-3 flying]]&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Not controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Controllable&amp;lt;br&amp;gt;Auto control available || Separate || Not controllable&amp;lt;br&amp;gt;1 gear || Not controllable&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Quite manoeuvrable, even with wing-tip fuel tanks&lt;br /&gt;
* A stable flying platform, does not stall in level flight even with the throttle set to zero&lt;br /&gt;
* Engine protected from head-on attacks&lt;br /&gt;
* Most armament is nose-mounted&lt;br /&gt;
* Armed with extremely powerful 13.2 mm guns with decent ammunition pool and destructive AA belts&lt;br /&gt;
* Access to powerful and accurate rockets and devastating bombs for ground RB&lt;br /&gt;
* 600 kg bomb can destroy an enemy base in some air RB game modes.&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Pusher aircraft, engine mounted facing rear, exposed to enemy aircraft which may follow&lt;br /&gt;
* Required to set convergence due to wing-mounted machine guns&lt;br /&gt;
* Terrible climb rate, despite decent acceleration&lt;br /&gt;
* Loses speed in vertical manoeuvres extremely quickly&lt;br /&gt;
* Lacks airbrake&lt;br /&gt;
* Fragile and vulnerable engine from rear attacks, even water or oil leaks will tend to cause the aircraft to crash as the engine burns out quickly.&lt;br /&gt;
* Engine overheats quickly when on WEP&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
[[File:A21A-3 Museum.jpg|thumb|400x400px|SAAB A21A-3 on display at Söderhamn /F15 Aviation Museum, Söderhamn, Sweden]]&lt;br /&gt;
The [[J21 (Family)|SAAB 21]] was a twin-boom propeller fighter used by the Swedish air force. A unique design, it had a pusher-configuration engine and a twin-boom tail, giving it a very unique appearance. The A21A-3 was a variant of the SAAB 21, designed for ground attack. As a result, it was equipped with a bomb sight, and was able to carry suspended ordnance and a RATO (Rocket-assisted takeoff) pod. 66 A21A-3 aircraft were built between 1947 and 1949, and served as the primary ground attacker until the introduction of more capable jet aircraft.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;Aceto, G. (2019)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Design and development ===&lt;br /&gt;
In the early 1940s, it was apparent that Sweden badly needed a new fighter aircraft. Thus, Sweden ordered SAAB to design a new aircraft based on the German Daimler-Benz DB 601, 603 or 605 engine. At that time, the German and Swedish had a series of neutrality agreements, allowing Sweden to import the German-made aircraft engines.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; One radical configuration considered was a twin-boom aircraft, similar to the P-38 Lightning, but with a single rear-mounted engine in pusher configuration. However, SAAB was initially asked to instead produce the J23, a more conventional aircraft design.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In late 1941, the Swedish air ministry reverted on its previous decision and asked the SAAB firm to produce the J21 design. Thus, design work progressed through 1942 and 1943. The final prototype featured a twin-boom wing with a single DB-605B engine, and carried a main armament of one 20 mm cannon along with four 12.7 mm heavy machine guns. The first prototype flew in mid-1943, but was quickly revealed to have inferior performance to the [[Fw 190 (Family)|Fw 190]], [[Spitfire (Family)|Spitfire]] and [[P-51 (Family)|P-51]] Mustang. However, 484 aircraft were ordered anyway.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 1945, SAAB began designing a series of second-generation J21 aircraft designed specifically for the air-to-ground role. This resulted in the A21A-3. The aircraft had a bombsight, and was able to use RATO (Rocket-assisted takeoff) pods, bombs or rockets. The Swedish Air Force eventually ordered 66 aircraft between 1947 and 1949.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;Editors of Military Wikia. (2020)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Operational History ===&lt;br /&gt;
The A21A entered service in 1947, but had an extremely short service life. The aircraft's poor performance and relative obsolescence meant that it served for an extremely short time. The 66 A21 aircraft built were quickly replaced by the more modern [[J29 (Family)|J29]] Tunnan and British de Havilland [[J28B|Vampire]]. The last A21A aircraft were retired in 1954. However, it is worth noting that SAAB also experimented with coupling a jet engine to the J21 airframe; this resulted in the [[A21RB]], a unique aircraft coupling the J21's fuselage with a de Havilland Ghost engine.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; Three A21A aircraft survive, all kept in Swedish museums.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=saab_a21a_3 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|KmZ265375S0|'''A21A-3 &amp;quot;Is everything in this tree broken!?&amp;quot; PLANES''' - ''WeadraPlays''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Related development&lt;br /&gt;
&lt;br /&gt;
* [[J21 (Family)]]&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* [[SM.91]]&lt;br /&gt;
* [[SM.92]]&lt;br /&gt;
* [[S.O.8000 Narval]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [https://forum.warthunder.com/index.php?/topic/474726-saab-j21a-1/ Official data sheet - more details about the performance]&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
;Citations&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bibliography&lt;br /&gt;
&lt;br /&gt;
* Aceto, G. (2019, July 19). The Saab J21. Retrieved November 20, 2020, from &amp;lt;nowiki&amp;gt;https://articles.historynet.com/the-saab-j21.htm&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* Editors of Military Wikia. (2020). SAAB 21. Retrieved November 20, 2020, from &amp;lt;nowiki&amp;gt;https://military.wikia.org/wiki/SAAB_21&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Saab}}&lt;br /&gt;
