File:FJ-4B extended airbrakes.jpg
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Size of this preview: 800 × 490 pixels. Other resolutions: 320 × 196 pixels | 1,239 × 759 pixels.
Original file (1,239 × 759 pixels, file size: 140 KB, MIME type: image/jpeg)
Description | Image of FJ-4B VMF-232 with extended air-brakes from the War Thunder game. |
Source | In-game screenshot |
Date | 7 October 2019 |
Author | AN_TRN_26 |
Permission |
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 02:00, 8 October 2019 | 1,239 × 759 (140 KB) | AN_TRN_26 (talk | contribs) | {| class="wikitable" |- |Description || Image of FJ-4B VMF-232 with extended air-brakes from the War Thunder game. |- |Source || In-game screenshot |- |Date || 7 October 2019 |- |Author || AN_TRN_26 |- |Permission || This image is fre... |
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Horizontal resolution | 300 dpi |
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Vertical resolution | 300 dpi |
Software used | GIMP 2.10.6 |
File change date and time | 21:56, 7 October 2019 |
User comments | game:t="War Thunder ( http://warthunder.com )"
version{ game_version:t="1.91.0.119" gui_version:t="1.91.0.126" build_date:t="Oct 3 2019" build_time:t="11:34:56" build_number:i=12312 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1050" cur_time:i=1570498769 video_vendor_info:t="GeForce GTX 1050, ver: 43648, 2047 MB (2048 MB), 189 MHz / 3504 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="1020.14" } camera{ pos:p3=-662.555, 124.66, -2554.58 dir:p3=0.884835, 0.0214872, -0.465409 itm:m=[[-0.465541, 0.00135485, -0.885025] [-0.0183862, 0.999768, 0.011202] [0.884835, 0.0214872, -0.465409] [-662.555, 124.66, -2554.58]] type:i=1 } location{ hangar:b=no scene:t="levels/wake_island.bin" missionFile:t="gamedata/missions/training/testflight/testflight_wake_island_jet.blk" environment:t="Day" weather:t="clear" } skies{ sky{ mie_height:p2=1.04484, 1.04484 mieG:p2=0.405591, 0.405591 betaMScale:p2=1.01943, 1.01943 clouds_overcast:p2=0.1, 0.1 } ground{ average_ground_albedo:r=0.1 min_ground_offset:r=16 } clouds_gen{ humidity:p2=-0.0578125, -0.0578125 persistence:p2=0.465154, 0.465154 asymmetry:p2=0.0563809, 0.0563809 seed:i=10108 } clouds_position{ sizeX:p2=111, 111 sizeZ:p2=99, 99 start_altitude:p2=1.90074, 1.90074 thickness:p2=2.73073, 2.73073 light_extinction:p2=0.341423, 0.341423 amb_extinction_mul:p2=0.759064, 0.759064 } clouds_render{ silver_lining:p2=0.594885, 0.594885 sun_light:p2=0.541873, 0.541873 ambient:p2=0.464084, 0.464084 silver_lining_eccentricity:p2=0.611194, 0.611194 } strata_clouds{ amount:p2=-0.0830866, -0.0830866 altitude:p2=11.8711, 11.8711 } layered_fog{ amb_cloudiness_max:p2=0.9, 0.9 amb_cloudiness_min:p2=0.15, 0.15 amb_cloud_brightness_at_max:p2=0.3, 0.3 amb_cloud_brightness_at_min:p2=0.35, 0.35 sun_cloudiness_max:p2=1, 1 sun_cloudiness_min:p2=0.15, 0.15 sun_cloud_brightness_at_max:p2=0.3, 0.3 sun_cloud_brightness_at_min:p2=0.9, 0.9 ambient_color_tint_brightness:p2=1, 1 sun_color_tint_brightness:p2=1, 1 density:p2=0.000494232, 0.000494232 height_thickness:p2=97.2009, 97.2009 density_at_thickness:p2=0.004, 0.004 height:p2=2, 2 sun_color_tint:p3=1, 1, 1 ambient_color_tint:p3=1, 1, 1 } } player{ pos:p3=-647.336, 122.15, -2562.61 dir:p3=0.76992, 0.00720589, -0.6381 