File:StoreImage Su-7BMK 003.jpg
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current | 19:40, 5 November 2021 | 1,280 × 720 (111 KB) | Colok76286 (talk | contribs) | Category:Wallpapers |
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File change date and time | 09:52, 14 May 2021 |
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JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=-860.842 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=-3443.37 sunDir:p3=-0.575745, -0.785714, 0.22621 moonDir:p3=0.547291, 0.774611, -0.316938 cloudsPos:p2=8890.69, -8695.17 version{ game_version:t="0.0.0.0" gui_version:t="" build_date:t="May 12 2021" build_time:t="15:12:20" build_number:i=17081 dbg_level:i=1 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce RTX 2080 Ti" cur_time:i=1620826652 video_vendor_info:t="NVIDIA GeForce RTX 2080 Ti, ver: 46611, 11263 MB (11264 MB), 300 MHz / 8000 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="1806.41" } camera{ pos:p3=-17690.5, 2524.3, 13362.3 dir:p3=0.321075, 0.125228, 0.938738 itm:m=[[0.946186, 0, -0.323622] [-0.0405265, 0.992128, -0.118489] [0.321075, 0.125228, 0.938738] [-17690.5, 2524.3, 13362.3]] type:i=1 } location{ hangar:b=no scene:t="levels/krymsk.bin" missionFile:t="gamedata/missions/training/testflight/testflight_krymsk_jet.blk" environment:t="Day" weather:t="good" gmtTime:r=6.96906 localTime:r=9.43572 sunDir:p3=-0.575745, -0.785714, 0.22621 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=220 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=1050, 1050 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=13, 13 mie_height:p2=1.2, 1.2 mie_scale:p2=1.52373, 1.52373 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.8, 0.8 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=1 rayleigh_scale:p2=1, 1 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1.2 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 moon_brightness:r=0.775 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.457861, 0.457861 altitude:p2=9.739, 9.739 } clouds_weather_gen{ "layers[0].coverage":p2=0.322393, 0.322393 "layers[0].freq":p2=2, 2 "layers[0].seed":p2=17851.8, 17851.8 "layers[1].coverage":p2=0.228108, 0.228108 "layers[1].freq":p2=3, 3 "layers[1].seed":p2=23632.2, 23632.2 epicness:r=0.09 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=1.93672, 1.93672 "layers[0].thickness":p2=7.87966, 7.87966 "layers[0].density":p2=0.806161, 0.806161 "layers[0].clouds_type":p2=0.420801, 0.420801 "layers[0].clouds_type_variance":p2=0.96838, 0.96838 "layers[1].startAt":p2=6.5, 6.5 "layers[1].thickness":p2=3.93136, 3.93136 "layers[1].density":p2=1.07057, 1.07057 "layers[1].clouds_type":p2=0.489341, 0.489341 "layers[1].clouds_type_variance":p2=0.845996, 0.845996 extinction:p2=0.765628, 0.765628 turbulenceStrength:p2=0.262561, 0.262561 shapeNoiseScale:i=11 cumulonimbusShapeScale:i=4 turbulenceFreq:i=2 } clouds_rendering{ forward_eccentricity:r=0.73 back_eccentricity:r=0.42 forward_eccentricity_weight:r=0.75 erosion_noise_size:r=42 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=1 L_inv_white:r=0.1 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6642.91 } player{ pos:p3=-17681.9, 2528.17, 13382.4 dir:p3=-0.968085, 0.029908, -0.248831 tm:m=[[-0.968085, 0.029908, -0.248831] [0.248709, 0.237076, -0.939116] [0.0309047, -0.971031, -0.236947] [-17681.9, 2528.17, 13382.4]] vel:p3=-164.703, -3.05692, -43.866 full_name:t="Су-7БМК" model_name:t="su_7bmk" file_name:t="su-7bmk" blk:t="gameData/flightModels/su-7bmk.blk" } network{ hid:t="b24dcb" } config_blk{ graphicsQuality:t="custom" language:t="Russian" renderer:t="win7" use_gamepad_cursor_control:b=no forcedLauncher:i=1 graphics{ fxTexScale:r=0.25 clipmapScale:r=1.5 texquality:t="high" visRange:t="high" anisotropy:i=16 shadowQuality:t="ultrahigh" rendinstDistMul:r=2.2 grassRadiusMul:r=1.8 advancedShore:b=yes highQualityModels:b=no cloudsTexDiv:i=4 backgroundScale:r=1 lenseFlares:b=yes forceEnemiesLowQuality:b=no lastClipSize:i=8192 waterReflectionTexDiv:i=4 landquality:i=4 hqHangarWeather:b=yes enableMsaaDeferredEdgePass:b=yes waterQuality:t="ultrahigh" enableSuspensionAnimation:b=yes contactShadowsQuality:i=2 physicsQuality:i=5 tireTracksQuality:i=3 cloudsQuality:i=0 panoramaResolution:i=4096 fxDensityMul:r=1 dirtSubDiv:i=2 giQuality:t="high" skyQuality:i=1 displacementQuality:i=3 ssaa:r=1 riGpuObjects:b=yes } render{ grass:b=yes shadows:b=yes motionBlur:b=yes fxReflection:b=no selfShadows:b=yes haze:b=yes rendinstGlobalShadows:b=yes rendinstSecLayer:b=yes softFx:b=yes waterReflection:b=yes ssao:b=no selfReflection:b=yes ssaoQuality:i=2 blurShadowsQuality:i=0 ssrQuality:i=2 staticShadowsOnEffects:b=yes } directx{ maxaa:i=0 d3d9ex:b=yes sRGBrw:b=yes enableHdr:b=no } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes fmodSynchronousMode:b=no } debug{ disableOverlay:b=yes 512mboughttobeenoughforanybody:b=no noVignette:b=no screenshotAsJpeg:b=yes enableWebSocketStream:b=yes WebSocketPort:i=8112 } video{ vsync:b=yes adaptive_vsync:b=no resolution:t="3840 x 2160" instancing:t="auto" mode:t="fullscreen" disableFlipEx:b=no AA:t="off" compatibilityMode:b=no supersampling:b=no postfx_antialiasing:t="high_taa" fonts:t="small" windowed:b=no alpha_to_coverage:b=yes latency:i=0 dlssQuality:i=-1 vrMode:b=no vreye:t="left" temporalUpsamplingRatio:r=100 perfMetrics:i=1 latencyFlash:b=no vrStreamerMode:b=no temporalResolutionScale:r=1 } yunetwork{ curCircuit:t="test" isExpertMode:b=yes } download{ peer_exchange:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 UTP:b=yes seeding_on:b=yes upl_limit:b=no DHT:b=yes dnl_limit:b=no tracker_exchange:b=yes } oculus{ k1:r=0.5 k2:r=0.666 maxSeparation:r=0.064 positionTrackingScale:r=1 } launcher{ startup_with_windows:b=no hide_to_tray_option:b=no bg_update:b=no } gameplay{ enableVR:b=no }} |