File:Garageimage Pbil m40.jpg
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current | 15:17, 10 October 2022 | 1,920 × 1,080 (672 KB) | DnaGonite (talk | contribs) | ||
22:28, 17 November 2021 | 2,560 × 1,440 (1.26 MB) | R_nminbiY_n (talk | contribs) | Category:Garage_images |
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JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=0.595958, -0.536524, 0.597475 moonDir:p3=0.689377, -0.40599, 0.599943 cloudsPos:p2=750.261, 1407.71 version{ game_version:t="2.19.0.72" gui_version:t="2.19.0.72" build_date:t="Oct 7 2022" build_time:t="18:34:27" build_number:i=16118 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce RTX 3060 Laptop GPU" cur_time:i=1665414762 video_vendor_info:t="NVIDIA GeForce RTX 3060 Laptop GPU, ver: 51748, 6143 MB (6144 MB), 210 MHz / 7001 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1, notebook" t_after_start:t="328.12" } camera{ pos:p3=9.77852, 49.6819, -644.472 dir:p3=0.682551, -0.45399, 0.572728 itm:m=[[0.642788, 0, -0.766044] [0.347777, 0.891007, 0.291819] [0.682551, -0.45399, 0.572728] [9.77852, 49.6819, -644.472]] type:i=9 } location{ hangar:b=yes scene:t="levels/hangar_field.bin" missionFile:t="gameData/scenes/hangar_field_mission.blk" environment:t="14.5" weather:t="clear" gmtTime:r=14.5 localTime:r=14.5 sunDir:p3=0.595958, -0.536524, 0.597475 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=27 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=500, 500 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=19, 19 mie_height:p2=1.2, 1.2 mie_scale:p2=1.41081, 1.41081 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.836974, 0.836974 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=0.75 rayleigh_scale:p2=0.895592, 0.895592 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 moon_brightness:r=1 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.95002, 0.95002 altitude:p2=8, 8 } clouds_weather_gen{ "layers[0].coverage":p2=0.531953, 0.531953 "layers[0].freq":p2=3, 3 "layers[0].seed":p2=1101.51, 1101.51 "layers[1].coverage":p2=0.496011, 0.496011 "layers[1].freq":p2=6, 6 "layers[1].seed":p2=327, 327 epicness:r=0.99 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=1.05195, 1.05195 "layers[0].thickness":p2=8, 8 "layers[0].density":p2=0.684228, 0.684228 "layers[0].clouds_type":p2=0.5, 0.5 "layers[0].clouds_type_variance":p2=1, 1 "layers[1].startAt":p2=6.51258, 6.51258 "layers[1].thickness":p2=3.62347, 3.62347 "layers[1].density":p2=1.03003, 1.03003 "layers[1].clouds_type":p2=0.297067, 0.297067 "layers[1].clouds_type_variance":p2=0.5, 0.5 extinction:p2=1.88938, 1.88938 turbulenceStrength:p2=0.689851, 0.689851 shapeNoiseScale:i=7 cumulonimbusShapeScale:i=5 turbulenceFreq:i=3 } clouds_rendering{ forward_eccentricity:r=0.85 back_eccentricity:r=0.16 forward_eccentricity_weight:r=0.5 erosion_noise_size:r=62.8 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6218.26 } player{ pos:p3=13.9, 45.9603, -640.3 dir:p3=-0.207912, 0, -0.978148 tm:m=[[-0.207912, 0, -0.978148] [0, 1, 0] [0.978148, 0, -0.207912] [13.9, 45.9603, -640.3]] vel:p3=0, 0, 0 full_name:t="Pbil m/40" model_name:t="pbil_m40" file_name:t="tankModels/sw_pbil_m40" blk:t="gameData/units/tankModels/sw_pbil_m40.blk" model_pos:p3=13.9, 45, -640.3 current_unit_name:t="sw_pbil_m40" loaded_unit_name:t="sw_pbil_m40" loaded_skin:t="" } network{ hid:t="2452e49" } config_blk{ graphicsQuality:t="custom" lastTimeSetWin64:i=1657554453 doShowDriversOutdated:b=yes forcedLauncher:i=0 renderer3:t="auto" rdseed:i=41 use_eac:b=yes use_release_candidate:b=no releaseChannel:t="" language:t="English" hangarBlk:t="garageimage_tank.blk" video{ fonts:t="medium" latency:i=1 vsync:b=no adaptive_vsync:b=no vrStreamerMode:b=no latencyFlash:b=no resolution:t="1920 x 1080" alpha_to_coverage:b=yes temporalResolutionScale:r=1 vreye:t="left" dlssQuality:i=-1 perfMetrics:i=0 postfx_antialiasing:t="low_taa" compatibilityMode:b=no mode:t="fullscreen" windowed:b=no dlssSharpness:i=100 driver:t="auto" instancing:t="auto" } graphics{ rendinstDistMul:r=2.2 physicsQuality:i=5 ssaa:r=4 dirtSubDiv:i=2 compatibilityShadowQuality:t="low" backgroundScale:r=2 shadowQuality:t="ultrahigh" mirrorQuality:i=10 landquality:i=4 fxTarget:t="high" clipmapScale:r=1.5 advancedShore:b=yes cloudsQuality:i=0 grassRadiusMul:r=1.8 enableSuspensionAnimation:b=yes tireTracksQuality:i=3 panoramaResolution:i=4096 lenseFlares:b=yes giQuality:t="high" waterQuality:t="ultrahigh" texquality:t="high" fxDensityMul:r=1 displacementQuality:i=3 lastClipSize:i=8192 riGpuObjects:b=yes skyQuality:i=1 contactShadowsQuality:i=2 anisotropy:i=16 } render{ staticShadowsOnEffects:b=yes softFx:b=yes haze:b=yes grass:b=yes shadows:b=yes selfReflection:b=yes ssaoQuality:i=2 ssrQuality:i=2 rendinstGlobalShadows:b=yes } directx{ enableHdr:b=no maxaa:i=0 } gameplay{ enableVR:b=no } debug{ screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=no enableNvHighlights:t="auto" enableFMCommands:b=yes } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } download{ DHT:b=yes upl_speed_rate:i=1000 peer_exchange:b=yes UTP2:b=yes seeding_on:b=no dnl_limit:b=no upl_limit:b=no dnl_speed_rate:i=1000 } oculus{ edgeScale:r=0.95 fovMul:r=1.2 k2:r=0.666 k1:r=0.5 magnetometerEnabled:b=no predictionEnabled:b=no maxSeparation:r=0.0005 zeroParallaxDist:r=3 } yunetwork{ webStatusPort:i=55444 enableWebStatus:b=no webStatusLocalhostOnly:b=yes curCircuit:t="production" } launcher{ bg_tray:b=no startup_with_windows:b=no hide_to_tray_option:b=no bg_update:b=no }} |
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