{{Sweden fighters}}&lt;/div&gt;</summary>
		<author><name>U101183595</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=B-29A-BN&amp;diff=159386</id>
		<title>B-29A-BN</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=B-29A-BN&amp;diff=159386"/>
				<updated>2023-03-22T08:30:40Z</updated>
		
		<summary type="html">&lt;p&gt;U101183595: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{About&lt;br /&gt;
| about = American heavy bomber '''{{PAGENAME}}'''&lt;br /&gt;
| usage = other versions&lt;br /&gt;
| link = B-29/Tu-4 (Family)&lt;br /&gt;
}}&lt;br /&gt;
{{Specs-Card&lt;br /&gt;
|code=b-29&lt;br /&gt;
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&amp;lt;!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --&amp;gt;&lt;br /&gt;
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American bomber {{Battle-rating}}. It was introduced in [[Update 1.47 &amp;quot;Big Guns&amp;quot;]]. The B-29 follows the [[B-24D-25-CO|B-24 Liberator]] in the U.S. bomber branch and is currently the last American propeller-powered bomber in the US Tech Tree. At the top of its game, the B-29A-BN is a powerful and heavily armed bomber, though it suffers from having to face early jets.&lt;br /&gt;
&lt;br /&gt;
In the few years leading up to World War II, the United States Army Air Corps (USAAC) realized that its current primary heavy bomber, the [[B-17 (Family)|B-17]] would not have the range nor the payload which would be needed to efficiently transit what would end up becoming the Pacific Theater. To compensate for this Boeing began to develop a prototype which would incorporate a pressurized cabin to allow for higher altitude flying, which would help to protect the bomber from Japanese fighters which struggled to get to the higher altitudes.&lt;br /&gt;
[[File:B-29 kawashima momo 001.png|350px|thumb|left|A view of the B-29's cockpit.]]&lt;br /&gt;
The resulting XB-29 prototype and the later production series B-29 bomber had everything the USAAC was looking for, high-pressured cockpit, a maximum altitude of almost 9,750 m (32,000 ft), true airspeed around 600 km/h (372 mph) and could carry a massive payload of bombs upwards of 9,000 kg (20,000 lbs). Defensive positions on the B-29 were well placed to ensure maximum coverage surrounding the bomber. This bomber was one of the first aircraft to be fitted with the General Electric Central Fire Control system which could be used to remotely control four of the remotely controlled turrets (two dorsal and two ventral). Though in their early stages, this aircraft's turrets each also had a General Electric analogue computer linked to it allowing the weapons to be more accurate by automatically factoring in airspeed, gravity, temperature and lead time for the inbound aircraft. With this setup, these turrets could be controlled from the nose, tail or any of the three mid-fuselage positions and a single gunner could actually control more than one turret at a time increasing the effectiveness and lethality of the bomber's defences. Bristling with 12 x M2 Browning machine guns, the B-29A-BN was extremely difficult to approach, yet make a successful pass and leave untouched.&lt;br /&gt;
&lt;br /&gt;
Unlike other bombers which can take on a secondary role as a pseudo-attacker, the B-29A-BN is a bomber, period. The sole purpose of the B-29 is to beat ground targets into submission either with upwards of 40 x 500 lb bombs, 18 x 1,000 lb bombs, 8 x 2,000 lb bombs or 4 x 4,000 lb bombs. The larger 1,000, 2,000 and 4000 lb bombs are perfect for base bombing while the relatively smaller 500 lb bombs make the perfect tool for carpet bombing where vehicles, pillboxes or anti-aircraft artillery may be clustered together.&lt;br /&gt;
&lt;br /&gt;
The B-29A-BN is an aerial beast which can drop a beastly amount of explosive ordnance, rivalled by few, but is not immune to enemy fighters. Altitude is this bombers friend and when achieved can be a safer haven from which to rain down explosives on enemy bases or vehicles.&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
=== Flight performance ===&lt;br /&gt;
{{Specs-Avia-Flight}}&lt;br /&gt;
&amp;lt;!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --&amp;gt;&lt;br /&gt;
[[File:B-29 jonigustavo 001.png|300px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
The B-29A-BN, much like its contemporaries the Messerschmitt [[Me 264]], Blohm &amp;amp; Voss [[BV 238]] and Tupolev [[Tu-4]] was built for the sole purpose of flying high and dropping large amounts of bombs. To account for these characteristics, others such as manoeuvrability, climb rate and acceleration were compromised. The B-29 is a heavy aircraft which when adding 10,000 – 20,000 lbs of ordnance will only make the plane that much more difficult to get to altitude, but once there this aircraft does have a decent cruising speed. To help speed up gameplay for this aircraft, it is given an air-start at the beginning of matches and also after landing to reload and repair due to its sheer size and difficulty climbing to its bombing altitude.&lt;br /&gt;
&lt;br /&gt;
The typical method of utilising this bomber is to fly the aircraft to a higher altitude. Depending on the enemy fighters, attackers and interceptors which appear in the match, you may be able to stay lower around 6,000 m (20,000 ft) or you may need to increase closer to 9,150 m (30,000 ft) to make it extremely difficult for the fighters to follow you up and many if they do get that high, their engines are struggling to keep the plane  above stall speed which provides you with the opportunity to leave them behind or to easily pick them off with your gunners.&lt;br /&gt;