tm:m=[[0.76992, 0.00720589, -0.6381] [-0.00376122, 0.99997, 0.00675417] [0.63813, -0.00280013, 0.769924] [-647.336, 122.15, -2562.61]] vel:p3=92.3875, 1.06836, -76.7916 full_name:t="FJ-4B VMF-232" model_name:t="fj_4b" file_name:t="fj_4b_agm_12b" blk:t="gameData/flightModels/fj_4b_agm_12b.blk" } network{ hid:t="3df4165" } config_blk{ forcedLauncher:i=0 renderer3:t="auto" doShowDriversOutdated:b=yes language:t="English" clientBitType:t="auto" tencent:b=no rdseed:i=2213 releaseChannel:t="" use_release_candidate:b=no graphicsQuality:t="max" use_gamepad_cursor_control:b=no oculus{ edgeScale:r=0.95 magnetometerEnabled:b=no maxSeparation:r=0.0005 predictionEnabled:b=no zeroParallaxDist:r=3 k2:r=0.666 k1:r=0.5 fovMul:r=1.2 } launcher{ startup_with_windows:b=no hide_to_tray_option:b=yes bg_update:b=yes } graphics{ enableSuspensionAnimation:b=yes backgroundScale:r=1 clipmapScale:r=1 cloudsQuality:i=1 contactShadowsQuality:i=1 tireTracksQuality:i=2 texquality:t="high" fxDensityMul:r=0.95 grassRadiusMul:r=1 rendinstDistMul:r=1.3 foamQuality:t="high" advancedShore:b=yes lenseFlares:b=yes anisotropy:i=16 waterQuality:t="high" dirtSubDiv:i=2 displacementQuality:i=2 landquality:i=3 panoramaResolution:i=2560 ssaa:r=1 shadowQuality:t="high" lastClipSize:i=8192 skyQuality:i=1 foliageReprojection:b=yes physicsQuality:i=4 } download{ peer_exchange:b=yes dnl_limit:b=no DHT:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 seeding_on:b=yes upl_limit:b=no UTP2:b=no } yunetwork{ webStatusLocalhostOnly:b=yes webStatusPort:i=23456 curCircuit:t="production" enableWebStatus:b=no } render{ ssrQuality:i=0 staticShadowsOnEffects:b=yes haze:b=yes ssaoQuality:i=2 rendinstGlobalShadows:b=yes grass:b=yes softFx:b=yes shadows:b=yes selfReflection:b=yes } debug{ enableNvHighlights:t="auto" screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=yes } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } video{ resolution:t="1920 x 1080" vrMode:b=yes instancing:t="auto" postfx_antialiasing:t="high_taa" windowed:b=no mode:t="fullscreen" alpha_to_coverage:b=yes compatibilityMode:b=no driver:t="auto" vsync:b=no adaptive_vsync:b=no fonts:t="small" } directx{ maxaa:i=0 }} |
JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
version{ game_version:t="1.91.0.119" gui_version:t="1.91.0.126" build_date:t="Oct 3 2019" build_time:t="11:34:56" build_number:i=12312 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1050" cur_time:i=1570498769 video_vendor_info:t="GeForce GTX 1050, ver: 43648, 2047 MB (2048 MB), 189 MHz / 3504 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="1020.14" } camera{ pos:p3=-662.555, 124.66, -2554.58 dir:p3=0.884835, 0.0214872, -0.465409 itm:m=[[-0.465541, 0.00135485, -0.885025] [-0.0183862, 0.999768, 0.011202] [0.884835, 0.0214872, -0.465409] [-662.555, 124.66, -2554.58]] type:i=1 } location{ hangar:b=no scene:t="levels/wake_island.bin" missionFile:t="gamedata/missions/training/testflight/testflight_wake_island_jet.blk" environment:t="Day" weather:t="clear" } skies{ sky{ mie_height:p2=1.04484, 1.04484 mieG:p2=0.405591, 0.405591 betaMScale:p2=1.01943, 1.01943 clouds_overcast:p2=0.1, 0.1 } ground{ average_ground_albedo:r=0.1 min_ground_offset:r=16 } clouds_gen{ humidity:p2=-0.0578125, -0.0578125 persistence:p2=0.465154, 0.465154 