File:Dardo flank attack.jpg
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![File:Dardo flank attack.jpg](/images/thumb/8/85/Dardo_flank_attack.jpg/800px-Dardo_flank_attack.jpg)
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Self explanatory.
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current | 17:51, 19 October 2024 | ![]() | 1,920 × 1,080 (462 KB) | bangerland (talk | contribs) | Self explanatory. Category:In-game screenshots |
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JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=-0.566721, -0.663036, 0.489091 moonDir:p3=0.106433, 0.549468, -0.828708 cloudsPos:p2=-2091.95, 798.455 version{ game_version:t="2.37.0.53" gui_version:t="2.37.0.53" build_date:t="Jul 8 2024" build_time:t="05:23:24" build_number:i=18331 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1070" cur_time:i=1720467527 video_vendor_info:t="NVIDIA GeForce GTX 1070, ver: 51215, 8191 MB (8192 MB), 215 MHz / 4004 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="4042.79" } camera{ pos:p3=2337.43, 10.3587, 2027.84 dir:p3=-0.883695, -0.347227, 0.313873 itm:m=[[0.334747, -0.000142706, 0.942308] [-0.32715, 0.937781, 0.116359] [-0.883695, -0.347227, 0.313873] [2337.43, 10.3587, 2027.84]] type:i=9 } location{ hangar:b=no scene:t="levels/avg_soviet_range.bin" missionFile:t="gamedata/missions/cta/tanks/soviet_range/soviet_range_dom.blk" environment:t="day" weather:t="good" gmtTime:r=8.66895 localTime:r=9.53562 sunDir:p3=-0.566721, -0.663036, 0.489092 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=5 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=1 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=200, 200 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=13, 13 mie_height:p2=1.2, 1.2 mie_scale:p2=2.85693, 2.85693 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.8, 0.8 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=1 rayleigh_scale:p2=1, 1 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1.2 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 haze_strength:r=1 haze_min_angle:r=0 haze_peak_hour_offset:r=0 moon_brightness:r=0.775 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.423367, 0.423367 altitude:p2=10.3839, 10.3839 } clouds_weather_gen{ "layers[0].coverage":p2=0.278852, 0.278852 "layers[0].freq":p2=2, 2 "layers[0].seed":p2=13000.9, 13000.9 "layers[1].coverage":p2=0.238738, 0.238738 "layers[1].freq":p2=3, 3 "layers[1].seed":p2=32106.3, 32106.3 epicness:r=0.09 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=1.64733, 1.64733 "layers[0].thickness":p2=7.75414, 7.75414 "layers[0].density":p2=0.825862, 0.825862 "layers[0].clouds_type":p2=0.338979, 0.338979 "layers[0].clouds_type_variance":p2=0.930992, 0.930992 "layers[1].startAt":p2=6.5, 6.5 "layers[1].thickness":p2=4.18928, 4.18928 "layers[1].density":p2=1.04929, 1.04929 "layers[1].clouds_type":p2=0.417776, 0.417776 "layers[1].clouds_type_variance":p2=0.710913, 0.710913 extinction:p2=0.808114, 0.808114 turbulenceStrength:p2=0.270686, 0.270686 shapeNoiseScale:i=11 cumulonimbusShapeScale:i=4 turbulenceFreq:i=2 } clouds_rendering{ forward_eccentricity:r=0.73 back_eccentricity:r=0.42 forward_eccentricity_weight:r=0.75 erosion_noise_size:r=42 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6599.76 } player{ pos:p3=2332.18, 6.20721, 2029.7 dir:p3=-0.996718, -0.00694585, -0.0806482 tm:m=[[-0.996718, -0.00694585, -0.0806482] [-0.00722314, 0.999969, 0.0031471] [0.0806238, 0.00371931, -0.996738] [2332.18, 6.20721, 2029.7]] vel:p3=-3.95663, 0.0166421, -0.317611 full_name:t="Dardo" model_name:t="dardo_vcc" file_name:t="tankModels/it_dardo_vcc" blk:t="gameData/units/tankModels/it_dardo_vcc.blk" } network{ session_id:t="320a1eb000c43ec" hid:t="28cacf3" } config_blk{ doShowDriversOutdated:b=yes renderer3:t="auto" rdseed:i=41 graphicsQuality:t="custom" language:t="English" use_eac:b=yes forcedLauncher:i=0 use_release_candidate:b=no releaseChannel:t="" lastTimeSetWin64:i=1649882803 oculus{ edgeScale:r=0.95 magnetometerEnabled:b=no maxSeparation:r=0.0005 predictionEnabled:b=no k2:r=0.666 k1:r=0.5 zeroParallaxDist:r=3 fovMul:r=1.2 } launcher{ startup_with_windows:b=yes hide_to_tray_option:b=yes bg_update:b=yes bg_tray:b=yes } graphics{ enableSuspensionAnimation:b=no landquality:i=0 backgroundScale:r=0.85 cloudsQuality:i=2 contactShadowsQuality:i=0 tireTracksQuality:i=0 texquality:t="medium" fxDensityMul:r=0.3 grassRadiusMul:r=0.1 rendinstDistMul:r=0.5 advancedShore:b=no lenseFlares:b=no anisotropy:i=1 dirtSubDiv:i=1 displacementQuality:i=0 panoramaResolution:i=1024 ssaa:r=1 shadowQuality:t="ultralow" lastClipSize:i=4096 waterQuality:t="low" physicsQuality:i=1 compatibilityShadowQuality:t="low" mirrorQuality:i=0 fxTarget:t="high" clipmapScale:r=0.5 giQuality:t="low" riGpuObjects:b=no skyQuality:i=2 waterEffectsQuality:t="high" } download{ peer_exchange:b=yes DHT:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 seeding_on:b=yes upl_limit:b=no dnl_limit:b=no UTP2:b=no } directx{ enableHdr:b=no maxaa:i=0 } yunetwork{ webStatusLocalhostOnly:b=yes curCircuit:t="production" enableWebStatus:b=no webStatusPort:i=55444 } render{ ssrQuality:i=0 staticShadowsOnEffects:b=no haze:b=no ssaoQuality:i=0 rendinstGlobalShadows:b=yes grass:b=no softFx:b=no shadows:b=yes selfReflection:b=no } video{ instancing:t="auto" resolution:t="1920 x 1080" vsync:b=yes adaptive_vsync:b=no compatibilityMode:b=no postfx_antialiasing:t="none" windowed:b=no mode:t="fullscreen" alpha_to_coverage:b=no driver:t="auto" fonts:t="medium" latency:i=0 vrStreamerMode:b=no latencyFlash:b=no temporalResolutionScale:r=1 vreye:t="left" dlssQuality:i=-1 perfMetrics:i=1 dlssSharpness:i=0 xessQuality:i=-1 } debug{ enableNvHighlights:t="auto" screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=no } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } gameplay{ enableVR:b=no }} |
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