&lt;br /&gt;
One downside to flying at the higher altitudes in arcade battles is that if you bomb a base but don't completely destroy it, it is difficult to circle back around and bomb again when the bombs have reloaded. A wide circle is necessary to accomplish this and it may be better and more efficient instead to fly towards another base, bomb it and turn around and finish off the first base. Another option too is to leave the partially bombed bases for the smaller and slower bombers on your team to finish off or just catch the partially bombed bases on a return pass.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Characteristics&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Speed&amp;lt;br&amp;gt;(km/h at 9,100 m)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Max altitude&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Turn time&amp;lt;br&amp;gt;(seconds)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Rate of climb&amp;lt;br&amp;gt;(metres/second)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Take-off run&amp;lt;br&amp;gt;(metres)&lt;br /&gt;
|-&lt;br /&gt;
! AB !! RB !! AB !! RB !! AB !! RB&lt;br /&gt;
|-&lt;br /&gt;
! Stock&lt;br /&gt;
| 615 || 603 || rowspan=&amp;quot;2&amp;quot; | {{Specs|ceiling}} || 33.2 || 34.4 || 4.1 || 4.1 || rowspan=&amp;quot;2&amp;quot; | 1,500&lt;br /&gt;
|-&lt;br /&gt;
! Upgraded&lt;br /&gt;
| 669 || 641 || 30.7 || 32.0 || 11.7 || 6.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Details ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Features&lt;br /&gt;
|-&lt;br /&gt;
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear&lt;br /&gt;
|-&lt;br /&gt;
| ✓ || ✓ || ✓ || X || X     &amp;lt;!-- ✓ --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Limits&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Wings (km/h)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Gear (km/h)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Flaps (km/h)&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max Static G&lt;br /&gt;
|-&lt;br /&gt;
! Combat !! Take-off !! Landing !! + !! -&lt;br /&gt;
|-&lt;br /&gt;
| 609 &amp;lt;!-- {{Specs|destruction|body}} --&amp;gt; || {{Specs|destruction|gear}} || 332 || 322 || 270 || ~4 || ~2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Optimal velocities (km/h)&lt;br /&gt;
|-&lt;br /&gt;
! Ailerons !! Rudder !! Elevators !! Radiator&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 340 || &amp;lt; 350 || &amp;lt; 290 || &amp;gt; 400&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Engine performance====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Engine Name&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Number present&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Wright R-3350-57 18-cylinder || 4&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine characteristics&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weight (each)&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Cooling&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1,251 kg || Radial || Air&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine power (Stock)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Take-off&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 1,975 hp || colspan=&amp;quot;2&amp;quot; | 2,276 hp&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Engine power (Upgraded)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Max&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Take-off&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 2,200 hp || colspan=&amp;quot;2&amp;quot; | 2,502 hp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Survivability and armour ===&lt;br /&gt;
{{Specs-Avia-Armour}}&lt;br /&gt;
&amp;lt;!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 60 mm Bulletproof glass in front of the pilots.&lt;br /&gt;
* 6.5 mm Steel plates in front of the pilots.&lt;br /&gt;
* 6.5 mm Steel plates behind the pilots.&lt;br /&gt;
* 6.5 mm Steel plates in front of tail control tractions.&lt;br /&gt;
* 6.5 mm Steel plates boxing around rear dorsal gunner and beam gunners.&lt;br /&gt;
* 6.5 mm Steel plate behind the rear ventral gunner.&lt;br /&gt;
* 60 mm Bulletproof glass in front of tail gunner.&lt;br /&gt;
* 6.5 mm Steel plate in front of tail gunner.&lt;br /&gt;
&lt;br /&gt;
The B-29A-BN had to be judicious when it came to providing protecting armour for the aircrew at the sacrifice of additional fuel or ordnance. In fact, later models removed many of their defensive turrets in order to allow for more fuel and ordnance to be loaded. It is obvious that an aircraft this size will be a huge target for enemy fighters to attack with the nose section (cockpit) and the tail turret being the two most likely targets (head-on attack and tail approach attack) and thus both areas were outfitted with 60 mm bulletproof glass which helps against lower calibre weapons, however 20 mm and above make short work of the bulletproof glass. 6.5 mm steel plates are scattered around the aircraft to provide protection for both the crew members and some of the control surface linkages. Though not a stop-all invincible shield for the crew, it many instances it provided enough protection to allow crew members to survive and fight another day.&lt;br /&gt;
&lt;br /&gt;
=== Modifications and economy ===&lt;br /&gt;
{{Specs-Economy}}&lt;br /&gt;
&lt;br /&gt;
== Armaments ==&lt;br /&gt;
{{Specs-Avia-Armaments}}&lt;br /&gt;
=== Suspended armament ===&lt;br /&gt;
{{Specs-Avia-Suspended}}&lt;br /&gt;
&amp;lt;!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --&amp;gt;&lt;br /&gt;
[[File:B-29 meanswing 001.png|450px|thumb|right]]&lt;br /&gt;
{{main|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)|AN-M66A2 (2,000 lb)|AN-M56 (4,000 lb)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:&lt;br /&gt;
