File:StoreImage M-51 (W) 003.jpg
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current | 17:04, 16 December 2021 | ![]() | 1,920 × 1,080 (418 KB) | Colok76286 (talk | contribs) | Category:Wallpapers |
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File change date and time | 18:19, 13 December 2021 |
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JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=-560.766 cloudsOffsetZ:r=9.13604e-05 strataCloudsOffsetX:r=-2243.06 strataCloudsOffsetZ:r=0.000365442 sunDir:p3=-0.527082, -0.80551, 0.270809 moonDir:p3=0.250827, 0.916569, -0.311427 cloudsPos:p2=-1886.36, 191.703 version{ game_version:t="0.0.0.0" gui_version:t="" build_date:t="Dec 8 2021" build_time:t="07:08:40" build_number:i=19326 dbg_level:i=1 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce RTX 2080 Ti" cur_time:i=1638965113 video_vendor_info:t="NVIDIA GeForce RTX 2080 Ti, ver: 47212, 11263 MB (11264 MB), 300 MHz / 8000 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="3836.99" } camera{ pos:p3=1121.17, 122.129, -909.685 dir:p3=-0.820494, -0.0244321, 0.571133 itm:m=[[0.571304, 0, 0.820739] [-0.0200524, 0.999701, 0.0139581] [-0.820494, -0.0244321, 0.571133] [1121.17, 122.129, -909.685]] type:i=10 } location{ hangar:b=no scene:t="levels/avg_syria.bin" missionFile:t="gameData/missions/Tanks.blk" environment:t="Day" weather:t="good" gmtTime:r=5.92236 localTime:r=9.85569 sunDir:p3=-0.527082, -0.80551, 0.270809 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=0 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=1260, 1260 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=9.1, 9.1 mie_height:p2=1.2, 1.2 mie_scale:p2=2.09945, 2.09945 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.8, 0.8 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=1 rayleigh_scale:p2=1, 1 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1.2 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 moon_brightness:r=0.775 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.437165, 0.437165 altitude:p2=10.7185, 10.7185 } clouds_weather_gen{ "layers[0].coverage":p2=0.280476, 0.280476 "layers[0].freq":p2=2, 2 "layers[0].seed":p2=7360.02, 7360.02 "layers[1].coverage":p2=0.258188, 0.258188 "layers[1].freq":p2=3, 3 "layers[1].seed":p2=31788, 31788 epicness:r=0.09 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=1.96643, 1.96643 "layers[0].thickness":p2=8.17769, 8.17769 "layers[0].density":p2=0.999966, 0.999966 "layers[0].clouds_type":p2=0.271784, 0.271784 "layers[0].clouds_type_variance":p2=0.905589, 0.905589 "layers[1].startAt":p2=6.5, 6.5 "layers[1].thickness":p2=3.63033, 3.63033 "layers[1].density":p2=1.08052, 1.08052 "layers[1].clouds_type":p2=0.317321, 0.317321 "layers[1].clouds_type_variance":p2=0.760376, 0.760376 extinction:p2=0.818033, 0.818033 turbulenceStrength:p2=0.274322, 0.274322 shapeNoiseScale:i=11 cumulonimbusShapeScale:i=4 turbulenceFreq:i=2 } clouds_rendering{ forward_eccentricity:r=0.73 back_eccentricity:r=0.42 forward_eccentricity_weight:r=0.75 erosion_noise_size:r=42 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=1 L_inv_white:r=0.1 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=5823.44 } player{ pos:p3=1109.01, 120.154, -902.536 dir:p3=0.998714, 0.0481855, 0.0158041 tm:m=[[0.998714, 0.0481855, 0.0158041] [-0.0485131, 0.998601, 0.0210399] [-0.0147682, -0.0217796, 0.999654] [1109.01, 120.154, -902.536]] vel:p3=4.53543, 0.125984, 0 full_name:t="M-51" model_name:t="m_51_w" file_name:t="tankModels/il_m_51_w" blk:t="gameData/units/tankModels/il_m_51_w.blk" } network{ hid:t="b24dcb" } config_blk{ graphicsQuality:t="custom" language:t="English" renderer:t="win7" use_gamepad_cursor_control:b=no forcedLauncher:i=1 graphics{ fxTarget:t="ultrahigh" fxTexScale:r=0.25 clipmapScale:r=1.5 texquality:t="high" visRange:t="high" anisotropy:i=16 shadowQuality:t="ultrahigh" rendinstDistMul:r=2.2 grassRadiusMul:r=1.8 advancedShore:b=yes highQualityModels:b=no cloudsTexDiv:i=4 backgroundScale:r=1 lenseFlares:b=yes forceEnemiesLowQuality:b=no lastClipSize:i=8192 waterReflectionTexDiv:i=4 landquality:i=4 hqHangarWeather:b=yes enableMsaaDeferredEdgePass:b=yes waterQuality:t="ultrahigh" enableSuspensionAnimation:b=yes contactShadowsQuality:i=2 physicsQuality:i=5 tireTracksQuality:i=3 cloudsQuality:i=0 panoramaResolution:i=4096 fxDensityMul:r=1 dirtSubDiv:i=2 giQuality:t="high" skyQuality:i=1 displacementQuality:i=3 ssaa:r=1 riGpuObjects:b=yes mirrorQuality:i=10 compatibilityShadowQuality:t="low" } render{ grass:b=yes shadows:b=yes motionBlur:b=yes fxReflection:b=no selfShadows:b=yes haze:b=yes rendinstGlobalShadows:b=yes rendinstSecLayer:b=yes softFx:b=yes waterReflection:b=yes ssao:b=no selfReflection:b=yes ssaoQuality:i=2 blurShadowsQuality:i=0 ssrQuality:i=2 staticShadowsOnEffects:b=yes } directx{ maxaa:i=0 d3d9ex:b=yes sRGBrw:b=yes enableHdr:b=no } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes fmodSynchronousMode:b=no } debug{ disableOverlay:b=yes 512mboughttobeenoughforanybody:b=no noVignette:b=no screenshotAsJpeg:b=yes enableWebSocketStream:b=yes WebSocketPort:i=8112 experimentalCameraTrack:b=yes netLogerr:b=yes } video{ vsync:b=no adaptive_vsync:b=no resolution:t="3840 x 2160" instancing:t="auto" mode:t="fullscreen" disableFlipEx:b=no AA:t="off" compatibilityMode:b=no supersampling:b=no postfx_antialiasing:t="high_taa" fonts:t="small" windowed:b=no alpha_to_coverage:b=yes latency:i=0 dlssQuality:i=-1 vrMode:b=no vreye:t="left" temporalUpsamplingRatio:r=100 perfMetrics:i=1 latencyFlash:b=no vrStreamerMode:b=no temporalResolutionScale:r=1 dlssSharpness:i=0 } yunetwork{ curCircuit:t="test" isExpertMode:b=yes } download{ peer_exchange:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 UTP:b=yes seeding_on:b=yes upl_limit:b=no DHT:b=yes dnl_limit:b=no tracker_exchange:b=yes } oculus{ k1:r=0.5 k2:r=0.666 maxSeparation:r=0.064 positionTrackingScale:r=1 } launcher{ startup_with_windows:b=no hide_to_tray_option:b=no bg_update:b=no } gameplay{ enableVR:b=no }} |