asymmetry:p2=0.0563809, 0.0563809 seed:i=10108 } clouds_position{ sizeX:p2=111, 111 sizeZ:p2=99, 99 start_altitude:p2=1.90074, 1.90074 thickness:p2=2.73073, 2.73073 light_extinction:p2=0.341423, 0.341423 amb_extinction_mul:p2=0.759064, 0.759064 } clouds_render{ silver_lining:p2=0.594885, 0.594885 sun_light:p2=0.541873, 0.541873 ambient:p2=0.464084, 0.464084 silver_lining_eccentricity:p2=0.611194, 0.611194 } strata_clouds{ amount:p2=-0.0830866, -0.0830866 altitude:p2=11.8711, 11.8711 } layered_fog{ amb_cloudiness_max:p2=0.9, 0.9 amb_cloudiness_min:p2=0.15, 0.15 amb_cloud_brightness_at_max:p2=0.3, 0.3 amb_cloud_brightness_at_min:p2=0.35, 0.35 sun_cloudiness_max:p2=1, 1 sun_cloudiness_min:p2=0.15, 0.15 sun_cloud_brightness_at_max:p2=0.3, 0.3 sun_cloud_brightness_at_min:p2=0.9, 0.9 ambient_color_tint_brightness:p2=1, 1 sun_color_tint_brightness:p2=1, 1 density:p2=0.000494232, 0.000494232 height_thickness:p2=97.2009, 97.2009 density_at_thickness:p2=0.004, 0.004 height:p2=2, 2 sun_color_tint:p3=1, 1, 1 ambient_color_tint:p3=1, 1, 1 } } player{ pos:p3=-647.336, 122.15, -2562.61 dir:p3=0.76992, 0.00720589, -0.6381 tm:m=[[0.76992, 0.00720589, -0.6381] [-0.00376122, 0.99997, 0.00675417] [0.63813, -0.00280013, 0.769924] [-647.336, 122.15, -2562.61]] vel:p3=92.3875, 1.06836, -76.7916 full_name:t="FJ-4B VMF-232" model_name:t="fj_4b" file_name:t="fj_4b_agm_12b" blk:t="gameData/flightModels/fj_4b_agm_12b.blk" } network{ hid:t="3df4165" } config_blk{ forcedLauncher:i=0 renderer3:t="auto" doShowDriversOutdated:b=yes language:t="English" clientBitType:t="auto" tencent:b=no rdseed:i=2213 releaseChannel:t="" use_release_candidate:b=no graphicsQuality:t="max" use_gamepad_cursor_control:b=no oculus{ edgeScale:r=0.95 magnetometerEnabled:b=no maxSeparation:r=0.0005 predictionEnabled:b=no zeroParallaxDist:r=3 k2:r=0.666 k1:r=0.5 fovMul:r=1.2 } launcher{ startup_with_windows:b=no hide_to_tray_option:b=yes bg_update:b=yes } graphics{ enableSuspensionAnimation:b=yes backgroundScale:r=1 clipmapScale:r=1 cloudsQuality:i=1 contactShadowsQuality:i=1 tireTracksQuality:i=2 texquality:t="high" fxDensityMul:r=0.95 grassRadiusMul:r=1 rendinstDistMul:r=1.3 foamQuality:t="high" advancedShore:b=yes lenseFlares:b=yes anisotropy:i=16 waterQuality:t="high" dirtSubDiv:i=2 displacementQuality:i=2 landquality:i=3 panoramaResolution:i=2560 ssaa:r=1 shadowQuality:t="high" lastClipSize:i=8192 skyQuality:i=1 foliageReprojection:b=yes physicsQuality:i=4 } download{ peer_exchange:b=yes dnl_limit:b=no DHT:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 seeding_on:b=yes upl_limit:b=no UTP2:b=no } yunetwork{ webStatusLocalhostOnly:b=yes webStatusPort:i=23456 curCircuit:t="production" enableWebStatus:b=no } render{ ssrQuality:i=0 staticShadowsOnEffects:b=yes haze:b=yes ssaoQuality:i=2 rendinstGlobalShadows:b=yes grass:b=yes softFx:b=yes shadows:b=yes selfReflection:b=yes } debug{ enableNvHighlights:t="auto" screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=yes } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } video{ resolution:t="1920 x 1080" vrMode:b=yes instancing:t="auto" postfx_antialiasing:t="high_taa" windowed:b=no mode:t="fullscreen" alpha_to_coverage:b=yes compatibilityMode:b=no driver:t="auto" vsync:b=no adaptive_vsync:b=no fonts:t="small" } directx{ maxaa:i=0 }} |