&lt;br /&gt;
* 20 x 500 lb AN-M64A1 bombs (10,000 lb total)&lt;br /&gt;
* 18 x 1,000 lb AN-M65A1 bombs (18,000 lb total)&lt;br /&gt;
* 40 x 500 lb AN-M64A1 bombs (20,000 lb total)&lt;br /&gt;
* 8 x 2,000 lb AN-M66A2 bombs (16,000 lb total)&lt;br /&gt;
* 4 x 4,000 lb AN-M56 bombs (16,000 lb total)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Note: A nuclear payload becomes available for the B-29 in Ground Arcade battles of BR 6.0 and higher. It consists of 1 nuclear bomb and is attainable after reaching 15 kills in the match.&lt;br /&gt;
&lt;br /&gt;
One might say the B-29A-BN is effectively a dump truck which can dump a ton of explosives, no make that upwards of 10 tons of explosives upon enemy targets. Utilising speed at higher altitudes, it is the purpose of the Superfortress to race to an enemy base or ground targets and just rain down TNT. With three choices of bomb weights to choose from and four different configurations, there is no shortage of ways to destroy ground targets. The 1,000 lb and 2,000 lb bombs come in most handy for base bombing as they do the most amount of damage for the least amount of effort in a concentrated area. Area of denial is the speciality of the 500 lb bombs when used in carpet bombing operations. Carpet bombing is effectively laying down many of the 500 lb bombs at one time over an area where vehicles such as trucks, tanks and anti-aircraft vehicles or hardened structures such as pillboxes or anti-aircraft artillery may be located at. Since vehicles are on the move, dropping multiple bombs at a time making it more difficult for them to move out of the way and avoid the inbound ordnance.&lt;br /&gt;
&lt;br /&gt;
With the B-29A-BN, there is no real overkill with the bombs, which can make the Superfortress a prime target to be eliminated early as with upwards of 20,000 lbs in bombs, the B-29A-BN can make short work of enemy bases and end the match earlier than most will expect.&lt;br /&gt;
&lt;br /&gt;
=== Defensive armament ===&lt;br /&gt;
{{Specs-Avia-Defensive}}&lt;br /&gt;
&amp;lt;!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --&amp;gt;&lt;br /&gt;
[[File:B-29 your jacket 001.jpg|350px|thumb|right|A Bf 109 attempts to take on a B-29A-BN.]]&lt;br /&gt;
{{main|M2 Browning (12.7 mm)}}&lt;br /&gt;
&lt;br /&gt;
The '''''{{PAGENAME}}''''' is defended by:&lt;br /&gt;
&lt;br /&gt;
* 4 x 12.7 mm M2 Browning machine guns, front dorsal turret (1,000 rpg = 4,000 total)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, front ventral turret (1,000 rpg = 2,000 total)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, rear dorsal turret (1,000 rpg = 2,000 total)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, rear ventral turret (1,000 rpg = 2,000 total)&lt;br /&gt;
* 2 x 12.7 mm M2 Browning machine guns, tail turret (1,000 rpg = 2,000 total)&lt;br /&gt;
&lt;br /&gt;
The B-29A-BN is defended by an impressive 12 x .50 calibre Browning machine guns rivalled only by the Blohm &amp;amp; Voss [[BV 238]], Tupolev [[Tu-4]], Consolidated [[PB4Y-2]] and [[B-24D-25-CO|B-24]] and the Boeing [[B-17 (Family)|B-17]]. Typically when bombers add more guns, they had to add more crew to operate them which increased the overall weight of the aircraft, though ensuring more protection, it also reduced the amount of fuel or bombs which could be carried.&lt;br /&gt;
&lt;br /&gt;
As a historical note, the advent of early analogue computers which were outfitted on the B-29A-BN and the state-of-the-art General Electric Central Fire Control System allowed for remote operation of both dorsal and both ventral turrets along with the tail gun if needed. The turrets could be linked through the fire control system and allow one gunner to operate multiple guns at one time. Simplifying this process and allowing gunners from just about anywhere on the aircraft to control the turrets reduced the number of crew members needed to operate the aircraft. Though four times the size of a B-25, the B-29A-BN operated efficiently on the same amount of crew members, seven.&lt;br /&gt;
&lt;br /&gt;
The computer-aided turrets allowed for more accuracy when firing and can train the guns in just about any direction needed to combat incoming fighters. The tail gunner position is especially deadly as a fighter perched on the tail will be flying into the oncoming bullets from the tail gun position, thereby taking more damage when hit and more likely to take on a critical hit or disabling blow. Though not totally invulnerable to the crafty fighter pilot, the B-29 in its own right is a porcupine with sharp quills pointing in all directions which will make it as difficult as possible for anyone to get past the defences.&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
&amp;lt;!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a &amp;quot;guide&amp;quot; - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The ultimate strategic bomber for the [[:Category:USA_aircraft|USAF]]. Loaded up with eight metric tonnes of bombs and twelve good ol' Browning heavy machine guns, this is the Superfortress. A wonderful advertising name, but don't be fooled, it is bigger than a barn and thus impossible to miss. Keep a safe distance from any hot combat zones. Your defensive turrets will not keep you safe, they will shred any foe getting close, but the B-29's enemies do not need to. So concentrate on what this plane is good at; delivering payload, and lots of it.&lt;br /&gt;
&lt;br /&gt;
Once your bombing run is complete, start descending towards your airfield; enemy fighters might be trying to find you so you should be even more alert now than before. The B-29 has one of the most powerful defensive systems installed on any bomber, so you should be able to defend yourself reasonably well unless it is a head-on attack where you will have very limited protection. You must also combine it with a defensive style of flying to utilise it to its full potential; the B-29 offers great handling for its size. Despite this, be very careful when you enter a dive. It is just as prone as any other aircraft to suffering structural damage if its limitations are exceeded.&lt;br /&gt;
