File:RWR ARI 18228.jpg
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current | 21:23, 21 September 2023 | 1,920 × 1,080 (305 KB) | Flame2512 (talk | contribs) | Category:In-game screenshots |
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JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=-0.581978, -0.683438, 0.440697 moonDir:p3=-0.938769, -0.335288, -0.0793415 cloudsPos:p2=-1451.6, 196.798 version{ game_version:t="2.29.0.35" gui_version:t="2.29.0.35" build_date:t="Sep 21 2023" build_time:t="11:46:05" build_number:i=17357 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="Radeon RX 580 Series" cur_time:i=1695331222 video_vendor_info:t="Radeon RX 580 Series, ver: (23.10.29.06-230817a-395392C-AMD-Software-Adrenalin-Edition), 8192 MB GDDR5 (268 GB/s), 312 MHz / 300 MHz, GPUs: 1" t_after_start:t="1838.32" } camera{ pos:p3=18967.8, 1057.17, 22330.3 dir:p3=-0.616792, -0.280392, -0.735492 itm:m=[[-0.766229, 0, 0.642568] [-0.180171, 0.959885, -0.214845] [-0.616792, -0.280392, -0.735492] [18967.8, 1057.17, 22330.3]] type:i=6 } location{ hangar:b=no scene:t="levels/britain.bin" missionFile:t="gamedata/missions/cta/planes/arcade/afd/britain_afd.blk" environment:t="Day" weather:t="cloudy" gmtTime:r=9.40613 localTime:r=9.47279 sunDir:p3=-0.581978, -0.683438, 0.440697 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=100 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=300, 300 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=15, 15 mie_height:p2=1.06451, 1.06451 mie_scale:p2=5.48102, 5.48102 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.8, 0.8 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=1 rayleigh_scale:p2=1, 1 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1.4 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 haze_strength:r=1 haze_min_angle:r=0 haze_peak_hour_offset:r=0 moon_brightness:r=0.32 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.838613, 0.838613 altitude:p2=9.67449, 9.67449 } clouds_weather_gen{ "layers[0].coverage":p2=0.476281, 0.476281 "layers[0].freq":p2=2, 2 "layers[0].seed":p2=5982.22, 5982.22 "layers[1].coverage":p2=0.456448, 0.456448 "layers[1].freq":p2=3, 3 "layers[1].seed":p2=31606.2, 31606.2 epicness:r=1 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=0.958815, 0.958815 "layers[0].thickness":p2=8.56789, 8.56789 "layers[0].density":p2=1.01953, 1.01953 "layers[0].clouds_type":p2=0.471416, 0.471416 "layers[0].clouds_type_variance":p2=0.937344, 0.937344 "layers[1].startAt":p2=6.5, 6.5 "layers[1].thickness":p2=3.5, 3.5 "layers[1].density":p2=1, 1 "layers[1].clouds_type":p2=0.329809, 0.329809 "layers[1].clouds_type_variance":p2=0.555653, 0.555653 extinction:p2=0.888569, 0.888569 turbulenceStrength:p2=0.25, 0.25 shapeNoiseScale:i=9 cumulonimbusShapeScale:i=4 turbulenceFreq:i=1 } clouds_rendering{ forward_eccentricity:r=0.73 back_eccentricity:r=0.42 forward_eccentricity_weight:r=0.75 erosion_noise_size:r=42 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6732.69 } player{ pos:p3=18971.4, 1054.73, 22328 dir:p3=0.980028, 0.0153564, 0.198266 tm:m=[[0.980028, 0.0153564, 0.198266] [-0.013105, 0.999834, -0.0126629] [-0.198427, 0.00981168, 0.980066] [18971.4, 1054.73, 22328]] vel:p3=322.872, -0, 68.0977 full_name:t="Phantom FGR.2" model_name:t="f_4m_fgr2" file_name:t="f-4m_fgr2" blk:t="gameData/flightModels/f-4m_fgr2.blk" } network{ session_id:t="1a11486000e6f17" hid:t="d0c75b" } config_blk{ doShowDriversOutdated:b=yes releaseChannel:t="" renderer3:t="auto" rdseed:i=27311 graphicsQuality:t="custom" language:t="English" use_release_candidate:b=no forcedLauncher:i=0 use_gamepad_cursor_control:b=no use_eac:b=yes lastTimeSetWin64:i=1650272582 use_gamepad_interface:b=no oculus{ edgeScale:r=0.95 magnetometerEnabled:b=no predictionEnabled:b=no zeroParallaxDist:r=3 k2:r=0.666 k1:r=0.5 maxSeparation:r=0.0005 fovMul:r=1.2 } launcher{ startup_with_windows:b=no hide_to_tray_option:b=no bg_update:b=no bg_tray:b=yes } graphics{ enableSuspensionAnimation:b=yes backgroundScale:r=2 clipmapScale:r=1.5 cloudsQuality:i=0 contactShadowsQuality:i=2 physicsQuality:i=5 tireTracksQuality:i=3 waterRefractionEnabledFor:i=2 lenseFlares:b=yes displacementQuality:i=2 dirtSubDiv:i=2 grassRadiusMul:r=1.35 rendinstDistMul:r=1.8 waterReflectionTexDiv:i=4 advancedShore:b=yes anisotropy:i=16 foamQuality:t="ultrahigh" fxDensityMul:r=1 foliageReprojection:b=yes texquality:t="high" panoramaResolution:i=3072 ssaa:r=4 shadowQuality:t="ultrahigh" landquality:i=4 lastClipSize:i=8192 skyQuality:i=1 waterQuality:t="ultrahigh" giQuality:t="high" riGpuObjects:b=yes mirrorQuality:i=8 fxTarget:t="ultrahigh" compatibilityShadowQuality:t="low" waterEffectsQuality:t="high" } render{ fxReflection:b=yes ssrQuality:i=2 staticShadowsOnEffects:b=yes waterReflection:b=yes haze:b=yes ssaoQuality:i=2 rendinstGlobalShadows:b=yes grass:b=yes softFx:b=yes shadows:b=yes selfReflection:b=yes } download{ peer_exchange:b=yes dnl_limit:b=no dnl_speed_rate:i=1000 upl_speed_rate:i=1000 seeding_on:b=no upl_limit:b=no DHT:b=yes UTP2:b=no } directx{ maxaa:i=0 enableHdr:b=no } yunetwork{ webStatusLocalhostOnly:b=yes curCircuit:t="production" webStatusPort:i=23456 enableWebStatus:b=no } debug{ enableNvHighlights:t="auto" screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=yes enableFMCommands:b=yes } sound{ speakerMode:t="stereo" fmod_sound_enable:b=yes } video{ resolution:t="1920 x 1080" compatibilityMode:b=no postfx_antialiasing:t="low_taa" windowed:b=no mode:t="fullscreen" vsync:b=no adaptive_vsync:b=no alpha_to_coverage:b=yes vrMode:b=yes driver:t="auto" instancing:t="auto" fonts:t="small" dlssQuality:i=-1 latency:i=0 perfMetrics:i=1 latencyFlash:b=no dlssSharpness:i=0 temporalResolutionScale:r=1 vrStreamerMode:b=no vreye:t="left" xessQuality:i=-1 } gameplay{ enableVR:b=no }} |
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