File:StoreImage M728 CEV 005.jpg
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current | 19:47, 22 December 2022 | 1,920 × 1,080 (488 KB) | Colok76286 (talk | contribs) | Category:Wallpapers |
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File change date and time | 16:08, 15 December 2022 |
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JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=-436.245 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=-1744.98 sunDir:p3=0.00350428, -0.9736, -0.228232 moonDir:p3=0.16155, 0.971145, 0.175442 cloudsPos:p2=-511.312, -778.7 version{ game_version:t="0.0.0.0" gui_version:t="" build_date:t="Dec 13 2022" build_time:t="09:23:31" build_number:i=23211 dbg_level:i=1 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce RTX 2080 Ti" cur_time:i=1670933888 video_vendor_info:t="NVIDIA GeForce RTX 2080 Ti, ver: 52225, 11263 MB (11264 MB), 300 MHz / 7000 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="215.36" } camera{ pos:p3=-448.379, 3.62318, -1045.5 dir:p3=-0.0974158, -0.017087, -0.995097 itm:m=[[-0.995242, 0, 0.0974301] [-0.00166479, 0.999854, -0.0170057] [-0.0974158, -0.017087, -0.995097] [-448.379, 3.62318, -1045.5]] type:i=10 } location{ hangar:b=no scene:t="levels/avg_vietnam_hills.bin" missionFile:t="gameData/missions/Tanks.blk" environment:t="15" weather:t="good" gmtTime:r=4.93333 localTime:r=12 sunDir:p3=0.00350428, -0.973601, -0.228232 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=8 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=735, 735 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=4, 4 mie_height:p2=1.2, 1.2 mie_scale:p2=2.56324, 2.56324 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.8, 0.8 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=1 rayleigh_scale:p2=1, 1 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1.2 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 haze_strength:r=1 haze_min_angle:r=0 haze_peak_hour_offset:r=0 moon_brightness:r=0.775 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.2815, 0.2815 altitude:p2=10.1073, 10.1073 } clouds_weather_gen{ "layers[0].coverage":p2=0.328359, 0.328359 "layers[0].freq":p2=2, 2 "layers[0].seed":p2=15302.5, 15302.5 "layers[1].coverage":p2=0.232943, 0.232943 "layers[1].freq":p2=3, 3 "layers[1].seed":p2=26429.2, 26429.2 epicness:r=0.09 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=0.986637, 0.986637 "layers[0].thickness":p2=7.38027, 7.38027 "layers[0].density":p2=0.991716, 0.991716 "layers[0].clouds_type":p2=0.245111, 0.245111 "layers[0].clouds_type_variance":p2=0.98782, 0.98782 "layers[1].startAt":p2=6.5, 6.5 "layers[1].thickness":p2=4.15606, 4.15606 "layers[1].density":p2=1.08751, 1.08751 "layers[1].clouds_type":p2=0.252219, 0.252219 "layers[1].clouds_type_variance":p2=0.754495, 0.754495 extinction:p2=0.759312, 0.759312 turbulenceStrength:p2=0.279424, 0.279424 shapeNoiseScale:i=11 cumulonimbusShapeScale:i=4 turbulenceFreq:i=2 } clouds_rendering{ forward_eccentricity:r=0.73 back_eccentricity:r=0.42 forward_eccentricity_weight:r=0.75 erosion_noise_size:r=42 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6436.8 } player{ pos:p3=-448.351, 2.00503, -1056.99 dir:p3=-0.478287, 0.00731204, 0.878173 tm:m=[[-0.478287, 0.00731204, 0.878173] [-0.011351, 0.99983, -0.0145072] [-0.87813, -0.0169068, -0.478123] [-448.351, 2.00503, -1056.99]] vel:p3=-2.51968, 0, 4.7874 full_name:t="M728" model_name:t="m728" file_name:t="tankModels/us_m728" blk:t="gameData/units/tankModels/us_m728.blk" } network{ hid:t="b24dcb" } config_blk{ graphicsQuality:t="custom" language:t="English" renderer:t="win7" use_gamepad_cursor_control:b=no graphics{ fxTexScale:r=0.25 clipmapScale:r=1.5 texquality:t="high" visRange:t="high" anisotropy:i=16 shadowQuality:t="ultrahigh" rendinstDistMul:r=2.2 grassRadiusMul:r=1.8 advancedShore:b=yes highQualityModels:b=no cloudsTexDiv:i=4 backgroundScale:r=1 lenseFlares:b=yes forceEnemiesLowQuality:b=no lastClipSize:i=8192 waterReflectionTexDiv:i=4 landquality:i=4 hqHangarWeather:b=yes enableMsaaDeferredEdgePass:b=yes waterQuality:t="ultrahigh" enableSuspensionAnimation:b=yes contactShadowsQuality:i=2 physicsQuality:i=5 tireTracksQuality:i=3 cloudsQuality:i=0 panoramaResolution:i=4096 fxDensityMul:r=1 dirtSubDiv:i=2 giQuality:t="high" skyQuality:i=1 displacementQuality:i=3 ssaa:r=1 compatibilityShadowQuality:t="low" mirrorQuality:i=10 fxTarget:t="ultrahigh" dynamicHoles:b=yes riGpuObjects:b=yes } render{ grass:b=yes shadows:b=yes motionBlur:b=yes fxReflection:b=no selfShadows:b=yes haze:b=yes rendinstGlobalShadows:b=yes rendinstSecLayer:b=yes softFx:b=yes waterReflection:b=yes ssao:b=no selfReflection:b=yes ssaoQuality:i=2 blurShadowsQuality:i=0 ssrQuality:i=2 staticShadowsOnEffects:b=yes } directx{ maxaa:i=0 d3d9ex:b=yes sRGBrw:b=yes enableHdr:b=no } sound{ enableGui:b=no speakerMode:t="auto" fmod_sound_enable:b=yes fmodSynchronousMode:b=no } debug{ disableOverlay:b=yes 512mboughttobeenoughforanybody:b=no noVignette:b=no screenshotAsJpeg:b=yes enableWebSocketStream:b=yes WebSocketPort:i=8112 netLogerr:b=yes } video{ vsync:b=yes adaptive_vsync:b=no resolution:t="3840 x 2160" instancing:t="auto" mode:t="fullscreen" disableFlipEx:b=no AA:t="off" compatibilityMode:b=no supersampling:b=no postfx_antialiasing:t="low_taa" fonts:t="tiny" windowed:b=no alpha_to_coverage:b=yes latency:i=0 dlssSharpness:i=51 vrStreamerMode:b=no temporalResolutionScale:r=1 dlssQuality:i=-1 perfMetrics:i=1 vreye:t="left" xessQuality:i=-1 } yunetwork{ curCircuit:t="test" isExpertMode:b=yes } download{ peer_exchange:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 UTP:b=yes seeding_on:b=yes upl_limit:b=no DHT:b=yes dnl_limit:b=no tracker_exchange:b=yes } oculus{ k1:r=0.5 k2:r=0.666 maxSeparation:r=0.064 positionTrackingScale:r=1 } launcher{ startup_with_windows:b=no hide_to_tray_option:b=no bg_update:b=no } gameplay{ enableVR:b=no }} |