&lt;br /&gt;
Great defensive armament will destroy most enemies that do get close. Being able to point at least four fifty-calibre in every direction and about six to the rear position will deal with any fighter quickly. But do not forget the size of the Fortress. Most of the enemies shells will hit some mark.&lt;br /&gt;
&lt;br /&gt;
Of course, bomb load is very good with the B-29, with its historic performance as one of the best American bomber in service. Up to 8 x 2,000 lb could be carried in the bomb bay&lt;br /&gt;
&lt;br /&gt;
;&amp;quot;Hit-and-Run&amp;quot; tactic&lt;br /&gt;
&lt;br /&gt;
Another way the B-29 can be played is in a &amp;quot;hit and run&amp;quot; tactic. At its BR, the B-29A-BN will face mostly jets, so climbing to a very high altitude sometime wouldn't work because the jets will be able to catch up quickly. The &amp;quot;hit and run&amp;quot; tactic is very risky, but it can be very enjoyable, and if it works then you can end the game in 15 minutes. Since the match will start with the B-29 spawning in at about 4,500 m (15,000 ft), go into a shallow dive and maintain speed about 450 km/h (270 mph). Dive towards an altitude of around 3,000 m (9,800 ft) so that enemy anti-aircraft positions do not fire at the B-29, which may expose it to other enemy fighters. Do not head directly to an enemy base, instead go around 10-20 degrees off course towards the base direction so that the enemy can't easily find the B-29 from tracing a line between the friendly spawn point to their base. If present, use clouds to obscure the B-29's profile in the skies.&lt;br /&gt;
&lt;br /&gt;
From here, the enemy jets' behavior will decide if this tactic will work or not. Typically, the enemy would be divided between the planes attacking ground targets at low altitude, far from a bomber's path to a base, or planes climbing to high altitudes for energy fighting and searching for high-altitude bombers. The intent of the dive to ~2,000 m and the 450 km/h speed is to squeeze in between the ground attackers and interceptors and pass by undetected. If everything goes right, the B-29 should be able to reach its first base unimpeded without any fighters in pursuit, which can allow a B-29 the opportunity to knock out three or four bases before enemy fighters become alerted toward the B-29 precise location. From that point, the B-29 can either attempt to use the rest of its payload against the enemy airfield (unadvised as the low-altitude run exposes the B-29 to the anti-aircraft guns at the airfield) or return back to base triumphantly awaiting a bomb reload.&lt;br /&gt;
&lt;br /&gt;
Due to this tactic hinging only on the success of slipping through the enemies undetected, this tactic should not be relied if there are no clouds for concealment, the match is an uptier against more advanced jets, or if the player is not able to sustain the repair costs of a damaged B-29.&lt;br /&gt;
&lt;br /&gt;
=== Manual Engine Control ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | MEC elements&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mixer&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Pitch&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Radiator&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Supercharger&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Turbocharger&lt;br /&gt;
|-&lt;br /&gt;
! Oil !! Water !! Type&lt;br /&gt;
|-&lt;br /&gt;
| Controllable || Controllable&amp;lt;br&amp;gt;Auto control available || Not controllable&amp;lt;br&amp;gt;Not auto controlled || Controllable&amp;lt;br&amp;gt;Not auto controlled || Combined || Controllable&amp;lt;br&amp;gt;1 gear || Auto controlled&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
&amp;lt;!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as &amp;quot;bad&amp;quot;, &amp;quot;good&amp;quot; and the like - use substitutions with softer forms such as &amp;quot;inadequate&amp;quot; and &amp;quot;effective&amp;quot;.'' --&amp;gt;&lt;br /&gt;
[[File:B-29 kohler 001.png|350px|thumb|right|B-29A-BN's cockpit crew during a turn]]&lt;br /&gt;
&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
* Very heavy payload&lt;br /&gt;
* Stock bomb load is able to destroy bases with one payload in arcade and up to two bases in realistic/simulator battles&lt;br /&gt;
* Can be difficult for fighters to reach same cruising altitude, even for jets&lt;br /&gt;
* Effective defensive turrets which virtually have no blind spots&lt;br /&gt;
* Fast for its size&lt;br /&gt;
* Virtually immune to small arms machine gunfire&lt;br /&gt;
* Receives air start after repairing/rearming in an airfield&lt;br /&gt;
* All payload options are internal and have next to no effect on flight performance&lt;br /&gt;
* Gunners are located separately from the gun turret (remote-controlled turrets) with the exception of the tail turret&lt;br /&gt;
* Can easily win a match if allowed to reach optimal bombing altitude&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
* Easily susceptible to damage from autocannons larger than 20 mm especially the [[MK 108 (30 mm)|30 mm MK 108]]&lt;br /&gt;
* Unable to reliably defend itself from multiple opponents attacking at once from multiple directions&lt;br /&gt;
* Big size, can easily be spotted from long distances, especially with skilled crews&lt;br /&gt;
* Has a low dive top-speed&lt;br /&gt;
* As with all heavy bombers, it lacks the ability to manoeuvre well&lt;br /&gt;
* Takes a while to reach an optimal altitude&lt;br /&gt;
* Landing gear takes a long time to deploy and retract&lt;br /&gt;
