File:Example of bmp-2 leaning to fire over a wall 3PV.jpg
From War Thunder Wiki
Jump to: navigation, search

Size of this preview: 800 × 450 pixels. Other resolutions: 320 × 180 pixels | 1,920 × 1,080 pixels.
Original file (1,920 × 1,080 pixels, file size: 496 KB, MIME type: image/jpeg)
Demonstration of BMP-2 leaning to see over wall for ATGM attack.
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 12:01, 17 December 2023 | ![]() | 1,920 × 1,080 (496 KB) | bangerland (talk | contribs) | Demonstration of BMP-2 leaning to see over wall for ATGM attack. Category:In-game screenshots |
- You cannot overwrite this file.
File usage
The following page links to this file:
Metadata
This file contains additional information, probably added from the digital camera or scanner used to create or digitize it.
If the file has been modified from its original state, some details may not fully reflect the modified file.
JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=-0.588512, -0.714978, 0.377439 moonDir:p3=0.495143, 0.739807, -0.455541 cloudsPos:p2=-1407.71, 39.0959 version{ game_version:t="2.33.0.25" gui_version:t="2.33.0.25" build_date:t="Dec 15 2023" build_time:t="16:16:33" build_number:i=17682 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1070" cur_time:i=1702813579 video_vendor_info:t="NVIDIA GeForce GTX 1070, ver: 51215, 8191 MB (8192 MB), 215 MHz / 4004 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="8570.86" } camera{ pos:p3=2128.08, 17.4813, 2478.72 dir:p3=0.968903, -0.23877, -0.0649237 itm:m=[[-0.0668577, -9.62056e-07, -0.997762] [0.238236, 0.971076, -0.0159645] [0.968903, -0.23877, -0.0649237] [2128.08, 17.4813, 2478.72]] type:i=9 } location{ hangar:b=no scene:t="levels/avg_abandoned_factory.bin" missionFile:t="gamedata/missions/cta/tanks/abandoned_factory/abandoned_factory_bttl.blk" environment:t="Day" weather:t="cloudy" gmtTime:r=8.2017 localTime:r=9.46836 sunDir:p3=-0.588512, -0.714978, 0.377439 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=8 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=1 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=200, 200 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=15, 15 mie_height:p2=1.08179, 1.08179 mie_scale:p2=6.24077, 6.24077 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.8, 0.8 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=1 rayleigh_scale:p2=1, 1 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1.4 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 haze_strength:r=1 haze_min_angle:r=0 haze_peak_hour_offset:r=0 moon_brightness:r=0.32 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.748371, 0.748371 altitude:p2=11.5332, 11.5332 } clouds_weather_gen{ "layers[0].coverage":p2=0.42881, 0.42881 "layers[0].freq":p2=2, 2 "layers[0].seed":p2=16389.2, 16389.2 "layers[1].coverage":p2=0.457591, 0.457591 "layers[1].freq":p2=3, 3 "layers[1].seed":p2=25345.7, 25345.7 epicness:r=1 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=0.914986, 0.914986 "layers[0].thickness":p2=8.92241, 8.92241 "layers[0].density":p2=1.12454, 1.12454 "layers[0].clouds_type":p2=0.547322, 0.547322 "layers[0].clouds_type_variance":p2=0.994633, 0.994633 "layers[1].startAt":p2=6.5, 6.5 "layers[1].thickness":p2=3.5, 3.5 "layers[1].density":p2=1, 1 "layers[1].clouds_type":p2=0.295173, 0.295173 "layers[1].clouds_type_variance":p2=0.686874, 0.686874 extinction:p2=0.769074, 0.769074 turbulenceStrength:p2=0.25, 0.25 shapeNoiseScale:i=9 cumulonimbusShapeScale:i=4 turbulenceFreq:i=1 } clouds_rendering{ forward_eccentricity:r=0.73 back_eccentricity:r=0.42 forward_eccentricity_weight:r=0.75 erosion_noise_size:r=42 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6703.99 } player{ pos:p3=2135.93, 13.23, 2478.19 dir:p3=0.98654, -0.115335, -0.11592 tm:m=[[0.98654, -0.115335, -0.11592] [0.101008, 0.987293, -0.12268] [0.128597, 0.10932, 0.985653] [2135.93, 13.23, 2478.19]] vel:p3=-0.00467945, -0.0218713, 0.0112994 full_name:t="BMP-2" model_name:t="bmp_2" file_name:t="tankModels/ussr_bmp_2" blk:t="gameData/units/tankModels/ussr_bmp_2.blk" } network{ session_id:t="213412d00029bf5" hid:t="28cacf3" } config_blk{ doShowDriversOutdated:b=yes renderer3:t="auto" rdseed:i=41 graphicsQuality:t="custom" language:t="English" use_eac:b=yes forcedLauncher:i=0 use_release_candidate:b=no releaseChannel:t="" lastTimeSetWin64:i=1649882803 oculus{ edgeScale:r=0.95 magnetometerEnabled:b=no maxSeparation:r=0.0005 predictionEnabled:b=no k2:r=0.666 k1:r=0.5 zeroParallaxDist:r=3 fovMul:r=1.2 } launcher{ startup_with_windows:b=yes hide_to_tray_option:b=yes bg_update:b=yes bg_tray:b=yes } graphics{ enableSuspensionAnimation:b=no landquality:i=0 backgroundScale:r=0.85 cloudsQuality:i=2 contactShadowsQuality:i=0 tireTracksQuality:i=0 texquality:t="medium" fxDensityMul:r=0.3 grassRadiusMul:r=0.1 rendinstDistMul:r=0.5 advancedShore:b=no lenseFlares:b=no anisotropy:i=1 dirtSubDiv:i=1 displacementQuality:i=0 panoramaResolution:i=1024 ssaa:r=1 shadowQuality:t="ultralow" lastClipSize:i=4096 waterQuality:t="low" physicsQuality:i=1 compatibilityShadowQuality:t="low" mirrorQuality:i=0 fxTarget:t="high" clipmapScale:r=0.5 giQuality:t="low" riGpuObjects:b=no skyQuality:i=2 waterEffectsQuality:t="high" } download{ peer_exchange:b=yes DHT:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 seeding_on:b=yes upl_limit:b=no dnl_limit:b=no UTP2:b=no } directx{ enableHdr:b=no maxaa:i=0 } yunetwork{ webStatusLocalhostOnly:b=yes curCircuit:t="production" enableWebStatus:b=no webStatusPort:i=55444 } render{ ssrQuality:i=0 staticShadowsOnEffects:b=no haze:b=no ssaoQuality:i=0 rendinstGlobalShadows:b=yes grass:b=no softFx:b=no shadows:b=yes selfReflection:b=no } video{ instancing:t="auto" resolution:t="1920 x 1080" vsync:b=yes adaptive_vsync:b=no compatibilityMode:b=no postfx_antialiasing:t="none" windowed:b=no mode:t="fullscreen" alpha_to_coverage:b=no driver:t="auto" fonts:t="medium" latency:i=0 vrStreamerMode:b=no latencyFlash:b=no temporalResolutionScale:r=1 vreye:t="left" dlssQuality:i=-1 perfMetrics:i=1 dlssSharpness:i=0 xessQuality:i=-1 } debug{ enableNvHighlights:t="auto" screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=yes } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } gameplay{ enableVR:b=no }} |
---|