File:GarageImage MPK Pr.201M.jpg
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current | 00:40, 18 November 2021 | 2,560 × 1,440 (783 KB) | R_nminbiY_n (talk | contribs) | better image | |
00:37, 18 November 2021 | 2,560 × 1,440 (712 KB) | R_nminbiY_n (talk | contribs) | Category:Garage_images |
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JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=0.595958, -0.536524, 0.597475 moonDir:p3=0.689377, -0.40599, 0.599943 cloudsPos:p2=3362.45, 522.538 version{ game_version:t="2.11.0.71" gui_version:t="2.11.0.74" build_date:t="Nov 16 2021" build_time:t="11:33:23" build_number:i=15061 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1070" cur_time:i=1637196018 video_vendor_info:t="NVIDIA GeForce GTX 1070, ver: 49649, 8191 MB (8192 MB), 215 MHz / 4004 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="1239.57" } camera{ pos:p3=-2692.53, 9.13171, 177.306 dir:p3=0.921549, -0.364733, -0.133101 itm:m=[[-0.142949, 0, -0.98973] [0.360988, 0.931112, -0.0521381] [0.921549, -0.364733, -0.133101] [-2692.53, 9.13171, 177.306]] type:i=9 } location{ hangar:b=yes scene:t="levels/hangar_field.bin" missionFile:t="gameData/scenes/hangar_field_mission.blk" environment:t="14.5" weather:t="clear" gmtTime:r=14.5 localTime:r=14.5 sunDir:p3=0.595958, -0.536524, 0.597475 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=27 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=500, 500 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=19, 19 mie_height:p2=1.2, 1.2 mie_scale:p2=2.64246, 2.64246 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.845898, 0.845898 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=0.75 rayleigh_scale:p2=0.887724, 0.887724 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 moon_brightness:r=1 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.987016, 0.987016 altitude:p2=8, 8 } clouds_weather_gen{ "layers[0].coverage":p2=0.493512, 0.493512 "layers[0].freq":p2=3, 3 "layers[0].seed":p2=1100.16, 1100.16 "layers[1].coverage":p2=0.450565, 0.450565 "layers[1].freq":p2=6, 6 "layers[1].seed":p2=327, 327 epicness:r=0.99 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=0.937592, 0.937592 "layers[0].thickness":p2=8, 8 "layers[0].density":p2=0.769957, 0.769957 "layers[0].clouds_type":p2=0.5, 0.5 "layers[0].clouds_type_variance":p2=1, 1 "layers[1].startAt":p2=6.6584, 6.6584 "layers[1].thickness":p2=4.13808, 4.13808 "layers[1].density":p2=1.47644, 1.47644 "layers[1].clouds_type":p2=0.329869, 0.329869 "layers[1].clouds_type_variance":p2=0.5, 0.5 extinction:p2=1.13807, 1.13807 turbulenceStrength:p2=0.440506, 0.440506 shapeNoiseScale:i=7 cumulonimbusShapeScale:i=5 turbulenceFreq:i=3 } clouds_rendering{ forward_eccentricity:r=0.85 back_eccentricity:r=0.16 forward_eccentricity_weight:r=0.5 erosion_noise_size:r=62.8 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="contrast" reinard:i=3 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=210 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.1305 flare_ghosts:r=0.5 whiteTemp:r=6218.26 } player{ pos:p3=-2663, 1, 180 dir:p3=-0.882948, 8.35276e-05, -0.469472 tm:m=[[-0.882948, 8.35276e-05, -0.469472] [-8.35276e-05, 1, 0.000335011] [0.469472, 0.000335011, -0.882948] [-2663, 1, 180]] vel:p3=0, 0, 0 full_name:t="MPK Pr.201M" model_name:t="mpk_201m" file_name:t="ships/ussr_mpk_201m" blk:t="gameData/units/ships/ussr_mpk_201m.blk" model_pos:p3=-2663, 1, 180 current_unit_name:t="ussr_mpk_201m" loaded_unit_name:t="ussr_mpk_201m" loaded_skin:t="" } network{ hid:t="131d861" } config_blk{ clientBitType:t="auto" releaseChannel:t="ReleaseCandidate" renderer3:t="auto" rdseed:i=41 graphicsQuality:t="custom" language:t="English" doShowDriversOutdated:b=yes use_eac:b=yes forcedLauncher:i=0 use_release_candidate:b=yes oculus{ edgeScale:r=0.95 magnetometerEnabled:b=no maxSeparation:r=0.0005 predictionEnabled:b=no k2:r=0.666 k1:r=0.5 fovMul:r=1.2 zeroParallaxDist:r=3 } launcher{ startup_with_windows:b=no hide_to_tray_option:b=no bg_update:b=no } graphics{ enableSuspensionAnimation:b=yes backgroundScale:r=1 cloudsQuality:i=1 contactShadowsQuality:i=1 tireTracksQuality:i=2 texquality:t="high" fxDensityMul:r=0.73 grassRadiusMul:r=0.37 rendinstDistMul:r=2.2 advancedShore:b=yes lenseFlares:b=no anisotropy:i=16 dirtSubDiv:i=2 displacementQuality:i=2 landquality:i=3 panoramaResolution:i=2560 ssaa:r=1 shadowQuality:t="ultrahigh" lastClipSize:i=8192 waterQuality:t="high" clipmapScale:r=1 skyQuality:i=1 physicsQuality:i=5 giQuality:t="high" riGpuObjects:b=yes mirrorQuality:i=5 fxTarget:t="high" compatibilityShadowQuality:t="low" } download{ peer_exchange:b=yes dnl_limit:b=no DHT:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 seeding_on:b=no upl_limit:b=no UTP2:b=no } directx{ enableHdr:b=no maxaa:i=0 } yunetwork{ webStatusLocalhostOnly:b=yes webStatusPort:i=55444 curCircuit:t="production" enableWebStatus:b=no } render{ ssrQuality:i=1 staticShadowsOnEffects:b=yes haze:b=no ssaoQuality:i=1 rendinstGlobalShadows:b=yes grass:b=yes softFx:b=yes shadows:b=yes selfReflection:b=yes } debug{ enableNvHighlights:t="auto" screenshotAsJpeg:b=yes } sound{ speakerMode:t="speakers7.1" fmod_sound_enable:b=yes } video{ resolution:t="2560 x 1440" vsync:b=yes adaptive_vsync:b=no compatibilityMode:b=no vrMode:b=no postfx_antialiasing:t="low_taa" instancing:t="auto" alpha_to_coverage:b=yes driver:t="auto" windowed:b=no mode:t="fullscreenwindowed" fonts:t="compact" latency:i=0 dlssQuality:i=-1 perfMetrics:i=2 latencyFlash:b=yes temporalResolutionScale:r=1 vrStreamerMode:b=no vreye:t="left" dlssSharpness:i=0 } gameplay{ enableVR:b=no }} |
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