* Wings are considered weak spots&lt;br /&gt;
* Will face jets most of the time&lt;br /&gt;
* Low flap deployment max speed&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Vehicle-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;=== In-game description ===&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, also if applicable).'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The B-29 was one of the largest aircraft used during World War II. It was exclusively used in the Pacific Theatre during the war and participated in bombing raids on multiple islands in the Pacific war. The B-29 became the world's first and only nuclear-capable bomber to deliver weapons during wartime when on August 6th, 1945 the B-29 Enola Gay dropped the atomic bomb known as &amp;quot;Little Boy&amp;quot; on Hiroshima, Japan. Three days later, the B-29 Bockscar dropped the second atomic bomb &amp;quot;Fat Man&amp;quot; on Nagasaki, Japan.&lt;br /&gt;
&lt;br /&gt;
During the Second World War, its only area of operations was the Pacific Theater specifically targeting the Japanese mainland. It also saw combat service in the Korean War a small group of loaned aircraft were evaluated by the R.A.F during the early 1950's as well. In British service, they were known as the &amp;quot;Washington B Mk. 1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
During World War 2, the B-29 completed over 20,000 sorties with an estimated 180,000 tons of bombs dropped, as well as two atomic bombs. A total number of 3,970 were built and delivered to the USAAF. Perhaps the most famous &amp;quot;copy&amp;quot; of the war was the Tu-4. Although outwardly looking identical, this Soviet &amp;quot;B-29&amp;quot; was converted to metric making it unique. Other aircraft derived from the B-29 include the B-50, C-97, KC-97, 377 Stratocruiser, and NASA's own Guppy cargo carriers.&amp;lt;ref name=&amp;quot;Vehicle Profile WT forum&amp;quot;&amp;gt;Excerpts from [https://forum.warthunder.com/index.php?/topic/292156-profile-b-29-superfortress/ Profile B-29 Superfortress], no Author mentioned.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The B-29 post-war also helped in the scientific, research, and development fields. They would play a key role in hurricane hunting and storm chasing which allowed it to collect key information about storm patterns, and helped to improve and to develop new radar systems such as the &amp;quot;sun tracker&amp;quot;. It was also the aircraft that carried the supersonic test aircraft Bell X-1 into the air. The last American B-29 squadron was retired in the 1960s. Today one called &amp;quot;Fifi&amp;quot; still flies at air show circuits. It was joined by another named &amp;quot;Doc&amp;quot; in 2016.&amp;lt;ref name=&amp;quot;Vehicle Profile WT forum&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{break}}&lt;br /&gt;
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}&lt;br /&gt;
{{Navigation-First-Simple-Line}}&lt;br /&gt;
An all-metal monoplane with a retractable landing gear system including a nosewheel. The crew consisted of 14 persons. Distinctive features of the Superfortress included a pressurized cockpit for the crew and a Central Fire Control system for the defensive armament.&lt;br /&gt;
&lt;br /&gt;
The B-29 (Model 345) was developed by the Boeing Aircraft design department in early 1940. The XB-29 prototype model performed its maiden flight on September 21, 1942. Full-scale production of the aircraft was started in June 1943.&lt;br /&gt;
&lt;br /&gt;
B-29s had Wright R-3350-23 eighteen-cylinder, radial air-cooled engines producing a maximum power of 2,200 hp, with four-bladed automatic propellers.&lt;br /&gt;
&lt;br /&gt;
The defensive armament of the Superfortress included four remotely controlled turrets: two below the fuselage and two above. Each turret housed two 12.7 mm Colt-Browning M2.5 machine guns with 500-1,000 rounds each. Some aircraft had an upper front turret equipped with four machine guns. All weapons were aimed at the target from three sighting stations located in blisters and from the bombardier's station.&lt;br /&gt;
&lt;br /&gt;
Three armament options were available for the rear mount, controlled by an independent air gunner: a 20 mm Hispano-Bendix AN-M2 cannon and two 12.7 mm Colt-Browning M2.5 machine guns, three 12.7 mm machine guns, or two 12.7 mm machine guns.&lt;br /&gt;
&lt;br /&gt;
A bomb load of up to 9,000 kg was housed in two bomb bays, where cluster racks were mounted.&lt;br /&gt;
&lt;br /&gt;
The B-29 was equipped with a large amount of radio equipment for various purposes. Its large bomb capacity, powerful and effective defensive armament, and state-of-the-art equipment would have turned the Superfortress into the best heavy bomber of World War II if not for engine breakdowns that continually plagued the aircraft. For one whole year, up to the middle of 1944, the bomber's performance was hampered by a high accident rate. It was only by the end of the summer of 1944 that efforts to improve the fire-prone engines were relatively successful, but the problem was never entirely eradicated.&lt;br /&gt;
&lt;br /&gt;
B-29s were used exclusively in the Pacific theater of the war. Superfortresses were used in combat for the first time on June 5, 1944 during the raid on Bangkok. On June 14, 1944, American bombers attacked the territory of Japan for the first time. Military and industrial facilities in Sasebo, Nagasaki, Omura and Yawata were regularly attacked. In August 1944, B-29s began to bomb oil refineries on the island of Sumatra.&lt;br /&gt;
&lt;br /&gt;
The B-29s were flown out of China until December 1944, when they were relocated to India. Their targets were docks in Singapore, ports in Indochina, and rail junctions in Burma. B-29s also mined rivers in China and the coastal waters of Vietnam and Malaya from the air.&lt;br /&gt;
&lt;br /&gt;
In October 1944, B-29s began carrying out massive attacks on Japan from the Mariana Islands. During the war, these aircraft dropped 54,917 tons of high-explosive bombs and 109,068 tons of incendiary bombs on Japan and delivered 12,000 naval mines. The B-29 became the world's first nuclear weapon carrier when it dropped nuclear bombs on Hiroshima and Nagasaki.&lt;br /&gt;
&lt;br /&gt;
From 1950-53, B-29 bombers took part in the Korean War. From 1950-55, the aircraft was operated by the RAF Bomber Command under the designation &amp;quot;Washington B.1&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
A total of 3,947 B-29s were manufactured, including all variants. The plane was withdrawn from service as a bomber with the USA in late 1954.&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
[[File:B-29 tay777 001.png|600px|thumb|center|]]&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&amp;lt;!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Skins&lt;br /&gt;
&lt;br /&gt;
* [https://live.warthunder.com/feed/camouflages/?vehicle=b-29 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]&lt;br /&gt;
&lt;br /&gt;
;Images&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; heights=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:B-29 kawashima momo 002.png&lt;br /&gt;
File:B-29 th fegel team 001.png&lt;br /&gt;
File:B-29 kawashima momo 003.png&lt;br /&gt;
File:B-29A-BN releasing Mark 6 nuclear bomb.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Videos&lt;br /&gt;
{{Youtube-gallery|8Yewf7LXfUU|'''WT - B-29 - Punished for not Scumbagging''' - ''NapalmRatte''|gxIVvUZGptw|'''The Shooting Range #51''' - ''Special'' section at 00:29 discusses the B-29 &amp;amp; Tu-4.|3Ut75XHCWgk|'''Realistic: B-29A-BN Superfortress [Grace]''' - ''Jengar''}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&amp;lt;!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
* ''reference to the series of the aircraft;''&lt;br /&gt;
* ''links to approximate analogues of other nations and research trees.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Aircraft of comparable role, configuration and era&lt;br /&gt;
&lt;br /&gt;
* Heinkel [[He 177 A-5]]&lt;br /&gt;
* Tupolev [[Tu-4]]&lt;br /&gt;
* Nakajima [[G8N1]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&amp;lt;!-- ''Paste links to sources and external resources, such as:''&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[wt:en/news/3507--en|[Profile] B-29 Superfortress]]&lt;br /&gt;
* [[Wikipedia:Boeing_B-29_Superfortress|[Wikipedia] B-29 Superfortress]]&lt;br /&gt;
* [https://www.boeing.com/history/products/b-29-superfortress.page &amp;lt;nowiki&amp;gt;[Boeing.com]&amp;lt;/nowiki&amp;gt; B-29 Superfortress History Page]&lt;br /&gt;
* [https://www.militaryfactory.com/aircraft/detail.asp?aircraft_id=82 &amp;lt;nowiki&amp;gt;[Militaryfactory.com]&amp;lt;/nowiki&amp;gt; Boeing B-29 Superfortress - Strategic High-Altitude Long-Range Heavy Bomber Aircraft]&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AirManufacturer Boeing}}&lt;br /&gt;
{{USA bombers}}&lt;/div&gt;</summary>
		<author><name>U101183595</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Flam_C_250_incendiary&amp;diff=159150</id>
		<title>Flam C 250 incendiary</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Flam_C_250_incendiary&amp;diff=159150"/>
				<updated>2023-03-18T15:49:40Z</updated>
		
		<summary type="html">&lt;p&gt;U101183595: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Vehicles equipped with this weapon}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Fighters'''}}{{Specs-Link|do_17z_7}}&lt;br /&gt;
{{Navigation-Line|Bf 109}}{{Specs-Link|bf-109e-4}}{{-}}{{Specs-Link|bf-109e-7}}{{-}}{{Specs-Link|bf-109f-1}}{{-}}{{Specs-Link|bf-109f-2}}{{-}}{{Specs-Link|bf-109f-4}}{{-}}{{Specs-Link|bf-109f-4_trop}}{{-}}{{Specs-Link|bf-109f-4_hungary}}&lt;br /&gt;
{{Navigation-Line| }}{{Specs-Link|bf-109g-2}}{{-}}{{Specs-Link|bf-109g-2_romania}}{{-}}{{Specs-Link|bf-109g-2_hungary}}{{-}}{{Specs-Link|bf-109g-2_finland}}{{-}}{{Specs-Link|bf-109g-6}}{{-}}{{Specs-Link|bf-109g-6_finland}}{{-}}{{Specs-Link|bf-109g-6_erla_finland}}&lt;br /&gt;
{{Navigation-Line| }}{{Specs-Link|bf-109g-10}}{{-}}{{Specs-Link|bf-109g-14}}{{-}}{{Specs-Link|bf-109g-14as}}{{-}}{{Specs-Link|bf-109z}}&lt;br /&gt;
{{Navigation-Line|Fw 190}}{{Specs-Link|fw-190a-5_u2}}{{-}}{{Specs-Link|fw-190d-9}}{{-}}{{Specs-Link|fw-190d-12}}{{-}}{{Specs-Link|fw-190d-13}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Strike aircraft'''}}{{Specs-Link|fw-190f-8}}&lt;br /&gt;
{{Navigation-Line|Bf 110}}{{Specs-Link|bf-110c-4}}{{-}}{{Specs-Link|bf-110f-2}}{{-}}{{Specs-Link|bf-110g-2}}{{-}}{{Specs-Link|bf_110g_4}}{{-}}{{Specs-Link|bf_110g_4_hungary}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Bombers'''}}{{Specs-Link|he-177a-5}}&lt;br /&gt;
{{Navigation-Line|Do 17}}{{Specs-Link|do_17e_1}}{{-}}{{Specs-Link|do_17z_2}}&lt;br /&gt;
{{Navigation-Line|Do 217}}{{Specs-Link|do_217e_2}}{{-}}{{Specs-Link|do_217e_4}}{{-}}{{Specs-Link|do_217k_1}}{{-}}{{Specs-Link|do_217m_1}}&lt;br /&gt;
{{Navigation-Line|He 111}}{{Specs-Link|he-111h-2}}{{-}}{{Specs-Link|he-111h-6}}{{-}}{{Specs-Link|he-111h-16_winter}}&lt;br /&gt;
{{Navigation-Line|Ju 87}}{{Specs-Link|ju-87b-2}}{{-}}{{Specs-Link|ju-87d-3}}{{-}}{{Specs-Link|ju-87d-5}}&lt;br /&gt;
{{Navigation-Line|Ju 88}}{{Specs-Link|ju-88a-1}}{{-}}{{Specs-Link|ju-88a-4}}{{-}}{{Specs-Link|ju-88a-4_finland}}{{-}}{{Specs-Link|ju-188a-2}}{{-}}{{Specs-Link|ju-288c}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the incendiary bomb.'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Bomb characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 110 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 50 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive type''' || FP 02&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of incendiary bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of incendiary bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this incendiary bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
'''Pros:'''&lt;br /&gt;
&lt;br /&gt;
'''High damage/weight ratio.''' &lt;br /&gt;
&lt;br /&gt;
'''Very good for dealing with ground bases.''' &lt;br /&gt;
&lt;br /&gt;
'''Good against light vehicles/Open tops.'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons:'''&lt;br /&gt;
&lt;br /&gt;
'''Does not affect closed vehicles.''' &lt;br /&gt;
&lt;br /&gt;
'''Very little actual bombmass.'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Incendiary bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U101183595</name></author>	</entry>

	<entry>
		<id>https://old-wiki.warthunder.com/index.php?title=Flam_C_250_incendiary&amp;diff=159149</id>
		<title>Flam C 250 incendiary</title>
		<link rel="alternate" type="text/html" href="https://old-wiki.warthunder.com/index.php?title=Flam_C_250_incendiary&amp;diff=159149"/>
				<updated>2023-03-18T15:49:13Z</updated>
		
		<summary type="html">&lt;p&gt;U101183595: /* Pros and cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''&lt;br /&gt;
&lt;br /&gt;
=== Vehicles equipped with this weapon ===&lt;br /&gt;
&amp;lt;!-- ''List out vehicles that are equipped with the weapon.'' --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Start|Vehicles equipped with this weapon}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-First-Line|'''Fighters'''}}{{Specs-Link|do_17z_7}}&lt;br /&gt;
{{Navigation-Line|Bf 109}}{{Specs-Link|bf-109e-4}}{{-}}{{Specs-Link|bf-109e-7}}{{-}}{{Specs-Link|bf-109f-1}}{{-}}{{Specs-Link|bf-109f-2}}{{-}}{{Specs-Link|bf-109f-4}}{{-}}{{Specs-Link|bf-109f-4_trop}}{{-}}{{Specs-Link|bf-109f-4_hungary}}&lt;br /&gt;
{{Navigation-Line| }}{{Specs-Link|bf-109g-2}}{{-}}{{Specs-Link|bf-109g-2_romania}}{{-}}{{Specs-Link|bf-109g-2_hungary}}{{-}}{{Specs-Link|bf-109g-2_finland}}{{-}}{{Specs-Link|bf-109g-6}}{{-}}{{Specs-Link|bf-109g-6_finland}}{{-}}{{Specs-Link|bf-109g-6_erla_finland}}&lt;br /&gt;
{{Navigation-Line| }}{{Specs-Link|bf-109g-10}}{{-}}{{Specs-Link|bf-109g-14}}{{-}}{{Specs-Link|bf-109g-14as}}{{-}}{{Specs-Link|bf-109z}}&lt;br /&gt;
{{Navigation-Line|Fw 190}}{{Specs-Link|fw-190a-5_u2}}{{-}}{{Specs-Link|fw-190d-9}}{{-}}{{Specs-Link|fw-190d-12}}{{-}}{{Specs-Link|fw-190d-13}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Strike aircraft'''}}{{Specs-Link|fw-190f-8}}&lt;br /&gt;
{{Navigation-Line|Bf 110}}{{Specs-Link|bf-110c-4}}{{-}}{{Specs-Link|bf-110f-2}}{{-}}{{Specs-Link|bf-110g-2}}{{-}}{{Specs-Link|bf_110g_4}}{{-}}{{Specs-Link|bf_110g_4_hungary}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-Line|'''Bombers'''}}{{Specs-Link|he-177a-5}}&lt;br /&gt;
{{Navigation-Line|Do 17}}{{Specs-Link|do_17e_1}}{{-}}{{Specs-Link|do_17z_2}}&lt;br /&gt;
{{Navigation-Line|Do 217}}{{Specs-Link|do_217e_2}}{{-}}{{Specs-Link|do_217e_4}}{{-}}{{Specs-Link|do_217k_1}}{{-}}{{Specs-Link|do_217m_1}}&lt;br /&gt;
{{Navigation-Line|He 111}}{{Specs-Link|he-111h-2}}{{-}}{{Specs-Link|he-111h-6}}{{-}}{{Specs-Link|he-111h-16_winter}}&lt;br /&gt;
{{Navigation-Line|Ju 87}}{{Specs-Link|ju-87b-2}}{{-}}{{Specs-Link|ju-87d-3}}{{-}}{{Specs-Link|ju-87d-5}}&lt;br /&gt;
{{Navigation-Line|Ju 88}}{{Specs-Link|ju-88a-1}}{{-}}{{Specs-Link|ju-88a-4}}{{-}}{{Specs-Link|ju-88a-4_finland}}{{-}}{{Specs-Link|ju-188a-2}}{{-}}{{Specs-Link|ju-288c}}&lt;br /&gt;
&lt;br /&gt;
{{Navigation-End}}&lt;br /&gt;
&lt;br /&gt;
== General info ==&lt;br /&gt;
&amp;lt;!-- ''Tell us about the tactical and technical characteristics of the incendiary bomb.'' --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Bomb characteristics&lt;br /&gt;
|-&lt;br /&gt;
| '''Mass''' || 110 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive mass''' || 50 kg&lt;br /&gt;
|-&lt;br /&gt;
| '''Explosive type''' || FP 02&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effective damage ===&lt;br /&gt;
''Describe the type of damage produced by this type of incendiary bomb (high explosive, splash damage, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Comparison with analogues ===&lt;br /&gt;
''Give a comparative description of incendiary bombs that have firepower equal to this weapon.''&lt;br /&gt;
&lt;br /&gt;
== Usage in battles ==&lt;br /&gt;
''Describe situations when you would utilise this incendiary bomb in-game (vehicle, pillbox, base, etc)''&lt;br /&gt;
&lt;br /&gt;
=== Pros and cons ===&lt;br /&gt;
'''Pros: High damage/weight ratio. Very good for dealing with ground bases. Good against light vehicles/Open tops.'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
'''Cons: Does not affect closed vehicles. Very little actual bombmass.'''&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block &amp;quot;/History&amp;quot; (example: &amp;lt;nowiki&amp;gt;https://wiki.warthunder.com/(Weapon-name)/History&amp;lt;/nowiki&amp;gt;) and add a link to it here using the &amp;lt;code&amp;gt;main&amp;lt;/code&amp;gt; template. Be sure to reference text and sources by using &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as well as adding them at the end of the article with &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''&lt;br /&gt;
&lt;br /&gt;
* ''reference to the article about the variant of the weapon;''&lt;br /&gt;
* ''references to approximate analogues by other nations and research trees.''&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
''Paste links to sources and external resources, such as:''&lt;br /&gt;
&lt;br /&gt;
* ''topic on the official game forum;''&lt;br /&gt;
* ''other literature.''&lt;br /&gt;
&lt;br /&gt;
{{Incendiary bombs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Suspended armaments]]&lt;/div&gt;</summary>
		<author><name>U101183595</name></author>	</entry>

	</feed>